2 * Copyright (C) Volition, Inc. 2005. All rights reserved.
4 * All source code herein is the property of Volition, Inc. You may not sell
5 * or otherwise commercially exploit the source or things you created based on the
11 * $Logfile: /Freespace2/code/Network/multi_pxo.cpp $
13 * $Date: 10/25/99 5:52p $
16 * $Log: /Freespace2/code/Network/multi_pxo.cpp $
18 * 42 10/25/99 5:52p Jefff
19 * fixed some non-localized text
21 * 41 10/14/99 2:51p Jefff
24 * 40 10/13/99 3:29p Jefff
25 * fixed unnumbered XSTRs
27 * 39 9/13/99 11:30a Dave
28 * Added checkboxes and functionality for disabling PXO banners as well as
29 * disabling d3d zbuffer biasing.
31 * 38 8/30/99 5:01p Dave
32 * Made d3d do less state changing in the nebula. Use new chat server for
35 * 37 8/20/99 2:09p Dave
38 * 36 8/17/99 3:31p Jefff
39 * fixed too-big chat area in 640
41 * 35 8/16/99 9:51a Jefff
42 * webcursor over html links
44 * 34 8/11/99 12:19p Jefff
45 * no longer force pxo chatbox to snap to bottom when new text is added
47 * 33 8/10/99 5:53p Jefff
48 * fixed 640 chatbox width
50 * 32 8/06/99 1:49p Jefff
51 * added hi-res pxo logo
53 * 31 8/06/99 12:29a Dave
56 * 30 8/05/99 4:17p Dave
57 * Tweaks to client interpolation.
59 * 29 8/05/99 4:11p Jefff
61 * 28 8/04/99 10:59a Dave
62 * Removed "squad" text.
64 * 27 8/03/99 5:55p Jefff
65 * column headings in channel window, some general scrubbing
67 * 26 7/26/99 11:14a Andsager
68 * Disable medals in demo multiplayer
70 * 25 7/19/99 2:13p Dave
71 * Added some new strings for Heiko.
73 * 24 6/29/99 7:39p Dave
74 * Lots of small bug fixes.
76 * 23 6/18/99 5:16p Dave
77 * Added real beam weapon lighting. Fixed beam weapon sounds. Added MOTD
78 * dialog to PXO screen.
80 * 22 6/16/99 4:55p Dave
81 * New pxo pilot info popup.
83 * 21 6/07/99 9:51p Dave
84 * Consolidated all multiplayer ports into one.
86 * 20 6/01/99 3:52p Dave
87 * View footage screen. Fixed xstrings to not display the & symbol. Popup,
88 * dead popup, pxo find player popup, pxo private room popup.
90 * 19 5/21/99 6:45p Dave
91 * Sped up ui loading a bit. Sped up localization disk access stuff. Multi
92 * start game screen, multi password, and multi pxo-help screen.
94 * 18 5/19/99 4:07p Dave
95 * Moved versioning code into a nice isolated common place. Fixed up
96 * updating code on the pxo screen. Fixed several stub problems.
98 * 17 5/17/99 9:25a Dave
99 * Updated PXO screen. Still needs popups.
101 * 16 4/30/99 12:18p Dave
102 * Several minor bug fixes.
104 * 15 4/24/99 8:03p Dave
105 * Finalized banner code on PXO screen.
107 * 14 4/21/99 11:29p Dave
108 * Improved the banner stuff. Will display bitmaps, launcher URLs and
109 * highlight the banner bitmap.
111 * 13 4/20/99 6:39p Dave
112 * Almost done with artillery targeting. Added support for downloading
113 * images on the PXO screen.
115 * 12 2/17/99 2:11p Dave
116 * First full run of squad war. All freespace and tracker side stuff
119 * 11 2/08/99 5:07p Dave
120 * FS2 chat server support. FS2 specific validated missions.
122 * 10 2/04/99 6:29p Dave
123 * First full working rev of FS2 PXO support. Fixed Glide lighting
126 * 9 2/03/99 6:06p Dave
127 * Groundwork for FS2 PXO usertracker support. Gametracker support next.
129 * 8 1/30/99 5:08p Dave
130 * More new hi-res stuff.Support for nice D3D textures.
132 * 7 12/18/98 1:13a Dave
133 * Rough 1024x768 support for Direct3D. Proper detection and usage through
136 * 6 11/30/98 1:07p Dave
137 * 16 bit conversion, first run.
139 * 5 11/19/98 4:19p Dave
140 * Put IPX sockets back in psnet. Consolidated all multiplayer config
143 * 4 11/05/98 5:55p Dave
144 * Big pass at reducing #includes
146 * 3 10/13/98 9:29a Dave
147 * Started neatening up freespace.h. Many variables renamed and
148 * reorganized. Added AlphaColors.[h,cpp]
150 * 2 10/07/98 10:53a Dave
153 * 1 10/07/98 10:50a Dave
155 * 43 9/18/98 2:22a Dave
156 * Fixed freespace-side PXO api to correctly handle length 10 id strings.
157 * Fixed team select screen to handle alpha/beta/gamma ships which are not
158 * marked as OF_PLAYER_SHIP
160 * 42 9/17/98 3:08p Dave
161 * PXO to non-pxo game warning popup. Player icon stuff in create and join
162 * game screens. Upped server count refresh time in PXO to 35 secs (from
165 * 41 9/09/98 5:53p Dave
166 * Put in new tracker packets in API. Change cfile to be able to checksum
167 * portions of a file.
169 * 40 7/13/98 10:30a Lawrance
170 * add index numbers for newly localized strings
172 * 39 7/13/98 10:12a Dave
173 * Remove improperly localized strings.
175 * 38 7/10/98 2:03p Dave
176 * Additional PXO changes.
178 * 37 7/09/98 6:01p Dave
179 * Firsts full version of PXO updater. Put in stub for displaying
182 * 36 7/09/98 4:51p Dave
183 * First revision of PXO autoupdate check system.
185 * 35 7/08/98 8:15p Dave
186 * Fixed bandwidth capping for new system, and fixed pxo join button bug.
188 * 34 7/08/98 5:28p Dave
189 * Display channel name when returning to previous PXO channel from
192 * 33 7/08/98 4:54p Dave
193 * Join last used channel when returning from the games list.
195 * 32 6/17/98 10:56a Dave
196 * Put in debug code for detecting potential tracker stats update
199 * 31 6/16/98 10:39a Allender
202 * 30 6/13/98 6:01p Hoffoss
203 * Externalized all new (or forgot to be added) strings to all the code.
205 * 29 6/13/98 4:42p Hoffoss
206 * Fixed code to work properly with the XSTR program.
208 * 28 6/13/98 3:19p Hoffoss
209 * NOX()ed out a bunch of strings that shouldn't be translated.
211 * 27 6/13/98 1:45p Sandeep
213 * 26 6/05/98 3:08p Dave
214 * Fixed broken version checking. Fixed pxo chat scroll-down bug.
216 * 25 6/04/98 3:52p Dave
217 * Fixed pxo chat bug. Used physics compression code to compress observer
218 * updates. Put in rate limiting for observer updates.
220 * 24 5/27/98 1:15p Dave
221 * Change pxo login failure popup text. Put in message display of player
222 * who is currently doing voice.
224 * 23 5/26/98 11:25a Dave
225 * Check for NULL when scroll chat area up.
227 * 22 5/24/98 8:15p Dave
228 * Tweaked pxo some more.
230 * 21 5/24/98 3:45a Dave
231 * Minor object update fixes. Justify channel information on PXO. Add a
232 * bunch of configuration stuff for the standalone.
234 * 20 5/24/98 12:14a Dave
237 * 19 5/23/98 3:31p Dave
238 * Tweaked pxo code. Fixed observer HUD stuff.
240 * 18 5/23/98 3:02a Dave
243 * 17 5/21/98 9:45p Dave
244 * Lengthened tracker polling times. Put in initial support for PXO
245 * servers with channel filters. Fixed several small UI bugs.
247 * 16 5/21/98 1:52a Dave
248 * Remove obsolete command line functions. Reduce shield explosion packets
249 * drastically. Tweak PXO screen even more. Fix file xfer system so that
250 * we can guarantee file uniqueness.
252 * 15 5/20/98 12:12p Dave
253 * Channel name fixes.
255 * 14 5/20/98 2:24a Dave
256 * Fixed server side voice muting. Tweaked multi debrief/endgame
257 * sequencing a bit. Much friendlier for stats tossing/accepting now.
259 * 13 5/19/98 8:35p Dave
260 * Revamp PXO channel listing system. Send campaign goals/events to
261 * clients for evaluation. Made lock button pressable on all screens.
263 * 12 5/19/98 1:35a Dave
264 * Tweaked pxo interface. Added rankings url to pxo.cfg. Make netplayer
265 * local options update dynamically in netgames.
267 * 11 5/18/98 9:15p Dave
268 * Put in network config file support.
270 * 10 5/17/98 1:43a Dave
271 * Eradicated chatbox problems. Remove speed match for observers. Put in
272 * help screens for PXO. Fix messaging and end mission privelges. Fixed
273 * team select screen bugs. Misc UI fixes.
275 * 9 5/15/98 9:52p Dave
276 * Added new stats for freespace. Put in artwork for viewing stats on PXO.
278 * 8 5/15/98 1:41p Dave
279 * Update api so everyone can test.
281 * 7 5/15/98 12:09a Dave
282 * New tracker api code. New game tracker code. Finished up first run of
283 * the PXO screen. Fixed a few game server list exceptions.
285 * 6 5/14/98 2:41p Johnson
286 * Fixed a nick switching bug.
288 * 5 5/14/98 12:40a Dave
289 * Still more additions to the PXO screen. Updated tracker code.
291 * 4 5/13/98 6:54p Dave
292 * More sophistication to PXO interface. Changed respawn checking so
293 * there's no window for desynchronization between the server and the
296 * 3 5/12/98 11:59p Dave
297 * Put in some more functionality for Parallax Online.
299 * 2 5/12/98 2:46a Dave
300 * Rudimentary communication between Parallax Online and freespace. Can
301 * get and store channel lists.
303 * 1 5/11/98 11:47p Dave
311 #include <netinet/in.h>
314 #include "multi_pxo.h"
315 #include "animplay.h"
321 #include "gamesequence.h"
323 #include "chat_api.h"
325 #include "freespace.h"
329 #include "multi_fstracker.h"
333 #include "multi_update.h"
334 #include "alphacolors.h"
336 #include "inetgetfile.h"
337 #include "cfilesystem.h"
338 #include "osregistry.h"
340 // ----------------------------------------------------------------------------------------------------
344 // button definitions
346 #define MULTI_PXO_NUM_BUTTONS 15
347 #define MULTI_PXO_PLIST_UP 0
348 #define MULTI_PXO_PLIST_DOWN 1
349 #define MULTI_PXO_RANKINGS 2
350 #define MULTI_PXO_PINFO 3
351 #define MULTI_PXO_FIND 4
352 #define MULTI_PXO_MOTD 5
353 #define MULTI_PXO_JOIN 6
354 #define MULTI_PXO_JOIN_PRIV 7
355 #define MULTI_PXO_CHAN_UP 8
356 #define MULTI_PXO_CHAN_DOWN 9
357 #define MULTI_PXO_TEXT_UP 10
358 #define MULTI_PXO_TEXT_DOWN 11
359 #define MULTI_PXO_EXIT 12
360 #define MULTI_PXO_HELP 13
361 #define MULTI_PXO_GAMES 14
363 #define MULTI_PXO_NUM_BUTTONS 14
364 #define MULTI_PXO_PLIST_UP 0
365 #define MULTI_PXO_PLIST_DOWN 1
366 #define MULTI_PXO_CHAN_UP 2
367 #define MULTI_PXO_CHAN_DOWN 3
368 #define MULTI_PXO_JOIN 4
369 #define MULTI_PXO_JOIN_PRIV 5
370 #define MULTI_PXO_TEXT_UP 6
371 #define MULTI_PXO_TEXT_DOWN 7
372 #define MULTI_PXO_EXIT 8
373 #define MULTI_PXO_RANKINGS 9
374 #define MULTI_PXO_PINFO 10
375 #define MULTI_PXO_FIND 11
376 #define MULTI_PXO_HELP 12
377 #define MULTI_PXO_GAMES 13
381 ui_button_info Multi_pxo_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_NUM_BUTTONS] = {
384 ui_button_info( "PXB_00", 1, 104, -1, -1, 0 ), // scroll player list up
385 ui_button_info( "PXB_01", 1, 334, -1, -1, 1 ), // scroll player list down
386 ui_button_info( "PXB_02", 18, 385, -1, -1, 2 ), // rankings webpage
387 ui_button_info( "PXB_03", 71, 385, -1, -1, 3 ), // pilot info
388 ui_button_info( "PXB_04", 115, 385, -1, -1, 4 ), // find player
389 ui_button_info( "PXB_05", 1, 443, -1, -1, 5 ), // motd
390 ui_button_info( "PXB_06", 330, 96, -1, -1, 6 ), // join channel
391 ui_button_info( "PXB_07", 330, 131, -1, -1, 7 ), // join private channel
392 ui_button_info( "PXB_08", 618, 92, -1, -1, 8 ), // scroll channels up
393 ui_button_info( "PXB_09", 618, 128, -1, -1, 9 ), // scroll channels down
394 ui_button_info( "PXB_10", 615, 171, -1, -1, 10 ), // scroll text up
395 ui_button_info( "PXB_11", 615, 355, -1, -1, 11 ), // scroll text down
396 ui_button_info( "PXB_12", 482, 435, -1, -1, 12 ), // exit
397 ui_button_info( "PXB_13", 533, 432, -1, -1, 13 ), // help
398 ui_button_info( "PXB_14", 573, 432, -1, -1, 14 ), // games list
400 ui_button_info( "PXB_00", 0, 139, -1, -1, 0 ), // scroll player list up
401 ui_button_info( "PXB_01", 0, 179, -1, -1, 1 ), // scroll player list down
402 ui_button_info( "PXB_02", 242, 105, -1, -1, 2 ), // scroll channels up
403 ui_button_info( "PXB_03", 242, 145, -1, -1, 3 ), // scroll channels down
404 ui_button_info( "PXB_04", 508, 121, -1, -1, 4 ), // join channel
405 ui_button_info( "PXB_05", 508, 157, -1, -1, 5 ), // join private channel
406 ui_button_info( "PXB_06", 611, 221, -1, -1, 6 ), // scroll text up
407 ui_button_info( "PXB_07", 611, 261, -1, -1, 7 ), // scroll text down
408 ui_button_info( "PXB_08", 0, 408, -1, -1, 8 ), // exit
409 ui_button_info( "PXB_09", 62, 372, -1, -1, 9 ), // rankings webpage
410 ui_button_info( "PXB_10", 122, 372, -1, -1, 10 ), // pilot info
411 ui_button_info( "PXB_11", 171, 372, -1, -1, 11 ), // find player
412 ui_button_info( "PXB_12", 505, 408, -1, -1, 12 ), // help
413 ui_button_info( "PXB_13", 561, 388, -1, -1, 13 ), // games list
417 ui_button_info( "2_PXB_00", 2, 166, -1, -1, 0 ), // scroll player list up
418 ui_button_info( "2_PXB_01", 2, 534, -1, -1, 1 ), // scroll player list down
419 ui_button_info( "2_PXB_02", 29, 616, -1, -1, 2 ), // rankings webpage
420 ui_button_info( "2_PXB_03", 114, 616, -1, -1, 3 ), // pilot info
421 ui_button_info( "2_PXB_04", 184, 616, -1, -1, 4 ), // find player
422 ui_button_info( "2_PXB_05", 2, 709, -1, -1, 5 ), // motd
423 ui_button_info( "2_PXB_06", 528, 119, -1, -1, 6 ), // join channel
424 ui_button_info( "2_PXB_07", 528, 175, -1, -1, 7 ), // join private channel
425 ui_button_info( "2_PXB_08", 989, 112, -1, -1, 8 ), // scroll channels up
426 ui_button_info( "2_PXB_09", 989, 170, -1, -1, 9 ), // scroll channels down
427 ui_button_info( "2_PXB_10", 984, 240, -1, -1, 10 ), // scroll text up
428 ui_button_info( "2_PXB_11", 984, 568, -1, -1, 11 ), // scroll text down
429 ui_button_info( "2_PXB_12", 771, 696, -1, -1, 12 ), // exit
430 ui_button_info( "2_PXB_13", 853, 691, -1, -1, 13 ), // help
432 ui_button_info( "2_PXB_14", 917, 691, -1, -1, 14 ), // games list
438 // define MULTI_PXO_NUM_TEXT 18
439 #define MULTI_PXO_NUM_TEXT 16
440 UI_XSTR Multi_pxo_text[GR_NUM_RESOLUTIONS][MULTI_PXO_NUM_TEXT] = {
442 {"Web", 1313, 20, 415, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_RANKINGS].button},
443 {"Ranking", 1314, 6, 426, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_RANKINGS].button},
444 {"Pilot", 1310, 68, 415, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_PINFO].button},
445 {"Info", 1311, 72, 426, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_PINFO].button},
446 {"Find", 1315, 119, 415, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_FIND].button},
447 {"Motd", 1316, 36, 456, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_MOTD].button},
448 {"Join", 1505, 291, 100, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN].button},
449 {"Channel", 1317, 266, 112, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN].button},
450 {"Join", 1506, 291, 134, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN_PRIV].button},
451 {"Private", 1318, 273, 146, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN_PRIV].button},
452 {"Exit", 1416, 493, 424, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_EXIT].button},
453 {"Help", 928, 535, 416, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_HELP].button},
454 {"Games", 1319, 579, 416, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_GAMES].button},
455 {"Players", 1269, 29, 102, UI_XSTR_COLOR_GREEN, -1, NULL},
456 // {"Squad", 1320, 110, 101, UI_XSTR_COLOR_GREEN, -1, NULL},
457 // {"Channels", 1321, 369, 76, UI_XSTR_COLOR_GREEN, -1, NULL},
458 {"Players", 1269, 507, 90, UI_XSTR_COLOR_GREEN, -1, NULL},
459 {"Games", 1319, 568, 90, UI_XSTR_COLOR_GREEN, -1, NULL}
462 {"Web", 1313, 32, 664, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_RANKINGS].button},
463 {"Ranking", 1314, 9, 674, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_RANKINGS].button},
464 {"Pilot", 1310, 109, 664, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_PINFO].button},
465 {"Info", 1311, 115, 674, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_PINFO].button},
466 {"Find", 1315, 190, 664, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_FIND].button},
467 {"Motd", 1316, 58, 729, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_MOTD].button},
468 {"Join", 1505, 488, 129, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN].button},
469 {"Channel", 1317, 461, 139, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN].button},
470 {"Join", 1506, 487, 184, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN_PRIV].button},
471 {"Private", 1318, 467, 194, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN_PRIV].button},
472 {"Exit", 1416, 789, 678, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_EXIT].button},
473 {"Help", 928, 857, 667, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_HELP].button},
474 {"Games", 1319, 917, 667, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_GAMES].button},
475 {"Players", 1269, 47, 163, UI_XSTR_COLOR_GREEN, -1, NULL},
476 // {"Squad", 1320, 176, 163, UI_XSTR_COLOR_GREEN, -1, NULL},
477 // {"Channels", 1321, 591, 86, UI_XSTR_COLOR_GREEN, -1, NULL},
478 {"Players", 1269, 852, 109, UI_XSTR_COLOR_GREEN, -1, NULL},
479 {"Games", 1319, 926, 109, UI_XSTR_COLOR_GREEN, -1, NULL}
484 char Multi_pxo_bitmap_fname[GR_NUM_RESOLUTIONS][MAX_FILENAME_LEN] = {
488 char Multi_pxo_mask_fname[GR_NUM_RESOLUTIONS][MAX_FILENAME_LEN] = {
493 UI_WINDOW Multi_pxo_window;
494 int Multi_pxo_bitmap = -1;
495 int Multi_pxo_palette = -1;
499 #define MULTI_PXO_ANIM_FNAME "pxologo"
501 #define MULTI_PXO_ANIM_X 0
502 #define MULTI_PXO_ANIM_Y 4
504 #define MULTI_PXO_ANIM_X 5
505 #define MULTI_PXO_ANIM_Y 10
507 anim *Multi_pxo_anim = NULL;
508 anim_instance *Multi_pxo_anim_instance = NULL;
510 // rankings last clicked time
511 #define MULTI_PXO_RANK_TIME (5.0f)
512 float Multi_pxo_ranking_last = -1.0f;
515 int Multi_pxo_must_connect = 0; // if we still need to connect
516 int Multi_pxo_connected = 0; // if we are connected
517 int Multi_pxo_must_validate = 0; // if we need to validate on the tracker
518 int Multi_pxo_must_autojoin = 1; // still need to autojoin a channel
519 int Multi_pxo_must_verify_version = 1; // only do it once per instance of freespace
522 #define MULTI_PXO_MODE_NORMAL 0 // normal mode
523 #define MULTI_PXO_MODE_PRIVATE 1 // private channel popup
524 #define MULTI_PXO_MODE_FIND 2 // find player popup
525 int Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
527 // our nick for this session
528 char Multi_pxo_nick[NAME_LENGTH+1];
530 // check for button presses
531 void multi_pxo_check_buttons();
533 // handle a button press
534 void multi_pxo_button_pressed(int n);
536 // condition function for popup_do_with_condition for connected to Parallax Online
537 // return 10 : on successful connect
538 int multi_pxo_connect_do();
540 // attempt to connect to Parallax Online, return success or fail
541 int multi_pxo_connect();
543 // run the networking functions for the PXO API
544 void multi_pxo_api_process();
546 // process a "nick" change event
547 void multi_pxo_process_nick_change(char *data);
549 // run normally (no popups)
550 void multi_pxo_do_normal();
552 // blit everything on the "normal" screen
553 void multi_pxo_blit_all();
555 // process common stuff
556 void multi_pxo_process_common();
558 // get selected player information
559 void multi_pxo_get_data(char *name);
561 // handle being kicked
562 void multi_pxo_handle_kick();
564 // handle being disconnected
565 void multi_pxo_handle_disconnect();
567 // return string2, which is the first substring of string 1 without a space
568 // it is safe to pass the same pointer for both parameters
569 void multi_pxo_strip_space(char *string1,char *string2, const int str2_len);
571 // fire up the given URL
572 void multi_pxo_url(char *url);
574 // load/set the palette
575 void multi_pxo_load_palette();
577 // unload the palette
578 void multi_pxo_unload_palette();
580 // if we're currently on a private channel
581 int multi_pxo_on_private_channel();
583 // convert string 1 into string 2, substituting underscores for spaces
584 void multi_pxo_underscore_nick(char *string1, char *string2, const int str2_len);
586 // if the command is a potential "nick" command
587 int multi_pxo_is_nick_command(char *msg);
590 // status bar stuff -----------------------------------------------
591 int Multi_pxo_status_coords[GR_NUM_RESOLUTIONS][4] = {
604 // the status text itself
605 char Multi_pxo_status_text[255];
607 // set the status text
608 void multi_pxo_set_status_text(const char *txt);
610 // blit the status text
611 void multi_pxo_blit_status_text();
614 // channel related stuff -------------------------------------------
615 #define MAX_CHANNEL_NAME_LEN 32
616 #define MAX_CHANNEL_DESCRIPT_LEN 120
618 // some convenient macros
619 #define SWITCHING_CHANNELS() (Multi_pxo_channel_switch.num_users != -1)
620 #define ON_CHANNEL() (Multi_pxo_channel_current.num_users != -1)
622 typedef struct pxo_channel {
623 pxo_channel *next,*prev; // next and previous items in the list
624 char name[MAX_CHANNEL_NAME_LEN+1]; // name
625 char desc[MAX_CHANNEL_DESCRIPT_LEN+1]; // description
626 short num_users; // # users, or -1 if not in use
627 short num_servers; // the # of servers registered on this channel
630 // last channel we were on before going to the game list screen
631 char Multi_pxo_channel_last[MAX_CHANNEL_NAME_LEN+1] = "";
632 int Multi_pxo_use_last_channel = 0;
634 // all channels which are prefixed with this are "lobby" channels
635 #define MULTI_PXO_AUTOJOIN_PREFIX "#lobby"
637 // join this channel to get put in an appropriate lobby channel
638 #define MULTI_PXO_AUTOJOIN_CHANNEL "#autoselect"
640 int Multi_pxo_chan_coords[GR_NUM_RESOLUTIONS][4] = {
653 // this is the offset from the RIGHT side of the channel box
654 #define CHAN_PLAYERS_COLUMN 0
655 #define CHAN_GAMES_COLUMN 1
656 static int Multi_pxo_chan_column_offsets[GR_NUM_RESOLUTIONS][2] = {
661 #define CHANNEL_REFRESH_TIME (75.0f)
662 float Multi_pxo_channel_last_refresh = -1.0f;
664 #define CHANNEL_SERVER_REFRESH_TIME (35.0f)
665 float Multi_pxo_channel_server_refresh = -1.0f;
667 int Multi_pxo_max_chan_display[GR_NUM_RESOLUTIONS] = {
672 UI_BUTTON Multi_pxo_channel_button;
674 // head of the list of available (displayed) channels
675 pxo_channel *Multi_pxo_channels = NULL;
676 int Multi_pxo_channel_count = 0;
678 // item we're going to start displaying at
679 pxo_channel *Multi_pxo_channel_start = NULL;
680 int Multi_pxo_channel_start_index = -1;
682 // items we've currently got selected
683 pxo_channel *Multi_pxo_channel_select = NULL;
685 // channel we're currently connected to, num_users == -1, if we're not connected
686 pxo_channel Multi_pxo_channel_current;
688 // channel we're currently trying to change to, num_users == -1, if we're not trying to change channels
689 pxo_channel Multi_pxo_channel_switch;
691 // get a list of channels on the server (clear any old list as well)
692 void multi_pxo_get_channels();
694 // clear the old channel list
695 void multi_pxo_clear_channels();
697 // parse the input string and make a list of new channels
698 void multi_pxo_make_channels(char *chan_str);
700 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
701 pxo_channel *multi_pxo_add_channel(char *name, pxo_channel **list);
703 // lookup a channel with the specified name
704 pxo_channel *multi_pxo_find_channel(char *name, pxo_channel *list);
706 // process the channel list (select, etc)
707 void multi_pxo_process_channels();
709 // display the channel list
710 void multi_pxo_blit_channels();
712 // scroll channel list up
713 void multi_pxo_scroll_channels_up();
715 // scroll channel list down
716 void multi_pxo_scroll_channels_down();
718 // attempt to join a channel
719 void multi_pxo_join_channel(pxo_channel *chan);
721 // handle any processing details if we're currently trying to join a channel
722 void multi_pxo_handle_channel_change();
724 // autojoin an appropriate channel
725 void multi_pxo_autojoin();
727 // does the string match the "autojoin" prefic
728 int multi_pxo_is_autojoin(char *name);
730 // send a request to refresh our channel server counts
731 void multi_pxo_channel_refresh_servers();
733 // refresh current channel server count
734 void multi_pxo_channel_refresh_current();
737 // player related stuff -------------------------------------------
738 #define MAX_PLAYER_NAME_LEN 32
740 typedef struct player_list {
741 player_list *next,*prev;
742 char name[MAX_PLAYER_NAME_LEN+1];
745 // channel list region
746 int Multi_pxo_player_coords[GR_NUM_RESOLUTIONS][4] = {
759 int Multi_pxo_max_player_display[GR_NUM_RESOLUTIONS] = {
763 UI_BUTTON Multi_pxo_player_button;
766 // UI_SLIDER2 Multi_pxo_player_slider;
769 int Multi_pxo_player_slider_coords[GR_NUM_RESOLUTIONS][4] = {
777 const char *Multi_pxo_player_slider_name[GR_NUM_RESOLUTIONS] = {
779 "2_slider" // GR_1024
783 // head of the list of players in this channel
784 player_list *Multi_pxo_players = NULL;
785 int Multi_pxo_player_count = 0;
787 // item we're going to start displaying at
788 player_list *Multi_pxo_player_start = NULL;
789 // int Multi_pxo_player_start_index = -1;
791 // items we've currently got selected
792 player_list *Multi_pxo_player_select = NULL;
794 // clear the old player list
795 void multi_pxo_clear_players();
797 // create a new player with the given name and place it on the player list, return a pointer or NULL on fail
798 player_list *multi_pxo_add_player(char *name);
800 // remove a player with the given name
801 void multi_pxo_del_player(char *name);
803 // try and find a player with the given name, return a pointer to his entry (or NULL)
804 player_list *multi_pxo_find_player(char *name);
806 // process the player list (select, etc)
807 void multi_pxo_process_players();
809 // display the player list
810 void multi_pxo_blit_players();
812 // scroll player list up
813 void multi_pxo_scroll_players_up();
815 // scroll player list down
816 void multi_pxo_scroll_players_down();
818 // get the absolute index of the displayed items which our currently selected one is
819 int multi_pxo_get_select_index();
825 // add a bunch of bogus players
827 for(int idx=0; idx<Dc_arg_int; idx++){
828 SDL_snprintf(name, SDL_arraysize(name), "player %d", idx);
829 multi_pxo_add_player(name);
833 // chat text stuff -----------------------------------------
834 #define MAX_CHAT_LINES 60
835 #define MAX_CHAT_LINE_LEN 256
837 int Multi_pxo_chat_title_y[GR_NUM_RESOLUTIONS] = {
846 int Multi_pxo_chat_coords[GR_NUM_RESOLUTIONS][4] = {
859 int Multi_pxo_input_coords[GR_NUM_RESOLUTIONS][4] = {
872 int Multi_pxo_max_chat_display[GR_NUM_RESOLUTIONS] = {
881 // all messages from the server are prefixed with this
882 #define MULTI_PXO_SERVER_PREFIX "*** "
884 // the "has left" message from the server
885 #define MULTI_PXO_HAS_LEFT "has left"
888 #define CHAT_MODE_NORMAL 0 // normal chat from someone
889 #define CHAT_MODE_SERVER 1 // is from the server, display appropriately
890 #define CHAT_MODE_CARRY 2 // is a carryover from a previous line
891 #define CHAT_MODE_PRIVATE 3 // is a private message
892 #define CHAT_MODE_CHANNEL_SWITCH 4 // "switching channels" message - draw in red
893 #define CHAT_MODE_MOTD 5 // message of the day from the chat server
895 typedef struct chat_line {
896 chat_line *next,*prev;
897 char text[MAX_CHAT_LINE_LEN+1];
901 // the chat linked list itself
902 chat_line *Multi_pxo_chat = NULL;
904 // the current add line
905 chat_line *Multi_pxo_chat_add = NULL;
907 // the current line to start displaying from
908 chat_line *Multi_pxo_chat_start = NULL;
909 int Multi_pxo_chat_start_index = -1;
911 // input box for text
912 UI_INPUTBOX Multi_pxo_chat_input;
916 UI_SLIDER2 Multi_pxo_chat_slider;
918 int Multi_pxo_chat_slider_coords[GR_NUM_RESOLUTIONS][4] = {
927 const char *Multi_pxo_chat_slider_name[GR_NUM_RESOLUTIONS] = {
933 // how many chat lines we have
934 int Multi_pxo_chat_count = 0;
936 // extra delay time when switching channels
937 #define MULTI_PXO_SWITCH_DELAY_TIME 2000
938 int Multi_pxo_switch_delay = -1;
940 // initialize and create the chat text linked list
941 void multi_pxo_chat_init();
943 // free up all chat list stuff
944 void multi_pxo_chat_free();
946 // clear all lines of chat text in the chat area
947 void multi_pxo_chat_clear();
949 // blit the chat text
950 void multi_pxo_chat_blit();
952 // add a line of text
953 void multi_pxo_chat_add_line(char *txt,int mode);
955 // process an incoming line of text
956 void multi_pxo_chat_process_incoming(const char *txt,int mode = CHAT_MODE_NORMAL);
958 // scroll to the very bottom of the chat area
959 void multi_pxo_goto_bottom();
961 // check whether we can scroll down or not
962 int multi_pxo_can_scroll_down();
964 static int Can_scroll_down = 0;
966 // scroll the text up
967 void multi_pxo_scroll_chat_up();
969 // scroll the text down
970 void multi_pxo_scroll_chat_down();
972 // process chat controls
973 void multi_pxo_chat_process();
975 // if the text is a private message, return a pointer to the beginning of the message, otherwise return NULL
976 const char *multi_pxo_chat_is_private(const char *txt);
978 // if the text came from the server
979 int multi_pxo_is_server_text(const char *txt);
981 // if the text is message of the day text
982 int multi_pxo_is_motd_text(const char *txt);
984 // if the text is the end of motd text
985 int multi_pxo_is_end_of_motd_text(const char *txt);
987 // if the text is a "has left message" from the server
988 int multi_pxo_chat_is_left_message(const char *txt);
990 // recalculate the chat start index, and adjust the slider properly
991 void multi_pxo_chat_adjust_start();
994 // motd stuff ---------------------------------------------------------
995 #define MAX_PXO_MOTD_LEN 1024
996 #define PXO_MOTD_BLINK_TIME 500
997 char Pxo_motd[1024] = "";
998 int Pxo_motd_end = 0;
999 int Pxo_motd_read = 0;
1000 int Pxo_motd_blink_stamp = -1;
1001 int Pxo_motd_blink_on = 0;
1002 int Pxo_motd_blinked_already = 0;
1004 // initialize motd when going into this screen
1005 void multi_pxo_motd_init();
1007 // set the motd text
1008 void multi_pxo_motd_add_text(const char *text);
1011 void multi_pxo_set_end_of_motd();
1013 // display the motd dialog
1014 void multi_pxo_motd_dialog();
1016 // call to maybe blink the motd button
1017 void multi_pxo_motd_maybe_blit();
1020 // common dialog stuff ------------------------------------------------
1021 const char *Multi_pxo_com_fname[GR_NUM_RESOLUTIONS] = {
1025 const char *Multi_pxo_com_mask_fname[GR_NUM_RESOLUTIONS] = {
1031 int Multi_pxo_com_coords[GR_NUM_RESOLUTIONS][2] = {
1045 int Multi_pxo_com_input_coords[GR_NUM_RESOLUTIONS][4] = {
1058 #define MULTI_PXO_COM_NUM_BUTTONS 2
1059 #define MULTI_PXO_COM_CANCEL 0
1060 #define MULTI_PXO_COM_OK 1
1062 ui_button_info Multi_pxo_com_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_COM_NUM_BUTTONS] = {
1065 ui_button_info("PXP_00", 573, 192, -1, -1, 0),
1066 ui_button_info("PXP_01", 573, 226, -1, -1, 1)
1068 ui_button_info("PXP_00", 494, 182, -1, -1, 0),
1069 ui_button_info("PXP_01", 525, 221, -1, -1, 1)
1073 ui_button_info("2_PXP_00", 917, 308, -1, -1, 0),
1074 ui_button_info("2_PXP_01", 917, 361, -1, -1, 1)
1079 #define MULTI_PXO_COM_NUM_TEXT 2
1080 UI_XSTR Multi_pxo_com_text[GR_NUM_RESOLUTIONS][MULTI_PXO_COM_NUM_TEXT] = {
1082 { "&Cancel", 645, 510, 204, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_com_buttons[0][MULTI_PXO_COM_CANCEL].button },
1083 { "&Ok", 669, 548, 233, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_com_buttons[0][MULTI_PXO_COM_OK].button }
1086 { "&Cancel", 645, 847, 327, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_com_buttons[1][MULTI_PXO_COM_CANCEL].button },
1087 { "&Ok", 669, 877, 372, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_com_buttons[1][MULTI_PXO_COM_OK].button }
1092 int Multi_pxo_com_bitmap = -1;
1093 UI_WINDOW Multi_pxo_com_window;
1094 UI_INPUTBOX Multi_pxo_com_input;
1096 // text on the "top" half of the dialog display area
1097 char Multi_pxo_com_top_text[255];
1099 // text on the "middle" portion of the dialog display area
1100 char Multi_pxo_com_middle_text[255];
1102 // text on the "bottom" half of the dialog display area
1103 char Multi_pxo_com_bottom_text[255];
1105 int Multi_pxo_com_top_text_coords[GR_NUM_RESOLUTIONS][2] = {
1113 int Multi_pxo_com_middle_text_y[GR_NUM_RESOLUTIONS] = {
1117 int Multi_pxo_com_bottom_text_y[GR_NUM_RESOLUTIONS] = {
1122 // initialize the common dialog with the passed max input length
1123 void multi_pxo_com_init();
1125 // close down the common dialog
1126 void multi_pxo_com_close();
1128 // blit all text lines, top, middle, bottoms
1129 void multi_pxo_com_blit_text();
1131 // set the top text, shortening as necessary
1132 void multi_pxo_com_set_top_text(const char *txt);
1134 // set the middle text, shortening as necessary
1135 void multi_pxo_com_set_middle_text(const char *txt);
1137 // set the bottom text, shortening as necessary
1138 void multi_pxo_com_set_bottom_text(const char *txt);
1141 // private channel join stuff -----------------------------------------
1142 #define MULTI_PXO_PRIV_MAX_TEXT_LEN 30
1144 // max private channel name length
1145 char Multi_pxo_priv_chan[MULTI_PXO_PRIV_MAX_TEXT_LEN+100];
1147 // return code, set to something other than -1 if we're supposed to return
1148 int Multi_pxo_priv_return_code = -1;
1150 // initialize the popup
1151 void multi_pxo_priv_init();
1153 // close down the popup
1154 void multi_pxo_priv_close();
1156 // run the popup, 0 if still running, -1 if cancel, 1 if ok
1157 int multi_pxo_priv_popup();
1159 // process button presses
1160 void multi_pxo_priv_process_buttons();
1162 // handle a button press
1163 void multi_pxo_priv_button_pressed(int n);
1165 // process the inputbox
1166 void multi_pxo_priv_process_input();
1169 // find player stuff -----------------------------------------
1171 char Multi_pxo_find_channel[MAX_CHANNEL_NAME_LEN+1];
1173 // return code, set to something other than -1 if we're supposed to return
1174 int Multi_pxo_find_return_code = -1;
1176 // initialize the popup
1177 void multi_pxo_find_init();
1179 // close down the popup
1180 void multi_pxo_find_close();
1182 // run the popup, 0 if still running, -1 if cancel, 1 if ok
1183 int multi_pxo_find_popup();
1185 // process button presses
1186 void multi_pxo_find_process_buttons();
1188 // handle a button press
1189 void multi_pxo_find_button_pressed(int n);
1191 // process the inputbox
1192 void multi_pxo_find_process_input();
1194 // process search mode if applicable
1195 void multi_pxo_find_search_process();
1198 // player info stuff -----------------------------------------
1199 const char *Multi_pxo_pinfo_fname[GR_NUM_RESOLUTIONS] = {
1203 const char *Multi_pxo_pinfo_mask_fname[GR_NUM_RESOLUTIONS] = {
1209 #define MULTI_PXO_PINFO_NUM_BUTTONS 2
1210 #define MULTI_PXO_PINFO_MEDALS 0
1211 #define MULTI_PXO_PINFO_OK 1
1213 ui_button_info Multi_pxo_pinfo_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_PINFO_NUM_BUTTONS] = {
1216 ui_button_info("PI2_00", 328, 446, 319, 433, 0),
1217 ui_button_info("PI2_01", 376, 446, 382, 433, 1),
1219 ui_button_info("PI2_00", 286, 359, -1, -1, 0),
1220 ui_button_info("PI2_01", 341, 359, -1, -1, 1)
1224 ui_button_info("2_PI2_00", 525, 714, 510, 695, 0),
1225 ui_button_info("2_PI2_01", 601, 714, 611, 695, 1),
1231 #define MULTI_PXO_PINFO_NUM_TEXT 2
1232 UI_XSTR Multi_pxo_pinfo_text[GR_NUM_RESOLUTIONS][MULTI_PXO_PINFO_NUM_TEXT] = {
1234 { "Medals", 1037, 319, 433, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_pinfo_buttons[0][MULTI_PXO_PINFO_MEDALS].button },
1235 { "Ok", 345, 382, 433, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_pinfo_buttons[0][MULTI_PXO_PINFO_OK].button },
1238 { "Medals", 1037, 510, 695, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_pinfo_buttons[1][MULTI_PXO_PINFO_MEDALS].button },
1239 { "Ok", 345, 611, 695, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_pinfo_buttons[1][MULTI_PXO_PINFO_OK].button },
1244 int Multi_pxo_pinfo_bitmap = -1;
1245 UI_WINDOW Multi_pxo_pinfo_window;
1247 vmt_stats_struct Multi_pxo_pinfo;
1248 player Multi_pxo_pinfo_player;
1250 int Multi_pxo_retrieve_mode = -1;
1252 char Multi_pxo_retrieve_name[MAX_PLAYER_NAME_LEN+1];
1253 char Multi_pxo_retrieve_id[128];
1255 // stats label stuff
1256 #define MULTI_PXO_PINFO_NUM_LABELS 18
1258 int Multi_pxo_pinfo_coords[GR_NUM_RESOLUTIONS][4] = {
1270 int Multi_pxo_pinfo_val_x[GR_NUM_RESOLUTIONS] = {
1275 char *Multi_pxo_pinfo_stats_labels[MULTI_PXO_PINFO_NUM_LABELS];
1286 "Primary shots fired",
1287 "Primary shots hit",
1289 "Secondary shots fired",
1290 "Secondary shots hit",
1292 "Primary friendly hits",
1293 "Primary friendly hit %",
1294 "Secondary friendly hits",
1295 "Secondary friendly hit %"
1300 char Multi_pxo_pinfo_vals[MULTI_PXO_PINFO_NUM_LABELS][50];
1302 int Multi_pxo_pinfo_stats_spacing[MULTI_PXO_PINFO_NUM_LABELS] = {
1303 10,20,10,10,20,10,10,20,10,10,20,10,10,20,10,20,10,0
1306 // popup conditional functions, returns 10 on successful get of stats
1307 int multi_pxo_pinfo_cond();
1309 // return 1 if Multi_pxo_pinfo was successfully filled in, 0 otherwise
1310 int multi_pxo_pinfo_get(char *name);
1312 // fire up the stats view popup
1313 void multi_pxo_pinfo_show();
1315 // build the stats labels values
1316 void multi_pxo_pinfo_build_vals();
1318 // initialize the popup
1319 void multi_pxo_pinfo_init();
1322 int multi_pxo_pinfo_do();
1325 void multi_pxo_pinfo_close();
1327 // blit all the stats on this screen
1328 void multi_pxo_pinfo_blit();
1330 // run the medals screen
1331 void multi_pxo_run_medals();
1333 // notify stuff stuff -----------------------------------------
1334 #define MULTI_PXO_NOTIFY_TIME 4000
1335 #define MULTI_PXO_NOTIFY_Y 435
1337 char Multi_pxo_notify_text[255];
1338 int Multi_pxo_notify_stamp = -1;
1340 // add a notification string
1341 void multi_pxo_notify_add(const char *txt);
1343 // blit and process the notification string
1344 void multi_pxo_notify_blit();
1347 // help screen stuff -----------------------------------------
1349 const char *Multi_pxo_help_fname[GR_NUM_RESOLUTIONS] = {
1353 const char *Multi_pxo_help_mask_fname[GR_NUM_RESOLUTIONS] = {
1358 #define MULTI_PXO_HELP_NUM_BUTTONS 3
1359 #define MULTI_PXO_HELP_PREV 0
1360 #define MULTI_PXO_HELP_NEXT 1
1361 #define MULTI_PXO_HELP_CONTINUE 2
1363 ui_button_info Multi_pxo_help_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_HELP_NUM_BUTTONS] = {
1366 ui_button_info("PXH_00", 15, 389, -1, -1, 0),
1367 ui_button_info("PXH_01", 60, 389, -1, -1, 1),
1368 ui_button_info("PXH_02", 574, 431, 571, 413, 2),
1370 ui_button_info("PXH_00", 71, 373, -1, -1, 0),
1371 ui_button_info("PXH_01", 121, 373, -1, -1, 1),
1372 ui_button_info("PXH_02", 554, 411, -1, -1, 2)
1376 ui_button_info("2_PXH_00", 24, 622, -1, -1, 0),
1377 ui_button_info("2_PXH_01", 96, 622, -1, -1, 1),
1378 ui_button_info("2_PXH_02", 919, 689, 928, 663, 2),
1383 #define MULTI_PXO_HELP_NUM_TEXT 1
1384 UI_XSTR Multi_pxo_help_text[GR_NUM_RESOLUTIONS][MULTI_PXO_HELP_NUM_TEXT] = {
1386 {"Continue", 1069, 571, 413, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_help_buttons[0][MULTI_PXO_HELP_CONTINUE].button },
1389 {"Continue", 1069, 928, 663, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_help_buttons[1][MULTI_PXO_HELP_CONTINUE].button },
1395 #define MULTI_PXO_HELP_FILE "pxohelp.txt"
1396 #define MULTI_PXO_MAX_LINES_PP 57
1397 #define MULTI_PXO_MAX_PAGES 3
1399 int Multi_pxo_help_coords[GR_NUM_RESOLUTIONS][2] = {
1408 int Multi_pxo_chars_per_line[GR_NUM_RESOLUTIONS] = {
1413 int Multi_pxo_lines_pp[GR_NUM_RESOLUTIONS] = {
1419 typedef struct help_page {
1420 char *text[MULTI_PXO_MAX_LINES_PP];
1424 help_page Multi_pxo_help_pages[MULTI_PXO_MAX_PAGES];
1425 // int Multi_pxo_help_loaded = 0;
1427 int Multi_pxo_help_num_pages = 0;
1429 int Multi_pxo_help_bitmap = -1;
1430 UI_WINDOW Multi_pxo_help_window;
1432 // current page we're on
1433 int Multi_pxo_help_cur = 0;
1435 // load the help file up
1436 void multi_pxo_help_load();
1438 // blit the current page
1439 void multi_pxo_help_blit_page();
1441 // process button presses
1442 void multi_pxo_help_process_buttons();
1445 void multi_pxo_help_button_pressed(int n);
1448 // http banner stuff ---------------------------------------------
1449 InetGetFile *Multi_pxo_ban_get = NULL;
1452 #define PXO_BANNERS_CONFIG_FILE "pxobanners.cfg"
1454 // coords to display banners at
1455 int Pxo_ban_coords[GR_NUM_RESOLUTIONS][4] = {
1465 #define PXO_BAN_MODE_LIST_STARTUP 0 // start downloading list
1466 #define PXO_BAN_MODE_LIST 1 // downloading list
1467 #define PXO_BAN_MODE_IMAGES_STARTUP 2 // start downloading images
1468 #define PXO_BAN_MODE_IMAGES 3 // downloading images
1469 #define PXO_BAN_MODE_IMAGES_DONE 4 // done downloading everything - now maybe load an image
1470 #define PXO_BAN_MODE_IDLE 5 // done with everything - doing nothing
1471 #define PXO_BAN_MODE_CHOOSE_RANDOM 6 // choose a bitmap we've already downloaded at random
1473 // interface button for detecting clicks
1474 UI_BUTTON Multi_pxo_ban_button;
1477 typedef struct pxo_banner {
1478 char ban_file[MAX_FILENAME_LEN+1]; // base filename of the banner
1479 char ban_file_url[MULTI_OPTIONS_STRING_LEN+1]; // full url of the file to get (convenient)
1480 char ban_url[MULTI_OPTIONS_STRING_LEN+1]; // url to go to when clicked
1481 int ban_bitmap; // banner bitmap
1484 // active pxo banner
1485 pxo_banner Multi_pxo_banner;
1488 int Multi_pxo_ban_mode = PXO_BAN_MODE_LIST_STARTUP;
1491 void multi_pxo_ban_init();
1493 // process http download details
1494 void multi_pxo_ban_process();
1497 void multi_pxo_ban_close();
1499 // parse the banners file and maybe fill in Multi_pxo_dl_file[]
1500 void multi_pxo_ban_parse_banner_file(int choose_existing);
1502 // any bitmap or info or whatever
1503 void multi_pxo_ban_draw();
1505 // called when the URL button is clicked
1506 void multi_pxo_ban_clicked();
1509 // ----------------------------------------------------------------------------------------------------
1513 // initialize the PXO screen
1514 void multi_pxo_init(int use_last_channel)
1518 // load the background bitmap
1519 Multi_pxo_bitmap = bm_load(Multi_pxo_bitmap_fname[gr_screen.res]);
1520 if(Multi_pxo_bitmap < 0){
1521 // we failed to load the bitmap - this is very bad
1525 // load up the private channel bitmap
1526 Multi_pxo_com_bitmap = bm_load(Multi_pxo_com_fname[gr_screen.res]);
1527 SDL_assert(Multi_pxo_com_bitmap != -1);
1529 // create the interface window
1530 Multi_pxo_window.create(0, 0, gr_screen.max_w, gr_screen.max_h, 0);
1531 Multi_pxo_window.set_mask_bmap(Multi_pxo_mask_fname[gr_screen.res]);
1533 // multiplayer screen common palettes
1534 multi_pxo_load_palette();
1536 // create the interface buttons
1537 for(idx=0;idx<MULTI_PXO_NUM_BUTTONS;idx++){
1538 // create the object
1539 Multi_pxo_buttons[gr_screen.res][idx].button.create(&Multi_pxo_window, "", Multi_pxo_buttons[gr_screen.res][idx].x, Multi_pxo_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
1541 // set the sound to play when highlighted
1542 Multi_pxo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
1544 // set the ani for the button
1545 Multi_pxo_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_buttons[gr_screen.res][idx].filename);
1548 Multi_pxo_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_buttons[gr_screen.res][idx].hotspot);
1553 for(idx=0; idx<MULTI_PXO_NUM_TEXT; idx++){
1554 Multi_pxo_window.add_XSTR(&Multi_pxo_text[gr_screen.res][idx]);
1558 if(use_last_channel && strlen(Multi_pxo_channel_last)){
1559 Multi_pxo_use_last_channel = 1;
1561 SDL_zero(Multi_pxo_channel_last);
1562 Multi_pxo_use_last_channel = 0;
1565 // make all scrolling buttons repeatable
1566 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_TEXT_UP].button.repeatable(1);
1567 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_TEXT_DOWN].button.repeatable(1);
1568 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_CHAN_UP].button.repeatable(1);
1569 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_CHAN_DOWN].button.repeatable(1);
1570 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_PLIST_UP].button.repeatable(1);
1571 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_PLIST_DOWN].button.repeatable(1);
1573 // set the mouseover cursor if it loaded ok
1574 if (Web_cursor_bitmap > 0) {
1575 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_RANKINGS].button.set_custom_cursor_bmap(Web_cursor_bitmap);
1578 // create the channel list select button and hide it
1579 Multi_pxo_channel_button.create(&Multi_pxo_window, "", Multi_pxo_chan_coords[gr_screen.res][0], Multi_pxo_chan_coords[gr_screen.res][1], Multi_pxo_chan_coords[gr_screen.res][2], Multi_pxo_chan_coords[gr_screen.res][3], 0, 1);
1580 Multi_pxo_channel_button.hide();
1582 // create the player list select button and hide it
1583 Multi_pxo_player_button.create(&Multi_pxo_window, "", Multi_pxo_player_coords[gr_screen.res][0], Multi_pxo_player_coords[gr_screen.res][1], Multi_pxo_player_coords[gr_screen.res][2], Multi_pxo_player_coords[gr_screen.res][3], 0, 1);
1584 Multi_pxo_player_button.hide();
1586 // create the chat input box
1587 Multi_pxo_chat_input.create(&Multi_pxo_window, Multi_pxo_input_coords[gr_screen.res][0], Multi_pxo_input_coords[gr_screen.res][1], Multi_pxo_input_coords[gr_screen.res][2], MAX_CHAT_LINE_LEN + 1, "", UI_INPUTBOX_FLAG_INVIS | UI_INPUTBOX_FLAG_ESC_CLR | UI_INPUTBOX_FLAG_KEYTHRU | UI_INPUTBOX_FLAG_EAT_USED);
1588 Multi_pxo_chat_input.set_focus();
1590 // create the banner button and hide it
1591 Multi_pxo_ban_button.create(&Multi_pxo_window, "", Pxo_ban_coords[gr_screen.res][0], Pxo_ban_coords[gr_screen.res][1], Pxo_ban_coords[gr_screen.res][2], Pxo_ban_coords[gr_screen.res][3], 0, 1);
1592 Multi_pxo_ban_button.hide();
1594 // create the player list slider
1595 // Multi_pxo_player_slider.create(&Multi_pxo_window, Multi_pxo_player_slider_coords[gr_screen.res][0], Multi_pxo_player_slider_coords[gr_screen.res][1], Multi_pxo_player_slider_coords[gr_screen.res][2], Multi_pxo_player_slider_coords[gr_screen.res][3], 0, Multi_pxo_player_slider_name[gr_screen.res], multi_pxo_scroll_players_up, multi_pxo_scroll_players_down, NULL);
1598 // create the chat slider
1599 Multi_pxo_chat_slider.create(&Multi_pxo_window, Multi_pxo_chat_slider_coords[gr_screen.res][0], Multi_pxo_chat_slider_coords[gr_screen.res][1], Multi_pxo_chat_slider_coords[gr_screen.res][2], Multi_pxo_chat_slider_coords[gr_screen.res][3], 0, Multi_pxo_chat_slider_name[gr_screen.res], multi_pxo_scroll_chat_up, multi_pxo_scroll_chat_down, NULL);
1602 // set our connection status so that we do the right stuff next frame
1603 Multi_pxo_must_validate = 1;
1604 Multi_pxo_must_connect = 0;
1605 Multi_pxo_connected = 0;
1607 // channel we're currently connected to
1608 memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
1609 Multi_pxo_channel_current.num_users = -1;
1611 // channel we're currently trying to change to, or NULL if nont
1612 memset(&Multi_pxo_channel_switch,0,sizeof(pxo_channel));
1613 Multi_pxo_channel_switch.num_users = -1;
1615 // last time clicked the url button (so we don't have repeats)
1616 Multi_pxo_ranking_last = -1.0f;
1618 // channel switching extra time delay stamp
1619 Multi_pxo_switch_delay = -1;
1621 // our nick for this session
1622 multi_pxo_underscore_nick(Player->callsign, Multi_pxo_nick, SDL_arraysize(Multi_pxo_nick));
1624 // clear the channel list
1625 multi_pxo_clear_channels();
1627 // clear the player list
1628 multi_pxo_clear_players();
1630 // initialize the chat system
1631 multi_pxo_chat_init();
1634 multi_pxo_ban_init();
1636 // load the animation up
1637 if (gr_screen.res == GR_1024) {
1638 char anim_filename[32] = "2_";
1639 SDL_strlcat(anim_filename, MULTI_PXO_ANIM_FNAME, SDL_arraysize(anim_filename));
1640 Multi_pxo_anim = anim_load(anim_filename);
1642 // if hi-res is not there, fallback to low
1643 if (Multi_pxo_anim == NULL) {
1644 Multi_pxo_anim = anim_load(MULTI_PXO_ANIM_FNAME);
1647 Multi_pxo_anim = anim_load(MULTI_PXO_ANIM_FNAME);
1650 // clear the status text
1651 multi_pxo_set_status_text("");
1653 // last refresh time
1654 Multi_pxo_channel_last_refresh = -1.0f;
1656 // server count last refresh time
1657 Multi_pxo_channel_server_refresh = -1.0f;
1660 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1663 multi_pxo_motd_init();
1665 // make sure we autojoin
1666 Multi_pxo_must_autojoin = 1;
1668 // clear all tracker channel related strings
1669 SDL_zero(Multi_fs_tracker_channel);
1670 SDL_zero(Multi_fs_tracker_filter);
1673 // do frame for the PXO screen
1676 pxo_channel priv_chan;
1679 if(Multi_pxo_connected) {
1680 multi_pxo_api_process();
1683 // process common stuff
1684 multi_pxo_process_common();
1686 switch(Multi_pxo_mode){
1687 // private channel join mode
1688 case MULTI_PXO_MODE_PRIVATE:
1689 switch(multi_pxo_priv_popup()){
1694 // user hit "cancel"
1696 // return to normal mode
1697 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1702 // setup some information
1703 memset(&priv_chan,0,sizeof(pxo_channel));
1704 priv_chan.num_users = 0;
1705 SDL_strlcpy(priv_chan.name, Multi_pxo_priv_chan, SDL_arraysize(priv_chan.name));
1707 // see if we know about this channel already
1708 multi_pxo_join_channel(&priv_chan);
1710 // return to normal mode
1711 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1717 case MULTI_PXO_MODE_FIND:
1718 switch(multi_pxo_find_popup()){
1723 // user hit "cancel"
1725 // return to normal mode
1726 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1731 // return to normal mode
1732 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1734 // if there is a valid channel name try and join it
1735 if(strlen(Multi_pxo_find_channel) && !SWITCHING_CHANNELS()){
1739 memset(&join,0,sizeof(pxo_channel));
1741 SDL_strlcpy(join.name, Multi_pxo_find_channel, SDL_arraysize(join.name));
1744 multi_pxo_join_channel(&join);
1750 case MULTI_PXO_MODE_NORMAL:
1751 multi_pxo_do_normal();
1756 // close the PXO screen
1757 void multi_pxo_close()
1759 // unload any bitmaps
1760 bm_unload(Multi_pxo_bitmap);
1761 bm_unload(Multi_pxo_com_bitmap);
1763 // record the last channel we were on, if any
1764 SDL_zero(Multi_fs_tracker_channel);
1765 SDL_zero(Multi_fs_tracker_filter);
1767 if( ON_CHANNEL() && strlen(Multi_pxo_channel_current.name) ){
1769 SDL_strlcpy(Multi_fs_tracker_channel, Multi_pxo_channel_current.name, SDL_arraysize(Multi_fs_tracker_channel));
1772 SDL_strlcpy(Multi_fs_tracker_filter, Multi_pxo_channel_current.name, SDL_arraysize(Multi_fs_tracker_filter));
1775 // disconnect from the server
1776 DisconnectFromChatServer();
1777 Multi_pxo_connected = 0;
1779 // unload the animation
1780 anim_release_all_instances(GS_STATE_PXO);
1781 Multi_pxo_anim_instance = NULL;
1782 if(Multi_pxo_anim != NULL){
1783 anim_free(Multi_pxo_anim);
1784 Multi_pxo_anim = NULL;
1787 // unload the palette for this screen
1788 multi_pxo_unload_palette();
1790 // destroy the UI_WINDOW
1791 Multi_pxo_window.destroy();
1793 // clear the channel list
1794 multi_pxo_clear_channels();
1796 // close the chat system
1797 multi_pxo_chat_free();
1800 multi_pxo_ban_close();
1803 // run normally (no popups)
1804 void multi_pxo_do_normal()
1807 int k = Multi_pxo_window.process();
1809 // if the animation isn't playing, start it up
1810 if((Multi_pxo_anim_instance == NULL) && (Multi_pxo_anim != NULL)){
1811 anim_play_struct aps;
1813 // fire up the animation
1814 anim_play_init(&aps, Multi_pxo_anim, MULTI_PXO_ANIM_X, MULTI_PXO_ANIM_Y);
1815 aps.screen_id = GS_STATE_PXO;
1816 aps.framerate_independent = 1;
1818 Multi_pxo_anim_instance = anim_play(&aps);
1821 // process any keypresses
1824 gamesnd_play_iface(SND_USER_SELECT);
1825 gameseq_post_event(GS_EVENT_MAIN_MENU);
1829 // check for button presses
1830 multi_pxo_check_buttons();
1832 // if we're not in a chatroom, disable and hide the chat input box
1834 Multi_pxo_chat_input.hide();
1835 Multi_pxo_chat_input.disable();
1837 Multi_pxo_chat_input.enable();
1838 Multi_pxo_chat_input.unhide();
1842 multi_pxo_blit_all();
1847 // verify version # now (only once per Freespace instance)
1848 if(Multi_pxo_must_verify_version){
1849 switch(multi_update_gobaby()){
1850 // everything is cool. Move along
1851 case MULTI_UPDATE_CONTINUE:
1852 Multi_pxo_must_verify_version = 0;
1855 // go back to the main menu
1856 case MULTI_UPDATE_MAIN_MENU:
1857 gameseq_post_event(GS_EVENT_MAIN_MENU);
1859 // unset these so we don't do anything else PXO related
1860 Multi_pxo_must_validate = 0;
1861 Multi_pxo_must_connect = 0;
1864 // freespace will be shutting down shortly
1865 case MULTI_UPDATE_SHUTTING_DOWN:
1870 // if we need to get tracker info for ourselves, do so
1871 if(Multi_pxo_must_validate){
1872 // initialize the master tracker API for Freespace
1873 multi_fs_tracker_init();
1875 // validate the current player with the master tracker (will create the pilot on the MT if necessary)
1876 validate_code = multi_fs_tracker_validate(0);
1877 if(validate_code != 1){
1878 // show an error popup if it failed (not cancelled by the user)
1879 if (validate_code == 0) {
1880 switch (popup(PF_USE_AFFIRMATIVE_ICON | PF_WEB_CURSOR_1 | PF_WEB_CURSOR_2, 3, POPUP_CANCEL,XSTR("&Create Acct",936), XSTR("&Verify Acct",937), XSTR("PXO Login not accepted. You may visit the Parallax Online website to create or verify your login. Or you may click Cancel to play without using the Parallax Online service. (You may switch back to Parallax Online from the Options Menu under the Multi tab.)",938))) {
1882 nprintf(("Network","PXO CANCEL\n"));
1884 // flip his "pxo" bit temporarily and push him to the join game screen
1885 Multi_options_g.pxo = 0;
1886 // Net_game_tcp_mode = NET_TCP;
1887 gameseq_post_event(GS_EVENT_MULTI_JOIN_GAME);
1891 nprintf(("Network","PXO CREATE\n"));
1892 // fire up the given URL
1893 multi_pxo_url(Multi_options_g.pxo_create_url);
1897 nprintf(("Network","PXO VERIFY\n"));
1898 // fire up the given URL
1899 multi_pxo_url(Multi_options_g.pxo_verify_url);
1904 // go back to the main hall
1905 gameseq_post_event(GS_EVENT_MAIN_MENU);
1907 Multi_pxo_must_connect = 0;
1908 Multi_pxo_must_validate = 0;
1910 // now we have to conenct to PXO
1912 Multi_pxo_must_connect = 1;
1913 Multi_pxo_must_validate = 0;
1917 // if we need to connect, do so now
1918 if(Multi_pxo_must_connect){
1919 // for now, just try once
1920 Multi_pxo_connected = multi_pxo_connect();
1922 // if we successfully connected, send a request for a list of channels on the server
1923 if(Multi_pxo_connected){
1924 multi_pxo_get_channels();
1927 multi_pxo_set_status_text(XSTR("Retrieving Public Channels",939));
1930 multi_pxo_set_status_text(XSTR("Failed to connect to Parallax Online",940));
1933 // no longer need to connect
1934 Multi_pxo_must_connect = 0;
1938 // blit everything on the "normal" screen
1939 void multi_pxo_blit_all()
1941 // draw the background, etc
1943 // GR_MAYBE_CLEAR_RES(Multi_pxo_bitmap);
1944 int bmap = Multi_pxo_bitmap;
1949 bm_get_info( bmap, &bmw, &bmh);
1950 if((bmw != gr_screen.max_w) || (bmh != gr_screen.max_h)){
1957 if(Multi_pxo_bitmap != -1){
1958 gr_set_bitmap(Multi_pxo_bitmap);
1961 Multi_pxo_window.draw();
1963 // display the channel list
1964 multi_pxo_blit_channels();
1966 // display the player list
1967 multi_pxo_blit_players();
1969 // blit the chat text
1970 multi_pxo_chat_blit();
1972 // blit the status text
1973 multi_pxo_blit_status_text();
1975 // blit and process the notification string
1976 multi_pxo_notify_blit();
1978 // any bitmap or info or whatever
1979 multi_pxo_ban_draw();
1981 // draw any motd stuff
1982 multi_pxo_motd_maybe_blit();
1984 // if we have a valid animation handle, play it
1985 if(Multi_pxo_anim_instance != NULL){
1986 anim_render_all(GS_STATE_PXO,flFrametime);
1990 // process common stuff
1991 void multi_pxo_process_common()
1993 // process the channel list (select, etc)
1994 multi_pxo_process_channels();
1996 // process the player list (select, etc)
1997 multi_pxo_process_players();
1999 // process chat controls
2000 multi_pxo_chat_process();
2002 // process http download details
2003 multi_pxo_ban_process();
2006 // get selected player information
2007 void multi_pxo_get_data(char *name)
2011 // handle being kicked
2012 void multi_pxo_handle_kick()
2014 // remove ourselves from the room
2015 memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
2016 Multi_pxo_channel_current.num_users = -1;
2019 multi_pxo_chat_clear();
2021 // clear the old player list
2022 multi_pxo_clear_players();
2024 // add a notification string
2025 multi_pxo_notify_add(XSTR("You have been kicked",941));
2028 // handle being disconnected
2029 void multi_pxo_handle_disconnect()
2031 popup(PF_USE_AFFIRMATIVE_ICON,1,POPUP_OK,XSTR("You have been disconnected from the server",942));
2032 gameseq_post_event(GS_EVENT_MAIN_MENU);
2035 // return string2, which is the first substring of string 1 without a space
2036 // it is safe to pass the same pointer for both parameters
2037 void multi_pxo_strip_space(char *string1, char *string2, const int str2_len)
2042 // copy the original
2043 SDL_strlcpy(midway, string1, SDL_arraysize(midway));
2044 tok = strtok(midway," ");
2046 SDL_strlcpy(string2, tok, str2_len);
2048 SDL_strlcpy(string2, "", str2_len);
2052 // fire up the given URL
2053 void multi_pxo_url(char *url)
2055 if ( platform_open_url(url) ) {
2056 popup(PF_USE_AFFIRMATIVE_ICON | PF_TITLE_RED | PF_TITLE_BIG,1,POPUP_OK,XSTR("Warning\nCould not locate/launch default Internet Browser",943));
2060 // load/set the palette
2061 void multi_pxo_load_palette()
2064 //#ifndef HARDWARE_ONLY
2065 // palette_use_bm_palette(Multi_pxo_palette);
2069 // unload the palette
2070 void multi_pxo_unload_palette()
2072 // unload the palette if it exists
2073 if(Multi_pxo_palette != -1){
2074 bm_release(Multi_pxo_palette);
2075 Multi_pxo_palette = -1;
2079 // if we're currently on a private channel
2080 int multi_pxo_on_private_channel()
2082 // if we're connected to a channel with the "+" symbol on front
2083 if(ON_CHANNEL() && (Multi_pxo_channel_current.name[0] == '+')){
2087 // otherwise return falos
2091 // convert string 1 into string 2, substituting underscores for spaces
2092 void multi_pxo_underscore_nick(char *string1, char *string2, const int str2_len)
2094 char nick_temp[512];
2097 // don't do anything if we have bogus string
2098 if((string1 == NULL) || (string2 == NULL)){
2102 // copy the nickname
2103 SDL_strlcpy(nick_temp, string1, SDL_arraysize(nick_temp));
2105 // get the first token
2106 tok = strtok(nick_temp, " ");
2108 SDL_strlcpy(string2, tok, str2_len);
2110 // get the next token
2111 tok = strtok(NULL," ");
2114 SDL_strlcat(string2, "_", str2_len);
2115 SDL_strlcat(string2, tok, str2_len);
2118 tok = strtok(NULL," ");
2121 SDL_strlcpy(string2, string1, str2_len);
2125 // if the command is a potential "nick" command
2126 int multi_pxo_is_nick_command(char *msg)
2131 // get the first token in the message
2132 SDL_strlcpy(tmp, msg, SDL_arraysize(tmp));
2133 tok = strtok(tmp," ");
2135 // can't be a nick message
2139 return !SDL_strcasecmp(tok,NOX("/nick"));
2142 // check for button presses
2143 void multi_pxo_check_buttons()
2147 // go through all buttons
2148 for(idx=0;idx<MULTI_PXO_NUM_BUTTONS;idx++){
2149 if(Multi_pxo_buttons[gr_screen.res][idx].button.pressed()){
2150 multi_pxo_button_pressed(idx);
2156 // handle a button press
2157 void multi_pxo_button_pressed(int n)
2160 case MULTI_PXO_EXIT:
2161 gamesnd_play_iface(SND_USER_SELECT);
2162 gameseq_post_event(GS_EVENT_MAIN_MENU);
2165 case MULTI_PXO_CHAN_UP:
2166 multi_pxo_scroll_channels_up();
2169 case MULTI_PXO_CHAN_DOWN:
2170 multi_pxo_scroll_channels_down();
2173 case MULTI_PXO_TEXT_UP:
2174 multi_pxo_scroll_chat_up();
2177 case MULTI_PXO_TEXT_DOWN:
2178 multi_pxo_scroll_chat_down();
2181 case MULTI_PXO_PLIST_UP:
2182 multi_pxo_scroll_players_up();
2183 multi_pxo_chat_adjust_start();
2186 case MULTI_PXO_PLIST_DOWN:
2187 multi_pxo_scroll_players_down();
2188 multi_pxo_chat_adjust_start();
2191 case MULTI_PXO_JOIN:
2192 // if there are no channels to join, let the user know
2193 if((Multi_pxo_channel_count == 0) || (Multi_pxo_channels == NULL)){
2194 gamesnd_play_iface(SND_GENERAL_FAIL);
2195 multi_pxo_notify_add(XSTR("No channels!",944));
2199 // if we're not already trying to join, allow this
2200 if(!SWITCHING_CHANNELS() && (Multi_pxo_channel_select != NULL)){
2201 gamesnd_play_iface(SND_USER_SELECT);
2202 multi_pxo_join_channel(Multi_pxo_channel_select);
2204 multi_pxo_notify_add(XSTR("Already trying to join a channel!",945));
2205 gamesnd_play_iface(SND_GENERAL_FAIL);
2209 case MULTI_PXO_GAMES:
2210 // move to the join game screen as normally (temporary!)
2211 gameseq_post_event( GS_EVENT_MULTI_JOIN_GAME );
2214 case MULTI_PXO_JOIN_PRIV:
2215 // if we're not already trying to join, allow this
2216 if(!SWITCHING_CHANNELS()){
2217 gamesnd_play_iface(SND_USER_SELECT);
2219 // fire up the private join popup
2220 multi_pxo_priv_popup();
2222 multi_pxo_notify_add(XSTR("Already trying to join a channel!",945));
2223 gamesnd_play_iface(SND_GENERAL_FAIL);
2227 case MULTI_PXO_FIND:
2228 gamesnd_play_iface(SND_USER_SELECT);
2230 // fire up the find join popup
2231 multi_pxo_find_popup();
2234 case MULTI_PXO_HELP:
2235 gamesnd_play_iface(SND_USER_SELECT);
2236 gameseq_post_event(GS_EVENT_PXO_HELP);
2239 case MULTI_PXO_PINFO:
2242 // if we have a guy selected, try and get his info
2243 if(Multi_pxo_player_select != NULL){
2244 // if we successfully got info for this guy
2245 if(multi_pxo_pinfo_get(Multi_pxo_player_select->name)){
2247 multi_pxo_pinfo_show();
2249 // if we didn't get stats for this guy.
2251 SDL_snprintf(stats, SDL_arraysize(stats), XSTR("Could not get stats for %s\n(May not be a registered pilot)", 946), Multi_pxo_player_select->name);
2252 popup(PF_USE_AFFIRMATIVE_ICON,1,POPUP_OK,stats);
2255 gamesnd_play_iface(SND_GENERAL_FAIL);
2259 case MULTI_PXO_RANKINGS:
2260 // make sure he doesn't click it too many times
2261 if((Multi_pxo_ranking_last < 0.0f) || ((f2fl(timer_get_fixed_seconds()) - Multi_pxo_ranking_last) > MULTI_PXO_RANK_TIME) ){
2262 gamesnd_play_iface(SND_USER_SELECT);
2265 multi_pxo_url(Multi_options_g.pxo_rank_url);
2267 // mark the time down
2268 Multi_pxo_ranking_last = f2fl(timer_get_fixed_seconds());
2270 gamesnd_play_iface(SND_GENERAL_FAIL);
2274 case MULTI_PXO_MOTD:
2275 // maybe fire up the pxo motd dialog
2276 multi_pxo_motd_dialog();
2282 // condition function for popup_do_with_condition for connected to Parallax Online
2283 int mpxo_failed = 0;
2284 int multi_pxo_connect_do()
2287 char id_string[255] = "";
2288 char ip_string[255] = "";
2290 // if we already tried and failed, sit around until the user presses cancel
2292 // try and connect to the server
2295 // build the tracker id string
2296 SDL_snprintf(id_string, SDL_arraysize(id_string), "%s %s", Multi_tracker_id_string, Player->callsign);
2298 // build the ip string
2299 SDL_snprintf(ip_string, SDL_arraysize(ip_string), "%s:%d", Multi_options_g.pxo_ip, PXO_CHAT_PORT);
2301 // connect to the server
2302 ret_code = ConnectToChatServer(ip_string, Multi_pxo_nick, id_string);
2304 // give some time to the pxo api.
2305 multi_pxo_api_process();
2308 // already connected, return success
2312 // failed to connect, return fail
2315 popup_change_text(XSTR("Failed to connect to Parallax Online!", 947));
2318 // connected, return success
2331 // popup loop which does an autojoin of a public channel. Returns when the autojoin process is complete
2332 int multi_pxo_autojoin_do()
2334 pxo_channel last_channel;
2336 // if we need to autojoin, do so now
2337 if(Multi_pxo_must_autojoin){
2338 Multi_pxo_must_autojoin = 0;
2340 // if we're supposed to be using a (valid) "last" channel, do so
2341 if(Multi_pxo_use_last_channel && strlen(Multi_pxo_channel_last)){
2343 memset(&last_channel, 0, sizeof(pxo_channel));
2344 last_channel.num_users = 0;
2345 SDL_strlcpy(last_channel.name, Multi_pxo_channel_last, SDL_arraysize(last_channel.name));
2348 multi_pxo_join_channel(&last_channel);
2350 nprintf(("Network","PXO : using last channel\n"));
2352 multi_pxo_autojoin();
2354 nprintf(("Network","PXO : using autojoin channel\n"));
2356 multi_pxo_get_channels();
2359 // give some time to the pxo api.
2360 multi_pxo_api_process();
2361 multi_pxo_process_common();
2363 // next value is not -1 when actually switching channels, so keep processing by returning 0.
2364 if ( SWITCHING_CHANNELS() ){
2368 // couldn't switch channel for some reason. bail out with -1
2369 if ( !ON_CHANNEL() ){
2377 // attempt to connect to Parallax Online, return success or fail
2378 int multi_pxo_connect()
2381 char join_fail_str[256];
2383 // intiialize chat api
2386 // set us to "must autojoin"
2387 Multi_pxo_must_autojoin = 1;
2389 // run the connect dialog/popup
2391 if(popup_till_condition(multi_pxo_connect_do, XSTR("&Cancel", 779), XSTR("Logging into Parallax Online",949)) == 10){
2394 // if we're going to use the "last" channel
2395 if(Multi_pxo_use_last_channel && strlen(Multi_pxo_channel_last)){
2396 SDL_strlcpy(join_str, XSTR("Joining last channel (",982), SDL_arraysize(join_str));
2397 SDL_strlcat(join_str, Multi_pxo_channel_last + 1, SDL_arraysize(join_str));
2398 SDL_strlcat(join_str, ")", SDL_arraysize(join_str));
2400 SDL_strlcpy(join_fail_str, XSTR("Unable to join last channel", 983), SDL_arraysize(join_fail_str));
2402 SDL_strlcpy(join_str, XSTR("Autojoining public channel", 984), SDL_arraysize(join_str));
2403 SDL_strlcpy(join_fail_str, XSTR("Unable to autojoin public channel", 985), SDL_arraysize(join_fail_str));
2406 // once connected, we should do an autojoin before allowing the guy to continue.
2407 rval = popup_till_condition( multi_pxo_autojoin_do, XSTR("&Cancel", 779), join_str );
2412 popup( PF_USE_AFFIRMATIVE_ICON, 1, XSTR("OK", 1492), join_fail_str);
2415 // otherwise disconnect just to be safe
2416 DisconnectFromChatServer();
2417 gameseq_post_event(GS_EVENT_MAIN_MENU);
2419 // did not successfully connect
2423 // run the networking functions for the PXO API
2424 void multi_pxo_api_process()
2429 pxo_channel *lookup;
2432 // give some time to psnet
2433 PSNET_TOP_LAYER_PROCESS();
2436 // give some time to the game tracker API
2439 // give some time to the user tracker API
2442 // get any incoming text
2448 // process the chat line
2449 multi_pxo_chat_process_incoming(p);
2453 // get any incoming channel list stuff
2454 p = GetChannelList();
2457 // nprintf(("Network","%s\n",p));
2458 multi_pxo_make_channels(p);
2461 // process any chat commands
2462 cmd = GetChatCommand();
2465 switch(cmd->command)
2467 case CC_USER_JOINING:
2468 // add a user, if he doesn't already exist
2469 if(multi_pxo_find_player(cmd->data) == NULL){
2470 multi_pxo_add_player(cmd->data);
2473 // increase the player count
2475 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2477 lookup->num_users++;
2482 case CC_USER_LEAVING:
2484 multi_pxo_del_player(cmd->data);
2486 // add a text message
2487 SDL_snprintf(msg_str, SDL_arraysize(msg_str), XSTR("*** %s has left", 950), cmd->data);
2488 multi_pxo_chat_process_incoming(msg_str);
2490 // decrease the player count
2492 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2494 lookup->num_users--;
2499 case CC_DISCONNECTED:
2500 multi_pxo_handle_disconnect();
2504 multi_pxo_handle_kick();
2507 case CC_NICKCHANGED:
2508 // process a nick change
2509 multi_pxo_process_nick_change(cmd->data);
2512 case CC_YOURCHANNEL:
2513 // copy the current channel info, and unset the switching status
2514 memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
2515 Multi_pxo_channel_switch.num_users = -1;
2517 SetNewChatChannel(NULL);
2519 SDL_strlcpy(Multi_pxo_channel_current.name, cmd->data, SDL_arraysize(Multi_pxo_channel_current.name));
2521 // if we don't already have this guy on the list, add him
2522 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2524 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
2525 lookup = multi_pxo_add_channel(Multi_pxo_channel_current.name,&Multi_pxo_channels);
2528 // set the user count to be 0
2530 lookup->num_users = 0;
2533 // set our "last" channel to be this one
2534 SDL_strlcpy(Multi_pxo_channel_last, Multi_pxo_channel_current.name, SDL_arraysize(Multi_pxo_channel_last));
2536 // refresh current channel server count
2537 multi_pxo_channel_refresh_current();
2539 // clear the chat area
2540 // multi_pxo_chat_clear();
2547 cmd = GetChatCommand();
2550 // handle any processing details if we're currently trying to join a channel
2551 multi_pxo_handle_channel_change();
2554 // process a "nick" change event
2555 void multi_pxo_process_nick_change(char *data)
2558 player_list *lookup;
2560 // get the new string
2561 from = strtok(data," ");
2562 to = strtok(NULL,"");
2563 if((from != NULL) && (to != NULL)){
2564 lookup = multi_pxo_find_player(from);
2566 SDL_strlcpy(lookup->name, to, SDL_arraysize(lookup->name));
2568 // if this is also my nick, change it
2569 if(!SDL_strcasecmp(Multi_pxo_nick,from)){
2570 SDL_strlcpy(Multi_pxo_nick, to, SDL_arraysize(Multi_pxo_nick));
2576 // autojoin an appropriate channel
2577 void multi_pxo_autojoin()
2581 memset(&sw,0,sizeof(pxo_channel));
2583 SDL_strlcpy(sw.name, MULTI_PXO_AUTOJOIN_CHANNEL, SDL_arraysize(sw.name));
2585 // if we found a valid room, attempt to join it
2586 multi_pxo_join_channel(&sw);
2589 // does the string match the "autojoin" prefic
2590 int multi_pxo_is_autojoin(char *name)
2592 // check to see if the name is long enough
2593 if(strlen(name) < strlen(MULTI_PXO_AUTOJOIN_PREFIX)){
2597 // check to see if the first n chars match
2598 return !SDL_strncasecmp(name,MULTI_PXO_AUTOJOIN_PREFIX,strlen(MULTI_PXO_AUTOJOIN_PREFIX));
2601 // called from the game tracker API - server count update for a channel
2602 void multi_pxo_channel_count_update(char *name,int count)
2604 pxo_channel *lookup;
2606 // lookup the channel name on the normal list
2608 lookup = multi_pxo_find_channel(name,Multi_pxo_channels);
2610 lookup->num_servers = (ushort)count;
2612 nprintf(("Network","PXO : updated channel %s server count to %d\n",name,count));
2616 // status bar stuff -----------------------------------------------
2618 // set the status text
2619 void multi_pxo_set_status_text(const char *txt)
2622 SDL_strlcpy(Multi_pxo_status_text, txt, SDL_arraysize(Multi_pxo_status_text));
2624 // make sure it fits properly
2625 gr_force_fit_string(Multi_pxo_status_text, 254, Multi_pxo_status_coords[gr_screen.res][2]);
2628 // blit the status text
2629 void multi_pxo_blit_status_text()
2633 // center and draw the text
2634 if(strlen(Multi_pxo_status_text)) {
2635 gr_set_color_fast(&Color_bright);
2636 gr_get_string_size(&w, NULL, Multi_pxo_status_text);
2637 gr_string(Multi_pxo_status_coords[gr_screen.res][0] + ((Multi_pxo_status_coords[gr_screen.res][2] - w)/2), Multi_pxo_status_coords[gr_screen.res][1], Multi_pxo_status_text);
2642 // channel related stuff -------------------------------------------
2644 // get a list of channels on the server
2645 void multi_pxo_get_channels()
2647 SendChatString(NOX("/list"));
2650 // clear the old channel list
2651 void multi_pxo_clear_channels()
2653 pxo_channel *moveup,*backup;
2655 // only clear a non-null list
2656 if(Multi_pxo_channels != NULL){
2658 moveup = Multi_pxo_channels;
2663 moveup = moveup->next;
2665 // free the struct itself
2668 } while(moveup != Multi_pxo_channels);
2669 Multi_pxo_channels = NULL;
2672 // head of the list of available channels
2673 Multi_pxo_channels = NULL;
2674 Multi_pxo_channel_count = 0;
2676 // item we're going to start displaying at
2677 Multi_pxo_channel_start = NULL;
2678 Multi_pxo_channel_start_index = -1;
2680 // items we've currently got selected
2681 Multi_pxo_channel_select = NULL;
2685 // parse the input string and make a list of new channels
2686 void multi_pxo_make_channels(char *chan_str)
2688 char *name_tok,*user_tok,*desc_tok;
2690 pxo_channel *lookup;
2693 nprintf(("Network","Making some channels!\n"));
2695 // clear the channel list
2696 // multi_pxo_clear_channels();
2698 // set the last get time
2699 Multi_pxo_channel_last_refresh = f2fl(timer_get_fixed_seconds());
2701 name_tok = strtok(chan_str," ");
2702 if(name_tok == NULL){
2707 // parse the user count token
2708 user_tok = strtok(NULL," ");
2710 // parse the channel description token
2711 desc_tok = strtok(NULL,"$");
2713 // something invalid in the data, return here.....
2714 if((name_tok == NULL) || (user_tok == NULL) || (desc_tok == NULL)){
2718 // get the # of users
2719 num_users = (ubyte)atoi(user_tok);
2721 // if the # of users is > 0, or its not an autojoin, place it on the display list
2722 if((num_users > 0) || !multi_pxo_is_autojoin(name_tok)){
2723 // see if it exists already, and if so, just update the user count
2724 lookup = multi_pxo_find_channel(name_tok,Multi_pxo_channels);
2727 lookup->num_users = (short)num_users;
2731 res = multi_pxo_add_channel(name_tok,&Multi_pxo_channels);
2733 //Multi_pxo_channel_count++;
2734 res->num_users = (short)num_users;
2735 SDL_strlcpy(res->desc, desc_tok, SDL_arraysize(res->desc));
2740 // get the next name token
2741 name_tok = strtok(NULL," ");
2742 } while(name_tok != NULL);
2744 // if we need to autojoin, do so now
2745 //if(Multi_pxo_must_autojoin){
2746 // Multi_pxo_must_autojoin = 0;
2748 // multi_pxo_autojoin();
2752 multi_pxo_set_status_text(XSTR("Connected to Parallax Online",951));
2754 // if we haven't refreshed server counts yet, do it now
2755 if(Multi_pxo_channel_server_refresh < 0.0f){
2756 multi_pxo_channel_refresh_servers();
2759 // if we don't already have this guy on the list, add him
2761 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2763 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
2764 multi_pxo_add_channel(Multi_pxo_channel_current.name,&Multi_pxo_channels);
2769 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
2770 pxo_channel *multi_pxo_add_channel(char *name,pxo_channel **list)
2772 pxo_channel *new_channel;
2774 // try and allocate a new pxo_channel struct
2775 new_channel = (pxo_channel *)malloc(sizeof(pxo_channel));
2776 if ( new_channel == NULL ) {
2777 nprintf(("Network", "Cannot allocate space for new pxo_channel structure\n"));
2780 memset(new_channel,0,sizeof(pxo_channel));
2781 // try and allocate a string for the channel name
2782 SDL_strlcpy(new_channel->name, name, SDL_arraysize(new_channel->name));
2784 // insert it on the list
2785 if ( *list != NULL ) {
2786 new_channel->next = (*list)->next;
2787 new_channel->next->prev = new_channel;
2788 (*list)->next = new_channel;
2789 new_channel->prev = *list;
2791 *list = new_channel;
2792 (*list)->next = (*list)->prev = *list;
2795 Multi_pxo_channel_count++;
2799 // lookup a channel with the specified name
2800 pxo_channel *multi_pxo_find_channel(char *name,pxo_channel *list)
2802 pxo_channel *moveup;
2804 // look the sucker up
2810 if(!SDL_strcasecmp(name,moveup->name)){
2814 moveup = moveup->next;
2815 } while((moveup != list) && (moveup != NULL));
2820 // process the channel list (select, etc)
2821 void multi_pxo_process_channels()
2826 // if we don't have a start item, but the list is non-null
2827 if((Multi_pxo_channel_start == NULL) && (Multi_pxo_channels != NULL)){
2828 Multi_pxo_channel_start = Multi_pxo_channels;
2829 Multi_pxo_channel_start_index = 0;
2832 // if we don't have a selected item, but the list is non-null
2833 if((Multi_pxo_channel_select == NULL) && (Multi_pxo_channels != NULL)){
2834 Multi_pxo_channel_select = Multi_pxo_channels;
2837 multi_pxo_set_status_text(Multi_pxo_channel_select->desc);
2840 // if the "switch" delay timestamp is set, see if it has expired
2841 if((Multi_pxo_switch_delay != -1) && timestamp_elapsed(Multi_pxo_switch_delay)){
2842 Multi_pxo_switch_delay = -1;
2845 // see if we have a mouse click on the channel region
2846 if(Multi_pxo_channel_button.pressed()){
2847 Multi_pxo_channel_button.get_mouse_pos(NULL,&my);
2849 // index from the top
2850 item_index = my / 10;
2852 // select the item if possible
2853 if((item_index + Multi_pxo_channel_start_index) < Multi_pxo_channel_count){
2854 Multi_pxo_channel_select = Multi_pxo_channel_start;
2855 for(idx=0;idx<item_index;idx++){
2856 Multi_pxo_channel_select = Multi_pxo_channel_select->next;
2860 multi_pxo_set_status_text(Multi_pxo_channel_select->desc);
2864 // last refresh time
2865 if((Multi_pxo_channel_last_refresh > 0.0f) && ((f2fl(timer_get_fixed_seconds()) - Multi_pxo_channel_last_refresh) > CHANNEL_REFRESH_TIME) ){
2867 multi_pxo_set_status_text(XSTR("Refreshing Public Channel List",952));
2869 // get a list of channels on the server (clear any old list as well)
2870 multi_pxo_get_channels();
2873 Multi_pxo_channel_last_refresh = -1.0f;
2875 nprintf(("Network","Refreshing channels\n"));
2878 // if we haven't updated our server channel counts in a while, do so again
2879 // last refresh time
2880 if((Multi_pxo_channel_server_refresh > 0.0f) && ((f2fl(timer_get_fixed_seconds()) - Multi_pxo_channel_server_refresh) > CHANNEL_SERVER_REFRESH_TIME) ){
2881 // refresh server counts
2882 // multi_pxo_set_status_text("Refreshing Public Channel Server Counts");
2884 // do it _NOW_ I"M RIGHT HERE KILL ME WHAT ARE YOU WAITING FOR DO IT KILL ME DO IT NOW!
2885 multi_pxo_channel_refresh_servers();
2889 // send a request to refresh our channel server counts
2890 void multi_pxo_channel_refresh_servers()
2892 pxo_channel *lookup;
2893 filter_game_list_struct filter;
2895 // traverse the list of existing channels we know about and query the game tracker about them
2896 lookup = Multi_pxo_channels;
2901 if(strlen(lookup->name)){
2903 memset(&filter,0,sizeof(filter_game_list_struct));
2904 SDL_strlcpy(filter.channel, lookup->name, SDL_arraysize(filter.channel));
2907 RequestGameCountWithFilter(&filter);
2911 lookup = lookup->next;
2912 } while((lookup != NULL) && (lookup != Multi_pxo_channels));
2915 Multi_pxo_channel_server_refresh = f2fl(timer_get_fixed_seconds());
2918 // refresh current channel server count
2919 void multi_pxo_channel_refresh_current()
2921 // send a request for a server count on this channel
2922 if(strlen(Multi_pxo_channel_current.name)){
2924 filter_game_list_struct filter;
2925 memset(&filter,0,sizeof(filter_game_list_struct));
2926 SDL_strlcpy(filter.channel, Multi_pxo_channel_current.name, SDL_arraysize(filter.channel));
2929 RequestGameCountWithFilter(&filter);
2933 // display the channel list
2934 void multi_pxo_blit_channels()
2936 pxo_channel *moveup;
2937 char chan_name[255];
2938 char chan_users[15];
2939 char chan_servers[15];
2940 int user_w,server_w;
2941 int disp_count,y_start;
2943 // blit as many channels as we can
2945 y_start = Multi_pxo_chan_coords[gr_screen.res][1];
2946 moveup = Multi_pxo_channel_start;
2951 // if this is the currently selected item, highlight it
2952 if(moveup == Multi_pxo_channel_select){
2953 gr_set_color_fast(&Color_bright);
2955 // otherwise draw it normally
2957 gr_set_color_fast(&Color_normal);
2960 // get the # of users on the channel
2961 SDL_snprintf(chan_users, SDL_arraysize(chan_users), "%d", moveup->num_users);
2963 // get the width of the user count string
2964 gr_get_string_size(&user_w, NULL, chan_users);
2966 // get the # of servers on the channel
2967 SDL_snprintf(chan_servers, SDL_arraysize(chan_servers), "%d", moveup->num_servers);
2969 // get the width of the user count string
2970 gr_get_string_size(&server_w, NULL, chan_servers);
2972 // make sure the name fits
2973 SDL_assert(moveup->name);
2974 SDL_strlcpy(chan_name, moveup->name, SDL_arraysize(chan_name));
2975 gr_force_fit_string(chan_name, 254, Multi_pxo_chan_coords[gr_screen.res][2] - Multi_pxo_chan_column_offsets[gr_screen.res][CHAN_PLAYERS_COLUMN]);
2978 gr_string(Multi_pxo_chan_coords[gr_screen.res][0], y_start, chan_name + 1);
2979 gr_string(Multi_pxo_chan_coords[gr_screen.res][0] + Multi_pxo_chan_coords[gr_screen.res][2] - Multi_pxo_chan_column_offsets[gr_screen.res][CHAN_PLAYERS_COLUMN], y_start, chan_users);
2980 gr_set_color_fast(&Color_bright);
2981 gr_string(Multi_pxo_chan_coords[gr_screen.res][0] + Multi_pxo_chan_coords[gr_screen.res][2] - Multi_pxo_chan_column_offsets[gr_screen.res][CHAN_GAMES_COLUMN], y_start, chan_servers);
2983 // increment the displayed count
2988 moveup = moveup->next;
2989 } while((moveup != Multi_pxo_channels) && (disp_count < Multi_pxo_max_chan_display[gr_screen.res]));
2992 // scroll channel list up
2993 void multi_pxo_scroll_channels_up()
2995 // if we're already at the head of the list, do nothing
2996 if((Multi_pxo_channel_start == NULL) || (Multi_pxo_channel_start == Multi_pxo_channels)){
2997 gamesnd_play_iface(SND_GENERAL_FAIL);
3001 // otherwise move up one
3002 Multi_pxo_channel_start = Multi_pxo_channel_start->prev;
3003 Multi_pxo_channel_start_index--;
3004 gamesnd_play_iface(SND_USER_SELECT);
3007 // scroll channel list down
3008 void multi_pxo_scroll_channels_down()
3010 // if we're already at the tail of the list, do nothing
3011 if((Multi_pxo_channel_start == NULL) || (Multi_pxo_channel_start->next == Multi_pxo_channels)){
3012 gamesnd_play_iface(SND_GENERAL_FAIL);
3016 // if we can't scroll further without going past the end of the viewable list, don't
3017 if((Multi_pxo_channel_start_index + Multi_pxo_max_chan_display[gr_screen.res]) >= Multi_pxo_channel_count){
3018 gamesnd_play_iface(SND_GENERAL_FAIL);
3022 // otherwise move down one
3023 Multi_pxo_channel_start = Multi_pxo_channel_start->next;
3024 Multi_pxo_channel_start_index++;
3025 gamesnd_play_iface(SND_USER_SELECT);
3028 // attempt to join a channel
3029 void multi_pxo_join_channel(pxo_channel *chan)
3031 char switch_msg[256];
3033 // if we're already on this channel, do nothing
3034 if(ON_CHANNEL() && !SDL_strcasecmp(chan->name,Multi_pxo_channel_current.name)){
3038 // if we're already trying to join a channel, do nothing
3039 if(SWITCHING_CHANNELS()){
3043 // try and join the channel
3044 switch(SetNewChatChannel(chan->name)){
3050 // decrement the count of our current channel
3051 pxo_channel *lookup;
3052 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
3054 lookup->num_users--;
3057 // set our current channel as none
3058 memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
3059 Multi_pxo_channel_current.num_users = -1;
3061 multi_pxo_set_status_text(XSTR("Switching channels",953));
3064 memcpy(&Multi_pxo_channel_switch,chan,sizeof(pxo_channel));
3066 // clear the player list
3067 multi_pxo_clear_players();
3069 // display a line of text indicating that we're switching channels
3070 if(strlen(Multi_pxo_channel_switch.name) > 1){
3071 SDL_snprintf(switch_msg, SDL_arraysize(switch_msg), "[Switching to channel %s]", Multi_pxo_channel_switch.name + 1);
3073 SDL_snprintf(switch_msg, SDL_arraysize(switch_msg), "[Switching to channel %s]", Multi_pxo_channel_switch.name);
3075 multi_pxo_chat_process_incoming(switch_msg, CHAT_MODE_CHANNEL_SWITCH);
3083 // handle any processing details if we're currently trying to join a channel
3084 void multi_pxo_handle_channel_change()
3086 // if we're not switching channels, do nothing
3087 if(!SWITCHING_CHANNELS()){
3091 // if we are, check the status
3092 switch(SetNewChatChannel(NULL)){
3095 // unset our switching struct
3096 memset(&Multi_pxo_channel_switch,0,sizeof(pxo_channel));
3097 Multi_pxo_channel_switch.num_users = -1;
3100 multi_pxo_set_status_text(XSTR("No channel (error while switching)",954));
3107 // successfully changed
3109 // copy the current channel info, and unset the switching status
3110 memcpy(&Multi_pxo_channel_current,&Multi_pxo_channel_switch,sizeof(pxo_channel));
3111 Multi_pxo_channel_switch.num_users = -1;
3113 // set our "last" channel
3114 SDL_strlcpy(Multi_pxo_channel_last, Multi_pxo_channel_current.name, SDL_arraysize(Multi_pxo_channel_last));
3117 multi_pxo_set_status_text(XSTR("Connected to Parallax Online",951));
3119 // if we don't already have this guy on the list, add him
3120 pxo_channel *lookup;
3121 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
3123 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
3124 lookup = multi_pxo_add_channel(Multi_pxo_channel_current.name,&Multi_pxo_channels);
3127 // set the user count to be 1 (just me)
3129 lookup->num_users = 1;
3132 // clear the chat area
3133 // multi_pxo_chat_clear();
3135 // set the "switch" delay timestamp
3136 Multi_pxo_switch_delay = timestamp(MULTI_PXO_SWITCH_DELAY_TIME);
3138 // refresh current channel server count
3139 multi_pxo_channel_refresh_current();
3145 // player related stuff -------------------------------------------
3147 // clear the old player list
3148 void multi_pxo_clear_players()
3150 player_list *moveup,*backup;
3152 // if the list is null, don't free it up
3153 if(Multi_pxo_players != NULL){
3155 moveup = Multi_pxo_players;
3160 moveup = moveup->next;
3162 // free the struct itself
3165 } while(moveup != Multi_pxo_players);
3166 Multi_pxo_players = NULL;
3170 Multi_pxo_player_start = NULL;
3171 // Multi_pxo_player_start_index = -1;
3172 Multi_pxo_player_select = NULL;
3175 // Multi_pxo_player_slider.set_numberItems(0);
3177 // add a bunch of bogus players
3180 for(int idx=0;idx<30;idx++){
3181 sprintf(str,"player%d",idx);
3182 multi_pxo_add_player(str);
3187 // create a new player with the given name and place it on the player list, return a pointer or NULL on fail
3188 player_list *multi_pxo_add_player(char *name)
3190 player_list *new_player;
3192 // try and allocate a new player_list struct
3193 new_player = (player_list *)malloc(sizeof(player_list));
3194 if ( new_player == NULL ) {
3195 nprintf(("Network", "Cannot allocate space for new player_list structure\n"));
3198 // try and allocate a string for the channel name
3199 SDL_strlcpy(new_player->name, name, SDL_arraysize(new_player->name));
3201 // insert it on the list
3202 if ( Multi_pxo_players != NULL ) {
3203 new_player->next = Multi_pxo_players->next;
3204 new_player->next->prev = new_player;
3205 Multi_pxo_players->next = new_player;
3206 new_player->prev = Multi_pxo_players;
3208 Multi_pxo_players = new_player;
3209 Multi_pxo_players->next = Multi_pxo_players->prev = Multi_pxo_players;
3212 // increment the start position
3213 if(Multi_pxo_player_start != NULL){
3214 // Multi_pxo_player_start_index++;
3218 Multi_pxo_player_count++;
3220 // update the count on the slider
3221 // Multi_pxo_player_slider.set_numberItems(Multi_pxo_player_count);
3226 // remove a player with the given name
3227 void multi_pxo_del_player(char *name)
3229 player_list *lookup;
3231 // try and find this guy
3232 lookup = Multi_pxo_players;
3237 // if we found a match, delete it
3238 if(!SDL_strcasecmp(name,lookup->name)){
3239 // if this is the only item on the list, free stuff up
3240 if(lookup->next == lookup){
3241 SDL_assert(lookup == Multi_pxo_players);
3243 Multi_pxo_players = NULL;
3244 multi_pxo_clear_players();
3246 // otherwise, just delete it
3248 lookup->next->prev = lookup->prev;
3249 lookup->prev->next = lookup->next;
3251 // if this was our selected item, unselect it
3252 if((lookup == Multi_pxo_player_select) && (Multi_pxo_player_select != NULL)){
3253 Multi_pxo_player_select = Multi_pxo_player_select->next;
3256 // if this was our point to start viewing from, select another
3257 if(lookup == Multi_pxo_player_start){
3258 // if this is the head of the list, move up one
3259 if(Multi_pxo_players == lookup){
3260 Multi_pxo_player_start = Multi_pxo_player_start->next;
3261 // Multi_pxo_player_start_index = 0;
3263 // otherwise move back
3265 Multi_pxo_player_start = Multi_pxo_player_start->prev;
3266 // Multi_pxo_player_start_index++;
3270 // if this is the head of the list, move it up
3271 if(lookup == Multi_pxo_players){
3272 Multi_pxo_players = Multi_pxo_players->next;
3276 lookup->next = NULL;
3277 lookup->prev = NULL;
3282 Multi_pxo_player_count--;
3283 SDL_assert(Multi_pxo_player_count >= 0);
3285 // update the count on the slider
3286 // Multi_pxo_player_slider.set_numberItems(Multi_pxo_player_count);
3287 // Multi_pxo_player_slider.force_currentItem(Multi_pxo_player_start_index);
3294 lookup = lookup->next;
3295 } while((lookup != NULL) && (lookup != Multi_pxo_players));
3298 // try and find a player with the given name, return a pointer to his entry (or NULL)
3299 player_list *multi_pxo_find_player(char *name)
3301 player_list *lookup;
3303 // look through all players
3304 lookup = Multi_pxo_players;
3309 if(!SDL_strcasecmp(name,lookup->name)){
3313 lookup = lookup->next;
3314 } while((lookup != NULL) && (lookup != Multi_pxo_players));
3320 // process the player list (select, etc)
3321 void multi_pxo_process_players()
3324 player_list *lookup;
3326 // if we don't have a start item, but the list is non-null
3327 if((Multi_pxo_player_start == NULL) && (Multi_pxo_players != NULL)){
3328 Multi_pxo_player_start = Multi_pxo_players;
3329 // Multi_pxo_player_start_index = 0;
3331 // update the slider
3332 // Multi_pxo_player_slider.set_currentItem(Multi_pxo_player_start_index);
3335 // if we don't have a selected item, but the list is non-null
3336 if((Multi_pxo_player_select == NULL) && (Multi_pxo_players != NULL)){
3337 Multi_pxo_player_select = Multi_pxo_players;
3340 // see if we have a mouse click on the channel region
3341 if(Multi_pxo_player_button.pressed()){
3342 Multi_pxo_player_button.get_mouse_pos(NULL,&my);
3344 // index from the top
3345 item_index = my / 10;
3347 // select the item if possible
3348 lookup = Multi_pxo_player_start;
3353 if(item_index == 0){
3354 Multi_pxo_player_select = Multi_pxo_player_start;
3358 // move to the next item
3359 lookup = lookup->next;
3362 // if this item is our guy
3363 if((item_index == 0) && (lookup != Multi_pxo_players)){
3364 Multi_pxo_player_select = lookup;
3367 } while((lookup != Multi_pxo_players) && (item_index > 0));
3371 // display the player list
3372 void multi_pxo_blit_players()
3374 player_list *moveup;
3375 char player_name[255];
3376 int disp_count,y_start;
3378 // blit as many channels as we can
3380 y_start = Multi_pxo_player_coords[gr_screen.res][1];
3381 moveup = Multi_pxo_player_start;
3386 // if this is the currently selected item, highlight it
3387 if(moveup == Multi_pxo_player_select){
3388 gr_set_color_fast(&Color_bright);
3390 // otherwise draw it normally
3392 gr_set_color_fast(&Color_normal);
3395 // make sure the string fits
3396 SDL_strlcpy(player_name, moveup->name, SDL_arraysize(player_name));
3397 gr_force_fit_string(player_name, 254, Multi_pxo_player_coords[gr_screen.res][2]);
3400 gr_string(Multi_pxo_player_coords[gr_screen.res][0], y_start, player_name);
3402 // increment the displayed count
3407 moveup = moveup->next;
3408 } while((moveup != Multi_pxo_players) && (disp_count < Multi_pxo_max_player_display[gr_screen.res]));
3411 // scroll player list up
3412 void multi_pxo_scroll_players_up()
3414 // if we're already at the head of the list, do nothing
3415 if((Multi_pxo_player_start == NULL) || (Multi_pxo_player_start == Multi_pxo_players)){
3416 gamesnd_play_iface(SND_GENERAL_FAIL);
3420 // otherwise move up one
3421 Multi_pxo_player_start = Multi_pxo_player_start->prev;
3422 // Multi_pxo_player_start_index--;
3423 // SDL_assert(Multi_pxo_player_start_index >= 0);
3425 gamesnd_play_iface(SND_USER_SELECT);
3428 // scroll player list down
3429 void multi_pxo_scroll_players_down()
3431 player_list *lookup;
3434 // see if its okay to scroll down
3435 lookup = Multi_pxo_player_start;
3436 if(lookup == NULL ){
3437 gamesnd_play_iface(SND_GENERAL_FAIL);
3441 while(lookup->next != Multi_pxo_players){
3442 lookup = lookup->next;
3446 // if we can move down
3447 if(count >= Multi_pxo_max_player_display[gr_screen.res]){
3448 Multi_pxo_player_start = Multi_pxo_player_start->next;
3450 // Multi_pxo_player_start_index++;
3452 gamesnd_play_iface(SND_USER_SELECT);
3454 gamesnd_play_iface(SND_GENERAL_FAIL);
3459 // chat text stuff -----------------------------------------
3461 // initialize and create the chat text linked list
3462 void multi_pxo_chat_init()
3465 chat_line *new_line;
3468 Multi_pxo_chat = NULL;
3469 Multi_pxo_chat_add = NULL;
3470 Multi_pxo_chat_start = NULL;
3471 Multi_pxo_chat_start_index = -1;
3473 // create the lines in a non-circular doubly linked list
3474 for(idx=0;idx<MAX_CHAT_LINES;idx++){
3475 new_line = (chat_line*)malloc(sizeof(chat_line));
3477 // clear the line out
3478 SDL_assert(new_line != NULL);
3479 if(new_line == NULL){
3482 memset(new_line,0,sizeof(chat_line));
3483 new_line->prev = NULL;
3484 new_line->next = NULL;
3486 // insert it into the (empty) list
3487 if(Multi_pxo_chat == NULL){
3488 Multi_pxo_chat = new_line;
3490 // insert it onto the (non-empty) list
3492 Multi_pxo_chat->prev = new_line;
3493 new_line->next = Multi_pxo_chat;
3494 Multi_pxo_chat = new_line;
3498 // start adding chat lines at the beginning of the list
3499 Multi_pxo_chat_add = Multi_pxo_chat;
3502 // free up all chat list stuff
3503 void multi_pxo_chat_free()
3505 chat_line *moveup, *backup;
3507 // free all items up
3508 moveup = Multi_pxo_chat;
3509 while(moveup != NULL){
3511 moveup = moveup->next;
3517 Multi_pxo_chat = NULL;
3518 Multi_pxo_chat_add = NULL;
3519 Multi_pxo_chat_start = NULL;
3520 Multi_pxo_chat_start_index = -1;
3521 Multi_pxo_chat_count = 0;
3523 Multi_pxo_chat_slider.set_numberItems(0);
3527 // clear all lines of chat text in the chat area
3528 void multi_pxo_chat_clear()
3532 // clear the text in all the lines
3533 moveup = Multi_pxo_chat;
3534 while(moveup != NULL){
3535 SDL_zero(moveup->text);
3536 moveup = moveup->next;
3539 // how many chat lines we have
3540 Multi_pxo_chat_count = 0;
3542 // start adding chat lines at the beginning of the list
3543 Multi_pxo_chat_add = Multi_pxo_chat;
3546 // add a line of text
3547 void multi_pxo_chat_add_line(char *txt, int mode)
3552 SDL_assert(Multi_pxo_chat_add != NULL);
3553 SDL_strlcpy(Multi_pxo_chat_add->text, txt, SDL_arraysize(Multi_pxo_chat_add->text));
3554 Multi_pxo_chat_add->mode = mode;
3556 // if we're at the end of the list, move the front item down
3557 if(Multi_pxo_chat_add->next == NULL) {
3558 // store the new "head" of the list
3559 temp = Multi_pxo_chat->next;
3561 // move the current head to the end of the list
3562 Multi_pxo_chat_add->next = Multi_pxo_chat;
3564 Multi_pxo_chat->prev = Multi_pxo_chat_add;
3565 Multi_pxo_chat->next = NULL;
3567 // reset the head of the list
3568 Multi_pxo_chat = temp;
3570 // set the new add line
3571 Multi_pxo_chat_add = Multi_pxo_chat_add->next;
3572 SDL_zero(Multi_pxo_chat_add->text);
3573 Multi_pxo_chat_add->mode = CHAT_MODE_NORMAL;
3575 // if we're not at the end of the list, just move up by one
3577 // set the new add line
3578 Multi_pxo_chat_add = Multi_pxo_chat_add->next;
3581 // if we've reached max chat lines, don't increment
3582 if(Multi_pxo_chat_count < MAX_CHAT_LINES) {
3583 Multi_pxo_chat_count++;
3588 Multi_pxo_chat_slider.set_numberItems(Multi_pxo_chat_count > Multi_pxo_max_chat_display[gr_screen.res] ? Multi_pxo_chat_count - Multi_pxo_max_chat_display[gr_screen.res] : 0, 0); // the 0 means don't reset
3591 // force the position, in case we arent at the bottom of the list
3594 // move to the bottom of the chat area
3597 multi_pxo_goto_bottom();
3600 // if we have more than the # of lines displayable
3601 if(Multi_pxo_chat_count >= MULTI_PXO_MAX_CHAT_DISPLAY){
3603 multi_pxo_goto_bottom();
3606 multi_pxo_goto_bottom();
3609 // process an incoming line of text
3610 void multi_pxo_chat_process_incoming(const char *txt,int mode)
3612 char msg_total[512],line[512];
3615 char *p_str[20]; // the initial line (unindented)
3616 const char *priv_ptr = NULL;
3618 // filter out "has left" channel messages, when switching channels
3619 if((SWITCHING_CHANNELS() || ((Multi_pxo_switch_delay != -1) && !timestamp_elapsed(Multi_pxo_switch_delay))) &&
3620 multi_pxo_chat_is_left_message(txt)){
3624 // if the text is a private message, return a pointer to the beginning of the message, otherwise return NULL
3625 priv_ptr = multi_pxo_chat_is_private(txt);
3626 if(priv_ptr != NULL){
3627 SDL_strlcpy(msg_total, priv_ptr, SDL_arraysize(msg_total));
3629 SDL_strlcpy(msg_total, txt, SDL_arraysize(msg_total));
3632 // determine what mode to display this text in
3634 // if this is private chat
3635 if(priv_ptr != NULL){
3636 mode = CHAT_MODE_PRIVATE;
3640 // if this is a server message
3641 if(multi_pxo_is_server_text(txt)){
3642 mode = CHAT_MODE_SERVER;
3644 // if this is a MOTD
3645 else if(multi_pxo_is_motd_text(txt)){
3648 SDL_strlcpy(msg_total, txt + strlen(PXO_CHAT_MOTD_PREFIX), SDL_arraysize(msg_total));
3650 mode = CHAT_MODE_MOTD;
3653 multi_pxo_motd_add_text(txt);
3657 // if this is the end of motd text
3658 else if(multi_pxo_is_end_of_motd_text(txt)){
3660 multi_pxo_set_end_of_motd();
3666 // split the text up into as many lines as necessary
3667 n_lines = split_str(msg_total, Multi_pxo_chat_coords[gr_screen.res][2] - 5, n_chars, p_str, 3);
3668 SDL_assert((n_lines != -1) && (n_lines <= 20));
3669 if((n_lines < 0) || (n_lines > 20)) {
3673 // if the string fits on one line
3675 multi_pxo_chat_add_line(msg_total,mode);
3677 // don't pad with extra spaces if its from the server
3679 if(mode != CHAT_MODE_SERVER){
3680 multi_pxo_chat_add_line("",CHAT_MODE_NORMAL);
3684 // if the string was split into multiple lines
3686 // add the first line
3687 memcpy(line,p_str[0],n_chars[0]);
3688 line[n_chars[0]] = '\0';
3689 multi_pxo_chat_add_line(line,mode);
3691 // copy the rest of the lines
3692 for(idx=1; idx<n_lines; idx++){
3693 memcpy(line,p_str[idx],n_chars[idx]);
3694 line[n_chars[idx]] = '\0';
3696 // unless the current mode is server or "switching channels", make all these CHAT_MODE_CARRY
3697 if((mode != CHAT_MODE_SERVER) && (mode != CHAT_MODE_CHANNEL_SWITCH)){
3698 mode = CHAT_MODE_CARRY;
3700 multi_pxo_chat_add_line(line, mode);
3705 // blit the chat text
3706 void multi_pxo_chat_blit()
3709 int disp_count,token_width;
3715 // blit the title line
3717 if(strlen(Multi_pxo_channel_current.name) > 1){
3718 SDL_snprintf(title, SDL_arraysize(title), XSTR("%s on %s", 955), Multi_pxo_nick, Multi_pxo_channel_current.name+1); // [[ <who> on <channel> ]]
3720 SDL_snprintf(title, SDL_arraysize(title), XSTR("%s on %s", 955), Multi_pxo_nick, Multi_pxo_channel_current.name); // [[ <who> on <channel> ]]
3723 SDL_strlcpy(title, XSTR("Parallax Online - No Channel", 956), SDL_arraysize(title));
3725 gr_force_fit_string(title, 254, Multi_pxo_chat_coords[gr_screen.res][2] - 10);
3726 gr_get_string_size(&token_width,NULL,title);
3727 gr_set_color_fast(&Color_normal);
3728 gr_string(Multi_pxo_chat_coords[gr_screen.res][0] + ((Multi_pxo_chat_coords[gr_screen.res][2] - token_width)/2), Multi_pxo_chat_title_y[gr_screen.res], title);
3730 // blit all active lines of text
3731 moveup = Multi_pxo_chat_start;
3733 y_start = Multi_pxo_chat_coords[gr_screen.res][1];
3734 while((moveup != NULL) && (moveup != Multi_pxo_chat_add) && (disp_count < (Multi_pxo_max_chat_display[gr_screen.res]))){
3735 switch(moveup->mode){
3736 // if this is text from the server, display it all "bright"
3737 case CHAT_MODE_SERVER:
3738 gr_set_color_fast(&Color_bright);
3739 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3742 // if this is motd, display it all "bright"
3743 case CHAT_MODE_MOTD:
3744 gr_set_color_fast(&Color_bright_white);
3745 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3748 // normal mode, just highlight the server
3749 case CHAT_MODE_PRIVATE:
3750 case CHAT_MODE_NORMAL:
3751 SDL_strlcpy(piece, moveup->text, SDL_arraysize(piece));
3752 tok = strtok(piece," ");
3754 // get the width of just the first "piece"
3755 gr_get_string_size(&token_width, NULL, tok);
3758 gr_set_color_fast(&Color_bright);
3759 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, tok);
3761 // draw the rest of the string normally
3762 tok = strtok(NULL,"");
3764 gr_set_color_fast(&Color_normal);
3765 gr_string(Multi_pxo_chat_coords[gr_screen.res][0] + token_width + 6, y_start, tok);
3770 // carry mode, display with no highlight
3771 case CHAT_MODE_CARRY:
3772 gr_set_color_fast(&Color_normal);
3773 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3776 // "switching channels mode", display it bright
3777 case CHAT_MODE_CHANNEL_SWITCH:
3778 gr_set_color_fast(&Color_bright);
3779 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3784 moveup = moveup->next;
3789 if ((moveup != Multi_pxo_chat_add) && (moveup != NULL)) {
3790 Can_scroll_down = 1;
3792 Can_scroll_down = 0;
3796 // scroll to the very bottom of the chat area
3797 void multi_pxo_goto_bottom()
3802 if (Multi_pxo_chat == NULL) {
3806 // if we have less than the displayable amount of lines, do nothing
3807 if(Multi_pxo_chat_count <= Multi_pxo_max_chat_display[gr_screen.res]){
3808 Multi_pxo_chat_start = Multi_pxo_chat;
3811 // nothing to do for the slider
3812 Multi_pxo_chat_slider.set_numberItems(0);
3817 if (!Can_scroll_down)
3819 // otherwise move back the right # of items
3820 backup = Multi_pxo_chat_add;
3821 for(idx=0; idx<Multi_pxo_max_chat_display[gr_screen.res]; idx++){
3822 SDL_assert(backup->prev != NULL);
3823 backup = backup->prev;
3826 Multi_pxo_chat_start = backup;
3828 // fixup the start index
3829 multi_pxo_chat_adjust_start();
3833 // scroll the text up
3834 void multi_pxo_scroll_chat_up()
3836 // if we're already at the top of the list, don't do anything
3837 if ((Multi_pxo_chat_start == NULL) || (Multi_pxo_chat_start == Multi_pxo_chat)) {
3838 gamesnd_play_iface(SND_GENERAL_FAIL);
3842 // otherwise move up one
3843 Multi_pxo_chat_start = Multi_pxo_chat_start->prev;
3845 multi_pxo_chat_adjust_start();
3847 gamesnd_play_iface(SND_USER_SELECT);
3850 // returns 1 if we can scroll down, 0 otherwise
3851 int multi_pxo_can_scroll_down()
3856 // see if its okay to scroll down
3857 lookup = Multi_pxo_chat_start;
3858 if (lookup == NULL) {
3859 // gamesnd_play_iface(SND_GENERAL_FAIL);
3863 while (lookup != Multi_pxo_chat_add) {
3864 lookup = lookup->next;
3868 // check if we can move down, return accordingly
3869 if (count > Multi_pxo_max_chat_display[gr_screen.res]) {
3876 // scroll the text down
3877 void multi_pxo_scroll_chat_down()
3879 // if we can move down
3880 if (multi_pxo_can_scroll_down()) {
3881 Multi_pxo_chat_start = Multi_pxo_chat_start->next;
3882 multi_pxo_chat_adjust_start();
3883 gamesnd_play_iface(SND_USER_SELECT);
3885 gamesnd_play_iface(SND_GENERAL_FAIL);
3889 // process chat controls
3890 void multi_pxo_chat_process()
3892 char *remainder = NULL;
3893 const char *result = NULL;
3895 int msg_pixel_width;
3897 // if the chat line is getting too long, fire off the message, putting the last
3898 // word on the next input line.
3900 Multi_pxo_chat_input.get_text(msg);
3902 // determine if the width of the string in pixels is > than the inputbox width -- if so,
3903 // then send the message
3904 gr_get_string_size(&msg_pixel_width, NULL, msg);
3905 // if ( msg_pixel_width >= (Chatbox_inputbox_w - Player->short_callsign_width) ) {
3906 if ( msg_pixel_width >= (Multi_pxo_input_coords[gr_screen.res][2])) {
3907 remainder = strrchr(msg, ' ');
3913 // if we're connected to a channel, send the chat to the server
3915 result = SendChatString(msg,1);
3917 multi_pxo_chat_process_incoming(result);
3920 // display any remainder of text on the next line
3921 Multi_pxo_chat_input.set_text( remainder ? remainder : "" );
3923 Multi_pxo_chat_input.set_text("");
3925 } else if((Multi_pxo_chat_input.pressed() && (strlen(msg) > 0)) || (strlen(msg) >= MAX_CHAT_LINE_LEN)) {
3926 // tack on the null terminator in the boundary case
3927 int x = strlen(msg);
3928 if(x >= MAX_CHAT_LINE_LEN){
3929 msg[MAX_CHAT_LINE_LEN-1] = '\0';
3932 // ignore "/nick" commands
3933 if(multi_pxo_is_nick_command(msg)){
3934 Multi_pxo_chat_input.set_text("");
3938 // send the chat to the server
3939 // if we're connected to a channel, send the chat to the server
3941 result = SendChatString(msg,1);
3943 multi_pxo_chat_process_incoming(result);
3946 // display any remainder of text on the next line
3947 Multi_pxo_chat_input.set_text( remainder ? remainder : "" );
3949 Multi_pxo_chat_input.set_text("");
3954 // if the text is a private message, return a pointer to the beginning of the message, otherwise return NULL
3957 // NOTE : DO NOT LOCALIZE THESE STRINGS!!!! THEY ARE CONSTANTS WHICH ARE CHECKED AGAINST
3958 // PXO CHAT SERVER DATA. THEY CANNOT CHANGE!!!
3959 #define PMSG_FROM "private message from "
3960 #define PMSG_TO "private message to "
3961 const char *multi_pxo_chat_is_private(const char *txt)
3964 if( strlen(txt) > strlen( PMSG_FROM ) ){
3965 // otherwise do a comparison
3966 if(!SDL_strncasecmp( txt, PMSG_FROM, strlen(PMSG_FROM) )){
3967 return &txt[strlen( PMSG_FROM )];
3972 if(strlen(txt) > strlen( PMSG_TO )){
3973 // otherwise do a comparison
3974 if(!SDL_strncasecmp(txt,PMSG_TO,strlen(PMSG_TO))){
3975 return &txt[strlen(PMSG_TO)];
3983 // if the text came from the server
3984 int multi_pxo_is_server_text(const char *txt)
3986 // if the message is prefaced by a ***
3987 if((strlen(txt) >= strlen(MULTI_PXO_SERVER_PREFIX)) && !strncmp(txt, MULTI_PXO_SERVER_PREFIX, strlen(MULTI_PXO_SERVER_PREFIX))){
3994 // if the text is message of the day text
3995 int multi_pxo_is_motd_text(const char *txt)
3997 // if we're not on a channel, and this is not a channel switching message assume its coming from a server
3998 if((strlen(txt) >= strlen(PXO_CHAT_MOTD_PREFIX)) && !strncmp(txt, PXO_CHAT_MOTD_PREFIX, strlen(PXO_CHAT_MOTD_PREFIX))){
4005 // if the text is the end of motd text
4006 int multi_pxo_is_end_of_motd_text(const char *txt)
4008 // if we're not on a channel, and this is not a channel switching message assume its coming from a server
4009 if((strlen(txt) >= strlen(PXO_CHAT_END_OF_MOTD_PREFIX)) && !strncmp(txt, PXO_CHAT_END_OF_MOTD_PREFIX, strlen(PXO_CHAT_END_OF_MOTD_PREFIX))){
4016 // if the text is a "has left message" from the server
4017 int multi_pxo_chat_is_left_message(const char *txt)
4019 char last_portion[100];
4021 // if the text is not server text
4022 if(!multi_pxo_is_server_text(txt)){
4026 // check to see if the last portion is the correct wording
4027 SDL_zero(last_portion);
4028 if((strlen(txt) > strlen(MULTI_PXO_HAS_LEFT)) && !strcmp(&txt[strlen(txt) - strlen(MULTI_PXO_HAS_LEFT)], MULTI_PXO_HAS_LEFT)){
4032 // check the end of the line
4036 // recalculate the chat start index, and adjust the slider properly
4037 void multi_pxo_chat_adjust_start()
4041 // if we have no chat
4042 if (Multi_pxo_chat == NULL) {
4043 Multi_pxo_chat_start_index = -1;
4048 Multi_pxo_chat_start_index = 0;
4049 moveup = Multi_pxo_chat;
4050 while((moveup != Multi_pxo_chat_start) && (moveup != NULL)){
4051 Multi_pxo_chat_start_index++;
4052 moveup = moveup->next;
4055 // set the slider index
4056 Multi_pxo_chat_slider.force_currentItem(Multi_pxo_chat_start_index);
4060 // motd stuff ---------------------------------------------------------
4062 // initialize motd when going into this screen
4063 void multi_pxo_motd_init()
4065 // zero the motd string
4066 SDL_strlcpy(Pxo_motd, "", SDL_arraysize(Pxo_motd));
4068 // haven't gotten it yet
4071 // haven't read it yet either
4075 // set the motd text
4076 void multi_pxo_motd_add_text(const char *text)
4078 int cur_len = strlen(Pxo_motd);
4086 // make sure its motd text
4087 SDL_assert(multi_pxo_is_motd_text(text));
4088 if(!multi_pxo_is_motd_text(text)){
4092 // if its a 0 line motd
4093 if(strlen(text) <= strlen(PXO_CHAT_MOTD_PREFIX)){
4097 // add text to the motd
4098 new_len = strlen(text + strlen(PXO_CHAT_MOTD_PREFIX)) - 1;
4099 if((cur_len + new_len + 1) < MAX_PXO_MOTD_LEN){
4100 SDL_strlcat(Pxo_motd, text + strlen(PXO_CHAT_MOTD_PREFIX) + 1, SDL_arraysize(Pxo_motd));
4101 SDL_strlcat(Pxo_motd, "\n", SDL_arraysize(Pxo_motd));
4102 mprintf(("MOTD ADD : %s\n", Pxo_motd));
4107 void multi_pxo_set_end_of_motd()
4112 mprintf(("MOTD ALL : %s\n", Pxo_motd));
4116 // do we have an old MOTD file laying around? If so, read it in and see if its the same
4120 // checksum the current motd
4121 new_chksum = cf_add_chksum_long(0, Pxo_motd, strlen(Pxo_motd));
4123 // checksum the old motd if its lying around
4124 CFILE *in = cfopen("oldmotd.txt", "rb");
4126 // read the old checksum
4127 old_chksum = cfread_uint(in);
4130 // same checksum? no blink
4131 if(new_chksum == old_chksum){
4136 // write out the motd for next time
4137 if(strlen(Pxo_motd)){
4138 CFILE *out = cfopen("oldmotd.txt", "wb", CFILE_NORMAL, CF_TYPE_DATA);
4140 // write all the text
4141 cfwrite_uint(new_chksum, out);
4143 // close the outfile
4148 // set the blink stamp
4149 Pxo_motd_blink_stamp = -1;
4151 Pxo_motd_blink_on = 0;
4152 if(!Pxo_motd_blinked_already){
4153 Pxo_motd_blink_stamp = timestamp(PXO_MOTD_BLINK_TIME);
4154 Pxo_motd_blink_on = 1;
4158 Pxo_motd_blinked_already = 1;
4161 // display the motd dialog
4162 void multi_pxo_motd_dialog()
4164 // mark the motd as read
4167 // simple popup, with a slider
4168 popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, Pxo_motd);
4171 // call to maybe blink the motd button
4172 void multi_pxo_motd_maybe_blit()
4175 // if we got the end of the motd, and he hasn't read it yet
4176 if(Pxo_motd_end && !Pxo_motd_read && (Pxo_motd_blink_stamp != -1)){
4177 // if the timestamp elapsed, flip the blink flag
4178 if(timestamp_elapsed(Pxo_motd_blink_stamp)){
4179 Pxo_motd_blink_on = !Pxo_motd_blink_on;
4180 Pxo_motd_blink_stamp = timestamp(PXO_MOTD_BLINK_TIME);
4184 if(Pxo_motd_blink_on){
4185 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_MOTD].button.draw_forced(2);
4192 // common dialog stuff ------------------------------------------------
4194 int Multi_pxo_searching = 0;
4196 // initialize the common dialog with the passed max input length
4197 void multi_pxo_com_init(int input_len)
4201 // create the interface window
4202 Multi_pxo_com_window.create(0, 0, gr_screen.max_w,gr_screen.max_h, 0);
4203 Multi_pxo_com_window.set_mask_bmap(Multi_pxo_com_mask_fname[gr_screen.res]);
4205 // create the interface buttons
4206 for(idx=0; idx<MULTI_PXO_COM_NUM_BUTTONS; idx++){
4207 // create the object
4208 Multi_pxo_com_buttons[gr_screen.res][idx].button.create(&Multi_pxo_com_window, "", Multi_pxo_com_buttons[gr_screen.res][idx].x, Multi_pxo_com_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
4210 // set the sound to play when highlighted
4211 Multi_pxo_com_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
4213 // set the ani for the button
4214 Multi_pxo_com_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_com_buttons[gr_screen.res][idx].filename);
4217 Multi_pxo_com_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_com_buttons[gr_screen.res][idx].hotspot);
4222 for(idx=0; idx<MULTI_PXO_COM_NUM_TEXT; idx++){
4223 Multi_pxo_com_window.add_XSTR(&Multi_pxo_com_text[gr_screen.res][idx]);
4227 // create the input box
4228 Multi_pxo_com_input.create(&Multi_pxo_com_window, Multi_pxo_com_input_coords[gr_screen.res][0], Multi_pxo_com_input_coords[gr_screen.res][1], Multi_pxo_com_input_coords[gr_screen.res][2], input_len, "", UI_INPUTBOX_FLAG_INVIS | UI_INPUTBOX_FLAG_ESC_CLR | UI_INPUTBOX_FLAG_KEYTHRU | UI_INPUTBOX_FLAG_EAT_USED);
4229 Multi_pxo_com_input.set_focus();
4231 // clear all text lines
4232 SDL_zero(Multi_pxo_com_bottom_text);
4233 SDL_zero(Multi_pxo_com_middle_text);
4234 SDL_zero(Multi_pxo_com_top_text);
4237 // close down the common dialog
4238 void multi_pxo_com_close()
4240 // destroy the UI_WINDOW
4241 Multi_pxo_com_window.destroy();
4244 // blit all text lines, top, middle, bottoms
4245 void multi_pxo_com_blit_text()
4247 // blit top, middle and bottom text if possible
4248 if(strlen(Multi_pxo_com_top_text) > 0){
4249 gr_set_color_fast(&Color_bright);
4250 gr_string(Multi_pxo_com_top_text_coords[gr_screen.res][0], Multi_pxo_com_top_text_coords[gr_screen.res][1], Multi_pxo_com_top_text);
4252 if(strlen(Multi_pxo_com_middle_text) > 0){
4253 gr_set_color_fast(&Color_bright);
4254 gr_string(Multi_pxo_com_top_text_coords[gr_screen.res][0], Multi_pxo_com_middle_text_y[gr_screen.res], Multi_pxo_com_middle_text);
4256 if(strlen(Multi_pxo_com_bottom_text) > 0){
4257 gr_set_color_fast(&Color_bright);
4258 gr_string(Multi_pxo_com_top_text_coords[gr_screen.res][0], Multi_pxo_com_bottom_text_y[gr_screen.res], Multi_pxo_com_bottom_text);
4262 // set the top text, shortening as necessary
4263 void multi_pxo_com_set_top_text(const char *txt)
4265 if((txt != NULL) && strlen(txt)){
4266 SDL_strlcpy(Multi_pxo_com_top_text, txt, SDL_arraysize(Multi_pxo_com_top_text));
4267 gr_force_fit_string(Multi_pxo_com_top_text, 254, Multi_pxo_com_input_coords[gr_screen.res][2]);
4271 // set the middle text, shortening as necessary
4272 void multi_pxo_com_set_middle_text(const char *txt)
4274 if((txt != NULL) && strlen(txt)){
4275 SDL_strlcpy(Multi_pxo_com_middle_text, txt, SDL_arraysize(Multi_pxo_com_middle_text));
4276 gr_force_fit_string(Multi_pxo_com_middle_text, 254, Multi_pxo_com_input_coords[gr_screen.res][2]);
4280 // set the bottom text, shortening as necessary
4281 void multi_pxo_com_set_bottom_text(const char *txt)
4283 if((txt != NULL) && strlen(txt)){
4284 SDL_strlcpy(Multi_pxo_com_bottom_text, txt, SDL_arraysize(Multi_pxo_com_bottom_text));
4285 gr_force_fit_string(Multi_pxo_com_bottom_text, 254, Multi_pxo_com_input_coords[gr_screen.res][2]);
4290 // private channel join stuff -----------------------------------------
4292 // initialize the popup
4293 void multi_pxo_priv_init()
4295 SDL_assert(Multi_pxo_mode != MULTI_PXO_MODE_PRIVATE);
4297 // initialize the common dialog with the passed max input length
4298 multi_pxo_com_init(MULTI_PXO_PRIV_MAX_TEXT_LEN);
4300 // initialize the return code
4301 Multi_pxo_priv_return_code = -1;
4303 // mark us as running
4304 Multi_pxo_mode = MULTI_PXO_MODE_PRIVATE;
4307 multi_pxo_com_set_middle_text(XSTR("Type the name of the channel to join/create",961));
4310 // close down the popup
4311 void multi_pxo_priv_close()
4313 // close down the common dialog
4314 multi_pxo_com_close();
4316 // mark us as not running any more
4317 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
4320 // run the popup, 0 if still running, -1 if cancel, 1 if ok
4321 int multi_pxo_priv_popup()
4325 // if we're not already running, initialize stuff
4326 if(Multi_pxo_mode != MULTI_PXO_MODE_PRIVATE){
4328 multi_pxo_priv_init();
4330 // return "still running"
4334 k = Multi_pxo_com_window.process();
4336 // process keypresses
4338 // like hitting the cancel button
4340 Multi_pxo_priv_return_code = 0;
4344 // process button presses
4345 multi_pxo_priv_process_buttons();
4347 // process the inputbox
4348 multi_pxo_priv_process_input();
4350 // blit the background
4351 multi_pxo_blit_all();
4355 gr_set_bitmap(Multi_pxo_com_bitmap);
4356 gr_bitmap(Multi_pxo_com_coords[gr_screen.res][0], Multi_pxo_com_coords[gr_screen.res][1]);
4357 Multi_pxo_com_window.draw();
4359 // blit all text lines, top, middle, bottoms
4360 multi_pxo_com_blit_text();
4364 // check the return code
4365 switch(Multi_pxo_priv_return_code){
4366 // still in progress
4372 multi_pxo_priv_close();
4377 multi_pxo_priv_close();
4384 // process button presses
4385 void multi_pxo_priv_process_buttons()
4389 // check all buttons
4390 for(idx=0;idx<MULTI_PXO_COM_NUM_BUTTONS;idx++){
4391 if(Multi_pxo_com_buttons[gr_screen.res][idx].button.pressed()){
4392 multi_pxo_priv_button_pressed(idx);
4398 // handle a button press
4399 void multi_pxo_priv_button_pressed(int n)
4401 char priv_chan_name[128];
4404 case MULTI_PXO_COM_CANCEL:
4405 Multi_pxo_priv_return_code = 0;
4408 case MULTI_PXO_COM_OK:
4409 Multi_pxo_com_input.get_text(priv_chan_name);
4410 multi_pxo_strip_space(priv_chan_name, priv_chan_name, SDL_arraysize(priv_chan_name));
4412 // if its a 0 length string, interpret as a cancel
4413 if(strlen(priv_chan_name) <= 0){
4414 Multi_pxo_priv_return_code = 0;
4418 Multi_pxo_priv_return_code = 1;
4423 // process the inputbox
4424 void multi_pxo_priv_process_input()
4426 char priv_chan_name[128];
4428 // see if the user has pressed enter
4429 if(Multi_pxo_com_input.pressed()){
4430 Multi_pxo_com_input.get_text(priv_chan_name);
4431 multi_pxo_strip_space(priv_chan_name, priv_chan_name, SDL_arraysize(priv_chan_name));
4433 // if its a 0 length string, interpret as a cancel
4434 if(strlen(priv_chan_name) <= 0){
4435 Multi_pxo_priv_return_code = 0;
4439 // otherwise interpret as "accept"
4440 Multi_pxo_priv_return_code = 1;
4442 // add in the "+" which indicates a private room
4443 SDL_strlcpy(Multi_pxo_priv_chan, "+", SDL_arraysize(Multi_pxo_priv_chan));
4444 SDL_strlcat(Multi_pxo_priv_chan, priv_chan_name, SDL_arraysize(Multi_pxo_priv_chan));
4448 // find player stuff -----------------------------------------
4450 char name_lookup[255];
4452 // initialize the popup
4453 void multi_pxo_find_init()
4455 SDL_assert(Multi_pxo_mode != MULTI_PXO_MODE_FIND);
4457 // initialize the common dialog with the passed max input length
4458 multi_pxo_com_init(MAX_PLAYER_NAME_LEN);
4460 // return code, set to something other than -1 if we're supposed to return
4461 Multi_pxo_find_return_code = -1;
4463 // mark us as running
4464 Multi_pxo_mode = MULTI_PXO_MODE_FIND;
4466 // not searching yet
4467 Multi_pxo_searching = 0;
4470 multi_pxo_com_set_top_text(XSTR("Enter user to be found",962));
4473 SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4476 SDL_strlcpy(name_lookup, "", SDL_arraysize(name_lookup));
4479 // close down the popup
4480 void multi_pxo_find_close()
4482 // close down the common dialog
4483 multi_pxo_com_close();
4485 // mark us as not running any more
4486 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
4489 // run the popup, 0 if still running, -1 if cancel, 1 if ok
4490 int multi_pxo_find_popup()
4494 // if we're not already running, initialize stuff
4495 if(Multi_pxo_mode != MULTI_PXO_MODE_FIND){
4497 multi_pxo_find_init();
4499 // return "still running"
4503 k = Multi_pxo_com_window.process();
4505 // process keypresses
4507 // like hitting the cancel button
4509 Multi_pxo_find_return_code = 0;
4513 // process button presses
4514 multi_pxo_find_process_buttons();
4516 // process the inputbox
4517 multi_pxo_find_process_input();
4519 // process search mode if applicable
4520 multi_pxo_find_search_process();
4522 // blit the background
4523 multi_pxo_blit_all();
4527 gr_set_bitmap(Multi_pxo_com_bitmap);
4528 gr_bitmap(Multi_pxo_com_coords[gr_screen.res][0], Multi_pxo_com_coords[gr_screen.res][1]);
4529 Multi_pxo_com_window.draw();
4531 // blit any text lines
4532 multi_pxo_com_blit_text();
4536 // check the return code
4537 switch(Multi_pxo_find_return_code){
4538 // still in progress
4544 // close the popup down
4545 multi_pxo_find_close();
4550 // close the popup down
4551 multi_pxo_find_close();
4553 // if we have a channel, join it now if possible
4554 if(strlen(Multi_pxo_find_channel) > 0){
4555 pxo_channel *lookup;
4556 lookup = multi_pxo_find_channel(Multi_pxo_find_channel,Multi_pxo_channels);
4558 // if we couldn't find it, don't join
4560 multi_pxo_join_channel(lookup);
4569 // process button presses
4570 void multi_pxo_find_process_buttons()
4574 // check all buttons
4575 for(idx=0;idx<MULTI_PXO_COM_NUM_BUTTONS;idx++){
4576 if(Multi_pxo_com_buttons[gr_screen.res][idx].button.pressed()){
4577 multi_pxo_find_button_pressed(idx);
4583 // handle a button press
4584 void multi_pxo_find_button_pressed(int n)
4587 case MULTI_PXO_COM_CANCEL:
4588 Multi_pxo_find_return_code = 0;
4591 case MULTI_PXO_COM_OK:
4592 Multi_pxo_find_return_code = 1;
4597 // process the inputbox
4598 void multi_pxo_find_process_input()
4600 // see if the user has pressed enter
4601 if(Multi_pxo_com_input.pressed()){
4602 // if we're not already in search mode
4603 if(!Multi_pxo_searching){
4605 SDL_zero(Multi_pxo_com_middle_text);
4606 SDL_zero(Multi_pxo_com_bottom_text);
4608 Multi_pxo_com_input.get_text(name_lookup);
4609 multi_pxo_strip_space(name_lookup, name_lookup, SDL_arraysize(name_lookup));
4611 // never search with a zero length string
4612 if(strlen(name_lookup) > 0){
4613 char search_text[512];
4615 // put us in search mode
4616 Multi_pxo_searching = 1;
4619 GetChannelByUser(name_lookup);
4622 SDL_snprintf(search_text, SDL_arraysize(search_text), XSTR("Searching for %s", 963), name_lookup);
4623 multi_pxo_com_set_top_text(search_text);
4627 SDL_zero(Multi_pxo_com_top_text);
4633 // process search mode if applicable
4634 void multi_pxo_find_search_process()
4638 // if we're not searching for anything, return
4639 if(!Multi_pxo_searching){
4643 // otherwise check to see if we've found him
4644 channel = GetChannelByUser(NULL);
4646 // if we've got a result, let the user know
4648 // if he couldn't be found
4649 if(channel == (char *)-1){
4650 multi_pxo_com_set_middle_text(XSTR("User not found",964));
4651 SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4653 if(channel[0] == '*'){
4654 multi_pxo_com_set_middle_text(XSTR("Player is logged in but is not on a channel",965));
4655 SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4659 // if this guy is on a public channel, display which one
4660 if(channel[0] == '#'){
4661 SDL_snprintf(p_text, SDL_arraysize(p_text), XSTR("Found %s on :", 966), name_lookup);
4663 // display the results
4664 multi_pxo_com_set_middle_text(p_text);
4665 multi_pxo_com_set_bottom_text(channel+1);
4667 // mark down the channel name so we know where to find him
4668 SDL_strlcpy(Multi_pxo_find_channel, channel, SDL_arraysize(Multi_pxo_find_channel));
4669 // strip out trailing whitespace
4670 if(Multi_pxo_find_channel[strlen(Multi_pxo_find_channel) - 1] == ' '){
4671 Multi_pxo_find_channel[strlen(Multi_pxo_find_channel) - 1] = '\0';
4674 // if this is a private channel
4675 else if(channel[0] == '+'){
4676 SDL_snprintf(p_text, SDL_arraysize(p_text), XSTR("Found %s on a private channel", 967), name_lookup);
4677 multi_pxo_com_set_middle_text(p_text);
4679 SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4684 // unset search mode
4685 Multi_pxo_searching = 0;
4687 // clear the inputbox
4688 Multi_pxo_com_input.set_text("");
4693 // player info stuff -----------------------------------------
4695 // popup conditional functions, returns 10 on successful get of stats
4696 int multi_pxo_pinfo_cond()
4699 char temp_string[255];
4702 // process common stuff
4703 multi_pxo_process_common();
4705 // run the networking functions for the PXO API
4706 multi_pxo_api_process();
4708 // process depending on what mode we're in
4709 switch(Multi_pxo_retrieve_mode){
4710 // getting his player tracker id
4712 // if the thing is non-null, do something
4713 ret_string = GetTrackerIdByUser(Multi_pxo_retrieve_name);
4714 if(ret_string != NULL){
4715 // user not-online/not found
4716 if(ret_string == (char *)-1){
4720 // user not a tracker pilot
4721 if(!SDL_strcasecmp(ret_string,"-1")){
4725 // otherwise parse into his id and callsign
4726 SDL_strlcpy(temp_string, ret_string, SDL_arraysize(temp_string));
4727 tok = strtok(temp_string," ");
4731 SDL_strlcpy(Multi_pxo_retrieve_id, tok, SDL_arraysize(Multi_pxo_retrieve_id));
4734 tok = strtok(NULL,"");
4736 SDL_strlcpy(Multi_pxo_retrieve_name, tok, SDL_arraysize(Multi_pxo_retrieve_name));
4743 // failure of some kind or another
4748 Multi_pxo_retrieve_mode = 1;
4753 // initial call to get his stats
4755 // change the popup text
4756 popup_change_text(XSTR("Getting player stats",968));
4759 memset(&Multi_pxo_pinfo, 0, sizeof(Multi_pxo_pinfo));
4760 SDL_strlcpy(Multi_pxo_pinfo.pilot_name, Multi_pxo_retrieve_name, SDL_arraysize(Multi_pxo_pinfo.pilot_name));
4761 SDL_strlcpy(Multi_pxo_pinfo.tracker_id, Multi_pxo_retrieve_id, SDL_arraysize(Multi_pxo_pinfo.tracker_id));
4763 // make the initial call to the API
4764 GetFSPilotData((vmt_stats_struct*)0xffffffff,NULL,NULL,0);
4765 if(GetFSPilotData(&Multi_pxo_pinfo,Multi_pxo_retrieve_name,Multi_pxo_retrieve_id,0) != 0){
4768 // if the call went through, set the mode to 2
4770 Multi_pxo_retrieve_mode = 2;
4774 // busy retrieving his stats
4776 switch(GetFSPilotData(NULL,NULL,NULL,0)){
4777 // timeout, fail, cancel
4795 // return not done yet
4799 // return 1 if Multi_pxo_pinfo was successfully filled in, 0 otherwise
4800 int multi_pxo_pinfo_get(char *name)
4803 Multi_pxo_retrieve_mode = 0;
4804 SDL_strlcpy(Multi_pxo_retrieve_name, name, SDL_arraysize(Multi_pxo_retrieve_name));
4805 switch(popup_till_condition(multi_pxo_pinfo_cond,XSTR("&Cancel", 779),XSTR("Retrieving player tracker id",969))){
4810 // failed to get his tracker id
4814 // failed to get his stats
4819 // we didn't get the stats
4823 // fire up the stats view popup
4824 void multi_pxo_pinfo_show()
4826 // initialize the popup
4827 multi_pxo_pinfo_init();
4831 game_set_frametime(GS_STATE_PXO);
4832 } while(!multi_pxo_pinfo_do());
4834 // close down the popup
4835 multi_pxo_pinfo_close();
4838 // build the stats labels values
4839 void multi_pxo_pinfo_build_vals()
4841 vmt_stats_struct *fs = &Multi_pxo_pinfo;
4843 SDL_zero(Multi_pxo_pinfo_vals);
4846 SDL_strlcpy(Multi_pxo_pinfo_vals[0], fs->pilot_name, SDL_arraysize(Multi_pxo_pinfo_vals[0]));
4847 gr_force_fit_string(Multi_pxo_pinfo_vals[0], 49, Multi_pxo_pinfo_coords[gr_screen.res][2] - (Multi_pxo_pinfo_val_x[gr_screen.res] - Multi_pxo_pinfo_coords[gr_screen.res][0]));
4850 multi_sg_rank_build_name(Ranks[fs->rank].name, Multi_pxo_pinfo_vals[1], SDL_arraysize(Multi_pxo_pinfo_vals[1]));
4851 gr_force_fit_string(Multi_pxo_pinfo_vals[1], 49, Multi_pxo_pinfo_coords[gr_screen.res][2] - (Multi_pxo_pinfo_val_x[gr_screen.res] - Multi_pxo_pinfo_coords[gr_screen.res][0]));
4854 SDL_snprintf(Multi_pxo_pinfo_vals[2], SDL_arraysize(Multi_pxo_pinfo_vals[2]), "%d", fs->kill_count);
4857 SDL_snprintf(Multi_pxo_pinfo_vals[3], SDL_arraysize(Multi_pxo_pinfo_vals[3]), "%d", fs->assists);
4860 SDL_snprintf(Multi_pxo_pinfo_vals[4], SDL_arraysize(Multi_pxo_pinfo_vals[4]), "%d", fs->kill_count - fs->kill_count_ok);
4863 SDL_snprintf(Multi_pxo_pinfo_vals[5], SDL_arraysize(Multi_pxo_pinfo_vals[5]), "%d", (int)fs->missions_flown);
4866 game_format_time(fl2f((float)fs->flight_time), Multi_pxo_pinfo_vals[6], SDL_arraysize(Multi_pxo_pinfo_vals[6]));
4869 if(fs->last_flown == 0){
4870 SDL_strlcpy(Multi_pxo_pinfo_vals[7], XSTR("No missions flown", 970), SDL_arraysize(Multi_pxo_pinfo_vals[7]));
4872 tm *tmr = gmtime((time_t*)&fs->last_flown);
4874 strftime(Multi_pxo_pinfo_vals[7],30,"%m/%d/%y %H:%M",tmr);
4876 SDL_strlcpy(Multi_pxo_pinfo_vals[7], "", SDL_arraysize(Multi_pxo_pinfo_vals[7]));
4880 // primary shots fired
4881 SDL_snprintf(Multi_pxo_pinfo_vals[8], SDL_arraysize(Multi_pxo_pinfo_vals[8]), "%d", (int)fs->p_shots_fired);
4883 // primary shots hit
4884 SDL_snprintf(Multi_pxo_pinfo_vals[9], SDL_arraysize(Multi_pxo_pinfo_vals[9]), "%d", (int)fs->p_shots_hit);
4887 if(fs->p_shots_fired > 0){
4888 SDL_snprintf(Multi_pxo_pinfo_vals[10], SDL_arraysize(Multi_pxo_pinfo_vals[10]), "%d%%", (int)((float)fs->p_shots_hit / (float)fs->p_shots_fired * 100.0f));
4890 SDL_strlcpy(Multi_pxo_pinfo_vals[10], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[10]));
4893 // secondary shots fired
4894 SDL_snprintf(Multi_pxo_pinfo_vals[11], SDL_arraysize(Multi_pxo_pinfo_vals[11]), "%d", (int)fs->s_shots_fired);
4896 // secondary shots hit
4897 SDL_snprintf(Multi_pxo_pinfo_vals[12], SDL_arraysize(Multi_pxo_pinfo_vals[12]), "%d", (int)fs->s_shots_hit);
4899 // secondary hit pct
4900 if(fs->s_shots_fired > 0){
4901 SDL_snprintf(Multi_pxo_pinfo_vals[13], SDL_arraysize(Multi_pxo_pinfo_vals[13]), "%d%%", (int)((float)fs->s_shots_hit / (float)fs->s_shots_fired * 100.0f));
4903 SDL_strlcpy(Multi_pxo_pinfo_vals[13], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[13]));
4906 // primary friendly hits
4907 SDL_snprintf(Multi_pxo_pinfo_vals[14], SDL_arraysize(Multi_pxo_pinfo_vals[14]), "%d", fs->p_bonehead_hits);
4909 // primary friendly hit %
4910 if(fs->p_shots_fired > 0){
4911 SDL_snprintf(Multi_pxo_pinfo_vals[15], SDL_arraysize(Multi_pxo_pinfo_vals[15]), "%d%%", (int)((float)100.0f*((float)fs->p_bonehead_hits/(float)fs->p_shots_fired)));
4913 SDL_strlcpy(Multi_pxo_pinfo_vals[15], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[15]));
4916 // secondary friendly hits
4917 SDL_snprintf(Multi_pxo_pinfo_vals[16], SDL_arraysize(Multi_pxo_pinfo_vals[16]), "%d", fs->s_bonehead_hits);
4919 // secondary friendly hit %
4920 if(fs->s_shots_fired > 0){
4921 SDL_snprintf(Multi_pxo_pinfo_vals[17], SDL_arraysize(Multi_pxo_pinfo_vals[17]), "%d%%", (int)((float)100.0f*((float)fs->s_bonehead_hits/(float)fs->s_shots_fired)));
4923 SDL_strlcpy(Multi_pxo_pinfo_vals[17], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[17]));
4927 // initialize the popup
4928 void multi_pxo_pinfo_init()
4932 // create the interface window
4933 Multi_pxo_pinfo_window.create(0,0,gr_screen.max_w,gr_screen.max_h,0);
4934 Multi_pxo_pinfo_window.set_mask_bmap(Multi_pxo_pinfo_mask_fname[gr_screen.res]);
4936 Multi_pxo_pinfo_bitmap = bm_load(Multi_pxo_pinfo_fname[gr_screen.res]);
4937 SDL_assert(Multi_pxo_pinfo_bitmap != -1);
4939 // create the interface buttons
4940 for(idx=0; idx<MULTI_PXO_PINFO_NUM_BUTTONS; idx++){
4941 // create the object
4942 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.create(&Multi_pxo_pinfo_window, "", Multi_pxo_pinfo_buttons[gr_screen.res][idx].x, Multi_pxo_pinfo_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
4944 // set the sound to play when highlighted
4945 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
4947 // set the ani for the button
4948 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_pinfo_buttons[gr_screen.res][idx].filename);
4951 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_pinfo_buttons[gr_screen.res][idx].hotspot);
4956 for(idx=0; idx<MULTI_PXO_PINFO_NUM_TEXT; idx++){
4957 Multi_pxo_pinfo_window.add_XSTR(&Multi_pxo_pinfo_text[gr_screen.res][idx]);
4961 // set up the stats labels
4962 Multi_pxo_pinfo_stats_labels[0] = strdup(XSTR("Name", 1532));
4963 Multi_pxo_pinfo_stats_labels[1] = strdup(XSTR("Rank", 1533));
4964 Multi_pxo_pinfo_stats_labels[2] = strdup(XSTR("Kills", 1534));
4965 Multi_pxo_pinfo_stats_labels[3] = strdup(XSTR("Assists", 1535));
4966 Multi_pxo_pinfo_stats_labels[4] = strdup(XSTR("Friendly kills", 1536));
4967 Multi_pxo_pinfo_stats_labels[5] = strdup(XSTR("Missions flown", 1537));
4968 Multi_pxo_pinfo_stats_labels[6] = strdup(XSTR("Flight time", 1538));
4969 Multi_pxo_pinfo_stats_labels[7] = strdup(XSTR("Last flown", 1539));
4970 Multi_pxo_pinfo_stats_labels[8] = strdup(XSTR("Primary shots fired", 1540));
4971 Multi_pxo_pinfo_stats_labels[9] = strdup(XSTR("Primary shots hit", 1541));
4972 Multi_pxo_pinfo_stats_labels[10] = strdup(XSTR("Primary hit %", 1542));
4973 Multi_pxo_pinfo_stats_labels[11] = strdup(XSTR("Secondary shots fired", 1543));
4974 Multi_pxo_pinfo_stats_labels[12] = strdup(XSTR("Secondary shots hit", 1544));
4975 Multi_pxo_pinfo_stats_labels[13] = strdup(XSTR("Secondary hit %", 1545));
4976 Multi_pxo_pinfo_stats_labels[14] = strdup(XSTR("Primary friendly hits", 1546));
4977 Multi_pxo_pinfo_stats_labels[15] = strdup(XSTR("Primary friendly hit %", 1547));
4978 Multi_pxo_pinfo_stats_labels[16] = strdup(XSTR("Secondary friendly hits", 1548));
4979 Multi_pxo_pinfo_stats_labels[17] = strdup(XSTR("Secondary friendly hit %", 1549));
4981 // build the stats labels values
4982 multi_pxo_pinfo_build_vals();
4986 int multi_pxo_pinfo_do()
4988 int k = Multi_pxo_pinfo_window.process();
4990 // process common stuff
4991 multi_pxo_process_common();
4993 // run the networking functions for the PXO API
4994 multi_pxo_api_process();
4996 // check to see if he pressed escp
4997 if(k == SDLK_ESCAPE){
5001 // if he pressed the ok button
5002 if(Multi_pxo_pinfo_buttons[gr_screen.res][MULTI_PXO_PINFO_OK].button.pressed()){
5006 // if he pressed the medals buttons, run the medals screen
5007 if(Multi_pxo_pinfo_buttons[gr_screen.res][MULTI_PXO_PINFO_MEDALS].button.pressed()){
5009 game_feature_not_in_demo_popup();
5011 multi_pxo_run_medals();
5017 // blit everything on the "normal" screen
5018 multi_pxo_blit_all();
5020 // blit our own stuff
5022 gr_set_bitmap(Multi_pxo_pinfo_bitmap);
5028 Multi_pxo_pinfo_window.draw();
5030 // blit the stats themselves
5031 multi_pxo_pinfo_blit();
5041 void multi_pxo_pinfo_close()
5045 // destroy the UI_WINDOW
5046 Multi_pxo_pinfo_window.destroy();
5048 // unload the bitmap
5049 if(Multi_pxo_pinfo_bitmap != -1){
5050 bm_unload(Multi_pxo_pinfo_bitmap);
5053 // free the stats labels strings
5054 for (i=0; i<MULTI_PXO_PINFO_NUM_LABELS; i++) {
5055 free(Multi_pxo_pinfo_stats_labels[i]);
5059 // blit all the stats on this screen
5060 void multi_pxo_pinfo_blit()
5065 // blit all the labels
5066 y_start = Multi_pxo_pinfo_coords[gr_screen.res][1];
5067 for(idx=0; idx<MULTI_PXO_PINFO_NUM_LABELS; idx++){
5069 gr_set_color_fast(&Color_bright);
5070 gr_string(Multi_pxo_pinfo_coords[gr_screen.res][0], y_start, Multi_pxo_pinfo_stats_labels[idx]);
5072 // blit the label's value
5073 gr_set_color_fast(&Color_normal);
5074 gr_string(Multi_pxo_pinfo_val_x[gr_screen.res], y_start, Multi_pxo_pinfo_vals[idx]);
5077 y_start += Multi_pxo_pinfo_stats_spacing[idx];
5081 // run the medals screen
5082 void multi_pxo_run_medals()
5086 // process common stuff
5087 multi_pxo_process_common();
5089 // run the networking functions for the PXO API
5090 multi_pxo_api_process();
5092 // initialize the freespace data and the player struct
5093 multi_stats_tracker_to_fs(&Multi_pxo_pinfo, &Multi_pxo_pinfo_player.stats);
5094 SDL_strlcpy(Multi_pxo_pinfo_player.callsign, Multi_pxo_pinfo.pilot_name, SDL_arraysize(Multi_pxo_pinfo_player.callsign));
5096 // initialize the medals screen
5097 medal_main_init(&Multi_pxo_pinfo_player, MM_POPUP);
5099 // run the medals screen until it says that it should be closed
5101 // set frametime and run common functions
5102 game_set_frametime(-1);
5103 game_do_state_common(gameseq_get_state());
5105 // run the medals screen
5106 ret_code = medal_main_do();
5109 // close the medals screen down
5112 // reset the palette
5113 multi_pxo_load_palette();
5117 // notify stuff stuff -----------------------------------------
5119 // add a notification string
5120 void multi_pxo_notify_add(const char *txt)
5123 SDL_strlcpy(Multi_pxo_notify_text, txt, SDL_arraysize(Multi_pxo_notify_text));
5125 // set the timestamp
5126 Multi_pxo_notify_stamp = timestamp(MULTI_PXO_NOTIFY_TIME);
5129 // blit and process the notification string
5130 void multi_pxo_notify_blit()
5134 // if the timestamp is -1, do nothing
5135 if(Multi_pxo_notify_stamp == -1){
5139 // if it has expired, do nothing
5140 if(timestamp_elapsed(Multi_pxo_notify_stamp)){
5141 Multi_pxo_notify_stamp = -1;
5144 // otherwise blit the text
5145 gr_set_color_fast(&Color_bright);
5146 gr_get_string_size(&w,NULL,Multi_pxo_notify_text);
5147 gr_string((gr_screen.max_w - w)/2,MULTI_PXO_NOTIFY_Y,Multi_pxo_notify_text);
5151 // initialize the PXO help screen
5152 void multi_pxo_help_init()
5156 // load the background bitmap
5157 Multi_pxo_help_bitmap = bm_load(Multi_pxo_help_fname[gr_screen.res]);
5158 if(Multi_pxo_help_bitmap < 0){
5159 // we failed to load the bitmap - this is very bad
5162 // create the interface window
5163 Multi_pxo_help_window.create(0,0,gr_screen.max_w,gr_screen.max_h,0);
5164 Multi_pxo_help_window.set_mask_bmap(Multi_pxo_help_mask_fname[gr_screen.res]);
5166 // create the interface buttons
5167 for(idx=0; idx<MULTI_PXO_HELP_NUM_BUTTONS; idx++){
5168 // create the object
5169 Multi_pxo_help_buttons[gr_screen.res][idx].button.create(&Multi_pxo_help_window, "", Multi_pxo_help_buttons[gr_screen.res][idx].x, Multi_pxo_help_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
5171 // set the sound to play when highlighted
5172 Multi_pxo_help_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
5174 // set the ani for the button
5175 Multi_pxo_help_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_help_buttons[gr_screen.res][idx].filename);
5178 Multi_pxo_help_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_help_buttons[gr_screen.res][idx].hotspot);
5183 for(idx=0; idx<MULTI_PXO_HELP_NUM_TEXT; idx++){
5184 Multi_pxo_help_window.add_XSTR(&Multi_pxo_help_text[gr_screen.res][idx]);
5188 // if we haven't already loaded in the text, do so
5189 // if(!Multi_pxo_help_loaded){
5190 multi_pxo_help_load();
5193 // set the current page to 0
5194 Multi_pxo_help_cur = 0;
5197 // do frame for PXO help
5198 void multi_pxo_help_do()
5201 if(Multi_pxo_connected){
5202 multi_pxo_api_process();
5205 // process common stuff
5206 multi_pxo_process_common();
5208 int k = Multi_pxo_help_window.process();
5210 // process any keypresses
5213 gamesnd_play_iface(SND_USER_SELECT);
5214 gameseq_post_event(GS_EVENT_PXO);
5218 // process button presses
5219 multi_pxo_help_process_buttons();
5221 // draw the background, etc
5223 GR_MAYBE_CLEAR_RES(Multi_pxo_help_bitmap);
5224 if(Multi_pxo_help_bitmap != -1){
5225 gr_set_bitmap(Multi_pxo_help_bitmap);
5228 Multi_pxo_help_window.draw();
5230 // blit the current page
5231 multi_pxo_help_blit_page();
5237 // close the pxo screen
5238 void multi_pxo_help_close()
5242 // unload any bitmaps
5243 bm_unload(Multi_pxo_help_bitmap);
5245 // destroy the UI_WINDOW
5246 Multi_pxo_help_window.destroy();
5249 for(idx=0; idx<Multi_pxo_help_num_pages; idx++){
5250 for(idx2=0; idx2<Multi_pxo_help_pages[idx].num_lines; idx2++){
5252 if(Multi_pxo_help_pages[idx].text[idx2] != NULL){
5253 free(Multi_pxo_help_pages[idx].text[idx2]);
5254 Multi_pxo_help_pages[idx].text[idx2] = NULL;
5260 // load the help file up
5261 void multi_pxo_help_load()
5266 // if its already loaded, do nothing
5267 // if(Multi_pxo_help_loaded){
5271 // read in the text file
5273 in = cfopen(MULTI_PXO_HELP_FILE,"rt",CFILE_NORMAL,CF_TYPE_DATA);
5274 SDL_assert(in != NULL);
5279 Multi_pxo_help_num_pages = 0;
5281 // blast all the help pages clear
5282 memset(Multi_pxo_help_pages, 0, sizeof(help_page) * MULTI_PXO_MAX_PAGES);
5283 Multi_pxo_help_num_pages = 0;
5284 cp = &Multi_pxo_help_pages[0];
5288 cp->text[cp->num_lines] = (char*)malloc(Multi_pxo_chars_per_line[gr_screen.res]);
5289 if(cp->text[cp->num_lines] == NULL){
5293 // read in the next line
5294 cfgets(cp->text[cp->num_lines++], Multi_pxo_chars_per_line[gr_screen.res], in);
5296 // skip to the next page if necessary
5297 if(cp->num_lines == Multi_pxo_lines_pp[gr_screen.res]){
5298 Multi_pxo_help_num_pages++;
5299 SDL_assert(Multi_pxo_help_num_pages < MULTI_PXO_MAX_PAGES);
5300 if(Multi_pxo_help_num_pages >= MULTI_PXO_MAX_PAGES){
5301 Multi_pxo_help_num_pages--;
5304 cp = &Multi_pxo_help_pages[Multi_pxo_help_num_pages];
5311 // mark the help as having been loaded
5312 // Multi_pxo_help_loaded = 1;
5315 // blit the current page
5316 void multi_pxo_help_blit_page()
5321 help_page *cp = &Multi_pxo_help_pages[Multi_pxo_help_cur];
5324 y_start = Multi_pxo_help_coords[gr_screen.res][1];
5325 for(idx=0;idx<cp->num_lines;idx++){
5326 // if the first symbol is "@", highlight the line
5327 if(cp->text[idx][0] == '@'){
5328 gr_set_color_fast(&Color_bright);
5331 gr_set_color_fast(&Color_normal);
5336 gr_string(Multi_pxo_help_coords[gr_screen.res][0], y_start, cp->text[idx] + start_pos);
5338 // increment the y location
5343 // process button presses
5344 void multi_pxo_help_process_buttons()
5348 // process all buttons
5349 for(idx=0;idx<MULTI_PXO_HELP_NUM_BUTTONS;idx++){
5350 if(Multi_pxo_help_buttons[gr_screen.res][idx].button.pressed()){
5351 multi_pxo_help_button_pressed(idx);
5358 void multi_pxo_help_button_pressed(int n)
5361 case MULTI_PXO_HELP_PREV:
5362 // if we're already at page 0, do nothing
5363 if(Multi_pxo_help_cur == 0){
5364 gamesnd_play_iface(SND_GENERAL_FAIL);
5366 Multi_pxo_help_cur--;
5367 gamesnd_play_iface(SND_USER_SELECT);
5371 case MULTI_PXO_HELP_NEXT:
5372 // if we're already at max pages, do nothing
5373 if(Multi_pxo_help_cur == Multi_pxo_help_num_pages){
5374 gamesnd_play_iface(SND_GENERAL_FAIL);
5376 Multi_pxo_help_cur++;
5377 gamesnd_play_iface(SND_USER_SELECT);
5381 case MULTI_PXO_HELP_CONTINUE:
5382 gamesnd_play_iface(SND_USER_SELECT);
5383 gameseq_post_event(GS_EVENT_PXO);
5388 // http banner stuff ---------------------------------------------
5391 void multi_pxo_ban_init()
5394 // zero the active banner bitmap
5395 Multi_pxo_banner.ban_bitmap = -1;
5397 // are we doing banners at all?
5398 if(os_config_read_uint(NULL, "PXOBanners", 1)){
5399 // if we're already in idle mode, we're done downloading for this instance of freespace. pick a random image we already have
5400 if(Multi_pxo_ban_mode == PXO_BAN_MODE_IDLE){
5401 Multi_pxo_ban_mode = PXO_BAN_MODE_CHOOSE_RANDOM;
5405 // set ourselves to startup mode
5406 Multi_pxo_ban_mode = PXO_BAN_MODE_LIST_STARTUP;
5407 Multi_pxo_ban_get = NULL;
5409 // set ourselves to idle mode
5410 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5411 Multi_pxo_ban_get = NULL;
5415 // zero the active banner bitmap
5416 SDL_zero(Multi_pxo_banner);
5417 Multi_pxo_banner.ban_bitmap = -1;
5420 // process http download details
5421 void multi_pxo_ban_process()
5423 char url_string[512] = "";
5424 char local_file[MAX_PATH_LEN] = "";
5432 switch(Multi_pxo_ban_mode){
5433 // start downloading list
5434 case PXO_BAN_MODE_LIST_STARTUP:
5436 SDL_snprintf(url_string, SDL_arraysize(url_string), "%s/%s", Multi_options_g.pxo_banner_url, PXO_BANNERS_CONFIG_FILE);
5439 cf_create_default_path_string(local_file, CF_TYPE_MULTI_CACHE, PXO_BANNERS_CONFIG_FILE);
5441 // try creating the file get object
5442 Multi_pxo_ban_get = new InetGetFile(url_string, local_file);
5445 if(Multi_pxo_ban_get == NULL){
5446 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5449 // go to the downloading list mode
5450 Multi_pxo_ban_mode = PXO_BAN_MODE_LIST;
5454 case PXO_BAN_MODE_LIST:
5456 if(Multi_pxo_ban_get->IsFileError()){
5457 delete Multi_pxo_ban_get;
5458 Multi_pxo_ban_get = NULL;
5459 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5463 // connecting, receiving
5464 if(Multi_pxo_ban_get->IsConnecting() || Multi_pxo_ban_get->IsReceiving()){
5469 if(Multi_pxo_ban_get->IsFileReceived()){
5470 delete Multi_pxo_ban_get;
5471 Multi_pxo_ban_get = NULL;
5472 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_STARTUP;
5476 // start downloading files
5477 case PXO_BAN_MODE_IMAGES_STARTUP:
5478 // first thing - parse the banners file and pick a file
5479 multi_pxo_ban_parse_banner_file(0);
5481 // if we have no active file, we're done
5482 if((strlen(Multi_pxo_banner.ban_file) <= 0) || (strlen(Multi_pxo_banner.ban_file_url) <= 0)){
5483 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5487 // if the file already exists, we're done
5488 if(cf_exist(Multi_pxo_banner.ban_file, CF_TYPE_MULTI_CACHE)){
5489 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_DONE;
5493 // otherwise try and download it
5494 cf_create_default_path_string(local_file, CF_TYPE_MULTI_CACHE, Multi_pxo_banner.ban_file);
5495 // try creating the file get object
5496 Multi_pxo_ban_get = new InetGetFile(Multi_pxo_banner.ban_file_url, local_file);
5499 if(Multi_pxo_ban_get == NULL){
5500 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5503 // go to the downloading images mode
5504 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES;
5507 // downloading files
5508 case PXO_BAN_MODE_IMAGES:
5510 if(Multi_pxo_ban_get->IsFileError()){
5511 delete Multi_pxo_ban_get;
5512 Multi_pxo_ban_get = NULL;
5513 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5517 // connecting, receiving
5518 if(Multi_pxo_ban_get->IsConnecting() || Multi_pxo_ban_get->IsReceiving()){
5523 if(Multi_pxo_ban_get->IsFileReceived()){
5524 delete Multi_pxo_ban_get;
5525 Multi_pxo_ban_get = NULL;
5526 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_DONE;
5530 // done downloading - maybe load an image
5531 case PXO_BAN_MODE_IMAGES_DONE:
5532 // make sure we have a valid filename
5533 // SDL_assert(strlen(Multi_pxo_banner.ban_file) > 0);
5534 if(strlen(Multi_pxo_banner.ban_file) > 0){
5535 Multi_pxo_banner.ban_bitmap = bm_load(Multi_pxo_banner.ban_file);
5539 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5542 // idle (done with EVERYTHING)
5543 case PXO_BAN_MODE_IDLE:
5544 // if the banner button was clicked
5545 if(Multi_pxo_ban_button.pressed()){
5546 multi_pxo_ban_clicked();
5550 case PXO_BAN_MODE_CHOOSE_RANDOM:
5551 // first thing - parse the banners file and pick a file
5552 multi_pxo_ban_parse_banner_file(1);
5554 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_DONE;
5560 void multi_pxo_ban_close()
5562 // if we have a currently active transfer
5563 if(Multi_pxo_ban_get != NULL){
5564 Multi_pxo_ban_get->AbortGet();
5565 delete Multi_pxo_ban_get;
5566 Multi_pxo_ban_get = NULL;
5569 // if we have a loaded bitmap, unload it
5570 if(Multi_pxo_banner.ban_bitmap != -1){
5571 bm_unload(Multi_pxo_banner.ban_bitmap);
5572 Multi_pxo_banner.ban_bitmap = -1;
5576 // parse the banners file and maybe fill in Multi_pxo_dl_file
5577 void multi_pxo_ban_parse_banner_file(int choose_existing)
5579 char file_url[MAX_PATH_LEN] = "";
5580 char banners[10][MAX_PATH_LEN];
5581 char urls[10][MAX_PATH_LEN];
5584 int num_banners, idx;
5585 CFILE *in = cfopen(PXO_BANNERS_CONFIG_FILE, "rt", CFILE_NORMAL, CF_TYPE_MULTI_CACHE);
5587 SDL_zero(Multi_pxo_banner);
5588 Multi_pxo_banner.ban_bitmap = -1;
5595 // clear all strings
5599 // get the global banner url
5600 if(cfgets(file_url, SDL_arraysize(file_url), in) == NULL){
5602 cf_delete(PXO_BANNERS_CONFIG_FILE, CF_TYPE_MULTI_CACHE);
5605 drop_leading_white_space(file_url);
5606 drop_trailing_white_space(file_url);
5608 // otherwise read in
5610 while(num_banners < 10){
5611 // try and get the pcx
5612 if(cfgets(banners[num_banners], SDL_arraysize(banners[0]), in) == NULL){
5615 // try and get the url
5616 if(cfgets(urls[num_banners], SDL_arraysize(urls[0]), in) == NULL){
5620 // strip off trailing and leading whitespace
5621 drop_leading_white_space(banners[num_banners]);
5622 drop_trailing_white_space(banners[num_banners]);
5623 drop_leading_white_space(urls[num_banners]);
5624 drop_trailing_white_space(urls[num_banners]);
5634 if(num_banners <= 0){
5638 // if we're only selecting files which already exist (previously downloaded)
5639 if(choose_existing){
5641 for(idx=0; idx<10; idx++){
5645 // build a list of existing files
5647 for(idx=0; idx<num_banners; idx++){
5648 if(cf_exist(banners[idx], CF_TYPE_MULTI_CACHE)){
5655 if(exist_count <= 0){
5660 int select = (int)frand_range(0.0f, (float)exist_count);
5661 if(select >= exist_count){
5662 select = exist_count - 1;
5667 for(idx=0; idx<exist_count; idx++){
5677 if(idx < exist_count){
5679 SDL_strlcpy(Multi_pxo_banner.ban_file, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file));
5681 // get the full file url
5682 SDL_strlcpy(Multi_pxo_banner.ban_file_url, file_url, SDL_arraysize(Multi_pxo_banner.ban_file_url));
5683 SDL_strlcat(Multi_pxo_banner.ban_file_url, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file_url));
5685 // url of where to go to when clicked
5686 SDL_strlcpy(Multi_pxo_banner.ban_url, urls[idx], SDL_arraysize(Multi_pxo_banner.ban_url));
5689 // randomly pick a file for download
5691 idx = (int)frand_range(0.0f, (float)num_banners);
5693 if(idx >= num_banners){
5694 idx = num_banners - 1;
5701 SDL_strlcpy(Multi_pxo_banner.ban_file, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file));
5703 // get the full file url
5704 SDL_strlcpy(Multi_pxo_banner.ban_file_url, file_url, SDL_arraysize(Multi_pxo_banner.ban_file_url));
5705 SDL_strlcat(Multi_pxo_banner.ban_file_url, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file_url));
5707 // url of where to go to when clicked
5708 SDL_strlcpy(Multi_pxo_banner.ban_url, urls[idx], SDL_arraysize(Multi_pxo_banner.ban_url));
5711 // delete the banner config file
5712 // cf_delete(PXO_BANNERS_CONFIG_FILE, CF_TYPE_MULTI_CACHE);
5715 // any bitmap or info or whatever
5716 void multi_pxo_ban_draw()
5718 // if we have a valid bitmap
5719 if(Multi_pxo_banner.ban_bitmap >= 0){
5720 // if the mouse is over the banner button, highlight with a rectangle
5721 if(Multi_pxo_ban_button.is_mouse_on()){
5722 gr_set_color_fast(&Color_bright_blue);
5723 gr_rect(Pxo_ban_coords[gr_screen.res][0] - 1, Pxo_ban_coords[gr_screen.res][1] - 1, Pxo_ban_coords[gr_screen.res][2] + 2, Pxo_ban_coords[gr_screen.res][3] + 2);
5726 // draw the bitmap itself
5727 gr_set_bitmap(Multi_pxo_banner.ban_bitmap);
5728 gr_bitmap(Pxo_ban_coords[gr_screen.res][0], Pxo_ban_coords[gr_screen.res][1]);
5732 // called when the URL button is clicked
5733 void multi_pxo_ban_clicked()
5735 // if we have a valid bitmap and URL, launch the URL
5736 if((Multi_pxo_banner.ban_bitmap >= 0) && (strlen(Multi_pxo_banner.ban_url) > 0)){
5737 multi_pxo_url(Multi_pxo_banner.ban_url);