]> icculus.org git repositories - btb/d2x.git/blob - main/kconfig.c
merge kc_joystick and kc_mouse
[btb/d2x.git] / main / kconfig.c
1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Routines to configure keyboard, joystick, etc..
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #ifdef WINDOWS
25 #include "desw.h"
26 #endif
27
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33
34 #include "error.h"
35 #include "pstypes.h"
36 #include "gr.h"
37 #include "mono.h"
38 #include "key.h"
39 #include "palette.h"
40 #include "inferno.h"
41 #include "gamefont.h"
42 #include "iff.h"
43 #include "u_mem.h"
44 #include "joy.h"
45 #include "mouse.h"
46 #include "kconfig.h"
47 #include "gauges.h"
48 #include "joydefs.h"
49 #include "songs.h"
50 #include "render.h"
51 #include "digi.h"
52 #include "newmenu.h"
53 #include "endlevel.h"
54 #include "multi.h"
55 #include "timer.h"
56 #include "text.h"
57 #include "player.h"
58 #include "menu.h"
59 #include "automap.h"
60 #include "args.h"
61 #include "lighting.h"
62 #include "ai.h"
63 #include "cntrlcen.h"
64 #if defined (TACTILE)
65  #include "tactile.h"
66 #endif
67
68 #include "collide.h"
69
70 #ifdef USE_LINUX_JOY
71 #include "joystick.h"
72 #endif
73 #include "console.h"
74
75 ubyte ExtGameStatus=1;
76
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
79
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
85
86 #define TABLE_CREATION 1
87
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
90
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
94
95 int invert_text[2] = { TNUM_N, TNUM_Y };
96
97 #ifndef USE_LINUX_JOY
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
100 #else
101         int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 //      int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
103 #endif
104 #endif
105
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
107
108 #if !defined OGL && !defined SDL_INPUT
109 char * key_text[256] = {         \
110 "","ESC","1","2","3","4","5","6","7","8","9","0","-",                   \
111 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O",                           \
112 "P","[","]","\x83","LCTRL","A","S","D","F",        \
113 "G","H","J","K","L",";","'","`",        \
114 "LSHFT","\\","Z","X","C","V","B","N","M",",",      \
115 ".","/","RSHFT","PAD*","LALT","SPC",      \
116 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9",        \
117 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-",   \
118 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
119 "PAD.","","","","F11","F12","","","","","","","","","",         \
120 "","","","","","","","","","","","","","","","","","","","",     \
121 "","","","","","","","","","","","","","","","","","","","",     \
122 "","","","","","","","","","","","","","","","","","",           \
123 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
124 "","","","","","","","","","","PAD/","","","RALT","",      \
125 "","","","","","","","","","","","","","HOME","\x82","PGUP",     \
126 "","\x81","","\x7f","","END","\x80","PGDN","INS",       \
127 "DEL","","","","","","","","","","","","","","","","","",     \
128 "","","","","","","","","","","","","","","","","","","","",     \
129 "","","","","","","" };
130 #endif /* OGL */
131
132 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
133
134 //extern void GameLoop(int, int );
135
136 extern void transfer_energy_to_shield(fix);
137 extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
138 extern ubyte DefiningMarkerMessage;
139 extern char CybermouseActive;
140
141 control_info Controls;
142
143 fix Cruise_speed=0;
144
145 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
146
147 #define LHX(x)          ((x)*(MenuHires?2:1))
148 #define LHY(y)          ((y)*(MenuHires?2.4:1))
149
150
151 #define BT_KEY                          0
152 //#define BT_MOUSE_BUTTON       1
153 #define BT_MOUSE_AXIS           2
154 //#define BT_JOY_BUTTON                 3
155 #define BT_JOY_AXIS                     4
156 #define BT_INVERT                               5
157
158 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
159
160 #define INFO_Y 28
161
162 typedef struct kc_item {
163         short id;                               // The id of this item
164         short x, y;                             
165         short w1;
166         short w2;
167         short u,d,l,r;
168         //short text_num1;
169         char *text;
170         ubyte type;
171         ubyte value;            // what key,button,etc
172 } kc_item;
173
174 int Num_items=28;
175 kc_item *All_items;
176
177
178 //----------- WARNING!!!!!!! -------------------------------------------
179 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
180 // IN THE KEYBOARD CONFIG SCREEN.  BASICALLY, THAT PROCEDURE MODIFIES THE
181 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
182 //-------------------------------------------------------------------------
183 /*ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
184 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
185 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
186 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
187 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
188 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
189 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
190 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
191 };*/                                                                              
192
193 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
194 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
195 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
196 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
197 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
198 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
199 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
200 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
201 };
202
203
204
205 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
206         {  0, 15, 49, 71, 26, 55,  2, 55,  1,"Pitch forward", BT_KEY, 255 },
207         {  1, 15, 49,100, 26, 50,  3,  0, 24,"Pitch forward", BT_KEY, 255 },
208         {  2, 15, 57, 71, 26,  0,  4, 25,  3,"Pitch backward", BT_KEY, 255 },
209         {  3, 15, 57,100, 26,  1,  5,  2, 26,"Pitch backward", BT_KEY, 255 },
210         {  4, 15, 65, 71, 26,  2,  6, 27,  5,"Turn left", BT_KEY, 255 },
211         {  5, 15, 65,100, 26,  3,  7,  4, 28,"Turn left", BT_KEY, 255 },
212         {  6, 15, 73, 71, 26,  4,  8, 29,  7,"Turn right", BT_KEY, 255 },
213         {  7, 15, 73,100, 26,  5,  9,  6, 34,"Turn right", BT_KEY, 255 },
214         {  8, 15, 85, 71, 26,  6, 10, 35,  9,"Slide on", BT_KEY, 255 },
215         {  9, 15, 85,100, 26,  7, 11,  8, 36,"Slide on", BT_KEY, 255 },
216         { 10, 15, 93, 71, 26,  8, 12, 37, 11,"Slide left", BT_KEY, 255 },
217         { 11, 15, 93,100, 26,  9, 13, 10, 44,"Slide left", BT_KEY, 255 },
218         { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
219         { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
220         { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
221         { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
222         { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
223         { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
224         { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
225         { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
226         { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
227         { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
228         { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
229         { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
230         { 24,158, 49, 83, 26, 51, 26,  1, 25,"Fire primary", BT_KEY, 255 },
231         { 25,158, 49,112, 26, 54, 27, 24,  2,"Fire primary", BT_KEY, 255 },
232         { 26,158, 57, 83, 26, 24, 28,  3, 27,"Fire secondary", BT_KEY, 255 },
233         { 27,158, 57,112, 26, 25, 29, 26,  4,"Fire secondary", BT_KEY, 255 },
234         { 28,158, 65, 83, 26, 26, 34,  5, 29,"Fire flare", BT_KEY, 255 },
235         { 29,158, 65,112, 26, 27, 35, 28,  6,"Fire flare", BT_KEY, 255 },
236         { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
237         { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
238         { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
239         { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
240         { 34,158, 73, 83, 26, 28, 36,  7, 35,"Drop Bomb", BT_KEY, 255 },
241         { 35,158, 73,112, 26, 29, 37, 34,  8,"Drop Bomb", BT_KEY, 255 },
242         { 36,158, 85, 83, 26, 34, 44,  9, 37,"REAR VIEW", BT_KEY, 255 },
243         { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
244         { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
245         { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
246         { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
247         { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
248         { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
249         { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
250         { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
251         { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
252         { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
253         { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
254         { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
255         { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
256         { 50, 15,169, 71, 26, 48,  1, 53, 51,"Cycle Second", BT_KEY, 255 },
257         { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
258         { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
259         { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
260         { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
261         { 55,158,171,112, 26, 53,  0, 54,  0,"Energy->Shield", BT_KEY, 255 },
262    { 56,158,179,83,  26, 54,  0, 0,  0, "Toggle Bomb",  BT_KEY,255},
263 };
264 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
265         "+lookdown",
266         "+lookdown",
267         "+lookup",
268         "+lookup",
269         "+left",
270         "+left",
271         "+right",
272         "+right",
273         "+strafe",
274         "+strafe",
275         "+moveleft",
276         "+moveleft",
277         "+moveright",
278         "+moveright",
279         "+moveup",
280         "+moveup",
281         "+movedown",
282         "+movedown",
283         "+bank",
284         "+bank",
285         "+bankleft",
286         "+bankleft",
287         "+bankright",
288         "+bankright",
289         "+attack",
290         "+attack",
291         "+attack2",
292         "+attack2",
293         "+flare",
294         "+flare",
295         "+forward",
296         "+forward",
297         "+back",
298         "+back",
299         "+bomb",
300         "+bomb",
301         "+rearview",
302         "+rearview",
303         "+cruiseup",
304         "+cruiseup",
305         "+cruisedown",
306         "+cruisedown",
307         "+cruiseoff",
308         "+cruiseoff",
309         "+automap",
310         "+automap",
311         "+afterburner",
312         "+afterburner",
313         "+cycle",
314         "+cycle",
315         "+cycle2",
316         "+cycle2",
317         "+headlight",
318         "+headlight",
319         "+nrgshield",
320         "+nrgshield",
321         "+togglebomb",
322 };
323
324 kc_item kc_other[NUM_OTHER_CONTROLS] = {
325         {  0, 22,138, 51, 40, 23,  2, 23,  1,"Pitch U/D", BT_JOY_AXIS, 255 },
326         {  1, 22,138, 99,  8, 10,  3,  0, 12,"Pitch U/D", BT_INVERT, 255 },
327         {  2, 22,146, 51, 40,  0,  4, 13,  3,"Turn L/R", BT_JOY_AXIS, 255 },
328         {  3, 22,146, 99,  8,  1,  5,  2, 14,"Turn L/R", BT_INVERT, 255 },
329         {  4, 22,154, 51, 40,  2,  6, 15,  5,"Slide L/R", BT_JOY_AXIS, 255 },
330         {  5, 22,154, 99,  8,  3,  7,  4, 16,"Slide L/R", BT_INVERT, 255 },
331         {  6, 22,162, 51, 40,  4,  8, 17,  7,"Slide U/D", BT_JOY_AXIS, 255 },
332         {  7, 22,162, 99,  8,  5,  9,  6, 18,"Slide U/D", BT_INVERT, 255 },
333         {  8, 22,170, 51, 40,  6, 10, 19,  9,"Bank L/R", BT_JOY_AXIS, 255 },
334         {  9, 22,170, 99,  8,  7, 11,  8, 20,"Bank L/R", BT_INVERT, 255 },
335         { 10, 22,182, 51, 40,  8,  1, 21, 11,"throttle", BT_JOY_AXIS, 255 },
336         { 11, 22,182, 99,  8,  9, 12, 10, 22,"throttle", BT_INVERT, 255 },
337         { 12,182,138, 51, 40, 11, 14,  1, 13,"Pitch U/D", BT_MOUSE_AXIS, 255 },
338         { 13,182,138, 99,  8, 22, 15, 12,  2,"Pitch U/D", BT_INVERT, 255 },
339         { 14,182,146, 51, 40, 12, 16,  3, 15,"Turn L/R", BT_MOUSE_AXIS, 255 },
340         { 15,182,146, 99,  8, 13, 17, 14,  4,"Turn L/R", BT_INVERT, 255 },
341         { 16,182,154, 51, 40, 14, 18,  5, 17,"Slide L/R", BT_MOUSE_AXIS, 255 },
342         { 17,182,154, 99,  8, 15, 19, 16,  6,"Slide L/R", BT_INVERT, 255 },
343         { 18,182,162, 51, 40, 16, 20,  7, 19,"Slide U/D", BT_MOUSE_AXIS, 255 },
344         { 19,182,162, 99,  8, 17, 21, 18,  8,"Slide U/D", BT_INVERT, 255 },
345         { 20,182,170, 51, 40, 18, 22,  9, 21,"Bank L/R", BT_MOUSE_AXIS, 255 },
346         { 21,182,170, 99,  8, 19, 23, 20, 10,"Bank L/R", BT_INVERT, 255 },
347         { 22,182,182, 51, 40, 20, 13, 11, 23,"throttle", BT_MOUSE_AXIS, 255 },
348         { 23,182,182, 99,  8, 21,  0, 22,  0,"throttle", BT_INVERT, 255 },
349 };
350
351 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
352         AXIS_PITCH,
353         AXIS_NONE,
354         AXIS_TURN,
355         AXIS_NONE,
356         AXIS_LEFTRIGHT,
357         AXIS_NONE,
358         AXIS_UPDOWN,
359         AXIS_NONE,
360         AXIS_BANK,
361         AXIS_NONE,
362         AXIS_THROTTLE,
363         AXIS_NONE,
364 };
365
366 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
367 //        id,x,y,w1,w2,u,d,l,r,text_num1,type,value
368         {  0, 15, 49, 71, 26, 19,  2, 27,  1, "WEAPON 1", BT_KEY, 255},
369         {  1, 15, 49,100, 26, 18,  3,  0,  2, "WEAPON 1", BT_KEY, 255},
370         {  2, 15, 57, 71, 26,  0,  4,  1,  3, "WEAPON 2", BT_KEY, 255},
371         {  3, 15, 57,100, 26,  1,  5,  2,  4, "WEAPON 2", BT_KEY, 255},
372         {  4, 15, 65, 71, 26,  2,  6,  3,  5, "WEAPON 3", BT_KEY, 255},
373         {  5, 15, 65,100, 26,  3,  7,  4,  6, "WEAPON 3", BT_KEY, 255},
374         {  6, 15, 73, 71, 26,  4,  8,  5,  7, "WEAPON 4", BT_KEY, 255},
375         {  7, 15, 73,100, 26,  5,  9,  6,  8, "WEAPON 4", BT_KEY, 255},
376         {  8, 15, 81, 71, 26,  6, 10,  7,  9, "WEAPON 5", BT_KEY, 255},
377         {  9, 15, 81,100, 26,  7, 11,  8, 10, "WEAPON 5", BT_KEY, 255},
378
379         { 10, 15, 89, 71, 26,  8, 12,  9, 11, "WEAPON 6", BT_KEY, 255},
380         { 11, 15, 89,100, 26,  9, 13, 10, 12, "WEAPON 6", BT_KEY, 255},
381         { 12, 15, 97, 71, 26, 10, 14, 11, 13, "WEAPON 7", BT_KEY, 255},
382         { 13, 15, 97,100, 26, 11, 15, 12, 14, "WEAPON 7", BT_KEY, 255},
383         { 14, 15,105, 71, 26, 12, 16, 13, 15, "WEAPON 8", BT_KEY, 255},
384         { 15, 15,105,100, 26, 13, 17, 14, 16, "WEAPON 8", BT_KEY, 255},
385         { 16, 15,113, 71, 26, 14, 18, 15, 17, "WEAPON 9", BT_KEY, 255},
386         { 17, 15,113,100, 26, 15, 19, 16, 18, "WEAPON 9", BT_KEY, 255},
387         { 18, 15,121, 71, 26, 16,  1, 17, 19, "WEAPON 0", BT_KEY, 255},
388         { 19, 15,121,100, 26, 17,  0, 18,  0, "WEAPON 0", BT_KEY, 255},
389
390         //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
391         //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
392         //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
393         //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
394         //{ 24,  8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
395         //{ 25,  8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
396         //{ 26,  8,155, 78, 26, 24,  1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
397         //{ 27,  8,155,107, 26, 25,  0, 26,  0, "TOGGLE SEC AUTO", BT_KEY, 255},
398 };
399
400 //added on 2/4/99 by Victor Rachels to add new keys system
401 ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS] = {
402  0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
403  0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
404  0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
405 //end this section addition - VR
406
407 void kc_drawitem( kc_item *item, int is_current );
408 void kc_change_key( kc_item * item );
409 void kc_next_joyaxis(kc_item *item);  //added by WraithX on 11/22/00
410 void kc_change_joyaxis( kc_item * item );
411 void kc_change_mouseaxis( kc_item * item );
412 void kc_change_invert( kc_item * item );
413 void kconfig_read_fcs( int raw_axis );
414 void kconfig_set_fcs_button( int btn, int button );
415 void kconfig_read_external_controls( void );
416
417 int kconfig_is_axes_used(int axis)
418 {
419         int i;
420         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
421                 if (( kc_other[i].type == BT_JOY_AXIS ) && (kc_other[i].value == axis ))
422                         return 1;
423         }
424         return 0;
425 }
426
427 #ifdef TABLE_CREATION
428 int find_item_at( kc_item * items, int nitems, int x, int y )
429 {
430         int i;
431         
432         for (i=0; i<nitems; i++ )       {
433                 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
434                         return i;
435         }
436         return -1;
437 }
438
439 int find_next_item_up( kc_item * items, int nitems, int citem )
440 {
441         int x, y, i;
442
443         y = items[citem].y;
444         x = items[citem].x+items[citem].w1;
445         
446         do {    
447                 y--;
448                 if ( y < 0 ) {
449                         y = grd_curcanv->cv_bitmap.bm_h-1;
450                         x--;
451                         if ( x < 0 ) {
452                                 x = grd_curcanv->cv_bitmap.bm_w-1;
453                         }
454                 }
455                 i = find_item_at( items, nitems, x, y );
456         } while ( i < 0 );
457         
458         return i;
459 }
460
461 int find_next_item_down( kc_item * items, int nitems, int citem )
462 {
463         int x, y, i;
464
465         y = items[citem].y;
466         x = items[citem].x+items[citem].w1;
467         
468         do {    
469                 y++;
470                 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
471                         y = 0;
472                         x++;
473                         if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
474                                 x = 0;
475                         }
476                 }
477                 i = find_item_at( items, nitems, x, y );
478         } while ( i < 0 );
479         
480         return i;
481 }
482
483 int find_next_item_right( kc_item * items, int nitems, int citem )
484 {
485         int x, y, i;
486
487         y = items[citem].y;
488         x = items[citem].x+items[citem].w1;
489         
490         do {    
491                 x++;
492                 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
493                         x = 0;
494                         y++;
495                         if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
496                                 y = 0;
497                         }
498                 }
499                 i = find_item_at( items, nitems, x, y );
500         } while ( i < 0 );
501         
502         return i;
503 }
504
505 int find_next_item_left( kc_item * items, int nitems, int citem )
506 {
507         int x, y, i;
508
509         y = items[citem].y;
510         x = items[citem].x+items[citem].w1;
511         
512         do {    
513                 x--;
514                 if ( x < 0 ) {
515                         x = grd_curcanv->cv_bitmap.bm_w-1;
516                         y--;
517                         if ( y < 0 ) {
518                                 y = grd_curcanv->cv_bitmap.bm_h-1;
519                         }
520                 }
521                 i = find_item_at( items, nitems, x, y );
522         } while ( i < 0 );
523         
524         return i;
525 }
526 #endif
527
528 #ifdef NEWMENU_MOUSE
529 int get_item_height(kc_item *item)
530 {
531         int w, h, aw;
532         char btext[10];
533
534         if (item->value==255) {
535                 strcpy(btext, "");
536         } else {
537                 switch( item->type )    {
538                         case BT_KEY:
539                                 strncpy( btext, key_text[item->value], 10 ); break;
540                         case BT_MOUSE_AXIS:
541                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
542                         case BT_JOY_AXIS:
543 #ifdef USE_LINUX_JOY
544                                 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
545 #elif defined(SDL_INPUT)
546                                 if (joyaxis_text[item->value])
547                                         strncpy(btext, joyaxis_text[item->value], 10);
548                                 else
549                                         sprintf(btext, "AXIS%2d", item->value + 1);
550 #else
551                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
552 #endif
553                                 break;
554                         case BT_INVERT:
555                                 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
556                 }
557         }
558         gr_get_string_size(btext, &w, &h, &aw  );
559
560         return h;
561 }
562 #endif
563
564 void kconfig_sub(kc_item * items,int nitems, char * title)
565 {
566         grs_canvas * save_canvas;
567         grs_font * save_font;
568         int old_keyd_repeat;
569 #ifdef NEWMENU_MOUSE
570         int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
571         int close_x, close_y, close_size;
572 #endif
573
574         int i,k,ocitem,citem;
575         int time_stopped = 0;
576
577         All_items = items;
578         Num_items = nitems;
579
580         if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
581         {
582                 time_stopped = 1;
583                 stop_time();
584         }
585
586         save_canvas = grd_curcanv;
587
588
589         gr_set_current_canvas(NULL);
590         save_font = grd_curcanv->cv_font;
591
592         game_flush_inputs();
593         old_keyd_repeat = keyd_repeat;
594         keyd_repeat = 1;
595
596         //gr_clear_canvas( BM_XRGB(0,0,0) );
597
598         nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
599    gr_palette_load (gr_palette);
600
601         grd_curcanv->cv_font = MEDIUM3_FONT;
602
603         {
604                 char * p;
605                 p = strchr( title, '\n' );
606                 if ( p ) *p = 32;
607                 gr_string( 0x8000, LHY(8), title );
608                 if ( p ) *p = '\n';
609         }
610
611
612 //      if ( items == kc_keyboard )     {
613 //              gr_string( 0x8000, 8, "Keyboard" );
614 //      } else if ( items == kc_other ) {
615 //              gr_string( 0x8000, 8, "Others" );
616 //      }
617
618 #ifdef NEWMENU_MOUSE
619         close_x = close_y = MenuHires?15:7;
620         close_size = MenuHires?10:5;
621         /*
622         gr_setcolor( BM_XRGB(0, 0, 0) );
623         gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
624         gr_setcolor( BM_XRGB(21, 21, 21) );
625         gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
626         */
627 #endif
628
629         grd_curcanv->cv_font = GAME_FONT;
630         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
631
632         gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
633         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
634         if ( items == kc_keyboard )     {
635                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
636                 gr_setcolor( BM_XRGB(31,27,6) );
637                 
638                 gr_scanline( LHX(98), LHX(106), LHY(42) );
639                 gr_scanline( LHX(120), LHX(128), LHY(42) );
640                 gr_pixel( LHX(98), LHY(43) );                                           
641                 gr_pixel( LHX(98), LHY(44) );                                           
642                 gr_pixel( LHX(128), LHY(43) );                                          
643                 gr_pixel( LHX(128), LHY(44) );                                          
644                 
645                 gr_string( LHX(109), LHY(40), "OR" );
646
647                 gr_scanline( LHX(253), LHX(261), LHY(42) );
648                 gr_scanline( LHX(274), LHX(283), LHY(42) );
649                 gr_pixel( LHX(253), LHY(43) );                                          
650                 gr_pixel( LHX(253), LHY(44) );                                          
651                 gr_pixel( LHX(283), LHY(43) );                                          
652                 gr_pixel( LHX(283), LHY(44) );                                          
653
654                 gr_string( LHX(264), LHY(40), "OR" );
655
656         } if ( items == kc_other )      {
657                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
658                 gr_setcolor( BM_XRGB(31,27,6) );
659                 gr_scanline( LHX(18), LHX(60), LHY(119+5) );
660                 gr_scanline( LHX(102), LHX(144), LHY(119+5) );
661                 gr_string( LHX(63), LHY(117+5), TXT_CONTROL_JOYSTICK );
662                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
663                 gr_string( LHX(84), LHY(129), TXT_AXIS );
664                 gr_string( LHX(110), LHY(129), TXT_INVERT );
665
666                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
667                 gr_setcolor( BM_XRGB(31,27,6) );
668                 gr_scanline( LHX(178), LHX(226), LHY(119+5) );
669                 gr_scanline( LHX(256), LHX(304), LHY(119+5) );
670                 gr_string( LHX(229), LHY(117+5), TXT_CONTROL_MOUSE );
671                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
672                 gr_string( LHX(244), LHY(129), TXT_AXIS );
673                 gr_string( LHX(270), LHY(129), TXT_INVERT );
674         }
675         else if ( items == kc_d2x )
676         {
677                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
678                 gr_setcolor( BM_XRGB(31,27,6) );
679
680                 gr_scanline( LHX(98), LHX(106), LHY(42) );
681                 gr_scanline( LHX(120), LHX(128), LHY(42) );
682                 gr_pixel( LHX(98), LHY(43) );
683                 gr_pixel( LHX(98), LHY(44) );
684                 gr_pixel( LHX(128), LHY(43) );
685                 gr_pixel( LHX(128), LHY(44) );
686
687                 gr_string(LHX(109), LHY(40), "OR");
688         }
689
690         for (i=0; i<nitems; i++ )       {
691                 kc_drawitem( &items[i], 0 );
692         }
693
694         citem = 0;
695         while(items[citem].id == -1)
696                 citem++;
697         kc_drawitem( &items[citem], 1 );
698
699         newmenu_show_cursor();
700
701 #ifdef NEWMENU_MOUSE
702         mouse_state = omouse_state = 0;
703 #endif
704
705         while(1)                {
706         //      Windows addendum to allow for kconfig input.
707                 gr_update();
708
709                 //see if redbook song needs to be restarted
710                 songs_check_redbook_repeat();
711
712                 k = key_inkey();
713
714 #ifdef NEWMENU_MOUSE
715                 omouse_state = mouse_state;
716                 mouse_state = mouse_button_state(0);
717 #endif
718
719                 if ( !time_stopped ) {
720                         #ifdef NETWORK
721                         if (multi_menu_poll() == -1)
722                                 k = -2;
723                         #endif
724                 }
725                 ocitem = citem;
726                 switch( k )     {
727                 case KEY_BACKSP:
728                         Int3();
729                         break;
730                 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
731                 case KEY_PRINT_SCREEN:
732                         save_screen_shot(0);
733                         break;                                                  
734                 case KEY_CTRLED+KEY_D:
735                         items[citem].value = 255;
736                         kc_drawitem( &items[citem], 1 );
737                         break;
738                 case KEY_CTRLED+KEY_R:  
739                         if ( items==kc_keyboard )       {
740                                 for (i=0; i<NUM_KEY_CONTROLS; i++ )             {
741                                         items[i].value=default_kconfig_settings[0][i];
742                                         kc_drawitem( &items[i], 0 );
743                                 }
744                         } else if ( items==kc_d2x ) {
745                                 for(i=0;i<NUM_D2X_CONTROLS;i++)
746                                 {
747                                         items[i].value=default_kconfig_d2x_settings[i];
748                                         kc_drawitem( &items[i], 0 );
749                                 }
750                         } else {
751                                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
752                                                 items[i].value = default_kconfig_settings[Config_control_type.intval][i];
753                                                 kc_drawitem( &items[i], 0 );
754                                         }
755                         }
756                         kc_drawitem( &items[citem], 1 );
757                         break;
758                 case KEY_DELETE:
759                         items[citem].value=255;
760                         kc_drawitem( &items[citem], 1 );
761                         break;
762                 case KEY_UP:            
763                 case KEY_PAD8:
764 #ifdef TABLE_CREATION
765                         if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
766 #endif
767                         citem = items[citem].u; 
768                         break;
769                 
770                 case KEY_DOWN:  
771                 case KEY_PAD2:
772 #ifdef TABLE_CREATION
773                         if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
774 #endif
775                         citem = items[citem].d; 
776                         break;
777                 case KEY_LEFT:  
778                 case KEY_PAD4:
779 #ifdef TABLE_CREATION
780                         if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
781 #endif
782                         citem = items[citem].l; 
783                         break;
784                 case KEY_RIGHT:         
785                 case KEY_PAD6:
786 #ifdef TABLE_CREATION
787                         if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
788 #endif
789                         citem = items[citem].r; 
790                         break;
791                 case KEY_ENTER: 
792                 case KEY_PADENTER:      
793                         switch( items[citem].type )     {
794                         case BT_KEY:            kc_change_key( &items[citem] ); break;
795                         case BT_MOUSE_AXIS:     kc_change_mouseaxis( &items[citem] ); break;
796                         case BT_JOY_AXIS:       kc_change_joyaxis( &items[citem] ); break;
797                         case BT_INVERT:         kc_change_invert( &items[citem] ); break;
798                         }
799                         break;
800                 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
801                 case KEY_SPACEBAR:
802                         switch(items[citem].type)
803                         {
804                         case BT_JOY_AXIS:
805                                 kc_next_joyaxis(&items[citem]);
806                                 break;
807                         }
808                         break;
809                 //end addition by WraithX
810                 case -2:        
811                 case KEY_ESC:
812                         grd_curcanv->cv_font    = save_font;
813
814                         gr_set_current_canvas( save_canvas );
815                         keyd_repeat = old_keyd_repeat;
816                         game_flush_inputs();
817                         newmenu_hide_cursor();
818                         if (time_stopped)
819                                 start_time();
820                         return;
821 #ifdef TABLE_CREATION
822                 case KEY_DEBUGGED+KEY_SHIFTED+KEY_2:
823                 case KEY_DEBUGGED+KEY_F12:      {
824                         FILE * fp;
825                         for (i=0; i<NUM_KEY_CONTROLS; i++ )     {
826                                 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
827                                 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
828                                 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
829                                 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
830                         }
831                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
832                                 kc_other[i].u = find_next_item_up( kc_other,NUM_OTHER_CONTROLS, i);
833                                 kc_other[i].d = find_next_item_down( kc_other,NUM_OTHER_CONTROLS, i);
834                                 kc_other[i].l = find_next_item_left( kc_other,NUM_OTHER_CONTROLS, i);
835                                 kc_other[i].r = find_next_item_right( kc_other,NUM_OTHER_CONTROLS, i);
836                         }
837                         fp = stderr; //fopen( "kconfig.cod", "wt" );
838
839                         fprintf( fp, "\nkc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
840                         for (i=0; i<NUM_KEY_CONTROLS; i++ )     {
841                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n", 
842                                         kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
843                                         kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
844                                         34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
845                         }
846                         fprintf( fp, "};" );
847
848                         fprintf( fp, "\nkc_item kc_other[NUM_OTHER_CONTROLS] = {\n" );
849                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
850                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
851                                         kc_other[i].id, kc_other[i].x, kc_other[i].y, kc_other[i].w1, kc_other[i].w2,
852                                         kc_other[i].u, kc_other[i].d, kc_other[i].l, kc_other[i].r,
853                                         34, kc_other[i].text, 34, btype_text[kc_other[i].type] );
854                         }
855                         fprintf( fp, "};" );
856
857                         fclose(fp);
858
859                         }
860                         break;
861 #endif
862                 }
863
864 #ifdef NEWMENU_MOUSE
865                 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
866                         int item_height;
867                         
868                         mouse_get_pos(&mx, &my);
869                         for (i=0; i<nitems; i++ )       {
870                                 item_height = get_item_height( &items[i] );
871                                 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
872                                 x2 = x1 + LHX(items[i].w2);
873                                 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
874                                 y2 = y1 + LHX(item_height);
875                                 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
876                                         citem = i;
877                                         break;
878                                 }
879                         }
880                 }
881                 else if ( !mouse_state && omouse_state ) {
882                         int item_height;
883                         
884                         mouse_get_pos(&mx, &my);
885                         item_height = get_item_height( &items[citem] );
886                         x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
887                         x2 = x1 + LHX(items[citem].w2);
888                         y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
889                         y2 = y1 + LHY(item_height);
890                         if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
891                                 newmenu_hide_cursor();
892                                 switch( items[citem].type )     {
893                                 case BT_KEY:                            kc_change_key( &items[citem] ); break;
894                                 case BT_MOUSE_AXIS:             kc_change_mouseaxis( &items[citem] ); break;
895                                 case BT_JOY_AXIS:               kc_change_joyaxis( &items[citem] ); break;
896                                 case BT_INVERT:                         kc_change_invert( &items[citem] ); break;
897                                 }
898                                 newmenu_show_cursor();
899                         } else {
900                                 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
901                                 x2 = x1 + close_size - LHX(1);
902                                 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
903                                 y2 = y1 + close_size - LHX(1);
904                                 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
905                                         grd_curcanv->cv_font    = save_font;
906                                         gr_set_current_canvas( save_canvas );
907                                         keyd_repeat = old_keyd_repeat;
908                                         game_flush_inputs();
909                                         newmenu_hide_cursor();
910                                         if (time_stopped)
911                                                 start_time();
912                                         return;
913                                 }
914                         }
915
916                 }
917 #endif // NEWMENU_MOUSE
918
919                 if (ocitem!=citem)      {
920                         newmenu_hide_cursor();
921                         kc_drawitem( &items[ocitem], 0 );
922                         kc_drawitem( &items[citem], 1 );
923                         newmenu_show_cursor();
924                 }
925         }
926 }
927
928
929 void kc_drawitem( kc_item *item, int is_current )
930 {
931         int x, w, h, aw;
932         char btext[16];
933
934         if (is_current)
935                 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
936         else
937                 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
938    gr_string( LHX(item->x), LHY(item->y), item->text );
939
940         if (item->value==255) {
941                 strcpy( btext, "" );
942         } else {
943                 switch( item->type )    {
944                         case BT_KEY:
945                                 strncpy( btext, key_text[item->value], 10 ); break;
946                         case BT_MOUSE_AXIS:
947                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
948                         case BT_JOY_AXIS:
949 #ifdef USE_LINUX_JOY
950                                 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
951 #elif defined(SDL_INPUT)
952                                 if (joyaxis_text[item->value])
953                                         strncpy(btext, joyaxis_text[item->value], 10);
954                                 else
955                                         sprintf(btext, "AXIS%2d", item->value + 1);
956 #else
957                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
958 #endif
959                                 break;
960                         case BT_INVERT:
961                                 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
962                 }
963         }
964         if (item->w1) {
965                 gr_get_string_size(btext, &w, &h, &aw  );
966
967                 if (is_current)
968                         gr_setcolor( BM_XRGB(21,0,24) );
969                 else
970                         gr_setcolor( BM_XRGB(16,0,19) );
971                 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
972                 
973                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
974
975                 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
976         
977                 gr_string( x, LHY(item->y), btext );
978         }
979 }
980
981
982 static int looper=0;
983
984 void kc_drawquestion( kc_item *item )
985 {
986         int c, x, w, h, aw;
987
988         gr_get_string_size("?", &w, &h, &aw  );
989
990         c = BM_XRGB(21,0,24);
991
992         //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
993         gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
994         looper++;
995         if (looper>63) looper=0;
996
997         gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
998         
999         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1000
1001         x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1002    
1003         gr_string( x, LHY(item->y), "?" );
1004 gr_update();
1005 }
1006
1007 void kc_change_key( kc_item * item )
1008 {
1009         int i,n,f,k;
1010         ubyte keycode;
1011
1012         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1013         
1014         gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
1015
1016         game_flush_inputs();
1017         keycode=255;
1018         k=255;
1019         
1020         while( (k!=KEY_ESC) && (keycode==255) ) 
1021         {                               
1022                 #ifdef NETWORK
1023                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1024                         multi_menu_poll();
1025                 #endif
1026 //              if ( Game_mode & GM_MULTI )
1027 //                      GameLoop( 0, 0 );                               // Continue
1028                 k = key_inkey();
1029                 timer_delay(f0_1/10);
1030                 kc_drawquestion( item );
1031         
1032                 for (i=0; i<256; i++ )  {
1033                         if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1034                                 f = 0;
1035                                 for (n=0; n<sizeof(system_keys); n++ )
1036                                         if ( system_keys[n] == i )
1037                                                 f=1;
1038                                 if (!f) 
1039                                         keycode=i;
1040                         }
1041                 }
1042         }
1043
1044         if (k!=KEY_ESC) {
1045                 for (i=0; i<Num_items; i++ )    {
1046                         n = item - All_items;
1047                         if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) )           {
1048                                 All_items[i].value = 255;
1049                                 kc_drawitem( &All_items[i], 0 );
1050                         }
1051                 }
1052                 item->value = keycode;
1053         }
1054         kc_drawitem( item, 1 );
1055
1056         gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1057
1058         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1059
1060         game_flush_inputs();
1061
1062 }
1063
1064
1065 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1066 void kc_next_joyaxis(kc_item *item)
1067 {
1068         int n, i, k, max, tries;
1069         ubyte code = 0;
1070
1071         k = 255;
1072         n = 0;
1073         i = 0;
1074
1075         // I modelled this ifdef after the code in the kc_change_joyaxis method.
1076         // So, if somethin's not workin here, it might not be workin there either.
1077         max = JOY_MAX_AXES;
1078         tries = 1;
1079         code = (item->value + 1) % max;
1080
1081         if (code != 255)
1082         {
1083                 for (i = 0; i < Num_items; i++)
1084                 {
1085                         n = item - All_items;
1086                         if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1087                         {
1088                                 if (tries > max)
1089                                         return; // all axes allocated already
1090                                 i = -1; // -1 so the i++ will push back to 0
1091                                 code = (item->value + ++tries) % max; // try next axis
1092                         }//end if
1093                 }//end for
1094
1095                 item->value = code;
1096         }//end if
1097
1098         kc_drawitem(item, 1);
1099         nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1100         game_flush_inputs();
1101
1102 }//method kc_next_joyaxis
1103 //end addition by WraithX
1104
1105
1106 void kc_change_joyaxis( kc_item * item )
1107 {
1108         int axis[JOY_MAX_AXES];
1109         int old_axis[JOY_MAX_AXES];
1110         int numaxis = joy_num_axes;
1111         int n,i,k;
1112         ubyte code;
1113
1114         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1115         
1116         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1117
1118         game_flush_inputs();
1119         code=255;
1120         k=255;
1121
1122         joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1123
1124         while( (k!=KEY_ESC) && (code==255))     
1125         {                               
1126                 #ifdef NETWORK
1127                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1128                         multi_menu_poll();
1129                 #endif
1130 //              if ( Game_mode & GM_MULTI )
1131 //                      GameLoop( 0, 0 );                               // Continue
1132                 k = key_inkey();
1133                 timer_delay(f0_1/10);
1134
1135                 if (k == KEY_PRINT_SCREEN)
1136                         save_screen_shot(0);
1137
1138                 kc_drawquestion( item );
1139
1140                 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1141
1142                 for (i=0; i<numaxis; i++ )      {
1143                         if ( abs(axis[i]-old_axis[i])>100 )
1144                         {
1145                                 code = i;
1146                                 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1147                         }
1148                         //old_axis[i] = axis[i];
1149                 }
1150                 for (i=0; i<Num_items; i++ )    
1151                  {
1152                         n = item - All_items;
1153                         if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) 
1154                                 code = 255;
1155                  }
1156         
1157         }
1158         if (code!=255)  {
1159                 for (i=0; i<Num_items; i++ )    {
1160                         n = item - All_items;
1161                         if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1162                                 All_items[i].value = 255;
1163                                 kc_drawitem( &All_items[i], 0 );
1164                         }
1165                 }
1166
1167                 item->value = code;                                      
1168         }
1169         kc_drawitem( item, 1 );
1170         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1171         game_flush_inputs();
1172
1173 }
1174
1175 void kc_change_mouseaxis( kc_item * item )
1176 {
1177         int i,n,k;
1178         ubyte code;
1179         int dx, dy, dz;
1180
1181         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1182         
1183         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1184
1185         game_flush_inputs();
1186         code=255;
1187         k=255;
1188
1189         mouse_get_delta( &dx, &dy, &dz );
1190
1191         while( (k!=KEY_ESC) && (code==255))     
1192         {                               
1193                 #ifdef NETWORK
1194                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1195                         multi_menu_poll();
1196                 #endif
1197 //              if ( Game_mode & GM_MULTI )
1198 //                      GameLoop( 0, 0 );                               // Continue
1199                 k = key_inkey();
1200                 timer_delay(f0_1/10);
1201
1202                 if (k == KEY_PRINT_SCREEN)
1203                         save_screen_shot(0);
1204
1205                 kc_drawquestion( item );
1206
1207                 mouse_get_delta( &dx, &dy, &dz );
1208                 if ( abs(dx)>20 ) code = 0;
1209                 if ( abs(dy)>20 ) code = 1;
1210                 if ( abs(dz)>20 ) code = 2;
1211         }
1212         if (code!=255)  {
1213                 for (i=0; i<Num_items; i++ )    {
1214                         n = item - All_items;
1215                         if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) )               {
1216                                 All_items[i].value = 255;
1217                                 kc_drawitem( &All_items[i], 0 );
1218                         }
1219                 }
1220                 item->value = code;
1221         }
1222         kc_drawitem( item, 1 );
1223         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1224         game_flush_inputs();
1225
1226 }
1227
1228
1229 void kc_change_invert( kc_item * item )
1230 {
1231         game_flush_inputs();
1232
1233         if (item->value)
1234                 item->value = 0;
1235         else 
1236                 item->value = 1;
1237
1238         kc_drawitem( item, 1 );
1239
1240 }
1241
1242 #include "screens.h"
1243
1244 void kconfig(int n, char * title)
1245 {
1246         int i, j;
1247         grs_bitmap *save_bm;
1248
1249         set_screen_mode( SCREEN_MENU );
1250
1251         kc_set_controls();
1252
1253         //save screen
1254         save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1255         Assert( save_bm != NULL );
1256         
1257         gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w, 
1258                                         0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1259
1260         switch(n)       {
1261         case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1262         case 1:
1263         case 2:kconfig_sub( kc_other, NUM_OTHER_CONTROLS, title );break;
1264         case 3:
1265         case 4:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1266         default:
1267                 Int3();
1268                 return;
1269         }
1270
1271         //restore screen
1272         gr_bitmap(0, 0, save_bm);
1273         gr_free_bitmap(save_bm);
1274
1275 #if 0 // set_screen_mode always calls this later... right?
1276         reset_cockpit();                //force cockpit redraw next time
1277 #endif
1278
1279         // Update save values...
1280         
1281         for (j=0; j<256; j++)
1282                 if (key_binding(j)) {
1283                         for (i = 0; i < NUM_KEY_CONTROLS; i++)
1284                                 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1285                                         cmd_appendf("unbind %s", key_text[j]);
1286                                         break;
1287                                 }
1288                         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1289                                 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1290                                         cmd_appendf("unbind %s", key_text[j]);
1291                                         break;
1292                                 }
1293                 }
1294
1295         for (i=0; i<NUM_KEY_CONTROLS; i++ )
1296                 if (kc_keyboard[i].value != 255)
1297                         cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1298
1299         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1300                 if (kc_d2x[i].value != 255)
1301                         cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1302
1303         for (i = 0; i < 6; i++) {
1304                 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1305                 cvar_setint(&joy_invert[i], 0);
1306         }
1307         for (i = 0; i < 3; i++) {
1308                 cvar_setint(&mouse_axes[i], AXIS_NONE);
1309                 cvar_setint(&mouse_invert[i], 0);
1310         }
1311         for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1312                 if (kc_other[i].type == BT_JOY_AXIS && kc_other[i].value != 255) {
1313                         cvar_setint(&joy_advaxes[kc_other[i].value], kc_other_axismap[i]);
1314                         cvar_setint(&joy_invert[kc_other[i].value], kc_other[i+1].value);
1315                 }
1316                 if (kc_other[i].type == BT_MOUSE_AXIS && kc_other[i].value != 255) {
1317                         cvar_setint(&mouse_axes[kc_other[i].value], kc_other_axismap[i]);
1318                         cvar_setint(&mouse_invert[kc_other[i].value], kc_other[i+1].value);
1319                 }
1320         }
1321
1322         cmd_queue_process();
1323 }
1324
1325
1326 void kconfig_read_fcs( int raw_axis )
1327 {
1328         int raw_button, button, axis_min[4], axis_center[4], axis_max[4];
1329
1330         if (Config_control_type.intval != CONTROL_THRUSTMASTER_FCS) return;
1331
1332         joy_get_cal_vals(axis_min, axis_center, axis_max);
1333
1334         if ( axis_max[3] > 1 )
1335                 raw_button = (raw_axis*100)/axis_max[3];
1336         else
1337                 raw_button = 0;
1338
1339         if ( raw_button > 88 )
1340                 button = 0;
1341         else if ( raw_button > 63 )
1342                 button = 7;
1343         else if ( raw_button > 39 )
1344                 button = 11;
1345         else if ( raw_button > 15 )
1346                 button = 15;
1347         else    
1348                 button = 19;
1349
1350         kconfig_set_fcs_button( 19, button );
1351         kconfig_set_fcs_button( 15, button );
1352         kconfig_set_fcs_button( 11, button );
1353         kconfig_set_fcs_button( 7, button );
1354 }
1355                 
1356
1357 void kconfig_set_fcs_button( int btn, int button )
1358 {
1359         int state,time_down,upcount,downcount;
1360         state = time_down = upcount = downcount = 0;
1361
1362         if ( joy_get_button_state(btn) ) {
1363                 if ( btn==button )      {
1364                         state = 1;
1365                         time_down = FrameTime;
1366                 } else {
1367                         upcount=1;
1368                 }
1369         } else {
1370                 if ( btn==button )      {
1371                         state = 1;
1372                         time_down = FrameTime;
1373                         downcount=1;
1374                 } else {
1375                         upcount=1;
1376                 }
1377         }                               
1378                         
1379         joy_set_btn_values( btn, state, time_down, downcount, upcount );
1380                                         
1381 }
1382
1383
1384
1385 fix Last_angles_p = 0;
1386 fix Last_angles_b = 0;
1387 fix Last_angles_h = 0;
1388 ubyte Last_angles_read = 0;
1389
1390 extern int                      VR_sensitivity;
1391                                                 
1392 int VR_sense_range[3] = { 25, 50, 75 };
1393
1394 #if 0 // unused
1395 read_head_tracker()
1396 {
1397         fix yaw, pitch, roll;
1398         int buttons;
1399
1400 //------ read vfx1 helmet --------
1401         if (vfx1_installed) {
1402                 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1403         } else if (iglasses_headset_installed)  {
1404                 iglasses_read_headset( &yaw, &pitch, &roll );
1405         } else if (Victor_headset_installed)   {
1406                 victor_read_headset_filtered( &yaw, &pitch, &roll );
1407         } else {
1408                 return;
1409         }
1410
1411         Use_player_head_angles = 0;
1412         if ( Last_angles_read ) {
1413                 fix yaw1 = yaw;
1414                 
1415                 yaw1 = yaw;
1416                 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )     
1417                         yaw1 -= F1_0;
1418                 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )        
1419                         yaw1 += F1_0;
1420         
1421                 Controls.pitch_time     += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1422                 Controls.heading_time+= fixmul((yaw1 -  Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1423                 Controls.bank_time      += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1424         }
1425         Last_angles_read = 1;
1426         Last_angles_p = pitch;
1427         Last_angles_h = yaw;
1428         Last_angles_b = roll;
1429 }
1430 #endif
1431
1432 #define PH_SCALE        8
1433
1434 #ifndef __MSDOS__
1435 #define JOYSTICK_READ_TIME      (F1_0/40)               //      Read joystick at 40 Hz.
1436 #else
1437 #define JOYSTICK_READ_TIME      (F1_0/10)               //      Read joystick at 10 Hz.
1438 #endif
1439
1440 fix     LastReadTime = 0;
1441
1442 fix     joy_axis[JOY_MAX_AXES];
1443
1444 ubyte                   kc_use_external_control = 0;
1445 ubyte                   kc_enable_external_control = 0;
1446 ubyte                   kc_external_intno = 0;
1447 ext_control_info        *kc_external_control = NULL;
1448 char                    *kc_external_name = NULL;
1449 ubyte                   kc_external_version = 0;
1450 extern int Automap_active;
1451
1452 void kconfig_init_external_controls(int intno, int address)
1453 {
1454         int i;
1455         kc_external_intno = intno;
1456         kc_external_control     = (ext_control_info *)address;
1457         kc_use_external_control = 1;
1458         kc_enable_external_control  = 1;
1459
1460         i = FindArg ( "-xname" );
1461         if ( i )        
1462                 kc_external_name = Args[i+1];
1463         else
1464                 kc_external_name = "External Controller";
1465
1466    for (i=0;i<strlen (kc_external_name);i++)
1467     if (kc_external_name[i]=='_')
1468           kc_external_name[i]=' '; 
1469
1470         i = FindArg ( "-xver" );
1471         if ( i )
1472                 kc_external_version = atoi(Args[i+1]);
1473         
1474         printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
1475
1476 }
1477
1478
1479 fix Next_toggle_time[3]={0,0,0};
1480
1481 int allowed_to_toggle(int i)
1482 {
1483   //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1484  
1485         if (Next_toggle_time[i] > GameTime)
1486                 if (Next_toggle_time[i] < GameTime + (F1_0/8))  //      In case time is bogus, never wait > 1 second.
1487                         return 0;
1488
1489         Next_toggle_time[i] = GameTime + (F1_0/8);
1490
1491         return 1;
1492 }
1493
1494
1495 void controls_read_all()
1496 {
1497         int i;
1498         int slide_on, bank_on;
1499         int dx, dy, dz;
1500         int idx, idy;
1501         fix ctime;
1502         int raw_joy_axis[JOY_MAX_AXES];
1503         fix kp, kh;
1504         ubyte channel_masks;
1505         fix analog_control[7]; // indexed on kc_axis_map
1506
1507         memset(analog_control, 0, sizeof(analog_control));
1508
1509         {
1510                 fix temp = Controls.heading_time;
1511                 fix temp1 = Controls.pitch_time;
1512                 memset( &Controls, 0, sizeof(control_info) );
1513                 Controls.heading_time = temp;
1514                 Controls.pitch_time = temp1;
1515         }
1516         slide_on = 0;
1517         bank_on = 0;
1518
1519         ctime = timer_get_fixed_seconds();
1520
1521         //---------  Read Joystick -----------
1522         if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type.intval != CONTROL_THRUSTMASTER_FCS) ) {
1523 # ifndef __MSDOS__
1524                 if ((ctime < 0) && (LastReadTime >= 0))
1525 # else
1526                 if ((ctime < 0) && (LastReadTime > 0))
1527 # endif
1528                         LastReadTime = ctime;
1529         } else if ((Config_control_type.intval >= CONTROL_JOYSTICK) && (Config_control_type.intval < CONTROL_MOUSE) ) {
1530                 LastReadTime = ctime;
1531                 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1532
1533                 Assert(joy_num_axes <= 6); // don't have cvar mapping above 6 yet
1534                 for (i = 0; i < joy_num_axes; i++)
1535                 {
1536 #ifndef SDL_INPUT
1537                         if (channel_masks&(1<<i))       {
1538 #endif
1539                                 int joy_null_value = 10;
1540
1541                                 if ( (i == 3) && (Config_control_type.intval == CONTROL_THRUSTMASTER_FCS) ) {
1542                                         kconfig_read_fcs( raw_joy_axis[i] );
1543                                 } else {
1544                                         raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1545         
1546                                         if (joy_advaxes[i].value == AXIS_THROTTLE) // If this is the throttle
1547                                                 joy_null_value = 20;            // Then use a larger dead-zone
1548         
1549                                         if (raw_joy_axis[i] > joy_null_value) 
1550                                           raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1551                                         else if (raw_joy_axis[i] < -joy_null_value)
1552                                           raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1553                                         else
1554                                           raw_joy_axis[i] = 0;
1555                                         joy_axis[i]     = (raw_joy_axis[i]*FrameTime)/128;      
1556                                 }
1557 #ifndef SDL_INPUT
1558                         } else {
1559                                 joy_axis[i] = 0;
1560                         }
1561 #endif
1562                 }       
1563         } else {
1564                 for (i = 0; i < joy_num_axes; i++)
1565                         joy_axis[i] = 0;
1566         }
1567
1568         for (i = 0; i < 6; i++)
1569                 analog_control[joy_advaxes[i].intval] += joy_axis[i] * (joy_invert[i].intval ? -1 : 1);
1570
1571         if (Config_control_type.intval == CONTROL_MOUSE && !CybermouseActive) {
1572                 //---------  Read Mouse -----------
1573                 mouse_get_delta( &dx, &dy, &dz );
1574
1575                 analog_control[mouse_axes[0].intval] += dx * FrameTime / 35 * (mouse_invert[0].intval ? -1 : 1);
1576                 analog_control[mouse_axes[1].intval] += dy * FrameTime / 25 * (mouse_invert[1].intval ? -1 : 1);
1577                 analog_control[mouse_axes[2].intval] += dz * FrameTime      * (mouse_invert[2].intval ? -1 : 1);
1578
1579         } else if (Config_control_type.intval == CONTROL_CYBERMAN && !CybermouseActive) {
1580                 //---------  Read Cyberman -----------
1581                 mouse_get_cyberman_pos(&idx,&idy );
1582                 analog_control[mouse_axes[0].intval] += idx * FrameTime / 128 * (mouse_invert[0].intval ? -1 : 1);
1583                 analog_control[mouse_axes[1].intval] += idy * FrameTime / 128 * (mouse_invert[1].intval ? -1 : 1);
1584         } else if (CybermouseActive) {
1585 //              ReadOWL (kc_external_control);
1586 //              CybermouseAdjust();
1587         }
1588
1589 //------------- Read slide_on -------------
1590         
1591         slide_on |= console_control_state(CONCNTL_STRAFE);
1592
1593 //------------- Read bank_on ---------------
1594
1595         bank_on |= console_control_state(CONCNTL_BANK);
1596
1597 //------------ Read pitch_time -----------
1598         if ( !slide_on )        {
1599                 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1600                 kp = 0;
1601
1602                 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
1603                 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
1604
1605                 if (kp == 0)
1606                         Controls.pitch_time = 0;
1607                 else if (kp > 0) {
1608                         if (Controls.pitch_time < 0)
1609                                 Controls.pitch_time = 0;
1610                 } else // kp < 0
1611                         if (Controls.pitch_time > 0)
1612                                 Controls.pitch_time = 0;
1613                 Controls.pitch_time += kp;
1614
1615                 Controls.pitch_time += analog_control[AXIS_PITCH] * Config_joystick_sensitivity.intval / 8;
1616         
1617         } else
1618                 Controls.pitch_time = 0;
1619
1620 // the following "if" added by WraithX, 4/14/00
1621 // done so that dead players can't move
1622 if (!Player_is_dead)
1623 {
1624 //----------- Read vertical_thrust_time -----------------
1625
1626         if ( slide_on ) {
1627                 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
1628                 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
1629                 Controls.vertical_thrust_time += analog_control[AXIS_PITCH];
1630         }
1631
1632         Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
1633         Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
1634         Controls.vertical_thrust_time += analog_control[AXIS_UPDOWN];
1635
1636 }// end "if" added by WraithX
1637
1638 //---------- Read heading_time -----------
1639
1640         if (!slide_on && !bank_on)      {
1641                 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1642                 kh = 0;
1643
1644                 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
1645                 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
1646
1647                 if (kh == 0)
1648                         Controls.heading_time = 0;
1649                 else if (kh > 0) {
1650                         if (Controls.heading_time < 0)
1651                                 Controls.heading_time = 0;
1652                 } else // kh < 0
1653                         if (Controls.heading_time > 0)
1654                                 Controls.heading_time = 0;
1655                 Controls.heading_time += kh;
1656
1657                 Controls.heading_time += analog_control[AXIS_TURN] * Config_joystick_sensitivity.intval / 8;
1658
1659         } else
1660                 Controls.heading_time = 0;
1661
1662 // the following "if" added by WraithX, 4/14/00
1663 // done so that dead players can't move
1664 if (!Player_is_dead)
1665 {
1666 //----------- Read sideways_thrust_time -----------------
1667
1668         if ( slide_on ) {
1669                 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
1670                 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
1671                 Controls.sideways_thrust_time += analog_control[AXIS_TURN];
1672         }
1673
1674         Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
1675         Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
1676         Controls.sideways_thrust_time += analog_control[AXIS_LEFTRIGHT];
1677
1678 }// end "if" added by WraithX
1679
1680 //----------- Read bank_time -----------------
1681
1682         if ( bank_on )  {
1683                 Controls.bank_time += console_control_down_time(CONCNTL_LEFT);
1684                 Controls.bank_time -= console_control_down_time(CONCNTL_RIGHT);
1685                 Controls.bank_time -= analog_control[AXIS_TURN] * Config_joystick_sensitivity.intval / 8;
1686         }
1687
1688         Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
1689         Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
1690         Controls.bank_time += analog_control[AXIS_BANK];
1691
1692 // the following "if" added by WraithX, 4/14/00
1693 // done so that dead players can't move
1694 if (!Player_is_dead)
1695 {
1696 //----------- Read forward_thrust_time -------------
1697
1698         Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
1699         Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
1700         Controls.forward_thrust_time += analog_control[AXIS_THROTTLE];
1701
1702 //----------- Read afterburner_state -------------
1703
1704         Controls.afterburner_state |= console_control_state(CONCNTL_AFTERBURN);
1705
1706 //-------Read headlight key--------------------------
1707
1708         Controls.headlight_count += console_control_down_count(CONCNTL_HEADLIGHT);
1709
1710 //--------Read Cycle Primary Key------------------
1711
1712         Controls.cycle_primary_count += console_control_down_count(CONCNTL_CYCLE);
1713
1714 //--------Read Cycle Secondary Key------------------
1715
1716         Controls.cycle_secondary_count += console_control_down_count(CONCNTL_CYCLE2);
1717
1718 //--------Read Toggle Bomb key----------------------
1719
1720         if (console_control_down_count(CONCNTL_TOGGLEBOMB)) {
1721                 int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
1722
1723                 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
1724                         !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
1725                 {
1726                         digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1727                         HUD_init_message ("No bombs available!");
1728                 } else {
1729                         if (Players[Player_num].secondary_ammo[bomb] == 0) {
1730                                 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1731                                 HUD_init_message("No %s available!", (bomb == SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
1732                         } else {
1733                                 Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
1734                                 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
1735                         }
1736                 }
1737         }
1738
1739 //---------Read Energy->Shield key----------
1740
1741         if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
1742                 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
1743
1744 //----------- Read fire_primary_down_count
1745
1746         Controls.fire_primary_down_count += console_control_down_count(CONCNTL_ATTACK);
1747
1748 //----------- Read fire_primary_state
1749
1750         Controls.fire_primary_state |= console_control_state(CONCNTL_ATTACK);
1751
1752 //----------- Read fire_secondary_down_count
1753
1754         Controls.fire_secondary_down_count += console_control_down_count(CONCNTL_ATTACK2);
1755
1756 //----------- Read fire_secondary_state
1757
1758         Controls.fire_secondary_state |= console_control_state(CONCNTL_ATTACK2);
1759
1760 //----------- Read fire_flare_down_count
1761
1762         Controls.fire_flare_down_count += console_control_down_count(CONCNTL_FLARE);
1763
1764 //----------- Read drop_bomb_down_count
1765
1766         Controls.drop_bomb_down_count += console_control_down_count(CONCNTL_BOMB);
1767
1768 //----------- Read rear_view_down_count
1769
1770         Controls.rear_view_down_count += console_control_down_count(CONCNTL_REARVIEW);
1771
1772 //----------- Read rear_view_down_state
1773
1774         Controls.rear_view_down_state |= console_control_state(CONCNTL_REARVIEW);
1775
1776 }//end "if" added by WraithX
1777
1778 //----------- Read automap_down_count
1779
1780         Controls.automap_down_count += console_control_down_count(CONCNTL_AUTOMAP);
1781
1782 //----------- Read automap_state
1783
1784         Controls.automap_state |= console_control_state(CONCNTL_AUTOMAP);
1785
1786 //----------- Read stupid-cruise-control-type of throttle.
1787
1788         Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
1789         Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
1790
1791         if (console_control_down_count(CONCNTL_CRUISEOFF))
1792                 Cruise_speed = 0;
1793
1794         if (Cruise_speed > i2f(100))
1795                 Cruise_speed = i2f(100);
1796         if (Cruise_speed < 0 )
1797                 Cruise_speed = 0;
1798
1799         if (Controls.forward_thrust_time==0)
1800                 Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
1801
1802 #if 0
1803         read_head_tracker();
1804
1805         // Read external controls
1806         if (kc_use_external_control || CybermouseActive)
1807                 kconfig_read_external_controls();
1808 #endif
1809
1810 //----------- Clamp values between -FrameTime and FrameTime
1811         if (FrameTime > F1_0 )
1812                 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
1813
1814         if (Controls.pitch_time         > FrameTime/2 ) Controls.pitch_time         = FrameTime/2;
1815         if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
1816         if (Controls.heading_time         > FrameTime ) Controls.heading_time         = FrameTime;
1817         if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
1818         if (Controls.bank_time            > FrameTime ) Controls.bank_time            = FrameTime;
1819         if (Controls.forward_thrust_time  > FrameTime ) Controls.forward_thrust_time  = FrameTime;
1820 //      if (Controls.afterburner_time     > FrameTime ) Controls.afterburner_time     = FrameTime;
1821
1822         if (Controls.pitch_time         < -FrameTime/2 ) Controls.pitch_time         = -FrameTime/2;
1823         if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
1824         if (Controls.heading_time         < -FrameTime ) Controls.heading_time         = -FrameTime;
1825         if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
1826         if (Controls.bank_time            < -FrameTime ) Controls.bank_time            = -FrameTime;
1827         if (Controls.forward_thrust_time  < -FrameTime ) Controls.forward_thrust_time  = -FrameTime;
1828 //      if (Controls.afterburner_time     < -FrameTime ) Controls.afterburner_time     = -FrameTime;
1829
1830
1831 //--------- Don't do anything if in debug mode
1832 #ifndef RELEASE
1833         if ( keyd_pressed[KEY_DELETE] ) {
1834                 memset( &Controls, 0, sizeof(control_info) );
1835         }
1836 #endif
1837 }
1838
1839
1840 void reset_cruise(void)
1841 {
1842         Cruise_speed=0;
1843 }
1844
1845
1846 void kc_set_controls()
1847 {
1848         int i, j;
1849
1850         for (i=0; i<NUM_KEY_CONTROLS; i++ )
1851                 kc_keyboard[i].value = 255;
1852
1853         for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
1854                 if (kc_other[i].type == BT_INVERT)
1855                         kc_other[i].value = 0;
1856                 else
1857                         kc_other[i].value = 255;
1858         }
1859
1860         for (i=0; i<NUM_D2X_CONTROLS; i++ )
1861                 kc_d2x[i].value = 255;
1862
1863         for (j = 0; j < 256; j++)
1864                 if (key_binding(j)) {
1865                         for (i = 0; i < NUM_KEY_CONTROLS; i++)
1866                                 if (kc_keyboard[i].value == 255
1867                                         && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1868                                         kc_keyboard[i].value = j;
1869                                         break;
1870                                 }
1871                 }
1872
1873         for(j = 0; j < 256; j++)
1874                 if (key_binding(j)) {
1875                         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1876                                 if (kc_d2x[i].value == 255
1877                                         && !stricmp(key_binding(j), kc_d2x[i].text)) {
1878                                         kc_d2x[i].value = j;
1879                                         break;
1880                                 }
1881                 }
1882
1883         for (i = 0; i < 6; i++) {
1884                 int inv = joy_invert[i].intval;
1885                 switch (joy_advaxes[i].intval) {
1886                         case AXIS_PITCH:     kc_other[ 0].value = i; kc_other[ 1].value = inv; break;
1887                         case AXIS_TURN:      kc_other[ 2].value = i; kc_other[ 3].value = inv; break;
1888                         case AXIS_LEFTRIGHT: kc_other[ 4].value = i; kc_other[ 5].value = inv; break;
1889                         case AXIS_UPDOWN:    kc_other[ 6].value = i; kc_other[ 7].value = inv; break;
1890                         case AXIS_BANK:      kc_other[ 8].value = i; kc_other[ 9].value = inv; break;
1891                         case AXIS_THROTTLE:  kc_other[10].value = i; kc_other[11].value = inv; break;
1892                         case AXIS_NONE:      break;
1893                         default:
1894                                 Int3();
1895                                 break;
1896                 }
1897         }
1898
1899         for (i = 0; i < 3; i++) {
1900                 int inv = mouse_invert[i].intval;
1901                 switch (mouse_axes[i].intval) {
1902                         case AXIS_PITCH:     kc_other[12].value = i; kc_other[13].value = inv; break;
1903                         case AXIS_TURN:      kc_other[14].value = i; kc_other[15].value = inv; break;
1904                         case AXIS_LEFTRIGHT: kc_other[16].value = i; kc_other[17].value = inv; break;
1905                         case AXIS_UPDOWN:    kc_other[18].value = i; kc_other[19].value = inv; break;
1906                         case AXIS_BANK:      kc_other[20].value = i; kc_other[21].value = inv; break;
1907                         case AXIS_THROTTLE:  kc_other[22].value = i; kc_other[23].value = inv; break;
1908                         case AXIS_NONE:      break;
1909                         default:
1910                                 Int3();
1911                                 break;
1912                 }
1913         }
1914 }
1915
1916 #if 0 // no mac support for vr headset
1917
1918 void kconfig_center_headset()
1919 {
1920         if (vfx1_installed)
1921                 vfx_center_headset();
1922 //      } else if (iglasses_headset_installed)  {
1923 //      } else if (Victor_headset_installed)   {
1924 //      } else {
1925 //      }
1926
1927 }
1928
1929 #endif // end of #if for kconfig_center_headset
1930
1931 void CybermouseAdjust ()
1932  {
1933 /*      if ( Player_num > -1 )  {
1934                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);    // Turn off roll when turning
1935                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);   // Turn off leveling to nearest side.
1936                 cvar_setint(&Auto_leveling_on, 0);
1937
1938                 if ( kc_external_version > 0 ) {                
1939                         vms_matrix tempm, ViewMatrix;
1940                         vms_angvec * Kconfig_abs_movement;
1941                         char * oem_message;
1942         
1943                         Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
1944         
1945                         if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )    {
1946                                 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
1947                                 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
1948                                 Objects[Players[Player_num].objnum].orient = ViewMatrix;                
1949                         }
1950                         oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
1951                         if (oem_message[0] != '\0' )
1952                                 HUD_init_message( oem_message );
1953                 }
1954         }*/
1955
1956         Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);                                               
1957         Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
1958         Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
1959         Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
1960         Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
1961         Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
1962 //      Controls.rear_view_down_count += kc_external_control->rear_view_down_count;     
1963 //      Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;     
1964         Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
1965         Controls.fire_primary_state |= kc_external_control->fire_primary_state;
1966         Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
1967         Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
1968         Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
1969         Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;     
1970 //      Controls.automap_down_count += kc_external_control->automap_down_count;
1971 //      Controls.automap_state |= kc_external_control->automap_state;
1972   } 
1973
1974 char GetKeyValue (char key)
1975   {
1976         mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
1977         return (kc_keyboard[(int)key].value);
1978   }
1979
1980
1981 #if 0 // unused
1982 extern object *obj_find_first_of_type (int);
1983 void kconfig_read_external_controls()
1984 {
1985         //union REGS r;
1986    int i;
1987
1988         if ( !kc_enable_external_control ) return;
1989
1990         if ( kc_external_version == 0 ) 
1991                 memset( kc_external_control, 0, sizeof(ext_control_info));
1992         else if ( kc_external_version > 0 )     {
1993         
1994                 if (kc_external_version>=4)
1995                         memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
1996       else if (kc_external_version>0)     
1997                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
1998                 else if (kc_external_version>2)
1999                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
2000
2001                 if ( kc_external_version > 1 ) {
2002                         // Write ship pos and angles to external controls...
2003                         ubyte *temp_ptr = (ubyte *)kc_external_control;
2004                         vms_vector *ship_pos;
2005                         vms_matrix *ship_orient;
2006                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
2007                         temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
2008                         ship_pos = (vms_vector *)temp_ptr;
2009                         temp_ptr += sizeof(vms_vector);
2010                         ship_orient = (vms_matrix *)temp_ptr;
2011                         // Fill in ship postion...
2012                         *ship_pos = Objects[Players[Player_num].objnum].pos;
2013                         // Fill in ship orientation...
2014                         *ship_orient = Objects[Players[Player_num].objnum].orient;
2015                 }
2016     if (kc_external_version>=4)
2017           {
2018            advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2019  
2020       temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
2021                 temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
2022                 temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
2023       temp_ptr->current_primary_weapon=Primary_weapon;
2024       temp_ptr->current_secondary_weapon=Secondary_weapon;
2025
2026       temp_ptr->current_guidebot_command=Escort_goal_object;
2027
2028            temp_ptr->force_vector=ExtForceVec;
2029                 temp_ptr->force_matrix=ExtApplyForceMatrix;
2030            for (i=0;i<3;i++)
2031        temp_ptr->joltinfo[i]=ExtJoltInfo[i];  
2032       for (i=0;i<2;i++)
2033                    temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
2034                 temp_ptr->x_vibrate_clear=ExtXVibrateClear;
2035            temp_ptr->game_status=ExtGameStatus;
2036    
2037       memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
2038       memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
2039       
2040       for (i=0;i<3;i++)
2041                  ExtJoltInfo[i]=0;
2042       for (i=0;i<2;i++)
2043                  ExtXVibrateInfo[i]=0;
2044       ExtXVibrateClear=0;
2045      }
2046         }
2047
2048         if ( Automap_active )                   // (If in automap...)
2049                 kc_external_control->automap_state = 1;
2050         //memset(&r,0,sizeof(r));
2051
2052   #if 0
2053  
2054         int386 ( kc_external_intno, &r, &r);            // Read external info...
2055
2056   #endif 
2057
2058         if ( Player_num > -1 )  {
2059                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);    // Turn off roll when turning
2060                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);   // Turn off leveling to nearest side.
2061                 cvar_setint(&Auto_leveling_on, 0);
2062
2063                 if ( kc_external_version > 0 ) {                
2064                         vms_matrix tempm, ViewMatrix;
2065                         vms_angvec * Kconfig_abs_movement;
2066                         char * oem_message;
2067         
2068                         Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
2069         
2070                         if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )    {
2071                                 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2072                                 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2073                                 Objects[Players[Player_num].objnum].orient = ViewMatrix;                
2074                         }
2075                         oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2076                         if (oem_message[0] != '\0' )
2077                                 HUD_init_message( oem_message );
2078                 }
2079         }
2080
2081         Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);                                               
2082         Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2083         Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2084         Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2085         Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2086         Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2087         Controls.rear_view_down_count += kc_external_control->rear_view_down_count;     
2088         Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;     
2089         Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2090         Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2091         Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2092         Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2093         Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2094         Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;     
2095         Controls.automap_down_count += kc_external_control->automap_down_count;
2096         Controls.automap_state |= kc_external_control->automap_state;
2097         
2098    if (kc_external_version>=3)
2099          {
2100                 ubyte *temp_ptr = (ubyte *)kc_external_control;
2101                 temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
2102   
2103            if (*(temp_ptr))
2104                  Controls.cycle_primary_count=(*(temp_ptr));
2105            if (*(temp_ptr+1))
2106                  Controls.cycle_secondary_count=(*(temp_ptr+1));
2107
2108                 if (*(temp_ptr+2))
2109                  Controls.afterburner_state=(*(temp_ptr+2));
2110                 if (*(temp_ptr+3))
2111                  Controls.headlight_count=(*(temp_ptr+3));
2112          }
2113    if (kc_external_version>=4)
2114          {
2115      int i;
2116           advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2117      
2118      for (i=0;i<128;i++)
2119            if (temp_ptr->keyboard[i])
2120                         key_putkey (i);
2121
2122      if (temp_ptr->Reactor_blown)
2123       {
2124        if (Game_mode & GM_MULTI)
2125                     net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
2126                  else
2127                          do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));
2128            }
2129     }
2130   
2131 }
2132 #endif
2133