2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines to configure keyboard, joystick, etc..
75 ubyte ExtGameStatus=1;
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
86 #define TABLE_CREATION 1
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
95 int invert_text[2] = { TNUM_N, TNUM_Y };
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
101 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 // int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
108 #if !defined OGL && !defined SDL_INPUT
109 char * key_text[256] = { \
110 "","ESC","1","2","3","4","5","6","7","8","9","0","-", \
111 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \
112 "P","[","]","\x83","LCTRL","A","S","D","F", \
113 "G","H","J","K","L",";","'","`", \
114 "LSHFT","\\","Z","X","C","V","B","N","M",",", \
115 ".","/","RSHFT","PAD*","LALT","SPC", \
116 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \
117 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \
118 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
119 "PAD.","","","","F11","F12","","","","","","","","","", \
120 "","","","","","","","","","","","","","","","","","","","", \
121 "","","","","","","","","","","","","","","","","","","","", \
122 "","","","","","","","","","","","","","","","","","", \
123 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
124 "","","","","","","","","","","PAD/","","","RALT","", \
125 "","","","","","","","","","","","","","HOME","\x82","PGUP", \
126 "","\x81","","\x7f","","END","\x80","PGDN","INS", \
127 "DEL","","","","","","","","","","","","","","","","","", \
128 "","","","","","","","","","","","","","","","","","","","", \
129 "","","","","","","" };
132 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
134 //extern void GameLoop(int, int );
136 extern void transfer_energy_to_shield(fix);
137 extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
138 extern ubyte DefiningMarkerMessage;
139 extern char CybermouseActive;
141 control_info Controls;
145 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
147 #define LHX(x) ((x)*(MenuHires?2:1))
148 #define LHY(y) ((y)*(MenuHires?2.4:1))
152 //#define BT_MOUSE_BUTTON 1
153 #define BT_MOUSE_AXIS 2
154 //#define BT_JOY_BUTTON 3
155 #define BT_JOY_AXIS 4
158 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
162 typedef struct kc_item {
163 short id; // The id of this item
171 ubyte value; // what key,button,etc
178 //----------- WARNING!!!!!!! -------------------------------------------
179 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
180 // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
181 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
182 //-------------------------------------------------------------------------
183 /*ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
184 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
185 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
186 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
187 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
188 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
189 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
190 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
193 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
194 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
195 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
196 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
197 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
198 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
199 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
200 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
205 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
206 { 0, 15, 49, 71, 26, 55, 2, 55, 1,"Pitch forward", BT_KEY, 255 },
207 { 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
208 { 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
209 { 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
210 { 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
211 { 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
212 { 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
213 { 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
214 { 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
215 { 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
216 { 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
217 { 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
218 { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
219 { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
220 { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
221 { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
222 { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
223 { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
224 { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
225 { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
226 { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
227 { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
228 { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
229 { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
230 { 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
231 { 25,158, 49,112, 26, 54, 27, 24, 2,"Fire primary", BT_KEY, 255 },
232 { 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
233 { 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
234 { 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
235 { 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
236 { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
237 { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
238 { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
239 { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
240 { 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
241 { 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
242 { 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
243 { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
244 { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
245 { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
246 { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
247 { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
248 { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
249 { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
250 { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
251 { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
252 { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
253 { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
254 { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
255 { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
256 { 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
257 { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
258 { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
259 { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
260 { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
261 { 55,158,171,112, 26, 53, 0, 54, 0,"Energy->Shield", BT_KEY, 255 },
262 { 56,158,179,83, 26, 54, 0, 0, 0, "Toggle Bomb", BT_KEY,255},
264 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
324 kc_item kc_other[NUM_OTHER_CONTROLS] = {
325 { 0, 22,138, 51, 40, 23, 2, 23, 1,"Pitch U/D", BT_JOY_AXIS, 255 },
326 { 1, 22,138, 99, 8, 10, 3, 0, 12,"Pitch U/D", BT_INVERT, 255 },
327 { 2, 22,146, 51, 40, 0, 4, 13, 3,"Turn L/R", BT_JOY_AXIS, 255 },
328 { 3, 22,146, 99, 8, 1, 5, 2, 14,"Turn L/R", BT_INVERT, 255 },
329 { 4, 22,154, 51, 40, 2, 6, 15, 5,"Slide L/R", BT_JOY_AXIS, 255 },
330 { 5, 22,154, 99, 8, 3, 7, 4, 16,"Slide L/R", BT_INVERT, 255 },
331 { 6, 22,162, 51, 40, 4, 8, 17, 7,"Slide U/D", BT_JOY_AXIS, 255 },
332 { 7, 22,162, 99, 8, 5, 9, 6, 18,"Slide U/D", BT_INVERT, 255 },
333 { 8, 22,170, 51, 40, 6, 10, 19, 9,"Bank L/R", BT_JOY_AXIS, 255 },
334 { 9, 22,170, 99, 8, 7, 11, 8, 20,"Bank L/R", BT_INVERT, 255 },
335 { 10, 22,182, 51, 40, 8, 1, 21, 11,"throttle", BT_JOY_AXIS, 255 },
336 { 11, 22,182, 99, 8, 9, 12, 10, 22,"throttle", BT_INVERT, 255 },
337 { 12,182,138, 51, 40, 11, 14, 1, 13,"Pitch U/D", BT_MOUSE_AXIS, 255 },
338 { 13,182,138, 99, 8, 22, 15, 12, 2,"Pitch U/D", BT_INVERT, 255 },
339 { 14,182,146, 51, 40, 12, 16, 3, 15,"Turn L/R", BT_MOUSE_AXIS, 255 },
340 { 15,182,146, 99, 8, 13, 17, 14, 4,"Turn L/R", BT_INVERT, 255 },
341 { 16,182,154, 51, 40, 14, 18, 5, 17,"Slide L/R", BT_MOUSE_AXIS, 255 },
342 { 17,182,154, 99, 8, 15, 19, 16, 6,"Slide L/R", BT_INVERT, 255 },
343 { 18,182,162, 51, 40, 16, 20, 7, 19,"Slide U/D", BT_MOUSE_AXIS, 255 },
344 { 19,182,162, 99, 8, 17, 21, 18, 8,"Slide U/D", BT_INVERT, 255 },
345 { 20,182,170, 51, 40, 18, 22, 9, 21,"Bank L/R", BT_MOUSE_AXIS, 255 },
346 { 21,182,170, 99, 8, 19, 23, 20, 10,"Bank L/R", BT_INVERT, 255 },
347 { 22,182,182, 51, 40, 20, 13, 11, 23,"throttle", BT_MOUSE_AXIS, 255 },
348 { 23,182,182, 99, 8, 21, 0, 22, 0,"throttle", BT_INVERT, 255 },
351 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
366 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
367 // id,x,y,w1,w2,u,d,l,r,text_num1,type,value
368 { 0, 15, 49, 71, 26, 19, 2, 27, 1, "WEAPON 1", BT_KEY, 255},
369 { 1, 15, 49,100, 26, 18, 3, 0, 2, "WEAPON 1", BT_KEY, 255},
370 { 2, 15, 57, 71, 26, 0, 4, 1, 3, "WEAPON 2", BT_KEY, 255},
371 { 3, 15, 57,100, 26, 1, 5, 2, 4, "WEAPON 2", BT_KEY, 255},
372 { 4, 15, 65, 71, 26, 2, 6, 3, 5, "WEAPON 3", BT_KEY, 255},
373 { 5, 15, 65,100, 26, 3, 7, 4, 6, "WEAPON 3", BT_KEY, 255},
374 { 6, 15, 73, 71, 26, 4, 8, 5, 7, "WEAPON 4", BT_KEY, 255},
375 { 7, 15, 73,100, 26, 5, 9, 6, 8, "WEAPON 4", BT_KEY, 255},
376 { 8, 15, 81, 71, 26, 6, 10, 7, 9, "WEAPON 5", BT_KEY, 255},
377 { 9, 15, 81,100, 26, 7, 11, 8, 10, "WEAPON 5", BT_KEY, 255},
379 { 10, 15, 89, 71, 26, 8, 12, 9, 11, "WEAPON 6", BT_KEY, 255},
380 { 11, 15, 89,100, 26, 9, 13, 10, 12, "WEAPON 6", BT_KEY, 255},
381 { 12, 15, 97, 71, 26, 10, 14, 11, 13, "WEAPON 7", BT_KEY, 255},
382 { 13, 15, 97,100, 26, 11, 15, 12, 14, "WEAPON 7", BT_KEY, 255},
383 { 14, 15,105, 71, 26, 12, 16, 13, 15, "WEAPON 8", BT_KEY, 255},
384 { 15, 15,105,100, 26, 13, 17, 14, 16, "WEAPON 8", BT_KEY, 255},
385 { 16, 15,113, 71, 26, 14, 18, 15, 17, "WEAPON 9", BT_KEY, 255},
386 { 17, 15,113,100, 26, 15, 19, 16, 18, "WEAPON 9", BT_KEY, 255},
387 { 18, 15,121, 71, 26, 16, 1, 17, 19, "WEAPON 0", BT_KEY, 255},
388 { 19, 15,121,100, 26, 17, 0, 18, 0, "WEAPON 0", BT_KEY, 255},
390 //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
391 //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
392 //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
393 //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
394 //{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
395 //{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
396 //{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
397 //{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_KEY, 255},
400 //added on 2/4/99 by Victor Rachels to add new keys system
401 ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS] = {
402 0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
403 0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
404 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
405 //end this section addition - VR
407 void kc_drawitem( kc_item *item, int is_current );
408 void kc_change_key( kc_item * item );
409 void kc_next_joyaxis(kc_item *item); //added by WraithX on 11/22/00
410 void kc_change_joyaxis( kc_item * item );
411 void kc_change_mouseaxis( kc_item * item );
412 void kc_change_invert( kc_item * item );
413 void kconfig_read_fcs( int raw_axis );
414 void kconfig_set_fcs_button( int btn, int button );
415 void kconfig_read_external_controls( void );
417 int kconfig_is_axes_used(int axis)
420 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
421 if (( kc_other[i].type == BT_JOY_AXIS ) && (kc_other[i].value == axis ))
427 #ifdef TABLE_CREATION
428 int find_item_at( kc_item * items, int nitems, int x, int y )
432 for (i=0; i<nitems; i++ ) {
433 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
439 int find_next_item_up( kc_item * items, int nitems, int citem )
444 x = items[citem].x+items[citem].w1;
449 y = grd_curcanv->cv_bitmap.bm_h-1;
452 x = grd_curcanv->cv_bitmap.bm_w-1;
455 i = find_item_at( items, nitems, x, y );
461 int find_next_item_down( kc_item * items, int nitems, int citem )
466 x = items[citem].x+items[citem].w1;
470 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
473 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
477 i = find_item_at( items, nitems, x, y );
483 int find_next_item_right( kc_item * items, int nitems, int citem )
488 x = items[citem].x+items[citem].w1;
492 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
495 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
499 i = find_item_at( items, nitems, x, y );
505 int find_next_item_left( kc_item * items, int nitems, int citem )
510 x = items[citem].x+items[citem].w1;
515 x = grd_curcanv->cv_bitmap.bm_w-1;
518 y = grd_curcanv->cv_bitmap.bm_h-1;
521 i = find_item_at( items, nitems, x, y );
529 int get_item_height(kc_item *item)
534 if (item->value==255) {
537 switch( item->type ) {
539 strncpy( btext, key_text[item->value], 10 ); break;
541 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
544 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
545 #elif defined(SDL_INPUT)
546 if (joyaxis_text[item->value])
547 strncpy(btext, joyaxis_text[item->value], 10);
549 sprintf(btext, "AXIS%2d", item->value + 1);
551 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
555 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
558 gr_get_string_size(btext, &w, &h, &aw );
564 void kconfig_sub(kc_item * items,int nitems, char * title)
566 grs_canvas * save_canvas;
567 grs_font * save_font;
570 int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
571 int close_x, close_y, close_size;
574 int i,k,ocitem,citem;
575 int time_stopped = 0;
580 if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
586 save_canvas = grd_curcanv;
589 gr_set_current_canvas(NULL);
590 save_font = grd_curcanv->cv_font;
593 old_keyd_repeat = keyd_repeat;
596 //gr_clear_canvas( BM_XRGB(0,0,0) );
598 nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
599 gr_palette_load (gr_palette);
601 grd_curcanv->cv_font = MEDIUM3_FONT;
605 p = strchr( title, '\n' );
607 gr_string( 0x8000, LHY(8), title );
612 // if ( items == kc_keyboard ) {
613 // gr_string( 0x8000, 8, "Keyboard" );
614 // } else if ( items == kc_other ) {
615 // gr_string( 0x8000, 8, "Others" );
619 close_x = close_y = MenuHires?15:7;
620 close_size = MenuHires?10:5;
622 gr_setcolor( BM_XRGB(0, 0, 0) );
623 gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
624 gr_setcolor( BM_XRGB(21, 21, 21) );
625 gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
629 grd_curcanv->cv_font = GAME_FONT;
630 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
632 gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
633 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
634 if ( items == kc_keyboard ) {
635 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
636 gr_setcolor( BM_XRGB(31,27,6) );
638 gr_scanline( LHX(98), LHX(106), LHY(42) );
639 gr_scanline( LHX(120), LHX(128), LHY(42) );
640 gr_pixel( LHX(98), LHY(43) );
641 gr_pixel( LHX(98), LHY(44) );
642 gr_pixel( LHX(128), LHY(43) );
643 gr_pixel( LHX(128), LHY(44) );
645 gr_string( LHX(109), LHY(40), "OR" );
647 gr_scanline( LHX(253), LHX(261), LHY(42) );
648 gr_scanline( LHX(274), LHX(283), LHY(42) );
649 gr_pixel( LHX(253), LHY(43) );
650 gr_pixel( LHX(253), LHY(44) );
651 gr_pixel( LHX(283), LHY(43) );
652 gr_pixel( LHX(283), LHY(44) );
654 gr_string( LHX(264), LHY(40), "OR" );
656 } if ( items == kc_other ) {
657 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
658 gr_setcolor( BM_XRGB(31,27,6) );
659 gr_scanline( LHX(18), LHX(60), LHY(119+5) );
660 gr_scanline( LHX(102), LHX(144), LHY(119+5) );
661 gr_string( LHX(63), LHY(117+5), TXT_CONTROL_JOYSTICK );
662 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
663 gr_string( LHX(84), LHY(129), TXT_AXIS );
664 gr_string( LHX(110), LHY(129), TXT_INVERT );
666 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
667 gr_setcolor( BM_XRGB(31,27,6) );
668 gr_scanline( LHX(178), LHX(226), LHY(119+5) );
669 gr_scanline( LHX(256), LHX(304), LHY(119+5) );
670 gr_string( LHX(229), LHY(117+5), TXT_CONTROL_MOUSE );
671 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
672 gr_string( LHX(244), LHY(129), TXT_AXIS );
673 gr_string( LHX(270), LHY(129), TXT_INVERT );
675 else if ( items == kc_d2x )
677 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
678 gr_setcolor( BM_XRGB(31,27,6) );
680 gr_scanline( LHX(98), LHX(106), LHY(42) );
681 gr_scanline( LHX(120), LHX(128), LHY(42) );
682 gr_pixel( LHX(98), LHY(43) );
683 gr_pixel( LHX(98), LHY(44) );
684 gr_pixel( LHX(128), LHY(43) );
685 gr_pixel( LHX(128), LHY(44) );
687 gr_string(LHX(109), LHY(40), "OR");
690 for (i=0; i<nitems; i++ ) {
691 kc_drawitem( &items[i], 0 );
695 while(items[citem].id == -1)
697 kc_drawitem( &items[citem], 1 );
699 newmenu_show_cursor();
702 mouse_state = omouse_state = 0;
706 // Windows addendum to allow for kconfig input.
709 //see if redbook song needs to be restarted
710 songs_check_redbook_repeat();
715 omouse_state = mouse_state;
716 mouse_state = mouse_button_state(0);
719 if ( !time_stopped ) {
721 if (multi_menu_poll() == -1)
730 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
731 case KEY_PRINT_SCREEN:
734 case KEY_CTRLED+KEY_D:
735 items[citem].value = 255;
736 kc_drawitem( &items[citem], 1 );
738 case KEY_CTRLED+KEY_R:
739 if ( items==kc_keyboard ) {
740 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
741 items[i].value=default_kconfig_settings[0][i];
742 kc_drawitem( &items[i], 0 );
744 } else if ( items==kc_d2x ) {
745 for(i=0;i<NUM_D2X_CONTROLS;i++)
747 items[i].value=default_kconfig_d2x_settings[i];
748 kc_drawitem( &items[i], 0 );
751 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
752 items[i].value = default_kconfig_settings[Config_control_type.intval][i];
753 kc_drawitem( &items[i], 0 );
756 kc_drawitem( &items[citem], 1 );
759 items[citem].value=255;
760 kc_drawitem( &items[citem], 1 );
764 #ifdef TABLE_CREATION
765 if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
767 citem = items[citem].u;
772 #ifdef TABLE_CREATION
773 if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
775 citem = items[citem].d;
779 #ifdef TABLE_CREATION
780 if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
782 citem = items[citem].l;
786 #ifdef TABLE_CREATION
787 if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
789 citem = items[citem].r;
793 switch( items[citem].type ) {
794 case BT_KEY: kc_change_key( &items[citem] ); break;
795 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
796 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
797 case BT_INVERT: kc_change_invert( &items[citem] ); break;
800 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
802 switch(items[citem].type)
805 kc_next_joyaxis(&items[citem]);
809 //end addition by WraithX
812 grd_curcanv->cv_font = save_font;
814 gr_set_current_canvas( save_canvas );
815 keyd_repeat = old_keyd_repeat;
817 newmenu_hide_cursor();
821 #ifdef TABLE_CREATION
822 case KEY_DEBUGGED+KEY_SHIFTED+KEY_2:
823 case KEY_DEBUGGED+KEY_F12: {
825 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
826 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
827 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
828 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
829 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
831 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
832 kc_other[i].u = find_next_item_up( kc_other,NUM_OTHER_CONTROLS, i);
833 kc_other[i].d = find_next_item_down( kc_other,NUM_OTHER_CONTROLS, i);
834 kc_other[i].l = find_next_item_left( kc_other,NUM_OTHER_CONTROLS, i);
835 kc_other[i].r = find_next_item_right( kc_other,NUM_OTHER_CONTROLS, i);
837 fp = stderr; //fopen( "kconfig.cod", "wt" );
839 fprintf( fp, "\nkc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
840 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
841 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
842 kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
843 kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
844 34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
848 fprintf( fp, "\nkc_item kc_other[NUM_OTHER_CONTROLS] = {\n" );
849 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
850 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
851 kc_other[i].id, kc_other[i].x, kc_other[i].y, kc_other[i].w1, kc_other[i].w2,
852 kc_other[i].u, kc_other[i].d, kc_other[i].l, kc_other[i].r,
853 34, kc_other[i].text, 34, btype_text[kc_other[i].type] );
865 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
868 mouse_get_pos(&mx, &my);
869 for (i=0; i<nitems; i++ ) {
870 item_height = get_item_height( &items[i] );
871 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
872 x2 = x1 + LHX(items[i].w2);
873 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
874 y2 = y1 + LHX(item_height);
875 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
881 else if ( !mouse_state && omouse_state ) {
884 mouse_get_pos(&mx, &my);
885 item_height = get_item_height( &items[citem] );
886 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
887 x2 = x1 + LHX(items[citem].w2);
888 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
889 y2 = y1 + LHY(item_height);
890 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
891 newmenu_hide_cursor();
892 switch( items[citem].type ) {
893 case BT_KEY: kc_change_key( &items[citem] ); break;
894 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
895 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
896 case BT_INVERT: kc_change_invert( &items[citem] ); break;
898 newmenu_show_cursor();
900 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
901 x2 = x1 + close_size - LHX(1);
902 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
903 y2 = y1 + close_size - LHX(1);
904 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
905 grd_curcanv->cv_font = save_font;
906 gr_set_current_canvas( save_canvas );
907 keyd_repeat = old_keyd_repeat;
909 newmenu_hide_cursor();
917 #endif // NEWMENU_MOUSE
920 newmenu_hide_cursor();
921 kc_drawitem( &items[ocitem], 0 );
922 kc_drawitem( &items[citem], 1 );
923 newmenu_show_cursor();
929 void kc_drawitem( kc_item *item, int is_current )
935 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
937 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
938 gr_string( LHX(item->x), LHY(item->y), item->text );
940 if (item->value==255) {
943 switch( item->type ) {
945 strncpy( btext, key_text[item->value], 10 ); break;
947 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
950 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
951 #elif defined(SDL_INPUT)
952 if (joyaxis_text[item->value])
953 strncpy(btext, joyaxis_text[item->value], 10);
955 sprintf(btext, "AXIS%2d", item->value + 1);
957 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
961 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
965 gr_get_string_size(btext, &w, &h, &aw );
968 gr_setcolor( BM_XRGB(21,0,24) );
970 gr_setcolor( BM_XRGB(16,0,19) );
971 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
973 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
975 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
977 gr_string( x, LHY(item->y), btext );
984 void kc_drawquestion( kc_item *item )
988 gr_get_string_size("?", &w, &h, &aw );
990 c = BM_XRGB(21,0,24);
992 //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
993 gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
995 if (looper>63) looper=0;
997 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
999 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1001 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1003 gr_string( x, LHY(item->y), "?" );
1007 void kc_change_key( kc_item * item )
1012 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1014 gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
1016 game_flush_inputs();
1020 while( (k!=KEY_ESC) && (keycode==255) )
1023 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1026 // if ( Game_mode & GM_MULTI )
1027 // GameLoop( 0, 0 ); // Continue
1029 timer_delay(f0_1/10);
1030 kc_drawquestion( item );
1032 for (i=0; i<256; i++ ) {
1033 if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1035 for (n=0; n<sizeof(system_keys); n++ )
1036 if ( system_keys[n] == i )
1045 for (i=0; i<Num_items; i++ ) {
1046 n = item - All_items;
1047 if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
1048 All_items[i].value = 255;
1049 kc_drawitem( &All_items[i], 0 );
1052 item->value = keycode;
1054 kc_drawitem( item, 1 );
1056 gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1058 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1060 game_flush_inputs();
1065 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1066 void kc_next_joyaxis(kc_item *item)
1068 int n, i, k, max, tries;
1075 // I modelled this ifdef after the code in the kc_change_joyaxis method.
1076 // So, if somethin's not workin here, it might not be workin there either.
1079 code = (item->value + 1) % max;
1083 for (i = 0; i < Num_items; i++)
1085 n = item - All_items;
1086 if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1089 return; // all axes allocated already
1090 i = -1; // -1 so the i++ will push back to 0
1091 code = (item->value + ++tries) % max; // try next axis
1098 kc_drawitem(item, 1);
1099 nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1100 game_flush_inputs();
1102 }//method kc_next_joyaxis
1103 //end addition by WraithX
1106 void kc_change_joyaxis( kc_item * item )
1108 int axis[JOY_MAX_AXES];
1109 int old_axis[JOY_MAX_AXES];
1110 int numaxis = joy_num_axes;
1114 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1116 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1118 game_flush_inputs();
1122 joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1124 while( (k!=KEY_ESC) && (code==255))
1127 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1130 // if ( Game_mode & GM_MULTI )
1131 // GameLoop( 0, 0 ); // Continue
1133 timer_delay(f0_1/10);
1135 if (k == KEY_PRINT_SCREEN)
1136 save_screen_shot(0);
1138 kc_drawquestion( item );
1140 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1142 for (i=0; i<numaxis; i++ ) {
1143 if ( abs(axis[i]-old_axis[i])>100 )
1146 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1148 //old_axis[i] = axis[i];
1150 for (i=0; i<Num_items; i++ )
1152 n = item - All_items;
1153 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )
1159 for (i=0; i<Num_items; i++ ) {
1160 n = item - All_items;
1161 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1162 All_items[i].value = 255;
1163 kc_drawitem( &All_items[i], 0 );
1169 kc_drawitem( item, 1 );
1170 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1171 game_flush_inputs();
1175 void kc_change_mouseaxis( kc_item * item )
1181 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1183 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1185 game_flush_inputs();
1189 mouse_get_delta( &dx, &dy, &dz );
1191 while( (k!=KEY_ESC) && (code==255))
1194 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1197 // if ( Game_mode & GM_MULTI )
1198 // GameLoop( 0, 0 ); // Continue
1200 timer_delay(f0_1/10);
1202 if (k == KEY_PRINT_SCREEN)
1203 save_screen_shot(0);
1205 kc_drawquestion( item );
1207 mouse_get_delta( &dx, &dy, &dz );
1208 if ( abs(dx)>20 ) code = 0;
1209 if ( abs(dy)>20 ) code = 1;
1210 if ( abs(dz)>20 ) code = 2;
1213 for (i=0; i<Num_items; i++ ) {
1214 n = item - All_items;
1215 if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
1216 All_items[i].value = 255;
1217 kc_drawitem( &All_items[i], 0 );
1222 kc_drawitem( item, 1 );
1223 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1224 game_flush_inputs();
1229 void kc_change_invert( kc_item * item )
1231 game_flush_inputs();
1238 kc_drawitem( item, 1 );
1242 #include "screens.h"
1244 void kconfig(int n, char * title)
1247 grs_bitmap *save_bm;
1249 set_screen_mode( SCREEN_MENU );
1254 save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1255 Assert( save_bm != NULL );
1257 gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w,
1258 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1261 case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1263 case 2:kconfig_sub( kc_other, NUM_OTHER_CONTROLS, title );break;
1265 case 4:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1272 gr_bitmap(0, 0, save_bm);
1273 gr_free_bitmap(save_bm);
1275 #if 0 // set_screen_mode always calls this later... right?
1276 reset_cockpit(); //force cockpit redraw next time
1279 // Update save values...
1281 for (j=0; j<256; j++)
1282 if (key_binding(j)) {
1283 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1284 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1285 cmd_appendf("unbind %s", key_text[j]);
1288 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1289 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1290 cmd_appendf("unbind %s", key_text[j]);
1295 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1296 if (kc_keyboard[i].value != 255)
1297 cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1299 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1300 if (kc_d2x[i].value != 255)
1301 cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1303 for (i = 0; i < 6; i++) {
1304 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1305 cvar_setint(&joy_invert[i], 0);
1307 for (i = 0; i < 3; i++) {
1308 cvar_setint(&mouse_axes[i], AXIS_NONE);
1309 cvar_setint(&mouse_invert[i], 0);
1311 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1312 if (kc_other[i].type == BT_JOY_AXIS && kc_other[i].value != 255) {
1313 cvar_setint(&joy_advaxes[kc_other[i].value], kc_other_axismap[i]);
1314 cvar_setint(&joy_invert[kc_other[i].value], kc_other[i+1].value);
1316 if (kc_other[i].type == BT_MOUSE_AXIS && kc_other[i].value != 255) {
1317 cvar_setint(&mouse_axes[kc_other[i].value], kc_other_axismap[i]);
1318 cvar_setint(&mouse_invert[kc_other[i].value], kc_other[i+1].value);
1322 cmd_queue_process();
1326 void kconfig_read_fcs( int raw_axis )
1328 int raw_button, button, axis_min[4], axis_center[4], axis_max[4];
1330 if (Config_control_type.intval != CONTROL_THRUSTMASTER_FCS) return;
1332 joy_get_cal_vals(axis_min, axis_center, axis_max);
1334 if ( axis_max[3] > 1 )
1335 raw_button = (raw_axis*100)/axis_max[3];
1339 if ( raw_button > 88 )
1341 else if ( raw_button > 63 )
1343 else if ( raw_button > 39 )
1345 else if ( raw_button > 15 )
1350 kconfig_set_fcs_button( 19, button );
1351 kconfig_set_fcs_button( 15, button );
1352 kconfig_set_fcs_button( 11, button );
1353 kconfig_set_fcs_button( 7, button );
1357 void kconfig_set_fcs_button( int btn, int button )
1359 int state,time_down,upcount,downcount;
1360 state = time_down = upcount = downcount = 0;
1362 if ( joy_get_button_state(btn) ) {
1363 if ( btn==button ) {
1365 time_down = FrameTime;
1370 if ( btn==button ) {
1372 time_down = FrameTime;
1379 joy_set_btn_values( btn, state, time_down, downcount, upcount );
1385 fix Last_angles_p = 0;
1386 fix Last_angles_b = 0;
1387 fix Last_angles_h = 0;
1388 ubyte Last_angles_read = 0;
1390 extern int VR_sensitivity;
1392 int VR_sense_range[3] = { 25, 50, 75 };
1397 fix yaw, pitch, roll;
1400 //------ read vfx1 helmet --------
1401 if (vfx1_installed) {
1402 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1403 } else if (iglasses_headset_installed) {
1404 iglasses_read_headset( &yaw, &pitch, &roll );
1405 } else if (Victor_headset_installed) {
1406 victor_read_headset_filtered( &yaw, &pitch, &roll );
1411 Use_player_head_angles = 0;
1412 if ( Last_angles_read ) {
1416 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
1418 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
1421 Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1422 Controls.heading_time+= fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1423 Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1425 Last_angles_read = 1;
1426 Last_angles_p = pitch;
1427 Last_angles_h = yaw;
1428 Last_angles_b = roll;
1435 #define JOYSTICK_READ_TIME (F1_0/40) // Read joystick at 40 Hz.
1437 #define JOYSTICK_READ_TIME (F1_0/10) // Read joystick at 10 Hz.
1440 fix LastReadTime = 0;
1442 fix joy_axis[JOY_MAX_AXES];
1444 ubyte kc_use_external_control = 0;
1445 ubyte kc_enable_external_control = 0;
1446 ubyte kc_external_intno = 0;
1447 ext_control_info *kc_external_control = NULL;
1448 char *kc_external_name = NULL;
1449 ubyte kc_external_version = 0;
1450 extern int Automap_active;
1452 void kconfig_init_external_controls(int intno, int address)
1455 kc_external_intno = intno;
1456 kc_external_control = (ext_control_info *)address;
1457 kc_use_external_control = 1;
1458 kc_enable_external_control = 1;
1460 i = FindArg ( "-xname" );
1462 kc_external_name = Args[i+1];
1464 kc_external_name = "External Controller";
1466 for (i=0;i<strlen (kc_external_name);i++)
1467 if (kc_external_name[i]=='_')
1468 kc_external_name[i]=' ';
1470 i = FindArg ( "-xver" );
1472 kc_external_version = atoi(Args[i+1]);
1474 printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
1479 fix Next_toggle_time[3]={0,0,0};
1481 int allowed_to_toggle(int i)
1483 //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1485 if (Next_toggle_time[i] > GameTime)
1486 if (Next_toggle_time[i] < GameTime + (F1_0/8)) // In case time is bogus, never wait > 1 second.
1489 Next_toggle_time[i] = GameTime + (F1_0/8);
1495 void controls_read_all()
1498 int slide_on, bank_on;
1502 int raw_joy_axis[JOY_MAX_AXES];
1504 ubyte channel_masks;
1505 fix analog_control[7]; // indexed on kc_axis_map
1507 memset(analog_control, 0, sizeof(analog_control));
1510 fix temp = Controls.heading_time;
1511 fix temp1 = Controls.pitch_time;
1512 memset( &Controls, 0, sizeof(control_info) );
1513 Controls.heading_time = temp;
1514 Controls.pitch_time = temp1;
1519 ctime = timer_get_fixed_seconds();
1521 //--------- Read Joystick -----------
1522 if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type.intval != CONTROL_THRUSTMASTER_FCS) ) {
1524 if ((ctime < 0) && (LastReadTime >= 0))
1526 if ((ctime < 0) && (LastReadTime > 0))
1528 LastReadTime = ctime;
1529 } else if ((Config_control_type.intval >= CONTROL_JOYSTICK) && (Config_control_type.intval < CONTROL_MOUSE) ) {
1530 LastReadTime = ctime;
1531 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1533 Assert(joy_num_axes <= 6); // don't have cvar mapping above 6 yet
1534 for (i = 0; i < joy_num_axes; i++)
1537 if (channel_masks&(1<<i)) {
1539 int joy_null_value = 10;
1541 if ( (i == 3) && (Config_control_type.intval == CONTROL_THRUSTMASTER_FCS) ) {
1542 kconfig_read_fcs( raw_joy_axis[i] );
1544 raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1546 if (joy_advaxes[i].value == AXIS_THROTTLE) // If this is the throttle
1547 joy_null_value = 20; // Then use a larger dead-zone
1549 if (raw_joy_axis[i] > joy_null_value)
1550 raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1551 else if (raw_joy_axis[i] < -joy_null_value)
1552 raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1554 raw_joy_axis[i] = 0;
1555 joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
1564 for (i = 0; i < joy_num_axes; i++)
1568 for (i = 0; i < 6; i++)
1569 analog_control[joy_advaxes[i].intval] += joy_axis[i] * (joy_invert[i].intval ? -1 : 1);
1571 if (Config_control_type.intval == CONTROL_MOUSE && !CybermouseActive) {
1572 //--------- Read Mouse -----------
1573 mouse_get_delta( &dx, &dy, &dz );
1575 analog_control[mouse_axes[0].intval] += dx * FrameTime / 35 * (mouse_invert[0].intval ? -1 : 1);
1576 analog_control[mouse_axes[1].intval] += dy * FrameTime / 25 * (mouse_invert[1].intval ? -1 : 1);
1577 analog_control[mouse_axes[2].intval] += dz * FrameTime * (mouse_invert[2].intval ? -1 : 1);
1579 } else if (Config_control_type.intval == CONTROL_CYBERMAN && !CybermouseActive) {
1580 //--------- Read Cyberman -----------
1581 mouse_get_cyberman_pos(&idx,&idy );
1582 analog_control[mouse_axes[0].intval] += idx * FrameTime / 128 * (mouse_invert[0].intval ? -1 : 1);
1583 analog_control[mouse_axes[1].intval] += idy * FrameTime / 128 * (mouse_invert[1].intval ? -1 : 1);
1584 } else if (CybermouseActive) {
1585 // ReadOWL (kc_external_control);
1586 // CybermouseAdjust();
1589 //------------- Read slide_on -------------
1591 slide_on |= console_control_state(CONCNTL_STRAFE);
1593 //------------- Read bank_on ---------------
1595 bank_on |= console_control_state(CONCNTL_BANK);
1597 //------------ Read pitch_time -----------
1599 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1602 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
1603 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
1606 Controls.pitch_time = 0;
1608 if (Controls.pitch_time < 0)
1609 Controls.pitch_time = 0;
1611 if (Controls.pitch_time > 0)
1612 Controls.pitch_time = 0;
1613 Controls.pitch_time += kp;
1615 Controls.pitch_time += analog_control[AXIS_PITCH] * Config_joystick_sensitivity.intval / 8;
1618 Controls.pitch_time = 0;
1620 // the following "if" added by WraithX, 4/14/00
1621 // done so that dead players can't move
1622 if (!Player_is_dead)
1624 //----------- Read vertical_thrust_time -----------------
1627 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
1628 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
1629 Controls.vertical_thrust_time += analog_control[AXIS_PITCH];
1632 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
1633 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
1634 Controls.vertical_thrust_time += analog_control[AXIS_UPDOWN];
1636 }// end "if" added by WraithX
1638 //---------- Read heading_time -----------
1640 if (!slide_on && !bank_on) {
1641 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1644 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
1645 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
1648 Controls.heading_time = 0;
1650 if (Controls.heading_time < 0)
1651 Controls.heading_time = 0;
1653 if (Controls.heading_time > 0)
1654 Controls.heading_time = 0;
1655 Controls.heading_time += kh;
1657 Controls.heading_time += analog_control[AXIS_TURN] * Config_joystick_sensitivity.intval / 8;
1660 Controls.heading_time = 0;
1662 // the following "if" added by WraithX, 4/14/00
1663 // done so that dead players can't move
1664 if (!Player_is_dead)
1666 //----------- Read sideways_thrust_time -----------------
1669 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
1670 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
1671 Controls.sideways_thrust_time += analog_control[AXIS_TURN];
1674 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
1675 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
1676 Controls.sideways_thrust_time += analog_control[AXIS_LEFTRIGHT];
1678 }// end "if" added by WraithX
1680 //----------- Read bank_time -----------------
1683 Controls.bank_time += console_control_down_time(CONCNTL_LEFT);
1684 Controls.bank_time -= console_control_down_time(CONCNTL_RIGHT);
1685 Controls.bank_time -= analog_control[AXIS_TURN] * Config_joystick_sensitivity.intval / 8;
1688 Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
1689 Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
1690 Controls.bank_time += analog_control[AXIS_BANK];
1692 // the following "if" added by WraithX, 4/14/00
1693 // done so that dead players can't move
1694 if (!Player_is_dead)
1696 //----------- Read forward_thrust_time -------------
1698 Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
1699 Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
1700 Controls.forward_thrust_time += analog_control[AXIS_THROTTLE];
1702 //----------- Read afterburner_state -------------
1704 Controls.afterburner_state |= console_control_state(CONCNTL_AFTERBURN);
1706 //-------Read headlight key--------------------------
1708 Controls.headlight_count += console_control_down_count(CONCNTL_HEADLIGHT);
1710 //--------Read Cycle Primary Key------------------
1712 Controls.cycle_primary_count += console_control_down_count(CONCNTL_CYCLE);
1714 //--------Read Cycle Secondary Key------------------
1716 Controls.cycle_secondary_count += console_control_down_count(CONCNTL_CYCLE2);
1718 //--------Read Toggle Bomb key----------------------
1720 if (console_control_down_count(CONCNTL_TOGGLEBOMB)) {
1721 int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
1723 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
1724 !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
1726 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1727 HUD_init_message ("No bombs available!");
1729 if (Players[Player_num].secondary_ammo[bomb] == 0) {
1730 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1731 HUD_init_message("No %s available!", (bomb == SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
1733 Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
1734 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
1739 //---------Read Energy->Shield key----------
1741 if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
1742 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
1744 //----------- Read fire_primary_down_count
1746 Controls.fire_primary_down_count += console_control_down_count(CONCNTL_ATTACK);
1748 //----------- Read fire_primary_state
1750 Controls.fire_primary_state |= console_control_state(CONCNTL_ATTACK);
1752 //----------- Read fire_secondary_down_count
1754 Controls.fire_secondary_down_count += console_control_down_count(CONCNTL_ATTACK2);
1756 //----------- Read fire_secondary_state
1758 Controls.fire_secondary_state |= console_control_state(CONCNTL_ATTACK2);
1760 //----------- Read fire_flare_down_count
1762 Controls.fire_flare_down_count += console_control_down_count(CONCNTL_FLARE);
1764 //----------- Read drop_bomb_down_count
1766 Controls.drop_bomb_down_count += console_control_down_count(CONCNTL_BOMB);
1768 //----------- Read rear_view_down_count
1770 Controls.rear_view_down_count += console_control_down_count(CONCNTL_REARVIEW);
1772 //----------- Read rear_view_down_state
1774 Controls.rear_view_down_state |= console_control_state(CONCNTL_REARVIEW);
1776 }//end "if" added by WraithX
1778 //----------- Read automap_down_count
1780 Controls.automap_down_count += console_control_down_count(CONCNTL_AUTOMAP);
1782 //----------- Read automap_state
1784 Controls.automap_state |= console_control_state(CONCNTL_AUTOMAP);
1786 //----------- Read stupid-cruise-control-type of throttle.
1788 Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
1789 Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
1791 if (console_control_down_count(CONCNTL_CRUISEOFF))
1794 if (Cruise_speed > i2f(100))
1795 Cruise_speed = i2f(100);
1796 if (Cruise_speed < 0 )
1799 if (Controls.forward_thrust_time==0)
1800 Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
1803 read_head_tracker();
1805 // Read external controls
1806 if (kc_use_external_control || CybermouseActive)
1807 kconfig_read_external_controls();
1810 //----------- Clamp values between -FrameTime and FrameTime
1811 if (FrameTime > F1_0 )
1812 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
1814 if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
1815 if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
1816 if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
1817 if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
1818 if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
1819 if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
1820 // if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
1822 if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
1823 if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
1824 if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
1825 if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
1826 if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
1827 if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
1828 // if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
1831 //--------- Don't do anything if in debug mode
1833 if ( keyd_pressed[KEY_DELETE] ) {
1834 memset( &Controls, 0, sizeof(control_info) );
1840 void reset_cruise(void)
1846 void kc_set_controls()
1850 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1851 kc_keyboard[i].value = 255;
1853 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
1854 if (kc_other[i].type == BT_INVERT)
1855 kc_other[i].value = 0;
1857 kc_other[i].value = 255;
1860 for (i=0; i<NUM_D2X_CONTROLS; i++ )
1861 kc_d2x[i].value = 255;
1863 for (j = 0; j < 256; j++)
1864 if (key_binding(j)) {
1865 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1866 if (kc_keyboard[i].value == 255
1867 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1868 kc_keyboard[i].value = j;
1873 for(j = 0; j < 256; j++)
1874 if (key_binding(j)) {
1875 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1876 if (kc_d2x[i].value == 255
1877 && !stricmp(key_binding(j), kc_d2x[i].text)) {
1878 kc_d2x[i].value = j;
1883 for (i = 0; i < 6; i++) {
1884 int inv = joy_invert[i].intval;
1885 switch (joy_advaxes[i].intval) {
1886 case AXIS_PITCH: kc_other[ 0].value = i; kc_other[ 1].value = inv; break;
1887 case AXIS_TURN: kc_other[ 2].value = i; kc_other[ 3].value = inv; break;
1888 case AXIS_LEFTRIGHT: kc_other[ 4].value = i; kc_other[ 5].value = inv; break;
1889 case AXIS_UPDOWN: kc_other[ 6].value = i; kc_other[ 7].value = inv; break;
1890 case AXIS_BANK: kc_other[ 8].value = i; kc_other[ 9].value = inv; break;
1891 case AXIS_THROTTLE: kc_other[10].value = i; kc_other[11].value = inv; break;
1892 case AXIS_NONE: break;
1899 for (i = 0; i < 3; i++) {
1900 int inv = mouse_invert[i].intval;
1901 switch (mouse_axes[i].intval) {
1902 case AXIS_PITCH: kc_other[12].value = i; kc_other[13].value = inv; break;
1903 case AXIS_TURN: kc_other[14].value = i; kc_other[15].value = inv; break;
1904 case AXIS_LEFTRIGHT: kc_other[16].value = i; kc_other[17].value = inv; break;
1905 case AXIS_UPDOWN: kc_other[18].value = i; kc_other[19].value = inv; break;
1906 case AXIS_BANK: kc_other[20].value = i; kc_other[21].value = inv; break;
1907 case AXIS_THROTTLE: kc_other[22].value = i; kc_other[23].value = inv; break;
1908 case AXIS_NONE: break;
1916 #if 0 // no mac support for vr headset
1918 void kconfig_center_headset()
1921 vfx_center_headset();
1922 // } else if (iglasses_headset_installed) {
1923 // } else if (Victor_headset_installed) {
1929 #endif // end of #if for kconfig_center_headset
1931 void CybermouseAdjust ()
1933 /* if ( Player_num > -1 ) {
1934 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
1935 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
1936 cvar_setint(&Auto_leveling_on, 0);
1938 if ( kc_external_version > 0 ) {
1939 vms_matrix tempm, ViewMatrix;
1940 vms_angvec * Kconfig_abs_movement;
1943 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
1945 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
1946 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
1947 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
1948 Objects[Players[Player_num].objnum].orient = ViewMatrix;
1950 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
1951 if (oem_message[0] != '\0' )
1952 HUD_init_message( oem_message );
1956 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
1957 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
1958 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
1959 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
1960 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
1961 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
1962 // Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
1963 // Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
1964 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
1965 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
1966 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
1967 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
1968 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
1969 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
1970 // Controls.automap_down_count += kc_external_control->automap_down_count;
1971 // Controls.automap_state |= kc_external_control->automap_state;
1974 char GetKeyValue (char key)
1976 mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
1977 return (kc_keyboard[(int)key].value);
1982 extern object *obj_find_first_of_type (int);
1983 void kconfig_read_external_controls()
1988 if ( !kc_enable_external_control ) return;
1990 if ( kc_external_version == 0 )
1991 memset( kc_external_control, 0, sizeof(ext_control_info));
1992 else if ( kc_external_version > 0 ) {
1994 if (kc_external_version>=4)
1995 memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
1996 else if (kc_external_version>0)
1997 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
1998 else if (kc_external_version>2)
1999 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
2001 if ( kc_external_version > 1 ) {
2002 // Write ship pos and angles to external controls...
2003 ubyte *temp_ptr = (ubyte *)kc_external_control;
2004 vms_vector *ship_pos;
2005 vms_matrix *ship_orient;
2006 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
2007 temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
2008 ship_pos = (vms_vector *)temp_ptr;
2009 temp_ptr += sizeof(vms_vector);
2010 ship_orient = (vms_matrix *)temp_ptr;
2011 // Fill in ship postion...
2012 *ship_pos = Objects[Players[Player_num].objnum].pos;
2013 // Fill in ship orientation...
2014 *ship_orient = Objects[Players[Player_num].objnum].orient;
2016 if (kc_external_version>=4)
2018 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2020 temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
2021 temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
2022 temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
2023 temp_ptr->current_primary_weapon=Primary_weapon;
2024 temp_ptr->current_secondary_weapon=Secondary_weapon;
2026 temp_ptr->current_guidebot_command=Escort_goal_object;
2028 temp_ptr->force_vector=ExtForceVec;
2029 temp_ptr->force_matrix=ExtApplyForceMatrix;
2031 temp_ptr->joltinfo[i]=ExtJoltInfo[i];
2033 temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
2034 temp_ptr->x_vibrate_clear=ExtXVibrateClear;
2035 temp_ptr->game_status=ExtGameStatus;
2037 memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
2038 memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
2043 ExtXVibrateInfo[i]=0;
2048 if ( Automap_active ) // (If in automap...)
2049 kc_external_control->automap_state = 1;
2050 //memset(&r,0,sizeof(r));
2054 int386 ( kc_external_intno, &r, &r); // Read external info...
2058 if ( Player_num > -1 ) {
2059 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
2060 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
2061 cvar_setint(&Auto_leveling_on, 0);
2063 if ( kc_external_version > 0 ) {
2064 vms_matrix tempm, ViewMatrix;
2065 vms_angvec * Kconfig_abs_movement;
2068 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
2070 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
2071 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2072 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2073 Objects[Players[Player_num].objnum].orient = ViewMatrix;
2075 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2076 if (oem_message[0] != '\0' )
2077 HUD_init_message( oem_message );
2081 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
2082 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2083 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2084 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2085 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2086 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2087 Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
2088 Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
2089 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2090 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2091 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2092 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2093 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2094 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
2095 Controls.automap_down_count += kc_external_control->automap_down_count;
2096 Controls.automap_state |= kc_external_control->automap_state;
2098 if (kc_external_version>=3)
2100 ubyte *temp_ptr = (ubyte *)kc_external_control;
2101 temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
2104 Controls.cycle_primary_count=(*(temp_ptr));
2106 Controls.cycle_secondary_count=(*(temp_ptr+1));
2109 Controls.afterburner_state=(*(temp_ptr+2));
2111 Controls.headlight_count=(*(temp_ptr+3));
2113 if (kc_external_version>=4)
2116 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2119 if (temp_ptr->keyboard[i])
2122 if (temp_ptr->Reactor_blown)
2124 if (Game_mode & GM_MULTI)
2125 net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
2127 do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));