2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines to configure keyboard, joystick, etc..
53 ubyte ExtGameStatus = 1;
55 vms_vector ExtForceVec;
56 vms_matrix ExtApplyForceMatrix;
58 int ExtJoltInfo[3] = { 0, 0, 0 };
59 int ExtXVibrateInfo[2] = { 0, 0 };
60 int ExtYVibrateInfo[2] = { 0, 0 };
61 ubyte ExtXVibrateClear = 0;
62 ubyte ExtYVibrateClear = 0;
64 #define TABLE_CREATION 1
66 // Array used to 'blink' the cursor while waiting for a keypress.
67 static const sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
69 //char *invert_text[2] = { "N", "Y" };
70 //char *joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
71 //char *mouseaxis_text[2] = { "L/R", "F/B" };
73 int invert_text[2] = { TNUM_N, TNUM_Y };
76 #if defined(SDL_INPUT)
77 char *joyaxis_text[JOY_MAX_AXES];
79 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
80 //int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
84 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
86 #if !defined OGL && !defined SDL_INPUT
87 char * key_text[256] = {
88 "","ESC","1","2","3","4","5","6","7","8","9","0","-",
89 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O",
90 "P","[","]","\x83","LCTRL","A","S","D","F",
91 "G","H","J","K","L",";","'","`",
92 "LSHFT","\\","Z","X","C","V","B","N","M",",",
93 ".","/","RSHFT","PAD*","LALT","SPC",
94 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9",
95 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-",
96 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0",
97 "PAD.","","","","F11","F12","","","","","","","","","",
98 "","","","","","","","","","","","","","","","","","","","",
99 "","","","","","","","","","","","","","","","","","","","",
100 "","","","","","","","","","","","","","","","","","",
101 "PAD\x83","RCTRL","","","","","","","","","","","","","",
102 "","","","","","","","","","","PAD/","","","RALT","",
103 "","","","","","","","","","","","","","HOME","\x82","PGUP",
104 "","\x81","","\x7f","","END","\x80","PGDN","INS",
105 "DEL","","","","","","","","","","","","","","","","","",
106 "","","","","","","","","","","","","","","","","","","","",
111 static const ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_PRINT_SCREEN };
113 //extern void GameLoop(int, int);
115 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
117 #define LHX(x) ((x)*(MenuHires?2:1))
118 #define LHY(y) ((y)*(MenuHires?2.4:1))
121 //#define BT_MOUSE_BUTTON 1
122 #define BT_MOUSE_AXIS 2
123 //#define BT_JOY_BUTTON 3
124 #define BT_JOY_AXIS 4
129 typedef struct kc_item {
130 const short id; // The id of this item
134 #ifndef TABLE_CREATION
141 ubyte value; // what key,button,etc
147 #define NUM_KEY_CONTROLS 57
148 #define NUM_OTHER_CONTROLS 24
149 #define NUM_D2X_CONTROLS 24
151 //----------- WARNING!!!!!!! -------------------------------------------
152 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
153 // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
154 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
155 //-------------------------------------------------------------------------
157 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
158 { 0, 15, 49, 71, 26, 55, 2, 56, 1,"Pitch forward", BT_KEY, 255 },
159 { 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
160 { 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
161 { 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
162 { 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
163 { 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
164 { 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
165 { 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
166 { 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
167 { 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
168 { 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
169 { 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
170 { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
171 { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
172 { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
173 { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
174 { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
175 { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
176 { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
177 { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
178 { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
179 { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
180 { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
181 { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
182 { 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
183 { 25,158, 49,112, 26, 56, 27, 24, 2,"Fire primary", BT_KEY, 255 },
184 { 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
185 { 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
186 { 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
187 { 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
188 { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
189 { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
190 { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
191 { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
192 { 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
193 { 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
194 { 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
195 { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
196 { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
197 { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
198 { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
199 { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
200 { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
201 { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
202 { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
203 { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
204 { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
205 { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
206 { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
207 { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
208 { 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
209 { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
210 { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
211 { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
212 { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
213 { 55,158,171,112, 26, 53, 0, 54, 56,"Energy->Shield", BT_KEY, 255 },
214 { 56,158,179, 83, 26, 54, 25, 55, 0,"Toggle Bomb", BT_KEY, 255 },
217 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
218 "+lookdown", "+lookdown",
219 "+lookup", "+lookup",
222 "+strafe", "+strafe",
223 "+moveleft", "+moveleft",
224 "+moveright", "+moveright",
225 "+moveup", "+moveup",
226 "+movedown", "+movedown",
228 "+bankleft", "+bankleft",
229 "+bankright", "+bankright",
230 "+attack", "+attack",
231 "+attack2", "+attack2",
233 "+forward", "+forward",
236 "+rearview", "+rearview",
237 "+cruiseup", "+cruiseup",
238 "+cruisedown", "+cruisedown",
239 "+cruiseoff", "+cruiseoff",
240 "+automap", "+automap",
241 "+afterburner", "+afterburner",
244 "headlight", "headlight",
245 "+nrgshield", "+nrgshield",
249 const ubyte default_kc_keyboard_settings[NUM_KEY_CONTROLS] = {0x48,0xc8,0x50,0xd0,0x4b,0xcb,0x4d,0xcd,0x38,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0x2a,0xff,0x10,0x47,0x12,0x49,0x1d,0x80,0x39,0x81,0x21,0x24,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff};
251 kc_item kc_other[NUM_OTHER_CONTROLS] = {
252 { 0, 22,138, 51, 40, 23, 2, 23, 1,"Pitch U/D", BT_JOY_AXIS, 255 },
253 { 1, 22,138, 99, 8, 10, 3, 0, 12,"Pitch U/D", BT_INVERT, 255 },
254 { 2, 22,146, 51, 40, 0, 4, 13, 3,"Turn L/R", BT_JOY_AXIS, 255 },
255 { 3, 22,146, 99, 8, 1, 5, 2, 14,"Turn L/R", BT_INVERT, 255 },
256 { 4, 22,154, 51, 40, 2, 6, 15, 5,"Slide L/R", BT_JOY_AXIS, 255 },
257 { 5, 22,154, 99, 8, 3, 7, 4, 16,"Slide L/R", BT_INVERT, 255 },
258 { 6, 22,162, 51, 40, 4, 8, 17, 7,"Slide U/D", BT_JOY_AXIS, 255 },
259 { 7, 22,162, 99, 8, 5, 9, 6, 18,"Slide U/D", BT_INVERT, 255 },
260 { 8, 22,170, 51, 40, 6, 10, 19, 9,"Bank L/R", BT_JOY_AXIS, 255 },
261 { 9, 22,170, 99, 8, 7, 11, 8, 20,"Bank L/R", BT_INVERT, 255 },
262 { 10, 22,182, 51, 40, 8, 1, 21, 11,"throttle", BT_JOY_AXIS, 255 },
263 { 11, 22,182, 99, 8, 9, 12, 10, 22,"throttle", BT_INVERT, 255 },
264 { 12,182,138, 51, 40, 11, 14, 1, 13,"Pitch U/D", BT_MOUSE_AXIS, 255 },
265 { 13,182,138, 99, 8, 22, 15, 12, 2,"Pitch U/D", BT_INVERT, 255 },
266 { 14,182,146, 51, 40, 12, 16, 3, 15,"Turn L/R", BT_MOUSE_AXIS, 255 },
267 { 15,182,146, 99, 8, 13, 17, 14, 4,"Turn L/R", BT_INVERT, 255 },
268 { 16,182,154, 51, 40, 14, 18, 5, 17,"Slide L/R", BT_MOUSE_AXIS, 255 },
269 { 17,182,154, 99, 8, 15, 19, 16, 6,"Slide L/R", BT_INVERT, 255 },
270 { 18,182,162, 51, 40, 16, 20, 7, 19,"Slide U/D", BT_MOUSE_AXIS, 255 },
271 { 19,182,162, 99, 8, 17, 21, 18, 8,"Slide U/D", BT_INVERT, 255 },
272 { 20,182,170, 51, 40, 18, 22, 9, 21,"Bank L/R", BT_MOUSE_AXIS, 255 },
273 { 21,182,170, 99, 8, 19, 23, 20, 10,"Bank L/R", BT_INVERT, 255 },
274 { 22,182,182, 51, 40, 20, 13, 11, 23,"throttle", BT_MOUSE_AXIS, 255 },
275 { 23,182,182, 99, 8, 21, 0, 22, 0,"throttle", BT_INVERT, 255 },
278 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
279 AXIS_PITCH, AXIS_NONE,
280 AXIS_TURN, AXIS_NONE,
281 AXIS_LEFTRIGHT, AXIS_NONE,
282 AXIS_UPDOWN, AXIS_NONE,
283 AXIS_BANK, AXIS_NONE,
284 AXIS_THROTTLE, AXIS_NONE,
285 AXIS_PITCH, AXIS_NONE,
286 AXIS_TURN, AXIS_NONE,
287 AXIS_LEFTRIGHT, AXIS_NONE,
288 AXIS_UPDOWN, AXIS_NONE,
289 AXIS_BANK, AXIS_NONE,
290 AXIS_THROTTLE, AXIS_NONE,
293 const ubyte default_kc_other_settings[NUM_OTHER_CONTROLS] = {0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x2,0x0};
295 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
296 // id,x,y,w1,w2,u,d,l,r,text_num1,type,value
297 { 0, 15, 49, 71, 26, 23, 2, 23, 1,"WEAPON 1", BT_KEY, 255 },
298 { 1, 15, 49,100, 26, 22, 3, 0, 2,"WEAPON 1", BT_KEY, 255 },
299 { 2, 15, 57, 71, 26, 0, 4, 1, 3,"WEAPON 2", BT_KEY, 255 },
300 { 3, 15, 57,100, 26, 1, 5, 2, 4,"WEAPON 2", BT_KEY, 255 },
301 { 4, 15, 65, 71, 26, 2, 6, 3, 5,"WEAPON 3", BT_KEY, 255 },
302 { 5, 15, 65,100, 26, 3, 7, 4, 6,"WEAPON 3", BT_KEY, 255 },
303 { 6, 15, 73, 71, 26, 4, 8, 5, 7,"WEAPON 4", BT_KEY, 255 },
304 { 7, 15, 73,100, 26, 5, 9, 6, 8,"WEAPON 4", BT_KEY, 255 },
305 { 8, 15, 81, 71, 26, 6, 10, 7, 9,"WEAPON 5", BT_KEY, 255 },
306 { 9, 15, 81,100, 26, 7, 11, 8, 10,"WEAPON 5", BT_KEY, 255 },
307 { 10, 15, 89, 71, 26, 8, 12, 9, 11,"WEAPON 6", BT_KEY, 255 },
308 { 11, 15, 89,100, 26, 9, 13, 10, 12,"WEAPON 6", BT_KEY, 255 },
309 { 12, 15, 97, 71, 26, 10, 14, 11, 13,"WEAPON 7", BT_KEY, 255 },
310 { 13, 15, 97,100, 26, 11, 15, 12, 14,"WEAPON 7", BT_KEY, 255 },
311 { 14, 15,105, 71, 26, 12, 16, 13, 15,"WEAPON 8", BT_KEY, 255 },
312 { 15, 15,105,100, 26, 13, 17, 14, 16,"WEAPON 8", BT_KEY, 255 },
313 { 16, 15,113, 71, 26, 14, 18, 15, 17,"WEAPON 9", BT_KEY, 255 },
314 { 17, 15,113,100, 26, 15, 19, 16, 18,"WEAPON 9", BT_KEY, 255 },
315 { 18, 15,121, 71, 26, 16, 20, 17, 19,"WEAPON 0", BT_KEY, 255 },
316 { 19, 15,121,100, 26, 17, 21, 18, 20,"WEAPON 0", BT_KEY, 255 },
317 { 20, 15,131, 71, 26, 18, 22, 19, 21,"sizedown", BT_KEY, 255 },
318 { 21, 15,131,100, 26, 19, 23, 20, 22,"sizedown", BT_KEY, 255 },
319 { 22, 15,139, 71, 26, 20, 1, 21, 23,"sizeup", BT_KEY, 255 },
320 { 23, 15,139,100, 26, 21, 0, 22, 0,"sizeup", BT_KEY, 255 },
321 //{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
322 //{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
323 //{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
324 //{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_KEY, 255},
327 const ubyte default_kc_d2x_settings[NUM_D2X_CONTROLS] = {0x2,0xff,0x3,0xff,0x4,0xff,0x5,0xff,0x6,0xff,0x7,0xff,0x8,0xff,0x9,0xff,0xa,0xff,0xb,0xff,0xc,0xff,0xd,0xff};
330 void kc_drawitem( kc_item *item, int is_current );
331 void kc_change_key( kc_item *item );
332 void kc_next_joyaxis( kc_item *item ); // added by WraithX on 11/22/00
333 void kc_change_joyaxis( kc_item *item );
334 void kc_change_mouseaxis( kc_item *item );
335 void kc_change_invert( kc_item *item );
338 int kconfig_is_axes_used(int axis)
341 for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
342 if (( kc_other[i].type == BT_JOY_AXIS ) && (kc_other[i].value == axis ))
349 #ifdef TABLE_CREATION
350 int find_item_at( kc_item *items, int nitems, int x, int y )
354 for (i = 0; i < nitems; i++ ) {
355 if ( ((items[i].x+items[i].w1) == x) && (items[i].y == y) )
363 int find_next_item_up( kc_item *items, int nitems, int citem )
368 x = items[citem].x+items[citem].w1;
373 y = grd_curcanv->cv_bitmap.bm_h-1;
376 x = grd_curcanv->cv_bitmap.bm_w-1;
379 i = find_item_at( items, nitems, x, y );
386 int find_next_item_down( kc_item *items, int nitems, int citem )
391 x = items[citem].x+items[citem].w1;
395 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
398 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
402 i = find_item_at( items, nitems, x, y );
409 int find_next_item_right( kc_item *items, int nitems, int citem )
414 x = items[citem].x+items[citem].w1;
418 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
421 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
425 i = find_item_at( items, nitems, x, y );
432 int find_next_item_left( kc_item *items, int nitems, int citem )
437 x = items[citem].x+items[citem].w1;
442 x = grd_curcanv->cv_bitmap.bm_w-1;
445 y = grd_curcanv->cv_bitmap.bm_h-1;
448 i = find_item_at( items, nitems, x, y );
457 int get_item_height(kc_item *item)
462 if (item->value == 255) {
465 switch( item->type ) {
467 strncpy( btext, key_text[item->value], 10 );
470 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 );
474 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
475 #elif defined(SDL_INPUT)
476 if (joyaxis_text[item->value])
477 strncpy(btext, joyaxis_text[item->value], 10);
479 sprintf(btext, "AXIS%2d", item->value + 1);
481 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
485 strncpy( btext, Text_string[invert_text[item->value]], 10 );
489 gr_get_string_size( btext, &w, &h, &aw );
496 void kconfig_sub(kc_item * items,int nitems, char * title)
498 grs_canvas *save_canvas, *center_canv;
502 int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
503 int close_x, close_y, close_size;
505 int i, k, ocitem, citem;
506 int time_stopped = 0;
511 if ( !((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) ) {
516 save_canvas = grd_curcanv;
518 gr_set_current_canvas(NULL);
519 save_font = grd_curcanv->cv_font;
522 old_keyd_repeat = keyd_repeat;
525 //gr_clear_canvas( BM_XRGB(0,0,0) );
527 nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
528 gr_palette_load(gr_palette);
530 grd_curcanv->cv_font = MEDIUM3_FONT;
534 p = strchr( title, '\n' );
536 gr_string( 0x8000, LHY(8), title );
540 // if ( items == kc_keyboard ) {
541 // gr_string( 0x8000, 8, "Keyboard" );
542 // } else if ( items == kc_other ) {
543 // gr_string( 0x8000, 8, "Others" );
547 close_x = close_y = MenuHires?15:7;
548 close_size = MenuHires?10:5;
550 gr_setcolor( BM_XRGB(0, 0, 0) );
551 gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
552 gr_setcolor( BM_XRGB(21, 21, 21) );
553 gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
557 center_canv = gr_create_sub_canvas(grd_curcanv, GWIDTH/2-LHX(160), 0, LHX(320), GHEIGHT);
558 gr_set_current_canvas(center_canv);
559 grd_curcanv->cv_font = GAME_FONT;
560 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
562 gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
563 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
564 if ( items == kc_keyboard ) {
565 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
566 gr_setcolor( BM_XRGB(31,27,6) );
568 gr_scanline( LHX(98), LHX(106), LHY(42) );
569 gr_scanline( LHX(120), LHX(128), LHY(42) );
570 gr_pixel( LHX(98), LHY(43) );
571 gr_pixel( LHX(98), LHY(44) );
572 gr_pixel( LHX(128), LHY(43) );
573 gr_pixel( LHX(128), LHY(44) );
575 gr_string( LHX(109), LHY(40), "OR" );
577 gr_scanline( LHX(253), LHX(261), LHY(42) );
578 gr_scanline( LHX(274), LHX(283), LHY(42) );
579 gr_pixel( LHX(253), LHY(43) );
580 gr_pixel( LHX(253), LHY(44) );
581 gr_pixel( LHX(283), LHY(43) );
582 gr_pixel( LHX(283), LHY(44) );
584 gr_string( LHX(264), LHY(40), "OR" );
586 } else if ( items == kc_other ) {
587 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
588 gr_setcolor( BM_XRGB(31,27,6) );
589 gr_scanline( LHX(18), LHX(60), LHY(119+5) );
590 gr_scanline( LHX(102), LHX(144), LHY(119+5) );
591 gr_string( LHX(63), LHY(117+5), TXT_CONTROL_JOYSTICK );
592 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
593 gr_string( LHX(84), LHY(129), TXT_AXIS );
594 gr_string( LHX(110), LHY(129), TXT_INVERT );
596 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
597 gr_setcolor( BM_XRGB(31,27,6) );
598 gr_scanline( LHX(178), LHX(226), LHY(119+5) );
599 gr_scanline( LHX(256), LHX(304), LHY(119+5) );
600 gr_string( LHX(229), LHY(117+5), TXT_CONTROL_MOUSE );
601 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
602 gr_string( LHX(244), LHY(129), TXT_AXIS );
603 gr_string( LHX(270), LHY(129), TXT_INVERT );
605 } else if ( items == kc_d2x ) {
606 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
607 gr_setcolor( BM_XRGB(31,27,6) );
609 gr_scanline( LHX(98), LHX(106), LHY(42) );
610 gr_scanline( LHX(120), LHX(128), LHY(42) );
611 gr_pixel( LHX(98), LHY(43) );
612 gr_pixel( LHX(98), LHY(44) );
613 gr_pixel( LHX(128), LHY(43) );
614 gr_pixel( LHX(128), LHY(44) );
616 gr_string(LHX(109), LHY(40), "OR");
619 for (i=0; i<nitems; i++ ) {
620 kc_drawitem( &items[i], 0 );
624 while(items[citem].id == -1)
626 kc_drawitem( &items[citem], 1 );
628 newmenu_show_cursor();
631 mouse_state = omouse_state = 0;
635 // Windows addendum to allow for kconfig input.
638 // see if redbook song needs to be restarted
639 songs_check_redbook_repeat();
644 omouse_state = mouse_state;
645 mouse_state = mouse_button_state(0);
648 if ( !time_stopped ) {
650 if (multi_menu_poll() == -1)
659 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
660 case KEY_PRINT_SCREEN:
663 case KEY_CTRLED+KEY_D:
665 items[citem].value = 255;
666 kc_drawitem( &items[citem], 1 );
668 case KEY_CTRLED+KEY_R:
669 if ( items == kc_keyboard )
670 for (i = 0; i < NUM_KEY_CONTROLS; i++) {
671 items[i].value = default_kc_keyboard_settings[i];
672 kc_drawitem( &items[i], 0 );
674 else if ( items == kc_other )
675 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
676 items[i].value = default_kc_other_settings[i];
677 kc_drawitem( &items[i], 0 );
679 else if ( items == kc_d2x )
680 for (i = 0; i < NUM_D2X_CONTROLS; i++)
682 items[i].value = default_kc_d2x_settings[i];
683 kc_drawitem( &items[i], 0 );
685 kc_drawitem( &items[citem], 1 );
689 #ifdef TABLE_CREATION
690 if (items[citem].u == -1) items[citem].u = find_next_item_up( items, nitems, citem );
692 citem = items[citem].u;
696 #ifdef TABLE_CREATION
697 if (items[citem].d == -1) items[citem].d = find_next_item_down( items, nitems, citem );
699 citem = items[citem].d;
703 #ifdef TABLE_CREATION
704 if (items[citem].l == -1) items[citem].l = find_next_item_left( items, nitems, citem );
706 citem = items[citem].l;
710 #ifdef TABLE_CREATION
711 if (items[citem].r == -1) items[citem].r = find_next_item_right( items, nitems, citem );
713 citem = items[citem].r;
717 switch( items[citem].type ) {
718 case BT_KEY: kc_change_key( &items[citem] ); break;
719 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
720 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
721 case BT_INVERT: kc_change_invert( &items[citem] ); break;
724 // the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
726 switch(items[citem].type) {
728 kc_next_joyaxis(&items[citem]);
732 // end addition by WraithX
735 grd_curcanv->cv_font = save_font;
737 gr_set_current_canvas( save_canvas );
738 gr_free_sub_canvas(center_canv);
739 keyd_repeat = old_keyd_repeat;
741 newmenu_hide_cursor();
745 #ifdef TABLE_CREATION
746 case KEY_DEBUGGED+KEY_SHIFTED+KEY_2:
747 case KEY_DEBUGGED+KEY_F12: {
748 static const char *const btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
752 for ( i = 0; i < NUM_KEY_CONTROLS; i++ ) {
753 kc_keyboard[i].u = find_next_item_up( kc_keyboard, NUM_KEY_CONTROLS, i );
754 kc_keyboard[i].d = find_next_item_down( kc_keyboard, NUM_KEY_CONTROLS, i );
755 kc_keyboard[i].l = find_next_item_left( kc_keyboard, NUM_KEY_CONTROLS, i );
756 kc_keyboard[i].r = find_next_item_right( kc_keyboard, NUM_KEY_CONTROLS, i );
758 for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
759 kc_other[i].u = find_next_item_up( kc_other, NUM_OTHER_CONTROLS, i );
760 kc_other[i].d = find_next_item_down( kc_other, NUM_OTHER_CONTROLS, i );
761 kc_other[i].l = find_next_item_left( kc_other, NUM_OTHER_CONTROLS, i );
762 kc_other[i].r = find_next_item_right( kc_other, NUM_OTHER_CONTROLS, i );
764 for ( i = 0; i < NUM_D2X_CONTROLS; i++ ) {
765 kc_d2x[i].u = find_next_item_up( kc_d2x, NUM_D2X_CONTROLS, i );
766 kc_d2x[i].d = find_next_item_down( kc_d2x, NUM_D2X_CONTROLS, i );
767 kc_d2x[i].l = find_next_item_left( kc_d2x, NUM_D2X_CONTROLS, i );
768 kc_d2x[i].r = find_next_item_right( kc_d2x, NUM_D2X_CONTROLS, i );
770 fp = stderr; //fopen( "kconfig.cod", "wt" );
772 fprintf( fp, "kc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
773 for ( i = 0; i < NUM_KEY_CONTROLS; i++ ) {
774 fprintf( fp, "\t{ %2d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %c%s%c, %s, 255 },\n",
775 kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
776 kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
777 34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
779 fprintf( fp, "};\n\n" );
780 fprintf( fp, "const ubyte default_kc_keyboard_settings[NUM_KEY_CONTROLS] = " );
781 fprintf( fp, "{ 0x%x", kc_keyboard[0].value );
782 for ( j = 1; j < NUM_KEY_CONTROLS; j++ )
783 fprintf( fp, ", 0x%x", kc_keyboard[j].value );
784 fprintf( fp, " };\n\n" );
786 fprintf( fp, "kc_item kc_other[NUM_OTHER_CONTROLS] = {\n" );
787 for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
788 fprintf( fp, "\t{ %2d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %c%s%c, %s, 255 },\n",
789 kc_other[i].id, kc_other[i].x, kc_other[i].y, kc_other[i].w1, kc_other[i].w2,
790 kc_other[i].u, kc_other[i].d, kc_other[i].l, kc_other[i].r,
791 34, kc_other[i].text, 34, btype_text[kc_other[i].type] );
793 fprintf( fp, "};\n\n" );
794 fprintf( fp, "const ubyte default_kc_other_settings[NUM_OTHER_CONTROLS] = " );
795 fprintf( fp, "{ 0x%x", kc_other[0].value );
796 for ( j = 1; j < NUM_OTHER_CONTROLS; j++ )
797 fprintf( fp, ", 0x%x", kc_other[j].value );
798 fprintf( fp, " };\n" );
800 fprintf( fp, "kc_item kc_d2x[NUM_D2X_CONTROLS] = {\n" );
801 for ( i = 0; i < NUM_D2X_CONTROLS; i++ ) {
802 fprintf( fp, "\t{ %2d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %c%s%c, %s, 255 },\n",
803 kc_d2x[i].id, kc_d2x[i].x, kc_d2x[i].y, kc_d2x[i].w1, kc_d2x[i].w2,
804 kc_d2x[i].u, kc_d2x[i].d, kc_d2x[i].l, kc_d2x[i].r,
805 34, kc_d2x[i].text, 34, btype_text[kc_d2x[i].type] );
807 fprintf( fp, "};\n\n" );
808 fprintf( fp, "const ubyte default_kc_d2x_settings[NUM_D2X_CONTROLS] = " );
809 fprintf( fp, "{ 0x%x", kc_d2x[0].value );
810 for ( j = 1; j < NUM_D2X_CONTROLS; j++ )
811 fprintf( fp, ", 0x%x", kc_d2x[j].value );
812 fprintf( fp, " };\n" );
822 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
825 mouse_get_pos(&mx, &my);
826 for ( i = 0; i < nitems; i++ ) {
827 item_height = get_item_height( &items[i] );
828 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
829 x2 = x1 + LHX(items[i].w2);
830 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
831 y2 = y1 + LHX(item_height);
832 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
838 else if ( !mouse_state && omouse_state ) {
841 mouse_get_pos(&mx, &my);
842 item_height = get_item_height( &items[citem] );
843 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
844 x2 = x1 + LHX(items[citem].w2);
845 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
846 y2 = y1 + LHY(item_height);
847 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
848 newmenu_hide_cursor();
849 switch( items[citem].type ) {
850 case BT_KEY: kc_change_key( &items[citem] ); break;
851 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
852 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
853 case BT_INVERT: kc_change_invert( &items[citem] ); break;
855 newmenu_show_cursor();
857 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
858 x2 = x1 + close_size - LHX(1);
859 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
860 y2 = y1 + close_size - LHX(1);
861 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
862 grd_curcanv->cv_font = save_font;
863 gr_set_current_canvas( save_canvas );
864 gr_free_sub_canvas(center_canv);
865 keyd_repeat = old_keyd_repeat;
867 newmenu_hide_cursor();
874 #endif // NEWMENU_MOUSE
876 if (ocitem != citem) {
877 newmenu_hide_cursor();
878 kc_drawitem( &items[ocitem], 0 );
879 kc_drawitem( &items[citem], 1 );
880 newmenu_show_cursor();
886 void kc_drawitem( kc_item *item, int is_current )
892 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
894 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
895 gr_string( LHX(item->x), LHY(item->y), item->text );
897 if (item->value == 255) {
900 switch( item->type ) {
902 strncpy( btext, key_text[item->value], 10 );
905 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 );
909 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
910 #elif defined(SDL_INPUT)
911 if (joyaxis_text[item->value])
912 strncpy(btext, joyaxis_text[item->value], 10);
914 sprintf(btext, "AXIS%2d", item->value + 1);
916 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
920 strncpy( btext, Text_string[invert_text[item->value]], 10 );
925 gr_get_string_size(btext, &w, &h, &aw );
928 gr_setcolor( BM_XRGB(21,0,24) );
930 gr_setcolor( BM_XRGB(16,0,19) );
931 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
933 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
935 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
937 gr_string( x, LHY(item->y), btext );
942 static int looper = 0;
945 void kc_drawquestion( kc_item *item )
949 gr_get_string_size( "?", &w, &h, &aw );
951 c = BM_XRGB(21,0,24);
953 //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
954 gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
956 if (looper > 63) looper=0;
958 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
960 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
962 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
964 gr_string( x, LHY(item->y), "?" );
969 void kc_restore_background( int x, int y, int w, int h )
971 grs_canvas *save_canv = grd_curcanv;
973 gr_set_current_canvas(NULL);
974 x += GWIDTH/2 - LHX(160);
975 nm_restore_background(x, y, w, h);
976 gr_set_current_canvas(save_canv);
980 void kc_change_key( kc_item *item )
985 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
987 gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
993 while( (k != KEY_ESC) && (keycode == 255) ) {
995 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
998 // if ( Game_mode & GM_MULTI )
999 // GameLoop( 0, 0 ); // Continue
1001 timer_delay(f0_1/10);
1002 kc_drawquestion( item );
1004 for ( i = 0; i < 256; i++ ) {
1005 if (keyd_pressed[i] && (strlen(key_text[i]) > 0)) {
1007 for ( n = 0; n < sizeof(system_keys); n++ )
1008 if ( system_keys[n] == i )
1017 for ( i = 0; i < Num_items; i++ ) {
1018 n = (int)(item - All_items);
1019 if ( (i != n) && (All_items[i].type == BT_KEY) && (All_items[i].value == keycode) ) {
1020 All_items[i].value = 255;
1021 kc_drawitem( &All_items[i], 0 );
1024 item->value = keycode;
1026 kc_drawitem( item, 1 );
1028 gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1030 kc_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1032 game_flush_inputs();
1037 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1038 void kc_next_joyaxis(kc_item *item)
1040 int n, i, k, max, tries;
1047 // I modelled this ifdef after the code in the kc_change_joyaxis method.
1048 // So, if somethin's not workin here, it might not be workin there either.
1051 code = (item->value + 1) % max;
1054 for (i = 0; i < Num_items; i++) {
1055 n = (int)(item - All_items);
1056 if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code)) {
1058 return; // all axes allocated already
1059 i = -1; // -1 so the i++ will push back to 0
1060 code = (item->value + ++tries) % max; // try next axis
1067 kc_drawitem(item, 1);
1068 kc_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1069 game_flush_inputs();
1072 // end addition by WraithX
1075 void kc_change_joyaxis( kc_item *item )
1077 int axis[JOY_MAX_AXES];
1078 int old_axis[JOY_MAX_AXES];
1079 int numaxis = joy_num_axes;
1083 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1085 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1087 game_flush_inputs();
1091 joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1093 while( (k!=KEY_ESC) && (code == 255)) {
1095 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1098 // if ( Game_mode & GM_MULTI )
1099 // GameLoop( 0, 0 ); // Continue
1100 k = newmenu_inkey();
1101 timer_delay(f0_1/10);
1103 if (k == KEY_PRINT_SCREEN)
1104 save_screen_shot(0);
1106 kc_drawquestion( item );
1108 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1110 for ( i = 0; i < numaxis; i++ ) {
1111 if ( abs(axis[i]-old_axis[i]) > 100 ) {
1113 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1115 //old_axis[i] = axis[i];
1117 for ( i = 0; i < Num_items; i++ ) {
1118 n = (int)(item - All_items);
1119 if ( (i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code) )
1125 for ( i = 0; i < Num_items; i++ ) {
1126 n = (int)(item - All_items);
1127 if ( (i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code) ) {
1128 All_items[i].value = 255;
1129 kc_drawitem( &All_items[i], 0 );
1135 kc_drawitem( item, 1 );
1136 kc_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1137 game_flush_inputs();
1141 void kc_change_mouseaxis( kc_item *item )
1147 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1149 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1151 game_flush_inputs();
1155 mouse_get_delta( &dx, &dy, &dz );
1157 while( (k != KEY_ESC) && (code == 255)) {
1159 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1162 // if ( Game_mode & GM_MULTI )
1163 // GameLoop( 0, 0 ); // Continue
1164 k = newmenu_inkey();
1165 timer_delay(f0_1/10);
1167 if (k == KEY_PRINT_SCREEN)
1168 save_screen_shot(0);
1170 kc_drawquestion( item );
1172 mouse_get_delta( &dx, &dy, &dz );
1173 if ( abs(dx) > 20 ) code = 0;
1174 if ( abs(dy) > 20 ) code = 1;
1175 if ( abs(dz) > 20 ) code = 2;
1178 for ( i = 0; i < Num_items; i++ ) {
1179 n = (int)(item - All_items);
1180 if ( (i != n) && (All_items[i].type == BT_MOUSE_AXIS) && (All_items[i].value == code) ) {
1181 All_items[i].value = 255;
1182 kc_drawitem( &All_items[i], 0 );
1187 kc_drawitem( item, 1 );
1188 kc_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1189 game_flush_inputs();
1193 void kc_change_invert( kc_item *item )
1195 game_flush_inputs();
1202 kc_drawitem( item, 1 );
1206 void kconfig(int n, char * title)
1209 grs_bitmap *save_bm;
1211 set_screen_mode( SCREEN_MENU );
1216 save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1217 Assert( save_bm != NULL );
1219 gr_bm_bitblt( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w, 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1222 case 0: kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title ); break;
1223 case 1: kconfig_sub( kc_other, NUM_OTHER_CONTROLS, title ); break;
1224 case 2: kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1231 gr_bitmap(0, 0, save_bm);
1232 gr_free_bitmap(save_bm);
1234 #if 0 // set_screen_mode always calls this later... right?
1235 reset_cockpit(); //force cockpit redraw next time
1238 // Update save values...
1239 for ( j = 0; j < 256; j++ )
1240 if (key_binding(j)) {
1241 for ( i = 0; i < NUM_KEY_CONTROLS; i++ )
1242 if (strlen(key_text[j]) && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1243 cmd_appendf("unbind %s", key_text[j]);
1246 for ( i = 0; i < NUM_D2X_CONTROLS; i++ )
1247 if (kc_d2x[i].type == BT_KEY && strlen(key_text[j]) && !stricmp(key_binding(j), kc_d2x[i].text)) {
1248 cmd_appendf("unbind %s", key_text[j]);
1253 for ( i = 0; i < NUM_KEY_CONTROLS; i++ )
1254 if (kc_keyboard[i].value != 255 && key_text[kc_keyboard[i].value])
1255 cmd_appendf("bind \"%s\" \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1257 for ( i = 0; i < NUM_D2X_CONTROLS; i++ )
1258 if (kc_d2x[i].value != 255 && strlen(key_text[kc_d2x[i].value]))
1259 cmd_appendf("bind \"%s\" \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1261 for ( i = 0; i < 6; i++ ) {
1262 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1263 cvar_setint(&joy_invert[i], 0);
1265 for ( i = 0; i < 3; i++ ) {
1266 cvar_setint(&mouse_axes[i], AXIS_NONE);
1267 cvar_setint(&mouse_invert[i], 0);
1269 for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
1270 if (kc_other[i].type == BT_JOY_AXIS && kc_other[i].value != 255) {
1271 cvar_setint(&joy_advaxes[kc_other[i].value], kc_other_axismap[i]);
1272 cvar_setint(&joy_invert[kc_other[i].value], kc_other[i+1].value);
1274 if (kc_other[i].type == BT_MOUSE_AXIS && kc_other[i].value != 255) {
1275 cvar_setint(&mouse_axes[kc_other[i].value], kc_other_axismap[i]);
1276 cvar_setint(&mouse_invert[kc_other[i].value], kc_other[i+1].value);
1280 cmd_queue_process();
1284 fix Last_angles_p = 0;
1285 fix Last_angles_b = 0;
1286 fix Last_angles_h = 0;
1287 ubyte Last_angles_read = 0;
1289 extern int VR_sensitivity;
1291 int VR_sense_range[3] = { 25, 50, 75 };
1295 void read_head_tracker(void)
1297 fix yaw, pitch, roll;
1300 //------ read vfx1 helmet --------
1301 if (vfx1_installed) {
1302 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1303 } else if (iglasses_headset_installed) {
1304 iglasses_read_headset( &yaw, &pitch, &roll );
1305 } else if (Victor_headset_installed) {
1306 victor_read_headset_filtered( &yaw, &pitch, &roll );
1311 Use_player_head_angles = 0;
1312 if ( Last_angles_read ) {
1316 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
1318 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
1321 Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity], FrameTime);
1322 Controls.heading_time += fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity], FrameTime);
1323 Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity], FrameTime);
1325 Last_angles_read = 1;
1326 Last_angles_p = pitch;
1327 Last_angles_h = yaw;
1328 Last_angles_b = roll;
1333 void kc_set_controls(void)
1337 for ( i = 0; i < NUM_KEY_CONTROLS; i++ )
1338 kc_keyboard[i].value = 255;
1340 for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
1341 if (kc_other[i].type == BT_INVERT)
1342 kc_other[i].value = 0;
1344 kc_other[i].value = 255;
1347 for ( i = 0; i < NUM_D2X_CONTROLS; i++ )
1348 kc_d2x[i].value = 255;
1350 for ( j = 0; j < 256; j++ )
1351 if (key_binding(j) && strlen(key_text[j])) {
1352 for ( i = 0; i < NUM_KEY_CONTROLS; i++ )
1353 if (kc_keyboard[i].value == 255 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1354 kc_keyboard[i].value = j;
1359 for( j = 0; j < 256; j++ )
1360 if (key_binding(j) && strlen(key_text[j])) {
1361 for ( i = 0; i < NUM_D2X_CONTROLS; i++ )
1362 if (kc_d2x[i].value == 255 && !stricmp(key_binding(j), kc_d2x[i].text)) {
1363 kc_d2x[i].value = j;
1368 for ( i = 0; i < 6; i++ ) {
1369 int inv = joy_invert[i].intval;
1371 switch (joy_advaxes[i].intval) {
1372 case AXIS_PITCH: kc_other[ 0].value = i; kc_other[ 1].value = inv; break;
1373 case AXIS_TURN: kc_other[ 2].value = i; kc_other[ 3].value = inv; break;
1374 case AXIS_LEFTRIGHT: kc_other[ 4].value = i; kc_other[ 5].value = inv; break;
1375 case AXIS_UPDOWN: kc_other[ 6].value = i; kc_other[ 7].value = inv; break;
1376 case AXIS_BANK: kc_other[ 8].value = i; kc_other[ 9].value = inv; break;
1377 case AXIS_THROTTLE: kc_other[10].value = i; kc_other[11].value = inv; break;
1378 case AXIS_NONE: break;
1385 for ( i = 0; i < 3; i++ ) {
1386 int inv = mouse_invert[i].intval;
1388 switch (mouse_axes[i].intval) {
1389 case AXIS_PITCH: kc_other[12].value = i; kc_other[13].value = inv; break;
1390 case AXIS_TURN: kc_other[14].value = i; kc_other[15].value = inv; break;
1391 case AXIS_LEFTRIGHT: kc_other[16].value = i; kc_other[17].value = inv; break;
1392 case AXIS_UPDOWN: kc_other[18].value = i; kc_other[19].value = inv; break;
1393 case AXIS_BANK: kc_other[20].value = i; kc_other[21].value = inv; break;
1394 case AXIS_THROTTLE: kc_other[22].value = i; kc_other[23].value = inv; break;
1395 case AXIS_NONE: break;
1404 #if 0 // no mac support for vr headset
1405 void kconfig_center_headset()
1408 vfx_center_headset();
1409 // } else if (iglasses_headset_installed) {
1410 // } else if (Victor_headset_installed) {
1414 #endif // end of #if for kconfig_center_headset