]> icculus.org git repositories - btb/d2x.git/blob - main/kconfig.c
use the orientation parameter of g3_draw_bitmap
[btb/d2x.git] / main / kconfig.c
1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Routines to configure keyboard, joystick, etc..
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <stdarg.h>
28 #include <ctype.h>
29
30 #ifdef WINDOWS
31 #include "desw.h"
32 #endif
33 #include "dxxerror.h"
34 #include "gr.h"
35 #include "vid.h"
36 #include "mono.h"
37 #include "key.h"
38 #include "inferno.h"
39 #include "iff.h"
40 #include "u_mem.h"
41 #include "joy.h"
42 #include "mouse.h"
43 #include "timer.h"
44 #include "args.h"
45 #if defined (TACTILE)
46 #include "tactile.h"
47 #endif
48 #ifdef USE_LINUX_JOY
49 #include "joystick.h"
50 #endif
51
52
53 ubyte ExtGameStatus = 1;
54
55 vms_vector ExtForceVec;
56 vms_matrix ExtApplyForceMatrix;
57
58 int ExtJoltInfo[3] = { 0, 0, 0 };
59 int ExtXVibrateInfo[2] = { 0, 0 };
60 int ExtYVibrateInfo[2] = { 0, 0 };
61 ubyte ExtXVibrateClear = 0;
62 ubyte ExtYVibrateClear = 0;
63
64 #define TABLE_CREATION 1
65
66 // Array used to 'blink' the cursor while waiting for a keypress.
67 static const sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
68
69 //char *invert_text[2] = { "N", "Y" };
70 //char *joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
71 //char *mouseaxis_text[2] = { "L/R", "F/B" };
72
73 int invert_text[2] = { TNUM_N, TNUM_Y };
74
75 #ifndef USE_LINUX_JOY
76 #if defined(SDL_INPUT)
77 char *joyaxis_text[JOY_MAX_AXES];
78 #else
79 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
80 //int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
81 #endif
82 #endif
83
84 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
85
86 #if !defined OGL && !defined SDL_INPUT
87 char * key_text[256] = {
88         "","ESC","1","2","3","4","5","6","7","8","9","0","-",
89         "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O",
90         "P","[","]","\x83","LCTRL","A","S","D","F",
91         "G","H","J","K","L",";","'","`",
92         "LSHFT","\\","Z","X","C","V","B","N","M",",",
93         ".","/","RSHFT","PAD*","LALT","SPC",
94         "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9",
95         "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-",
96         "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0",
97         "PAD.","","","","F11","F12","","","","","","","","","",
98         "","","","","","","","","","","","","","","","","","","","",
99         "","","","","","","","","","","","","","","","","","","","",
100         "","","","","","","","","","","","","","","","","","",
101         "PAD\x83","RCTRL","","","","","","","","","","","","","",
102         "","","","","","","","","","","PAD/","","","RALT","",
103         "","","","","","","","","","","","","","HOME","\x82","PGUP",
104         "","\x81","","\x7f","","END","\x80","PGDN","INS",
105         "DEL","","","","","","","","","","","","","","","","","",
106         "","","","","","","","","","","","","","","","","","","","",
107         "","","","","","",""
108 };
109 #endif /* OGL */
110
111 static const ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_PRINT_SCREEN };
112
113 //extern void GameLoop(int, int);
114
115 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
116
117 #define LHX(x) ((x)*(MenuHires?2:1))
118 #define LHY(y) ((y)*(MenuHires?2.4:1))
119
120 #define BT_KEY              0
121 //#define BT_MOUSE_BUTTON     1
122 #define BT_MOUSE_AXIS       2
123 //#define BT_JOY_BUTTON       3
124 #define BT_JOY_AXIS         4
125 #define BT_INVERT           5
126
127 #define INFO_Y 28
128
129 typedef struct kc_item {
130         const short id;       // The id of this item
131         const short x, y;
132         const short w1;
133         const short w2;
134 #ifndef TABLE_CREATION
135         const
136 #endif
137         short u, d, l, r;
138         //short text_num1;
139         const char *text;
140         const ubyte type;
141         ubyte value;    // what key,button,etc
142 } kc_item;
143
144 int Num_items = 28;
145 kc_item *All_items;
146
147 #define NUM_KEY_CONTROLS    57
148 #define NUM_OTHER_CONTROLS  24
149 #define NUM_D2X_CONTROLS    24
150
151 //----------- WARNING!!!!!!! -------------------------------------------
152 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
153 // IN THE KEYBOARD CONFIG SCREEN.  BASICALLY, THAT PROCEDURE MODIFIES THE
154 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
155 //-------------------------------------------------------------------------
156
157 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
158         {  0, 15, 49, 71, 26, 55,  2, 56,  1,"Pitch forward", BT_KEY, 255 },
159         {  1, 15, 49,100, 26, 50,  3,  0, 24,"Pitch forward", BT_KEY, 255 },
160         {  2, 15, 57, 71, 26,  0,  4, 25,  3,"Pitch backward", BT_KEY, 255 },
161         {  3, 15, 57,100, 26,  1,  5,  2, 26,"Pitch backward", BT_KEY, 255 },
162         {  4, 15, 65, 71, 26,  2,  6, 27,  5,"Turn left", BT_KEY, 255 },
163         {  5, 15, 65,100, 26,  3,  7,  4, 28,"Turn left", BT_KEY, 255 },
164         {  6, 15, 73, 71, 26,  4,  8, 29,  7,"Turn right", BT_KEY, 255 },
165         {  7, 15, 73,100, 26,  5,  9,  6, 34,"Turn right", BT_KEY, 255 },
166         {  8, 15, 85, 71, 26,  6, 10, 35,  9,"Slide on", BT_KEY, 255 },
167         {  9, 15, 85,100, 26,  7, 11,  8, 36,"Slide on", BT_KEY, 255 },
168         { 10, 15, 93, 71, 26,  8, 12, 37, 11,"Slide left", BT_KEY, 255 },
169         { 11, 15, 93,100, 26,  9, 13, 10, 44,"Slide left", BT_KEY, 255 },
170         { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
171         { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
172         { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
173         { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
174         { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
175         { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
176         { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
177         { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
178         { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
179         { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
180         { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
181         { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
182         { 24,158, 49, 83, 26, 51, 26,  1, 25,"Fire primary", BT_KEY, 255 },
183         { 25,158, 49,112, 26, 56, 27, 24,  2,"Fire primary", BT_KEY, 255 },
184         { 26,158, 57, 83, 26, 24, 28,  3, 27,"Fire secondary", BT_KEY, 255 },
185         { 27,158, 57,112, 26, 25, 29, 26,  4,"Fire secondary", BT_KEY, 255 },
186         { 28,158, 65, 83, 26, 26, 34,  5, 29,"Fire flare", BT_KEY, 255 },
187         { 29,158, 65,112, 26, 27, 35, 28,  6,"Fire flare", BT_KEY, 255 },
188         { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
189         { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
190         { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
191         { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
192         { 34,158, 73, 83, 26, 28, 36,  7, 35,"Drop Bomb", BT_KEY, 255 },
193         { 35,158, 73,112, 26, 29, 37, 34,  8,"Drop Bomb", BT_KEY, 255 },
194         { 36,158, 85, 83, 26, 34, 44,  9, 37,"REAR VIEW", BT_KEY, 255 },
195         { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
196         { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
197         { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
198         { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
199         { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
200         { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
201         { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
202         { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
203         { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
204         { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
205         { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
206         { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
207         { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
208         { 50, 15,169, 71, 26, 48,  1, 53, 51,"Cycle Second", BT_KEY, 255 },
209         { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
210         { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
211         { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
212         { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
213         { 55,158,171,112, 26, 53,  0, 54, 56,"Energy->Shield", BT_KEY, 255 },
214         { 56,158,179, 83, 26, 54, 25, 55,  0,"Toggle Bomb", BT_KEY, 255 },
215 };
216
217 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
218         "+lookdown",    "+lookdown",
219         "+lookup",      "+lookup",
220         "+left",        "+left",
221         "+right",       "+right",
222         "+strafe",      "+strafe",
223         "+moveleft",    "+moveleft",
224         "+moveright",   "+moveright",
225         "+moveup",      "+moveup",
226         "+movedown",    "+movedown",
227         "+bank",        "+bank",
228         "+bankleft",    "+bankleft",
229         "+bankright",   "+bankright",
230         "+attack",      "+attack",
231         "+attack2",     "+attack2",
232         "flare",        "flare",
233         "+forward",     "+forward",
234         "+back",        "+back",
235         "bomb",         "bomb",
236         "+rearview",    "+rearview",
237         "+cruiseup",    "+cruiseup",
238         "+cruisedown",  "+cruisedown",
239         "+cruiseoff",   "+cruiseoff",
240         "+automap",     "+automap",
241         "+afterburner", "+afterburner",
242         "cycle",        "cycle",
243         "cycle2",       "cycle2",
244         "headlight",    "headlight",
245         "+nrgshield",   "+nrgshield",
246         "togglebomb",
247 };
248
249 const ubyte default_kc_keyboard_settings[NUM_KEY_CONTROLS] = {0x48,0xc8,0x50,0xd0,0x4b,0xcb,0x4d,0xcd,0x38,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0x2a,0xff,0x10,0x47,0x12,0x49,0x1d,0x80,0x39,0x81,0x21,0x24,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff};
250
251 kc_item kc_other[NUM_OTHER_CONTROLS] = {
252         {  0, 22,138, 51, 40, 23,  2, 23,  1,"Pitch U/D", BT_JOY_AXIS, 255 },
253         {  1, 22,138, 99,  8, 10,  3,  0, 12,"Pitch U/D", BT_INVERT, 255 },
254         {  2, 22,146, 51, 40,  0,  4, 13,  3,"Turn L/R", BT_JOY_AXIS, 255 },
255         {  3, 22,146, 99,  8,  1,  5,  2, 14,"Turn L/R", BT_INVERT, 255 },
256         {  4, 22,154, 51, 40,  2,  6, 15,  5,"Slide L/R", BT_JOY_AXIS, 255 },
257         {  5, 22,154, 99,  8,  3,  7,  4, 16,"Slide L/R", BT_INVERT, 255 },
258         {  6, 22,162, 51, 40,  4,  8, 17,  7,"Slide U/D", BT_JOY_AXIS, 255 },
259         {  7, 22,162, 99,  8,  5,  9,  6, 18,"Slide U/D", BT_INVERT, 255 },
260         {  8, 22,170, 51, 40,  6, 10, 19,  9,"Bank L/R", BT_JOY_AXIS, 255 },
261         {  9, 22,170, 99,  8,  7, 11,  8, 20,"Bank L/R", BT_INVERT, 255 },
262         { 10, 22,182, 51, 40,  8,  1, 21, 11,"throttle", BT_JOY_AXIS, 255 },
263         { 11, 22,182, 99,  8,  9, 12, 10, 22,"throttle", BT_INVERT, 255 },
264         { 12,182,138, 51, 40, 11, 14,  1, 13,"Pitch U/D", BT_MOUSE_AXIS, 255 },
265         { 13,182,138, 99,  8, 22, 15, 12,  2,"Pitch U/D", BT_INVERT, 255 },
266         { 14,182,146, 51, 40, 12, 16,  3, 15,"Turn L/R", BT_MOUSE_AXIS, 255 },
267         { 15,182,146, 99,  8, 13, 17, 14,  4,"Turn L/R", BT_INVERT, 255 },
268         { 16,182,154, 51, 40, 14, 18,  5, 17,"Slide L/R", BT_MOUSE_AXIS, 255 },
269         { 17,182,154, 99,  8, 15, 19, 16,  6,"Slide L/R", BT_INVERT, 255 },
270         { 18,182,162, 51, 40, 16, 20,  7, 19,"Slide U/D", BT_MOUSE_AXIS, 255 },
271         { 19,182,162, 99,  8, 17, 21, 18,  8,"Slide U/D", BT_INVERT, 255 },
272         { 20,182,170, 51, 40, 18, 22,  9, 21,"Bank L/R", BT_MOUSE_AXIS, 255 },
273         { 21,182,170, 99,  8, 19, 23, 20, 10,"Bank L/R", BT_INVERT, 255 },
274         { 22,182,182, 51, 40, 20, 13, 11, 23,"throttle", BT_MOUSE_AXIS, 255 },
275         { 23,182,182, 99,  8, 21,  0, 22,  0,"throttle", BT_INVERT, 255 },
276 };
277
278 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
279         AXIS_PITCH,     AXIS_NONE,
280         AXIS_TURN,      AXIS_NONE,
281         AXIS_LEFTRIGHT, AXIS_NONE,
282         AXIS_UPDOWN,    AXIS_NONE,
283         AXIS_BANK,      AXIS_NONE,
284         AXIS_THROTTLE,  AXIS_NONE,
285         AXIS_PITCH,     AXIS_NONE,
286         AXIS_TURN,      AXIS_NONE,
287         AXIS_LEFTRIGHT, AXIS_NONE,
288         AXIS_UPDOWN,    AXIS_NONE,
289         AXIS_BANK,      AXIS_NONE,
290         AXIS_THROTTLE,  AXIS_NONE,
291 };
292
293 const ubyte default_kc_other_settings[NUM_OTHER_CONTROLS] = {0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x2,0x0};
294
295 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
296 //        id,x,y,w1,w2,u,d,l,r,text_num1,type,value
297         {  0, 15, 49, 71, 26, 23,  2, 23,  1,"WEAPON 1", BT_KEY, 255 },
298         {  1, 15, 49,100, 26, 22,  3,  0,  2,"WEAPON 1", BT_KEY, 255 },
299         {  2, 15, 57, 71, 26,  0,  4,  1,  3,"WEAPON 2", BT_KEY, 255 },
300         {  3, 15, 57,100, 26,  1,  5,  2,  4,"WEAPON 2", BT_KEY, 255 },
301         {  4, 15, 65, 71, 26,  2,  6,  3,  5,"WEAPON 3", BT_KEY, 255 },
302         {  5, 15, 65,100, 26,  3,  7,  4,  6,"WEAPON 3", BT_KEY, 255 },
303         {  6, 15, 73, 71, 26,  4,  8,  5,  7,"WEAPON 4", BT_KEY, 255 },
304         {  7, 15, 73,100, 26,  5,  9,  6,  8,"WEAPON 4", BT_KEY, 255 },
305         {  8, 15, 81, 71, 26,  6, 10,  7,  9,"WEAPON 5", BT_KEY, 255 },
306         {  9, 15, 81,100, 26,  7, 11,  8, 10,"WEAPON 5", BT_KEY, 255 },
307         { 10, 15, 89, 71, 26,  8, 12,  9, 11,"WEAPON 6", BT_KEY, 255 },
308         { 11, 15, 89,100, 26,  9, 13, 10, 12,"WEAPON 6", BT_KEY, 255 },
309         { 12, 15, 97, 71, 26, 10, 14, 11, 13,"WEAPON 7", BT_KEY, 255 },
310         { 13, 15, 97,100, 26, 11, 15, 12, 14,"WEAPON 7", BT_KEY, 255 },
311         { 14, 15,105, 71, 26, 12, 16, 13, 15,"WEAPON 8", BT_KEY, 255 },
312         { 15, 15,105,100, 26, 13, 17, 14, 16,"WEAPON 8", BT_KEY, 255 },
313         { 16, 15,113, 71, 26, 14, 18, 15, 17,"WEAPON 9", BT_KEY, 255 },
314         { 17, 15,113,100, 26, 15, 19, 16, 18,"WEAPON 9", BT_KEY, 255 },
315         { 18, 15,121, 71, 26, 16, 20, 17, 19,"WEAPON 0", BT_KEY, 255 },
316         { 19, 15,121,100, 26, 17, 21, 18, 20,"WEAPON 0", BT_KEY, 255 },
317         { 20, 15,131, 71, 26, 18, 22, 19, 21,"sizedown", BT_KEY, 255 },
318         { 21, 15,131,100, 26, 19, 23, 20, 22,"sizedown", BT_KEY, 255 },
319         { 22, 15,139, 71, 26, 20,  1, 21, 23,"sizeup", BT_KEY, 255 },
320         { 23, 15,139,100, 26, 21,  0, 22,  0,"sizeup", BT_KEY, 255 },
321         //{ 24,  8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
322         //{ 25,  8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
323         //{ 26,  8,155, 78, 26, 24,  1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
324         //{ 27,  8,155,107, 26, 25,  0, 26,  0, "TOGGLE SEC AUTO", BT_KEY, 255},
325 };
326
327 const ubyte default_kc_d2x_settings[NUM_D2X_CONTROLS] = {0x2,0xff,0x3,0xff,0x4,0xff,0x5,0xff,0x6,0xff,0x7,0xff,0x8,0xff,0x9,0xff,0xa,0xff,0xb,0xff,0xc,0xff,0xd,0xff};
328
329
330 void kc_drawitem( kc_item *item, int is_current );
331 void kc_change_key( kc_item *item );
332 void kc_next_joyaxis( kc_item *item ); // added by WraithX on 11/22/00
333 void kc_change_joyaxis( kc_item *item );
334 void kc_change_mouseaxis( kc_item *item );
335 void kc_change_invert( kc_item *item );
336
337
338 int kconfig_is_axes_used(int axis)
339 {
340         int i;
341         for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
342                 if (( kc_other[i].type == BT_JOY_AXIS ) && (kc_other[i].value == axis ))
343                         return 1;
344         }
345         return 0;
346 }
347
348
349 #ifdef TABLE_CREATION
350 int find_item_at( kc_item *items, int nitems, int x, int y )
351 {
352         int i;
353
354         for (i = 0; i < nitems; i++ ) {
355                 if ( ((items[i].x+items[i].w1) == x) && (items[i].y == y) )
356                         return i;
357         }
358
359         return -1;
360 }
361
362
363 int find_next_item_up( kc_item *items, int nitems, int citem )
364 {
365         int x, y, i;
366
367         y = items[citem].y;
368         x = items[citem].x+items[citem].w1;
369
370         do {    
371                 y--;
372                 if ( y < 0 ) {
373                         y = grd_curcanv->cv_bitmap.bm_h-1;
374                         x--;
375                         if ( x < 0 ) {
376                                 x = grd_curcanv->cv_bitmap.bm_w-1;
377                         }
378                 }
379                 i = find_item_at( items, nitems, x, y );
380         } while ( i < 0 );
381
382         return i;
383 }
384
385
386 int find_next_item_down( kc_item *items, int nitems, int citem )
387 {
388         int x, y, i;
389
390         y = items[citem].y;
391         x = items[citem].x+items[citem].w1;
392
393         do {    
394                 y++;
395                 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
396                         y = 0;
397                         x++;
398                         if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
399                                 x = 0;
400                         }
401                 }
402                 i = find_item_at( items, nitems, x, y );
403         } while ( i < 0 );
404
405         return i;
406 }
407
408
409 int find_next_item_right( kc_item *items, int nitems, int citem )
410 {
411         int x, y, i;
412
413         y = items[citem].y;
414         x = items[citem].x+items[citem].w1;
415
416         do {    
417                 x++;
418                 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
419                         x = 0;
420                         y++;
421                         if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
422                                 y = 0;
423                         }
424                 }
425                 i = find_item_at( items, nitems, x, y );
426         } while ( i < 0 );
427
428         return i;
429 }
430
431
432 int find_next_item_left( kc_item *items, int nitems, int citem )
433 {
434         int x, y, i;
435
436         y = items[citem].y;
437         x = items[citem].x+items[citem].w1;
438
439         do {    
440                 x--;
441                 if ( x < 0 ) {
442                         x = grd_curcanv->cv_bitmap.bm_w-1;
443                         y--;
444                         if ( y < 0 ) {
445                                 y = grd_curcanv->cv_bitmap.bm_h-1;
446                         }
447                 }
448                 i = find_item_at( items, nitems, x, y );
449         } while ( i < 0 );
450
451         return i;
452 }
453 #endif
454
455
456 #ifdef NEWMENU_MOUSE
457 int get_item_height(kc_item *item)
458 {
459         int w, h, aw;
460         char btext[10];
461
462         if (item->value == 255) {
463                 strcpy(btext, "");
464         } else {
465                 switch( item->type ) {
466                         case BT_KEY:
467                                 strncpy( btext, key_text[item->value], 10 );
468                                 break;
469                         case BT_MOUSE_AXIS:
470                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 );
471                                 break;
472                         case BT_JOY_AXIS:
473 #ifdef USE_LINUX_JOY
474                                 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
475 #elif defined(SDL_INPUT)
476                                 if (joyaxis_text[item->value])
477                                         strncpy(btext, joyaxis_text[item->value], 10);
478                                 else
479                                         sprintf(btext, "AXIS%2d", item->value + 1);
480 #else
481                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
482 #endif
483                                 break;
484                         case BT_INVERT:
485                                 strncpy( btext, Text_string[invert_text[item->value]], 10 );
486                                 break;
487                 }
488         }
489         gr_get_string_size( btext, &w, &h, &aw );
490
491         return h;
492 }
493 #endif
494
495
496 void kconfig_sub(kc_item * items,int nitems, char * title)
497 {
498         grs_canvas *save_canvas, *center_canv;
499         grs_font *save_font;
500         int old_keyd_repeat;
501 #ifdef NEWMENU_MOUSE
502         int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
503         int close_x, close_y, close_size;
504 #endif
505         int i, k, ocitem, citem;
506         int time_stopped = 0;
507
508         All_items = items;
509         Num_items = nitems;
510
511         if ( !((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) ) {
512                 time_stopped = 1;
513                 stop_time();
514         }
515
516         save_canvas = grd_curcanv;
517
518         gr_set_current_canvas(NULL);
519         save_font = grd_curcanv->cv_font;
520
521         game_flush_inputs();
522         old_keyd_repeat = keyd_repeat;
523         keyd_repeat = 1;
524
525         //gr_clear_canvas( BM_XRGB(0,0,0) );
526
527         nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
528         gr_palette_load(gr_palette);
529
530         grd_curcanv->cv_font = MEDIUM3_FONT;
531
532         {
533                 char * p;
534                 p = strchr( title, '\n' );
535                 if ( p ) *p = 32;
536                 gr_string( 0x8000, LHY(8), title );
537                 if ( p ) *p = '\n';
538         }
539
540 //      if ( items == kc_keyboard )     {
541 //              gr_string( 0x8000, 8, "Keyboard" );
542 //      } else if ( items == kc_other ) {
543 //              gr_string( 0x8000, 8, "Others" );
544 //      }
545
546 #ifdef NEWMENU_MOUSE
547         close_x = close_y = MenuHires?15:7;
548         close_size = MenuHires?10:5;
549         /*
550         gr_setcolor( BM_XRGB(0, 0, 0) );
551         gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
552         gr_setcolor( BM_XRGB(21, 21, 21) );
553         gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
554         */
555 #endif
556
557         center_canv = gr_create_sub_canvas(grd_curcanv, GWIDTH/2-LHX(160), 0, LHX(320), GHEIGHT);
558         gr_set_current_canvas(center_canv);
559         grd_curcanv->cv_font = GAME_FONT;
560         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
561
562         gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
563         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
564         if ( items == kc_keyboard )     {
565                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
566                 gr_setcolor( BM_XRGB(31,27,6) );
567                 
568                 gr_scanline( LHX(98), LHX(106), LHY(42) );
569                 gr_scanline( LHX(120), LHX(128), LHY(42) );
570                 gr_pixel( LHX(98), LHY(43) );                                           
571                 gr_pixel( LHX(98), LHY(44) );                                           
572                 gr_pixel( LHX(128), LHY(43) );                                          
573                 gr_pixel( LHX(128), LHY(44) );                                          
574                 
575                 gr_string( LHX(109), LHY(40), "OR" );
576
577                 gr_scanline( LHX(253), LHX(261), LHY(42) );
578                 gr_scanline( LHX(274), LHX(283), LHY(42) );
579                 gr_pixel( LHX(253), LHY(43) );                                          
580                 gr_pixel( LHX(253), LHY(44) );                                          
581                 gr_pixel( LHX(283), LHY(43) );                                          
582                 gr_pixel( LHX(283), LHY(44) );                                          
583
584                 gr_string( LHX(264), LHY(40), "OR" );
585
586         } else if ( items == kc_other ) {
587                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
588                 gr_setcolor( BM_XRGB(31,27,6) );
589                 gr_scanline( LHX(18), LHX(60), LHY(119+5) );
590                 gr_scanline( LHX(102), LHX(144), LHY(119+5) );
591                 gr_string( LHX(63), LHY(117+5), TXT_CONTROL_JOYSTICK );
592                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
593                 gr_string( LHX(84), LHY(129), TXT_AXIS );
594                 gr_string( LHX(110), LHY(129), TXT_INVERT );
595
596                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
597                 gr_setcolor( BM_XRGB(31,27,6) );
598                 gr_scanline( LHX(178), LHX(226), LHY(119+5) );
599                 gr_scanline( LHX(256), LHX(304), LHY(119+5) );
600                 gr_string( LHX(229), LHY(117+5), TXT_CONTROL_MOUSE );
601                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
602                 gr_string( LHX(244), LHY(129), TXT_AXIS );
603                 gr_string( LHX(270), LHY(129), TXT_INVERT );
604
605         } else if ( items == kc_d2x ) {
606                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
607                 gr_setcolor( BM_XRGB(31,27,6) );
608
609                 gr_scanline( LHX(98), LHX(106), LHY(42) );
610                 gr_scanline( LHX(120), LHX(128), LHY(42) );
611                 gr_pixel( LHX(98), LHY(43) );
612                 gr_pixel( LHX(98), LHY(44) );
613                 gr_pixel( LHX(128), LHY(43) );
614                 gr_pixel( LHX(128), LHY(44) );
615
616                 gr_string(LHX(109), LHY(40), "OR");
617         }
618
619         for (i=0; i<nitems; i++ ) {
620                 kc_drawitem( &items[i], 0 );
621         }
622
623         citem = 0;
624         while(items[citem].id == -1)
625                 citem++;
626         kc_drawitem( &items[citem], 1 );
627
628         newmenu_show_cursor();
629
630 #ifdef NEWMENU_MOUSE
631         mouse_state = omouse_state = 0;
632 #endif
633
634         while (1) {
635         // Windows addendum to allow for kconfig input.
636                 vid_update();
637
638                 // see if redbook song needs to be restarted
639                 songs_check_redbook_repeat();
640
641                 k = newmenu_inkey();
642
643 #ifdef NEWMENU_MOUSE
644                 omouse_state = mouse_state;
645                 mouse_state = mouse_button_state(0);
646 #endif
647
648                 if ( !time_stopped ) {
649 #ifdef NETWORK
650                         if (multi_menu_poll() == -1)
651                                 k = -2;
652 #endif
653                 }
654                 ocitem = citem;
655                 switch ( k ) {
656                 case KEY_BACKSP:
657                         Int3();
658                         break;
659                 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
660                 case KEY_PRINT_SCREEN:
661                         save_screen_shot(0);
662                         break;                                                  
663                 case KEY_CTRLED+KEY_D:
664                 case KEY_DELETE:
665                         items[citem].value = 255;
666                         kc_drawitem( &items[citem], 1 );
667                         break;
668                 case KEY_CTRLED+KEY_R:
669                         if ( items == kc_keyboard )
670                                 for (i = 0; i < NUM_KEY_CONTROLS; i++) {
671                                         items[i].value = default_kc_keyboard_settings[i];
672                                         kc_drawitem( &items[i], 0 );
673                                 }
674                         else if ( items == kc_other )
675                                 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
676                                         items[i].value = default_kc_other_settings[i];
677                                         kc_drawitem( &items[i], 0 );
678                                 }
679                         else if ( items == kc_d2x )
680                                 for (i = 0; i < NUM_D2X_CONTROLS; i++)
681                                 {
682                                         items[i].value = default_kc_d2x_settings[i];
683                                         kc_drawitem( &items[i], 0 );
684                                 }
685                         kc_drawitem( &items[citem], 1 );
686                         break;
687                 case KEY_UP:
688                 case KEY_PAD8:
689 #ifdef TABLE_CREATION
690                         if (items[citem].u == -1) items[citem].u = find_next_item_up( items, nitems, citem );
691 #endif
692                         citem = items[citem].u; 
693                         break;
694                 case KEY_DOWN:
695                 case KEY_PAD2:
696 #ifdef TABLE_CREATION
697                         if (items[citem].d == -1) items[citem].d = find_next_item_down( items, nitems, citem );
698 #endif
699                         citem = items[citem].d; 
700                         break;
701                 case KEY_LEFT:
702                 case KEY_PAD4:
703 #ifdef TABLE_CREATION
704                         if (items[citem].l == -1) items[citem].l = find_next_item_left( items, nitems, citem );
705 #endif
706                         citem = items[citem].l; 
707                         break;
708                 case KEY_RIGHT:
709                 case KEY_PAD6:
710 #ifdef TABLE_CREATION
711                         if (items[citem].r == -1) items[citem].r = find_next_item_right( items, nitems, citem );
712 #endif
713                         citem = items[citem].r; 
714                         break;
715                 case KEY_ENTER:
716                 case KEY_PADENTER:
717                         switch( items[citem].type )     {
718                         case BT_KEY:        kc_change_key( &items[citem] ); break;
719                         case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
720                         case BT_JOY_AXIS:   kc_change_joyaxis( &items[citem] ); break;
721                         case BT_INVERT:     kc_change_invert( &items[citem] ); break;
722                         }
723                         break;
724                 // the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
725                 case KEY_SPACEBAR:
726                         switch(items[citem].type) {
727                         case BT_JOY_AXIS:
728                                 kc_next_joyaxis(&items[citem]);
729                                 break;
730                         }
731                         break;
732                 // end addition by WraithX
733                 case -2:        
734                 case KEY_ESC:
735                         grd_curcanv->cv_font = save_font;
736
737                         gr_set_current_canvas( save_canvas );
738                         gr_free_sub_canvas(center_canv);
739                         keyd_repeat = old_keyd_repeat;
740                         game_flush_inputs();
741                         newmenu_hide_cursor();
742                         if (time_stopped)
743                                 start_time();
744                         return;
745 #ifdef TABLE_CREATION
746                 case KEY_DEBUGGED+KEY_SHIFTED+KEY_2:
747                 case KEY_DEBUGGED+KEY_F12: {
748                         static const char *const btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
749                         FILE * fp;
750                         int j;
751
752                         for ( i = 0; i < NUM_KEY_CONTROLS; i++ ) {
753                                 kc_keyboard[i].u = find_next_item_up( kc_keyboard, NUM_KEY_CONTROLS, i );
754                                 kc_keyboard[i].d = find_next_item_down( kc_keyboard, NUM_KEY_CONTROLS, i );
755                                 kc_keyboard[i].l = find_next_item_left( kc_keyboard, NUM_KEY_CONTROLS, i );
756                                 kc_keyboard[i].r = find_next_item_right( kc_keyboard, NUM_KEY_CONTROLS, i );
757                         }
758                         for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
759                                 kc_other[i].u = find_next_item_up( kc_other, NUM_OTHER_CONTROLS, i );
760                                 kc_other[i].d = find_next_item_down( kc_other, NUM_OTHER_CONTROLS, i );
761                                 kc_other[i].l = find_next_item_left( kc_other, NUM_OTHER_CONTROLS, i );
762                                 kc_other[i].r = find_next_item_right( kc_other, NUM_OTHER_CONTROLS, i );
763                         }
764                         for ( i = 0; i < NUM_D2X_CONTROLS; i++ ) {
765                                 kc_d2x[i].u = find_next_item_up( kc_d2x, NUM_D2X_CONTROLS, i );
766                                 kc_d2x[i].d = find_next_item_down( kc_d2x, NUM_D2X_CONTROLS, i );
767                                 kc_d2x[i].l = find_next_item_left( kc_d2x, NUM_D2X_CONTROLS, i );
768                                 kc_d2x[i].r = find_next_item_right( kc_d2x, NUM_D2X_CONTROLS, i );
769                         }
770                         fp = stderr; //fopen( "kconfig.cod", "wt" );
771
772                         fprintf( fp, "kc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
773                         for ( i = 0; i < NUM_KEY_CONTROLS; i++ ) {
774                                 fprintf( fp, "\t{ %2d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %c%s%c, %s, 255 },\n",
775                                         kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
776                                         kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
777                                         34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
778                         }
779                         fprintf( fp, "};\n\n" );
780                         fprintf( fp, "const ubyte default_kc_keyboard_settings[NUM_KEY_CONTROLS] = " );
781                         fprintf( fp, "{ 0x%x", kc_keyboard[0].value );
782                         for ( j = 1; j < NUM_KEY_CONTROLS; j++ )
783                                 fprintf( fp, ", 0x%x", kc_keyboard[j].value );
784                         fprintf( fp, " };\n\n" );
785
786                         fprintf( fp, "kc_item kc_other[NUM_OTHER_CONTROLS] = {\n" );
787                         for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
788                                 fprintf( fp, "\t{ %2d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %c%s%c, %s, 255 },\n",
789                                         kc_other[i].id, kc_other[i].x, kc_other[i].y, kc_other[i].w1, kc_other[i].w2,
790                                         kc_other[i].u, kc_other[i].d, kc_other[i].l, kc_other[i].r,
791                                         34, kc_other[i].text, 34, btype_text[kc_other[i].type] );
792                         }
793                         fprintf( fp, "};\n\n" );
794                         fprintf( fp, "const ubyte default_kc_other_settings[NUM_OTHER_CONTROLS] = " );
795                         fprintf( fp, "{ 0x%x", kc_other[0].value );
796                         for ( j = 1; j < NUM_OTHER_CONTROLS; j++ )
797                                 fprintf( fp, ", 0x%x", kc_other[j].value );
798                         fprintf( fp, " };\n" );
799
800                         fprintf( fp, "kc_item kc_d2x[NUM_D2X_CONTROLS] = {\n" );
801                         for ( i = 0; i < NUM_D2X_CONTROLS; i++ ) {
802                                 fprintf( fp, "\t{ %2d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %3d, %c%s%c, %s, 255 },\n",
803                                         kc_d2x[i].id, kc_d2x[i].x, kc_d2x[i].y, kc_d2x[i].w1, kc_d2x[i].w2,
804                                         kc_d2x[i].u, kc_d2x[i].d, kc_d2x[i].l, kc_d2x[i].r,
805                                         34, kc_d2x[i].text, 34, btype_text[kc_d2x[i].type] );
806                         }
807                         fprintf( fp, "};\n\n" );
808                         fprintf( fp, "const ubyte default_kc_d2x_settings[NUM_D2X_CONTROLS] = " );
809                         fprintf( fp, "{ 0x%x", kc_d2x[0].value );
810                         for ( j = 1; j < NUM_D2X_CONTROLS; j++ )
811                                 fprintf( fp, ", 0x%x", kc_d2x[j].value );
812                         fprintf( fp, " };\n" );
813
814                         fclose(fp);
815
816                         }
817                         break;
818 #endif
819                 }
820
821 #ifdef NEWMENU_MOUSE
822                 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
823                         int item_height;
824
825                         mouse_get_pos(&mx, &my);
826                         for ( i = 0; i < nitems; i++ ) {
827                                 item_height = get_item_height( &items[i] );
828                                 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
829                                 x2 = x1 + LHX(items[i].w2);
830                                 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
831                                 y2 = y1 + LHX(item_height);
832                                 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
833                                         citem = i;
834                                         break;
835                                 }
836                         }
837                 }
838                 else if ( !mouse_state && omouse_state ) {
839                         int item_height;
840
841                         mouse_get_pos(&mx, &my);
842                         item_height = get_item_height( &items[citem] );
843                         x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
844                         x2 = x1 + LHX(items[citem].w2);
845                         y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
846                         y2 = y1 + LHY(item_height);
847                         if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
848                                 newmenu_hide_cursor();
849                                 switch( items[citem].type )     {
850                                 case BT_KEY:        kc_change_key( &items[citem] ); break;
851                                 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
852                                 case BT_JOY_AXIS:   kc_change_joyaxis( &items[citem] ); break;
853                                 case BT_INVERT:     kc_change_invert( &items[citem] ); break;
854                                 }
855                                 newmenu_show_cursor();
856                         } else {
857                                 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
858                                 x2 = x1 + close_size - LHX(1);
859                                 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
860                                 y2 = y1 + close_size - LHX(1);
861                                 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
862                                         grd_curcanv->cv_font = save_font;
863                                         gr_set_current_canvas( save_canvas );
864                                         gr_free_sub_canvas(center_canv);
865                                         keyd_repeat = old_keyd_repeat;
866                                         game_flush_inputs();
867                                         newmenu_hide_cursor();
868                                         if (time_stopped)
869                                                 start_time();
870                                         return;
871                                 }
872                         }
873                 }
874 #endif // NEWMENU_MOUSE
875
876                 if (ocitem != citem) {
877                         newmenu_hide_cursor();
878                         kc_drawitem( &items[ocitem], 0 );
879                         kc_drawitem( &items[citem], 1 );
880                         newmenu_show_cursor();
881                 }
882         }
883 }
884
885
886 void kc_drawitem( kc_item *item, int is_current )
887 {
888         int x, w, h, aw;
889         char btext[16];
890
891         if (is_current)
892                 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
893         else
894                 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
895    gr_string( LHX(item->x), LHY(item->y), item->text );
896
897         if (item->value == 255) {
898                 strcpy( btext, "" );
899         } else {
900                 switch( item->type ) {
901                         case BT_KEY:
902                                 strncpy( btext, key_text[item->value], 10 );
903                                 break;
904                         case BT_MOUSE_AXIS:
905                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 );
906                                 break;
907                         case BT_JOY_AXIS:
908 #ifdef USE_LINUX_JOY
909                                 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
910 #elif defined(SDL_INPUT)
911                                 if (joyaxis_text[item->value])
912                                         strncpy(btext, joyaxis_text[item->value], 10);
913                                 else
914                                         sprintf(btext, "AXIS%2d", item->value + 1);
915 #else
916                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
917 #endif
918                                 break;
919                         case BT_INVERT:
920                                 strncpy( btext, Text_string[invert_text[item->value]], 10 );
921                                 break;
922                 }
923         }
924         if (item->w1) {
925                 gr_get_string_size(btext, &w, &h, &aw  );
926
927                 if (is_current)
928                         gr_setcolor( BM_XRGB(21,0,24) );
929                 else
930                         gr_setcolor( BM_XRGB(16,0,19) );
931                 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
932
933                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
934
935                 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
936         
937                 gr_string( x, LHY(item->y), btext );
938         }
939 }
940
941
942 static int looper = 0;
943
944
945 void kc_drawquestion( kc_item *item )
946 {
947         int c, x, w, h, aw;
948
949         gr_get_string_size( "?", &w, &h, &aw );
950
951         c = BM_XRGB(21,0,24);
952
953         //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
954         gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
955         looper++;
956         if (looper > 63) looper=0;
957
958         gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
959
960         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
961
962         x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
963
964         gr_string( x, LHY(item->y), "?" );
965         vid_update();
966 }
967
968
969 void kc_restore_background( int x, int y, int w, int h )
970 {
971         grs_canvas *save_canv = grd_curcanv;
972
973         gr_set_current_canvas(NULL);
974         x += GWIDTH/2 - LHX(160);
975         nm_restore_background(x, y, w, h);
976         gr_set_current_canvas(save_canv);
977 }
978
979
980 void kc_change_key( kc_item *item )
981 {
982         int i, n, f, k;
983         ubyte keycode;
984
985         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
986
987         gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
988
989         game_flush_inputs();
990         keycode = 255;
991         k = 255;
992
993         while( (k != KEY_ESC) && (keycode == 255) ) {
994 #ifdef NETWORK
995                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
996                         multi_menu_poll();
997 #endif
998 //              if ( Game_mode & GM_MULTI )
999 //                      GameLoop( 0, 0 ); // Continue
1000                 k = key_inkey();
1001                 timer_delay(f0_1/10);
1002                 kc_drawquestion( item );
1003
1004                 for ( i = 0; i < 256; i++ ) {
1005                         if (keyd_pressed[i] && (strlen(key_text[i]) > 0)) {
1006                                 f = 0;
1007                                 for ( n = 0; n < sizeof(system_keys); n++ )
1008                                         if ( system_keys[n] == i )
1009                                                 f = 1;
1010                                 if (!f) 
1011                                         keycode = i;
1012                         }
1013                 }
1014         }
1015
1016         if (k != KEY_ESC) {
1017                 for ( i = 0; i < Num_items; i++ ) {
1018                         n = (int)(item - All_items);
1019                         if ( (i != n) && (All_items[i].type == BT_KEY) && (All_items[i].value == keycode) ) {
1020                                 All_items[i].value = 255;
1021                                 kc_drawitem( &All_items[i], 0 );
1022                         }
1023                 }
1024                 item->value = keycode;
1025         }
1026         kc_drawitem( item, 1 );
1027
1028         gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1029
1030         kc_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1031
1032         game_flush_inputs();
1033
1034 }
1035
1036
1037 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1038 void kc_next_joyaxis(kc_item *item)
1039 {
1040         int n, i, k, max, tries;
1041         ubyte code = 0;
1042
1043         k = 255;
1044         n = 0;
1045         i = 0;
1046
1047         // I modelled this ifdef after the code in the kc_change_joyaxis method.
1048         // So, if somethin's not workin here, it might not be workin there either.
1049         max = JOY_MAX_AXES;
1050         tries = 1;
1051         code = (item->value + 1) % max;
1052
1053         if (code != 255) {
1054                 for (i = 0; i < Num_items; i++) {
1055                         n = (int)(item - All_items);
1056                         if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code)) {
1057                                 if (tries > max)
1058                                         return; // all axes allocated already
1059                                 i = -1; // -1 so the i++ will push back to 0
1060                                 code = (item->value + ++tries) % max; // try next axis
1061                         }
1062                 }
1063
1064                 item->value = code;
1065         }
1066
1067         kc_drawitem(item, 1);
1068         kc_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1069         game_flush_inputs();
1070
1071 }
1072 // end addition by WraithX
1073
1074
1075 void kc_change_joyaxis( kc_item *item )
1076 {
1077         int axis[JOY_MAX_AXES];
1078         int old_axis[JOY_MAX_AXES];
1079         int numaxis = joy_num_axes;
1080         int n, i, k;
1081         ubyte code;
1082
1083         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1084
1085         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1086
1087         game_flush_inputs();
1088         code = 255;
1089         k = 255;
1090
1091         joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1092
1093         while( (k!=KEY_ESC) && (code == 255)) {
1094 #ifdef NETWORK
1095                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1096                         multi_menu_poll();
1097 #endif
1098 //              if ( Game_mode & GM_MULTI )
1099 //                      GameLoop( 0, 0 ); // Continue
1100                 k = newmenu_inkey();
1101                 timer_delay(f0_1/10);
1102
1103                 if (k == KEY_PRINT_SCREEN)
1104                         save_screen_shot(0);
1105
1106                 kc_drawquestion( item );
1107
1108                 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1109
1110                 for ( i = 0; i < numaxis; i++ ) {
1111                         if ( abs(axis[i]-old_axis[i]) > 100 ) {
1112                                 code = i;
1113                                 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1114                         }
1115                         //old_axis[i] = axis[i];
1116                 }
1117                 for ( i = 0; i < Num_items; i++ ) {
1118                         n = (int)(item - All_items);
1119                         if ( (i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code) )
1120                                 code = 255;
1121                  }
1122
1123         }
1124         if (code != 255) {
1125                 for ( i = 0; i < Num_items; i++ ) {
1126                         n = (int)(item - All_items);
1127                         if ( (i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code) ) {
1128                                 All_items[i].value = 255;
1129                                 kc_drawitem( &All_items[i], 0 );
1130                         }
1131                 }
1132
1133                 item->value = code;                                      
1134         }
1135         kc_drawitem( item, 1 );
1136         kc_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1137         game_flush_inputs();
1138 }
1139
1140
1141 void kc_change_mouseaxis( kc_item *item )
1142 {
1143         int i, n, k;
1144         ubyte code;
1145         int dx, dy, dz;
1146
1147         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1148
1149         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1150
1151         game_flush_inputs();
1152         code = 255;
1153         k = 255;
1154
1155         mouse_get_delta( &dx, &dy, &dz );
1156
1157         while( (k != KEY_ESC) && (code == 255)) {
1158 #ifdef NETWORK
1159                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1160                         multi_menu_poll();
1161 #endif
1162 //              if ( Game_mode & GM_MULTI )
1163 //                      GameLoop( 0, 0 ); // Continue
1164                 k = newmenu_inkey();
1165                 timer_delay(f0_1/10);
1166
1167                 if (k == KEY_PRINT_SCREEN)
1168                         save_screen_shot(0);
1169
1170                 kc_drawquestion( item );
1171
1172                 mouse_get_delta( &dx, &dy, &dz );
1173                 if ( abs(dx) > 20 ) code = 0;
1174                 if ( abs(dy) > 20 ) code = 1;
1175                 if ( abs(dz) > 20 ) code = 2;
1176         }
1177         if (code != 255) {
1178                 for ( i = 0; i < Num_items; i++ ) {
1179                         n = (int)(item - All_items);
1180                         if ( (i != n) && (All_items[i].type == BT_MOUSE_AXIS) && (All_items[i].value == code) ) {
1181                                 All_items[i].value = 255;
1182                                 kc_drawitem( &All_items[i], 0 );
1183                         }
1184                 }
1185                 item->value = code;
1186         }
1187         kc_drawitem( item, 1 );
1188         kc_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1189         game_flush_inputs();
1190 }
1191
1192
1193 void kc_change_invert( kc_item *item )
1194 {
1195         game_flush_inputs();
1196
1197         if (item->value)
1198                 item->value = 0;
1199         else 
1200                 item->value = 1;
1201
1202         kc_drawitem( item, 1 );
1203 }
1204
1205
1206 void kconfig(int n, char * title)
1207 {
1208         int i, j;
1209         grs_bitmap *save_bm;
1210
1211         set_screen_mode( SCREEN_MENU );
1212
1213         kc_set_controls();
1214
1215         // save screen
1216         save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1217         Assert( save_bm != NULL );
1218
1219         gr_bm_bitblt( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w, 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1220
1221         switch(n) {
1222         case 0: kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title ); break;
1223         case 1: kconfig_sub( kc_other, NUM_OTHER_CONTROLS, title ); break;
1224         case 2: kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1225         default:
1226                 Int3();
1227                 return;
1228         }
1229
1230         // restore screen
1231         gr_bitmap(0, 0, save_bm);
1232         gr_free_bitmap(save_bm);
1233
1234 #if 0 // set_screen_mode always calls this later... right?
1235         reset_cockpit();                //force cockpit redraw next time
1236 #endif
1237
1238         // Update save values...
1239         for ( j = 0; j < 256; j++ )
1240                 if (key_binding(j)) {
1241                         for ( i = 0; i < NUM_KEY_CONTROLS; i++ )
1242                                 if (strlen(key_text[j]) && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1243                                         cmd_appendf("unbind %s", key_text[j]);
1244                                         break;
1245                                 }
1246                         for ( i = 0; i < NUM_D2X_CONTROLS; i++ )
1247                                 if (kc_d2x[i].type == BT_KEY && strlen(key_text[j]) && !stricmp(key_binding(j), kc_d2x[i].text)) {
1248                                         cmd_appendf("unbind %s", key_text[j]);
1249                                         break;
1250                                 }
1251                 }
1252
1253         for ( i = 0; i < NUM_KEY_CONTROLS; i++ )
1254                 if (kc_keyboard[i].value != 255 && key_text[kc_keyboard[i].value])
1255                         cmd_appendf("bind \"%s\" \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1256
1257         for ( i = 0; i < NUM_D2X_CONTROLS; i++ )
1258                 if (kc_d2x[i].value != 255 && strlen(key_text[kc_d2x[i].value]))
1259                         cmd_appendf("bind \"%s\" \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1260
1261         for ( i = 0; i < 6; i++ ) {
1262                 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1263                 cvar_setint(&joy_invert[i], 0);
1264         }
1265         for ( i = 0; i < 3; i++ ) {
1266                 cvar_setint(&mouse_axes[i], AXIS_NONE);
1267                 cvar_setint(&mouse_invert[i], 0);
1268         }
1269         for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
1270                 if (kc_other[i].type == BT_JOY_AXIS && kc_other[i].value != 255) {
1271                         cvar_setint(&joy_advaxes[kc_other[i].value], kc_other_axismap[i]);
1272                         cvar_setint(&joy_invert[kc_other[i].value], kc_other[i+1].value);
1273                 }
1274                 if (kc_other[i].type == BT_MOUSE_AXIS && kc_other[i].value != 255) {
1275                         cvar_setint(&mouse_axes[kc_other[i].value], kc_other_axismap[i]);
1276                         cvar_setint(&mouse_invert[kc_other[i].value], kc_other[i+1].value);
1277                 }
1278         }
1279
1280         cmd_queue_process();
1281 }
1282
1283
1284 fix Last_angles_p = 0;
1285 fix Last_angles_b = 0;
1286 fix Last_angles_h = 0;
1287 ubyte Last_angles_read = 0;
1288
1289 extern int VR_sensitivity;
1290
1291 int VR_sense_range[3] = { 25, 50, 75 };
1292
1293
1294 #if 0 // unused
1295 void read_head_tracker(void)
1296 {
1297         fix yaw, pitch, roll;
1298         int buttons;
1299
1300 //------ read vfx1 helmet --------
1301         if (vfx1_installed) {
1302                 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1303         } else if (iglasses_headset_installed) {
1304                 iglasses_read_headset( &yaw, &pitch, &roll );
1305         } else if (Victor_headset_installed) {
1306                 victor_read_headset_filtered( &yaw, &pitch, &roll );
1307         } else {
1308                 return;
1309         }
1310
1311         Use_player_head_angles = 0;
1312         if ( Last_angles_read ) {
1313                 fix yaw1 = yaw;
1314
1315                 yaw1 = yaw;
1316                 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )     
1317                         yaw1 -= F1_0;
1318                 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )        
1319                         yaw1 += F1_0;
1320
1321                 Controls.pitch_time   += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity], FrameTime);
1322                 Controls.heading_time += fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity], FrameTime);
1323                 Controls.bank_time    += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity], FrameTime);
1324         }
1325         Last_angles_read = 1;
1326         Last_angles_p = pitch;
1327         Last_angles_h = yaw;
1328         Last_angles_b = roll;
1329 }
1330 #endif
1331
1332
1333 void kc_set_controls(void)
1334 {
1335         int i, j;
1336
1337         for ( i = 0; i < NUM_KEY_CONTROLS; i++ )
1338                 kc_keyboard[i].value = 255;
1339
1340         for ( i = 0; i < NUM_OTHER_CONTROLS; i++ ) {
1341                 if (kc_other[i].type == BT_INVERT)
1342                         kc_other[i].value = 0;
1343                 else
1344                         kc_other[i].value = 255;
1345         }
1346
1347         for ( i = 0; i < NUM_D2X_CONTROLS; i++ )
1348                 kc_d2x[i].value = 255;
1349
1350         for ( j = 0; j < 256; j++ )
1351                 if (key_binding(j) && strlen(key_text[j])) {
1352                         for ( i = 0; i < NUM_KEY_CONTROLS; i++ )
1353                                 if (kc_keyboard[i].value == 255 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1354                                         kc_keyboard[i].value = j;
1355                                         break;
1356                                 }
1357                 }
1358
1359         for( j = 0; j < 256; j++ )
1360                 if (key_binding(j) && strlen(key_text[j])) {
1361                         for ( i = 0; i < NUM_D2X_CONTROLS; i++ )
1362                                 if (kc_d2x[i].value == 255 && !stricmp(key_binding(j), kc_d2x[i].text)) {
1363                                         kc_d2x[i].value = j;
1364                                         break;
1365                                 }
1366                 }
1367
1368         for ( i = 0; i < 6; i++ ) {
1369                 int inv = joy_invert[i].intval;
1370
1371                 switch (joy_advaxes[i].intval) {
1372                         case AXIS_PITCH:     kc_other[ 0].value = i; kc_other[ 1].value = inv; break;
1373                         case AXIS_TURN:      kc_other[ 2].value = i; kc_other[ 3].value = inv; break;
1374                         case AXIS_LEFTRIGHT: kc_other[ 4].value = i; kc_other[ 5].value = inv; break;
1375                         case AXIS_UPDOWN:    kc_other[ 6].value = i; kc_other[ 7].value = inv; break;
1376                         case AXIS_BANK:      kc_other[ 8].value = i; kc_other[ 9].value = inv; break;
1377                         case AXIS_THROTTLE:  kc_other[10].value = i; kc_other[11].value = inv; break;
1378                         case AXIS_NONE:      break;
1379                         default:
1380                                 Int3();
1381                                 break;
1382                 }
1383         }
1384
1385         for ( i = 0; i < 3; i++ ) {
1386                 int inv = mouse_invert[i].intval;
1387
1388                 switch (mouse_axes[i].intval) {
1389                         case AXIS_PITCH:     kc_other[12].value = i; kc_other[13].value = inv; break;
1390                         case AXIS_TURN:      kc_other[14].value = i; kc_other[15].value = inv; break;
1391                         case AXIS_LEFTRIGHT: kc_other[16].value = i; kc_other[17].value = inv; break;
1392                         case AXIS_UPDOWN:    kc_other[18].value = i; kc_other[19].value = inv; break;
1393                         case AXIS_BANK:      kc_other[20].value = i; kc_other[21].value = inv; break;
1394                         case AXIS_THROTTLE:  kc_other[22].value = i; kc_other[23].value = inv; break;
1395                         case AXIS_NONE:      break;
1396                         default:
1397                                 Int3();
1398                                 break;
1399                 }
1400         }
1401 }
1402
1403
1404 #if 0 // no mac support for vr headset
1405 void kconfig_center_headset()
1406 {
1407         if (vfx1_installed)
1408                 vfx_center_headset();
1409 //      } else if (iglasses_headset_installed) {
1410 //      } else if (Victor_headset_installed) {
1411 //      } else {
1412 //      }
1413 }
1414 #endif // end of #if for kconfig_center_headset