]> icculus.org git repositories - btb/d2x.git/blob - main/kconfig.c
extend analog sensitivity to all axes, add config menu
[btb/d2x.git] / main / kconfig.c
1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Routines to configure keyboard, joystick, etc..
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #ifdef WINDOWS
25 #include "desw.h"
26 #endif
27
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33
34 #include "error.h"
35 #include "pstypes.h"
36 #include "gr.h"
37 #include "mono.h"
38 #include "key.h"
39 #include "palette.h"
40 #include "inferno.h"
41 #include "gamefont.h"
42 #include "iff.h"
43 #include "u_mem.h"
44 #include "joy.h"
45 #include "mouse.h"
46 #include "kconfig.h"
47 #include "gauges.h"
48 #include "joydefs.h"
49 #include "songs.h"
50 #include "render.h"
51 #include "digi.h"
52 #include "newmenu.h"
53 #include "endlevel.h"
54 #include "multi.h"
55 #include "timer.h"
56 #include "text.h"
57 #include "player.h"
58 #include "menu.h"
59 #include "automap.h"
60 #include "args.h"
61 #include "lighting.h"
62 #include "ai.h"
63 #include "cntrlcen.h"
64 #if defined (TACTILE)
65  #include "tactile.h"
66 #endif
67
68 #include "collide.h"
69
70 #ifdef USE_LINUX_JOY
71 #include "joystick.h"
72 #endif
73 #include "console.h"
74
75 ubyte ExtGameStatus=1;
76
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
79
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
85
86 #define TABLE_CREATION 1
87
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
90
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
94
95 int invert_text[2] = { TNUM_N, TNUM_Y };
96
97 #ifndef USE_LINUX_JOY
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
100 #else
101         int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 //      int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
103 #endif
104 #endif
105
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
107
108 #if !defined OGL && !defined SDL_INPUT
109 char * key_text[256] = {         \
110 "","ESC","1","2","3","4","5","6","7","8","9","0","-",                   \
111 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O",                           \
112 "P","[","]","\x83","LCTRL","A","S","D","F",        \
113 "G","H","J","K","L",";","'","`",        \
114 "LSHFT","\\","Z","X","C","V","B","N","M",",",      \
115 ".","/","RSHFT","PAD*","LALT","SPC",      \
116 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9",        \
117 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-",   \
118 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
119 "PAD.","","","","F11","F12","","","","","","","","","",         \
120 "","","","","","","","","","","","","","","","","","","","",     \
121 "","","","","","","","","","","","","","","","","","","","",     \
122 "","","","","","","","","","","","","","","","","","",           \
123 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
124 "","","","","","","","","","","PAD/","","","RALT","",      \
125 "","","","","","","","","","","","","","HOME","\x82","PGUP",     \
126 "","\x81","","\x7f","","END","\x80","PGDN","INS",       \
127 "DEL","","","","","","","","","","","","","","","","","",     \
128 "","","","","","","","","","","","","","","","","","","","",     \
129 "","","","","","","" };
130 #endif /* OGL */
131
132 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
133
134 //extern void GameLoop(int, int );
135
136 extern void transfer_energy_to_shield(fix);
137 extern char CybermouseActive;
138
139 control_info Controls;
140
141 fix Cruise_speed=0;
142
143 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
144
145 #define LHX(x)          ((x)*(MenuHires?2:1))
146 #define LHY(y)          ((y)*(MenuHires?2.4:1))
147
148
149 #define BT_KEY                          0
150 //#define BT_MOUSE_BUTTON       1
151 #define BT_MOUSE_AXIS           2
152 //#define BT_JOY_BUTTON                 3
153 #define BT_JOY_AXIS                     4
154 #define BT_INVERT                               5
155
156 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
157
158 #define INFO_Y 28
159
160 typedef struct kc_item {
161         short id;                               // The id of this item
162         short x, y;                             
163         short w1;
164         short w2;
165         short u,d,l,r;
166         //short text_num1;
167         char *text;
168         ubyte type;
169         ubyte value;            // what key,button,etc
170 } kc_item;
171
172 int Num_items=28;
173 kc_item *All_items;
174
175
176 //----------- WARNING!!!!!!! -------------------------------------------
177 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
178 // IN THE KEYBOARD CONFIG SCREEN.  BASICALLY, THAT PROCEDURE MODIFIES THE
179 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
180 //-------------------------------------------------------------------------
181
182 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
183         {  0, 15, 49, 71, 26, 55,  2, 55,  1,"Pitch forward", BT_KEY, 255 },
184         {  1, 15, 49,100, 26, 50,  3,  0, 24,"Pitch forward", BT_KEY, 255 },
185         {  2, 15, 57, 71, 26,  0,  4, 25,  3,"Pitch backward", BT_KEY, 255 },
186         {  3, 15, 57,100, 26,  1,  5,  2, 26,"Pitch backward", BT_KEY, 255 },
187         {  4, 15, 65, 71, 26,  2,  6, 27,  5,"Turn left", BT_KEY, 255 },
188         {  5, 15, 65,100, 26,  3,  7,  4, 28,"Turn left", BT_KEY, 255 },
189         {  6, 15, 73, 71, 26,  4,  8, 29,  7,"Turn right", BT_KEY, 255 },
190         {  7, 15, 73,100, 26,  5,  9,  6, 34,"Turn right", BT_KEY, 255 },
191         {  8, 15, 85, 71, 26,  6, 10, 35,  9,"Slide on", BT_KEY, 255 },
192         {  9, 15, 85,100, 26,  7, 11,  8, 36,"Slide on", BT_KEY, 255 },
193         { 10, 15, 93, 71, 26,  8, 12, 37, 11,"Slide left", BT_KEY, 255 },
194         { 11, 15, 93,100, 26,  9, 13, 10, 44,"Slide left", BT_KEY, 255 },
195         { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
196         { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
197         { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
198         { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
199         { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
200         { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
201         { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
202         { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
203         { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
204         { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
205         { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
206         { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
207         { 24,158, 49, 83, 26, 51, 26,  1, 25,"Fire primary", BT_KEY, 255 },
208         { 25,158, 49,112, 26, 54, 27, 24,  2,"Fire primary", BT_KEY, 255 },
209         { 26,158, 57, 83, 26, 24, 28,  3, 27,"Fire secondary", BT_KEY, 255 },
210         { 27,158, 57,112, 26, 25, 29, 26,  4,"Fire secondary", BT_KEY, 255 },
211         { 28,158, 65, 83, 26, 26, 34,  5, 29,"Fire flare", BT_KEY, 255 },
212         { 29,158, 65,112, 26, 27, 35, 28,  6,"Fire flare", BT_KEY, 255 },
213         { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
214         { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
215         { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
216         { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
217         { 34,158, 73, 83, 26, 28, 36,  7, 35,"Drop Bomb", BT_KEY, 255 },
218         { 35,158, 73,112, 26, 29, 37, 34,  8,"Drop Bomb", BT_KEY, 255 },
219         { 36,158, 85, 83, 26, 34, 44,  9, 37,"REAR VIEW", BT_KEY, 255 },
220         { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
221         { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
222         { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
223         { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
224         { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
225         { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
226         { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
227         { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
228         { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
229         { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
230         { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
231         { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
232         { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
233         { 50, 15,169, 71, 26, 48,  1, 53, 51,"Cycle Second", BT_KEY, 255 },
234         { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
235         { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
236         { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
237         { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
238         { 55,158,171,112, 26, 53,  0, 54,  0,"Energy->Shield", BT_KEY, 255 },
239         { 56,158,179, 83, 26, 54,  0,  0,  0,"Toggle Bomb", BT_KEY, 255 },
240 };
241
242 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
243         "+lookdown",    "+lookdown",
244         "+lookup",      "+lookup",
245         "+left",        "+left",
246         "+right",       "+right",
247         "+strafe",      "+strafe",
248         "+moveleft",    "+moveleft",
249         "+moveright",   "+moveright",
250         "+moveup",      "+moveup",
251         "+movedown",    "+movedown",
252         "+bank",        "+bank",
253         "+bankleft",    "+bankleft",
254         "+bankright",   "+bankright",
255         "+attack",      "+attack",
256         "+attack2",     "+attack2",
257         "+flare",       "+flare",
258         "+forward",     "+forward",
259         "+back",        "+back",
260         "+bomb",        "+bomb",
261         "+rearview",    "+rearview",
262         "+cruiseup",    "+cruiseup",
263         "+cruisedown",  "+cruisedown",
264         "+cruiseoff",   "+cruiseoff",
265         "+automap",     "+automap",
266         "+afterburner", "+afterburner",
267         "+cycle",       "+cycle",
268         "+cycle2",      "+cycle2",
269         "+headlight",   "+headlight",
270         "+nrgshield",   "+nrgshield",
271         "+togglebomb",
272 };
273
274 ubyte default_kc_keyboard_settings[MAX_CONTROLS] = {0x48,0xc8,0x50,0xd0,0x4b,0xcb,0x4d,0xcd,0x38,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0x2a,0xff,0x10,0x47,0x12,0x49,0x1d,0x80,0x39,0x81,0x21,0x24,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0x80,0x0,0x0};
275
276 kc_item kc_other[NUM_OTHER_CONTROLS] = {
277         {  0, 22,138, 51, 40, 23,  2, 23,  1,"Pitch U/D", BT_JOY_AXIS, 255 },
278         {  1, 22,138, 99,  8, 10,  3,  0, 12,"Pitch U/D", BT_INVERT, 255 },
279         {  2, 22,146, 51, 40,  0,  4, 13,  3,"Turn L/R", BT_JOY_AXIS, 255 },
280         {  3, 22,146, 99,  8,  1,  5,  2, 14,"Turn L/R", BT_INVERT, 255 },
281         {  4, 22,154, 51, 40,  2,  6, 15,  5,"Slide L/R", BT_JOY_AXIS, 255 },
282         {  5, 22,154, 99,  8,  3,  7,  4, 16,"Slide L/R", BT_INVERT, 255 },
283         {  6, 22,162, 51, 40,  4,  8, 17,  7,"Slide U/D", BT_JOY_AXIS, 255 },
284         {  7, 22,162, 99,  8,  5,  9,  6, 18,"Slide U/D", BT_INVERT, 255 },
285         {  8, 22,170, 51, 40,  6, 10, 19,  9,"Bank L/R", BT_JOY_AXIS, 255 },
286         {  9, 22,170, 99,  8,  7, 11,  8, 20,"Bank L/R", BT_INVERT, 255 },
287         { 10, 22,182, 51, 40,  8,  1, 21, 11,"throttle", BT_JOY_AXIS, 255 },
288         { 11, 22,182, 99,  8,  9, 12, 10, 22,"throttle", BT_INVERT, 255 },
289         { 12,182,138, 51, 40, 11, 14,  1, 13,"Pitch U/D", BT_MOUSE_AXIS, 255 },
290         { 13,182,138, 99,  8, 22, 15, 12,  2,"Pitch U/D", BT_INVERT, 255 },
291         { 14,182,146, 51, 40, 12, 16,  3, 15,"Turn L/R", BT_MOUSE_AXIS, 255 },
292         { 15,182,146, 99,  8, 13, 17, 14,  4,"Turn L/R", BT_INVERT, 255 },
293         { 16,182,154, 51, 40, 14, 18,  5, 17,"Slide L/R", BT_MOUSE_AXIS, 255 },
294         { 17,182,154, 99,  8, 15, 19, 16,  6,"Slide L/R", BT_INVERT, 255 },
295         { 18,182,162, 51, 40, 16, 20,  7, 19,"Slide U/D", BT_MOUSE_AXIS, 255 },
296         { 19,182,162, 99,  8, 17, 21, 18,  8,"Slide U/D", BT_INVERT, 255 },
297         { 20,182,170, 51, 40, 18, 22,  9, 21,"Bank L/R", BT_MOUSE_AXIS, 255 },
298         { 21,182,170, 99,  8, 19, 23, 20, 10,"Bank L/R", BT_INVERT, 255 },
299         { 22,182,182, 51, 40, 20, 13, 11, 23,"throttle", BT_MOUSE_AXIS, 255 },
300         { 23,182,182, 99,  8, 21,  0, 22,  0,"throttle", BT_INVERT, 255 },
301 };
302
303 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
304         AXIS_PITCH,     AXIS_NONE,
305         AXIS_TURN,      AXIS_NONE,
306         AXIS_LEFTRIGHT, AXIS_NONE,
307         AXIS_UPDOWN,    AXIS_NONE,
308         AXIS_BANK,      AXIS_NONE,
309         AXIS_THROTTLE,  AXIS_NONE,
310         AXIS_PITCH,     AXIS_NONE,
311         AXIS_TURN,      AXIS_NONE,
312         AXIS_LEFTRIGHT, AXIS_NONE,
313         AXIS_UPDOWN,    AXIS_NONE,
314         AXIS_BANK,      AXIS_NONE,
315         AXIS_THROTTLE,  AXIS_NONE,
316 };
317
318 ubyte default_kc_other_settings[MAX_CONTROLS] = {0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x2,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x0,0x0,0xff,0x0,0x3f};
319
320 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
321 //        id,x,y,w1,w2,u,d,l,r,text_num1,type,value
322         {  0, 15, 49, 71, 26, 19,  2, 27,  1,"WEAPON 1", BT_KEY, 255 },
323         {  1, 15, 49,100, 26, 18,  3,  0,  2,"WEAPON 1", BT_KEY, 255 },
324         {  2, 15, 57, 71, 26,  0,  4,  1,  3,"WEAPON 2", BT_KEY, 255 },
325         {  3, 15, 57,100, 26,  1,  5,  2,  4,"WEAPON 2", BT_KEY, 255 },
326         {  4, 15, 65, 71, 26,  2,  6,  3,  5,"WEAPON 3", BT_KEY, 255 },
327         {  5, 15, 65,100, 26,  3,  7,  4,  6,"WEAPON 3", BT_KEY, 255 },
328         {  6, 15, 73, 71, 26,  4,  8,  5,  7,"WEAPON 4", BT_KEY, 255 },
329         {  7, 15, 73,100, 26,  5,  9,  6,  8,"WEAPON 4", BT_KEY, 255 },
330         {  8, 15, 81, 71, 26,  6, 10,  7,  9,"WEAPON 5", BT_KEY, 255 },
331         {  9, 15, 81,100, 26,  7, 11,  8, 10,"WEAPON 5", BT_KEY, 255 },
332         { 10, 15, 89, 71, 26,  8, 12,  9, 11,"WEAPON 6", BT_KEY, 255 },
333         { 11, 15, 89,100, 26,  9, 13, 10, 12,"WEAPON 6", BT_KEY, 255 },
334         { 12, 15, 97, 71, 26, 10, 14, 11, 13,"WEAPON 7", BT_KEY, 255 },
335         { 13, 15, 97,100, 26, 11, 15, 12, 14,"WEAPON 7", BT_KEY, 255 },
336         { 14, 15,105, 71, 26, 12, 16, 13, 15,"WEAPON 8", BT_KEY, 255 },
337         { 15, 15,105,100, 26, 13, 17, 14, 16,"WEAPON 8", BT_KEY, 255 },
338         { 16, 15,113, 71, 26, 14, 18, 15, 17,"WEAPON 9", BT_KEY, 255 },
339         { 17, 15,113,100, 26, 15, 19, 16, 18,"WEAPON 9", BT_KEY, 255 },
340         { 18, 15,121, 71, 26, 16,  1, 17, 19,"WEAPON 0", BT_KEY, 255 },
341         { 19, 15,121,100, 26, 17,  0, 18,  0,"WEAPON 0", BT_KEY, 255 },
342         //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
343         //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
344         //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
345         //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
346         //{ 24,  8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
347         //{ 25,  8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
348         //{ 26,  8,155, 78, 26, 24,  1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
349         //{ 27,  8,155,107, 26, 25,  0, 26,  0, "TOGGLE SEC AUTO", BT_KEY, 255},
350 };
351
352 ubyte default_kc_d2x_settings[MAX_CONTROLS] = {0x2,0xff,0x3,0xff,0x4,0xff,0x5,0xff,0x6,0xff,0x7,0xff,0x8,0xff,0x9,0xff,0xa,0xff,0xb,0xff,0xff,0x0,0xff,0xff,0x12,0xf,0x80,0x80,0x80,0x0,0x4,0x4,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x20,0x57,0x52,0x0,0x12,0xa2,0xa2,0xa4,0xa4,0xa4,0xa4,0xa4,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0xff,0xff};
353
354
355 void kc_drawitem( kc_item *item, int is_current );
356 void kc_change_key( kc_item * item );
357 void kc_next_joyaxis(kc_item *item);  //added by WraithX on 11/22/00
358 void kc_change_joyaxis( kc_item * item );
359 void kc_change_mouseaxis( kc_item * item );
360 void kc_change_invert( kc_item * item );
361 void kconfig_read_external_controls( void );
362
363 int kconfig_is_axes_used(int axis)
364 {
365         int i;
366         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
367                 if (( kc_other[i].type == BT_JOY_AXIS ) && (kc_other[i].value == axis ))
368                         return 1;
369         }
370         return 0;
371 }
372
373 #ifdef TABLE_CREATION
374 int find_item_at( kc_item * items, int nitems, int x, int y )
375 {
376         int i;
377         
378         for (i=0; i<nitems; i++ )       {
379                 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
380                         return i;
381         }
382         return -1;
383 }
384
385 int find_next_item_up( kc_item * items, int nitems, int citem )
386 {
387         int x, y, i;
388
389         y = items[citem].y;
390         x = items[citem].x+items[citem].w1;
391         
392         do {    
393                 y--;
394                 if ( y < 0 ) {
395                         y = grd_curcanv->cv_bitmap.bm_h-1;
396                         x--;
397                         if ( x < 0 ) {
398                                 x = grd_curcanv->cv_bitmap.bm_w-1;
399                         }
400                 }
401                 i = find_item_at( items, nitems, x, y );
402         } while ( i < 0 );
403         
404         return i;
405 }
406
407 int find_next_item_down( kc_item * items, int nitems, int citem )
408 {
409         int x, y, i;
410
411         y = items[citem].y;
412         x = items[citem].x+items[citem].w1;
413         
414         do {    
415                 y++;
416                 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
417                         y = 0;
418                         x++;
419                         if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
420                                 x = 0;
421                         }
422                 }
423                 i = find_item_at( items, nitems, x, y );
424         } while ( i < 0 );
425         
426         return i;
427 }
428
429 int find_next_item_right( kc_item * items, int nitems, int citem )
430 {
431         int x, y, i;
432
433         y = items[citem].y;
434         x = items[citem].x+items[citem].w1;
435         
436         do {    
437                 x++;
438                 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
439                         x = 0;
440                         y++;
441                         if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
442                                 y = 0;
443                         }
444                 }
445                 i = find_item_at( items, nitems, x, y );
446         } while ( i < 0 );
447         
448         return i;
449 }
450
451 int find_next_item_left( kc_item * items, int nitems, int citem )
452 {
453         int x, y, i;
454
455         y = items[citem].y;
456         x = items[citem].x+items[citem].w1;
457         
458         do {    
459                 x--;
460                 if ( x < 0 ) {
461                         x = grd_curcanv->cv_bitmap.bm_w-1;
462                         y--;
463                         if ( y < 0 ) {
464                                 y = grd_curcanv->cv_bitmap.bm_h-1;
465                         }
466                 }
467                 i = find_item_at( items, nitems, x, y );
468         } while ( i < 0 );
469         
470         return i;
471 }
472 #endif
473
474 #ifdef NEWMENU_MOUSE
475 int get_item_height(kc_item *item)
476 {
477         int w, h, aw;
478         char btext[10];
479
480         if (item->value==255) {
481                 strcpy(btext, "");
482         } else {
483                 switch( item->type )    {
484                         case BT_KEY:
485                                 strncpy( btext, key_text[item->value], 10 ); break;
486                         case BT_MOUSE_AXIS:
487                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
488                         case BT_JOY_AXIS:
489 #ifdef USE_LINUX_JOY
490                                 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
491 #elif defined(SDL_INPUT)
492                                 if (joyaxis_text[item->value])
493                                         strncpy(btext, joyaxis_text[item->value], 10);
494                                 else
495                                         sprintf(btext, "AXIS%2d", item->value + 1);
496 #else
497                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
498 #endif
499                                 break;
500                         case BT_INVERT:
501                                 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
502                 }
503         }
504         gr_get_string_size(btext, &w, &h, &aw  );
505
506         return h;
507 }
508 #endif
509
510 void kconfig_sub(kc_item * items,int nitems, char * title)
511 {
512         grs_canvas * save_canvas;
513         grs_font * save_font;
514         int old_keyd_repeat;
515 #ifdef NEWMENU_MOUSE
516         int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
517         int close_x, close_y, close_size;
518 #endif
519
520         int i,k,ocitem,citem;
521         int time_stopped = 0;
522
523         All_items = items;
524         Num_items = nitems;
525
526         if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
527         {
528                 time_stopped = 1;
529                 stop_time();
530         }
531
532         save_canvas = grd_curcanv;
533
534
535         gr_set_current_canvas(NULL);
536         save_font = grd_curcanv->cv_font;
537
538         game_flush_inputs();
539         old_keyd_repeat = keyd_repeat;
540         keyd_repeat = 1;
541
542         //gr_clear_canvas( BM_XRGB(0,0,0) );
543
544         nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
545    gr_palette_load (gr_palette);
546
547         grd_curcanv->cv_font = MEDIUM3_FONT;
548
549         {
550                 char * p;
551                 p = strchr( title, '\n' );
552                 if ( p ) *p = 32;
553                 gr_string( 0x8000, LHY(8), title );
554                 if ( p ) *p = '\n';
555         }
556
557
558 //      if ( items == kc_keyboard )     {
559 //              gr_string( 0x8000, 8, "Keyboard" );
560 //      } else if ( items == kc_other ) {
561 //              gr_string( 0x8000, 8, "Others" );
562 //      }
563
564 #ifdef NEWMENU_MOUSE
565         close_x = close_y = MenuHires?15:7;
566         close_size = MenuHires?10:5;
567         /*
568         gr_setcolor( BM_XRGB(0, 0, 0) );
569         gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
570         gr_setcolor( BM_XRGB(21, 21, 21) );
571         gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
572         */
573 #endif
574
575         grd_curcanv->cv_font = GAME_FONT;
576         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
577
578         gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
579         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
580         if ( items == kc_keyboard )     {
581                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
582                 gr_setcolor( BM_XRGB(31,27,6) );
583                 
584                 gr_scanline( LHX(98), LHX(106), LHY(42) );
585                 gr_scanline( LHX(120), LHX(128), LHY(42) );
586                 gr_pixel( LHX(98), LHY(43) );                                           
587                 gr_pixel( LHX(98), LHY(44) );                                           
588                 gr_pixel( LHX(128), LHY(43) );                                          
589                 gr_pixel( LHX(128), LHY(44) );                                          
590                 
591                 gr_string( LHX(109), LHY(40), "OR" );
592
593                 gr_scanline( LHX(253), LHX(261), LHY(42) );
594                 gr_scanline( LHX(274), LHX(283), LHY(42) );
595                 gr_pixel( LHX(253), LHY(43) );                                          
596                 gr_pixel( LHX(253), LHY(44) );                                          
597                 gr_pixel( LHX(283), LHY(43) );                                          
598                 gr_pixel( LHX(283), LHY(44) );                                          
599
600                 gr_string( LHX(264), LHY(40), "OR" );
601
602         } if ( items == kc_other )      {
603                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
604                 gr_setcolor( BM_XRGB(31,27,6) );
605                 gr_scanline( LHX(18), LHX(60), LHY(119+5) );
606                 gr_scanline( LHX(102), LHX(144), LHY(119+5) );
607                 gr_string( LHX(63), LHY(117+5), TXT_CONTROL_JOYSTICK );
608                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
609                 gr_string( LHX(84), LHY(129), TXT_AXIS );
610                 gr_string( LHX(110), LHY(129), TXT_INVERT );
611
612                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
613                 gr_setcolor( BM_XRGB(31,27,6) );
614                 gr_scanline( LHX(178), LHX(226), LHY(119+5) );
615                 gr_scanline( LHX(256), LHX(304), LHY(119+5) );
616                 gr_string( LHX(229), LHY(117+5), TXT_CONTROL_MOUSE );
617                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
618                 gr_string( LHX(244), LHY(129), TXT_AXIS );
619                 gr_string( LHX(270), LHY(129), TXT_INVERT );
620         }
621         else if ( items == kc_d2x )
622         {
623                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
624                 gr_setcolor( BM_XRGB(31,27,6) );
625
626                 gr_scanline( LHX(98), LHX(106), LHY(42) );
627                 gr_scanline( LHX(120), LHX(128), LHY(42) );
628                 gr_pixel( LHX(98), LHY(43) );
629                 gr_pixel( LHX(98), LHY(44) );
630                 gr_pixel( LHX(128), LHY(43) );
631                 gr_pixel( LHX(128), LHY(44) );
632
633                 gr_string(LHX(109), LHY(40), "OR");
634         }
635
636         for (i=0; i<nitems; i++ )       {
637                 kc_drawitem( &items[i], 0 );
638         }
639
640         citem = 0;
641         while(items[citem].id == -1)
642                 citem++;
643         kc_drawitem( &items[citem], 1 );
644
645         newmenu_show_cursor();
646
647 #ifdef NEWMENU_MOUSE
648         mouse_state = omouse_state = 0;
649 #endif
650
651         while(1)                {
652         //      Windows addendum to allow for kconfig input.
653                 gr_update();
654
655                 //see if redbook song needs to be restarted
656                 songs_check_redbook_repeat();
657
658                 k = key_inkey();
659
660 #ifdef NEWMENU_MOUSE
661                 omouse_state = mouse_state;
662                 mouse_state = mouse_button_state(0);
663 #endif
664
665                 if ( !time_stopped ) {
666                         #ifdef NETWORK
667                         if (multi_menu_poll() == -1)
668                                 k = -2;
669                         #endif
670                 }
671                 ocitem = citem;
672                 switch( k )     {
673                 case KEY_BACKSP:
674                         Int3();
675                         break;
676                 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
677                 case KEY_PRINT_SCREEN:
678                         save_screen_shot(0);
679                         break;                                                  
680                 case KEY_CTRLED+KEY_D:
681                         items[citem].value = 255;
682                         kc_drawitem( &items[citem], 1 );
683                         break;
684                 case KEY_CTRLED+KEY_R:  
685                         if ( items == kc_keyboard )
686                                 for (i = 0; i < NUM_KEY_CONTROLS; i++) {
687                                         items[i].value = default_kc_keyboard_settings[i];
688                                         kc_drawitem( &items[i], 0 );
689                                 }
690                         else if ( items == kc_other )
691                                 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
692                                         items[i].value = default_kc_other_settings[i];
693                                         kc_drawitem( &items[i], 0 );
694                                 }
695                         else if ( items == kc_d2x )
696                                 for (i = 0; i < NUM_D2X_CONTROLS; i++)
697                                 {
698                                         items[i].value = default_kc_d2x_settings[i];
699                                         kc_drawitem( &items[i], 0 );
700                                 }
701                         kc_drawitem( &items[citem], 1 );
702                         break;
703                 case KEY_DELETE:
704                         items[citem].value=255;
705                         kc_drawitem( &items[citem], 1 );
706                         break;
707                 case KEY_UP:            
708                 case KEY_PAD8:
709 #ifdef TABLE_CREATION
710                         if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
711 #endif
712                         citem = items[citem].u; 
713                         break;
714                 
715                 case KEY_DOWN:  
716                 case KEY_PAD2:
717 #ifdef TABLE_CREATION
718                         if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
719 #endif
720                         citem = items[citem].d; 
721                         break;
722                 case KEY_LEFT:  
723                 case KEY_PAD4:
724 #ifdef TABLE_CREATION
725                         if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
726 #endif
727                         citem = items[citem].l; 
728                         break;
729                 case KEY_RIGHT:         
730                 case KEY_PAD6:
731 #ifdef TABLE_CREATION
732                         if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
733 #endif
734                         citem = items[citem].r; 
735                         break;
736                 case KEY_ENTER: 
737                 case KEY_PADENTER:      
738                         switch( items[citem].type )     {
739                         case BT_KEY:            kc_change_key( &items[citem] ); break;
740                         case BT_MOUSE_AXIS:     kc_change_mouseaxis( &items[citem] ); break;
741                         case BT_JOY_AXIS:       kc_change_joyaxis( &items[citem] ); break;
742                         case BT_INVERT:         kc_change_invert( &items[citem] ); break;
743                         }
744                         break;
745                 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
746                 case KEY_SPACEBAR:
747                         switch(items[citem].type)
748                         {
749                         case BT_JOY_AXIS:
750                                 kc_next_joyaxis(&items[citem]);
751                                 break;
752                         }
753                         break;
754                 //end addition by WraithX
755                 case -2:        
756                 case KEY_ESC:
757                         grd_curcanv->cv_font    = save_font;
758
759                         gr_set_current_canvas( save_canvas );
760                         keyd_repeat = old_keyd_repeat;
761                         game_flush_inputs();
762                         newmenu_hide_cursor();
763                         if (time_stopped)
764                                 start_time();
765                         return;
766 #ifdef TABLE_CREATION
767                 case KEY_DEBUGGED+KEY_SHIFTED+KEY_2:
768                 case KEY_DEBUGGED+KEY_F12:      {
769                         FILE * fp;
770                         int j;
771
772                         for (i=0; i<NUM_KEY_CONTROLS; i++ )     {
773                                 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
774                                 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
775                                 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
776                                 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
777                         }
778                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
779                                 kc_other[i].u = find_next_item_up( kc_other,NUM_OTHER_CONTROLS, i);
780                                 kc_other[i].d = find_next_item_down( kc_other,NUM_OTHER_CONTROLS, i);
781                                 kc_other[i].l = find_next_item_left( kc_other,NUM_OTHER_CONTROLS, i);
782                                 kc_other[i].r = find_next_item_right( kc_other,NUM_OTHER_CONTROLS, i);
783                         }
784                         fp = stderr; //fopen( "kconfig.cod", "wt" );
785
786                         fprintf( fp, "kc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
787                         for (i=0; i<NUM_KEY_CONTROLS; i++ )     {
788                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n", 
789                                         kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
790                                         kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
791                                         34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
792                         }
793                         fprintf( fp, "};\n\n" );
794                         fprintf( fp, "ubyte default_kc_keyboard_settings[MAX_CONTROLS] = " );
795                         fprintf( fp, "{0x%x", kc_keyboard[0].value );
796                         for (j = 1; j < MAX_CONTROLS; j++)
797                                 fprintf( fp, ",0x%x", kc_keyboard[j].value );
798                         fprintf( fp, "};\n\n" );
799
800                         fprintf( fp, "kc_item kc_other[NUM_OTHER_CONTROLS] = {\n" );
801                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
802                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
803                                         kc_other[i].id, kc_other[i].x, kc_other[i].y, kc_other[i].w1, kc_other[i].w2,
804                                         kc_other[i].u, kc_other[i].d, kc_other[i].l, kc_other[i].r,
805                                         34, kc_other[i].text, 34, btype_text[kc_other[i].type] );
806                         }
807                         fprintf( fp, "};\n\n" );
808                         fprintf( fp, "ubyte default_kc_other_settings[MAX_CONTROLS] = " );
809                         fprintf( fp, "{0x%x", kc_other[0].value );
810                         for (j = 1; j < MAX_CONTROLS; j++)
811                                 fprintf( fp, ",0x%x", kc_other[j].value );
812                         fprintf( fp, "};\n" );
813
814                         fprintf( fp, "kc_item kc_d2x[NUM_D2X_CONTROLS] = {\n" );
815                         for (i=0; i<NUM_D2X_CONTROLS; i++ )     {
816                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
817                                                 kc_d2x[i].id, kc_d2x[i].x, kc_d2x[i].y, kc_d2x[i].w1, kc_d2x[i].w2,
818                                                 kc_d2x[i].u, kc_d2x[i].d, kc_d2x[i].l, kc_d2x[i].r,
819                                                 34, kc_d2x[i].text, 34, btype_text[kc_d2x[i].type] );
820                         }
821                         fprintf( fp, "};\n\n" );
822                         fprintf( fp, "ubyte default_kc_d2x_settings[MAX_CONTROLS] = " );
823                         fprintf( fp, "{0x%x", kc_d2x[0].value );
824                         for (j = 1; j < MAX_CONTROLS; j++)
825                                 fprintf( fp, ",0x%x", kc_d2x[j].value );
826                         fprintf( fp, "};\n" );
827
828                         fclose(fp);
829
830                         }
831                         break;
832 #endif
833                 }
834
835 #ifdef NEWMENU_MOUSE
836                 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
837                         int item_height;
838                         
839                         mouse_get_pos(&mx, &my);
840                         for (i=0; i<nitems; i++ )       {
841                                 item_height = get_item_height( &items[i] );
842                                 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
843                                 x2 = x1 + LHX(items[i].w2);
844                                 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
845                                 y2 = y1 + LHX(item_height);
846                                 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
847                                         citem = i;
848                                         break;
849                                 }
850                         }
851                 }
852                 else if ( !mouse_state && omouse_state ) {
853                         int item_height;
854                         
855                         mouse_get_pos(&mx, &my);
856                         item_height = get_item_height( &items[citem] );
857                         x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
858                         x2 = x1 + LHX(items[citem].w2);
859                         y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
860                         y2 = y1 + LHY(item_height);
861                         if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
862                                 newmenu_hide_cursor();
863                                 switch( items[citem].type )     {
864                                 case BT_KEY:                            kc_change_key( &items[citem] ); break;
865                                 case BT_MOUSE_AXIS:             kc_change_mouseaxis( &items[citem] ); break;
866                                 case BT_JOY_AXIS:               kc_change_joyaxis( &items[citem] ); break;
867                                 case BT_INVERT:                         kc_change_invert( &items[citem] ); break;
868                                 }
869                                 newmenu_show_cursor();
870                         } else {
871                                 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
872                                 x2 = x1 + close_size - LHX(1);
873                                 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
874                                 y2 = y1 + close_size - LHX(1);
875                                 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
876                                         grd_curcanv->cv_font    = save_font;
877                                         gr_set_current_canvas( save_canvas );
878                                         keyd_repeat = old_keyd_repeat;
879                                         game_flush_inputs();
880                                         newmenu_hide_cursor();
881                                         if (time_stopped)
882                                                 start_time();
883                                         return;
884                                 }
885                         }
886
887                 }
888 #endif // NEWMENU_MOUSE
889
890                 if (ocitem!=citem)      {
891                         newmenu_hide_cursor();
892                         kc_drawitem( &items[ocitem], 0 );
893                         kc_drawitem( &items[citem], 1 );
894                         newmenu_show_cursor();
895                 }
896         }
897 }
898
899
900 void kc_drawitem( kc_item *item, int is_current )
901 {
902         int x, w, h, aw;
903         char btext[16];
904
905         if (is_current)
906                 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
907         else
908                 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
909    gr_string( LHX(item->x), LHY(item->y), item->text );
910
911         if (item->value==255) {
912                 strcpy( btext, "" );
913         } else {
914                 switch( item->type )    {
915                         case BT_KEY:
916                                 strncpy( btext, key_text[item->value], 10 ); break;
917                         case BT_MOUSE_AXIS:
918                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
919                         case BT_JOY_AXIS:
920 #ifdef USE_LINUX_JOY
921                                 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
922 #elif defined(SDL_INPUT)
923                                 if (joyaxis_text[item->value])
924                                         strncpy(btext, joyaxis_text[item->value], 10);
925                                 else
926                                         sprintf(btext, "AXIS%2d", item->value + 1);
927 #else
928                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
929 #endif
930                                 break;
931                         case BT_INVERT:
932                                 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
933                 }
934         }
935         if (item->w1) {
936                 gr_get_string_size(btext, &w, &h, &aw  );
937
938                 if (is_current)
939                         gr_setcolor( BM_XRGB(21,0,24) );
940                 else
941                         gr_setcolor( BM_XRGB(16,0,19) );
942                 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
943                 
944                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
945
946                 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
947         
948                 gr_string( x, LHY(item->y), btext );
949         }
950 }
951
952
953 static int looper=0;
954
955 void kc_drawquestion( kc_item *item )
956 {
957         int c, x, w, h, aw;
958
959         gr_get_string_size("?", &w, &h, &aw  );
960
961         c = BM_XRGB(21,0,24);
962
963         //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
964         gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
965         looper++;
966         if (looper>63) looper=0;
967
968         gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
969         
970         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
971
972         x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
973    
974         gr_string( x, LHY(item->y), "?" );
975 gr_update();
976 }
977
978 void kc_change_key( kc_item * item )
979 {
980         int i,n,f,k;
981         ubyte keycode;
982
983         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
984         
985         gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
986
987         game_flush_inputs();
988         keycode=255;
989         k=255;
990         
991         while( (k!=KEY_ESC) && (keycode==255) ) 
992         {                               
993                 #ifdef NETWORK
994                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
995                         multi_menu_poll();
996                 #endif
997 //              if ( Game_mode & GM_MULTI )
998 //                      GameLoop( 0, 0 );                               // Continue
999                 k = key_inkey();
1000                 timer_delay(f0_1/10);
1001                 kc_drawquestion( item );
1002         
1003                 for (i=0; i<256; i++ )  {
1004                         if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1005                                 f = 0;
1006                                 for (n=0; n<sizeof(system_keys); n++ )
1007                                         if ( system_keys[n] == i )
1008                                                 f=1;
1009                                 if (!f) 
1010                                         keycode=i;
1011                         }
1012                 }
1013         }
1014
1015         if (k!=KEY_ESC) {
1016                 for (i=0; i<Num_items; i++ )    {
1017                         n = item - All_items;
1018                         if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) )           {
1019                                 All_items[i].value = 255;
1020                                 kc_drawitem( &All_items[i], 0 );
1021                         }
1022                 }
1023                 item->value = keycode;
1024         }
1025         kc_drawitem( item, 1 );
1026
1027         gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1028
1029         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1030
1031         game_flush_inputs();
1032
1033 }
1034
1035
1036 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1037 void kc_next_joyaxis(kc_item *item)
1038 {
1039         int n, i, k, max, tries;
1040         ubyte code = 0;
1041
1042         k = 255;
1043         n = 0;
1044         i = 0;
1045
1046         // I modelled this ifdef after the code in the kc_change_joyaxis method.
1047         // So, if somethin's not workin here, it might not be workin there either.
1048         max = JOY_MAX_AXES;
1049         tries = 1;
1050         code = (item->value + 1) % max;
1051
1052         if (code != 255)
1053         {
1054                 for (i = 0; i < Num_items; i++)
1055                 {
1056                         n = item - All_items;
1057                         if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1058                         {
1059                                 if (tries > max)
1060                                         return; // all axes allocated already
1061                                 i = -1; // -1 so the i++ will push back to 0
1062                                 code = (item->value + ++tries) % max; // try next axis
1063                         }//end if
1064                 }//end for
1065
1066                 item->value = code;
1067         }//end if
1068
1069         kc_drawitem(item, 1);
1070         nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1071         game_flush_inputs();
1072
1073 }//method kc_next_joyaxis
1074 //end addition by WraithX
1075
1076
1077 void kc_change_joyaxis( kc_item * item )
1078 {
1079         int axis[JOY_MAX_AXES];
1080         int old_axis[JOY_MAX_AXES];
1081         int numaxis = joy_num_axes;
1082         int n,i,k;
1083         ubyte code;
1084
1085         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1086         
1087         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1088
1089         game_flush_inputs();
1090         code=255;
1091         k=255;
1092
1093         joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1094
1095         while( (k!=KEY_ESC) && (code==255))     
1096         {                               
1097                 #ifdef NETWORK
1098                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1099                         multi_menu_poll();
1100                 #endif
1101 //              if ( Game_mode & GM_MULTI )
1102 //                      GameLoop( 0, 0 );                               // Continue
1103                 k = key_inkey();
1104                 timer_delay(f0_1/10);
1105
1106                 if (k == KEY_PRINT_SCREEN)
1107                         save_screen_shot(0);
1108
1109                 kc_drawquestion( item );
1110
1111                 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1112
1113                 for (i=0; i<numaxis; i++ )      {
1114                         if ( abs(axis[i]-old_axis[i])>100 )
1115                         {
1116                                 code = i;
1117                                 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1118                         }
1119                         //old_axis[i] = axis[i];
1120                 }
1121                 for (i=0; i<Num_items; i++ )    
1122                  {
1123                         n = item - All_items;
1124                         if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) 
1125                                 code = 255;
1126                  }
1127         
1128         }
1129         if (code!=255)  {
1130                 for (i=0; i<Num_items; i++ )    {
1131                         n = item - All_items;
1132                         if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1133                                 All_items[i].value = 255;
1134                                 kc_drawitem( &All_items[i], 0 );
1135                         }
1136                 }
1137
1138                 item->value = code;                                      
1139         }
1140         kc_drawitem( item, 1 );
1141         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1142         game_flush_inputs();
1143
1144 }
1145
1146 void kc_change_mouseaxis( kc_item * item )
1147 {
1148         int i,n,k;
1149         ubyte code;
1150         int dx, dy, dz;
1151
1152         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1153         
1154         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1155
1156         game_flush_inputs();
1157         code=255;
1158         k=255;
1159
1160         mouse_get_delta( &dx, &dy, &dz );
1161
1162         while( (k!=KEY_ESC) && (code==255))     
1163         {                               
1164                 #ifdef NETWORK
1165                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1166                         multi_menu_poll();
1167                 #endif
1168 //              if ( Game_mode & GM_MULTI )
1169 //                      GameLoop( 0, 0 );                               // Continue
1170                 k = key_inkey();
1171                 timer_delay(f0_1/10);
1172
1173                 if (k == KEY_PRINT_SCREEN)
1174                         save_screen_shot(0);
1175
1176                 kc_drawquestion( item );
1177
1178                 mouse_get_delta( &dx, &dy, &dz );
1179                 if ( abs(dx)>20 ) code = 0;
1180                 if ( abs(dy)>20 ) code = 1;
1181                 if ( abs(dz)>20 ) code = 2;
1182         }
1183         if (code!=255)  {
1184                 for (i=0; i<Num_items; i++ )    {
1185                         n = item - All_items;
1186                         if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) )               {
1187                                 All_items[i].value = 255;
1188                                 kc_drawitem( &All_items[i], 0 );
1189                         }
1190                 }
1191                 item->value = code;
1192         }
1193         kc_drawitem( item, 1 );
1194         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1195         game_flush_inputs();
1196
1197 }
1198
1199
1200 void kc_change_invert( kc_item * item )
1201 {
1202         game_flush_inputs();
1203
1204         if (item->value)
1205                 item->value = 0;
1206         else 
1207                 item->value = 1;
1208
1209         kc_drawitem( item, 1 );
1210
1211 }
1212
1213 #include "screens.h"
1214
1215 void kconfig(int n, char * title)
1216 {
1217         int i, j;
1218         grs_bitmap *save_bm;
1219
1220         set_screen_mode( SCREEN_MENU );
1221
1222         kc_set_controls();
1223
1224         //save screen
1225         save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1226         Assert( save_bm != NULL );
1227         
1228         gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w, 
1229                                         0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1230
1231         switch(n)       {
1232         case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1233         case 1:kconfig_sub( kc_other, NUM_OTHER_CONTROLS, title );break;
1234         case 2:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1235         default:
1236                 Int3();
1237                 return;
1238         }
1239
1240         //restore screen
1241         gr_bitmap(0, 0, save_bm);
1242         gr_free_bitmap(save_bm);
1243
1244 #if 0 // set_screen_mode always calls this later... right?
1245         reset_cockpit();                //force cockpit redraw next time
1246 #endif
1247
1248         // Update save values...
1249         
1250         for (j=0; j<256; j++)
1251                 if (key_binding(j)) {
1252                         for (i = 0; i < NUM_KEY_CONTROLS; i++)
1253                                 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1254                                         cmd_appendf("unbind %s", key_text[j]);
1255                                         break;
1256                                 }
1257                         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1258                                 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1259                                         cmd_appendf("unbind %s", key_text[j]);
1260                                         break;
1261                                 }
1262                 }
1263
1264         for (i=0; i<NUM_KEY_CONTROLS; i++ )
1265                 if (kc_keyboard[i].value != 255)
1266                         cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1267
1268         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1269                 if (kc_d2x[i].value != 255)
1270                         cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1271
1272         for (i = 0; i < 6; i++) {
1273                 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1274                 cvar_setint(&joy_invert[i], 0);
1275         }
1276         for (i = 0; i < 3; i++) {
1277                 cvar_setint(&mouse_axes[i], AXIS_NONE);
1278                 cvar_setint(&mouse_invert[i], 0);
1279         }
1280         for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1281                 if (kc_other[i].type == BT_JOY_AXIS && kc_other[i].value != 255) {
1282                         cvar_setint(&joy_advaxes[kc_other[i].value], kc_other_axismap[i]);
1283                         cvar_setint(&joy_invert[kc_other[i].value], kc_other[i+1].value);
1284                 }
1285                 if (kc_other[i].type == BT_MOUSE_AXIS && kc_other[i].value != 255) {
1286                         cvar_setint(&mouse_axes[kc_other[i].value], kc_other_axismap[i]);
1287                         cvar_setint(&mouse_invert[kc_other[i].value], kc_other[i+1].value);
1288                 }
1289         }
1290
1291         cmd_queue_process();
1292 }
1293
1294
1295 fix Last_angles_p = 0;
1296 fix Last_angles_b = 0;
1297 fix Last_angles_h = 0;
1298 ubyte Last_angles_read = 0;
1299
1300 extern int                      VR_sensitivity;
1301                                                 
1302 int VR_sense_range[3] = { 25, 50, 75 };
1303
1304 #if 0 // unused
1305 read_head_tracker()
1306 {
1307         fix yaw, pitch, roll;
1308         int buttons;
1309
1310 //------ read vfx1 helmet --------
1311         if (vfx1_installed) {
1312                 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1313         } else if (iglasses_headset_installed)  {
1314                 iglasses_read_headset( &yaw, &pitch, &roll );
1315         } else if (Victor_headset_installed)   {
1316                 victor_read_headset_filtered( &yaw, &pitch, &roll );
1317         } else {
1318                 return;
1319         }
1320
1321         Use_player_head_angles = 0;
1322         if ( Last_angles_read ) {
1323                 fix yaw1 = yaw;
1324                 
1325                 yaw1 = yaw;
1326                 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )     
1327                         yaw1 -= F1_0;
1328                 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )        
1329                         yaw1 += F1_0;
1330         
1331                 Controls.pitch_time     += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1332                 Controls.heading_time+= fixmul((yaw1 -  Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1333                 Controls.bank_time      += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1334         }
1335         Last_angles_read = 1;
1336         Last_angles_p = pitch;
1337         Last_angles_h = yaw;
1338         Last_angles_b = roll;
1339 }
1340 #endif
1341
1342 #define PH_SCALE        8
1343
1344 #ifndef __MSDOS__
1345 #define JOYSTICK_READ_TIME      (F1_0/40)               //      Read joystick at 40 Hz.
1346 #else
1347 #define JOYSTICK_READ_TIME      (F1_0/10)               //      Read joystick at 10 Hz.
1348 #endif
1349
1350 fix     LastReadTime = 0;
1351
1352 fix     joy_axis[JOY_MAX_AXES];
1353
1354 ubyte                   kc_use_external_control = 0;
1355 ubyte                   kc_enable_external_control = 0;
1356 ubyte                   kc_external_intno = 0;
1357 ext_control_info        *kc_external_control = NULL;
1358 char                    *kc_external_name = NULL;
1359 ubyte                   kc_external_version = 0;
1360 extern int Automap_active;
1361
1362 void kconfig_init_external_controls(int intno, int address)
1363 {
1364         int i;
1365         kc_external_intno = intno;
1366         kc_external_control     = (ext_control_info *)address;
1367         kc_use_external_control = 1;
1368         kc_enable_external_control  = 1;
1369
1370         i = FindArg ( "-xname" );
1371         if ( i )        
1372                 kc_external_name = Args[i+1];
1373         else
1374                 kc_external_name = "External Controller";
1375
1376    for (i=0;i<strlen (kc_external_name);i++)
1377     if (kc_external_name[i]=='_')
1378           kc_external_name[i]=' '; 
1379
1380         i = FindArg ( "-xver" );
1381         if ( i )
1382                 kc_external_version = atoi(Args[i+1]);
1383         
1384         printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
1385
1386 }
1387
1388
1389 fix Next_toggle_time[3]={0,0,0};
1390
1391 int allowed_to_toggle(int i)
1392 {
1393   //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1394  
1395         if (Next_toggle_time[i] > GameTime)
1396                 if (Next_toggle_time[i] < GameTime + (F1_0/8))  //      In case time is bogus, never wait > 1 second.
1397                         return 0;
1398
1399         Next_toggle_time[i] = GameTime + (F1_0/8);
1400
1401         return 1;
1402 }
1403
1404
1405 void controls_read_all()
1406 {
1407         int i;
1408         int slide_on, bank_on;
1409         int dx, dy, dz;
1410         fix ctime;
1411         int raw_joy_axis[JOY_MAX_AXES];
1412         fix kp, kh;
1413         ubyte channel_masks;
1414         fix analog_control[7]; // indexed on kc_axis_map
1415
1416         memset(analog_control, 0, sizeof(analog_control));
1417
1418         {
1419                 fix temp = Controls.heading_time;
1420                 fix temp1 = Controls.pitch_time;
1421                 memset( &Controls, 0, sizeof(control_info) );
1422                 Controls.heading_time = temp;
1423                 Controls.pitch_time = temp1;
1424         }
1425         slide_on = 0;
1426         bank_on = 0;
1427
1428         ctime = timer_get_fixed_seconds();
1429
1430         //---------  Read Joystick -----------
1431         if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) ) {
1432 # ifndef __MSDOS__
1433                 if ((ctime < 0) && (LastReadTime >= 0))
1434 # else
1435                 if ((ctime < 0) && (LastReadTime > 0))
1436 # endif
1437                         LastReadTime = ctime;
1438         } else if (Config_control_joystick.intval) {
1439                 LastReadTime = ctime;
1440                 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1441
1442                 Assert(joy_num_axes <= 6); // don't have cvar mapping above 6 yet
1443                 for (i = 0; i < joy_num_axes; i++)
1444                 {
1445 #ifndef SDL_INPUT
1446                         if (channel_masks&(1<<i))       {
1447 #endif
1448                                 int joy_null_value = 10;
1449
1450                                         raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1451
1452                                         if (joy_advaxes[i].intval == AXIS_THROTTLE) // If this is the throttle
1453                                                 joy_null_value = 20;            // Then use a larger dead-zone
1454         
1455                                         if (raw_joy_axis[i] > joy_null_value) 
1456                                           raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1457                                         else if (raw_joy_axis[i] < -joy_null_value)
1458                                           raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1459                                         else
1460                                           raw_joy_axis[i] = 0;
1461                                         joy_axis[i]     = (raw_joy_axis[i]*FrameTime)/128;      
1462 #ifndef SDL_INPUT
1463                         } else {
1464                                 joy_axis[i] = 0;
1465                         }
1466 #endif
1467                 }       
1468         } else {
1469                 for (i = 0; i < joy_num_axes; i++)
1470                         joy_axis[i] = 0;
1471         }
1472
1473         if (Config_control_joystick.intval)
1474                 for (i = 0; i < 6; i++)
1475                         analog_control[joy_advaxes[i].intval] += joy_axis[i] * (joy_invert[i].intval ? -1 : 1) * Config_joystick_sensitivity[joy_advaxes[i].intval-1].intval / 8;
1476
1477         if (Config_control_mouse.intval) {
1478                 //---------  Read Mouse -----------
1479                 mouse_get_delta( &dx, &dy, &dz );
1480
1481                 analog_control[mouse_axes[0].intval] += dx * FrameTime / 35 * (mouse_invert[0].intval ? -1 : 1) * Config_joystick_sensitivity[mouse_axes[0].intval-1].intval / 8;
1482                 analog_control[mouse_axes[1].intval] += dy * FrameTime / 25 * (mouse_invert[1].intval ? -1 : 1) * Config_joystick_sensitivity[mouse_axes[1].intval-1].intval / 8;
1483                 analog_control[mouse_axes[2].intval] += dz * FrameTime      * (mouse_invert[2].intval ? -1 : 1) * Config_joystick_sensitivity[mouse_axes[2].intval-1].intval / 8;
1484
1485         }
1486
1487 //------------- Read slide_on -------------
1488         
1489         slide_on |= console_control_state(CONCNTL_STRAFE);
1490
1491 //------------- Read bank_on ---------------
1492
1493         bank_on |= console_control_state(CONCNTL_BANK);
1494
1495 //------------ Read pitch_time -----------
1496         if ( !slide_on )        {
1497                 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1498                 kp = 0;
1499
1500                 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
1501                 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
1502
1503                 if (kp == 0)
1504                         Controls.pitch_time = 0;
1505                 else if (kp > 0) {
1506                         if (Controls.pitch_time < 0)
1507                                 Controls.pitch_time = 0;
1508                 } else // kp < 0
1509                         if (Controls.pitch_time > 0)
1510                                 Controls.pitch_time = 0;
1511                 Controls.pitch_time += kp;
1512
1513                 Controls.pitch_time -= analog_control[AXIS_PITCH];
1514
1515         } else
1516                 Controls.pitch_time = 0;
1517
1518 // the following "if" added by WraithX, 4/14/00
1519 // done so that dead players can't move
1520 if (!Player_is_dead)
1521 {
1522 //----------- Read vertical_thrust_time -----------------
1523
1524         if ( slide_on ) {
1525                 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
1526                 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
1527                 Controls.vertical_thrust_time += analog_control[AXIS_PITCH];
1528         }
1529
1530         Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
1531         Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
1532         Controls.vertical_thrust_time += analog_control[AXIS_UPDOWN];
1533
1534 }// end "if" added by WraithX
1535
1536 //---------- Read heading_time -----------
1537
1538         if (!slide_on && !bank_on)      {
1539                 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1540                 kh = 0;
1541
1542                 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
1543                 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
1544
1545                 if (kh == 0)
1546                         Controls.heading_time = 0;
1547                 else if (kh > 0) {
1548                         if (Controls.heading_time < 0)
1549                                 Controls.heading_time = 0;
1550                 } else // kh < 0
1551                         if (Controls.heading_time > 0)
1552                                 Controls.heading_time = 0;
1553                 Controls.heading_time += kh;
1554
1555                 Controls.heading_time += analog_control[AXIS_TURN];
1556
1557         } else
1558                 Controls.heading_time = 0;
1559
1560 // the following "if" added by WraithX, 4/14/00
1561 // done so that dead players can't move
1562 if (!Player_is_dead)
1563 {
1564 //----------- Read sideways_thrust_time -----------------
1565
1566         if ( slide_on ) {
1567                 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
1568                 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
1569                 Controls.sideways_thrust_time += analog_control[AXIS_TURN];
1570         }
1571
1572         Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
1573         Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
1574         Controls.sideways_thrust_time += analog_control[AXIS_LEFTRIGHT];
1575
1576 }// end "if" added by WraithX
1577
1578 //----------- Read bank_time -----------------
1579
1580         if ( bank_on )  {
1581                 Controls.bank_time += console_control_down_time(CONCNTL_LEFT);
1582                 Controls.bank_time -= console_control_down_time(CONCNTL_RIGHT);
1583                 Controls.bank_time -= analog_control[AXIS_TURN];
1584         }
1585
1586         Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
1587         Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
1588         Controls.bank_time += analog_control[AXIS_BANK];
1589
1590 // the following "if" added by WraithX, 4/14/00
1591 // done so that dead players can't move
1592 if (!Player_is_dead)
1593 {
1594 //----------- Read forward_thrust_time -------------
1595
1596         Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
1597         Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
1598         Controls.forward_thrust_time -= analog_control[AXIS_THROTTLE];
1599
1600 //----------- Read afterburner_state -------------
1601
1602         Controls.afterburner_state |= console_control_state(CONCNTL_AFTERBURN);
1603
1604 //-------Read headlight key--------------------------
1605
1606         Controls.headlight_count += console_control_down_count(CONCNTL_HEADLIGHT);
1607
1608 //--------Read Cycle Primary Key------------------
1609
1610         Controls.cycle_primary_count += console_control_down_count(CONCNTL_CYCLE);
1611
1612 //--------Read Cycle Secondary Key------------------
1613
1614         Controls.cycle_secondary_count += console_control_down_count(CONCNTL_CYCLE2);
1615
1616 //--------Read Toggle Bomb key----------------------
1617
1618         if (console_control_down_count(CONCNTL_TOGGLEBOMB)) {
1619                 int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
1620
1621                 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
1622                         !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
1623                 {
1624                         digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1625                         HUD_init_message ("No bombs available!");
1626                 } else {
1627                         if (Players[Player_num].secondary_ammo[bomb] == 0) {
1628                                 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1629                                 HUD_init_message("No %s available!", (bomb == SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
1630                         } else {
1631                                 Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
1632                                 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
1633                         }
1634                 }
1635         }
1636
1637 //---------Read Energy->Shield key----------
1638
1639         if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
1640                 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
1641
1642 //----------- Read fire_primary_down_count
1643
1644         Controls.fire_primary_down_count += console_control_down_count(CONCNTL_ATTACK);
1645
1646 //----------- Read fire_primary_state
1647
1648         Controls.fire_primary_state |= console_control_state(CONCNTL_ATTACK);
1649
1650 //----------- Read fire_secondary_down_count
1651
1652         Controls.fire_secondary_down_count += console_control_down_count(CONCNTL_ATTACK2);
1653
1654 //----------- Read fire_secondary_state
1655
1656         Controls.fire_secondary_state |= console_control_state(CONCNTL_ATTACK2);
1657
1658 //----------- Read fire_flare_down_count
1659
1660         Controls.fire_flare_down_count += console_control_down_count(CONCNTL_FLARE);
1661
1662 //----------- Read drop_bomb_down_count
1663
1664         Controls.drop_bomb_down_count += console_control_down_count(CONCNTL_BOMB);
1665
1666 //----------- Read rear_view_down_count
1667
1668         Controls.rear_view_down_count += console_control_down_count(CONCNTL_REARVIEW);
1669
1670 //----------- Read rear_view_down_state
1671
1672         Controls.rear_view_down_state |= console_control_state(CONCNTL_REARVIEW);
1673
1674 }//end "if" added by WraithX
1675
1676 //----------- Read automap_down_count
1677
1678         Controls.automap_down_count += console_control_down_count(CONCNTL_AUTOMAP);
1679
1680 //----------- Read automap_state
1681
1682         Controls.automap_state |= console_control_state(CONCNTL_AUTOMAP);
1683
1684 //----------- Read stupid-cruise-control-type of throttle.
1685
1686         Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
1687         Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
1688
1689         if (console_control_down_count(CONCNTL_CRUISEOFF))
1690                 Cruise_speed = 0;
1691
1692         if (Cruise_speed > i2f(100))
1693                 Cruise_speed = i2f(100);
1694         if (Cruise_speed < 0 )
1695                 Cruise_speed = 0;
1696
1697         if (Controls.forward_thrust_time==0)
1698                 Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
1699
1700 #if 0
1701         read_head_tracker();
1702
1703         // Read external controls
1704         if (kc_use_external_control || CybermouseActive)
1705                 kconfig_read_external_controls();
1706 #endif
1707
1708 //----------- Clamp values between -FrameTime and FrameTime
1709         if (FrameTime > F1_0 )
1710                 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
1711
1712         if (Controls.pitch_time         > FrameTime/2 ) Controls.pitch_time         = FrameTime/2;
1713         if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
1714         if (Controls.heading_time         > FrameTime ) Controls.heading_time         = FrameTime;
1715         if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
1716         if (Controls.bank_time            > FrameTime ) Controls.bank_time            = FrameTime;
1717         if (Controls.forward_thrust_time  > FrameTime ) Controls.forward_thrust_time  = FrameTime;
1718 //      if (Controls.afterburner_time     > FrameTime ) Controls.afterburner_time     = FrameTime;
1719
1720         if (Controls.pitch_time         < -FrameTime/2 ) Controls.pitch_time         = -FrameTime/2;
1721         if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
1722         if (Controls.heading_time         < -FrameTime ) Controls.heading_time         = -FrameTime;
1723         if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
1724         if (Controls.bank_time            < -FrameTime ) Controls.bank_time            = -FrameTime;
1725         if (Controls.forward_thrust_time  < -FrameTime ) Controls.forward_thrust_time  = -FrameTime;
1726 //      if (Controls.afterburner_time     < -FrameTime ) Controls.afterburner_time     = -FrameTime;
1727
1728
1729 //--------- Don't do anything if in debug mode
1730 #ifndef RELEASE
1731         if ( keyd_pressed[KEY_DELETE] ) {
1732                 memset( &Controls, 0, sizeof(control_info) );
1733         }
1734 #endif
1735 }
1736
1737
1738 void reset_cruise(void)
1739 {
1740         Cruise_speed=0;
1741 }
1742
1743
1744 void kc_set_controls()
1745 {
1746         int i, j;
1747
1748         for (i=0; i<NUM_KEY_CONTROLS; i++ )
1749                 kc_keyboard[i].value = 255;
1750
1751         for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
1752                 if (kc_other[i].type == BT_INVERT)
1753                         kc_other[i].value = 0;
1754                 else
1755                         kc_other[i].value = 255;
1756         }
1757
1758         for (i=0; i<NUM_D2X_CONTROLS; i++ )
1759                 kc_d2x[i].value = 255;
1760
1761         for (j = 0; j < 256; j++)
1762                 if (key_binding(j)) {
1763                         for (i = 0; i < NUM_KEY_CONTROLS; i++)
1764                                 if (kc_keyboard[i].value == 255
1765                                         && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1766                                         kc_keyboard[i].value = j;
1767                                         break;
1768                                 }
1769                 }
1770
1771         for(j = 0; j < 256; j++)
1772                 if (key_binding(j)) {
1773                         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1774                                 if (kc_d2x[i].value == 255
1775                                         && !stricmp(key_binding(j), kc_d2x[i].text)) {
1776                                         kc_d2x[i].value = j;
1777                                         break;
1778                                 }
1779                 }
1780
1781         for (i = 0; i < 6; i++) {
1782                 int inv = joy_invert[i].intval;
1783                 switch (joy_advaxes[i].intval) {
1784                         case AXIS_PITCH:     kc_other[ 0].value = i; kc_other[ 1].value = inv; break;
1785                         case AXIS_TURN:      kc_other[ 2].value = i; kc_other[ 3].value = inv; break;
1786                         case AXIS_LEFTRIGHT: kc_other[ 4].value = i; kc_other[ 5].value = inv; break;
1787                         case AXIS_UPDOWN:    kc_other[ 6].value = i; kc_other[ 7].value = inv; break;
1788                         case AXIS_BANK:      kc_other[ 8].value = i; kc_other[ 9].value = inv; break;
1789                         case AXIS_THROTTLE:  kc_other[10].value = i; kc_other[11].value = inv; break;
1790                         case AXIS_NONE:      break;
1791                         default:
1792                                 Int3();
1793                                 break;
1794                 }
1795         }
1796
1797         for (i = 0; i < 3; i++) {
1798                 int inv = mouse_invert[i].intval;
1799                 switch (mouse_axes[i].intval) {
1800                         case AXIS_PITCH:     kc_other[12].value = i; kc_other[13].value = inv; break;
1801                         case AXIS_TURN:      kc_other[14].value = i; kc_other[15].value = inv; break;
1802                         case AXIS_LEFTRIGHT: kc_other[16].value = i; kc_other[17].value = inv; break;
1803                         case AXIS_UPDOWN:    kc_other[18].value = i; kc_other[19].value = inv; break;
1804                         case AXIS_BANK:      kc_other[20].value = i; kc_other[21].value = inv; break;
1805                         case AXIS_THROTTLE:  kc_other[22].value = i; kc_other[23].value = inv; break;
1806                         case AXIS_NONE:      break;
1807                         default:
1808                                 Int3();
1809                                 break;
1810                 }
1811         }
1812 }
1813
1814 #if 0 // no mac support for vr headset
1815
1816 void kconfig_center_headset()
1817 {
1818         if (vfx1_installed)
1819                 vfx_center_headset();
1820 //      } else if (iglasses_headset_installed)  {
1821 //      } else if (Victor_headset_installed)   {
1822 //      } else {
1823 //      }
1824
1825 }
1826
1827 #endif // end of #if for kconfig_center_headset
1828
1829 void CybermouseAdjust ()
1830  {
1831 /*      if ( Player_num > -1 )  {
1832                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);    // Turn off roll when turning
1833                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);   // Turn off leveling to nearest side.
1834                 cvar_setint(&Auto_leveling_on, 0);
1835
1836                 if ( kc_external_version > 0 ) {                
1837                         vms_matrix tempm, ViewMatrix;
1838                         vms_angvec * Kconfig_abs_movement;
1839                         char * oem_message;
1840         
1841                         Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
1842         
1843                         if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )    {
1844                                 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
1845                                 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
1846                                 Objects[Players[Player_num].objnum].orient = ViewMatrix;                
1847                         }
1848                         oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
1849                         if (oem_message[0] != '\0' )
1850                                 HUD_init_message( oem_message );
1851                 }
1852         }*/
1853
1854         Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);                                               
1855         Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
1856         Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
1857         Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
1858         Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
1859         Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
1860 //      Controls.rear_view_down_count += kc_external_control->rear_view_down_count;     
1861 //      Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;     
1862         Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
1863         Controls.fire_primary_state |= kc_external_control->fire_primary_state;
1864         Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
1865         Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
1866         Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
1867         Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;     
1868 //      Controls.automap_down_count += kc_external_control->automap_down_count;
1869 //      Controls.automap_state |= kc_external_control->automap_state;
1870   } 
1871
1872
1873 #if 0 // unused
1874 extern object *obj_find_first_of_type (int);
1875 void kconfig_read_external_controls()
1876 {
1877         //union REGS r;
1878    int i;
1879
1880         if ( !kc_enable_external_control ) return;
1881
1882         if ( kc_external_version == 0 ) 
1883                 memset( kc_external_control, 0, sizeof(ext_control_info));
1884         else if ( kc_external_version > 0 )     {
1885         
1886                 if (kc_external_version>=4)
1887                         memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
1888       else if (kc_external_version>0)     
1889                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
1890                 else if (kc_external_version>2)
1891                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
1892
1893                 if ( kc_external_version > 1 ) {
1894                         // Write ship pos and angles to external controls...
1895                         ubyte *temp_ptr = (ubyte *)kc_external_control;
1896                         vms_vector *ship_pos;
1897                         vms_matrix *ship_orient;
1898                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
1899                         temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
1900                         ship_pos = (vms_vector *)temp_ptr;
1901                         temp_ptr += sizeof(vms_vector);
1902                         ship_orient = (vms_matrix *)temp_ptr;
1903                         // Fill in ship postion...
1904                         *ship_pos = Objects[Players[Player_num].objnum].pos;
1905                         // Fill in ship orientation...
1906                         *ship_orient = Objects[Players[Player_num].objnum].orient;
1907                 }
1908     if (kc_external_version>=4)
1909           {
1910            advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
1911  
1912       temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
1913                 temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
1914                 temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
1915       temp_ptr->current_primary_weapon=Primary_weapon;
1916       temp_ptr->current_secondary_weapon=Secondary_weapon;
1917
1918       temp_ptr->current_guidebot_command=Escort_goal_object;
1919
1920            temp_ptr->force_vector=ExtForceVec;
1921                 temp_ptr->force_matrix=ExtApplyForceMatrix;
1922            for (i=0;i<3;i++)
1923        temp_ptr->joltinfo[i]=ExtJoltInfo[i];  
1924       for (i=0;i<2;i++)
1925                    temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
1926                 temp_ptr->x_vibrate_clear=ExtXVibrateClear;
1927            temp_ptr->game_status=ExtGameStatus;
1928    
1929       memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
1930       memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
1931       
1932       for (i=0;i<3;i++)
1933                  ExtJoltInfo[i]=0;
1934       for (i=0;i<2;i++)
1935                  ExtXVibrateInfo[i]=0;
1936       ExtXVibrateClear=0;
1937      }
1938         }
1939
1940         if ( Automap_active )                   // (If in automap...)
1941                 kc_external_control->automap_state = 1;
1942         //memset(&r,0,sizeof(r));
1943
1944   #if 0
1945  
1946         int386 ( kc_external_intno, &r, &r);            // Read external info...
1947
1948   #endif 
1949
1950         if ( Player_num > -1 )  {
1951                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);    // Turn off roll when turning
1952                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);   // Turn off leveling to nearest side.
1953                 cvar_setint(&Auto_leveling_on, 0);
1954
1955                 if ( kc_external_version > 0 ) {                
1956                         vms_matrix tempm, ViewMatrix;
1957                         vms_angvec * Kconfig_abs_movement;
1958                         char * oem_message;
1959         
1960                         Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
1961         
1962                         if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )    {
1963                                 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
1964                                 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
1965                                 Objects[Players[Player_num].objnum].orient = ViewMatrix;                
1966                         }
1967                         oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
1968                         if (oem_message[0] != '\0' )
1969                                 HUD_init_message( oem_message );
1970                 }
1971         }
1972
1973         Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);                                               
1974         Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
1975         Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
1976         Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
1977         Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
1978         Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
1979         Controls.rear_view_down_count += kc_external_control->rear_view_down_count;     
1980         Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;     
1981         Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
1982         Controls.fire_primary_state |= kc_external_control->fire_primary_state;
1983         Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
1984         Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
1985         Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
1986         Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;     
1987         Controls.automap_down_count += kc_external_control->automap_down_count;
1988         Controls.automap_state |= kc_external_control->automap_state;
1989         
1990    if (kc_external_version>=3)
1991          {
1992                 ubyte *temp_ptr = (ubyte *)kc_external_control;
1993                 temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
1994   
1995            if (*(temp_ptr))
1996                  Controls.cycle_primary_count=(*(temp_ptr));
1997            if (*(temp_ptr+1))
1998                  Controls.cycle_secondary_count=(*(temp_ptr+1));
1999
2000                 if (*(temp_ptr+2))
2001                  Controls.afterburner_state=(*(temp_ptr+2));
2002                 if (*(temp_ptr+3))
2003                  Controls.headlight_count=(*(temp_ptr+3));
2004          }
2005    if (kc_external_version>=4)
2006          {
2007      int i;
2008           advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2009      
2010      for (i=0;i<128;i++)
2011            if (temp_ptr->keyboard[i])
2012                         key_putkey (i);
2013
2014      if (temp_ptr->Reactor_blown)
2015       {
2016        if (Game_mode & GM_MULTI)
2017                     net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
2018                  else
2019                          do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));
2020            }
2021     }
2022   
2023 }
2024 #endif
2025