2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines to configure keyboard, joystick, etc..
75 ubyte ExtGameStatus=1;
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
86 #define TABLE_CREATION 1
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
95 int invert_text[2] = { TNUM_N, TNUM_Y };
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
101 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 // int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
108 #if !defined OGL && !defined SDL_INPUT
109 char * key_text[256] = { \
110 "","ESC","1","2","3","4","5","6","7","8","9","0","-", \
111 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \
112 "P","[","]","\x83","LCTRL","A","S","D","F", \
113 "G","H","J","K","L",";","'","`", \
114 "LSHFT","\\","Z","X","C","V","B","N","M",",", \
115 ".","/","RSHFT","PAD*","LALT","SPC", \
116 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \
117 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \
118 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
119 "PAD.","","","","F11","F12","","","","","","","","","", \
120 "","","","","","","","","","","","","","","","","","","","", \
121 "","","","","","","","","","","","","","","","","","","","", \
122 "","","","","","","","","","","","","","","","","","", \
123 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
124 "","","","","","","","","","","PAD/","","","RALT","", \
125 "","","","","","","","","","","","","","HOME","\x82","PGUP", \
126 "","\x81","","\x7f","","END","\x80","PGDN","INS", \
127 "DEL","","","","","","","","","","","","","","","","","", \
128 "","","","","","","","","","","","","","","","","","","","", \
129 "","","","","","","" };
132 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
134 //extern void GameLoop(int, int );
136 extern void transfer_energy_to_shield(fix);
138 control_info Controls;
142 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
144 #define LHX(x) ((x)*(MenuHires?2:1))
145 #define LHY(y) ((y)*(MenuHires?2.4:1))
149 //#define BT_MOUSE_BUTTON 1
150 #define BT_MOUSE_AXIS 2
151 //#define BT_JOY_BUTTON 3
152 #define BT_JOY_AXIS 4
155 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
159 typedef struct kc_item {
160 short id; // The id of this item
168 ubyte value; // what key,button,etc
175 //----------- WARNING!!!!!!! -------------------------------------------
176 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
177 // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
178 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
179 //-------------------------------------------------------------------------
181 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
182 { 0, 15, 49, 71, 26, 55, 2, 55, 1,"Pitch forward", BT_KEY, 255 },
183 { 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
184 { 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
185 { 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
186 { 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
187 { 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
188 { 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
189 { 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
190 { 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
191 { 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
192 { 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
193 { 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
194 { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
195 { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
196 { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
197 { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
198 { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
199 { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
200 { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
201 { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
202 { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
203 { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
204 { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
205 { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
206 { 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
207 { 25,158, 49,112, 26, 54, 27, 24, 2,"Fire primary", BT_KEY, 255 },
208 { 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
209 { 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
210 { 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
211 { 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
212 { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
213 { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
214 { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
215 { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
216 { 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
217 { 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
218 { 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
219 { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
220 { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
221 { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
222 { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
223 { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
224 { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
225 { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
226 { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
227 { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
228 { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
229 { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
230 { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
231 { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
232 { 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
233 { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
234 { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
235 { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
236 { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
237 { 55,158,171,112, 26, 53, 0, 54, 0,"Energy->Shield", BT_KEY, 255 },
238 { 56,158,179, 83, 26, 54, 0, 0, 0,"Toggle Bomb", BT_KEY, 255 },
241 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
242 "+lookdown", "+lookdown",
243 "+lookup", "+lookup",
246 "+strafe", "+strafe",
247 "+moveleft", "+moveleft",
248 "+moveright", "+moveright",
249 "+moveup", "+moveup",
250 "+movedown", "+movedown",
252 "+bankleft", "+bankleft",
253 "+bankright", "+bankright",
254 "+attack", "+attack",
255 "+attack2", "+attack2",
257 "+forward", "+forward",
260 "+rearview", "+rearview",
261 "+cruiseup", "+cruiseup",
262 "+cruisedown", "+cruisedown",
263 "+cruiseoff", "+cruiseoff",
264 "+automap", "+automap",
265 "+afterburner", "+afterburner",
268 "headlight", "headlight",
269 "+nrgshield", "+nrgshield",
273 ubyte default_kc_keyboard_settings[MAX_CONTROLS] = {0x48,0xc8,0x50,0xd0,0x4b,0xcb,0x4d,0xcd,0x38,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0x2a,0xff,0x10,0x47,0x12,0x49,0x1d,0x80,0x39,0x81,0x21,0x24,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0x80,0x0,0x0};
275 kc_item kc_other[NUM_OTHER_CONTROLS] = {
276 { 0, 22,138, 51, 40, 23, 2, 23, 1,"Pitch U/D", BT_JOY_AXIS, 255 },
277 { 1, 22,138, 99, 8, 10, 3, 0, 12,"Pitch U/D", BT_INVERT, 255 },
278 { 2, 22,146, 51, 40, 0, 4, 13, 3,"Turn L/R", BT_JOY_AXIS, 255 },
279 { 3, 22,146, 99, 8, 1, 5, 2, 14,"Turn L/R", BT_INVERT, 255 },
280 { 4, 22,154, 51, 40, 2, 6, 15, 5,"Slide L/R", BT_JOY_AXIS, 255 },
281 { 5, 22,154, 99, 8, 3, 7, 4, 16,"Slide L/R", BT_INVERT, 255 },
282 { 6, 22,162, 51, 40, 4, 8, 17, 7,"Slide U/D", BT_JOY_AXIS, 255 },
283 { 7, 22,162, 99, 8, 5, 9, 6, 18,"Slide U/D", BT_INVERT, 255 },
284 { 8, 22,170, 51, 40, 6, 10, 19, 9,"Bank L/R", BT_JOY_AXIS, 255 },
285 { 9, 22,170, 99, 8, 7, 11, 8, 20,"Bank L/R", BT_INVERT, 255 },
286 { 10, 22,182, 51, 40, 8, 1, 21, 11,"throttle", BT_JOY_AXIS, 255 },
287 { 11, 22,182, 99, 8, 9, 12, 10, 22,"throttle", BT_INVERT, 255 },
288 { 12,182,138, 51, 40, 11, 14, 1, 13,"Pitch U/D", BT_MOUSE_AXIS, 255 },
289 { 13,182,138, 99, 8, 22, 15, 12, 2,"Pitch U/D", BT_INVERT, 255 },
290 { 14,182,146, 51, 40, 12, 16, 3, 15,"Turn L/R", BT_MOUSE_AXIS, 255 },
291 { 15,182,146, 99, 8, 13, 17, 14, 4,"Turn L/R", BT_INVERT, 255 },
292 { 16,182,154, 51, 40, 14, 18, 5, 17,"Slide L/R", BT_MOUSE_AXIS, 255 },
293 { 17,182,154, 99, 8, 15, 19, 16, 6,"Slide L/R", BT_INVERT, 255 },
294 { 18,182,162, 51, 40, 16, 20, 7, 19,"Slide U/D", BT_MOUSE_AXIS, 255 },
295 { 19,182,162, 99, 8, 17, 21, 18, 8,"Slide U/D", BT_INVERT, 255 },
296 { 20,182,170, 51, 40, 18, 22, 9, 21,"Bank L/R", BT_MOUSE_AXIS, 255 },
297 { 21,182,170, 99, 8, 19, 23, 20, 10,"Bank L/R", BT_INVERT, 255 },
298 { 22,182,182, 51, 40, 20, 13, 11, 23,"throttle", BT_MOUSE_AXIS, 255 },
299 { 23,182,182, 99, 8, 21, 0, 22, 0,"throttle", BT_INVERT, 255 },
302 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
303 AXIS_PITCH, AXIS_NONE,
304 AXIS_TURN, AXIS_NONE,
305 AXIS_LEFTRIGHT, AXIS_NONE,
306 AXIS_UPDOWN, AXIS_NONE,
307 AXIS_BANK, AXIS_NONE,
308 AXIS_THROTTLE, AXIS_NONE,
309 AXIS_PITCH, AXIS_NONE,
310 AXIS_TURN, AXIS_NONE,
311 AXIS_LEFTRIGHT, AXIS_NONE,
312 AXIS_UPDOWN, AXIS_NONE,
313 AXIS_BANK, AXIS_NONE,
314 AXIS_THROTTLE, AXIS_NONE,
317 ubyte default_kc_other_settings[MAX_CONTROLS] = {0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x2,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x0,0x0,0xff,0x0,0x3f};
319 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
320 // id,x,y,w1,w2,u,d,l,r,text_num1,type,value
321 { 0, 15, 49, 71, 26, 19, 2, 27, 1,"WEAPON 1", BT_KEY, 255 },
322 { 1, 15, 49,100, 26, 18, 3, 0, 2,"WEAPON 1", BT_KEY, 255 },
323 { 2, 15, 57, 71, 26, 0, 4, 1, 3,"WEAPON 2", BT_KEY, 255 },
324 { 3, 15, 57,100, 26, 1, 5, 2, 4,"WEAPON 2", BT_KEY, 255 },
325 { 4, 15, 65, 71, 26, 2, 6, 3, 5,"WEAPON 3", BT_KEY, 255 },
326 { 5, 15, 65,100, 26, 3, 7, 4, 6,"WEAPON 3", BT_KEY, 255 },
327 { 6, 15, 73, 71, 26, 4, 8, 5, 7,"WEAPON 4", BT_KEY, 255 },
328 { 7, 15, 73,100, 26, 5, 9, 6, 8,"WEAPON 4", BT_KEY, 255 },
329 { 8, 15, 81, 71, 26, 6, 10, 7, 9,"WEAPON 5", BT_KEY, 255 },
330 { 9, 15, 81,100, 26, 7, 11, 8, 10,"WEAPON 5", BT_KEY, 255 },
331 { 10, 15, 89, 71, 26, 8, 12, 9, 11,"WEAPON 6", BT_KEY, 255 },
332 { 11, 15, 89,100, 26, 9, 13, 10, 12,"WEAPON 6", BT_KEY, 255 },
333 { 12, 15, 97, 71, 26, 10, 14, 11, 13,"WEAPON 7", BT_KEY, 255 },
334 { 13, 15, 97,100, 26, 11, 15, 12, 14,"WEAPON 7", BT_KEY, 255 },
335 { 14, 15,105, 71, 26, 12, 16, 13, 15,"WEAPON 8", BT_KEY, 255 },
336 { 15, 15,105,100, 26, 13, 17, 14, 16,"WEAPON 8", BT_KEY, 255 },
337 { 16, 15,113, 71, 26, 14, 18, 15, 17,"WEAPON 9", BT_KEY, 255 },
338 { 17, 15,113,100, 26, 15, 19, 16, 18,"WEAPON 9", BT_KEY, 255 },
339 { 18, 15,121, 71, 26, 16, 1, 17, 19,"WEAPON 0", BT_KEY, 255 },
340 { 19, 15,121,100, 26, 17, 0, 18, 0,"WEAPON 0", BT_KEY, 255 },
341 //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
342 //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
343 //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
344 //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
345 //{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
346 //{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
347 //{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
348 //{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_KEY, 255},
351 ubyte default_kc_d2x_settings[MAX_CONTROLS] = {0x2,0xff,0x3,0xff,0x4,0xff,0x5,0xff,0x6,0xff,0x7,0xff,0x8,0xff,0x9,0xff,0xa,0xff,0xb,0xff,0xff,0x0,0xff,0xff,0x12,0xf,0x80,0x80,0x80,0x0,0x4,0x4,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x20,0x57,0x52,0x0,0x12,0xa2,0xa2,0xa4,0xa4,0xa4,0xa4,0xa4,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0xff,0xff};
354 void kc_drawitem( kc_item *item, int is_current );
355 void kc_change_key( kc_item * item );
356 void kc_next_joyaxis(kc_item *item); //added by WraithX on 11/22/00
357 void kc_change_joyaxis( kc_item * item );
358 void kc_change_mouseaxis( kc_item * item );
359 void kc_change_invert( kc_item * item );
361 int kconfig_is_axes_used(int axis)
364 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
365 if (( kc_other[i].type == BT_JOY_AXIS ) && (kc_other[i].value == axis ))
371 #ifdef TABLE_CREATION
372 int find_item_at( kc_item * items, int nitems, int x, int y )
376 for (i=0; i<nitems; i++ ) {
377 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
383 int find_next_item_up( kc_item * items, int nitems, int citem )
388 x = items[citem].x+items[citem].w1;
393 y = grd_curcanv->cv_bitmap.bm_h-1;
396 x = grd_curcanv->cv_bitmap.bm_w-1;
399 i = find_item_at( items, nitems, x, y );
405 int find_next_item_down( kc_item * items, int nitems, int citem )
410 x = items[citem].x+items[citem].w1;
414 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
417 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
421 i = find_item_at( items, nitems, x, y );
427 int find_next_item_right( kc_item * items, int nitems, int citem )
432 x = items[citem].x+items[citem].w1;
436 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
439 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
443 i = find_item_at( items, nitems, x, y );
449 int find_next_item_left( kc_item * items, int nitems, int citem )
454 x = items[citem].x+items[citem].w1;
459 x = grd_curcanv->cv_bitmap.bm_w-1;
462 y = grd_curcanv->cv_bitmap.bm_h-1;
465 i = find_item_at( items, nitems, x, y );
473 int get_item_height(kc_item *item)
478 if (item->value==255) {
481 switch( item->type ) {
483 strncpy( btext, key_text[item->value], 10 ); break;
485 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
488 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
489 #elif defined(SDL_INPUT)
490 if (joyaxis_text[item->value])
491 strncpy(btext, joyaxis_text[item->value], 10);
493 sprintf(btext, "AXIS%2d", item->value + 1);
495 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
499 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
502 gr_get_string_size(btext, &w, &h, &aw );
508 void kconfig_sub(kc_item * items,int nitems, char * title)
510 grs_canvas * save_canvas;
511 grs_font * save_font;
514 int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
515 int close_x, close_y, close_size;
518 int i,k,ocitem,citem;
519 int time_stopped = 0;
524 if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
530 save_canvas = grd_curcanv;
533 gr_set_current_canvas(NULL);
534 save_font = grd_curcanv->cv_font;
537 old_keyd_repeat = keyd_repeat;
540 //gr_clear_canvas( BM_XRGB(0,0,0) );
542 nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
543 gr_palette_load (gr_palette);
545 grd_curcanv->cv_font = MEDIUM3_FONT;
549 p = strchr( title, '\n' );
551 gr_string( 0x8000, LHY(8), title );
556 // if ( items == kc_keyboard ) {
557 // gr_string( 0x8000, 8, "Keyboard" );
558 // } else if ( items == kc_other ) {
559 // gr_string( 0x8000, 8, "Others" );
563 close_x = close_y = MenuHires?15:7;
564 close_size = MenuHires?10:5;
566 gr_setcolor( BM_XRGB(0, 0, 0) );
567 gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
568 gr_setcolor( BM_XRGB(21, 21, 21) );
569 gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
573 grd_curcanv->cv_font = GAME_FONT;
574 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
576 gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
577 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
578 if ( items == kc_keyboard ) {
579 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
580 gr_setcolor( BM_XRGB(31,27,6) );
582 gr_scanline( LHX(98), LHX(106), LHY(42) );
583 gr_scanline( LHX(120), LHX(128), LHY(42) );
584 gr_pixel( LHX(98), LHY(43) );
585 gr_pixel( LHX(98), LHY(44) );
586 gr_pixel( LHX(128), LHY(43) );
587 gr_pixel( LHX(128), LHY(44) );
589 gr_string( LHX(109), LHY(40), "OR" );
591 gr_scanline( LHX(253), LHX(261), LHY(42) );
592 gr_scanline( LHX(274), LHX(283), LHY(42) );
593 gr_pixel( LHX(253), LHY(43) );
594 gr_pixel( LHX(253), LHY(44) );
595 gr_pixel( LHX(283), LHY(43) );
596 gr_pixel( LHX(283), LHY(44) );
598 gr_string( LHX(264), LHY(40), "OR" );
600 } if ( items == kc_other ) {
601 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
602 gr_setcolor( BM_XRGB(31,27,6) );
603 gr_scanline( LHX(18), LHX(60), LHY(119+5) );
604 gr_scanline( LHX(102), LHX(144), LHY(119+5) );
605 gr_string( LHX(63), LHY(117+5), TXT_CONTROL_JOYSTICK );
606 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
607 gr_string( LHX(84), LHY(129), TXT_AXIS );
608 gr_string( LHX(110), LHY(129), TXT_INVERT );
610 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
611 gr_setcolor( BM_XRGB(31,27,6) );
612 gr_scanline( LHX(178), LHX(226), LHY(119+5) );
613 gr_scanline( LHX(256), LHX(304), LHY(119+5) );
614 gr_string( LHX(229), LHY(117+5), TXT_CONTROL_MOUSE );
615 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
616 gr_string( LHX(244), LHY(129), TXT_AXIS );
617 gr_string( LHX(270), LHY(129), TXT_INVERT );
619 else if ( items == kc_d2x )
621 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
622 gr_setcolor( BM_XRGB(31,27,6) );
624 gr_scanline( LHX(98), LHX(106), LHY(42) );
625 gr_scanline( LHX(120), LHX(128), LHY(42) );
626 gr_pixel( LHX(98), LHY(43) );
627 gr_pixel( LHX(98), LHY(44) );
628 gr_pixel( LHX(128), LHY(43) );
629 gr_pixel( LHX(128), LHY(44) );
631 gr_string(LHX(109), LHY(40), "OR");
634 for (i=0; i<nitems; i++ ) {
635 kc_drawitem( &items[i], 0 );
639 while(items[citem].id == -1)
641 kc_drawitem( &items[citem], 1 );
643 newmenu_show_cursor();
646 mouse_state = omouse_state = 0;
650 // Windows addendum to allow for kconfig input.
653 //see if redbook song needs to be restarted
654 songs_check_redbook_repeat();
659 omouse_state = mouse_state;
660 mouse_state = mouse_button_state(0);
663 if ( !time_stopped ) {
665 if (multi_menu_poll() == -1)
674 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
675 case KEY_PRINT_SCREEN:
678 case KEY_CTRLED+KEY_D:
679 items[citem].value = 255;
680 kc_drawitem( &items[citem], 1 );
682 case KEY_CTRLED+KEY_R:
683 if ( items == kc_keyboard )
684 for (i = 0; i < NUM_KEY_CONTROLS; i++) {
685 items[i].value = default_kc_keyboard_settings[i];
686 kc_drawitem( &items[i], 0 );
688 else if ( items == kc_other )
689 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
690 items[i].value = default_kc_other_settings[i];
691 kc_drawitem( &items[i], 0 );
693 else if ( items == kc_d2x )
694 for (i = 0; i < NUM_D2X_CONTROLS; i++)
696 items[i].value = default_kc_d2x_settings[i];
697 kc_drawitem( &items[i], 0 );
699 kc_drawitem( &items[citem], 1 );
702 items[citem].value=255;
703 kc_drawitem( &items[citem], 1 );
707 #ifdef TABLE_CREATION
708 if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
710 citem = items[citem].u;
715 #ifdef TABLE_CREATION
716 if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
718 citem = items[citem].d;
722 #ifdef TABLE_CREATION
723 if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
725 citem = items[citem].l;
729 #ifdef TABLE_CREATION
730 if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
732 citem = items[citem].r;
736 switch( items[citem].type ) {
737 case BT_KEY: kc_change_key( &items[citem] ); break;
738 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
739 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
740 case BT_INVERT: kc_change_invert( &items[citem] ); break;
743 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
745 switch(items[citem].type)
748 kc_next_joyaxis(&items[citem]);
752 //end addition by WraithX
755 grd_curcanv->cv_font = save_font;
757 gr_set_current_canvas( save_canvas );
758 keyd_repeat = old_keyd_repeat;
760 newmenu_hide_cursor();
764 #ifdef TABLE_CREATION
765 case KEY_DEBUGGED+KEY_SHIFTED+KEY_2:
766 case KEY_DEBUGGED+KEY_F12: {
770 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
771 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
772 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
773 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
774 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
776 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
777 kc_other[i].u = find_next_item_up( kc_other,NUM_OTHER_CONTROLS, i);
778 kc_other[i].d = find_next_item_down( kc_other,NUM_OTHER_CONTROLS, i);
779 kc_other[i].l = find_next_item_left( kc_other,NUM_OTHER_CONTROLS, i);
780 kc_other[i].r = find_next_item_right( kc_other,NUM_OTHER_CONTROLS, i);
782 fp = stderr; //fopen( "kconfig.cod", "wt" );
784 fprintf( fp, "kc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
785 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
786 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
787 kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
788 kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
789 34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
791 fprintf( fp, "};\n\n" );
792 fprintf( fp, "ubyte default_kc_keyboard_settings[MAX_CONTROLS] = " );
793 fprintf( fp, "{0x%x", kc_keyboard[0].value );
794 for (j = 1; j < MAX_CONTROLS; j++)
795 fprintf( fp, ",0x%x", kc_keyboard[j].value );
796 fprintf( fp, "};\n\n" );
798 fprintf( fp, "kc_item kc_other[NUM_OTHER_CONTROLS] = {\n" );
799 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
800 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
801 kc_other[i].id, kc_other[i].x, kc_other[i].y, kc_other[i].w1, kc_other[i].w2,
802 kc_other[i].u, kc_other[i].d, kc_other[i].l, kc_other[i].r,
803 34, kc_other[i].text, 34, btype_text[kc_other[i].type] );
805 fprintf( fp, "};\n\n" );
806 fprintf( fp, "ubyte default_kc_other_settings[MAX_CONTROLS] = " );
807 fprintf( fp, "{0x%x", kc_other[0].value );
808 for (j = 1; j < MAX_CONTROLS; j++)
809 fprintf( fp, ",0x%x", kc_other[j].value );
810 fprintf( fp, "};\n" );
812 fprintf( fp, "kc_item kc_d2x[NUM_D2X_CONTROLS] = {\n" );
813 for (i=0; i<NUM_D2X_CONTROLS; i++ ) {
814 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
815 kc_d2x[i].id, kc_d2x[i].x, kc_d2x[i].y, kc_d2x[i].w1, kc_d2x[i].w2,
816 kc_d2x[i].u, kc_d2x[i].d, kc_d2x[i].l, kc_d2x[i].r,
817 34, kc_d2x[i].text, 34, btype_text[kc_d2x[i].type] );
819 fprintf( fp, "};\n\n" );
820 fprintf( fp, "ubyte default_kc_d2x_settings[MAX_CONTROLS] = " );
821 fprintf( fp, "{0x%x", kc_d2x[0].value );
822 for (j = 1; j < MAX_CONTROLS; j++)
823 fprintf( fp, ",0x%x", kc_d2x[j].value );
824 fprintf( fp, "};\n" );
834 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
837 mouse_get_pos(&mx, &my);
838 for (i=0; i<nitems; i++ ) {
839 item_height = get_item_height( &items[i] );
840 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
841 x2 = x1 + LHX(items[i].w2);
842 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
843 y2 = y1 + LHX(item_height);
844 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
850 else if ( !mouse_state && omouse_state ) {
853 mouse_get_pos(&mx, &my);
854 item_height = get_item_height( &items[citem] );
855 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
856 x2 = x1 + LHX(items[citem].w2);
857 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
858 y2 = y1 + LHY(item_height);
859 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
860 newmenu_hide_cursor();
861 switch( items[citem].type ) {
862 case BT_KEY: kc_change_key( &items[citem] ); break;
863 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
864 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
865 case BT_INVERT: kc_change_invert( &items[citem] ); break;
867 newmenu_show_cursor();
869 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
870 x2 = x1 + close_size - LHX(1);
871 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
872 y2 = y1 + close_size - LHX(1);
873 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
874 grd_curcanv->cv_font = save_font;
875 gr_set_current_canvas( save_canvas );
876 keyd_repeat = old_keyd_repeat;
878 newmenu_hide_cursor();
886 #endif // NEWMENU_MOUSE
889 newmenu_hide_cursor();
890 kc_drawitem( &items[ocitem], 0 );
891 kc_drawitem( &items[citem], 1 );
892 newmenu_show_cursor();
898 void kc_drawitem( kc_item *item, int is_current )
904 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
906 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
907 gr_string( LHX(item->x), LHY(item->y), item->text );
909 if (item->value==255) {
912 switch( item->type ) {
914 strncpy( btext, key_text[item->value], 10 ); break;
916 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
919 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
920 #elif defined(SDL_INPUT)
921 if (joyaxis_text[item->value])
922 strncpy(btext, joyaxis_text[item->value], 10);
924 sprintf(btext, "AXIS%2d", item->value + 1);
926 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
930 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
934 gr_get_string_size(btext, &w, &h, &aw );
937 gr_setcolor( BM_XRGB(21,0,24) );
939 gr_setcolor( BM_XRGB(16,0,19) );
940 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
942 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
944 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
946 gr_string( x, LHY(item->y), btext );
953 void kc_drawquestion( kc_item *item )
957 gr_get_string_size("?", &w, &h, &aw );
959 c = BM_XRGB(21,0,24);
961 //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
962 gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
964 if (looper>63) looper=0;
966 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
968 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
970 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
972 gr_string( x, LHY(item->y), "?" );
976 void kc_change_key( kc_item * item )
981 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
983 gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
989 while( (k!=KEY_ESC) && (keycode==255) )
992 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
995 // if ( Game_mode & GM_MULTI )
996 // GameLoop( 0, 0 ); // Continue
998 timer_delay(f0_1/10);
999 kc_drawquestion( item );
1001 for (i=0; i<256; i++ ) {
1002 if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1004 for (n=0; n<sizeof(system_keys); n++ )
1005 if ( system_keys[n] == i )
1014 for (i=0; i<Num_items; i++ ) {
1015 n = item - All_items;
1016 if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
1017 All_items[i].value = 255;
1018 kc_drawitem( &All_items[i], 0 );
1021 item->value = keycode;
1023 kc_drawitem( item, 1 );
1025 gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1027 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1029 game_flush_inputs();
1034 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1035 void kc_next_joyaxis(kc_item *item)
1037 int n, i, k, max, tries;
1044 // I modelled this ifdef after the code in the kc_change_joyaxis method.
1045 // So, if somethin's not workin here, it might not be workin there either.
1048 code = (item->value + 1) % max;
1052 for (i = 0; i < Num_items; i++)
1054 n = item - All_items;
1055 if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1058 return; // all axes allocated already
1059 i = -1; // -1 so the i++ will push back to 0
1060 code = (item->value + ++tries) % max; // try next axis
1067 kc_drawitem(item, 1);
1068 nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1069 game_flush_inputs();
1071 }//method kc_next_joyaxis
1072 //end addition by WraithX
1075 void kc_change_joyaxis( kc_item * item )
1077 int axis[JOY_MAX_AXES];
1078 int old_axis[JOY_MAX_AXES];
1079 int numaxis = joy_num_axes;
1083 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1085 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1087 game_flush_inputs();
1091 joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1093 while( (k!=KEY_ESC) && (code==255))
1096 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1099 // if ( Game_mode & GM_MULTI )
1100 // GameLoop( 0, 0 ); // Continue
1102 timer_delay(f0_1/10);
1104 if (k == KEY_PRINT_SCREEN)
1105 save_screen_shot(0);
1107 kc_drawquestion( item );
1109 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1111 for (i=0; i<numaxis; i++ ) {
1112 if ( abs(axis[i]-old_axis[i])>100 )
1115 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1117 //old_axis[i] = axis[i];
1119 for (i=0; i<Num_items; i++ )
1121 n = item - All_items;
1122 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )
1128 for (i=0; i<Num_items; i++ ) {
1129 n = item - All_items;
1130 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1131 All_items[i].value = 255;
1132 kc_drawitem( &All_items[i], 0 );
1138 kc_drawitem( item, 1 );
1139 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1140 game_flush_inputs();
1144 void kc_change_mouseaxis( kc_item * item )
1150 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1152 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1154 game_flush_inputs();
1158 mouse_get_delta( &dx, &dy, &dz );
1160 while( (k!=KEY_ESC) && (code==255))
1163 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1166 // if ( Game_mode & GM_MULTI )
1167 // GameLoop( 0, 0 ); // Continue
1169 timer_delay(f0_1/10);
1171 if (k == KEY_PRINT_SCREEN)
1172 save_screen_shot(0);
1174 kc_drawquestion( item );
1176 mouse_get_delta( &dx, &dy, &dz );
1177 if ( abs(dx)>20 ) code = 0;
1178 if ( abs(dy)>20 ) code = 1;
1179 if ( abs(dz)>20 ) code = 2;
1182 for (i=0; i<Num_items; i++ ) {
1183 n = item - All_items;
1184 if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
1185 All_items[i].value = 255;
1186 kc_drawitem( &All_items[i], 0 );
1191 kc_drawitem( item, 1 );
1192 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1193 game_flush_inputs();
1198 void kc_change_invert( kc_item * item )
1200 game_flush_inputs();
1207 kc_drawitem( item, 1 );
1211 #include "screens.h"
1213 void kconfig(int n, char * title)
1216 grs_bitmap *save_bm;
1218 set_screen_mode( SCREEN_MENU );
1223 save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1224 Assert( save_bm != NULL );
1226 gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w,
1227 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1230 case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1231 case 1:kconfig_sub( kc_other, NUM_OTHER_CONTROLS, title );break;
1232 case 2:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1239 gr_bitmap(0, 0, save_bm);
1240 gr_free_bitmap(save_bm);
1242 #if 0 // set_screen_mode always calls this later... right?
1243 reset_cockpit(); //force cockpit redraw next time
1246 // Update save values...
1248 for (j=0; j<256; j++)
1249 if (key_binding(j)) {
1250 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1251 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1252 cmd_appendf("unbind %s", key_text[j]);
1255 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1256 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1257 cmd_appendf("unbind %s", key_text[j]);
1262 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1263 if (kc_keyboard[i].value != 255)
1264 cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1266 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1267 if (kc_d2x[i].value != 255)
1268 cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1270 for (i = 0; i < 6; i++) {
1271 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1272 cvar_setint(&joy_invert[i], 0);
1274 for (i = 0; i < 3; i++) {
1275 cvar_setint(&mouse_axes[i], AXIS_NONE);
1276 cvar_setint(&mouse_invert[i], 0);
1278 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1279 if (kc_other[i].type == BT_JOY_AXIS && kc_other[i].value != 255) {
1280 cvar_setint(&joy_advaxes[kc_other[i].value], kc_other_axismap[i]);
1281 cvar_setint(&joy_invert[kc_other[i].value], kc_other[i+1].value);
1283 if (kc_other[i].type == BT_MOUSE_AXIS && kc_other[i].value != 255) {
1284 cvar_setint(&mouse_axes[kc_other[i].value], kc_other_axismap[i]);
1285 cvar_setint(&mouse_invert[kc_other[i].value], kc_other[i+1].value);
1289 cmd_queue_process();
1293 fix Last_angles_p = 0;
1294 fix Last_angles_b = 0;
1295 fix Last_angles_h = 0;
1296 ubyte Last_angles_read = 0;
1298 extern int VR_sensitivity;
1300 int VR_sense_range[3] = { 25, 50, 75 };
1305 fix yaw, pitch, roll;
1308 //------ read vfx1 helmet --------
1309 if (vfx1_installed) {
1310 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1311 } else if (iglasses_headset_installed) {
1312 iglasses_read_headset( &yaw, &pitch, &roll );
1313 } else if (Victor_headset_installed) {
1314 victor_read_headset_filtered( &yaw, &pitch, &roll );
1319 Use_player_head_angles = 0;
1320 if ( Last_angles_read ) {
1324 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
1326 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
1329 Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1330 Controls.heading_time+= fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1331 Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1333 Last_angles_read = 1;
1334 Last_angles_p = pitch;
1335 Last_angles_h = yaw;
1336 Last_angles_b = roll;
1343 #define JOYSTICK_READ_TIME (F1_0/40) // Read joystick at 40 Hz.
1345 #define JOYSTICK_READ_TIME (F1_0/10) // Read joystick at 10 Hz.
1348 fix LastReadTime = 0;
1350 fix joy_axis[JOY_MAX_AXES];
1352 extern int Automap_active;
1354 fix Next_toggle_time[3]={0,0,0};
1356 int allowed_to_toggle(int i)
1358 //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1360 if (Next_toggle_time[i] > GameTime)
1361 if (Next_toggle_time[i] < GameTime + (F1_0/8)) // In case time is bogus, never wait > 1 second.
1364 Next_toggle_time[i] = GameTime + (F1_0/8);
1370 void kc_cmd_attack_on(int argc, char **argv) { Controls.fire_primary_state = 1; Controls.fire_primary_down_count++; }
1371 void kc_cmd_attack_off(int argc, char **argv) { Controls.fire_primary_state = 0; }
1372 void kc_cmd_attack2_on(int argc, char **argv) { Controls.fire_secondary_state = 1; Controls.fire_secondary_down_count++; }
1373 void kc_cmd_attack2_off(int argc, char **argv) { Controls.fire_secondary_state = 0; }
1374 void kc_cmd_rearview_on(int argc, char **argv) { Controls.rear_view_down_state = 1; Controls.rear_view_down_count++; }
1375 void kc_cmd_rearview_off(int argc, char **argv) { Controls.rear_view_down_state = 0; }
1376 void kc_cmd_automap_on(int argc, char **argv) { Controls.automap_state = 1; Controls.automap_down_count++; }
1377 void kc_cmd_automap_off(int argc, char **argv) { Controls.automap_state = 0; }
1378 void kc_cmd_afterburn_on(int argc, char **argv) { Controls.afterburner_state = 1; }
1379 void kc_cmd_afterburn_off(int argc, char **argv) { Controls.afterburner_state = 0; }
1380 void kc_cmd_flare(int argc, char **argv) { Controls.fire_flare_down_count++; }
1381 void kc_cmd_bomb(int argc, char **argv) { Controls.drop_bomb_down_count++; }
1382 void kc_cmd_cycle(int argc, char **argv) { Controls.cycle_primary_count++; }
1383 void kc_cmd_cycle2(int argc, char **argv) { Controls.cycle_secondary_count++; }
1384 void kc_cmd_headlight(int argc, char **argv) { Controls.headlight_count++; }
1386 void kc_cmd_togglebomb(int argc, char **argv)
1388 int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
1390 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
1391 !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
1393 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1394 HUD_init_message ("No bombs available!");
1396 if (Players[Player_num].secondary_ammo[bomb] == 0) {
1397 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1398 HUD_init_message("No %s available!", (bomb == SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
1400 Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
1401 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
1407 void kconfig_init(void)
1409 cmd_addcommand("+attack", kc_cmd_attack_on);
1410 cmd_addcommand("-attack", kc_cmd_attack_off);
1411 cmd_addcommand("+attack2", kc_cmd_attack2_on);
1412 cmd_addcommand("-attack2", kc_cmd_attack2_off);
1413 cmd_addcommand("+rearview", kc_cmd_rearview_on);
1414 cmd_addcommand("-rearview", kc_cmd_rearview_off);
1415 cmd_addcommand("+automap", kc_cmd_automap_on);
1416 cmd_addcommand("-automap", kc_cmd_automap_off);
1417 cmd_addcommand("+afterburner", kc_cmd_afterburn_on);
1418 cmd_addcommand("-afterburner", kc_cmd_afterburn_off);
1419 cmd_addcommand("flare", kc_cmd_flare);
1420 cmd_addcommand("bomb", kc_cmd_bomb);
1421 cmd_addcommand("cycle", kc_cmd_cycle);
1422 cmd_addcommand("cycle2", kc_cmd_cycle2);
1423 cmd_addcommand("headlight", kc_cmd_headlight);
1424 cmd_addcommand("togglebomb", kc_cmd_togglebomb);
1428 /* Preserves pitch, heading, and states */
1429 void controls_reset(void)
1431 Controls.forward_thrust_time = 0;
1432 Controls.sideways_thrust_time = 0;
1433 Controls.vertical_thrust_time = 0;
1434 Controls.bank_time = 0;
1435 Controls.rear_view_down_count = 0;
1436 Controls.fire_primary_down_count = 0;
1437 Controls.fire_secondary_down_count = 0;
1438 Controls.fire_flare_down_count = 0;
1439 Controls.drop_bomb_down_count = 0;
1440 Controls.automap_down_count = 0;
1441 Controls.cycle_primary_count = 0;
1442 Controls.cycle_secondary_count = 0;
1443 Controls.headlight_count = 0;
1447 void controls_read_all()
1450 int slide_on, bank_on;
1453 int raw_joy_axis[JOY_MAX_AXES];
1455 ubyte channel_masks;
1456 fix analog_control[7]; // indexed on kc_axis_map
1458 memset(analog_control, 0, sizeof(analog_control));
1462 cmd_queue_process();
1467 ctime = timer_get_fixed_seconds();
1469 //--------- Read Joystick -----------
1470 if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) ) {
1472 if ((ctime < 0) && (LastReadTime >= 0))
1474 if ((ctime < 0) && (LastReadTime > 0))
1476 LastReadTime = ctime;
1477 } else if (Config_control_joystick.intval) {
1478 LastReadTime = ctime;
1479 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1481 Assert(joy_num_axes <= 6); // don't have cvar mapping above 6 yet
1482 for (i = 0; i < joy_num_axes; i++)
1485 if (channel_masks&(1<<i)) {
1487 int joy_null_value = f2i(Config_joystick_deadzone[joy_advaxes[i].intval-1].intval * 128);
1489 raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1491 if (raw_joy_axis[i] > joy_null_value)
1492 raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1493 else if (raw_joy_axis[i] < -joy_null_value)
1494 raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1496 raw_joy_axis[i] = 0;
1497 joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
1505 for (i = 0; i < joy_num_axes; i++)
1509 if (Config_control_joystick.intval)
1510 for (i = 0; i < 6; i++)
1511 analog_control[joy_advaxes[i].intval] += joy_axis[i] * (joy_invert[i].intval ? -1 : 1) * Config_joystick_sensitivity[joy_advaxes[i].intval-1].value;
1513 if (Config_control_mouse.intval) {
1514 //--------- Read Mouse -----------
1515 mouse_get_delta( &dx, &dy, &dz );
1517 analog_control[mouse_axes[0].intval] += dx * FrameTime / 35 * (mouse_invert[0].intval ? -1 : 1) * Config_mouse_sensitivity[mouse_axes[0].intval-1].value;
1518 analog_control[mouse_axes[1].intval] += dy * FrameTime / 25 * (mouse_invert[1].intval ? -1 : 1) * Config_mouse_sensitivity[mouse_axes[1].intval-1].value;
1519 analog_control[mouse_axes[2].intval] += dz * FrameTime * (mouse_invert[2].intval ? -1 : 1) * Config_mouse_sensitivity[mouse_axes[2].intval-1].value;
1522 //------------- Read slide_on -------------
1524 slide_on |= console_control_state(CONCNTL_STRAFE);
1526 //------------- Read bank_on ---------------
1528 bank_on |= console_control_state(CONCNTL_BANK);
1530 //------------ Read pitch_time -----------
1532 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1535 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
1536 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
1539 Controls.pitch_time = 0;
1541 if (Controls.pitch_time < 0)
1542 Controls.pitch_time = 0;
1544 if (Controls.pitch_time > 0)
1545 Controls.pitch_time = 0;
1546 Controls.pitch_time += kp;
1548 Controls.pitch_time -= analog_control[AXIS_PITCH];
1551 Controls.pitch_time = 0;
1553 // the following "if" added by WraithX, 4/14/00
1554 // done so that dead players can't move
1555 if (!Player_is_dead)
1557 //----------- Read vertical_thrust_time -----------------
1560 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
1561 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
1562 Controls.vertical_thrust_time += analog_control[AXIS_PITCH];
1565 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
1566 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
1567 Controls.vertical_thrust_time += analog_control[AXIS_UPDOWN];
1569 }// end "if" added by WraithX
1571 //---------- Read heading_time -----------
1573 if (!slide_on && !bank_on) {
1574 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1577 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
1578 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
1581 Controls.heading_time = 0;
1583 if (Controls.heading_time < 0)
1584 Controls.heading_time = 0;
1586 if (Controls.heading_time > 0)
1587 Controls.heading_time = 0;
1588 Controls.heading_time += kh;
1590 Controls.heading_time += analog_control[AXIS_TURN];
1593 Controls.heading_time = 0;
1595 // the following "if" added by WraithX, 4/14/00
1596 // done so that dead players can't move
1597 if (!Player_is_dead)
1599 //----------- Read sideways_thrust_time -----------------
1602 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
1603 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
1604 Controls.sideways_thrust_time += analog_control[AXIS_TURN];
1607 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
1608 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
1609 Controls.sideways_thrust_time += analog_control[AXIS_LEFTRIGHT];
1611 }// end "if" added by WraithX
1613 //----------- Read bank_time -----------------
1616 Controls.bank_time += console_control_down_time(CONCNTL_LEFT);
1617 Controls.bank_time -= console_control_down_time(CONCNTL_RIGHT);
1618 Controls.bank_time -= analog_control[AXIS_TURN];
1621 Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
1622 Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
1623 Controls.bank_time -= analog_control[AXIS_BANK];
1625 // the following "if" added by WraithX, 4/14/00
1626 // done so that dead players can't move
1627 if (!Player_is_dead)
1629 //----------- Read forward_thrust_time -------------
1631 Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
1632 Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
1633 Controls.forward_thrust_time -= analog_control[AXIS_THROTTLE];
1635 //---------Read Energy->Shield key----------
1637 if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
1638 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
1640 }//end "if" added by WraithX
1641 //----------- Read stupid-cruise-control-type of throttle.
1643 Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
1644 Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
1646 if (console_control_down_count(CONCNTL_CRUISEOFF))
1649 if (Cruise_speed > i2f(100))
1650 Cruise_speed = i2f(100);
1651 if (Cruise_speed < 0 )
1654 if (Controls.forward_thrust_time==0)
1655 Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
1658 read_head_tracker();
1661 //----------- Clamp values between -FrameTime and FrameTime
1662 if (FrameTime > F1_0 )
1663 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
1665 if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
1666 if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
1667 if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
1668 if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
1669 if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
1670 if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
1671 // if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
1673 if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
1674 if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
1675 if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
1676 if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
1677 if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
1678 if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
1679 // if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
1682 //--------- Don't do anything if in debug mode
1684 if ( keyd_pressed[KEY_DELETE] ) {
1685 memset( &Controls, 0, sizeof(control_info) );
1691 void reset_cruise(void)
1697 void kc_set_controls()
1701 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1702 kc_keyboard[i].value = 255;
1704 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
1705 if (kc_other[i].type == BT_INVERT)
1706 kc_other[i].value = 0;
1708 kc_other[i].value = 255;
1711 for (i=0; i<NUM_D2X_CONTROLS; i++ )
1712 kc_d2x[i].value = 255;
1714 for (j = 0; j < 256; j++)
1715 if (key_binding(j)) {
1716 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1717 if (kc_keyboard[i].value == 255
1718 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1719 kc_keyboard[i].value = j;
1724 for(j = 0; j < 256; j++)
1725 if (key_binding(j)) {
1726 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1727 if (kc_d2x[i].value == 255
1728 && !stricmp(key_binding(j), kc_d2x[i].text)) {
1729 kc_d2x[i].value = j;
1734 for (i = 0; i < 6; i++) {
1735 int inv = joy_invert[i].intval;
1736 switch (joy_advaxes[i].intval) {
1737 case AXIS_PITCH: kc_other[ 0].value = i; kc_other[ 1].value = inv; break;
1738 case AXIS_TURN: kc_other[ 2].value = i; kc_other[ 3].value = inv; break;
1739 case AXIS_LEFTRIGHT: kc_other[ 4].value = i; kc_other[ 5].value = inv; break;
1740 case AXIS_UPDOWN: kc_other[ 6].value = i; kc_other[ 7].value = inv; break;
1741 case AXIS_BANK: kc_other[ 8].value = i; kc_other[ 9].value = inv; break;
1742 case AXIS_THROTTLE: kc_other[10].value = i; kc_other[11].value = inv; break;
1743 case AXIS_NONE: break;
1750 for (i = 0; i < 3; i++) {
1751 int inv = mouse_invert[i].intval;
1752 switch (mouse_axes[i].intval) {
1753 case AXIS_PITCH: kc_other[12].value = i; kc_other[13].value = inv; break;
1754 case AXIS_TURN: kc_other[14].value = i; kc_other[15].value = inv; break;
1755 case AXIS_LEFTRIGHT: kc_other[16].value = i; kc_other[17].value = inv; break;
1756 case AXIS_UPDOWN: kc_other[18].value = i; kc_other[19].value = inv; break;
1757 case AXIS_BANK: kc_other[20].value = i; kc_other[21].value = inv; break;
1758 case AXIS_THROTTLE: kc_other[22].value = i; kc_other[23].value = inv; break;
1759 case AXIS_NONE: break;
1767 #if 0 // no mac support for vr headset
1769 void kconfig_center_headset()
1772 vfx_center_headset();
1773 // } else if (iglasses_headset_installed) {
1774 // } else if (Victor_headset_installed) {
1780 #endif // end of #if for kconfig_center_headset