2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines to configure keyboard, joystick, etc..
76 ubyte ExtGameStatus=1;
78 vms_vector ExtForceVec;
79 vms_matrix ExtApplyForceMatrix;
81 int ExtJoltInfo[3]={0,0,0};
82 int ExtXVibrateInfo[2]={0,0};
83 int ExtYVibrateInfo[2]={0,0};
84 ubyte ExtXVibrateClear=0;
85 ubyte ExtYVibrateClear=0;
87 #define TABLE_CREATION 1
89 // Array used to 'blink' the cursor while waiting for a keypress.
90 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
92 //char * invert_text[2] = { "N", "Y" };
93 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
94 //char * mouseaxis_text[2] = { "L/R", "F/B" };
96 int invert_text[2] = { TNUM_N, TNUM_Y };
99 #if defined(SDL_INPUT)
100 char *joyaxis_text[JOY_MAX_AXES];
102 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
103 // int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
107 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
109 #if !defined OGL && !defined SDL_INPUT
110 char * key_text[256] = { \
111 "","ESC","1","2","3","4","5","6","7","8","9","0","-", \
112 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \
113 "P","[","]","\x83","LCTRL","A","S","D","F", \
114 "G","H","J","K","L",";","'","`", \
115 "LSHFT","\\","Z","X","C","V","B","N","M",",", \
116 ".","/","RSHFT","PAD*","LALT","SPC", \
117 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \
118 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \
119 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
120 "PAD.","","","","F11","F12","","","","","","","","","", \
121 "","","","","","","","","","","","","","","","","","","","", \
122 "","","","","","","","","","","","","","","","","","","","", \
123 "","","","","","","","","","","","","","","","","","", \
124 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
125 "","","","","","","","","","","PAD/","","","RALT","", \
126 "","","","","","","","","","","","","","HOME","\x82","PGUP", \
127 "","\x81","","\x7f","","END","\x80","PGDN","INS", \
128 "DEL","","","","","","","","","","","","","","","","","", \
129 "","","","","","","","","","","","","","","","","","","","", \
130 "","","","","","","" };
133 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_PRINT_SCREEN };
135 //extern void GameLoop(int, int );
137 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
139 #define LHX(x) ((x)*(MenuHires?2:1))
140 #define LHY(y) ((y)*(MenuHires?2.4:1))
144 //#define BT_MOUSE_BUTTON 1
145 #define BT_MOUSE_AXIS 2
146 //#define BT_JOY_BUTTON 3
147 #define BT_JOY_AXIS 4
150 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
154 typedef struct kc_item {
155 short id; // The id of this item
163 ubyte value; // what key,button,etc
170 #define NUM_KEY_CONTROLS 57
171 #define NUM_OTHER_CONTROLS 24
172 #define NUM_D2X_CONTROLS 24
174 //----------- WARNING!!!!!!! -------------------------------------------
175 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
176 // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
177 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
178 //-------------------------------------------------------------------------
180 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
181 { 0, 15, 49, 71, 26, 55, 2, 55, 1,"Pitch forward", BT_KEY, 255 },
182 { 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
183 { 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
184 { 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
185 { 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
186 { 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
187 { 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
188 { 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
189 { 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
190 { 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
191 { 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
192 { 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
193 { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
194 { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
195 { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
196 { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
197 { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
198 { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
199 { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
200 { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
201 { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
202 { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
203 { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
204 { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
205 { 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
206 { 25,158, 49,112, 26, 54, 27, 24, 2,"Fire primary", BT_KEY, 255 },
207 { 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
208 { 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
209 { 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
210 { 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
211 { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
212 { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
213 { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
214 { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
215 { 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
216 { 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
217 { 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
218 { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
219 { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
220 { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
221 { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
222 { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
223 { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
224 { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
225 { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
226 { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
227 { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
228 { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
229 { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
230 { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
231 { 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
232 { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
233 { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
234 { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
235 { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
236 { 55,158,171,112, 26, 53, 0, 54, 0,"Energy->Shield", BT_KEY, 255 },
237 { 56,158,179, 83, 26, 54, 0, 0, 0,"Toggle Bomb", BT_KEY, 255 },
240 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
241 "+lookdown", "+lookdown",
242 "+lookup", "+lookup",
245 "+strafe", "+strafe",
246 "+moveleft", "+moveleft",
247 "+moveright", "+moveright",
248 "+moveup", "+moveup",
249 "+movedown", "+movedown",
251 "+bankleft", "+bankleft",
252 "+bankright", "+bankright",
253 "+attack", "+attack",
254 "+attack2", "+attack2",
256 "+forward", "+forward",
259 "+rearview", "+rearview",
260 "+cruiseup", "+cruiseup",
261 "+cruisedown", "+cruisedown",
262 "+cruiseoff", "+cruiseoff",
263 "+automap", "+automap",
264 "+afterburner", "+afterburner",
267 "headlight", "headlight",
268 "+nrgshield", "+nrgshield",
272 ubyte default_kc_keyboard_settings[NUM_KEY_CONTROLS] = {0x48,0xc8,0x50,0xd0,0x4b,0xcb,0x4d,0xcd,0x38,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0x2a,0xff,0x10,0x47,0x12,0x49,0x1d,0x80,0x39,0x81,0x21,0x24,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff};
274 kc_item kc_other[NUM_OTHER_CONTROLS] = {
275 { 0, 22,138, 51, 40, 23, 2, 23, 1,"Pitch U/D", BT_JOY_AXIS, 255 },
276 { 1, 22,138, 99, 8, 10, 3, 0, 12,"Pitch U/D", BT_INVERT, 255 },
277 { 2, 22,146, 51, 40, 0, 4, 13, 3,"Turn L/R", BT_JOY_AXIS, 255 },
278 { 3, 22,146, 99, 8, 1, 5, 2, 14,"Turn L/R", BT_INVERT, 255 },
279 { 4, 22,154, 51, 40, 2, 6, 15, 5,"Slide L/R", BT_JOY_AXIS, 255 },
280 { 5, 22,154, 99, 8, 3, 7, 4, 16,"Slide L/R", BT_INVERT, 255 },
281 { 6, 22,162, 51, 40, 4, 8, 17, 7,"Slide U/D", BT_JOY_AXIS, 255 },
282 { 7, 22,162, 99, 8, 5, 9, 6, 18,"Slide U/D", BT_INVERT, 255 },
283 { 8, 22,170, 51, 40, 6, 10, 19, 9,"Bank L/R", BT_JOY_AXIS, 255 },
284 { 9, 22,170, 99, 8, 7, 11, 8, 20,"Bank L/R", BT_INVERT, 255 },
285 { 10, 22,182, 51, 40, 8, 1, 21, 11,"throttle", BT_JOY_AXIS, 255 },
286 { 11, 22,182, 99, 8, 9, 12, 10, 22,"throttle", BT_INVERT, 255 },
287 { 12,182,138, 51, 40, 11, 14, 1, 13,"Pitch U/D", BT_MOUSE_AXIS, 255 },
288 { 13,182,138, 99, 8, 22, 15, 12, 2,"Pitch U/D", BT_INVERT, 255 },
289 { 14,182,146, 51, 40, 12, 16, 3, 15,"Turn L/R", BT_MOUSE_AXIS, 255 },
290 { 15,182,146, 99, 8, 13, 17, 14, 4,"Turn L/R", BT_INVERT, 255 },
291 { 16,182,154, 51, 40, 14, 18, 5, 17,"Slide L/R", BT_MOUSE_AXIS, 255 },
292 { 17,182,154, 99, 8, 15, 19, 16, 6,"Slide L/R", BT_INVERT, 255 },
293 { 18,182,162, 51, 40, 16, 20, 7, 19,"Slide U/D", BT_MOUSE_AXIS, 255 },
294 { 19,182,162, 99, 8, 17, 21, 18, 8,"Slide U/D", BT_INVERT, 255 },
295 { 20,182,170, 51, 40, 18, 22, 9, 21,"Bank L/R", BT_MOUSE_AXIS, 255 },
296 { 21,182,170, 99, 8, 19, 23, 20, 10,"Bank L/R", BT_INVERT, 255 },
297 { 22,182,182, 51, 40, 20, 13, 11, 23,"throttle", BT_MOUSE_AXIS, 255 },
298 { 23,182,182, 99, 8, 21, 0, 22, 0,"throttle", BT_INVERT, 255 },
301 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
302 AXIS_PITCH, AXIS_NONE,
303 AXIS_TURN, AXIS_NONE,
304 AXIS_LEFTRIGHT, AXIS_NONE,
305 AXIS_UPDOWN, AXIS_NONE,
306 AXIS_BANK, AXIS_NONE,
307 AXIS_THROTTLE, AXIS_NONE,
308 AXIS_PITCH, AXIS_NONE,
309 AXIS_TURN, AXIS_NONE,
310 AXIS_LEFTRIGHT, AXIS_NONE,
311 AXIS_UPDOWN, AXIS_NONE,
312 AXIS_BANK, AXIS_NONE,
313 AXIS_THROTTLE, AXIS_NONE,
316 ubyte default_kc_other_settings[NUM_OTHER_CONTROLS] = {0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x2,0x0};
318 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
319 // id,x,y,w1,w2,u,d,l,r,text_num1,type,value
320 { 0, 15, 49, 71, 26, 23, 2, 23, 1,"WEAPON 1", BT_KEY, 255 },
321 { 1, 15, 49,100, 26, 22, 3, 0, 2,"WEAPON 1", BT_KEY, 255 },
322 { 2, 15, 57, 71, 26, 0, 4, 1, 3,"WEAPON 2", BT_KEY, 255 },
323 { 3, 15, 57,100, 26, 1, 5, 2, 4,"WEAPON 2", BT_KEY, 255 },
324 { 4, 15, 65, 71, 26, 2, 6, 3, 5,"WEAPON 3", BT_KEY, 255 },
325 { 5, 15, 65,100, 26, 3, 7, 4, 6,"WEAPON 3", BT_KEY, 255 },
326 { 6, 15, 73, 71, 26, 4, 8, 5, 7,"WEAPON 4", BT_KEY, 255 },
327 { 7, 15, 73,100, 26, 5, 9, 6, 8,"WEAPON 4", BT_KEY, 255 },
328 { 8, 15, 81, 71, 26, 6, 10, 7, 9,"WEAPON 5", BT_KEY, 255 },
329 { 9, 15, 81,100, 26, 7, 11, 8, 10,"WEAPON 5", BT_KEY, 255 },
330 { 10, 15, 89, 71, 26, 8, 12, 9, 11,"WEAPON 6", BT_KEY, 255 },
331 { 11, 15, 89,100, 26, 9, 13, 10, 12,"WEAPON 6", BT_KEY, 255 },
332 { 12, 15, 97, 71, 26, 10, 14, 11, 13,"WEAPON 7", BT_KEY, 255 },
333 { 13, 15, 97,100, 26, 11, 15, 12, 14,"WEAPON 7", BT_KEY, 255 },
334 { 14, 15,105, 71, 26, 12, 16, 13, 15,"WEAPON 8", BT_KEY, 255 },
335 { 15, 15,105,100, 26, 13, 17, 14, 16,"WEAPON 8", BT_KEY, 255 },
336 { 16, 15,113, 71, 26, 14, 18, 15, 17,"WEAPON 9", BT_KEY, 255 },
337 { 17, 15,113,100, 26, 15, 19, 16, 18,"WEAPON 9", BT_KEY, 255 },
338 { 18, 15,121, 71, 26, 16, 20, 17, 19,"WEAPON 0", BT_KEY, 255 },
339 { 19, 15,121,100, 26, 17, 21, 18, 20,"WEAPON 0", BT_KEY, 255 },
340 { 20, 15,131, 71, 26, 18, 22, 19, 21,"sizedown", BT_KEY, 255 },
341 { 21, 15,131,100, 26, 19, 23, 20, 22,"sizedown", BT_KEY, 255 },
342 { 22, 15,139, 71, 26, 20, 1, 21, 23,"sizeup", BT_KEY, 255 },
343 { 23, 15,139,100, 26, 21, 0, 22, 0,"sizeup", BT_KEY, 255 },
344 //{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
345 //{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
346 //{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
347 //{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_KEY, 255},
350 ubyte default_kc_d2x_settings[NUM_D2X_CONTROLS] = {0x2,0xff,0x3,0xff,0x4,0xff,0x5,0xff,0x6,0xff,0x7,0xff,0x8,0xff,0x9,0xff,0xa,0xff,0xb,0xff,0xc,0xff,0xd,0xff};
353 void kc_drawitem( kc_item *item, int is_current );
354 void kc_change_key( kc_item * item );
355 void kc_next_joyaxis(kc_item *item); //added by WraithX on 11/22/00
356 void kc_change_joyaxis( kc_item * item );
357 void kc_change_mouseaxis( kc_item * item );
358 void kc_change_invert( kc_item * item );
360 int kconfig_is_axes_used(int axis)
363 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
364 if (( kc_other[i].type == BT_JOY_AXIS ) && (kc_other[i].value == axis ))
370 #ifdef TABLE_CREATION
371 int find_item_at( kc_item * items, int nitems, int x, int y )
375 for (i=0; i<nitems; i++ ) {
376 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
382 int find_next_item_up( kc_item * items, int nitems, int citem )
387 x = items[citem].x+items[citem].w1;
392 y = grd_curcanv->cv_bitmap.bm_h-1;
395 x = grd_curcanv->cv_bitmap.bm_w-1;
398 i = find_item_at( items, nitems, x, y );
404 int find_next_item_down( kc_item * items, int nitems, int citem )
409 x = items[citem].x+items[citem].w1;
413 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
416 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
420 i = find_item_at( items, nitems, x, y );
426 int find_next_item_right( kc_item * items, int nitems, int citem )
431 x = items[citem].x+items[citem].w1;
435 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
438 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
442 i = find_item_at( items, nitems, x, y );
448 int find_next_item_left( kc_item * items, int nitems, int citem )
453 x = items[citem].x+items[citem].w1;
458 x = grd_curcanv->cv_bitmap.bm_w-1;
461 y = grd_curcanv->cv_bitmap.bm_h-1;
464 i = find_item_at( items, nitems, x, y );
472 int get_item_height(kc_item *item)
477 if (item->value==255) {
480 switch( item->type ) {
482 strncpy( btext, key_text[item->value], 10 ); break;
484 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
487 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
488 #elif defined(SDL_INPUT)
489 if (joyaxis_text[item->value])
490 strncpy(btext, joyaxis_text[item->value], 10);
492 sprintf(btext, "AXIS%2d", item->value + 1);
494 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
498 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
501 gr_get_string_size(btext, &w, &h, &aw );
507 void kconfig_sub(kc_item * items,int nitems, char * title)
509 grs_canvas * save_canvas;
510 grs_font * save_font;
513 int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
514 int close_x, close_y, close_size;
517 int i,k,ocitem,citem;
518 int time_stopped = 0;
523 if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
529 save_canvas = grd_curcanv;
532 gr_set_current_canvas(NULL);
533 save_font = grd_curcanv->cv_font;
536 old_keyd_repeat = keyd_repeat;
539 //gr_clear_canvas( BM_XRGB(0,0,0) );
541 nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
542 gr_palette_load (gr_palette);
544 grd_curcanv->cv_font = MEDIUM3_FONT;
548 p = strchr( title, '\n' );
550 gr_string( 0x8000, LHY(8), title );
555 // if ( items == kc_keyboard ) {
556 // gr_string( 0x8000, 8, "Keyboard" );
557 // } else if ( items == kc_other ) {
558 // gr_string( 0x8000, 8, "Others" );
562 close_x = close_y = MenuHires?15:7;
563 close_size = MenuHires?10:5;
565 gr_setcolor( BM_XRGB(0, 0, 0) );
566 gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
567 gr_setcolor( BM_XRGB(21, 21, 21) );
568 gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
572 grd_curcanv->cv_font = GAME_FONT;
573 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
575 gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
576 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
577 if ( items == kc_keyboard ) {
578 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
579 gr_setcolor( BM_XRGB(31,27,6) );
581 gr_scanline( LHX(98), LHX(106), LHY(42) );
582 gr_scanline( LHX(120), LHX(128), LHY(42) );
583 gr_pixel( LHX(98), LHY(43) );
584 gr_pixel( LHX(98), LHY(44) );
585 gr_pixel( LHX(128), LHY(43) );
586 gr_pixel( LHX(128), LHY(44) );
588 gr_string( LHX(109), LHY(40), "OR" );
590 gr_scanline( LHX(253), LHX(261), LHY(42) );
591 gr_scanline( LHX(274), LHX(283), LHY(42) );
592 gr_pixel( LHX(253), LHY(43) );
593 gr_pixel( LHX(253), LHY(44) );
594 gr_pixel( LHX(283), LHY(43) );
595 gr_pixel( LHX(283), LHY(44) );
597 gr_string( LHX(264), LHY(40), "OR" );
599 } if ( items == kc_other ) {
600 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
601 gr_setcolor( BM_XRGB(31,27,6) );
602 gr_scanline( LHX(18), LHX(60), LHY(119+5) );
603 gr_scanline( LHX(102), LHX(144), LHY(119+5) );
604 gr_string( LHX(63), LHY(117+5), TXT_CONTROL_JOYSTICK );
605 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
606 gr_string( LHX(84), LHY(129), TXT_AXIS );
607 gr_string( LHX(110), LHY(129), TXT_INVERT );
609 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
610 gr_setcolor( BM_XRGB(31,27,6) );
611 gr_scanline( LHX(178), LHX(226), LHY(119+5) );
612 gr_scanline( LHX(256), LHX(304), LHY(119+5) );
613 gr_string( LHX(229), LHY(117+5), TXT_CONTROL_MOUSE );
614 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
615 gr_string( LHX(244), LHY(129), TXT_AXIS );
616 gr_string( LHX(270), LHY(129), TXT_INVERT );
618 else if ( items == kc_d2x )
620 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
621 gr_setcolor( BM_XRGB(31,27,6) );
623 gr_scanline( LHX(98), LHX(106), LHY(42) );
624 gr_scanline( LHX(120), LHX(128), LHY(42) );
625 gr_pixel( LHX(98), LHY(43) );
626 gr_pixel( LHX(98), LHY(44) );
627 gr_pixel( LHX(128), LHY(43) );
628 gr_pixel( LHX(128), LHY(44) );
630 gr_string(LHX(109), LHY(40), "OR");
633 for (i=0; i<nitems; i++ ) {
634 kc_drawitem( &items[i], 0 );
638 while(items[citem].id == -1)
640 kc_drawitem( &items[citem], 1 );
642 newmenu_show_cursor();
645 mouse_state = omouse_state = 0;
649 // Windows addendum to allow for kconfig input.
652 //see if redbook song needs to be restarted
653 songs_check_redbook_repeat();
658 omouse_state = mouse_state;
659 mouse_state = mouse_button_state(0);
662 if ( !time_stopped ) {
664 if (multi_menu_poll() == -1)
673 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
674 case KEY_PRINT_SCREEN:
677 case KEY_CTRLED+KEY_D:
678 items[citem].value = 255;
679 kc_drawitem( &items[citem], 1 );
681 case KEY_CTRLED+KEY_R:
682 if ( items == kc_keyboard )
683 for (i = 0; i < NUM_KEY_CONTROLS; i++) {
684 items[i].value = default_kc_keyboard_settings[i];
685 kc_drawitem( &items[i], 0 );
687 else if ( items == kc_other )
688 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
689 items[i].value = default_kc_other_settings[i];
690 kc_drawitem( &items[i], 0 );
692 else if ( items == kc_d2x )
693 for (i = 0; i < NUM_D2X_CONTROLS; i++)
695 items[i].value = default_kc_d2x_settings[i];
696 kc_drawitem( &items[i], 0 );
698 kc_drawitem( &items[citem], 1 );
701 items[citem].value=255;
702 kc_drawitem( &items[citem], 1 );
706 #ifdef TABLE_CREATION
707 if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
709 citem = items[citem].u;
714 #ifdef TABLE_CREATION
715 if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
717 citem = items[citem].d;
721 #ifdef TABLE_CREATION
722 if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
724 citem = items[citem].l;
728 #ifdef TABLE_CREATION
729 if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
731 citem = items[citem].r;
735 switch( items[citem].type ) {
736 case BT_KEY: kc_change_key( &items[citem] ); break;
737 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
738 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
739 case BT_INVERT: kc_change_invert( &items[citem] ); break;
742 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
744 switch(items[citem].type)
747 kc_next_joyaxis(&items[citem]);
751 //end addition by WraithX
754 grd_curcanv->cv_font = save_font;
756 gr_set_current_canvas( save_canvas );
757 keyd_repeat = old_keyd_repeat;
759 newmenu_hide_cursor();
763 #ifdef TABLE_CREATION
764 case KEY_DEBUGGED+KEY_SHIFTED+KEY_2:
765 case KEY_DEBUGGED+KEY_F12: {
769 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
770 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
771 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
772 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
773 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
775 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
776 kc_other[i].u = find_next_item_up( kc_other,NUM_OTHER_CONTROLS, i);
777 kc_other[i].d = find_next_item_down( kc_other,NUM_OTHER_CONTROLS, i);
778 kc_other[i].l = find_next_item_left( kc_other,NUM_OTHER_CONTROLS, i);
779 kc_other[i].r = find_next_item_right( kc_other,NUM_OTHER_CONTROLS, i);
781 for (i = 0; i < NUM_D2X_CONTROLS; i++ ) {
782 kc_d2x[i].u = find_next_item_up( kc_d2x, NUM_D2X_CONTROLS, i);
783 kc_d2x[i].d = find_next_item_down( kc_d2x, NUM_D2X_CONTROLS, i);
784 kc_d2x[i].l = find_next_item_left( kc_d2x, NUM_D2X_CONTROLS, i);
785 kc_d2x[i].r = find_next_item_right( kc_d2x, NUM_D2X_CONTROLS, i);
787 fp = stderr; //fopen( "kconfig.cod", "wt" );
789 fprintf( fp, "kc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
790 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
791 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
792 kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
793 kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
794 34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
796 fprintf( fp, "};\n\n" );
797 fprintf( fp, "ubyte default_kc_keyboard_settings[NUM_KEY_CONTROLS] = " );
798 fprintf( fp, "{0x%x", kc_keyboard[0].value );
799 for (j = 1; j < NUM_KEY_CONTROLS; j++)
800 fprintf( fp, ",0x%x", kc_keyboard[j].value );
801 fprintf( fp, "};\n\n" );
803 fprintf( fp, "kc_item kc_other[NUM_OTHER_CONTROLS] = {\n" );
804 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
805 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
806 kc_other[i].id, kc_other[i].x, kc_other[i].y, kc_other[i].w1, kc_other[i].w2,
807 kc_other[i].u, kc_other[i].d, kc_other[i].l, kc_other[i].r,
808 34, kc_other[i].text, 34, btype_text[kc_other[i].type] );
810 fprintf( fp, "};\n\n" );
811 fprintf( fp, "ubyte default_kc_other_settings[NUM_OTHER_CONTROLS] = " );
812 fprintf( fp, "{0x%x", kc_other[0].value );
813 for (j = 1; j < NUM_OTHER_CONTROLS; j++)
814 fprintf( fp, ",0x%x", kc_other[j].value );
815 fprintf( fp, "};\n" );
817 fprintf( fp, "kc_item kc_d2x[NUM_D2X_CONTROLS] = {\n" );
818 for (i=0; i<NUM_D2X_CONTROLS; i++ ) {
819 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
820 kc_d2x[i].id, kc_d2x[i].x, kc_d2x[i].y, kc_d2x[i].w1, kc_d2x[i].w2,
821 kc_d2x[i].u, kc_d2x[i].d, kc_d2x[i].l, kc_d2x[i].r,
822 34, kc_d2x[i].text, 34, btype_text[kc_d2x[i].type] );
824 fprintf( fp, "};\n\n" );
825 fprintf( fp, "ubyte default_kc_d2x_settings[NUM_D2X_CONTROLS] = " );
826 fprintf( fp, "{0x%x", kc_d2x[0].value );
827 for (j = 1; j < NUM_D2X_CONTROLS; j++)
828 fprintf( fp, ",0x%x", kc_d2x[j].value );
829 fprintf( fp, "};\n" );
839 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
842 mouse_get_pos(&mx, &my);
843 for (i=0; i<nitems; i++ ) {
844 item_height = get_item_height( &items[i] );
845 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
846 x2 = x1 + LHX(items[i].w2);
847 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
848 y2 = y1 + LHX(item_height);
849 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
855 else if ( !mouse_state && omouse_state ) {
858 mouse_get_pos(&mx, &my);
859 item_height = get_item_height( &items[citem] );
860 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
861 x2 = x1 + LHX(items[citem].w2);
862 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
863 y2 = y1 + LHY(item_height);
864 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
865 newmenu_hide_cursor();
866 switch( items[citem].type ) {
867 case BT_KEY: kc_change_key( &items[citem] ); break;
868 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
869 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
870 case BT_INVERT: kc_change_invert( &items[citem] ); break;
872 newmenu_show_cursor();
874 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
875 x2 = x1 + close_size - LHX(1);
876 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
877 y2 = y1 + close_size - LHX(1);
878 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
879 grd_curcanv->cv_font = save_font;
880 gr_set_current_canvas( save_canvas );
881 keyd_repeat = old_keyd_repeat;
883 newmenu_hide_cursor();
891 #endif // NEWMENU_MOUSE
894 newmenu_hide_cursor();
895 kc_drawitem( &items[ocitem], 0 );
896 kc_drawitem( &items[citem], 1 );
897 newmenu_show_cursor();
903 void kc_drawitem( kc_item *item, int is_current )
909 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
911 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
912 gr_string( LHX(item->x), LHY(item->y), item->text );
914 if (item->value==255) {
917 switch( item->type ) {
919 strncpy( btext, key_text[item->value], 10 ); break;
921 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
924 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
925 #elif defined(SDL_INPUT)
926 if (joyaxis_text[item->value])
927 strncpy(btext, joyaxis_text[item->value], 10);
929 sprintf(btext, "AXIS%2d", item->value + 1);
931 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
935 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
939 gr_get_string_size(btext, &w, &h, &aw );
942 gr_setcolor( BM_XRGB(21,0,24) );
944 gr_setcolor( BM_XRGB(16,0,19) );
945 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
947 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
949 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
951 gr_string( x, LHY(item->y), btext );
958 void kc_drawquestion( kc_item *item )
962 gr_get_string_size("?", &w, &h, &aw );
964 c = BM_XRGB(21,0,24);
966 //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
967 gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
969 if (looper>63) looper=0;
971 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
973 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
975 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
977 gr_string( x, LHY(item->y), "?" );
981 void kc_change_key( kc_item * item )
986 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
988 gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
994 while( (k!=KEY_ESC) && (keycode==255) )
997 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1000 // if ( Game_mode & GM_MULTI )
1001 // GameLoop( 0, 0 ); // Continue
1003 timer_delay(f0_1/10);
1004 kc_drawquestion( item );
1006 for (i=0; i<256; i++ ) {
1007 if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1009 for (n=0; n<sizeof(system_keys); n++ )
1010 if ( system_keys[n] == i )
1019 for (i=0; i<Num_items; i++ ) {
1020 n = (int)(item - All_items);
1021 if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
1022 All_items[i].value = 255;
1023 kc_drawitem( &All_items[i], 0 );
1026 item->value = keycode;
1028 kc_drawitem( item, 1 );
1030 gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1032 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1034 game_flush_inputs();
1039 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1040 void kc_next_joyaxis(kc_item *item)
1042 int n, i, k, max, tries;
1049 // I modelled this ifdef after the code in the kc_change_joyaxis method.
1050 // So, if somethin's not workin here, it might not be workin there either.
1053 code = (item->value + 1) % max;
1057 for (i = 0; i < Num_items; i++)
1059 n = (int)(item - All_items);
1060 if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1063 return; // all axes allocated already
1064 i = -1; // -1 so the i++ will push back to 0
1065 code = (item->value + ++tries) % max; // try next axis
1072 kc_drawitem(item, 1);
1073 nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1074 game_flush_inputs();
1076 }//method kc_next_joyaxis
1077 //end addition by WraithX
1080 void kc_change_joyaxis( kc_item * item )
1082 int axis[JOY_MAX_AXES];
1083 int old_axis[JOY_MAX_AXES];
1084 int numaxis = joy_num_axes;
1088 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1090 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1092 game_flush_inputs();
1096 joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1098 while( (k!=KEY_ESC) && (code==255))
1101 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1104 // if ( Game_mode & GM_MULTI )
1105 // GameLoop( 0, 0 ); // Continue
1107 timer_delay(f0_1/10);
1109 if (k == KEY_PRINT_SCREEN)
1110 save_screen_shot(0);
1112 kc_drawquestion( item );
1114 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1116 for (i=0; i<numaxis; i++ ) {
1117 if ( abs(axis[i]-old_axis[i])>100 )
1120 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1122 //old_axis[i] = axis[i];
1124 for (i=0; i<Num_items; i++ )
1126 n = (int)(item - All_items);
1127 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )
1133 for (i=0; i<Num_items; i++ ) {
1134 n = (int)(item - All_items);
1135 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1136 All_items[i].value = 255;
1137 kc_drawitem( &All_items[i], 0 );
1143 kc_drawitem( item, 1 );
1144 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1145 game_flush_inputs();
1149 void kc_change_mouseaxis( kc_item * item )
1155 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1157 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1159 game_flush_inputs();
1163 mouse_get_delta( &dx, &dy, &dz );
1165 while( (k!=KEY_ESC) && (code==255))
1168 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1171 // if ( Game_mode & GM_MULTI )
1172 // GameLoop( 0, 0 ); // Continue
1174 timer_delay(f0_1/10);
1176 if (k == KEY_PRINT_SCREEN)
1177 save_screen_shot(0);
1179 kc_drawquestion( item );
1181 mouse_get_delta( &dx, &dy, &dz );
1182 if ( abs(dx)>20 ) code = 0;
1183 if ( abs(dy)>20 ) code = 1;
1184 if ( abs(dz)>20 ) code = 2;
1187 for (i=0; i<Num_items; i++ ) {
1188 n = (int)(item - All_items);
1189 if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
1190 All_items[i].value = 255;
1191 kc_drawitem( &All_items[i], 0 );
1196 kc_drawitem( item, 1 );
1197 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1198 game_flush_inputs();
1203 void kc_change_invert( kc_item * item )
1205 game_flush_inputs();
1212 kc_drawitem( item, 1 );
1216 #include "screens.h"
1218 void kconfig(int n, char * title)
1221 grs_bitmap *save_bm;
1223 set_screen_mode( SCREEN_MENU );
1228 save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1229 Assert( save_bm != NULL );
1231 gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w,
1232 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1235 case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1236 case 1:kconfig_sub( kc_other, NUM_OTHER_CONTROLS, title );break;
1237 case 2:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1244 gr_bitmap(0, 0, save_bm);
1245 gr_free_bitmap(save_bm);
1247 #if 0 // set_screen_mode always calls this later... right?
1248 reset_cockpit(); //force cockpit redraw next time
1251 // Update save values...
1253 for (j=0; j<256; j++)
1254 if (key_binding(j)) {
1255 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1256 if (strlen(key_text[j]) && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1257 cmd_appendf("unbind %s", key_text[j]);
1260 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1261 if (kc_d2x[i].type == BT_KEY && strlen(key_text[j]) && !stricmp(key_binding(j), kc_d2x[i].text)) {
1262 cmd_appendf("unbind %s", key_text[j]);
1267 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1268 if (kc_keyboard[i].value != 255 && key_text[kc_keyboard[i].value])
1269 cmd_appendf("bind \"%s\" \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1271 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1272 if (kc_d2x[i].value != 255 && strlen(key_text[kc_d2x[i].value]))
1273 cmd_appendf("bind \"%s\" \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1275 for (i = 0; i < 6; i++) {
1276 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1277 cvar_setint(&joy_invert[i], 0);
1279 for (i = 0; i < 3; i++) {
1280 cvar_setint(&mouse_axes[i], AXIS_NONE);
1281 cvar_setint(&mouse_invert[i], 0);
1283 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1284 if (kc_other[i].type == BT_JOY_AXIS && kc_other[i].value != 255) {
1285 cvar_setint(&joy_advaxes[kc_other[i].value], kc_other_axismap[i]);
1286 cvar_setint(&joy_invert[kc_other[i].value], kc_other[i+1].value);
1288 if (kc_other[i].type == BT_MOUSE_AXIS && kc_other[i].value != 255) {
1289 cvar_setint(&mouse_axes[kc_other[i].value], kc_other_axismap[i]);
1290 cvar_setint(&mouse_invert[kc_other[i].value], kc_other[i+1].value);
1294 cmd_queue_process();
1298 fix Last_angles_p = 0;
1299 fix Last_angles_b = 0;
1300 fix Last_angles_h = 0;
1301 ubyte Last_angles_read = 0;
1303 extern int VR_sensitivity;
1305 int VR_sense_range[3] = { 25, 50, 75 };
1310 fix yaw, pitch, roll;
1313 //------ read vfx1 helmet --------
1314 if (vfx1_installed) {
1315 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1316 } else if (iglasses_headset_installed) {
1317 iglasses_read_headset( &yaw, &pitch, &roll );
1318 } else if (Victor_headset_installed) {
1319 victor_read_headset_filtered( &yaw, &pitch, &roll );
1324 Use_player_head_angles = 0;
1325 if ( Last_angles_read ) {
1329 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
1331 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
1334 Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1335 Controls.heading_time+= fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1336 Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1338 Last_angles_read = 1;
1339 Last_angles_p = pitch;
1340 Last_angles_h = yaw;
1341 Last_angles_b = roll;
1346 void kc_set_controls()
1350 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1351 kc_keyboard[i].value = 255;
1353 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
1354 if (kc_other[i].type == BT_INVERT)
1355 kc_other[i].value = 0;
1357 kc_other[i].value = 255;
1360 for (i=0; i<NUM_D2X_CONTROLS; i++ )
1361 kc_d2x[i].value = 255;
1363 for (j = 0; j < 256; j++)
1364 if (key_binding(j) && strlen(key_text[j])) {
1365 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1366 if (kc_keyboard[i].value == 255
1367 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1368 kc_keyboard[i].value = j;
1373 for(j = 0; j < 256; j++)
1374 if (key_binding(j) && strlen(key_text[j])) {
1375 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1376 if (kc_d2x[i].value == 255
1377 && !stricmp(key_binding(j), kc_d2x[i].text)) {
1378 kc_d2x[i].value = j;
1383 for (i = 0; i < 6; i++) {
1384 int inv = joy_invert[i].intval;
1385 switch (joy_advaxes[i].intval) {
1386 case AXIS_PITCH: kc_other[ 0].value = i; kc_other[ 1].value = inv; break;
1387 case AXIS_TURN: kc_other[ 2].value = i; kc_other[ 3].value = inv; break;
1388 case AXIS_LEFTRIGHT: kc_other[ 4].value = i; kc_other[ 5].value = inv; break;
1389 case AXIS_UPDOWN: kc_other[ 6].value = i; kc_other[ 7].value = inv; break;
1390 case AXIS_BANK: kc_other[ 8].value = i; kc_other[ 9].value = inv; break;
1391 case AXIS_THROTTLE: kc_other[10].value = i; kc_other[11].value = inv; break;
1392 case AXIS_NONE: break;
1399 for (i = 0; i < 3; i++) {
1400 int inv = mouse_invert[i].intval;
1401 switch (mouse_axes[i].intval) {
1402 case AXIS_PITCH: kc_other[12].value = i; kc_other[13].value = inv; break;
1403 case AXIS_TURN: kc_other[14].value = i; kc_other[15].value = inv; break;
1404 case AXIS_LEFTRIGHT: kc_other[16].value = i; kc_other[17].value = inv; break;
1405 case AXIS_UPDOWN: kc_other[18].value = i; kc_other[19].value = inv; break;
1406 case AXIS_BANK: kc_other[20].value = i; kc_other[21].value = inv; break;
1407 case AXIS_THROTTLE: kc_other[22].value = i; kc_other[23].value = inv; break;
1408 case AXIS_NONE: break;
1416 #if 0 // no mac support for vr headset
1418 void kconfig_center_headset()
1421 vfx_center_headset();
1422 // } else if (iglasses_headset_installed) {
1423 // } else if (Victor_headset_installed) {
1429 #endif // end of #if for kconfig_center_headset