]> icculus.org git repositories - btb/d2x.git/blob - main/kconfig.c
no more dependency on kc_* item numbers outside of config screen
[btb/d2x.git] / main / kconfig.c
1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Routines to configure keyboard, joystick, etc..
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #ifdef WINDOWS
25 #include "desw.h"
26 #endif
27
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33
34 #include "error.h"
35 #include "pstypes.h"
36 #include "gr.h"
37 #include "mono.h"
38 #include "key.h"
39 #include "palette.h"
40 #include "inferno.h"
41 #include "gamefont.h"
42 #include "iff.h"
43 #include "u_mem.h"
44 #include "joy.h"
45 #include "mouse.h"
46 #include "kconfig.h"
47 #include "gauges.h"
48 #include "joydefs.h"
49 #include "songs.h"
50 #include "render.h"
51 #include "digi.h"
52 #include "newmenu.h"
53 #include "endlevel.h"
54 #include "multi.h"
55 #include "timer.h"
56 #include "text.h"
57 #include "player.h"
58 #include "menu.h"
59 #include "automap.h"
60 #include "args.h"
61 #include "lighting.h"
62 #include "ai.h"
63 #include "cntrlcen.h"
64 #if defined (TACTILE)
65  #include "tactile.h"
66 #endif
67
68 #include "collide.h"
69
70 #ifdef USE_LINUX_JOY
71 #include "joystick.h"
72 #endif
73 #include "console.h"
74
75 ubyte ExtGameStatus=1;
76
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
79
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
85
86 #define TABLE_CREATION 1
87
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
90
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
94
95 int invert_text[2] = { TNUM_N, TNUM_Y };
96
97 #ifndef USE_LINUX_JOY
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
100 #else
101         int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 //      int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
103 #endif
104 #endif
105
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
107
108 #if !defined OGL && !defined SDL_INPUT
109 char * key_text[256] = {         \
110 "","ESC","1","2","3","4","5","6","7","8","9","0","-",                   \
111 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O",                           \
112 "P","[","]","\x83","LCTRL","A","S","D","F",        \
113 "G","H","J","K","L",";","'","`",        \
114 "LSHFT","\\","Z","X","C","V","B","N","M",",",      \
115 ".","/","RSHFT","PAD*","LALT","SPC",      \
116 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9",        \
117 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-",   \
118 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
119 "PAD.","","","","F11","F12","","","","","","","","","",         \
120 "","","","","","","","","","","","","","","","","","","","",     \
121 "","","","","","","","","","","","","","","","","","","","",     \
122 "","","","","","","","","","","","","","","","","","",           \
123 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
124 "","","","","","","","","","","PAD/","","","RALT","",      \
125 "","","","","","","","","","","","","","HOME","\x82","PGUP",     \
126 "","\x81","","\x7f","","END","\x80","PGDN","INS",       \
127 "DEL","","","","","","","","","","","","","","","","","",     \
128 "","","","","","","","","","","","","","","","","","","","",     \
129 "","","","","","","" };
130 #endif /* OGL */
131
132 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
133
134 //extern void GameLoop(int, int );
135
136 extern void transfer_energy_to_shield(fix);
137 extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
138 extern ubyte DefiningMarkerMessage;
139 extern char CybermouseActive;
140
141 control_info Controls;
142
143 fix Cruise_speed=0;
144
145 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
146
147 #define LHX(x)          ((x)*(MenuHires?2:1))
148 #define LHY(y)          ((y)*(MenuHires?2.4:1))
149
150
151 #define BT_KEY                          0
152 //#define BT_MOUSE_BUTTON       1
153 #define BT_MOUSE_AXIS           2
154 //#define BT_JOY_BUTTON                 3
155 #define BT_JOY_AXIS                     4
156 #define BT_INVERT                               5
157
158 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
159
160 #define INFO_Y 28
161
162 typedef struct kc_item {
163         short id;                               // The id of this item
164         short x, y;                             
165         short w1;
166         short w2;
167         short u,d,l,r;
168         //short text_num1;
169         char *text;
170         ubyte type;
171         ubyte value;            // what key,button,etc
172 } kc_item;
173
174 int Num_items=28;
175 kc_item *All_items;
176
177
178 //----------- WARNING!!!!!!! -------------------------------------------
179 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
180 // IN THE KEYBOARD CONFIG SCREEN.  BASICALLY, THAT PROCEDURE MODIFIES THE
181 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
182 //-------------------------------------------------------------------------
183 /*ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
184 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
185 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
186 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
187 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
188 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
189 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
190 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
191 };*/                                                                              
192
193 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
194 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
195 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
196 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
197 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
198 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
199 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
200 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
201 };
202
203
204
205 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
206         {  0, 15, 49, 71, 26, 55,  2, 55,  1,"Pitch forward", BT_KEY, 255 },
207         {  1, 15, 49,100, 26, 50,  3,  0, 24,"Pitch forward", BT_KEY, 255 },
208         {  2, 15, 57, 71, 26,  0,  4, 25,  3,"Pitch backward", BT_KEY, 255 },
209         {  3, 15, 57,100, 26,  1,  5,  2, 26,"Pitch backward", BT_KEY, 255 },
210         {  4, 15, 65, 71, 26,  2,  6, 27,  5,"Turn left", BT_KEY, 255 },
211         {  5, 15, 65,100, 26,  3,  7,  4, 28,"Turn left", BT_KEY, 255 },
212         {  6, 15, 73, 71, 26,  4,  8, 29,  7,"Turn right", BT_KEY, 255 },
213         {  7, 15, 73,100, 26,  5,  9,  6, 34,"Turn right", BT_KEY, 255 },
214         {  8, 15, 85, 71, 26,  6, 10, 35,  9,"Slide on", BT_KEY, 255 },
215         {  9, 15, 85,100, 26,  7, 11,  8, 36,"Slide on", BT_KEY, 255 },
216         { 10, 15, 93, 71, 26,  8, 12, 37, 11,"Slide left", BT_KEY, 255 },
217         { 11, 15, 93,100, 26,  9, 13, 10, 44,"Slide left", BT_KEY, 255 },
218         { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
219         { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
220         { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
221         { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
222         { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
223         { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
224         { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
225         { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
226         { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
227         { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
228         { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
229         { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
230         { 24,158, 49, 83, 26, 51, 26,  1, 25,"Fire primary", BT_KEY, 255 },
231         { 25,158, 49,112, 26, 54, 27, 24,  2,"Fire primary", BT_KEY, 255 },
232         { 26,158, 57, 83, 26, 24, 28,  3, 27,"Fire secondary", BT_KEY, 255 },
233         { 27,158, 57,112, 26, 25, 29, 26,  4,"Fire secondary", BT_KEY, 255 },
234         { 28,158, 65, 83, 26, 26, 34,  5, 29,"Fire flare", BT_KEY, 255 },
235         { 29,158, 65,112, 26, 27, 35, 28,  6,"Fire flare", BT_KEY, 255 },
236         { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
237         { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
238         { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
239         { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
240         { 34,158, 73, 83, 26, 28, 36,  7, 35,"Drop Bomb", BT_KEY, 255 },
241         { 35,158, 73,112, 26, 29, 37, 34,  8,"Drop Bomb", BT_KEY, 255 },
242         { 36,158, 85, 83, 26, 34, 44,  9, 37,"REAR VIEW", BT_KEY, 255 },
243         { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
244         { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
245         { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
246         { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
247         { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
248         { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
249         { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
250         { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
251         { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
252         { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
253         { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
254         { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
255         { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
256         { 50, 15,169, 71, 26, 48,  1, 53, 51,"Cycle Second", BT_KEY, 255 },
257         { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
258         { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
259         { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
260         { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
261         { 55,158,171,112, 26, 53,  0, 54,  0,"Energy->Shield", BT_KEY, 255 },
262    { 56,158,179,83,  26, 54,  0, 0,  0, "Toggle Bomb",  BT_KEY,255},
263 };
264 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
265         "+lookdown",
266         "+lookdown",
267         "+lookup",
268         "+lookup",
269         "+left",
270         "+left",
271         "+right",
272         "+right",
273         "+strafe",
274         "+strafe",
275         "+moveleft",
276         "+moveleft",
277         "+moveright",
278         "+moveright",
279         "+moveup",
280         "+moveup",
281         "+movedown",
282         "+movedown",
283         "+bank",
284         "+bank",
285         "+bankleft",
286         "+bankleft",
287         "+bankright",
288         "+bankright",
289         "+attack",
290         "+attack",
291         "+attack2",
292         "+attack2",
293         "+flare",
294         "+flare",
295         "+forward",
296         "+forward",
297         "+back",
298         "+back",
299         "+bomb",
300         "+bomb",
301         "+rearview",
302         "+rearview",
303         "+cruiseup",
304         "+cruiseup",
305         "+cruisedown",
306         "+cruisedown",
307         "+cruiseoff",
308         "+cruiseoff",
309         "+automap",
310         "+automap",
311         "+afterburner",
312         "+afterburner",
313         "+cycle",
314         "+cycle",
315         "+cycle2",
316         "+cycle2",
317         "+headlight",
318         "+headlight",
319         "+nrgshield",
320         "+nrgshield",
321         "+togglebomb",
322 };
323 kc_item kc_joystick[NUM_OTHER_CONTROLS] = {
324         { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
325         { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
326         { 13, 22, 99, 51, 40, 24, 15, 24, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
327         { 14, 22, 99, 99,  8, 15, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
328         { 15, 22,107, 51, 40, 13, 14, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
329         { 16, 22,107, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
330         { 17,164, 99, 58, 40, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
331         { 18,164, 99,106,  8, 23, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
332         { 19,164,107, 58, 40, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
333         { 20,164,107,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
334         { 21,164,117, 58, 40, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
335         { 22,164,117,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
336         { 23,164,125, 58, 40, 21, 18, 22, 24,"throttle", BT_JOY_AXIS, 255 },
337         { 24,164,125,106,  8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
338 };
339
340 kc_item kc_mouse[NUM_OTHER_CONTROLS] = {
341         { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
342         { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
343         { 13, 22,154, 51, 40, 24, 15, 24, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
344         { 14, 22,154, 99,  8, 15, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
345         { 15, 22,162, 51, 40, 13, 14, 18, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
346         { 16, 22,162, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
347         { 17,164,154, 58, 40, 16, 19, 14, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
348         { 18,164,154,106,  8, 23, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
349         { 19,164,162, 58, 40, 17, 21, 16, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
350         { 20,164,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
351         { 21,164,172, 58, 40, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
352         { 22,164,172,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
353         { 23,164,180, 58, 40, 21, 18, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
354         { 24,164,180,106,  8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
355 };
356
357 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
358         AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE,
359         AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE,
360         AXIS_PITCH,
361         AXIS_NONE,
362         AXIS_TURN,
363         AXIS_NONE,
364         AXIS_LEFTRIGHT,
365         AXIS_NONE,
366         AXIS_UPDOWN,
367         AXIS_NONE,
368         AXIS_BANK,
369         AXIS_NONE,
370         AXIS_THROTTLE,
371         AXIS_NONE,
372 };
373
374 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
375 //        id,x,y,w1,w2,u,d,l,r,text_num1,type,value
376         {  0, 15, 49, 71, 26, 19,  2, 27,  1, "WEAPON 1", BT_KEY, 255},
377         {  1, 15, 49,100, 26, 18,  3,  0,  2, "WEAPON 1", BT_KEY, 255},
378         {  2, 15, 57, 71, 26,  0,  4,  1,  3, "WEAPON 2", BT_KEY, 255},
379         {  3, 15, 57,100, 26,  1,  5,  2,  4, "WEAPON 2", BT_KEY, 255},
380         {  4, 15, 65, 71, 26,  2,  6,  3,  5, "WEAPON 3", BT_KEY, 255},
381         {  5, 15, 65,100, 26,  3,  7,  4,  6, "WEAPON 3", BT_KEY, 255},
382         {  6, 15, 73, 71, 26,  4,  8,  5,  7, "WEAPON 4", BT_KEY, 255},
383         {  7, 15, 73,100, 26,  5,  9,  6,  8, "WEAPON 4", BT_KEY, 255},
384         {  8, 15, 81, 71, 26,  6, 10,  7,  9, "WEAPON 5", BT_KEY, 255},
385         {  9, 15, 81,100, 26,  7, 11,  8, 10, "WEAPON 5", BT_KEY, 255},
386
387         { 10, 15, 89, 71, 26,  8, 12,  9, 11, "WEAPON 6", BT_KEY, 255},
388         { 11, 15, 89,100, 26,  9, 13, 10, 12, "WEAPON 6", BT_KEY, 255},
389         { 12, 15, 97, 71, 26, 10, 14, 11, 13, "WEAPON 7", BT_KEY, 255},
390         { 13, 15, 97,100, 26, 11, 15, 12, 14, "WEAPON 7", BT_KEY, 255},
391         { 14, 15,105, 71, 26, 12, 16, 13, 15, "WEAPON 8", BT_KEY, 255},
392         { 15, 15,105,100, 26, 13, 17, 14, 16, "WEAPON 8", BT_KEY, 255},
393         { 16, 15,113, 71, 26, 14, 18, 15, 17, "WEAPON 9", BT_KEY, 255},
394         { 17, 15,113,100, 26, 15, 19, 16, 18, "WEAPON 9", BT_KEY, 255},
395         { 18, 15,121, 71, 26, 16,  1, 17, 19, "WEAPON 0", BT_KEY, 255},
396         { 19, 15,121,100, 26, 17,  0, 18,  0, "WEAPON 0", BT_KEY, 255},
397
398         //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
399         //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
400         //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
401         //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
402         //{ 24,  8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
403         //{ 25,  8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
404         //{ 26,  8,155, 78, 26, 24,  1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
405         //{ 27,  8,155,107, 26, 25,  0, 26,  0, "TOGGLE SEC AUTO", BT_KEY, 255},
406 };
407
408 //added on 2/4/99 by Victor Rachels to add new keys system
409 ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS] = {
410  0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
411  0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
412  0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
413 //end this section addition - VR
414
415 void kc_drawitem( kc_item *item, int is_current );
416 void kc_change_key( kc_item * item );
417 void kc_next_joyaxis(kc_item *item);  //added by WraithX on 11/22/00
418 void kc_change_joyaxis( kc_item * item );
419 void kc_change_mouseaxis( kc_item * item );
420 void kc_change_invert( kc_item * item );
421 void kconfig_read_fcs( int raw_axis );
422 void kconfig_set_fcs_button( int btn, int button );
423 void kconfig_read_external_controls( void );
424
425 int kconfig_is_axes_used(int axis)
426 {
427         int i;
428         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
429                 if (( kc_joystick[i].type == BT_JOY_AXIS ) && (kc_joystick[i].value == axis ))
430                         return 1;
431         }
432         return 0;
433 }
434
435 #ifdef TABLE_CREATION
436 int find_item_at( kc_item * items, int nitems, int x, int y )
437 {
438         int i;
439         
440         for (i=0; i<nitems; i++ )       {
441                 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
442                         return i;
443         }
444         return -1;
445 }
446
447 int find_next_item_up( kc_item * items, int nitems, int citem )
448 {
449         int x, y, i;
450
451         y = items[citem].y;
452         x = items[citem].x+items[citem].w1;
453         
454         do {    
455                 y--;
456                 if ( y < 0 ) {
457                         y = grd_curcanv->cv_bitmap.bm_h-1;
458                         x--;
459                         if ( x < 0 ) {
460                                 x = grd_curcanv->cv_bitmap.bm_w-1;
461                         }
462                 }
463                 i = find_item_at( items, nitems, x, y );
464         } while ( i < 0 );
465         
466         return i;
467 }
468
469 int find_next_item_down( kc_item * items, int nitems, int citem )
470 {
471         int x, y, i;
472
473         y = items[citem].y;
474         x = items[citem].x+items[citem].w1;
475         
476         do {    
477                 y++;
478                 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
479                         y = 0;
480                         x++;
481                         if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
482                                 x = 0;
483                         }
484                 }
485                 i = find_item_at( items, nitems, x, y );
486         } while ( i < 0 );
487         
488         return i;
489 }
490
491 int find_next_item_right( kc_item * items, int nitems, int citem )
492 {
493         int x, y, i;
494
495         y = items[citem].y;
496         x = items[citem].x+items[citem].w1;
497         
498         do {    
499                 x++;
500                 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
501                         x = 0;
502                         y++;
503                         if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
504                                 y = 0;
505                         }
506                 }
507                 i = find_item_at( items, nitems, x, y );
508         } while ( i < 0 );
509         
510         return i;
511 }
512
513 int find_next_item_left( kc_item * items, int nitems, int citem )
514 {
515         int x, y, i;
516
517         y = items[citem].y;
518         x = items[citem].x+items[citem].w1;
519         
520         do {    
521                 x--;
522                 if ( x < 0 ) {
523                         x = grd_curcanv->cv_bitmap.bm_w-1;
524                         y--;
525                         if ( y < 0 ) {
526                                 y = grd_curcanv->cv_bitmap.bm_h-1;
527                         }
528                 }
529                 i = find_item_at( items, nitems, x, y );
530         } while ( i < 0 );
531         
532         return i;
533 }
534 #endif
535
536 #ifdef NEWMENU_MOUSE
537 int get_item_height(kc_item *item)
538 {
539         int w, h, aw;
540         char btext[10];
541
542         if (item->value==255) {
543                 strcpy(btext, "");
544         } else {
545                 switch( item->type )    {
546                         case BT_KEY:
547                                 strncpy( btext, key_text[item->value], 10 ); break;
548                         case BT_MOUSE_AXIS:
549                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
550                         case BT_JOY_AXIS:
551 #ifdef USE_LINUX_JOY
552                                 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
553 #elif defined(SDL_INPUT)
554                                 if (joyaxis_text[item->value])
555                                         strncpy(btext, joyaxis_text[item->value], 10);
556                                 else
557                                         sprintf(btext, "AXIS%2d", item->value + 1);
558 #else
559                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
560 #endif
561                                 break;
562                         case BT_INVERT:
563                                 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
564                 }
565         }
566         gr_get_string_size(btext, &w, &h, &aw  );
567
568         return h;
569 }
570 #endif
571
572 void kconfig_sub(kc_item * items,int nitems, char * title)
573 {
574         grs_canvas * save_canvas;
575         grs_font * save_font;
576         int old_keyd_repeat;
577 #ifdef NEWMENU_MOUSE
578         int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
579         int close_x, close_y, close_size;
580 #endif
581
582         int i,k,ocitem,citem;
583         int time_stopped = 0;
584
585         All_items = items;
586         Num_items = nitems;
587
588         if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
589         {
590                 time_stopped = 1;
591                 stop_time();
592         }
593
594         save_canvas = grd_curcanv;
595
596
597         gr_set_current_canvas(NULL);
598         save_font = grd_curcanv->cv_font;
599
600         game_flush_inputs();
601         old_keyd_repeat = keyd_repeat;
602         keyd_repeat = 1;
603
604         //gr_clear_canvas( BM_XRGB(0,0,0) );
605
606         nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
607    gr_palette_load (gr_palette);
608
609         grd_curcanv->cv_font = MEDIUM3_FONT;
610
611         {
612                 char * p;
613                 p = strchr( title, '\n' );
614                 if ( p ) *p = 32;
615                 gr_string( 0x8000, LHY(8), title );
616                 if ( p ) *p = '\n';
617         }
618
619
620 //      if ( items == kc_keyboard )     {
621 //              gr_string( 0x8000, 8, "Keyboard" );
622 //      } else if ( items == kc_joystick )      {
623 //              gr_string( 0x8000, 8, "Joysticks" );
624 //      } else if ( items == kc_mouse ) {
625 //              gr_string( 0x8000, 8, "Mouse" );
626 //      }
627
628 #ifdef NEWMENU_MOUSE
629         close_x = close_y = MenuHires?15:7;
630         close_size = MenuHires?10:5;
631         /*
632         gr_setcolor( BM_XRGB(0, 0, 0) );
633         gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
634         gr_setcolor( BM_XRGB(21, 21, 21) );
635         gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
636         */
637 #endif
638
639         grd_curcanv->cv_font = GAME_FONT;
640         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
641
642         gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
643         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
644         if ( items == kc_keyboard )     {
645                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
646                 gr_setcolor( BM_XRGB(31,27,6) );
647                 
648                 gr_scanline( LHX(98), LHX(106), LHY(42) );
649                 gr_scanline( LHX(120), LHX(128), LHY(42) );
650                 gr_pixel( LHX(98), LHY(43) );                                           
651                 gr_pixel( LHX(98), LHY(44) );                                           
652                 gr_pixel( LHX(128), LHY(43) );                                          
653                 gr_pixel( LHX(128), LHY(44) );                                          
654                 
655                 gr_string( LHX(109), LHY(40), "OR" );
656
657                 gr_scanline( LHX(253), LHX(261), LHY(42) );
658                 gr_scanline( LHX(274), LHX(283), LHY(42) );
659                 gr_pixel( LHX(253), LHY(43) );                                          
660                 gr_pixel( LHX(253), LHY(44) );                                          
661                 gr_pixel( LHX(283), LHY(43) );                                          
662                 gr_pixel( LHX(283), LHY(44) );                                          
663
664                 gr_string( LHX(264), LHY(40), "OR" );
665
666         } if ( items == kc_joystick )   {
667                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
668                 gr_setcolor( BM_XRGB(31,27,6) );
669                 gr_scanline( LHX(18), LHX(138), LHY(64+18) );
670                 gr_scanline( LHX(181), LHX(294), LHY(64+18) );
671                 gr_string( 0x8000, LHY(62+18), TXT_CONTROL_JOYSTICK );
672                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
673                 gr_string( LHX(81), LHY(82+8), TXT_AXIS );
674                 gr_string( LHX(111), LHY(82+8), TXT_INVERT );
675                 gr_string( LHX(230), LHY(82+8), TXT_AXIS );
676                 gr_string( LHX(260), LHY(82+8), TXT_INVERT );
677
678         } else if ( items == kc_mouse ) {
679                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
680                 gr_setcolor( BM_XRGB(31,27,6) );
681                 gr_scanline( LHX(18), LHX(143), LHY(119+18) );
682                 gr_scanline( LHX(174), LHX(294), LHY(119+18) );
683                 gr_string( 0x8000, LHY(117+18), TXT_CONTROL_MOUSE );
684                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
685                 gr_string( LHX(81), LHY(137+8), TXT_AXIS );
686                 gr_string( LHX(111), LHY(137+8), TXT_INVERT );
687                 gr_string( LHX(230), LHY(137+8), TXT_AXIS );
688                 gr_string( LHX(260), LHY(137+8), TXT_INVERT );
689         }
690         else if ( items == kc_d2x )
691         {
692                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
693                 gr_setcolor( BM_XRGB(31,27,6) );
694
695                 gr_scanline( LHX(98), LHX(106), LHY(42) );
696                 gr_scanline( LHX(120), LHX(128), LHY(42) );
697                 gr_pixel( LHX(98), LHY(43) );
698                 gr_pixel( LHX(98), LHY(44) );
699                 gr_pixel( LHX(128), LHY(43) );
700                 gr_pixel( LHX(128), LHY(44) );
701
702                 gr_string(LHX(109), LHY(40), "OR");
703         }
704
705         for (i=0; i<nitems; i++ )       {
706                 kc_drawitem( &items[i], 0 );
707         }
708
709         citem = 0;
710         while(items[citem].id == -1)
711                 citem++;
712         kc_drawitem( &items[citem], 1 );
713
714         newmenu_show_cursor();
715
716 #ifdef NEWMENU_MOUSE
717         mouse_state = omouse_state = 0;
718 #endif
719
720         while(1)                {
721         //      Windows addendum to allow for kconfig input.
722                 gr_update();
723
724                 //see if redbook song needs to be restarted
725                 songs_check_redbook_repeat();
726
727                 k = key_inkey();
728
729 #ifdef NEWMENU_MOUSE
730                 omouse_state = mouse_state;
731                 mouse_state = mouse_button_state(0);
732 #endif
733
734                 if ( !time_stopped ) {
735                         #ifdef NETWORK
736                         if (multi_menu_poll() == -1)
737                                 k = -2;
738                         #endif
739                 }
740                 ocitem = citem;
741                 switch( k )     {
742                 case KEY_BACKSP:
743                         Int3();
744                         break;
745                 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
746                 case KEY_PRINT_SCREEN:
747                         save_screen_shot(0);
748                         break;                                                  
749                 case KEY_CTRLED+KEY_D:
750                         items[citem].value = 255;
751                         kc_drawitem( &items[citem], 1 );
752                         break;
753                 case KEY_CTRLED+KEY_R:  
754                         if ( items==kc_keyboard )       {
755                                 for (i=0; i<NUM_KEY_CONTROLS; i++ )             {
756                                         items[i].value=default_kconfig_settings[0][i];
757                                         kc_drawitem( &items[i], 0 );
758                                 }
759                         } else if ( items==kc_d2x ) {
760                                 for(i=0;i<NUM_D2X_CONTROLS;i++)
761                                 {
762                                         items[i].value=default_kconfig_d2x_settings[i];
763                                         kc_drawitem( &items[i], 0 );
764                                 }
765                         } else {
766                                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
767                                                 items[i].value = default_kconfig_settings[Config_control_type.intval][i];
768                                                 kc_drawitem( &items[i], 0 );
769                                         }
770                         }
771                         kc_drawitem( &items[citem], 1 );
772                         break;
773                 case KEY_DELETE:
774                         items[citem].value=255;
775                         kc_drawitem( &items[citem], 1 );
776                         break;
777                 case KEY_UP:            
778                 case KEY_PAD8:
779 #ifdef TABLE_CREATION
780                         if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
781 #endif
782                         citem = items[citem].u; 
783                         break;
784                 
785                 case KEY_DOWN:  
786                 case KEY_PAD2:
787 #ifdef TABLE_CREATION
788                         if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
789 #endif
790                         citem = items[citem].d; 
791                         break;
792                 case KEY_LEFT:  
793                 case KEY_PAD4:
794 #ifdef TABLE_CREATION
795                         if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
796 #endif
797                         citem = items[citem].l; 
798                         break;
799                 case KEY_RIGHT:         
800                 case KEY_PAD6:
801 #ifdef TABLE_CREATION
802                         if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
803 #endif
804                         citem = items[citem].r; 
805                         break;
806                 case KEY_ENTER: 
807                 case KEY_PADENTER:      
808                         switch( items[citem].type )     {
809                         case BT_KEY:            kc_change_key( &items[citem] ); break;
810                         case BT_MOUSE_AXIS:     kc_change_mouseaxis( &items[citem] ); break;
811                         case BT_JOY_AXIS:       kc_change_joyaxis( &items[citem] ); break;
812                         case BT_INVERT:         kc_change_invert( &items[citem] ); break;
813                         }
814                         break;
815                 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
816                 case KEY_SPACEBAR:
817                         switch(items[citem].type)
818                         {
819                         case BT_JOY_AXIS:
820                                 kc_next_joyaxis(&items[citem]);
821                                 break;
822                         }
823                         break;
824                 //end addition by WraithX
825                 case -2:        
826                 case KEY_ESC:
827                         grd_curcanv->cv_font    = save_font;
828
829                         gr_set_current_canvas( save_canvas );
830                         keyd_repeat = old_keyd_repeat;
831                         game_flush_inputs();
832                         newmenu_hide_cursor();
833                         if (time_stopped)
834                                 start_time();
835                         return;
836 #ifdef TABLE_CREATION
837                 case KEY_DEBUGGED+KEY_F12:      {
838                         FILE * fp;
839                         for (i=0; i<NUM_KEY_CONTROLS; i++ )     {
840                                 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
841                                 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
842                                 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
843                                 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
844                         }
845                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
846                                 kc_joystick[i].u = find_next_item_up( kc_joystick,NUM_OTHER_CONTROLS, i);
847                                 kc_joystick[i].d = find_next_item_down( kc_joystick,NUM_OTHER_CONTROLS, i);
848                                 kc_joystick[i].l = find_next_item_left( kc_joystick,NUM_OTHER_CONTROLS, i);
849                                 kc_joystick[i].r = find_next_item_right( kc_joystick,NUM_OTHER_CONTROLS, i);
850                         }
851                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
852                                 kc_mouse[i].u = find_next_item_up( kc_mouse,NUM_OTHER_CONTROLS, i);
853                                 kc_mouse[i].d = find_next_item_down( kc_mouse,NUM_OTHER_CONTROLS, i);
854                                 kc_mouse[i].l = find_next_item_left( kc_mouse,NUM_OTHER_CONTROLS, i);
855                                 kc_mouse[i].r = find_next_item_right( kc_mouse,NUM_OTHER_CONTROLS, i);
856                         }
857                         fp = fopen( "kconfig.cod", "wt" );
858
859                         fprintf( fp, "\nkc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
860                         for (i=0; i<NUM_KEY_CONTROLS; i++ )     {
861                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n", 
862                                         kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
863                                         kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
864                                         34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
865                         }
866                         fprintf( fp, "};" );
867
868                         fprintf( fp, "\nkc_item kc_joystick[NUM_OTHER_CONTROLS] = {\n" );
869                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
870                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
871                                         kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
872                                         kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
873                                         34, kc_joystick[i].text, 34, btype_text[kc_joystick[i].type] );
874                         }
875                         fprintf( fp, "};" );
876
877                         fprintf( fp, "\nkc_item kc_mouse[NUM_OTHER_CONTROLS] = {\n" );
878                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
879                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n", 
880                                         kc_mouse[i].id, kc_mouse[i].x, kc_mouse[i].y, kc_mouse[i].w1, kc_mouse[i].w2,
881                                         kc_mouse[i].u, kc_mouse[i].d, kc_mouse[i].l, kc_mouse[i].r,
882                                         34, kc_mouse[i].text, 34, btype_text[kc_mouse[i].type] );
883                         }
884                         fprintf( fp, "};" );
885
886                         fclose(fp);
887
888                         }
889                         break;
890 #endif
891                 }
892
893 #ifdef NEWMENU_MOUSE
894                 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
895                         int item_height;
896                         
897                         mouse_get_pos(&mx, &my);
898                         for (i=0; i<nitems; i++ )       {
899                                 item_height = get_item_height( &items[i] );
900                                 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
901                                 x2 = x1 + LHX(items[i].w2);
902                                 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
903                                 y2 = y1 + LHX(item_height);
904                                 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
905                                         citem = i;
906                                         break;
907                                 }
908                         }
909                 }
910                 else if ( !mouse_state && omouse_state ) {
911                         int item_height;
912                         
913                         mouse_get_pos(&mx, &my);
914                         item_height = get_item_height( &items[citem] );
915                         x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
916                         x2 = x1 + LHX(items[citem].w2);
917                         y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
918                         y2 = y1 + LHY(item_height);
919                         if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
920                                 newmenu_hide_cursor();
921                                 switch( items[citem].type )     {
922                                 case BT_KEY:                            kc_change_key( &items[citem] ); break;
923                                 case BT_MOUSE_AXIS:             kc_change_mouseaxis( &items[citem] ); break;
924                                 case BT_JOY_AXIS:               kc_change_joyaxis( &items[citem] ); break;
925                                 case BT_INVERT:                         kc_change_invert( &items[citem] ); break;
926                                 }
927                                 newmenu_show_cursor();
928                         } else {
929                                 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
930                                 x2 = x1 + close_size - LHX(1);
931                                 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
932                                 y2 = y1 + close_size - LHX(1);
933                                 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
934                                         grd_curcanv->cv_font    = save_font;
935                                         gr_set_current_canvas( save_canvas );
936                                         keyd_repeat = old_keyd_repeat;
937                                         game_flush_inputs();
938                                         newmenu_hide_cursor();
939                                         if (time_stopped)
940                                                 start_time();
941                                         return;
942                                 }
943                         }
944
945                 }
946 #endif // NEWMENU_MOUSE
947
948                 if (ocitem!=citem)      {
949                         newmenu_hide_cursor();
950                         kc_drawitem( &items[ocitem], 0 );
951                         kc_drawitem( &items[citem], 1 );
952                         newmenu_show_cursor();
953                 }
954         }
955 }
956
957
958 void kc_drawitem( kc_item *item, int is_current )
959 {
960         int x, w, h, aw;
961         char btext[16];
962
963         if (is_current)
964                 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
965         else
966                 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
967    gr_string( LHX(item->x), LHY(item->y), item->text );
968
969         if (item->value==255) {
970                 strcpy( btext, "" );
971         } else {
972                 switch( item->type )    {
973                         case BT_KEY:
974                                 strncpy( btext, key_text[item->value], 10 ); break;
975                         case BT_MOUSE_AXIS:
976                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
977                         case BT_JOY_AXIS:
978 #ifdef USE_LINUX_JOY
979                                 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
980 #elif defined(SDL_INPUT)
981                                 if (joyaxis_text[item->value])
982                                         strncpy(btext, joyaxis_text[item->value], 10);
983                                 else
984                                         sprintf(btext, "AXIS%2d", item->value + 1);
985 #else
986                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
987 #endif
988                                 break;
989                         case BT_INVERT:
990                                 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
991                 }
992         }
993         if (item->w1) {
994                 gr_get_string_size(btext, &w, &h, &aw  );
995
996                 if (is_current)
997                         gr_setcolor( BM_XRGB(21,0,24) );
998                 else
999                         gr_setcolor( BM_XRGB(16,0,19) );
1000                 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1001                 
1002                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1003
1004                 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1005         
1006                 gr_string( x, LHY(item->y), btext );
1007         }
1008 }
1009
1010
1011 static int looper=0;
1012
1013 void kc_drawquestion( kc_item *item )
1014 {
1015         int c, x, w, h, aw;
1016
1017         gr_get_string_size("?", &w, &h, &aw  );
1018
1019         c = BM_XRGB(21,0,24);
1020
1021         //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
1022         gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
1023         looper++;
1024         if (looper>63) looper=0;
1025
1026         gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1027         
1028         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1029
1030         x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1031    
1032         gr_string( x, LHY(item->y), "?" );
1033 gr_update();
1034 }
1035
1036 void kc_change_key( kc_item * item )
1037 {
1038         int i,n,f,k;
1039         ubyte keycode;
1040
1041         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1042         
1043         gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
1044
1045         game_flush_inputs();
1046         keycode=255;
1047         k=255;
1048         
1049         while( (k!=KEY_ESC) && (keycode==255) ) 
1050         {                               
1051                 #ifdef NETWORK
1052                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1053                         multi_menu_poll();
1054                 #endif
1055 //              if ( Game_mode & GM_MULTI )
1056 //                      GameLoop( 0, 0 );                               // Continue
1057                 k = key_inkey();
1058                 timer_delay(f0_1/10);
1059                 kc_drawquestion( item );
1060         
1061                 for (i=0; i<256; i++ )  {
1062                         if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1063                                 f = 0;
1064                                 for (n=0; n<sizeof(system_keys); n++ )
1065                                         if ( system_keys[n] == i )
1066                                                 f=1;
1067                                 if (!f) 
1068                                         keycode=i;
1069                         }
1070                 }
1071         }
1072
1073         if (k!=KEY_ESC) {
1074                 for (i=0; i<Num_items; i++ )    {
1075                         n = item - All_items;
1076                         if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) )           {
1077                                 All_items[i].value = 255;
1078                                 kc_drawitem( &All_items[i], 0 );
1079                         }
1080                 }
1081                 item->value = keycode;
1082         }
1083         kc_drawitem( item, 1 );
1084
1085         gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1086
1087         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1088
1089         game_flush_inputs();
1090
1091 }
1092
1093
1094 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1095 void kc_next_joyaxis(kc_item *item)
1096 {
1097         int n, i, k, max, tries;
1098         ubyte code = 0;
1099
1100         k = 255;
1101         n = 0;
1102         i = 0;
1103
1104         // I modelled this ifdef after the code in the kc_change_joyaxis method.
1105         // So, if somethin's not workin here, it might not be workin there either.
1106         max = JOY_MAX_AXES;
1107         tries = 1;
1108         code = (item->value + 1) % max;
1109
1110         if (code != 255)
1111         {
1112                 for (i = 0; i < Num_items; i++)
1113                 {
1114                         n = item - All_items;
1115                         if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1116                         {
1117                                 if (tries > max)
1118                                         return; // all axes allocated already
1119                                 i = -1; // -1 so the i++ will push back to 0
1120                                 code = (item->value + ++tries) % max; // try next axis
1121                         }//end if
1122                 }//end for
1123
1124                 item->value = code;
1125         }//end if
1126
1127         kc_drawitem(item, 1);
1128         nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1129         game_flush_inputs();
1130
1131 }//method kc_next_joyaxis
1132 //end addition by WraithX
1133
1134
1135 void kc_change_joyaxis( kc_item * item )
1136 {
1137         int axis[JOY_MAX_AXES];
1138         int old_axis[JOY_MAX_AXES];
1139         int numaxis = joy_num_axes;
1140         int n,i,k;
1141         ubyte code;
1142
1143         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1144         
1145         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1146
1147         game_flush_inputs();
1148         code=255;
1149         k=255;
1150
1151         joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1152
1153         while( (k!=KEY_ESC) && (code==255))     
1154         {                               
1155                 #ifdef NETWORK
1156                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1157                         multi_menu_poll();
1158                 #endif
1159 //              if ( Game_mode & GM_MULTI )
1160 //                      GameLoop( 0, 0 );                               // Continue
1161                 k = key_inkey();
1162                 timer_delay(f0_1/10);
1163
1164                 if (k == KEY_PRINT_SCREEN)
1165                         save_screen_shot(0);
1166
1167                 kc_drawquestion( item );
1168
1169                 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1170
1171                 for (i=0; i<numaxis; i++ )      {
1172                         if ( abs(axis[i]-old_axis[i])>100 )
1173                         {
1174                                 code = i;
1175                                 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1176                         }
1177                         //old_axis[i] = axis[i];
1178                 }
1179                 for (i=0; i<Num_items; i++ )    
1180                  {
1181                         n = item - All_items;
1182                         if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) 
1183                                 code = 255;
1184                  }
1185         
1186         }
1187         if (code!=255)  {
1188                 for (i=0; i<Num_items; i++ )    {
1189                         n = item - All_items;
1190                         if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1191                                 All_items[i].value = 255;
1192                                 kc_drawitem( &All_items[i], 0 );
1193                         }
1194                 }
1195
1196                 item->value = code;                                      
1197         }
1198         kc_drawitem( item, 1 );
1199         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1200         game_flush_inputs();
1201
1202 }
1203
1204 void kc_change_mouseaxis( kc_item * item )
1205 {
1206         int i,n,k;
1207         ubyte code;
1208         int dx, dy, dz;
1209
1210         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1211         
1212         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1213
1214         game_flush_inputs();
1215         code=255;
1216         k=255;
1217
1218         mouse_get_delta( &dx, &dy, &dz );
1219
1220         while( (k!=KEY_ESC) && (code==255))     
1221         {                               
1222                 #ifdef NETWORK
1223                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1224                         multi_menu_poll();
1225                 #endif
1226 //              if ( Game_mode & GM_MULTI )
1227 //                      GameLoop( 0, 0 );                               // Continue
1228                 k = key_inkey();
1229                 timer_delay(f0_1/10);
1230
1231                 if (k == KEY_PRINT_SCREEN)
1232                         save_screen_shot(0);
1233
1234                 kc_drawquestion( item );
1235
1236                 mouse_get_delta( &dx, &dy, &dz );
1237                 if ( abs(dx)>20 ) code = 0;
1238                 if ( abs(dy)>20 ) code = 1;
1239                 if ( abs(dz)>20 ) code = 2;
1240         }
1241         if (code!=255)  {
1242                 for (i=0; i<Num_items; i++ )    {
1243                         n = item - All_items;
1244                         if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) )               {
1245                                 All_items[i].value = 255;
1246                                 kc_drawitem( &All_items[i], 0 );
1247                         }
1248                 }
1249                 item->value = code;
1250         }
1251         kc_drawitem( item, 1 );
1252         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1253         game_flush_inputs();
1254
1255 }
1256
1257
1258 void kc_change_invert( kc_item * item )
1259 {
1260         game_flush_inputs();
1261
1262         if (item->value)
1263                 item->value = 0;
1264         else 
1265                 item->value = 1;
1266
1267         kc_drawitem( item, 1 );
1268
1269 }
1270
1271 #include "screens.h"
1272
1273 void kconfig(int n, char * title)
1274 {
1275         int i, j;
1276         grs_bitmap *save_bm;
1277
1278         set_screen_mode( SCREEN_MENU );
1279
1280         kc_set_controls();
1281
1282         //save screen
1283         save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1284         Assert( save_bm != NULL );
1285         
1286         gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w, 
1287                                         0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1288
1289         switch(n)       {
1290         case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1291         case 1:kconfig_sub( kc_joystick, NUM_OTHER_CONTROLS, title );break;
1292         case 2:kconfig_sub( kc_mouse, NUM_OTHER_CONTROLS, title ); break;
1293         case 4:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1294         default:
1295                 Int3();
1296                 return;
1297         }
1298
1299         //restore screen
1300         gr_bitmap(0, 0, save_bm);
1301         gr_free_bitmap(save_bm);
1302
1303 #if 0 // set_screen_mode always calls this later... right?
1304         reset_cockpit();                //force cockpit redraw next time
1305 #endif
1306
1307         // Update save values...
1308         
1309         for (j=0; j<256; j++)
1310                 if (key_binding(j)) {
1311                         for (i = 0; i < NUM_KEY_CONTROLS; i++)
1312                                 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1313                                         cmd_appendf("unbind %s", key_text[j]);
1314                                         break;
1315                                 }
1316                         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1317                                 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1318                                         cmd_appendf("unbind %s", key_text[j]);
1319                                         break;
1320                                 }
1321                 }
1322
1323         for (i=0; i<NUM_KEY_CONTROLS; i++ )
1324                 if (kc_keyboard[i].value != 255)
1325                         cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1326
1327         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1328                 if (kc_d2x[i].value != 255)
1329                         cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1330
1331         if ( (Config_control_type.intval >= CONTROL_JOYSTICK) && (Config_control_type.intval < CONTROL_MOUSE)) {
1332                 for (i = 0; i < 6; i++) {
1333                         cvar_setint(&joy_advaxes[i], AXIS_NONE);
1334                         cvar_setint(&joy_invert[i], 0);
1335                 }
1336                 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1337                         if (kc_joystick[i].type == BT_JOY_AXIS && kc_joystick[i].value != 255) {
1338                                 cvar_setint(&joy_advaxes[kc_joystick[i].value], kc_other_axismap[i]);
1339                                 cvar_setint(&joy_invert[kc_joystick[i].value], kc_joystick[i+1].value);
1340                         }
1341                 }
1342
1343         } else if (Config_control_type.intval >= CONTROL_MOUSE) {
1344                 for (i = 0; i < 3; i++) {
1345                         cvar_setint(&mouse_axes[i], AXIS_NONE);
1346                         cvar_setint(&mouse_invert[i], 0);
1347                 }
1348                 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1349                         if (kc_mouse[i].type == BT_MOUSE_AXIS && kc_mouse[i].value != 255) {
1350                                 cvar_setint(&mouse_axes[kc_mouse[i].value], kc_other_axismap[i]);
1351                                 cvar_setint(&mouse_invert[kc_mouse[i].value], kc_mouse[i+1].value);
1352                         }
1353                 }
1354         }
1355
1356         cmd_queue_process();
1357 }
1358
1359
1360 void kconfig_read_fcs( int raw_axis )
1361 {
1362         int raw_button, button, axis_min[4], axis_center[4], axis_max[4];
1363
1364         if (Config_control_type.intval != CONTROL_THRUSTMASTER_FCS) return;
1365
1366         joy_get_cal_vals(axis_min, axis_center, axis_max);
1367
1368         if ( axis_max[3] > 1 )
1369                 raw_button = (raw_axis*100)/axis_max[3];
1370         else
1371                 raw_button = 0;
1372
1373         if ( raw_button > 88 )
1374                 button = 0;
1375         else if ( raw_button > 63 )
1376                 button = 7;
1377         else if ( raw_button > 39 )
1378                 button = 11;
1379         else if ( raw_button > 15 )
1380                 button = 15;
1381         else    
1382                 button = 19;
1383
1384         kconfig_set_fcs_button( 19, button );
1385         kconfig_set_fcs_button( 15, button );
1386         kconfig_set_fcs_button( 11, button );
1387         kconfig_set_fcs_button( 7, button );
1388 }
1389                 
1390
1391 void kconfig_set_fcs_button( int btn, int button )
1392 {
1393         int state,time_down,upcount,downcount;
1394         state = time_down = upcount = downcount = 0;
1395
1396         if ( joy_get_button_state(btn) ) {
1397                 if ( btn==button )      {
1398                         state = 1;
1399                         time_down = FrameTime;
1400                 } else {
1401                         upcount=1;
1402                 }
1403         } else {
1404                 if ( btn==button )      {
1405                         state = 1;
1406                         time_down = FrameTime;
1407                         downcount=1;
1408                 } else {
1409                         upcount=1;
1410                 }
1411         }                               
1412                         
1413         joy_set_btn_values( btn, state, time_down, downcount, upcount );
1414                                         
1415 }
1416
1417
1418
1419 fix Last_angles_p = 0;
1420 fix Last_angles_b = 0;
1421 fix Last_angles_h = 0;
1422 ubyte Last_angles_read = 0;
1423
1424 extern int                      VR_sensitivity;
1425                                                 
1426 int VR_sense_range[3] = { 25, 50, 75 };
1427
1428 #if 0 // unused
1429 read_head_tracker()
1430 {
1431         fix yaw, pitch, roll;
1432         int buttons;
1433
1434 //------ read vfx1 helmet --------
1435         if (vfx1_installed) {
1436                 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1437         } else if (iglasses_headset_installed)  {
1438                 iglasses_read_headset( &yaw, &pitch, &roll );
1439         } else if (Victor_headset_installed)   {
1440                 victor_read_headset_filtered( &yaw, &pitch, &roll );
1441         } else {
1442                 return;
1443         }
1444
1445         Use_player_head_angles = 0;
1446         if ( Last_angles_read ) {
1447                 fix yaw1 = yaw;
1448                 
1449                 yaw1 = yaw;
1450                 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )     
1451                         yaw1 -= F1_0;
1452                 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )        
1453                         yaw1 += F1_0;
1454         
1455                 Controls.pitch_time     += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1456                 Controls.heading_time+= fixmul((yaw1 -  Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1457                 Controls.bank_time      += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1458         }
1459         Last_angles_read = 1;
1460         Last_angles_p = pitch;
1461         Last_angles_h = yaw;
1462         Last_angles_b = roll;
1463 }
1464 #endif
1465
1466 #define PH_SCALE        8
1467
1468 #ifndef __MSDOS__
1469 #define JOYSTICK_READ_TIME      (F1_0/40)               //      Read joystick at 40 Hz.
1470 #else
1471 #define JOYSTICK_READ_TIME      (F1_0/10)               //      Read joystick at 10 Hz.
1472 #endif
1473
1474 fix     LastReadTime = 0;
1475
1476 fix     joy_axis[JOY_MAX_AXES];
1477
1478 ubyte                   kc_use_external_control = 0;
1479 ubyte                   kc_enable_external_control = 0;
1480 ubyte                   kc_external_intno = 0;
1481 ext_control_info        *kc_external_control = NULL;
1482 char                    *kc_external_name = NULL;
1483 ubyte                   kc_external_version = 0;
1484 extern int Automap_active;
1485
1486 void kconfig_init_external_controls(int intno, int address)
1487 {
1488         int i;
1489         kc_external_intno = intno;
1490         kc_external_control     = (ext_control_info *)address;
1491         kc_use_external_control = 1;
1492         kc_enable_external_control  = 1;
1493
1494         i = FindArg ( "-xname" );
1495         if ( i )        
1496                 kc_external_name = Args[i+1];
1497         else
1498                 kc_external_name = "External Controller";
1499
1500    for (i=0;i<strlen (kc_external_name);i++)
1501     if (kc_external_name[i]=='_')
1502           kc_external_name[i]=' '; 
1503
1504         i = FindArg ( "-xver" );
1505         if ( i )
1506                 kc_external_version = atoi(Args[i+1]);
1507         
1508         printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
1509
1510 }
1511
1512
1513 fix Next_toggle_time[3]={0,0,0};
1514
1515 int allowed_to_toggle(int i)
1516 {
1517   //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1518  
1519         if (Next_toggle_time[i] > GameTime)
1520                 if (Next_toggle_time[i] < GameTime + (F1_0/8))  //      In case time is bogus, never wait > 1 second.
1521                         return 0;
1522
1523         Next_toggle_time[i] = GameTime + (F1_0/8);
1524
1525         return 1;
1526 }
1527
1528
1529 void controls_read_all()
1530 {
1531         int i;
1532         int slide_on, bank_on;
1533         int dx, dy, dz;
1534         int idx, idy;
1535         fix ctime;
1536         int raw_joy_axis[JOY_MAX_AXES];
1537         fix kp, kh;
1538         ubyte channel_masks;
1539         fix analog_control[7]; // indexed on kc_axis_map
1540
1541         memset(analog_control, 0, sizeof(analog_control));
1542
1543         {
1544                 fix temp = Controls.heading_time;
1545                 fix temp1 = Controls.pitch_time;
1546                 memset( &Controls, 0, sizeof(control_info) );
1547                 Controls.heading_time = temp;
1548                 Controls.pitch_time = temp1;
1549         }
1550         slide_on = 0;
1551         bank_on = 0;
1552
1553         ctime = timer_get_fixed_seconds();
1554
1555         //---------  Read Joystick -----------
1556         if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type.intval != CONTROL_THRUSTMASTER_FCS) ) {
1557 # ifndef __MSDOS__
1558                 if ((ctime < 0) && (LastReadTime >= 0))
1559 # else
1560                 if ((ctime < 0) && (LastReadTime > 0))
1561 # endif
1562                         LastReadTime = ctime;
1563         } else if ((Config_control_type.intval >= CONTROL_JOYSTICK) && (Config_control_type.intval < CONTROL_MOUSE) ) {
1564                 LastReadTime = ctime;
1565                 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1566
1567                 Assert(joy_num_axes <= 6); // don't have cvar mapping above 6 yet
1568                 for (i = 0; i < joy_num_axes; i++)
1569                 {
1570 #ifndef SDL_INPUT
1571                         if (channel_masks&(1<<i))       {
1572 #endif
1573                                 int joy_null_value = 10;
1574
1575                                 if ( (i == 3) && (Config_control_type.intval == CONTROL_THRUSTMASTER_FCS) ) {
1576                                         kconfig_read_fcs( raw_joy_axis[i] );
1577                                 } else {
1578                                         raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1579         
1580                                         if (joy_advaxes[i].value == AXIS_THROTTLE) // If this is the throttle
1581                                                 joy_null_value = 20;            // Then use a larger dead-zone
1582         
1583                                         if (raw_joy_axis[i] > joy_null_value) 
1584                                           raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1585                                         else if (raw_joy_axis[i] < -joy_null_value)
1586                                           raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1587                                         else
1588                                           raw_joy_axis[i] = 0;
1589                                         joy_axis[i]     = (raw_joy_axis[i]*FrameTime)/128;      
1590                                 }
1591 #ifndef SDL_INPUT
1592                         } else {
1593                                 joy_axis[i] = 0;
1594                         }
1595 #endif
1596                 }       
1597         } else {
1598                 for (i = 0; i < joy_num_axes; i++)
1599                         joy_axis[i] = 0;
1600         }
1601
1602         for (i = 0; i < 6; i++)
1603                 analog_control[joy_advaxes[i].intval] += joy_axis[i] * (joy_invert[i].intval ? -1 : 1);
1604
1605         if (Config_control_type.intval == CONTROL_MOUSE && !CybermouseActive) {
1606                 //---------  Read Mouse -----------
1607                 mouse_get_delta( &dx, &dy, &dz );
1608
1609                 analog_control[mouse_axes[0].intval] += dx * FrameTime / 35 * (mouse_invert[0].intval ? -1 : 1);
1610                 analog_control[mouse_axes[1].intval] += dy * FrameTime / 25 * (mouse_invert[1].intval ? -1 : 1);
1611                 analog_control[mouse_axes[2].intval] += dz * FrameTime      * (mouse_invert[2].intval ? -1 : 1);
1612
1613         } else if (Config_control_type.intval == CONTROL_CYBERMAN && !CybermouseActive) {
1614                 //---------  Read Cyberman -----------
1615                 mouse_get_cyberman_pos(&idx,&idy );
1616                 analog_control[mouse_axes[0].intval] += idx * FrameTime / 128 * (mouse_invert[0].intval ? -1 : 1);
1617                 analog_control[mouse_axes[1].intval] += idy * FrameTime / 128 * (mouse_invert[1].intval ? -1 : 1);
1618         } else if (CybermouseActive) {
1619 //              ReadOWL (kc_external_control);
1620 //              CybermouseAdjust();
1621         }
1622
1623 //------------- Read slide_on -------------
1624         
1625         slide_on |= console_control_state(CONCNTL_STRAFE);
1626
1627 //------------- Read bank_on ---------------
1628
1629         bank_on |= console_control_state(CONCNTL_BANK);
1630
1631 //------------ Read pitch_time -----------
1632         if ( !slide_on )        {
1633                 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1634                 kp = 0;
1635
1636                 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
1637                 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
1638
1639                 if (kp == 0)
1640                         Controls.pitch_time = 0;
1641                 else if (kp > 0) {
1642                         if (Controls.pitch_time < 0)
1643                                 Controls.pitch_time = 0;
1644                 } else // kp < 0
1645                         if (Controls.pitch_time > 0)
1646                                 Controls.pitch_time = 0;
1647                 Controls.pitch_time += kp;
1648
1649                 Controls.pitch_time += analog_control[AXIS_PITCH] * Config_joystick_sensitivity.intval / 8;
1650         
1651         } else
1652                 Controls.pitch_time = 0;
1653
1654 // the following "if" added by WraithX, 4/14/00
1655 // done so that dead players can't move
1656 if (!Player_is_dead)
1657 {
1658 //----------- Read vertical_thrust_time -----------------
1659
1660         if ( slide_on ) {
1661                 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
1662                 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
1663                 Controls.vertical_thrust_time += analog_control[AXIS_PITCH];
1664         }
1665
1666         Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
1667         Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
1668         Controls.vertical_thrust_time += analog_control[AXIS_UPDOWN];
1669
1670 }// end "if" added by WraithX
1671
1672 //---------- Read heading_time -----------
1673
1674         if (!slide_on && !bank_on)      {
1675                 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1676                 kh = 0;
1677
1678                 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
1679                 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
1680
1681                 if (kh == 0)
1682                         Controls.heading_time = 0;
1683                 else if (kh > 0) {
1684                         if (Controls.heading_time < 0)
1685                                 Controls.heading_time = 0;
1686                 } else // kh < 0
1687                         if (Controls.heading_time > 0)
1688                                 Controls.heading_time = 0;
1689                 Controls.heading_time += kh;
1690
1691                 Controls.heading_time += analog_control[AXIS_TURN] * Config_joystick_sensitivity.intval / 8;
1692
1693         } else
1694                 Controls.heading_time = 0;
1695
1696 // the following "if" added by WraithX, 4/14/00
1697 // done so that dead players can't move
1698 if (!Player_is_dead)
1699 {
1700 //----------- Read sideways_thrust_time -----------------
1701
1702         if ( slide_on ) {
1703                 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
1704                 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
1705                 Controls.sideways_thrust_time += analog_control[AXIS_TURN];
1706         }
1707
1708         Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
1709         Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
1710         Controls.sideways_thrust_time += analog_control[AXIS_LEFTRIGHT];
1711
1712 }// end "if" added by WraithX
1713
1714 //----------- Read bank_time -----------------
1715
1716         if ( bank_on )  {
1717                 Controls.bank_time += console_control_down_time(CONCNTL_LEFT);
1718                 Controls.bank_time -= console_control_down_time(CONCNTL_RIGHT);
1719                 Controls.bank_time -= analog_control[AXIS_TURN] * Config_joystick_sensitivity.intval / 8;
1720         }
1721
1722         Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
1723         Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
1724         Controls.bank_time += analog_control[AXIS_BANK];
1725
1726 // the following "if" added by WraithX, 4/14/00
1727 // done so that dead players can't move
1728 if (!Player_is_dead)
1729 {
1730 //----------- Read forward_thrust_time -------------
1731
1732         Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
1733         Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
1734         Controls.forward_thrust_time += analog_control[AXIS_THROTTLE];
1735
1736 //----------- Read afterburner_state -------------
1737
1738         Controls.afterburner_state |= console_control_state(CONCNTL_AFTERBURN);
1739
1740 //-------Read headlight key--------------------------
1741
1742         Controls.headlight_count += console_control_down_count(CONCNTL_HEADLIGHT);
1743
1744 //--------Read Cycle Primary Key------------------
1745
1746         Controls.cycle_primary_count += console_control_down_count(CONCNTL_CYCLE);
1747
1748 //--------Read Cycle Secondary Key------------------
1749
1750         Controls.cycle_secondary_count += console_control_down_count(CONCNTL_CYCLE2);
1751
1752 //--------Read Toggle Bomb key----------------------
1753
1754         if (console_control_down_count(CONCNTL_TOGGLEBOMB)) {
1755                 int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
1756
1757                 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
1758                         !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
1759                 {
1760                         digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1761                         HUD_init_message ("No bombs available!");
1762                 } else {
1763                         if (Players[Player_num].secondary_ammo[bomb] == 0) {
1764                                 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1765                                 HUD_init_message("No %s available!", (bomb == SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
1766                         } else {
1767                                 Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
1768                                 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
1769                         }
1770                 }
1771         }
1772
1773 //---------Read Energy->Shield key----------
1774
1775         if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
1776                 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
1777
1778 //----------- Read fire_primary_down_count
1779
1780         Controls.fire_primary_down_count += console_control_down_count(CONCNTL_ATTACK);
1781
1782 //----------- Read fire_primary_state
1783
1784         Controls.fire_primary_state |= console_control_state(CONCNTL_ATTACK);
1785
1786 //----------- Read fire_secondary_down_count
1787
1788         Controls.fire_secondary_down_count += console_control_down_count(CONCNTL_ATTACK2);
1789
1790 //----------- Read fire_secondary_state
1791
1792         Controls.fire_secondary_state |= console_control_state(CONCNTL_ATTACK2);
1793
1794 //----------- Read fire_flare_down_count
1795
1796         Controls.fire_flare_down_count += console_control_down_count(CONCNTL_FLARE);
1797
1798 //----------- Read drop_bomb_down_count
1799
1800         Controls.drop_bomb_down_count += console_control_down_count(CONCNTL_BOMB);
1801
1802 //----------- Read rear_view_down_count
1803
1804         Controls.rear_view_down_count += console_control_down_count(CONCNTL_REARVIEW);
1805
1806 //----------- Read rear_view_down_state
1807
1808         Controls.rear_view_down_state |= console_control_state(CONCNTL_REARVIEW);
1809
1810 }//end "if" added by WraithX
1811
1812 //----------- Read automap_down_count
1813
1814         Controls.automap_down_count += console_control_down_count(CONCNTL_AUTOMAP);
1815
1816 //----------- Read automap_state
1817
1818         Controls.automap_state |= console_control_state(CONCNTL_AUTOMAP);
1819
1820 //----------- Read stupid-cruise-control-type of throttle.
1821
1822         Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
1823         Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
1824
1825         if (console_control_down_count(CONCNTL_CRUISEOFF))
1826                 Cruise_speed = 0;
1827
1828         if (Cruise_speed > i2f(100))
1829                 Cruise_speed = i2f(100);
1830         if (Cruise_speed < 0 )
1831                 Cruise_speed = 0;
1832
1833         if (Controls.forward_thrust_time==0)
1834                 Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
1835
1836 #if 0
1837         read_head_tracker();
1838
1839         // Read external controls
1840         if (kc_use_external_control || CybermouseActive)
1841                 kconfig_read_external_controls();
1842 #endif
1843
1844 //----------- Clamp values between -FrameTime and FrameTime
1845         if (FrameTime > F1_0 )
1846                 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
1847
1848         if (Controls.pitch_time         > FrameTime/2 ) Controls.pitch_time         = FrameTime/2;
1849         if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
1850         if (Controls.heading_time         > FrameTime ) Controls.heading_time         = FrameTime;
1851         if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
1852         if (Controls.bank_time            > FrameTime ) Controls.bank_time            = FrameTime;
1853         if (Controls.forward_thrust_time  > FrameTime ) Controls.forward_thrust_time  = FrameTime;
1854 //      if (Controls.afterburner_time     > FrameTime ) Controls.afterburner_time     = FrameTime;
1855
1856         if (Controls.pitch_time         < -FrameTime/2 ) Controls.pitch_time         = -FrameTime/2;
1857         if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
1858         if (Controls.heading_time         < -FrameTime ) Controls.heading_time         = -FrameTime;
1859         if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
1860         if (Controls.bank_time            < -FrameTime ) Controls.bank_time            = -FrameTime;
1861         if (Controls.forward_thrust_time  < -FrameTime ) Controls.forward_thrust_time  = -FrameTime;
1862 //      if (Controls.afterburner_time     < -FrameTime ) Controls.afterburner_time     = -FrameTime;
1863
1864
1865 //--------- Don't do anything if in debug mode
1866 #ifndef RELEASE
1867         if ( keyd_pressed[KEY_DELETE] ) {
1868                 memset( &Controls, 0, sizeof(control_info) );
1869         }
1870 #endif
1871 }
1872
1873
1874 void reset_cruise(void)
1875 {
1876         Cruise_speed=0;
1877 }
1878
1879
1880 void kc_set_controls()
1881 {
1882         int i, j;
1883
1884         for (i=0; i<NUM_KEY_CONTROLS; i++ )
1885                 kc_keyboard[i].value = 255;
1886
1887         for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
1888                 if (kc_joystick[i].type == BT_INVERT)
1889                         kc_joystick[i].value = 0;
1890                 else
1891                         kc_joystick[i].value = 255;
1892                 if (kc_mouse[i].type == BT_INVERT)
1893                         kc_mouse[i].value = 0;
1894                 else
1895                         kc_mouse[i].value = 255;
1896         }
1897
1898         for (i=0; i<NUM_D2X_CONTROLS; i++ )
1899                 kc_d2x[i].value = 255;
1900
1901         for (j = 0; j < 256; j++)
1902                 if (key_binding(j)) {
1903                         for (i = 0; i < NUM_KEY_CONTROLS; i++)
1904                                 if (kc_keyboard[i].value == 255
1905                                         && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1906                                         kc_keyboard[i].value = j;
1907                                         break;
1908                                 }
1909                 }
1910
1911         for(j = 0; j < 256; j++)
1912                 if (key_binding(j)) {
1913                         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1914                                 if (kc_d2x[i].value == 255
1915                                         && !stricmp(key_binding(j), kc_d2x[i].text)) {
1916                                         kc_d2x[i].value = j;
1917                                         break;
1918                                 }
1919                 }
1920
1921         for (i = 0; i < 3; i++) {
1922                 int inv = mouse_invert[i].intval;
1923                 switch (mouse_axes[i].intval) {
1924                         case AXIS_PITCH:     kc_mouse[13].value = i; kc_mouse[14].value = inv; break;
1925                         case AXIS_TURN:      kc_mouse[15].value = i; kc_mouse[16].value = inv; break;
1926                         case AXIS_LEFTRIGHT: kc_mouse[17].value = i; kc_mouse[18].value = inv; break;
1927                         case AXIS_UPDOWN:    kc_mouse[19].value = i; kc_mouse[20].value = inv; break;
1928                         case AXIS_BANK:      kc_mouse[21].value = i; kc_mouse[22].value = inv; break;
1929                         case AXIS_THROTTLE:  kc_mouse[23].value = i; kc_mouse[24].value = inv; break;
1930                         case AXIS_NONE:      break;
1931                         default:
1932                                 Int3();
1933                                 break;
1934                 }
1935         }
1936
1937         for (i = 0; i < 6; i++) {
1938                 int inv = joy_invert[i].intval;
1939                 switch (joy_advaxes[i].intval) {
1940                         case AXIS_PITCH:     kc_joystick[13].value = i; kc_joystick[14].value = inv; break;
1941                         case AXIS_TURN:      kc_joystick[15].value = i; kc_joystick[16].value = inv; break;
1942                         case AXIS_LEFTRIGHT: kc_joystick[17].value = i; kc_joystick[18].value = inv; break;
1943                         case AXIS_UPDOWN:    kc_joystick[19].value = i; kc_joystick[20].value = inv; break;
1944                         case AXIS_BANK:      kc_joystick[21].value = i; kc_joystick[22].value = inv; break;
1945                         case AXIS_THROTTLE:  kc_joystick[23].value = i; kc_joystick[24].value = inv; break;
1946                         case AXIS_NONE:      break;
1947                         default:
1948                                 Int3();
1949                                 break;
1950                 }
1951         }
1952 }
1953
1954 #if 0 // no mac support for vr headset
1955
1956 void kconfig_center_headset()
1957 {
1958         if (vfx1_installed)
1959                 vfx_center_headset();
1960 //      } else if (iglasses_headset_installed)  {
1961 //      } else if (Victor_headset_installed)   {
1962 //      } else {
1963 //      }
1964
1965 }
1966
1967 #endif // end of #if for kconfig_center_headset
1968
1969 void CybermouseAdjust ()
1970  {
1971 /*      if ( Player_num > -1 )  {
1972                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);    // Turn off roll when turning
1973                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);   // Turn off leveling to nearest side.
1974                 cvar_setint(&Auto_leveling_on, 0);
1975
1976                 if ( kc_external_version > 0 ) {                
1977                         vms_matrix tempm, ViewMatrix;
1978                         vms_angvec * Kconfig_abs_movement;
1979                         char * oem_message;
1980         
1981                         Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
1982         
1983                         if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )    {
1984                                 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
1985                                 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
1986                                 Objects[Players[Player_num].objnum].orient = ViewMatrix;                
1987                         }
1988                         oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
1989                         if (oem_message[0] != '\0' )
1990                                 HUD_init_message( oem_message );
1991                 }
1992         }*/
1993
1994         Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);                                               
1995         Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
1996         Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
1997         Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
1998         Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
1999         Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2000 //      Controls.rear_view_down_count += kc_external_control->rear_view_down_count;     
2001 //      Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;     
2002         Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2003         Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2004         Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2005         Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2006         Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2007         Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;     
2008 //      Controls.automap_down_count += kc_external_control->automap_down_count;
2009 //      Controls.automap_state |= kc_external_control->automap_state;
2010   } 
2011
2012 char GetKeyValue (char key)
2013   {
2014         mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
2015         return (kc_keyboard[(int)key].value);
2016   }
2017
2018
2019 #if 0 // unused
2020 extern object *obj_find_first_of_type (int);
2021 void kconfig_read_external_controls()
2022 {
2023         //union REGS r;
2024    int i;
2025
2026         if ( !kc_enable_external_control ) return;
2027
2028         if ( kc_external_version == 0 ) 
2029                 memset( kc_external_control, 0, sizeof(ext_control_info));
2030         else if ( kc_external_version > 0 )     {
2031         
2032                 if (kc_external_version>=4)
2033                         memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
2034       else if (kc_external_version>0)     
2035                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
2036                 else if (kc_external_version>2)
2037                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
2038
2039                 if ( kc_external_version > 1 ) {
2040                         // Write ship pos and angles to external controls...
2041                         ubyte *temp_ptr = (ubyte *)kc_external_control;
2042                         vms_vector *ship_pos;
2043                         vms_matrix *ship_orient;
2044                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
2045                         temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
2046                         ship_pos = (vms_vector *)temp_ptr;
2047                         temp_ptr += sizeof(vms_vector);
2048                         ship_orient = (vms_matrix *)temp_ptr;
2049                         // Fill in ship postion...
2050                         *ship_pos = Objects[Players[Player_num].objnum].pos;
2051                         // Fill in ship orientation...
2052                         *ship_orient = Objects[Players[Player_num].objnum].orient;
2053                 }
2054     if (kc_external_version>=4)
2055           {
2056            advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2057  
2058       temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
2059                 temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
2060                 temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
2061       temp_ptr->current_primary_weapon=Primary_weapon;
2062       temp_ptr->current_secondary_weapon=Secondary_weapon;
2063
2064       temp_ptr->current_guidebot_command=Escort_goal_object;
2065
2066            temp_ptr->force_vector=ExtForceVec;
2067                 temp_ptr->force_matrix=ExtApplyForceMatrix;
2068            for (i=0;i<3;i++)
2069        temp_ptr->joltinfo[i]=ExtJoltInfo[i];  
2070       for (i=0;i<2;i++)
2071                    temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
2072                 temp_ptr->x_vibrate_clear=ExtXVibrateClear;
2073            temp_ptr->game_status=ExtGameStatus;
2074    
2075       memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
2076       memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
2077       
2078       for (i=0;i<3;i++)
2079                  ExtJoltInfo[i]=0;
2080       for (i=0;i<2;i++)
2081                  ExtXVibrateInfo[i]=0;
2082       ExtXVibrateClear=0;
2083      }
2084         }
2085
2086         if ( Automap_active )                   // (If in automap...)
2087                 kc_external_control->automap_state = 1;
2088         //memset(&r,0,sizeof(r));
2089
2090   #if 0
2091  
2092         int386 ( kc_external_intno, &r, &r);            // Read external info...
2093
2094   #endif 
2095
2096         if ( Player_num > -1 )  {
2097                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);    // Turn off roll when turning
2098                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);   // Turn off leveling to nearest side.
2099                 cvar_setint(&Auto_leveling_on, 0);
2100
2101                 if ( kc_external_version > 0 ) {                
2102                         vms_matrix tempm, ViewMatrix;
2103                         vms_angvec * Kconfig_abs_movement;
2104                         char * oem_message;
2105         
2106                         Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
2107         
2108                         if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )    {
2109                                 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2110                                 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2111                                 Objects[Players[Player_num].objnum].orient = ViewMatrix;                
2112                         }
2113                         oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2114                         if (oem_message[0] != '\0' )
2115                                 HUD_init_message( oem_message );
2116                 }
2117         }
2118
2119         Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);                                               
2120         Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2121         Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2122         Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2123         Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2124         Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2125         Controls.rear_view_down_count += kc_external_control->rear_view_down_count;     
2126         Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;     
2127         Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2128         Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2129         Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2130         Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2131         Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2132         Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;     
2133         Controls.automap_down_count += kc_external_control->automap_down_count;
2134         Controls.automap_state |= kc_external_control->automap_state;
2135         
2136    if (kc_external_version>=3)
2137          {
2138                 ubyte *temp_ptr = (ubyte *)kc_external_control;
2139                 temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
2140   
2141            if (*(temp_ptr))
2142                  Controls.cycle_primary_count=(*(temp_ptr));
2143            if (*(temp_ptr+1))
2144                  Controls.cycle_secondary_count=(*(temp_ptr+1));
2145
2146                 if (*(temp_ptr+2))
2147                  Controls.afterburner_state=(*(temp_ptr+2));
2148                 if (*(temp_ptr+3))
2149                  Controls.headlight_count=(*(temp_ptr+3));
2150          }
2151    if (kc_external_version>=4)
2152          {
2153      int i;
2154           advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2155      
2156      for (i=0;i<128;i++)
2157            if (temp_ptr->keyboard[i])
2158                         key_putkey (i);
2159
2160      if (temp_ptr->Reactor_blown)
2161       {
2162        if (Game_mode & GM_MULTI)
2163                     net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
2164                  else
2165                          do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));
2166            }
2167     }
2168   
2169 }
2170 #endif
2171