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1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Routines to configure keyboard, joystick, etc..
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #ifdef WINDOWS
25 #include "desw.h"
26 #endif
27
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33
34 #include "error.h"
35 #include "pstypes.h"
36 #include "gr.h"
37 #include "mono.h"
38 #include "key.h"
39 #include "palette.h"
40 #include "game.h"
41 #include "gamefont.h"
42 #include "iff.h"
43 #include "u_mem.h"
44 #include "joy.h"
45 #include "mouse.h"
46 #include "kconfig.h"
47 #include "gauges.h"
48 #include "joydefs.h"
49 #include "songs.h"
50 #include "render.h"
51 #include "digi.h"
52 #include "newmenu.h"
53 #include "endlevel.h"
54 #include "multi.h"
55 #include "timer.h"
56 #include "text.h"
57 #include "player.h"
58 #include "menu.h"
59 #include "automap.h"
60 #include "args.h"
61 #include "lighting.h"
62 #include "ai.h"
63 #include "cntrlcen.h"
64 #if defined (TACTILE)
65  #include "tactile.h"
66 #endif
67
68 #include "collide.h"
69
70 #ifdef USE_LINUX_JOY
71 #include "joystick.h"
72 #endif
73 #include "console.h"
74
75 ubyte ExtGameStatus=1;
76
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
79
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
85
86 #define TABLE_CREATION 1
87
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
90
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
94
95 int invert_text[2] = { TNUM_N, TNUM_Y };
96
97 #ifndef USE_LINUX_JOY
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
100 #else
101         int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 //      int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
103 #endif
104 #endif
105
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
107
108 #ifdef MACINTOSH
109 char * key_text[256] = {         
110 "","S","D","F","H","G","Z","X","C","V","","B","Q", "W", "E", "R",
111 "Y","T","1","2","3","4","6","5","=","9","7","-", "8", "0", "]", "O",
112 "U","[","I","P","RET","L","J","'","K", ";", "\\", ",", "/", "N", "M", ".",
113 "TAB","SPC","`","DEL","","ESC","","APL","SHIFT","CAPSL","OPTN","CTRL","","","","A",
114 "","PAD.","","PAD*","","PAD+","","NMLCK","","","","PAD/","ENTER","","PAD-","",
115 "","PAD=","PAD0","PAD1","PAD2","PAD3","PAD4","PAD5","PAD6","PAD7","","PAD8","PAD9","","","",
116 "F5","F6","F7","","F8","F9","","F11","","F13","","F14","","F10","","F12",
117 "","PAUSE","HELP","HOME","PGUP","DEL","","END","F2","","F1","LARW","RARW","DARW","UARW","",
118 "","","","","","","","","","","","","","","","",
119 "","","","","","","","","","","","","","","","",
120 "","","","","","","","","","","","","","","","",
121 "","","","","","","","","","","","","","","","",
122 "","","","","","","","","","","","","","","","",
123 "","","","","","","","","","","","","","","","",
124 "","","","","","","","","","","","","","","","",
125 "","","","","","","","","","","","","","","",""};
126 #else
127 #if !defined OGL && !defined SDL_INPUT
128 char * key_text[256] = {         \
129 "","ESC","1","2","3","4","5","6","7","8","9","0","-",                   \
130 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O",                           \
131 "P","[","]","\x83","LCTRL","A","S","D","F",        \
132 "G","H","J","K","L",";","'","`",        \
133 "LSHFT","\\","Z","X","C","V","B","N","M",",",      \
134 ".","/","RSHFT","PAD*","LALT","SPC",      \
135 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9",        \
136 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-",   \
137 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
138 "PAD.","","","","F11","F12","","","","","","","","","",         \
139 "","","","","","","","","","","","","","","","","","","","",     \
140 "","","","","","","","","","","","","","","","","","","","",     \
141 "","","","","","","","","","","","","","","","","","",           \
142 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
143 "","","","","","","","","","","PAD/","","","RALT","",      \
144 "","","","","","","","","","","","","","HOME","\x82","PGUP",     \
145 "","\x81","","\x7f","","END","\x80","PGDN","INS",       \
146 "DEL","","","","","","","","","","","","","","","","","",     \
147 "","","","","","","","","","","","","","","","","","","","",     \
148 "","","","","","","" };
149 #endif /* OGL */
150 #endif
151
152 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
153
154 //extern void GameLoop(int, int );
155
156 extern void transfer_energy_to_shield(fix);
157 extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
158 extern ubyte DefiningMarkerMessage;
159 extern char CybermouseActive;
160
161 control_info Controls;
162
163 fix Cruise_speed=0;
164
165 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
166
167 #define LHX(x)          ((x)*(MenuHires?2:1))
168 #define LHY(y)          ((y)*(MenuHires?2.4:1))
169
170
171 #define BT_KEY                          0
172 //#define BT_MOUSE_BUTTON       1
173 #define BT_MOUSE_AXIS           2
174 //#define BT_JOY_BUTTON                 3
175 #define BT_JOY_AXIS                     4
176 #define BT_INVERT                               5
177
178 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
179
180 #define INFO_Y 28
181
182 typedef struct kc_item {
183         short id;                               // The id of this item
184         short x, y;                             
185         short w1;
186         short w2;
187         short u,d,l,r;
188         //short text_num1;
189         char *text;
190         ubyte type;
191         ubyte value;            // what key,button,etc
192 } kc_item;
193
194 int Num_items=28;
195 kc_item *All_items;
196
197 ubyte kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS];
198
199 //----------- WARNING!!!!!!! -------------------------------------------
200 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
201 // IN THE KEYBOARD CONFIG SCREEN.  BASICALLY, THAT PROCEDURE MODIFIES THE
202 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
203 //-------------------------------------------------------------------------
204 /*ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
205 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
206 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
207 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
208 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
209 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
210 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
211 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
212 };*/                                                                              
213
214 #ifndef MACINTOSH
215 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
216 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
217 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
218 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
219 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
220 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
221 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
222 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
223 };
224
225
226
227 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
228         {  0, 15, 49, 71, 26, 55,  2, 55,  1,"Pitch forward", BT_KEY, 255 },
229         {  1, 15, 49,100, 26, 50,  3,  0, 24,"Pitch forward", BT_KEY, 255 },
230         {  2, 15, 57, 71, 26,  0,  4, 25,  3,"Pitch backward", BT_KEY, 255 },
231         {  3, 15, 57,100, 26,  1,  5,  2, 26,"Pitch backward", BT_KEY, 255 },
232         {  4, 15, 65, 71, 26,  2,  6, 27,  5,"Turn left", BT_KEY, 255 },
233         {  5, 15, 65,100, 26,  3,  7,  4, 28,"Turn left", BT_KEY, 255 },
234         {  6, 15, 73, 71, 26,  4,  8, 29,  7,"Turn right", BT_KEY, 255 },
235         {  7, 15, 73,100, 26,  5,  9,  6, 34,"Turn right", BT_KEY, 255 },
236         {  8, 15, 85, 71, 26,  6, 10, 35,  9,"Slide on", BT_KEY, 255 },
237         {  9, 15, 85,100, 26,  7, 11,  8, 36,"Slide on", BT_KEY, 255 },
238         { 10, 15, 93, 71, 26,  8, 12, 37, 11,"Slide left", BT_KEY, 255 },
239         { 11, 15, 93,100, 26,  9, 13, 10, 44,"Slide left", BT_KEY, 255 },
240         { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
241         { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
242         { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
243         { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
244         { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
245         { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
246         { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
247         { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
248         { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
249         { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
250         { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
251         { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
252         { 24,158, 49, 83, 26, 51, 26,  1, 25,"Fire primary", BT_KEY, 255 },
253         { 25,158, 49,112, 26, 54, 27, 24,  2,"Fire primary", BT_KEY, 255 },
254         { 26,158, 57, 83, 26, 24, 28,  3, 27,"Fire secondary", BT_KEY, 255 },
255         { 27,158, 57,112, 26, 25, 29, 26,  4,"Fire secondary", BT_KEY, 255 },
256         { 28,158, 65, 83, 26, 26, 34,  5, 29,"Fire flare", BT_KEY, 255 },
257         { 29,158, 65,112, 26, 27, 35, 28,  6,"Fire flare", BT_KEY, 255 },
258         { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
259         { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
260         { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
261         { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
262         { 34,158, 73, 83, 26, 28, 36,  7, 35,"Drop Bomb", BT_KEY, 255 },
263         { 35,158, 73,112, 26, 29, 37, 34,  8,"Drop Bomb", BT_KEY, 255 },
264         { 36,158, 85, 83, 26, 34, 44,  9, 37,"REAR VIEW", BT_KEY, 255 },
265         { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
266         { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
267         { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
268         { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
269         { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
270         { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
271         { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
272         { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
273         { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
274         { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
275         { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
276         { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
277         { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
278         { 50, 15,169, 71, 26, 48,  1, 53, 51,"Cycle Second", BT_KEY, 255 },
279         { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
280         { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
281         { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
282         { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
283         { 55,158,171,112, 26, 53,  0, 54,  0,"Energy->Shield", BT_KEY, 255 },
284    { 56,158,179,83,  26, 54,  0, 0,  0, "Toggle Bomb",  BT_KEY,255},
285 };
286 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
287         "+lookdown",
288         "+lookdown",
289         "+lookup",
290         "+lookup",
291         "+left",
292         "+left",
293         "+right",
294         "+right",
295         "+strafe",
296         "+strafe",
297         "+moveleft",
298         "+moveleft",
299         "+moveright",
300         "+moveright",
301         "+moveup",
302         "+moveup",
303         "+movedown",
304         "+movedown",
305         "+bank",
306         "+bank",
307         "+bankleft",
308         "+bankleft",
309         "+bankright",
310         "+bankright",
311         "+attack",
312         "+attack",
313         "+attack2",
314         "+attack2",
315         "+flare",
316         "+flare",
317         "+forward",
318         "+forward",
319         "+back",
320         "+back",
321         "+bomb",
322         "+bomb",
323         "+rearview",
324         "+rearview",
325         "+cruiseup",
326         "+cruiseup",
327         "+cruisedown",
328         "+cruisedown",
329         "+cruiseoff",
330         "+cruiseoff",
331         "+automap",
332         "+automap",
333         "+afterburner",
334         "+afterburner",
335         "+cycle",
336         "+cycle",
337         "+cycle2",
338         "+cycle2",
339         "+headlight",
340         "+headlight",
341         "+nrgshield",
342         "+nrgshield",
343         "+togglebomb",
344 };
345 kc_item kc_joystick[NUM_OTHER_CONTROLS] = {
346         { -1 },
347         { -1 },
348         { -1 },
349         { -1 },
350         { -1 },
351         { -1 },
352         { -1 },
353         { -1 },
354         { -1 },
355         { -1 },
356         { -1 },
357         { -1 },
358         { -1 },
359         { 13, 22,154, 51, 40, 24, 15, 24, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
360         { 14, 22,154, 99,  8, 15, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
361         { 15, 22,162, 51, 40, 13, 14, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
362         { 16, 22,162, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
363         { 17,164,154, 58, 40, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
364         { 18,164,154,106,  8, 23, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
365         { 19,164,162, 58, 40, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
366         { 20,164,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
367         { 21,164,172, 58, 40, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
368         { 22,164,172,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
369         { 23,164,180, 58, 40, 21, 18, 22, 24,"throttle", BT_JOY_AXIS, 255 },
370         { 24,164,180,106,  8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
371 };
372 kc_item kc_superjoy[NUM_OTHER_CONTROLS] = {
373         { -1 },
374         { -1 },
375         { -1 },
376         { -1 },
377         { -1 },
378         { -1 },
379         { -1 },
380         { -1 },
381         { -1 },
382         { -1 },
383         { -1 },
384         { -1 },
385         { -1 },
386         { 13, 22,154, 51, 40, 24, 15, 24, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
387         { 14, 22,154, 99,  8, 15, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
388         { 15, 22,162, 51, 40, 13, 14, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
389         { 16, 22,162, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
390         { 17,164,154, 58, 40, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
391         { 18,164,154,106,  8, 23, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
392         { 19,164,162, 58, 40, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
393         { 20,164,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
394         { 21,164,172, 58, 40, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
395         { 22,164,172,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
396         { 23,164,180, 58, 40, 21, 18, 22, 24,"throttle", BT_JOY_AXIS, 255 },
397         { 24,164,180,106,  8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
398 };
399
400 kc_item kc_mouse[NUM_OTHER_CONTROLS] = {
401         { -1 },
402         { -1 },
403         { -1 },
404         { -1 },
405         { -1 },
406         { -1 },
407         { -1 },
408         { -1 },
409         { -1 },
410         { -1 },
411         { -1 },
412         { -1 },
413         { -1 },
414         { 13,103,138, 58, 26, 24, 15, 24, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
415         { 14,103,138,106,  8, 23, 16, 13, 15,"Pitch U/D", BT_INVERT, 255 },
416         { 15,103,146, 58, 26, 13, 17, 14, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
417         { 16,103,146,106,  8, 14, 18, 15, 17,"Turn L/R", BT_INVERT, 255 },
418         { 17,103,154, 58, 26, 15, 19, 16, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
419         { 18,103,154,106,  8, 16, 20, 17, 19,"Slide L/R", BT_INVERT, 255 },
420         { 19,103,162, 58, 26, 17, 21, 18, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
421         { 20,103,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
422         { 21,103,170, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
423         { 22,103,170,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
424         { 23,103,182, 58, 26, 21, 14, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
425         { 24,103,182,106,  8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
426 };
427
428 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
429 //        id,x,y,w1,w2,u,d,l,r,text_num1,type,value
430         {  0, 15, 49, 71, 26, 19,  2, 27,  1, "WEAPON 1", BT_KEY, 255},
431         {  1, 15, 49,100, 26, 18,  3,  0,  2, "WEAPON 1", BT_KEY, 255},
432         {  2, 15, 57, 71, 26,  0,  4,  1,  3, "WEAPON 2", BT_KEY, 255},
433         {  3, 15, 57,100, 26,  1,  5,  2,  4, "WEAPON 2", BT_KEY, 255},
434         {  4, 15, 65, 71, 26,  2,  6,  3,  5, "WEAPON 3", BT_KEY, 255},
435         {  5, 15, 65,100, 26,  3,  7,  4,  6, "WEAPON 3", BT_KEY, 255},
436         {  6, 15, 73, 71, 26,  4,  8,  5,  7, "WEAPON 4", BT_KEY, 255},
437         {  7, 15, 73,100, 26,  5,  9,  6,  8, "WEAPON 4", BT_KEY, 255},
438         {  8, 15, 81, 71, 26,  6, 10,  7,  9, "WEAPON 5", BT_KEY, 255},
439         {  9, 15, 81,100, 26,  7, 11,  8, 10, "WEAPON 5", BT_KEY, 255},
440
441         { 10, 15, 89, 71, 26,  8, 12,  9, 11, "WEAPON 6", BT_KEY, 255},
442         { 11, 15, 89,100, 26,  9, 13, 10, 12, "WEAPON 6", BT_KEY, 255},
443         { 12, 15, 97, 71, 26, 10, 14, 11, 13, "WEAPON 7", BT_KEY, 255},
444         { 13, 15, 97,100, 26, 11, 15, 12, 14, "WEAPON 7", BT_KEY, 255},
445         { 14, 15,105, 71, 26, 12, 16, 13, 15, "WEAPON 8", BT_KEY, 255},
446         { 15, 15,105,100, 26, 13, 17, 14, 16, "WEAPON 8", BT_KEY, 255},
447         { 16, 15,113, 71, 26, 14, 18, 15, 17, "WEAPON 9", BT_KEY, 255},
448         { 17, 15,113,100, 26, 15, 19, 16, 18, "WEAPON 9", BT_KEY, 255},
449         { 18, 15,121, 71, 26, 16,  1, 17, 19, "WEAPON 0", BT_KEY, 255},
450         { 19, 15,121,100, 26, 17,  0, 18,  0, "WEAPON 0", BT_KEY, 255},
451
452         //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
453         //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
454         //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
455         //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
456         //{ 24,  8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
457         //{ 25,  8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
458         //{ 26,  8,155, 78, 26, 24,  1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
459         //{ 27,  8,155,107, 26, 25,  0, 26,  0, "TOGGLE SEC AUTO", BT_KEY, 255},
460 };
461
462 #else           // ifndef MACINTOSH (following are macintosh controls)
463
464 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
465 {0x5b,0x7e,0x54,0x7d,0x56,0x7b,0x58,0x7c,0x3a,0xff,0xff,0x53,0xff,0x55,0xff,0x4e,0xff,0x45,0xff,0xff,0xc,0x59,0xe,0x5c,0x3b,0x24,0x31,0xff,0x3,0xff,0x3f,0xff,0x6,0xff,0xb,0xff,0xf,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x30,0xff,0x1,0xff,0x2b,0xff,0x2f,0xff,0x4,0xff,0x11,0xff,0xff,0xff,0x0,0x0},
466 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
467 {0x0,0x3,0xff,0xff,0xff,0xff,0xb,0xc,0x9,0xa,0xff,0x1,0x2,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
468 {0x5,0x4,0xff,0xff,0x6,0xff,0x3,0x2,0x0,0x1,0xff,0x8,0xa,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x3,0x1,0xb,0x7,0xd,0xe,0xf,0xc,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
469 {0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
470 {0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
471 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
472 };
473
474 ubyte default_firebird_settings[MAX_CONTROLS] =
475 {0x0,0x1,0xff,0xff,0x2,0xff,0x4,0x6,0x5,0x7,0xff,0xb,0xc,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x03,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0};
476
477 ubyte default_mousestick_settings[MAX_CONTROLS] =
478 {0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x3,0x4,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0};
479
480 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
481         {  0, 15, 49, 71, 26, 55,  2, 55,  1,"Pitch forward", BT_KEY, 255 },
482         {  1, 15, 49,100, 26, 50,  3,  0, 24,"Pitch forward", BT_KEY, 255 },
483         {  2, 15, 57, 71, 26,  0,  4, 25,  3,"Pitch backward", BT_KEY, 255 },
484         {  3, 15, 57,100, 26,  1,  5,  2, 26,"Pitch backward", BT_KEY, 255 },
485         {  4, 15, 65, 71, 26,  2,  6, 27,  5,"Turn left", BT_KEY, 255 },
486         {  5, 15, 65,100, 26,  3,  7,  4, 28,"Turn left", BT_KEY, 255 },
487         {  6, 15, 73, 71, 26,  4,  8, 29,  7,"Turn right", BT_KEY, 255 },
488         {  7, 15, 73,100, 26,  5,  9,  6, 34,"Turn right", BT_KEY, 255 },
489         {  8, 15, 85, 71, 26,  6, 10, 35,  9,"Slide on", BT_KEY, 255 },
490         {  9, 15, 85,100, 26,  7, 11,  8, 36,"Slide on", BT_KEY, 255 },
491         { 10, 15, 93, 71, 26,  8, 12, 37, 11,"Slide left", BT_KEY, 255 },
492         { 11, 15, 93,100, 26,  9, 13, 10, 44,"Slide left", BT_KEY, 255 },
493         { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
494         { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
495         { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
496         { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
497         { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
498         { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
499         { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
500         { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
501         { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
502         { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
503         { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
504         { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
505         { 24,158, 49, 83, 26, 51, 26,  1, 25,"Fire primary", BT_KEY, 255 },
506         { 25,158, 49,112, 26, 54, 27, 24,  2,"Fire primary", BT_KEY, 255 },
507         { 26,158, 57, 83, 26, 24, 28,  3, 27,"Fire secondary", BT_KEY, 255 },
508         { 27,158, 57,112, 26, 25, 29, 26,  4,"Fire secondary", BT_KEY, 255 },
509         { 28,158, 65, 83, 26, 26, 34,  5, 29,"Fire flare", BT_KEY, 255 },
510         { 29,158, 65,112, 26, 27, 35, 28,  6,"Fire flare", BT_KEY, 255 },
511         { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
512         { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
513         { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
514         { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
515         { 34,158, 73, 83, 26, 28, 36,  7, 35,"Drop Bomb", BT_KEY, 255 },
516         { 35,158, 73,112, 26, 29, 37, 34,  8,"Drop Bomb", BT_KEY, 255 },
517         { 36,158, 85, 83, 26, 34, 44,  9, 37,"REAR VIEW", BT_KEY, 255 },
518         { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
519         { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
520         { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
521         { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
522         { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
523         { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
524         { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
525         { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
526         { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
527         { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
528         { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
529         { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
530         { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
531         { 50, 15,169, 71, 26, 48,  1, 53, 51,"Cycle Second", BT_KEY, 255 },
532         { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
533         { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
534         { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
535         { 54,158,171, 83, 26, 52, 25, 51, 55,"Energy->Shield", BT_KEY, 255 },
536         { 55,158,171,112, 26, 53,  0, 54,  0,"Energy->Shield", BT_KEY, 255 },
537 };
538 kc_item kc_joystick[NUM_OTHER_CONTROLS] = {
539         {  0, 25, 46, 85, 28, 15,  1, 24,  5,"Fire primary", BT_JOY_BUTTON, 255 },
540         {  1, 25, 54, 85, 28,  0,  4,  5,  6,"Fire secondary", BT_JOY_BUTTON, 255 },
541         {  2, 25, 85, 85, 28, 26,  3,  9, 10,"Accelerate", BT_JOY_BUTTON, 255 },
542         {  3, 25, 93, 85, 28,  2, 25, 10, 11,"reverse", BT_JOY_BUTTON, 255 },
543         {  4, 25, 62, 85, 28,  1, 26,  6,  7,"Fire flare", BT_JOY_BUTTON, 255 },
544         {  5,180, 46, 79, 28, 23,  6,  0,  1,"Slide on", BT_JOY_BUTTON, 255 },
545         {  6,180, 54, 79, 28,  5,  7,  1,  4,"Slide left", BT_JOY_BUTTON, 255 },
546         {  7,180, 62, 79, 28,  6,  8,  4, 26,"Slide right", BT_JOY_BUTTON, 255 },
547         {  8,180, 70, 79, 28,  7,  9, 26,  9,"Slide up", BT_JOY_BUTTON, 255 },
548         {  9,180, 78, 79, 28,  8, 10,  8,  2,"Slide down", BT_JOY_BUTTON, 255 },
549         { 10,180, 90, 79, 28,  9, 11,  2,  3,"Bank on", BT_JOY_BUTTON, 255 },
550         { 11,180, 98, 79, 28, 10, 12,  3, 12,"Bank left", BT_JOY_BUTTON, 255 },
551         { 12,180,106, 79, 28, 11, 28, 11, 25,"Bank right", BT_JOY_BUTTON, 255 },
552         { 13, 22,154, 51, 26, 24, 15, 30, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
553         { 14, 22,154, 99,  8, 30, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
554         { 15, 22,162, 51, 26, 13,  0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
555         { 16, 22,162, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
556         { 17,164,154, 58, 26, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
557         { 18,164,154,106,  8, 29, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
558         { 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
559         { 20,164,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
560         { 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
561         { 22,164,172,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
562         { 23,164,180, 58, 26, 21,  5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
563         { 24,164,180,106,  8, 22, 13, 23,  0,"throttle", BT_INVERT, 255 },
564         { 25, 25,109, 85, 28,  3, 27, 12, 28,"REAR VIEW", BT_JOY_BUTTON, 255 },
565         { 26, 25, 70, 85, 28,  4,  2,  7,  8,"Drop Bomb", BT_JOY_BUTTON, 255 },
566         { 27, 25,117, 85, 28, 25, 30, 28, 29,"Afterburner", BT_JOY_BUTTON, 255 },
567         { 28,180,114, 79, 28, 12, 29, 25, 27,"Cycle Primary", BT_JOY_BUTTON, 255 },
568         { 29,180,122, 79, 28, 28, 18, 27, 30,"Cycle Secondary", BT_JOY_BUTTON, 255 },
569         { 30, 25,125, 85, 28, 27, 14, 29, 13,"Headlight", BT_JOY_BUTTON, 255 },
570 };
571 kc_item kc_superjoy[NUM_OTHER_CONTROLS] = {
572         {  0, 25, 46, 85, 26, 15,  1, 24,  5,"Fire primary", BT_JOY_BUTTON, 255 },
573         {  1, 25, 54, 85, 26,  0,  4,  5,  6,"Fire secondary", BT_JOY_BUTTON, 255 },
574         {  2, 25, 85, 85, 26, 26,  3,  9, 10,"Accelerate", BT_JOY_BUTTON, 255 },
575         {  3, 25, 93, 85, 26,  2, 25, 10, 11,"reverse", BT_JOY_BUTTON, 255 },
576         {  4, 25, 62, 85, 26,  1, 26,  6,  7,"Fire flare", BT_JOY_BUTTON, 255 },
577         {  5,180, 46, 79, 26, 23,  6,  0,  1,"Slide on", BT_JOY_BUTTON, 255 },
578         {  6,180, 54, 79, 26,  5,  7,  1,  4,"Slide left", BT_JOY_BUTTON, 255 },
579         {  7,180, 62, 79, 26,  6,  8,  4, 26,"Slide right", BT_JOY_BUTTON, 255 },
580         {  8,180, 70, 79, 26,  7,  9, 26,  9,"Slide up", BT_JOY_BUTTON, 255 },
581         {  9,180, 78, 79, 26,  8, 10,  8,  2,"Slide down", BT_JOY_BUTTON, 255 },
582         { 10,180, 90, 79, 26,  9, 11,  2,  3,"Bank on", BT_JOY_BUTTON, 255 },
583         { 11,180, 98, 79, 26, 10, 12,  3, 12,"Bank left", BT_JOY_BUTTON, 255 },
584         { 12,180,106, 79, 26, 11, 28, 11, 25,"Bank right", BT_JOY_BUTTON, 255 },
585         { 13, 22,154, 51, 26, 24, 15, 30, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
586         { 14, 22,154, 99,  8, 30, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
587         { 15, 22,162, 51, 26, 13,  0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
588         { 16, 22,162, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
589         { 17,164,154, 58, 26, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
590         { 18,164,154,106,  8, 29, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
591         { 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
592         { 20,164,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
593         { 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
594         { 22,164,172,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
595         { 23,164,180, 58, 26, 21,  5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
596         { 24,164,180,106,  8, 22, 13, 23,  0,"throttle", BT_INVERT, 255 },
597         { 25, 25,109, 85, 26,  3, 27, 12, 28,"REAR VIEW", BT_JOY_BUTTON, 255 },
598         { 26, 25, 70, 85, 26,  4,  2,  7,  8,"Drop Bomb", BT_JOY_BUTTON, 255 },
599         { 27, 25,117, 85, 26, 25, 30, 28, 29,"Afterburner", BT_JOY_BUTTON, 255 },
600         { 28,180,114, 79, 26, 12, 29, 25, 27,"Cycle Primary", BT_JOY_BUTTON, 255 },
601         { 29,180,122, 79, 26, 28, 18, 27, 30,"Cycle Secondary", BT_JOY_BUTTON, 255 },
602         { 30, 25,125, 85, 26, 27, 14, 29, 13,"Headlight", BT_JOY_BUTTON, 255 },
603 };
604
605 kc_item kc_mouse[NUM_OTHER_CONTROLS] = {
606         {  0, 25, 46, 85, 26, 28,  1, 28,  5,"Fire primary", BT_MOUSE_BUTTON, 255 },
607         {  1, 25, 54, 85, 26,  0,  4,  5,  6,"Fire secondary", BT_MOUSE_BUTTON, 255 },
608         {  2, 25, 85, 85, 26, 26,  3,  9, 10,"Accelerate", BT_MOUSE_BUTTON, 255 },
609         {  3, 25, 93, 85, 26,  2, 25, 10, 11,"reverse", BT_MOUSE_BUTTON, 255 },
610         {  4, 25, 62, 85, 26,  1, 26,  6,  7,"Fire flare", BT_MOUSE_BUTTON, 255 },
611         {  5,180, 46, 59, 26, 24,  6,  0,  1,"Slide on", BT_MOUSE_BUTTON, 255 },
612         {  6,180, 54, 59, 26,  5,  7,  1,  4,"Slide left", BT_MOUSE_BUTTON, 255 },
613         {  7,180, 62, 59, 26,  6,  8,  4, 26,"Slide right", BT_MOUSE_BUTTON, 255 },
614         {  8,180, 70, 59, 26,  7,  9, 26,  9,"Slide up", BT_MOUSE_BUTTON, 255 },
615         {  9,180, 78, 59, 26,  8, 10,  8,  2,"Slide down", BT_MOUSE_BUTTON, 255 },
616         { 10,180, 90, 59, 26,  9, 11,  2,  3,"Bank on", BT_MOUSE_BUTTON, 255 },
617         { 11,180, 98, 59, 26, 10, 12,  3, 12,"Bank left", BT_MOUSE_BUTTON, 255 },
618         { 12,180,106, 59, 26, 11, 28, 11, 25,"Bank right", BT_MOUSE_BUTTON, 255 },
619         { 13,103,138, 58, 26, 27, 15, 27, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
620         { 14,103,138,106,  8, 23, 16, 13, 15,"Pitch U/D", BT_INVERT, 255 },
621         { 15,103,146, 58, 26, 13, 17, 14, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
622         { 16,103,146,106,  8, 14, 18, 15, 17,"Turn L/R", BT_INVERT, 255 },
623         { 17,103,154, 58, 26, 15, 19, 16, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
624         { 18,103,154,106,  8, 16, 20, 17, 19,"Slide L/R", BT_INVERT, 255 },
625         { 19,103,162, 58, 26, 17, 21, 18, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
626         { 20,103,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
627         { 21,103,170, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
628         { 22,103,170,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
629         { 23,103,182, 58, 26, 21, 14, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
630         { 24,103,182,106,  8, 22,  5, 23, 28,"throttle", BT_INVERT, 255 },
631         { 25, 25,109, 85, 26,  3, 27, 12, 27,"REAR VIEW", BT_MOUSE_BUTTON, 255 },
632         { 26, 25, 70, 85, 26,  4,  2,  7,  8,"Drop Bomb", BT_MOUSE_BUTTON, 255 },
633         { 27, 25,117, 85, 26, 25, 13, 25, 13,"Afterburner", BT_MOUSE_BUTTON, 255 },
634 };
635
636 #endif
637
638 //added on 2/4/99 by Victor Rachels to add new keys system
639 ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS] = {
640  0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
641  0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
642  0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
643 //end this section addition - VR
644
645 void kc_drawitem( kc_item *item, int is_current );
646 void kc_change_key( kc_item * item );
647 void kc_change_joybutton( kc_item * item );
648 void kc_change_mousebutton( kc_item * item );
649 void kc_next_joyaxis(kc_item *item);  //added by WraithX on 11/22/00
650 void kc_change_joyaxis( kc_item * item );
651 void kc_change_mouseaxis( kc_item * item );
652 void kc_change_invert( kc_item * item );
653 void kconfig_read_fcs( int raw_axis );
654 void kconfig_set_fcs_button( int btn, int button );
655 void kconfig_read_external_controls( void );
656
657 // the following methods added by WraithX, 4/17/00
658 int isJoyRotationKey(int test_key)
659 {
660         if (test_key == kc_joystick[11].value ||
661             test_key == kc_joystick[12].value)
662         {
663                 return 1;
664         }// end if
665
666         // else...
667         return 0;
668 }// method isJoyRotationKey
669
670 int isMouseRotationKey(int test_key)
671 {
672         if (test_key == kc_mouse[11].value ||
673             test_key == kc_mouse[12].value)
674         {
675                 return 1;
676         }// end if
677
678         // else...
679         return 0;
680 }// method isMouseRotationKey
681
682 int isKeyboardRotationKey(int test_key)
683 {
684         if (test_key == kc_keyboard[0].value ||
685             test_key == kc_keyboard[1].value ||
686             test_key == kc_keyboard[2].value ||
687             test_key == kc_keyboard[3].value ||
688             test_key == kc_keyboard[4].value ||
689             test_key == kc_keyboard[5].value ||
690             test_key == kc_keyboard[6].value ||
691             test_key == kc_keyboard[7].value ||
692             test_key == kc_keyboard[20].value ||
693             test_key == kc_keyboard[21].value ||
694             test_key == kc_keyboard[22].value ||
695             test_key == kc_keyboard[23].value)
696         {
697                 return 1;
698         }// end if
699
700         // else...
701         return 0;
702 }// method isKeyboardRotationKey
703 // end addition - WraithX
704
705 int kconfig_is_axes_used(int axis)
706 {
707         int i;
708         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
709                 if (( kc_joystick[i].type == BT_JOY_AXIS ) && (kc_joystick[i].value == axis ))
710                         return 1;
711         }
712         return 0;
713 }
714
715 #ifdef TABLE_CREATION
716 int find_item_at( kc_item * items, int nitems, int x, int y )
717 {
718         int i;
719         
720         for (i=0; i<nitems; i++ )       {
721                 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
722                         return i;
723         }
724         return -1;
725 }
726
727 int find_next_item_up( kc_item * items, int nitems, int citem )
728 {
729         int x, y, i;
730
731         y = items[citem].y;
732         x = items[citem].x+items[citem].w1;
733         
734         do {    
735                 y--;
736                 if ( y < 0 ) {
737                         y = grd_curcanv->cv_bitmap.bm_h-1;
738                         x--;
739                         if ( x < 0 ) {
740                                 x = grd_curcanv->cv_bitmap.bm_w-1;
741                         }
742                 }
743                 i = find_item_at( items, nitems, x, y );
744         } while ( i < 0 );
745         
746         return i;
747 }
748
749 int find_next_item_down( kc_item * items, int nitems, int citem )
750 {
751         int x, y, i;
752
753         y = items[citem].y;
754         x = items[citem].x+items[citem].w1;
755         
756         do {    
757                 y++;
758                 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
759                         y = 0;
760                         x++;
761                         if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
762                                 x = 0;
763                         }
764                 }
765                 i = find_item_at( items, nitems, x, y );
766         } while ( i < 0 );
767         
768         return i;
769 }
770
771 int find_next_item_right( kc_item * items, int nitems, int citem )
772 {
773         int x, y, i;
774
775         y = items[citem].y;
776         x = items[citem].x+items[citem].w1;
777         
778         do {    
779                 x++;
780                 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
781                         x = 0;
782                         y++;
783                         if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
784                                 y = 0;
785                         }
786                 }
787                 i = find_item_at( items, nitems, x, y );
788         } while ( i < 0 );
789         
790         return i;
791 }
792
793 int find_next_item_left( kc_item * items, int nitems, int citem )
794 {
795         int x, y, i;
796
797         y = items[citem].y;
798         x = items[citem].x+items[citem].w1;
799         
800         do {    
801                 x--;
802                 if ( x < 0 ) {
803                         x = grd_curcanv->cv_bitmap.bm_w-1;
804                         y--;
805                         if ( y < 0 ) {
806                                 y = grd_curcanv->cv_bitmap.bm_h-1;
807                         }
808                 }
809                 i = find_item_at( items, nitems, x, y );
810         } while ( i < 0 );
811         
812         return i;
813 }
814 #endif
815
816 #ifdef NEWMENU_MOUSE
817 int get_item_height(kc_item *item)
818 {
819         int w, h, aw;
820         char btext[10];
821
822         if (item->value==255) {
823                 strcpy(btext, "");
824         } else {
825                 switch( item->type )    {
826                         case BT_KEY:
827                                 strncpy( btext, key_text[item->value], 10 ); break;
828                         case BT_MOUSE_AXIS:
829                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
830                         case BT_JOY_AXIS:
831 #ifdef USE_LINUX_JOY
832                                 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
833 #elif defined(SDL_INPUT)
834                                 if (joyaxis_text[item->value])
835                                         strncpy(btext, joyaxis_text[item->value], 10);
836                                 else
837                                         sprintf(btext, "AXIS%2d", item->value + 1);
838 #else
839                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
840 #endif
841                                 break;
842                         case BT_INVERT:
843                                 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
844                 }
845         }
846         gr_get_string_size(btext, &w, &h, &aw  );
847
848         return h;
849 }
850 #endif
851
852 void kconfig_sub(kc_item * items,int nitems, char * title)
853 {
854         grs_canvas * save_canvas;
855         grs_font * save_font;
856         int old_keyd_repeat;
857 #ifdef NEWMENU_MOUSE
858         int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
859         int close_x, close_y, close_size;
860 #endif
861
862         int i,k,ocitem,citem;
863         int time_stopped = 0;
864
865         All_items = items;
866         Num_items = nitems;
867
868         if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
869         {
870                 time_stopped = 1;
871                 stop_time();
872         }
873
874         save_canvas = grd_curcanv;
875
876
877         gr_set_current_canvas(NULL);
878         save_font = grd_curcanv->cv_font;
879
880         game_flush_inputs();
881         old_keyd_repeat = keyd_repeat;
882         keyd_repeat = 1;
883
884         //gr_clear_canvas( BM_XRGB(0,0,0) );
885
886         nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
887    gr_palette_load (gr_palette);
888
889         grd_curcanv->cv_font = MEDIUM3_FONT;
890
891         {
892                 char * p;
893                 p = strchr( title, '\n' );
894                 if ( p ) *p = 32;
895                 gr_string( 0x8000, LHY(8), title );
896                 if ( p ) *p = '\n';
897         }
898
899
900 //      if ( items == kc_keyboard )     {
901 //              gr_string( 0x8000, 8, "Keyboard" );
902 //      } else if ( items == kc_joystick )      {
903 //              gr_string( 0x8000, 8, "Joysticks" );
904 //      } else if ( items == kc_mouse ) {
905 //              gr_string( 0x8000, 8, "Mouse" );
906 //      }
907
908 #ifdef NEWMENU_MOUSE
909         close_x = close_y = MenuHires?15:7;
910         close_size = MenuHires?10:5;
911         /*
912         gr_setcolor( BM_XRGB(0, 0, 0) );
913         gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
914         gr_setcolor( BM_XRGB(21, 21, 21) );
915         gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
916         */
917 #endif
918
919         grd_curcanv->cv_font = GAME_FONT;
920         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
921
922         #ifndef MACINTOSH
923         gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
924         #else
925         gr_string( 0x8000, LHY(20), "Enter changes, ctrl-d deletes, ctrl-r resets defaults, ESC exits");
926         #endif
927         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
928         if ( items == kc_keyboard )     {
929                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
930                 gr_setcolor( BM_XRGB(31,27,6) );
931                 
932                 gr_scanline( LHX(98), LHX(106), LHY(42) );
933                 gr_scanline( LHX(120), LHX(128), LHY(42) );
934                 gr_pixel( LHX(98), LHY(43) );                                           
935                 gr_pixel( LHX(98), LHY(44) );                                           
936                 gr_pixel( LHX(128), LHY(43) );                                          
937                 gr_pixel( LHX(128), LHY(44) );                                          
938                 
939                 gr_string( LHX(109), LHY(40), "OR" );
940
941                 gr_scanline( LHX(253), LHX(261), LHY(42) );
942                 gr_scanline( LHX(274), LHX(283), LHY(42) );
943                 gr_pixel( LHX(253), LHY(43) );                                          
944                 gr_pixel( LHX(253), LHY(44) );                                          
945                 gr_pixel( LHX(283), LHY(43) );                                          
946                 gr_pixel( LHX(283), LHY(44) );                                          
947
948                 gr_string( LHX(264), LHY(40), "OR" );
949
950         } if ( items == kc_joystick )   {
951                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
952                 gr_setcolor( BM_XRGB(31,27,6) );
953                 gr_scanline( LHX(18), LHX(144), LHY(119+18) );
954                 gr_scanline( LHX(174), LHX(294), LHY(119+18) );
955                 gr_string( 0x8000,LHY(117+18), TXT_AXES );
956                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
957                 gr_string( LHX(81), LHY(137+8), TXT_AXIS );
958                 gr_string( LHX(111), LHY(137+8), TXT_INVERT );
959                 gr_string( LHX(230), LHY(137+8), TXT_AXIS );
960                 gr_string( LHX(260), LHY(137+8), TXT_INVERT );
961         } else if ( items == kc_mouse ) {
962                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
963                 gr_setcolor( BM_XRGB(31,27,6) );
964                 gr_scanline( LHX(18), LHX(144), LHY(119+5) );
965                 gr_scanline( LHX(174), LHX(294), LHY(119+5) );
966                 gr_string( 0x8000,LHY(117+5), TXT_AXES );
967                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
968                 gr_string( LHX(169), LHY(129), TXT_AXIS );
969                 gr_string( LHX(199), LHY(129), TXT_INVERT );
970         }
971         else if ( items == kc_d2x )
972         {
973                 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
974                 gr_setcolor( BM_XRGB(31,27,6) );
975
976                 gr_scanline( LHX(98), LHX(106), LHY(42) );
977                 gr_scanline( LHX(120), LHX(128), LHY(42) );
978                 gr_pixel( LHX(98), LHY(43) );
979                 gr_pixel( LHX(98), LHY(44) );
980                 gr_pixel( LHX(128), LHY(43) );
981                 gr_pixel( LHX(128), LHY(44) );
982
983                 gr_string(LHX(109), LHY(40), "OR");
984         }
985
986         for (i=0; i<nitems; i++ )       {
987                 kc_drawitem( &items[i], 0 );
988         }
989
990         citem = 0;
991         while(items[citem].id == -1)
992                 citem++;
993         kc_drawitem( &items[citem], 1 );
994
995         newmenu_show_cursor();
996
997 #ifdef NEWMENU_MOUSE
998         mouse_state = omouse_state = 0;
999 #endif
1000
1001         while(1)                {
1002         //      Windows addendum to allow for kconfig input.
1003                 gr_update();
1004
1005                 //see if redbook song needs to be restarted
1006                 songs_check_redbook_repeat();
1007
1008                 k = key_inkey();
1009
1010 #ifdef NEWMENU_MOUSE
1011                 omouse_state = mouse_state;
1012                 mouse_state = mouse_button_state(0);
1013 #endif
1014
1015                 if ( !time_stopped ) {
1016                         #ifdef NETWORK
1017                         if (multi_menu_poll() == -1)
1018                                 k = -2;
1019                         #endif
1020                 }
1021                 ocitem = citem;
1022                 switch( k )     {
1023                 case KEY_BACKSP:
1024                         Int3();
1025                         break;
1026                 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
1027                 case KEY_PRINT_SCREEN:
1028                         save_screen_shot(0);
1029                         break;                                                  
1030                 case KEY_CTRLED+KEY_D:
1031                         items[citem].value = 255;
1032                         kc_drawitem( &items[citem], 1 );
1033                         break;
1034                 case KEY_CTRLED+KEY_R:  
1035                         if ( items==kc_keyboard )       {
1036                                 for (i=0; i<NUM_KEY_CONTROLS; i++ )             {
1037                                         items[i].value=default_kconfig_settings[0][i];
1038                                         kc_drawitem( &items[i], 0 );
1039                                 }
1040                         } else if ( items==kc_d2x ) {
1041                                 for(i=0;i<NUM_D2X_CONTROLS;i++)
1042                                 {
1043                                         items[i].value=default_kconfig_d2x_settings[i];
1044                                         kc_drawitem( &items[i], 0 );
1045                                 }
1046                         } else {
1047                                 #ifdef MACINTOSH
1048                           // hack for firebire and mousestick default controls since I made
1049                           // them the same control type -- dumb dumb dumb
1050                                 if (joy_have_firebird())
1051                                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
1052                                                 items[i].value = default_firebird_settings[i];
1053                                                 kc_drawitem( &items[i], 0 );
1054                                         }
1055                                 else if (joy_have_mousestick())
1056                                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
1057                                                 items[i].value = default_mousestick_settings[i];
1058                                                 kc_drawitem( &items[i], 0 );
1059                                         }
1060                                 else
1061                                 #endif  // note link to above else
1062                                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
1063                                                 items[i].value = default_kconfig_settings[Config_control_type][i];
1064                                                 kc_drawitem( &items[i], 0 );
1065                                         }
1066                         }
1067                         kc_drawitem( &items[citem], 1 );
1068                         break;
1069                 case KEY_DELETE:
1070                         items[citem].value=255;
1071                         kc_drawitem( &items[citem], 1 );
1072                         break;
1073                 case KEY_UP:            
1074                 case KEY_PAD8:
1075 #ifdef TABLE_CREATION
1076                         if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
1077 #endif
1078                         citem = items[citem].u; 
1079                         break;
1080                 
1081                 case KEY_DOWN:  
1082                 case KEY_PAD2:
1083 #ifdef TABLE_CREATION
1084                         if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
1085 #endif
1086                         citem = items[citem].d; 
1087                         break;
1088                 case KEY_LEFT:  
1089                 case KEY_PAD4:
1090 #ifdef TABLE_CREATION
1091                         if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
1092 #endif
1093                         citem = items[citem].l; 
1094                         break;
1095                 case KEY_RIGHT:         
1096                 case KEY_PAD6:
1097 #ifdef TABLE_CREATION
1098                         if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
1099 #endif
1100                         citem = items[citem].r; 
1101                         break;
1102                 case KEY_ENTER: 
1103                 case KEY_PADENTER:      
1104                         switch( items[citem].type )     {
1105                         case BT_KEY:            kc_change_key( &items[citem] ); break;
1106                         case BT_MOUSE_AXIS:     kc_change_mouseaxis( &items[citem] ); break;
1107                         case BT_JOY_AXIS:       kc_change_joyaxis( &items[citem] ); break;
1108                         case BT_INVERT:         kc_change_invert( &items[citem] ); break;
1109                         }
1110                         break;
1111                 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
1112                 case KEY_SPACEBAR:
1113                         switch(items[citem].type)
1114                         {
1115                         case BT_JOY_AXIS:
1116                                 kc_next_joyaxis(&items[citem]);
1117                                 break;
1118                         }
1119                         break;
1120                 //end addition by WraithX
1121                 case -2:        
1122                 case KEY_ESC:
1123                         grd_curcanv->cv_font    = save_font;
1124
1125                         gr_set_current_canvas( save_canvas );
1126                         keyd_repeat = old_keyd_repeat;
1127                         game_flush_inputs();
1128                         newmenu_hide_cursor();
1129                         if (time_stopped)
1130                                 start_time();
1131                         return;
1132 #ifdef TABLE_CREATION
1133                 case KEY_DEBUGGED+KEY_F12:      {
1134                         FILE * fp;
1135                         for (i=0; i<NUM_KEY_CONTROLS; i++ )     {
1136                                 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
1137                                 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
1138                                 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
1139                                 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
1140                         }
1141                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
1142                                 kc_joystick[i].u = find_next_item_up( kc_joystick,NUM_OTHER_CONTROLS, i);
1143                                 kc_joystick[i].d = find_next_item_down( kc_joystick,NUM_OTHER_CONTROLS, i);
1144                                 kc_joystick[i].l = find_next_item_left( kc_joystick,NUM_OTHER_CONTROLS, i);
1145                                 kc_joystick[i].r = find_next_item_right( kc_joystick,NUM_OTHER_CONTROLS, i);
1146                         }
1147                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
1148                                 kc_mouse[i].u = find_next_item_up( kc_mouse,NUM_OTHER_CONTROLS, i);
1149                                 kc_mouse[i].d = find_next_item_down( kc_mouse,NUM_OTHER_CONTROLS, i);
1150                                 kc_mouse[i].l = find_next_item_left( kc_mouse,NUM_OTHER_CONTROLS, i);
1151                                 kc_mouse[i].r = find_next_item_right( kc_mouse,NUM_OTHER_CONTROLS, i);
1152                         }
1153                         fp = fopen( "kconfig.cod", "wt" );
1154
1155                         fprintf( fp, "ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {\n" );
1156                         for (i=0; i<CONTROL_MAX_TYPES; i++ )    {
1157                                 int j;
1158                                 fprintf( fp, "{0x%x", kconfig_settings[i][0] );
1159                                 for (j=1; j<MAX_CONTROLS; j++ )
1160                                         fprintf( fp, ",0x%x", kconfig_settings[i][j] );
1161                                 fprintf( fp, "},\n" );
1162                         }
1163                         fprintf( fp, "};\n" );
1164                 
1165                         fprintf( fp, "\nkc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
1166                         for (i=0; i<NUM_KEY_CONTROLS; i++ )     {
1167                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n", 
1168                                         kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
1169                                         kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
1170                                         34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
1171                         }
1172                         fprintf( fp, "};" );
1173
1174                         fprintf( fp, "\nkc_item kc_joystick[NUM_OTHER_CONTROLS] = {\n" );
1175                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
1176                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
1177                                         kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
1178                                         kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
1179                                         34, kc_joystick[i].text, 34, btype_text[kc_joystick[i].type] );
1180                         }
1181                         fprintf( fp, "};" );
1182
1183                         fprintf( fp, "\nkc_item kc_mouse[NUM_OTHER_CONTROLS] = {\n" );
1184                         for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
1185                                 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n", 
1186                                         kc_mouse[i].id, kc_mouse[i].x, kc_mouse[i].y, kc_mouse[i].w1, kc_mouse[i].w2,
1187                                         kc_mouse[i].u, kc_mouse[i].d, kc_mouse[i].l, kc_mouse[i].r,
1188                                         34, kc_mouse[i].text, 34, btype_text[kc_mouse[i].type] );
1189                         }
1190                         fprintf( fp, "};" );
1191
1192                         fclose(fp);
1193
1194                         }
1195                         break;
1196 #endif
1197                 }
1198
1199 #ifdef NEWMENU_MOUSE
1200                 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
1201                         int item_height;
1202                         
1203                         mouse_get_pos(&mx, &my);
1204                         for (i=0; i<nitems; i++ )       {
1205                                 item_height = get_item_height( &items[i] );
1206                                 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
1207                                 x2 = x1 + LHX(items[i].w2);
1208                                 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
1209                                 y2 = y1 + LHX(item_height);
1210                                 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
1211                                         citem = i;
1212                                         break;
1213                                 }
1214                         }
1215                 }
1216                 else if ( !mouse_state && omouse_state ) {
1217                         int item_height;
1218                         
1219                         mouse_get_pos(&mx, &my);
1220                         item_height = get_item_height( &items[citem] );
1221                         x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
1222                         x2 = x1 + LHX(items[citem].w2);
1223                         y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
1224                         y2 = y1 + LHY(item_height);
1225                         if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
1226                                 newmenu_hide_cursor();
1227                                 switch( items[citem].type )     {
1228                                 case BT_KEY:                            kc_change_key( &items[citem] ); break;
1229                                 case BT_MOUSE_AXIS:             kc_change_mouseaxis( &items[citem] ); break;
1230                                 case BT_JOY_AXIS:               kc_change_joyaxis( &items[citem] ); break;
1231                                 case BT_INVERT:                         kc_change_invert( &items[citem] ); break;
1232                                 }
1233                                 newmenu_show_cursor();
1234                         } else {
1235                                 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
1236                                 x2 = x1 + close_size - LHX(1);
1237                                 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
1238                                 y2 = y1 + close_size - LHX(1);
1239                                 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
1240                                         grd_curcanv->cv_font    = save_font;
1241                                         gr_set_current_canvas( save_canvas );
1242                                         keyd_repeat = old_keyd_repeat;
1243                                         game_flush_inputs();
1244                                         newmenu_hide_cursor();
1245                                         if (time_stopped)
1246                                                 start_time();
1247                                         return;
1248                                 }
1249                         }
1250
1251                 }
1252 #endif // NEWMENU_MOUSE
1253
1254                 if (ocitem!=citem)      {
1255                         newmenu_hide_cursor();
1256                         kc_drawitem( &items[ocitem], 0 );
1257                         kc_drawitem( &items[citem], 1 );
1258                         newmenu_show_cursor();
1259                 }
1260         }
1261 }
1262
1263
1264 void kc_drawitem( kc_item *item, int is_current )
1265 {
1266         int x, w, h, aw;
1267         char btext[16];
1268
1269         if (is_current)
1270                 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
1271         else
1272                 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
1273    gr_string( LHX(item->x), LHY(item->y), item->text );
1274
1275         if (item->value==255) {
1276                 strcpy( btext, "" );
1277         } else {
1278                 switch( item->type )    {
1279                         case BT_KEY:
1280                                 strncpy( btext, key_text[item->value], 10 ); break;
1281                         case BT_MOUSE_AXIS:
1282                                 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
1283                         case BT_JOY_AXIS:
1284 #ifdef USE_LINUX_JOY
1285                                 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
1286 #elif defined(SDL_INPUT)
1287                                 if (joyaxis_text[item->value])
1288                                         strncpy(btext, joyaxis_text[item->value], 10);
1289                                 else
1290                                         sprintf(btext, "AXIS%2d", item->value + 1);
1291 #else
1292                                 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
1293 #endif
1294                                 break;
1295                         case BT_INVERT:
1296                                 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
1297                 }
1298         }
1299         if (item->w1) {
1300                 gr_get_string_size(btext, &w, &h, &aw  );
1301
1302                 if (is_current)
1303                         gr_setcolor( BM_XRGB(21,0,24) );
1304                 else
1305                         gr_setcolor( BM_XRGB(16,0,19) );
1306                 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1307                 
1308                 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1309
1310                 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1311         
1312                 gr_string( x, LHY(item->y), btext );
1313         }
1314 }
1315
1316
1317 static int looper=0;
1318
1319 void kc_drawquestion( kc_item *item )
1320 {
1321         int c, x, w, h, aw;
1322
1323         gr_get_string_size("?", &w, &h, &aw  );
1324
1325         c = BM_XRGB(21,0,24);
1326
1327         //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
1328         gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
1329         looper++;
1330         if (looper>63) looper=0;
1331
1332         gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1333         
1334         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1335
1336         x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1337    
1338         gr_string( x, LHY(item->y), "?" );
1339 gr_update();
1340 }
1341
1342 void kc_change_key( kc_item * item )
1343 {
1344         int i,n,f,k;
1345         ubyte keycode;
1346
1347         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1348         
1349         gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
1350
1351         game_flush_inputs();
1352         keycode=255;
1353         k=255;
1354         
1355         while( (k!=KEY_ESC) && (keycode==255) ) 
1356         {                               
1357                 #ifdef NETWORK
1358                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1359                         multi_menu_poll();
1360                 #endif
1361 //              if ( Game_mode & GM_MULTI )
1362 //                      GameLoop( 0, 0 );                               // Continue
1363                 k = key_inkey();
1364                 timer_delay(f0_1/10);
1365                 kc_drawquestion( item );
1366         
1367                 for (i=0; i<256; i++ )  {
1368                         if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1369                                 f = 0;
1370                                 for (n=0; n<sizeof(system_keys); n++ )
1371                                         if ( system_keys[n] == i )
1372                                                 f=1;
1373                                 if (!f) 
1374                                         keycode=i;
1375                         }
1376                 }
1377         }
1378
1379         if (k!=KEY_ESC) {
1380                 for (i=0; i<Num_items; i++ )    {
1381                         n = item - All_items;
1382                         if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) )           {
1383                                 All_items[i].value = 255;
1384                                 kc_drawitem( &All_items[i], 0 );
1385                         }
1386                 }
1387                 item->value = keycode;
1388         }
1389         kc_drawitem( item, 1 );
1390
1391         gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1392
1393         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1394
1395         game_flush_inputs();
1396
1397 }
1398
1399
1400 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1401 void kc_next_joyaxis(kc_item *item)
1402 {
1403         int n, i, k, max, tries;
1404         ubyte code = 0;
1405
1406         k = 255;
1407         n = 0;
1408         i = 0;
1409
1410         // I modelled this ifdef after the code in the kc_change_joyaxis method.
1411         // So, if somethin's not workin here, it might not be workin there either.
1412         max = JOY_MAX_AXES;
1413         tries = 1;
1414         code = (item->value + 1) % max;
1415
1416         if (code != 255)
1417         {
1418                 for (i = 0; i < Num_items; i++)
1419                 {
1420                         n = item - All_items;
1421                         if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1422                         {
1423                                 if (tries > max)
1424                                         return; // all axes allocated already
1425                                 i = -1; // -1 so the i++ will push back to 0
1426                                 code = (item->value + ++tries) % max; // try next axis
1427                         }//end if
1428                 }//end for
1429
1430                 item->value = code;
1431         }//end if
1432
1433         kc_drawitem(item, 1);
1434         nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1435         game_flush_inputs();
1436
1437 }//method kc_next_joyaxis
1438 //end addition by WraithX
1439
1440
1441 void kc_change_joyaxis( kc_item * item )
1442 {
1443         int axis[JOY_MAX_AXES];
1444         int old_axis[JOY_MAX_AXES];
1445         int numaxis = joy_num_axes;
1446         int n,i,k;
1447         ubyte code;
1448
1449         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1450         
1451         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1452
1453         game_flush_inputs();
1454         code=255;
1455         k=255;
1456
1457         joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1458
1459         while( (k!=KEY_ESC) && (code==255))     
1460         {                               
1461                 #ifdef NETWORK
1462                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1463                         multi_menu_poll();
1464                 #endif
1465 //              if ( Game_mode & GM_MULTI )
1466 //                      GameLoop( 0, 0 );                               // Continue
1467                 k = key_inkey();
1468                 timer_delay(f0_1/10);
1469
1470                 if (k == KEY_PRINT_SCREEN)
1471                         save_screen_shot(0);
1472
1473                 kc_drawquestion( item );
1474
1475                 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1476
1477                 for (i=0; i<numaxis; i++ )      {
1478 #if defined (MACINTOSH)
1479                         if ( abs(axis[i]-old_axis[i])>100 )
1480 #else
1481                         if ( abs(axis[i]-old_axis[i])>200 )
1482 #endif
1483                         {
1484                                 code = i;
1485                                 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1486                         }
1487                         //old_axis[i] = axis[i];
1488                 }
1489                 for (i=0; i<Num_items; i++ )    
1490                  {
1491                         n = item - All_items;
1492                         if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) 
1493                                 code = 255;
1494                  }
1495         
1496         }
1497         if (code!=255)  {
1498                 for (i=0; i<Num_items; i++ )    {
1499                         n = item - All_items;
1500                         if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1501                                 All_items[i].value = 255;
1502                                 kc_drawitem( &All_items[i], 0 );
1503                         }
1504                 }
1505
1506                 item->value = code;                                      
1507         }
1508         kc_drawitem( item, 1 );
1509         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1510         game_flush_inputs();
1511
1512 }
1513
1514 void kc_change_mouseaxis( kc_item * item )
1515 {
1516         int i,n,k;
1517         ubyte code;
1518         int dx,dy;
1519 #ifdef SDL_INPUT
1520         int dz;
1521 #endif
1522
1523         gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1524         
1525         gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1526
1527         game_flush_inputs();
1528         code=255;
1529         k=255;
1530
1531         mouse_get_delta( &dx, &dy );
1532
1533         while( (k!=KEY_ESC) && (code==255))     
1534         {                               
1535                 #ifdef NETWORK
1536                 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1537                         multi_menu_poll();
1538                 #endif
1539 //              if ( Game_mode & GM_MULTI )
1540 //                      GameLoop( 0, 0 );                               // Continue
1541                 k = key_inkey();
1542                 timer_delay(f0_1/10);
1543
1544                 if (k == KEY_PRINT_SCREEN)
1545                         save_screen_shot(0);
1546
1547                 kc_drawquestion( item );
1548
1549 #ifdef SDL_INPUT
1550                 mouse_get_delta_z( &dx, &dy, &dz );
1551 #else
1552                 mouse_get_delta( &dx, &dy );
1553 #endif
1554                 if ( abs(dx)>20 ) code = 0;
1555                 if ( abs(dy)>20 ) code = 1;
1556 #ifdef SDL_INPUT
1557                 if ( abs(dz)>20 ) code = 2;
1558 #endif
1559         }
1560         if (code!=255)  {
1561                 for (i=0; i<Num_items; i++ )    {
1562                         n = item - All_items;
1563                         if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) )               {
1564                                 All_items[i].value = 255;
1565                                 kc_drawitem( &All_items[i], 0 );
1566                         }
1567                 }
1568                 item->value = code;
1569         }
1570         kc_drawitem( item, 1 );
1571         nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1572         game_flush_inputs();
1573
1574 }
1575
1576
1577 void kc_change_invert( kc_item * item )
1578 {
1579         game_flush_inputs();
1580
1581         if (item->value)
1582                 item->value = 0;
1583         else 
1584                 item->value = 1;
1585
1586         kc_drawitem( item, 1 );
1587
1588 }
1589
1590 #include "screens.h"
1591
1592 void kconfig(int n, char * title)
1593 {
1594         int i, j;
1595         grs_bitmap *save_bm;
1596
1597         set_screen_mode( SCREEN_MENU );
1598
1599         kc_set_controls();
1600
1601         //save screen
1602         save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1603         Assert( save_bm != NULL );
1604         
1605         gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w, 
1606                                         0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1607
1608         switch(n)       {
1609         case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1610         case 1:kconfig_sub( kc_joystick, NUM_OTHER_CONTROLS, title );break;
1611         case 2:kconfig_sub( kc_mouse, NUM_OTHER_CONTROLS, title ); break;
1612         case 3:kconfig_sub( kc_superjoy, NUM_OTHER_CONTROLS, title); break;
1613         case 4:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1614         default:
1615                 Int3();
1616                 return;
1617         }
1618
1619         //restore screen
1620         gr_bitmap(0, 0, save_bm);
1621         gr_free_bitmap(save_bm);
1622
1623 #if 0 // set_screen_mode always calls this later... right?
1624         reset_cockpit();                //force cockpit redraw next time
1625 #endif
1626
1627         // Update save values...
1628         
1629         for (i=0; i<NUM_KEY_CONTROLS; i++ )     
1630                 kconfig_settings[0][i] = kc_keyboard[i].value;
1631
1632         for (j=0; j<256; j++)
1633                 if (key_binding(j)) {
1634                         for (i = 0; i < NUM_KEY_CONTROLS; i++)
1635                                 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1636                                         cmd_appendf("unbind %s", key_text[j]);
1637                                         break;
1638                                 }
1639                         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1640                                 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1641                                         cmd_appendf("unbind %s", key_text[j]);
1642                                         break;
1643                                 }
1644                 }
1645
1646         for (i=0; i<NUM_KEY_CONTROLS; i++ )
1647                 if (kc_keyboard[i].value != 255)
1648                         cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1649
1650         for (i = 0; i < NUM_D2X_CONTROLS; i++)
1651                 if (kc_d2x[i].value != 255)
1652                         cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1653
1654         if ( (Config_control_type>0) && (Config_control_type<5)) { 
1655                 for (i=0; i<NUM_OTHER_CONTROLS; i++ )   
1656                         kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
1657         } else if (Config_control_type > 4) {
1658                 for (i=0; i<NUM_OTHER_CONTROLS; i++ )   
1659                         kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
1660         }
1661
1662         while (cmd_queue_process())
1663                 ;
1664 }
1665
1666
1667 void kconfig_read_fcs( int raw_axis )
1668 {
1669         int raw_button, button, axis_min[4], axis_center[4], axis_max[4];
1670
1671         if (Config_control_type!=CONTROL_THRUSTMASTER_FCS) return;
1672
1673         joy_get_cal_vals(axis_min, axis_center, axis_max);
1674
1675         if ( axis_max[3] > 1 )
1676                 raw_button = (raw_axis*100)/axis_max[3];
1677         else
1678                 raw_button = 0;
1679
1680         if ( raw_button > 88 )
1681                 button = 0;
1682         else if ( raw_button > 63 )
1683                 button = 7;
1684         else if ( raw_button > 39 )
1685                 button = 11;
1686         else if ( raw_button > 15 )
1687                 button = 15;
1688         else    
1689                 button = 19;
1690
1691         kconfig_set_fcs_button( 19, button );
1692         kconfig_set_fcs_button( 15, button );
1693         kconfig_set_fcs_button( 11, button );
1694         kconfig_set_fcs_button( 7, button );
1695 }
1696                 
1697
1698 void kconfig_set_fcs_button( int btn, int button )
1699 {
1700         int state,time_down,upcount,downcount;
1701         state = time_down = upcount = downcount = 0;
1702
1703         if ( joy_get_button_state(btn) ) {
1704                 if ( btn==button )      {
1705                         state = 1;
1706                         time_down = FrameTime;
1707                 } else {
1708                         upcount=1;
1709                 }
1710         } else {
1711                 if ( btn==button )      {
1712                         state = 1;
1713                         time_down = FrameTime;
1714                         downcount=1;
1715                 } else {
1716                         upcount=1;
1717                 }
1718         }                               
1719                         
1720         joy_set_btn_values( btn, state, time_down, downcount, upcount );
1721                                         
1722 }
1723
1724
1725
1726 fix Last_angles_p = 0;
1727 fix Last_angles_b = 0;
1728 fix Last_angles_h = 0;
1729 ubyte Last_angles_read = 0;
1730
1731 extern int                      VR_sensitivity;
1732                                                 
1733 int VR_sense_range[3] = { 25, 50, 75 };
1734
1735 #if 0 //ndef MACINTOSH
1736 read_head_tracker()
1737 {
1738         fix yaw, pitch, roll;
1739         int buttons;
1740
1741 //------ read vfx1 helmet --------
1742         if (vfx1_installed) {
1743                 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1744         } else if (iglasses_headset_installed)  {
1745                 iglasses_read_headset( &yaw, &pitch, &roll );
1746         } else if (Victor_headset_installed)   {
1747                 victor_read_headset_filtered( &yaw, &pitch, &roll );
1748         } else {
1749                 return;
1750         }
1751
1752         Use_player_head_angles = 0;
1753         if ( Last_angles_read ) {
1754                 fix yaw1 = yaw;
1755                 
1756                 yaw1 = yaw;
1757                 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )     
1758                         yaw1 -= F1_0;
1759                 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )        
1760                         yaw1 += F1_0;
1761         
1762                 Controls.pitch_time     += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1763                 Controls.heading_time+= fixmul((yaw1 -  Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1764                 Controls.bank_time      += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1765         }
1766         Last_angles_read = 1;
1767         Last_angles_p = pitch;
1768         Last_angles_h = yaw;
1769         Last_angles_b = roll;
1770 }
1771 #endif
1772
1773 #define PH_SCALE        8
1774
1775 #ifndef __MSDOS__
1776 #define JOYSTICK_READ_TIME      (F1_0/40)               //      Read joystick at 40 Hz.
1777 #else
1778 #define JOYSTICK_READ_TIME      (F1_0/10)               //      Read joystick at 10 Hz.
1779 #endif
1780
1781 fix     LastReadTime = 0;
1782
1783 fix     joy_axis[JOY_MAX_AXES];
1784
1785 ubyte                   kc_use_external_control = 0;
1786 ubyte                   kc_enable_external_control = 0;
1787 ubyte                   kc_external_intno = 0;
1788 ext_control_info        *kc_external_control = NULL;
1789 char                    *kc_external_name = NULL;
1790 ubyte                   kc_external_version = 0;
1791 extern int Automap_active;
1792
1793 void kconfig_init_external_controls(int intno, int address)
1794 {
1795         int i;
1796         kc_external_intno = intno;
1797         kc_external_control     = (ext_control_info *)address;
1798         kc_use_external_control = 1;
1799         kc_enable_external_control  = 1;
1800
1801         i = FindArg ( "-xname" );
1802         if ( i )        
1803                 kc_external_name = Args[i+1];
1804         else
1805                 kc_external_name = "External Controller";
1806
1807    for (i=0;i<strlen (kc_external_name);i++)
1808     if (kc_external_name[i]=='_')
1809           kc_external_name[i]=' '; 
1810
1811         i = FindArg ( "-xver" );
1812         if ( i )
1813                 kc_external_version = atoi(Args[i+1]);
1814         
1815         printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
1816
1817 }
1818
1819 #if !defined(MACINTOSH)
1820 /*void kconfig_read_external_controls()
1821 {
1822         union REGS r;
1823
1824         if ( !kc_enable_external_control && !CybermouseActive) 
1825                 return;
1826
1827         if ( kc_external_version == 0 ) 
1828                 memset( kc_external_control, 0, sizeof(control_info) );
1829         else if ( kc_external_version > 0 )     {
1830                 memset( kc_external_control, 0, sizeof(control_info)+sizeof(vms_angvec) + 64 );
1831                 if ( kc_external_version > 1 ) {
1832                         // Write ship pos and angles to external controls...
1833                         ubyte *temp_ptr = (ubyte *)kc_external_control;
1834                         vms_vector *ship_pos;
1835                         vms_matrix *ship_orient;
1836                         memset( kc_external_control, 0, sizeof(control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
1837                         temp_ptr += sizeof(control_info)+sizeof(vms_angvec) + 64;
1838                         ship_pos = (vms_vector *)temp_ptr;
1839                         temp_ptr += sizeof(vms_vector);
1840                         ship_orient = (vms_matrix *)temp_ptr;
1841                         // Fill in ship postion...
1842                         *ship_pos = Objects[Players[Player_num].objnum].pos;
1843                         // Fill in ship orientation...
1844                         *ship_orient = Objects[Players[Player_num].objnum].orient;
1845                 }
1846         }
1847
1848         if ( Automap_active )                    // (If in automap...)
1849                 kc_external_control->automap_state = 1;
1850         memset(&r,0,sizeof(r));
1851
1852    if (!CybermouseActive)
1853         int386 ( kc_external_intno, &r, &r);            // Read external info...
1854 //      else
1855   //            ReadOWL (kc_external_control);
1856
1857         if ( Player_num > -1 )  {
1858                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);    // Turn off roll when turning
1859                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);   // Turn off leveling to nearest side.
1860                 Auto_leveling_on = 0;
1861
1862                 if ( kc_external_version > 0 ) {                
1863                         vms_matrix tempm, ViewMatrix;
1864                         vms_angvec * Kconfig_abs_movement;
1865                         char * oem_message;
1866         
1867                         Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
1868         
1869                         if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )    {
1870                                 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
1871                                 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
1872                                 Objects[Players[Player_num].objnum].orient = ViewMatrix;                
1873                         }
1874                         oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
1875                         if (oem_message[0] != '\0' )
1876                                 HUD_init_message( oem_message );
1877                 }
1878         }
1879
1880         Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);                                               
1881         Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
1882         Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
1883         Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
1884         Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
1885         Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
1886         Controls.rear_view_down_count += kc_external_control->rear_view_down_count;     
1887         Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;     
1888         Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
1889         Controls.fire_primary_state |= kc_external_control->fire_primary_state;
1890         Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
1891         Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
1892         Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
1893         Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;     
1894         Controls.automap_down_count += kc_external_control->automap_down_count;
1895         Controls.automap_state |= kc_external_control->automap_state;
1896 } */
1897 #endif
1898
1899
1900 fix Next_toggle_time[3]={0,0,0};
1901
1902 int allowed_to_toggle(int i)
1903 {
1904   //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1905  
1906         if (Next_toggle_time[i] > GameTime)
1907                 if (Next_toggle_time[i] < GameTime + (F1_0/8))  //      In case time is bogus, never wait > 1 second.
1908                         return 0;
1909
1910         Next_toggle_time[i] = GameTime + (F1_0/8);
1911
1912         return 1;
1913 }
1914
1915
1916 void controls_read_all()
1917 {
1918         int i;
1919         int slide_on, bank_on;
1920         int dx, dy;
1921 #ifdef SDL_INPUT
1922         int dz;
1923 #endif
1924         int idx, idy;
1925         fix ctime;
1926         fix mouse_axis[3] = {0,0,0};
1927         int raw_joy_axis[JOY_MAX_AXES];
1928         fix kp, kh;
1929         ubyte channel_masks;
1930         int use_mouse, use_joystick;
1931
1932         use_mouse=0;
1933
1934         {
1935                 fix temp = Controls.heading_time;
1936                 fix temp1 = Controls.pitch_time;
1937                 memset( &Controls, 0, sizeof(control_info) );
1938                 Controls.heading_time = temp;
1939                 Controls.pitch_time = temp1;
1940         }
1941         slide_on = 0;
1942         bank_on = 0;
1943
1944         ctime = timer_get_fixed_seconds();
1945
1946         //---------  Read Joystick -----------
1947 #ifndef MACINTOSH
1948         if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type!=CONTROL_THRUSTMASTER_FCS) ) {
1949 # ifndef __MSDOS__
1950                 if ((ctime < 0) && (LastReadTime >= 0))
1951 # else
1952                 if ((ctime < 0) && (LastReadTime > 0))
1953 # endif
1954                         LastReadTime = ctime;
1955                 use_joystick=1;
1956         } else if ((Config_control_type>0) && (Config_control_type<5) ) {
1957                 LastReadTime = ctime;
1958                 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1959
1960                 for (i = 0; i < joy_num_axes; i++)
1961                 {
1962 #ifndef SDL_INPUT
1963                         if (channel_masks&(1<<i))       {
1964 #endif
1965                                 int joy_null_value = 10;
1966
1967                                 if ( (i==3) && (Config_control_type==CONTROL_THRUSTMASTER_FCS) )        {
1968                                         kconfig_read_fcs( raw_joy_axis[i] );
1969                                 } else {
1970                                         raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1971         
1972                                         if (kc_joystick[23].value==i)           // If this is the throttle
1973                                                 joy_null_value = 20;            // Then use a larger dead-zone
1974         
1975                                         if (raw_joy_axis[i] > joy_null_value) 
1976                                           raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1977                                         else if (raw_joy_axis[i] < -joy_null_value)
1978                                           raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1979                                         else
1980                                           raw_joy_axis[i] = 0;
1981                                         joy_axis[i]     = (raw_joy_axis[i]*FrameTime)/128;      
1982                                 }
1983 #ifndef SDL_INPUT
1984                         } else {
1985                                 joy_axis[i] = 0;
1986                         }
1987 #endif
1988                 }       
1989                 use_joystick=1;
1990         } else {
1991                 for (i = 0; i < joy_num_axes; i++)
1992                         joy_axis[i] = 0;
1993                 use_joystick=0;
1994         }
1995 #else   // MACINTOSH
1996         //---------  Read Joystick -----------
1997         if ((Config_control_type>0) && (Config_control_type<5) ) {
1998                 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1999                 for (i=0; i<4; i++ )    {
2000                         if (channel_masks&(1<<i))       {
2001                                 int joy_null_value = 10;
2002
2003                                 raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
2004
2005                                 if (kc_joystick[23].value==i)           // If this is the throttle
2006                                         joy_null_value = 20;                            // Then use a larger dead-zone
2007
2008                                 if (raw_joy_axis[i] > joy_null_value) 
2009                                         raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
2010                                 else if (raw_joy_axis[i] < -joy_null_value)
2011                                         raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
2012                                 else
2013                                         raw_joy_axis[i] = 0;
2014                                 joy_axis[i]     = (raw_joy_axis[i]*FrameTime)/128;      
2015                         } else {
2016                                 joy_axis[i] = 0;
2017                         }
2018                 }       
2019                 use_joystick=1;
2020         } else {
2021                 for (i=0; i<4; i++ )
2022                         joy_axis[i] = 0;
2023                 use_joystick=0;
2024         }
2025 #endif          // ifndef MACINTOSH
2026
2027         if (Config_control_type==5 && !CybermouseActive) {
2028                 //---------  Read Mouse -----------
2029 #ifdef SDL_INPUT
2030                 mouse_get_delta_z( &dx, &dy, &dz );
2031 #else
2032                 mouse_get_delta( &dx, &dy );
2033 #endif
2034                 mouse_axis[0] = (dx*FrameTime)/35;
2035                 mouse_axis[1] = (dy*FrameTime)/25;
2036 #ifdef SDL_INPUT
2037                 mouse_axis[2] = (dz*FrameTime);
2038 #endif
2039                 //mprintf(( 0, "Mouse %d,%d 0x%x\n", mouse_axis[0], mouse_axis[1], FrameTime ));
2040                 use_mouse=1;
2041         } else if (Config_control_type==6 && !CybermouseActive) {
2042                 //---------  Read Cyberman -----------
2043                 mouse_get_cyberman_pos(&idx,&idy );
2044                 mouse_axis[0] = (idx*FrameTime)/128;
2045                 mouse_axis[1] = (idy*FrameTime)/128;
2046                 use_mouse=1;
2047         } else if (CybermouseActive) {
2048 //              ReadOWL (kc_external_control);
2049 //              CybermouseAdjust();
2050         } else {
2051                 mouse_axis[0] = 0;
2052                 mouse_axis[1] = 0;
2053                 use_mouse=0;
2054         }
2055
2056 //------------- Read slide_on -------------
2057         
2058         // From console...
2059         slide_on |= console_control_state(CONCNTL_STRAFE);
2060
2061 //------------- Read bank_on ---------------
2062
2063         // From console...
2064         bank_on |= console_control_state(CONCNTL_BANK);
2065
2066 //------------ Read pitch_time -----------
2067         if ( !slide_on )        {
2068                 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
2069                 kp = 0;
2070
2071                 // From console...
2072                 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
2073                 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
2074
2075                 if (kp == 0)
2076                         Controls.pitch_time = 0;
2077                 else if (kp > 0) {
2078                         if (Controls.pitch_time < 0)
2079                                 Controls.pitch_time = 0;
2080                 } else // kp < 0
2081                         if (Controls.pitch_time > 0)
2082                                 Controls.pitch_time = 0;
2083                 Controls.pitch_time += kp;
2084         
2085                 // From joystick...
2086                 if ( (use_joystick)&&(kc_joystick[13].value < 255 ))    {
2087                         if ( !kc_joystick[14].value )           // If not inverted...
2088                                 Controls.pitch_time -= (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
2089                         else
2090                                 Controls.pitch_time += (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
2091                 }
2092         
2093                 // From mouse...
2094                 //mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
2095                 if ( (use_mouse)&&(kc_mouse[13].value < 255) )  {
2096                         if ( !kc_mouse[14].value )              // If not inverted...
2097                                 Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
2098                         else
2099                                 Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
2100                 }
2101         } else {
2102                 Controls.pitch_time = 0;
2103         }
2104
2105
2106 // the following "if" added by WraithX, 4/14/00
2107 // done so that dead players can't move
2108 if (!Player_is_dead)
2109 {
2110 //----------- Read vertical_thrust_time -----------------
2111
2112         if ( slide_on ) {
2113                 // From console...
2114                 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
2115                 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
2116
2117                 // From joystick...
2118                 if ((use_joystick)&&( kc_joystick[13].value < 255 ))    {
2119                         if ( !kc_joystick[14].value )           // If not inverted...
2120                                 Controls.vertical_thrust_time += joy_axis[kc_joystick[13].value];
2121                         else
2122                                 Controls.vertical_thrust_time -= joy_axis[kc_joystick[13].value];
2123                 }
2124         
2125                 // From mouse...
2126                 if ( (use_mouse)&&(kc_mouse[13].value < 255 ))  {
2127                         if ( !kc_mouse[14].value )              // If not inverted...
2128                                 Controls.vertical_thrust_time -= mouse_axis[kc_mouse[13].value];
2129                         else
2130                                 Controls.vertical_thrust_time += mouse_axis[kc_mouse[13].value];
2131                 }
2132         }
2133
2134         // From console...
2135         Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
2136         Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
2137
2138         // From joystick...
2139         if ((use_joystick)&&( kc_joystick[19].value < 255 ))    {
2140                 if ( !kc_joystick[20].value )           // If not inverted...
2141                         Controls.vertical_thrust_time += joy_axis[kc_joystick[19].value];
2142                 else
2143                         Controls.vertical_thrust_time -= joy_axis[kc_joystick[19].value];
2144         }
2145
2146         // From mouse...
2147         if ( (use_mouse)&&(kc_mouse[19].value < 255 ))  {
2148                 if ( !kc_mouse[20].value )              // If not inverted...
2149                         Controls.vertical_thrust_time += mouse_axis[kc_mouse[19].value];
2150                 else
2151                         Controls.vertical_thrust_time -= mouse_axis[kc_mouse[19].value];
2152         }
2153
2154 }// end "if" added by WraithX
2155
2156 //---------- Read heading_time -----------
2157
2158         if (!slide_on && !bank_on)      {
2159                 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
2160                 kh = 0;
2161
2162                 // From console...
2163                 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
2164                 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
2165
2166                 if (kh == 0)
2167                         Controls.heading_time = 0;
2168                 else if (kh > 0) {
2169                         if (Controls.heading_time < 0)
2170                                 Controls.heading_time = 0;
2171                 } else // kh < 0
2172                         if (Controls.heading_time > 0)
2173                                 Controls.heading_time = 0;
2174                 Controls.heading_time += kh;
2175
2176                 // From joystick...
2177                 if ( (use_joystick)&&(kc_joystick[15].value < 255 ))    {
2178                         if ( !kc_joystick[16].value )           // If not inverted...
2179                                 Controls.heading_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
2180                         else
2181                                 Controls.heading_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
2182                 }
2183         
2184                 // From mouse...
2185                 if ( (use_mouse)&&(kc_mouse[15].value < 255 ))  {
2186                         if ( !kc_mouse[16].value )              // If not inverted...
2187                                 Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
2188                         else
2189                                 Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
2190                 }
2191         } else {
2192                 Controls.heading_time = 0;
2193         }
2194
2195 // the following "if" added by WraithX, 4/14/00
2196 // done so that dead players can't move
2197 if (!Player_is_dead)
2198 {
2199 //----------- Read sideways_thrust_time -----------------
2200
2201         if ( slide_on ) {
2202                 // From console...
2203                 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
2204                 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
2205
2206                 // From joystick...
2207                 if ( (use_joystick)&&(kc_joystick[15].value < 255 ))    {
2208                         if ( !kc_joystick[16].value )           // If not inverted...
2209                                 Controls.sideways_thrust_time += joy_axis[kc_joystick[15].value];
2210                         else
2211                                 Controls.sideways_thrust_time -= joy_axis[kc_joystick[15].value];
2212                 }
2213                 
2214                 // From mouse...
2215                 if ( (use_mouse)&&(kc_mouse[15].value < 255 ))  {
2216                         if ( !kc_mouse[16].value )              // If not inverted...
2217                                 Controls.sideways_thrust_time += mouse_axis[kc_mouse[15].value];
2218                         else
2219                                 Controls.sideways_thrust_time -= mouse_axis[kc_mouse[15].value];
2220                 }
2221         }
2222
2223         // From console...
2224         Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
2225         Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
2226
2227         // From joystick...
2228         if ( (use_joystick)&&(kc_joystick[17].value < 255 ))    {
2229                 if ( !kc_joystick[18].value )           // If not inverted...
2230                         Controls.sideways_thrust_time -= joy_axis[kc_joystick[17].value];
2231                 else
2232                         Controls.sideways_thrust_time += joy_axis[kc_joystick[17].value];
2233         }
2234
2235         // From mouse...
2236         if ( (use_mouse)&&(kc_mouse[17].value < 255 ))  {
2237                 if ( !kc_mouse[18].value )              // If not inverted...
2238                         Controls.sideways_thrust_time += mouse_axis[kc_mouse[17].value];
2239                 else
2240                         Controls.sideways_thrust_time -= mouse_axis[kc_mouse[17].value];
2241         }
2242 }// end "if" added by WraithX
2243
2244 //----------- Read bank_time -----------------
2245
2246         if ( bank_on )  {
2247                 // From console...
2248                 Controls.bank_time -= console_control_down_time(CONCNTL_LEFT);
2249                 Controls.bank_time += console_control_down_time(CONCNTL_RIGHT);
2250
2251                 // From joystick...
2252                 if ( (use_joystick)&&(kc_joystick[15].value < 255) )    {
2253                         if ( !kc_joystick[16].value )           // If not inverted...
2254                                 Controls.bank_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
2255                         else
2256                                 Controls.bank_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
2257                 }
2258         
2259                 // From mouse...
2260                 if ( (use_mouse)&&(kc_mouse[15].value < 255 ))  {
2261                         if ( !kc_mouse[16].value )              // If not inverted...
2262                                 Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
2263                         else
2264                                 Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
2265                 }
2266         }
2267
2268         // From console...
2269         Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
2270         Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
2271
2272         // From joystick...
2273         if ( (use_joystick)&&(kc_joystick[21].value < 255) )    {
2274                 if ( !kc_joystick[22].value )           // If not inverted...
2275                         Controls.bank_time -= joy_axis[kc_joystick[21].value];
2276                 else
2277                         Controls.bank_time += joy_axis[kc_joystick[21].value];
2278         }
2279
2280         // From mouse...
2281         if ( (use_mouse)&&(kc_mouse[21].value < 255 ))  {
2282                 if ( !kc_mouse[22].value )              // If not inverted...
2283                         Controls.bank_time += mouse_axis[kc_mouse[21].value];
2284                 else
2285                         Controls.bank_time -= mouse_axis[kc_mouse[21].value];
2286         }
2287
2288 // the following "if" added by WraithX, 4/14/00
2289 // done so that dead players can't move
2290 if (!Player_is_dead)
2291 {
2292 //----------- Read forward_thrust_time -------------
2293
2294         // From console...
2295         Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
2296         Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
2297
2298         // From joystick...
2299         if ( (use_joystick)&&(kc_joystick[23].value < 255 ))    {
2300                 if ( !kc_joystick[24].value )           // If not inverted...
2301                         Controls.forward_thrust_time -= joy_axis[kc_joystick[23].value];
2302                 else
2303                         Controls.forward_thrust_time += joy_axis[kc_joystick[23].value];
2304         }
2305
2306         // From mouse...
2307         if ( (use_mouse)&&(kc_mouse[23].value < 255 ))  {
2308                 if ( !kc_mouse[24].value )              // If not inverted...
2309                         Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value];
2310                 else
2311                         Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value];
2312         }
2313
2314 //----------- Read afterburner_state -------------
2315
2316         // From console...
2317         Controls.afterburner_state |= console_control_state(CONCNTL_AFTERBURN);
2318
2319 //-------Read headlight key--------------------------
2320
2321         // From console...
2322         Controls.headlight_count += console_control_down_count(CONCNTL_HEADLIGHT);
2323
2324 //--------Read Cycle Primary Key------------------
2325
2326         // From console...
2327         Controls.cycle_primary_count += console_control_down_count(CONCNTL_CYCLE);
2328
2329 //--------Read Cycle Secondary Key------------------
2330
2331         // From console...
2332         Controls.cycle_secondary_count += console_control_down_count(CONCNTL_CYCLE2);
2333
2334 //--------Read Toggle Bomb key----------------------
2335
2336         // From console...
2337         if (console_control_down_count(CONCNTL_TOGGLEBOMB))
2338          {
2339           int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
2340
2341                          if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
2342                                   !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
2343                            {
2344                                  digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
2345                                  HUD_init_message ("No bombs available!");
2346                                 }
2347                          else
2348                                 {       
2349                                  if (Players[Player_num].secondary_ammo[bomb]==0)
2350                                         {
2351                                          digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
2352                                          HUD_init_message ("No %s available!",(bomb==SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
2353                                         }
2354                                   else
2355                                         {
2356                                Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
2357                                          digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
2358                                         }
2359                                 }
2360                         }
2361           
2362 //---------Read Energy->Shield key----------
2363
2364         // From console...
2365         if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
2366                 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
2367
2368 //----------- Read fire_primary_down_count
2369
2370         // From console...
2371         Controls.fire_primary_down_count += console_control_down_count(CONCNTL_ATTACK);
2372
2373 //----------- Read fire_primary_state
2374
2375         // From console...
2376         Controls.fire_primary_state |= console_control_state(CONCNTL_ATTACK);
2377
2378 //----------- Read fire_secondary_down_count
2379
2380         // From console...
2381         Controls.fire_secondary_down_count += console_control_down_count(CONCNTL_ATTACK2);
2382
2383 //----------- Read fire_secondary_state
2384
2385         // From console...
2386         Controls.fire_secondary_state |= console_control_state(CONCNTL_ATTACK2);
2387
2388 //----------- Read fire_flare_down_count
2389
2390         // From console...
2391         Controls.fire_flare_down_count += console_control_down_count(CONCNTL_FLARE);
2392
2393 //----------- Read drop_bomb_down_count
2394
2395         // From console...
2396         Controls.drop_bomb_down_count += console_control_down_count(CONCNTL_BOMB);
2397
2398 //----------- Read rear_view_down_count
2399
2400         // From console...
2401         Controls.rear_view_down_count += console_control_down_count(CONCNTL_REARVIEW);
2402
2403 //----------- Read rear_view_down_state
2404
2405         // From console...
2406         Controls.rear_view_down_state |= console_control_state(CONCNTL_REARVIEW);
2407
2408 }//end "if" added by WraithX
2409
2410 //----------- Read automap_down_count
2411
2412         // From console...
2413         Controls.automap_down_count += console_control_down_count(CONCNTL_AUTOMAP);
2414
2415 //----------- Read automap_state
2416
2417         // From console...
2418         Controls.automap_state |= console_control_state(CONCNTL_AUTOMAP);
2419
2420 //----------- Read stupid-cruise-control-type of throttle.
2421         {
2422                 // From console...
2423                 Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
2424                 Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
2425
2426                 // From console...
2427                 if (console_control_down_count(CONCNTL_CRUISEOFF))
2428                         Cruise_speed = 0;
2429
2430                 if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100);
2431                 if (Cruise_speed < 0 ) Cruise_speed = 0;
2432         
2433                 if (Controls.forward_thrust_time==0)
2434                         Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
2435         }
2436
2437 #if !defined(MACINTOSH)
2438         //read_head_tracker();
2439
2440         // Read external controls
2441         // if (kc_use_external_control || CybermouseActive)
2442         //      kconfig_read_external_controls();
2443 #endif
2444
2445 //----------- Clamp values between -FrameTime and FrameTime
2446         if (FrameTime > F1_0 )
2447                 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
2448
2449         if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
2450         if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
2451         if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
2452         if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
2453         if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
2454         if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
2455 //      if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
2456
2457         if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
2458         if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
2459         if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
2460         if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
2461         if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
2462         if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
2463 //      if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
2464
2465
2466 //--------- Don't do anything if in debug mode
2467         #ifndef RELEASE
2468         if ( keyd_pressed[KEY_DELETE] ) {
2469                 memset( &Controls, 0, sizeof(control_info) );
2470         }
2471         #endif
2472 }
2473
2474
2475 void reset_cruise(void)
2476 {
2477         Cruise_speed=0;
2478 }
2479
2480
2481 void kc_set_controls()
2482 {
2483         int i, j;
2484
2485         for (i=0; i<NUM_KEY_CONTROLS; i++ )
2486                 kc_keyboard[i].value = 255;
2487
2488         for (i=0; i<NUM_D2X_CONTROLS; i++ )
2489                 kc_d2x[i].value = 255;
2490
2491         if ( (Config_control_type>0) && (Config_control_type<5)) {
2492                 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
2493                                 kc_joystick[i].value = kconfig_settings[Config_control_type][i];
2494                         if (kc_joystick[i].type == BT_INVERT )  {
2495                                 if (kc_joystick[i].value!=1)
2496                                         kc_joystick[i].value    = 0;
2497                                 kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
2498                         }
2499                 }
2500         } else if (Config_control_type > 4) {
2501                 for (i=0; i<NUM_OTHER_CONTROLS; i++ )   {
2502                                 kc_mouse[i].value = kconfig_settings[Config_control_type][i];
2503                         if (kc_mouse[i].type == BT_INVERT )     {
2504                                 if (kc_mouse[i].value!=1)
2505                                         kc_mouse[i].value       = 0;
2506                                 kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
2507                         }
2508                 }
2509         }
2510         for (j = 0; j < 256; j++)
2511                 if (key_binding(j)) {
2512                         for (i = 0; i < NUM_KEY_CONTROLS; i++)
2513                                 if (kc_keyboard[i].value == 255
2514                                         && !stricmp(key_binding(j), kc_key_bind_text[i])) {
2515                                         kc_keyboard[i].value = j;
2516                                         break;
2517                                 }
2518                 }
2519
2520         for(j = 0; j < 256; j++)
2521                 if (key_binding(j)) {
2522                         for (i = 0; i < NUM_D2X_CONTROLS; i++)
2523                                 if (kc_d2x[i].value == 255
2524                                         && !stricmp(key_binding(j), kc_d2x[i].text)) {
2525                                         kc_d2x[i].value = j;
2526                                         break;
2527                                 }
2528                 }
2529 }
2530
2531 #if 0 //ndef MACINTOSH  // no mac support for vr headset
2532
2533 void kconfig_center_headset()
2534 {
2535         if (vfx1_installed)
2536                 vfx_center_headset();
2537 //      } else if (iglasses_headset_installed)  {
2538 //      } else if (Victor_headset_installed)   {
2539 //      } else {
2540 //      }
2541
2542 }
2543
2544 #endif  // end of #ifndef MACINTOSH for kconfig_center_headset
2545
2546 void CybermouseAdjust ()
2547  {
2548 /*      if ( Player_num > -1 )  {
2549                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);    // Turn off roll when turning
2550                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);   // Turn off leveling to nearest side.
2551                 Auto_leveling_on = 0;
2552
2553                 if ( kc_external_version > 0 ) {                
2554                         vms_matrix tempm, ViewMatrix;
2555                         vms_angvec * Kconfig_abs_movement;
2556                         char * oem_message;
2557         
2558                         Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
2559         
2560                         if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )    {
2561                                 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2562                                 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2563                                 Objects[Players[Player_num].objnum].orient = ViewMatrix;                
2564                         }
2565                         oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2566                         if (oem_message[0] != '\0' )
2567                                 HUD_init_message( oem_message );
2568                 }
2569         }*/
2570
2571         Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);                                               
2572         Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2573         Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2574         Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2575         Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2576         Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2577 //      Controls.rear_view_down_count += kc_external_control->rear_view_down_count;     
2578 //      Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;     
2579         Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2580         Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2581         Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2582         Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2583         Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2584         Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;     
2585 //      Controls.automap_down_count += kc_external_control->automap_down_count;
2586 //      Controls.automap_state |= kc_external_control->automap_state;
2587   } 
2588
2589 char GetKeyValue (char key)
2590   {
2591         mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
2592         return (kc_keyboard[(int)key].value);
2593   }
2594
2595 #if !defined(MACINTOSH)
2596
2597
2598 extern object *obj_find_first_of_type (int);
2599 void kconfig_read_external_controls()
2600 {
2601         //union REGS r;
2602    int i;
2603
2604         if ( !kc_enable_external_control ) return;
2605
2606         if ( kc_external_version == 0 ) 
2607                 memset( kc_external_control, 0, sizeof(ext_control_info));
2608         else if ( kc_external_version > 0 )     {
2609         
2610                 if (kc_external_version>=4)
2611                         memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
2612       else if (kc_external_version>0)     
2613                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
2614                 else if (kc_external_version>2)
2615                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
2616
2617                 if ( kc_external_version > 1 ) {
2618                         // Write ship pos and angles to external controls...
2619                         ubyte *temp_ptr = (ubyte *)kc_external_control;
2620                         vms_vector *ship_pos;
2621                         vms_matrix *ship_orient;
2622                         memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
2623                         temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
2624                         ship_pos = (vms_vector *)temp_ptr;
2625                         temp_ptr += sizeof(vms_vector);
2626                         ship_orient = (vms_matrix *)temp_ptr;
2627                         // Fill in ship postion...
2628                         *ship_pos = Objects[Players[Player_num].objnum].pos;
2629                         // Fill in ship orientation...
2630                         *ship_orient = Objects[Players[Player_num].objnum].orient;
2631                 }
2632     if (kc_external_version>=4)
2633           {
2634            advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2635  
2636       temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
2637                 temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
2638                 temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
2639       temp_ptr->current_primary_weapon=Primary_weapon;
2640       temp_ptr->current_secondary_weapon=Secondary_weapon;
2641
2642       temp_ptr->current_guidebot_command=Escort_goal_object;
2643
2644            temp_ptr->force_vector=ExtForceVec;
2645                 temp_ptr->force_matrix=ExtApplyForceMatrix;
2646            for (i=0;i<3;i++)
2647        temp_ptr->joltinfo[i]=ExtJoltInfo[i];  
2648       for (i=0;i<2;i++)
2649                    temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
2650                 temp_ptr->x_vibrate_clear=ExtXVibrateClear;
2651            temp_ptr->game_status=ExtGameStatus;
2652    
2653       memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
2654       memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
2655       
2656       for (i=0;i<3;i++)
2657                  ExtJoltInfo[i]=0;
2658       for (i=0;i<2;i++)
2659                  ExtXVibrateInfo[i]=0;
2660       ExtXVibrateClear=0;
2661      }
2662         }
2663
2664         if ( Automap_active )                   // (If in automap...)
2665                 kc_external_control->automap_state = 1;
2666         //memset(&r,0,sizeof(r));
2667
2668   #if 0
2669  
2670         int386 ( kc_external_intno, &r, &r);            // Read external info...
2671
2672   #endif 
2673
2674         if ( Player_num > -1 )  {
2675                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);    // Turn off roll when turning
2676                 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);   // Turn off leveling to nearest side.
2677                 Auto_leveling_on = 0;
2678
2679                 if ( kc_external_version > 0 ) {                
2680                         vms_matrix tempm, ViewMatrix;
2681                         vms_angvec * Kconfig_abs_movement;
2682                         char * oem_message;
2683         
2684                         Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
2685         
2686                         if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )    {
2687                                 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2688                                 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2689                                 Objects[Players[Player_num].objnum].orient = ViewMatrix;                
2690                         }
2691                         oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2692                         if (oem_message[0] != '\0' )
2693                                 HUD_init_message( oem_message );
2694                 }
2695         }
2696
2697         Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);                                               
2698         Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2699         Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2700         Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2701         Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2702         Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2703         Controls.rear_view_down_count += kc_external_control->rear_view_down_count;     
2704         Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;     
2705         Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2706         Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2707         Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2708         Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2709         Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2710         Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;     
2711         Controls.automap_down_count += kc_external_control->automap_down_count;
2712         Controls.automap_state |= kc_external_control->automap_state;
2713         
2714    if (kc_external_version>=3)
2715          {
2716                 ubyte *temp_ptr = (ubyte *)kc_external_control;
2717                 temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
2718   
2719            if (*(temp_ptr))
2720                  Controls.cycle_primary_count=(*(temp_ptr));
2721            if (*(temp_ptr+1))
2722                  Controls.cycle_secondary_count=(*(temp_ptr+1));
2723
2724                 if (*(temp_ptr+2))
2725                  Controls.afterburner_state=(*(temp_ptr+2));
2726                 if (*(temp_ptr+3))
2727                  Controls.headlight_count=(*(temp_ptr+3));
2728          }
2729    if (kc_external_version>=4)
2730          {
2731      int i;
2732           advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2733      
2734      for (i=0;i<128;i++)
2735            if (temp_ptr->keyboard[i])
2736                         key_putkey (i);
2737
2738      if (temp_ptr->Reactor_blown)
2739       {
2740        if (Game_mode & GM_MULTI)
2741                     net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
2742                  else
2743                          do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));
2744            }
2745     }
2746   
2747 }
2748 #endif
2749