2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines to configure keyboard, joystick, etc..
75 ubyte ExtGameStatus=1;
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
86 #define TABLE_CREATION 1
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
95 int invert_text[2] = { TNUM_N, TNUM_Y };
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
101 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 // int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
108 #if !defined OGL && !defined SDL_INPUT
109 char * key_text[256] = { \
110 "","ESC","1","2","3","4","5","6","7","8","9","0","-", \
111 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \
112 "P","[","]","\x83","LCTRL","A","S","D","F", \
113 "G","H","J","K","L",";","'","`", \
114 "LSHFT","\\","Z","X","C","V","B","N","M",",", \
115 ".","/","RSHFT","PAD*","LALT","SPC", \
116 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \
117 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \
118 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
119 "PAD.","","","","F11","F12","","","","","","","","","", \
120 "","","","","","","","","","","","","","","","","","","","", \
121 "","","","","","","","","","","","","","","","","","","","", \
122 "","","","","","","","","","","","","","","","","","", \
123 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
124 "","","","","","","","","","","PAD/","","","RALT","", \
125 "","","","","","","","","","","","","","HOME","\x82","PGUP", \
126 "","\x81","","\x7f","","END","\x80","PGDN","INS", \
127 "DEL","","","","","","","","","","","","","","","","","", \
128 "","","","","","","","","","","","","","","","","","","","", \
129 "","","","","","","" };
132 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
134 //extern void GameLoop(int, int );
136 extern void transfer_energy_to_shield(fix);
137 extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
138 extern ubyte DefiningMarkerMessage;
139 extern char CybermouseActive;
141 control_info Controls;
145 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
147 #define LHX(x) ((x)*(MenuHires?2:1))
148 #define LHY(y) ((y)*(MenuHires?2.4:1))
152 //#define BT_MOUSE_BUTTON 1
153 #define BT_MOUSE_AXIS 2
154 //#define BT_JOY_BUTTON 3
155 #define BT_JOY_AXIS 4
158 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
162 typedef struct kc_item {
163 short id; // The id of this item
171 ubyte value; // what key,button,etc
177 ubyte kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS];
179 //----------- WARNING!!!!!!! -------------------------------------------
180 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
181 // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
182 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
183 //-------------------------------------------------------------------------
184 /*ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
185 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
186 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
187 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
188 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
189 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
190 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
191 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
194 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
195 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
196 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
197 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
198 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
199 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
200 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
201 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
206 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
207 { 0, 15, 49, 71, 26, 55, 2, 55, 1,"Pitch forward", BT_KEY, 255 },
208 { 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
209 { 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
210 { 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
211 { 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
212 { 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
213 { 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
214 { 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
215 { 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
216 { 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
217 { 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
218 { 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
219 { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
220 { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
221 { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
222 { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
223 { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
224 { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
225 { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
226 { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
227 { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
228 { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
229 { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
230 { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
231 { 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
232 { 25,158, 49,112, 26, 54, 27, 24, 2,"Fire primary", BT_KEY, 255 },
233 { 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
234 { 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
235 { 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
236 { 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
237 { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
238 { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
239 { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
240 { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
241 { 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
242 { 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
243 { 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
244 { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
245 { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
246 { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
247 { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
248 { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
249 { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
250 { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
251 { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
252 { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
253 { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
254 { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
255 { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
256 { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
257 { 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
258 { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
259 { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
260 { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
261 { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
262 { 55,158,171,112, 26, 53, 0, 54, 0,"Energy->Shield", BT_KEY, 255 },
263 { 56,158,179,83, 26, 54, 0, 0, 0, "Toggle Bomb", BT_KEY,255},
265 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
324 kc_item kc_joystick[NUM_OTHER_CONTROLS] = {
338 { 13, 22,154, 51, 40, 24, 15, 24, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
339 { 14, 22,154, 99, 8, 15, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
340 { 15, 22,162, 51, 40, 13, 14, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
341 { 16, 22,162, 99, 8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
342 { 17,164,154, 58, 40, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
343 { 18,164,154,106, 8, 23, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
344 { 19,164,162, 58, 40, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
345 { 20,164,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
346 { 21,164,172, 58, 40, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
347 { 22,164,172,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
348 { 23,164,180, 58, 40, 21, 18, 22, 24,"throttle", BT_JOY_AXIS, 255 },
349 { 24,164,180,106, 8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
352 kc_item kc_mouse[NUM_OTHER_CONTROLS] = {
366 { 13,103,138, 58, 26, 24, 15, 24, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
367 { 14,103,138,106, 8, 23, 16, 13, 15,"Pitch U/D", BT_INVERT, 255 },
368 { 15,103,146, 58, 26, 13, 17, 14, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
369 { 16,103,146,106, 8, 14, 18, 15, 17,"Turn L/R", BT_INVERT, 255 },
370 { 17,103,154, 58, 26, 15, 19, 16, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
371 { 18,103,154,106, 8, 16, 20, 17, 19,"Slide L/R", BT_INVERT, 255 },
372 { 19,103,162, 58, 26, 17, 21, 18, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
373 { 20,103,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
374 { 21,103,170, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
375 { 22,103,170,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
376 { 23,103,182, 58, 26, 21, 14, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
377 { 24,103,182,106, 8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
380 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
381 AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE,
382 AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE,
397 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
398 // id,x,y,w1,w2,u,d,l,r,text_num1,type,value
399 { 0, 15, 49, 71, 26, 19, 2, 27, 1, "WEAPON 1", BT_KEY, 255},
400 { 1, 15, 49,100, 26, 18, 3, 0, 2, "WEAPON 1", BT_KEY, 255},
401 { 2, 15, 57, 71, 26, 0, 4, 1, 3, "WEAPON 2", BT_KEY, 255},
402 { 3, 15, 57,100, 26, 1, 5, 2, 4, "WEAPON 2", BT_KEY, 255},
403 { 4, 15, 65, 71, 26, 2, 6, 3, 5, "WEAPON 3", BT_KEY, 255},
404 { 5, 15, 65,100, 26, 3, 7, 4, 6, "WEAPON 3", BT_KEY, 255},
405 { 6, 15, 73, 71, 26, 4, 8, 5, 7, "WEAPON 4", BT_KEY, 255},
406 { 7, 15, 73,100, 26, 5, 9, 6, 8, "WEAPON 4", BT_KEY, 255},
407 { 8, 15, 81, 71, 26, 6, 10, 7, 9, "WEAPON 5", BT_KEY, 255},
408 { 9, 15, 81,100, 26, 7, 11, 8, 10, "WEAPON 5", BT_KEY, 255},
410 { 10, 15, 89, 71, 26, 8, 12, 9, 11, "WEAPON 6", BT_KEY, 255},
411 { 11, 15, 89,100, 26, 9, 13, 10, 12, "WEAPON 6", BT_KEY, 255},
412 { 12, 15, 97, 71, 26, 10, 14, 11, 13, "WEAPON 7", BT_KEY, 255},
413 { 13, 15, 97,100, 26, 11, 15, 12, 14, "WEAPON 7", BT_KEY, 255},
414 { 14, 15,105, 71, 26, 12, 16, 13, 15, "WEAPON 8", BT_KEY, 255},
415 { 15, 15,105,100, 26, 13, 17, 14, 16, "WEAPON 8", BT_KEY, 255},
416 { 16, 15,113, 71, 26, 14, 18, 15, 17, "WEAPON 9", BT_KEY, 255},
417 { 17, 15,113,100, 26, 15, 19, 16, 18, "WEAPON 9", BT_KEY, 255},
418 { 18, 15,121, 71, 26, 16, 1, 17, 19, "WEAPON 0", BT_KEY, 255},
419 { 19, 15,121,100, 26, 17, 0, 18, 0, "WEAPON 0", BT_KEY, 255},
421 //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
422 //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
423 //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
424 //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
425 //{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
426 //{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
427 //{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
428 //{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_KEY, 255},
431 //added on 2/4/99 by Victor Rachels to add new keys system
432 ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS] = {
433 0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
434 0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
435 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
436 //end this section addition - VR
438 void kc_drawitem( kc_item *item, int is_current );
439 void kc_change_key( kc_item * item );
440 void kc_next_joyaxis(kc_item *item); //added by WraithX on 11/22/00
441 void kc_change_joyaxis( kc_item * item );
442 void kc_change_mouseaxis( kc_item * item );
443 void kc_change_invert( kc_item * item );
444 void kconfig_read_fcs( int raw_axis );
445 void kconfig_set_fcs_button( int btn, int button );
446 void kconfig_read_external_controls( void );
448 // the following methods added by WraithX, 4/17/00
449 int isJoyRotationKey(int test_key)
451 if (test_key == kc_joystick[11].value ||
452 test_key == kc_joystick[12].value)
459 }// method isJoyRotationKey
461 int isMouseRotationKey(int test_key)
463 if (test_key == kc_mouse[11].value ||
464 test_key == kc_mouse[12].value)
471 }// method isMouseRotationKey
473 int isKeyboardRotationKey(int test_key)
475 if (test_key == kc_keyboard[0].value ||
476 test_key == kc_keyboard[1].value ||
477 test_key == kc_keyboard[2].value ||
478 test_key == kc_keyboard[3].value ||
479 test_key == kc_keyboard[4].value ||
480 test_key == kc_keyboard[5].value ||
481 test_key == kc_keyboard[6].value ||
482 test_key == kc_keyboard[7].value ||
483 test_key == kc_keyboard[20].value ||
484 test_key == kc_keyboard[21].value ||
485 test_key == kc_keyboard[22].value ||
486 test_key == kc_keyboard[23].value)
493 }// method isKeyboardRotationKey
494 // end addition - WraithX
496 int kconfig_is_axes_used(int axis)
499 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
500 if (( kc_joystick[i].type == BT_JOY_AXIS ) && (kc_joystick[i].value == axis ))
506 #ifdef TABLE_CREATION
507 int find_item_at( kc_item * items, int nitems, int x, int y )
511 for (i=0; i<nitems; i++ ) {
512 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
518 int find_next_item_up( kc_item * items, int nitems, int citem )
523 x = items[citem].x+items[citem].w1;
528 y = grd_curcanv->cv_bitmap.bm_h-1;
531 x = grd_curcanv->cv_bitmap.bm_w-1;
534 i = find_item_at( items, nitems, x, y );
540 int find_next_item_down( kc_item * items, int nitems, int citem )
545 x = items[citem].x+items[citem].w1;
549 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
552 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
556 i = find_item_at( items, nitems, x, y );
562 int find_next_item_right( kc_item * items, int nitems, int citem )
567 x = items[citem].x+items[citem].w1;
571 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
574 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
578 i = find_item_at( items, nitems, x, y );
584 int find_next_item_left( kc_item * items, int nitems, int citem )
589 x = items[citem].x+items[citem].w1;
594 x = grd_curcanv->cv_bitmap.bm_w-1;
597 y = grd_curcanv->cv_bitmap.bm_h-1;
600 i = find_item_at( items, nitems, x, y );
608 int get_item_height(kc_item *item)
613 if (item->value==255) {
616 switch( item->type ) {
618 strncpy( btext, key_text[item->value], 10 ); break;
620 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
623 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
624 #elif defined(SDL_INPUT)
625 if (joyaxis_text[item->value])
626 strncpy(btext, joyaxis_text[item->value], 10);
628 sprintf(btext, "AXIS%2d", item->value + 1);
630 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
634 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
637 gr_get_string_size(btext, &w, &h, &aw );
643 void kconfig_sub(kc_item * items,int nitems, char * title)
645 grs_canvas * save_canvas;
646 grs_font * save_font;
649 int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
650 int close_x, close_y, close_size;
653 int i,k,ocitem,citem;
654 int time_stopped = 0;
659 if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
665 save_canvas = grd_curcanv;
668 gr_set_current_canvas(NULL);
669 save_font = grd_curcanv->cv_font;
672 old_keyd_repeat = keyd_repeat;
675 //gr_clear_canvas( BM_XRGB(0,0,0) );
677 nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
678 gr_palette_load (gr_palette);
680 grd_curcanv->cv_font = MEDIUM3_FONT;
684 p = strchr( title, '\n' );
686 gr_string( 0x8000, LHY(8), title );
691 // if ( items == kc_keyboard ) {
692 // gr_string( 0x8000, 8, "Keyboard" );
693 // } else if ( items == kc_joystick ) {
694 // gr_string( 0x8000, 8, "Joysticks" );
695 // } else if ( items == kc_mouse ) {
696 // gr_string( 0x8000, 8, "Mouse" );
700 close_x = close_y = MenuHires?15:7;
701 close_size = MenuHires?10:5;
703 gr_setcolor( BM_XRGB(0, 0, 0) );
704 gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
705 gr_setcolor( BM_XRGB(21, 21, 21) );
706 gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
710 grd_curcanv->cv_font = GAME_FONT;
711 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
713 gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
714 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
715 if ( items == kc_keyboard ) {
716 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
717 gr_setcolor( BM_XRGB(31,27,6) );
719 gr_scanline( LHX(98), LHX(106), LHY(42) );
720 gr_scanline( LHX(120), LHX(128), LHY(42) );
721 gr_pixel( LHX(98), LHY(43) );
722 gr_pixel( LHX(98), LHY(44) );
723 gr_pixel( LHX(128), LHY(43) );
724 gr_pixel( LHX(128), LHY(44) );
726 gr_string( LHX(109), LHY(40), "OR" );
728 gr_scanline( LHX(253), LHX(261), LHY(42) );
729 gr_scanline( LHX(274), LHX(283), LHY(42) );
730 gr_pixel( LHX(253), LHY(43) );
731 gr_pixel( LHX(253), LHY(44) );
732 gr_pixel( LHX(283), LHY(43) );
733 gr_pixel( LHX(283), LHY(44) );
735 gr_string( LHX(264), LHY(40), "OR" );
737 } if ( items == kc_joystick ) {
738 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
739 gr_setcolor( BM_XRGB(31,27,6) );
740 gr_scanline( LHX(18), LHX(144), LHY(119+18) );
741 gr_scanline( LHX(174), LHX(294), LHY(119+18) );
742 gr_string( 0x8000,LHY(117+18), TXT_AXES );
743 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
744 gr_string( LHX(81), LHY(137+8), TXT_AXIS );
745 gr_string( LHX(111), LHY(137+8), TXT_INVERT );
746 gr_string( LHX(230), LHY(137+8), TXT_AXIS );
747 gr_string( LHX(260), LHY(137+8), TXT_INVERT );
748 } else if ( items == kc_mouse ) {
749 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
750 gr_setcolor( BM_XRGB(31,27,6) );
751 gr_scanline( LHX(18), LHX(144), LHY(119+5) );
752 gr_scanline( LHX(174), LHX(294), LHY(119+5) );
753 gr_string( 0x8000,LHY(117+5), TXT_AXES );
754 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
755 gr_string( LHX(169), LHY(129), TXT_AXIS );
756 gr_string( LHX(199), LHY(129), TXT_INVERT );
758 else if ( items == kc_d2x )
760 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
761 gr_setcolor( BM_XRGB(31,27,6) );
763 gr_scanline( LHX(98), LHX(106), LHY(42) );
764 gr_scanline( LHX(120), LHX(128), LHY(42) );
765 gr_pixel( LHX(98), LHY(43) );
766 gr_pixel( LHX(98), LHY(44) );
767 gr_pixel( LHX(128), LHY(43) );
768 gr_pixel( LHX(128), LHY(44) );
770 gr_string(LHX(109), LHY(40), "OR");
773 for (i=0; i<nitems; i++ ) {
774 kc_drawitem( &items[i], 0 );
778 while(items[citem].id == -1)
780 kc_drawitem( &items[citem], 1 );
782 newmenu_show_cursor();
785 mouse_state = omouse_state = 0;
789 // Windows addendum to allow for kconfig input.
792 //see if redbook song needs to be restarted
793 songs_check_redbook_repeat();
798 omouse_state = mouse_state;
799 mouse_state = mouse_button_state(0);
802 if ( !time_stopped ) {
804 if (multi_menu_poll() == -1)
813 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
814 case KEY_PRINT_SCREEN:
817 case KEY_CTRLED+KEY_D:
818 items[citem].value = 255;
819 kc_drawitem( &items[citem], 1 );
821 case KEY_CTRLED+KEY_R:
822 if ( items==kc_keyboard ) {
823 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
824 items[i].value=default_kconfig_settings[0][i];
825 kc_drawitem( &items[i], 0 );
827 } else if ( items==kc_d2x ) {
828 for(i=0;i<NUM_D2X_CONTROLS;i++)
830 items[i].value=default_kconfig_d2x_settings[i];
831 kc_drawitem( &items[i], 0 );
834 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
835 items[i].value = default_kconfig_settings[Config_control_type][i];
836 kc_drawitem( &items[i], 0 );
839 kc_drawitem( &items[citem], 1 );
842 items[citem].value=255;
843 kc_drawitem( &items[citem], 1 );
847 #ifdef TABLE_CREATION
848 if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
850 citem = items[citem].u;
855 #ifdef TABLE_CREATION
856 if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
858 citem = items[citem].d;
862 #ifdef TABLE_CREATION
863 if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
865 citem = items[citem].l;
869 #ifdef TABLE_CREATION
870 if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
872 citem = items[citem].r;
876 switch( items[citem].type ) {
877 case BT_KEY: kc_change_key( &items[citem] ); break;
878 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
879 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
880 case BT_INVERT: kc_change_invert( &items[citem] ); break;
883 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
885 switch(items[citem].type)
888 kc_next_joyaxis(&items[citem]);
892 //end addition by WraithX
895 grd_curcanv->cv_font = save_font;
897 gr_set_current_canvas( save_canvas );
898 keyd_repeat = old_keyd_repeat;
900 newmenu_hide_cursor();
904 #ifdef TABLE_CREATION
905 case KEY_DEBUGGED+KEY_F12: {
907 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
908 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
909 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
910 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
911 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
913 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
914 kc_joystick[i].u = find_next_item_up( kc_joystick,NUM_OTHER_CONTROLS, i);
915 kc_joystick[i].d = find_next_item_down( kc_joystick,NUM_OTHER_CONTROLS, i);
916 kc_joystick[i].l = find_next_item_left( kc_joystick,NUM_OTHER_CONTROLS, i);
917 kc_joystick[i].r = find_next_item_right( kc_joystick,NUM_OTHER_CONTROLS, i);
919 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
920 kc_mouse[i].u = find_next_item_up( kc_mouse,NUM_OTHER_CONTROLS, i);
921 kc_mouse[i].d = find_next_item_down( kc_mouse,NUM_OTHER_CONTROLS, i);
922 kc_mouse[i].l = find_next_item_left( kc_mouse,NUM_OTHER_CONTROLS, i);
923 kc_mouse[i].r = find_next_item_right( kc_mouse,NUM_OTHER_CONTROLS, i);
925 fp = fopen( "kconfig.cod", "wt" );
927 fprintf( fp, "ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {\n" );
928 for (i=0; i<CONTROL_MAX_TYPES; i++ ) {
930 fprintf( fp, "{0x%x", kconfig_settings[i][0] );
931 for (j=1; j<MAX_CONTROLS; j++ )
932 fprintf( fp, ",0x%x", kconfig_settings[i][j] );
933 fprintf( fp, "},\n" );
935 fprintf( fp, "};\n" );
937 fprintf( fp, "\nkc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
938 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
939 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
940 kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
941 kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
942 34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
946 fprintf( fp, "\nkc_item kc_joystick[NUM_OTHER_CONTROLS] = {\n" );
947 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
948 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
949 kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
950 kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
951 34, kc_joystick[i].text, 34, btype_text[kc_joystick[i].type] );
955 fprintf( fp, "\nkc_item kc_mouse[NUM_OTHER_CONTROLS] = {\n" );
956 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
957 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
958 kc_mouse[i].id, kc_mouse[i].x, kc_mouse[i].y, kc_mouse[i].w1, kc_mouse[i].w2,
959 kc_mouse[i].u, kc_mouse[i].d, kc_mouse[i].l, kc_mouse[i].r,
960 34, kc_mouse[i].text, 34, btype_text[kc_mouse[i].type] );
972 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
975 mouse_get_pos(&mx, &my);
976 for (i=0; i<nitems; i++ ) {
977 item_height = get_item_height( &items[i] );
978 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
979 x2 = x1 + LHX(items[i].w2);
980 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
981 y2 = y1 + LHX(item_height);
982 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
988 else if ( !mouse_state && omouse_state ) {
991 mouse_get_pos(&mx, &my);
992 item_height = get_item_height( &items[citem] );
993 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
994 x2 = x1 + LHX(items[citem].w2);
995 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
996 y2 = y1 + LHY(item_height);
997 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
998 newmenu_hide_cursor();
999 switch( items[citem].type ) {
1000 case BT_KEY: kc_change_key( &items[citem] ); break;
1001 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
1002 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
1003 case BT_INVERT: kc_change_invert( &items[citem] ); break;
1005 newmenu_show_cursor();
1007 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
1008 x2 = x1 + close_size - LHX(1);
1009 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
1010 y2 = y1 + close_size - LHX(1);
1011 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
1012 grd_curcanv->cv_font = save_font;
1013 gr_set_current_canvas( save_canvas );
1014 keyd_repeat = old_keyd_repeat;
1015 game_flush_inputs();
1016 newmenu_hide_cursor();
1024 #endif // NEWMENU_MOUSE
1026 if (ocitem!=citem) {
1027 newmenu_hide_cursor();
1028 kc_drawitem( &items[ocitem], 0 );
1029 kc_drawitem( &items[citem], 1 );
1030 newmenu_show_cursor();
1036 void kc_drawitem( kc_item *item, int is_current )
1042 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
1044 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
1045 gr_string( LHX(item->x), LHY(item->y), item->text );
1047 if (item->value==255) {
1048 strcpy( btext, "" );
1050 switch( item->type ) {
1052 strncpy( btext, key_text[item->value], 10 ); break;
1054 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
1056 #ifdef USE_LINUX_JOY
1057 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
1058 #elif defined(SDL_INPUT)
1059 if (joyaxis_text[item->value])
1060 strncpy(btext, joyaxis_text[item->value], 10);
1062 sprintf(btext, "AXIS%2d", item->value + 1);
1064 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
1068 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
1072 gr_get_string_size(btext, &w, &h, &aw );
1075 gr_setcolor( BM_XRGB(21,0,24) );
1077 gr_setcolor( BM_XRGB(16,0,19) );
1078 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1080 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1082 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1084 gr_string( x, LHY(item->y), btext );
1089 static int looper=0;
1091 void kc_drawquestion( kc_item *item )
1095 gr_get_string_size("?", &w, &h, &aw );
1097 c = BM_XRGB(21,0,24);
1099 //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
1100 gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
1102 if (looper>63) looper=0;
1104 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1106 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1108 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1110 gr_string( x, LHY(item->y), "?" );
1114 void kc_change_key( kc_item * item )
1119 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1121 gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
1123 game_flush_inputs();
1127 while( (k!=KEY_ESC) && (keycode==255) )
1130 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1133 // if ( Game_mode & GM_MULTI )
1134 // GameLoop( 0, 0 ); // Continue
1136 timer_delay(f0_1/10);
1137 kc_drawquestion( item );
1139 for (i=0; i<256; i++ ) {
1140 if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1142 for (n=0; n<sizeof(system_keys); n++ )
1143 if ( system_keys[n] == i )
1152 for (i=0; i<Num_items; i++ ) {
1153 n = item - All_items;
1154 if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
1155 All_items[i].value = 255;
1156 kc_drawitem( &All_items[i], 0 );
1159 item->value = keycode;
1161 kc_drawitem( item, 1 );
1163 gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1165 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1167 game_flush_inputs();
1172 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1173 void kc_next_joyaxis(kc_item *item)
1175 int n, i, k, max, tries;
1182 // I modelled this ifdef after the code in the kc_change_joyaxis method.
1183 // So, if somethin's not workin here, it might not be workin there either.
1186 code = (item->value + 1) % max;
1190 for (i = 0; i < Num_items; i++)
1192 n = item - All_items;
1193 if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1196 return; // all axes allocated already
1197 i = -1; // -1 so the i++ will push back to 0
1198 code = (item->value + ++tries) % max; // try next axis
1205 kc_drawitem(item, 1);
1206 nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1207 game_flush_inputs();
1209 }//method kc_next_joyaxis
1210 //end addition by WraithX
1213 void kc_change_joyaxis( kc_item * item )
1215 int axis[JOY_MAX_AXES];
1216 int old_axis[JOY_MAX_AXES];
1217 int numaxis = joy_num_axes;
1221 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1223 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1225 game_flush_inputs();
1229 joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1231 while( (k!=KEY_ESC) && (code==255))
1234 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1237 // if ( Game_mode & GM_MULTI )
1238 // GameLoop( 0, 0 ); // Continue
1240 timer_delay(f0_1/10);
1242 if (k == KEY_PRINT_SCREEN)
1243 save_screen_shot(0);
1245 kc_drawquestion( item );
1247 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1249 for (i=0; i<numaxis; i++ ) {
1250 if ( abs(axis[i]-old_axis[i])>100 )
1253 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1255 //old_axis[i] = axis[i];
1257 for (i=0; i<Num_items; i++ )
1259 n = item - All_items;
1260 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )
1266 for (i=0; i<Num_items; i++ ) {
1267 n = item - All_items;
1268 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1269 All_items[i].value = 255;
1270 kc_drawitem( &All_items[i], 0 );
1276 kc_drawitem( item, 1 );
1277 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1278 game_flush_inputs();
1282 void kc_change_mouseaxis( kc_item * item )
1291 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1293 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1295 game_flush_inputs();
1299 mouse_get_delta( &dx, &dy );
1301 while( (k!=KEY_ESC) && (code==255))
1304 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1307 // if ( Game_mode & GM_MULTI )
1308 // GameLoop( 0, 0 ); // Continue
1310 timer_delay(f0_1/10);
1312 if (k == KEY_PRINT_SCREEN)
1313 save_screen_shot(0);
1315 kc_drawquestion( item );
1318 mouse_get_delta_z( &dx, &dy, &dz );
1320 mouse_get_delta( &dx, &dy );
1322 if ( abs(dx)>20 ) code = 0;
1323 if ( abs(dy)>20 ) code = 1;
1325 if ( abs(dz)>20 ) code = 2;
1329 for (i=0; i<Num_items; i++ ) {
1330 n = item - All_items;
1331 if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
1332 All_items[i].value = 255;
1333 kc_drawitem( &All_items[i], 0 );
1338 kc_drawitem( item, 1 );
1339 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1340 game_flush_inputs();
1345 void kc_change_invert( kc_item * item )
1347 game_flush_inputs();
1354 kc_drawitem( item, 1 );
1358 #include "screens.h"
1360 void kconfig(int n, char * title)
1363 grs_bitmap *save_bm;
1365 set_screen_mode( SCREEN_MENU );
1370 save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1371 Assert( save_bm != NULL );
1373 gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w,
1374 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1377 case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1378 case 1:kconfig_sub( kc_joystick, NUM_OTHER_CONTROLS, title );break;
1379 case 2:kconfig_sub( kc_mouse, NUM_OTHER_CONTROLS, title ); break;
1380 case 4:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1387 gr_bitmap(0, 0, save_bm);
1388 gr_free_bitmap(save_bm);
1390 #if 0 // set_screen_mode always calls this later... right?
1391 reset_cockpit(); //force cockpit redraw next time
1394 // Update save values...
1396 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1397 kconfig_settings[0][i] = kc_keyboard[i].value;
1399 for (j=0; j<256; j++)
1400 if (key_binding(j)) {
1401 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1402 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1403 cmd_appendf("unbind %s", key_text[j]);
1406 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1407 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1408 cmd_appendf("unbind %s", key_text[j]);
1413 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1414 if (kc_keyboard[i].value != 255)
1415 cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1417 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1418 if (kc_d2x[i].value != 255)
1419 cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1421 if ( (Config_control_type>0) && (Config_control_type<5)) {
1422 for (i=0; i<NUM_OTHER_CONTROLS; i++ )
1423 kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
1425 if (kc_joystick[i].value != 255)
1426 cvar_setint(&joy_advaxes[kc_joystick[i].value], kc_other_axismap[i]);
1428 } else if (Config_control_type > 4) {
1429 for (i=0; i<NUM_OTHER_CONTROLS; i++ )
1430 kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
1432 if (kc_mouse[i].value != 255)
1433 cvar_setint(&mouse_axes[kc_mouse[i].value], kc_other_axismap[i]);
1436 while (cmd_queue_process())
1441 void kconfig_read_fcs( int raw_axis )
1443 int raw_button, button, axis_min[4], axis_center[4], axis_max[4];
1445 if (Config_control_type!=CONTROL_THRUSTMASTER_FCS) return;
1447 joy_get_cal_vals(axis_min, axis_center, axis_max);
1449 if ( axis_max[3] > 1 )
1450 raw_button = (raw_axis*100)/axis_max[3];
1454 if ( raw_button > 88 )
1456 else if ( raw_button > 63 )
1458 else if ( raw_button > 39 )
1460 else if ( raw_button > 15 )
1465 kconfig_set_fcs_button( 19, button );
1466 kconfig_set_fcs_button( 15, button );
1467 kconfig_set_fcs_button( 11, button );
1468 kconfig_set_fcs_button( 7, button );
1472 void kconfig_set_fcs_button( int btn, int button )
1474 int state,time_down,upcount,downcount;
1475 state = time_down = upcount = downcount = 0;
1477 if ( joy_get_button_state(btn) ) {
1478 if ( btn==button ) {
1480 time_down = FrameTime;
1485 if ( btn==button ) {
1487 time_down = FrameTime;
1494 joy_set_btn_values( btn, state, time_down, downcount, upcount );
1500 fix Last_angles_p = 0;
1501 fix Last_angles_b = 0;
1502 fix Last_angles_h = 0;
1503 ubyte Last_angles_read = 0;
1505 extern int VR_sensitivity;
1507 int VR_sense_range[3] = { 25, 50, 75 };
1512 fix yaw, pitch, roll;
1515 //------ read vfx1 helmet --------
1516 if (vfx1_installed) {
1517 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1518 } else if (iglasses_headset_installed) {
1519 iglasses_read_headset( &yaw, &pitch, &roll );
1520 } else if (Victor_headset_installed) {
1521 victor_read_headset_filtered( &yaw, &pitch, &roll );
1526 Use_player_head_angles = 0;
1527 if ( Last_angles_read ) {
1531 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
1533 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
1536 Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1537 Controls.heading_time+= fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1538 Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1540 Last_angles_read = 1;
1541 Last_angles_p = pitch;
1542 Last_angles_h = yaw;
1543 Last_angles_b = roll;
1550 #define JOYSTICK_READ_TIME (F1_0/40) // Read joystick at 40 Hz.
1552 #define JOYSTICK_READ_TIME (F1_0/10) // Read joystick at 10 Hz.
1555 fix LastReadTime = 0;
1557 fix joy_axis[JOY_MAX_AXES];
1559 ubyte kc_use_external_control = 0;
1560 ubyte kc_enable_external_control = 0;
1561 ubyte kc_external_intno = 0;
1562 ext_control_info *kc_external_control = NULL;
1563 char *kc_external_name = NULL;
1564 ubyte kc_external_version = 0;
1565 extern int Automap_active;
1567 void kconfig_init_external_controls(int intno, int address)
1570 kc_external_intno = intno;
1571 kc_external_control = (ext_control_info *)address;
1572 kc_use_external_control = 1;
1573 kc_enable_external_control = 1;
1575 i = FindArg ( "-xname" );
1577 kc_external_name = Args[i+1];
1579 kc_external_name = "External Controller";
1581 for (i=0;i<strlen (kc_external_name);i++)
1582 if (kc_external_name[i]=='_')
1583 kc_external_name[i]=' ';
1585 i = FindArg ( "-xver" );
1587 kc_external_version = atoi(Args[i+1]);
1589 printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
1594 fix Next_toggle_time[3]={0,0,0};
1596 int allowed_to_toggle(int i)
1598 //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1600 if (Next_toggle_time[i] > GameTime)
1601 if (Next_toggle_time[i] < GameTime + (F1_0/8)) // In case time is bogus, never wait > 1 second.
1604 Next_toggle_time[i] = GameTime + (F1_0/8);
1610 void controls_read_all()
1613 int slide_on, bank_on;
1620 fix mouse_axis[3] = {0,0,0};
1621 int raw_joy_axis[JOY_MAX_AXES];
1623 ubyte channel_masks;
1624 int use_mouse, use_joystick;
1629 fix temp = Controls.heading_time;
1630 fix temp1 = Controls.pitch_time;
1631 memset( &Controls, 0, sizeof(control_info) );
1632 Controls.heading_time = temp;
1633 Controls.pitch_time = temp1;
1638 ctime = timer_get_fixed_seconds();
1640 //--------- Read Joystick -----------
1641 if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type!=CONTROL_THRUSTMASTER_FCS) ) {
1643 if ((ctime < 0) && (LastReadTime >= 0))
1645 if ((ctime < 0) && (LastReadTime > 0))
1647 LastReadTime = ctime;
1649 } else if ((Config_control_type>0) && (Config_control_type<5) ) {
1650 LastReadTime = ctime;
1651 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1653 for (i = 0; i < joy_num_axes; i++)
1656 if (channel_masks&(1<<i)) {
1658 int joy_null_value = 10;
1660 if ( (i==3) && (Config_control_type==CONTROL_THRUSTMASTER_FCS) ) {
1661 kconfig_read_fcs( raw_joy_axis[i] );
1663 raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1665 if (kc_joystick[23].value==i) // If this is the throttle
1666 joy_null_value = 20; // Then use a larger dead-zone
1668 if (raw_joy_axis[i] > joy_null_value)
1669 raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1670 else if (raw_joy_axis[i] < -joy_null_value)
1671 raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1673 raw_joy_axis[i] = 0;
1674 joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
1684 for (i = 0; i < joy_num_axes; i++)
1689 if (Config_control_type==5 && !CybermouseActive) {
1690 //--------- Read Mouse -----------
1692 mouse_get_delta_z( &dx, &dy, &dz );
1694 mouse_get_delta( &dx, &dy );
1696 mouse_axis[0] = (dx*FrameTime)/35;
1697 mouse_axis[1] = (dy*FrameTime)/25;
1699 mouse_axis[2] = (dz*FrameTime);
1701 //mprintf(( 0, "Mouse %d,%d 0x%x\n", mouse_axis[0], mouse_axis[1], FrameTime ));
1703 } else if (Config_control_type==6 && !CybermouseActive) {
1704 //--------- Read Cyberman -----------
1705 mouse_get_cyberman_pos(&idx,&idy );
1706 mouse_axis[0] = (idx*FrameTime)/128;
1707 mouse_axis[1] = (idy*FrameTime)/128;
1709 } else if (CybermouseActive) {
1710 // ReadOWL (kc_external_control);
1711 // CybermouseAdjust();
1718 //------------- Read slide_on -------------
1721 slide_on |= console_control_state(CONCNTL_STRAFE);
1723 //------------- Read bank_on ---------------
1726 bank_on |= console_control_state(CONCNTL_BANK);
1728 //------------ Read pitch_time -----------
1730 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1734 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
1735 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
1738 Controls.pitch_time = 0;
1740 if (Controls.pitch_time < 0)
1741 Controls.pitch_time = 0;
1743 if (Controls.pitch_time > 0)
1744 Controls.pitch_time = 0;
1745 Controls.pitch_time += kp;
1748 if ( (use_joystick)&&(kc_joystick[13].value < 255 )) {
1749 if ( !kc_joystick[14].value ) // If not inverted...
1750 Controls.pitch_time -= (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
1752 Controls.pitch_time += (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
1756 //mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
1757 if ( (use_mouse)&&(kc_mouse[13].value < 255) ) {
1758 if ( !kc_mouse[14].value ) // If not inverted...
1759 Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
1761 Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
1764 Controls.pitch_time = 0;
1768 // the following "if" added by WraithX, 4/14/00
1769 // done so that dead players can't move
1770 if (!Player_is_dead)
1772 //----------- Read vertical_thrust_time -----------------
1776 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
1777 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
1780 if ((use_joystick)&&( kc_joystick[13].value < 255 )) {
1781 if ( !kc_joystick[14].value ) // If not inverted...
1782 Controls.vertical_thrust_time += joy_axis[kc_joystick[13].value];
1784 Controls.vertical_thrust_time -= joy_axis[kc_joystick[13].value];
1788 if ( (use_mouse)&&(kc_mouse[13].value < 255 )) {
1789 if ( !kc_mouse[14].value ) // If not inverted...
1790 Controls.vertical_thrust_time -= mouse_axis[kc_mouse[13].value];
1792 Controls.vertical_thrust_time += mouse_axis[kc_mouse[13].value];
1797 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
1798 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
1801 if ((use_joystick)&&( kc_joystick[19].value < 255 )) {
1802 if ( !kc_joystick[20].value ) // If not inverted...
1803 Controls.vertical_thrust_time += joy_axis[kc_joystick[19].value];
1805 Controls.vertical_thrust_time -= joy_axis[kc_joystick[19].value];
1809 if ( (use_mouse)&&(kc_mouse[19].value < 255 )) {
1810 if ( !kc_mouse[20].value ) // If not inverted...
1811 Controls.vertical_thrust_time += mouse_axis[kc_mouse[19].value];
1813 Controls.vertical_thrust_time -= mouse_axis[kc_mouse[19].value];
1816 }// end "if" added by WraithX
1818 //---------- Read heading_time -----------
1820 if (!slide_on && !bank_on) {
1821 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1825 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
1826 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
1829 Controls.heading_time = 0;
1831 if (Controls.heading_time < 0)
1832 Controls.heading_time = 0;
1834 if (Controls.heading_time > 0)
1835 Controls.heading_time = 0;
1836 Controls.heading_time += kh;
1839 if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
1840 if ( !kc_joystick[16].value ) // If not inverted...
1841 Controls.heading_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
1843 Controls.heading_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
1847 if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
1848 if ( !kc_mouse[16].value ) // If not inverted...
1849 Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
1851 Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
1854 Controls.heading_time = 0;
1857 // the following "if" added by WraithX, 4/14/00
1858 // done so that dead players can't move
1859 if (!Player_is_dead)
1861 //----------- Read sideways_thrust_time -----------------
1865 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
1866 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
1869 if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
1870 if ( !kc_joystick[16].value ) // If not inverted...
1871 Controls.sideways_thrust_time += joy_axis[kc_joystick[15].value];
1873 Controls.sideways_thrust_time -= joy_axis[kc_joystick[15].value];
1877 if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
1878 if ( !kc_mouse[16].value ) // If not inverted...
1879 Controls.sideways_thrust_time += mouse_axis[kc_mouse[15].value];
1881 Controls.sideways_thrust_time -= mouse_axis[kc_mouse[15].value];
1886 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
1887 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
1890 if ( (use_joystick)&&(kc_joystick[17].value < 255 )) {
1891 if ( !kc_joystick[18].value ) // If not inverted...
1892 Controls.sideways_thrust_time -= joy_axis[kc_joystick[17].value];
1894 Controls.sideways_thrust_time += joy_axis[kc_joystick[17].value];
1898 if ( (use_mouse)&&(kc_mouse[17].value < 255 )) {
1899 if ( !kc_mouse[18].value ) // If not inverted...
1900 Controls.sideways_thrust_time += mouse_axis[kc_mouse[17].value];
1902 Controls.sideways_thrust_time -= mouse_axis[kc_mouse[17].value];
1904 }// end "if" added by WraithX
1906 //----------- Read bank_time -----------------
1910 Controls.bank_time -= console_control_down_time(CONCNTL_LEFT);
1911 Controls.bank_time += console_control_down_time(CONCNTL_RIGHT);
1914 if ( (use_joystick)&&(kc_joystick[15].value < 255) ) {
1915 if ( !kc_joystick[16].value ) // If not inverted...
1916 Controls.bank_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
1918 Controls.bank_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
1922 if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
1923 if ( !kc_mouse[16].value ) // If not inverted...
1924 Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
1926 Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
1931 Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
1932 Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
1935 if ( (use_joystick)&&(kc_joystick[21].value < 255) ) {
1936 if ( !kc_joystick[22].value ) // If not inverted...
1937 Controls.bank_time -= joy_axis[kc_joystick[21].value];
1939 Controls.bank_time += joy_axis[kc_joystick[21].value];
1943 if ( (use_mouse)&&(kc_mouse[21].value < 255 )) {
1944 if ( !kc_mouse[22].value ) // If not inverted...
1945 Controls.bank_time += mouse_axis[kc_mouse[21].value];
1947 Controls.bank_time -= mouse_axis[kc_mouse[21].value];
1950 // the following "if" added by WraithX, 4/14/00
1951 // done so that dead players can't move
1952 if (!Player_is_dead)
1954 //----------- Read forward_thrust_time -------------
1957 Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
1958 Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
1961 if ( (use_joystick)&&(kc_joystick[23].value < 255 )) {
1962 if ( !kc_joystick[24].value ) // If not inverted...
1963 Controls.forward_thrust_time -= joy_axis[kc_joystick[23].value];
1965 Controls.forward_thrust_time += joy_axis[kc_joystick[23].value];
1969 if ( (use_mouse)&&(kc_mouse[23].value < 255 )) {
1970 if ( !kc_mouse[24].value ) // If not inverted...
1971 Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value];
1973 Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value];
1976 //----------- Read afterburner_state -------------
1979 Controls.afterburner_state |= console_control_state(CONCNTL_AFTERBURN);
1981 //-------Read headlight key--------------------------
1984 Controls.headlight_count += console_control_down_count(CONCNTL_HEADLIGHT);
1986 //--------Read Cycle Primary Key------------------
1989 Controls.cycle_primary_count += console_control_down_count(CONCNTL_CYCLE);
1991 //--------Read Cycle Secondary Key------------------
1994 Controls.cycle_secondary_count += console_control_down_count(CONCNTL_CYCLE2);
1996 //--------Read Toggle Bomb key----------------------
1999 if (console_control_down_count(CONCNTL_TOGGLEBOMB))
2001 int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
2003 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
2004 !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
2006 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
2007 HUD_init_message ("No bombs available!");
2011 if (Players[Player_num].secondary_ammo[bomb]==0)
2013 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
2014 HUD_init_message ("No %s available!",(bomb==SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
2018 Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
2019 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
2024 //---------Read Energy->Shield key----------
2027 if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
2028 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
2030 //----------- Read fire_primary_down_count
2033 Controls.fire_primary_down_count += console_control_down_count(CONCNTL_ATTACK);
2035 //----------- Read fire_primary_state
2038 Controls.fire_primary_state |= console_control_state(CONCNTL_ATTACK);
2040 //----------- Read fire_secondary_down_count
2043 Controls.fire_secondary_down_count += console_control_down_count(CONCNTL_ATTACK2);
2045 //----------- Read fire_secondary_state
2048 Controls.fire_secondary_state |= console_control_state(CONCNTL_ATTACK2);
2050 //----------- Read fire_flare_down_count
2053 Controls.fire_flare_down_count += console_control_down_count(CONCNTL_FLARE);
2055 //----------- Read drop_bomb_down_count
2058 Controls.drop_bomb_down_count += console_control_down_count(CONCNTL_BOMB);
2060 //----------- Read rear_view_down_count
2063 Controls.rear_view_down_count += console_control_down_count(CONCNTL_REARVIEW);
2065 //----------- Read rear_view_down_state
2068 Controls.rear_view_down_state |= console_control_state(CONCNTL_REARVIEW);
2070 }//end "if" added by WraithX
2072 //----------- Read automap_down_count
2075 Controls.automap_down_count += console_control_down_count(CONCNTL_AUTOMAP);
2077 //----------- Read automap_state
2080 Controls.automap_state |= console_control_state(CONCNTL_AUTOMAP);
2082 //----------- Read stupid-cruise-control-type of throttle.
2085 Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
2086 Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
2089 if (console_control_down_count(CONCNTL_CRUISEOFF))
2092 if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100);
2093 if (Cruise_speed < 0 ) Cruise_speed = 0;
2095 if (Controls.forward_thrust_time==0)
2096 Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
2100 read_head_tracker();
2102 // Read external controls
2103 if (kc_use_external_control || CybermouseActive)
2104 kconfig_read_external_controls();
2107 //----------- Clamp values between -FrameTime and FrameTime
2108 if (FrameTime > F1_0 )
2109 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
2111 if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
2112 if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
2113 if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
2114 if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
2115 if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
2116 if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
2117 // if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
2119 if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
2120 if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
2121 if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
2122 if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
2123 if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
2124 if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
2125 // if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
2128 //--------- Don't do anything if in debug mode
2130 if ( keyd_pressed[KEY_DELETE] ) {
2131 memset( &Controls, 0, sizeof(control_info) );
2137 void reset_cruise(void)
2143 void kc_set_controls()
2147 for (i=0; i<NUM_KEY_CONTROLS; i++ )
2148 kc_keyboard[i].value = 255;
2150 for (i=0; i<NUM_OTHER_CONTROLS; i++ )
2151 kc_joystick[i].value = kc_mouse[i].value = 255;
2153 for (i=0; i<NUM_D2X_CONTROLS; i++ )
2154 kc_d2x[i].value = 255;
2156 if ( (Config_control_type>0) && (Config_control_type<5)) {
2157 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
2158 if (kc_joystick[i].type == BT_INVERT ) {
2159 kc_joystick[i].value = kconfig_settings[Config_control_type][i] ? 1 : 0;
2160 kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
2163 } else if (Config_control_type > 4) {
2164 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
2165 if (kc_mouse[i].type == BT_INVERT ) {
2166 kc_mouse[i].value = kconfig_settings[Config_control_type][i] ? 1 : 0;
2167 kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
2171 for (j = 0; j < 256; j++)
2172 if (key_binding(j)) {
2173 for (i = 0; i < NUM_KEY_CONTROLS; i++)
2174 if (kc_keyboard[i].value == 255
2175 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
2176 kc_keyboard[i].value = j;
2181 for(j = 0; j < 256; j++)
2182 if (key_binding(j)) {
2183 for (i = 0; i < NUM_D2X_CONTROLS; i++)
2184 if (kc_d2x[i].value == 255
2185 && !stricmp(key_binding(j), kc_d2x[i].text)) {
2186 kc_d2x[i].value = j;
2191 for (i = 0; i < 3; i++) {
2192 switch (mouse_axes[i].intval) {
2193 case AXIS_PITCH: kc_mouse[13].value = i; break;
2194 case AXIS_TURN: kc_mouse[15].value = i; break;
2195 case AXIS_LEFTRIGHT: kc_mouse[17].value = i; break;
2196 case AXIS_UPDOWN: kc_mouse[19].value = i; break;
2197 case AXIS_BANK: kc_mouse[21].value = i; break;
2198 case AXIS_THROTTLE: kc_mouse[23].value = i; break;
2199 case AXIS_NONE: break;
2206 for (i = 0; i < 6; i++) {
2207 switch (joy_advaxes[i].intval) {
2208 case AXIS_PITCH: kc_joystick[13].value = i; break;
2209 case AXIS_TURN: kc_joystick[15].value = i; break;
2210 case AXIS_LEFTRIGHT: kc_joystick[17].value = i; break;
2211 case AXIS_UPDOWN: kc_joystick[19].value = i; break;
2212 case AXIS_BANK: kc_joystick[21].value = i; break;
2213 case AXIS_THROTTLE: kc_joystick[23].value = i; break;
2214 case AXIS_NONE: break;
2222 #if 0 // no mac support for vr headset
2224 void kconfig_center_headset()
2227 vfx_center_headset();
2228 // } else if (iglasses_headset_installed) {
2229 // } else if (Victor_headset_installed) {
2235 #endif // end of #if for kconfig_center_headset
2237 void CybermouseAdjust ()
2239 /* if ( Player_num > -1 ) {
2240 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
2241 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
2242 Auto_leveling_on = 0;
2244 if ( kc_external_version > 0 ) {
2245 vms_matrix tempm, ViewMatrix;
2246 vms_angvec * Kconfig_abs_movement;
2249 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
2251 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
2252 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2253 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2254 Objects[Players[Player_num].objnum].orient = ViewMatrix;
2256 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2257 if (oem_message[0] != '\0' )
2258 HUD_init_message( oem_message );
2262 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
2263 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2264 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2265 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2266 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2267 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2268 // Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
2269 // Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
2270 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2271 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2272 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2273 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2274 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2275 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
2276 // Controls.automap_down_count += kc_external_control->automap_down_count;
2277 // Controls.automap_state |= kc_external_control->automap_state;
2280 char GetKeyValue (char key)
2282 mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
2283 return (kc_keyboard[(int)key].value);
2288 extern object *obj_find_first_of_type (int);
2289 void kconfig_read_external_controls()
2294 if ( !kc_enable_external_control ) return;
2296 if ( kc_external_version == 0 )
2297 memset( kc_external_control, 0, sizeof(ext_control_info));
2298 else if ( kc_external_version > 0 ) {
2300 if (kc_external_version>=4)
2301 memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
2302 else if (kc_external_version>0)
2303 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
2304 else if (kc_external_version>2)
2305 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
2307 if ( kc_external_version > 1 ) {
2308 // Write ship pos and angles to external controls...
2309 ubyte *temp_ptr = (ubyte *)kc_external_control;
2310 vms_vector *ship_pos;
2311 vms_matrix *ship_orient;
2312 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
2313 temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
2314 ship_pos = (vms_vector *)temp_ptr;
2315 temp_ptr += sizeof(vms_vector);
2316 ship_orient = (vms_matrix *)temp_ptr;
2317 // Fill in ship postion...
2318 *ship_pos = Objects[Players[Player_num].objnum].pos;
2319 // Fill in ship orientation...
2320 *ship_orient = Objects[Players[Player_num].objnum].orient;
2322 if (kc_external_version>=4)
2324 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2326 temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
2327 temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
2328 temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
2329 temp_ptr->current_primary_weapon=Primary_weapon;
2330 temp_ptr->current_secondary_weapon=Secondary_weapon;
2332 temp_ptr->current_guidebot_command=Escort_goal_object;
2334 temp_ptr->force_vector=ExtForceVec;
2335 temp_ptr->force_matrix=ExtApplyForceMatrix;
2337 temp_ptr->joltinfo[i]=ExtJoltInfo[i];
2339 temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
2340 temp_ptr->x_vibrate_clear=ExtXVibrateClear;
2341 temp_ptr->game_status=ExtGameStatus;
2343 memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
2344 memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
2349 ExtXVibrateInfo[i]=0;
2354 if ( Automap_active ) // (If in automap...)
2355 kc_external_control->automap_state = 1;
2356 //memset(&r,0,sizeof(r));
2360 int386 ( kc_external_intno, &r, &r); // Read external info...
2364 if ( Player_num > -1 ) {
2365 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
2366 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
2367 Auto_leveling_on = 0;
2369 if ( kc_external_version > 0 ) {
2370 vms_matrix tempm, ViewMatrix;
2371 vms_angvec * Kconfig_abs_movement;
2374 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
2376 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
2377 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2378 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2379 Objects[Players[Player_num].objnum].orient = ViewMatrix;
2381 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2382 if (oem_message[0] != '\0' )
2383 HUD_init_message( oem_message );
2387 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
2388 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2389 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2390 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2391 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2392 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2393 Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
2394 Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
2395 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2396 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2397 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2398 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2399 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2400 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
2401 Controls.automap_down_count += kc_external_control->automap_down_count;
2402 Controls.automap_state |= kc_external_control->automap_state;
2404 if (kc_external_version>=3)
2406 ubyte *temp_ptr = (ubyte *)kc_external_control;
2407 temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
2410 Controls.cycle_primary_count=(*(temp_ptr));
2412 Controls.cycle_secondary_count=(*(temp_ptr+1));
2415 Controls.afterburner_state=(*(temp_ptr+2));
2417 Controls.headlight_count=(*(temp_ptr+3));
2419 if (kc_external_version>=4)
2422 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2425 if (temp_ptr->keyboard[i])
2428 if (temp_ptr->Reactor_blown)
2430 if (Game_mode & GM_MULTI)
2431 net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
2433 do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));