2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines to configure keyboard, joystick, etc..
57 ubyte ExtGameStatus=1;
59 vms_vector ExtForceVec;
60 vms_matrix ExtApplyForceMatrix;
62 int ExtJoltInfo[3]={0,0,0};
63 int ExtXVibrateInfo[2]={0,0};
64 int ExtYVibrateInfo[2]={0,0};
65 ubyte ExtXVibrateClear=0;
66 ubyte ExtYVibrateClear=0;
68 #define TABLE_CREATION 1
70 // Array used to 'blink' the cursor while waiting for a keypress.
71 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
73 //char * invert_text[2] = { "N", "Y" };
74 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
75 //char * mouseaxis_text[2] = { "L/R", "F/B" };
77 int invert_text[2] = { TNUM_N, TNUM_Y };
80 #if defined(SDL_INPUT)
81 char *joyaxis_text[JOY_MAX_AXES];
83 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
84 // int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
88 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
90 #if !defined OGL && !defined SDL_INPUT
91 char * key_text[256] = { \
92 "","ESC","1","2","3","4","5","6","7","8","9","0","-", \
93 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \
94 "P","[","]","\x83","LCTRL","A","S","D","F", \
95 "G","H","J","K","L",";","'","`", \
96 "LSHFT","\\","Z","X","C","V","B","N","M",",", \
97 ".","/","RSHFT","PAD*","LALT","SPC", \
98 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \
99 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \
100 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
101 "PAD.","","","","F11","F12","","","","","","","","","", \
102 "","","","","","","","","","","","","","","","","","","","", \
103 "","","","","","","","","","","","","","","","","","","","", \
104 "","","","","","","","","","","","","","","","","","", \
105 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
106 "","","","","","","","","","","PAD/","","","RALT","", \
107 "","","","","","","","","","","","","","HOME","\x82","PGUP", \
108 "","\x81","","\x7f","","END","\x80","PGDN","INS", \
109 "DEL","","","","","","","","","","","","","","","","","", \
110 "","","","","","","","","","","","","","","","","","","","", \
111 "","","","","","","" };
114 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_PRINT_SCREEN };
116 //extern void GameLoop(int, int );
118 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
120 #define LHX(x) ((x)*(MenuHires?2:1))
121 #define LHY(y) ((y)*(MenuHires?2.4:1))
125 //#define BT_MOUSE_BUTTON 1
126 #define BT_MOUSE_AXIS 2
127 //#define BT_JOY_BUTTON 3
128 #define BT_JOY_AXIS 4
131 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
135 typedef struct kc_item {
136 short id; // The id of this item
144 ubyte value; // what key,button,etc
151 #define NUM_KEY_CONTROLS 57
152 #define NUM_OTHER_CONTROLS 24
153 #define NUM_D2X_CONTROLS 24
155 //----------- WARNING!!!!!!! -------------------------------------------
156 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
157 // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
158 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
159 //-------------------------------------------------------------------------
161 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
162 { 0, 15, 49, 71, 26, 55, 2, 56, 1,"Pitch forward", BT_KEY, 255 },
163 { 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
164 { 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
165 { 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
166 { 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
167 { 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
168 { 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
169 { 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
170 { 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
171 { 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
172 { 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
173 { 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
174 { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
175 { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
176 { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
177 { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
178 { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
179 { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
180 { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
181 { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
182 { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
183 { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
184 { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
185 { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
186 { 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
187 { 25,158, 49,112, 26, 56, 27, 24, 2,"Fire primary", BT_KEY, 255 },
188 { 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
189 { 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
190 { 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
191 { 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
192 { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
193 { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
194 { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
195 { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
196 { 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
197 { 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
198 { 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
199 { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
200 { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
201 { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
202 { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
203 { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
204 { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
205 { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
206 { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
207 { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
208 { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
209 { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
210 { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
211 { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
212 { 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
213 { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
214 { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
215 { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
216 { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
217 { 55,158,171,112, 26, 53, 0, 54, 56,"Energy->Shield", BT_KEY, 255 },
218 { 56,158,179, 83, 26, 54, 25, 55, 0,"Toggle Bomb", BT_KEY, 255 },
221 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
222 "+lookdown", "+lookdown",
223 "+lookup", "+lookup",
226 "+strafe", "+strafe",
227 "+moveleft", "+moveleft",
228 "+moveright", "+moveright",
229 "+moveup", "+moveup",
230 "+movedown", "+movedown",
232 "+bankleft", "+bankleft",
233 "+bankright", "+bankright",
234 "+attack", "+attack",
235 "+attack2", "+attack2",
237 "+forward", "+forward",
240 "+rearview", "+rearview",
241 "+cruiseup", "+cruiseup",
242 "+cruisedown", "+cruisedown",
243 "+cruiseoff", "+cruiseoff",
244 "+automap", "+automap",
245 "+afterburner", "+afterburner",
248 "headlight", "headlight",
249 "+nrgshield", "+nrgshield",
253 ubyte default_kc_keyboard_settings[NUM_KEY_CONTROLS] = {0x48,0xc8,0x50,0xd0,0x4b,0xcb,0x4d,0xcd,0x38,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0x2a,0xff,0x10,0x47,0x12,0x49,0x1d,0x80,0x39,0x81,0x21,0x24,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff};
255 kc_item kc_other[NUM_OTHER_CONTROLS] = {
256 { 0, 22,138, 51, 40, 23, 2, 23, 1,"Pitch U/D", BT_JOY_AXIS, 255 },
257 { 1, 22,138, 99, 8, 10, 3, 0, 12,"Pitch U/D", BT_INVERT, 255 },
258 { 2, 22,146, 51, 40, 0, 4, 13, 3,"Turn L/R", BT_JOY_AXIS, 255 },
259 { 3, 22,146, 99, 8, 1, 5, 2, 14,"Turn L/R", BT_INVERT, 255 },
260 { 4, 22,154, 51, 40, 2, 6, 15, 5,"Slide L/R", BT_JOY_AXIS, 255 },
261 { 5, 22,154, 99, 8, 3, 7, 4, 16,"Slide L/R", BT_INVERT, 255 },
262 { 6, 22,162, 51, 40, 4, 8, 17, 7,"Slide U/D", BT_JOY_AXIS, 255 },
263 { 7, 22,162, 99, 8, 5, 9, 6, 18,"Slide U/D", BT_INVERT, 255 },
264 { 8, 22,170, 51, 40, 6, 10, 19, 9,"Bank L/R", BT_JOY_AXIS, 255 },
265 { 9, 22,170, 99, 8, 7, 11, 8, 20,"Bank L/R", BT_INVERT, 255 },
266 { 10, 22,182, 51, 40, 8, 1, 21, 11,"throttle", BT_JOY_AXIS, 255 },
267 { 11, 22,182, 99, 8, 9, 12, 10, 22,"throttle", BT_INVERT, 255 },
268 { 12,182,138, 51, 40, 11, 14, 1, 13,"Pitch U/D", BT_MOUSE_AXIS, 255 },
269 { 13,182,138, 99, 8, 22, 15, 12, 2,"Pitch U/D", BT_INVERT, 255 },
270 { 14,182,146, 51, 40, 12, 16, 3, 15,"Turn L/R", BT_MOUSE_AXIS, 255 },
271 { 15,182,146, 99, 8, 13, 17, 14, 4,"Turn L/R", BT_INVERT, 255 },
272 { 16,182,154, 51, 40, 14, 18, 5, 17,"Slide L/R", BT_MOUSE_AXIS, 255 },
273 { 17,182,154, 99, 8, 15, 19, 16, 6,"Slide L/R", BT_INVERT, 255 },
274 { 18,182,162, 51, 40, 16, 20, 7, 19,"Slide U/D", BT_MOUSE_AXIS, 255 },
275 { 19,182,162, 99, 8, 17, 21, 18, 8,"Slide U/D", BT_INVERT, 255 },
276 { 20,182,170, 51, 40, 18, 22, 9, 21,"Bank L/R", BT_MOUSE_AXIS, 255 },
277 { 21,182,170, 99, 8, 19, 23, 20, 10,"Bank L/R", BT_INVERT, 255 },
278 { 22,182,182, 51, 40, 20, 13, 11, 23,"throttle", BT_MOUSE_AXIS, 255 },
279 { 23,182,182, 99, 8, 21, 0, 22, 0,"throttle", BT_INVERT, 255 },
282 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
283 AXIS_PITCH, AXIS_NONE,
284 AXIS_TURN, AXIS_NONE,
285 AXIS_LEFTRIGHT, AXIS_NONE,
286 AXIS_UPDOWN, AXIS_NONE,
287 AXIS_BANK, AXIS_NONE,
288 AXIS_THROTTLE, AXIS_NONE,
289 AXIS_PITCH, AXIS_NONE,
290 AXIS_TURN, AXIS_NONE,
291 AXIS_LEFTRIGHT, AXIS_NONE,
292 AXIS_UPDOWN, AXIS_NONE,
293 AXIS_BANK, AXIS_NONE,
294 AXIS_THROTTLE, AXIS_NONE,
297 ubyte default_kc_other_settings[NUM_OTHER_CONTROLS] = {0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x2,0x0};
299 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
300 // id,x,y,w1,w2,u,d,l,r,text_num1,type,value
301 { 0, 15, 49, 71, 26, 23, 2, 23, 1,"WEAPON 1", BT_KEY, 255 },
302 { 1, 15, 49,100, 26, 22, 3, 0, 2,"WEAPON 1", BT_KEY, 255 },
303 { 2, 15, 57, 71, 26, 0, 4, 1, 3,"WEAPON 2", BT_KEY, 255 },
304 { 3, 15, 57,100, 26, 1, 5, 2, 4,"WEAPON 2", BT_KEY, 255 },
305 { 4, 15, 65, 71, 26, 2, 6, 3, 5,"WEAPON 3", BT_KEY, 255 },
306 { 5, 15, 65,100, 26, 3, 7, 4, 6,"WEAPON 3", BT_KEY, 255 },
307 { 6, 15, 73, 71, 26, 4, 8, 5, 7,"WEAPON 4", BT_KEY, 255 },
308 { 7, 15, 73,100, 26, 5, 9, 6, 8,"WEAPON 4", BT_KEY, 255 },
309 { 8, 15, 81, 71, 26, 6, 10, 7, 9,"WEAPON 5", BT_KEY, 255 },
310 { 9, 15, 81,100, 26, 7, 11, 8, 10,"WEAPON 5", BT_KEY, 255 },
311 { 10, 15, 89, 71, 26, 8, 12, 9, 11,"WEAPON 6", BT_KEY, 255 },
312 { 11, 15, 89,100, 26, 9, 13, 10, 12,"WEAPON 6", BT_KEY, 255 },
313 { 12, 15, 97, 71, 26, 10, 14, 11, 13,"WEAPON 7", BT_KEY, 255 },
314 { 13, 15, 97,100, 26, 11, 15, 12, 14,"WEAPON 7", BT_KEY, 255 },
315 { 14, 15,105, 71, 26, 12, 16, 13, 15,"WEAPON 8", BT_KEY, 255 },
316 { 15, 15,105,100, 26, 13, 17, 14, 16,"WEAPON 8", BT_KEY, 255 },
317 { 16, 15,113, 71, 26, 14, 18, 15, 17,"WEAPON 9", BT_KEY, 255 },
318 { 17, 15,113,100, 26, 15, 19, 16, 18,"WEAPON 9", BT_KEY, 255 },
319 { 18, 15,121, 71, 26, 16, 20, 17, 19,"WEAPON 0", BT_KEY, 255 },
320 { 19, 15,121,100, 26, 17, 21, 18, 20,"WEAPON 0", BT_KEY, 255 },
321 { 20, 15,131, 71, 26, 18, 22, 19, 21,"sizedown", BT_KEY, 255 },
322 { 21, 15,131,100, 26, 19, 23, 20, 22,"sizedown", BT_KEY, 255 },
323 { 22, 15,139, 71, 26, 20, 1, 21, 23,"sizeup", BT_KEY, 255 },
324 { 23, 15,139,100, 26, 21, 0, 22, 0,"sizeup", BT_KEY, 255 },
325 //{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
326 //{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
327 //{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
328 //{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_KEY, 255},
331 ubyte default_kc_d2x_settings[NUM_D2X_CONTROLS] = {0x2,0xff,0x3,0xff,0x4,0xff,0x5,0xff,0x6,0xff,0x7,0xff,0x8,0xff,0x9,0xff,0xa,0xff,0xb,0xff,0xc,0xff,0xd,0xff};
334 void kc_drawitem( kc_item *item, int is_current );
335 void kc_change_key( kc_item * item );
336 void kc_next_joyaxis(kc_item *item); //added by WraithX on 11/22/00
337 void kc_change_joyaxis( kc_item * item );
338 void kc_change_mouseaxis( kc_item * item );
339 void kc_change_invert( kc_item * item );
341 int kconfig_is_axes_used(int axis)
344 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
345 if (( kc_other[i].type == BT_JOY_AXIS ) && (kc_other[i].value == axis ))
351 #ifdef TABLE_CREATION
352 int find_item_at( kc_item * items, int nitems, int x, int y )
356 for (i=0; i<nitems; i++ ) {
357 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
363 int find_next_item_up( kc_item * items, int nitems, int citem )
368 x = items[citem].x+items[citem].w1;
373 y = grd_curcanv->cv_bitmap.bm_h-1;
376 x = grd_curcanv->cv_bitmap.bm_w-1;
379 i = find_item_at( items, nitems, x, y );
385 int find_next_item_down( kc_item * items, int nitems, int citem )
390 x = items[citem].x+items[citem].w1;
394 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
397 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
401 i = find_item_at( items, nitems, x, y );
407 int find_next_item_right( kc_item * items, int nitems, int citem )
412 x = items[citem].x+items[citem].w1;
416 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
419 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
423 i = find_item_at( items, nitems, x, y );
429 int find_next_item_left( kc_item * items, int nitems, int citem )
434 x = items[citem].x+items[citem].w1;
439 x = grd_curcanv->cv_bitmap.bm_w-1;
442 y = grd_curcanv->cv_bitmap.bm_h-1;
445 i = find_item_at( items, nitems, x, y );
453 int get_item_height(kc_item *item)
458 if (item->value==255) {
461 switch( item->type ) {
463 strncpy( btext, key_text[item->value], 10 ); break;
465 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
468 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
469 #elif defined(SDL_INPUT)
470 if (joyaxis_text[item->value])
471 strncpy(btext, joyaxis_text[item->value], 10);
473 sprintf(btext, "AXIS%2d", item->value + 1);
475 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
479 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
482 gr_get_string_size(btext, &w, &h, &aw );
488 void kconfig_sub(kc_item * items,int nitems, char * title)
490 grs_canvas * save_canvas;
491 grs_font * save_font;
494 int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
495 int close_x, close_y, close_size;
498 int i,k,ocitem,citem;
499 int time_stopped = 0;
504 if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
510 save_canvas = grd_curcanv;
513 gr_set_current_canvas(NULL);
514 save_font = grd_curcanv->cv_font;
517 old_keyd_repeat = keyd_repeat;
520 //gr_clear_canvas( BM_XRGB(0,0,0) );
522 nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
523 gr_palette_load (gr_palette);
525 grd_curcanv->cv_font = MEDIUM3_FONT;
529 p = strchr( title, '\n' );
531 gr_string( 0x8000, LHY(8), title );
536 // if ( items == kc_keyboard ) {
537 // gr_string( 0x8000, 8, "Keyboard" );
538 // } else if ( items == kc_other ) {
539 // gr_string( 0x8000, 8, "Others" );
543 close_x = close_y = MenuHires?15:7;
544 close_size = MenuHires?10:5;
546 gr_setcolor( BM_XRGB(0, 0, 0) );
547 gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
548 gr_setcolor( BM_XRGB(21, 21, 21) );
549 gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
553 grd_curcanv->cv_font = GAME_FONT;
554 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
556 gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
557 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
558 if ( items == kc_keyboard ) {
559 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
560 gr_setcolor( BM_XRGB(31,27,6) );
562 gr_scanline( LHX(98), LHX(106), LHY(42) );
563 gr_scanline( LHX(120), LHX(128), LHY(42) );
564 gr_pixel( LHX(98), LHY(43) );
565 gr_pixel( LHX(98), LHY(44) );
566 gr_pixel( LHX(128), LHY(43) );
567 gr_pixel( LHX(128), LHY(44) );
569 gr_string( LHX(109), LHY(40), "OR" );
571 gr_scanline( LHX(253), LHX(261), LHY(42) );
572 gr_scanline( LHX(274), LHX(283), LHY(42) );
573 gr_pixel( LHX(253), LHY(43) );
574 gr_pixel( LHX(253), LHY(44) );
575 gr_pixel( LHX(283), LHY(43) );
576 gr_pixel( LHX(283), LHY(44) );
578 gr_string( LHX(264), LHY(40), "OR" );
580 } if ( items == kc_other ) {
581 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
582 gr_setcolor( BM_XRGB(31,27,6) );
583 gr_scanline( LHX(18), LHX(60), LHY(119+5) );
584 gr_scanline( LHX(102), LHX(144), LHY(119+5) );
585 gr_string( LHX(63), LHY(117+5), TXT_CONTROL_JOYSTICK );
586 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
587 gr_string( LHX(84), LHY(129), TXT_AXIS );
588 gr_string( LHX(110), LHY(129), TXT_INVERT );
590 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
591 gr_setcolor( BM_XRGB(31,27,6) );
592 gr_scanline( LHX(178), LHX(226), LHY(119+5) );
593 gr_scanline( LHX(256), LHX(304), LHY(119+5) );
594 gr_string( LHX(229), LHY(117+5), TXT_CONTROL_MOUSE );
595 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
596 gr_string( LHX(244), LHY(129), TXT_AXIS );
597 gr_string( LHX(270), LHY(129), TXT_INVERT );
599 else if ( items == kc_d2x )
601 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
602 gr_setcolor( BM_XRGB(31,27,6) );
604 gr_scanline( LHX(98), LHX(106), LHY(42) );
605 gr_scanline( LHX(120), LHX(128), LHY(42) );
606 gr_pixel( LHX(98), LHY(43) );
607 gr_pixel( LHX(98), LHY(44) );
608 gr_pixel( LHX(128), LHY(43) );
609 gr_pixel( LHX(128), LHY(44) );
611 gr_string(LHX(109), LHY(40), "OR");
614 for (i=0; i<nitems; i++ ) {
615 kc_drawitem( &items[i], 0 );
619 while(items[citem].id == -1)
621 kc_drawitem( &items[citem], 1 );
623 newmenu_show_cursor();
626 mouse_state = omouse_state = 0;
630 // Windows addendum to allow for kconfig input.
633 //see if redbook song needs to be restarted
634 songs_check_redbook_repeat();
639 omouse_state = mouse_state;
640 mouse_state = mouse_button_state(0);
643 if ( !time_stopped ) {
645 if (multi_menu_poll() == -1)
654 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
655 case KEY_PRINT_SCREEN:
658 case KEY_CTRLED+KEY_D:
659 items[citem].value = 255;
660 kc_drawitem( &items[citem], 1 );
662 case KEY_CTRLED+KEY_R:
663 if ( items == kc_keyboard )
664 for (i = 0; i < NUM_KEY_CONTROLS; i++) {
665 items[i].value = default_kc_keyboard_settings[i];
666 kc_drawitem( &items[i], 0 );
668 else if ( items == kc_other )
669 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
670 items[i].value = default_kc_other_settings[i];
671 kc_drawitem( &items[i], 0 );
673 else if ( items == kc_d2x )
674 for (i = 0; i < NUM_D2X_CONTROLS; i++)
676 items[i].value = default_kc_d2x_settings[i];
677 kc_drawitem( &items[i], 0 );
679 kc_drawitem( &items[citem], 1 );
682 items[citem].value=255;
683 kc_drawitem( &items[citem], 1 );
687 #ifdef TABLE_CREATION
688 if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
690 citem = items[citem].u;
695 #ifdef TABLE_CREATION
696 if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
698 citem = items[citem].d;
702 #ifdef TABLE_CREATION
703 if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
705 citem = items[citem].l;
709 #ifdef TABLE_CREATION
710 if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
712 citem = items[citem].r;
716 switch( items[citem].type ) {
717 case BT_KEY: kc_change_key( &items[citem] ); break;
718 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
719 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
720 case BT_INVERT: kc_change_invert( &items[citem] ); break;
723 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
725 switch(items[citem].type)
728 kc_next_joyaxis(&items[citem]);
732 //end addition by WraithX
735 grd_curcanv->cv_font = save_font;
737 gr_set_current_canvas( save_canvas );
738 keyd_repeat = old_keyd_repeat;
740 newmenu_hide_cursor();
744 #ifdef TABLE_CREATION
745 case KEY_DEBUGGED+KEY_SHIFTED+KEY_2:
746 case KEY_DEBUGGED+KEY_F12: {
750 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
751 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
752 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
753 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
754 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
756 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
757 kc_other[i].u = find_next_item_up( kc_other,NUM_OTHER_CONTROLS, i);
758 kc_other[i].d = find_next_item_down( kc_other,NUM_OTHER_CONTROLS, i);
759 kc_other[i].l = find_next_item_left( kc_other,NUM_OTHER_CONTROLS, i);
760 kc_other[i].r = find_next_item_right( kc_other,NUM_OTHER_CONTROLS, i);
762 for (i = 0; i < NUM_D2X_CONTROLS; i++ ) {
763 kc_d2x[i].u = find_next_item_up( kc_d2x, NUM_D2X_CONTROLS, i);
764 kc_d2x[i].d = find_next_item_down( kc_d2x, NUM_D2X_CONTROLS, i);
765 kc_d2x[i].l = find_next_item_left( kc_d2x, NUM_D2X_CONTROLS, i);
766 kc_d2x[i].r = find_next_item_right( kc_d2x, NUM_D2X_CONTROLS, i);
768 fp = stderr; //fopen( "kconfig.cod", "wt" );
770 fprintf( fp, "kc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
771 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
772 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
773 kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
774 kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
775 34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
777 fprintf( fp, "};\n\n" );
778 fprintf( fp, "ubyte default_kc_keyboard_settings[NUM_KEY_CONTROLS] = " );
779 fprintf( fp, "{0x%x", kc_keyboard[0].value );
780 for (j = 1; j < NUM_KEY_CONTROLS; j++)
781 fprintf( fp, ",0x%x", kc_keyboard[j].value );
782 fprintf( fp, "};\n\n" );
784 fprintf( fp, "kc_item kc_other[NUM_OTHER_CONTROLS] = {\n" );
785 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
786 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
787 kc_other[i].id, kc_other[i].x, kc_other[i].y, kc_other[i].w1, kc_other[i].w2,
788 kc_other[i].u, kc_other[i].d, kc_other[i].l, kc_other[i].r,
789 34, kc_other[i].text, 34, btype_text[kc_other[i].type] );
791 fprintf( fp, "};\n\n" );
792 fprintf( fp, "ubyte default_kc_other_settings[NUM_OTHER_CONTROLS] = " );
793 fprintf( fp, "{0x%x", kc_other[0].value );
794 for (j = 1; j < NUM_OTHER_CONTROLS; j++)
795 fprintf( fp, ",0x%x", kc_other[j].value );
796 fprintf( fp, "};\n" );
798 fprintf( fp, "kc_item kc_d2x[NUM_D2X_CONTROLS] = {\n" );
799 for (i=0; i<NUM_D2X_CONTROLS; i++ ) {
800 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
801 kc_d2x[i].id, kc_d2x[i].x, kc_d2x[i].y, kc_d2x[i].w1, kc_d2x[i].w2,
802 kc_d2x[i].u, kc_d2x[i].d, kc_d2x[i].l, kc_d2x[i].r,
803 34, kc_d2x[i].text, 34, btype_text[kc_d2x[i].type] );
805 fprintf( fp, "};\n\n" );
806 fprintf( fp, "ubyte default_kc_d2x_settings[NUM_D2X_CONTROLS] = " );
807 fprintf( fp, "{0x%x", kc_d2x[0].value );
808 for (j = 1; j < NUM_D2X_CONTROLS; j++)
809 fprintf( fp, ",0x%x", kc_d2x[j].value );
810 fprintf( fp, "};\n" );
820 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
823 mouse_get_pos(&mx, &my);
824 for (i=0; i<nitems; i++ ) {
825 item_height = get_item_height( &items[i] );
826 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
827 x2 = x1 + LHX(items[i].w2);
828 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
829 y2 = y1 + LHX(item_height);
830 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
836 else if ( !mouse_state && omouse_state ) {
839 mouse_get_pos(&mx, &my);
840 item_height = get_item_height( &items[citem] );
841 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
842 x2 = x1 + LHX(items[citem].w2);
843 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
844 y2 = y1 + LHY(item_height);
845 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
846 newmenu_hide_cursor();
847 switch( items[citem].type ) {
848 case BT_KEY: kc_change_key( &items[citem] ); break;
849 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
850 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
851 case BT_INVERT: kc_change_invert( &items[citem] ); break;
853 newmenu_show_cursor();
855 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
856 x2 = x1 + close_size - LHX(1);
857 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
858 y2 = y1 + close_size - LHX(1);
859 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
860 grd_curcanv->cv_font = save_font;
861 gr_set_current_canvas( save_canvas );
862 keyd_repeat = old_keyd_repeat;
864 newmenu_hide_cursor();
872 #endif // NEWMENU_MOUSE
875 newmenu_hide_cursor();
876 kc_drawitem( &items[ocitem], 0 );
877 kc_drawitem( &items[citem], 1 );
878 newmenu_show_cursor();
884 void kc_drawitem( kc_item *item, int is_current )
890 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
892 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
893 gr_string( LHX(item->x), LHY(item->y), item->text );
895 if (item->value==255) {
898 switch( item->type ) {
900 strncpy( btext, key_text[item->value], 10 ); break;
902 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
905 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
906 #elif defined(SDL_INPUT)
907 if (joyaxis_text[item->value])
908 strncpy(btext, joyaxis_text[item->value], 10);
910 sprintf(btext, "AXIS%2d", item->value + 1);
912 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
916 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
920 gr_get_string_size(btext, &w, &h, &aw );
923 gr_setcolor( BM_XRGB(21,0,24) );
925 gr_setcolor( BM_XRGB(16,0,19) );
926 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
928 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
930 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
932 gr_string( x, LHY(item->y), btext );
939 void kc_drawquestion( kc_item *item )
943 gr_get_string_size("?", &w, &h, &aw );
945 c = BM_XRGB(21,0,24);
947 //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
948 gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
950 if (looper>63) looper=0;
952 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
954 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
956 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
958 gr_string( x, LHY(item->y), "?" );
962 void kc_change_key( kc_item * item )
967 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
969 gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
975 while( (k!=KEY_ESC) && (keycode==255) )
978 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
981 // if ( Game_mode & GM_MULTI )
982 // GameLoop( 0, 0 ); // Continue
984 timer_delay(f0_1/10);
985 kc_drawquestion( item );
987 for (i=0; i<256; i++ ) {
988 if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
990 for (n=0; n<sizeof(system_keys); n++ )
991 if ( system_keys[n] == i )
1000 for (i=0; i<Num_items; i++ ) {
1001 n = (int)(item - All_items);
1002 if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
1003 All_items[i].value = 255;
1004 kc_drawitem( &All_items[i], 0 );
1007 item->value = keycode;
1009 kc_drawitem( item, 1 );
1011 gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1013 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1015 game_flush_inputs();
1020 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1021 void kc_next_joyaxis(kc_item *item)
1023 int n, i, k, max, tries;
1030 // I modelled this ifdef after the code in the kc_change_joyaxis method.
1031 // So, if somethin's not workin here, it might not be workin there either.
1034 code = (item->value + 1) % max;
1038 for (i = 0; i < Num_items; i++)
1040 n = (int)(item - All_items);
1041 if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1044 return; // all axes allocated already
1045 i = -1; // -1 so the i++ will push back to 0
1046 code = (item->value + ++tries) % max; // try next axis
1053 kc_drawitem(item, 1);
1054 nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1055 game_flush_inputs();
1057 }//method kc_next_joyaxis
1058 //end addition by WraithX
1061 void kc_change_joyaxis( kc_item * item )
1063 int axis[JOY_MAX_AXES];
1064 int old_axis[JOY_MAX_AXES];
1065 int numaxis = joy_num_axes;
1069 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1071 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1073 game_flush_inputs();
1077 joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1079 while( (k!=KEY_ESC) && (code==255))
1082 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1085 // if ( Game_mode & GM_MULTI )
1086 // GameLoop( 0, 0 ); // Continue
1087 k = newmenu_inkey();
1088 timer_delay(f0_1/10);
1090 if (k == KEY_PRINT_SCREEN)
1091 save_screen_shot(0);
1093 kc_drawquestion( item );
1095 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1097 for (i=0; i<numaxis; i++ ) {
1098 if ( abs(axis[i]-old_axis[i])>100 )
1101 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1103 //old_axis[i] = axis[i];
1105 for (i=0; i<Num_items; i++ )
1107 n = (int)(item - All_items);
1108 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )
1114 for (i=0; i<Num_items; i++ ) {
1115 n = (int)(item - All_items);
1116 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1117 All_items[i].value = 255;
1118 kc_drawitem( &All_items[i], 0 );
1124 kc_drawitem( item, 1 );
1125 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1126 game_flush_inputs();
1130 void kc_change_mouseaxis( kc_item * item )
1136 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1138 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1140 game_flush_inputs();
1144 mouse_get_delta( &dx, &dy, &dz );
1146 while( (k!=KEY_ESC) && (code==255))
1149 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1152 // if ( Game_mode & GM_MULTI )
1153 // GameLoop( 0, 0 ); // Continue
1154 k = newmenu_inkey();
1155 timer_delay(f0_1/10);
1157 if (k == KEY_PRINT_SCREEN)
1158 save_screen_shot(0);
1160 kc_drawquestion( item );
1162 mouse_get_delta( &dx, &dy, &dz );
1163 if ( abs(dx)>20 ) code = 0;
1164 if ( abs(dy)>20 ) code = 1;
1165 if ( abs(dz)>20 ) code = 2;
1168 for (i=0; i<Num_items; i++ ) {
1169 n = (int)(item - All_items);
1170 if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
1171 All_items[i].value = 255;
1172 kc_drawitem( &All_items[i], 0 );
1177 kc_drawitem( item, 1 );
1178 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1179 game_flush_inputs();
1184 void kc_change_invert( kc_item * item )
1186 game_flush_inputs();
1193 kc_drawitem( item, 1 );
1197 #include "screens.h"
1199 void kconfig(int n, char * title)
1202 grs_bitmap *save_bm;
1204 set_screen_mode( SCREEN_MENU );
1209 save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1210 Assert( save_bm != NULL );
1212 gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w,
1213 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1216 case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1217 case 1:kconfig_sub( kc_other, NUM_OTHER_CONTROLS, title );break;
1218 case 2:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1225 gr_bitmap(0, 0, save_bm);
1226 gr_free_bitmap(save_bm);
1228 #if 0 // set_screen_mode always calls this later... right?
1229 reset_cockpit(); //force cockpit redraw next time
1232 // Update save values...
1234 for (j=0; j<256; j++)
1235 if (key_binding(j)) {
1236 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1237 if (strlen(key_text[j]) && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1238 cmd_appendf("unbind %s", key_text[j]);
1241 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1242 if (kc_d2x[i].type == BT_KEY && strlen(key_text[j]) && !stricmp(key_binding(j), kc_d2x[i].text)) {
1243 cmd_appendf("unbind %s", key_text[j]);
1248 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1249 if (kc_keyboard[i].value != 255 && key_text[kc_keyboard[i].value])
1250 cmd_appendf("bind \"%s\" \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1252 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1253 if (kc_d2x[i].value != 255 && strlen(key_text[kc_d2x[i].value]))
1254 cmd_appendf("bind \"%s\" \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1256 for (i = 0; i < 6; i++) {
1257 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1258 cvar_setint(&joy_invert[i], 0);
1260 for (i = 0; i < 3; i++) {
1261 cvar_setint(&mouse_axes[i], AXIS_NONE);
1262 cvar_setint(&mouse_invert[i], 0);
1264 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1265 if (kc_other[i].type == BT_JOY_AXIS && kc_other[i].value != 255) {
1266 cvar_setint(&joy_advaxes[kc_other[i].value], kc_other_axismap[i]);
1267 cvar_setint(&joy_invert[kc_other[i].value], kc_other[i+1].value);
1269 if (kc_other[i].type == BT_MOUSE_AXIS && kc_other[i].value != 255) {
1270 cvar_setint(&mouse_axes[kc_other[i].value], kc_other_axismap[i]);
1271 cvar_setint(&mouse_invert[kc_other[i].value], kc_other[i+1].value);
1275 cmd_queue_process();
1279 fix Last_angles_p = 0;
1280 fix Last_angles_b = 0;
1281 fix Last_angles_h = 0;
1282 ubyte Last_angles_read = 0;
1284 extern int VR_sensitivity;
1286 int VR_sense_range[3] = { 25, 50, 75 };
1291 fix yaw, pitch, roll;
1294 //------ read vfx1 helmet --------
1295 if (vfx1_installed) {
1296 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1297 } else if (iglasses_headset_installed) {
1298 iglasses_read_headset( &yaw, &pitch, &roll );
1299 } else if (Victor_headset_installed) {
1300 victor_read_headset_filtered( &yaw, &pitch, &roll );
1305 Use_player_head_angles = 0;
1306 if ( Last_angles_read ) {
1310 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
1312 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
1315 Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1316 Controls.heading_time+= fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1317 Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1319 Last_angles_read = 1;
1320 Last_angles_p = pitch;
1321 Last_angles_h = yaw;
1322 Last_angles_b = roll;
1327 void kc_set_controls()
1331 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1332 kc_keyboard[i].value = 255;
1334 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
1335 if (kc_other[i].type == BT_INVERT)
1336 kc_other[i].value = 0;
1338 kc_other[i].value = 255;
1341 for (i=0; i<NUM_D2X_CONTROLS; i++ )
1342 kc_d2x[i].value = 255;
1344 for (j = 0; j < 256; j++)
1345 if (key_binding(j) && strlen(key_text[j])) {
1346 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1347 if (kc_keyboard[i].value == 255
1348 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1349 kc_keyboard[i].value = j;
1354 for(j = 0; j < 256; j++)
1355 if (key_binding(j) && strlen(key_text[j])) {
1356 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1357 if (kc_d2x[i].value == 255
1358 && !stricmp(key_binding(j), kc_d2x[i].text)) {
1359 kc_d2x[i].value = j;
1364 for (i = 0; i < 6; i++) {
1365 int inv = joy_invert[i].intval;
1366 switch (joy_advaxes[i].intval) {
1367 case AXIS_PITCH: kc_other[ 0].value = i; kc_other[ 1].value = inv; break;
1368 case AXIS_TURN: kc_other[ 2].value = i; kc_other[ 3].value = inv; break;
1369 case AXIS_LEFTRIGHT: kc_other[ 4].value = i; kc_other[ 5].value = inv; break;
1370 case AXIS_UPDOWN: kc_other[ 6].value = i; kc_other[ 7].value = inv; break;
1371 case AXIS_BANK: kc_other[ 8].value = i; kc_other[ 9].value = inv; break;
1372 case AXIS_THROTTLE: kc_other[10].value = i; kc_other[11].value = inv; break;
1373 case AXIS_NONE: break;
1380 for (i = 0; i < 3; i++) {
1381 int inv = mouse_invert[i].intval;
1382 switch (mouse_axes[i].intval) {
1383 case AXIS_PITCH: kc_other[12].value = i; kc_other[13].value = inv; break;
1384 case AXIS_TURN: kc_other[14].value = i; kc_other[15].value = inv; break;
1385 case AXIS_LEFTRIGHT: kc_other[16].value = i; kc_other[17].value = inv; break;
1386 case AXIS_UPDOWN: kc_other[18].value = i; kc_other[19].value = inv; break;
1387 case AXIS_BANK: kc_other[20].value = i; kc_other[21].value = inv; break;
1388 case AXIS_THROTTLE: kc_other[22].value = i; kc_other[23].value = inv; break;
1389 case AXIS_NONE: break;
1397 #if 0 // no mac support for vr headset
1399 void kconfig_center_headset()
1402 vfx_center_headset();
1403 // } else if (iglasses_headset_installed) {
1404 // } else if (Victor_headset_installed) {
1410 #endif // end of #if for kconfig_center_headset