2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines to configure keyboard, joystick, etc..
75 ubyte ExtGameStatus=1;
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
86 #define TABLE_CREATION 1
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
95 int invert_text[2] = { TNUM_N, TNUM_Y };
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
101 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 // int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
108 #if !defined OGL && !defined SDL_INPUT
109 char * key_text[256] = { \
110 "","ESC","1","2","3","4","5","6","7","8","9","0","-", \
111 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \
112 "P","[","]","\x83","LCTRL","A","S","D","F", \
113 "G","H","J","K","L",";","'","`", \
114 "LSHFT","\\","Z","X","C","V","B","N","M",",", \
115 ".","/","RSHFT","PAD*","LALT","SPC", \
116 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \
117 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \
118 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
119 "PAD.","","","","F11","F12","","","","","","","","","", \
120 "","","","","","","","","","","","","","","","","","","","", \
121 "","","","","","","","","","","","","","","","","","","","", \
122 "","","","","","","","","","","","","","","","","","", \
123 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
124 "","","","","","","","","","","PAD/","","","RALT","", \
125 "","","","","","","","","","","","","","HOME","\x82","PGUP", \
126 "","\x81","","\x7f","","END","\x80","PGDN","INS", \
127 "DEL","","","","","","","","","","","","","","","","","", \
128 "","","","","","","","","","","","","","","","","","","","", \
129 "","","","","","","" };
132 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
134 //extern void GameLoop(int, int );
136 extern void transfer_energy_to_shield(fix);
137 extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
138 extern ubyte DefiningMarkerMessage;
139 extern char CybermouseActive;
141 control_info Controls;
145 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
147 #define LHX(x) ((x)*(MenuHires?2:1))
148 #define LHY(y) ((y)*(MenuHires?2.4:1))
152 //#define BT_MOUSE_BUTTON 1
153 #define BT_MOUSE_AXIS 2
154 //#define BT_JOY_BUTTON 3
155 #define BT_JOY_AXIS 4
158 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
162 typedef struct kc_item {
163 short id; // The id of this item
171 ubyte value; // what key,button,etc
177 ubyte kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS];
179 //----------- WARNING!!!!!!! -------------------------------------------
180 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
181 // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
182 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
183 //-------------------------------------------------------------------------
184 /*ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
185 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
186 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
187 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
188 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
189 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
190 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
191 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
194 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
195 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
196 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
197 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
198 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
199 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
200 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
201 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
206 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
207 { 0, 15, 49, 71, 26, 55, 2, 55, 1,"Pitch forward", BT_KEY, 255 },
208 { 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
209 { 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
210 { 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
211 { 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
212 { 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
213 { 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
214 { 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
215 { 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
216 { 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
217 { 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
218 { 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
219 { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
220 { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
221 { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
222 { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
223 { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
224 { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
225 { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
226 { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
227 { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
228 { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
229 { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
230 { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
231 { 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
232 { 25,158, 49,112, 26, 54, 27, 24, 2,"Fire primary", BT_KEY, 255 },
233 { 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
234 { 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
235 { 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
236 { 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
237 { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
238 { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
239 { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
240 { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
241 { 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
242 { 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
243 { 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
244 { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
245 { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
246 { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
247 { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
248 { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
249 { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
250 { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
251 { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
252 { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
253 { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
254 { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
255 { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
256 { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
257 { 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
258 { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
259 { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
260 { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
261 { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
262 { 55,158,171,112, 26, 53, 0, 54, 0,"Energy->Shield", BT_KEY, 255 },
263 { 56,158,179,83, 26, 54, 0, 0, 0, "Toggle Bomb", BT_KEY,255},
265 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
324 kc_item kc_joystick[NUM_OTHER_CONTROLS] = {
325 { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
326 { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
327 { 13, 22, 99, 51, 40, 24, 15, 24, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
328 { 14, 22, 99, 99, 8, 15, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
329 { 15, 22,107, 51, 40, 13, 14, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
330 { 16, 22,107, 99, 8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
331 { 17,164, 99, 58, 40, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
332 { 18,164, 99,106, 8, 23, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
333 { 19,164,107, 58, 40, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
334 { 20,164,107,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
335 { 21,164,117, 58, 40, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
336 { 22,164,117,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
337 { 23,164,125, 58, 40, 21, 18, 22, 24,"throttle", BT_JOY_AXIS, 255 },
338 { 24,164,125,106, 8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
341 kc_item kc_mouse[NUM_OTHER_CONTROLS] = {
342 { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
343 { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
344 { 13, 22,154, 51, 40, 24, 15, 24, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
345 { 14, 22,154, 99, 8, 15, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
346 { 15, 22,162, 51, 40, 13, 14, 18, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
347 { 16, 22,162, 99, 8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
348 { 17,164,154, 58, 40, 16, 19, 14, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
349 { 18,164,154,106, 8, 23, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
350 { 19,164,162, 58, 40, 17, 21, 16, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
351 { 20,164,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
352 { 21,164,172, 58, 40, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
353 { 22,164,172,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
354 { 23,164,180, 58, 40, 21, 18, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
355 { 24,164,180,106, 8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
358 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
359 AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE,
360 AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE,
375 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
376 // id,x,y,w1,w2,u,d,l,r,text_num1,type,value
377 { 0, 15, 49, 71, 26, 19, 2, 27, 1, "WEAPON 1", BT_KEY, 255},
378 { 1, 15, 49,100, 26, 18, 3, 0, 2, "WEAPON 1", BT_KEY, 255},
379 { 2, 15, 57, 71, 26, 0, 4, 1, 3, "WEAPON 2", BT_KEY, 255},
380 { 3, 15, 57,100, 26, 1, 5, 2, 4, "WEAPON 2", BT_KEY, 255},
381 { 4, 15, 65, 71, 26, 2, 6, 3, 5, "WEAPON 3", BT_KEY, 255},
382 { 5, 15, 65,100, 26, 3, 7, 4, 6, "WEAPON 3", BT_KEY, 255},
383 { 6, 15, 73, 71, 26, 4, 8, 5, 7, "WEAPON 4", BT_KEY, 255},
384 { 7, 15, 73,100, 26, 5, 9, 6, 8, "WEAPON 4", BT_KEY, 255},
385 { 8, 15, 81, 71, 26, 6, 10, 7, 9, "WEAPON 5", BT_KEY, 255},
386 { 9, 15, 81,100, 26, 7, 11, 8, 10, "WEAPON 5", BT_KEY, 255},
388 { 10, 15, 89, 71, 26, 8, 12, 9, 11, "WEAPON 6", BT_KEY, 255},
389 { 11, 15, 89,100, 26, 9, 13, 10, 12, "WEAPON 6", BT_KEY, 255},
390 { 12, 15, 97, 71, 26, 10, 14, 11, 13, "WEAPON 7", BT_KEY, 255},
391 { 13, 15, 97,100, 26, 11, 15, 12, 14, "WEAPON 7", BT_KEY, 255},
392 { 14, 15,105, 71, 26, 12, 16, 13, 15, "WEAPON 8", BT_KEY, 255},
393 { 15, 15,105,100, 26, 13, 17, 14, 16, "WEAPON 8", BT_KEY, 255},
394 { 16, 15,113, 71, 26, 14, 18, 15, 17, "WEAPON 9", BT_KEY, 255},
395 { 17, 15,113,100, 26, 15, 19, 16, 18, "WEAPON 9", BT_KEY, 255},
396 { 18, 15,121, 71, 26, 16, 1, 17, 19, "WEAPON 0", BT_KEY, 255},
397 { 19, 15,121,100, 26, 17, 0, 18, 0, "WEAPON 0", BT_KEY, 255},
399 //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
400 //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
401 //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
402 //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
403 //{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
404 //{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
405 //{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
406 //{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_KEY, 255},
409 //added on 2/4/99 by Victor Rachels to add new keys system
410 ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS] = {
411 0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
412 0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
413 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
414 //end this section addition - VR
416 void kc_drawitem( kc_item *item, int is_current );
417 void kc_change_key( kc_item * item );
418 void kc_next_joyaxis(kc_item *item); //added by WraithX on 11/22/00
419 void kc_change_joyaxis( kc_item * item );
420 void kc_change_mouseaxis( kc_item * item );
421 void kc_change_invert( kc_item * item );
422 void kconfig_read_fcs( int raw_axis );
423 void kconfig_set_fcs_button( int btn, int button );
424 void kconfig_read_external_controls( void );
426 // the following methods added by WraithX, 4/17/00
427 int isJoyRotationKey(int test_key)
429 if (test_key == kc_joystick[11].value ||
430 test_key == kc_joystick[12].value)
437 }// method isJoyRotationKey
439 int isMouseRotationKey(int test_key)
441 if (test_key == kc_mouse[11].value ||
442 test_key == kc_mouse[12].value)
449 }// method isMouseRotationKey
451 int isKeyboardRotationKey(int test_key)
453 if (test_key == kc_keyboard[0].value ||
454 test_key == kc_keyboard[1].value ||
455 test_key == kc_keyboard[2].value ||
456 test_key == kc_keyboard[3].value ||
457 test_key == kc_keyboard[4].value ||
458 test_key == kc_keyboard[5].value ||
459 test_key == kc_keyboard[6].value ||
460 test_key == kc_keyboard[7].value ||
461 test_key == kc_keyboard[20].value ||
462 test_key == kc_keyboard[21].value ||
463 test_key == kc_keyboard[22].value ||
464 test_key == kc_keyboard[23].value)
471 }// method isKeyboardRotationKey
472 // end addition - WraithX
474 int kconfig_is_axes_used(int axis)
477 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
478 if (( kc_joystick[i].type == BT_JOY_AXIS ) && (kc_joystick[i].value == axis ))
484 #ifdef TABLE_CREATION
485 int find_item_at( kc_item * items, int nitems, int x, int y )
489 for (i=0; i<nitems; i++ ) {
490 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
496 int find_next_item_up( kc_item * items, int nitems, int citem )
501 x = items[citem].x+items[citem].w1;
506 y = grd_curcanv->cv_bitmap.bm_h-1;
509 x = grd_curcanv->cv_bitmap.bm_w-1;
512 i = find_item_at( items, nitems, x, y );
518 int find_next_item_down( kc_item * items, int nitems, int citem )
523 x = items[citem].x+items[citem].w1;
527 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
530 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
534 i = find_item_at( items, nitems, x, y );
540 int find_next_item_right( kc_item * items, int nitems, int citem )
545 x = items[citem].x+items[citem].w1;
549 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
552 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
556 i = find_item_at( items, nitems, x, y );
562 int find_next_item_left( kc_item * items, int nitems, int citem )
567 x = items[citem].x+items[citem].w1;
572 x = grd_curcanv->cv_bitmap.bm_w-1;
575 y = grd_curcanv->cv_bitmap.bm_h-1;
578 i = find_item_at( items, nitems, x, y );
586 int get_item_height(kc_item *item)
591 if (item->value==255) {
594 switch( item->type ) {
596 strncpy( btext, key_text[item->value], 10 ); break;
598 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
601 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
602 #elif defined(SDL_INPUT)
603 if (joyaxis_text[item->value])
604 strncpy(btext, joyaxis_text[item->value], 10);
606 sprintf(btext, "AXIS%2d", item->value + 1);
608 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
612 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
615 gr_get_string_size(btext, &w, &h, &aw );
621 void kconfig_sub(kc_item * items,int nitems, char * title)
623 grs_canvas * save_canvas;
624 grs_font * save_font;
627 int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
628 int close_x, close_y, close_size;
631 int i,k,ocitem,citem;
632 int time_stopped = 0;
637 if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
643 save_canvas = grd_curcanv;
646 gr_set_current_canvas(NULL);
647 save_font = grd_curcanv->cv_font;
650 old_keyd_repeat = keyd_repeat;
653 //gr_clear_canvas( BM_XRGB(0,0,0) );
655 nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
656 gr_palette_load (gr_palette);
658 grd_curcanv->cv_font = MEDIUM3_FONT;
662 p = strchr( title, '\n' );
664 gr_string( 0x8000, LHY(8), title );
669 // if ( items == kc_keyboard ) {
670 // gr_string( 0x8000, 8, "Keyboard" );
671 // } else if ( items == kc_joystick ) {
672 // gr_string( 0x8000, 8, "Joysticks" );
673 // } else if ( items == kc_mouse ) {
674 // gr_string( 0x8000, 8, "Mouse" );
678 close_x = close_y = MenuHires?15:7;
679 close_size = MenuHires?10:5;
681 gr_setcolor( BM_XRGB(0, 0, 0) );
682 gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
683 gr_setcolor( BM_XRGB(21, 21, 21) );
684 gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
688 grd_curcanv->cv_font = GAME_FONT;
689 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
691 gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
692 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
693 if ( items == kc_keyboard ) {
694 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
695 gr_setcolor( BM_XRGB(31,27,6) );
697 gr_scanline( LHX(98), LHX(106), LHY(42) );
698 gr_scanline( LHX(120), LHX(128), LHY(42) );
699 gr_pixel( LHX(98), LHY(43) );
700 gr_pixel( LHX(98), LHY(44) );
701 gr_pixel( LHX(128), LHY(43) );
702 gr_pixel( LHX(128), LHY(44) );
704 gr_string( LHX(109), LHY(40), "OR" );
706 gr_scanline( LHX(253), LHX(261), LHY(42) );
707 gr_scanline( LHX(274), LHX(283), LHY(42) );
708 gr_pixel( LHX(253), LHY(43) );
709 gr_pixel( LHX(253), LHY(44) );
710 gr_pixel( LHX(283), LHY(43) );
711 gr_pixel( LHX(283), LHY(44) );
713 gr_string( LHX(264), LHY(40), "OR" );
715 } if ( items == kc_joystick ) {
716 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
717 gr_setcolor( BM_XRGB(31,27,6) );
718 gr_scanline( LHX(18), LHX(138), LHY(64+18) );
719 gr_scanline( LHX(181), LHX(294), LHY(64+18) );
720 gr_string( 0x8000, LHY(62+18), TXT_CONTROL_JOYSTICK );
721 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
722 gr_string( LHX(81), LHY(82+8), TXT_AXIS );
723 gr_string( LHX(111), LHY(82+8), TXT_INVERT );
724 gr_string( LHX(230), LHY(82+8), TXT_AXIS );
725 gr_string( LHX(260), LHY(82+8), TXT_INVERT );
727 } else if ( items == kc_mouse ) {
728 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
729 gr_setcolor( BM_XRGB(31,27,6) );
730 gr_scanline( LHX(18), LHX(143), LHY(119+18) );
731 gr_scanline( LHX(174), LHX(294), LHY(119+18) );
732 gr_string( 0x8000, LHY(117+18), TXT_CONTROL_MOUSE );
733 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
734 gr_string( LHX(81), LHY(137+8), TXT_AXIS );
735 gr_string( LHX(111), LHY(137+8), TXT_INVERT );
736 gr_string( LHX(230), LHY(137+8), TXT_AXIS );
737 gr_string( LHX(260), LHY(137+8), TXT_INVERT );
739 else if ( items == kc_d2x )
741 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
742 gr_setcolor( BM_XRGB(31,27,6) );
744 gr_scanline( LHX(98), LHX(106), LHY(42) );
745 gr_scanline( LHX(120), LHX(128), LHY(42) );
746 gr_pixel( LHX(98), LHY(43) );
747 gr_pixel( LHX(98), LHY(44) );
748 gr_pixel( LHX(128), LHY(43) );
749 gr_pixel( LHX(128), LHY(44) );
751 gr_string(LHX(109), LHY(40), "OR");
754 for (i=0; i<nitems; i++ ) {
755 kc_drawitem( &items[i], 0 );
759 while(items[citem].id == -1)
761 kc_drawitem( &items[citem], 1 );
763 newmenu_show_cursor();
766 mouse_state = omouse_state = 0;
770 // Windows addendum to allow for kconfig input.
773 //see if redbook song needs to be restarted
774 songs_check_redbook_repeat();
779 omouse_state = mouse_state;
780 mouse_state = mouse_button_state(0);
783 if ( !time_stopped ) {
785 if (multi_menu_poll() == -1)
794 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
795 case KEY_PRINT_SCREEN:
798 case KEY_CTRLED+KEY_D:
799 items[citem].value = 255;
800 kc_drawitem( &items[citem], 1 );
802 case KEY_CTRLED+KEY_R:
803 if ( items==kc_keyboard ) {
804 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
805 items[i].value=default_kconfig_settings[0][i];
806 kc_drawitem( &items[i], 0 );
808 } else if ( items==kc_d2x ) {
809 for(i=0;i<NUM_D2X_CONTROLS;i++)
811 items[i].value=default_kconfig_d2x_settings[i];
812 kc_drawitem( &items[i], 0 );
815 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
816 items[i].value = default_kconfig_settings[Config_control_type][i];
817 kc_drawitem( &items[i], 0 );
820 kc_drawitem( &items[citem], 1 );
823 items[citem].value=255;
824 kc_drawitem( &items[citem], 1 );
828 #ifdef TABLE_CREATION
829 if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
831 citem = items[citem].u;
836 #ifdef TABLE_CREATION
837 if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
839 citem = items[citem].d;
843 #ifdef TABLE_CREATION
844 if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
846 citem = items[citem].l;
850 #ifdef TABLE_CREATION
851 if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
853 citem = items[citem].r;
857 switch( items[citem].type ) {
858 case BT_KEY: kc_change_key( &items[citem] ); break;
859 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
860 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
861 case BT_INVERT: kc_change_invert( &items[citem] ); break;
864 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
866 switch(items[citem].type)
869 kc_next_joyaxis(&items[citem]);
873 //end addition by WraithX
876 grd_curcanv->cv_font = save_font;
878 gr_set_current_canvas( save_canvas );
879 keyd_repeat = old_keyd_repeat;
881 newmenu_hide_cursor();
885 #ifdef TABLE_CREATION
886 case KEY_DEBUGGED+KEY_F12: {
888 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
889 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
890 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
891 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
892 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
894 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
895 kc_joystick[i].u = find_next_item_up( kc_joystick,NUM_OTHER_CONTROLS, i);
896 kc_joystick[i].d = find_next_item_down( kc_joystick,NUM_OTHER_CONTROLS, i);
897 kc_joystick[i].l = find_next_item_left( kc_joystick,NUM_OTHER_CONTROLS, i);
898 kc_joystick[i].r = find_next_item_right( kc_joystick,NUM_OTHER_CONTROLS, i);
900 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
901 kc_mouse[i].u = find_next_item_up( kc_mouse,NUM_OTHER_CONTROLS, i);
902 kc_mouse[i].d = find_next_item_down( kc_mouse,NUM_OTHER_CONTROLS, i);
903 kc_mouse[i].l = find_next_item_left( kc_mouse,NUM_OTHER_CONTROLS, i);
904 kc_mouse[i].r = find_next_item_right( kc_mouse,NUM_OTHER_CONTROLS, i);
906 fp = fopen( "kconfig.cod", "wt" );
908 fprintf( fp, "ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {\n" );
909 for (i=0; i<CONTROL_MAX_TYPES; i++ ) {
911 fprintf( fp, "{0x%x", kconfig_settings[i][0] );
912 for (j=1; j<MAX_CONTROLS; j++ )
913 fprintf( fp, ",0x%x", kconfig_settings[i][j] );
914 fprintf( fp, "},\n" );
916 fprintf( fp, "};\n" );
918 fprintf( fp, "\nkc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
919 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
920 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
921 kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
922 kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
923 34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
927 fprintf( fp, "\nkc_item kc_joystick[NUM_OTHER_CONTROLS] = {\n" );
928 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
929 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
930 kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
931 kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
932 34, kc_joystick[i].text, 34, btype_text[kc_joystick[i].type] );
936 fprintf( fp, "\nkc_item kc_mouse[NUM_OTHER_CONTROLS] = {\n" );
937 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
938 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
939 kc_mouse[i].id, kc_mouse[i].x, kc_mouse[i].y, kc_mouse[i].w1, kc_mouse[i].w2,
940 kc_mouse[i].u, kc_mouse[i].d, kc_mouse[i].l, kc_mouse[i].r,
941 34, kc_mouse[i].text, 34, btype_text[kc_mouse[i].type] );
953 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
956 mouse_get_pos(&mx, &my);
957 for (i=0; i<nitems; i++ ) {
958 item_height = get_item_height( &items[i] );
959 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
960 x2 = x1 + LHX(items[i].w2);
961 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
962 y2 = y1 + LHX(item_height);
963 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
969 else if ( !mouse_state && omouse_state ) {
972 mouse_get_pos(&mx, &my);
973 item_height = get_item_height( &items[citem] );
974 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
975 x2 = x1 + LHX(items[citem].w2);
976 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
977 y2 = y1 + LHY(item_height);
978 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
979 newmenu_hide_cursor();
980 switch( items[citem].type ) {
981 case BT_KEY: kc_change_key( &items[citem] ); break;
982 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
983 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
984 case BT_INVERT: kc_change_invert( &items[citem] ); break;
986 newmenu_show_cursor();
988 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
989 x2 = x1 + close_size - LHX(1);
990 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
991 y2 = y1 + close_size - LHX(1);
992 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
993 grd_curcanv->cv_font = save_font;
994 gr_set_current_canvas( save_canvas );
995 keyd_repeat = old_keyd_repeat;
997 newmenu_hide_cursor();
1005 #endif // NEWMENU_MOUSE
1007 if (ocitem!=citem) {
1008 newmenu_hide_cursor();
1009 kc_drawitem( &items[ocitem], 0 );
1010 kc_drawitem( &items[citem], 1 );
1011 newmenu_show_cursor();
1017 void kc_drawitem( kc_item *item, int is_current )
1023 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
1025 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
1026 gr_string( LHX(item->x), LHY(item->y), item->text );
1028 if (item->value==255) {
1029 strcpy( btext, "" );
1031 switch( item->type ) {
1033 strncpy( btext, key_text[item->value], 10 ); break;
1035 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
1037 #ifdef USE_LINUX_JOY
1038 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
1039 #elif defined(SDL_INPUT)
1040 if (joyaxis_text[item->value])
1041 strncpy(btext, joyaxis_text[item->value], 10);
1043 sprintf(btext, "AXIS%2d", item->value + 1);
1045 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
1049 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
1053 gr_get_string_size(btext, &w, &h, &aw );
1056 gr_setcolor( BM_XRGB(21,0,24) );
1058 gr_setcolor( BM_XRGB(16,0,19) );
1059 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1061 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1063 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1065 gr_string( x, LHY(item->y), btext );
1070 static int looper=0;
1072 void kc_drawquestion( kc_item *item )
1076 gr_get_string_size("?", &w, &h, &aw );
1078 c = BM_XRGB(21,0,24);
1080 //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
1081 gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
1083 if (looper>63) looper=0;
1085 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1087 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1089 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1091 gr_string( x, LHY(item->y), "?" );
1095 void kc_change_key( kc_item * item )
1100 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1102 gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
1104 game_flush_inputs();
1108 while( (k!=KEY_ESC) && (keycode==255) )
1111 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1114 // if ( Game_mode & GM_MULTI )
1115 // GameLoop( 0, 0 ); // Continue
1117 timer_delay(f0_1/10);
1118 kc_drawquestion( item );
1120 for (i=0; i<256; i++ ) {
1121 if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1123 for (n=0; n<sizeof(system_keys); n++ )
1124 if ( system_keys[n] == i )
1133 for (i=0; i<Num_items; i++ ) {
1134 n = item - All_items;
1135 if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
1136 All_items[i].value = 255;
1137 kc_drawitem( &All_items[i], 0 );
1140 item->value = keycode;
1142 kc_drawitem( item, 1 );
1144 gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1146 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1148 game_flush_inputs();
1153 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1154 void kc_next_joyaxis(kc_item *item)
1156 int n, i, k, max, tries;
1163 // I modelled this ifdef after the code in the kc_change_joyaxis method.
1164 // So, if somethin's not workin here, it might not be workin there either.
1167 code = (item->value + 1) % max;
1171 for (i = 0; i < Num_items; i++)
1173 n = item - All_items;
1174 if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1177 return; // all axes allocated already
1178 i = -1; // -1 so the i++ will push back to 0
1179 code = (item->value + ++tries) % max; // try next axis
1186 kc_drawitem(item, 1);
1187 nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1188 game_flush_inputs();
1190 }//method kc_next_joyaxis
1191 //end addition by WraithX
1194 void kc_change_joyaxis( kc_item * item )
1196 int axis[JOY_MAX_AXES];
1197 int old_axis[JOY_MAX_AXES];
1198 int numaxis = joy_num_axes;
1202 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1204 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1206 game_flush_inputs();
1210 joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1212 while( (k!=KEY_ESC) && (code==255))
1215 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1218 // if ( Game_mode & GM_MULTI )
1219 // GameLoop( 0, 0 ); // Continue
1221 timer_delay(f0_1/10);
1223 if (k == KEY_PRINT_SCREEN)
1224 save_screen_shot(0);
1226 kc_drawquestion( item );
1228 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1230 for (i=0; i<numaxis; i++ ) {
1231 if ( abs(axis[i]-old_axis[i])>100 )
1234 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1236 //old_axis[i] = axis[i];
1238 for (i=0; i<Num_items; i++ )
1240 n = item - All_items;
1241 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )
1247 for (i=0; i<Num_items; i++ ) {
1248 n = item - All_items;
1249 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1250 All_items[i].value = 255;
1251 kc_drawitem( &All_items[i], 0 );
1257 kc_drawitem( item, 1 );
1258 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1259 game_flush_inputs();
1263 void kc_change_mouseaxis( kc_item * item )
1272 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1274 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1276 game_flush_inputs();
1280 mouse_get_delta( &dx, &dy );
1282 while( (k!=KEY_ESC) && (code==255))
1285 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1288 // if ( Game_mode & GM_MULTI )
1289 // GameLoop( 0, 0 ); // Continue
1291 timer_delay(f0_1/10);
1293 if (k == KEY_PRINT_SCREEN)
1294 save_screen_shot(0);
1296 kc_drawquestion( item );
1299 mouse_get_delta_z( &dx, &dy, &dz );
1301 mouse_get_delta( &dx, &dy );
1303 if ( abs(dx)>20 ) code = 0;
1304 if ( abs(dy)>20 ) code = 1;
1306 if ( abs(dz)>20 ) code = 2;
1310 for (i=0; i<Num_items; i++ ) {
1311 n = item - All_items;
1312 if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
1313 All_items[i].value = 255;
1314 kc_drawitem( &All_items[i], 0 );
1319 kc_drawitem( item, 1 );
1320 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1321 game_flush_inputs();
1326 void kc_change_invert( kc_item * item )
1328 game_flush_inputs();
1335 kc_drawitem( item, 1 );
1339 #include "screens.h"
1341 void kconfig(int n, char * title)
1344 grs_bitmap *save_bm;
1346 set_screen_mode( SCREEN_MENU );
1351 save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1352 Assert( save_bm != NULL );
1354 gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w,
1355 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1358 case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1359 case 1:kconfig_sub( kc_joystick, NUM_OTHER_CONTROLS, title );break;
1360 case 2:kconfig_sub( kc_mouse, NUM_OTHER_CONTROLS, title ); break;
1361 case 4:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1368 gr_bitmap(0, 0, save_bm);
1369 gr_free_bitmap(save_bm);
1371 #if 0 // set_screen_mode always calls this later... right?
1372 reset_cockpit(); //force cockpit redraw next time
1375 // Update save values...
1377 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1378 kconfig_settings[0][i] = kc_keyboard[i].value;
1380 for (j=0; j<256; j++)
1381 if (key_binding(j)) {
1382 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1383 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1384 cmd_appendf("unbind %s", key_text[j]);
1387 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1388 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1389 cmd_appendf("unbind %s", key_text[j]);
1394 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1395 if (kc_keyboard[i].value != 255)
1396 cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1398 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1399 if (kc_d2x[i].value != 255)
1400 cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1402 if ( (Config_control_type>0) && (Config_control_type<5)) {
1403 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1404 kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
1406 if (kc_joystick[i].type == BT_JOY_AXIS && kc_joystick[i].value != 255) {
1407 cvar_setint(&joy_advaxes[kc_joystick[i].value], kc_other_axismap[i]);
1408 cvar_setint(&joy_invert[kc_joystick[i].value], kc_joystick[i+1].value);
1412 } else if (Config_control_type > 4) {
1413 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1414 kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
1416 if (kc_mouse[i].type == BT_MOUSE_AXIS && kc_mouse[i].value != 255) {
1417 cvar_setint(&mouse_axes[kc_mouse[i].value], kc_other_axismap[i]);
1418 cvar_setint(&mouse_invert[kc_mouse[i].value], kc_mouse[i+1].value);
1423 while (cmd_queue_process())
1428 void kconfig_read_fcs( int raw_axis )
1430 int raw_button, button, axis_min[4], axis_center[4], axis_max[4];
1432 if (Config_control_type!=CONTROL_THRUSTMASTER_FCS) return;
1434 joy_get_cal_vals(axis_min, axis_center, axis_max);
1436 if ( axis_max[3] > 1 )
1437 raw_button = (raw_axis*100)/axis_max[3];
1441 if ( raw_button > 88 )
1443 else if ( raw_button > 63 )
1445 else if ( raw_button > 39 )
1447 else if ( raw_button > 15 )
1452 kconfig_set_fcs_button( 19, button );
1453 kconfig_set_fcs_button( 15, button );
1454 kconfig_set_fcs_button( 11, button );
1455 kconfig_set_fcs_button( 7, button );
1459 void kconfig_set_fcs_button( int btn, int button )
1461 int state,time_down,upcount,downcount;
1462 state = time_down = upcount = downcount = 0;
1464 if ( joy_get_button_state(btn) ) {
1465 if ( btn==button ) {
1467 time_down = FrameTime;
1472 if ( btn==button ) {
1474 time_down = FrameTime;
1481 joy_set_btn_values( btn, state, time_down, downcount, upcount );
1487 fix Last_angles_p = 0;
1488 fix Last_angles_b = 0;
1489 fix Last_angles_h = 0;
1490 ubyte Last_angles_read = 0;
1492 extern int VR_sensitivity;
1494 int VR_sense_range[3] = { 25, 50, 75 };
1499 fix yaw, pitch, roll;
1502 //------ read vfx1 helmet --------
1503 if (vfx1_installed) {
1504 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1505 } else if (iglasses_headset_installed) {
1506 iglasses_read_headset( &yaw, &pitch, &roll );
1507 } else if (Victor_headset_installed) {
1508 victor_read_headset_filtered( &yaw, &pitch, &roll );
1513 Use_player_head_angles = 0;
1514 if ( Last_angles_read ) {
1518 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
1520 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
1523 Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1524 Controls.heading_time+= fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1525 Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1527 Last_angles_read = 1;
1528 Last_angles_p = pitch;
1529 Last_angles_h = yaw;
1530 Last_angles_b = roll;
1537 #define JOYSTICK_READ_TIME (F1_0/40) // Read joystick at 40 Hz.
1539 #define JOYSTICK_READ_TIME (F1_0/10) // Read joystick at 10 Hz.
1542 fix LastReadTime = 0;
1544 fix joy_axis[JOY_MAX_AXES];
1546 ubyte kc_use_external_control = 0;
1547 ubyte kc_enable_external_control = 0;
1548 ubyte kc_external_intno = 0;
1549 ext_control_info *kc_external_control = NULL;
1550 char *kc_external_name = NULL;
1551 ubyte kc_external_version = 0;
1552 extern int Automap_active;
1554 void kconfig_init_external_controls(int intno, int address)
1557 kc_external_intno = intno;
1558 kc_external_control = (ext_control_info *)address;
1559 kc_use_external_control = 1;
1560 kc_enable_external_control = 1;
1562 i = FindArg ( "-xname" );
1564 kc_external_name = Args[i+1];
1566 kc_external_name = "External Controller";
1568 for (i=0;i<strlen (kc_external_name);i++)
1569 if (kc_external_name[i]=='_')
1570 kc_external_name[i]=' ';
1572 i = FindArg ( "-xver" );
1574 kc_external_version = atoi(Args[i+1]);
1576 printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
1581 fix Next_toggle_time[3]={0,0,0};
1583 int allowed_to_toggle(int i)
1585 //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1587 if (Next_toggle_time[i] > GameTime)
1588 if (Next_toggle_time[i] < GameTime + (F1_0/8)) // In case time is bogus, never wait > 1 second.
1591 Next_toggle_time[i] = GameTime + (F1_0/8);
1597 void controls_read_all()
1600 int slide_on, bank_on;
1607 fix mouse_axis[3] = {0,0,0};
1608 int raw_joy_axis[JOY_MAX_AXES];
1610 ubyte channel_masks;
1611 int use_mouse, use_joystick;
1616 fix temp = Controls.heading_time;
1617 fix temp1 = Controls.pitch_time;
1618 memset( &Controls, 0, sizeof(control_info) );
1619 Controls.heading_time = temp;
1620 Controls.pitch_time = temp1;
1625 ctime = timer_get_fixed_seconds();
1627 //--------- Read Joystick -----------
1628 if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type!=CONTROL_THRUSTMASTER_FCS) ) {
1630 if ((ctime < 0) && (LastReadTime >= 0))
1632 if ((ctime < 0) && (LastReadTime > 0))
1634 LastReadTime = ctime;
1636 } else if ((Config_control_type>0) && (Config_control_type<5) ) {
1637 LastReadTime = ctime;
1638 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1640 for (i = 0; i < joy_num_axes; i++)
1643 if (channel_masks&(1<<i)) {
1645 int joy_null_value = 10;
1647 if ( (i==3) && (Config_control_type==CONTROL_THRUSTMASTER_FCS) ) {
1648 kconfig_read_fcs( raw_joy_axis[i] );
1650 raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1652 if (kc_joystick[23].value==i) // If this is the throttle
1653 joy_null_value = 20; // Then use a larger dead-zone
1655 if (raw_joy_axis[i] > joy_null_value)
1656 raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1657 else if (raw_joy_axis[i] < -joy_null_value)
1658 raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1660 raw_joy_axis[i] = 0;
1661 joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
1671 for (i = 0; i < joy_num_axes; i++)
1676 if (Config_control_type==5 && !CybermouseActive) {
1677 //--------- Read Mouse -----------
1679 mouse_get_delta_z( &dx, &dy, &dz );
1681 mouse_get_delta( &dx, &dy );
1683 mouse_axis[0] = (dx*FrameTime)/35;
1684 mouse_axis[1] = (dy*FrameTime)/25;
1686 mouse_axis[2] = (dz*FrameTime);
1688 //mprintf(( 0, "Mouse %d,%d 0x%x\n", mouse_axis[0], mouse_axis[1], FrameTime ));
1690 } else if (Config_control_type==6 && !CybermouseActive) {
1691 //--------- Read Cyberman -----------
1692 mouse_get_cyberman_pos(&idx,&idy );
1693 mouse_axis[0] = (idx*FrameTime)/128;
1694 mouse_axis[1] = (idy*FrameTime)/128;
1696 } else if (CybermouseActive) {
1697 // ReadOWL (kc_external_control);
1698 // CybermouseAdjust();
1705 //------------- Read slide_on -------------
1708 slide_on |= console_control_state(CONCNTL_STRAFE);
1710 //------------- Read bank_on ---------------
1713 bank_on |= console_control_state(CONCNTL_BANK);
1715 //------------ Read pitch_time -----------
1717 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1721 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
1722 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
1725 Controls.pitch_time = 0;
1727 if (Controls.pitch_time < 0)
1728 Controls.pitch_time = 0;
1730 if (Controls.pitch_time > 0)
1731 Controls.pitch_time = 0;
1732 Controls.pitch_time += kp;
1735 if ( (use_joystick)&&(kc_joystick[13].value < 255 )) {
1736 if ( !kc_joystick[14].value ) // If not inverted...
1737 Controls.pitch_time -= (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
1739 Controls.pitch_time += (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
1743 //mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
1744 if ( (use_mouse)&&(kc_mouse[13].value < 255) ) {
1745 if ( !kc_mouse[14].value ) // If not inverted...
1746 Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
1748 Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
1751 Controls.pitch_time = 0;
1755 // the following "if" added by WraithX, 4/14/00
1756 // done so that dead players can't move
1757 if (!Player_is_dead)
1759 //----------- Read vertical_thrust_time -----------------
1763 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
1764 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
1767 if ((use_joystick)&&( kc_joystick[13].value < 255 )) {
1768 if ( !kc_joystick[14].value ) // If not inverted...
1769 Controls.vertical_thrust_time += joy_axis[kc_joystick[13].value];
1771 Controls.vertical_thrust_time -= joy_axis[kc_joystick[13].value];
1775 if ( (use_mouse)&&(kc_mouse[13].value < 255 )) {
1776 if ( !kc_mouse[14].value ) // If not inverted...
1777 Controls.vertical_thrust_time -= mouse_axis[kc_mouse[13].value];
1779 Controls.vertical_thrust_time += mouse_axis[kc_mouse[13].value];
1784 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
1785 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
1788 if ((use_joystick)&&( kc_joystick[19].value < 255 )) {
1789 if ( !kc_joystick[20].value ) // If not inverted...
1790 Controls.vertical_thrust_time += joy_axis[kc_joystick[19].value];
1792 Controls.vertical_thrust_time -= joy_axis[kc_joystick[19].value];
1796 if ( (use_mouse)&&(kc_mouse[19].value < 255 )) {
1797 if ( !kc_mouse[20].value ) // If not inverted...
1798 Controls.vertical_thrust_time += mouse_axis[kc_mouse[19].value];
1800 Controls.vertical_thrust_time -= mouse_axis[kc_mouse[19].value];
1803 }// end "if" added by WraithX
1805 //---------- Read heading_time -----------
1807 if (!slide_on && !bank_on) {
1808 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1812 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
1813 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
1816 Controls.heading_time = 0;
1818 if (Controls.heading_time < 0)
1819 Controls.heading_time = 0;
1821 if (Controls.heading_time > 0)
1822 Controls.heading_time = 0;
1823 Controls.heading_time += kh;
1826 if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
1827 if ( !kc_joystick[16].value ) // If not inverted...
1828 Controls.heading_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
1830 Controls.heading_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
1834 if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
1835 if ( !kc_mouse[16].value ) // If not inverted...
1836 Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
1838 Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
1841 Controls.heading_time = 0;
1844 // the following "if" added by WraithX, 4/14/00
1845 // done so that dead players can't move
1846 if (!Player_is_dead)
1848 //----------- Read sideways_thrust_time -----------------
1852 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
1853 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
1856 if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
1857 if ( !kc_joystick[16].value ) // If not inverted...
1858 Controls.sideways_thrust_time += joy_axis[kc_joystick[15].value];
1860 Controls.sideways_thrust_time -= joy_axis[kc_joystick[15].value];
1864 if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
1865 if ( !kc_mouse[16].value ) // If not inverted...
1866 Controls.sideways_thrust_time += mouse_axis[kc_mouse[15].value];
1868 Controls.sideways_thrust_time -= mouse_axis[kc_mouse[15].value];
1873 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
1874 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
1877 if ( (use_joystick)&&(kc_joystick[17].value < 255 )) {
1878 if ( !kc_joystick[18].value ) // If not inverted...
1879 Controls.sideways_thrust_time -= joy_axis[kc_joystick[17].value];
1881 Controls.sideways_thrust_time += joy_axis[kc_joystick[17].value];
1885 if ( (use_mouse)&&(kc_mouse[17].value < 255 )) {
1886 if ( !kc_mouse[18].value ) // If not inverted...
1887 Controls.sideways_thrust_time += mouse_axis[kc_mouse[17].value];
1889 Controls.sideways_thrust_time -= mouse_axis[kc_mouse[17].value];
1891 }// end "if" added by WraithX
1893 //----------- Read bank_time -----------------
1897 Controls.bank_time -= console_control_down_time(CONCNTL_LEFT);
1898 Controls.bank_time += console_control_down_time(CONCNTL_RIGHT);
1901 if ( (use_joystick)&&(kc_joystick[15].value < 255) ) {
1902 if ( !kc_joystick[16].value ) // If not inverted...
1903 Controls.bank_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
1905 Controls.bank_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
1909 if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
1910 if ( !kc_mouse[16].value ) // If not inverted...
1911 Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
1913 Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
1918 Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
1919 Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
1922 if ( (use_joystick)&&(kc_joystick[21].value < 255) ) {
1923 if ( !kc_joystick[22].value ) // If not inverted...
1924 Controls.bank_time -= joy_axis[kc_joystick[21].value];
1926 Controls.bank_time += joy_axis[kc_joystick[21].value];
1930 if ( (use_mouse)&&(kc_mouse[21].value < 255 )) {
1931 if ( !kc_mouse[22].value ) // If not inverted...
1932 Controls.bank_time += mouse_axis[kc_mouse[21].value];
1934 Controls.bank_time -= mouse_axis[kc_mouse[21].value];
1937 // the following "if" added by WraithX, 4/14/00
1938 // done so that dead players can't move
1939 if (!Player_is_dead)
1941 //----------- Read forward_thrust_time -------------
1944 Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
1945 Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
1948 if ( (use_joystick)&&(kc_joystick[23].value < 255 )) {
1949 if ( !kc_joystick[24].value ) // If not inverted...
1950 Controls.forward_thrust_time -= joy_axis[kc_joystick[23].value];
1952 Controls.forward_thrust_time += joy_axis[kc_joystick[23].value];
1956 if ( (use_mouse)&&(kc_mouse[23].value < 255 )) {
1957 if ( !kc_mouse[24].value ) // If not inverted...
1958 Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value];
1960 Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value];
1963 //----------- Read afterburner_state -------------
1966 Controls.afterburner_state |= console_control_state(CONCNTL_AFTERBURN);
1968 //-------Read headlight key--------------------------
1971 Controls.headlight_count += console_control_down_count(CONCNTL_HEADLIGHT);
1973 //--------Read Cycle Primary Key------------------
1976 Controls.cycle_primary_count += console_control_down_count(CONCNTL_CYCLE);
1978 //--------Read Cycle Secondary Key------------------
1981 Controls.cycle_secondary_count += console_control_down_count(CONCNTL_CYCLE2);
1983 //--------Read Toggle Bomb key----------------------
1986 if (console_control_down_count(CONCNTL_TOGGLEBOMB))
1988 int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
1990 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
1991 !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
1993 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1994 HUD_init_message ("No bombs available!");
1998 if (Players[Player_num].secondary_ammo[bomb]==0)
2000 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
2001 HUD_init_message ("No %s available!",(bomb==SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
2005 Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
2006 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
2011 //---------Read Energy->Shield key----------
2014 if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
2015 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
2017 //----------- Read fire_primary_down_count
2020 Controls.fire_primary_down_count += console_control_down_count(CONCNTL_ATTACK);
2022 //----------- Read fire_primary_state
2025 Controls.fire_primary_state |= console_control_state(CONCNTL_ATTACK);
2027 //----------- Read fire_secondary_down_count
2030 Controls.fire_secondary_down_count += console_control_down_count(CONCNTL_ATTACK2);
2032 //----------- Read fire_secondary_state
2035 Controls.fire_secondary_state |= console_control_state(CONCNTL_ATTACK2);
2037 //----------- Read fire_flare_down_count
2040 Controls.fire_flare_down_count += console_control_down_count(CONCNTL_FLARE);
2042 //----------- Read drop_bomb_down_count
2045 Controls.drop_bomb_down_count += console_control_down_count(CONCNTL_BOMB);
2047 //----------- Read rear_view_down_count
2050 Controls.rear_view_down_count += console_control_down_count(CONCNTL_REARVIEW);
2052 //----------- Read rear_view_down_state
2055 Controls.rear_view_down_state |= console_control_state(CONCNTL_REARVIEW);
2057 }//end "if" added by WraithX
2059 //----------- Read automap_down_count
2062 Controls.automap_down_count += console_control_down_count(CONCNTL_AUTOMAP);
2064 //----------- Read automap_state
2067 Controls.automap_state |= console_control_state(CONCNTL_AUTOMAP);
2069 //----------- Read stupid-cruise-control-type of throttle.
2072 Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
2073 Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
2076 if (console_control_down_count(CONCNTL_CRUISEOFF))
2079 if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100);
2080 if (Cruise_speed < 0 ) Cruise_speed = 0;
2082 if (Controls.forward_thrust_time==0)
2083 Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
2087 read_head_tracker();
2089 // Read external controls
2090 if (kc_use_external_control || CybermouseActive)
2091 kconfig_read_external_controls();
2094 //----------- Clamp values between -FrameTime and FrameTime
2095 if (FrameTime > F1_0 )
2096 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
2098 if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
2099 if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
2100 if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
2101 if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
2102 if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
2103 if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
2104 // if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
2106 if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
2107 if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
2108 if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
2109 if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
2110 if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
2111 if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
2112 // if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
2115 //--------- Don't do anything if in debug mode
2117 if ( keyd_pressed[KEY_DELETE] ) {
2118 memset( &Controls, 0, sizeof(control_info) );
2124 void reset_cruise(void)
2130 void kc_set_controls()
2134 for (i=0; i<NUM_KEY_CONTROLS; i++ )
2135 kc_keyboard[i].value = 255;
2137 for (i=0; i<NUM_OTHER_CONTROLS; i++ )
2138 kc_joystick[i].value = kc_mouse[i].value = 255;
2140 for (i=0; i<NUM_D2X_CONTROLS; i++ )
2141 kc_d2x[i].value = 255;
2143 if ( (Config_control_type>0) && (Config_control_type<5)) {
2144 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
2145 if (kc_joystick[i].type == BT_INVERT ) {
2146 kc_joystick[i].value = kconfig_settings[Config_control_type][i] ? 1 : 0;
2147 kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
2150 } else if (Config_control_type > 4) {
2151 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
2152 if (kc_mouse[i].type == BT_INVERT ) {
2153 kc_mouse[i].value = kconfig_settings[Config_control_type][i] ? 1 : 0;
2154 kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
2158 for (j = 0; j < 256; j++)
2159 if (key_binding(j)) {
2160 for (i = 0; i < NUM_KEY_CONTROLS; i++)
2161 if (kc_keyboard[i].value == 255
2162 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
2163 kc_keyboard[i].value = j;
2168 for(j = 0; j < 256; j++)
2169 if (key_binding(j)) {
2170 for (i = 0; i < NUM_D2X_CONTROLS; i++)
2171 if (kc_d2x[i].value == 255
2172 && !stricmp(key_binding(j), kc_d2x[i].text)) {
2173 kc_d2x[i].value = j;
2178 for (i = 0; i < 3; i++) {
2179 int inv = mouse_invert[i].intval;
2180 switch (mouse_axes[i].intval) {
2181 case AXIS_PITCH: kc_mouse[13].value = i; kc_mouse[14].value = inv; break;
2182 case AXIS_TURN: kc_mouse[15].value = i; kc_mouse[16].value = inv; break;
2183 case AXIS_LEFTRIGHT: kc_mouse[17].value = i; kc_mouse[18].value = inv; break;
2184 case AXIS_UPDOWN: kc_mouse[19].value = i; kc_mouse[20].value = inv; break;
2185 case AXIS_BANK: kc_mouse[21].value = i; kc_mouse[22].value = inv; break;
2186 case AXIS_THROTTLE: kc_mouse[23].value = i; kc_mouse[24].value = inv; break;
2187 case AXIS_NONE: break;
2194 for (i = 0; i < 6; i++) {
2195 int inv = joy_invert[i].intval;
2196 switch (joy_advaxes[i].intval) {
2197 case AXIS_PITCH: kc_joystick[13].value = i; kc_joystick[14].value = inv; break;
2198 case AXIS_TURN: kc_joystick[15].value = i; kc_joystick[16].value = inv; break;
2199 case AXIS_LEFTRIGHT: kc_joystick[17].value = i; kc_joystick[18].value = inv; break;
2200 case AXIS_UPDOWN: kc_joystick[19].value = i; kc_joystick[20].value = inv; break;
2201 case AXIS_BANK: kc_joystick[21].value = i; kc_joystick[22].value = inv; break;
2202 case AXIS_THROTTLE: kc_joystick[23].value = i; kc_joystick[24].value = inv; break;
2203 case AXIS_NONE: break;
2211 #if 0 // no mac support for vr headset
2213 void kconfig_center_headset()
2216 vfx_center_headset();
2217 // } else if (iglasses_headset_installed) {
2218 // } else if (Victor_headset_installed) {
2224 #endif // end of #if for kconfig_center_headset
2226 void CybermouseAdjust ()
2228 /* if ( Player_num > -1 ) {
2229 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
2230 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
2231 Auto_leveling_on = 0;
2233 if ( kc_external_version > 0 ) {
2234 vms_matrix tempm, ViewMatrix;
2235 vms_angvec * Kconfig_abs_movement;
2238 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
2240 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
2241 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2242 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2243 Objects[Players[Player_num].objnum].orient = ViewMatrix;
2245 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2246 if (oem_message[0] != '\0' )
2247 HUD_init_message( oem_message );
2251 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
2252 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2253 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2254 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2255 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2256 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2257 // Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
2258 // Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
2259 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2260 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2261 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2262 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2263 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2264 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
2265 // Controls.automap_down_count += kc_external_control->automap_down_count;
2266 // Controls.automap_state |= kc_external_control->automap_state;
2269 char GetKeyValue (char key)
2271 mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
2272 return (kc_keyboard[(int)key].value);
2277 extern object *obj_find_first_of_type (int);
2278 void kconfig_read_external_controls()
2283 if ( !kc_enable_external_control ) return;
2285 if ( kc_external_version == 0 )
2286 memset( kc_external_control, 0, sizeof(ext_control_info));
2287 else if ( kc_external_version > 0 ) {
2289 if (kc_external_version>=4)
2290 memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
2291 else if (kc_external_version>0)
2292 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
2293 else if (kc_external_version>2)
2294 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
2296 if ( kc_external_version > 1 ) {
2297 // Write ship pos and angles to external controls...
2298 ubyte *temp_ptr = (ubyte *)kc_external_control;
2299 vms_vector *ship_pos;
2300 vms_matrix *ship_orient;
2301 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
2302 temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
2303 ship_pos = (vms_vector *)temp_ptr;
2304 temp_ptr += sizeof(vms_vector);
2305 ship_orient = (vms_matrix *)temp_ptr;
2306 // Fill in ship postion...
2307 *ship_pos = Objects[Players[Player_num].objnum].pos;
2308 // Fill in ship orientation...
2309 *ship_orient = Objects[Players[Player_num].objnum].orient;
2311 if (kc_external_version>=4)
2313 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2315 temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
2316 temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
2317 temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
2318 temp_ptr->current_primary_weapon=Primary_weapon;
2319 temp_ptr->current_secondary_weapon=Secondary_weapon;
2321 temp_ptr->current_guidebot_command=Escort_goal_object;
2323 temp_ptr->force_vector=ExtForceVec;
2324 temp_ptr->force_matrix=ExtApplyForceMatrix;
2326 temp_ptr->joltinfo[i]=ExtJoltInfo[i];
2328 temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
2329 temp_ptr->x_vibrate_clear=ExtXVibrateClear;
2330 temp_ptr->game_status=ExtGameStatus;
2332 memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
2333 memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
2338 ExtXVibrateInfo[i]=0;
2343 if ( Automap_active ) // (If in automap...)
2344 kc_external_control->automap_state = 1;
2345 //memset(&r,0,sizeof(r));
2349 int386 ( kc_external_intno, &r, &r); // Read external info...
2353 if ( Player_num > -1 ) {
2354 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
2355 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
2356 Auto_leveling_on = 0;
2358 if ( kc_external_version > 0 ) {
2359 vms_matrix tempm, ViewMatrix;
2360 vms_angvec * Kconfig_abs_movement;
2363 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
2365 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
2366 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2367 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2368 Objects[Players[Player_num].objnum].orient = ViewMatrix;
2370 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2371 if (oem_message[0] != '\0' )
2372 HUD_init_message( oem_message );
2376 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
2377 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2378 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2379 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2380 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2381 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2382 Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
2383 Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
2384 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2385 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2386 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2387 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2388 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2389 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
2390 Controls.automap_down_count += kc_external_control->automap_down_count;
2391 Controls.automap_state |= kc_external_control->automap_state;
2393 if (kc_external_version>=3)
2395 ubyte *temp_ptr = (ubyte *)kc_external_control;
2396 temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
2399 Controls.cycle_primary_count=(*(temp_ptr));
2401 Controls.cycle_secondary_count=(*(temp_ptr+1));
2404 Controls.afterburner_state=(*(temp_ptr+2));
2406 Controls.headlight_count=(*(temp_ptr+3));
2408 if (kc_external_version>=4)
2411 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2414 if (temp_ptr->keyboard[i])
2417 if (temp_ptr->Reactor_blown)
2419 if (Game_mode & GM_MULTI)
2420 net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
2422 do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));