2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines to configure keyboard, joystick, etc..
75 ubyte ExtGameStatus=1;
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
86 #define TABLE_CREATION 1
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
95 int invert_text[2] = { TNUM_N, TNUM_Y };
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
101 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 // int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
108 #if !defined OGL && !defined SDL_INPUT
109 char * key_text[256] = { \
110 "","ESC","1","2","3","4","5","6","7","8","9","0","-", \
111 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \
112 "P","[","]","\x83","LCTRL","A","S","D","F", \
113 "G","H","J","K","L",";","'","`", \
114 "LSHFT","\\","Z","X","C","V","B","N","M",",", \
115 ".","/","RSHFT","PAD*","LALT","SPC", \
116 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \
117 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \
118 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
119 "PAD.","","","","F11","F12","","","","","","","","","", \
120 "","","","","","","","","","","","","","","","","","","","", \
121 "","","","","","","","","","","","","","","","","","","","", \
122 "","","","","","","","","","","","","","","","","","", \
123 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
124 "","","","","","","","","","","PAD/","","","RALT","", \
125 "","","","","","","","","","","","","","HOME","\x82","PGUP", \
126 "","\x81","","\x7f","","END","\x80","PGDN","INS", \
127 "DEL","","","","","","","","","","","","","","","","","", \
128 "","","","","","","","","","","","","","","","","","","","", \
129 "","","","","","","" };
132 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
134 //extern void GameLoop(int, int );
136 extern void transfer_energy_to_shield(fix);
137 extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
138 extern ubyte DefiningMarkerMessage;
139 extern char CybermouseActive;
141 control_info Controls;
145 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
147 #define LHX(x) ((x)*(MenuHires?2:1))
148 #define LHY(y) ((y)*(MenuHires?2.4:1))
152 //#define BT_MOUSE_BUTTON 1
153 #define BT_MOUSE_AXIS 2
154 //#define BT_JOY_BUTTON 3
155 #define BT_JOY_AXIS 4
158 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
162 typedef struct kc_item {
163 short id; // The id of this item
171 ubyte value; // what key,button,etc
178 //----------- WARNING!!!!!!! -------------------------------------------
179 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
180 // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
181 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
182 //-------------------------------------------------------------------------
184 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
185 { 0, 15, 49, 71, 26, 55, 2, 55, 1,"Pitch forward", BT_KEY, 255 },
186 { 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
187 { 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
188 { 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
189 { 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
190 { 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
191 { 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
192 { 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
193 { 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
194 { 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
195 { 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
196 { 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
197 { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
198 { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
199 { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
200 { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
201 { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
202 { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
203 { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
204 { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
205 { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
206 { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
207 { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
208 { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
209 { 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
210 { 25,158, 49,112, 26, 54, 27, 24, 2,"Fire primary", BT_KEY, 255 },
211 { 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
212 { 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
213 { 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
214 { 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
215 { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
216 { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
217 { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
218 { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
219 { 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
220 { 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
221 { 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
222 { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
223 { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
224 { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
225 { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
226 { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
227 { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
228 { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
229 { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
230 { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
231 { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
232 { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
233 { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
234 { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
235 { 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
236 { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
237 { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
238 { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
239 { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
240 { 55,158,171,112, 26, 53, 0, 54, 0,"Energy->Shield", BT_KEY, 255 },
241 { 56,158,179, 83, 26, 54, 0, 0, 0,"Toggle Bomb", BT_KEY, 255 },
244 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
245 "+lookdown", "+lookdown",
246 "+lookup", "+lookup",
249 "+strafe", "+strafe",
250 "+moveleft", "+moveleft",
251 "+moveright", "+moveright",
252 "+moveup", "+moveup",
253 "+movedown", "+movedown",
255 "+bankleft", "+bankleft",
256 "+bankright", "+bankright",
257 "+attack", "+attack",
258 "+attack2", "+attack2",
260 "+forward", "+forward",
263 "+rearview", "+rearview",
264 "+cruiseup", "+cruiseup",
265 "+cruisedown", "+cruisedown",
266 "+cruiseoff", "+cruiseoff",
267 "+automap", "+automap",
268 "+afterburner", "+afterburner",
270 "+cycle2", "+cycle2",
271 "+headlight", "+headlight",
272 "+nrgshield", "+nrgshield",
276 ubyte default_kc_keyboard_settings[MAX_CONTROLS] = {0x48,0xc8,0x50,0xd0,0x4b,0xcb,0x4d,0xcd,0x38,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0x2a,0xff,0x10,0x47,0x12,0x49,0x1d,0x80,0x39,0x81,0x21,0x24,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0x80,0x0,0x0};
278 kc_item kc_other[NUM_OTHER_CONTROLS] = {
279 { 0, 22,138, 51, 40, 23, 2, 23, 1,"Pitch U/D", BT_JOY_AXIS, 255 },
280 { 1, 22,138, 99, 8, 10, 3, 0, 12,"Pitch U/D", BT_INVERT, 255 },
281 { 2, 22,146, 51, 40, 0, 4, 13, 3,"Turn L/R", BT_JOY_AXIS, 255 },
282 { 3, 22,146, 99, 8, 1, 5, 2, 14,"Turn L/R", BT_INVERT, 255 },
283 { 4, 22,154, 51, 40, 2, 6, 15, 5,"Slide L/R", BT_JOY_AXIS, 255 },
284 { 5, 22,154, 99, 8, 3, 7, 4, 16,"Slide L/R", BT_INVERT, 255 },
285 { 6, 22,162, 51, 40, 4, 8, 17, 7,"Slide U/D", BT_JOY_AXIS, 255 },
286 { 7, 22,162, 99, 8, 5, 9, 6, 18,"Slide U/D", BT_INVERT, 255 },
287 { 8, 22,170, 51, 40, 6, 10, 19, 9,"Bank L/R", BT_JOY_AXIS, 255 },
288 { 9, 22,170, 99, 8, 7, 11, 8, 20,"Bank L/R", BT_INVERT, 255 },
289 { 10, 22,182, 51, 40, 8, 1, 21, 11,"throttle", BT_JOY_AXIS, 255 },
290 { 11, 22,182, 99, 8, 9, 12, 10, 22,"throttle", BT_INVERT, 255 },
291 { 12,182,138, 51, 40, 11, 14, 1, 13,"Pitch U/D", BT_MOUSE_AXIS, 255 },
292 { 13,182,138, 99, 8, 22, 15, 12, 2,"Pitch U/D", BT_INVERT, 255 },
293 { 14,182,146, 51, 40, 12, 16, 3, 15,"Turn L/R", BT_MOUSE_AXIS, 255 },
294 { 15,182,146, 99, 8, 13, 17, 14, 4,"Turn L/R", BT_INVERT, 255 },
295 { 16,182,154, 51, 40, 14, 18, 5, 17,"Slide L/R", BT_MOUSE_AXIS, 255 },
296 { 17,182,154, 99, 8, 15, 19, 16, 6,"Slide L/R", BT_INVERT, 255 },
297 { 18,182,162, 51, 40, 16, 20, 7, 19,"Slide U/D", BT_MOUSE_AXIS, 255 },
298 { 19,182,162, 99, 8, 17, 21, 18, 8,"Slide U/D", BT_INVERT, 255 },
299 { 20,182,170, 51, 40, 18, 22, 9, 21,"Bank L/R", BT_MOUSE_AXIS, 255 },
300 { 21,182,170, 99, 8, 19, 23, 20, 10,"Bank L/R", BT_INVERT, 255 },
301 { 22,182,182, 51, 40, 20, 13, 11, 23,"throttle", BT_MOUSE_AXIS, 255 },
302 { 23,182,182, 99, 8, 21, 0, 22, 0,"throttle", BT_INVERT, 255 },
305 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
306 AXIS_PITCH, AXIS_NONE,
307 AXIS_TURN, AXIS_NONE,
308 AXIS_LEFTRIGHT, AXIS_NONE,
309 AXIS_UPDOWN, AXIS_NONE,
310 AXIS_BANK, AXIS_NONE,
311 AXIS_THROTTLE, AXIS_NONE,
312 AXIS_PITCH, AXIS_NONE,
313 AXIS_TURN, AXIS_NONE,
314 AXIS_LEFTRIGHT, AXIS_NONE,
315 AXIS_UPDOWN, AXIS_NONE,
316 AXIS_BANK, AXIS_NONE,
317 AXIS_THROTTLE, AXIS_NONE,
320 ubyte default_kc_other_settings[MAX_CONTROLS] = {0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x2,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x0,0x0,0xff,0x0,0x3f};
322 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
323 // id,x,y,w1,w2,u,d,l,r,text_num1,type,value
324 { 0, 15, 49, 71, 26, 19, 2, 27, 1,"WEAPON 1", BT_KEY, 255 },
325 { 1, 15, 49,100, 26, 18, 3, 0, 2,"WEAPON 1", BT_KEY, 255 },
326 { 2, 15, 57, 71, 26, 0, 4, 1, 3,"WEAPON 2", BT_KEY, 255 },
327 { 3, 15, 57,100, 26, 1, 5, 2, 4,"WEAPON 2", BT_KEY, 255 },
328 { 4, 15, 65, 71, 26, 2, 6, 3, 5,"WEAPON 3", BT_KEY, 255 },
329 { 5, 15, 65,100, 26, 3, 7, 4, 6,"WEAPON 3", BT_KEY, 255 },
330 { 6, 15, 73, 71, 26, 4, 8, 5, 7,"WEAPON 4", BT_KEY, 255 },
331 { 7, 15, 73,100, 26, 5, 9, 6, 8,"WEAPON 4", BT_KEY, 255 },
332 { 8, 15, 81, 71, 26, 6, 10, 7, 9,"WEAPON 5", BT_KEY, 255 },
333 { 9, 15, 81,100, 26, 7, 11, 8, 10,"WEAPON 5", BT_KEY, 255 },
334 { 10, 15, 89, 71, 26, 8, 12, 9, 11,"WEAPON 6", BT_KEY, 255 },
335 { 11, 15, 89,100, 26, 9, 13, 10, 12,"WEAPON 6", BT_KEY, 255 },
336 { 12, 15, 97, 71, 26, 10, 14, 11, 13,"WEAPON 7", BT_KEY, 255 },
337 { 13, 15, 97,100, 26, 11, 15, 12, 14,"WEAPON 7", BT_KEY, 255 },
338 { 14, 15,105, 71, 26, 12, 16, 13, 15,"WEAPON 8", BT_KEY, 255 },
339 { 15, 15,105,100, 26, 13, 17, 14, 16,"WEAPON 8", BT_KEY, 255 },
340 { 16, 15,113, 71, 26, 14, 18, 15, 17,"WEAPON 9", BT_KEY, 255 },
341 { 17, 15,113,100, 26, 15, 19, 16, 18,"WEAPON 9", BT_KEY, 255 },
342 { 18, 15,121, 71, 26, 16, 1, 17, 19,"WEAPON 0", BT_KEY, 255 },
343 { 19, 15,121,100, 26, 17, 0, 18, 0,"WEAPON 0", BT_KEY, 255 },
344 //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
345 //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
346 //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
347 //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
348 //{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
349 //{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
350 //{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
351 //{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_KEY, 255},
354 ubyte default_kc_d2x_settings[MAX_CONTROLS] = {0x2,0xff,0x3,0xff,0x4,0xff,0x5,0xff,0x6,0xff,0x7,0xff,0x8,0xff,0x9,0xff,0xa,0xff,0xb,0xff,0xff,0x0,0xff,0xff,0x12,0xf,0x80,0x80,0x80,0x0,0x4,0x4,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x20,0x57,0x52,0x0,0x12,0xa2,0xa2,0xa4,0xa4,0xa4,0xa4,0xa4,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0xff,0xff};
357 void kc_drawitem( kc_item *item, int is_current );
358 void kc_change_key( kc_item * item );
359 void kc_next_joyaxis(kc_item *item); //added by WraithX on 11/22/00
360 void kc_change_joyaxis( kc_item * item );
361 void kc_change_mouseaxis( kc_item * item );
362 void kc_change_invert( kc_item * item );
363 void kconfig_read_external_controls( void );
365 int kconfig_is_axes_used(int axis)
368 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
369 if (( kc_other[i].type == BT_JOY_AXIS ) && (kc_other[i].value == axis ))
375 #ifdef TABLE_CREATION
376 int find_item_at( kc_item * items, int nitems, int x, int y )
380 for (i=0; i<nitems; i++ ) {
381 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
387 int find_next_item_up( kc_item * items, int nitems, int citem )
392 x = items[citem].x+items[citem].w1;
397 y = grd_curcanv->cv_bitmap.bm_h-1;
400 x = grd_curcanv->cv_bitmap.bm_w-1;
403 i = find_item_at( items, nitems, x, y );
409 int find_next_item_down( kc_item * items, int nitems, int citem )
414 x = items[citem].x+items[citem].w1;
418 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
421 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
425 i = find_item_at( items, nitems, x, y );
431 int find_next_item_right( kc_item * items, int nitems, int citem )
436 x = items[citem].x+items[citem].w1;
440 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
443 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
447 i = find_item_at( items, nitems, x, y );
453 int find_next_item_left( kc_item * items, int nitems, int citem )
458 x = items[citem].x+items[citem].w1;
463 x = grd_curcanv->cv_bitmap.bm_w-1;
466 y = grd_curcanv->cv_bitmap.bm_h-1;
469 i = find_item_at( items, nitems, x, y );
477 int get_item_height(kc_item *item)
482 if (item->value==255) {
485 switch( item->type ) {
487 strncpy( btext, key_text[item->value], 10 ); break;
489 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
492 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
493 #elif defined(SDL_INPUT)
494 if (joyaxis_text[item->value])
495 strncpy(btext, joyaxis_text[item->value], 10);
497 sprintf(btext, "AXIS%2d", item->value + 1);
499 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
503 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
506 gr_get_string_size(btext, &w, &h, &aw );
512 void kconfig_sub(kc_item * items,int nitems, char * title)
514 grs_canvas * save_canvas;
515 grs_font * save_font;
518 int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
519 int close_x, close_y, close_size;
522 int i,k,ocitem,citem;
523 int time_stopped = 0;
528 if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
534 save_canvas = grd_curcanv;
537 gr_set_current_canvas(NULL);
538 save_font = grd_curcanv->cv_font;
541 old_keyd_repeat = keyd_repeat;
544 //gr_clear_canvas( BM_XRGB(0,0,0) );
546 nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
547 gr_palette_load (gr_palette);
549 grd_curcanv->cv_font = MEDIUM3_FONT;
553 p = strchr( title, '\n' );
555 gr_string( 0x8000, LHY(8), title );
560 // if ( items == kc_keyboard ) {
561 // gr_string( 0x8000, 8, "Keyboard" );
562 // } else if ( items == kc_other ) {
563 // gr_string( 0x8000, 8, "Others" );
567 close_x = close_y = MenuHires?15:7;
568 close_size = MenuHires?10:5;
570 gr_setcolor( BM_XRGB(0, 0, 0) );
571 gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
572 gr_setcolor( BM_XRGB(21, 21, 21) );
573 gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
577 grd_curcanv->cv_font = GAME_FONT;
578 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
580 gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
581 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
582 if ( items == kc_keyboard ) {
583 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
584 gr_setcolor( BM_XRGB(31,27,6) );
586 gr_scanline( LHX(98), LHX(106), LHY(42) );
587 gr_scanline( LHX(120), LHX(128), LHY(42) );
588 gr_pixel( LHX(98), LHY(43) );
589 gr_pixel( LHX(98), LHY(44) );
590 gr_pixel( LHX(128), LHY(43) );
591 gr_pixel( LHX(128), LHY(44) );
593 gr_string( LHX(109), LHY(40), "OR" );
595 gr_scanline( LHX(253), LHX(261), LHY(42) );
596 gr_scanline( LHX(274), LHX(283), LHY(42) );
597 gr_pixel( LHX(253), LHY(43) );
598 gr_pixel( LHX(253), LHY(44) );
599 gr_pixel( LHX(283), LHY(43) );
600 gr_pixel( LHX(283), LHY(44) );
602 gr_string( LHX(264), LHY(40), "OR" );
604 } if ( items == kc_other ) {
605 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
606 gr_setcolor( BM_XRGB(31,27,6) );
607 gr_scanline( LHX(18), LHX(60), LHY(119+5) );
608 gr_scanline( LHX(102), LHX(144), LHY(119+5) );
609 gr_string( LHX(63), LHY(117+5), TXT_CONTROL_JOYSTICK );
610 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
611 gr_string( LHX(84), LHY(129), TXT_AXIS );
612 gr_string( LHX(110), LHY(129), TXT_INVERT );
614 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
615 gr_setcolor( BM_XRGB(31,27,6) );
616 gr_scanline( LHX(178), LHX(226), LHY(119+5) );
617 gr_scanline( LHX(256), LHX(304), LHY(119+5) );
618 gr_string( LHX(229), LHY(117+5), TXT_CONTROL_MOUSE );
619 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
620 gr_string( LHX(244), LHY(129), TXT_AXIS );
621 gr_string( LHX(270), LHY(129), TXT_INVERT );
623 else if ( items == kc_d2x )
625 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
626 gr_setcolor( BM_XRGB(31,27,6) );
628 gr_scanline( LHX(98), LHX(106), LHY(42) );
629 gr_scanline( LHX(120), LHX(128), LHY(42) );
630 gr_pixel( LHX(98), LHY(43) );
631 gr_pixel( LHX(98), LHY(44) );
632 gr_pixel( LHX(128), LHY(43) );
633 gr_pixel( LHX(128), LHY(44) );
635 gr_string(LHX(109), LHY(40), "OR");
638 for (i=0; i<nitems; i++ ) {
639 kc_drawitem( &items[i], 0 );
643 while(items[citem].id == -1)
645 kc_drawitem( &items[citem], 1 );
647 newmenu_show_cursor();
650 mouse_state = omouse_state = 0;
654 // Windows addendum to allow for kconfig input.
657 //see if redbook song needs to be restarted
658 songs_check_redbook_repeat();
663 omouse_state = mouse_state;
664 mouse_state = mouse_button_state(0);
667 if ( !time_stopped ) {
669 if (multi_menu_poll() == -1)
678 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
679 case KEY_PRINT_SCREEN:
682 case KEY_CTRLED+KEY_D:
683 items[citem].value = 255;
684 kc_drawitem( &items[citem], 1 );
686 case KEY_CTRLED+KEY_R:
687 if ( items == kc_keyboard )
688 for (i = 0; i < NUM_KEY_CONTROLS; i++) {
689 items[i].value = default_kc_keyboard_settings[i];
690 kc_drawitem( &items[i], 0 );
692 else if ( items == kc_other )
693 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
694 items[i].value = default_kc_other_settings[i];
695 kc_drawitem( &items[i], 0 );
697 else if ( items == kc_d2x )
698 for (i = 0; i < NUM_D2X_CONTROLS; i++)
700 items[i].value = default_kc_d2x_settings[i];
701 kc_drawitem( &items[i], 0 );
703 kc_drawitem( &items[citem], 1 );
706 items[citem].value=255;
707 kc_drawitem( &items[citem], 1 );
711 #ifdef TABLE_CREATION
712 if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
714 citem = items[citem].u;
719 #ifdef TABLE_CREATION
720 if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
722 citem = items[citem].d;
726 #ifdef TABLE_CREATION
727 if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
729 citem = items[citem].l;
733 #ifdef TABLE_CREATION
734 if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
736 citem = items[citem].r;
740 switch( items[citem].type ) {
741 case BT_KEY: kc_change_key( &items[citem] ); break;
742 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
743 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
744 case BT_INVERT: kc_change_invert( &items[citem] ); break;
747 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
749 switch(items[citem].type)
752 kc_next_joyaxis(&items[citem]);
756 //end addition by WraithX
759 grd_curcanv->cv_font = save_font;
761 gr_set_current_canvas( save_canvas );
762 keyd_repeat = old_keyd_repeat;
764 newmenu_hide_cursor();
768 #ifdef TABLE_CREATION
769 case KEY_DEBUGGED+KEY_SHIFTED+KEY_2:
770 case KEY_DEBUGGED+KEY_F12: {
774 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
775 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
776 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
777 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
778 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
780 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
781 kc_other[i].u = find_next_item_up( kc_other,NUM_OTHER_CONTROLS, i);
782 kc_other[i].d = find_next_item_down( kc_other,NUM_OTHER_CONTROLS, i);
783 kc_other[i].l = find_next_item_left( kc_other,NUM_OTHER_CONTROLS, i);
784 kc_other[i].r = find_next_item_right( kc_other,NUM_OTHER_CONTROLS, i);
786 fp = stderr; //fopen( "kconfig.cod", "wt" );
788 fprintf( fp, "kc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
789 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
790 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
791 kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
792 kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
793 34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
795 fprintf( fp, "};\n\n" );
796 fprintf( fp, "ubyte default_kc_keyboard_settings[MAX_CONTROLS] = " );
797 fprintf( fp, "{0x%x", kc_keyboard[0].value );
798 for (j = 1; j < MAX_CONTROLS; j++)
799 fprintf( fp, ",0x%x", kc_keyboard[j].value );
800 fprintf( fp, "};\n\n" );
802 fprintf( fp, "kc_item kc_other[NUM_OTHER_CONTROLS] = {\n" );
803 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
804 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
805 kc_other[i].id, kc_other[i].x, kc_other[i].y, kc_other[i].w1, kc_other[i].w2,
806 kc_other[i].u, kc_other[i].d, kc_other[i].l, kc_other[i].r,
807 34, kc_other[i].text, 34, btype_text[kc_other[i].type] );
809 fprintf( fp, "};\n\n" );
810 fprintf( fp, "ubyte default_kc_other_settings[MAX_CONTROLS] = " );
811 fprintf( fp, "{0x%x", kc_other[0].value );
812 for (j = 1; j < MAX_CONTROLS; j++)
813 fprintf( fp, ",0x%x", kc_other[j].value );
814 fprintf( fp, "};\n" );
816 fprintf( fp, "kc_item kc_d2x[NUM_D2X_CONTROLS] = {\n" );
817 for (i=0; i<NUM_D2X_CONTROLS; i++ ) {
818 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
819 kc_d2x[i].id, kc_d2x[i].x, kc_d2x[i].y, kc_d2x[i].w1, kc_d2x[i].w2,
820 kc_d2x[i].u, kc_d2x[i].d, kc_d2x[i].l, kc_d2x[i].r,
821 34, kc_d2x[i].text, 34, btype_text[kc_d2x[i].type] );
823 fprintf( fp, "};\n\n" );
824 fprintf( fp, "ubyte default_kc_d2x_settings[MAX_CONTROLS] = " );
825 fprintf( fp, "{0x%x", kc_d2x[0].value );
826 for (j = 1; j < MAX_CONTROLS; j++)
827 fprintf( fp, ",0x%x", kc_d2x[j].value );
828 fprintf( fp, "};\n" );
838 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
841 mouse_get_pos(&mx, &my);
842 for (i=0; i<nitems; i++ ) {
843 item_height = get_item_height( &items[i] );
844 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
845 x2 = x1 + LHX(items[i].w2);
846 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
847 y2 = y1 + LHX(item_height);
848 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
854 else if ( !mouse_state && omouse_state ) {
857 mouse_get_pos(&mx, &my);
858 item_height = get_item_height( &items[citem] );
859 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
860 x2 = x1 + LHX(items[citem].w2);
861 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
862 y2 = y1 + LHY(item_height);
863 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
864 newmenu_hide_cursor();
865 switch( items[citem].type ) {
866 case BT_KEY: kc_change_key( &items[citem] ); break;
867 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
868 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
869 case BT_INVERT: kc_change_invert( &items[citem] ); break;
871 newmenu_show_cursor();
873 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
874 x2 = x1 + close_size - LHX(1);
875 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
876 y2 = y1 + close_size - LHX(1);
877 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
878 grd_curcanv->cv_font = save_font;
879 gr_set_current_canvas( save_canvas );
880 keyd_repeat = old_keyd_repeat;
882 newmenu_hide_cursor();
890 #endif // NEWMENU_MOUSE
893 newmenu_hide_cursor();
894 kc_drawitem( &items[ocitem], 0 );
895 kc_drawitem( &items[citem], 1 );
896 newmenu_show_cursor();
902 void kc_drawitem( kc_item *item, int is_current )
908 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
910 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
911 gr_string( LHX(item->x), LHY(item->y), item->text );
913 if (item->value==255) {
916 switch( item->type ) {
918 strncpy( btext, key_text[item->value], 10 ); break;
920 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
923 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
924 #elif defined(SDL_INPUT)
925 if (joyaxis_text[item->value])
926 strncpy(btext, joyaxis_text[item->value], 10);
928 sprintf(btext, "AXIS%2d", item->value + 1);
930 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
934 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
938 gr_get_string_size(btext, &w, &h, &aw );
941 gr_setcolor( BM_XRGB(21,0,24) );
943 gr_setcolor( BM_XRGB(16,0,19) );
944 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
946 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
948 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
950 gr_string( x, LHY(item->y), btext );
957 void kc_drawquestion( kc_item *item )
961 gr_get_string_size("?", &w, &h, &aw );
963 c = BM_XRGB(21,0,24);
965 //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
966 gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
968 if (looper>63) looper=0;
970 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
972 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
974 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
976 gr_string( x, LHY(item->y), "?" );
980 void kc_change_key( kc_item * item )
985 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
987 gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
993 while( (k!=KEY_ESC) && (keycode==255) )
996 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
999 // if ( Game_mode & GM_MULTI )
1000 // GameLoop( 0, 0 ); // Continue
1002 timer_delay(f0_1/10);
1003 kc_drawquestion( item );
1005 for (i=0; i<256; i++ ) {
1006 if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1008 for (n=0; n<sizeof(system_keys); n++ )
1009 if ( system_keys[n] == i )
1018 for (i=0; i<Num_items; i++ ) {
1019 n = item - All_items;
1020 if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
1021 All_items[i].value = 255;
1022 kc_drawitem( &All_items[i], 0 );
1025 item->value = keycode;
1027 kc_drawitem( item, 1 );
1029 gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1031 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1033 game_flush_inputs();
1038 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1039 void kc_next_joyaxis(kc_item *item)
1041 int n, i, k, max, tries;
1048 // I modelled this ifdef after the code in the kc_change_joyaxis method.
1049 // So, if somethin's not workin here, it might not be workin there either.
1052 code = (item->value + 1) % max;
1056 for (i = 0; i < Num_items; i++)
1058 n = item - All_items;
1059 if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1062 return; // all axes allocated already
1063 i = -1; // -1 so the i++ will push back to 0
1064 code = (item->value + ++tries) % max; // try next axis
1071 kc_drawitem(item, 1);
1072 nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1073 game_flush_inputs();
1075 }//method kc_next_joyaxis
1076 //end addition by WraithX
1079 void kc_change_joyaxis( kc_item * item )
1081 int axis[JOY_MAX_AXES];
1082 int old_axis[JOY_MAX_AXES];
1083 int numaxis = joy_num_axes;
1087 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1089 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1091 game_flush_inputs();
1095 joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1097 while( (k!=KEY_ESC) && (code==255))
1100 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1103 // if ( Game_mode & GM_MULTI )
1104 // GameLoop( 0, 0 ); // Continue
1106 timer_delay(f0_1/10);
1108 if (k == KEY_PRINT_SCREEN)
1109 save_screen_shot(0);
1111 kc_drawquestion( item );
1113 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1115 for (i=0; i<numaxis; i++ ) {
1116 if ( abs(axis[i]-old_axis[i])>100 )
1119 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1121 //old_axis[i] = axis[i];
1123 for (i=0; i<Num_items; i++ )
1125 n = item - All_items;
1126 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )
1132 for (i=0; i<Num_items; i++ ) {
1133 n = item - All_items;
1134 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1135 All_items[i].value = 255;
1136 kc_drawitem( &All_items[i], 0 );
1142 kc_drawitem( item, 1 );
1143 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1144 game_flush_inputs();
1148 void kc_change_mouseaxis( kc_item * item )
1154 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1156 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1158 game_flush_inputs();
1162 mouse_get_delta( &dx, &dy, &dz );
1164 while( (k!=KEY_ESC) && (code==255))
1167 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1170 // if ( Game_mode & GM_MULTI )
1171 // GameLoop( 0, 0 ); // Continue
1173 timer_delay(f0_1/10);
1175 if (k == KEY_PRINT_SCREEN)
1176 save_screen_shot(0);
1178 kc_drawquestion( item );
1180 mouse_get_delta( &dx, &dy, &dz );
1181 if ( abs(dx)>20 ) code = 0;
1182 if ( abs(dy)>20 ) code = 1;
1183 if ( abs(dz)>20 ) code = 2;
1186 for (i=0; i<Num_items; i++ ) {
1187 n = item - All_items;
1188 if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
1189 All_items[i].value = 255;
1190 kc_drawitem( &All_items[i], 0 );
1195 kc_drawitem( item, 1 );
1196 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1197 game_flush_inputs();
1202 void kc_change_invert( kc_item * item )
1204 game_flush_inputs();
1211 kc_drawitem( item, 1 );
1215 #include "screens.h"
1217 void kconfig(int n, char * title)
1220 grs_bitmap *save_bm;
1222 set_screen_mode( SCREEN_MENU );
1227 save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1228 Assert( save_bm != NULL );
1230 gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w,
1231 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1234 case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1235 case 1:kconfig_sub( kc_other, NUM_OTHER_CONTROLS, title );break;
1236 case 2:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1243 gr_bitmap(0, 0, save_bm);
1244 gr_free_bitmap(save_bm);
1246 #if 0 // set_screen_mode always calls this later... right?
1247 reset_cockpit(); //force cockpit redraw next time
1250 // Update save values...
1252 for (j=0; j<256; j++)
1253 if (key_binding(j)) {
1254 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1255 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1256 cmd_appendf("unbind %s", key_text[j]);
1259 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1260 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1261 cmd_appendf("unbind %s", key_text[j]);
1266 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1267 if (kc_keyboard[i].value != 255)
1268 cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1270 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1271 if (kc_d2x[i].value != 255)
1272 cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1274 for (i = 0; i < 6; i++) {
1275 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1276 cvar_setint(&joy_invert[i], 0);
1278 for (i = 0; i < 3; i++) {
1279 cvar_setint(&mouse_axes[i], AXIS_NONE);
1280 cvar_setint(&mouse_invert[i], 0);
1282 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1283 if (kc_other[i].type == BT_JOY_AXIS && kc_other[i].value != 255) {
1284 cvar_setint(&joy_advaxes[kc_other[i].value], kc_other_axismap[i]);
1285 cvar_setint(&joy_invert[kc_other[i].value], kc_other[i+1].value);
1287 if (kc_other[i].type == BT_MOUSE_AXIS && kc_other[i].value != 255) {
1288 cvar_setint(&mouse_axes[kc_other[i].value], kc_other_axismap[i]);
1289 cvar_setint(&mouse_invert[kc_other[i].value], kc_other[i+1].value);
1293 cmd_queue_process();
1297 fix Last_angles_p = 0;
1298 fix Last_angles_b = 0;
1299 fix Last_angles_h = 0;
1300 ubyte Last_angles_read = 0;
1302 extern int VR_sensitivity;
1304 int VR_sense_range[3] = { 25, 50, 75 };
1309 fix yaw, pitch, roll;
1312 //------ read vfx1 helmet --------
1313 if (vfx1_installed) {
1314 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1315 } else if (iglasses_headset_installed) {
1316 iglasses_read_headset( &yaw, &pitch, &roll );
1317 } else if (Victor_headset_installed) {
1318 victor_read_headset_filtered( &yaw, &pitch, &roll );
1323 Use_player_head_angles = 0;
1324 if ( Last_angles_read ) {
1328 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
1330 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
1333 Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1334 Controls.heading_time+= fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1335 Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1337 Last_angles_read = 1;
1338 Last_angles_p = pitch;
1339 Last_angles_h = yaw;
1340 Last_angles_b = roll;
1347 #define JOYSTICK_READ_TIME (F1_0/40) // Read joystick at 40 Hz.
1349 #define JOYSTICK_READ_TIME (F1_0/10) // Read joystick at 10 Hz.
1352 fix LastReadTime = 0;
1354 fix joy_axis[JOY_MAX_AXES];
1356 ubyte kc_use_external_control = 0;
1357 ubyte kc_enable_external_control = 0;
1358 ubyte kc_external_intno = 0;
1359 ext_control_info *kc_external_control = NULL;
1360 char *kc_external_name = NULL;
1361 ubyte kc_external_version = 0;
1362 extern int Automap_active;
1364 void kconfig_init_external_controls(int intno, int address)
1367 kc_external_intno = intno;
1368 kc_external_control = (ext_control_info *)address;
1369 kc_use_external_control = 1;
1370 kc_enable_external_control = 1;
1372 i = FindArg ( "-xname" );
1374 kc_external_name = Args[i+1];
1376 kc_external_name = "External Controller";
1378 for (i=0;i<strlen (kc_external_name);i++)
1379 if (kc_external_name[i]=='_')
1380 kc_external_name[i]=' ';
1382 i = FindArg ( "-xver" );
1384 kc_external_version = atoi(Args[i+1]);
1386 printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
1391 fix Next_toggle_time[3]={0,0,0};
1393 int allowed_to_toggle(int i)
1395 //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1397 if (Next_toggle_time[i] > GameTime)
1398 if (Next_toggle_time[i] < GameTime + (F1_0/8)) // In case time is bogus, never wait > 1 second.
1401 Next_toggle_time[i] = GameTime + (F1_0/8);
1407 void controls_read_all()
1410 int slide_on, bank_on;
1413 int raw_joy_axis[JOY_MAX_AXES];
1415 ubyte channel_masks;
1416 fix analog_control[7]; // indexed on kc_axis_map
1418 memset(analog_control, 0, sizeof(analog_control));
1421 fix temp = Controls.heading_time;
1422 fix temp1 = Controls.pitch_time;
1423 memset( &Controls, 0, sizeof(control_info) );
1424 Controls.heading_time = temp;
1425 Controls.pitch_time = temp1;
1430 ctime = timer_get_fixed_seconds();
1432 //--------- Read Joystick -----------
1433 if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) ) {
1435 if ((ctime < 0) && (LastReadTime >= 0))
1437 if ((ctime < 0) && (LastReadTime > 0))
1439 LastReadTime = ctime;
1440 } else if (Config_control_joystick.intval) {
1441 LastReadTime = ctime;
1442 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1444 Assert(joy_num_axes <= 6); // don't have cvar mapping above 6 yet
1445 for (i = 0; i < joy_num_axes; i++)
1448 if (channel_masks&(1<<i)) {
1450 int joy_null_value = 10;
1452 raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1454 if (joy_advaxes[i].intval == AXIS_THROTTLE) // If this is the throttle
1455 joy_null_value = 20; // Then use a larger dead-zone
1457 if (raw_joy_axis[i] > joy_null_value)
1458 raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1459 else if (raw_joy_axis[i] < -joy_null_value)
1460 raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1462 raw_joy_axis[i] = 0;
1463 joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
1471 for (i = 0; i < joy_num_axes; i++)
1475 if (Config_control_joystick.intval)
1476 for (i = 0; i < 6; i++)
1477 analog_control[joy_advaxes[i].intval] += joy_axis[i] * (joy_invert[i].intval ? -1 : 1);
1479 if (Config_control_mouse.intval) {
1480 //--------- Read Mouse -----------
1481 mouse_get_delta( &dx, &dy, &dz );
1483 analog_control[mouse_axes[0].intval] += dx * FrameTime / 35 * (mouse_invert[0].intval ? -1 : 1);
1484 analog_control[mouse_axes[1].intval] += dy * FrameTime / 25 * (mouse_invert[1].intval ? -1 : 1);
1485 analog_control[mouse_axes[2].intval] += dz * FrameTime * (mouse_invert[2].intval ? -1 : 1);
1489 //------------- Read slide_on -------------
1491 slide_on |= console_control_state(CONCNTL_STRAFE);
1493 //------------- Read bank_on ---------------
1495 bank_on |= console_control_state(CONCNTL_BANK);
1497 //------------ Read pitch_time -----------
1499 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1502 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
1503 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
1506 Controls.pitch_time = 0;
1508 if (Controls.pitch_time < 0)
1509 Controls.pitch_time = 0;
1511 if (Controls.pitch_time > 0)
1512 Controls.pitch_time = 0;
1513 Controls.pitch_time += kp;
1515 Controls.pitch_time -= analog_control[AXIS_PITCH] * Config_joystick_sensitivity.intval / 8;
1518 Controls.pitch_time = 0;
1520 // the following "if" added by WraithX, 4/14/00
1521 // done so that dead players can't move
1522 if (!Player_is_dead)
1524 //----------- Read vertical_thrust_time -----------------
1527 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
1528 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
1529 Controls.vertical_thrust_time += analog_control[AXIS_PITCH];
1532 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
1533 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
1534 Controls.vertical_thrust_time += analog_control[AXIS_UPDOWN];
1536 }// end "if" added by WraithX
1538 //---------- Read heading_time -----------
1540 if (!slide_on && !bank_on) {
1541 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1544 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
1545 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
1548 Controls.heading_time = 0;
1550 if (Controls.heading_time < 0)
1551 Controls.heading_time = 0;
1553 if (Controls.heading_time > 0)
1554 Controls.heading_time = 0;
1555 Controls.heading_time += kh;
1557 Controls.heading_time += analog_control[AXIS_TURN] * Config_joystick_sensitivity.intval / 8;
1560 Controls.heading_time = 0;
1562 // the following "if" added by WraithX, 4/14/00
1563 // done so that dead players can't move
1564 if (!Player_is_dead)
1566 //----------- Read sideways_thrust_time -----------------
1569 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
1570 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
1571 Controls.sideways_thrust_time += analog_control[AXIS_TURN];
1574 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
1575 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
1576 Controls.sideways_thrust_time += analog_control[AXIS_LEFTRIGHT];
1578 }// end "if" added by WraithX
1580 //----------- Read bank_time -----------------
1583 Controls.bank_time += console_control_down_time(CONCNTL_LEFT);
1584 Controls.bank_time -= console_control_down_time(CONCNTL_RIGHT);
1585 Controls.bank_time -= analog_control[AXIS_TURN] * Config_joystick_sensitivity.intval / 8;
1588 Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
1589 Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
1590 Controls.bank_time += analog_control[AXIS_BANK];
1592 // the following "if" added by WraithX, 4/14/00
1593 // done so that dead players can't move
1594 if (!Player_is_dead)
1596 //----------- Read forward_thrust_time -------------
1598 Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
1599 Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
1600 Controls.forward_thrust_time -= analog_control[AXIS_THROTTLE];
1602 //----------- Read afterburner_state -------------
1604 Controls.afterburner_state |= console_control_state(CONCNTL_AFTERBURN);
1606 //-------Read headlight key--------------------------
1608 Controls.headlight_count += console_control_down_count(CONCNTL_HEADLIGHT);
1610 //--------Read Cycle Primary Key------------------
1612 Controls.cycle_primary_count += console_control_down_count(CONCNTL_CYCLE);
1614 //--------Read Cycle Secondary Key------------------
1616 Controls.cycle_secondary_count += console_control_down_count(CONCNTL_CYCLE2);
1618 //--------Read Toggle Bomb key----------------------
1620 if (console_control_down_count(CONCNTL_TOGGLEBOMB)) {
1621 int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
1623 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
1624 !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
1626 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1627 HUD_init_message ("No bombs available!");
1629 if (Players[Player_num].secondary_ammo[bomb] == 0) {
1630 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1631 HUD_init_message("No %s available!", (bomb == SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
1633 Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
1634 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
1639 //---------Read Energy->Shield key----------
1641 if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
1642 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
1644 //----------- Read fire_primary_down_count
1646 Controls.fire_primary_down_count += console_control_down_count(CONCNTL_ATTACK);
1648 //----------- Read fire_primary_state
1650 Controls.fire_primary_state |= console_control_state(CONCNTL_ATTACK);
1652 //----------- Read fire_secondary_down_count
1654 Controls.fire_secondary_down_count += console_control_down_count(CONCNTL_ATTACK2);
1656 //----------- Read fire_secondary_state
1658 Controls.fire_secondary_state |= console_control_state(CONCNTL_ATTACK2);
1660 //----------- Read fire_flare_down_count
1662 Controls.fire_flare_down_count += console_control_down_count(CONCNTL_FLARE);
1664 //----------- Read drop_bomb_down_count
1666 Controls.drop_bomb_down_count += console_control_down_count(CONCNTL_BOMB);
1668 //----------- Read rear_view_down_count
1670 Controls.rear_view_down_count += console_control_down_count(CONCNTL_REARVIEW);
1672 //----------- Read rear_view_down_state
1674 Controls.rear_view_down_state |= console_control_state(CONCNTL_REARVIEW);
1676 }//end "if" added by WraithX
1678 //----------- Read automap_down_count
1680 Controls.automap_down_count += console_control_down_count(CONCNTL_AUTOMAP);
1682 //----------- Read automap_state
1684 Controls.automap_state |= console_control_state(CONCNTL_AUTOMAP);
1686 //----------- Read stupid-cruise-control-type of throttle.
1688 Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
1689 Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
1691 if (console_control_down_count(CONCNTL_CRUISEOFF))
1694 if (Cruise_speed > i2f(100))
1695 Cruise_speed = i2f(100);
1696 if (Cruise_speed < 0 )
1699 if (Controls.forward_thrust_time==0)
1700 Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
1703 read_head_tracker();
1705 // Read external controls
1706 if (kc_use_external_control || CybermouseActive)
1707 kconfig_read_external_controls();
1710 //----------- Clamp values between -FrameTime and FrameTime
1711 if (FrameTime > F1_0 )
1712 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
1714 if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
1715 if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
1716 if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
1717 if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
1718 if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
1719 if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
1720 // if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
1722 if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
1723 if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
1724 if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
1725 if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
1726 if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
1727 if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
1728 // if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
1731 //--------- Don't do anything if in debug mode
1733 if ( keyd_pressed[KEY_DELETE] ) {
1734 memset( &Controls, 0, sizeof(control_info) );
1740 void reset_cruise(void)
1746 void kc_set_controls()
1750 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1751 kc_keyboard[i].value = 255;
1753 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
1754 if (kc_other[i].type == BT_INVERT)
1755 kc_other[i].value = 0;
1757 kc_other[i].value = 255;
1760 for (i=0; i<NUM_D2X_CONTROLS; i++ )
1761 kc_d2x[i].value = 255;
1763 for (j = 0; j < 256; j++)
1764 if (key_binding(j)) {
1765 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1766 if (kc_keyboard[i].value == 255
1767 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
1768 kc_keyboard[i].value = j;
1773 for(j = 0; j < 256; j++)
1774 if (key_binding(j)) {
1775 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1776 if (kc_d2x[i].value == 255
1777 && !stricmp(key_binding(j), kc_d2x[i].text)) {
1778 kc_d2x[i].value = j;
1783 for (i = 0; i < 6; i++) {
1784 int inv = joy_invert[i].intval;
1785 switch (joy_advaxes[i].intval) {
1786 case AXIS_PITCH: kc_other[ 0].value = i; kc_other[ 1].value = inv; break;
1787 case AXIS_TURN: kc_other[ 2].value = i; kc_other[ 3].value = inv; break;
1788 case AXIS_LEFTRIGHT: kc_other[ 4].value = i; kc_other[ 5].value = inv; break;
1789 case AXIS_UPDOWN: kc_other[ 6].value = i; kc_other[ 7].value = inv; break;
1790 case AXIS_BANK: kc_other[ 8].value = i; kc_other[ 9].value = inv; break;
1791 case AXIS_THROTTLE: kc_other[10].value = i; kc_other[11].value = inv; break;
1792 case AXIS_NONE: break;
1799 for (i = 0; i < 3; i++) {
1800 int inv = mouse_invert[i].intval;
1801 switch (mouse_axes[i].intval) {
1802 case AXIS_PITCH: kc_other[12].value = i; kc_other[13].value = inv; break;
1803 case AXIS_TURN: kc_other[14].value = i; kc_other[15].value = inv; break;
1804 case AXIS_LEFTRIGHT: kc_other[16].value = i; kc_other[17].value = inv; break;
1805 case AXIS_UPDOWN: kc_other[18].value = i; kc_other[19].value = inv; break;
1806 case AXIS_BANK: kc_other[20].value = i; kc_other[21].value = inv; break;
1807 case AXIS_THROTTLE: kc_other[22].value = i; kc_other[23].value = inv; break;
1808 case AXIS_NONE: break;
1816 #if 0 // no mac support for vr headset
1818 void kconfig_center_headset()
1821 vfx_center_headset();
1822 // } else if (iglasses_headset_installed) {
1823 // } else if (Victor_headset_installed) {
1829 #endif // end of #if for kconfig_center_headset
1831 void CybermouseAdjust ()
1833 /* if ( Player_num > -1 ) {
1834 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
1835 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
1836 cvar_setint(&Auto_leveling_on, 0);
1838 if ( kc_external_version > 0 ) {
1839 vms_matrix tempm, ViewMatrix;
1840 vms_angvec * Kconfig_abs_movement;
1843 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
1845 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
1846 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
1847 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
1848 Objects[Players[Player_num].objnum].orient = ViewMatrix;
1850 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
1851 if (oem_message[0] != '\0' )
1852 HUD_init_message( oem_message );
1856 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
1857 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
1858 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
1859 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
1860 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
1861 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
1862 // Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
1863 // Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
1864 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
1865 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
1866 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
1867 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
1868 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
1869 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
1870 // Controls.automap_down_count += kc_external_control->automap_down_count;
1871 // Controls.automap_state |= kc_external_control->automap_state;
1874 char GetKeyValue (char key)
1876 mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
1877 return (kc_keyboard[(int)key].value);
1882 extern object *obj_find_first_of_type (int);
1883 void kconfig_read_external_controls()
1888 if ( !kc_enable_external_control ) return;
1890 if ( kc_external_version == 0 )
1891 memset( kc_external_control, 0, sizeof(ext_control_info));
1892 else if ( kc_external_version > 0 ) {
1894 if (kc_external_version>=4)
1895 memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
1896 else if (kc_external_version>0)
1897 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
1898 else if (kc_external_version>2)
1899 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
1901 if ( kc_external_version > 1 ) {
1902 // Write ship pos and angles to external controls...
1903 ubyte *temp_ptr = (ubyte *)kc_external_control;
1904 vms_vector *ship_pos;
1905 vms_matrix *ship_orient;
1906 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
1907 temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
1908 ship_pos = (vms_vector *)temp_ptr;
1909 temp_ptr += sizeof(vms_vector);
1910 ship_orient = (vms_matrix *)temp_ptr;
1911 // Fill in ship postion...
1912 *ship_pos = Objects[Players[Player_num].objnum].pos;
1913 // Fill in ship orientation...
1914 *ship_orient = Objects[Players[Player_num].objnum].orient;
1916 if (kc_external_version>=4)
1918 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
1920 temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
1921 temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
1922 temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
1923 temp_ptr->current_primary_weapon=Primary_weapon;
1924 temp_ptr->current_secondary_weapon=Secondary_weapon;
1926 temp_ptr->current_guidebot_command=Escort_goal_object;
1928 temp_ptr->force_vector=ExtForceVec;
1929 temp_ptr->force_matrix=ExtApplyForceMatrix;
1931 temp_ptr->joltinfo[i]=ExtJoltInfo[i];
1933 temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
1934 temp_ptr->x_vibrate_clear=ExtXVibrateClear;
1935 temp_ptr->game_status=ExtGameStatus;
1937 memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
1938 memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
1943 ExtXVibrateInfo[i]=0;
1948 if ( Automap_active ) // (If in automap...)
1949 kc_external_control->automap_state = 1;
1950 //memset(&r,0,sizeof(r));
1954 int386 ( kc_external_intno, &r, &r); // Read external info...
1958 if ( Player_num > -1 ) {
1959 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
1960 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
1961 cvar_setint(&Auto_leveling_on, 0);
1963 if ( kc_external_version > 0 ) {
1964 vms_matrix tempm, ViewMatrix;
1965 vms_angvec * Kconfig_abs_movement;
1968 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
1970 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
1971 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
1972 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
1973 Objects[Players[Player_num].objnum].orient = ViewMatrix;
1975 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
1976 if (oem_message[0] != '\0' )
1977 HUD_init_message( oem_message );
1981 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
1982 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
1983 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
1984 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
1985 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
1986 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
1987 Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
1988 Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
1989 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
1990 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
1991 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
1992 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
1993 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
1994 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
1995 Controls.automap_down_count += kc_external_control->automap_down_count;
1996 Controls.automap_state |= kc_external_control->automap_state;
1998 if (kc_external_version>=3)
2000 ubyte *temp_ptr = (ubyte *)kc_external_control;
2001 temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
2004 Controls.cycle_primary_count=(*(temp_ptr));
2006 Controls.cycle_secondary_count=(*(temp_ptr+1));
2009 Controls.afterburner_state=(*(temp_ptr+2));
2011 Controls.headlight_count=(*(temp_ptr+3));
2013 if (kc_external_version>=4)
2016 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2019 if (temp_ptr->keyboard[i])
2022 if (temp_ptr->Reactor_blown)
2024 if (Game_mode & GM_MULTI)
2025 net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
2027 do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));