2 * Copyright (C) Volition, Inc. 1999. All rights reserved.
4 * All source code herein is the property of Volition, Inc. You may not sell
5 * or otherwise commercially exploit the source or things you created based on
10 * $Logfile: /Freespace2/code/MenuUI/ReadyRoom.h $
15 * Ready Room code, which is the UI screen for selecting Campaign/mission to play next mainly.
18 * Revision 1.2 2002/06/09 04:41:14 relnev
19 * added copyright header
21 * Revision 1.1.1.1 2002/05/03 03:28:12 root
25 * 2 10/07/98 10:53a Dave
28 * 1 10/07/98 10:49a Dave
30 * 5 4/02/98 5:40p Hoffoss
31 * Added the Load Mission screen to FreeSpace.
33 * 4 3/02/98 5:22p Hoffoss
34 * Removed ready room and added campaign room.
36 * 3 3/02/98 3:39p Hoffoss
37 * Added new Campaign Room screen.
39 * 2 11/16/97 1:11p Hoffoss
40 * Coded up readyroom screen, first pass.
42 * 1 11/15/97 7:30p Hoffoss
48 void sim_room_close();
49 void sim_room_do_frame(float frametime);
51 // called by main menu to continue on with current campaign (if there is one).
52 int readyroom_continue_campaign();
54 void campaign_room_init();
55 void campaign_room_close();
56 void campaign_room_do_frame(float frametime);