3 It's not finished, but since people are interested in seeing the code, here
7 - It currently uses SDL (http://www.libsdl.org) and OpenAL
8 (http://opensource.creative.com)
10 - The OpenGL code is complete minus one or two things, but it is unoptimized.
12 - Keyboard and mouse work. Joystick code exists but it is not finished.
14 - Lots of debug messages. Recompile with NDEBUG defined to get rid of them.
16 - Only the demo was tested. The full version may or may not work (edit
17 pstypes.h to build the full version). Mods, etc. have also not been tested.
19 - Networking (TCP) seems to work OK.
21 - Sound code is only partially implemented.
23 - Currently all files need to be in the current working directory.
25 - The Windows version might still compile, but wasn't tested. (The
26 Linux-specific code is separated by a PLAT_UNIX define). Fred2, etc., were
31 ----------------------------------------------
32 Freespace 2 - A Linux port hacked together by:
34 Dan Olson <theoddone33@linuxgames.com>
35 Steven Fuller <relnev@icculus.org>
36 Charles Mason <cemason@hotpop.com>