1 2003-11-06 Bradley Bell <btb@icculus.org>
3 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
5 2003-11-06 Bradley Bell <btb@icculus.org>
7 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
8 resolution change, use kludge to avoid repetitive res changes
10 2003-11-04 Bradley Bell <btb@icculus.org>
12 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
13 structures and i/o routines back to piggy.c
15 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
17 * installation.txt: tell to install d1 .pig for better textures
19 2003-11-04 Bradley Bell <btb@icculus.org>
21 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
22 oem d1 v1.0 and registered d2 v1.0, comments
24 2003-11-03 Bradley Bell <btb@icculus.org>
26 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
27 all d1 shareware - even though files are different!
29 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
32 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
35 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
38 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
40 * main/movie.c: when no movies are found, divide by six the
41 number of warning lines sent to stdout
43 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
45 * include/byteswap.h: fix stupid copy/paste error
47 2003-10-24 Bradley Bell <btb@icculus.org>
49 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
50 gr_linear_rep_movsd_2x instead of almost identical
51 gr_linear_movsd_double. Better since we have assembly versions.
53 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
55 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
58 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
60 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
61 error with --disable-network, move reset_network_objects()
62 from gameseq.c to multi.c
64 2003-10-14 Bradley Bell <btb@icculus.org>
66 * AUTHORS, NEWS: stuff
68 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
70 2003-10-12 Bradley Bell <btb@icculus.org>
72 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
73 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
76 2003-10-12 Aaron Plattner <plattner@caltech.edu>
78 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
79 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
80 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
81 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
82 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
83 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
84 arch/win32/ipx_win.c, arch/win32/winnet.c,
85 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
86 main/multi.h, main/network.c: add IPv4 multicasting support
88 2003-10-11 Bradley Bell <btb@icculus.org>
90 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
92 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
93 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
94 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
95 main/weapon.h: lots of shareware and oem fixes
97 2003-10-10 Bradley Bell <btb@icculus.org>
99 * arch/win32/winnet.c: fixed stupid win32 network bug
101 2003-10-10 Bradley Bell <btb@icculus.org>
103 * main/piggy.c: increased D1_MAX_TMAP_NUM
105 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
107 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
108 which are animated in d2, refactorizes d1 texture reading
110 2003-10-10 Bradley Bell <btb@icculus.org>
112 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
113 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
114 main/collide.h, main/compbit.h, main/config.h, main/console.c,
115 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
116 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
117 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
118 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
119 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
120 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
121 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
122 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
123 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
124 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
125 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
126 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
127 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
128 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
129 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
130 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
131 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
132 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
133 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
134 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
135 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
136 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
137 main/wall.h: comments/formatting
139 2003-10-09 Bradley Bell <btb@icculus.org>
141 * main/text.c: fix text when using old datafiles
143 * main/laser.h: comments/whitespace
145 * main/laser.c, main/weapon.c: fixed smart missiles and smart
146 mines w/shareware data
148 * include/DT_drawtext.h: deleted unused file
150 2003-10-08 Bradley Bell <btb@icculus.org>
152 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
154 * arch/win32/ipx_udp.c: use closesocket() instead of close()
156 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
157 main/menu.c: Disabled 'd2x keys' weapon selection
159 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
161 * main/object.h, main/multi.h: get rid of most warnings issued by
162 cpp-precomp of gcc from Mac OS X dev tools
164 2003-10-05 Bradley Bell <btb@icculus.org>
166 * NEWS, configure.ac: increment version number
168 * cfile/cfile.c: better handling of CRLF text files (when that is
171 * utilities/hogcreate.c, utilities/hogextract.c,
172 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
173 reading/writing files
175 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
176 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
179 2003-10-04 Bradley Bell <btb@icculus.org>
181 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
183 * main/netmisc.c: change byte to sbyte, comments/whitespace
185 2003-10-03 Bradley Bell <btb@icculus.org>
187 * cfile/cfile.c, main/config.c: fix win32 eof bug.
189 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
192 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
193 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
194 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
195 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
196 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
197 main/object.c, main/object.h, main/paging.c, main/player.h,
198 main/robot.h, main/segment.h, main/state.c, main/switch.c,
199 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
200 main/weapon.c, main/weapon.h: change byte to sbyte,
203 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
204 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
205 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
206 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
208 * configure.ac: better checking for timeval
210 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
212 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
213 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
214 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
215 arch/win32/winnet.c, configure.ac, include/byteswap.h,
216 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
217 main/multibot.c, main/network.c: Make network architecture
218 choosable from game menu, add support for UDP/IP on Mac OS X and
221 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
223 * include/byteswap.h: added macros for coping with alignment
226 2003-10-02 Bradley Bell <btb@icculus.org>
228 * main/multi.h: added padding to little-endian version of
231 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
233 * main/netmisc.c: delete duplicate function
235 2003-10-01 Bradley Bell <btb@icculus.org>
237 * main/bm.c: make sure d1_texture_indices gets freed between
240 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
242 * main/piggy.h: fix size of d1 shareware descent.pig
244 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
246 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
247 main/gameseq.c, main/piggy.c: fix loading of d1 texture
248 replacements for non-animated textures
250 2003-08-02 Matthew Mueller <donut@dakotacom.net>
252 * main/controls.c: use fixed 20fps wiggle
254 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
256 * Makefile.am, debian/changelog.in, debian/control,
257 debian/d2x-common.dirs, debian/d2x-common.install,
258 debian/d2x-common.manpages, debian/d2x-gl.files,
259 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
260 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
261 utilities/Makefile.am, utilities/hogcreate.1,
262 utilities/hogextract.1, utilities/mvlcreate.1,
263 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
264 add man pages, distribute utility programs in new d2x-common deb
266 * rpm/d2x.spec.in: updated rpm spec file
268 2003-08-02 Bradley Bell <btb@icculus.org>
270 * cfile/cfile.c: update raw_position in cfputc and cfputs
272 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
274 * main/piggy.c: make error message more friendly
276 * main/piggy.c: simplify copying of bitmap flags
278 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
281 * cfile/cfile.c: revert to always using custom fgets
283 * main/endlevel.c, main/mission.c: handle missing exit sequence
284 components gracefully
286 * main/playsave.c: comments
288 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
290 * cfile/cfile.c: update raw_position in cfwrite
292 * main/network.c: comments/formatting
294 2003-06-22 Bradley Bell <btb@icculus.org>
296 * cfile/cfile.c: use standard fgets for non-archive files
298 * main/movie.c: use con_printf for missing movie warning
300 2003-06-18 Bradley Bell <btb@icculus.org>
302 * main/movie.c: fixed cfile conversion of movielib code
304 * main/console.c, main/hud.c: strip out colors, etc when printing
307 * include/u_mem.h: fix NDEBUG calloc macro
309 2003-06-15 Bradley Bell <btb@icculus.org>
311 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
314 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
315 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
316 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
317 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
318 main/scores.c, main/state.c, main/text.c, misc/args.c,
319 misc/strio.c: convert file i/o to cfile
321 2003-06-14 Bradley Bell <btb@icculus.org>
323 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
324 writing and other modes besides "rb" (mostly taken from
327 2003-06-09 Bradley Bell <btb@icculus.org>
329 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
332 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
333 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
336 2003-06-07 Taylor Richards <taylor@icculus.org>
338 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
340 2003-06-07 Bradley Bell <btb@icculus.org>
342 * main/console.c: fix non-console build
344 * main/gamesave.c: comments
346 * main/bm.c: remove redundant break
348 2003-06-06 Bradley Bell <btb@icculus.org>
350 * main/gauges.c, main/kconfig.c: comments/formatting
352 * console/.cvsignore: added .cvsignore
354 * main/console.c: can't write to console after it's closed
356 2003-06-05 Bradley Bell <btb@icculus.org>
358 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
359 console/internal.c, console/internal.h, include/CON_console.h,
360 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
361 finish console conversion away from SDL
363 2003-06-04 Bradley Bell <btb@icculus.org>
365 * console/CON_console.c, include/CON.console.h, include/console.h,
366 main/console.c, main/game.c: console conversion to native gr,
369 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
370 put prototype for gr_bm_bitblt in gr.h
372 2003-06-03 Bradley Bell <btb@icculus.org>
374 * console/CON_console.c, console/DT_drawtext.c,
375 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
376 main/console.c: use native fonts for console
378 * main/playsave.c: use shorts for short data
380 2003-06-02 Bradley Bell <btb@icculus.org>
382 * configure.ac, main/console.c: set console background, fix
385 2003-06-01 Bradley Bell <btb@icculus.org>
387 * Makefile.am, arch/sdl/event.c, configure.ac,
388 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
389 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
390 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
391 main/gamerend.c: added console code (from SDL_console)
393 2003-05-30 Bradley Bell <btb@icculus.org>
395 * README: minor update
397 2003-05-28 Bradley Bell <btb@icculus.org>
399 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
404 2003-06-06 Bradley Bell <btb@icculus.org>
406 * main/kconfig.c: fix crash in control menus
408 * main/gauges.c: force cockpit redraw in opengl
410 * main/gamerend.c: move ogl swap, so cockpit and console get
413 2003-06-01 Bradley Bell <btb@icculus.org>
415 * configure.ac, libmve/mveplay.c: define struct timeval if needed
419 2003-05-12 Bradley Bell <btb@icculus.org>
421 * configure.ac: increment version number
423 * main/bm.c: use con_printf for exit model warnings
425 * configure.ac: must check for timespec after setting -mno-cygwin
427 * main/inferno.c: added -nohogdir and -userdir options
429 * NEWS, main/titles.c: use briefings with no extension
433 2003-04-30 Bradley Bell <btb@icculus.org>
435 * configure.ac: have to include time.h when checking for nanosleep
437 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
440 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
441 increment version number
443 * main/Makefile.am: make dist fix
447 2003-04-29 Bradley Bell <btb@icculus.org>
449 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
452 2003-04-24 Bradley Bell <btb@icculus.org>
454 * configure.ac: increment version number
456 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
459 2003-04-24 Ingo van Lil <inguin@gmx.de>
461 * main/render.c: fix misspellings of NDEBUG
465 2003-04-14 Bradley Bell <btb@icculus.org>
467 * cfile/cfile.c: prefer files from d2 hog over d1 hog
469 2003-04-11 Bradley Bell <btb@icculus.org>
471 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
476 2003-04-11 Bradley Bell <btb@icculus.org>
478 * libmve/mveplay.c: use _sleep instead of sleep on win32
480 * Makefile.am, README, README.utils, arch/sdl/digi.c,
481 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
482 include/cfile.h, include/error.h, libmve/Makefile.am,
483 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
484 main/endlevel.h, main/playsave.c, misc/fileutil.c:
485 utilities/Makefile.am: comments/formatting/dist problems
487 * configure.ac: use different defines for os x
489 2003-04-07 Bradley Bell <btb@icculus.org>
491 * include/error.h, misc/error.c: put some old stuff back in,
492 eliminate duplicate error messages
494 * main/text.c: don't die on text not found
497 * main/inferno.c: print some useful info if hog not found, allow
498 -help to work if no text available
500 2003-04-07 Steffen Pohle <stpohle@gmx.net>
502 * arch/linux/Makefile.am: revert to previous version, so linux
505 2003-04-03 Bradley Bell <btb@icculus.org>
507 * main/endlevel.c: fixed exit model scheme yet again
509 2003-04-02 Bradley Bell <btb@icculus.org>
511 * misc/error.c: call Int3 on Assert
513 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
516 * main/wall.c: don't die when trying to toggle nonexistent
517 segment... vertigo level 10 is buggy!
519 * main/gamemine.c: comments/formatting
521 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
523 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
524 main/inferno.c: Allow use of 22K sound samples
526 2003-03-29 Bradley Bell <btb@icculus.org>
528 * arch/ogl/gr.c: default to bitmapped reticle
530 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
531 main/polyobj.c: rewrote endlevel stuff to reread exit model info
534 * arch/sdl/joy.c: fixed text seen for hats in control config
537 2003-03-28 Bradley Bell <btb@icculus.org>
539 * main/bm.c: heh, model nums in vertigo are hardcoded,
540 N_D2_POLYGON_MODELS can't change
542 * configure.ac, include/d1x.xpm, include/descent.xpm,
543 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
546 2003-03-27 Bradley Bell <btb@icculus.org>
548 * main/text.h: fixed text references for hat directions
550 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
552 2003-03-26 Bradley Bell <btb@icculus.org>
554 * main/playsave.c: make d2x keys backward compatible
556 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
558 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
561 2003-03-26 Bradley Bell <btb@icculus.org>
563 * main/piggy.c: fix crash when d1 data not present
565 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
566 read/write from plr file
568 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
569 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
570 added escort.h header
572 2003-03-25 Bradley Bell <btb@icculus.org>
574 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
575 D1_PIGFILE ("descent.pig") macro
577 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
578 models from d1 pig file
580 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
581 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
582 really) from d1 pig file
584 2003-03-23 Bradley Bell <btb@icculus.org>
586 * main/bm.c: stop extra robots from overwriting exit models
588 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
589 texture list doesn't get full
591 * main/bm.c: fix mem leak when reading extra robots
593 2003-03-21 Bradley Bell <btb@icculus.org>
595 * main/menu.c: Added option to set movie resolution (mostly works)
597 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
599 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
600 replacement functions to piggy.c
602 * main/gameseq.c: attempt to support mac d1 descent.pig
604 * main/bm.c: fix mem leak
606 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
607 files, both d1 and d2 oem briefing where showed
609 * main/inferno.c, main/movie.c: Change the default movie
610 resolution to "high", implement the option -lowresmovies
612 2003-03-20 Bradley Bell <btb@icculus.org>
614 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
616 * main/piggy.c: comments
618 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
620 * main/gameseq.c: delete duplicate function
622 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
624 2003-03-19 Bradley Bell <btb@icculus.org>
626 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
627 (cddb discid) support
629 * arch/sdl/digi.c, main/kludge.c: implemented
630 digi_link_sound_to_object3 for looping sounds, other looping stuff
632 * arch/sdl/gr.c: removing dependencies on stuff in main/
634 * arch/linux/Makefile.am, arch/linux/init.c,
635 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
636 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
637 other header cleanups
639 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
641 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
643 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
644 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
645 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
646 load d1 textures for d1 levels
648 2003-03-19 Bradley Bell <btb@icculus.org>
650 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
651 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
652 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
653 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
656 * README: added some OS X info
658 2003-03-17 Bradley Bell <btb@icculus.org>
660 * main/newdemo.c: simplify DEMO_FILENAME macro
662 * main/console.c, main/game.c: enable experimental console support
664 * main/gamerend.c: fixed location of fps meter in multi
666 2003-03-16 Bradley Bell <btb@icculus.org>
668 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
669 also look in shared data dir for demos
671 * main/newdemo.c, main/newdemo.h: comments/formatting
673 2003-03-15 Christopher Thielen <chris@luethy.net>
675 * main/kludge.c: set CDROM_dir back to "." - tricks game into
676 thinking d2 cd is always present
678 2003-03-15 Bradley Bell <btb@icculus.org>
680 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
683 * arch/sdl/rbaudio.c: formatting, enabled volume control under
686 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
687 gr_init. don't really know why this works, though
689 2003-03-14 Bradley Bell <btb@icculus.org>
691 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
693 * unused/bios/rbaudio.h: removed duplicate file
695 2003-03-14 Christopher Thielen <chris@luethy.net>
697 * arch/sdl/rbaudio.c: stop cd audio when exiting
699 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
701 * main/gamecntl.c: add comments to the "only matt knows" cheats
703 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
705 * main/gamemine.c: formatting, better texture conversion for d1
708 2003-03-14 Bradley Bell <btb@icculus.org>
710 * main/piggy.c: must swap all mac version pigfiles
712 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
713 main/multi.c: formatting, minor cleanups
715 * 2d/rle.c: need to swap line_size on bigendian machines
717 * main/mission.c, main/mission.h: detect mac full version hogfile
719 2003-03-13 Bradley Bell <btb@icculus.org>
721 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
722 added joy/mouse sensitivity slider, increased range to 16, and
725 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
728 * arch/linux/Makefile.am: removed extra backslash
730 * TODO, installation.txt: updated some documentation
732 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
733 menu, with maxfps option
735 2003-03-12 Bradley Bell <btb@icculus.org>
737 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
739 * arch/linux/alsadigi.c, arch/linux/findfile.c,
740 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
741 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
742 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
743 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
744 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
745 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
746 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
747 arch/linux/include/music.h, arch/linux/include/serial.h,
748 arch/linux/include/ukali.h: formatting
750 2003-03-11 Chris Arena <ccarena@cox.net>
752 * main/menu.c: fixed brightness slider
754 2003-03-01 Bradley Bell <btb@icculus.org>
756 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
757 robots and animated bitmaps work, but colors are messed up
759 2003-02-28 Bradley Bell <btb@icculus.org>
761 * main/player.h: whitespace
763 * main/automap.c, main/cntrlcen.c, main/collide.c,
764 main/gamerend.c: use Builtin_mission_num instead of 0 (if
765 descent.hog is present, d1 becomes mission 0)
767 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
768 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
769 arch/win32/winnet.c: MinGW compiles with network enabled again,
770 but still doesn't work
774 2003-02-28 Bradley Bell <btb@icculus.org>
776 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
777 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
780 2003-02-27 Bradley Bell <btb@icculus.org>
782 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
783 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
784 main/network.c, main/network.h: noted that hoard.ham is only needed
785 for multiplayer HOARD games, and should not be equated with
786 "vertigo". put HoardEquipped() back in network.c.
788 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
789 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
790 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
791 use timer_delay instead of d_delay
793 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
795 * main/render.c: added replacement qsort for solaris
797 2003-02-26 Bradley Bell <btb@icculus.org>
799 * main/gamemine.c: texture conversion for d1 shareware
801 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
803 * main/gamemine.c: better texture conversion for d1 levels
805 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
807 * main/kconfig.c: fix joystick support under MinGW
809 2003-02-26 Bradley Bell <btb@icculus.org>
811 * main/playsave.c: fix swapping glitch
813 * configure.ac, readme.txt: clean stuff up, getting ready for
816 * main/titles.c: begin support for rendering spinning robots in
819 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
822 * main/gamemine.c: load d1 shareware levels!
824 2003-02-25 Bradley Bell <btb@icculus.org>
828 * autogen.sh: add warning about old auto* versions, use
831 2003-02-24 Bradley Bell <btb@icculus.org>
833 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
834 briefings mostly working
835 * main/movie.c, main/titles.c: fixed some more briefing glitches
837 2003-02-23 Bradley Bell <btb@icculus.org>
839 * main/movie.c: fixed crash when using shareware data files
841 * arch/sdl/digi.c: fix crash on non-existent sounds
842 (i.e. shareware data)
844 2003-02-22 Bradley Bell <btb@icculus.org>
846 * main/titles.c: fixed fullscreen toggle in briefings
848 2003-02-21 Bradley Bell <btb@icculus.org>
850 * configure.ac: check for mingw when enabling nasm
851 * main/playsave.c: enable loading player files of either byte
854 2003-02-20 Bradley Bell <btb@icculus.org>
856 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
857 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
858 #343, not "rest of solution to bug #344"
859 * arch/sdl/timer.c, include/timer.h: revert to more accurate
861 * main/kludge.c: partial solution to bug #344
862 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
863 * compilerdefs.txt: added linux/mips info
864 * ChangeLog: clean up changelog
866 2003-02-19 Bradley Bell <btb@icculus.org>
868 * libmve/mveplay.c: os x needs nanosleep prototype.
870 2003-02-18 Bradley Bell <btb@icculus.org>
872 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
873 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
874 to disable/enable audio
875 * libmve/: mve_main.c, mveplay.c: bigendian fixes
876 * main/: movie.h, titles.c: make sure movie's palette is set before
877 writing briefing text. Fixes bug #359
878 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
880 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
881 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
883 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
885 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
886 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
887 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
889 * include/libmve.h: blah
891 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
893 * main/render.c: 2nd attempt to fix solaris qsort bug
895 2003-02-18 Bradley Bell <btb@icculus.org>
897 * configure.ac, include/pstypes.h: put alignment detection in
900 2003-02-17 Bradley Bell <btb@icculus.org>
902 * Makefile.am, README.utils, configure.ac, include/libmve.h,
903 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
904 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
905 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
906 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
907 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
908 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
909 moved mve stuff to separate subdir
910 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
911 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
912 mve code. Fixes (at least) bugs #41, #348, and #350.
914 2003-02-14 Bradley Bell <btb@icculus.org>
916 * main/Makefile.am: no more Makefile.mveplay. again
917 * main/mveplay.c: typo
919 2003-02-13 Bradley Bell <btb@icculus.org>
921 * utilities/mvlextract.c: uint -> unsigned int
922 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
923 standalone mveplayer, win32 support
924 * main/movie.c: random bugfixes, win32 support
925 * arch/sdl/Makefile.am: formatting
926 * configure.ac: disable networking on mac/win for now
927 * main/newmenu.c: comments
929 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
931 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
932 redundant swap functions.
934 2003-02-13 Bradley Bell <btb@icculus.org>
936 * ChangeLog: update changelog
938 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
940 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
941 polymodel alignment issues.
943 2003-02-13 Bradley Bell <btb@icculus.org>
945 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
946 fix various little bugs
947 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
948 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
949 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
951 * README.utils: new file
952 * main/: mve_main.c, mveplay.c: more movie fixes
953 * README: updated README
954 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
956 2003-02-12 Bradley Bell <btb@icculus.org>
958 * utilities/mvlextract.c: bigendian mvl support
959 * main/mveplay.c: formatting, stuff
960 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
961 truecolor mve support, standalone mveplayer
962 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
963 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
964 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
967 2003-01-22 Bradley Bell <btb@icculus.org>
969 * include/: interp.h, interp.h: restore prototype for
970 swap_polygon_model_data
972 2003-01-21 Bradley Bell <btb@icculus.org>
974 * main/piggy.c: use memcpy to avoid alignment problem
975 * compilerdefs.txt: updated some defs, added sunos/sparc
977 2003-01-15 Bradley Bell <btb@icculus.org>
979 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
980 * main/gamemine.c: attempting to support d1 shareware
981 * compilerdefs.txt: update defs
983 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
985 * main/mveplay.c: fix several bugs, comments, formatting.
987 2003-01-15 Bradley Bell <btb@icculus.org>
989 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
990 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
991 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
992 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
994 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
997 2003-01-11 Bradley Bell <btb@icculus.org>
999 * main/: mission.c, mission.h: attempt to support d1 for mac
1001 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1002 * main/object.h: foo
1004 2003-01-09 Bradley Bell <btb@icculus.org>
1006 * main/movie.c: use ifdef around gr_toggle_fullscreen
1008 2003-01-07 Bradley Bell <btb@icculus.org>
1010 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1011 main/mission.h: don't need .msn file for descent.hog anymore
1014 2003-01-06 Bradley Bell <btb@icculus.org>
1016 * main/mission.h, main/mission.c: comments
1017 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1020 2003-01-03 Bradley Bell <btb@icculus.org>
1022 * utilities/: txb2txt.c, txt2txb.c: remove old files
1023 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1024 * main/polyobj.c: attempt to make read_model_file
1026 * main/menu.c: move vertigo text
1028 2003-01-02 Bradley Bell <btb@icculus.org>
1030 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1031 main/polyobj.h: cleanup alignment changes
1032 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1033 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1034 main/object.h: fix alignment issues on sparc
1035 * cvshowto.txt: update cvs info
1037 * 2d/rle.c: make rle_swap handle RLE_BIG
1039 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1041 * main/render.c: workaround solaris qsort bug
1043 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1045 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1046 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1047 * arch/linux/Makefile.am: enabled linux joystick, kali
1048 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1049 arch/sdl/event.c: enabled linux joystick
1051 2002-12-31 Bradley Bell <btb@icculus.org>
1053 * main/gamemine.c: simplified warning msg
1054 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1055 * main/render.h: fix compiler warning
1057 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1059 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1061 2002-12-24 Bradley Bell <btb@icculus.org>
1063 * main/mission.c: fixes an infinite loop which was caused by d2x
1064 thinking d2demo was a descent 1 mission
1066 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1068 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1070 2002-12-24 Bradley Bell <btb@icculus.org>
1072 * main/render.c: comments
1074 2002-10-30 Bradley Bell <btb@icculus.org>
1076 * main/inferno.c: add help for -hogdir option
1077 * main/inferno.c: added -hogdir option
1079 2002-10-28 Bradley Bell <btb@icculus.org>
1081 * main/: inferno.c, menu.c: enabled Vertigo displays
1082 * include/3d.h: typo
1084 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1086 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1087 main/netmisc.c, main/network.c: simplify and eliminate redundant
1090 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1092 * maths/fixc.c: fix infinite loop in quad_sqrt.
1093 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1094 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1096 2002-10-12 Bradley Bell <btb@icculus.org>
1098 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1100 2002-10-11 Bradley Bell <btb@icculus.org>
1102 * main/hud.c: make hud_message work correctly
1103 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1105 * main/network.c: formatting, small fixes
1107 2002-10-10 Bradley Bell <btb@icculus.org>
1109 * main/netmisc.h: no swap_object for little-endian
1110 * main/: netmisc.h, network.c: use macros to simplify network
1112 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1114 * main/inferno.c: enable loading screen for mac shareware with
1116 * main/netmisc.c: whitespace
1117 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1119 * main/hud.c: whitespace
1120 * configure.ac: remove shareware build, add macdata build
1121 * main/songs.c: whitespace
1122 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1123 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1125 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1128 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1130 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1131 comments, formatting, etc.
1132 * iff/iff.c: fix bigendian iff loading.
1134 2002-10-03 Bradley Bell <btb@icculus.org>
1136 * utilities/txb2tex.c: typo
1137 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1138 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1140 * arch/sdl/mouse.c: whitespace
1142 2002-09-19 Bradley Bell <btb@icculus.org>
1144 * main/kconfig.c: fix a oops, add old logs
1145 * main/kconfig.c: support for >3 mouse buttons
1147 2002-09-18 Bradley Bell <btb@icculus.org>
1149 * include/gr.h: fix palette swap define
1151 2002-09-14 Bradley Bell <btb@icculus.org>
1153 * main/titles.c: load hires briefing screen if lores doesn't exist
1154 (i.e. vertigo) and MenuHires=0
1156 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1158 * main/: multi.h, network.h: pack some structures for ipx
1161 2002-09-14 Bradley Bell <btb@icculus.org>
1163 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1164 and load_endlevel_data() to expect newline-terminated strings, fix
1165 load_game_data to read null-terminated string for
1168 2002-09-07 Bradley Bell <btb@icculus.org>
1170 * main/newmenu.c: added error message
1171 * main/menu.h: enable -nohires with mac shareware
1172 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1173 * 2d/font.c: enable 0/255 palette swap for fonts
1174 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1176 * 2d/2dsline.c: fix ogl blooper
1178 2002-09-05 Bradley Bell <btb@icculus.org>
1180 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1182 * include/strutil.h: need string.h for strcasecmp
1183 * include/rle.h: okay, maybe it needs to be this way
1184 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1185 * 2d/scalec.c: more stuff from d2src
1186 * 2d/rle.c: more stuff from d2src, formatting
1187 * 2d/font.c: useless cruft
1188 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1189 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1192 2002-09-04 Bradley Bell <btb@icculus.org>
1194 * include/grdef.h: fix compiler warnings
1195 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1196 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1198 * main/game.c: we want the mac ibitblt for everything but dos and
1200 * main/texmerge.c: these routines are in tmerge.c
1201 * main/credits.c: enable credits for mac and oem data
1202 * main/bm.c: use either exit.ham or exit.pofs
1203 * include/ibitblt.h: enable some more code from d2src
1204 * include/gr.h: enable mac ubitblt_double
1205 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1206 * include/grdef.h: moved some inline asm from linear.h
1207 * 2d/ibitblt.c: brought in line with original d2 version
1208 * 2d/bitblt.c: reverted to original d2 version of this file, then
1209 added d1x enhancements
1210 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1211 * 2d/linear.h: moved these back to their original locations
1213 * main/mveplay.c: close some memory holes, speed up palette loading
1214 * main/movie.c: added fullscreen toggle while playing movies
1215 * main/inferno.c: comment out -superhires help text (always on)
1216 * include/timer.h: added approx_fsec_to_usec macro
1217 * arch/sdl/joy.c: fix compiler warning
1219 2002-09-01 Bradley Bell <btb@icculus.org>
1221 * main/network.c: oops
1222 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1223 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1224 timer_get_fixed_seconds
1227 2002-08-31 Bradley Bell <btb@icculus.org>
1229 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1231 * main/multi.h: network endian stuff
1232 * 2d/font.c, include/gr.h: fast file i/o for font headers
1233 * arch/win32/arch_ip.cpp: unused file
1234 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1235 bigendian networking fixes
1236 * main/menu.c: make net menu more accurate, also make superhires
1238 * include/pstypes.h: better to have __pack__ all the time, I think.
1239 needed for networking, e.g.
1240 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1242 * arch/win32/Makefile.am: unused file
1245 2002-08-30 Bradley Bell <btb@icculus.org>
1247 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1248 * main/: newmenu.h, titles.c: formatting
1249 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1250 main/multi.h: networking works, finally
1251 * TODO: added TODO file
1252 * arch/linux/arch_ip.cpp: unused fine
1253 * README: network sorta working
1254 * main/: Makefile.am, multi.c, network.c, network.h: more
1256 * main/menu.c: load builtin mission correctly
1257 * main/inferno.c: documentation
1258 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1260 * main/Makefile.mveplay: don't need no more
1262 2002-08-29 Bradley Bell <btb@icculus.org>
1264 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1265 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1266 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1268 * include/ipx_drv.h: more network fixing
1269 * arch/linux/include/ipx_drv.h: more network fixing
1270 * include/ipx.h: formatting
1271 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1272 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1273 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1274 main/inferno.c: fixed networking fuck-up?
1275 * Makefile.am: moved mingw info to README
1276 * README, mingw32.txt: moved mingw info to README
1278 2002-08-27 Bradley Bell <btb@icculus.org>
1280 * utilities/mvlextract.c: allow specifying file to extract
1281 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1283 * utilities/hogextract.c: allow specifying file to extract
1284 * main/mission.c: Have to get mission_num _after_ promoting...
1285 * main/: gameseq.c, titles.c: beginning d1 briefing support
1286 * descent.msn: beginning d1 briefing support
1287 * main/: titles.c, titles.h: d1-style mission briefings
1288 * main/piggy.h: whitespace
1289 * main/movie.c: beginning robot movie support, fall back on lo/hi
1290 res if hi/lo not available
1291 * main/mission.c: added Builtin_mission_num for builtin mission,
1292 D1Hogdir, d1-style mission briefings
1293 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1295 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1296 (for d1 missions that need d1 data)
1297 * 2d/ibitblt.c: whitespace
1299 2002-08-26 Bradley Bell <btb@icculus.org>
1301 * utilities/mvlcreate.c: oops
1302 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1304 * utilities/hogextract.c: added [v]iew option
1305 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1306 * main/titles.c: fix writable string, disable DumbAdjust thing
1307 * main/polyobj.h: whitespace
1308 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1310 * main/movie.c: read movies from AltHogDir, other fixes
1311 * main/: mission.c, mission.h: fix bug w/mission filename
1312 * main/gameseq.c: comments
1313 * main/digi.h: whitespace n stuff
1314 * include/mve_audio.h: added audio flag macros
1315 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1319 2002-08-23 Bradley Bell <btb@icculus.org>
1321 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1323 * Makefile.am: remove d2demo.mn2
1324 * cfile/cfile.c, include/cfile.h: add cfile_size function
1325 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1326 eliminate need for .mn2 files for oem and demo
1328 2002-08-22 Bradley Bell <btb@icculus.org>
1330 * main/bm.c: fix for vertigo
1331 * main/menu.h: make OEM menu pcx available
1332 * 2d/rle.c: merge with original d2 file
1333 * Makefile.am, configure.ac: let mission files get installed by
1336 2002-08-17 Bradley Bell <btb@icculus.org>
1338 * configure.ac: make FAST_FILE_IO the default on little-endian
1340 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1341 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1344 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1346 * main/: game.c, menu.c, mission.c: promote builtin missions.
1348 2002-08-15 Bradley Bell <btb@icculus.org>
1350 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1351 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1352 * utilities/.cvsignore: added cvsignore
1353 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1355 * main/piggy.c: mac data file loading
1356 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1357 transparency and swap 0/255 correctly for mac data files
1359 2002-08-13 Bradley Bell <btb@icculus.org>
1361 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1362 to utilities to avoid conflict with c++ std lib <utility>
1363 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1364 txt2txb.c: moved utility to utilities to avoid conflict with c++
1366 * Makefile.am, configure.ac: add utilities
1368 2002-08-09 Bradley Bell <btb@icculus.org>
1370 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1373 2002-08-08 Bradley Bell <btb@icculus.org>
1375 * main/inferno.c: comments
1376 * main/: newmenu.c, songs.c: mac demo datafile support
1377 * installation.txt: update
1378 * main/gamesave.c: use lowercase for consistency
1379 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1380 models for other than d2demo
1382 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1384 * main/gamemine.c: formatting, better d1 texture conversion
1385 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1386 main/mission.h: recognize .msn mission files.
1388 2002-08-07 Bradley Bell <btb@icculus.org>
1390 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1391 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1392 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1393 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1394 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1395 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1398 2002-08-06 Bradley Bell <btb@icculus.org>
1400 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1401 * main/Makefile.am: formatting
1402 * 2d/font.c: make gr_remap_font just reload the whole thing
1403 * configure.ac: formatting
1404 * Makefile.am: added d2demo.mn2
1405 * d2demo.mn2: mission file for shareware
1406 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1407 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1408 * main/sounds.h: shareware stuff, whitespace
1409 * main/: polyobj.c, polyobj.h: more fast i/o macros
1410 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1412 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1413 endlevel stuff to non-shareware, allow movies/endlevel for
1415 * main/cntrlcen.c: typo
1416 * main/bm.h: use global Piggy_hamfile_version
1417 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1418 macros, use global Piggy_hamfile_version
1419 * main/Makefile.am: terrain and movie stuff always used now
1420 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1422 * main/: gamemine.c, gamesave.c: load DMB levels
1423 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1424 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1426 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1428 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1430 2002-08-04 Bradley Bell <btb@icculus.org>
1432 * main/inferno.c: shareware stuff, formatting
1433 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1434 * arch/sdl/gr.c: don't need to set mode in gr_init
1436 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1438 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1440 * Makefile.am, descent.mn2: added mission file for descent 1
1442 2002-08-02 Bradley Bell <btb@icculus.org>
1444 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1445 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1446 main/piggy.h, misc/error.c: junk
1447 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1448 render.h, scores.c, scores.h, terrain.c: shareware stuff
1449 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1450 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1451 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1452 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1453 main/weapon.c, main/weapon.h: fast i/o macros
1455 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1457 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1458 main/gamemine.h, main/gamesave.c: load d1 levels
1460 2002-07-30 Bradley Bell <btb@icculus.org>
1462 * configure.ac: oops
1463 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1465 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1466 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1467 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1468 main/piggy.c, main/titles.c: support shareware datafiles!
1469 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1470 piggy.c: SHAREWARE fixes
1472 2002-07-29 Bradley Bell <btb@icculus.org>
1474 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1475 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1476 misc/fileutil.c: Portability - OS X support
1478 2002-07-27 Bradley Bell <btb@icculus.org>
1480 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1481 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1482 segment.h: portability
1483 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1484 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1485 main/wall.h: portabilization
1486 * 2d/font.c, include/gr.h: portability
1488 2002-07-26 Bradley Bell <btb@icculus.org>
1490 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1491 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1492 * main/player.c: foo
1493 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1494 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1495 misc/fileutil.h: portable file i/o utils
1496 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1497 writable string anymore... / formatting
1498 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1499 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1500 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1501 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1502 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1503 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1504 portable-izing file loading routines
1506 2002-07-24 Bradley Bell <btb@icculus.org>
1508 * main/mveplay.c: correctly play files with 16bit uncompressed
1509 audio, mem checking, etc
1510 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1513 2002-07-23 Bradley Bell <btb@icculus.org>
1515 * misc/Makefile.am: unused file
1516 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1517 main/sounds.h: remove experimental nmovie stuff
1518 * main/movie.c: add some debugging output
1520 2002-07-22 Bradley Bell <btb@icculus.org>
1522 * main/: console.c, state.c: simplified header
1523 * main/movie.c: enable mveplay audio
1524 * main/old/movie.c: moved to main/
1525 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1526 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1527 main/mvelib.c, main/mveplay.c: initial movie support
1528 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1529 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1530 include/ogl_init.h, include/pstypes.h, main/console.c,
1531 main/state.c, mem/mem.c: OS X stuff
1532 * configure.ac: OS X and movie stuff
1534 2002-07-19 Bradley Bell <btb@icculus.org>
1536 * compilerdefs.txt: OSX defs
1538 2002-07-18 Bradley Bell <btb@icculus.org>
1540 * main/inferno.c: use simpler rcs tags
1541 * autogen.sh: keep Changelog in cvs (and use --accum)
1542 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1543 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1544 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1545 main/songs.c: changed cdrom->rbaudio
1546 * include/rbaudio.h: moved to /include
1548 2002-07-17 Bradley Bell <btb@icculus.org>
1550 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1551 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1552 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1553 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1554 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1555 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1556 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1557 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1558 3d/setup.c: use simpler rcs tags
1563 2002-07-17 Bradley Bell <btb@icculus.org>
1565 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1566 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1567 * debian/rules: don't need readme's
1568 * debian/rules: move d1x license to COPYING, license clarifications
1569 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1570 license to COPYING, license clarifications
1571 * debian/rules: fix debian docs
1572 * debian/rules: fix debian manpages
1573 * debian/d2x-sdl.menu: fix debian menu
1574 * debian/rules: link to undocumented man page for debs
1575 * Makefile.am, configure.ac, debian/control, debian/copyright,
1576 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1577 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1578 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1581 2002-07-16 Bradley Bell <btb@icculus.org>
1583 * debian/: rules, changelog.in: deb stuff
1584 * configure.ac: cleaner nasm detection
1585 * debian/: changelog.in, control, rules: deb stuff
1586 * README, installation.txt: typos, stuff
1587 * configure.ac: better #defines
1588 * configure.ac: whitespace
1589 * configure.ac: better documentation
1590 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1591 SDL_JOYSTICK not needed
1592 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1593 * configure.ac: need higher SDL for joystick
1594 * debian/: control, rules: deb stuff
1595 * arch/sdl/joy.c: old junk
1596 * Makefile.am, configure.ac: automake updates
1597 * main/: inferno.c, text.c: don't use althogdir on non-unix
1598 * configure.ac: more autoconf updates
1599 * misc/strutil.c: better strrev
1600 * main/inferno.c: need limits.h on mingw also
1601 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1604 2002-04-19 Bradley Bell <btb@icculus.org>
1606 * main/network.c: let hoard.ham be a cfile
1607 * main/text.c: better error message when hog not found
1610 2002-03-23 Bradley Bell <btb@icculus.org>
1612 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1613 arch/sdl/Makefile.am: Use SDL joystick automatically
1614 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1616 2002-03-05 Bradley Bell <btb@icculus.org>
1618 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1621 2002-02-23 Bradley Bell <btb@icculus.org>
1623 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1624 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1625 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1626 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1627 main/editor/Makefile.am: moved includes to include
1628 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1629 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1630 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1631 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1633 * main/game.c: disabled cockpit for OGL, formatting
1634 * 2d/ibitblt.c: formatting
1636 2002-02-16 Bradley Bell <btb@icculus.org>
1638 * include/oldsdl.h: check for older macros
1639 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1640 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1641 allow older sdl versions
1643 2002-02-15 Bradley Bell <btb@icculus.org>
1645 * main/: automap.c, automap.h, inferno.c: automap resolution now
1647 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1648 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1649 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1650 win32/include/key_arch.h: never mind - that would be pointless
1651 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1652 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1653 win32/include/key_arch.h: copied files from d1x
1654 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1655 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1656 * main/multipow.c: need conf.h
1657 * arch/win32/Makefile.am: new file
1658 * include/pstypes.h: added u_int16_t (needed in base_ip)
1659 * arch/win32/arch_ip.cpp: copied from d1x
1661 2002-02-14 Bradley Bell <btb@icculus.org>
1663 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1664 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1665 main/netlist.c: Added hotkeys to toggle fullscreen mode
1666 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1667 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1668 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1669 reorder.h: Lotsa networking stuff from d1x
1671 2002-02-13 Bradley Bell <btb@icculus.org>
1673 * include/gr.h, main/game.c: Fullscreen toggle stuff
1674 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1676 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1677 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1680 2002-02-11 Bradley Bell <btb@icculus.org>
1682 * main/bm.c: use portable loader if bigendian
1683 * include/pstypes.h: don't define bool for c++
1684 * include/cfile.h: extern AltHogDir stuff
1685 * include/byteswap.h: use WORDS_BIGENDIAN
1686 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1687 * main/vers_id.h: added D2X_IVER
1688 * misc/args.c: don't use d1x.ini
1689 * Makefile.am: rpm stuff
1690 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1693 2002-02-09 Bradley Bell <btb@icculus.org>
1695 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1697 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1699 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1702 2002-02-06 Bradley Bell <btb@icculus.org>
1704 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1705 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1706 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1707 * debian/: changelog.in, control, copyright, d2x-gl.files,
1708 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1712 2002-02-02 Bradley Bell <btb@icculus.org>
1714 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1715 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1716 Enabled RELEASE option
1718 2002-01-31 Bradley Bell <btb@icculus.org>
1720 * Makefile.am, configure.ac: specify prerequisite versions of
1721 autoconf and automake
1723 2002-01-29 Bradley Bell <btb@icculus.org>
1725 * main/mission.c: RCS header added
1726 * main/inferno.c: update copyright date
1727 * main/mission.c: allow missions to be in AltHogDir
1728 * configure.ac: Display results of configure
1729 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1732 2002-01-28 Bradley Bell <btb@icculus.org>
1734 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1735 Data files now go in DATADIR/games/d2x, user files now go in
1738 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1740 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1741 files now go in ~/.d2x
1743 2002-01-24 Bradley Bell <btb@icculus.org>
1745 * configure.ac: fix nasm not found error message
1747 2002-01-18 Bradley Bell <btb@icculus.org>
1749 * configure.in: getting rid of old configure.in
1750 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1751 main/movie.c: Movie playing kludgey stuff
1752 * misc/args.c: formatting
1753 * main/inferno.c: allow -h for help
1754 * include/error.h: don't die on int3, unless -debug given
1755 * mingw32.txt: more stuff
1757 2001-12-29 Bradley Bell <btb@icculus.org>
1759 * Makefile.am: Got rid of thinking.txt
1760 * main/inferno.c: document -nomovies option
1762 2001-12-28 Bradley Bell <btb@icculus.org>
1764 * main/titles.c: formatting, put some code into place for rendering
1765 of robots during briefings
1767 2001-12-27 Bradley Bell <btb@icculus.org>
1771 2001-12-23 Craig Hadady <chadady@iglou.com>
1773 * 2d/rle.c: fixed bug in dummy array.
1775 2001-12-03 Bradley Bell <btb@icculus.org>
1777 * arch/sdl/init.c: fix formatting
1778 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1779 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1780 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1781 and sdl joystick stuff
1783 2001-11-30 Bradley Bell <btb@icculus.org>
1785 * thinking.txt: not needed
1787 2001-11-27 Bradley Bell <btb@icculus.org>
1789 * cygconf, mingw32.txt: use sdl from source on cygwin
1790 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1791 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1792 SDL_CFLAGS to CFLAGS
1794 2001-11-27 Bradley Bell <btb@icculus.org>
1798 2001-11-14 Bradley Bell <btb@icculus.org>
1800 * texmap/scanline.c: use optimization flags as texmap default
1801 * NEWS: mouse wheel, etc
1802 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1803 wheel to emulate 3rd axis
1804 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1805 * include/error.h: kludge to ungrab mouse when we hit an int3
1806 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1807 __ENV_MSDOS__ to __MSDOS__
1808 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1810 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1812 * arch/sdl/digi.c: implemented digi_set_volume
1813 * include/grdef.h, main/config.c, misc/d_io.c: change
1814 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1815 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1816 main/piggy.c: use MAKE_SIG
1817 * installation.txt: update
1818 * configure.ac: new file
1819 * arch/sdl/joydefs.c: #include pstypes.h
1820 * arch/sdl/init.c: SDL joystick stuff
1821 * acconfig.h: adjust MINGW defines
1822 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1823 controls menu now works
1825 2001-11-13 Bradley Bell <btb@icculus.org>
1827 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1829 * Makefile.am: New file
1830 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1832 * compilerdefs.txt: New file
1833 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1835 2001-11-12 Bradley Bell <btb@icculus.org>
1837 * main/playsave.c: load player files regardless of byte order of
1840 2001-11-11 Bradley Bell <btb@icculus.org>
1842 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1844 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1845 * NEWS: GL savegame thumbnails
1846 * acconfig.h, configure.in: make option for NMOVIES, default to off
1848 2001-11-09 Bradley Bell <btb@icculus.org>
1850 * main/state.c: Enabled savegame thumbnails under OpenGL
1851 * unused/pa_null/pa_enabl.h: remove duplicate header
1852 * misc/args.c: use d2x.ini for option file
1853 * mem/mem.c: Move mem_realloc inside the ifdef
1854 * main/menu.c: fix 640x400 menu text
1855 * main/inferno.c: added documentation
1856 * main/endlevel.c: fix warnings
1857 * arch/ogl/gr.c: Get rid of gl spew
1858 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1859 * acconfig.h: Define __SDL__ for mingw
1861 2001-11-08 Bradley Bell <btb@icculus.org>
1863 * 2d/font.c: free OGL font data when rereading
1864 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1865 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1866 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1867 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1868 main/weapon.h: Enabled shareware build, endlevel flythrough
1870 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1871 of use for shareware build
1872 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1874 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1876 2001-11-05 Bradley Bell <btb@icculus.org>
1878 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1880 * include/3d.h: Add comment
1882 2001-11-04 Bradley Bell <btb@icculus.org>
1884 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1886 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1888 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1889 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1890 main/hudmsg.h: Enable d1x-style hud_message
1891 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1892 * 2d/font.c: re-init ogl fonts after remapping colors.
1894 2001-11-02 Bradley Bell <btb@icculus.org>
1896 * misc/Makefile.am: remove byteswap.h (duplicate header)
1897 * 2d/font.c: fixed gr_remap_font, minor stuff
1898 * configure.in: take out -O2 if doing debug build
1899 * main/bm.c: formatting
1900 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1901 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1902 macros, get rid of functions
1904 2001-11-01 Bradley Bell <btb@icculus.org>
1906 * misc/byteswap.h: removed duplicate header
1908 2001-10-31 Bradley Bell <btb@icculus.org>
1910 * NEWS, main/automap.c: automap works in opengl
1911 * NEWS, configure.in: Added news
1912 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1913 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1914 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1915 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1916 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1917 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1918 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1919 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1920 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1922 2001-10-27 Bradley Bell <btb@icculus.org>
1924 * main/inferno.c: added some documentation
1926 2001-10-25 Bradley Bell <btb@icculus.org>
1928 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1930 * Makefile.am, configure.in, arch/Makefile.am,
1931 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1932 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1933 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1934 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1935 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1936 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1937 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1938 it's ugly, but It'll be easier to sync with d1x.
1939 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1940 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1941 main/editor/Makefile.am: attempt at support for editor, makefile
1943 * misc/d_delay.c: formatting fix
1944 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1945 tmappent.S, tmapppro.S: adding support for runtime selection of
1947 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1948 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1949 including multi.h and network.h, fix backslashes, fix compiler
1951 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1952 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1953 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1954 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1955 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1956 including multi.h and network.h, fix backslashes
1957 * include/pstypes.h: added typedef for u_int64_t on mingw
1958 * include/3d.h: added prototype for g3_uninit_polygon_model
1959 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1961 2001-10-24 Bradley Bell <btb@icculus.org>
1963 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1964 arch subdirs, as in d1x.
1965 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1966 earlier style until i understand automake 1.5 better. remove input
1968 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1969 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1970 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1971 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1972 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1973 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1974 Moved input stuff to arch subdirs, as in d1x.
1975 * NEWS, configure.in: blah blah
1977 2001-10-23 Bradley Bell <btb@icculus.org>
1979 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1980 * texmap/tmapppro.S: no need for #include <conf.h> here
1981 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1983 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1984 file. RCS header added
1985 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1986 #ifdef'ing out the whole file. RCS header added
1987 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1988 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1989 fixes. Now works with automake 1.5 and autoconf 2.52.
1990 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1991 mingw (-grabmouse now works on win32).
1992 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1993 These don't belong in cvs
1997 2001-10-20 Bradley Bell <btb@icculus.org>
1999 * 2d/font.c: Don't free unused variables...
2000 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2002 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2003 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2004 main/Makefile.am: make dist more sensible
2005 * Makefile.am: Kludge for linking on mingw
2007 2001-10-19 Bradley Bell <btb@icculus.org>
2009 * Makefile.am, configure.in, arch/win32/Makefile.am,
2010 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2011 * include/ipx_drv.h: Check for __MINGW32__
2012 * include/i86.h: Imported from d1x
2013 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2014 * arch/dos/modex.asm: Fixed %include
2015 * main/console.c: RCS headers added
2016 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2018 * Makefile.am, main/Makefile.am: Moved final link to top-level
2019 directory instead of main/
2020 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2021 __ENV_LINUX__ to __linux__
2022 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2023 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2024 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2025 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2026 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2027 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2028 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2029 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2030 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2031 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2033 * configure.in: add --enable-xploader, support arch/linux subdir,
2035 * main/inferno.c: conditionalize conf.h
2037 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2039 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2040 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2041 misc/fileutil.h: Partial application of linux/alpha patch.
2043 2001-10-19 Bradley Bell <btb@icculus.org>
2045 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2046 networking in line with d1x, moved some arch/linux_* stuff to
2048 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2049 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2050 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2051 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2053 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2054 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2055 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2056 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2057 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2058 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2059 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2060 linux/include/ukali.h: Brought linux networking in line with d1x,
2061 moved some arch/linux_* stuff to arch/linux/*
2062 * include/ipx_drv.h: Imported from d1x
2063 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2064 * main/ipx_drv.c: Imported from d1x
2065 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2066 main/network.h, main/Makefile.am: Trying to get network working on
2068 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2069 main/Makefile.am: build fixes
2070 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2071 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2072 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2073 starting to get net working.
2074 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2075 conditionalized min,max macros
2077 2001-10-18 Bradley Bell <btb@icculus.org>
2079 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2080 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2081 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2082 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2084 * 2d/2dsline.c: RCS headers added/changed
2085 * configure.in: fix NASMFLAGS bug
2086 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2089 2001-10-17 Bradley Bell <btb@icculus.org>
2091 * NEWS: Fixed the invulnerable robots bug!
2092 * main/collide.c: Fixed the invulnerable robots bug!
2094 2001-10-14 Bradley Bell <btb@icculus.org>
2096 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2099 2001-10-13 Bradley Bell <btb@icculus.org>
2101 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2102 arch/Makefile.am, arch/dos/Makefile.am,
2103 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2104 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2105 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2106 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2107 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2108 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2109 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2110 arch/win32/include/Makefile.am, iff/Makefile.am,
2111 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2112 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2113 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2114 unused/bios/Makefile.am, unused/lib/Makefile.am,
2115 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2116 unused/ui/Makefile.am, unused/vga/Makefile.am,
2117 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2118 automake stuff from "inert" subdirs. And there was much rejoicing.
2119 * Makefile.am, NEWS, configure.in: Stuff
2120 * ChangeLog: removing auto-generated file
2121 * cygconf: Added instructions for mingw32 build
2122 * Makefile.am: renamed INSTALL to installation.txt
2123 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2124 * mingw32.txt: Added instructions for mingw32 build
2125 * configure.in: Enable assembly under mingw32
2127 2001-10-12 Bradley Bell <btb@icculus.org>
2129 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2130 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2131 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2132 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2133 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2134 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2135 to __DJGPP__, since it's built-in.
2137 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2139 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2140 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2144 2001-10-12 Bradley Bell <btb@icculus.org>
2146 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2147 * Makefile.am: make sure cygconf gets archived
2148 * configure.in: Increment version number in preparation for release
2149 * configure.in: Fix detection of opengl
2150 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2151 cygconf, arch/Makefile.am, arch/include/joy.h,
2152 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2153 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2154 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2155 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2156 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2157 Vastly improved compilability.
2159 2001-10-11 Bradley Bell <btb@icculus.org>
2161 * Makefile.am: Added macros/sdl.m4
2162 * autogen.sh: Added macros/sdl.m4
2164 2001-10-09 Bradley Bell <btb@icculus.org>
2166 * main/vers_id.h: Added DESCENT_VERSION constant
2167 * main/inferno.c: Added command-line help.
2168 * include/ogl_init.h: opengl improvments (following d1x changes)
2170 2001-10-07 Bradley Bell <btb@icculus.org>
2172 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2173 arch/ogl/Makefile.am: Remove duplicate headers.
2175 2001-08-02 Thimo Neubauer <thimo@debian.org>
2177 * mem/mem.c: totally crippled the memory manager because it does
2178 not make sense for non-DOS-systems and it would have been too
2179 complicated to get it 64bit clean
2181 2001-06-19 Bradley Bell <btb@icculus.org>
2183 * cvshowto.txt: updated anonymous password
2185 2001-02-08 Bradley Bell <btb@icculus.org>
2187 * COPYING, license.txt: Added d1x license
2189 2001-02-01 Bradley Bell <btb@icculus.org>
2191 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2193 2001-01-31 Bradley Bell <btb@icculus.org>
2195 * configure.in, arch/include/mouse.h, include/pstypes.h,
2196 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2197 * main/polyobj.c: fix typo
2198 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2199 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2200 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2201 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2202 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2203 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2204 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2205 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2206 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2207 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2208 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2209 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2210 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2211 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2212 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2213 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2214 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2215 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2216 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2217 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2218 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2219 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2220 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2221 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2222 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2223 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2225 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2226 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2227 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2228 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2230 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2232 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2233 cross-compiling, and cygwin fixes
2235 2001-01-30 Bradley Bell <btb@icculus.org>
2237 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2238 include/pstypes.h, include/strutil.h, main/Makefile.am,
2239 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2240 needs --without-assembler and --without-network to compile
2242 2001-01-29 Bradley Bell <btb@icculus.org>
2244 * configure.in, main/Makefile.am: Fixes to build system
2245 * main/kconfig.c: fix for non-linux joysticks
2246 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2247 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2248 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2249 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2250 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2251 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2252 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2254 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2255 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2256 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2257 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2258 sdl_timer.c: Fixed build system, minor fixes
2259 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2260 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2262 2001-01-28 Bradley Bell <btb@icculus.org>
2264 * conf.h.in, configure.in, arch/Makefile.am,
2265 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2266 arch/include/key.h, main/Makefile.am: More header unification...
2267 * main/newdemo.c: Added <ctype.h>
2268 * arch/include/: event.h, joy.h: unified input headers.
2269 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2270 OpenGL now uses SDL-GL instead of gii
2271 * arch/include/: key.h, mouse.h: Unified arch headers
2273 2001-01-25 Bradley Bell <btb@icculus.org>
2275 * autogen.sh: use "set -e" so execution stops if something goes
2278 2001-01-24 Bradley Bell <btb@icculus.org>
2281 * Makefile.am: Add ChangeLog to dist
2282 * ChangeLog: Putting this here so automake doesn't complain
2286 2001-01-24 Bradley Bell <btb@icculus.org>
2288 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2289 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2290 for building ChangeLog from RCS entries
2291 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2292 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2293 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2294 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2295 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2296 arch/Makefile.am, arch/dos/Makefile.am,
2297 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2298 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2299 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2300 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2301 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2302 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2303 unused/Makefile.am, unused/bios/Makefile.am,
2304 unused/lib/Makefile.am, unused/novga/Makefile.am,
2305 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2306 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2307 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2308 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2309 make dist, VPATH builds, ...
2310 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2311 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2312 arch/dos/Makefile.in, arch/linux/Makefile.in,
2313 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2314 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2315 misc/Makefile.in, texmap/Makefile.in: cruft removal
2316 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2318 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2319 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2320 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2321 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2323 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2324 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2325 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2326 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2327 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2328 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2329 main/songs.c, misc/args.c: changed args_find to FindArg
2331 2001-01-22 Bradley Bell <btb@icculus.org>
2333 * configure, main/Makefile.am, main/Makefile.in: configuration
2335 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2336 fix compiler warnings w/opengl
2337 * include/console.h: ggi support
2338 * arch/linux_init.c: svgalib support
2339 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2340 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2341 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2342 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2343 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2344 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2345 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2346 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2347 warnings and enable NDEBUG
2348 * arch/svgalib_init.c: svgalib support
2350 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2352 * main/kconfig.c: joystick support
2354 2001-01-21 Bradley Bell <btb@icculus.org>
2356 * cvshowto.txt: new file, taken from d1x webpage
2357 * AUTHORS, README: Taking over as maintainer of d2x
2358 * ChangeLog: Grab mouse with SDL/X11
2359 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2361 2001-01-20 Bradley Bell <btb@icculus.org>
2363 * configure, configure.in: Turned -Werror back off by default
2364 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2365 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2366 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2367 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2368 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2369 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2370 main/laser.c, main/multi.c, main/network.c, main/network.h,
2371 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2372 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2373 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2374 warnings, for non-OpenGL on linux, anyway...
2376 2001-01-19 Bradley Bell <btb@icculus.org>
2378 * copying: remove duplicate file
2379 * Import of d2x-0.0.9-pre1
2380 * Import of d2x-0.0.8