1 2005-08-06 Chris Taylor <chris@icculus.org>
3 * main/automap.c: must_free_canvas isn't used when
4 AUTOMAP_DIRECT_RENDER is defined (whoops)
6 2005-08-02 Chris Taylor <chris@icculus.org>
8 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
9 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
11 include/3d.h, include/palette.h,
12 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
13 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
14 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
15 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
16 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
17 main/state.c, main/titles.c:
18 remove DirectDraw use and Windows mouse stuff made redundant by SDL
19 (lots of WINDOWS code).
20 Makes cockpit draw properly in SDL
22 2005-07-30 Chris Taylor <chris@icculus.org>
24 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
25 2d/palette.c, 2d/pcx.c, 2d/rle.c,
27 main/automap.c, main/config.c, main/credits.c, main/escort.c,
28 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
29 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
30 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
31 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
32 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
33 remove all the redundant Polygon Acceleration stuff
36 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
37 main/polyobj.c: remove old _3DFX code
39 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
40 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
41 main/gauges.c, main/hud.c: remove pixel double code
43 2005-07-29 Chris Taylor <chris@icculus.org>
45 * 2d/font.c: show some missing wide 1's (bug #2269)
47 * main/game.c: only shoot when fire button down (fix bug #2271)
49 2005-07-28 Chris Taylor <chris@icculus.org>
51 * main/gauges.c: show gauges in SDL (help fix bug #2267)
53 2005-07-27 Chris Taylor <chris@icculus.org>
55 * d2x.xcode/project.pbxproj: build the editor by default
57 2005-07-25 Chris Taylor <chris@icculus.org>
59 * main/bmread.c: cast some fprintf arguments to int, to fix
62 * main/editor/medrobot.c: no checking if obj->id > -1
65 * main/editor/ksegsize.c, main/editor/segment.c,
66 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
67 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
69 2005-07-24 Chris Taylor <chris@icculus.org>
71 * main/bmread.c: call file static var 'time' 'play_time' instead,
72 because of conflict with function 'time' in /usr/include/time.h
75 2005-07-22 Chris Taylor <chris@icculus.org>
77 * main/editor/group.c: remove duplicate tmap_xlate_table
79 2005-07-21 Chris Taylor <chris@icculus.org>
81 * d2x.xcode/project.pbxproj: make file paths relative to project,
82 add some files (so it builds), warnings are not errors
83 (ubyte *, sbyte * mismatches found when using gcc 4.0)
85 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
86 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
87 main/newdemo.c: fix pointer mismatches, warnings are errors again
89 2005-07-03 Chris Taylor <chris@icculus.org>
91 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
93 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
94 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
95 draw an "O" in the current radio button
97 2005-07-01 Chris Taylor <chris@icculus.org>
99 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
100 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
102 2005-06-23 Chris Taylor <chris@icculus.org>
104 * installation.txt: describe new directory system
105 and mention recursive mission searching
107 2005-06-22 Chris Taylor <chris@icculus.org>
109 * main/editor/kgame.c: load .rl2 files instead of .lvl files
110 (some editor info could be stored in .rdl / .rl2 files)
112 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
113 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
114 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
115 main/wall.c, main/wall.h: add level component saving functions,
116 which use PhysicsFS and are endian friendly
118 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
119 add function for converting descent 2 texture numbers back to
120 descent 1 texture numbers
122 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
123 levels. Entirely endian friendly and allows saving of .rdl and .rl2
126 2005-06-14 Chris Taylor <chris@icculus.org>
128 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
130 2005-06-13 Chris Taylor <chris@icculus.org>
132 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
133 number 198 to maintain bijectivity, when descent.pig is available
134 (used to return 167, which is also returned for Descent 1 texture
137 * include/physfsx.h: added PHYSFSX_writeVector,
138 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
140 2005-04-05 Bradley Bell <btb@icculus.org>
142 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
143 bugs in joystick initialization
145 2005-04-04 Bradley Bell <btb@icculus.org>
147 * main/kconfig.c: cosmetic fixes to joystick config screen
149 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
150 arch/linux/joystick.c, arch/linux/include/joystick.h,
151 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
152 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
153 MAX_BUTTONS to JOY_MAX_BUTTONS
155 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
156 of joystick buttons/axes
158 * arch/win32/midi.c: don't play midi if -nosound
160 * arch/win32/mingw_init.c: remove redundant joy_init()
162 2005-04-01 Chris Taylor <chris@icculus.org>
164 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
165 main/editor/med.c: "Go to Main Menu" now works in editor
167 * main/editor/segment.c: set Highest_vertex_index and
168 Highest_segment_index to 0 when creating a new mine (avoids
169 problems with saving when another level was previously loaded)
171 2005-03-31 Chris Taylor <chris@icculus.org>
173 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
174 main/editor/eglobal.c, main/editor/eobject.c,
175 main/editor/medrobot.c, main/editor/objpage.c,
176 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
177 OL_ constants; use "object" instead of "robot" in some places;
178 draw and place reactors with correct modelnum
180 * main/editor/texpage.c: no using TmapList, initialise texture
181 category globals, no CurrentTmap (just use CurrentTexture)
183 2005-03-29 Bradley Bell <btb@icculus.org>
185 * mem/mem.c: remove obsolete malloc.h
187 2005-03-20 Bradley Bell <btb@icculus.org>
189 * Makefile.am: add some stuff to dist
191 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
194 * console/CON_console.c: Fixed console cursor positioning.
196 * main/text.c: revert to Error if text file not found.
198 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
200 * ui/.cvsignore: New file
202 2005-03-17 Bradley Bell <btb@icculus.org>
204 * arch/win32/midi.c: Add RCS ID tag
206 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
207 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
210 2005-03-16 Bradley Bell <btb@icculus.org>
212 * main/bm.c, main/bm.h: use hardcoded value instead of
213 sizeof(tmap_info), since size depends on whether editor is built
216 * ui/mouse.c: gcc doesn't like multi-line // comments
218 * main/dumpmine.c: get rid of compiler warnings
220 2005-03-15 Bradley Bell <btb@icculus.org>
222 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
223 Fixes laser and plasma lighting bug, hopefully doesn't break
226 * main/state.c: Fix crash if Num_walls=0
228 2005-03-12 Bradley Bell <btb@icculus.org>
230 * Makefile.am, configure.ac: enable editor in unix-style builds
232 2005-03-12 Chris Taylor <chris@icculus.org>
234 * main/gamesave.c: could check reactor model num, don't check
235 reactor object shields (not used anyway, it's stored/calculated
238 2005-03-06 Chris Taylor <chris@icculus.org>
240 * main/piggy.c: load the descent 1 color palette when NDEBUG is
243 * main/editor/seguvs.c: check the uvs after they're assigned
245 2005-02-27 Chris Taylor <chris@icculus.org>
247 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
248 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
249 gr_update in event loops
251 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
252 file.c, involves modifying the listbox so it can use
253 an array of string pointers
255 2005-02-26 Chris Taylor <chris@icculus.org>
257 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
260 * ui/window.c: only disable the keyboard for MS DOS
262 * main/editor/eswitch.c: add remove_trigger_num
265 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
266 still works if there's no BITMAPS.TBL in a PhysicsFS search path
268 * main/inferno.c: determine properly if 800x600 resolution is
269 available (for editor)
271 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
272 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
273 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
274 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
276 * ui/keypad.c: fix the reading of keypad (.pad) files
278 * ui/menubar.c: use cfile to read the menubar file MED.MNU
280 2005-02-25 Chris Taylor <chris@icculus.org>
282 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
283 allowing Mac OS 9 and X to both use conf.h but one can build for
284 OpenGL while the other doesn't.
286 * main/editor/mine.c: use the Descent 2 definitions for maximum
287 segments and vertices
289 2005-02-25 Bradley Bell <btb@icculus.org>
291 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
292 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
293 d2src system for persistent sounds. Untested, of course.
295 * ChangeLog-old: clean up old changelog a little
297 * ChangeLog-old: converted old changelog to "cvs log" format, so
298 it can be manipulated with cvs2cl and other tools.
300 2005-02-24 Tim Massey <tmassey@obscorp.com>
302 * main/inferno.c: allow -notitles to work in shareware [and
303 non-RELEASE] version too. (d1x r1.35)
305 2005-02-24 Peter Hawkins <peterh@isa.net.au>
307 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
309 2005-02-24 Matthew Mueller <donut@dakotacom.net>
311 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
312 don't do it automatically (eg, ati's fglrx linux driver) (d1x
315 2005-02-24 Bradley Bell <btb@icculus.org>
317 * main/movie.c: change movie Warnings to con_printf, simplify
320 2005-02-24 Chris Taylor <chris@icculus.org>
322 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
323 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
324 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
325 PHYSFSX_openWriteBuffered, where appropriate
327 * main/gauges.c: draw behind the shield number properly with OpenGL
329 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
330 is selected as a secondary weapon
332 * main/titles.c: check properly whether there's a briefing
334 * main/mission.c: recursively search directories in "missions"
337 2005-02-11 Bradley Bell <btb@icculus.org>
339 * debian/control: build-dep on libphysfs-dev
341 * arch/ogl/gr.c: use GLint for arb_max_textures
343 * arch/ogl/Makefile.am: added internal.h to dist
345 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
347 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
349 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
350 dynamically find and load the OpenGL library
352 * main/editor/macro.c: use physfs instead of non-existing cflib.h
354 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
356 * main/editor/medwall.c: include cntrlcen.h
358 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
360 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
362 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
363 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
365 * ui/number.c: s/inputbox/Inputbox/
367 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
369 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
371 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
372 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
373 main/gamesave.c: s/128/PATH_MAX
375 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
377 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
379 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
380 mouse_set_limits and mouse_set_pos (we don't want to limit user)
382 * ui/menubar.c: specify int type for state2_alt_down
384 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
386 * main/piggy.c: call bm_read_all even if EDITOR is defined
388 * main/gamesave.c: if LVL can't be found, try filename that was passed
390 * main/mission.c: ensure mission name is properly terminated
392 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * 2d/font.c: fix bug #2167: some characters would not display because
395 of signed/unsigned errors
397 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
399 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
400 gauge when appropriate
402 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
403 all functions in kfuncs.c to return int instead of void
405 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
406 disable old hostage system in editor (d2 is simpler in this regard)
408 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
410 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
412 * main/editor/centers.c: change curseg2p to Curseg2p
414 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
416 * main/editor/macro.c: remove unused variable "length"
418 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
420 * main/editor/medmisc.c: Pass both arguments to render_frame
422 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
423 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
424 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
425 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
426 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
427 instead of d1-style mem.h and types.h
429 * main/editor/texpage.c: do texture replacement for any mission
431 * main/editor/medwall.c: add prototype for create_removable_wall
433 * main/editor/medrobot.c: don't try to set the removed follow_path
435 2005-01-23 Jason Owen <shannara256@yahoo.com>
437 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
438 may crash printf if the list of extensions is huge
440 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
442 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
443 only on last level of built-in mission.
445 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
448 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
449 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
450 buffers (speeding it up), and use cfopen instead of
451 PHYSFS_openRead/PHYSFS_openWrite where appropriate
453 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
454 sure nocfile.h and cfile.h are never both included
456 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
458 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
459 fix bug #1676 (filling up of OLG texture list)
461 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
463 * main/state.c: fix problems with copying/deleting save files
465 * main/automap.c: make automap fonts transparent.
467 2005-01-07 Bradley Bell <btb@icculus.org>
469 * main/menu.c: In Load Level, if there is no current mission,
472 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
474 * main/gameseq.c: Free polymodel data before reloading ham file.
476 * arch/ogl/gr.c: Implement fading in ogl_urect()
478 * main/gauges.c: Draw ship before shields in HUD.
480 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
482 * main/editor/centers.c: Use both ints with the robot producer
485 2004-12-23 Bradley Bell <btb@icculus.org>
487 * main/editor/centers.c, main/editor/editor.h,
488 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
489 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
490 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
493 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
495 * main/bmread.c: don't duplicate the period in the filename
497 * main/dumpmine.c: Add function prototypes to remove warnings
499 * main/dumpmine.c, ui/window.c: Specify that two functions return
502 * main/editor/autosave.c, main/editor/curves.c,
503 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
504 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
507 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
509 * main/editor/eobject.c, main/editor/kgame.c,
510 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
511 extra two parameters to get_seg_masks.
513 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
514 structs for mine saving functions
516 * main/inferno.c: Use PhysicsFS for making the hoard ham.
518 * main/bmread.c: add missing includes
520 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
522 * main/dumpmine.c: Fix type mismatches
524 2004-12-19 Bradley Bell <btb@icculus.org>
526 * ui/Makefile.am: fix ui Makefile.am
528 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
529 removeext, use it in ds_load instead of splitpath
531 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
533 * include/u_mem.h: prototype for strdup with MPW
535 * main/laser.c: abort weapon fire if unable to create object
537 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
538 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
539 unused/ui/icon.c: replace byte with sbyte
541 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
542 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
543 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
544 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
545 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
546 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
547 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
548 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
549 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
550 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
551 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
552 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
553 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
554 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
555 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
558 * ui/Makefile.am: added Makefile.am for ui
560 * main/editor/Makefile.am, main/editor/autosave.c,
561 main/editor/centers.c, main/editor/centers.h,
562 main/editor/curves.c, main/editor/eglobal.c,
563 main/editor/ehostage.c, main/editor/ehostage.h,
564 main/editor/elight.c, main/editor/eobject.c,
565 main/editor/eobject.h, main/editor/eswitch.c,
566 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
567 main/editor/group.c, main/editor/info.c, main/editor/info.h,
568 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
569 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
570 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
571 main/editor/ksegsel.c, main/editor/ksegsize.c,
572 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
573 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
574 main/editor/medlisp.h, main/editor/medmisc.c,
575 main/editor/medmisc.h, main/editor/medrobot.c,
576 main/editor/medrobot.h, main/editor/medsel.c,
577 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
578 main/editor/objpage.c, main/editor/objpage.h,
579 main/editor/seguvs.c, main/editor/texpage.c,
580 main/editor/texture.c: imported missing editor files from d1x
582 * main/Makefile.am: build dumpmine.c for editor
584 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
585 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
586 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
587 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
588 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
590 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
591 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
592 main/editor/eglobal.c, main/editor/ehostage.c,
593 main/editor/ehostage.h, main/editor/elight.c,
594 main/editor/eobject.c, main/editor/eobject.h,
595 main/editor/eswitch.c, main/editor/eswitch.h,
596 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
597 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
598 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
599 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
600 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
601 main/editor/ksegsel.c, main/editor/ksegsize.c,
602 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
603 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
604 main/editor/meddraw.h, main/editor/medlisp.h,
605 main/editor/medmisc.c, main/editor/medmisc.h,
606 main/editor/medrobot.c, main/editor/medrobot.h,
607 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
608 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
609 main/editor/objpage.h, main/editor/segment.c,
610 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
611 main/editor/texpage.h, main/editor/texture.c: Move old logs to
614 * main/editor/autosave.c main/editor/centers.c
615 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
616 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
617 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
618 main/editor/fixseg.c main/editor/func.c main/editor/group.c
619 main/editor/info.c main/editor/info.h main/editor/kbuild.c
620 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
621 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
622 main/editor/ksegmove.c main/editor/ksegsel.c
623 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
624 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
625 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
626 main/editor/medmisc.h main/editor/medrobot.c
627 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
628 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
629 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
630 main/editor/texpage.h main/editor/texture.c ui/barbox.c
631 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
632 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
633 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
634 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
635 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
636 conf.h in new editor files
638 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
640 * main/state.c: open autosave file for writing, not reading
642 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
643 main/state.c, main/state.h: added fast save
645 * main/gameseq.c, main/inferno.c: force gr_update() so screens
646 always show in OpenGL
648 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
650 * misc/strutil.c: Implement strdup for MPW
652 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
655 * misc/strutil.c: fix MPW compiler errors
657 * main/mission.c, main/mission.h: allocate mission filenames
660 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
662 * 2d/font.c: Initialise the dataptr member correctly.
664 * include/mono.h: Print only mildly interesting messages to
665 stderr.txt. (revert earlier carbon changes)
667 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
669 * include/physfsx.h: getRealPath uses the write directory if it
670 can't get the real directory
672 * D2X.make: remove misc/d_io.c
674 2004-12-03 Bradley Bell <btb@icculus.org>
676 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
677 pathname, ensure correct translation of path separators
679 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
681 * misc/strutil.c: fix stricmp and strnicmp
683 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
686 2004-12-02 Bradley Bell <btb@icculus.org>
688 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
689 I couldn't figure out why the previous code kept segfaulting under
692 * main/kconfig.c: disable call to reset_cockpit() which was
693 causing the "letterbox" bug
695 * main/inferno.c: don't die if title screens not found
697 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
699 * configure.ac: require PhysicsFS header and library
701 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
703 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
705 * D2X.make: fix build on Carbon by adding digiobj.c
707 * main/mission.c: set builtin_hogsize for non-built-in missions
709 * main/mission.c: pass individual mission around instead of whole list
711 * main/mission.c: remove mission list from global memory
713 2004-12-02 Bradley Bell <btb@icculus.org>
715 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
716 path separator gets added to hogdir
718 2004-12-01 Bradley Bell <btb@icculus.org>
720 * README, configure.ac, VisualC/d2x/d2x.dsp,
721 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
722 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
723 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
724 uses dynamic opengl loading
726 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
728 * arch/ogl/gr.c: make write_bmp use PhysicsFS
730 * include/args.h, misc/args.c: new AppendArgs function. This
731 separates the copying of the arguments passed to main() from the
732 reading of the arguments file
734 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
735 the flexible cfgets, Fix compiling issues in MPW.
737 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
738 reading into an int, so it's removed completely. PHYSFSX_getc was
739 removed, because it's only use in misc/strio.c was removed. Put
740 in PHYSFSX_getRealPath, which recognises platform-specific
741 separators and doesn't use snprintf (MPW doesn't have it). MPW
744 * main/inferno.c: Remove use of open_movie_file. Read the
745 arguments file from the base directory, if there is one. Set up
746 D2X's write directory, including replacing any tilde at the start
747 of the path (if there is one) with the string returned by
748 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
749 default is still ~/.d2x. Check if the write directory has to be
750 created. Read the arguments file in this write directory if there
751 is one. If there's still no write directory, set it to the base
752 directory. Won't set it to the current directory if this fails,
753 because of the issue of which character to use for which platform.
755 * main/playsave.c: Use PHYSFS_readSLE32 instead of
756 PHYSFS_readULE32 due to compiling issues in MPW. Use
757 cfile_read_short instead of PHYSFS_readULE16 because of both
758 compiling and endian issues. cfile_read_byte instead of
759 PHYSFSX_readU8. Write a dummy structure instead of seeking when
760 NETWORK isn't defined
762 * D2X.make: Don't compile cfile.c on Mac OS 9.
764 * README: add PhysicsFS to the required 'tools' in README, and
765 instructions for building in MPW.
767 * include/cfile.h: Make cfopen into an inline, where a read buffer
768 is set up. This speeds up loading significantly.
770 2004-12-01 Bradley Bell <btb@icculus.org>
772 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
773 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
776 * main/newmenu.c: fix player file deletion
778 * include/physfsx.h: fix statfs includes for OS X
780 * main/inferno.c, main/network.c: misc physfs conversions
782 * arch/linux/Makefile.am, arch/linux/findfile.c,
783 arch/win32/Makefile.am, arch/win32/findfile.c,
784 include/findfile.h, main/kludge.c, main/mission.c,
785 main/newmenu.c, main/piggy.c: get rid of findfile stuff
787 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
790 * main/state.c: improve savegame load/save
792 * main/movie.c: make -nomovies friendlier
794 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
796 * include/d_io.h, include/physfsx.h, main/inferno.c,
797 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
800 * main/scores.c: use physfs for scores file
802 * main/playsave.c: improve player loading
804 * main/movie.c: improve movie loading
806 * main/mission.c: improve mission loading
808 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
809 main/state.c: use physfs for savegames
811 * README: minor update
813 * main/newdemo.c: use physfs for demos
815 * include/physfsx.h: added PHYSFSX_rename function
817 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
818 physfs/rwops, add libmve callbacks
820 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
821 added physfsrwops stuff
823 * include/cfile.h: added cfile_close wrapper
825 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
828 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
831 * main/config.c: use physfs to read config file
833 * include/physfsx.h: added gets and puts functions
835 * include/cfile.h: correct seek return value
837 * main/config.c, main/playsave.c: use physfs to write
840 * include/physfsx.h: added my physfs extensions
842 * main/inferno.c: physfs initialization stuff
844 * configure.ac: add check for physfs lib
846 * include/cfile.h: made cfile into a wrapper for physfs
848 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
849 disabled althogdir stuff (shouldn't be needed w/physfs)
851 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
852 configure.ac: drop cfile stuff
854 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
856 * D2X.make: Don't use D2XFolder, because the userdir can now be
857 specified in Mac OS 9. Putting it in the source code folder is
858 more convenient. Turn debugging on. Don't compile old files,
859 compile new ones. Add the PhysicsFS library.
861 * iff/iff.c: Get rid of MIN redefinition.
863 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
864 MPW doesn't like switches of long longs
866 2004-11-30 Bradley Bell <btb@icculus.org>
868 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
869 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
870 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
871 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
872 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
873 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
874 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
876 2004-11-28 Bradley Bell <btb@icculus.org>
878 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
880 * arch/sdl/digi.c: use d2src system for persistent sounds
882 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
885 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
886 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
887 ripped object stuff out of digi.c, now using digiobj.c. get rid of
888 a bunch of kludges, sound should be more true to original game now
890 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
893 2004-11-27 Bradley Bell <btb@icculus.org>
895 * main/text.c, main/text.h, main/titles.c: added function to
896 properly decode multi-line strings
898 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
899 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
902 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
904 * main/inferno.c: enable logo screens for shareware/oem
906 2004-11-26 Bradley Bell <btb@icculus.org>
908 * main/mission.c, main/titles.c: fix d1 briefing glitches
910 * main/game.c: free up cpu by not calling timer_delay so many
911 times (fixes Bug 2034)
913 * main/gameseq.c: enable briefing screens for mac shareware
915 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
916 doesn't care if it draws offscreen, I guess)
918 * main/credits.c: reduce flickering in credits w/opengl
920 2004-11-25 Bradley Bell <btb@icculus.org>
922 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
923 garbage on windows for some reason.
925 * 2d/font.c: fixed opengl menu font bug, caused by doing
926 arithmetic on signed chars.
928 2004-11-23 Bradley Bell <btb@icculus.org>
930 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
932 2004-11-22 Bradley Bell <btb@icculus.org>
934 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
935 arch/linux/joystick.c, arch/linux/include/joystick.h,
936 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
937 arch use global variable joy_num_axes
939 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
941 * main/gamemine.c, main/piggy.c: compile again on older C compilers
943 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
945 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
946 Vertigo) missions, load add-on ham file at every load, not only the 1st
948 * main/bm.ch: fix bug where loading a hxm would affect other levels too
950 * main/fireball.c: don't Int3() every time explosions don't look best
952 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
954 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
956 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
958 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
960 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
962 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
964 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
965 shareware version of descent.hog. This is not yet bug-free
967 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
969 * main/network.c: fix crash introduced with previous change
971 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
973 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
974 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
975 make mission structre memory allocated
977 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
979 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
980 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
981 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
982 delete file compbit.h, move functionality to text.c, modify all
983 previous users of compbit.h to use existing function in text.h
985 * main/inferno.c: remove warning created by the fix for the cfgets
988 * main/bmread.c: add comment
990 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
992 * cfile/cfile.c: declare variable on top of block
994 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
995 main/multi.h, main/network.c: move mission list handling functionality
996 to mission.c, remove unnecessary load_mission calls in menu.c
998 * main/game.c: remove unnecessary build_mission_list call
1000 * main/mission.c, main/mission.h: correct comments about anarchy-only
1002 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1003 remove explicit uses of mission list
1005 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1007 * libmve/mveplay.c: make it compile on Cygwin
1009 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1011 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1013 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1015 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1017 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1019 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1020 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1021 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1022 information about the current mission, for easier code refactorisation.
1024 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1026 * main/gamemine.c, main/piggy.c: fix bug 1675:
1027 use better d2 textures if d1 hog is present but not loadable
1029 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1031 * cfile/cfile.c: simplify, reduce number of global vars
1033 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1035 * main/gameseg.c: fix bugfix of 2004-05-15
1037 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1039 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1041 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1042 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1043 cfgets now always copies the terminating character to the dest buffer.
1044 This fixes a bug that occured when reading cmd line args from d2x.ini
1046 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1048 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1049 move more old change logs into ChangeLog-old
1051 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1052 and Martin Schaffner <maschaffner@gmx.ch>
1054 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1055 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1056 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1057 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1058 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1059 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1060 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1061 arch/include/joy.h, arch/win32/include/key.h
1062 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1063 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1064 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1065 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1066 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1067 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1068 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1069 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1070 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1071 main/config.c, main/config.h, main/controls.c, main/controls.h
1072 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1073 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1074 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1075 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1076 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1077 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1078 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1079 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1080 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1081 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1082 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1083 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1084 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1085 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1086 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1087 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1088 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1089 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1090 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1091 main/powerup.h, main/render.c, main/render.h, main/robot.c
1092 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1093 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1094 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1095 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1096 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1097 main/text.h, main/textures.h, main/titles.c, main/titles.h
1098 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1099 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1100 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1101 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1102 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1103 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1105 move old per-file change logs into new file ChangeLog-old
1107 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1109 * arch/ogl/ogl.c: enable -gl_mipmap switch
1111 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1113 * arch/carbon/descent.r: swap min and max size to correct places
1115 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1117 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1119 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1121 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1123 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1125 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1126 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1128 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1129 link) on MPW on Mac OS 9 (carbon)
1131 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1133 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1135 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1137 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1139 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1141 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1143 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1145 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1146 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1147 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1148 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1149 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1151 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1152 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1153 new files for supporting compilation with MPW for carbon (Mac OS 9)
1155 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1157 * main/playsave.c: do not seek while writing, carbon does not like it
1159 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1161 * cfile/cfile.c: use portable ffilelength in cfile_size
1163 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1164 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1165 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1166 unsigned and signed char, MPW does not like these
1168 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1170 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1173 2004-06-01 Bradley Bell <btb@icculus.org>
1175 * libmve/mve_main.c: cast malloc function pointer
1177 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1178 target to XCode project
1180 2004-05-31 Bradley Bell <btb@icculus.org>
1182 * include/pstypes.h: fix accidental solaris breakage
1184 * main/object.c: fix crash caused by death-cam code
1186 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1187 XCode project simplifications, network enabled
1189 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1190 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1192 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1195 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1196 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1197 d2x.xcode/project.pbxproj: added XCode project files
1199 2004-05-22 Bradley Bell <btb@icculus.org>
1201 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1204 * rpm/d2x.spec.in: Changed descriptions
1206 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1208 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1211 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1213 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1214 the win32 code (d1x r1.8, key_arch.c r1.2)
1216 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1217 use 32bpp screen mode by default, add option to use 16bpp (d1x
1220 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1221 replacement texture paletted->rgb conversion alpha problem (d1x
1224 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1225 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1226 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1229 * arch/ogl/gr.c, include/loadgl.h: fix win32
1230 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1232 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1233 include/ogl_init.h, main/render.c: opengl hardware
1234 super-transparency support using GL_NV_register_combiners (d1x
1235 r1.38, r1.41, r1.6, r1.26, r1.7)
1237 2004-05-22 Bradley Bell <btb@icculus.org>
1239 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1242 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1244 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1245 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1246 fix fonts not having transparent flag set (wouldn't get paletted)
1247 (d1x r1.15, r1.37, r1.40, r1.25)
1249 * arch/ogl/ogl.c: don't try to use paletted textures with
1250 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1252 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1253 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1256 * 2d/font.c: memset ogl font bitmap data since the copy function
1257 leaves some (unused) parts uninitialized, which aggravates
1258 valgrind (d1x r1.14)
1260 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1261 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1264 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1265 screenshots if the entire thing wasn't written in one call to
1268 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1269 info not being updated on win32 (d1x r1.11)
1271 * arch/win32/digi.c: remove some redundancy by not needing to do
1272 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1273 clean up some indenting of DS_release_slot calls. And make
1274 DS_release_slot return 1 when a sound is already not playing, in
1275 addition to when a sound was killed. (d1x r1.10)
1277 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1278 linux version (d1x r1.5)
1280 * main/kconfig.c: make next axis config key skip currently
1281 allocated axes (d1x r1.11)
1283 2004-05-22 David Cleaver <wraithx@morpheus.net>
1285 * main/kconfig.c: joy configuration next axis key from WraithX
1288 2004-05-22 Bradley Bell <btb@icculus.org>
1290 * main/game.c, main/inferno.c: typo
1292 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1294 * main/game.c, main/game.h, main/inferno.c: make rear view
1295 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1298 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1300 * main/inferno.c: change -udp documentation to d2x behaviour
1302 2004-05-21 Bradley Bell <btb@icculus.org>
1304 * include/gr.h: added missing define for menu fullscreen toggle
1306 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1308 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1309 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1311 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1313 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1314 arch/linux/include/joystick.h: patch from Steven Mueller for using
1315 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1317 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1319 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1320 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1321 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1323 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1325 2004-05-21 Bradley Bell <btb@icculus.org>
1327 * main/inferno.c: added -udp documentation from d1x
1329 2004-05-20 Bradley Bell <btb@icculus.org>
1331 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1333 2004-05-20 David Cleaver <wraithx@morpheus.net>
1335 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1336 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1337 game.c r1.21, r1.6, r1.4, r1.3)
1339 2004-05-20 Bradley Bell <btb@icculus.org>
1341 * main/inferno.c: document -ihaveabrokenmouse
1343 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1345 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1347 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1349 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1350 mouse driver problems (d1x r1.2, r1.2)
1352 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1354 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1355 join list score crash (d1x r1.8)
1357 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1359 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1360 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1363 2004-05-20 Bradley Bell <btb@icculus.org>
1365 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1367 * main/inferno.c: integrated some niceautomap stuff from d1x
1369 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1371 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1372 in some weird axis (d1x r1.3)
1374 * arch/win32/init.c: set win32 icon to icon from resource file
1377 * arch/win32/key.c: win32: fixed space key not working in messages
1380 2004-05-20 Bradley Bell <btb@icculus.org>
1382 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1385 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1387 * main/inferno.c: document -gl_refresh (d1x r1.20)
1389 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1390 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1393 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1394 change the arg type for (d1x r1.5)
1396 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1398 * arch/win32/digi.c: altsounds (d1x r1.6)
1400 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1402 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1403 of redundancy (d1x r1.5)
1405 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1406 fix crashing (d1x r1.4)
1408 * arch/win32/digi.c: win32's digi_start_sound was not calling
1409 DS_release_slot after setting .playing=0, resulting in a
1410 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1412 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1413 apparently it was somehow causing some joysticks (Sidewinder
1414 Precision 2) to only turn when the stick was moving, but not when
1415 at turned but held stationary. And it was completely unused
1416 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1419 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1420 previous key combos (d1x r1.29)
1422 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1423 g, and b values (d1x r1.15)
1425 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1426 sometimes (didn't handle negative palette steps) (d1x r1.34)
1428 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1429 shatter effects, robot explosions and weapons, and some more
1430 always present stuff. Also clean up ogl_cache_weapon_textures
1431 calling. (d1x r1.37)
1433 2004-05-20 Bradley Bell <btb@icculus.org>
1435 * main/kludge.c, main/game.c: move gr_renderstats and
1436 gr_badtexture back to game.c
1438 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1440 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1441 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1443 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1445 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1446 loaded after texture caching stage (d1x r1.34)
1448 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1449 for renderstats (d1x r1.33)
1451 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1453 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1454 main/inferno.c: add anisotropic texture filtering suport (d1x
1455 r1.33, r1.32, r1.23, r1.32)
1457 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1460 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1461 include/ogl_init.h: utilize hardware multitexturing support if
1462 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1463 r1.32, r1.30, r1.4, 1.22)
1465 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1468 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1470 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1471 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1472 effects in OGL using SetGammaRamp, much faster than the hack that
1473 was being used. currently SDL only (though not too hard to add to
1474 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1476 * main/menu.c: allow arbitrary (custom) resolution entry in
1477 change_res menu (d1x r1.14)
1479 2004-05-19 Bradley Bell <btb@icculus.org>
1481 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1482 d1x-style res change menu (mostly works)
1484 * misc/args.c: use strnicmp instead of strncasecmp
1486 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1488 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1489 command-line option (d1x r1.27)
1491 * main/inferno.c: restore inferno.c initialization of
1492 screen_compatible and use_double_buffer to 'normal' values, broken
1493 long long ago in one of the high res menu patches (d1x r1.30)
1495 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1496 resolutions to be specified on command line (d1x r1.2, r1.29,
1497 r1.4) -- doesn't work yet
1499 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1501 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1504 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1505 volume song stop/starting (d1x r1.7)
1507 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1509 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1512 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1513 ogl_ulinec (d1x r1.29)
1515 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1517 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1518 bottom are inclusive not exclusive (d1x r1.28)
1520 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1521 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1523 * arch/sdl/digi.c: fix typo
1525 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1527 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1528 creation code from arch_init_start into arch_init to fix weirdness
1529 with --help (d1x r1.5, r1.6)
1531 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1532 sync issues and lack of midi reset (d1x r1.5)
1534 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1537 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1538 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1540 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1543 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1545 2004-05-18 Bradley Bell <btb@icculus.org>
1547 * include/vecmat.h: comments/formatting
1549 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1551 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1552 include/test.lnk: remove unnecessary files
1554 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1555 This enables compilation with gcc 3.1
1557 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1559 * main/switch.c: took care of switches triggering single-sided
1560 walls (don't try to access the nonexistent adjacent wall via NULL
1561 pointers or negative array indices)
1563 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1565 * main/wall.c: fix invalid memory access for d1 levels which
1566 don't have a corresponding wall behind.
1568 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1570 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1571 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1572 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1573 interface header to new header file internal.h
1575 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1577 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1578 bitmask for each joystick axis that has sent input data,
1579 and will not crash Windows anymore during joystick setup because
1580 of for() loop over axis being executed once too often.
1582 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1583 gr_remap_mono_font() and call it after loading saved level.
1585 * main/laser.c: limit homing missile turn rate
1587 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1588 centers (work like fuel centers but provide shield)
1590 * main/gameseg.c: fix endless loop in some levels with a
1591 certain (complicated) structure
1593 2004-05-13 Bradley Bell <btb@icculus.org>
1595 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1596 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1597 updated project files for SDL 1.2.7
1599 * Makefile.am: add VisualC, VisualCE dirs to tarball
1601 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1603 * arch/sdl/digi.c: formatting
1605 2004-05-12 Bradley Bell <btb@icculus.org>
1607 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1610 * 2d/palette.c, include/palette.h: added function to create blend
1613 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1615 2004-05-11 Bradley Bell <btb@icculus.org>
1617 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1619 2004-05-10 Bradley Bell <btb@icculus.org>
1621 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1622 g3_draw_transp_poly had the fade level backwards, decided to just
1623 fix g3_draw_poly so it behaves correctly, transparency or not,
1624 reverted changes to render_face
1626 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1628 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1629 rendering transparent (e.g. cloaked) walls
1631 * main/render.c: render_face now calls g3_draw_transp_poly() for
1632 cloaked walls in OpenGL
1634 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1636 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1637 that from other apps, had "static" distortions.
1639 2004-04-22 Bradley Bell <btb@icculus.org>
1641 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1643 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1644 aligned version of PUT_INTEL_* macros
1646 2004-04-15 Bradley Bell <btb@icculus.org>
1648 * main/inferno.c: comment out unused checksum variable
1650 2004-04-14 Bradley Bell <btb@icculus.org>
1652 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1654 2004-04-14 Terran Melconian <terran@consistent.org>
1656 * main/gameseg.c: use portable rand function (fixes #1118)
1658 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1660 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1662 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1664 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1665 get rid of warnings (now compiles with -Werror on SunOS)
1667 * main/piggy.c: fix (really) wierd SunOS bug
1669 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1670 caused by not allocating enough mem for rle bitmaps
1672 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1674 * include/pstypes.h: sun OS typedef fixes
1676 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1678 * main/piggy.c: fix bug 1067
1680 * main/piggy.c: fix bugfix for 1067
1682 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1683 with descent.pig of mac registered)
1685 2003-12-18 Bradley Bell <btb@icculus.org>
1687 * main/kconfig.c: fixes for linux-native joystick
1689 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1692 * arch/include/joy.h: comments/formatting
1694 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1696 * compilerdefs.txt: added FreeBSD defs
1698 2003-12-08 Bradley Bell <btb@icculus.org>
1700 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1703 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1705 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1706 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1708 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1710 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1711 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1712 get rid of silly ulongs
1714 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1715 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1716 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1717 change relevant __linux__ macros to __ELF__
1719 2003-11-27 Bradley Bell <btb@icculus.org>
1721 * include/ogl_init.h: added proto for ogl_check_mode
1723 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1724 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1727 2003-11-26 Bradley Bell <btb@icculus.org>
1729 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1730 3.3 compiler warnings
1732 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1735 * include/pstypes.h: OS X fixes
1737 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1738 main/newmenu.h: linux fixes
1740 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1741 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1742 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1743 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1744 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1747 * arch/sdl/gr.c: fix sdl gr_update
1749 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1750 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1751 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1752 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1753 include/error.h, include/pstypes.h, include/strutil.h,
1754 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1755 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1756 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1757 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1758 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1761 2003-11-25 Bradley Bell <btb@icculus.org>
1763 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1764 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1765 libmve/VisualC/mveplayer.dsp: updated project files
1767 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1768 working w/Visual C++
1770 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1771 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1772 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1773 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1776 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1777 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1780 2003-11-24 Bradley Bell <btb@icculus.org>
1782 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1783 libmve/mveplay.c: stuff to play mve's in WinCE
1785 * arch/win32/findfile.c: unused functions...
1789 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1790 enabled mouse control of menus
1792 * main/mission.h: oops, didn't mean to change this.
1794 2003-11-21 Bradley Bell <btb@icculus.org>
1796 * VisualCE/d2x/d2x.vcp: updated project file
1798 2003-11-20 Bradley Bell <btb@icculus.org>
1800 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1801 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1802 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1805 2003-11-17 Bradley Bell <btb@icculus.org>
1807 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1808 main/menu.c: added option to disable kalinix under unix
1810 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1812 2003-11-14 Bradley Bell <btb@icculus.org>
1814 * main/automap.c: fix automap background image
1816 * main/automap.c, main/automap.h: delete cruft
1818 * main/automap.c: fix level number position
1820 * main/automap.c: simplify g3_draw_line hack
1822 * main/menu.c: stop pointless vid mode changes
1824 2003-11-07 Bradley Bell <btb@icculus.org>
1826 * NEWS, installation.txt: s'more documentation
1828 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1830 * configure.ac: fix .exe extension problems
1832 2003-11-07 Bradley Bell <btb@icculus.org>
1834 * arch/ogl/ogl.c: disable texture format verification for OS X -
1837 2003-11-06 Bradley Bell <btb@icculus.org>
1839 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1840 use more traditional Alt+Enter for toggling fullscreen
1842 * 2d/ibitblt.c, main/mission.h: comments/formatting
1844 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1846 2003-11-06 Bradley Bell <btb@icculus.org>
1848 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1849 resolution change, use kludge to avoid repetitive res changes
1851 2003-11-04 Bradley Bell <btb@icculus.org>
1853 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1854 structures and i/o routines back to piggy.c
1856 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1858 * installation.txt: tell to install d1 .pig for better textures
1860 2003-11-04 Bradley Bell <btb@icculus.org>
1862 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1863 oem d1 v1.0 and registered d2 v1.0, comments
1865 2003-11-03 Bradley Bell <btb@icculus.org>
1867 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1868 all d1 shareware - even though files are different!
1870 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1873 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1876 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1879 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1881 * main/movie.c: when no movies are found, divide by six the
1882 number of warning lines sent to stdout
1884 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1886 * include/byteswap.h: fix stupid copy/paste error
1888 2003-10-24 Bradley Bell <btb@icculus.org>
1890 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1891 gr_linear_rep_movsd_2x instead of almost identical
1892 gr_linear_movsd_double. Better since we have assembly versions.
1894 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1896 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1899 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1901 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1902 error with --disable-network, move reset_network_objects()
1903 from gameseq.c to multi.c
1905 2003-10-14 Bradley Bell <btb@icculus.org>
1907 * AUTHORS, NEWS: stuff
1909 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1911 2003-10-12 Bradley Bell <btb@icculus.org>
1913 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1914 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1917 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1919 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1920 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1921 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1922 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1923 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1924 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1925 arch/win32/ipx_win.c, arch/win32/winnet.c,
1926 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1927 main/multi.h, main/network.c: add IPv4 multicasting support
1929 2003-10-11 Bradley Bell <btb@icculus.org>
1931 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1933 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1934 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1935 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1936 main/weapon.h: lots of shareware and oem fixes
1938 2003-10-10 Bradley Bell <btb@icculus.org>
1940 * arch/win32/winnet.c: fixed stupid win32 network bug
1942 2003-10-10 Bradley Bell <btb@icculus.org>
1944 * main/piggy.c: increased D1_MAX_TMAP_NUM
1946 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1948 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1949 which are animated in d2, refactorizes d1 texture reading
1951 2003-10-10 Bradley Bell <btb@icculus.org>
1953 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1954 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1955 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1956 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1957 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1958 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1959 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1960 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1961 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1962 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1963 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1964 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1965 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1966 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1967 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1968 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1969 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1970 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1971 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1972 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1973 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1974 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1975 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1976 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1977 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1978 main/wall.h: comments/formatting
1980 2003-10-09 Bradley Bell <btb@icculus.org>
1982 * main/text.c: fix text when using old datafiles
1984 * main/laser.h: comments/whitespace
1986 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1987 mines w/shareware data
1989 * include/DT_drawtext.h: deleted unused file
1991 2003-10-08 Bradley Bell <btb@icculus.org>
1993 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1995 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1997 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1998 main/menu.c: Disabled 'd2x keys' weapon selection
2000 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2002 * main/object.h, main/multi.h: get rid of most warnings issued by
2003 cpp-precomp of gcc from Mac OS X dev tools
2005 2003-10-05 Bradley Bell <btb@icculus.org>
2007 * NEWS, configure.ac: increment version number
2009 * cfile/cfile.c: better handling of CRLF text files (when that is
2012 * utilities/hogcreate.c, utilities/hogextract.c,
2013 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2014 reading/writing files
2016 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2017 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2020 2003-10-04 Bradley Bell <btb@icculus.org>
2022 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2024 * main/netmisc.c: change byte to sbyte, comments/whitespace
2026 2003-10-03 Bradley Bell <btb@icculus.org>
2028 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2030 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2033 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2034 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2035 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2036 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2037 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2038 main/object.c, main/object.h, main/paging.c, main/player.h,
2039 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2040 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2041 main/weapon.c, main/weapon.h: change byte to sbyte,
2044 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2045 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2046 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2047 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2049 * configure.ac: better checking for timeval
2051 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2053 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2054 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2055 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2056 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2057 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2058 main/multibot.c, main/network.c: Make network architecture
2059 choosable from game menu, add support for UDP/IP on Mac OS X and
2062 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2064 * include/byteswap.h: added macros for coping with alignment
2067 2003-10-02 Bradley Bell <btb@icculus.org>
2069 * main/multi.h: added padding to little-endian version of
2072 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2074 * main/netmisc.c: delete duplicate function
2076 2003-10-01 Bradley Bell <btb@icculus.org>
2078 * main/bm.c: make sure d1_texture_indices gets freed between
2081 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2083 * main/piggy.h: fix size of d1 shareware descent.pig
2085 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2087 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2088 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2089 replacements for non-animated textures
2091 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2093 * main/controls.c: use fixed 20fps wiggle
2095 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2097 * Makefile.am, debian/changelog.in, debian/control,
2098 debian/d2x-common.dirs, debian/d2x-common.install,
2099 debian/d2x-common.manpages, debian/d2x-gl.files,
2100 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2101 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2102 utilities/Makefile.am, utilities/hogcreate.1,
2103 utilities/hogextract.1, utilities/mvlcreate.1,
2104 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2105 add man pages, distribute utility programs in new d2x-common deb
2107 * rpm/d2x.spec.in: updated rpm spec file
2109 2003-08-02 Bradley Bell <btb@icculus.org>
2111 * cfile/cfile.c: update raw_position in cfputc and cfputs
2113 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2115 * main/piggy.c: make error message more friendly
2117 * main/piggy.c: simplify copying of bitmap flags
2119 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2122 * cfile/cfile.c: revert to always using custom fgets
2124 * main/endlevel.c, main/mission.c: handle missing exit sequence
2125 components gracefully
2127 * main/playsave.c: comments
2129 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2131 * cfile/cfile.c: update raw_position in cfwrite
2133 * main/network.c: comments/formatting
2135 2003-06-22 Bradley Bell <btb@icculus.org>
2137 * cfile/cfile.c: use standard fgets for non-archive files
2139 * main/movie.c: use con_printf for missing movie warning
2141 2003-06-18 Bradley Bell <btb@icculus.org>
2143 * main/movie.c: fixed cfile conversion of movielib code
2145 * main/console.c, main/hud.c: strip out colors, etc when printing
2148 * include/u_mem.h: fix NDEBUG calloc macro
2150 2003-06-15 Bradley Bell <btb@icculus.org>
2152 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2155 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2156 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2157 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2158 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2159 main/scores.c, main/state.c, main/text.c, misc/args.c,
2160 misc/strio.c: convert file i/o to cfile
2162 2003-06-14 Bradley Bell <btb@icculus.org>
2164 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2165 writing and other modes besides "rb" (mostly taken from
2168 2003-06-09 Bradley Bell <btb@icculus.org>
2170 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2173 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2174 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2177 2003-06-07 Taylor Richards <taylor@icculus.org>
2179 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2181 2003-06-07 Bradley Bell <btb@icculus.org>
2183 * main/console.c: fix non-console build
2185 * main/gamesave.c: comments
2187 * main/bm.c: remove redundant break
2189 2003-06-06 Bradley Bell <btb@icculus.org>
2191 * main/gauges.c, main/kconfig.c: comments/formatting
2193 * console/.cvsignore: added .cvsignore
2195 * main/console.c: can't write to console after it's closed
2197 2003-06-05 Bradley Bell <btb@icculus.org>
2199 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2200 console/internal.c, console/internal.h, include/CON_console.h,
2201 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2202 finish console conversion away from SDL
2204 2003-06-04 Bradley Bell <btb@icculus.org>
2206 * console/CON_console.c, include/CON.console.h, include/console.h,
2207 main/console.c, main/game.c: console conversion to native gr,
2210 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2211 put prototype for gr_bm_bitblt in gr.h
2213 2003-06-03 Bradley Bell <btb@icculus.org>
2215 * console/CON_console.c, console/DT_drawtext.c,
2216 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2217 main/console.c: use native fonts for console
2219 * main/playsave.c: use shorts for short data
2221 2003-06-02 Bradley Bell <btb@icculus.org>
2223 * configure.ac, main/console.c: set console background, fix
2226 2003-06-01 Bradley Bell <btb@icculus.org>
2228 * Makefile.am, arch/sdl/event.c, configure.ac,
2229 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2230 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2231 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2232 main/gamerend.c: added console code (from SDL_console)
2234 2003-05-30 Bradley Bell <btb@icculus.org>
2236 * README: minor update
2238 2003-05-28 Bradley Bell <btb@icculus.org>
2240 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2245 2003-06-06 Bradley Bell <btb@icculus.org>
2247 * main/kconfig.c: fix crash in control menus
2249 * main/gauges.c: force cockpit redraw in opengl
2251 * main/gamerend.c: move ogl swap, so cockpit and console get
2254 2003-06-01 Bradley Bell <btb@icculus.org>
2256 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2260 2003-05-12 Bradley Bell <btb@icculus.org>
2262 * configure.ac: increment version number
2264 * main/bm.c: use con_printf for exit model warnings
2266 * configure.ac: must check for timespec after setting -mno-cygwin
2268 * main/inferno.c: added -nohogdir and -userdir options
2270 * NEWS, main/titles.c: use briefings with no extension
2274 2003-04-30 Bradley Bell <btb@icculus.org>
2276 * configure.ac: have to include time.h when checking for nanosleep
2278 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2281 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2282 increment version number
2284 * main/Makefile.am: make dist fix
2288 2003-04-29 Bradley Bell <btb@icculus.org>
2290 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2293 2003-04-24 Bradley Bell <btb@icculus.org>
2295 * configure.ac: increment version number
2297 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2300 2003-04-24 Ingo van Lil <inguin@gmx.de>
2302 * main/render.c: fix misspellings of NDEBUG
2306 2003-04-14 Bradley Bell <btb@icculus.org>
2308 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2310 2003-04-11 Bradley Bell <btb@icculus.org>
2312 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2317 2003-04-11 Bradley Bell <btb@icculus.org>
2319 * libmve/mveplay.c: use _sleep instead of sleep on win32
2321 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2322 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2323 include/cfile.h, include/error.h, libmve/Makefile.am,
2324 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2325 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2326 utilities/Makefile.am: comments/formatting/dist problems
2328 * configure.ac: use different defines for os x
2330 2003-04-07 Bradley Bell <btb@icculus.org>
2332 * include/error.h, misc/error.c: put some old stuff back in,
2333 eliminate duplicate error messages
2335 * main/text.c: don't die on text not found
2338 * main/inferno.c: print some useful info if hog not found, allow
2339 -help to work if no text available
2341 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2343 * arch/linux/Makefile.am: revert to previous version, so linux
2346 2003-04-03 Bradley Bell <btb@icculus.org>
2348 * main/endlevel.c: fixed exit model scheme yet again
2350 2003-04-02 Bradley Bell <btb@icculus.org>
2352 * misc/error.c: call Int3 on Assert
2354 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2357 * main/wall.c: don't die when trying to toggle nonexistent
2358 segment... vertigo level 10 is buggy!
2360 * main/gamemine.c: comments/formatting
2362 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2364 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2365 main/inferno.c: Allow use of 22K sound samples
2367 2003-03-29 Bradley Bell <btb@icculus.org>
2369 * arch/ogl/gr.c: default to bitmapped reticle
2371 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2372 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2375 * arch/sdl/joy.c: fixed text seen for hats in control config
2378 2003-03-28 Bradley Bell <btb@icculus.org>
2380 * main/bm.c: heh, model nums in vertigo are hardcoded,
2381 N_D2_POLYGON_MODELS can't change
2383 * configure.ac, include/d1x.xpm, include/descent.xpm,
2384 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2387 2003-03-27 Bradley Bell <btb@icculus.org>
2389 * main/text.h: fixed text references for hat directions
2391 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2393 2003-03-26 Bradley Bell <btb@icculus.org>
2395 * main/playsave.c: make d2x keys backward compatible
2397 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2399 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2402 2003-03-26 Bradley Bell <btb@icculus.org>
2404 * main/piggy.c: fix crash when d1 data not present
2406 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2407 read/write from plr file
2409 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2410 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2411 added escort.h header
2413 2003-03-25 Bradley Bell <btb@icculus.org>
2415 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2416 D1_PIGFILE ("descent.pig") macro
2418 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2419 models from d1 pig file
2421 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2422 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2423 really) from d1 pig file
2425 2003-03-23 Bradley Bell <btb@icculus.org>
2427 * main/bm.c: stop extra robots from overwriting exit models
2429 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2430 texture list doesn't get full
2432 * main/bm.c: fix mem leak when reading extra robots
2434 2003-03-21 Bradley Bell <btb@icculus.org>
2436 * main/menu.c: Added option to set movie resolution (mostly works)
2438 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2440 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2441 replacement functions to piggy.c
2443 * main/gameseq.c: attempt to support mac d1 descent.pig
2445 * main/bm.c: fix mem leak
2447 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2448 files, both d1 and d2 oem briefing where showed
2450 * main/inferno.c, main/movie.c: Change the default movie
2451 resolution to "high", implement the option -lowresmovies
2453 2003-03-20 Bradley Bell <btb@icculus.org>
2455 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2457 * main/piggy.c: comments
2459 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2461 * main/gameseq.c: delete duplicate function
2463 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2465 2003-03-19 Bradley Bell <btb@icculus.org>
2467 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2468 (cddb discid) support
2470 * arch/sdl/digi.c, main/kludge.c: implemented
2471 digi_link_sound_to_object3 for looping sounds, other looping stuff
2473 * arch/sdl/gr.c: removing dependencies on stuff in main/
2475 * arch/linux/Makefile.am, arch/linux/init.c,
2476 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2477 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2478 other header cleanups
2480 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2482 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2484 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2485 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2486 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2487 load d1 textures for d1 levels
2489 2003-03-19 Bradley Bell <btb@icculus.org>
2491 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2492 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2493 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2494 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2497 * README: added some OS X info
2499 2003-03-17 Bradley Bell <btb@icculus.org>
2501 * main/newdemo.c: simplify DEMO_FILENAME macro
2503 * main/console.c, main/game.c: enable experimental console support
2505 * main/gamerend.c: fixed location of fps meter in multi
2507 2003-03-16 Bradley Bell <btb@icculus.org>
2509 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2510 also look in shared data dir for demos
2512 * main/newdemo.c, main/newdemo.h: comments/formatting
2514 2003-03-15 Christopher Thielen <chris@luethy.net>
2516 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2517 thinking d2 cd is always present
2519 2003-03-15 Bradley Bell <btb@icculus.org>
2521 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2524 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2527 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2528 gr_init. don't really know why this works, though
2530 2003-03-14 Bradley Bell <btb@icculus.org>
2532 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2534 * unused/bios/rbaudio.h: removed duplicate file
2536 2003-03-14 Christopher Thielen <chris@luethy.net>
2538 * arch/sdl/rbaudio.c: stop cd audio when exiting
2540 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2542 * main/gamecntl.c: add comments to the "only matt knows" cheats
2544 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2546 * main/gamemine.c: formatting, better texture conversion for d1
2549 2003-03-14 Bradley Bell <btb@icculus.org>
2551 * main/piggy.c: must swap all mac version pigfiles
2553 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2554 main/multi.c: formatting, minor cleanups
2556 * 2d/rle.c: need to swap line_size on bigendian machines
2558 * main/mission.c, main/mission.h: detect mac full version hogfile
2560 2003-03-13 Bradley Bell <btb@icculus.org>
2562 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2563 added joy/mouse sensitivity slider, increased range to 16, and
2566 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2569 * arch/linux/Makefile.am: removed extra backslash
2571 * TODO, installation.txt: updated some documentation
2573 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2574 menu, with maxfps option
2576 2003-03-12 Bradley Bell <btb@icculus.org>
2578 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2580 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2581 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2582 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2583 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2584 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2585 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2586 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2587 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2588 arch/linux/include/music.h, arch/linux/include/serial.h,
2589 arch/linux/include/ukali.h: formatting
2591 2003-03-11 Chris Arena <ccarena@cox.net>
2593 * main/menu.c: fixed brightness slider
2595 2003-03-01 Bradley Bell <btb@icculus.org>
2597 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2598 robots and animated bitmaps work, but colors are messed up
2600 2003-02-28 Bradley Bell <btb@icculus.org>
2602 * main/player.h: whitespace
2604 * main/automap.c, main/cntrlcen.c, main/collide.c,
2605 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2606 descent.hog is present, d1 becomes mission 0)
2608 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2609 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2610 arch/win32/winnet.c: MinGW compiles with network enabled again,
2611 but still doesn't work
2615 2003-02-28 Bradley Bell <btb@icculus.org>
2617 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2618 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2619 many opengl glitches
2621 2003-02-27 Bradley Bell <btb@icculus.org>
2623 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2624 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2625 main/network.c, main/network.h: noted that hoard.ham is only needed
2626 for multiplayer HOARD games, and should not be equated with
2627 "vertigo". put HoardEquipped() back in network.c.
2629 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2630 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2631 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2632 use timer_delay instead of d_delay
2634 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2636 * main/render.c: added replacement qsort for solaris
2638 2003-02-26 Bradley Bell <btb@icculus.org>
2640 * main/gamemine.c: texture conversion for d1 shareware
2642 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2644 * main/gamemine.c: better texture conversion for d1 levels
2646 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2648 * main/kconfig.c: fix joystick support under MinGW
2650 2003-02-26 Bradley Bell <btb@icculus.org>
2652 * main/playsave.c: fix swapping glitch
2654 * configure.ac, readme.txt: clean stuff up, getting ready for
2657 * main/titles.c: begin support for rendering spinning robots in
2660 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2663 * main/gamemine.c: load d1 shareware levels!
2665 2003-02-25 Bradley Bell <btb@icculus.org>
2669 * autogen.sh: add warning about old auto* versions, use
2672 2003-02-24 Bradley Bell <btb@icculus.org>
2674 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2675 briefings mostly working
2677 * main/movie.c, main/titles.c: fixed some more briefing glitches
2679 2003-02-23 Bradley Bell <btb@icculus.org>
2681 * main/movie.c: fixed crash when using shareware data files
2684 * arch/sdl/digi.c: fix crash on non-existent sounds
2685 (i.e. shareware data)
2687 2003-02-22 Bradley Bell <btb@icculus.org>
2689 * main/titles.c: fixed fullscreen toggle in briefings
2691 2003-02-21 Bradley Bell <btb@icculus.org>
2693 * configure.ac: check for mingw when enabling nasm
2695 * main/playsave.c: enable loading player files of either byte
2698 2003-02-20 Bradley Bell <btb@icculus.org>
2700 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2702 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2703 #343, not "rest of solution to bug #344"
2705 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2708 * main/kludge.c: partial solution to bug #344
2710 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2712 * compilerdefs.txt: added linux/mips info
2714 * ChangeLog: clean up changelog
2716 2003-02-19 Bradley Bell <btb@icculus.org>
2718 * libmve/mveplay.c: os x needs nanosleep prototype.
2720 2003-02-18 Bradley Bell <btb@icculus.org>
2722 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2724 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2725 to disable/enable audio
2727 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2729 * main/: movie.h, titles.c: make sure movie's palette is set before
2730 writing briefing text. Fixes bug #359
2732 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2735 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2736 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2739 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2742 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2743 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2744 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2747 * include/libmve.h: blah
2749 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2751 * main/render.c: 2nd attempt to fix solaris qsort bug
2753 2003-02-18 Bradley Bell <btb@icculus.org>
2755 * configure.ac, include/pstypes.h: put alignment detection in
2758 2003-02-17 Bradley Bell <btb@icculus.org>
2760 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2761 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2762 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2763 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2764 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2765 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2766 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2767 moved mve stuff to separate subdir
2769 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2770 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2771 mve code. Fixes (at least) bugs #41, #348, and #350.
2773 2003-02-14 Bradley Bell <btb@icculus.org>
2775 * main/Makefile.am: no more Makefile.mveplay. again
2777 * main/mveplay.c: typo
2779 2003-02-13 Bradley Bell <btb@icculus.org>
2781 * utilities/mvlextract.c: uint -> unsigned int
2783 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2784 standalone mveplayer, win32 support
2786 * main/movie.c: random bugfixes, win32 support
2788 * arch/sdl/Makefile.am: formatting
2790 * configure.ac: disable networking on mac/win for now
2792 * main/newmenu.c: comments
2794 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2796 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2797 redundant swap functions.
2799 2003-02-13 Bradley Bell <btb@icculus.org>
2801 * ChangeLog: update changelog
2803 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2805 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2806 polymodel alignment issues.
2808 2003-02-13 Bradley Bell <btb@icculus.org>
2810 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2811 fix various little bugs
2813 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2814 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2816 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2819 * README.utils: new file
2821 * main/: mve_main.c, mveplay.c: more movie fixes
2823 * README: updated README
2825 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2827 2003-02-12 Bradley Bell <btb@icculus.org>
2829 * utilities/mvlextract.c: bigendian mvl support
2831 * main/mveplay.c: formatting, stuff
2833 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2834 truecolor mve support, standalone mveplayer
2836 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2837 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2838 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2839 standalone mveplayer
2841 2003-01-22 Bradley Bell <btb@icculus.org>
2843 * include/: interp.h, interp.h: restore prototype for
2844 swap_polygon_model_data
2846 2003-01-21 Bradley Bell <btb@icculus.org>
2848 * main/piggy.c: use memcpy to avoid alignment problem
2850 * compilerdefs.txt: updated some defs, added sunos/sparc
2852 2003-01-15 Bradley Bell <btb@icculus.org>
2854 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2856 * main/gamemine.c: attempting to support d1 shareware
2858 * compilerdefs.txt: update defs
2860 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2862 * main/mveplay.c: fix several bugs, comments, formatting.
2864 2003-01-15 Bradley Bell <btb@icculus.org>
2866 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2867 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2868 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2869 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2872 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2873 formatting, comments
2875 2003-01-11 Bradley Bell <btb@icculus.org>
2877 * main/: mission.c, mission.h: attempt to support d1 for mac
2880 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2882 * main/object.h: foo
2884 2003-01-09 Bradley Bell <btb@icculus.org>
2886 * main/movie.c: use ifdef around gr_toggle_fullscreen
2888 2003-01-07 Bradley Bell <btb@icculus.org>
2890 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2891 main/mission.h: don't need .msn file for descent.hog anymore
2895 2003-01-06 Bradley Bell <btb@icculus.org>
2897 * main/mission.h, main/mission.c: comments
2899 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2902 2003-01-03 Bradley Bell <btb@icculus.org>
2904 * utilities/: txb2txt.c, txt2txb.c: remove old files
2906 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2908 * main/polyobj.c: attempt to make read_model_file
2911 * main/menu.c: move vertigo text
2913 2003-01-02 Bradley Bell <btb@icculus.org>
2915 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2916 main/polyobj.h: cleanup alignment changes
2918 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2919 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2920 main/object.h: fix alignment issues on sparc
2922 * cvshowto.txt: update cvs info
2926 * 2d/rle.c: make rle_swap handle RLE_BIG
2928 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2930 * main/render.c: workaround solaris qsort bug
2932 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2934 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2935 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2937 * arch/linux/Makefile.am: enabled linux joystick, kali
2939 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2940 arch/sdl/event.c: enabled linux joystick
2942 2002-12-31 Bradley Bell <btb@icculus.org>
2944 * main/gamemine.c: simplified warning msg
2946 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2948 * main/render.h: fix compiler warning
2950 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2952 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2954 2002-12-24 Bradley Bell <btb@icculus.org>
2956 * main/mission.c: fixes an infinite loop which was caused by d2x
2957 thinking d2demo was a descent 1 mission
2959 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2961 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2963 2002-12-24 Bradley Bell <btb@icculus.org>
2965 * main/render.c: comments
2967 2002-10-30 Bradley Bell <btb@icculus.org>
2969 * main/inferno.c: add help for -hogdir option
2971 * main/inferno.c: added -hogdir option
2973 2002-10-28 Bradley Bell <btb@icculus.org>
2975 * main/: inferno.c, menu.c: enabled Vertigo displays
2977 * include/3d.h: typo
2979 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2981 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2982 main/netmisc.c, main/network.c: simplify and eliminate redundant
2985 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2987 * maths/fixc.c: fix infinite loop in quad_sqrt.
2989 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2990 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2992 2002-10-12 Bradley Bell <btb@icculus.org>
2994 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2996 2002-10-11 Bradley Bell <btb@icculus.org>
2998 * main/hud.c: make hud_message work correctly
3000 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3003 * main/network.c: formatting, small fixes
3005 2002-10-10 Bradley Bell <btb@icculus.org>
3007 * main/netmisc.h: no swap_object for little-endian
3009 * main/: netmisc.h, network.c: use macros to simplify network
3012 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3015 * main/inferno.c: enable loading screen for mac shareware with
3018 * main/netmisc.c: whitespace
3020 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3023 * main/hud.c: whitespace
3025 * configure.ac: remove shareware build, add macdata build
3027 * main/songs.c: whitespace
3029 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3030 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3033 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3036 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3038 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3039 comments, formatting, etc.
3041 * iff/iff.c: fix bigendian iff loading.
3043 2002-10-03 Bradley Bell <btb@icculus.org>
3045 * utilities/txb2tex.c: typo
3047 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3048 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3051 * arch/sdl/mouse.c: whitespace
3053 2002-09-19 Bradley Bell <btb@icculus.org>
3055 * main/kconfig.c: fix a oops, add old logs
3057 * main/kconfig.c: support for >3 mouse buttons
3059 2002-09-18 Bradley Bell <btb@icculus.org>
3061 * include/gr.h: fix palette swap define
3063 2002-09-14 Bradley Bell <btb@icculus.org>
3065 * main/titles.c: load hires briefing screen if lores doesn't exist
3066 (i.e. vertigo) and MenuHires=0
3068 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3070 * main/: multi.h, network.h: pack some structures for ipx
3073 2002-09-14 Bradley Bell <btb@icculus.org>
3075 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3076 and load_endlevel_data() to expect newline-terminated strings, fix
3077 load_game_data to read null-terminated string for
3080 2002-09-07 Bradley Bell <btb@icculus.org>
3082 * main/newmenu.c: added error message
3084 * main/menu.h: enable -nohires with mac shareware
3086 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3088 * 2d/font.c: enable 0/255 palette swap for fonts
3090 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3093 * 2d/2dsline.c: fix ogl blooper
3095 2002-09-05 Bradley Bell <btb@icculus.org>
3097 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3100 * include/strutil.h: need string.h for strcasecmp
3102 * include/rle.h: okay, maybe it needs to be this way
3104 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3106 * 2d/scalec.c: more stuff from d2src
3108 * 2d/rle.c: more stuff from d2src, formatting
3110 * 2d/font.c: useless cruft
3112 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3114 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3117 2002-09-04 Bradley Bell <btb@icculus.org>
3119 * include/grdef.h: fix compiler warnings
3121 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3123 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3126 * main/game.c: we want the mac ibitblt for everything but dos and
3129 * main/texmerge.c: these routines are in tmerge.c
3131 * main/credits.c: enable credits for mac and oem data
3133 * main/bm.c: use either exit.ham or exit.pofs
3135 * include/ibitblt.h: enable some more code from d2src
3137 * include/gr.h: enable mac ubitblt_double
3139 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3141 * include/grdef.h: moved some inline asm from linear.h
3143 * 2d/ibitblt.c: brought in line with original d2 version
3145 * 2d/bitblt.c: reverted to original d2 version of this file, then
3146 added d1x enhancements
3148 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3150 * 2d/linear.h: moved these back to their original locations
3153 * main/mveplay.c: close some memory holes, speed up palette loading
3155 * main/movie.c: added fullscreen toggle while playing movies
3157 * main/inferno.c: comment out -superhires help text (always on)
3159 * include/timer.h: added approx_fsec_to_usec macro
3161 * arch/sdl/joy.c: fix compiler warning
3163 2002-09-01 Bradley Bell <btb@icculus.org>
3165 * main/network.c: oops
3167 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3169 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3170 timer_get_fixed_seconds
3174 2002-08-31 Bradley Bell <btb@icculus.org>
3176 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3179 * main/multi.h: network endian stuff
3181 * 2d/font.c, include/gr.h: fast file i/o for font headers
3183 * arch/win32/arch_ip.cpp: unused file
3185 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3186 bigendian networking fixes
3188 * main/menu.c: make net menu more accurate, also make superhires
3191 * include/pstypes.h: better to have __pack__ all the time, I think.
3192 needed for networking, e.g.
3194 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3197 * arch/win32/Makefile.am: unused file
3201 2002-08-30 Bradley Bell <btb@icculus.org>
3203 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3205 * main/: newmenu.h, titles.c: formatting
3207 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3208 main/multi.h: networking works, finally
3210 * TODO: added TODO file
3212 * arch/linux/arch_ip.cpp: unused fine
3214 * README: network sorta working
3216 * main/: Makefile.am, multi.c, network.c, network.h: more
3219 * main/menu.c: load builtin mission correctly
3221 * main/inferno.c: documentation
3223 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3226 * main/Makefile.mveplay: don't need no more
3228 2002-08-29 Bradley Bell <btb@icculus.org>
3230 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3231 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3232 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3235 * include/ipx_drv.h: more network fixing
3237 * arch/linux/include/ipx_drv.h: more network fixing
3239 * include/ipx.h: formatting
3241 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3243 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3244 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3245 main/inferno.c: fixed networking fuck-up?
3247 * Makefile.am: moved mingw info to README
3249 * README, mingw32.txt: moved mingw info to README
3251 2002-08-27 Bradley Bell <btb@icculus.org>
3253 * utilities/mvlextract.c: allow specifying file to extract
3255 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3258 * utilities/hogextract.c: allow specifying file to extract
3260 * main/mission.c: Have to get mission_num _after_ promoting...
3262 * main/: gameseq.c, titles.c: beginning d1 briefing support
3264 * descent.msn: beginning d1 briefing support
3266 * main/: titles.c, titles.h: d1-style mission briefings
3268 * main/piggy.h: whitespace
3270 * main/movie.c: beginning robot movie support, fall back on lo/hi
3271 res if hi/lo not available
3273 * main/mission.c: added Builtin_mission_num for builtin mission,
3274 D1Hogdir, d1-style mission briefings
3276 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3279 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3280 (for d1 missions that need d1 data)
3282 * 2d/ibitblt.c: whitespace
3284 2002-08-26 Bradley Bell <btb@icculus.org>
3286 * utilities/mvlcreate.c: oops
3288 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3291 * utilities/hogextract.c: added [v]iew option
3293 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3295 * main/titles.c: fix writable string, disable DumbAdjust thing
3297 * main/polyobj.h: whitespace
3299 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3302 * main/movie.c: read movies from AltHogDir, other fixes
3304 * main/: mission.c, mission.h: fix bug w/mission filename
3306 * main/gameseq.c: comments
3308 * main/digi.h: whitespace n stuff
3310 * include/mve_audio.h: added audio flag macros
3312 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3317 2002-08-23 Bradley Bell <btb@icculus.org>
3319 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3322 * Makefile.am: remove d2demo.mn2
3324 * cfile/cfile.c, include/cfile.h: add cfile_size function
3326 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3327 eliminate need for .mn2 files for oem and demo
3329 2002-08-22 Bradley Bell <btb@icculus.org>
3331 * main/bm.c: fix for vertigo
3333 * main/menu.h: make OEM menu pcx available
3335 * 2d/rle.c: merge with original d2 file
3337 * Makefile.am, configure.ac: let mission files get installed by
3340 2002-08-17 Bradley Bell <btb@icculus.org>
3342 * configure.ac: make FAST_FILE_IO the default on little-endian
3345 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3347 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3350 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3352 * main/: game.c, menu.c, mission.c: promote builtin missions.
3354 2002-08-15 Bradley Bell <btb@icculus.org>
3356 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3357 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3359 * utilities/.cvsignore: added cvsignore
3361 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3364 * main/piggy.c: mac data file loading
3366 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3367 transparency and swap 0/255 correctly for mac data files
3369 2002-08-13 Bradley Bell <btb@icculus.org>
3371 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3372 to utilities to avoid conflict with c++ std lib <utility>
3374 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3375 txt2txb.c: moved utility to utilities to avoid conflict with c++
3378 * Makefile.am, configure.ac: add utilities
3380 2002-08-09 Bradley Bell <btb@icculus.org>
3382 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3385 2002-08-08 Bradley Bell <btb@icculus.org>
3387 * main/inferno.c: comments
3389 * main/: newmenu.c, songs.c: mac demo datafile support
3391 * installation.txt: update
3393 * main/gamesave.c: use lowercase for consistency
3395 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3396 models for other than d2demo
3398 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3400 * main/gamemine.c: formatting, better d1 texture conversion
3402 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3403 main/mission.h: recognize .msn mission files.
3405 2002-08-07 Bradley Bell <btb@icculus.org>
3407 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3408 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3409 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3410 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3411 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3412 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3415 2002-08-06 Bradley Bell <btb@icculus.org>
3417 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3419 * main/Makefile.am: formatting
3421 * 2d/font.c: make gr_remap_font just reload the whole thing
3423 * configure.ac: formatting
3425 * Makefile.am: added d2demo.mn2
3427 * d2demo.mn2: mission file for shareware
3429 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3430 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3432 * main/sounds.h: shareware stuff, whitespace
3434 * main/: polyobj.c, polyobj.h: more fast i/o macros
3436 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3439 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3440 endlevel stuff to non-shareware, allow movies/endlevel for
3443 * main/cntrlcen.c: typo
3445 * main/bm.h: use global Piggy_hamfile_version
3447 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3448 macros, use global Piggy_hamfile_version
3450 * main/Makefile.am: terrain and movie stuff always used now
3452 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3455 * main/: gamemine.c, gamesave.c: load DMB levels
3457 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3458 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3460 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3462 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3464 2002-08-04 Bradley Bell <btb@icculus.org>
3466 * main/inferno.c: shareware stuff, formatting
3468 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3470 * arch/sdl/gr.c: don't need to set mode in gr_init
3472 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3474 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3477 * Makefile.am, descent.mn2: added mission file for descent 1
3479 2002-08-02 Bradley Bell <btb@icculus.org>
3481 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3482 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3483 main/piggy.h, misc/error.c: junk
3485 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3486 render.h, scores.c, scores.h, terrain.c: shareware stuff
3488 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3489 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3490 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3491 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3492 main/weapon.c, main/weapon.h: fast i/o macros
3494 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3496 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3497 main/gamemine.h, main/gamesave.c: load d1 levels
3499 2002-07-30 Bradley Bell <btb@icculus.org>
3501 * configure.ac: oops
3503 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3506 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3507 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3508 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3509 main/piggy.c, main/titles.c: support shareware datafiles!
3511 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3512 piggy.c: SHAREWARE fixes
3514 2002-07-29 Bradley Bell <btb@icculus.org>
3516 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3517 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3518 misc/fileutil.c: Portability - OS X support
3520 2002-07-27 Bradley Bell <btb@icculus.org>
3522 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3523 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3524 segment.h: portability
3526 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3527 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3528 main/wall.h: portabilization
3530 * 2d/font.c, include/gr.h: portability
3532 2002-07-26 Bradley Bell <btb@icculus.org>
3534 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3536 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3538 * main/player.c: foo
3540 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3542 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3543 misc/fileutil.h: portable file i/o utils
3545 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3546 writable string anymore... / formatting
3548 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3549 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3550 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3551 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3552 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3553 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3554 portable-izing file loading routines
3556 2002-07-24 Bradley Bell <btb@icculus.org>
3558 * main/mveplay.c: correctly play files with 16bit uncompressed
3559 audio, mem checking, etc
3561 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3564 2002-07-23 Bradley Bell <btb@icculus.org>
3566 * misc/Makefile.am: unused file
3568 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3569 main/sounds.h: remove experimental nmovie stuff
3571 * main/movie.c: add some debugging output
3573 2002-07-22 Bradley Bell <btb@icculus.org>
3575 * main/: console.c, state.c: simplified header
3577 * main/movie.c: enable mveplay audio
3579 * main/old/movie.c: moved to main/
3581 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3582 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3583 main/mvelib.c, main/mveplay.c: initial movie support
3585 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3586 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3587 include/ogl_init.h, include/pstypes.h, main/console.c,
3588 main/state.c, mem/mem.c: OS X stuff
3590 * configure.ac: OS X and movie stuff
3592 2002-07-19 Bradley Bell <btb@icculus.org>
3594 * compilerdefs.txt: OSX defs
3596 2002-07-18 Bradley Bell <btb@icculus.org>
3598 * main/inferno.c: use simpler rcs tags
3600 * autogen.sh: keep Changelog in cvs (and use --accum)
3602 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3603 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3604 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3605 main/songs.c: changed cdrom->rbaudio
3607 * include/rbaudio.h: moved to /include
3609 2002-07-17 Bradley Bell <btb@icculus.org>
3611 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3612 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3613 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3614 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3615 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3616 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3617 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3618 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3619 3d/setup.c: use simpler rcs tags
3624 2002-07-17 Bradley Bell <btb@icculus.org>
3626 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3628 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3630 * debian/rules: don't need readme's
3632 * debian/rules: move d1x license to COPYING, license clarifications
3634 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3635 license to COPYING, license clarifications
3637 * debian/rules: fix debian docs
3639 * debian/rules: fix debian manpages
3641 * debian/d2x-sdl.menu: fix debian menu
3643 * debian/rules: link to undocumented man page for debs
3645 * Makefile.am, configure.ac, debian/control, debian/copyright,
3646 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3647 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3648 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3651 2002-07-16 Bradley Bell <btb@icculus.org>
3653 * debian/: rules, changelog.in: deb stuff
3655 * configure.ac: cleaner nasm detection
3657 * debian/: changelog.in, control, rules: deb stuff
3659 * README, installation.txt: typos, stuff
3661 * configure.ac: better #defines
3663 * configure.ac: whitespace
3665 * configure.ac: better documentation
3667 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3668 SDL_JOYSTICK not needed
3670 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3672 * configure.ac: need higher SDL for joystick
3674 * debian/: control, rules: deb stuff
3676 * arch/sdl/joy.c: old junk
3678 * Makefile.am, configure.ac: automake updates
3680 * main/: inferno.c, text.c: don't use althogdir on non-unix
3682 * configure.ac: more autoconf updates
3684 * misc/strutil.c: better strrev
3686 * main/inferno.c: need limits.h on mingw also
3688 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3691 2002-04-19 Bradley Bell <btb@icculus.org>
3693 * main/network.c: let hoard.ham be a cfile
3695 * main/text.c: better error message when hog not found
3699 2002-03-23 Bradley Bell <btb@icculus.org>
3701 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3702 arch/sdl/Makefile.am: Use SDL joystick automatically
3704 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3706 2002-03-05 Bradley Bell <btb@icculus.org>
3708 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3711 2002-02-23 Bradley Bell <btb@icculus.org>
3713 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3715 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3716 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3717 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3718 main/editor/Makefile.am: moved includes to include
3720 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3722 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3723 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3724 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3727 * main/game.c: disabled cockpit for OGL, formatting
3729 * 2d/ibitblt.c: formatting
3731 2002-02-16 Bradley Bell <btb@icculus.org>
3733 * include/oldsdl.h: check for older macros
3735 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3736 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3737 allow older sdl versions
3739 2002-02-15 Bradley Bell <btb@icculus.org>
3741 * main/: automap.c, automap.h, inferno.c: automap resolution now
3744 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3746 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3747 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3748 win32/include/key_arch.h: never mind - that would be pointless
3750 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3751 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3752 win32/include/key_arch.h: copied files from d1x
3754 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3755 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3757 * main/multipow.c: need conf.h
3759 * arch/win32/Makefile.am: new file
3761 * include/pstypes.h: added u_int16_t (needed in base_ip)
3763 * arch/win32/arch_ip.cpp: copied from d1x
3765 2002-02-14 Bradley Bell <btb@icculus.org>
3767 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3769 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3770 main/netlist.c: Added hotkeys to toggle fullscreen mode
3772 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3773 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3775 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3776 reorder.h: Lotsa networking stuff from d1x
3778 2002-02-13 Bradley Bell <btb@icculus.org>
3780 * include/gr.h, main/game.c: Fullscreen toggle stuff
3782 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3785 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3786 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3789 2002-02-11 Bradley Bell <btb@icculus.org>
3791 * main/bm.c: use portable loader if bigendian
3793 * include/pstypes.h: don't define bool for c++
3795 * include/cfile.h: extern AltHogDir stuff
3797 * include/byteswap.h: use WORDS_BIGENDIAN
3799 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3801 * main/vers_id.h: added D2X_IVER
3803 * misc/args.c: don't use d1x.ini
3805 * Makefile.am: rpm stuff
3807 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3810 2002-02-09 Bradley Bell <btb@icculus.org>
3812 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3814 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3816 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3819 2002-02-06 Bradley Bell <btb@icculus.org>
3821 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3822 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3823 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3825 * debian/: changelog.in, control, copyright, d2x-gl.files,
3826 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3830 2002-02-02 Bradley Bell <btb@icculus.org>
3832 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3834 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3835 Enabled RELEASE option
3837 2002-01-31 Bradley Bell <btb@icculus.org>
3839 * Makefile.am, configure.ac: specify prerequisite versions of
3840 autoconf and automake
3842 2002-01-29 Bradley Bell <btb@icculus.org>
3844 * main/mission.c: RCS header added
3846 * main/inferno.c: update copyright date
3848 * main/mission.c: allow missions to be in AltHogDir
3850 * configure.ac: Display results of configure
3852 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3855 2002-01-28 Bradley Bell <btb@icculus.org>
3857 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3858 Data files now go in DATADIR/games/d2x, user files now go in
3861 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3863 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3864 files now go in ~/.d2x
3866 2002-01-24 Bradley Bell <btb@icculus.org>
3868 * configure.ac: fix nasm not found error message
3870 2002-01-18 Bradley Bell <btb@icculus.org>
3872 * configure.in: getting rid of old configure.in
3874 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3875 main/movie.c: Movie playing kludgey stuff
3877 * misc/args.c: formatting
3879 * main/inferno.c: allow -h for help
3881 * include/error.h: don't die on int3, unless -debug given
3883 * mingw32.txt: more stuff
3885 2001-12-29 Bradley Bell <btb@icculus.org>
3887 * Makefile.am: Got rid of thinking.txt
3889 * main/inferno.c: document -nomovies option
3891 2001-12-28 Bradley Bell <btb@icculus.org>
3893 * main/titles.c: formatting, put some code into place for rendering
3894 of robots during briefings
3896 2001-12-27 Bradley Bell <btb@icculus.org>
3900 2001-12-23 Craig Hadady <chadady@iglou.com>
3902 * 2d/rle.c: fixed bug in dummy array.
3904 2001-12-03 Bradley Bell <btb@icculus.org>
3906 * arch/sdl/init.c: fix formatting
3908 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3909 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3910 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3911 and sdl joystick stuff
3913 2001-11-30 Bradley Bell <btb@icculus.org>
3915 * thinking.txt: not needed
3917 2001-11-27 Bradley Bell <btb@icculus.org>
3919 * cygconf, mingw32.txt: use sdl from source on cygwin
3921 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3922 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3923 SDL_CFLAGS to CFLAGS
3925 2001-11-27 Bradley Bell <btb@icculus.org>
3929 2001-11-14 Bradley Bell <btb@icculus.org>
3931 * texmap/scanline.c: use optimization flags as texmap default
3933 * NEWS: mouse wheel, etc
3935 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3936 wheel to emulate 3rd axis
3938 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3940 * include/error.h: kludge to ungrab mouse when we hit an int3
3942 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3943 __ENV_MSDOS__ to __MSDOS__
3945 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3948 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3951 * arch/sdl/digi.c: implemented digi_set_volume
3953 * include/grdef.h, main/config.c, misc/d_io.c: change
3954 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3956 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3957 main/piggy.c: use MAKE_SIG
3959 * installation.txt: update
3961 * configure.ac: new file
3963 * arch/sdl/joydefs.c: #include pstypes.h
3965 * arch/sdl/init.c: SDL joystick stuff
3967 * acconfig.h: adjust MINGW defines
3969 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3970 controls menu now works
3972 2001-11-13 Bradley Bell <btb@icculus.org>
3974 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3977 * Makefile.am: New file
3979 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3982 * compilerdefs.txt: New file
3984 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3986 2001-11-12 Bradley Bell <btb@icculus.org>
3988 * main/playsave.c: load player files regardless of byte order of
3991 2001-11-11 Bradley Bell <btb@icculus.org>
3993 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3996 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3998 * NEWS: GL savegame thumbnails
4000 * acconfig.h, configure.in: make option for NMOVIES, default to off
4002 2001-11-09 Bradley Bell <btb@icculus.org>
4004 * main/state.c: Enabled savegame thumbnails under OpenGL
4006 * unused/pa_null/pa_enabl.h: remove duplicate header
4008 * misc/args.c: use d2x.ini for option file
4010 * mem/mem.c: Move mem_realloc inside the ifdef
4012 * main/menu.c: fix 640x400 menu text
4014 * main/inferno.c: added documentation
4016 * main/endlevel.c: fix warnings
4018 * arch/ogl/gr.c: Get rid of gl spew
4020 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4022 * acconfig.h: Define __SDL__ for mingw
4024 2001-11-08 Bradley Bell <btb@icculus.org>
4026 * 2d/font.c: free OGL font data when rereading
4028 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4029 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4030 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4031 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4032 main/weapon.h: Enabled shareware build, endlevel flythrough
4035 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4036 of use for shareware build
4038 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4041 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4043 2001-11-05 Bradley Bell <btb@icculus.org>
4045 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4048 * include/3d.h: Add comment
4050 2001-11-04 Bradley Bell <btb@icculus.org>
4052 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4055 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4058 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4060 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4061 main/hudmsg.h: Enable d1x-style hud_message
4063 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4065 * 2d/font.c: re-init ogl fonts after remapping colors.
4067 2001-11-02 Bradley Bell <btb@icculus.org>
4069 * misc/Makefile.am: remove byteswap.h (duplicate header)
4071 * 2d/font.c: fixed gr_remap_font, minor stuff
4073 * configure.in: take out -O2 if doing debug build
4075 * main/bm.c: formatting
4077 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4079 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4080 macros, get rid of functions
4082 2001-11-01 Bradley Bell <btb@icculus.org>
4084 * misc/byteswap.h: removed duplicate header
4086 2001-10-31 Bradley Bell <btb@icculus.org>
4088 * NEWS, main/automap.c: automap works in opengl
4090 * NEWS, configure.in: Added news
4092 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4094 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4096 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4097 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4098 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4100 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4102 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4104 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4105 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4107 2001-10-27 Bradley Bell <btb@icculus.org>
4109 * main/inferno.c: added some documentation
4111 2001-10-25 Bradley Bell <btb@icculus.org>
4113 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4116 * Makefile.am, configure.in, arch/Makefile.am,
4117 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4118 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4119 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4120 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4121 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4122 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4123 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4124 it's ugly, but It'll be easier to sync with d1x.
4126 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4127 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4128 main/editor/Makefile.am: attempt at support for editor, makefile
4131 * misc/d_delay.c: formatting fix
4133 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4134 tmappent.S, tmapppro.S: adding support for runtime selection of
4137 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4138 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4139 including multi.h and network.h, fix backslashes, fix compiler
4142 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4143 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4144 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4145 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4146 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4147 including multi.h and network.h, fix backslashes
4149 * include/pstypes.h: added typedef for u_int64_t on mingw
4151 * include/3d.h: added prototype for g3_uninit_polygon_model
4153 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4155 2001-10-24 Bradley Bell <btb@icculus.org>
4157 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4158 arch subdirs, as in d1x.
4160 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4161 earlier style until i understand automake 1.5 better. remove input
4164 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4165 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4166 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4167 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4168 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4169 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4170 Moved input stuff to arch subdirs, as in d1x.
4172 * NEWS, configure.in: blah blah
4174 2001-10-23 Bradley Bell <btb@icculus.org>
4176 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4178 * texmap/tmapppro.S: no need for #include <conf.h> here
4180 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4183 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4184 file. RCS header added
4186 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4187 #ifdef'ing out the whole file. RCS header added
4189 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4190 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4191 fixes. Now works with automake 1.5 and autoconf 2.52.
4192 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4193 mingw (-grabmouse now works on win32).
4195 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4196 These don't belong in cvs
4200 2001-10-20 Bradley Bell <btb@icculus.org>
4202 * 2d/font.c: Don't free unused variables...
4204 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4207 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4208 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4209 main/Makefile.am: make dist more sensible
4211 * Makefile.am: Kludge for linking on mingw
4213 2001-10-19 Bradley Bell <btb@icculus.org>
4215 * Makefile.am, configure.in, arch/win32/Makefile.am,
4216 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4218 * include/ipx_drv.h: Check for __MINGW32__
4220 * include/i86.h: Imported from d1x
4222 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4224 * arch/dos/modex.asm: Fixed %include
4226 * main/console.c: RCS headers added
4228 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4231 * Makefile.am, main/Makefile.am: Moved final link to top-level
4232 directory instead of main/
4234 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4235 __ENV_LINUX__ to __linux__
4237 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4238 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4239 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4240 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4241 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4242 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4243 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4244 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4245 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4246 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4249 * configure.in: add --enable-xploader, support arch/linux subdir,
4252 * main/inferno.c: conditionalize conf.h
4254 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4256 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4257 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4258 misc/fileutil.h: Partial application of linux/alpha patch.
4260 2001-10-19 Bradley Bell <btb@icculus.org>
4262 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4263 networking in line with d1x, moved some arch/linux_* stuff to
4266 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4267 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4268 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4269 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4272 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4273 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4274 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4275 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4276 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4277 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4278 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4279 linux/include/ukali.h: Brought linux networking in line with d1x,
4280 moved some arch/linux_* stuff to arch/linux/*
4282 * include/ipx_drv.h: Imported from d1x
4284 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4286 * main/ipx_drv.c: Imported from d1x
4288 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4289 main/network.h, main/Makefile.am: Trying to get network working on
4292 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4293 main/Makefile.am: build fixes
4295 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4296 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4297 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4298 starting to get net working.
4300 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4301 conditionalized min,max macros
4303 2001-10-18 Bradley Bell <btb@icculus.org>
4305 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4306 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4307 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4308 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4311 * 2d/2dsline.c: RCS headers added/changed
4313 * configure.in: fix NASMFLAGS bug
4315 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4318 2001-10-17 Bradley Bell <btb@icculus.org>
4320 * NEWS: Fixed the invulnerable robots bug!
4322 * main/collide.c: Fixed the invulnerable robots bug!
4324 2001-10-14 Bradley Bell <btb@icculus.org>
4326 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4329 2001-10-13 Bradley Bell <btb@icculus.org>
4331 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4332 arch/Makefile.am, arch/dos/Makefile.am,
4333 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4334 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4335 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4336 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4337 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4338 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4339 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4340 arch/win32/include/Makefile.am, iff/Makefile.am,
4341 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4342 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4343 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4344 unused/bios/Makefile.am, unused/lib/Makefile.am,
4345 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4346 unused/ui/Makefile.am, unused/vga/Makefile.am,
4347 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4348 automake stuff from "inert" subdirs. And there was much rejoicing.
4350 * Makefile.am, NEWS, configure.in: Stuff
4352 * ChangeLog: removing auto-generated file
4354 * cygconf: Added instructions for mingw32 build
4356 * Makefile.am: renamed INSTALL to installation.txt
4358 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4360 * mingw32.txt: Added instructions for mingw32 build
4362 * configure.in: Enable assembly under mingw32
4364 2001-10-12 Bradley Bell <btb@icculus.org>
4366 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4368 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4369 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4370 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4371 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4372 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4373 to __DJGPP__, since it's built-in.
4375 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4377 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4378 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4382 2001-10-12 Bradley Bell <btb@icculus.org>
4384 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4386 * Makefile.am: make sure cygconf gets archived
4388 * configure.in: Increment version number in preparation for release
4390 * configure.in: Fix detection of opengl
4392 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4393 cygconf, arch/Makefile.am, arch/include/joy.h,
4394 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4395 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4396 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4397 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4398 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4399 Vastly improved compilability.
4401 2001-10-11 Bradley Bell <btb@icculus.org>
4403 * Makefile.am: Added macros/sdl.m4
4405 * autogen.sh: Added macros/sdl.m4
4407 2001-10-09 Bradley Bell <btb@icculus.org>
4409 * main/vers_id.h: Added DESCENT_VERSION constant
4411 * main/inferno.c: Added command-line help.
4413 * include/ogl_init.h: opengl improvments (following d1x changes)
4415 2001-10-07 Bradley Bell <btb@icculus.org>
4417 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4418 arch/ogl/Makefile.am: Remove duplicate headers.
4420 2001-08-02 Thimo Neubauer <thimo@debian.org>
4422 * mem/mem.c: totally crippled the memory manager because it does
4423 not make sense for non-DOS-systems and it would have been too
4424 complicated to get it 64bit clean
4426 2001-06-19 Bradley Bell <btb@icculus.org>
4428 * cvshowto.txt: updated anonymous password
4430 2001-02-08 Bradley Bell <btb@icculus.org>
4432 * COPYING, license.txt: Added d1x license
4434 2001-02-01 Bradley Bell <btb@icculus.org>
4436 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4438 2001-01-31 Bradley Bell <btb@icculus.org>
4440 * configure.in, arch/include/mouse.h, include/pstypes.h,
4441 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4443 * main/polyobj.c: fix typo
4445 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4446 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4447 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4448 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4449 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4450 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4451 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4452 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4453 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4454 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4455 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4456 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4457 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4458 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4459 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4460 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4461 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4462 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4463 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4464 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4465 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4466 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4467 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4468 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4469 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4470 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4473 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4474 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4475 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4476 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4479 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4482 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4483 cross-compiling, and cygwin fixes
4485 2001-01-30 Bradley Bell <btb@icculus.org>
4487 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4488 include/pstypes.h, include/strutil.h, main/Makefile.am,
4489 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4490 needs --without-assembler and --without-network to compile
4492 2001-01-29 Bradley Bell <btb@icculus.org>
4494 * configure.in, main/Makefile.am: Fixes to build system
4496 * main/kconfig.c: fix for non-linux joysticks
4498 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4499 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4500 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4501 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4502 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4503 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4504 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4505 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4506 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4507 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4509 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4510 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4511 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4512 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4513 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4514 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4517 * arch/dos/include/joy.h, arch/dos/include/key.h,
4518 arch/dos/include/mouse.h: Unified input headers.
4520 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4522 2001-01-28 Bradley Bell <btb@icculus.org>
4524 * conf.h.in, configure.in, arch/Makefile.am,
4525 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4526 arch/include/key.h, main/Makefile.am: More header unification...
4528 * main/newdemo.c: Added <ctype.h>
4530 * arch/include/event.h, arch/include/joy.h: unified input headers.
4532 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4533 OpenGL now uses SDL-GL instead of gii
4535 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4537 2001-01-25 Bradley Bell <btb@icculus.org>
4539 * autogen.sh: use "set -e" so execution stops if something goes
4542 2001-01-24 Bradley Bell <btb@icculus.org>
4546 * Makefile.am: Add ChangeLog to dist
4550 2001-01-24 Bradley Bell <btb@icculus.org>
4552 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4554 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4555 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4558 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4559 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4560 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4561 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4562 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4563 arch/Makefile.am, arch/dos/Makefile.am,
4564 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4565 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4566 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4567 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4568 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4569 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4570 unused/Makefile.am, unused/bios/Makefile.am,
4571 unused/lib/Makefile.am, unused/novga/Makefile.am,
4572 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4573 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4574 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4575 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4576 make dist, VPATH builds, ...
4578 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4579 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4580 arch/dos/Makefile.in, arch/linux/Makefile.in,
4581 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4582 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4583 misc/Makefile.in, texmap/Makefile.in: cruft removal
4585 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4588 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4590 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4592 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4595 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4596 added -grabmouse option
4598 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4599 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4600 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4601 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4602 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4603 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4604 main/songs.c, misc/args.c: changed args_find to FindArg
4606 2001-01-22 Bradley Bell <btb@icculus.org>
4608 * configure, main/Makefile.am, main/Makefile.in: configuration
4611 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4612 fix compiler warnings w/opengl
4614 * include/console.h: ggi support
4616 * arch/linux_init.c: svgalib support
4618 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4619 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4620 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4621 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4622 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4623 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4626 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4628 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4629 main/render.c: fix warnings and enable NDEBUG *
4630 arch/svgalib_init.c: svgalib support
4632 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4634 * main/kconfig.c: joystick support
4636 2001-01-21 Bradley Bell <btb@icculus.org>
4638 * cvshowto.txt: new file, taken from d1x webpage
4640 * AUTHORS, README: Taking over as maintainer of d2x
4642 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4644 2001-01-20 Bradley Bell <btb@icculus.org>
4646 * configure, configure.in: Turned -Werror back off by default
4648 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4649 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4650 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4651 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4652 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4653 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4654 main/laser.c, main/multi.c, main/network.c, main/network.h,
4655 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4656 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4657 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4658 warnings, for non-OpenGL on linux, anyway...
4660 2001-01-19 Bradley Bell <btb@icculus.org>
4662 * copying: remove duplicate file
4664 * Import of d2x-0.0.9-pre1
4666 * Import of d2x-0.0.8