1 2003-10-10 Bradley Bell <btb@icculus.org>
3 * main/piggy.c: increased D1_MAX_TMAP_NUM
5 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
7 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
8 which are animated in d2, refactorizes d1 texture reading
10 2003-10-10 Bradley Bell <btb@icculus.org>
12 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
13 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
14 main/collide.h, main/compbit.h, main/config.h, main/console.c,
15 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
16 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
17 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
18 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
19 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
20 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
21 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
22 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
23 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
24 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
25 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
26 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
27 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
28 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
29 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
30 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
31 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
32 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
33 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
34 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
35 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
36 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
37 main/wall.h: comments/formatting
39 2003-10-09 Bradley Bell <btb@icculus.org>
41 * main/text.c: fix text when using old datafiles
43 * main/laser.h: comments/whitespace
45 * main/laser.c, main/weapon.c: fixed smart missiles and smart
46 mines w/shareware data
48 * include/DT_drawtext.h: deleted unused file
50 2003-10-08 Bradley Bell <btb@icculus.org>
52 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
54 * arch/win32/ipx_udp.c: use closesocket() instead of close()
56 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
57 main/menu.c: Disabled 'd2x keys' weapon selection
59 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
61 * main/object.h, main/multi.h: get rid of most warnings issued by
62 cpp-precomp of gcc from Mac OS X dev tools
64 2003-10-05 Bradley Bell <btb@icculus.org>
66 * NEWS, configure.ac: increment version number
68 * cfile/cfile.c: better handling of CRLF text files (when that is
71 * utilities/hogcreate.c, utilities/hogextract.c,
72 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
75 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
76 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
79 2003-10-04 Bradley Bell <btb@icculus.org>
81 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
83 * main/netmisc.c: change byte to sbyte, comments/whitespace
85 2003-10-03 Bradley Bell <btb@icculus.org>
87 * cfile/cfile.c, main/config.c: fix win32 eof bug.
89 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
92 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
93 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
94 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
95 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
96 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
97 main/object.c, main/object.h, main/paging.c, main/player.h,
98 main/robot.h, main/segment.h, main/state.c, main/switch.c,
99 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
100 main/weapon.c, main/weapon.h: change byte to sbyte,
103 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
104 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
105 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
106 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
108 * configure.ac: better checking for timeval
110 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
112 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
113 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
114 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
115 arch/win32/winnet.c, configure.ac, include/byteswap.h,
116 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
117 main/multibot.c, main/network.c: Make network architecture
118 choosable from game menu, add support for UDP/IP on Mac OS X and
121 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
123 * include/byteswap.h: added macros for coping with alignment
126 2003-10-02 Bradley Bell <btb@icculus.org>
128 * main/multi.h: added padding to little-endian version of
131 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
133 * main/netmisc.c: delete duplicate function
135 2003-10-01 Bradley Bell <btb@icculus.org>
137 * main/bm.c: make sure d1_texture_indices gets freed between
140 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
142 * main/piggy.h: fix size of d1 shareware descent.pig
144 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
146 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
147 main/gameseq.c, main/piggy.c: fix loading of d1 texture
148 replacements for non-animated textures
150 2003-08-02 Matthew Mueller <donut@dakotacom.net>
152 * main/controls.c: use fixed 20fps wiggle
154 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
156 * Makefile.am, debian/changelog.in, debian/control,
157 debian/d2x-common.dirs, debian/d2x-common.install,
158 debian/d2x-common.manpages, debian/d2x-gl.files,
159 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
160 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
161 utilities/Makefile.am, utilities/hogcreate.1,
162 utilities/hogextract.1, utilities/mvlcreate.1,
163 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
164 add man pages, distribute utility programs in new d2x-common deb
166 * rpm/d2x.spec.in: updated rpm spec file
168 2003-08-02 Bradley Bell <btb@icculus.org>
170 * cfile/cfile.c: update raw_position in cfputc and cfputs
172 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
174 * main/piggy.c: make error message more friendly
176 * main/piggy.c: simplify copying of bitmap flags
178 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
181 * cfile/cfile.c: revert to always using custom fgets
183 * main/endlevel.c, main/mission.c: handle missing exit sequence
184 components gracefully
186 * main/playsave.c: comments
188 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
190 * cfile/cfile.c: update raw_position in cfwrite
192 * main/network.c: comments/formatting
194 2003-06-22 Bradley Bell <btb@icculus.org>
196 * cfile/cfile.c: use standard fgets for non-archive files
198 * main/movie.c: use con_printf for missing movie warning
200 2003-06-18 Bradley Bell <btb@icculus.org>
202 * main/movie.c: fixed cfile conversion of movielib code
204 * main/console.c, main/hud.c: strip out colors, etc when printing
207 * include/u_mem.h: fix NDEBUG calloc macro
209 2003-06-15 Bradley Bell <btb@icculus.org>
211 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
214 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
215 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
216 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
217 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
218 main/scores.c, main/state.c, main/text.c, misc/args.c,
219 misc/strio.c: convert file i/o to cfile
221 2003-06-14 Bradley Bell <btb@icculus.org>
223 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
224 writing and other modes besides "rb" (mostly taken from
227 2003-06-09 Bradley Bell <btb@icculus.org>
229 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
232 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
233 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
236 2003-06-07 Taylor Richards <taylor@icculus.org>
238 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
240 2003-06-07 Bradley Bell <btb@icculus.org>
242 * main/console.c: fix non-console build
244 * main/gamesave.c: comments
246 * main/bm.c: remove redundant break
248 2003-06-06 Bradley Bell <btb@icculus.org>
250 * main/gauges.c, main/kconfig.c: comments/formatting
252 * console/.cvsignore: added .cvsignore
254 * main/console.c: can't write to console after it's closed
256 2003-06-05 Bradley Bell <btb@icculus.org>
258 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
259 console/internal.c, console/internal.h, include/CON_console.h,
260 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
261 finish console conversion away from SDL
263 2003-06-04 Bradley Bell <btb@icculus.org>
265 * console/CON_console.c, include/CON.console.h, include/console.h,
266 main/console.c, main/game.c: console conversion to native gr,
269 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
270 put prototype for gr_bm_bitblt in gr.h
272 2003-06-03 Bradley Bell <btb@icculus.org>
274 * console/CON_console.c, console/DT_drawtext.c,
275 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
276 main/console.c: use native fonts for console
278 * main/playsave.c: use shorts for short data
280 2003-06-02 Bradley Bell <btb@icculus.org>
282 * configure.ac, main/console.c: set console background, fix
285 2003-06-01 Bradley Bell <btb@icculus.org>
287 * Makefile.am, arch/sdl/event.c, configure.ac,
288 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
289 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
290 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
291 main/gamerend.c: added console code (from SDL_console)
293 2003-05-30 Bradley Bell <btb@icculus.org>
295 * README: minor update
297 2003-05-28 Bradley Bell <btb@icculus.org>
299 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
304 2003-06-06 Bradley Bell <btb@icculus.org>
306 * main/kconfig.c: fix crash in control menus
308 * main/gauges.c: force cockpit redraw in opengl
310 * main/gamerend.c: move ogl swap, so cockpit and console get
313 2003-06-01 Bradley Bell <btb@icculus.org>
315 * configure.ac, libmve/mveplay.c: define struct timeval if needed
319 2003-05-12 Bradley Bell <btb@icculus.org>
321 * configure.ac: increment version number
323 * main/bm.c: use con_printf for exit model warnings
325 * configure.ac: must check for timespec after setting -mno-cygwin
327 * main/inferno.c: added -nohogdir and -userdir options
329 * NEWS, main/titles.c: use briefings with no extension
333 2003-04-30 Bradley Bell <btb@icculus.org>
335 * configure.ac: have to include time.h when checking for nanosleep
337 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
340 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
341 increment version number
343 * main/Makefile.am: make dist fix
347 2003-04-29 Bradley Bell <btb@icculus.org>
349 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
352 2003-04-24 Bradley Bell <btb@icculus.org>
354 * configure.ac: increment version number
356 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
359 2003-04-24 Ingo van Lil <inguin@gmx.de>
361 * main/render.c: fix misspellings of NDEBUG
365 2003-04-14 Bradley Bell <btb@icculus.org>
367 * cfile/cfile.c: prefer files from d2 hog over d1 hog
369 2003-04-11 Bradley Bell <btb@icculus.org>
371 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
376 2003-04-11 Bradley Bell <btb@icculus.org>
378 * libmve/mveplay.c: use _sleep instead of sleep on win32
380 * Makefile.am, README, README.utils, arch/sdl/digi.c,
381 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
382 include/cfile.h, include/error.h, libmve/Makefile.am,
383 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
384 main/endlevel.h, main/playsave.c, misc/fileutil.c:
385 utilities/Makefile.am: comments/formatting/dist problems
387 * configure.ac: use different defines for os x
389 2003-04-07 Bradley Bell <btb@icculus.org>
391 * include/error.h, misc/error.c: put some old stuff back in,
392 eliminate duplicate error messages
394 * main/text.c: don't die on text not found
397 * main/inferno.c: print some useful info if hog not found, allow
398 -help to work if no text available
400 2003-04-07 Steffen Pohle <stpohle@gmx.net>
402 * arch/linux/Makefile.am: revert to previous version, so linux
405 2003-04-03 Bradley Bell <btb@icculus.org>
407 * main/endlevel.c: fixed exit model scheme yet again
409 2003-04-02 Bradley Bell <btb@icculus.org>
411 * misc/error.c: call Int3 on Assert
413 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
416 * main/wall.c: don't die when trying to toggle nonexistent
417 segment... vertigo level 10 is buggy!
419 * main/gamemine.c: comments/formatting
421 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
423 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
424 main/inferno.c: Allow use of 22K sound samples
426 2003-03-29 Bradley Bell <btb@icculus.org>
428 * arch/ogl/gr.c: default to bitmapped reticle
430 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
431 main/polyobj.c: rewrote endlevel stuff to reread exit model info
434 * arch/sdl/joy.c: fixed text seen for hats in control config
437 2003-03-28 Bradley Bell <btb@icculus.org>
439 * main/bm.c: heh, model nums in vertigo are hardcoded,
440 N_D2_POLYGON_MODELS can't change
442 * configure.ac, include/d1x.xpm, include/descent.xpm,
443 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
446 2003-03-27 Bradley Bell <btb@icculus.org>
448 * main/text.h: fixed text references for hat directions
450 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
452 2003-03-26 Bradley Bell <btb@icculus.org>
454 * main/playsave.c: make d2x keys backward compatible
456 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
458 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
461 2003-03-26 Bradley Bell <btb@icculus.org>
463 * main/piggy.c: fix crash when d1 data not present
465 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
466 read/write from plr file
468 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
469 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
470 added escort.h header
472 2003-03-25 Bradley Bell <btb@icculus.org>
474 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
475 D1_PIGFILE ("descent.pig") macro
477 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
478 models from d1 pig file
480 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
481 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
482 really) from d1 pig file
484 2003-03-23 Bradley Bell <btb@icculus.org>
486 * main/bm.c: stop extra robots from overwriting exit models
488 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
489 texture list doesn't get full
491 * main/bm.c: fix mem leak when reading extra robots
493 2003-03-21 Bradley Bell <btb@icculus.org>
495 * main/menu.c: Added option to set movie resolution (mostly works)
497 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
499 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
500 replacement functions to piggy.c
502 * main/gameseq.c: attempt to support mac d1 descent.pig
504 * main/bm.c: fix mem leak
506 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
507 files, both d1 and d2 oem briefing where showed
509 * main/inferno.c, main/movie.c: Change the default movie
510 resolution to "high", implement the option -lowresmovies
512 2003-03-20 Bradley Bell <btb@icculus.org>
514 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
516 * main/piggy.c: comments
518 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
520 * main/gameseq.c: delete duplicate function
522 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
524 2003-03-19 Bradley Bell <btb@icculus.org>
526 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
527 (cddb discid) support
529 * arch/sdl/digi.c, main/kludge.c: implemented
530 digi_link_sound_to_object3 for looping sounds, other looping stuff
532 * arch/sdl/gr.c: removing dependencies on stuff in main/
534 * arch/linux/Makefile.am, arch/linux/init.c,
535 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
536 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
537 other header cleanups
539 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
541 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
543 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
544 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
545 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
546 load d1 textures for d1 levels
548 2003-03-19 Bradley Bell <btb@icculus.org>
550 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
551 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
552 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
553 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
556 * README: added some OS X info
558 2003-03-17 Bradley Bell <btb@icculus.org>
560 * main/newdemo.c: simplify DEMO_FILENAME macro
562 * main/console.c, main/game.c: enable experimental console support
564 * main/gamerend.c: fixed location of fps meter in multi
566 2003-03-16 Bradley Bell <btb@icculus.org>
568 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
569 also look in shared data dir for demos
571 * main/newdemo.c, main/newdemo.h: comments/formatting
573 2003-03-15 Christopher Thielen <chris@luethy.net>
575 * main/kludge.c: set CDROM_dir back to "." - tricks game into
576 thinking d2 cd is always present
578 2003-03-15 Bradley Bell <btb@icculus.org>
580 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
583 * arch/sdl/rbaudio.c: formatting, enabled volume control under
586 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
587 gr_init. don't really know why this works, though
589 2003-03-14 Bradley Bell <btb@icculus.org>
591 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
593 * unused/bios/rbaudio.h: removed duplicate file
595 2003-03-14 Christopher Thielen <chris@luethy.net>
597 * arch/sdl/rbaudio.c: stop cd audio when exiting
599 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
601 * main/gamecntl.c: add comments to the "only matt knows" cheats
603 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
605 * main/gamemine.c: formatting, better texture conversion for d1
608 2003-03-14 Bradley Bell <btb@icculus.org>
610 * main/piggy.c: must swap all mac version pigfiles
612 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
613 main/multi.c: formatting, minor cleanups
615 * 2d/rle.c: need to swap line_size on bigendian machines
617 * main/mission.c, main/mission.h: detect mac full version hogfile
619 2003-03-13 Bradley Bell <btb@icculus.org>
621 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
622 added joy/mouse sensitivity slider, increased range to 16, and
625 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
628 * arch/linux/Makefile.am: removed extra backslash
630 * TODO, installation.txt: updated some documentation
632 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
633 menu, with maxfps option
635 2003-03-12 Bradley Bell <btb@icculus.org>
637 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
639 * arch/linux/alsadigi.c, arch/linux/findfile.c,
640 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
641 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
642 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
643 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
644 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
645 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
646 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
647 arch/linux/include/music.h, arch/linux/include/serial.h,
648 arch/linux/include/ukali.h: formatting
650 2003-03-11 Chris Arena <ccarena@cox.net>
652 * main/menu.c: fixed brightness slider
654 2003-03-01 Bradley Bell <btb@icculus.org>
656 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
657 robots and animated bitmaps work, but colors are messed up
659 2003-02-28 Bradley Bell <btb@icculus.org>
661 * main/player.h: whitespace
663 * main/automap.c, main/cntrlcen.c, main/collide.c,
664 main/gamerend.c: use Builtin_mission_num instead of 0 (if
665 descent.hog is present, d1 becomes mission 0)
667 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
668 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
669 arch/win32/winnet.c: MinGW compiles with network enabled again,
670 but still doesn't work
674 2003-02-28 Bradley Bell <btb@icculus.org>
676 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
677 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
680 2003-02-27 Bradley Bell <btb@icculus.org>
682 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
683 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
684 main/network.c, main/network.h: noted that hoard.ham is only needed
685 for multiplayer HOARD games, and should not be equated with
686 "vertigo". put HoardEquipped() back in network.c.
688 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
689 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
690 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
691 use timer_delay instead of d_delay
693 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
695 * main/render.c: added replacement qsort for solaris
697 2003-02-26 Bradley Bell <btb@icculus.org>
699 * main/gamemine.c: texture conversion for d1 shareware
701 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
703 * main/gamemine.c: better texture conversion for d1 levels
705 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
707 * main/kconfig.c: fix joystick support under MinGW
709 2003-02-26 Bradley Bell <btb@icculus.org>
711 * main/playsave.c: fix swapping glitch
713 * configure.ac, readme.txt: clean stuff up, getting ready for
716 * main/titles.c: begin support for rendering spinning robots in
719 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
722 * main/gamemine.c: load d1 shareware levels!
724 2003-02-25 Bradley Bell <btb@icculus.org>
728 * autogen.sh: add warning about old auto* versions, use
731 2003-02-24 Bradley Bell <btb@icculus.org>
733 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
734 briefings mostly working
735 * main/movie.c, main/titles.c: fixed some more briefing glitches
737 2003-02-23 Bradley Bell <btb@icculus.org>
739 * main/movie.c: fixed crash when using shareware data files
741 * arch/sdl/digi.c: fix crash on non-existent sounds
742 (i.e. shareware data)
744 2003-02-22 Bradley Bell <btb@icculus.org>
746 * main/titles.c: fixed fullscreen toggle in briefings
748 2003-02-21 Bradley Bell <btb@icculus.org>
750 * configure.ac: check for mingw when enabling nasm
751 * main/playsave.c: enable loading player files of either byte
754 2003-02-20 Bradley Bell <btb@icculus.org>
756 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
757 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
758 #343, not "rest of solution to bug #344"
759 * arch/sdl/timer.c, include/timer.h: revert to more accurate
761 * main/kludge.c: partial solution to bug #344
762 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
763 * compilerdefs.txt: added linux/mips info
764 * ChangeLog: clean up changelog
766 2003-02-19 Bradley Bell <btb@icculus.org>
768 * libmve/mveplay.c: os x needs nanosleep prototype.
770 2003-02-18 Bradley Bell <btb@icculus.org>
772 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
773 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
774 to disable/enable audio
775 * libmve/: mve_main.c, mveplay.c: bigendian fixes
776 * main/: movie.h, titles.c: make sure movie's palette is set before
777 writing briefing text. Fixes bug #359
778 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
780 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
781 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
783 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
785 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
786 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
787 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
789 * include/libmve.h: blah
791 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
793 * main/render.c: 2nd attempt to fix solaris qsort bug
795 2003-02-18 Bradley Bell <btb@icculus.org>
797 * configure.ac, include/pstypes.h: put alignment detection in
800 2003-02-17 Bradley Bell <btb@icculus.org>
802 * Makefile.am, README.utils, configure.ac, include/libmve.h,
803 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
804 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
805 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
806 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
807 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
808 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
809 moved mve stuff to separate subdir
810 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
811 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
812 mve code. Fixes (at least) bugs #41, #348, and #350.
814 2003-02-14 Bradley Bell <btb@icculus.org>
816 * main/Makefile.am: no more Makefile.mveplay. again
817 * main/mveplay.c: typo
819 2003-02-13 Bradley Bell <btb@icculus.org>
821 * utilities/mvlextract.c: uint -> unsigned int
822 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
823 standalone mveplayer, win32 support
824 * main/movie.c: random bugfixes, win32 support
825 * arch/sdl/Makefile.am: formatting
826 * configure.ac: disable networking on mac/win for now
827 * main/newmenu.c: comments
829 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
831 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
832 redundant swap functions.
834 2003-02-13 Bradley Bell <btb@icculus.org>
836 * ChangeLog: update changelog
838 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
840 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
841 polymodel alignment issues.
843 2003-02-13 Bradley Bell <btb@icculus.org>
845 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
846 fix various little bugs
847 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
848 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
849 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
851 * README.utils: new file
852 * main/: mve_main.c, mveplay.c: more movie fixes
853 * README: updated README
854 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
856 2003-02-12 Bradley Bell <btb@icculus.org>
858 * utilities/mvlextract.c: bigendian mvl support
859 * main/mveplay.c: formatting, stuff
860 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
861 truecolor mve support, standalone mveplayer
862 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
863 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
864 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
867 2003-01-22 Bradley Bell <btb@icculus.org>
869 * include/: interp.h, interp.h: restore prototype for
870 swap_polygon_model_data
872 2003-01-21 Bradley Bell <btb@icculus.org>
874 * main/piggy.c: use memcpy to avoid alignment problem
875 * compilerdefs.txt: updated some defs, added sunos/sparc
877 2003-01-15 Bradley Bell <btb@icculus.org>
879 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
880 * main/gamemine.c: attempting to support d1 shareware
881 * compilerdefs.txt: update defs
883 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
885 * main/mveplay.c: fix several bugs, comments, formatting.
887 2003-01-15 Bradley Bell <btb@icculus.org>
889 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
890 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
891 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
892 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
894 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
897 2003-01-11 Bradley Bell <btb@icculus.org>
899 * main/: mission.c, mission.h: attempt to support d1 for mac
901 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
904 2003-01-09 Bradley Bell <btb@icculus.org>
906 * main/movie.c: use ifdef around gr_toggle_fullscreen
908 2003-01-07 Bradley Bell <btb@icculus.org>
910 * Makefile.am, descent.msn, installation.txt, main/mission.c,
911 main/mission.h: don't need .msn file for descent.hog anymore
914 2003-01-06 Bradley Bell <btb@icculus.org>
916 * main/mission.h, main/mission.c: comments
917 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
920 2003-01-03 Bradley Bell <btb@icculus.org>
922 * utilities/: txb2txt.c, txt2txb.c: remove old files
923 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
924 * main/polyobj.c: attempt to make read_model_file
926 * main/menu.c: move vertigo text
928 2003-01-02 Bradley Bell <btb@icculus.org>
930 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
931 main/polyobj.h: cleanup alignment changes
932 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
933 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
934 main/object.h: fix alignment issues on sparc
935 * cvshowto.txt: update cvs info
937 * 2d/rle.c: make rle_swap handle RLE_BIG
939 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
941 * main/render.c: workaround solaris qsort bug
943 2003-01-01 Steffen Pohle <stpohle@gmx.net>
945 * arch/linux/linuxnet.c, arch/linux/ukali.c,
946 arch/linux/include/ukali.h, main/inferno.c: enabled kali
947 * arch/linux/Makefile.am: enabled linux joystick, kali
948 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
949 arch/sdl/event.c: enabled linux joystick
951 2002-12-31 Bradley Bell <btb@icculus.org>
953 * main/gamemine.c: simplified warning msg
954 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
955 * main/render.h: fix compiler warning
957 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
959 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
961 2002-12-24 Bradley Bell <btb@icculus.org>
963 * main/mission.c: fixes an infinite loop which was caused by d2x
964 thinking d2demo was a descent 1 mission
966 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
968 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
970 2002-12-24 Bradley Bell <btb@icculus.org>
972 * main/render.c: comments
974 2002-10-30 Bradley Bell <btb@icculus.org>
976 * main/inferno.c: add help for -hogdir option
977 * main/inferno.c: added -hogdir option
979 2002-10-28 Bradley Bell <btb@icculus.org>
981 * main/: inferno.c, menu.c: enabled Vertigo displays
984 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
986 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
987 main/netmisc.c, main/network.c: simplify and eliminate redundant
990 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
992 * maths/fixc.c: fix infinite loop in quad_sqrt.
993 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
994 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
996 2002-10-12 Bradley Bell <btb@icculus.org>
998 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1000 2002-10-11 Bradley Bell <btb@icculus.org>
1002 * main/hud.c: make hud_message work correctly
1003 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1005 * main/network.c: formatting, small fixes
1007 2002-10-10 Bradley Bell <btb@icculus.org>
1009 * main/netmisc.h: no swap_object for little-endian
1010 * main/: netmisc.h, network.c: use macros to simplify network
1012 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1014 * main/inferno.c: enable loading screen for mac shareware with
1016 * main/netmisc.c: whitespace
1017 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1019 * main/hud.c: whitespace
1020 * configure.ac: remove shareware build, add macdata build
1021 * main/songs.c: whitespace
1022 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1023 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1025 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1028 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1030 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1031 comments, formatting, etc.
1032 * iff/iff.c: fix bigendian iff loading.
1034 2002-10-03 Bradley Bell <btb@icculus.org>
1036 * utilities/txb2tex.c: typo
1037 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1038 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1040 * arch/sdl/mouse.c: whitespace
1042 2002-09-19 Bradley Bell <btb@icculus.org>
1044 * main/kconfig.c: fix a oops, add old logs
1045 * main/kconfig.c: support for >3 mouse buttons
1047 2002-09-18 Bradley Bell <btb@icculus.org>
1049 * include/gr.h: fix palette swap define
1051 2002-09-14 Bradley Bell <btb@icculus.org>
1053 * main/titles.c: load hires briefing screen if lores doesn't exist
1054 (i.e. vertigo) and MenuHires=0
1056 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1058 * main/: multi.h, network.h: pack some structures for ipx
1061 2002-09-14 Bradley Bell <btb@icculus.org>
1063 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1064 and load_endlevel_data() to expect newline-terminated strings, fix
1065 load_game_data to read null-terminated string for
1068 2002-09-07 Bradley Bell <btb@icculus.org>
1070 * main/newmenu.c: added error message
1071 * main/menu.h: enable -nohires with mac shareware
1072 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1073 * 2d/font.c: enable 0/255 palette swap for fonts
1074 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1076 * 2d/2dsline.c: fix ogl blooper
1078 2002-09-05 Bradley Bell <btb@icculus.org>
1080 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1082 * include/strutil.h: need string.h for strcasecmp
1083 * include/rle.h: okay, maybe it needs to be this way
1084 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1085 * 2d/scalec.c: more stuff from d2src
1086 * 2d/rle.c: more stuff from d2src, formatting
1087 * 2d/font.c: useless cruft
1088 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1089 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1092 2002-09-04 Bradley Bell <btb@icculus.org>
1094 * include/grdef.h: fix compiler warnings
1095 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1096 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1098 * main/game.c: we want the mac ibitblt for everything but dos and
1100 * main/texmerge.c: these routines are in tmerge.c
1101 * main/credits.c: enable credits for mac and oem data
1102 * main/bm.c: use either exit.ham or exit.pofs
1103 * include/ibitblt.h: enable some more code from d2src
1104 * include/gr.h: enable mac ubitblt_double
1105 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1106 * include/grdef.h: moved some inline asm from linear.h
1107 * 2d/ibitblt.c: brought in line with original d2 version
1108 * 2d/bitblt.c: reverted to original d2 version of this file, then
1109 added d1x enhancements
1110 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1111 * 2d/linear.h: moved these back to their original locations
1113 * main/mveplay.c: close some memory holes, speed up palette loading
1114 * main/movie.c: added fullscreen toggle while playing movies
1115 * main/inferno.c: comment out -superhires help text (always on)
1116 * include/timer.h: added approx_fsec_to_usec macro
1117 * arch/sdl/joy.c: fix compiler warning
1119 2002-09-01 Bradley Bell <btb@icculus.org>
1121 * main/network.c: oops
1122 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1123 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1124 timer_get_fixed_seconds
1127 2002-08-31 Bradley Bell <btb@icculus.org>
1129 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1131 * main/multi.h: network endian stuff
1132 * 2d/font.c, include/gr.h: fast file i/o for font headers
1133 * arch/win32/arch_ip.cpp: unused file
1134 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1135 bigendian networking fixes
1136 * main/menu.c: make net menu more accurate, also make superhires
1138 * include/pstypes.h: better to have __pack__ all the time, I think.
1139 needed for networking, e.g.
1140 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1142 * arch/win32/Makefile.am: unused file
1145 2002-08-30 Bradley Bell <btb@icculus.org>
1147 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1148 * main/: newmenu.h, titles.c: formatting
1149 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1150 main/multi.h: networking works, finally
1151 * TODO: added TODO file
1152 * arch/linux/arch_ip.cpp: unused fine
1153 * README: network sorta working
1154 * main/: Makefile.am, multi.c, network.c, network.h: more
1156 * main/menu.c: load builtin mission correctly
1157 * main/inferno.c: documentation
1158 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1160 * main/Makefile.mveplay: don't need no more
1162 2002-08-29 Bradley Bell <btb@icculus.org>
1164 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1165 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1166 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1168 * include/ipx_drv.h: more network fixing
1169 * arch/linux/include/ipx_drv.h: more network fixing
1170 * include/ipx.h: formatting
1171 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1172 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1173 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1174 main/inferno.c: fixed networking fuck-up?
1175 * Makefile.am: moved mingw info to README
1176 * README, mingw32.txt: moved mingw info to README
1178 2002-08-27 Bradley Bell <btb@icculus.org>
1180 * utilities/mvlextract.c: allow specifying file to extract
1181 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1183 * utilities/hogextract.c: allow specifying file to extract
1184 * main/mission.c: Have to get mission_num _after_ promoting...
1185 * main/: gameseq.c, titles.c: beginning d1 briefing support
1186 * descent.msn: beginning d1 briefing support
1187 * main/: titles.c, titles.h: d1-style mission briefings
1188 * main/piggy.h: whitespace
1189 * main/movie.c: beginning robot movie support, fall back on lo/hi
1190 res if hi/lo not available
1191 * main/mission.c: added Builtin_mission_num for builtin mission,
1192 D1Hogdir, d1-style mission briefings
1193 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1195 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1196 (for d1 missions that need d1 data)
1197 * 2d/ibitblt.c: whitespace
1199 2002-08-26 Bradley Bell <btb@icculus.org>
1201 * utilities/mvlcreate.c: oops
1202 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1204 * utilities/hogextract.c: added [v]iew option
1205 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1206 * main/titles.c: fix writable string, disable DumbAdjust thing
1207 * main/polyobj.h: whitespace
1208 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1210 * main/movie.c: read movies from AltHogDir, other fixes
1211 * main/: mission.c, mission.h: fix bug w/mission filename
1212 * main/gameseq.c: comments
1213 * main/digi.h: whitespace n stuff
1214 * include/mve_audio.h: added audio flag macros
1215 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1219 2002-08-23 Bradley Bell <btb@icculus.org>
1221 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1223 * Makefile.am: remove d2demo.mn2
1224 * cfile/cfile.c, include/cfile.h: add cfile_size function
1225 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1226 eliminate need for .mn2 files for oem and demo
1228 2002-08-22 Bradley Bell <btb@icculus.org>
1230 * main/bm.c: fix for vertigo
1231 * main/menu.h: make OEM menu pcx available
1232 * 2d/rle.c: merge with original d2 file
1233 * Makefile.am, configure.ac: let mission files get installed by
1236 2002-08-17 Bradley Bell <btb@icculus.org>
1238 * configure.ac: make FAST_FILE_IO the default on little-endian
1240 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1241 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1244 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1246 * main/: game.c, menu.c, mission.c: promote builtin missions.
1248 2002-08-15 Bradley Bell <btb@icculus.org>
1250 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1251 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1252 * utilities/.cvsignore: added cvsignore
1253 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1255 * main/piggy.c: mac data file loading
1256 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1257 transparency and swap 0/255 correctly for mac data files
1259 2002-08-13 Bradley Bell <btb@icculus.org>
1261 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1262 to utilities to avoid conflict with c++ std lib <utility>
1263 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1264 txt2txb.c: moved utility to utilities to avoid conflict with c++
1266 * Makefile.am, configure.ac: add utilities
1268 2002-08-09 Bradley Bell <btb@icculus.org>
1270 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1273 2002-08-08 Bradley Bell <btb@icculus.org>
1275 * main/inferno.c: comments
1276 * main/: newmenu.c, songs.c: mac demo datafile support
1277 * installation.txt: update
1278 * main/gamesave.c: use lowercase for consistency
1279 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1280 models for other than d2demo
1282 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1284 * main/gamemine.c: formatting, better d1 texture conversion
1285 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1286 main/mission.h: recognize .msn mission files.
1288 2002-08-07 Bradley Bell <btb@icculus.org>
1290 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1291 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1292 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1293 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1294 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1295 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1298 2002-08-06 Bradley Bell <btb@icculus.org>
1300 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1301 * main/Makefile.am: formatting
1302 * 2d/font.c: make gr_remap_font just reload the whole thing
1303 * configure.ac: formatting
1304 * Makefile.am: added d2demo.mn2
1305 * d2demo.mn2: mission file for shareware
1306 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1307 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1308 * main/sounds.h: shareware stuff, whitespace
1309 * main/: polyobj.c, polyobj.h: more fast i/o macros
1310 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1312 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1313 endlevel stuff to non-shareware, allow movies/endlevel for
1315 * main/cntrlcen.c: typo
1316 * main/bm.h: use global Piggy_hamfile_version
1317 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1318 macros, use global Piggy_hamfile_version
1319 * main/Makefile.am: terrain and movie stuff always used now
1320 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1322 * main/: gamemine.c, gamesave.c: load DMB levels
1323 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1324 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1326 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1328 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1330 2002-08-04 Bradley Bell <btb@icculus.org>
1332 * main/inferno.c: shareware stuff, formatting
1333 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1334 * arch/sdl/gr.c: don't need to set mode in gr_init
1336 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1338 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1340 * Makefile.am, descent.mn2: added mission file for descent 1
1342 2002-08-02 Bradley Bell <btb@icculus.org>
1344 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1345 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1346 main/piggy.h, misc/error.c: junk
1347 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1348 render.h, scores.c, scores.h, terrain.c: shareware stuff
1349 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1350 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1351 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1352 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1353 main/weapon.c, main/weapon.h: fast i/o macros
1355 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1357 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1358 main/gamemine.h, main/gamesave.c: load d1 levels
1360 2002-07-30 Bradley Bell <btb@icculus.org>
1362 * configure.ac: oops
1363 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1365 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1366 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1367 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1368 main/piggy.c, main/titles.c: support shareware datafiles!
1369 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1370 piggy.c: SHAREWARE fixes
1372 2002-07-29 Bradley Bell <btb@icculus.org>
1374 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1375 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1376 misc/fileutil.c: Portability - OS X support
1378 2002-07-27 Bradley Bell <btb@icculus.org>
1380 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1381 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1382 segment.h: portability
1383 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1384 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1385 main/wall.h: portabilization
1386 * 2d/font.c, include/gr.h: portability
1388 2002-07-26 Bradley Bell <btb@icculus.org>
1390 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1391 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1392 * main/player.c: foo
1393 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1394 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1395 misc/fileutil.h: portable file i/o utils
1396 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1397 writable string anymore... / formatting
1398 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1399 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1400 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1401 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1402 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1403 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1404 portable-izing file loading routines
1406 2002-07-24 Bradley Bell <btb@icculus.org>
1408 * main/mveplay.c: correctly play files with 16bit uncompressed
1409 audio, mem checking, etc
1410 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1413 2002-07-23 Bradley Bell <btb@icculus.org>
1415 * misc/Makefile.am: unused file
1416 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1417 main/sounds.h: remove experimental nmovie stuff
1418 * main/movie.c: add some debugging output
1420 2002-07-22 Bradley Bell <btb@icculus.org>
1422 * main/: console.c, state.c: simplified header
1423 * main/movie.c: enable mveplay audio
1424 * main/old/movie.c: moved to main/
1425 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1426 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1427 main/mvelib.c, main/mveplay.c: initial movie support
1428 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1429 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1430 include/ogl_init.h, include/pstypes.h, main/console.c,
1431 main/state.c, mem/mem.c: OS X stuff
1432 * configure.ac: OS X and movie stuff
1434 2002-07-19 Bradley Bell <btb@icculus.org>
1436 * compilerdefs.txt: OSX defs
1438 2002-07-18 Bradley Bell <btb@icculus.org>
1440 * main/inferno.c: use simpler rcs tags
1441 * autogen.sh: keep Changelog in cvs (and use --accum)
1442 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1443 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1444 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1445 main/songs.c: changed cdrom->rbaudio
1446 * include/rbaudio.h: moved to /include
1448 2002-07-17 Bradley Bell <btb@icculus.org>
1450 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1451 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1452 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1453 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1454 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1455 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1456 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1457 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1458 3d/setup.c: use simpler rcs tags
1463 2002-07-17 Bradley Bell <btb@icculus.org>
1465 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1466 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1467 * debian/rules: don't need readme's
1468 * debian/rules: move d1x license to COPYING, license clarifications
1469 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1470 license to COPYING, license clarifications
1471 * debian/rules: fix debian docs
1472 * debian/rules: fix debian manpages
1473 * debian/d2x-sdl.menu: fix debian menu
1474 * debian/rules: link to undocumented man page for debs
1475 * Makefile.am, configure.ac, debian/control, debian/copyright,
1476 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1477 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1478 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1481 2002-07-16 Bradley Bell <btb@icculus.org>
1483 * debian/: rules, changelog.in: deb stuff
1484 * configure.ac: cleaner nasm detection
1485 * debian/: changelog.in, control, rules: deb stuff
1486 * README, installation.txt: typos, stuff
1487 * configure.ac: better #defines
1488 * configure.ac: whitespace
1489 * configure.ac: better documentation
1490 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1491 SDL_JOYSTICK not needed
1492 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1493 * configure.ac: need higher SDL for joystick
1494 * debian/: control, rules: deb stuff
1495 * arch/sdl/joy.c: old junk
1496 * Makefile.am, configure.ac: automake updates
1497 * main/: inferno.c, text.c: don't use althogdir on non-unix
1498 * configure.ac: more autoconf updates
1499 * misc/strutil.c: better strrev
1500 * main/inferno.c: need limits.h on mingw also
1501 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1504 2002-04-19 Bradley Bell <btb@icculus.org>
1506 * main/network.c: let hoard.ham be a cfile
1507 * main/text.c: better error message when hog not found
1510 2002-03-23 Bradley Bell <btb@icculus.org>
1512 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1513 arch/sdl/Makefile.am: Use SDL joystick automatically
1514 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1516 2002-03-05 Bradley Bell <btb@icculus.org>
1518 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1521 2002-02-23 Bradley Bell <btb@icculus.org>
1523 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1524 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1525 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1526 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1527 main/editor/Makefile.am: moved includes to include
1528 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1529 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1530 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1531 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1533 * main/game.c: disabled cockpit for OGL, formatting
1534 * 2d/ibitblt.c: formatting
1536 2002-02-16 Bradley Bell <btb@icculus.org>
1538 * include/oldsdl.h: check for older macros
1539 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1540 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1541 allow older sdl versions
1543 2002-02-15 Bradley Bell <btb@icculus.org>
1545 * main/: automap.c, automap.h, inferno.c: automap resolution now
1547 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1548 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1549 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1550 win32/include/key_arch.h: never mind - that would be pointless
1551 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1552 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1553 win32/include/key_arch.h: copied files from d1x
1554 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1555 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1556 * main/multipow.c: need conf.h
1557 * arch/win32/Makefile.am: new file
1558 * include/pstypes.h: added u_int16_t (needed in base_ip)
1559 * arch/win32/arch_ip.cpp: copied from d1x
1561 2002-02-14 Bradley Bell <btb@icculus.org>
1563 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1564 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1565 main/netlist.c: Added hotkeys to toggle fullscreen mode
1566 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1567 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1568 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1569 reorder.h: Lotsa networking stuff from d1x
1571 2002-02-13 Bradley Bell <btb@icculus.org>
1573 * include/gr.h, main/game.c: Fullscreen toggle stuff
1574 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1576 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1577 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1580 2002-02-11 Bradley Bell <btb@icculus.org>
1582 * main/bm.c: use portable loader if bigendian
1583 * include/pstypes.h: don't define bool for c++
1584 * include/cfile.h: extern AltHogDir stuff
1585 * include/byteswap.h: use WORDS_BIGENDIAN
1586 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1587 * main/vers_id.h: added D2X_IVER
1588 * misc/args.c: don't use d1x.ini
1589 * Makefile.am: rpm stuff
1590 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1593 2002-02-09 Bradley Bell <btb@icculus.org>
1595 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1597 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1599 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1602 2002-02-06 Bradley Bell <btb@icculus.org>
1604 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1605 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1606 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1607 * debian/: changelog.in, control, copyright, d2x-gl.files,
1608 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1612 2002-02-02 Bradley Bell <btb@icculus.org>
1614 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1615 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1616 Enabled RELEASE option
1618 2002-01-31 Bradley Bell <btb@icculus.org>
1620 * Makefile.am, configure.ac: specify prerequisite versions of
1621 autoconf and automake
1623 2002-01-29 Bradley Bell <btb@icculus.org>
1625 * main/mission.c: RCS header added
1626 * main/inferno.c: update copyright date
1627 * main/mission.c: allow missions to be in AltHogDir
1628 * configure.ac: Display results of configure
1629 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1632 2002-01-28 Bradley Bell <btb@icculus.org>
1634 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1635 Data files now go in DATADIR/games/d2x, user files now go in
1638 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1640 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1641 files now go in ~/.d2x
1643 2002-01-24 Bradley Bell <btb@icculus.org>
1645 * configure.ac: fix nasm not found error message
1647 2002-01-18 Bradley Bell <btb@icculus.org>
1649 * configure.in: getting rid of old configure.in
1650 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1651 main/movie.c: Movie playing kludgey stuff
1652 * misc/args.c: formatting
1653 * main/inferno.c: allow -h for help
1654 * include/error.h: don't die on int3, unless -debug given
1655 * mingw32.txt: more stuff
1657 2001-12-29 Bradley Bell <btb@icculus.org>
1659 * Makefile.am: Got rid of thinking.txt
1660 * main/inferno.c: document -nomovies option
1662 2001-12-28 Bradley Bell <btb@icculus.org>
1664 * main/titles.c: formatting, put some code into place for rendering
1665 of robots during briefings
1667 2001-12-27 Bradley Bell <btb@icculus.org>
1671 2001-12-23 Craig Hadady <chadady@iglou.com>
1673 * 2d/rle.c: fixed bug in dummy array.
1675 2001-12-03 Bradley Bell <btb@icculus.org>
1677 * arch/sdl/init.c: fix formatting
1678 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1679 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1680 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1681 and sdl joystick stuff
1683 2001-11-30 Bradley Bell <btb@icculus.org>
1685 * thinking.txt: not needed
1687 2001-11-27 Bradley Bell <btb@icculus.org>
1689 * cygconf, mingw32.txt: use sdl from source on cygwin
1690 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1691 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1692 SDL_CFLAGS to CFLAGS
1694 2001-11-27 Bradley Bell <btb@icculus.org>
1698 2001-11-14 Bradley Bell <btb@icculus.org>
1700 * texmap/scanline.c: use optimization flags as texmap default
1701 * NEWS: mouse wheel, etc
1702 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1703 wheel to emulate 3rd axis
1704 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1705 * include/error.h: kludge to ungrab mouse when we hit an int3
1706 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1707 __ENV_MSDOS__ to __MSDOS__
1708 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1710 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1712 * arch/sdl/digi.c: implemented digi_set_volume
1713 * include/grdef.h, main/config.c, misc/d_io.c: change
1714 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1715 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1716 main/piggy.c: use MAKE_SIG
1717 * installation.txt: update
1718 * configure.ac: new file
1719 * arch/sdl/joydefs.c: #include pstypes.h
1720 * arch/sdl/init.c: SDL joystick stuff
1721 * acconfig.h: adjust MINGW defines
1722 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1723 controls menu now works
1725 2001-11-13 Bradley Bell <btb@icculus.org>
1727 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1729 * Makefile.am: New file
1730 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1732 * compilerdefs.txt: New file
1733 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1735 2001-11-12 Bradley Bell <btb@icculus.org>
1737 * main/playsave.c: load player files regardless of byte order of
1740 2001-11-11 Bradley Bell <btb@icculus.org>
1742 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1744 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1745 * NEWS: GL savegame thumbnails
1746 * acconfig.h, configure.in: make option for NMOVIES, default to off
1748 2001-11-09 Bradley Bell <btb@icculus.org>
1750 * main/state.c: Enabled savegame thumbnails under OpenGL
1751 * unused/pa_null/pa_enabl.h: remove duplicate header
1752 * misc/args.c: use d2x.ini for option file
1753 * mem/mem.c: Move mem_realloc inside the ifdef
1754 * main/menu.c: fix 640x400 menu text
1755 * main/inferno.c: added documentation
1756 * main/endlevel.c: fix warnings
1757 * arch/ogl/gr.c: Get rid of gl spew
1758 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1759 * acconfig.h: Define __SDL__ for mingw
1761 2001-11-08 Bradley Bell <btb@icculus.org>
1763 * 2d/font.c: free OGL font data when rereading
1764 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1765 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1766 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1767 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1768 main/weapon.h: Enabled shareware build, endlevel flythrough
1770 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1771 of use for shareware build
1772 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1774 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1776 2001-11-05 Bradley Bell <btb@icculus.org>
1778 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1780 * include/3d.h: Add comment
1782 2001-11-04 Bradley Bell <btb@icculus.org>
1784 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1786 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1788 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1789 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1790 main/hudmsg.h: Enable d1x-style hud_message
1791 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1792 * 2d/font.c: re-init ogl fonts after remapping colors.
1794 2001-11-02 Bradley Bell <btb@icculus.org>
1796 * misc/Makefile.am: remove byteswap.h (duplicate header)
1797 * 2d/font.c: fixed gr_remap_font, minor stuff
1798 * configure.in: take out -O2 if doing debug build
1799 * main/bm.c: formatting
1800 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1801 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1802 macros, get rid of functions
1804 2001-11-01 Bradley Bell <btb@icculus.org>
1806 * misc/byteswap.h: removed duplicate header
1808 2001-10-31 Bradley Bell <btb@icculus.org>
1810 * NEWS, main/automap.c: automap works in opengl
1811 * NEWS, configure.in: Added news
1812 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1813 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1814 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1815 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1816 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1817 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1818 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1819 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1820 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1822 2001-10-27 Bradley Bell <btb@icculus.org>
1824 * main/inferno.c: added some documentation
1826 2001-10-25 Bradley Bell <btb@icculus.org>
1828 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1830 * Makefile.am, configure.in, arch/Makefile.am,
1831 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1832 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1833 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1834 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1835 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1836 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1837 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1838 it's ugly, but It'll be easier to sync with d1x.
1839 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1840 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1841 main/editor/Makefile.am: attempt at support for editor, makefile
1843 * misc/d_delay.c: formatting fix
1844 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1845 tmappent.S, tmapppro.S: adding support for runtime selection of
1847 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1848 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1849 including multi.h and network.h, fix backslashes, fix compiler
1851 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1852 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1853 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1854 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1855 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1856 including multi.h and network.h, fix backslashes
1857 * include/pstypes.h: added typedef for u_int64_t on mingw
1858 * include/3d.h: added prototype for g3_uninit_polygon_model
1859 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1861 2001-10-24 Bradley Bell <btb@icculus.org>
1863 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1864 arch subdirs, as in d1x.
1865 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1866 earlier style until i understand automake 1.5 better. remove input
1868 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1869 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1870 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1871 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1872 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1873 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1874 Moved input stuff to arch subdirs, as in d1x.
1875 * NEWS, configure.in: blah blah
1877 2001-10-23 Bradley Bell <btb@icculus.org>
1879 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1880 * texmap/tmapppro.S: no need for #include <conf.h> here
1881 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1883 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1884 file. RCS header added
1885 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1886 #ifdef'ing out the whole file. RCS header added
1887 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1888 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1889 fixes. Now works with automake 1.5 and autoconf 2.52.
1890 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1891 mingw (-grabmouse now works on win32).
1892 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1893 These don't belong in cvs
1897 2001-10-20 Bradley Bell <btb@icculus.org>
1899 * 2d/font.c: Don't free unused variables...
1900 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1902 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1903 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1904 main/Makefile.am: make dist more sensible
1905 * Makefile.am: Kludge for linking on mingw
1907 2001-10-19 Bradley Bell <btb@icculus.org>
1909 * Makefile.am, configure.in, arch/win32/Makefile.am,
1910 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1911 * include/ipx_drv.h: Check for __MINGW32__
1912 * include/i86.h: Imported from d1x
1913 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1914 * arch/dos/modex.asm: Fixed %include
1915 * main/console.c: RCS headers added
1916 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1918 * Makefile.am, main/Makefile.am: Moved final link to top-level
1919 directory instead of main/
1920 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1921 __ENV_LINUX__ to __linux__
1922 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1923 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1924 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1925 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1926 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1927 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1928 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1929 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1930 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1931 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1933 * configure.in: add --enable-xploader, support arch/linux subdir,
1935 * main/inferno.c: conditionalize conf.h
1937 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1939 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1940 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1941 misc/fileutil.h: Partial application of linux/alpha patch.
1943 2001-10-19 Bradley Bell <btb@icculus.org>
1945 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1946 networking in line with d1x, moved some arch/linux_* stuff to
1948 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1949 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1950 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1951 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1953 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1954 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1955 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1956 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1957 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1958 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1959 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1960 linux/include/ukali.h: Brought linux networking in line with d1x,
1961 moved some arch/linux_* stuff to arch/linux/*
1962 * include/ipx_drv.h: Imported from d1x
1963 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1964 * main/ipx_drv.c: Imported from d1x
1965 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1966 main/network.h, main/Makefile.am: Trying to get network working on
1968 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1969 main/Makefile.am: build fixes
1970 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1971 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1972 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1973 starting to get net working.
1974 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1975 conditionalized min,max macros
1977 2001-10-18 Bradley Bell <btb@icculus.org>
1979 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1980 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1981 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1982 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1984 * 2d/2dsline.c: RCS headers added/changed
1985 * configure.in: fix NASMFLAGS bug
1986 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1989 2001-10-17 Bradley Bell <btb@icculus.org>
1991 * NEWS: Fixed the invulnerable robots bug!
1992 * main/collide.c: Fixed the invulnerable robots bug!
1994 2001-10-14 Bradley Bell <btb@icculus.org>
1996 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1999 2001-10-13 Bradley Bell <btb@icculus.org>
2001 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2002 arch/Makefile.am, arch/dos/Makefile.am,
2003 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2004 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2005 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2006 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2007 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2008 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2009 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2010 arch/win32/include/Makefile.am, iff/Makefile.am,
2011 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2012 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2013 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2014 unused/bios/Makefile.am, unused/lib/Makefile.am,
2015 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2016 unused/ui/Makefile.am, unused/vga/Makefile.am,
2017 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2018 automake stuff from "inert" subdirs. And there was much rejoicing.
2019 * Makefile.am, NEWS, configure.in: Stuff
2020 * ChangeLog: removing auto-generated file
2021 * cygconf: Added instructions for mingw32 build
2022 * Makefile.am: renamed INSTALL to installation.txt
2023 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2024 * mingw32.txt: Added instructions for mingw32 build
2025 * configure.in: Enable assembly under mingw32
2027 2001-10-12 Bradley Bell <btb@icculus.org>
2029 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2030 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2031 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2032 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2033 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2034 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2035 to __DJGPP__, since it's built-in.
2037 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2039 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2040 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2044 2001-10-12 Bradley Bell <btb@icculus.org>
2046 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2047 * Makefile.am: make sure cygconf gets archived
2048 * configure.in: Increment version number in preparation for release
2049 * configure.in: Fix detection of opengl
2050 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2051 cygconf, arch/Makefile.am, arch/include/joy.h,
2052 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2053 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2054 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2055 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2056 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2057 Vastly improved compilability.
2059 2001-10-11 Bradley Bell <btb@icculus.org>
2061 * Makefile.am: Added macros/sdl.m4
2062 * autogen.sh: Added macros/sdl.m4
2064 2001-10-09 Bradley Bell <btb@icculus.org>
2066 * main/vers_id.h: Added DESCENT_VERSION constant
2067 * main/inferno.c: Added command-line help.
2068 * include/ogl_init.h: opengl improvments (following d1x changes)
2070 2001-10-07 Bradley Bell <btb@icculus.org>
2072 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2073 arch/ogl/Makefile.am: Remove duplicate headers.
2075 2001-08-02 Thimo Neubauer <thimo@debian.org>
2077 * mem/mem.c: totally crippled the memory manager because it does
2078 not make sense for non-DOS-systems and it would have been too
2079 complicated to get it 64bit clean
2081 2001-06-19 Bradley Bell <btb@icculus.org>
2083 * cvshowto.txt: updated anonymous password
2085 2001-02-08 Bradley Bell <btb@icculus.org>
2087 * COPYING, license.txt: Added d1x license
2089 2001-02-01 Bradley Bell <btb@icculus.org>
2091 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2093 2001-01-31 Bradley Bell <btb@icculus.org>
2095 * configure.in, arch/include/mouse.h, include/pstypes.h,
2096 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2097 * main/polyobj.c: fix typo
2098 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2099 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2100 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2101 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2102 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2103 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2104 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2105 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2106 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2107 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2108 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2109 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2110 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2111 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2112 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2113 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2114 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2115 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2116 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2117 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2118 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2119 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2120 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2121 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2122 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2123 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2125 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2126 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2127 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2128 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2130 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2132 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2133 cross-compiling, and cygwin fixes
2135 2001-01-30 Bradley Bell <btb@icculus.org>
2137 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2138 include/pstypes.h, include/strutil.h, main/Makefile.am,
2139 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2140 needs --without-assembler and --without-network to compile
2142 2001-01-29 Bradley Bell <btb@icculus.org>
2144 * configure.in, main/Makefile.am: Fixes to build system
2145 * main/kconfig.c: fix for non-linux joysticks
2146 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2147 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2148 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2149 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2150 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2151 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2152 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2154 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2155 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2156 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2157 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2158 sdl_timer.c: Fixed build system, minor fixes
2159 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2160 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2162 2001-01-28 Bradley Bell <btb@icculus.org>
2164 * conf.h.in, configure.in, arch/Makefile.am,
2165 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2166 arch/include/key.h, main/Makefile.am: More header unification...
2167 * main/newdemo.c: Added <ctype.h>
2168 * arch/include/: event.h, joy.h: unified input headers.
2169 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2170 OpenGL now uses SDL-GL instead of gii
2171 * arch/include/: key.h, mouse.h: Unified arch headers
2173 2001-01-25 Bradley Bell <btb@icculus.org>
2175 * autogen.sh: use "set -e" so execution stops if something goes
2178 2001-01-24 Bradley Bell <btb@icculus.org>
2181 * Makefile.am: Add ChangeLog to dist
2182 * ChangeLog: Putting this here so automake doesn't complain
2186 2001-01-24 Bradley Bell <btb@icculus.org>
2188 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2189 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2190 for building ChangeLog from RCS entries
2191 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2192 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2193 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2194 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2195 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2196 arch/Makefile.am, arch/dos/Makefile.am,
2197 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2198 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2199 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2200 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2201 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2202 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2203 unused/Makefile.am, unused/bios/Makefile.am,
2204 unused/lib/Makefile.am, unused/novga/Makefile.am,
2205 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2206 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2207 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2208 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2209 make dist, VPATH builds, ...
2210 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2211 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2212 arch/dos/Makefile.in, arch/linux/Makefile.in,
2213 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2214 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2215 misc/Makefile.in, texmap/Makefile.in: cruft removal
2216 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2218 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2219 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2220 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2221 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2223 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2224 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2225 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2226 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2227 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2228 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2229 main/songs.c, misc/args.c: changed args_find to FindArg
2231 2001-01-22 Bradley Bell <btb@icculus.org>
2233 * configure, main/Makefile.am, main/Makefile.in: configuration
2235 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2236 fix compiler warnings w/opengl
2237 * include/console.h: ggi support
2238 * arch/linux_init.c: svgalib support
2239 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2240 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2241 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2242 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2243 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2244 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2245 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2246 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2247 warnings and enable NDEBUG
2248 * arch/svgalib_init.c: svgalib support
2250 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2252 * main/kconfig.c: joystick support
2254 2001-01-21 Bradley Bell <btb@icculus.org>
2256 * cvshowto.txt: new file, taken from d1x webpage
2257 * AUTHORS, README: Taking over as maintainer of d2x
2258 * ChangeLog: Grab mouse with SDL/X11
2259 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2261 2001-01-20 Bradley Bell <btb@icculus.org>
2263 * configure, configure.in: Turned -Werror back off by default
2264 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2265 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2266 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2267 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2268 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2269 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2270 main/laser.c, main/multi.c, main/network.c, main/network.h,
2271 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2272 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2273 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2274 warnings, for non-OpenGL on linux, anyway...
2276 2001-01-19 Bradley Bell <btb@icculus.org>
2278 * copying: remove duplicate file
2279 * Import of d2x-0.0.9-pre1
2280 * Import of d2x-0.0.8