1 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
3 * main/endlevel.c, main/mission.c: handle missing exit sequence
6 * main/playsave.c: comments
8 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
10 * cfile/cfile.c: update raw_position in cfwrite
12 * main/network.c: comments/formatting
14 2003-06-22 Bradley Bell <btb@icculus.org>
16 * cfile/cfile.c: use standard fgets for non-archive files
18 * main/movie.c: use con_printf for missing movie warning
20 2003-06-18 Bradley Bell <btb@icculus.org>
22 * main/movie.c: fixed cfile conversion of movielib code
24 * main/console.c, main/hud.c: strip out colors, etc when printing
27 * include/u_mem.h: fix NDEBUG calloc macro
29 2003-06-15 Bradley Bell <btb@icculus.org>
31 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
34 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
35 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
36 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
37 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
38 main/scores.c, main/state.c, main/text.c, misc/args.c,
39 misc/strio.c: convert file i/o to cfile
41 2003-06-14 Bradley Bell <btb@icculus.org>
43 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
44 writing and other modes besides "rb" (mostly taken from
47 2003-06-09 Bradley Bell <btb@icculus.org>
49 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
52 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
53 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
56 2003-06-07 Taylor Richards <taylor@icculus.org>
58 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
60 2003-06-07 Bradley Bell <btb@icculus.org>
62 * main/console.c: fix non-console build
64 * main/gamesave.c: comments
66 * main/bm.c: remove redundant break
68 2003-06-06 Bradley Bell <btb@icculus.org>
70 * main/gauges.c, main/kconfig.c: comments/formatting
72 * console/.cvsignore: added .cvsignore
74 * main/console.c: can't write to console after it's closed
76 2003-06-05 Bradley Bell <btb@icculus.org>
78 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
79 console/internal.c, console/internal.h, include/CON_console.h,
80 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
81 finish console conversion away from SDL
83 2003-06-04 Bradley Bell <btb@icculus.org>
85 * console/CON_console.c, include/CON.console.h, include/console.h,
86 main/console.c, main/game.c: console conversion to native gr,
89 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
90 put prototype for gr_bm_bitblt in gr.h
92 2003-06-03 Bradley Bell <btb@icculus.org>
94 * console/CON_console.c, console/DT_drawtext.c,
95 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
96 main/console.c: use native fonts for console
98 * main/playsave.c: use shorts for short data
100 2003-06-02 Bradley Bell <btb@icculus.org>
102 * configure.ac, main/console.c: set console background, fix
105 2003-06-01 Bradley Bell <btb@icculus.org>
107 * Makefile.am, arch/sdl/event.c, configure.ac,
108 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
109 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
110 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
111 main/gamerend.c: added console code (from SDL_console)
113 2003-05-30 Bradley Bell <btb@icculus.org>
115 * README: minor update
117 2003-05-28 Bradley Bell <btb@icculus.org>
119 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
124 2003-06-06 Bradley Bell <btb@icculus.org>
126 * main/kconfig.c: fix crash in control menus
128 * main/gauges.c: force cockpit redraw in opengl
130 * main/gamerend.c: move ogl swap, so cockpit and console get
133 2003-06-01 Bradley Bell <btb@icculus.org>
135 * configure.ac, libmve/mveplay.c: define struct timeval if needed
139 2003-05-12 Bradley Bell <btb@icculus.org>
141 * configure.ac: increment version number
143 * main/bm.c: use con_printf for exit model warnings
145 * configure.ac: must check for timespec after setting -mno-cygwin
147 * main/inferno.c: added -nohogdir and -userdir options
149 * NEWS, main/titles.c: use briefings with no extension
153 2003-04-30 Bradley Bell <btb@icculus.org>
155 * configure.ac: have to include time.h when checking for nanosleep
157 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
160 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
161 increment version number
163 * main/Makefile.am: make dist fix
167 2003-04-29 Bradley Bell <btb@icculus.org>
169 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
172 2003-04-24 Bradley Bell <btb@icculus.org>
174 * configure.ac: increment version number
176 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
179 2003-04-24 Ingo van Lil <inguin@gmx.de>
181 * main/render.c: fix misspellings of NDEBUG
185 2003-04-14 Bradley Bell <btb@icculus.org>
187 * cfile/cfile.c: prefer files from d2 hog over d1 hog
189 2003-04-11 Bradley Bell <btb@icculus.org>
191 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
196 2003-04-11 Bradley Bell <btb@icculus.org>
198 * libmve/mveplay.c: use _sleep instead of sleep on win32
200 * Makefile.am, README, README.utils, arch/sdl/digi.c,
201 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
202 include/cfile.h, include/error.h, libmve/Makefile.am,
203 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
204 main/endlevel.h, main/playsave.c, misc/fileutil.c:
205 utilities/Makefile.am: comments/formatting/dist problems
207 * configure.ac: use different defines for os x
209 2003-04-07 Bradley Bell <btb@icculus.org>
211 * include/error.h, misc/error.c: put some old stuff back in,
212 eliminate duplicate error messages
214 * main/text.c: don't die on text not found
217 * main/inferno.c: print some useful info if hog not found, allow
218 -help to work if no text available
220 2003-04-07 Steffen Pohle <stpohle@gmx.net>
222 * arch/linux/Makefile.am: revert to previous version, so linux
225 2003-04-03 Bradley Bell <btb@icculus.org>
227 * main/endlevel.c: fixed exit model scheme yet again
229 2003-04-02 Bradley Bell <btb@icculus.org>
231 * misc/error.c: call Int3 on Assert
233 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
236 * main/wall.c: don't die when trying to toggle nonexistent
237 segment... vertigo level 10 is buggy!
239 * main/gamemine.c: comments/formatting
241 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
243 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
244 main/inferno.c: Allow use of 22K sound samples
246 2003-03-29 Bradley Bell <btb@icculus.org>
248 * arch/ogl/gr.c: default to bitmapped reticle
250 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
251 main/polyobj.c: rewrote endlevel stuff to reread exit model info
254 * arch/sdl/joy.c: fixed text seen for hats in control config
257 2003-03-28 Bradley Bell <btb@icculus.org>
259 * main/bm.c: heh, model nums in vertigo are hardcoded,
260 N_D2_POLYGON_MODELS can't change
262 * configure.ac, include/d1x.xpm, include/descent.xpm,
263 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
266 2003-03-27 Bradley Bell <btb@icculus.org>
268 * main/text.h: fixed text references for hat directions
270 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
272 2003-03-26 Bradley Bell <btb@icculus.org>
274 * main/playsave.c: make d2x keys backward compatible
276 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
278 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
281 2003-03-26 Bradley Bell <btb@icculus.org>
283 * main/piggy.c: fix crash when d1 data not present
285 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
286 read/write from plr file
288 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
289 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
290 added escort.h header
292 2003-03-25 Bradley Bell <btb@icculus.org>
294 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
295 D1_PIGFILE ("descent.pig") macro
297 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
298 models from d1 pig file
300 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
301 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
302 really) from d1 pig file
304 2003-03-23 Bradley Bell <btb@icculus.org>
306 * main/bm.c: stop extra robots from overwriting exit models
308 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
309 texture list doesn't get full
311 * main/bm.c: fix mem leak when reading extra robots
313 2003-03-21 Bradley Bell <btb@icculus.org>
315 * main/menu.c: Added option to set movie resolution (mostly works)
317 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
319 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
320 replacement functions to piggy.c
322 * main/gameseq.c: attempt to support mac d1 descent.pig
324 * main/bm.c: fix mem leak
326 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
327 files, both d1 and d2 oem briefing where showed
329 * main/inferno.c, main/movie.c: Change the default movie
330 resolution to "high", implement the option -lowresmovies
332 2003-03-20 Bradley Bell <btb@icculus.org>
334 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
336 * main/piggy.c: comments
338 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
340 * main/gameseq.c: delete duplicate function
342 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
344 2003-03-19 Bradley Bell <btb@icculus.org>
346 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
347 (cddb discid) support
349 * arch/sdl/digi.c, main/kludge.c: implemented
350 digi_link_sound_to_object3 for looping sounds, other looping stuff
352 * arch/sdl/gr.c: removing dependencies on stuff in main/
354 * arch/linux/Makefile.am, arch/linux/init.c,
355 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
356 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
357 other header cleanups
359 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
361 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
363 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
364 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
365 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
366 load d1 textures for d1 levels
368 2003-03-19 Bradley Bell <btb@icculus.org>
370 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
371 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
372 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
373 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
376 * README: added some OS X info
378 2003-03-17 Bradley Bell <btb@icculus.org>
380 * main/newdemo.c: simplify DEMO_FILENAME macro
382 * main/console.c, main/game.c: enable experimental console support
384 * main/gamerend.c: fixed location of fps meter in multi
386 2003-03-16 Bradley Bell <btb@icculus.org>
388 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
389 also look in shared data dir for demos
391 * main/newdemo.c, main/newdemo.h: comments/formatting
393 2003-03-15 Christopher Thielen <chris@luethy.net>
395 * main/kludge.c: set CDROM_dir back to "." - tricks game into
396 thinking d2 cd is always present
398 2003-03-15 Bradley Bell <btb@icculus.org>
400 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
403 * arch/sdl/rbaudio.c: formatting, enabled volume control under
406 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
407 gr_init. don't really know why this works, though
409 2003-03-14 Bradley Bell <btb@icculus.org>
411 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
413 * unused/bios/rbaudio.h: removed duplicate file
415 2003-03-14 Christopher Thielen <chris@luethy.net>
417 * arch/sdl/rbaudio.c: stop cd audio when exiting
419 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
421 * main/gamecntl.c: add comments to the "only matt knows" cheats
423 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
425 * main/gamemine.c: formatting, better texture conversion for d1
428 2003-03-14 Bradley Bell <btb@icculus.org>
430 * main/piggy.c: must swap all mac version pigfiles
432 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
433 main/multi.c: formatting, minor cleanups
435 * 2d/rle.c: need to swap line_size on bigendian machines
437 * main/mission.c, main/mission.h: detect mac full version hogfile
439 2003-03-13 Bradley Bell <btb@icculus.org>
441 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
442 added joy/mouse sensitivity slider, increased range to 16, and
445 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
448 * arch/linux/Makefile.am: removed extra backslash
450 * TODO, installation.txt: updated some documentation
452 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
453 menu, with maxfps option
455 2003-03-12 Bradley Bell <btb@icculus.org>
457 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
459 * arch/linux/alsadigi.c, arch/linux/findfile.c,
460 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
461 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
462 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
463 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
464 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
465 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
466 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
467 arch/linux/include/music.h, arch/linux/include/serial.h,
468 arch/linux/include/ukali.h: formatting
470 2003-03-11 Chris Arena <ccarena@cox.net>
472 * main/menu.c: fixed brightness slider
474 2003-03-01 Bradley Bell <btb@icculus.org>
476 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
477 robots and animated bitmaps work, but colors are messed up
479 2003-02-28 Bradley Bell <btb@icculus.org>
481 * main/player.h: whitespace
483 * main/automap.c, main/cntrlcen.c, main/collide.c,
484 main/gamerend.c: use Builtin_mission_num instead of 0 (if
485 descent.hog is present, d1 becomes mission 0)
487 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
488 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
489 arch/win32/winnet.c: MinGW compiles with network enabled again,
490 but still doesn't work
494 2003-02-28 Bradley Bell <btb@icculus.org>
496 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
497 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
500 2003-02-27 Bradley Bell <btb@icculus.org>
502 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
503 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
504 main/network.c, main/network.h: noted that hoard.ham is only needed
505 for multiplayer HOARD games, and should not be equated with
506 "vertigo". put HoardEquipped() back in network.c.
508 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
509 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
510 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
511 use timer_delay instead of d_delay
513 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
515 * main/render.c: added replacement qsort for solaris
517 2003-02-26 Bradley Bell <btb@icculus.org>
519 * main/gamemine.c: texture conversion for d1 shareware
521 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
523 * main/gamemine.c: better texture conversion for d1 levels
525 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
527 * main/kconfig.c: fix joystick support under MinGW
529 2003-02-26 Bradley Bell <btb@icculus.org>
531 * main/playsave.c: fix swapping glitch
533 * configure.ac, readme.txt: clean stuff up, getting ready for
536 * main/titles.c: begin support for rendering spinning robots in
539 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
542 * main/gamemine.c: load d1 shareware levels!
544 2003-02-25 Bradley Bell <btb@icculus.org>
548 * autogen.sh: add warning about old auto* versions, use
551 2003-02-24 Bradley Bell <btb@icculus.org>
553 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
554 briefings mostly working
555 * main/movie.c, main/titles.c: fixed some more briefing glitches
557 2003-02-23 Bradley Bell <btb@icculus.org>
559 * main/movie.c: fixed crash when using shareware data files
561 * arch/sdl/digi.c: fix crash on non-existent sounds
562 (i.e. shareware data)
564 2003-02-22 Bradley Bell <btb@icculus.org>
566 * main/titles.c: fixed fullscreen toggle in briefings
568 2003-02-21 Bradley Bell <btb@icculus.org>
570 * configure.ac: check for mingw when enabling nasm
571 * main/playsave.c: enable loading player files of either byte
574 2003-02-20 Bradley Bell <btb@icculus.org>
576 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
577 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
578 #343, not "rest of solution to bug #344"
579 * arch/sdl/timer.c, include/timer.h: revert to more accurate
581 * main/kludge.c: partial solution to bug #344
582 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
583 * compilerdefs.txt: added linux/mips info
584 * ChangeLog: clean up changelog
586 2003-02-19 Bradley Bell <btb@icculus.org>
588 * libmve/mveplay.c: os x needs nanosleep prototype.
590 2003-02-18 Bradley Bell <btb@icculus.org>
592 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
593 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
594 to disable/enable audio
595 * libmve/: mve_main.c, mveplay.c: bigendian fixes
596 * main/: movie.h, titles.c: make sure movie's palette is set before
597 writing briefing text. Fixes bug #359
598 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
600 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
601 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
603 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
605 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
606 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
607 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
609 * include/libmve.h: blah
611 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
613 * main/render.c: 2nd attempt to fix solaris qsort bug
615 2003-02-18 Bradley Bell <btb@icculus.org>
617 * configure.ac, include/pstypes.h: put alignment detection in
620 2003-02-17 Bradley Bell <btb@icculus.org>
622 * Makefile.am, README.utils, configure.ac, include/libmve.h,
623 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
624 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
625 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
626 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
627 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
628 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
629 moved mve stuff to separate subdir
630 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
631 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
632 mve code. Fixes (at least) bugs #41, #348, and #350.
634 2003-02-14 Bradley Bell <btb@icculus.org>
636 * main/Makefile.am: no more Makefile.mveplay. again
637 * main/mveplay.c: typo
639 2003-02-13 Bradley Bell <btb@icculus.org>
641 * utilities/mvlextract.c: uint -> unsigned int
642 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
643 standalone mveplayer, win32 support
644 * main/movie.c: random bugfixes, win32 support
645 * arch/sdl/Makefile.am: formatting
646 * configure.ac: disable networking on mac/win for now
647 * main/newmenu.c: comments
649 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
651 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
652 redundant swap functions.
654 2003-02-13 Bradley Bell <btb@icculus.org>
656 * ChangeLog: update changelog
658 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
660 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
661 polymodel alignment issues.
663 2003-02-13 Bradley Bell <btb@icculus.org>
665 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
666 fix various little bugs
667 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
668 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
669 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
671 * README.utils: new file
672 * main/: mve_main.c, mveplay.c: more movie fixes
673 * README: updated README
674 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
676 2003-02-12 Bradley Bell <btb@icculus.org>
678 * utilities/mvlextract.c: bigendian mvl support
679 * main/mveplay.c: formatting, stuff
680 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
681 truecolor mve support, standalone mveplayer
682 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
683 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
684 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
687 2003-01-22 Bradley Bell <btb@icculus.org>
689 * include/: interp.h, interp.h: restore prototype for
690 swap_polygon_model_data
692 2003-01-21 Bradley Bell <btb@icculus.org>
694 * main/piggy.c: use memcpy to avoid alignment problem
695 * compilerdefs.txt: updated some defs, added sunos/sparc
697 2003-01-15 Bradley Bell <btb@icculus.org>
699 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
700 * main/gamemine.c: attempting to support d1 shareware
701 * compilerdefs.txt: update defs
703 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
705 * main/mveplay.c: fix several bugs, comments, formatting.
707 2003-01-15 Bradley Bell <btb@icculus.org>
709 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
710 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
711 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
712 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
714 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
717 2003-01-11 Bradley Bell <btb@icculus.org>
719 * main/: mission.c, mission.h: attempt to support d1 for mac
721 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
724 2003-01-09 Bradley Bell <btb@icculus.org>
726 * main/movie.c: use ifdef around gr_toggle_fullscreen
728 2003-01-07 Bradley Bell <btb@icculus.org>
730 * Makefile.am, descent.msn, installation.txt, main/mission.c,
731 main/mission.h: don't need .msn file for descent.hog anymore
734 2003-01-06 Bradley Bell <btb@icculus.org>
736 * main/mission.h, main/mission.c: comments
737 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
740 2003-01-03 Bradley Bell <btb@icculus.org>
742 * utilities/: txb2txt.c, txt2txb.c: remove old files
743 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
744 * main/polyobj.c: attempt to make read_model_file
746 * main/menu.c: move vertigo text
748 2003-01-02 Bradley Bell <btb@icculus.org>
750 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
751 main/polyobj.h: cleanup alignment changes
752 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
753 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
754 main/object.h: fix alignment issues on sparc
755 * cvshowto.txt: update cvs info
757 * 2d/rle.c: make rle_swap handle RLE_BIG
759 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
761 * main/render.c: workaround solaris qsort bug
763 2003-01-01 Steffen Pohle <stpohle@gmx.net>
765 * arch/linux/linuxnet.c, arch/linux/ukali.c,
766 arch/linux/include/ukali.h, main/inferno.c: enabled kali
767 * arch/linux/Makefile.am: enabled linux joystick, kali
768 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
769 arch/sdl/event.c: enabled linux joystick
771 2002-12-31 Bradley Bell <btb@icculus.org>
773 * main/gamemine.c: simplified warning msg
774 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
775 * main/render.h: fix compiler warning
777 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
779 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
781 2002-12-24 Bradley Bell <btb@icculus.org>
783 * main/mission.c: fixes an infinite loop which was caused by d2x
784 thinking d2demo was a descent 1 mission
786 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
788 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
790 2002-12-24 Bradley Bell <btb@icculus.org>
792 * main/render.c: comments
794 2002-10-30 Bradley Bell <btb@icculus.org>
796 * main/inferno.c: add help for -hogdir option
797 * main/inferno.c: added -hogdir option
799 2002-10-28 Bradley Bell <btb@icculus.org>
801 * main/: inferno.c, menu.c: enabled Vertigo displays
804 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
806 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
807 main/netmisc.c, main/network.c: simplify and eliminate redundant
810 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
812 * maths/fixc.c: fix infinite loop in quad_sqrt.
813 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
814 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
816 2002-10-12 Bradley Bell <btb@icculus.org>
818 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
820 2002-10-11 Bradley Bell <btb@icculus.org>
822 * main/hud.c: make hud_message work correctly
823 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
825 * main/network.c: formatting, small fixes
827 2002-10-10 Bradley Bell <btb@icculus.org>
829 * main/netmisc.h: no swap_object for little-endian
830 * main/: netmisc.h, network.c: use macros to simplify network
832 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
834 * main/inferno.c: enable loading screen for mac shareware with
836 * main/netmisc.c: whitespace
837 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
839 * main/hud.c: whitespace
840 * configure.ac: remove shareware build, add macdata build
841 * main/songs.c: whitespace
842 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
843 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
845 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
848 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
850 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
851 comments, formatting, etc.
852 * iff/iff.c: fix bigendian iff loading.
854 2002-10-03 Bradley Bell <btb@icculus.org>
856 * utilities/txb2tex.c: typo
857 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
858 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
860 * arch/sdl/mouse.c: whitespace
862 2002-09-19 Bradley Bell <btb@icculus.org>
864 * main/kconfig.c: fix a oops, add old logs
865 * main/kconfig.c: support for >3 mouse buttons
867 2002-09-18 Bradley Bell <btb@icculus.org>
869 * include/gr.h: fix palette swap define
871 2002-09-14 Bradley Bell <btb@icculus.org>
873 * main/titles.c: load hires briefing screen if lores doesn't exist
874 (i.e. vertigo) and MenuHires=0
876 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
878 * main/: multi.h, network.h: pack some structures for ipx
881 2002-09-14 Bradley Bell <btb@icculus.org>
883 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
884 and load_endlevel_data() to expect newline-terminated strings, fix
885 load_game_data to read null-terminated string for
888 2002-09-07 Bradley Bell <btb@icculus.org>
890 * main/newmenu.c: added error message
891 * main/menu.h: enable -nohires with mac shareware
892 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
893 * 2d/font.c: enable 0/255 palette swap for fonts
894 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
896 * 2d/2dsline.c: fix ogl blooper
898 2002-09-05 Bradley Bell <btb@icculus.org>
900 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
902 * include/strutil.h: need string.h for strcasecmp
903 * include/rle.h: okay, maybe it needs to be this way
904 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
905 * 2d/scalec.c: more stuff from d2src
906 * 2d/rle.c: more stuff from d2src, formatting
907 * 2d/font.c: useless cruft
908 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
909 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
912 2002-09-04 Bradley Bell <btb@icculus.org>
914 * include/grdef.h: fix compiler warnings
915 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
916 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
918 * main/game.c: we want the mac ibitblt for everything but dos and
920 * main/texmerge.c: these routines are in tmerge.c
921 * main/credits.c: enable credits for mac and oem data
922 * main/bm.c: use either exit.ham or exit.pofs
923 * include/ibitblt.h: enable some more code from d2src
924 * include/gr.h: enable mac ubitblt_double
925 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
926 * include/grdef.h: moved some inline asm from linear.h
927 * 2d/ibitblt.c: brought in line with original d2 version
928 * 2d/bitblt.c: reverted to original d2 version of this file, then
929 added d1x enhancements
930 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
931 * 2d/linear.h: moved these back to their original locations
933 * main/mveplay.c: close some memory holes, speed up palette loading
934 * main/movie.c: added fullscreen toggle while playing movies
935 * main/inferno.c: comment out -superhires help text (always on)
936 * include/timer.h: added approx_fsec_to_usec macro
937 * arch/sdl/joy.c: fix compiler warning
939 2002-09-01 Bradley Bell <btb@icculus.org>
941 * main/network.c: oops
942 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
943 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
944 timer_get_fixed_seconds
947 2002-08-31 Bradley Bell <btb@icculus.org>
949 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
951 * main/multi.h: network endian stuff
952 * 2d/font.c, include/gr.h: fast file i/o for font headers
953 * arch/win32/arch_ip.cpp: unused file
954 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
955 bigendian networking fixes
956 * main/menu.c: make net menu more accurate, also make superhires
958 * include/pstypes.h: better to have __pack__ all the time, I think.
959 needed for networking, e.g.
960 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
962 * arch/win32/Makefile.am: unused file
965 2002-08-30 Bradley Bell <btb@icculus.org>
967 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
968 * main/: newmenu.h, titles.c: formatting
969 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
970 main/multi.h: networking works, finally
971 * TODO: added TODO file
972 * arch/linux/arch_ip.cpp: unused fine
973 * README: network sorta working
974 * main/: Makefile.am, multi.c, network.c, network.h: more
976 * main/menu.c: load builtin mission correctly
977 * main/inferno.c: documentation
978 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
980 * main/Makefile.mveplay: don't need no more
982 2002-08-29 Bradley Bell <btb@icculus.org>
984 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
985 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
986 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
988 * include/ipx_drv.h: more network fixing
989 * arch/linux/include/ipx_drv.h: more network fixing
990 * include/ipx.h: formatting
991 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
992 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
993 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
994 main/inferno.c: fixed networking fuck-up?
995 * Makefile.am: moved mingw info to README
996 * README, mingw32.txt: moved mingw info to README
998 2002-08-27 Bradley Bell <btb@icculus.org>
1000 * utilities/mvlextract.c: allow specifying file to extract
1001 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1003 * utilities/hogextract.c: allow specifying file to extract
1004 * main/mission.c: Have to get mission_num _after_ promoting...
1005 * main/: gameseq.c, titles.c: beginning d1 briefing support
1006 * descent.msn: beginning d1 briefing support
1007 * main/: titles.c, titles.h: d1-style mission briefings
1008 * main/piggy.h: whitespace
1009 * main/movie.c: beginning robot movie support, fall back on lo/hi
1010 res if hi/lo not available
1011 * main/mission.c: added Builtin_mission_num for builtin mission,
1012 D1Hogdir, d1-style mission briefings
1013 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1015 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1016 (for d1 missions that need d1 data)
1017 * 2d/ibitblt.c: whitespace
1019 2002-08-26 Bradley Bell <btb@icculus.org>
1021 * utilities/mvlcreate.c: oops
1022 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1024 * utilities/hogextract.c: added [v]iew option
1025 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1026 * main/titles.c: fix writable string, disable DumbAdjust thing
1027 * main/polyobj.h: whitespace
1028 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1030 * main/movie.c: read movies from AltHogDir, other fixes
1031 * main/: mission.c, mission.h: fix bug w/mission filename
1032 * main/gameseq.c: comments
1033 * main/digi.h: whitespace n stuff
1034 * include/mve_audio.h: added audio flag macros
1035 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1039 2002-08-23 Bradley Bell <btb@icculus.org>
1041 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1043 * Makefile.am: remove d2demo.mn2
1044 * cfile/cfile.c, include/cfile.h: add cfile_size function
1045 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1046 eliminate need for .mn2 files for oem and demo
1048 2002-08-22 Bradley Bell <btb@icculus.org>
1050 * main/bm.c: fix for vertigo
1051 * main/menu.h: make OEM menu pcx available
1052 * 2d/rle.c: merge with original d2 file
1053 * Makefile.am, configure.ac: let mission files get installed by
1056 2002-08-17 Bradley Bell <btb@icculus.org>
1058 * configure.ac: make FAST_FILE_IO the default on little-endian
1060 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1061 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1064 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1066 * main/: game.c, menu.c, mission.c: promote builtin missions.
1068 2002-08-15 Bradley Bell <btb@icculus.org>
1070 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1071 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1072 * utilities/.cvsignore: added cvsignore
1073 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1075 * main/piggy.c: mac data file loading
1076 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1077 transparency and swap 0/255 correctly for mac data files
1079 2002-08-13 Bradley Bell <btb@icculus.org>
1081 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1082 to utilities to avoid conflict with c++ std lib <utility>
1083 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1084 txt2txb.c: moved utility to utilities to avoid conflict with c++
1086 * Makefile.am, configure.ac: add utilities
1088 2002-08-09 Bradley Bell <btb@icculus.org>
1090 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1093 2002-08-08 Bradley Bell <btb@icculus.org>
1095 * main/inferno.c: comments
1096 * main/: newmenu.c, songs.c: mac demo datafile support
1097 * installation.txt: update
1098 * main/gamesave.c: use lowercase for consistency
1099 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1100 models for other than d2demo
1102 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1104 * main/gamemine.c: formatting, better d1 texture conversion
1105 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1106 main/mission.h: recognize .msn mission files.
1108 2002-08-07 Bradley Bell <btb@icculus.org>
1110 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1111 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1112 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1113 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1114 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1115 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1118 2002-08-06 Bradley Bell <btb@icculus.org>
1120 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1121 * main/Makefile.am: formatting
1122 * 2d/font.c: make gr_remap_font just reload the whole thing
1123 * configure.ac: formatting
1124 * Makefile.am: added d2demo.mn2
1125 * d2demo.mn2: mission file for shareware
1126 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1127 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1128 * main/sounds.h: shareware stuff, whitespace
1129 * main/: polyobj.c, polyobj.h: more fast i/o macros
1130 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1132 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1133 endlevel stuff to non-shareware, allow movies/endlevel for
1135 * main/cntrlcen.c: typo
1136 * main/bm.h: use global Piggy_hamfile_version
1137 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1138 macros, use global Piggy_hamfile_version
1139 * main/Makefile.am: terrain and movie stuff always used now
1140 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1142 * main/: gamemine.c, gamesave.c: load DMB levels
1143 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1144 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1146 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1148 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1150 2002-08-04 Bradley Bell <btb@icculus.org>
1152 * main/inferno.c: shareware stuff, formatting
1153 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1154 * arch/sdl/gr.c: don't need to set mode in gr_init
1156 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1158 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1160 * Makefile.am, descent.mn2: added mission file for descent 1
1162 2002-08-02 Bradley Bell <btb@icculus.org>
1164 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1165 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1166 main/piggy.h, misc/error.c: junk
1167 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1168 render.h, scores.c, scores.h, terrain.c: shareware stuff
1169 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1170 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1171 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1172 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1173 main/weapon.c, main/weapon.h: fast i/o macros
1175 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1177 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1178 main/gamemine.h, main/gamesave.c: load d1 levels
1180 2002-07-30 Bradley Bell <btb@icculus.org>
1182 * configure.ac: oops
1183 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1185 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1186 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1187 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1188 main/piggy.c, main/titles.c: support shareware datafiles!
1189 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1190 piggy.c: SHAREWARE fixes
1192 2002-07-29 Bradley Bell <btb@icculus.org>
1194 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1195 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1196 misc/fileutil.c: Portability - OS X support
1198 2002-07-27 Bradley Bell <btb@icculus.org>
1200 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1201 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1202 segment.h: portability
1203 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1204 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1205 main/wall.h: portabilization
1206 * 2d/font.c, include/gr.h: portability
1208 2002-07-26 Bradley Bell <btb@icculus.org>
1210 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1211 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1212 * main/player.c: foo
1213 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1214 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1215 misc/fileutil.h: portable file i/o utils
1216 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1217 writable string anymore... / formatting
1218 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1219 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1220 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1221 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1222 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1223 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1224 portable-izing file loading routines
1226 2002-07-24 Bradley Bell <btb@icculus.org>
1228 * main/mveplay.c: correctly play files with 16bit uncompressed
1229 audio, mem checking, etc
1230 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1233 2002-07-23 Bradley Bell <btb@icculus.org>
1235 * misc/Makefile.am: unused file
1236 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1237 main/sounds.h: remove experimental nmovie stuff
1238 * main/movie.c: add some debugging output
1240 2002-07-22 Bradley Bell <btb@icculus.org>
1242 * main/: console.c, state.c: simplified header
1243 * main/movie.c: enable mveplay audio
1244 * main/old/movie.c: moved to main/
1245 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1246 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1247 main/mvelib.c, main/mveplay.c: initial movie support
1248 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1249 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1250 include/ogl_init.h, include/pstypes.h, main/console.c,
1251 main/state.c, mem/mem.c: OS X stuff
1252 * configure.ac: OS X and movie stuff
1254 2002-07-19 Bradley Bell <btb@icculus.org>
1256 * compilerdefs.txt: OSX defs
1258 2002-07-18 Bradley Bell <btb@icculus.org>
1260 * main/inferno.c: use simpler rcs tags
1261 * autogen.sh: keep Changelog in cvs (and use --accum)
1262 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1263 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1264 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1265 main/songs.c: changed cdrom->rbaudio
1266 * include/rbaudio.h: moved to /include
1268 2002-07-17 Bradley Bell <btb@icculus.org>
1270 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1271 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1272 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1273 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1274 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1275 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1276 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1277 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1278 3d/setup.c: use simpler rcs tags
1283 2002-07-17 Bradley Bell <btb@icculus.org>
1285 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1286 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1287 * debian/rules: don't need readme's
1288 * debian/rules: move d1x license to COPYING, license clarifications
1289 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1290 license to COPYING, license clarifications
1291 * debian/rules: fix debian docs
1292 * debian/rules: fix debian manpages
1293 * debian/d2x-sdl.menu: fix debian menu
1294 * debian/rules: link to undocumented man page for debs
1295 * Makefile.am, configure.ac, debian/control, debian/copyright,
1296 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1297 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1298 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1301 2002-07-16 Bradley Bell <btb@icculus.org>
1303 * debian/: rules, changelog.in: deb stuff
1304 * configure.ac: cleaner nasm detection
1305 * debian/: changelog.in, control, rules: deb stuff
1306 * README, installation.txt: typos, stuff
1307 * configure.ac: better #defines
1308 * configure.ac: whitespace
1309 * configure.ac: better documentation
1310 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1311 SDL_JOYSTICK not needed
1312 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1313 * configure.ac: need higher SDL for joystick
1314 * debian/: control, rules: deb stuff
1315 * arch/sdl/joy.c: old junk
1316 * Makefile.am, configure.ac: automake updates
1317 * main/: inferno.c, text.c: don't use althogdir on non-unix
1318 * configure.ac: more autoconf updates
1319 * misc/strutil.c: better strrev
1320 * main/inferno.c: need limits.h on mingw also
1321 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1324 2002-04-19 Bradley Bell <btb@icculus.org>
1326 * main/network.c: let hoard.ham be a cfile
1327 * main/text.c: better error message when hog not found
1330 2002-03-23 Bradley Bell <btb@icculus.org>
1332 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1333 arch/sdl/Makefile.am: Use SDL joystick automatically
1334 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1336 2002-03-05 Bradley Bell <btb@icculus.org>
1338 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1341 2002-02-23 Bradley Bell <btb@icculus.org>
1343 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1344 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1345 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1346 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1347 main/editor/Makefile.am: moved includes to include
1348 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1349 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1350 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1351 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1353 * main/game.c: disabled cockpit for OGL, formatting
1354 * 2d/ibitblt.c: formatting
1356 2002-02-16 Bradley Bell <btb@icculus.org>
1358 * include/oldsdl.h: check for older macros
1359 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1360 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1361 allow older sdl versions
1363 2002-02-15 Bradley Bell <btb@icculus.org>
1365 * main/: automap.c, automap.h, inferno.c: automap resolution now
1367 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1368 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1369 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1370 win32/include/key_arch.h: never mind - that would be pointless
1371 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1372 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1373 win32/include/key_arch.h: copied files from d1x
1374 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1375 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1376 * main/multipow.c: need conf.h
1377 * arch/win32/Makefile.am: new file
1378 * include/pstypes.h: added u_int16_t (needed in base_ip)
1379 * arch/win32/arch_ip.cpp: copied from d1x
1381 2002-02-14 Bradley Bell <btb@icculus.org>
1383 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1384 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1385 main/netlist.c: Added hotkeys to toggle fullscreen mode
1386 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1387 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1388 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1389 reorder.h: Lotsa networking stuff from d1x
1391 2002-02-13 Bradley Bell <btb@icculus.org>
1393 * include/gr.h, main/game.c: Fullscreen toggle stuff
1394 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1396 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1397 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1400 2002-02-11 Bradley Bell <btb@icculus.org>
1402 * main/bm.c: use portable loader if bigendian
1403 * include/pstypes.h: don't define bool for c++
1404 * include/cfile.h: extern AltHogDir stuff
1405 * include/byteswap.h: use WORDS_BIGENDIAN
1406 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1407 * main/vers_id.h: added D2X_IVER
1408 * misc/args.c: don't use d1x.ini
1409 * Makefile.am: rpm stuff
1410 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1413 2002-02-09 Bradley Bell <btb@icculus.org>
1415 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1417 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1419 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1422 2002-02-06 Bradley Bell <btb@icculus.org>
1424 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1425 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1426 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1427 * debian/: changelog.in, control, copyright, d2x-gl.files,
1428 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1432 2002-02-02 Bradley Bell <btb@icculus.org>
1434 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1435 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1436 Enabled RELEASE option
1438 2002-01-31 Bradley Bell <btb@icculus.org>
1440 * Makefile.am, configure.ac: specify prerequisite versions of
1441 autoconf and automake
1443 2002-01-29 Bradley Bell <btb@icculus.org>
1445 * main/mission.c: RCS header added
1446 * main/inferno.c: update copyright date
1447 * main/mission.c: allow missions to be in AltHogDir
1448 * configure.ac: Display results of configure
1449 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1452 2002-01-28 Bradley Bell <btb@icculus.org>
1454 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1455 Data files now go in DATADIR/games/d2x, user files now go in
1458 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1460 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1461 files now go in ~/.d2x
1463 2002-01-24 Bradley Bell <btb@icculus.org>
1465 * configure.ac: fix nasm not found error message
1467 2002-01-18 Bradley Bell <btb@icculus.org>
1469 * configure.in: getting rid of old configure.in
1470 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1471 main/movie.c: Movie playing kludgey stuff
1472 * misc/args.c: formatting
1473 * main/inferno.c: allow -h for help
1474 * include/error.h: don't die on int3, unless -debug given
1475 * mingw32.txt: more stuff
1477 2001-12-29 Bradley Bell <btb@icculus.org>
1479 * Makefile.am: Got rid of thinking.txt
1480 * main/inferno.c: document -nomovies option
1482 2001-12-28 Bradley Bell <btb@icculus.org>
1484 * main/titles.c: formatting, put some code into place for rendering
1485 of robots during briefings
1487 2001-12-27 Bradley Bell <btb@icculus.org>
1491 2001-12-23 Craig Hadady <chadady@iglou.com>
1493 * 2d/rle.c: fixed bug in dummy array.
1495 2001-12-03 Bradley Bell <btb@icculus.org>
1497 * arch/sdl/init.c: fix formatting
1498 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1499 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1500 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1501 and sdl joystick stuff
1503 2001-11-30 Bradley Bell <btb@icculus.org>
1505 * thinking.txt: not needed
1507 2001-11-27 Bradley Bell <btb@icculus.org>
1509 * cygconf, mingw32.txt: use sdl from source on cygwin
1510 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1511 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1512 SDL_CFLAGS to CFLAGS
1514 2001-11-27 Bradley Bell <btb@icculus.org>
1518 2001-11-14 Bradley Bell <btb@icculus.org>
1520 * texmap/scanline.c: use optimization flags as texmap default
1521 * NEWS: mouse wheel, etc
1522 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1523 wheel to emulate 3rd axis
1524 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1525 * include/error.h: kludge to ungrab mouse when we hit an int3
1526 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1527 __ENV_MSDOS__ to __MSDOS__
1528 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1530 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1532 * arch/sdl/digi.c: implemented digi_set_volume
1533 * include/grdef.h, main/config.c, misc/d_io.c: change
1534 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1535 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1536 main/piggy.c: use MAKE_SIG
1537 * installation.txt: update
1538 * configure.ac: new file
1539 * arch/sdl/joydefs.c: #include pstypes.h
1540 * arch/sdl/init.c: SDL joystick stuff
1541 * acconfig.h: adjust MINGW defines
1542 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1543 controls menu now works
1545 2001-11-13 Bradley Bell <btb@icculus.org>
1547 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1549 * Makefile.am: New file
1550 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1552 * compilerdefs.txt: New file
1553 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1555 2001-11-12 Bradley Bell <btb@icculus.org>
1557 * main/playsave.c: load player files regardless of byte order of
1560 2001-11-11 Bradley Bell <btb@icculus.org>
1562 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1564 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1565 * NEWS: GL savegame thumbnails
1566 * acconfig.h, configure.in: make option for NMOVIES, default to off
1568 2001-11-09 Bradley Bell <btb@icculus.org>
1570 * main/state.c: Enabled savegame thumbnails under OpenGL
1571 * unused/pa_null/pa_enabl.h: remove duplicate header
1572 * misc/args.c: use d2x.ini for option file
1573 * mem/mem.c: Move mem_realloc inside the ifdef
1574 * main/menu.c: fix 640x400 menu text
1575 * main/inferno.c: added documentation
1576 * main/endlevel.c: fix warnings
1577 * arch/ogl/gr.c: Get rid of gl spew
1578 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1579 * acconfig.h: Define __SDL__ for mingw
1581 2001-11-08 Bradley Bell <btb@icculus.org>
1583 * 2d/font.c: free OGL font data when rereading
1584 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1585 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1586 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1587 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1588 main/weapon.h: Enabled shareware build, endlevel flythrough
1590 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1591 of use for shareware build
1592 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1594 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1596 2001-11-05 Bradley Bell <btb@icculus.org>
1598 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1600 * include/3d.h: Add comment
1602 2001-11-04 Bradley Bell <btb@icculus.org>
1604 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1606 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1608 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1609 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1610 main/hudmsg.h: Enable d1x-style hud_message
1611 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1612 * 2d/font.c: re-init ogl fonts after remapping colors.
1614 2001-11-02 Bradley Bell <btb@icculus.org>
1616 * misc/Makefile.am: remove byteswap.h (duplicate header)
1617 * 2d/font.c: fixed gr_remap_font, minor stuff
1618 * configure.in: take out -O2 if doing debug build
1619 * main/bm.c: formatting
1620 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1621 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1622 macros, get rid of functions
1624 2001-11-01 Bradley Bell <btb@icculus.org>
1626 * misc/byteswap.h: removed duplicate header
1628 2001-10-31 Bradley Bell <btb@icculus.org>
1630 * NEWS, main/automap.c: automap works in opengl
1631 * NEWS, configure.in: Added news
1632 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1633 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1634 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1635 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1636 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1637 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1638 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1639 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1640 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1642 2001-10-27 Bradley Bell <btb@icculus.org>
1644 * main/inferno.c: added some documentation
1646 2001-10-25 Bradley Bell <btb@icculus.org>
1648 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1650 * Makefile.am, configure.in, arch/Makefile.am,
1651 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1652 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1653 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1654 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1655 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1656 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1657 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1658 it's ugly, but It'll be easier to sync with d1x.
1659 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1660 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1661 main/editor/Makefile.am: attempt at support for editor, makefile
1663 * misc/d_delay.c: formatting fix
1664 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1665 tmappent.S, tmapppro.S: adding support for runtime selection of
1667 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1668 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1669 including multi.h and network.h, fix backslashes, fix compiler
1671 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1672 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1673 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1674 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1675 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1676 including multi.h and network.h, fix backslashes
1677 * include/pstypes.h: added typedef for u_int64_t on mingw
1678 * include/3d.h: added prototype for g3_uninit_polygon_model
1679 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1681 2001-10-24 Bradley Bell <btb@icculus.org>
1683 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1684 arch subdirs, as in d1x.
1685 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1686 earlier style until i understand automake 1.5 better. remove input
1688 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1689 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1690 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1691 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1692 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1693 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1694 Moved input stuff to arch subdirs, as in d1x.
1695 * NEWS, configure.in: blah blah
1697 2001-10-23 Bradley Bell <btb@icculus.org>
1699 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1700 * texmap/tmapppro.S: no need for #include <conf.h> here
1701 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1703 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1704 file. RCS header added
1705 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1706 #ifdef'ing out the whole file. RCS header added
1707 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1708 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1709 fixes. Now works with automake 1.5 and autoconf 2.52.
1710 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1711 mingw (-grabmouse now works on win32).
1712 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1713 These don't belong in cvs
1717 2001-10-20 Bradley Bell <btb@icculus.org>
1719 * 2d/font.c: Don't free unused variables...
1720 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1722 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1723 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1724 main/Makefile.am: make dist more sensible
1725 * Makefile.am: Kludge for linking on mingw
1727 2001-10-19 Bradley Bell <btb@icculus.org>
1729 * Makefile.am, configure.in, arch/win32/Makefile.am,
1730 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1731 * include/ipx_drv.h: Check for __MINGW32__
1732 * include/i86.h: Imported from d1x
1733 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1734 * arch/dos/modex.asm: Fixed %include
1735 * main/console.c: RCS headers added
1736 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1738 * Makefile.am, main/Makefile.am: Moved final link to top-level
1739 directory instead of main/
1740 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1741 __ENV_LINUX__ to __linux__
1742 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1743 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1744 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1745 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1746 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1747 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1748 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1749 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1750 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1751 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1753 * configure.in: add --enable-xploader, support arch/linux subdir,
1755 * main/inferno.c: conditionalize conf.h
1757 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1759 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1760 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1761 misc/fileutil.h: Partial application of linux/alpha patch.
1763 2001-10-19 Bradley Bell <btb@icculus.org>
1765 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1766 networking in line with d1x, moved some arch/linux_* stuff to
1768 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1769 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1770 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1771 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1773 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1774 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1775 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1776 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1777 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1778 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1779 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1780 linux/include/ukali.h: Brought linux networking in line with d1x,
1781 moved some arch/linux_* stuff to arch/linux/*
1782 * include/ipx_drv.h: Imported from d1x
1783 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1784 * main/ipx_drv.c: Imported from d1x
1785 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1786 main/network.h, main/Makefile.am: Trying to get network working on
1788 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1789 main/Makefile.am: build fixes
1790 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1791 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1792 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1793 starting to get net working.
1794 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1795 conditionalized min,max macros
1797 2001-10-18 Bradley Bell <btb@icculus.org>
1799 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1800 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1801 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1802 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1804 * 2d/2dsline.c: RCS headers added/changed
1805 * configure.in: fix NASMFLAGS bug
1806 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1809 2001-10-17 Bradley Bell <btb@icculus.org>
1811 * NEWS: Fixed the invulnerable robots bug!
1812 * main/collide.c: Fixed the invulnerable robots bug!
1814 2001-10-14 Bradley Bell <btb@icculus.org>
1816 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1819 2001-10-13 Bradley Bell <btb@icculus.org>
1821 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1822 arch/Makefile.am, arch/dos/Makefile.am,
1823 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1824 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1825 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1826 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1827 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1828 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1829 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1830 arch/win32/include/Makefile.am, iff/Makefile.am,
1831 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1832 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1833 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1834 unused/bios/Makefile.am, unused/lib/Makefile.am,
1835 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1836 unused/ui/Makefile.am, unused/vga/Makefile.am,
1837 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1838 automake stuff from "inert" subdirs. And there was much rejoicing.
1839 * Makefile.am, NEWS, configure.in: Stuff
1840 * ChangeLog: removing auto-generated file
1841 * cygconf: Added instructions for mingw32 build
1842 * Makefile.am: renamed INSTALL to installation.txt
1843 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1844 * mingw32.txt: Added instructions for mingw32 build
1845 * configure.in: Enable assembly under mingw32
1847 2001-10-12 Bradley Bell <btb@icculus.org>
1849 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1850 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1851 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1852 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1853 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1854 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1855 to __DJGPP__, since it's built-in.
1857 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1859 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1860 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1864 2001-10-12 Bradley Bell <btb@icculus.org>
1866 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1867 * Makefile.am: make sure cygconf gets archived
1868 * configure.in: Increment version number in preparation for release
1869 * configure.in: Fix detection of opengl
1870 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1871 cygconf, arch/Makefile.am, arch/include/joy.h,
1872 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1873 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1874 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1875 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1876 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1877 Vastly improved compilability.
1879 2001-10-11 Bradley Bell <btb@icculus.org>
1881 * Makefile.am: Added macros/sdl.m4
1882 * autogen.sh: Added macros/sdl.m4
1884 2001-10-09 Bradley Bell <btb@icculus.org>
1886 * main/vers_id.h: Added DESCENT_VERSION constant
1887 * main/inferno.c: Added command-line help.
1888 * include/ogl_init.h: opengl improvments (following d1x changes)
1890 2001-10-07 Bradley Bell <btb@icculus.org>
1892 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1893 arch/ogl/Makefile.am: Remove duplicate headers.
1895 2001-08-02 Thimo Neubauer <thimo@debian.org>
1897 * mem/mem.c: totally crippled the memory manager because it does
1898 not make sense for non-DOS-systems and it would have been too
1899 complicated to get it 64bit clean
1901 2001-06-19 Bradley Bell <btb@icculus.org>
1903 * cvshowto.txt: updated anonymous password
1905 2001-02-08 Bradley Bell <btb@icculus.org>
1907 * COPYING, license.txt: Added d1x license
1909 2001-02-01 Bradley Bell <btb@icculus.org>
1911 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1913 2001-01-31 Bradley Bell <btb@icculus.org>
1915 * configure.in, arch/include/mouse.h, include/pstypes.h,
1916 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1917 * main/polyobj.c: fix typo
1918 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1919 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1920 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1921 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1922 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1923 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1924 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1925 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1926 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1927 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1928 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1929 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1930 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1931 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1932 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1933 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1934 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1935 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1936 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1937 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1938 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1939 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1940 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1941 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1942 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1943 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1945 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1946 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1947 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1948 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1950 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1952 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1953 cross-compiling, and cygwin fixes
1955 2001-01-30 Bradley Bell <btb@icculus.org>
1957 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1958 include/pstypes.h, include/strutil.h, main/Makefile.am,
1959 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1960 needs --without-assembler and --without-network to compile
1962 2001-01-29 Bradley Bell <btb@icculus.org>
1964 * configure.in, main/Makefile.am: Fixes to build system
1965 * main/kconfig.c: fix for non-linux joysticks
1966 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1967 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1968 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1969 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1970 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1971 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1972 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1974 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1975 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1976 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1977 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1978 sdl_timer.c: Fixed build system, minor fixes
1979 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1980 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1982 2001-01-28 Bradley Bell <btb@icculus.org>
1984 * conf.h.in, configure.in, arch/Makefile.am,
1985 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1986 arch/include/key.h, main/Makefile.am: More header unification...
1987 * main/newdemo.c: Added <ctype.h>
1988 * arch/include/: event.h, joy.h: unified input headers.
1989 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1990 OpenGL now uses SDL-GL instead of gii
1991 * arch/include/: key.h, mouse.h: Unified arch headers
1993 2001-01-25 Bradley Bell <btb@icculus.org>
1995 * autogen.sh: use "set -e" so execution stops if something goes
1998 2001-01-24 Bradley Bell <btb@icculus.org>
2001 * Makefile.am: Add ChangeLog to dist
2002 * ChangeLog: Putting this here so automake doesn't complain
2006 2001-01-24 Bradley Bell <btb@icculus.org>
2008 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2009 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2010 for building ChangeLog from RCS entries
2011 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2012 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2013 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2014 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2015 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2016 arch/Makefile.am, arch/dos/Makefile.am,
2017 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2018 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2019 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2020 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2021 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2022 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2023 unused/Makefile.am, unused/bios/Makefile.am,
2024 unused/lib/Makefile.am, unused/novga/Makefile.am,
2025 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2026 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2027 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2028 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2029 make dist, VPATH builds, ...
2030 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2031 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2032 arch/dos/Makefile.in, arch/linux/Makefile.in,
2033 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2034 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2035 misc/Makefile.in, texmap/Makefile.in: cruft removal
2036 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2038 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2039 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2040 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2041 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2043 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2044 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2045 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2046 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2047 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2048 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2049 main/songs.c, misc/args.c: changed args_find to FindArg
2051 2001-01-22 Bradley Bell <btb@icculus.org>
2053 * configure, main/Makefile.am, main/Makefile.in: configuration
2055 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2056 fix compiler warnings w/opengl
2057 * include/console.h: ggi support
2058 * arch/linux_init.c: svgalib support
2059 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2060 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2061 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2062 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2063 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2064 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2065 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2066 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2067 warnings and enable NDEBUG
2068 * arch/svgalib_init.c: svgalib support
2070 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2072 * main/kconfig.c: joystick support
2074 2001-01-21 Bradley Bell <btb@icculus.org>
2076 * cvshowto.txt: new file, taken from d1x webpage
2077 * AUTHORS, README: Taking over as maintainer of d2x
2078 * ChangeLog: Grab mouse with SDL/X11
2079 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2081 2001-01-20 Bradley Bell <btb@icculus.org>
2083 * configure, configure.in: Turned -Werror back off by default
2084 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2085 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2086 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2087 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2088 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2089 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2090 main/laser.c, main/multi.c, main/network.c, main/network.h,
2091 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2092 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2093 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2094 warnings, for non-OpenGL on linux, anyway...
2096 2001-01-19 Bradley Bell <btb@icculus.org>
2098 * copying: remove duplicate file
2099 * Import of d2x-0.0.9-pre1
2100 * Import of d2x-0.0.8