1 2003-10-09 Bradley Bell <btb@icculus.org>
3 * main/laser.c, main/weapon.c: fixed smart missiles and smart
6 * include/DT_drawtext.h: deleted unused file
8 2003-10-08 Bradley Bell <btb@icculus.org>
10 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
12 * arch/win32/ipx_udp.c: use closesocket() instead of close()
14 2003-10-08 Bradley Bell <btb@icculus.org>
16 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
17 main/menu.c: Disabled 'd2x keys' weapon selection
19 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
21 * main/object.h, main/multi.h: get rid of most warnings issued by
22 cpp-precomp of gcc from Mac OS X dev tools
24 2003-10-05 Bradley Bell <btb@icculus.org>
26 * NEWS, configure.ac: increment version number
28 * cfile/cfile.c: better handling of CRLF text files (when that is
31 * utilities/hogcreate.c, utilities/hogextract.c,
32 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
35 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
36 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
39 2003-10-04 Bradley Bell <btb@icculus.org>
41 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
43 * main/netmisc.c: change byte to sbyte, comments/whitespace
45 2003-10-03 Bradley Bell <btb@icculus.org>
47 * cfile/cfile.c, main/config.c: fix win32 eof bug.
49 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
52 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
53 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
54 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
55 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
56 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
57 main/object.c, main/object.h, main/paging.c, main/player.h,
58 main/robot.h, main/segment.h, main/state.c, main/switch.c,
59 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
60 main/weapon.c, main/weapon.h: change byte to sbyte,
63 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
64 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
65 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
66 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
68 * configure.ac: better checking for timeval
70 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
72 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
73 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
74 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
75 arch/win32/winnet.c, configure.ac, include/byteswap.h,
76 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
77 main/multibot.c, main/network.c: Make network architecture
78 choosable from game menu, add support for UDP/IP on Mac OS X and
81 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
83 * include/byteswap.h: added macros for coping with alignment
86 2003-10-02 Bradley Bell <btb@icculus.org>
88 * main/multi.h: added padding to little-endian version of
91 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
93 * main/netmisc.c: delete duplicate function
95 2003-10-01 Bradley Bell <btb@icculus.org>
97 * main/bm.c: make sure d1_texture_indices gets freed between
100 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
102 * main/piggy.h: fix size of d1 shareware descent.pig
104 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
106 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
107 main/gameseq.c, main/piggy.c: fix loading of d1 texture
108 replacements for non-animated textures
110 2003-08-02 Matthew Mueller <donut@dakotacom.net>
112 * main/controls.c: use fixed 20fps wiggle
114 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
116 * Makefile.am, debian/changelog.in, debian/control,
117 debian/d2x-common.dirs, debian/d2x-common.install,
118 debian/d2x-common.manpages, debian/d2x-gl.files,
119 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
120 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
121 utilities/Makefile.am, utilities/hogcreate.1,
122 utilities/hogextract.1, utilities/mvlcreate.1,
123 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
124 add man pages, distribute utility programs in new d2x-common deb
126 * rpm/d2x.spec.in: updated rpm spec file
128 2003-08-02 Bradley Bell <btb@icculus.org>
130 * cfile/cfile.c: update raw_position in cfputc and cfputs
132 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
134 * main/piggy.c: make error message more friendly
136 * main/piggy.c: simplify copying of bitmap flags
138 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
141 * cfile/cfile.c: revert to always using custom fgets
143 * main/endlevel.c, main/mission.c: handle missing exit sequence
144 components gracefully
146 * main/playsave.c: comments
148 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
150 * cfile/cfile.c: update raw_position in cfwrite
152 * main/network.c: comments/formatting
154 2003-06-22 Bradley Bell <btb@icculus.org>
156 * cfile/cfile.c: use standard fgets for non-archive files
158 * main/movie.c: use con_printf for missing movie warning
160 2003-06-18 Bradley Bell <btb@icculus.org>
162 * main/movie.c: fixed cfile conversion of movielib code
164 * main/console.c, main/hud.c: strip out colors, etc when printing
167 * include/u_mem.h: fix NDEBUG calloc macro
169 2003-06-15 Bradley Bell <btb@icculus.org>
171 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
174 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
175 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
176 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
177 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
178 main/scores.c, main/state.c, main/text.c, misc/args.c,
179 misc/strio.c: convert file i/o to cfile
181 2003-06-14 Bradley Bell <btb@icculus.org>
183 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
184 writing and other modes besides "rb" (mostly taken from
187 2003-06-09 Bradley Bell <btb@icculus.org>
189 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
192 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
193 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
196 2003-06-07 Taylor Richards <taylor@icculus.org>
198 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
200 2003-06-07 Bradley Bell <btb@icculus.org>
202 * main/console.c: fix non-console build
204 * main/gamesave.c: comments
206 * main/bm.c: remove redundant break
208 2003-06-06 Bradley Bell <btb@icculus.org>
210 * main/gauges.c, main/kconfig.c: comments/formatting
212 * console/.cvsignore: added .cvsignore
214 * main/console.c: can't write to console after it's closed
216 2003-06-05 Bradley Bell <btb@icculus.org>
218 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
219 console/internal.c, console/internal.h, include/CON_console.h,
220 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
221 finish console conversion away from SDL
223 2003-06-04 Bradley Bell <btb@icculus.org>
225 * console/CON_console.c, include/CON.console.h, include/console.h,
226 main/console.c, main/game.c: console conversion to native gr,
229 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
230 put prototype for gr_bm_bitblt in gr.h
232 2003-06-03 Bradley Bell <btb@icculus.org>
234 * console/CON_console.c, console/DT_drawtext.c,
235 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
236 main/console.c: use native fonts for console
238 * main/playsave.c: use shorts for short data
240 2003-06-02 Bradley Bell <btb@icculus.org>
242 * configure.ac, main/console.c: set console background, fix
245 2003-06-01 Bradley Bell <btb@icculus.org>
247 * Makefile.am, arch/sdl/event.c, configure.ac,
248 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
249 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
250 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
251 main/gamerend.c: added console code (from SDL_console)
253 2003-05-30 Bradley Bell <btb@icculus.org>
255 * README: minor update
257 2003-05-28 Bradley Bell <btb@icculus.org>
259 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
264 2003-06-06 Bradley Bell <btb@icculus.org>
266 * main/kconfig.c: fix crash in control menus
268 * main/gauges.c: force cockpit redraw in opengl
270 * main/gamerend.c: move ogl swap, so cockpit and console get
273 2003-06-01 Bradley Bell <btb@icculus.org>
275 * configure.ac, libmve/mveplay.c: define struct timeval if needed
279 2003-05-12 Bradley Bell <btb@icculus.org>
281 * configure.ac: increment version number
283 * main/bm.c: use con_printf for exit model warnings
285 * configure.ac: must check for timespec after setting -mno-cygwin
287 * main/inferno.c: added -nohogdir and -userdir options
289 * NEWS, main/titles.c: use briefings with no extension
293 2003-04-30 Bradley Bell <btb@icculus.org>
295 * configure.ac: have to include time.h when checking for nanosleep
297 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
300 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
301 increment version number
303 * main/Makefile.am: make dist fix
307 2003-04-29 Bradley Bell <btb@icculus.org>
309 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
312 2003-04-24 Bradley Bell <btb@icculus.org>
314 * configure.ac: increment version number
316 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
319 2003-04-24 Ingo van Lil <inguin@gmx.de>
321 * main/render.c: fix misspellings of NDEBUG
325 2003-04-14 Bradley Bell <btb@icculus.org>
327 * cfile/cfile.c: prefer files from d2 hog over d1 hog
329 2003-04-11 Bradley Bell <btb@icculus.org>
331 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
336 2003-04-11 Bradley Bell <btb@icculus.org>
338 * libmve/mveplay.c: use _sleep instead of sleep on win32
340 * Makefile.am, README, README.utils, arch/sdl/digi.c,
341 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
342 include/cfile.h, include/error.h, libmve/Makefile.am,
343 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
344 main/endlevel.h, main/playsave.c, misc/fileutil.c:
345 utilities/Makefile.am: comments/formatting/dist problems
347 * configure.ac: use different defines for os x
349 2003-04-07 Bradley Bell <btb@icculus.org>
351 * include/error.h, misc/error.c: put some old stuff back in,
352 eliminate duplicate error messages
354 * main/text.c: don't die on text not found
357 * main/inferno.c: print some useful info if hog not found, allow
358 -help to work if no text available
360 2003-04-07 Steffen Pohle <stpohle@gmx.net>
362 * arch/linux/Makefile.am: revert to previous version, so linux
365 2003-04-03 Bradley Bell <btb@icculus.org>
367 * main/endlevel.c: fixed exit model scheme yet again
369 2003-04-02 Bradley Bell <btb@icculus.org>
371 * misc/error.c: call Int3 on Assert
373 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
376 * main/wall.c: don't die when trying to toggle nonexistent
377 segment... vertigo level 10 is buggy!
379 * main/gamemine.c: comments/formatting
381 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
383 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
384 main/inferno.c: Allow use of 22K sound samples
386 2003-03-29 Bradley Bell <btb@icculus.org>
388 * arch/ogl/gr.c: default to bitmapped reticle
390 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
391 main/polyobj.c: rewrote endlevel stuff to reread exit model info
394 * arch/sdl/joy.c: fixed text seen for hats in control config
397 2003-03-28 Bradley Bell <btb@icculus.org>
399 * main/bm.c: heh, model nums in vertigo are hardcoded,
400 N_D2_POLYGON_MODELS can't change
402 * configure.ac, include/d1x.xpm, include/descent.xpm,
403 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
406 2003-03-27 Bradley Bell <btb@icculus.org>
408 * main/text.h: fixed text references for hat directions
410 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
412 2003-03-26 Bradley Bell <btb@icculus.org>
414 * main/playsave.c: make d2x keys backward compatible
416 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
418 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
421 2003-03-26 Bradley Bell <btb@icculus.org>
423 * main/piggy.c: fix crash when d1 data not present
425 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
426 read/write from plr file
428 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
429 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
430 added escort.h header
432 2003-03-25 Bradley Bell <btb@icculus.org>
434 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
435 D1_PIGFILE ("descent.pig") macro
437 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
438 models from d1 pig file
440 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
441 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
442 really) from d1 pig file
444 2003-03-23 Bradley Bell <btb@icculus.org>
446 * main/bm.c: stop extra robots from overwriting exit models
448 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
449 texture list doesn't get full
451 * main/bm.c: fix mem leak when reading extra robots
453 2003-03-21 Bradley Bell <btb@icculus.org>
455 * main/menu.c: Added option to set movie resolution (mostly works)
457 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
459 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
460 replacement functions to piggy.c
462 * main/gameseq.c: attempt to support mac d1 descent.pig
464 * main/bm.c: fix mem leak
466 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
467 files, both d1 and d2 oem briefing where showed
469 * main/inferno.c, main/movie.c: Change the default movie
470 resolution to "high", implement the option -lowresmovies
472 2003-03-20 Bradley Bell <btb@icculus.org>
474 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
476 * main/piggy.c: comments
478 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
480 * main/gameseq.c: delete duplicate function
482 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
484 2003-03-19 Bradley Bell <btb@icculus.org>
486 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
487 (cddb discid) support
489 * arch/sdl/digi.c, main/kludge.c: implemented
490 digi_link_sound_to_object3 for looping sounds, other looping stuff
492 * arch/sdl/gr.c: removing dependencies on stuff in main/
494 * arch/linux/Makefile.am, arch/linux/init.c,
495 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
496 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
497 other header cleanups
499 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
501 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
503 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
504 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
505 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
506 load d1 textures for d1 levels
508 2003-03-19 Bradley Bell <btb@icculus.org>
510 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
511 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
512 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
513 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
516 * README: added some OS X info
518 2003-03-17 Bradley Bell <btb@icculus.org>
520 * main/newdemo.c: simplify DEMO_FILENAME macro
522 * main/console.c, main/game.c: enable experimental console support
524 * main/gamerend.c: fixed location of fps meter in multi
526 2003-03-16 Bradley Bell <btb@icculus.org>
528 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
529 also look in shared data dir for demos
531 * main/newdemo.c, main/newdemo.h: comments/formatting
533 2003-03-15 Christopher Thielen <chris@luethy.net>
535 * main/kludge.c: set CDROM_dir back to "." - tricks game into
536 thinking d2 cd is always present
538 2003-03-15 Bradley Bell <btb@icculus.org>
540 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
543 * arch/sdl/rbaudio.c: formatting, enabled volume control under
546 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
547 gr_init. don't really know why this works, though
549 2003-03-14 Bradley Bell <btb@icculus.org>
551 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
553 * unused/bios/rbaudio.h: removed duplicate file
555 2003-03-14 Christopher Thielen <chris@luethy.net>
557 * arch/sdl/rbaudio.c: stop cd audio when exiting
559 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
561 * main/gamecntl.c: add comments to the "only matt knows" cheats
563 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
565 * main/gamemine.c: formatting, better texture conversion for d1
568 2003-03-14 Bradley Bell <btb@icculus.org>
570 * main/piggy.c: must swap all mac version pigfiles
572 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
573 main/multi.c: formatting, minor cleanups
575 * 2d/rle.c: need to swap line_size on bigendian machines
577 * main/mission.c, main/mission.h: detect mac full version hogfile
579 2003-03-13 Bradley Bell <btb@icculus.org>
581 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
582 added joy/mouse sensitivity slider, increased range to 16, and
585 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
588 * arch/linux/Makefile.am: removed extra backslash
590 * TODO, installation.txt: updated some documentation
592 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
593 menu, with maxfps option
595 2003-03-12 Bradley Bell <btb@icculus.org>
597 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
599 * arch/linux/alsadigi.c, arch/linux/findfile.c,
600 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
601 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
602 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
603 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
604 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
605 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
606 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
607 arch/linux/include/music.h, arch/linux/include/serial.h,
608 arch/linux/include/ukali.h: formatting
610 2003-03-11 Chris Arena <ccarena@cox.net>
612 * main/menu.c: fixed brightness slider
614 2003-03-01 Bradley Bell <btb@icculus.org>
616 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
617 robots and animated bitmaps work, but colors are messed up
619 2003-02-28 Bradley Bell <btb@icculus.org>
621 * main/player.h: whitespace
623 * main/automap.c, main/cntrlcen.c, main/collide.c,
624 main/gamerend.c: use Builtin_mission_num instead of 0 (if
625 descent.hog is present, d1 becomes mission 0)
627 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
628 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
629 arch/win32/winnet.c: MinGW compiles with network enabled again,
630 but still doesn't work
634 2003-02-28 Bradley Bell <btb@icculus.org>
636 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
637 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
640 2003-02-27 Bradley Bell <btb@icculus.org>
642 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
643 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
644 main/network.c, main/network.h: noted that hoard.ham is only needed
645 for multiplayer HOARD games, and should not be equated with
646 "vertigo". put HoardEquipped() back in network.c.
648 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
649 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
650 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
651 use timer_delay instead of d_delay
653 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
655 * main/render.c: added replacement qsort for solaris
657 2003-02-26 Bradley Bell <btb@icculus.org>
659 * main/gamemine.c: texture conversion for d1 shareware
661 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
663 * main/gamemine.c: better texture conversion for d1 levels
665 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
667 * main/kconfig.c: fix joystick support under MinGW
669 2003-02-26 Bradley Bell <btb@icculus.org>
671 * main/playsave.c: fix swapping glitch
673 * configure.ac, readme.txt: clean stuff up, getting ready for
676 * main/titles.c: begin support for rendering spinning robots in
679 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
682 * main/gamemine.c: load d1 shareware levels!
684 2003-02-25 Bradley Bell <btb@icculus.org>
688 * autogen.sh: add warning about old auto* versions, use
691 2003-02-24 Bradley Bell <btb@icculus.org>
693 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
694 briefings mostly working
695 * main/movie.c, main/titles.c: fixed some more briefing glitches
697 2003-02-23 Bradley Bell <btb@icculus.org>
699 * main/movie.c: fixed crash when using shareware data files
701 * arch/sdl/digi.c: fix crash on non-existent sounds
702 (i.e. shareware data)
704 2003-02-22 Bradley Bell <btb@icculus.org>
706 * main/titles.c: fixed fullscreen toggle in briefings
708 2003-02-21 Bradley Bell <btb@icculus.org>
710 * configure.ac: check for mingw when enabling nasm
711 * main/playsave.c: enable loading player files of either byte
714 2003-02-20 Bradley Bell <btb@icculus.org>
716 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
717 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
718 #343, not "rest of solution to bug #344"
719 * arch/sdl/timer.c, include/timer.h: revert to more accurate
721 * main/kludge.c: partial solution to bug #344
722 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
723 * compilerdefs.txt: added linux/mips info
724 * ChangeLog: clean up changelog
726 2003-02-19 Bradley Bell <btb@icculus.org>
728 * libmve/mveplay.c: os x needs nanosleep prototype.
730 2003-02-18 Bradley Bell <btb@icculus.org>
732 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
733 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
734 to disable/enable audio
735 * libmve/: mve_main.c, mveplay.c: bigendian fixes
736 * main/: movie.h, titles.c: make sure movie's palette is set before
737 writing briefing text. Fixes bug #359
738 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
740 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
741 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
743 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
745 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
746 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
747 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
749 * include/libmve.h: blah
751 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
753 * main/render.c: 2nd attempt to fix solaris qsort bug
755 2003-02-18 Bradley Bell <btb@icculus.org>
757 * configure.ac, include/pstypes.h: put alignment detection in
760 2003-02-17 Bradley Bell <btb@icculus.org>
762 * Makefile.am, README.utils, configure.ac, include/libmve.h,
763 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
764 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
765 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
766 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
767 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
768 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
769 moved mve stuff to separate subdir
770 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
771 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
772 mve code. Fixes (at least) bugs #41, #348, and #350.
774 2003-02-14 Bradley Bell <btb@icculus.org>
776 * main/Makefile.am: no more Makefile.mveplay. again
777 * main/mveplay.c: typo
779 2003-02-13 Bradley Bell <btb@icculus.org>
781 * utilities/mvlextract.c: uint -> unsigned int
782 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
783 standalone mveplayer, win32 support
784 * main/movie.c: random bugfixes, win32 support
785 * arch/sdl/Makefile.am: formatting
786 * configure.ac: disable networking on mac/win for now
787 * main/newmenu.c: comments
789 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
791 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
792 redundant swap functions.
794 2003-02-13 Bradley Bell <btb@icculus.org>
796 * ChangeLog: update changelog
798 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
800 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
801 polymodel alignment issues.
803 2003-02-13 Bradley Bell <btb@icculus.org>
805 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
806 fix various little bugs
807 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
808 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
809 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
811 * README.utils: new file
812 * main/: mve_main.c, mveplay.c: more movie fixes
813 * README: updated README
814 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
816 2003-02-12 Bradley Bell <btb@icculus.org>
818 * utilities/mvlextract.c: bigendian mvl support
819 * main/mveplay.c: formatting, stuff
820 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
821 truecolor mve support, standalone mveplayer
822 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
823 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
824 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
827 2003-01-22 Bradley Bell <btb@icculus.org>
829 * include/: interp.h, interp.h: restore prototype for
830 swap_polygon_model_data
832 2003-01-21 Bradley Bell <btb@icculus.org>
834 * main/piggy.c: use memcpy to avoid alignment problem
835 * compilerdefs.txt: updated some defs, added sunos/sparc
837 2003-01-15 Bradley Bell <btb@icculus.org>
839 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
840 * main/gamemine.c: attempting to support d1 shareware
841 * compilerdefs.txt: update defs
843 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
845 * main/mveplay.c: fix several bugs, comments, formatting.
847 2003-01-15 Bradley Bell <btb@icculus.org>
849 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
850 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
851 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
852 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
854 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
857 2003-01-11 Bradley Bell <btb@icculus.org>
859 * main/: mission.c, mission.h: attempt to support d1 for mac
861 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
864 2003-01-09 Bradley Bell <btb@icculus.org>
866 * main/movie.c: use ifdef around gr_toggle_fullscreen
868 2003-01-07 Bradley Bell <btb@icculus.org>
870 * Makefile.am, descent.msn, installation.txt, main/mission.c,
871 main/mission.h: don't need .msn file for descent.hog anymore
874 2003-01-06 Bradley Bell <btb@icculus.org>
876 * main/mission.h, main/mission.c: comments
877 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
880 2003-01-03 Bradley Bell <btb@icculus.org>
882 * utilities/: txb2txt.c, txt2txb.c: remove old files
883 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
884 * main/polyobj.c: attempt to make read_model_file
886 * main/menu.c: move vertigo text
888 2003-01-02 Bradley Bell <btb@icculus.org>
890 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
891 main/polyobj.h: cleanup alignment changes
892 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
893 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
894 main/object.h: fix alignment issues on sparc
895 * cvshowto.txt: update cvs info
897 * 2d/rle.c: make rle_swap handle RLE_BIG
899 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
901 * main/render.c: workaround solaris qsort bug
903 2003-01-01 Steffen Pohle <stpohle@gmx.net>
905 * arch/linux/linuxnet.c, arch/linux/ukali.c,
906 arch/linux/include/ukali.h, main/inferno.c: enabled kali
907 * arch/linux/Makefile.am: enabled linux joystick, kali
908 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
909 arch/sdl/event.c: enabled linux joystick
911 2002-12-31 Bradley Bell <btb@icculus.org>
913 * main/gamemine.c: simplified warning msg
914 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
915 * main/render.h: fix compiler warning
917 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
919 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
921 2002-12-24 Bradley Bell <btb@icculus.org>
923 * main/mission.c: fixes an infinite loop which was caused by d2x
924 thinking d2demo was a descent 1 mission
926 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
928 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
930 2002-12-24 Bradley Bell <btb@icculus.org>
932 * main/render.c: comments
934 2002-10-30 Bradley Bell <btb@icculus.org>
936 * main/inferno.c: add help for -hogdir option
937 * main/inferno.c: added -hogdir option
939 2002-10-28 Bradley Bell <btb@icculus.org>
941 * main/: inferno.c, menu.c: enabled Vertigo displays
944 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
946 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
947 main/netmisc.c, main/network.c: simplify and eliminate redundant
950 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
952 * maths/fixc.c: fix infinite loop in quad_sqrt.
953 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
954 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
956 2002-10-12 Bradley Bell <btb@icculus.org>
958 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
960 2002-10-11 Bradley Bell <btb@icculus.org>
962 * main/hud.c: make hud_message work correctly
963 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
965 * main/network.c: formatting, small fixes
967 2002-10-10 Bradley Bell <btb@icculus.org>
969 * main/netmisc.h: no swap_object for little-endian
970 * main/: netmisc.h, network.c: use macros to simplify network
972 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
974 * main/inferno.c: enable loading screen for mac shareware with
976 * main/netmisc.c: whitespace
977 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
979 * main/hud.c: whitespace
980 * configure.ac: remove shareware build, add macdata build
981 * main/songs.c: whitespace
982 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
983 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
985 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
988 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
990 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
991 comments, formatting, etc.
992 * iff/iff.c: fix bigendian iff loading.
994 2002-10-03 Bradley Bell <btb@icculus.org>
996 * utilities/txb2tex.c: typo
997 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
998 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1000 * arch/sdl/mouse.c: whitespace
1002 2002-09-19 Bradley Bell <btb@icculus.org>
1004 * main/kconfig.c: fix a oops, add old logs
1005 * main/kconfig.c: support for >3 mouse buttons
1007 2002-09-18 Bradley Bell <btb@icculus.org>
1009 * include/gr.h: fix palette swap define
1011 2002-09-14 Bradley Bell <btb@icculus.org>
1013 * main/titles.c: load hires briefing screen if lores doesn't exist
1014 (i.e. vertigo) and MenuHires=0
1016 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1018 * main/: multi.h, network.h: pack some structures for ipx
1021 2002-09-14 Bradley Bell <btb@icculus.org>
1023 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1024 and load_endlevel_data() to expect newline-terminated strings, fix
1025 load_game_data to read null-terminated string for
1028 2002-09-07 Bradley Bell <btb@icculus.org>
1030 * main/newmenu.c: added error message
1031 * main/menu.h: enable -nohires with mac shareware
1032 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1033 * 2d/font.c: enable 0/255 palette swap for fonts
1034 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1036 * 2d/2dsline.c: fix ogl blooper
1038 2002-09-05 Bradley Bell <btb@icculus.org>
1040 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1042 * include/strutil.h: need string.h for strcasecmp
1043 * include/rle.h: okay, maybe it needs to be this way
1044 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1045 * 2d/scalec.c: more stuff from d2src
1046 * 2d/rle.c: more stuff from d2src, formatting
1047 * 2d/font.c: useless cruft
1048 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1049 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1052 2002-09-04 Bradley Bell <btb@icculus.org>
1054 * include/grdef.h: fix compiler warnings
1055 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1056 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1058 * main/game.c: we want the mac ibitblt for everything but dos and
1060 * main/texmerge.c: these routines are in tmerge.c
1061 * main/credits.c: enable credits for mac and oem data
1062 * main/bm.c: use either exit.ham or exit.pofs
1063 * include/ibitblt.h: enable some more code from d2src
1064 * include/gr.h: enable mac ubitblt_double
1065 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1066 * include/grdef.h: moved some inline asm from linear.h
1067 * 2d/ibitblt.c: brought in line with original d2 version
1068 * 2d/bitblt.c: reverted to original d2 version of this file, then
1069 added d1x enhancements
1070 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1071 * 2d/linear.h: moved these back to their original locations
1073 * main/mveplay.c: close some memory holes, speed up palette loading
1074 * main/movie.c: added fullscreen toggle while playing movies
1075 * main/inferno.c: comment out -superhires help text (always on)
1076 * include/timer.h: added approx_fsec_to_usec macro
1077 * arch/sdl/joy.c: fix compiler warning
1079 2002-09-01 Bradley Bell <btb@icculus.org>
1081 * main/network.c: oops
1082 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1083 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1084 timer_get_fixed_seconds
1087 2002-08-31 Bradley Bell <btb@icculus.org>
1089 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1091 * main/multi.h: network endian stuff
1092 * 2d/font.c, include/gr.h: fast file i/o for font headers
1093 * arch/win32/arch_ip.cpp: unused file
1094 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1095 bigendian networking fixes
1096 * main/menu.c: make net menu more accurate, also make superhires
1098 * include/pstypes.h: better to have __pack__ all the time, I think.
1099 needed for networking, e.g.
1100 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1102 * arch/win32/Makefile.am: unused file
1105 2002-08-30 Bradley Bell <btb@icculus.org>
1107 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1108 * main/: newmenu.h, titles.c: formatting
1109 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1110 main/multi.h: networking works, finally
1111 * TODO: added TODO file
1112 * arch/linux/arch_ip.cpp: unused fine
1113 * README: network sorta working
1114 * main/: Makefile.am, multi.c, network.c, network.h: more
1116 * main/menu.c: load builtin mission correctly
1117 * main/inferno.c: documentation
1118 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1120 * main/Makefile.mveplay: don't need no more
1122 2002-08-29 Bradley Bell <btb@icculus.org>
1124 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1125 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1126 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1128 * include/ipx_drv.h: more network fixing
1129 * arch/linux/include/ipx_drv.h: more network fixing
1130 * include/ipx.h: formatting
1131 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1132 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1133 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1134 main/inferno.c: fixed networking fuck-up?
1135 * Makefile.am: moved mingw info to README
1136 * README, mingw32.txt: moved mingw info to README
1138 2002-08-27 Bradley Bell <btb@icculus.org>
1140 * utilities/mvlextract.c: allow specifying file to extract
1141 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1143 * utilities/hogextract.c: allow specifying file to extract
1144 * main/mission.c: Have to get mission_num _after_ promoting...
1145 * main/: gameseq.c, titles.c: beginning d1 briefing support
1146 * descent.msn: beginning d1 briefing support
1147 * main/: titles.c, titles.h: d1-style mission briefings
1148 * main/piggy.h: whitespace
1149 * main/movie.c: beginning robot movie support, fall back on lo/hi
1150 res if hi/lo not available
1151 * main/mission.c: added Builtin_mission_num for builtin mission,
1152 D1Hogdir, d1-style mission briefings
1153 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1155 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1156 (for d1 missions that need d1 data)
1157 * 2d/ibitblt.c: whitespace
1159 2002-08-26 Bradley Bell <btb@icculus.org>
1161 * utilities/mvlcreate.c: oops
1162 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1164 * utilities/hogextract.c: added [v]iew option
1165 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1166 * main/titles.c: fix writable string, disable DumbAdjust thing
1167 * main/polyobj.h: whitespace
1168 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1170 * main/movie.c: read movies from AltHogDir, other fixes
1171 * main/: mission.c, mission.h: fix bug w/mission filename
1172 * main/gameseq.c: comments
1173 * main/digi.h: whitespace n stuff
1174 * include/mve_audio.h: added audio flag macros
1175 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1179 2002-08-23 Bradley Bell <btb@icculus.org>
1181 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1183 * Makefile.am: remove d2demo.mn2
1184 * cfile/cfile.c, include/cfile.h: add cfile_size function
1185 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1186 eliminate need for .mn2 files for oem and demo
1188 2002-08-22 Bradley Bell <btb@icculus.org>
1190 * main/bm.c: fix for vertigo
1191 * main/menu.h: make OEM menu pcx available
1192 * 2d/rle.c: merge with original d2 file
1193 * Makefile.am, configure.ac: let mission files get installed by
1196 2002-08-17 Bradley Bell <btb@icculus.org>
1198 * configure.ac: make FAST_FILE_IO the default on little-endian
1200 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1201 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1204 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1206 * main/: game.c, menu.c, mission.c: promote builtin missions.
1208 2002-08-15 Bradley Bell <btb@icculus.org>
1210 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1211 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1212 * utilities/.cvsignore: added cvsignore
1213 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1215 * main/piggy.c: mac data file loading
1216 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1217 transparency and swap 0/255 correctly for mac data files
1219 2002-08-13 Bradley Bell <btb@icculus.org>
1221 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1222 to utilities to avoid conflict with c++ std lib <utility>
1223 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1224 txt2txb.c: moved utility to utilities to avoid conflict with c++
1226 * Makefile.am, configure.ac: add utilities
1228 2002-08-09 Bradley Bell <btb@icculus.org>
1230 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1233 2002-08-08 Bradley Bell <btb@icculus.org>
1235 * main/inferno.c: comments
1236 * main/: newmenu.c, songs.c: mac demo datafile support
1237 * installation.txt: update
1238 * main/gamesave.c: use lowercase for consistency
1239 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1240 models for other than d2demo
1242 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1244 * main/gamemine.c: formatting, better d1 texture conversion
1245 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1246 main/mission.h: recognize .msn mission files.
1248 2002-08-07 Bradley Bell <btb@icculus.org>
1250 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1251 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1252 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1253 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1254 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1255 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1258 2002-08-06 Bradley Bell <btb@icculus.org>
1260 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1261 * main/Makefile.am: formatting
1262 * 2d/font.c: make gr_remap_font just reload the whole thing
1263 * configure.ac: formatting
1264 * Makefile.am: added d2demo.mn2
1265 * d2demo.mn2: mission file for shareware
1266 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1267 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1268 * main/sounds.h: shareware stuff, whitespace
1269 * main/: polyobj.c, polyobj.h: more fast i/o macros
1270 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1272 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1273 endlevel stuff to non-shareware, allow movies/endlevel for
1275 * main/cntrlcen.c: typo
1276 * main/bm.h: use global Piggy_hamfile_version
1277 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1278 macros, use global Piggy_hamfile_version
1279 * main/Makefile.am: terrain and movie stuff always used now
1280 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1282 * main/: gamemine.c, gamesave.c: load DMB levels
1283 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1284 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1286 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1288 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1290 2002-08-04 Bradley Bell <btb@icculus.org>
1292 * main/inferno.c: shareware stuff, formatting
1293 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1294 * arch/sdl/gr.c: don't need to set mode in gr_init
1296 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1298 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1300 * Makefile.am, descent.mn2: added mission file for descent 1
1302 2002-08-02 Bradley Bell <btb@icculus.org>
1304 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1305 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1306 main/piggy.h, misc/error.c: junk
1307 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1308 render.h, scores.c, scores.h, terrain.c: shareware stuff
1309 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1310 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1311 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1312 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1313 main/weapon.c, main/weapon.h: fast i/o macros
1315 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1317 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1318 main/gamemine.h, main/gamesave.c: load d1 levels
1320 2002-07-30 Bradley Bell <btb@icculus.org>
1322 * configure.ac: oops
1323 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1325 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1326 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1327 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1328 main/piggy.c, main/titles.c: support shareware datafiles!
1329 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1330 piggy.c: SHAREWARE fixes
1332 2002-07-29 Bradley Bell <btb@icculus.org>
1334 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1335 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1336 misc/fileutil.c: Portability - OS X support
1338 2002-07-27 Bradley Bell <btb@icculus.org>
1340 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1341 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1342 segment.h: portability
1343 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1344 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1345 main/wall.h: portabilization
1346 * 2d/font.c, include/gr.h: portability
1348 2002-07-26 Bradley Bell <btb@icculus.org>
1350 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1351 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1352 * main/player.c: foo
1353 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1354 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1355 misc/fileutil.h: portable file i/o utils
1356 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1357 writable string anymore... / formatting
1358 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1359 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1360 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1361 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1362 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1363 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1364 portable-izing file loading routines
1366 2002-07-24 Bradley Bell <btb@icculus.org>
1368 * main/mveplay.c: correctly play files with 16bit uncompressed
1369 audio, mem checking, etc
1370 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1373 2002-07-23 Bradley Bell <btb@icculus.org>
1375 * misc/Makefile.am: unused file
1376 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1377 main/sounds.h: remove experimental nmovie stuff
1378 * main/movie.c: add some debugging output
1380 2002-07-22 Bradley Bell <btb@icculus.org>
1382 * main/: console.c, state.c: simplified header
1383 * main/movie.c: enable mveplay audio
1384 * main/old/movie.c: moved to main/
1385 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1386 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1387 main/mvelib.c, main/mveplay.c: initial movie support
1388 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1389 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1390 include/ogl_init.h, include/pstypes.h, main/console.c,
1391 main/state.c, mem/mem.c: OS X stuff
1392 * configure.ac: OS X and movie stuff
1394 2002-07-19 Bradley Bell <btb@icculus.org>
1396 * compilerdefs.txt: OSX defs
1398 2002-07-18 Bradley Bell <btb@icculus.org>
1400 * main/inferno.c: use simpler rcs tags
1401 * autogen.sh: keep Changelog in cvs (and use --accum)
1402 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1403 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1404 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1405 main/songs.c: changed cdrom->rbaudio
1406 * include/rbaudio.h: moved to /include
1408 2002-07-17 Bradley Bell <btb@icculus.org>
1410 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1411 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1412 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1413 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1414 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1415 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1416 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1417 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1418 3d/setup.c: use simpler rcs tags
1423 2002-07-17 Bradley Bell <btb@icculus.org>
1425 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1426 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1427 * debian/rules: don't need readme's
1428 * debian/rules: move d1x license to COPYING, license clarifications
1429 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1430 license to COPYING, license clarifications
1431 * debian/rules: fix debian docs
1432 * debian/rules: fix debian manpages
1433 * debian/d2x-sdl.menu: fix debian menu
1434 * debian/rules: link to undocumented man page for debs
1435 * Makefile.am, configure.ac, debian/control, debian/copyright,
1436 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1437 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1438 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1441 2002-07-16 Bradley Bell <btb@icculus.org>
1443 * debian/: rules, changelog.in: deb stuff
1444 * configure.ac: cleaner nasm detection
1445 * debian/: changelog.in, control, rules: deb stuff
1446 * README, installation.txt: typos, stuff
1447 * configure.ac: better #defines
1448 * configure.ac: whitespace
1449 * configure.ac: better documentation
1450 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1451 SDL_JOYSTICK not needed
1452 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1453 * configure.ac: need higher SDL for joystick
1454 * debian/: control, rules: deb stuff
1455 * arch/sdl/joy.c: old junk
1456 * Makefile.am, configure.ac: automake updates
1457 * main/: inferno.c, text.c: don't use althogdir on non-unix
1458 * configure.ac: more autoconf updates
1459 * misc/strutil.c: better strrev
1460 * main/inferno.c: need limits.h on mingw also
1461 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1464 2002-04-19 Bradley Bell <btb@icculus.org>
1466 * main/network.c: let hoard.ham be a cfile
1467 * main/text.c: better error message when hog not found
1470 2002-03-23 Bradley Bell <btb@icculus.org>
1472 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1473 arch/sdl/Makefile.am: Use SDL joystick automatically
1474 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1476 2002-03-05 Bradley Bell <btb@icculus.org>
1478 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1481 2002-02-23 Bradley Bell <btb@icculus.org>
1483 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1484 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1485 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1486 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1487 main/editor/Makefile.am: moved includes to include
1488 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1489 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1490 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1491 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1493 * main/game.c: disabled cockpit for OGL, formatting
1494 * 2d/ibitblt.c: formatting
1496 2002-02-16 Bradley Bell <btb@icculus.org>
1498 * include/oldsdl.h: check for older macros
1499 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1500 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1501 allow older sdl versions
1503 2002-02-15 Bradley Bell <btb@icculus.org>
1505 * main/: automap.c, automap.h, inferno.c: automap resolution now
1507 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1508 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1509 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1510 win32/include/key_arch.h: never mind - that would be pointless
1511 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1512 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1513 win32/include/key_arch.h: copied files from d1x
1514 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1515 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1516 * main/multipow.c: need conf.h
1517 * arch/win32/Makefile.am: new file
1518 * include/pstypes.h: added u_int16_t (needed in base_ip)
1519 * arch/win32/arch_ip.cpp: copied from d1x
1521 2002-02-14 Bradley Bell <btb@icculus.org>
1523 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1524 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1525 main/netlist.c: Added hotkeys to toggle fullscreen mode
1526 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1527 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1528 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1529 reorder.h: Lotsa networking stuff from d1x
1531 2002-02-13 Bradley Bell <btb@icculus.org>
1533 * include/gr.h, main/game.c: Fullscreen toggle stuff
1534 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1536 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1537 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1540 2002-02-11 Bradley Bell <btb@icculus.org>
1542 * main/bm.c: use portable loader if bigendian
1543 * include/pstypes.h: don't define bool for c++
1544 * include/cfile.h: extern AltHogDir stuff
1545 * include/byteswap.h: use WORDS_BIGENDIAN
1546 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1547 * main/vers_id.h: added D2X_IVER
1548 * misc/args.c: don't use d1x.ini
1549 * Makefile.am: rpm stuff
1550 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1553 2002-02-09 Bradley Bell <btb@icculus.org>
1555 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1557 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1559 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1562 2002-02-06 Bradley Bell <btb@icculus.org>
1564 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1565 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1566 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1567 * debian/: changelog.in, control, copyright, d2x-gl.files,
1568 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1572 2002-02-02 Bradley Bell <btb@icculus.org>
1574 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1575 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1576 Enabled RELEASE option
1578 2002-01-31 Bradley Bell <btb@icculus.org>
1580 * Makefile.am, configure.ac: specify prerequisite versions of
1581 autoconf and automake
1583 2002-01-29 Bradley Bell <btb@icculus.org>
1585 * main/mission.c: RCS header added
1586 * main/inferno.c: update copyright date
1587 * main/mission.c: allow missions to be in AltHogDir
1588 * configure.ac: Display results of configure
1589 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1592 2002-01-28 Bradley Bell <btb@icculus.org>
1594 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1595 Data files now go in DATADIR/games/d2x, user files now go in
1598 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1600 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1601 files now go in ~/.d2x
1603 2002-01-24 Bradley Bell <btb@icculus.org>
1605 * configure.ac: fix nasm not found error message
1607 2002-01-18 Bradley Bell <btb@icculus.org>
1609 * configure.in: getting rid of old configure.in
1610 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1611 main/movie.c: Movie playing kludgey stuff
1612 * misc/args.c: formatting
1613 * main/inferno.c: allow -h for help
1614 * include/error.h: don't die on int3, unless -debug given
1615 * mingw32.txt: more stuff
1617 2001-12-29 Bradley Bell <btb@icculus.org>
1619 * Makefile.am: Got rid of thinking.txt
1620 * main/inferno.c: document -nomovies option
1622 2001-12-28 Bradley Bell <btb@icculus.org>
1624 * main/titles.c: formatting, put some code into place for rendering
1625 of robots during briefings
1627 2001-12-27 Bradley Bell <btb@icculus.org>
1631 2001-12-23 Craig Hadady <chadady@iglou.com>
1633 * 2d/rle.c: fixed bug in dummy array.
1635 2001-12-03 Bradley Bell <btb@icculus.org>
1637 * arch/sdl/init.c: fix formatting
1638 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1639 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1640 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1641 and sdl joystick stuff
1643 2001-11-30 Bradley Bell <btb@icculus.org>
1645 * thinking.txt: not needed
1647 2001-11-27 Bradley Bell <btb@icculus.org>
1649 * cygconf, mingw32.txt: use sdl from source on cygwin
1650 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1651 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1652 SDL_CFLAGS to CFLAGS
1654 2001-11-27 Bradley Bell <btb@icculus.org>
1658 2001-11-14 Bradley Bell <btb@icculus.org>
1660 * texmap/scanline.c: use optimization flags as texmap default
1661 * NEWS: mouse wheel, etc
1662 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1663 wheel to emulate 3rd axis
1664 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1665 * include/error.h: kludge to ungrab mouse when we hit an int3
1666 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1667 __ENV_MSDOS__ to __MSDOS__
1668 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1670 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1672 * arch/sdl/digi.c: implemented digi_set_volume
1673 * include/grdef.h, main/config.c, misc/d_io.c: change
1674 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1675 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1676 main/piggy.c: use MAKE_SIG
1677 * installation.txt: update
1678 * configure.ac: new file
1679 * arch/sdl/joydefs.c: #include pstypes.h
1680 * arch/sdl/init.c: SDL joystick stuff
1681 * acconfig.h: adjust MINGW defines
1682 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1683 controls menu now works
1685 2001-11-13 Bradley Bell <btb@icculus.org>
1687 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1689 * Makefile.am: New file
1690 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1692 * compilerdefs.txt: New file
1693 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1695 2001-11-12 Bradley Bell <btb@icculus.org>
1697 * main/playsave.c: load player files regardless of byte order of
1700 2001-11-11 Bradley Bell <btb@icculus.org>
1702 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1704 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1705 * NEWS: GL savegame thumbnails
1706 * acconfig.h, configure.in: make option for NMOVIES, default to off
1708 2001-11-09 Bradley Bell <btb@icculus.org>
1710 * main/state.c: Enabled savegame thumbnails under OpenGL
1711 * unused/pa_null/pa_enabl.h: remove duplicate header
1712 * misc/args.c: use d2x.ini for option file
1713 * mem/mem.c: Move mem_realloc inside the ifdef
1714 * main/menu.c: fix 640x400 menu text
1715 * main/inferno.c: added documentation
1716 * main/endlevel.c: fix warnings
1717 * arch/ogl/gr.c: Get rid of gl spew
1718 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1719 * acconfig.h: Define __SDL__ for mingw
1721 2001-11-08 Bradley Bell <btb@icculus.org>
1723 * 2d/font.c: free OGL font data when rereading
1724 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1725 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1726 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1727 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1728 main/weapon.h: Enabled shareware build, endlevel flythrough
1730 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1731 of use for shareware build
1732 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1734 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1736 2001-11-05 Bradley Bell <btb@icculus.org>
1738 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1740 * include/3d.h: Add comment
1742 2001-11-04 Bradley Bell <btb@icculus.org>
1744 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1746 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1748 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1749 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1750 main/hudmsg.h: Enable d1x-style hud_message
1751 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1752 * 2d/font.c: re-init ogl fonts after remapping colors.
1754 2001-11-02 Bradley Bell <btb@icculus.org>
1756 * misc/Makefile.am: remove byteswap.h (duplicate header)
1757 * 2d/font.c: fixed gr_remap_font, minor stuff
1758 * configure.in: take out -O2 if doing debug build
1759 * main/bm.c: formatting
1760 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1761 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1762 macros, get rid of functions
1764 2001-11-01 Bradley Bell <btb@icculus.org>
1766 * misc/byteswap.h: removed duplicate header
1768 2001-10-31 Bradley Bell <btb@icculus.org>
1770 * NEWS, main/automap.c: automap works in opengl
1771 * NEWS, configure.in: Added news
1772 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1773 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1774 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1775 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1776 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1777 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1778 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1779 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1780 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1782 2001-10-27 Bradley Bell <btb@icculus.org>
1784 * main/inferno.c: added some documentation
1786 2001-10-25 Bradley Bell <btb@icculus.org>
1788 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1790 * Makefile.am, configure.in, arch/Makefile.am,
1791 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1792 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1793 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1794 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1795 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1796 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1797 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1798 it's ugly, but It'll be easier to sync with d1x.
1799 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1800 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1801 main/editor/Makefile.am: attempt at support for editor, makefile
1803 * misc/d_delay.c: formatting fix
1804 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1805 tmappent.S, tmapppro.S: adding support for runtime selection of
1807 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1808 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1809 including multi.h and network.h, fix backslashes, fix compiler
1811 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1812 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1813 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1814 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1815 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1816 including multi.h and network.h, fix backslashes
1817 * include/pstypes.h: added typedef for u_int64_t on mingw
1818 * include/3d.h: added prototype for g3_uninit_polygon_model
1819 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1821 2001-10-24 Bradley Bell <btb@icculus.org>
1823 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1824 arch subdirs, as in d1x.
1825 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1826 earlier style until i understand automake 1.5 better. remove input
1828 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1829 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1830 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1831 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1832 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1833 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1834 Moved input stuff to arch subdirs, as in d1x.
1835 * NEWS, configure.in: blah blah
1837 2001-10-23 Bradley Bell <btb@icculus.org>
1839 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1840 * texmap/tmapppro.S: no need for #include <conf.h> here
1841 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1843 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1844 file. RCS header added
1845 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1846 #ifdef'ing out the whole file. RCS header added
1847 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1848 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1849 fixes. Now works with automake 1.5 and autoconf 2.52.
1850 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1851 mingw (-grabmouse now works on win32).
1852 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1853 These don't belong in cvs
1857 2001-10-20 Bradley Bell <btb@icculus.org>
1859 * 2d/font.c: Don't free unused variables...
1860 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1862 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1863 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1864 main/Makefile.am: make dist more sensible
1865 * Makefile.am: Kludge for linking on mingw
1867 2001-10-19 Bradley Bell <btb@icculus.org>
1869 * Makefile.am, configure.in, arch/win32/Makefile.am,
1870 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1871 * include/ipx_drv.h: Check for __MINGW32__
1872 * include/i86.h: Imported from d1x
1873 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1874 * arch/dos/modex.asm: Fixed %include
1875 * main/console.c: RCS headers added
1876 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1878 * Makefile.am, main/Makefile.am: Moved final link to top-level
1879 directory instead of main/
1880 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1881 __ENV_LINUX__ to __linux__
1882 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1883 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1884 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1885 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1886 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1887 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1888 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1889 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1890 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1891 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1893 * configure.in: add --enable-xploader, support arch/linux subdir,
1895 * main/inferno.c: conditionalize conf.h
1897 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1899 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1900 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1901 misc/fileutil.h: Partial application of linux/alpha patch.
1903 2001-10-19 Bradley Bell <btb@icculus.org>
1905 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1906 networking in line with d1x, moved some arch/linux_* stuff to
1908 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1909 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1910 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1911 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1913 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1914 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1915 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1916 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1917 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1918 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1919 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1920 linux/include/ukali.h: Brought linux networking in line with d1x,
1921 moved some arch/linux_* stuff to arch/linux/*
1922 * include/ipx_drv.h: Imported from d1x
1923 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1924 * main/ipx_drv.c: Imported from d1x
1925 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1926 main/network.h, main/Makefile.am: Trying to get network working on
1928 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1929 main/Makefile.am: build fixes
1930 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1931 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1932 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1933 starting to get net working.
1934 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1935 conditionalized min,max macros
1937 2001-10-18 Bradley Bell <btb@icculus.org>
1939 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1940 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1941 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1942 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1944 * 2d/2dsline.c: RCS headers added/changed
1945 * configure.in: fix NASMFLAGS bug
1946 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1949 2001-10-17 Bradley Bell <btb@icculus.org>
1951 * NEWS: Fixed the invulnerable robots bug!
1952 * main/collide.c: Fixed the invulnerable robots bug!
1954 2001-10-14 Bradley Bell <btb@icculus.org>
1956 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1959 2001-10-13 Bradley Bell <btb@icculus.org>
1961 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1962 arch/Makefile.am, arch/dos/Makefile.am,
1963 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1964 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1965 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1966 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1967 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1968 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1969 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1970 arch/win32/include/Makefile.am, iff/Makefile.am,
1971 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1972 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1973 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1974 unused/bios/Makefile.am, unused/lib/Makefile.am,
1975 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1976 unused/ui/Makefile.am, unused/vga/Makefile.am,
1977 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1978 automake stuff from "inert" subdirs. And there was much rejoicing.
1979 * Makefile.am, NEWS, configure.in: Stuff
1980 * ChangeLog: removing auto-generated file
1981 * cygconf: Added instructions for mingw32 build
1982 * Makefile.am: renamed INSTALL to installation.txt
1983 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1984 * mingw32.txt: Added instructions for mingw32 build
1985 * configure.in: Enable assembly under mingw32
1987 2001-10-12 Bradley Bell <btb@icculus.org>
1989 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1990 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1991 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1992 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1993 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1994 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1995 to __DJGPP__, since it's built-in.
1997 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1999 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2000 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2004 2001-10-12 Bradley Bell <btb@icculus.org>
2006 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2007 * Makefile.am: make sure cygconf gets archived
2008 * configure.in: Increment version number in preparation for release
2009 * configure.in: Fix detection of opengl
2010 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2011 cygconf, arch/Makefile.am, arch/include/joy.h,
2012 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2013 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2014 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2015 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2016 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2017 Vastly improved compilability.
2019 2001-10-11 Bradley Bell <btb@icculus.org>
2021 * Makefile.am: Added macros/sdl.m4
2022 * autogen.sh: Added macros/sdl.m4
2024 2001-10-09 Bradley Bell <btb@icculus.org>
2026 * main/vers_id.h: Added DESCENT_VERSION constant
2027 * main/inferno.c: Added command-line help.
2028 * include/ogl_init.h: opengl improvments (following d1x changes)
2030 2001-10-07 Bradley Bell <btb@icculus.org>
2032 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2033 arch/ogl/Makefile.am: Remove duplicate headers.
2035 2001-08-02 Thimo Neubauer <thimo@debian.org>
2037 * mem/mem.c: totally crippled the memory manager because it does
2038 not make sense for non-DOS-systems and it would have been too
2039 complicated to get it 64bit clean
2041 2001-06-19 Bradley Bell <btb@icculus.org>
2043 * cvshowto.txt: updated anonymous password
2045 2001-02-08 Bradley Bell <btb@icculus.org>
2047 * COPYING, license.txt: Added d1x license
2049 2001-02-01 Bradley Bell <btb@icculus.org>
2051 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2053 2001-01-31 Bradley Bell <btb@icculus.org>
2055 * configure.in, arch/include/mouse.h, include/pstypes.h,
2056 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2057 * main/polyobj.c: fix typo
2058 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2059 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2060 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2061 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2062 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2063 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2064 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2065 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2066 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2067 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2068 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2069 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2070 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2071 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2072 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2073 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2074 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2075 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2076 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2077 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2078 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2079 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2080 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2081 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2082 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2083 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2085 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2086 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2087 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2088 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2090 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2092 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2093 cross-compiling, and cygwin fixes
2095 2001-01-30 Bradley Bell <btb@icculus.org>
2097 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2098 include/pstypes.h, include/strutil.h, main/Makefile.am,
2099 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2100 needs --without-assembler and --without-network to compile
2102 2001-01-29 Bradley Bell <btb@icculus.org>
2104 * configure.in, main/Makefile.am: Fixes to build system
2105 * main/kconfig.c: fix for non-linux joysticks
2106 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2107 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2108 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2109 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2110 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2111 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2112 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2114 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2115 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2116 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2117 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2118 sdl_timer.c: Fixed build system, minor fixes
2119 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2120 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2122 2001-01-28 Bradley Bell <btb@icculus.org>
2124 * conf.h.in, configure.in, arch/Makefile.am,
2125 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2126 arch/include/key.h, main/Makefile.am: More header unification...
2127 * main/newdemo.c: Added <ctype.h>
2128 * arch/include/: event.h, joy.h: unified input headers.
2129 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2130 OpenGL now uses SDL-GL instead of gii
2131 * arch/include/: key.h, mouse.h: Unified arch headers
2133 2001-01-25 Bradley Bell <btb@icculus.org>
2135 * autogen.sh: use "set -e" so execution stops if something goes
2138 2001-01-24 Bradley Bell <btb@icculus.org>
2141 * Makefile.am: Add ChangeLog to dist
2142 * ChangeLog: Putting this here so automake doesn't complain
2146 2001-01-24 Bradley Bell <btb@icculus.org>
2148 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2149 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2150 for building ChangeLog from RCS entries
2151 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2152 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2153 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2154 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2155 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2156 arch/Makefile.am, arch/dos/Makefile.am,
2157 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2158 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2159 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2160 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2161 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2162 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2163 unused/Makefile.am, unused/bios/Makefile.am,
2164 unused/lib/Makefile.am, unused/novga/Makefile.am,
2165 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2166 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2167 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2168 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2169 make dist, VPATH builds, ...
2170 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2171 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2172 arch/dos/Makefile.in, arch/linux/Makefile.in,
2173 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2174 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2175 misc/Makefile.in, texmap/Makefile.in: cruft removal
2176 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2178 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2179 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2180 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2181 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2183 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2184 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2185 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2186 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2187 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2188 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2189 main/songs.c, misc/args.c: changed args_find to FindArg
2191 2001-01-22 Bradley Bell <btb@icculus.org>
2193 * configure, main/Makefile.am, main/Makefile.in: configuration
2195 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2196 fix compiler warnings w/opengl
2197 * include/console.h: ggi support
2198 * arch/linux_init.c: svgalib support
2199 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2200 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2201 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2202 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2203 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2204 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2205 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2206 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2207 warnings and enable NDEBUG
2208 * arch/svgalib_init.c: svgalib support
2210 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2212 * main/kconfig.c: joystick support
2214 2001-01-21 Bradley Bell <btb@icculus.org>
2216 * cvshowto.txt: new file, taken from d1x webpage
2217 * AUTHORS, README: Taking over as maintainer of d2x
2218 * ChangeLog: Grab mouse with SDL/X11
2219 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2221 2001-01-20 Bradley Bell <btb@icculus.org>
2223 * configure, configure.in: Turned -Werror back off by default
2224 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2225 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2226 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2227 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2228 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2229 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2230 main/laser.c, main/multi.c, main/network.c, main/network.h,
2231 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2232 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2233 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2234 warnings, for non-OpenGL on linux, anyway...
2236 2001-01-19 Bradley Bell <btb@icculus.org>
2238 * copying: remove duplicate file
2239 * Import of d2x-0.0.9-pre1
2240 * Import of d2x-0.0.8