1 2003-10-14 Bradley Bell <btb@icculus.org>
5 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
7 2003-10-12 Bradley Bell <btb@icculus.org>
9 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
10 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
13 2003-10-12 Aaron Plattner <plattner@caltech.edu>
15 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
16 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
17 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
18 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
19 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
20 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
21 arch/win32/ipx_win.c, arch/win32/winnet.c,
22 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
23 main/multi.h, main/network.c: add IPv4 multicasting support
25 2003-10-11 Bradley Bell <btb@icculus.org>
27 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
29 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
30 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
31 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
32 main/weapon.h: lots of shareware and oem fixes
34 2003-10-10 Bradley Bell <btb@icculus.org>
36 * arch/win32/winnet.c: fixed stupid win32 network bug
38 2003-10-10 Bradley Bell <btb@icculus.org>
40 * main/piggy.c: increased D1_MAX_TMAP_NUM
42 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
44 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
45 which are animated in d2, refactorizes d1 texture reading
47 2003-10-10 Bradley Bell <btb@icculus.org>
49 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
50 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
51 main/collide.h, main/compbit.h, main/config.h, main/console.c,
52 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
53 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
54 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
55 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
56 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
57 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
58 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
59 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
60 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
61 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
62 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
63 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
64 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
65 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
66 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
67 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
68 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
69 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
70 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
71 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
72 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
73 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
74 main/wall.h: comments/formatting
76 2003-10-09 Bradley Bell <btb@icculus.org>
78 * main/text.c: fix text when using old datafiles
80 * main/laser.h: comments/whitespace
82 * main/laser.c, main/weapon.c: fixed smart missiles and smart
83 mines w/shareware data
85 * include/DT_drawtext.h: deleted unused file
87 2003-10-08 Bradley Bell <btb@icculus.org>
89 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
91 * arch/win32/ipx_udp.c: use closesocket() instead of close()
93 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
94 main/menu.c: Disabled 'd2x keys' weapon selection
96 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
98 * main/object.h, main/multi.h: get rid of most warnings issued by
99 cpp-precomp of gcc from Mac OS X dev tools
101 2003-10-05 Bradley Bell <btb@icculus.org>
103 * NEWS, configure.ac: increment version number
105 * cfile/cfile.c: better handling of CRLF text files (when that is
108 * utilities/hogcreate.c, utilities/hogextract.c,
109 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
110 reading/writing files
112 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
113 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
116 2003-10-04 Bradley Bell <btb@icculus.org>
118 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
120 * main/netmisc.c: change byte to sbyte, comments/whitespace
122 2003-10-03 Bradley Bell <btb@icculus.org>
124 * cfile/cfile.c, main/config.c: fix win32 eof bug.
126 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
129 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
130 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
131 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
132 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
133 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
134 main/object.c, main/object.h, main/paging.c, main/player.h,
135 main/robot.h, main/segment.h, main/state.c, main/switch.c,
136 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
137 main/weapon.c, main/weapon.h: change byte to sbyte,
140 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
141 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
142 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
143 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
145 * configure.ac: better checking for timeval
147 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
149 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
150 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
151 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
152 arch/win32/winnet.c, configure.ac, include/byteswap.h,
153 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
154 main/multibot.c, main/network.c: Make network architecture
155 choosable from game menu, add support for UDP/IP on Mac OS X and
158 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
160 * include/byteswap.h: added macros for coping with alignment
163 2003-10-02 Bradley Bell <btb@icculus.org>
165 * main/multi.h: added padding to little-endian version of
168 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
170 * main/netmisc.c: delete duplicate function
172 2003-10-01 Bradley Bell <btb@icculus.org>
174 * main/bm.c: make sure d1_texture_indices gets freed between
177 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
179 * main/piggy.h: fix size of d1 shareware descent.pig
181 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
183 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
184 main/gameseq.c, main/piggy.c: fix loading of d1 texture
185 replacements for non-animated textures
187 2003-08-02 Matthew Mueller <donut@dakotacom.net>
189 * main/controls.c: use fixed 20fps wiggle
191 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
193 * Makefile.am, debian/changelog.in, debian/control,
194 debian/d2x-common.dirs, debian/d2x-common.install,
195 debian/d2x-common.manpages, debian/d2x-gl.files,
196 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
197 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
198 utilities/Makefile.am, utilities/hogcreate.1,
199 utilities/hogextract.1, utilities/mvlcreate.1,
200 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
201 add man pages, distribute utility programs in new d2x-common deb
203 * rpm/d2x.spec.in: updated rpm spec file
205 2003-08-02 Bradley Bell <btb@icculus.org>
207 * cfile/cfile.c: update raw_position in cfputc and cfputs
209 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
211 * main/piggy.c: make error message more friendly
213 * main/piggy.c: simplify copying of bitmap flags
215 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
218 * cfile/cfile.c: revert to always using custom fgets
220 * main/endlevel.c, main/mission.c: handle missing exit sequence
221 components gracefully
223 * main/playsave.c: comments
225 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
227 * cfile/cfile.c: update raw_position in cfwrite
229 * main/network.c: comments/formatting
231 2003-06-22 Bradley Bell <btb@icculus.org>
233 * cfile/cfile.c: use standard fgets for non-archive files
235 * main/movie.c: use con_printf for missing movie warning
237 2003-06-18 Bradley Bell <btb@icculus.org>
239 * main/movie.c: fixed cfile conversion of movielib code
241 * main/console.c, main/hud.c: strip out colors, etc when printing
244 * include/u_mem.h: fix NDEBUG calloc macro
246 2003-06-15 Bradley Bell <btb@icculus.org>
248 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
251 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
252 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
253 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
254 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
255 main/scores.c, main/state.c, main/text.c, misc/args.c,
256 misc/strio.c: convert file i/o to cfile
258 2003-06-14 Bradley Bell <btb@icculus.org>
260 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
261 writing and other modes besides "rb" (mostly taken from
264 2003-06-09 Bradley Bell <btb@icculus.org>
266 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
269 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
270 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
273 2003-06-07 Taylor Richards <taylor@icculus.org>
275 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
277 2003-06-07 Bradley Bell <btb@icculus.org>
279 * main/console.c: fix non-console build
281 * main/gamesave.c: comments
283 * main/bm.c: remove redundant break
285 2003-06-06 Bradley Bell <btb@icculus.org>
287 * main/gauges.c, main/kconfig.c: comments/formatting
289 * console/.cvsignore: added .cvsignore
291 * main/console.c: can't write to console after it's closed
293 2003-06-05 Bradley Bell <btb@icculus.org>
295 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
296 console/internal.c, console/internal.h, include/CON_console.h,
297 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
298 finish console conversion away from SDL
300 2003-06-04 Bradley Bell <btb@icculus.org>
302 * console/CON_console.c, include/CON.console.h, include/console.h,
303 main/console.c, main/game.c: console conversion to native gr,
306 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
307 put prototype for gr_bm_bitblt in gr.h
309 2003-06-03 Bradley Bell <btb@icculus.org>
311 * console/CON_console.c, console/DT_drawtext.c,
312 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
313 main/console.c: use native fonts for console
315 * main/playsave.c: use shorts for short data
317 2003-06-02 Bradley Bell <btb@icculus.org>
319 * configure.ac, main/console.c: set console background, fix
322 2003-06-01 Bradley Bell <btb@icculus.org>
324 * Makefile.am, arch/sdl/event.c, configure.ac,
325 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
326 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
327 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
328 main/gamerend.c: added console code (from SDL_console)
330 2003-05-30 Bradley Bell <btb@icculus.org>
332 * README: minor update
334 2003-05-28 Bradley Bell <btb@icculus.org>
336 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
341 2003-06-06 Bradley Bell <btb@icculus.org>
343 * main/kconfig.c: fix crash in control menus
345 * main/gauges.c: force cockpit redraw in opengl
347 * main/gamerend.c: move ogl swap, so cockpit and console get
350 2003-06-01 Bradley Bell <btb@icculus.org>
352 * configure.ac, libmve/mveplay.c: define struct timeval if needed
356 2003-05-12 Bradley Bell <btb@icculus.org>
358 * configure.ac: increment version number
360 * main/bm.c: use con_printf for exit model warnings
362 * configure.ac: must check for timespec after setting -mno-cygwin
364 * main/inferno.c: added -nohogdir and -userdir options
366 * NEWS, main/titles.c: use briefings with no extension
370 2003-04-30 Bradley Bell <btb@icculus.org>
372 * configure.ac: have to include time.h when checking for nanosleep
374 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
377 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
378 increment version number
380 * main/Makefile.am: make dist fix
384 2003-04-29 Bradley Bell <btb@icculus.org>
386 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
389 2003-04-24 Bradley Bell <btb@icculus.org>
391 * configure.ac: increment version number
393 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
396 2003-04-24 Ingo van Lil <inguin@gmx.de>
398 * main/render.c: fix misspellings of NDEBUG
402 2003-04-14 Bradley Bell <btb@icculus.org>
404 * cfile/cfile.c: prefer files from d2 hog over d1 hog
406 2003-04-11 Bradley Bell <btb@icculus.org>
408 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
413 2003-04-11 Bradley Bell <btb@icculus.org>
415 * libmve/mveplay.c: use _sleep instead of sleep on win32
417 * Makefile.am, README, README.utils, arch/sdl/digi.c,
418 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
419 include/cfile.h, include/error.h, libmve/Makefile.am,
420 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
421 main/endlevel.h, main/playsave.c, misc/fileutil.c:
422 utilities/Makefile.am: comments/formatting/dist problems
424 * configure.ac: use different defines for os x
426 2003-04-07 Bradley Bell <btb@icculus.org>
428 * include/error.h, misc/error.c: put some old stuff back in,
429 eliminate duplicate error messages
431 * main/text.c: don't die on text not found
434 * main/inferno.c: print some useful info if hog not found, allow
435 -help to work if no text available
437 2003-04-07 Steffen Pohle <stpohle@gmx.net>
439 * arch/linux/Makefile.am: revert to previous version, so linux
442 2003-04-03 Bradley Bell <btb@icculus.org>
444 * main/endlevel.c: fixed exit model scheme yet again
446 2003-04-02 Bradley Bell <btb@icculus.org>
448 * misc/error.c: call Int3 on Assert
450 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
453 * main/wall.c: don't die when trying to toggle nonexistent
454 segment... vertigo level 10 is buggy!
456 * main/gamemine.c: comments/formatting
458 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
460 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
461 main/inferno.c: Allow use of 22K sound samples
463 2003-03-29 Bradley Bell <btb@icculus.org>
465 * arch/ogl/gr.c: default to bitmapped reticle
467 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
468 main/polyobj.c: rewrote endlevel stuff to reread exit model info
471 * arch/sdl/joy.c: fixed text seen for hats in control config
474 2003-03-28 Bradley Bell <btb@icculus.org>
476 * main/bm.c: heh, model nums in vertigo are hardcoded,
477 N_D2_POLYGON_MODELS can't change
479 * configure.ac, include/d1x.xpm, include/descent.xpm,
480 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
483 2003-03-27 Bradley Bell <btb@icculus.org>
485 * main/text.h: fixed text references for hat directions
487 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
489 2003-03-26 Bradley Bell <btb@icculus.org>
491 * main/playsave.c: make d2x keys backward compatible
493 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
495 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
498 2003-03-26 Bradley Bell <btb@icculus.org>
500 * main/piggy.c: fix crash when d1 data not present
502 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
503 read/write from plr file
505 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
506 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
507 added escort.h header
509 2003-03-25 Bradley Bell <btb@icculus.org>
511 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
512 D1_PIGFILE ("descent.pig") macro
514 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
515 models from d1 pig file
517 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
518 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
519 really) from d1 pig file
521 2003-03-23 Bradley Bell <btb@icculus.org>
523 * main/bm.c: stop extra robots from overwriting exit models
525 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
526 texture list doesn't get full
528 * main/bm.c: fix mem leak when reading extra robots
530 2003-03-21 Bradley Bell <btb@icculus.org>
532 * main/menu.c: Added option to set movie resolution (mostly works)
534 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
536 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
537 replacement functions to piggy.c
539 * main/gameseq.c: attempt to support mac d1 descent.pig
541 * main/bm.c: fix mem leak
543 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
544 files, both d1 and d2 oem briefing where showed
546 * main/inferno.c, main/movie.c: Change the default movie
547 resolution to "high", implement the option -lowresmovies
549 2003-03-20 Bradley Bell <btb@icculus.org>
551 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
553 * main/piggy.c: comments
555 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
557 * main/gameseq.c: delete duplicate function
559 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
561 2003-03-19 Bradley Bell <btb@icculus.org>
563 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
564 (cddb discid) support
566 * arch/sdl/digi.c, main/kludge.c: implemented
567 digi_link_sound_to_object3 for looping sounds, other looping stuff
569 * arch/sdl/gr.c: removing dependencies on stuff in main/
571 * arch/linux/Makefile.am, arch/linux/init.c,
572 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
573 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
574 other header cleanups
576 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
578 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
580 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
581 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
582 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
583 load d1 textures for d1 levels
585 2003-03-19 Bradley Bell <btb@icculus.org>
587 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
588 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
589 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
590 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
593 * README: added some OS X info
595 2003-03-17 Bradley Bell <btb@icculus.org>
597 * main/newdemo.c: simplify DEMO_FILENAME macro
599 * main/console.c, main/game.c: enable experimental console support
601 * main/gamerend.c: fixed location of fps meter in multi
603 2003-03-16 Bradley Bell <btb@icculus.org>
605 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
606 also look in shared data dir for demos
608 * main/newdemo.c, main/newdemo.h: comments/formatting
610 2003-03-15 Christopher Thielen <chris@luethy.net>
612 * main/kludge.c: set CDROM_dir back to "." - tricks game into
613 thinking d2 cd is always present
615 2003-03-15 Bradley Bell <btb@icculus.org>
617 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
620 * arch/sdl/rbaudio.c: formatting, enabled volume control under
623 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
624 gr_init. don't really know why this works, though
626 2003-03-14 Bradley Bell <btb@icculus.org>
628 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
630 * unused/bios/rbaudio.h: removed duplicate file
632 2003-03-14 Christopher Thielen <chris@luethy.net>
634 * arch/sdl/rbaudio.c: stop cd audio when exiting
636 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
638 * main/gamecntl.c: add comments to the "only matt knows" cheats
640 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
642 * main/gamemine.c: formatting, better texture conversion for d1
645 2003-03-14 Bradley Bell <btb@icculus.org>
647 * main/piggy.c: must swap all mac version pigfiles
649 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
650 main/multi.c: formatting, minor cleanups
652 * 2d/rle.c: need to swap line_size on bigendian machines
654 * main/mission.c, main/mission.h: detect mac full version hogfile
656 2003-03-13 Bradley Bell <btb@icculus.org>
658 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
659 added joy/mouse sensitivity slider, increased range to 16, and
662 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
665 * arch/linux/Makefile.am: removed extra backslash
667 * TODO, installation.txt: updated some documentation
669 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
670 menu, with maxfps option
672 2003-03-12 Bradley Bell <btb@icculus.org>
674 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
676 * arch/linux/alsadigi.c, arch/linux/findfile.c,
677 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
678 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
679 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
680 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
681 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
682 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
683 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
684 arch/linux/include/music.h, arch/linux/include/serial.h,
685 arch/linux/include/ukali.h: formatting
687 2003-03-11 Chris Arena <ccarena@cox.net>
689 * main/menu.c: fixed brightness slider
691 2003-03-01 Bradley Bell <btb@icculus.org>
693 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
694 robots and animated bitmaps work, but colors are messed up
696 2003-02-28 Bradley Bell <btb@icculus.org>
698 * main/player.h: whitespace
700 * main/automap.c, main/cntrlcen.c, main/collide.c,
701 main/gamerend.c: use Builtin_mission_num instead of 0 (if
702 descent.hog is present, d1 becomes mission 0)
704 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
705 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
706 arch/win32/winnet.c: MinGW compiles with network enabled again,
707 but still doesn't work
711 2003-02-28 Bradley Bell <btb@icculus.org>
713 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
714 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
717 2003-02-27 Bradley Bell <btb@icculus.org>
719 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
720 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
721 main/network.c, main/network.h: noted that hoard.ham is only needed
722 for multiplayer HOARD games, and should not be equated with
723 "vertigo". put HoardEquipped() back in network.c.
725 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
726 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
727 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
728 use timer_delay instead of d_delay
730 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
732 * main/render.c: added replacement qsort for solaris
734 2003-02-26 Bradley Bell <btb@icculus.org>
736 * main/gamemine.c: texture conversion for d1 shareware
738 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
740 * main/gamemine.c: better texture conversion for d1 levels
742 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
744 * main/kconfig.c: fix joystick support under MinGW
746 2003-02-26 Bradley Bell <btb@icculus.org>
748 * main/playsave.c: fix swapping glitch
750 * configure.ac, readme.txt: clean stuff up, getting ready for
753 * main/titles.c: begin support for rendering spinning robots in
756 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
759 * main/gamemine.c: load d1 shareware levels!
761 2003-02-25 Bradley Bell <btb@icculus.org>
765 * autogen.sh: add warning about old auto* versions, use
768 2003-02-24 Bradley Bell <btb@icculus.org>
770 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
771 briefings mostly working
772 * main/movie.c, main/titles.c: fixed some more briefing glitches
774 2003-02-23 Bradley Bell <btb@icculus.org>
776 * main/movie.c: fixed crash when using shareware data files
778 * arch/sdl/digi.c: fix crash on non-existent sounds
779 (i.e. shareware data)
781 2003-02-22 Bradley Bell <btb@icculus.org>
783 * main/titles.c: fixed fullscreen toggle in briefings
785 2003-02-21 Bradley Bell <btb@icculus.org>
787 * configure.ac: check for mingw when enabling nasm
788 * main/playsave.c: enable loading player files of either byte
791 2003-02-20 Bradley Bell <btb@icculus.org>
793 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
794 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
795 #343, not "rest of solution to bug #344"
796 * arch/sdl/timer.c, include/timer.h: revert to more accurate
798 * main/kludge.c: partial solution to bug #344
799 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
800 * compilerdefs.txt: added linux/mips info
801 * ChangeLog: clean up changelog
803 2003-02-19 Bradley Bell <btb@icculus.org>
805 * libmve/mveplay.c: os x needs nanosleep prototype.
807 2003-02-18 Bradley Bell <btb@icculus.org>
809 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
810 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
811 to disable/enable audio
812 * libmve/: mve_main.c, mveplay.c: bigendian fixes
813 * main/: movie.h, titles.c: make sure movie's palette is set before
814 writing briefing text. Fixes bug #359
815 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
817 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
818 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
820 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
822 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
823 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
824 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
826 * include/libmve.h: blah
828 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
830 * main/render.c: 2nd attempt to fix solaris qsort bug
832 2003-02-18 Bradley Bell <btb@icculus.org>
834 * configure.ac, include/pstypes.h: put alignment detection in
837 2003-02-17 Bradley Bell <btb@icculus.org>
839 * Makefile.am, README.utils, configure.ac, include/libmve.h,
840 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
841 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
842 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
843 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
844 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
845 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
846 moved mve stuff to separate subdir
847 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
848 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
849 mve code. Fixes (at least) bugs #41, #348, and #350.
851 2003-02-14 Bradley Bell <btb@icculus.org>
853 * main/Makefile.am: no more Makefile.mveplay. again
854 * main/mveplay.c: typo
856 2003-02-13 Bradley Bell <btb@icculus.org>
858 * utilities/mvlextract.c: uint -> unsigned int
859 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
860 standalone mveplayer, win32 support
861 * main/movie.c: random bugfixes, win32 support
862 * arch/sdl/Makefile.am: formatting
863 * configure.ac: disable networking on mac/win for now
864 * main/newmenu.c: comments
866 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
868 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
869 redundant swap functions.
871 2003-02-13 Bradley Bell <btb@icculus.org>
873 * ChangeLog: update changelog
875 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
877 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
878 polymodel alignment issues.
880 2003-02-13 Bradley Bell <btb@icculus.org>
882 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
883 fix various little bugs
884 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
885 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
886 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
888 * README.utils: new file
889 * main/: mve_main.c, mveplay.c: more movie fixes
890 * README: updated README
891 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
893 2003-02-12 Bradley Bell <btb@icculus.org>
895 * utilities/mvlextract.c: bigendian mvl support
896 * main/mveplay.c: formatting, stuff
897 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
898 truecolor mve support, standalone mveplayer
899 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
900 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
901 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
904 2003-01-22 Bradley Bell <btb@icculus.org>
906 * include/: interp.h, interp.h: restore prototype for
907 swap_polygon_model_data
909 2003-01-21 Bradley Bell <btb@icculus.org>
911 * main/piggy.c: use memcpy to avoid alignment problem
912 * compilerdefs.txt: updated some defs, added sunos/sparc
914 2003-01-15 Bradley Bell <btb@icculus.org>
916 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
917 * main/gamemine.c: attempting to support d1 shareware
918 * compilerdefs.txt: update defs
920 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
922 * main/mveplay.c: fix several bugs, comments, formatting.
924 2003-01-15 Bradley Bell <btb@icculus.org>
926 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
927 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
928 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
929 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
931 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
934 2003-01-11 Bradley Bell <btb@icculus.org>
936 * main/: mission.c, mission.h: attempt to support d1 for mac
938 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
941 2003-01-09 Bradley Bell <btb@icculus.org>
943 * main/movie.c: use ifdef around gr_toggle_fullscreen
945 2003-01-07 Bradley Bell <btb@icculus.org>
947 * Makefile.am, descent.msn, installation.txt, main/mission.c,
948 main/mission.h: don't need .msn file for descent.hog anymore
951 2003-01-06 Bradley Bell <btb@icculus.org>
953 * main/mission.h, main/mission.c: comments
954 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
957 2003-01-03 Bradley Bell <btb@icculus.org>
959 * utilities/: txb2txt.c, txt2txb.c: remove old files
960 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
961 * main/polyobj.c: attempt to make read_model_file
963 * main/menu.c: move vertigo text
965 2003-01-02 Bradley Bell <btb@icculus.org>
967 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
968 main/polyobj.h: cleanup alignment changes
969 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
970 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
971 main/object.h: fix alignment issues on sparc
972 * cvshowto.txt: update cvs info
974 * 2d/rle.c: make rle_swap handle RLE_BIG
976 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
978 * main/render.c: workaround solaris qsort bug
980 2003-01-01 Steffen Pohle <stpohle@gmx.net>
982 * arch/linux/linuxnet.c, arch/linux/ukali.c,
983 arch/linux/include/ukali.h, main/inferno.c: enabled kali
984 * arch/linux/Makefile.am: enabled linux joystick, kali
985 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
986 arch/sdl/event.c: enabled linux joystick
988 2002-12-31 Bradley Bell <btb@icculus.org>
990 * main/gamemine.c: simplified warning msg
991 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
992 * main/render.h: fix compiler warning
994 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
996 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
998 2002-12-24 Bradley Bell <btb@icculus.org>
1000 * main/mission.c: fixes an infinite loop which was caused by d2x
1001 thinking d2demo was a descent 1 mission
1003 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1005 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1007 2002-12-24 Bradley Bell <btb@icculus.org>
1009 * main/render.c: comments
1011 2002-10-30 Bradley Bell <btb@icculus.org>
1013 * main/inferno.c: add help for -hogdir option
1014 * main/inferno.c: added -hogdir option
1016 2002-10-28 Bradley Bell <btb@icculus.org>
1018 * main/: inferno.c, menu.c: enabled Vertigo displays
1019 * include/3d.h: typo
1021 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1023 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1024 main/netmisc.c, main/network.c: simplify and eliminate redundant
1027 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1029 * maths/fixc.c: fix infinite loop in quad_sqrt.
1030 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1031 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1033 2002-10-12 Bradley Bell <btb@icculus.org>
1035 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1037 2002-10-11 Bradley Bell <btb@icculus.org>
1039 * main/hud.c: make hud_message work correctly
1040 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1042 * main/network.c: formatting, small fixes
1044 2002-10-10 Bradley Bell <btb@icculus.org>
1046 * main/netmisc.h: no swap_object for little-endian
1047 * main/: netmisc.h, network.c: use macros to simplify network
1049 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1051 * main/inferno.c: enable loading screen for mac shareware with
1053 * main/netmisc.c: whitespace
1054 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1056 * main/hud.c: whitespace
1057 * configure.ac: remove shareware build, add macdata build
1058 * main/songs.c: whitespace
1059 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1060 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1062 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1065 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1067 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1068 comments, formatting, etc.
1069 * iff/iff.c: fix bigendian iff loading.
1071 2002-10-03 Bradley Bell <btb@icculus.org>
1073 * utilities/txb2tex.c: typo
1074 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1075 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1077 * arch/sdl/mouse.c: whitespace
1079 2002-09-19 Bradley Bell <btb@icculus.org>
1081 * main/kconfig.c: fix a oops, add old logs
1082 * main/kconfig.c: support for >3 mouse buttons
1084 2002-09-18 Bradley Bell <btb@icculus.org>
1086 * include/gr.h: fix palette swap define
1088 2002-09-14 Bradley Bell <btb@icculus.org>
1090 * main/titles.c: load hires briefing screen if lores doesn't exist
1091 (i.e. vertigo) and MenuHires=0
1093 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1095 * main/: multi.h, network.h: pack some structures for ipx
1098 2002-09-14 Bradley Bell <btb@icculus.org>
1100 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1101 and load_endlevel_data() to expect newline-terminated strings, fix
1102 load_game_data to read null-terminated string for
1105 2002-09-07 Bradley Bell <btb@icculus.org>
1107 * main/newmenu.c: added error message
1108 * main/menu.h: enable -nohires with mac shareware
1109 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1110 * 2d/font.c: enable 0/255 palette swap for fonts
1111 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1113 * 2d/2dsline.c: fix ogl blooper
1115 2002-09-05 Bradley Bell <btb@icculus.org>
1117 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1119 * include/strutil.h: need string.h for strcasecmp
1120 * include/rle.h: okay, maybe it needs to be this way
1121 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1122 * 2d/scalec.c: more stuff from d2src
1123 * 2d/rle.c: more stuff from d2src, formatting
1124 * 2d/font.c: useless cruft
1125 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1126 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1129 2002-09-04 Bradley Bell <btb@icculus.org>
1131 * include/grdef.h: fix compiler warnings
1132 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1133 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1135 * main/game.c: we want the mac ibitblt for everything but dos and
1137 * main/texmerge.c: these routines are in tmerge.c
1138 * main/credits.c: enable credits for mac and oem data
1139 * main/bm.c: use either exit.ham or exit.pofs
1140 * include/ibitblt.h: enable some more code from d2src
1141 * include/gr.h: enable mac ubitblt_double
1142 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1143 * include/grdef.h: moved some inline asm from linear.h
1144 * 2d/ibitblt.c: brought in line with original d2 version
1145 * 2d/bitblt.c: reverted to original d2 version of this file, then
1146 added d1x enhancements
1147 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1148 * 2d/linear.h: moved these back to their original locations
1150 * main/mveplay.c: close some memory holes, speed up palette loading
1151 * main/movie.c: added fullscreen toggle while playing movies
1152 * main/inferno.c: comment out -superhires help text (always on)
1153 * include/timer.h: added approx_fsec_to_usec macro
1154 * arch/sdl/joy.c: fix compiler warning
1156 2002-09-01 Bradley Bell <btb@icculus.org>
1158 * main/network.c: oops
1159 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1160 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1161 timer_get_fixed_seconds
1164 2002-08-31 Bradley Bell <btb@icculus.org>
1166 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1168 * main/multi.h: network endian stuff
1169 * 2d/font.c, include/gr.h: fast file i/o for font headers
1170 * arch/win32/arch_ip.cpp: unused file
1171 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1172 bigendian networking fixes
1173 * main/menu.c: make net menu more accurate, also make superhires
1175 * include/pstypes.h: better to have __pack__ all the time, I think.
1176 needed for networking, e.g.
1177 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1179 * arch/win32/Makefile.am: unused file
1182 2002-08-30 Bradley Bell <btb@icculus.org>
1184 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1185 * main/: newmenu.h, titles.c: formatting
1186 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1187 main/multi.h: networking works, finally
1188 * TODO: added TODO file
1189 * arch/linux/arch_ip.cpp: unused fine
1190 * README: network sorta working
1191 * main/: Makefile.am, multi.c, network.c, network.h: more
1193 * main/menu.c: load builtin mission correctly
1194 * main/inferno.c: documentation
1195 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1197 * main/Makefile.mveplay: don't need no more
1199 2002-08-29 Bradley Bell <btb@icculus.org>
1201 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1202 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1203 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1205 * include/ipx_drv.h: more network fixing
1206 * arch/linux/include/ipx_drv.h: more network fixing
1207 * include/ipx.h: formatting
1208 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1209 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1210 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1211 main/inferno.c: fixed networking fuck-up?
1212 * Makefile.am: moved mingw info to README
1213 * README, mingw32.txt: moved mingw info to README
1215 2002-08-27 Bradley Bell <btb@icculus.org>
1217 * utilities/mvlextract.c: allow specifying file to extract
1218 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1220 * utilities/hogextract.c: allow specifying file to extract
1221 * main/mission.c: Have to get mission_num _after_ promoting...
1222 * main/: gameseq.c, titles.c: beginning d1 briefing support
1223 * descent.msn: beginning d1 briefing support
1224 * main/: titles.c, titles.h: d1-style mission briefings
1225 * main/piggy.h: whitespace
1226 * main/movie.c: beginning robot movie support, fall back on lo/hi
1227 res if hi/lo not available
1228 * main/mission.c: added Builtin_mission_num for builtin mission,
1229 D1Hogdir, d1-style mission briefings
1230 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1232 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1233 (for d1 missions that need d1 data)
1234 * 2d/ibitblt.c: whitespace
1236 2002-08-26 Bradley Bell <btb@icculus.org>
1238 * utilities/mvlcreate.c: oops
1239 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1241 * utilities/hogextract.c: added [v]iew option
1242 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1243 * main/titles.c: fix writable string, disable DumbAdjust thing
1244 * main/polyobj.h: whitespace
1245 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1247 * main/movie.c: read movies from AltHogDir, other fixes
1248 * main/: mission.c, mission.h: fix bug w/mission filename
1249 * main/gameseq.c: comments
1250 * main/digi.h: whitespace n stuff
1251 * include/mve_audio.h: added audio flag macros
1252 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1256 2002-08-23 Bradley Bell <btb@icculus.org>
1258 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1260 * Makefile.am: remove d2demo.mn2
1261 * cfile/cfile.c, include/cfile.h: add cfile_size function
1262 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1263 eliminate need for .mn2 files for oem and demo
1265 2002-08-22 Bradley Bell <btb@icculus.org>
1267 * main/bm.c: fix for vertigo
1268 * main/menu.h: make OEM menu pcx available
1269 * 2d/rle.c: merge with original d2 file
1270 * Makefile.am, configure.ac: let mission files get installed by
1273 2002-08-17 Bradley Bell <btb@icculus.org>
1275 * configure.ac: make FAST_FILE_IO the default on little-endian
1277 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1278 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1281 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1283 * main/: game.c, menu.c, mission.c: promote builtin missions.
1285 2002-08-15 Bradley Bell <btb@icculus.org>
1287 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1288 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1289 * utilities/.cvsignore: added cvsignore
1290 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1292 * main/piggy.c: mac data file loading
1293 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1294 transparency and swap 0/255 correctly for mac data files
1296 2002-08-13 Bradley Bell <btb@icculus.org>
1298 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1299 to utilities to avoid conflict with c++ std lib <utility>
1300 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1301 txt2txb.c: moved utility to utilities to avoid conflict with c++
1303 * Makefile.am, configure.ac: add utilities
1305 2002-08-09 Bradley Bell <btb@icculus.org>
1307 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1310 2002-08-08 Bradley Bell <btb@icculus.org>
1312 * main/inferno.c: comments
1313 * main/: newmenu.c, songs.c: mac demo datafile support
1314 * installation.txt: update
1315 * main/gamesave.c: use lowercase for consistency
1316 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1317 models for other than d2demo
1319 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1321 * main/gamemine.c: formatting, better d1 texture conversion
1322 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1323 main/mission.h: recognize .msn mission files.
1325 2002-08-07 Bradley Bell <btb@icculus.org>
1327 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1328 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1329 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1330 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1331 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1332 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1335 2002-08-06 Bradley Bell <btb@icculus.org>
1337 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1338 * main/Makefile.am: formatting
1339 * 2d/font.c: make gr_remap_font just reload the whole thing
1340 * configure.ac: formatting
1341 * Makefile.am: added d2demo.mn2
1342 * d2demo.mn2: mission file for shareware
1343 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1344 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1345 * main/sounds.h: shareware stuff, whitespace
1346 * main/: polyobj.c, polyobj.h: more fast i/o macros
1347 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1349 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1350 endlevel stuff to non-shareware, allow movies/endlevel for
1352 * main/cntrlcen.c: typo
1353 * main/bm.h: use global Piggy_hamfile_version
1354 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1355 macros, use global Piggy_hamfile_version
1356 * main/Makefile.am: terrain and movie stuff always used now
1357 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1359 * main/: gamemine.c, gamesave.c: load DMB levels
1360 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1361 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1363 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1365 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1367 2002-08-04 Bradley Bell <btb@icculus.org>
1369 * main/inferno.c: shareware stuff, formatting
1370 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1371 * arch/sdl/gr.c: don't need to set mode in gr_init
1373 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1375 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1377 * Makefile.am, descent.mn2: added mission file for descent 1
1379 2002-08-02 Bradley Bell <btb@icculus.org>
1381 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1382 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1383 main/piggy.h, misc/error.c: junk
1384 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1385 render.h, scores.c, scores.h, terrain.c: shareware stuff
1386 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1387 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1388 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1389 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1390 main/weapon.c, main/weapon.h: fast i/o macros
1392 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1394 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1395 main/gamemine.h, main/gamesave.c: load d1 levels
1397 2002-07-30 Bradley Bell <btb@icculus.org>
1399 * configure.ac: oops
1400 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1402 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1403 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1404 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1405 main/piggy.c, main/titles.c: support shareware datafiles!
1406 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1407 piggy.c: SHAREWARE fixes
1409 2002-07-29 Bradley Bell <btb@icculus.org>
1411 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1412 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1413 misc/fileutil.c: Portability - OS X support
1415 2002-07-27 Bradley Bell <btb@icculus.org>
1417 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1418 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1419 segment.h: portability
1420 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1421 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1422 main/wall.h: portabilization
1423 * 2d/font.c, include/gr.h: portability
1425 2002-07-26 Bradley Bell <btb@icculus.org>
1427 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1428 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1429 * main/player.c: foo
1430 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1431 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1432 misc/fileutil.h: portable file i/o utils
1433 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1434 writable string anymore... / formatting
1435 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1436 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1437 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1438 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1439 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1440 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1441 portable-izing file loading routines
1443 2002-07-24 Bradley Bell <btb@icculus.org>
1445 * main/mveplay.c: correctly play files with 16bit uncompressed
1446 audio, mem checking, etc
1447 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1450 2002-07-23 Bradley Bell <btb@icculus.org>
1452 * misc/Makefile.am: unused file
1453 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1454 main/sounds.h: remove experimental nmovie stuff
1455 * main/movie.c: add some debugging output
1457 2002-07-22 Bradley Bell <btb@icculus.org>
1459 * main/: console.c, state.c: simplified header
1460 * main/movie.c: enable mveplay audio
1461 * main/old/movie.c: moved to main/
1462 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1463 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1464 main/mvelib.c, main/mveplay.c: initial movie support
1465 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1466 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1467 include/ogl_init.h, include/pstypes.h, main/console.c,
1468 main/state.c, mem/mem.c: OS X stuff
1469 * configure.ac: OS X and movie stuff
1471 2002-07-19 Bradley Bell <btb@icculus.org>
1473 * compilerdefs.txt: OSX defs
1475 2002-07-18 Bradley Bell <btb@icculus.org>
1477 * main/inferno.c: use simpler rcs tags
1478 * autogen.sh: keep Changelog in cvs (and use --accum)
1479 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1480 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1481 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1482 main/songs.c: changed cdrom->rbaudio
1483 * include/rbaudio.h: moved to /include
1485 2002-07-17 Bradley Bell <btb@icculus.org>
1487 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1488 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1489 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1490 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1491 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1492 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1493 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1494 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1495 3d/setup.c: use simpler rcs tags
1500 2002-07-17 Bradley Bell <btb@icculus.org>
1502 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1503 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1504 * debian/rules: don't need readme's
1505 * debian/rules: move d1x license to COPYING, license clarifications
1506 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1507 license to COPYING, license clarifications
1508 * debian/rules: fix debian docs
1509 * debian/rules: fix debian manpages
1510 * debian/d2x-sdl.menu: fix debian menu
1511 * debian/rules: link to undocumented man page for debs
1512 * Makefile.am, configure.ac, debian/control, debian/copyright,
1513 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1514 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1515 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1518 2002-07-16 Bradley Bell <btb@icculus.org>
1520 * debian/: rules, changelog.in: deb stuff
1521 * configure.ac: cleaner nasm detection
1522 * debian/: changelog.in, control, rules: deb stuff
1523 * README, installation.txt: typos, stuff
1524 * configure.ac: better #defines
1525 * configure.ac: whitespace
1526 * configure.ac: better documentation
1527 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1528 SDL_JOYSTICK not needed
1529 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1530 * configure.ac: need higher SDL for joystick
1531 * debian/: control, rules: deb stuff
1532 * arch/sdl/joy.c: old junk
1533 * Makefile.am, configure.ac: automake updates
1534 * main/: inferno.c, text.c: don't use althogdir on non-unix
1535 * configure.ac: more autoconf updates
1536 * misc/strutil.c: better strrev
1537 * main/inferno.c: need limits.h on mingw also
1538 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1541 2002-04-19 Bradley Bell <btb@icculus.org>
1543 * main/network.c: let hoard.ham be a cfile
1544 * main/text.c: better error message when hog not found
1547 2002-03-23 Bradley Bell <btb@icculus.org>
1549 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1550 arch/sdl/Makefile.am: Use SDL joystick automatically
1551 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1553 2002-03-05 Bradley Bell <btb@icculus.org>
1555 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1558 2002-02-23 Bradley Bell <btb@icculus.org>
1560 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1561 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1562 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1563 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1564 main/editor/Makefile.am: moved includes to include
1565 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1566 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1567 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1568 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1570 * main/game.c: disabled cockpit for OGL, formatting
1571 * 2d/ibitblt.c: formatting
1573 2002-02-16 Bradley Bell <btb@icculus.org>
1575 * include/oldsdl.h: check for older macros
1576 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1577 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1578 allow older sdl versions
1580 2002-02-15 Bradley Bell <btb@icculus.org>
1582 * main/: automap.c, automap.h, inferno.c: automap resolution now
1584 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1585 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1586 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1587 win32/include/key_arch.h: never mind - that would be pointless
1588 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1589 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1590 win32/include/key_arch.h: copied files from d1x
1591 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1592 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1593 * main/multipow.c: need conf.h
1594 * arch/win32/Makefile.am: new file
1595 * include/pstypes.h: added u_int16_t (needed in base_ip)
1596 * arch/win32/arch_ip.cpp: copied from d1x
1598 2002-02-14 Bradley Bell <btb@icculus.org>
1600 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1601 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1602 main/netlist.c: Added hotkeys to toggle fullscreen mode
1603 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1604 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1605 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1606 reorder.h: Lotsa networking stuff from d1x
1608 2002-02-13 Bradley Bell <btb@icculus.org>
1610 * include/gr.h, main/game.c: Fullscreen toggle stuff
1611 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1613 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1614 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1617 2002-02-11 Bradley Bell <btb@icculus.org>
1619 * main/bm.c: use portable loader if bigendian
1620 * include/pstypes.h: don't define bool for c++
1621 * include/cfile.h: extern AltHogDir stuff
1622 * include/byteswap.h: use WORDS_BIGENDIAN
1623 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1624 * main/vers_id.h: added D2X_IVER
1625 * misc/args.c: don't use d1x.ini
1626 * Makefile.am: rpm stuff
1627 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1630 2002-02-09 Bradley Bell <btb@icculus.org>
1632 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1634 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1636 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1639 2002-02-06 Bradley Bell <btb@icculus.org>
1641 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1642 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1643 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1644 * debian/: changelog.in, control, copyright, d2x-gl.files,
1645 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1649 2002-02-02 Bradley Bell <btb@icculus.org>
1651 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1652 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1653 Enabled RELEASE option
1655 2002-01-31 Bradley Bell <btb@icculus.org>
1657 * Makefile.am, configure.ac: specify prerequisite versions of
1658 autoconf and automake
1660 2002-01-29 Bradley Bell <btb@icculus.org>
1662 * main/mission.c: RCS header added
1663 * main/inferno.c: update copyright date
1664 * main/mission.c: allow missions to be in AltHogDir
1665 * configure.ac: Display results of configure
1666 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1669 2002-01-28 Bradley Bell <btb@icculus.org>
1671 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1672 Data files now go in DATADIR/games/d2x, user files now go in
1675 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1677 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1678 files now go in ~/.d2x
1680 2002-01-24 Bradley Bell <btb@icculus.org>
1682 * configure.ac: fix nasm not found error message
1684 2002-01-18 Bradley Bell <btb@icculus.org>
1686 * configure.in: getting rid of old configure.in
1687 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1688 main/movie.c: Movie playing kludgey stuff
1689 * misc/args.c: formatting
1690 * main/inferno.c: allow -h for help
1691 * include/error.h: don't die on int3, unless -debug given
1692 * mingw32.txt: more stuff
1694 2001-12-29 Bradley Bell <btb@icculus.org>
1696 * Makefile.am: Got rid of thinking.txt
1697 * main/inferno.c: document -nomovies option
1699 2001-12-28 Bradley Bell <btb@icculus.org>
1701 * main/titles.c: formatting, put some code into place for rendering
1702 of robots during briefings
1704 2001-12-27 Bradley Bell <btb@icculus.org>
1708 2001-12-23 Craig Hadady <chadady@iglou.com>
1710 * 2d/rle.c: fixed bug in dummy array.
1712 2001-12-03 Bradley Bell <btb@icculus.org>
1714 * arch/sdl/init.c: fix formatting
1715 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1716 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1717 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1718 and sdl joystick stuff
1720 2001-11-30 Bradley Bell <btb@icculus.org>
1722 * thinking.txt: not needed
1724 2001-11-27 Bradley Bell <btb@icculus.org>
1726 * cygconf, mingw32.txt: use sdl from source on cygwin
1727 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1728 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1729 SDL_CFLAGS to CFLAGS
1731 2001-11-27 Bradley Bell <btb@icculus.org>
1735 2001-11-14 Bradley Bell <btb@icculus.org>
1737 * texmap/scanline.c: use optimization flags as texmap default
1738 * NEWS: mouse wheel, etc
1739 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1740 wheel to emulate 3rd axis
1741 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1742 * include/error.h: kludge to ungrab mouse when we hit an int3
1743 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1744 __ENV_MSDOS__ to __MSDOS__
1745 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1747 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1749 * arch/sdl/digi.c: implemented digi_set_volume
1750 * include/grdef.h, main/config.c, misc/d_io.c: change
1751 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1752 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1753 main/piggy.c: use MAKE_SIG
1754 * installation.txt: update
1755 * configure.ac: new file
1756 * arch/sdl/joydefs.c: #include pstypes.h
1757 * arch/sdl/init.c: SDL joystick stuff
1758 * acconfig.h: adjust MINGW defines
1759 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1760 controls menu now works
1762 2001-11-13 Bradley Bell <btb@icculus.org>
1764 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1766 * Makefile.am: New file
1767 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1769 * compilerdefs.txt: New file
1770 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1772 2001-11-12 Bradley Bell <btb@icculus.org>
1774 * main/playsave.c: load player files regardless of byte order of
1777 2001-11-11 Bradley Bell <btb@icculus.org>
1779 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1781 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1782 * NEWS: GL savegame thumbnails
1783 * acconfig.h, configure.in: make option for NMOVIES, default to off
1785 2001-11-09 Bradley Bell <btb@icculus.org>
1787 * main/state.c: Enabled savegame thumbnails under OpenGL
1788 * unused/pa_null/pa_enabl.h: remove duplicate header
1789 * misc/args.c: use d2x.ini for option file
1790 * mem/mem.c: Move mem_realloc inside the ifdef
1791 * main/menu.c: fix 640x400 menu text
1792 * main/inferno.c: added documentation
1793 * main/endlevel.c: fix warnings
1794 * arch/ogl/gr.c: Get rid of gl spew
1795 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1796 * acconfig.h: Define __SDL__ for mingw
1798 2001-11-08 Bradley Bell <btb@icculus.org>
1800 * 2d/font.c: free OGL font data when rereading
1801 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1802 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1803 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1804 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1805 main/weapon.h: Enabled shareware build, endlevel flythrough
1807 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1808 of use for shareware build
1809 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1811 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1813 2001-11-05 Bradley Bell <btb@icculus.org>
1815 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1817 * include/3d.h: Add comment
1819 2001-11-04 Bradley Bell <btb@icculus.org>
1821 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1823 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1825 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1826 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1827 main/hudmsg.h: Enable d1x-style hud_message
1828 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1829 * 2d/font.c: re-init ogl fonts after remapping colors.
1831 2001-11-02 Bradley Bell <btb@icculus.org>
1833 * misc/Makefile.am: remove byteswap.h (duplicate header)
1834 * 2d/font.c: fixed gr_remap_font, minor stuff
1835 * configure.in: take out -O2 if doing debug build
1836 * main/bm.c: formatting
1837 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1838 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1839 macros, get rid of functions
1841 2001-11-01 Bradley Bell <btb@icculus.org>
1843 * misc/byteswap.h: removed duplicate header
1845 2001-10-31 Bradley Bell <btb@icculus.org>
1847 * NEWS, main/automap.c: automap works in opengl
1848 * NEWS, configure.in: Added news
1849 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1850 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1851 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1852 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1853 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1854 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1855 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1856 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1857 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1859 2001-10-27 Bradley Bell <btb@icculus.org>
1861 * main/inferno.c: added some documentation
1863 2001-10-25 Bradley Bell <btb@icculus.org>
1865 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1867 * Makefile.am, configure.in, arch/Makefile.am,
1868 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1869 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1870 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1871 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1872 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1873 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1874 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1875 it's ugly, but It'll be easier to sync with d1x.
1876 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1877 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1878 main/editor/Makefile.am: attempt at support for editor, makefile
1880 * misc/d_delay.c: formatting fix
1881 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1882 tmappent.S, tmapppro.S: adding support for runtime selection of
1884 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1885 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1886 including multi.h and network.h, fix backslashes, fix compiler
1888 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1889 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1890 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1891 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1892 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1893 including multi.h and network.h, fix backslashes
1894 * include/pstypes.h: added typedef for u_int64_t on mingw
1895 * include/3d.h: added prototype for g3_uninit_polygon_model
1896 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1898 2001-10-24 Bradley Bell <btb@icculus.org>
1900 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1901 arch subdirs, as in d1x.
1902 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1903 earlier style until i understand automake 1.5 better. remove input
1905 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1906 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1907 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1908 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1909 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1910 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1911 Moved input stuff to arch subdirs, as in d1x.
1912 * NEWS, configure.in: blah blah
1914 2001-10-23 Bradley Bell <btb@icculus.org>
1916 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1917 * texmap/tmapppro.S: no need for #include <conf.h> here
1918 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1920 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1921 file. RCS header added
1922 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1923 #ifdef'ing out the whole file. RCS header added
1924 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1925 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1926 fixes. Now works with automake 1.5 and autoconf 2.52.
1927 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1928 mingw (-grabmouse now works on win32).
1929 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1930 These don't belong in cvs
1934 2001-10-20 Bradley Bell <btb@icculus.org>
1936 * 2d/font.c: Don't free unused variables...
1937 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1939 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1940 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1941 main/Makefile.am: make dist more sensible
1942 * Makefile.am: Kludge for linking on mingw
1944 2001-10-19 Bradley Bell <btb@icculus.org>
1946 * Makefile.am, configure.in, arch/win32/Makefile.am,
1947 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1948 * include/ipx_drv.h: Check for __MINGW32__
1949 * include/i86.h: Imported from d1x
1950 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1951 * arch/dos/modex.asm: Fixed %include
1952 * main/console.c: RCS headers added
1953 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1955 * Makefile.am, main/Makefile.am: Moved final link to top-level
1956 directory instead of main/
1957 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1958 __ENV_LINUX__ to __linux__
1959 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1960 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1961 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1962 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1963 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1964 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1965 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1966 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1967 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1968 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1970 * configure.in: add --enable-xploader, support arch/linux subdir,
1972 * main/inferno.c: conditionalize conf.h
1974 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1976 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1977 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1978 misc/fileutil.h: Partial application of linux/alpha patch.
1980 2001-10-19 Bradley Bell <btb@icculus.org>
1982 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1983 networking in line with d1x, moved some arch/linux_* stuff to
1985 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1986 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1987 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1988 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1990 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1991 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1992 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1993 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1994 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1995 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1996 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1997 linux/include/ukali.h: Brought linux networking in line with d1x,
1998 moved some arch/linux_* stuff to arch/linux/*
1999 * include/ipx_drv.h: Imported from d1x
2000 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2001 * main/ipx_drv.c: Imported from d1x
2002 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2003 main/network.h, main/Makefile.am: Trying to get network working on
2005 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2006 main/Makefile.am: build fixes
2007 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2008 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2009 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2010 starting to get net working.
2011 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2012 conditionalized min,max macros
2014 2001-10-18 Bradley Bell <btb@icculus.org>
2016 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2017 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2018 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2019 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2021 * 2d/2dsline.c: RCS headers added/changed
2022 * configure.in: fix NASMFLAGS bug
2023 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2026 2001-10-17 Bradley Bell <btb@icculus.org>
2028 * NEWS: Fixed the invulnerable robots bug!
2029 * main/collide.c: Fixed the invulnerable robots bug!
2031 2001-10-14 Bradley Bell <btb@icculus.org>
2033 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2036 2001-10-13 Bradley Bell <btb@icculus.org>
2038 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2039 arch/Makefile.am, arch/dos/Makefile.am,
2040 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2041 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2042 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2043 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2044 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2045 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2046 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2047 arch/win32/include/Makefile.am, iff/Makefile.am,
2048 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2049 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2050 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2051 unused/bios/Makefile.am, unused/lib/Makefile.am,
2052 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2053 unused/ui/Makefile.am, unused/vga/Makefile.am,
2054 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2055 automake stuff from "inert" subdirs. And there was much rejoicing.
2056 * Makefile.am, NEWS, configure.in: Stuff
2057 * ChangeLog: removing auto-generated file
2058 * cygconf: Added instructions for mingw32 build
2059 * Makefile.am: renamed INSTALL to installation.txt
2060 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2061 * mingw32.txt: Added instructions for mingw32 build
2062 * configure.in: Enable assembly under mingw32
2064 2001-10-12 Bradley Bell <btb@icculus.org>
2066 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2067 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2068 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2069 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2070 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2071 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2072 to __DJGPP__, since it's built-in.
2074 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2076 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2077 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2081 2001-10-12 Bradley Bell <btb@icculus.org>
2083 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2084 * Makefile.am: make sure cygconf gets archived
2085 * configure.in: Increment version number in preparation for release
2086 * configure.in: Fix detection of opengl
2087 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2088 cygconf, arch/Makefile.am, arch/include/joy.h,
2089 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2090 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2091 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2092 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2093 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2094 Vastly improved compilability.
2096 2001-10-11 Bradley Bell <btb@icculus.org>
2098 * Makefile.am: Added macros/sdl.m4
2099 * autogen.sh: Added macros/sdl.m4
2101 2001-10-09 Bradley Bell <btb@icculus.org>
2103 * main/vers_id.h: Added DESCENT_VERSION constant
2104 * main/inferno.c: Added command-line help.
2105 * include/ogl_init.h: opengl improvments (following d1x changes)
2107 2001-10-07 Bradley Bell <btb@icculus.org>
2109 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2110 arch/ogl/Makefile.am: Remove duplicate headers.
2112 2001-08-02 Thimo Neubauer <thimo@debian.org>
2114 * mem/mem.c: totally crippled the memory manager because it does
2115 not make sense for non-DOS-systems and it would have been too
2116 complicated to get it 64bit clean
2118 2001-06-19 Bradley Bell <btb@icculus.org>
2120 * cvshowto.txt: updated anonymous password
2122 2001-02-08 Bradley Bell <btb@icculus.org>
2124 * COPYING, license.txt: Added d1x license
2126 2001-02-01 Bradley Bell <btb@icculus.org>
2128 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2130 2001-01-31 Bradley Bell <btb@icculus.org>
2132 * configure.in, arch/include/mouse.h, include/pstypes.h,
2133 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2134 * main/polyobj.c: fix typo
2135 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2136 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2137 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2138 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2139 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2140 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2141 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2142 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2143 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2144 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2145 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2146 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2147 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2148 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2149 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2150 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2151 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2152 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2153 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2154 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2155 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2156 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2157 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2158 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2159 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2160 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2162 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2163 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2164 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2165 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2167 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2169 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2170 cross-compiling, and cygwin fixes
2172 2001-01-30 Bradley Bell <btb@icculus.org>
2174 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2175 include/pstypes.h, include/strutil.h, main/Makefile.am,
2176 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2177 needs --without-assembler and --without-network to compile
2179 2001-01-29 Bradley Bell <btb@icculus.org>
2181 * configure.in, main/Makefile.am: Fixes to build system
2182 * main/kconfig.c: fix for non-linux joysticks
2183 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2184 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2185 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2186 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2187 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2188 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2189 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2191 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2192 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2193 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2194 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2195 sdl_timer.c: Fixed build system, minor fixes
2196 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2197 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2199 2001-01-28 Bradley Bell <btb@icculus.org>
2201 * conf.h.in, configure.in, arch/Makefile.am,
2202 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2203 arch/include/key.h, main/Makefile.am: More header unification...
2204 * main/newdemo.c: Added <ctype.h>
2205 * arch/include/: event.h, joy.h: unified input headers.
2206 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2207 OpenGL now uses SDL-GL instead of gii
2208 * arch/include/: key.h, mouse.h: Unified arch headers
2210 2001-01-25 Bradley Bell <btb@icculus.org>
2212 * autogen.sh: use "set -e" so execution stops if something goes
2215 2001-01-24 Bradley Bell <btb@icculus.org>
2218 * Makefile.am: Add ChangeLog to dist
2219 * ChangeLog: Putting this here so automake doesn't complain
2223 2001-01-24 Bradley Bell <btb@icculus.org>
2225 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2226 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2227 for building ChangeLog from RCS entries
2228 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2229 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2230 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2231 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2232 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2233 arch/Makefile.am, arch/dos/Makefile.am,
2234 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2235 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2236 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2237 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2238 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2239 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2240 unused/Makefile.am, unused/bios/Makefile.am,
2241 unused/lib/Makefile.am, unused/novga/Makefile.am,
2242 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2243 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2244 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2245 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2246 make dist, VPATH builds, ...
2247 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2248 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2249 arch/dos/Makefile.in, arch/linux/Makefile.in,
2250 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2251 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2252 misc/Makefile.in, texmap/Makefile.in: cruft removal
2253 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2255 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2256 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2257 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2258 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2260 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2261 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2262 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2263 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2264 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2265 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2266 main/songs.c, misc/args.c: changed args_find to FindArg
2268 2001-01-22 Bradley Bell <btb@icculus.org>
2270 * configure, main/Makefile.am, main/Makefile.in: configuration
2272 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2273 fix compiler warnings w/opengl
2274 * include/console.h: ggi support
2275 * arch/linux_init.c: svgalib support
2276 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2277 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2278 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2279 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2280 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2281 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2282 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2283 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2284 warnings and enable NDEBUG
2285 * arch/svgalib_init.c: svgalib support
2287 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2289 * main/kconfig.c: joystick support
2291 2001-01-21 Bradley Bell <btb@icculus.org>
2293 * cvshowto.txt: new file, taken from d1x webpage
2294 * AUTHORS, README: Taking over as maintainer of d2x
2295 * ChangeLog: Grab mouse with SDL/X11
2296 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2298 2001-01-20 Bradley Bell <btb@icculus.org>
2300 * configure, configure.in: Turned -Werror back off by default
2301 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2302 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2303 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2304 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2305 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2306 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2307 main/laser.c, main/multi.c, main/network.c, main/network.h,
2308 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2309 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2310 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2311 warnings, for non-OpenGL on linux, anyway...
2313 2001-01-19 Bradley Bell <btb@icculus.org>
2315 * copying: remove duplicate file
2316 * Import of d2x-0.0.9-pre1
2317 * Import of d2x-0.0.8