1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * 2d/font.c: memset ogl font bitmap data since the copy function
4 leaves some (unused) parts uninitialized, which aggravates
7 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
8 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
11 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
12 screenshots if the entire thing wasn't written in one call to
15 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
16 info not being updated on win32 (d1x r1.11)
18 * arch/win32/digi.c: remove some redundancy by not needing to do
19 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
20 clean up some indenting of DS_release_slot calls. And make
21 DS_release_slot return 1 when a sound is already not playing, in
22 addition to when a sound was killed. (d1x r1.10)
24 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
25 linux version (d1x r1.5)
27 * main/kconfig.c: make next axis config key skip currently
28 allocated axes (d1x r1.11)
30 2004-05-22 David Cleaver <wraithx@morpheus.net>
32 * main/kconfig.c: joy configuration next axis key from WraithX
35 2004-05-22 Bradley Bell <btb@icculus.org>
37 * main/game.c, main/inferno.c: typo
39 2004-05-21 Matthew Mueller <donut@dakotacom.net>
41 * main/game.c, main/game.h, main/inferno.c: make rear view
42 leave_time variable with -rearviewleavetime argument (d1x r1.25,
45 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
47 * main/inferno.c: change -udp documentation to d2x behaviour
49 2004-05-21 Bradley Bell <btb@icculus.org>
51 * include/gr.h: added missing define for menu fullscreen toggle
53 2004-05-21 Matthew Mueller <donut@dakotacom.net>
55 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
56 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
58 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
60 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
61 arch/linux/include/joystick.h: patch from Steven Mueller for using
62 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
64 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
66 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
67 main/physics.c, main/render.c, main/wall.c: file-line for segfault
68 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
70 * arch/win32/digi.c: digisound fixes (d1x r1.7)
72 2004-05-21 Bradley Bell <btb@icculus.org>
74 * main/inferno.c: added -udp documentation from d1x
76 2004-05-20 Bradley Bell <btb@icculus.org>
78 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
80 2004-05-20 David Cleaver <wraithx@morpheus.net>
82 * main/controls.c, main/gamecntl.c, main/kconfig.c,
83 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
84 game.c r1.21, r1.6, r1.4, r1.3)
86 2004-05-20 Bradley Bell <btb@icculus.org>
88 * main/inferno.c: document -ihaveabrokenmouse
90 2004-05-20 Matthew Mueller <donut@dakotacom.net>
92 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
94 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
96 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
97 mouse driver problems (d1x r1.2, r1.2)
99 2004-05-20 Matthew Mueller <donut@dakotacom.net>
101 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
102 join list score crash (d1x r1.8)
104 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
106 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
107 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
110 2004-05-20 Bradley Bell <btb@icculus.org>
112 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
114 * main/inferno.c: integrated some niceautomap stuff from d1x
116 2004-05-20 Matthew Mueller <donut@dakotacom.net>
118 * arch/win32/joyhh.c: fixed the config bug where it'd always put
119 in some weird axis (d1x r1.3)
121 * arch/win32/init.c: set win32 icon to icon from resource file
124 * arch/win32/key.c: win32: fixed space key not working in messages
127 2004-05-20 Bradley Bell <btb@icculus.org>
129 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
132 2004-05-20 Matthew Mueller <donut@dakotacom.net>
134 * main/inferno.c: document -gl_refresh (d1x r1.20)
136 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
137 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
140 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
141 change the arg type for (d1x r1.5)
143 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
145 * arch/win32/digi.c: altsounds (d1x r1.6)
147 2004-05-20 Matthew Mueller <donut@dakotacom.net>
149 * arch/win32/digi.c: fixed a major memory leak and removed a bit
150 of redundancy (d1x r1.5)
152 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
153 fix crashing (d1x r1.4)
155 * arch/win32/digi.c: win32's digi_start_sound was not calling
156 DS_release_slot after setting .playing=0, resulting in a
157 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
159 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
160 apparently it was somehow causing some joysticks (Sidewinder
161 Precision 2) to only turn when the stick was moving, but not when
162 at turned but held stationary. And it was completely unused
163 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
166 * main/game.c: add alt+enter to toggle fullscreen (in addition to
167 previous key combos (d1x r1.29)
169 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
170 g, and b values (d1x r1.15)
172 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
173 sometimes (didn't handle negative palette steps) (d1x r1.34)
175 * arch/ogl/ogl.c: add caching of weapon inner models, screen
176 shatter effects, robot explosions and weapons, and some more
177 always present stuff. Also clean up ogl_cache_weapon_textures
180 2004-05-20 Bradley Bell <btb@icculus.org>
182 * main/kludge.c, main/game.c: move gr_renderstats and
183 gr_badtexture back to game.c
185 2004-05-20 Matthew Mueller <donut@dakotacom.net>
187 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
188 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
190 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
192 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
193 loaded after texture caching stage (d1x r1.34)
195 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
196 for renderstats (d1x r1.33)
198 2004-05-19 Matthew Mueller <donut@dakotacom.net>
200 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
201 main/inferno.c: add anisotropic texture filtering suport (d1x
202 r1.33, r1.32, r1.23, r1.32)
204 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
207 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
208 include/ogl_init.h: utilize hardware multitexturing support if
209 possible (requires GL_NV_texture_env_combine4 extension) (d1x
210 r1.32, r1.30, r1.4, 1.22)
212 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
215 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
217 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
218 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
219 effects in OGL using SetGammaRamp, much faster than the hack that
220 was being used. currently SDL only (though not too hard to add to
221 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
223 * main/menu.c: allow arbitrary (custom) resolution entry in
224 change_res menu (d1x r1.14)
226 2004-05-19 Bradley Bell <btb@icculus.org>
228 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
229 d1x-style res change menu (mostly works)
231 * misc/args.c: use strnicmp instead of strncasecmp
233 2004-05-19 Matthew Mueller <donut@dakotacom.net>
235 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
236 command-line option (d1x r1.27)
238 * main/inferno.c: restore inferno.c initialization of
239 screen_compatible and use_double_buffer to 'normal' values, broken
240 long long ago in one of the high res menu patches (d1x r1.30)
242 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
243 resolutions to be specified on command line (d1x r1.2, r1.29,
244 r1.4) -- doesn't work yet
246 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
248 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
251 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
252 volume song stop/starting (d1x r1.7)
254 2004-05-18 Matthew Mueller <donut@dakotacom.net>
256 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
259 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
260 ogl_ulinec (d1x r1.29)
262 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
264 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
265 bottom are inclusive not exclusive (d1x r1.28)
267 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
268 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
270 * arch/sdl/digi.c: fix typo
272 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
274 * arch/win32/init.c, arch/win32/win32.c: move win32 window
275 creation code from arch_init_start into arch_init to fix weirdness
276 with --help (d1x r1.5, r1.6)
278 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
279 sync issues and lack of midi reset (d1x r1.5)
281 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
284 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
285 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
287 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
290 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
292 2004-05-18 Bradley Bell <btb@icculus.org>
294 * include/vecmat.h: comments/formatting
296 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
298 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
299 include/test.lnk: remove unnecessary files
301 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
302 This enables compilation with gcc 3.1
304 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
306 * main/switch.c: took care of switches triggering single-sided
307 walls (don't try to access the nonexistent adjacent wall via NULL
308 pointers or negative array indices)
310 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
312 * main/wall.c: fix invalid memory access for d1 levels which
313 don't have a corresponding wall behind.
315 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
317 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
318 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
319 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
320 interface header to new header file internal.h
322 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
324 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
325 bitmask for each joystick axis that has sent input data,
326 and will not crash Windows anymore during joystick setup because
327 of for() loop over axis being executed once too often.
329 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
330 gr_remap_mono_font() and call it after loading saved level.
332 * main/laser.c: limit homing missile turn rate
334 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
335 centers (work like fuel centers but provide shield)
337 * main/gameseg.c: fix endless loop in some levels with a
338 certain (complicated) structure
340 2004-05-13 Bradley Bell <btb@icculus.org>
342 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
343 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
344 updated project files for SDL 1.2.7
346 * Makefile.am: add VisualC, VisualCE dirs to tarball
348 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
350 * arch/sdl/digi.c: formatting
352 2004-05-12 Bradley Bell <btb@icculus.org>
354 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
357 * 2d/palette.c, include/palette.h: added function to create blend
360 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
362 2004-05-11 Bradley Bell <btb@icculus.org>
364 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
366 2004-05-10 Bradley Bell <btb@icculus.org>
368 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
369 g3_draw_transp_poly had the fade level backwards, decided to just
370 fix g3_draw_poly so it behaves correctly, transparency or not,
371 reverted changes to render_face
373 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
375 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
376 rendering transparent (e.g. cloaked) walls
378 * main/render.c: render_face now calls g3_draw_transp_poly() for
379 cloaked walls in OpenGL
381 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
383 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
384 that from other apps, had "static" distortions.
386 2004-04-22 Bradley Bell <btb@icculus.org>
388 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
390 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
391 aligned version of PUT_INTEL_* macros
393 2004-04-15 Bradley Bell <btb@icculus.org>
395 * main/inferno.c: comment out unused checksum variable
397 2004-04-14 Bradley Bell <btb@icculus.org>
399 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
401 2004-04-14 Terran Melconian <terran@consistent.org>
403 * main/gameseg.c: use portable rand function (fixes #1118)
405 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
407 * main/songs.c: uncomment calls to RBAStop (fixes #473)
409 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
411 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
412 get rid of warnings (now compiles with -Werror on SunOS)
414 * main/piggy.c: fix (really) wierd SunOS bug
416 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
417 caused by not allocating enough mem for rle bitmaps
419 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
421 * include/pstypes.h: sun OS typedef fixes
423 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
425 * main/piggy.c: fix bug 1067
427 * main/piggy.c: fix bugfix for 1067
429 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
430 with descent.pig of mac registered)
432 2003-12-18 Bradley Bell <btb@icculus.org>
434 * main/kconfig.c: fixes for linux-native joystick
436 * main/kconfig.c: bunch of fixes (esp. for non linux-native
439 * arch/include/joy.h: comments/formatting
441 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
443 * compilerdefs.txt: added FreeBSD defs
445 2003-12-08 Bradley Bell <btb@icculus.org>
447 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
450 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
452 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
453 arch/linux/ipx_udp.c: fix FreeBSD compile errors
455 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
457 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
458 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
459 get rid of silly ulongs
461 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
462 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
463 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
464 change relevant __linux__ macros to __ELF__
466 2003-11-27 Bradley Bell <btb@icculus.org>
468 * include/ogl_init.h: added proto for ogl_check_mode
470 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
471 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
474 2003-11-26 Bradley Bell <btb@icculus.org>
476 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
477 3.3 compiler warnings
479 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
482 * include/pstypes.h: OS X fixes
484 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
485 main/newmenu.h: linux fixes
487 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
488 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
489 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
490 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
491 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
494 * arch/sdl/gr.c: fix sdl gr_update
496 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
497 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
498 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
499 cfile/cfile.c, console/CON_console.c, include/d_io.h,
500 include/error.h, include/pstypes.h, include/strutil.h,
501 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
502 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
503 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
504 main/playsave.c, main/songs.c, main/state.c, main/text.c,
505 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
508 2003-11-25 Bradley Bell <btb@icculus.org>
510 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
511 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
512 libmve/VisualC/mveplayer.dsp: updated project files
514 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
517 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
518 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
519 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
520 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
523 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
524 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
527 2003-11-24 Bradley Bell <btb@icculus.org>
529 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
530 libmve/mveplay.c: stuff to play mve's in WinCE
532 * arch/win32/findfile.c: unused functions...
536 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
537 enabled mouse control of menus
539 * main/mission.h: oops, didn't mean to change this.
541 2003-11-21 Bradley Bell <btb@icculus.org>
543 * VisualCE/d2x/d2x.vcp: updated project file
545 2003-11-20 Bradley Bell <btb@icculus.org>
547 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
548 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
549 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
552 2003-11-17 Bradley Bell <btb@icculus.org>
554 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
555 main/menu.c: added option to disable kalinix under unix
557 * main/game.c, main/newmenu.c: always set menu mode for GL popups
559 2003-11-14 Bradley Bell <btb@icculus.org>
561 * main/automap.c: fix automap background image
563 * main/automap.c, main/automap.h: delete cruft
565 * main/automap.c: fix level number position
567 * main/automap.c: simplify g3_draw_line hack
569 * main/menu.c: stop pointless vid mode changes
571 2003-11-07 Bradley Bell <btb@icculus.org>
573 * NEWS, installation.txt: s'more documentation
575 2003-11-07 Steffen Pohle <stpohle@gmx.net>
577 * configure.ac: fix .exe extension problems
579 2003-11-07 Bradley Bell <btb@icculus.org>
581 * arch/ogl/ogl.c: disable texture format verification for OS X -
584 2003-11-06 Bradley Bell <btb@icculus.org>
586 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
587 use more traditional Alt+Enter for toggling fullscreen
589 * 2d/ibitblt.c, main/mission.h: comments/formatting
591 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
593 2003-11-06 Bradley Bell <btb@icculus.org>
595 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
596 resolution change, use kludge to avoid repetitive res changes
598 2003-11-04 Bradley Bell <btb@icculus.org>
600 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
601 structures and i/o routines back to piggy.c
603 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
605 * installation.txt: tell to install d1 .pig for better textures
607 2003-11-04 Bradley Bell <btb@icculus.org>
609 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
610 oem d1 v1.0 and registered d2 v1.0, comments
612 2003-11-03 Bradley Bell <btb@icculus.org>
614 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
615 all d1 shareware - even though files are different!
617 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
620 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
623 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
626 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
628 * main/movie.c: when no movies are found, divide by six the
629 number of warning lines sent to stdout
631 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
633 * include/byteswap.h: fix stupid copy/paste error
635 2003-10-24 Bradley Bell <btb@icculus.org>
637 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
638 gr_linear_rep_movsd_2x instead of almost identical
639 gr_linear_movsd_double. Better since we have assembly versions.
641 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
643 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
646 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
648 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
649 error with --disable-network, move reset_network_objects()
650 from gameseq.c to multi.c
652 2003-10-14 Bradley Bell <btb@icculus.org>
654 * AUTHORS, NEWS: stuff
656 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
658 2003-10-12 Bradley Bell <btb@icculus.org>
660 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
661 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
664 2003-10-12 Aaron Plattner <plattner@caltech.edu>
666 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
667 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
668 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
669 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
670 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
671 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
672 arch/win32/ipx_win.c, arch/win32/winnet.c,
673 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
674 main/multi.h, main/network.c: add IPv4 multicasting support
676 2003-10-11 Bradley Bell <btb@icculus.org>
678 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
680 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
681 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
682 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
683 main/weapon.h: lots of shareware and oem fixes
685 2003-10-10 Bradley Bell <btb@icculus.org>
687 * arch/win32/winnet.c: fixed stupid win32 network bug
689 2003-10-10 Bradley Bell <btb@icculus.org>
691 * main/piggy.c: increased D1_MAX_TMAP_NUM
693 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
695 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
696 which are animated in d2, refactorizes d1 texture reading
698 2003-10-10 Bradley Bell <btb@icculus.org>
700 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
701 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
702 main/collide.h, main/compbit.h, main/config.h, main/console.c,
703 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
704 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
705 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
706 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
707 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
708 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
709 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
710 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
711 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
712 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
713 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
714 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
715 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
716 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
717 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
718 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
719 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
720 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
721 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
722 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
723 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
724 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
725 main/wall.h: comments/formatting
727 2003-10-09 Bradley Bell <btb@icculus.org>
729 * main/text.c: fix text when using old datafiles
731 * main/laser.h: comments/whitespace
733 * main/laser.c, main/weapon.c: fixed smart missiles and smart
734 mines w/shareware data
736 * include/DT_drawtext.h: deleted unused file
738 2003-10-08 Bradley Bell <btb@icculus.org>
740 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
742 * arch/win32/ipx_udp.c: use closesocket() instead of close()
744 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
745 main/menu.c: Disabled 'd2x keys' weapon selection
747 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
749 * main/object.h, main/multi.h: get rid of most warnings issued by
750 cpp-precomp of gcc from Mac OS X dev tools
752 2003-10-05 Bradley Bell <btb@icculus.org>
754 * NEWS, configure.ac: increment version number
756 * cfile/cfile.c: better handling of CRLF text files (when that is
759 * utilities/hogcreate.c, utilities/hogextract.c,
760 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
761 reading/writing files
763 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
764 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
767 2003-10-04 Bradley Bell <btb@icculus.org>
769 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
771 * main/netmisc.c: change byte to sbyte, comments/whitespace
773 2003-10-03 Bradley Bell <btb@icculus.org>
775 * cfile/cfile.c, main/config.c: fix win32 eof bug.
777 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
780 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
781 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
782 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
783 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
784 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
785 main/object.c, main/object.h, main/paging.c, main/player.h,
786 main/robot.h, main/segment.h, main/state.c, main/switch.c,
787 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
788 main/weapon.c, main/weapon.h: change byte to sbyte,
791 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
792 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
793 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
794 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
796 * configure.ac: better checking for timeval
798 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
800 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
801 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
802 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
803 arch/win32/winnet.c, configure.ac, include/byteswap.h,
804 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
805 main/multibot.c, main/network.c: Make network architecture
806 choosable from game menu, add support for UDP/IP on Mac OS X and
809 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
811 * include/byteswap.h: added macros for coping with alignment
814 2003-10-02 Bradley Bell <btb@icculus.org>
816 * main/multi.h: added padding to little-endian version of
819 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
821 * main/netmisc.c: delete duplicate function
823 2003-10-01 Bradley Bell <btb@icculus.org>
825 * main/bm.c: make sure d1_texture_indices gets freed between
828 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
830 * main/piggy.h: fix size of d1 shareware descent.pig
832 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
834 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
835 main/gameseq.c, main/piggy.c: fix loading of d1 texture
836 replacements for non-animated textures
838 2003-08-02 Matthew Mueller <donut@dakotacom.net>
840 * main/controls.c: use fixed 20fps wiggle
842 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
844 * Makefile.am, debian/changelog.in, debian/control,
845 debian/d2x-common.dirs, debian/d2x-common.install,
846 debian/d2x-common.manpages, debian/d2x-gl.files,
847 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
848 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
849 utilities/Makefile.am, utilities/hogcreate.1,
850 utilities/hogextract.1, utilities/mvlcreate.1,
851 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
852 add man pages, distribute utility programs in new d2x-common deb
854 * rpm/d2x.spec.in: updated rpm spec file
856 2003-08-02 Bradley Bell <btb@icculus.org>
858 * cfile/cfile.c: update raw_position in cfputc and cfputs
860 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
862 * main/piggy.c: make error message more friendly
864 * main/piggy.c: simplify copying of bitmap flags
866 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
869 * cfile/cfile.c: revert to always using custom fgets
871 * main/endlevel.c, main/mission.c: handle missing exit sequence
872 components gracefully
874 * main/playsave.c: comments
876 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
878 * cfile/cfile.c: update raw_position in cfwrite
880 * main/network.c: comments/formatting
882 2003-06-22 Bradley Bell <btb@icculus.org>
884 * cfile/cfile.c: use standard fgets for non-archive files
886 * main/movie.c: use con_printf for missing movie warning
888 2003-06-18 Bradley Bell <btb@icculus.org>
890 * main/movie.c: fixed cfile conversion of movielib code
892 * main/console.c, main/hud.c: strip out colors, etc when printing
895 * include/u_mem.h: fix NDEBUG calloc macro
897 2003-06-15 Bradley Bell <btb@icculus.org>
899 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
902 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
903 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
904 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
905 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
906 main/scores.c, main/state.c, main/text.c, misc/args.c,
907 misc/strio.c: convert file i/o to cfile
909 2003-06-14 Bradley Bell <btb@icculus.org>
911 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
912 writing and other modes besides "rb" (mostly taken from
915 2003-06-09 Bradley Bell <btb@icculus.org>
917 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
920 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
921 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
924 2003-06-07 Taylor Richards <taylor@icculus.org>
926 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
928 2003-06-07 Bradley Bell <btb@icculus.org>
930 * main/console.c: fix non-console build
932 * main/gamesave.c: comments
934 * main/bm.c: remove redundant break
936 2003-06-06 Bradley Bell <btb@icculus.org>
938 * main/gauges.c, main/kconfig.c: comments/formatting
940 * console/.cvsignore: added .cvsignore
942 * main/console.c: can't write to console after it's closed
944 2003-06-05 Bradley Bell <btb@icculus.org>
946 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
947 console/internal.c, console/internal.h, include/CON_console.h,
948 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
949 finish console conversion away from SDL
951 2003-06-04 Bradley Bell <btb@icculus.org>
953 * console/CON_console.c, include/CON.console.h, include/console.h,
954 main/console.c, main/game.c: console conversion to native gr,
957 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
958 put prototype for gr_bm_bitblt in gr.h
960 2003-06-03 Bradley Bell <btb@icculus.org>
962 * console/CON_console.c, console/DT_drawtext.c,
963 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
964 main/console.c: use native fonts for console
966 * main/playsave.c: use shorts for short data
968 2003-06-02 Bradley Bell <btb@icculus.org>
970 * configure.ac, main/console.c: set console background, fix
973 2003-06-01 Bradley Bell <btb@icculus.org>
975 * Makefile.am, arch/sdl/event.c, configure.ac,
976 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
977 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
978 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
979 main/gamerend.c: added console code (from SDL_console)
981 2003-05-30 Bradley Bell <btb@icculus.org>
983 * README: minor update
985 2003-05-28 Bradley Bell <btb@icculus.org>
987 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
992 2003-06-06 Bradley Bell <btb@icculus.org>
994 * main/kconfig.c: fix crash in control menus
996 * main/gauges.c: force cockpit redraw in opengl
998 * main/gamerend.c: move ogl swap, so cockpit and console get
1001 2003-06-01 Bradley Bell <btb@icculus.org>
1003 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1007 2003-05-12 Bradley Bell <btb@icculus.org>
1009 * configure.ac: increment version number
1011 * main/bm.c: use con_printf for exit model warnings
1013 * configure.ac: must check for timespec after setting -mno-cygwin
1015 * main/inferno.c: added -nohogdir and -userdir options
1017 * NEWS, main/titles.c: use briefings with no extension
1021 2003-04-30 Bradley Bell <btb@icculus.org>
1023 * configure.ac: have to include time.h when checking for nanosleep
1025 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1028 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1029 increment version number
1031 * main/Makefile.am: make dist fix
1035 2003-04-29 Bradley Bell <btb@icculus.org>
1037 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1040 2003-04-24 Bradley Bell <btb@icculus.org>
1042 * configure.ac: increment version number
1044 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1047 2003-04-24 Ingo van Lil <inguin@gmx.de>
1049 * main/render.c: fix misspellings of NDEBUG
1053 2003-04-14 Bradley Bell <btb@icculus.org>
1055 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1057 2003-04-11 Bradley Bell <btb@icculus.org>
1059 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1064 2003-04-11 Bradley Bell <btb@icculus.org>
1066 * libmve/mveplay.c: use _sleep instead of sleep on win32
1068 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1069 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1070 include/cfile.h, include/error.h, libmve/Makefile.am,
1071 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1072 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1073 utilities/Makefile.am: comments/formatting/dist problems
1075 * configure.ac: use different defines for os x
1077 2003-04-07 Bradley Bell <btb@icculus.org>
1079 * include/error.h, misc/error.c: put some old stuff back in,
1080 eliminate duplicate error messages
1082 * main/text.c: don't die on text not found
1085 * main/inferno.c: print some useful info if hog not found, allow
1086 -help to work if no text available
1088 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1090 * arch/linux/Makefile.am: revert to previous version, so linux
1093 2003-04-03 Bradley Bell <btb@icculus.org>
1095 * main/endlevel.c: fixed exit model scheme yet again
1097 2003-04-02 Bradley Bell <btb@icculus.org>
1099 * misc/error.c: call Int3 on Assert
1101 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1104 * main/wall.c: don't die when trying to toggle nonexistent
1105 segment... vertigo level 10 is buggy!
1107 * main/gamemine.c: comments/formatting
1109 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1111 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1112 main/inferno.c: Allow use of 22K sound samples
1114 2003-03-29 Bradley Bell <btb@icculus.org>
1116 * arch/ogl/gr.c: default to bitmapped reticle
1118 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1119 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1122 * arch/sdl/joy.c: fixed text seen for hats in control config
1125 2003-03-28 Bradley Bell <btb@icculus.org>
1127 * main/bm.c: heh, model nums in vertigo are hardcoded,
1128 N_D2_POLYGON_MODELS can't change
1130 * configure.ac, include/d1x.xpm, include/descent.xpm,
1131 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1134 2003-03-27 Bradley Bell <btb@icculus.org>
1136 * main/text.h: fixed text references for hat directions
1138 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1140 2003-03-26 Bradley Bell <btb@icculus.org>
1142 * main/playsave.c: make d2x keys backward compatible
1144 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1146 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1149 2003-03-26 Bradley Bell <btb@icculus.org>
1151 * main/piggy.c: fix crash when d1 data not present
1153 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1154 read/write from plr file
1156 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1157 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1158 added escort.h header
1160 2003-03-25 Bradley Bell <btb@icculus.org>
1162 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1163 D1_PIGFILE ("descent.pig") macro
1165 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1166 models from d1 pig file
1168 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1169 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1170 really) from d1 pig file
1172 2003-03-23 Bradley Bell <btb@icculus.org>
1174 * main/bm.c: stop extra robots from overwriting exit models
1176 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1177 texture list doesn't get full
1179 * main/bm.c: fix mem leak when reading extra robots
1181 2003-03-21 Bradley Bell <btb@icculus.org>
1183 * main/menu.c: Added option to set movie resolution (mostly works)
1185 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1187 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1188 replacement functions to piggy.c
1190 * main/gameseq.c: attempt to support mac d1 descent.pig
1192 * main/bm.c: fix mem leak
1194 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1195 files, both d1 and d2 oem briefing where showed
1197 * main/inferno.c, main/movie.c: Change the default movie
1198 resolution to "high", implement the option -lowresmovies
1200 2003-03-20 Bradley Bell <btb@icculus.org>
1202 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1204 * main/piggy.c: comments
1206 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1208 * main/gameseq.c: delete duplicate function
1210 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1212 2003-03-19 Bradley Bell <btb@icculus.org>
1214 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1215 (cddb discid) support
1217 * arch/sdl/digi.c, main/kludge.c: implemented
1218 digi_link_sound_to_object3 for looping sounds, other looping stuff
1220 * arch/sdl/gr.c: removing dependencies on stuff in main/
1222 * arch/linux/Makefile.am, arch/linux/init.c,
1223 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1224 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1225 other header cleanups
1227 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1229 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1231 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1232 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1233 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1234 load d1 textures for d1 levels
1236 2003-03-19 Bradley Bell <btb@icculus.org>
1238 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1239 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1240 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1241 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1244 * README: added some OS X info
1246 2003-03-17 Bradley Bell <btb@icculus.org>
1248 * main/newdemo.c: simplify DEMO_FILENAME macro
1250 * main/console.c, main/game.c: enable experimental console support
1252 * main/gamerend.c: fixed location of fps meter in multi
1254 2003-03-16 Bradley Bell <btb@icculus.org>
1256 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1257 also look in shared data dir for demos
1259 * main/newdemo.c, main/newdemo.h: comments/formatting
1261 2003-03-15 Christopher Thielen <chris@luethy.net>
1263 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1264 thinking d2 cd is always present
1266 2003-03-15 Bradley Bell <btb@icculus.org>
1268 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1271 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1274 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1275 gr_init. don't really know why this works, though
1277 2003-03-14 Bradley Bell <btb@icculus.org>
1279 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1281 * unused/bios/rbaudio.h: removed duplicate file
1283 2003-03-14 Christopher Thielen <chris@luethy.net>
1285 * arch/sdl/rbaudio.c: stop cd audio when exiting
1287 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1289 * main/gamecntl.c: add comments to the "only matt knows" cheats
1291 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1293 * main/gamemine.c: formatting, better texture conversion for d1
1296 2003-03-14 Bradley Bell <btb@icculus.org>
1298 * main/piggy.c: must swap all mac version pigfiles
1300 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1301 main/multi.c: formatting, minor cleanups
1303 * 2d/rle.c: need to swap line_size on bigendian machines
1305 * main/mission.c, main/mission.h: detect mac full version hogfile
1307 2003-03-13 Bradley Bell <btb@icculus.org>
1309 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1310 added joy/mouse sensitivity slider, increased range to 16, and
1313 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1316 * arch/linux/Makefile.am: removed extra backslash
1318 * TODO, installation.txt: updated some documentation
1320 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1321 menu, with maxfps option
1323 2003-03-12 Bradley Bell <btb@icculus.org>
1325 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1327 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1328 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1329 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1330 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1331 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1332 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1333 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1334 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1335 arch/linux/include/music.h, arch/linux/include/serial.h,
1336 arch/linux/include/ukali.h: formatting
1338 2003-03-11 Chris Arena <ccarena@cox.net>
1340 * main/menu.c: fixed brightness slider
1342 2003-03-01 Bradley Bell <btb@icculus.org>
1344 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1345 robots and animated bitmaps work, but colors are messed up
1347 2003-02-28 Bradley Bell <btb@icculus.org>
1349 * main/player.h: whitespace
1351 * main/automap.c, main/cntrlcen.c, main/collide.c,
1352 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1353 descent.hog is present, d1 becomes mission 0)
1355 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1356 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1357 arch/win32/winnet.c: MinGW compiles with network enabled again,
1358 but still doesn't work
1362 2003-02-28 Bradley Bell <btb@icculus.org>
1364 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1365 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1366 many opengl glitches
1368 2003-02-27 Bradley Bell <btb@icculus.org>
1370 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1371 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1372 main/network.c, main/network.h: noted that hoard.ham is only needed
1373 for multiplayer HOARD games, and should not be equated with
1374 "vertigo". put HoardEquipped() back in network.c.
1376 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1377 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1378 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1379 use timer_delay instead of d_delay
1381 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1383 * main/render.c: added replacement qsort for solaris
1385 2003-02-26 Bradley Bell <btb@icculus.org>
1387 * main/gamemine.c: texture conversion for d1 shareware
1389 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1391 * main/gamemine.c: better texture conversion for d1 levels
1393 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1395 * main/kconfig.c: fix joystick support under MinGW
1397 2003-02-26 Bradley Bell <btb@icculus.org>
1399 * main/playsave.c: fix swapping glitch
1401 * configure.ac, readme.txt: clean stuff up, getting ready for
1404 * main/titles.c: begin support for rendering spinning robots in
1407 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1410 * main/gamemine.c: load d1 shareware levels!
1412 2003-02-25 Bradley Bell <btb@icculus.org>
1416 * autogen.sh: add warning about old auto* versions, use
1419 2003-02-24 Bradley Bell <btb@icculus.org>
1421 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1422 briefings mostly working
1424 * main/movie.c, main/titles.c: fixed some more briefing glitches
1426 2003-02-23 Bradley Bell <btb@icculus.org>
1428 * main/movie.c: fixed crash when using shareware data files
1431 * arch/sdl/digi.c: fix crash on non-existent sounds
1432 (i.e. shareware data)
1434 2003-02-22 Bradley Bell <btb@icculus.org>
1436 * main/titles.c: fixed fullscreen toggle in briefings
1438 2003-02-21 Bradley Bell <btb@icculus.org>
1440 * configure.ac: check for mingw when enabling nasm
1442 * main/playsave.c: enable loading player files of either byte
1445 2003-02-20 Bradley Bell <btb@icculus.org>
1447 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1449 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1450 #343, not "rest of solution to bug #344"
1452 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1455 * main/kludge.c: partial solution to bug #344
1457 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1459 * compilerdefs.txt: added linux/mips info
1461 * ChangeLog: clean up changelog
1463 2003-02-19 Bradley Bell <btb@icculus.org>
1465 * libmve/mveplay.c: os x needs nanosleep prototype.
1467 2003-02-18 Bradley Bell <btb@icculus.org>
1469 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1471 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1472 to disable/enable audio
1474 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1476 * main/: movie.h, titles.c: make sure movie's palette is set before
1477 writing briefing text. Fixes bug #359
1479 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1482 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1483 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1486 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1489 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1490 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1491 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1494 * include/libmve.h: blah
1496 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1498 * main/render.c: 2nd attempt to fix solaris qsort bug
1500 2003-02-18 Bradley Bell <btb@icculus.org>
1502 * configure.ac, include/pstypes.h: put alignment detection in
1505 2003-02-17 Bradley Bell <btb@icculus.org>
1507 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1508 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1509 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1510 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1511 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1512 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1513 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1514 moved mve stuff to separate subdir
1516 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1517 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1518 mve code. Fixes (at least) bugs #41, #348, and #350.
1520 2003-02-14 Bradley Bell <btb@icculus.org>
1522 * main/Makefile.am: no more Makefile.mveplay. again
1524 * main/mveplay.c: typo
1526 2003-02-13 Bradley Bell <btb@icculus.org>
1528 * utilities/mvlextract.c: uint -> unsigned int
1530 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1531 standalone mveplayer, win32 support
1533 * main/movie.c: random bugfixes, win32 support
1535 * arch/sdl/Makefile.am: formatting
1537 * configure.ac: disable networking on mac/win for now
1539 * main/newmenu.c: comments
1541 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1543 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1544 redundant swap functions.
1546 2003-02-13 Bradley Bell <btb@icculus.org>
1548 * ChangeLog: update changelog
1550 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1552 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1553 polymodel alignment issues.
1555 2003-02-13 Bradley Bell <btb@icculus.org>
1557 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1558 fix various little bugs
1560 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1561 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1563 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1566 * README.utils: new file
1568 * main/: mve_main.c, mveplay.c: more movie fixes
1570 * README: updated README
1572 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1574 2003-02-12 Bradley Bell <btb@icculus.org>
1576 * utilities/mvlextract.c: bigendian mvl support
1578 * main/mveplay.c: formatting, stuff
1580 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1581 truecolor mve support, standalone mveplayer
1583 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1584 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1585 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1586 standalone mveplayer
1588 2003-01-22 Bradley Bell <btb@icculus.org>
1590 * include/: interp.h, interp.h: restore prototype for
1591 swap_polygon_model_data
1593 2003-01-21 Bradley Bell <btb@icculus.org>
1595 * main/piggy.c: use memcpy to avoid alignment problem
1597 * compilerdefs.txt: updated some defs, added sunos/sparc
1599 2003-01-15 Bradley Bell <btb@icculus.org>
1601 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1603 * main/gamemine.c: attempting to support d1 shareware
1605 * compilerdefs.txt: update defs
1607 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1609 * main/mveplay.c: fix several bugs, comments, formatting.
1611 2003-01-15 Bradley Bell <btb@icculus.org>
1613 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1614 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1615 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1616 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1619 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1620 formatting, comments
1622 2003-01-11 Bradley Bell <btb@icculus.org>
1624 * main/: mission.c, mission.h: attempt to support d1 for mac
1627 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1629 * main/object.h: foo
1631 2003-01-09 Bradley Bell <btb@icculus.org>
1633 * main/movie.c: use ifdef around gr_toggle_fullscreen
1635 2003-01-07 Bradley Bell <btb@icculus.org>
1637 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1638 main/mission.h: don't need .msn file for descent.hog anymore
1642 2003-01-06 Bradley Bell <btb@icculus.org>
1644 * main/mission.h, main/mission.c: comments
1646 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1649 2003-01-03 Bradley Bell <btb@icculus.org>
1651 * utilities/: txb2txt.c, txt2txb.c: remove old files
1653 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1655 * main/polyobj.c: attempt to make read_model_file
1658 * main/menu.c: move vertigo text
1660 2003-01-02 Bradley Bell <btb@icculus.org>
1662 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1663 main/polyobj.h: cleanup alignment changes
1665 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1666 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1667 main/object.h: fix alignment issues on sparc
1669 * cvshowto.txt: update cvs info
1673 * 2d/rle.c: make rle_swap handle RLE_BIG
1675 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1677 * main/render.c: workaround solaris qsort bug
1679 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1681 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1682 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1684 * arch/linux/Makefile.am: enabled linux joystick, kali
1686 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1687 arch/sdl/event.c: enabled linux joystick
1689 2002-12-31 Bradley Bell <btb@icculus.org>
1691 * main/gamemine.c: simplified warning msg
1693 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1695 * main/render.h: fix compiler warning
1697 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1699 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1701 2002-12-24 Bradley Bell <btb@icculus.org>
1703 * main/mission.c: fixes an infinite loop which was caused by d2x
1704 thinking d2demo was a descent 1 mission
1706 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1708 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1710 2002-12-24 Bradley Bell <btb@icculus.org>
1712 * main/render.c: comments
1714 2002-10-30 Bradley Bell <btb@icculus.org>
1716 * main/inferno.c: add help for -hogdir option
1718 * main/inferno.c: added -hogdir option
1720 2002-10-28 Bradley Bell <btb@icculus.org>
1722 * main/: inferno.c, menu.c: enabled Vertigo displays
1724 * include/3d.h: typo
1726 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1728 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1729 main/netmisc.c, main/network.c: simplify and eliminate redundant
1732 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1734 * maths/fixc.c: fix infinite loop in quad_sqrt.
1736 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1737 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1739 2002-10-12 Bradley Bell <btb@icculus.org>
1741 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1743 2002-10-11 Bradley Bell <btb@icculus.org>
1745 * main/hud.c: make hud_message work correctly
1747 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1750 * main/network.c: formatting, small fixes
1752 2002-10-10 Bradley Bell <btb@icculus.org>
1754 * main/netmisc.h: no swap_object for little-endian
1756 * main/: netmisc.h, network.c: use macros to simplify network
1759 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1762 * main/inferno.c: enable loading screen for mac shareware with
1765 * main/netmisc.c: whitespace
1767 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1770 * main/hud.c: whitespace
1772 * configure.ac: remove shareware build, add macdata build
1774 * main/songs.c: whitespace
1776 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1777 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1780 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1783 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1785 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1786 comments, formatting, etc.
1788 * iff/iff.c: fix bigendian iff loading.
1790 2002-10-03 Bradley Bell <btb@icculus.org>
1792 * utilities/txb2tex.c: typo
1794 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1795 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1798 * arch/sdl/mouse.c: whitespace
1800 2002-09-19 Bradley Bell <btb@icculus.org>
1802 * main/kconfig.c: fix a oops, add old logs
1804 * main/kconfig.c: support for >3 mouse buttons
1806 2002-09-18 Bradley Bell <btb@icculus.org>
1808 * include/gr.h: fix palette swap define
1810 2002-09-14 Bradley Bell <btb@icculus.org>
1812 * main/titles.c: load hires briefing screen if lores doesn't exist
1813 (i.e. vertigo) and MenuHires=0
1815 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1817 * main/: multi.h, network.h: pack some structures for ipx
1820 2002-09-14 Bradley Bell <btb@icculus.org>
1822 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1823 and load_endlevel_data() to expect newline-terminated strings, fix
1824 load_game_data to read null-terminated string for
1827 2002-09-07 Bradley Bell <btb@icculus.org>
1829 * main/newmenu.c: added error message
1831 * main/menu.h: enable -nohires with mac shareware
1833 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1835 * 2d/font.c: enable 0/255 palette swap for fonts
1837 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1840 * 2d/2dsline.c: fix ogl blooper
1842 2002-09-05 Bradley Bell <btb@icculus.org>
1844 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1847 * include/strutil.h: need string.h for strcasecmp
1849 * include/rle.h: okay, maybe it needs to be this way
1851 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1853 * 2d/scalec.c: more stuff from d2src
1855 * 2d/rle.c: more stuff from d2src, formatting
1857 * 2d/font.c: useless cruft
1859 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1861 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1864 2002-09-04 Bradley Bell <btb@icculus.org>
1866 * include/grdef.h: fix compiler warnings
1868 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1870 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1873 * main/game.c: we want the mac ibitblt for everything but dos and
1876 * main/texmerge.c: these routines are in tmerge.c
1878 * main/credits.c: enable credits for mac and oem data
1880 * main/bm.c: use either exit.ham or exit.pofs
1882 * include/ibitblt.h: enable some more code from d2src
1884 * include/gr.h: enable mac ubitblt_double
1886 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1888 * include/grdef.h: moved some inline asm from linear.h
1890 * 2d/ibitblt.c: brought in line with original d2 version
1892 * 2d/bitblt.c: reverted to original d2 version of this file, then
1893 added d1x enhancements
1895 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1897 * 2d/linear.h: moved these back to their original locations
1900 * main/mveplay.c: close some memory holes, speed up palette loading
1902 * main/movie.c: added fullscreen toggle while playing movies
1904 * main/inferno.c: comment out -superhires help text (always on)
1906 * include/timer.h: added approx_fsec_to_usec macro
1908 * arch/sdl/joy.c: fix compiler warning
1910 2002-09-01 Bradley Bell <btb@icculus.org>
1912 * main/network.c: oops
1914 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1916 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1917 timer_get_fixed_seconds
1921 2002-08-31 Bradley Bell <btb@icculus.org>
1923 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1926 * main/multi.h: network endian stuff
1928 * 2d/font.c, include/gr.h: fast file i/o for font headers
1930 * arch/win32/arch_ip.cpp: unused file
1932 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1933 bigendian networking fixes
1935 * main/menu.c: make net menu more accurate, also make superhires
1938 * include/pstypes.h: better to have __pack__ all the time, I think.
1939 needed for networking, e.g.
1941 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1944 * arch/win32/Makefile.am: unused file
1948 2002-08-30 Bradley Bell <btb@icculus.org>
1950 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1952 * main/: newmenu.h, titles.c: formatting
1954 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1955 main/multi.h: networking works, finally
1957 * TODO: added TODO file
1959 * arch/linux/arch_ip.cpp: unused fine
1961 * README: network sorta working
1963 * main/: Makefile.am, multi.c, network.c, network.h: more
1966 * main/menu.c: load builtin mission correctly
1968 * main/inferno.c: documentation
1970 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1973 * main/Makefile.mveplay: don't need no more
1975 2002-08-29 Bradley Bell <btb@icculus.org>
1977 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1978 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1979 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1982 * include/ipx_drv.h: more network fixing
1984 * arch/linux/include/ipx_drv.h: more network fixing
1986 * include/ipx.h: formatting
1988 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1990 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1991 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1992 main/inferno.c: fixed networking fuck-up?
1994 * Makefile.am: moved mingw info to README
1996 * README, mingw32.txt: moved mingw info to README
1998 2002-08-27 Bradley Bell <btb@icculus.org>
2000 * utilities/mvlextract.c: allow specifying file to extract
2002 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2005 * utilities/hogextract.c: allow specifying file to extract
2007 * main/mission.c: Have to get mission_num _after_ promoting...
2009 * main/: gameseq.c, titles.c: beginning d1 briefing support
2011 * descent.msn: beginning d1 briefing support
2013 * main/: titles.c, titles.h: d1-style mission briefings
2015 * main/piggy.h: whitespace
2017 * main/movie.c: beginning robot movie support, fall back on lo/hi
2018 res if hi/lo not available
2020 * main/mission.c: added Builtin_mission_num for builtin mission,
2021 D1Hogdir, d1-style mission briefings
2023 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2026 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2027 (for d1 missions that need d1 data)
2029 * 2d/ibitblt.c: whitespace
2031 2002-08-26 Bradley Bell <btb@icculus.org>
2033 * utilities/mvlcreate.c: oops
2035 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2038 * utilities/hogextract.c: added [v]iew option
2040 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2042 * main/titles.c: fix writable string, disable DumbAdjust thing
2044 * main/polyobj.h: whitespace
2046 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2049 * main/movie.c: read movies from AltHogDir, other fixes
2051 * main/: mission.c, mission.h: fix bug w/mission filename
2053 * main/gameseq.c: comments
2055 * main/digi.h: whitespace n stuff
2057 * include/mve_audio.h: added audio flag macros
2059 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2064 2002-08-23 Bradley Bell <btb@icculus.org>
2066 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2069 * Makefile.am: remove d2demo.mn2
2071 * cfile/cfile.c, include/cfile.h: add cfile_size function
2073 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2074 eliminate need for .mn2 files for oem and demo
2076 2002-08-22 Bradley Bell <btb@icculus.org>
2078 * main/bm.c: fix for vertigo
2080 * main/menu.h: make OEM menu pcx available
2082 * 2d/rle.c: merge with original d2 file
2084 * Makefile.am, configure.ac: let mission files get installed by
2087 2002-08-17 Bradley Bell <btb@icculus.org>
2089 * configure.ac: make FAST_FILE_IO the default on little-endian
2092 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2094 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2097 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2099 * main/: game.c, menu.c, mission.c: promote builtin missions.
2101 2002-08-15 Bradley Bell <btb@icculus.org>
2103 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2104 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2106 * utilities/.cvsignore: added cvsignore
2108 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2111 * main/piggy.c: mac data file loading
2113 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2114 transparency and swap 0/255 correctly for mac data files
2116 2002-08-13 Bradley Bell <btb@icculus.org>
2118 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2119 to utilities to avoid conflict with c++ std lib <utility>
2121 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2122 txt2txb.c: moved utility to utilities to avoid conflict with c++
2125 * Makefile.am, configure.ac: add utilities
2127 2002-08-09 Bradley Bell <btb@icculus.org>
2129 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2132 2002-08-08 Bradley Bell <btb@icculus.org>
2134 * main/inferno.c: comments
2136 * main/: newmenu.c, songs.c: mac demo datafile support
2138 * installation.txt: update
2140 * main/gamesave.c: use lowercase for consistency
2142 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2143 models for other than d2demo
2145 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2147 * main/gamemine.c: formatting, better d1 texture conversion
2149 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2150 main/mission.h: recognize .msn mission files.
2152 2002-08-07 Bradley Bell <btb@icculus.org>
2154 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2155 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2156 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2157 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2158 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2159 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2162 2002-08-06 Bradley Bell <btb@icculus.org>
2164 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2166 * main/Makefile.am: formatting
2168 * 2d/font.c: make gr_remap_font just reload the whole thing
2170 * configure.ac: formatting
2172 * Makefile.am: added d2demo.mn2
2174 * d2demo.mn2: mission file for shareware
2176 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2177 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2179 * main/sounds.h: shareware stuff, whitespace
2181 * main/: polyobj.c, polyobj.h: more fast i/o macros
2183 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2186 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2187 endlevel stuff to non-shareware, allow movies/endlevel for
2190 * main/cntrlcen.c: typo
2192 * main/bm.h: use global Piggy_hamfile_version
2194 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2195 macros, use global Piggy_hamfile_version
2197 * main/Makefile.am: terrain and movie stuff always used now
2199 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2202 * main/: gamemine.c, gamesave.c: load DMB levels
2204 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2205 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2207 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2209 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2211 2002-08-04 Bradley Bell <btb@icculus.org>
2213 * main/inferno.c: shareware stuff, formatting
2215 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2217 * arch/sdl/gr.c: don't need to set mode in gr_init
2219 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2221 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2224 * Makefile.am, descent.mn2: added mission file for descent 1
2226 2002-08-02 Bradley Bell <btb@icculus.org>
2228 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2229 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2230 main/piggy.h, misc/error.c: junk
2232 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2233 render.h, scores.c, scores.h, terrain.c: shareware stuff
2235 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2236 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2237 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2238 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2239 main/weapon.c, main/weapon.h: fast i/o macros
2241 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2243 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2244 main/gamemine.h, main/gamesave.c: load d1 levels
2246 2002-07-30 Bradley Bell <btb@icculus.org>
2248 * configure.ac: oops
2250 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2253 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2254 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2255 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2256 main/piggy.c, main/titles.c: support shareware datafiles!
2258 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2259 piggy.c: SHAREWARE fixes
2261 2002-07-29 Bradley Bell <btb@icculus.org>
2263 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2264 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2265 misc/fileutil.c: Portability - OS X support
2267 2002-07-27 Bradley Bell <btb@icculus.org>
2269 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2270 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2271 segment.h: portability
2273 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2274 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2275 main/wall.h: portabilization
2277 * 2d/font.c, include/gr.h: portability
2279 2002-07-26 Bradley Bell <btb@icculus.org>
2281 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2283 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2285 * main/player.c: foo
2287 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2289 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2290 misc/fileutil.h: portable file i/o utils
2292 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2293 writable string anymore... / formatting
2295 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2296 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2297 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2298 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2299 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2300 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2301 portable-izing file loading routines
2303 2002-07-24 Bradley Bell <btb@icculus.org>
2305 * main/mveplay.c: correctly play files with 16bit uncompressed
2306 audio, mem checking, etc
2308 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2311 2002-07-23 Bradley Bell <btb@icculus.org>
2313 * misc/Makefile.am: unused file
2315 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2316 main/sounds.h: remove experimental nmovie stuff
2318 * main/movie.c: add some debugging output
2320 2002-07-22 Bradley Bell <btb@icculus.org>
2322 * main/: console.c, state.c: simplified header
2324 * main/movie.c: enable mveplay audio
2326 * main/old/movie.c: moved to main/
2328 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2329 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2330 main/mvelib.c, main/mveplay.c: initial movie support
2332 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2333 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2334 include/ogl_init.h, include/pstypes.h, main/console.c,
2335 main/state.c, mem/mem.c: OS X stuff
2337 * configure.ac: OS X and movie stuff
2339 2002-07-19 Bradley Bell <btb@icculus.org>
2341 * compilerdefs.txt: OSX defs
2343 2002-07-18 Bradley Bell <btb@icculus.org>
2345 * main/inferno.c: use simpler rcs tags
2347 * autogen.sh: keep Changelog in cvs (and use --accum)
2349 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2350 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2351 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2352 main/songs.c: changed cdrom->rbaudio
2354 * include/rbaudio.h: moved to /include
2356 2002-07-17 Bradley Bell <btb@icculus.org>
2358 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2359 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2360 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2361 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2362 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2363 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2364 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2365 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2366 3d/setup.c: use simpler rcs tags
2371 2002-07-17 Bradley Bell <btb@icculus.org>
2373 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2375 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2377 * debian/rules: don't need readme's
2379 * debian/rules: move d1x license to COPYING, license clarifications
2381 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2382 license to COPYING, license clarifications
2384 * debian/rules: fix debian docs
2386 * debian/rules: fix debian manpages
2388 * debian/d2x-sdl.menu: fix debian menu
2390 * debian/rules: link to undocumented man page for debs
2392 * Makefile.am, configure.ac, debian/control, debian/copyright,
2393 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2394 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2395 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2398 2002-07-16 Bradley Bell <btb@icculus.org>
2400 * debian/: rules, changelog.in: deb stuff
2402 * configure.ac: cleaner nasm detection
2404 * debian/: changelog.in, control, rules: deb stuff
2406 * README, installation.txt: typos, stuff
2408 * configure.ac: better #defines
2410 * configure.ac: whitespace
2412 * configure.ac: better documentation
2414 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2415 SDL_JOYSTICK not needed
2417 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2419 * configure.ac: need higher SDL for joystick
2421 * debian/: control, rules: deb stuff
2423 * arch/sdl/joy.c: old junk
2425 * Makefile.am, configure.ac: automake updates
2427 * main/: inferno.c, text.c: don't use althogdir on non-unix
2429 * configure.ac: more autoconf updates
2431 * misc/strutil.c: better strrev
2433 * main/inferno.c: need limits.h on mingw also
2435 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2438 2002-04-19 Bradley Bell <btb@icculus.org>
2440 * main/network.c: let hoard.ham be a cfile
2442 * main/text.c: better error message when hog not found
2446 2002-03-23 Bradley Bell <btb@icculus.org>
2448 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2449 arch/sdl/Makefile.am: Use SDL joystick automatically
2451 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2453 2002-03-05 Bradley Bell <btb@icculus.org>
2455 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2458 2002-02-23 Bradley Bell <btb@icculus.org>
2460 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2462 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2463 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2464 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2465 main/editor/Makefile.am: moved includes to include
2467 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2469 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2470 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2471 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2474 * main/game.c: disabled cockpit for OGL, formatting
2476 * 2d/ibitblt.c: formatting
2478 2002-02-16 Bradley Bell <btb@icculus.org>
2480 * include/oldsdl.h: check for older macros
2482 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2483 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2484 allow older sdl versions
2486 2002-02-15 Bradley Bell <btb@icculus.org>
2488 * main/: automap.c, automap.h, inferno.c: automap resolution now
2491 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2493 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2494 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2495 win32/include/key_arch.h: never mind - that would be pointless
2497 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2498 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2499 win32/include/key_arch.h: copied files from d1x
2501 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2502 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2504 * main/multipow.c: need conf.h
2506 * arch/win32/Makefile.am: new file
2508 * include/pstypes.h: added u_int16_t (needed in base_ip)
2510 * arch/win32/arch_ip.cpp: copied from d1x
2512 2002-02-14 Bradley Bell <btb@icculus.org>
2514 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2516 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2517 main/netlist.c: Added hotkeys to toggle fullscreen mode
2519 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2520 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2522 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2523 reorder.h: Lotsa networking stuff from d1x
2525 2002-02-13 Bradley Bell <btb@icculus.org>
2527 * include/gr.h, main/game.c: Fullscreen toggle stuff
2529 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2532 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2533 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2536 2002-02-11 Bradley Bell <btb@icculus.org>
2538 * main/bm.c: use portable loader if bigendian
2540 * include/pstypes.h: don't define bool for c++
2542 * include/cfile.h: extern AltHogDir stuff
2544 * include/byteswap.h: use WORDS_BIGENDIAN
2546 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2548 * main/vers_id.h: added D2X_IVER
2550 * misc/args.c: don't use d1x.ini
2552 * Makefile.am: rpm stuff
2554 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2557 2002-02-09 Bradley Bell <btb@icculus.org>
2559 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2561 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2563 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2566 2002-02-06 Bradley Bell <btb@icculus.org>
2568 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2569 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2570 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2572 * debian/: changelog.in, control, copyright, d2x-gl.files,
2573 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2577 2002-02-02 Bradley Bell <btb@icculus.org>
2579 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2581 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2582 Enabled RELEASE option
2584 2002-01-31 Bradley Bell <btb@icculus.org>
2586 * Makefile.am, configure.ac: specify prerequisite versions of
2587 autoconf and automake
2589 2002-01-29 Bradley Bell <btb@icculus.org>
2591 * main/mission.c: RCS header added
2593 * main/inferno.c: update copyright date
2595 * main/mission.c: allow missions to be in AltHogDir
2597 * configure.ac: Display results of configure
2599 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2602 2002-01-28 Bradley Bell <btb@icculus.org>
2604 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2605 Data files now go in DATADIR/games/d2x, user files now go in
2608 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2610 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2611 files now go in ~/.d2x
2613 2002-01-24 Bradley Bell <btb@icculus.org>
2615 * configure.ac: fix nasm not found error message
2617 2002-01-18 Bradley Bell <btb@icculus.org>
2619 * configure.in: getting rid of old configure.in
2621 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2622 main/movie.c: Movie playing kludgey stuff
2624 * misc/args.c: formatting
2626 * main/inferno.c: allow -h for help
2628 * include/error.h: don't die on int3, unless -debug given
2630 * mingw32.txt: more stuff
2632 2001-12-29 Bradley Bell <btb@icculus.org>
2634 * Makefile.am: Got rid of thinking.txt
2636 * main/inferno.c: document -nomovies option
2638 2001-12-28 Bradley Bell <btb@icculus.org>
2640 * main/titles.c: formatting, put some code into place for rendering
2641 of robots during briefings
2643 2001-12-27 Bradley Bell <btb@icculus.org>
2647 2001-12-23 Craig Hadady <chadady@iglou.com>
2649 * 2d/rle.c: fixed bug in dummy array.
2651 2001-12-03 Bradley Bell <btb@icculus.org>
2653 * arch/sdl/init.c: fix formatting
2655 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2656 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2657 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2658 and sdl joystick stuff
2660 2001-11-30 Bradley Bell <btb@icculus.org>
2662 * thinking.txt: not needed
2664 2001-11-27 Bradley Bell <btb@icculus.org>
2666 * cygconf, mingw32.txt: use sdl from source on cygwin
2668 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2669 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2670 SDL_CFLAGS to CFLAGS
2672 2001-11-27 Bradley Bell <btb@icculus.org>
2676 2001-11-14 Bradley Bell <btb@icculus.org>
2678 * texmap/scanline.c: use optimization flags as texmap default
2680 * NEWS: mouse wheel, etc
2682 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2683 wheel to emulate 3rd axis
2685 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2687 * include/error.h: kludge to ungrab mouse when we hit an int3
2689 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2690 __ENV_MSDOS__ to __MSDOS__
2692 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2695 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2698 * arch/sdl/digi.c: implemented digi_set_volume
2700 * include/grdef.h, main/config.c, misc/d_io.c: change
2701 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2703 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2704 main/piggy.c: use MAKE_SIG
2706 * installation.txt: update
2708 * configure.ac: new file
2710 * arch/sdl/joydefs.c: #include pstypes.h
2712 * arch/sdl/init.c: SDL joystick stuff
2714 * acconfig.h: adjust MINGW defines
2716 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2717 controls menu now works
2719 2001-11-13 Bradley Bell <btb@icculus.org>
2721 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2724 * Makefile.am: New file
2726 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2729 * compilerdefs.txt: New file
2731 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2733 2001-11-12 Bradley Bell <btb@icculus.org>
2735 * main/playsave.c: load player files regardless of byte order of
2738 2001-11-11 Bradley Bell <btb@icculus.org>
2740 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2743 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2745 * NEWS: GL savegame thumbnails
2747 * acconfig.h, configure.in: make option for NMOVIES, default to off
2749 2001-11-09 Bradley Bell <btb@icculus.org>
2751 * main/state.c: Enabled savegame thumbnails under OpenGL
2753 * unused/pa_null/pa_enabl.h: remove duplicate header
2755 * misc/args.c: use d2x.ini for option file
2757 * mem/mem.c: Move mem_realloc inside the ifdef
2759 * main/menu.c: fix 640x400 menu text
2761 * main/inferno.c: added documentation
2763 * main/endlevel.c: fix warnings
2765 * arch/ogl/gr.c: Get rid of gl spew
2767 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2769 * acconfig.h: Define __SDL__ for mingw
2771 2001-11-08 Bradley Bell <btb@icculus.org>
2773 * 2d/font.c: free OGL font data when rereading
2775 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2776 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2777 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2778 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2779 main/weapon.h: Enabled shareware build, endlevel flythrough
2782 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2783 of use for shareware build
2785 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2788 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2790 2001-11-05 Bradley Bell <btb@icculus.org>
2792 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2795 * include/3d.h: Add comment
2797 2001-11-04 Bradley Bell <btb@icculus.org>
2799 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2802 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2805 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2807 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2808 main/hudmsg.h: Enable d1x-style hud_message
2810 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2812 * 2d/font.c: re-init ogl fonts after remapping colors.
2814 2001-11-02 Bradley Bell <btb@icculus.org>
2816 * misc/Makefile.am: remove byteswap.h (duplicate header)
2818 * 2d/font.c: fixed gr_remap_font, minor stuff
2820 * configure.in: take out -O2 if doing debug build
2822 * main/bm.c: formatting
2824 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2826 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2827 macros, get rid of functions
2829 2001-11-01 Bradley Bell <btb@icculus.org>
2831 * misc/byteswap.h: removed duplicate header
2833 2001-10-31 Bradley Bell <btb@icculus.org>
2835 * NEWS, main/automap.c: automap works in opengl
2837 * NEWS, configure.in: Added news
2839 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2841 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2843 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2844 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2845 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2847 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2849 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2851 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2852 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2854 2001-10-27 Bradley Bell <btb@icculus.org>
2856 * main/inferno.c: added some documentation
2858 2001-10-25 Bradley Bell <btb@icculus.org>
2860 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2863 * Makefile.am, configure.in, arch/Makefile.am,
2864 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2865 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2866 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2867 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2868 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2869 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2870 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2871 it's ugly, but It'll be easier to sync with d1x.
2873 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2874 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2875 main/editor/Makefile.am: attempt at support for editor, makefile
2878 * misc/d_delay.c: formatting fix
2880 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2881 tmappent.S, tmapppro.S: adding support for runtime selection of
2884 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2885 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2886 including multi.h and network.h, fix backslashes, fix compiler
2889 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2890 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2891 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2892 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2893 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2894 including multi.h and network.h, fix backslashes
2896 * include/pstypes.h: added typedef for u_int64_t on mingw
2898 * include/3d.h: added prototype for g3_uninit_polygon_model
2900 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2902 2001-10-24 Bradley Bell <btb@icculus.org>
2904 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2905 arch subdirs, as in d1x.
2907 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2908 earlier style until i understand automake 1.5 better. remove input
2911 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2912 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2913 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2914 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2915 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2916 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2917 Moved input stuff to arch subdirs, as in d1x.
2919 * NEWS, configure.in: blah blah
2921 2001-10-23 Bradley Bell <btb@icculus.org>
2923 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2925 * texmap/tmapppro.S: no need for #include <conf.h> here
2927 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2930 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2931 file. RCS header added
2933 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2934 #ifdef'ing out the whole file. RCS header added
2936 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2937 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2938 fixes. Now works with automake 1.5 and autoconf 2.52.
2939 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2940 mingw (-grabmouse now works on win32).
2942 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2943 These don't belong in cvs
2947 2001-10-20 Bradley Bell <btb@icculus.org>
2949 * 2d/font.c: Don't free unused variables...
2951 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2954 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2955 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2956 main/Makefile.am: make dist more sensible
2958 * Makefile.am: Kludge for linking on mingw
2960 2001-10-19 Bradley Bell <btb@icculus.org>
2962 * Makefile.am, configure.in, arch/win32/Makefile.am,
2963 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2965 * include/ipx_drv.h: Check for __MINGW32__
2967 * include/i86.h: Imported from d1x
2969 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2971 * arch/dos/modex.asm: Fixed %include
2973 * main/console.c: RCS headers added
2975 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2978 * Makefile.am, main/Makefile.am: Moved final link to top-level
2979 directory instead of main/
2981 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2982 __ENV_LINUX__ to __linux__
2984 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2985 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2986 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2987 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2988 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2989 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2990 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2991 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2992 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2993 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2996 * configure.in: add --enable-xploader, support arch/linux subdir,
2999 * main/inferno.c: conditionalize conf.h
3001 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3003 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3004 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3005 misc/fileutil.h: Partial application of linux/alpha patch.
3007 2001-10-19 Bradley Bell <btb@icculus.org>
3009 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3010 networking in line with d1x, moved some arch/linux_* stuff to
3013 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3014 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3015 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3016 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3019 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3020 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3021 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3022 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3023 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3024 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3025 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3026 linux/include/ukali.h: Brought linux networking in line with d1x,
3027 moved some arch/linux_* stuff to arch/linux/*
3029 * include/ipx_drv.h: Imported from d1x
3031 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3033 * main/ipx_drv.c: Imported from d1x
3035 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3036 main/network.h, main/Makefile.am: Trying to get network working on
3039 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3040 main/Makefile.am: build fixes
3042 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3043 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3044 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3045 starting to get net working.
3047 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3048 conditionalized min,max macros
3050 2001-10-18 Bradley Bell <btb@icculus.org>
3052 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3053 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3054 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3055 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3058 * 2d/2dsline.c: RCS headers added/changed
3060 * configure.in: fix NASMFLAGS bug
3062 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3065 2001-10-17 Bradley Bell <btb@icculus.org>
3067 * NEWS: Fixed the invulnerable robots bug!
3069 * main/collide.c: Fixed the invulnerable robots bug!
3071 2001-10-14 Bradley Bell <btb@icculus.org>
3073 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3076 2001-10-13 Bradley Bell <btb@icculus.org>
3078 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3079 arch/Makefile.am, arch/dos/Makefile.am,
3080 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3081 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3082 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3083 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3084 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3085 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3086 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3087 arch/win32/include/Makefile.am, iff/Makefile.am,
3088 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3089 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3090 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3091 unused/bios/Makefile.am, unused/lib/Makefile.am,
3092 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3093 unused/ui/Makefile.am, unused/vga/Makefile.am,
3094 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3095 automake stuff from "inert" subdirs. And there was much rejoicing.
3097 * Makefile.am, NEWS, configure.in: Stuff
3099 * ChangeLog: removing auto-generated file
3101 * cygconf: Added instructions for mingw32 build
3103 * Makefile.am: renamed INSTALL to installation.txt
3105 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3107 * mingw32.txt: Added instructions for mingw32 build
3109 * configure.in: Enable assembly under mingw32
3111 2001-10-12 Bradley Bell <btb@icculus.org>
3113 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3115 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3116 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3117 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3118 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3119 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3120 to __DJGPP__, since it's built-in.
3122 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3124 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3125 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3129 2001-10-12 Bradley Bell <btb@icculus.org>
3131 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3133 * Makefile.am: make sure cygconf gets archived
3135 * configure.in: Increment version number in preparation for release
3137 * configure.in: Fix detection of opengl
3139 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3140 cygconf, arch/Makefile.am, arch/include/joy.h,
3141 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3142 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3143 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3144 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3145 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3146 Vastly improved compilability.
3148 2001-10-11 Bradley Bell <btb@icculus.org>
3150 * Makefile.am: Added macros/sdl.m4
3152 * autogen.sh: Added macros/sdl.m4
3154 2001-10-09 Bradley Bell <btb@icculus.org>
3156 * main/vers_id.h: Added DESCENT_VERSION constant
3158 * main/inferno.c: Added command-line help.
3160 * include/ogl_init.h: opengl improvments (following d1x changes)
3162 2001-10-07 Bradley Bell <btb@icculus.org>
3164 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3165 arch/ogl/Makefile.am: Remove duplicate headers.
3167 2001-08-02 Thimo Neubauer <thimo@debian.org>
3169 * mem/mem.c: totally crippled the memory manager because it does
3170 not make sense for non-DOS-systems and it would have been too
3171 complicated to get it 64bit clean
3173 2001-06-19 Bradley Bell <btb@icculus.org>
3175 * cvshowto.txt: updated anonymous password
3177 2001-02-08 Bradley Bell <btb@icculus.org>
3179 * COPYING, license.txt: Added d1x license
3181 2001-02-01 Bradley Bell <btb@icculus.org>
3183 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3185 2001-01-31 Bradley Bell <btb@icculus.org>
3187 * configure.in, arch/include/mouse.h, include/pstypes.h,
3188 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3190 * main/polyobj.c: fix typo
3192 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3193 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3194 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3195 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3196 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3197 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3198 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3199 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3200 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3201 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3202 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3203 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3204 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3205 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3206 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3207 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3208 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3209 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3210 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3211 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3212 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3213 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3214 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3215 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3216 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3217 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3220 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3221 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3222 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3223 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3226 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3229 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3230 cross-compiling, and cygwin fixes
3232 2001-01-30 Bradley Bell <btb@icculus.org>
3234 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3235 include/pstypes.h, include/strutil.h, main/Makefile.am,
3236 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3237 needs --without-assembler and --without-network to compile
3239 2001-01-29 Bradley Bell <btb@icculus.org>
3241 * configure.in, main/Makefile.am: Fixes to build system
3243 * main/kconfig.c: fix for non-linux joysticks
3245 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3246 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3247 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3248 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3249 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3250 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3251 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3252 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3253 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3254 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3256 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3257 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3258 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3259 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3260 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3261 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3264 * arch/dos/include/joy.h, arch/dos/include/key.h,
3265 arch/dos/include/mouse.h: Unified input headers.
3267 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3269 2001-01-28 Bradley Bell <btb@icculus.org>
3271 * conf.h.in, configure.in, arch/Makefile.am,
3272 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3273 arch/include/key.h, main/Makefile.am: More header unification...
3275 * main/newdemo.c: Added <ctype.h>
3277 * arch/include/event.h, arch/include/joy.h: unified input headers.
3279 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3280 OpenGL now uses SDL-GL instead of gii
3282 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3284 2001-01-25 Bradley Bell <btb@icculus.org>
3286 * autogen.sh: use "set -e" so execution stops if something goes
3289 2001-01-24 Bradley Bell <btb@icculus.org>
3293 * Makefile.am: Add ChangeLog to dist
3297 2001-01-24 Bradley Bell <btb@icculus.org>
3299 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3301 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3302 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3305 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3306 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3307 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3308 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3309 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3310 arch/Makefile.am, arch/dos/Makefile.am,
3311 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3312 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3313 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3314 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3315 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3316 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3317 unused/Makefile.am, unused/bios/Makefile.am,
3318 unused/lib/Makefile.am, unused/novga/Makefile.am,
3319 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3320 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3321 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3322 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3323 make dist, VPATH builds, ...
3325 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3326 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3327 arch/dos/Makefile.in, arch/linux/Makefile.in,
3328 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3329 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3330 misc/Makefile.in, texmap/Makefile.in: cruft removal
3332 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3335 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3337 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3339 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3342 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3343 added -grabmouse option
3345 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3346 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3347 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3348 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3349 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3350 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3351 main/songs.c, misc/args.c: changed args_find to FindArg
3353 2001-01-22 Bradley Bell <btb@icculus.org>
3355 * configure, main/Makefile.am, main/Makefile.in: configuration
3358 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3359 fix compiler warnings w/opengl
3361 * include/console.h: ggi support
3363 * arch/linux_init.c: svgalib support
3365 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3366 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3367 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3368 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3369 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3370 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3373 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3375 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3376 main/render.c: fix warnings and enable NDEBUG *
3377 arch/svgalib_init.c: svgalib support
3379 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3381 * main/kconfig.c: joystick support
3383 2001-01-21 Bradley Bell <btb@icculus.org>
3385 * cvshowto.txt: new file, taken from d1x webpage
3387 * AUTHORS, README: Taking over as maintainer of d2x
3389 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3391 2001-01-20 Bradley Bell <btb@icculus.org>
3393 * configure, configure.in: Turned -Werror back off by default
3395 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3396 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3397 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3398 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3399 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3400 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3401 main/laser.c, main/multi.c, main/network.c, main/network.h,
3402 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3403 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3404 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3405 warnings, for non-OpenGL on linux, anyway...
3407 2001-01-19 Bradley Bell <btb@icculus.org>
3409 * copying: remove duplicate file
3411 * Import of d2x-0.0.9-pre1
3413 * Import of d2x-0.0.8