1 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
3 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
4 main/gameseq.c, main/piggy.c: fix loading of d1 texture
5 replacements for non-animated textures
7 2003-08-02 Matthew Mueller <donut@dakotacom.net>
9 * main/controls.c: use fixed 20fps wiggle
11 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
13 * Makefile.am, debian/changelog.in, debian/control,
14 debian/d2x-common.dirs, debian/d2x-common.install,
15 debian/d2x-common.manpages, debian/d2x-gl.files,
16 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
17 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
18 utilities/Makefile.am, utilities/hogcreate.1,
19 utilities/hogextract.1, utilities/mvlcreate.1,
20 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
21 add man pages, distribute utility programs in new d2x-common deb
23 * rpm/d2x.spec.in: updated rpm spec file
25 2003-08-02 Bradley Bell <btb@icculus.org>
27 * cfile/cfile.c: update raw_position in cfputc and cfputs
29 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
31 * main/piggy.c: make error message more friendly
33 * main/piggy.c: simplify copying of bitmap flags
35 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
38 * cfile/cfile.c: revert to always using custom fgets
40 * main/endlevel.c, main/mission.c: handle missing exit sequence
43 * main/playsave.c: comments
45 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
47 * cfile/cfile.c: update raw_position in cfwrite
49 * main/network.c: comments/formatting
51 2003-06-22 Bradley Bell <btb@icculus.org>
53 * cfile/cfile.c: use standard fgets for non-archive files
55 * main/movie.c: use con_printf for missing movie warning
57 2003-06-18 Bradley Bell <btb@icculus.org>
59 * main/movie.c: fixed cfile conversion of movielib code
61 * main/console.c, main/hud.c: strip out colors, etc when printing
64 * include/u_mem.h: fix NDEBUG calloc macro
66 2003-06-15 Bradley Bell <btb@icculus.org>
68 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
71 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
72 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
73 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
74 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
75 main/scores.c, main/state.c, main/text.c, misc/args.c,
76 misc/strio.c: convert file i/o to cfile
78 2003-06-14 Bradley Bell <btb@icculus.org>
80 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
81 writing and other modes besides "rb" (mostly taken from
84 2003-06-09 Bradley Bell <btb@icculus.org>
86 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
89 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
90 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
93 2003-06-07 Taylor Richards <taylor@icculus.org>
95 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
97 2003-06-07 Bradley Bell <btb@icculus.org>
99 * main/console.c: fix non-console build
101 * main/gamesave.c: comments
103 * main/bm.c: remove redundant break
105 2003-06-06 Bradley Bell <btb@icculus.org>
107 * main/gauges.c, main/kconfig.c: comments/formatting
109 * console/.cvsignore: added .cvsignore
111 * main/console.c: can't write to console after it's closed
113 2003-06-05 Bradley Bell <btb@icculus.org>
115 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
116 console/internal.c, console/internal.h, include/CON_console.h,
117 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
118 finish console conversion away from SDL
120 2003-06-04 Bradley Bell <btb@icculus.org>
122 * console/CON_console.c, include/CON.console.h, include/console.h,
123 main/console.c, main/game.c: console conversion to native gr,
126 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
127 put prototype for gr_bm_bitblt in gr.h
129 2003-06-03 Bradley Bell <btb@icculus.org>
131 * console/CON_console.c, console/DT_drawtext.c,
132 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
133 main/console.c: use native fonts for console
135 * main/playsave.c: use shorts for short data
137 2003-06-02 Bradley Bell <btb@icculus.org>
139 * configure.ac, main/console.c: set console background, fix
142 2003-06-01 Bradley Bell <btb@icculus.org>
144 * Makefile.am, arch/sdl/event.c, configure.ac,
145 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
146 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
147 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
148 main/gamerend.c: added console code (from SDL_console)
150 2003-05-30 Bradley Bell <btb@icculus.org>
152 * README: minor update
154 2003-05-28 Bradley Bell <btb@icculus.org>
156 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
161 2003-06-06 Bradley Bell <btb@icculus.org>
163 * main/kconfig.c: fix crash in control menus
165 * main/gauges.c: force cockpit redraw in opengl
167 * main/gamerend.c: move ogl swap, so cockpit and console get
170 2003-06-01 Bradley Bell <btb@icculus.org>
172 * configure.ac, libmve/mveplay.c: define struct timeval if needed
176 2003-05-12 Bradley Bell <btb@icculus.org>
178 * configure.ac: increment version number
180 * main/bm.c: use con_printf for exit model warnings
182 * configure.ac: must check for timespec after setting -mno-cygwin
184 * main/inferno.c: added -nohogdir and -userdir options
186 * NEWS, main/titles.c: use briefings with no extension
190 2003-04-30 Bradley Bell <btb@icculus.org>
192 * configure.ac: have to include time.h when checking for nanosleep
194 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
197 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
198 increment version number
200 * main/Makefile.am: make dist fix
204 2003-04-29 Bradley Bell <btb@icculus.org>
206 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
209 2003-04-24 Bradley Bell <btb@icculus.org>
211 * configure.ac: increment version number
213 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
216 2003-04-24 Ingo van Lil <inguin@gmx.de>
218 * main/render.c: fix misspellings of NDEBUG
222 2003-04-14 Bradley Bell <btb@icculus.org>
224 * cfile/cfile.c: prefer files from d2 hog over d1 hog
226 2003-04-11 Bradley Bell <btb@icculus.org>
228 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
233 2003-04-11 Bradley Bell <btb@icculus.org>
235 * libmve/mveplay.c: use _sleep instead of sleep on win32
237 * Makefile.am, README, README.utils, arch/sdl/digi.c,
238 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
239 include/cfile.h, include/error.h, libmve/Makefile.am,
240 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
241 main/endlevel.h, main/playsave.c, misc/fileutil.c:
242 utilities/Makefile.am: comments/formatting/dist problems
244 * configure.ac: use different defines for os x
246 2003-04-07 Bradley Bell <btb@icculus.org>
248 * include/error.h, misc/error.c: put some old stuff back in,
249 eliminate duplicate error messages
251 * main/text.c: don't die on text not found
254 * main/inferno.c: print some useful info if hog not found, allow
255 -help to work if no text available
257 2003-04-07 Steffen Pohle <stpohle@gmx.net>
259 * arch/linux/Makefile.am: revert to previous version, so linux
262 2003-04-03 Bradley Bell <btb@icculus.org>
264 * main/endlevel.c: fixed exit model scheme yet again
266 2003-04-02 Bradley Bell <btb@icculus.org>
268 * misc/error.c: call Int3 on Assert
270 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
273 * main/wall.c: don't die when trying to toggle nonexistent
274 segment... vertigo level 10 is buggy!
276 * main/gamemine.c: comments/formatting
278 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
280 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
281 main/inferno.c: Allow use of 22K sound samples
283 2003-03-29 Bradley Bell <btb@icculus.org>
285 * arch/ogl/gr.c: default to bitmapped reticle
287 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
288 main/polyobj.c: rewrote endlevel stuff to reread exit model info
291 * arch/sdl/joy.c: fixed text seen for hats in control config
294 2003-03-28 Bradley Bell <btb@icculus.org>
296 * main/bm.c: heh, model nums in vertigo are hardcoded,
297 N_D2_POLYGON_MODELS can't change
299 * configure.ac, include/d1x.xpm, include/descent.xpm,
300 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
303 2003-03-27 Bradley Bell <btb@icculus.org>
305 * main/text.h: fixed text references for hat directions
307 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
309 2003-03-26 Bradley Bell <btb@icculus.org>
311 * main/playsave.c: make d2x keys backward compatible
313 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
315 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
318 2003-03-26 Bradley Bell <btb@icculus.org>
320 * main/piggy.c: fix crash when d1 data not present
322 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
323 read/write from plr file
325 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
326 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
327 added escort.h header
329 2003-03-25 Bradley Bell <btb@icculus.org>
331 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
332 D1_PIGFILE ("descent.pig") macro
334 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
335 models from d1 pig file
337 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
338 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
339 really) from d1 pig file
341 2003-03-23 Bradley Bell <btb@icculus.org>
343 * main/bm.c: stop extra robots from overwriting exit models
345 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
346 texture list doesn't get full
348 * main/bm.c: fix mem leak when reading extra robots
350 2003-03-21 Bradley Bell <btb@icculus.org>
352 * main/menu.c: Added option to set movie resolution (mostly works)
354 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
356 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
357 replacement functions to piggy.c
359 * main/gameseq.c: attempt to support mac d1 descent.pig
361 * main/bm.c: fix mem leak
363 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
364 files, both d1 and d2 oem briefing where showed
366 * main/inferno.c, main/movie.c: Change the default movie
367 resolution to "high", implement the option -lowresmovies
369 2003-03-20 Bradley Bell <btb@icculus.org>
371 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
373 * main/piggy.c: comments
375 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
377 * main/gameseq.c: delete duplicate function
379 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
381 2003-03-19 Bradley Bell <btb@icculus.org>
383 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
384 (cddb discid) support
386 * arch/sdl/digi.c, main/kludge.c: implemented
387 digi_link_sound_to_object3 for looping sounds, other looping stuff
389 * arch/sdl/gr.c: removing dependencies on stuff in main/
391 * arch/linux/Makefile.am, arch/linux/init.c,
392 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
393 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
394 other header cleanups
396 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
398 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
400 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
401 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
402 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
403 load d1 textures for d1 levels
405 2003-03-19 Bradley Bell <btb@icculus.org>
407 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
408 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
409 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
410 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
413 * README: added some OS X info
415 2003-03-17 Bradley Bell <btb@icculus.org>
417 * main/newdemo.c: simplify DEMO_FILENAME macro
419 * main/console.c, main/game.c: enable experimental console support
421 * main/gamerend.c: fixed location of fps meter in multi
423 2003-03-16 Bradley Bell <btb@icculus.org>
425 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
426 also look in shared data dir for demos
428 * main/newdemo.c, main/newdemo.h: comments/formatting
430 2003-03-15 Christopher Thielen <chris@luethy.net>
432 * main/kludge.c: set CDROM_dir back to "." - tricks game into
433 thinking d2 cd is always present
435 2003-03-15 Bradley Bell <btb@icculus.org>
437 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
440 * arch/sdl/rbaudio.c: formatting, enabled volume control under
443 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
444 gr_init. don't really know why this works, though
446 2003-03-14 Bradley Bell <btb@icculus.org>
448 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
450 * unused/bios/rbaudio.h: removed duplicate file
452 2003-03-14 Christopher Thielen <chris@luethy.net>
454 * arch/sdl/rbaudio.c: stop cd audio when exiting
456 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
458 * main/gamecntl.c: add comments to the "only matt knows" cheats
460 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
462 * main/gamemine.c: formatting, better texture conversion for d1
465 2003-03-14 Bradley Bell <btb@icculus.org>
467 * main/piggy.c: must swap all mac version pigfiles
469 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
470 main/multi.c: formatting, minor cleanups
472 * 2d/rle.c: need to swap line_size on bigendian machines
474 * main/mission.c, main/mission.h: detect mac full version hogfile
476 2003-03-13 Bradley Bell <btb@icculus.org>
478 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
479 added joy/mouse sensitivity slider, increased range to 16, and
482 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
485 * arch/linux/Makefile.am: removed extra backslash
487 * TODO, installation.txt: updated some documentation
489 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
490 menu, with maxfps option
492 2003-03-12 Bradley Bell <btb@icculus.org>
494 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
496 * arch/linux/alsadigi.c, arch/linux/findfile.c,
497 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
498 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
499 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
500 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
501 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
502 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
503 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
504 arch/linux/include/music.h, arch/linux/include/serial.h,
505 arch/linux/include/ukali.h: formatting
507 2003-03-11 Chris Arena <ccarena@cox.net>
509 * main/menu.c: fixed brightness slider
511 2003-03-01 Bradley Bell <btb@icculus.org>
513 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
514 robots and animated bitmaps work, but colors are messed up
516 2003-02-28 Bradley Bell <btb@icculus.org>
518 * main/player.h: whitespace
520 * main/automap.c, main/cntrlcen.c, main/collide.c,
521 main/gamerend.c: use Builtin_mission_num instead of 0 (if
522 descent.hog is present, d1 becomes mission 0)
524 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
525 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
526 arch/win32/winnet.c: MinGW compiles with network enabled again,
527 but still doesn't work
531 2003-02-28 Bradley Bell <btb@icculus.org>
533 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
534 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
537 2003-02-27 Bradley Bell <btb@icculus.org>
539 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
540 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
541 main/network.c, main/network.h: noted that hoard.ham is only needed
542 for multiplayer HOARD games, and should not be equated with
543 "vertigo". put HoardEquipped() back in network.c.
545 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
546 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
547 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
548 use timer_delay instead of d_delay
550 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
552 * main/render.c: added replacement qsort for solaris
554 2003-02-26 Bradley Bell <btb@icculus.org>
556 * main/gamemine.c: texture conversion for d1 shareware
558 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
560 * main/gamemine.c: better texture conversion for d1 levels
562 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
564 * main/kconfig.c: fix joystick support under MinGW
566 2003-02-26 Bradley Bell <btb@icculus.org>
568 * main/playsave.c: fix swapping glitch
570 * configure.ac, readme.txt: clean stuff up, getting ready for
573 * main/titles.c: begin support for rendering spinning robots in
576 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
579 * main/gamemine.c: load d1 shareware levels!
581 2003-02-25 Bradley Bell <btb@icculus.org>
585 * autogen.sh: add warning about old auto* versions, use
588 2003-02-24 Bradley Bell <btb@icculus.org>
590 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
591 briefings mostly working
592 * main/movie.c, main/titles.c: fixed some more briefing glitches
594 2003-02-23 Bradley Bell <btb@icculus.org>
596 * main/movie.c: fixed crash when using shareware data files
598 * arch/sdl/digi.c: fix crash on non-existent sounds
599 (i.e. shareware data)
601 2003-02-22 Bradley Bell <btb@icculus.org>
603 * main/titles.c: fixed fullscreen toggle in briefings
605 2003-02-21 Bradley Bell <btb@icculus.org>
607 * configure.ac: check for mingw when enabling nasm
608 * main/playsave.c: enable loading player files of either byte
611 2003-02-20 Bradley Bell <btb@icculus.org>
613 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
614 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
615 #343, not "rest of solution to bug #344"
616 * arch/sdl/timer.c, include/timer.h: revert to more accurate
618 * main/kludge.c: partial solution to bug #344
619 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
620 * compilerdefs.txt: added linux/mips info
621 * ChangeLog: clean up changelog
623 2003-02-19 Bradley Bell <btb@icculus.org>
625 * libmve/mveplay.c: os x needs nanosleep prototype.
627 2003-02-18 Bradley Bell <btb@icculus.org>
629 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
630 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
631 to disable/enable audio
632 * libmve/: mve_main.c, mveplay.c: bigendian fixes
633 * main/: movie.h, titles.c: make sure movie's palette is set before
634 writing briefing text. Fixes bug #359
635 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
637 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
638 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
640 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
642 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
643 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
644 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
646 * include/libmve.h: blah
648 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
650 * main/render.c: 2nd attempt to fix solaris qsort bug
652 2003-02-18 Bradley Bell <btb@icculus.org>
654 * configure.ac, include/pstypes.h: put alignment detection in
657 2003-02-17 Bradley Bell <btb@icculus.org>
659 * Makefile.am, README.utils, configure.ac, include/libmve.h,
660 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
661 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
662 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
663 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
664 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
665 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
666 moved mve stuff to separate subdir
667 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
668 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
669 mve code. Fixes (at least) bugs #41, #348, and #350.
671 2003-02-14 Bradley Bell <btb@icculus.org>
673 * main/Makefile.am: no more Makefile.mveplay. again
674 * main/mveplay.c: typo
676 2003-02-13 Bradley Bell <btb@icculus.org>
678 * utilities/mvlextract.c: uint -> unsigned int
679 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
680 standalone mveplayer, win32 support
681 * main/movie.c: random bugfixes, win32 support
682 * arch/sdl/Makefile.am: formatting
683 * configure.ac: disable networking on mac/win for now
684 * main/newmenu.c: comments
686 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
688 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
689 redundant swap functions.
691 2003-02-13 Bradley Bell <btb@icculus.org>
693 * ChangeLog: update changelog
695 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
697 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
698 polymodel alignment issues.
700 2003-02-13 Bradley Bell <btb@icculus.org>
702 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
703 fix various little bugs
704 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
705 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
706 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
708 * README.utils: new file
709 * main/: mve_main.c, mveplay.c: more movie fixes
710 * README: updated README
711 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
713 2003-02-12 Bradley Bell <btb@icculus.org>
715 * utilities/mvlextract.c: bigendian mvl support
716 * main/mveplay.c: formatting, stuff
717 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
718 truecolor mve support, standalone mveplayer
719 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
720 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
721 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
724 2003-01-22 Bradley Bell <btb@icculus.org>
726 * include/: interp.h, interp.h: restore prototype for
727 swap_polygon_model_data
729 2003-01-21 Bradley Bell <btb@icculus.org>
731 * main/piggy.c: use memcpy to avoid alignment problem
732 * compilerdefs.txt: updated some defs, added sunos/sparc
734 2003-01-15 Bradley Bell <btb@icculus.org>
736 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
737 * main/gamemine.c: attempting to support d1 shareware
738 * compilerdefs.txt: update defs
740 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
742 * main/mveplay.c: fix several bugs, comments, formatting.
744 2003-01-15 Bradley Bell <btb@icculus.org>
746 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
747 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
748 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
749 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
751 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
754 2003-01-11 Bradley Bell <btb@icculus.org>
756 * main/: mission.c, mission.h: attempt to support d1 for mac
758 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
761 2003-01-09 Bradley Bell <btb@icculus.org>
763 * main/movie.c: use ifdef around gr_toggle_fullscreen
765 2003-01-07 Bradley Bell <btb@icculus.org>
767 * Makefile.am, descent.msn, installation.txt, main/mission.c,
768 main/mission.h: don't need .msn file for descent.hog anymore
771 2003-01-06 Bradley Bell <btb@icculus.org>
773 * main/mission.h, main/mission.c: comments
774 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
777 2003-01-03 Bradley Bell <btb@icculus.org>
779 * utilities/: txb2txt.c, txt2txb.c: remove old files
780 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
781 * main/polyobj.c: attempt to make read_model_file
783 * main/menu.c: move vertigo text
785 2003-01-02 Bradley Bell <btb@icculus.org>
787 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
788 main/polyobj.h: cleanup alignment changes
789 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
790 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
791 main/object.h: fix alignment issues on sparc
792 * cvshowto.txt: update cvs info
794 * 2d/rle.c: make rle_swap handle RLE_BIG
796 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
798 * main/render.c: workaround solaris qsort bug
800 2003-01-01 Steffen Pohle <stpohle@gmx.net>
802 * arch/linux/linuxnet.c, arch/linux/ukali.c,
803 arch/linux/include/ukali.h, main/inferno.c: enabled kali
804 * arch/linux/Makefile.am: enabled linux joystick, kali
805 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
806 arch/sdl/event.c: enabled linux joystick
808 2002-12-31 Bradley Bell <btb@icculus.org>
810 * main/gamemine.c: simplified warning msg
811 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
812 * main/render.h: fix compiler warning
814 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
816 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
818 2002-12-24 Bradley Bell <btb@icculus.org>
820 * main/mission.c: fixes an infinite loop which was caused by d2x
821 thinking d2demo was a descent 1 mission
823 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
825 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
827 2002-12-24 Bradley Bell <btb@icculus.org>
829 * main/render.c: comments
831 2002-10-30 Bradley Bell <btb@icculus.org>
833 * main/inferno.c: add help for -hogdir option
834 * main/inferno.c: added -hogdir option
836 2002-10-28 Bradley Bell <btb@icculus.org>
838 * main/: inferno.c, menu.c: enabled Vertigo displays
841 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
843 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
844 main/netmisc.c, main/network.c: simplify and eliminate redundant
847 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
849 * maths/fixc.c: fix infinite loop in quad_sqrt.
850 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
851 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
853 2002-10-12 Bradley Bell <btb@icculus.org>
855 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
857 2002-10-11 Bradley Bell <btb@icculus.org>
859 * main/hud.c: make hud_message work correctly
860 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
862 * main/network.c: formatting, small fixes
864 2002-10-10 Bradley Bell <btb@icculus.org>
866 * main/netmisc.h: no swap_object for little-endian
867 * main/: netmisc.h, network.c: use macros to simplify network
869 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
871 * main/inferno.c: enable loading screen for mac shareware with
873 * main/netmisc.c: whitespace
874 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
876 * main/hud.c: whitespace
877 * configure.ac: remove shareware build, add macdata build
878 * main/songs.c: whitespace
879 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
880 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
882 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
885 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
887 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
888 comments, formatting, etc.
889 * iff/iff.c: fix bigendian iff loading.
891 2002-10-03 Bradley Bell <btb@icculus.org>
893 * utilities/txb2tex.c: typo
894 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
895 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
897 * arch/sdl/mouse.c: whitespace
899 2002-09-19 Bradley Bell <btb@icculus.org>
901 * main/kconfig.c: fix a oops, add old logs
902 * main/kconfig.c: support for >3 mouse buttons
904 2002-09-18 Bradley Bell <btb@icculus.org>
906 * include/gr.h: fix palette swap define
908 2002-09-14 Bradley Bell <btb@icculus.org>
910 * main/titles.c: load hires briefing screen if lores doesn't exist
911 (i.e. vertigo) and MenuHires=0
913 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
915 * main/: multi.h, network.h: pack some structures for ipx
918 2002-09-14 Bradley Bell <btb@icculus.org>
920 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
921 and load_endlevel_data() to expect newline-terminated strings, fix
922 load_game_data to read null-terminated string for
925 2002-09-07 Bradley Bell <btb@icculus.org>
927 * main/newmenu.c: added error message
928 * main/menu.h: enable -nohires with mac shareware
929 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
930 * 2d/font.c: enable 0/255 palette swap for fonts
931 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
933 * 2d/2dsline.c: fix ogl blooper
935 2002-09-05 Bradley Bell <btb@icculus.org>
937 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
939 * include/strutil.h: need string.h for strcasecmp
940 * include/rle.h: okay, maybe it needs to be this way
941 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
942 * 2d/scalec.c: more stuff from d2src
943 * 2d/rle.c: more stuff from d2src, formatting
944 * 2d/font.c: useless cruft
945 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
946 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
949 2002-09-04 Bradley Bell <btb@icculus.org>
951 * include/grdef.h: fix compiler warnings
952 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
953 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
955 * main/game.c: we want the mac ibitblt for everything but dos and
957 * main/texmerge.c: these routines are in tmerge.c
958 * main/credits.c: enable credits for mac and oem data
959 * main/bm.c: use either exit.ham or exit.pofs
960 * include/ibitblt.h: enable some more code from d2src
961 * include/gr.h: enable mac ubitblt_double
962 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
963 * include/grdef.h: moved some inline asm from linear.h
964 * 2d/ibitblt.c: brought in line with original d2 version
965 * 2d/bitblt.c: reverted to original d2 version of this file, then
966 added d1x enhancements
967 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
968 * 2d/linear.h: moved these back to their original locations
970 * main/mveplay.c: close some memory holes, speed up palette loading
971 * main/movie.c: added fullscreen toggle while playing movies
972 * main/inferno.c: comment out -superhires help text (always on)
973 * include/timer.h: added approx_fsec_to_usec macro
974 * arch/sdl/joy.c: fix compiler warning
976 2002-09-01 Bradley Bell <btb@icculus.org>
978 * main/network.c: oops
979 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
980 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
981 timer_get_fixed_seconds
984 2002-08-31 Bradley Bell <btb@icculus.org>
986 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
988 * main/multi.h: network endian stuff
989 * 2d/font.c, include/gr.h: fast file i/o for font headers
990 * arch/win32/arch_ip.cpp: unused file
991 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
992 bigendian networking fixes
993 * main/menu.c: make net menu more accurate, also make superhires
995 * include/pstypes.h: better to have __pack__ all the time, I think.
996 needed for networking, e.g.
997 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
999 * arch/win32/Makefile.am: unused file
1002 2002-08-30 Bradley Bell <btb@icculus.org>
1004 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1005 * main/: newmenu.h, titles.c: formatting
1006 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1007 main/multi.h: networking works, finally
1008 * TODO: added TODO file
1009 * arch/linux/arch_ip.cpp: unused fine
1010 * README: network sorta working
1011 * main/: Makefile.am, multi.c, network.c, network.h: more
1013 * main/menu.c: load builtin mission correctly
1014 * main/inferno.c: documentation
1015 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1017 * main/Makefile.mveplay: don't need no more
1019 2002-08-29 Bradley Bell <btb@icculus.org>
1021 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1022 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1023 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1025 * include/ipx_drv.h: more network fixing
1026 * arch/linux/include/ipx_drv.h: more network fixing
1027 * include/ipx.h: formatting
1028 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1029 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1030 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1031 main/inferno.c: fixed networking fuck-up?
1032 * Makefile.am: moved mingw info to README
1033 * README, mingw32.txt: moved mingw info to README
1035 2002-08-27 Bradley Bell <btb@icculus.org>
1037 * utilities/mvlextract.c: allow specifying file to extract
1038 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1040 * utilities/hogextract.c: allow specifying file to extract
1041 * main/mission.c: Have to get mission_num _after_ promoting...
1042 * main/: gameseq.c, titles.c: beginning d1 briefing support
1043 * descent.msn: beginning d1 briefing support
1044 * main/: titles.c, titles.h: d1-style mission briefings
1045 * main/piggy.h: whitespace
1046 * main/movie.c: beginning robot movie support, fall back on lo/hi
1047 res if hi/lo not available
1048 * main/mission.c: added Builtin_mission_num for builtin mission,
1049 D1Hogdir, d1-style mission briefings
1050 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1052 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1053 (for d1 missions that need d1 data)
1054 * 2d/ibitblt.c: whitespace
1056 2002-08-26 Bradley Bell <btb@icculus.org>
1058 * utilities/mvlcreate.c: oops
1059 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1061 * utilities/hogextract.c: added [v]iew option
1062 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1063 * main/titles.c: fix writable string, disable DumbAdjust thing
1064 * main/polyobj.h: whitespace
1065 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1067 * main/movie.c: read movies from AltHogDir, other fixes
1068 * main/: mission.c, mission.h: fix bug w/mission filename
1069 * main/gameseq.c: comments
1070 * main/digi.h: whitespace n stuff
1071 * include/mve_audio.h: added audio flag macros
1072 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1076 2002-08-23 Bradley Bell <btb@icculus.org>
1078 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1080 * Makefile.am: remove d2demo.mn2
1081 * cfile/cfile.c, include/cfile.h: add cfile_size function
1082 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1083 eliminate need for .mn2 files for oem and demo
1085 2002-08-22 Bradley Bell <btb@icculus.org>
1087 * main/bm.c: fix for vertigo
1088 * main/menu.h: make OEM menu pcx available
1089 * 2d/rle.c: merge with original d2 file
1090 * Makefile.am, configure.ac: let mission files get installed by
1093 2002-08-17 Bradley Bell <btb@icculus.org>
1095 * configure.ac: make FAST_FILE_IO the default on little-endian
1097 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1098 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1101 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1103 * main/: game.c, menu.c, mission.c: promote builtin missions.
1105 2002-08-15 Bradley Bell <btb@icculus.org>
1107 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1108 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1109 * utilities/.cvsignore: added cvsignore
1110 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1112 * main/piggy.c: mac data file loading
1113 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1114 transparency and swap 0/255 correctly for mac data files
1116 2002-08-13 Bradley Bell <btb@icculus.org>
1118 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1119 to utilities to avoid conflict with c++ std lib <utility>
1120 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1121 txt2txb.c: moved utility to utilities to avoid conflict with c++
1123 * Makefile.am, configure.ac: add utilities
1125 2002-08-09 Bradley Bell <btb@icculus.org>
1127 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1130 2002-08-08 Bradley Bell <btb@icculus.org>
1132 * main/inferno.c: comments
1133 * main/: newmenu.c, songs.c: mac demo datafile support
1134 * installation.txt: update
1135 * main/gamesave.c: use lowercase for consistency
1136 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1137 models for other than d2demo
1139 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1141 * main/gamemine.c: formatting, better d1 texture conversion
1142 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1143 main/mission.h: recognize .msn mission files.
1145 2002-08-07 Bradley Bell <btb@icculus.org>
1147 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1148 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1149 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1150 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1151 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1152 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1155 2002-08-06 Bradley Bell <btb@icculus.org>
1157 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1158 * main/Makefile.am: formatting
1159 * 2d/font.c: make gr_remap_font just reload the whole thing
1160 * configure.ac: formatting
1161 * Makefile.am: added d2demo.mn2
1162 * d2demo.mn2: mission file for shareware
1163 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1164 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1165 * main/sounds.h: shareware stuff, whitespace
1166 * main/: polyobj.c, polyobj.h: more fast i/o macros
1167 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1169 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1170 endlevel stuff to non-shareware, allow movies/endlevel for
1172 * main/cntrlcen.c: typo
1173 * main/bm.h: use global Piggy_hamfile_version
1174 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1175 macros, use global Piggy_hamfile_version
1176 * main/Makefile.am: terrain and movie stuff always used now
1177 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1179 * main/: gamemine.c, gamesave.c: load DMB levels
1180 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1181 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1183 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1185 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1187 2002-08-04 Bradley Bell <btb@icculus.org>
1189 * main/inferno.c: shareware stuff, formatting
1190 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1191 * arch/sdl/gr.c: don't need to set mode in gr_init
1193 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1195 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1197 * Makefile.am, descent.mn2: added mission file for descent 1
1199 2002-08-02 Bradley Bell <btb@icculus.org>
1201 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1202 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1203 main/piggy.h, misc/error.c: junk
1204 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1205 render.h, scores.c, scores.h, terrain.c: shareware stuff
1206 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1207 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1208 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1209 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1210 main/weapon.c, main/weapon.h: fast i/o macros
1212 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1214 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1215 main/gamemine.h, main/gamesave.c: load d1 levels
1217 2002-07-30 Bradley Bell <btb@icculus.org>
1219 * configure.ac: oops
1220 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1222 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1223 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1224 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1225 main/piggy.c, main/titles.c: support shareware datafiles!
1226 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1227 piggy.c: SHAREWARE fixes
1229 2002-07-29 Bradley Bell <btb@icculus.org>
1231 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1232 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1233 misc/fileutil.c: Portability - OS X support
1235 2002-07-27 Bradley Bell <btb@icculus.org>
1237 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1238 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1239 segment.h: portability
1240 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1241 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1242 main/wall.h: portabilization
1243 * 2d/font.c, include/gr.h: portability
1245 2002-07-26 Bradley Bell <btb@icculus.org>
1247 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1248 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1249 * main/player.c: foo
1250 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1251 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1252 misc/fileutil.h: portable file i/o utils
1253 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1254 writable string anymore... / formatting
1255 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1256 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1257 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1258 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1259 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1260 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1261 portable-izing file loading routines
1263 2002-07-24 Bradley Bell <btb@icculus.org>
1265 * main/mveplay.c: correctly play files with 16bit uncompressed
1266 audio, mem checking, etc
1267 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1270 2002-07-23 Bradley Bell <btb@icculus.org>
1272 * misc/Makefile.am: unused file
1273 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1274 main/sounds.h: remove experimental nmovie stuff
1275 * main/movie.c: add some debugging output
1277 2002-07-22 Bradley Bell <btb@icculus.org>
1279 * main/: console.c, state.c: simplified header
1280 * main/movie.c: enable mveplay audio
1281 * main/old/movie.c: moved to main/
1282 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1283 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1284 main/mvelib.c, main/mveplay.c: initial movie support
1285 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1286 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1287 include/ogl_init.h, include/pstypes.h, main/console.c,
1288 main/state.c, mem/mem.c: OS X stuff
1289 * configure.ac: OS X and movie stuff
1291 2002-07-19 Bradley Bell <btb@icculus.org>
1293 * compilerdefs.txt: OSX defs
1295 2002-07-18 Bradley Bell <btb@icculus.org>
1297 * main/inferno.c: use simpler rcs tags
1298 * autogen.sh: keep Changelog in cvs (and use --accum)
1299 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1300 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1301 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1302 main/songs.c: changed cdrom->rbaudio
1303 * include/rbaudio.h: moved to /include
1305 2002-07-17 Bradley Bell <btb@icculus.org>
1307 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1308 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1309 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1310 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1311 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1312 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1313 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1314 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1315 3d/setup.c: use simpler rcs tags
1320 2002-07-17 Bradley Bell <btb@icculus.org>
1322 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1323 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1324 * debian/rules: don't need readme's
1325 * debian/rules: move d1x license to COPYING, license clarifications
1326 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1327 license to COPYING, license clarifications
1328 * debian/rules: fix debian docs
1329 * debian/rules: fix debian manpages
1330 * debian/d2x-sdl.menu: fix debian menu
1331 * debian/rules: link to undocumented man page for debs
1332 * Makefile.am, configure.ac, debian/control, debian/copyright,
1333 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1334 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1335 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1338 2002-07-16 Bradley Bell <btb@icculus.org>
1340 * debian/: rules, changelog.in: deb stuff
1341 * configure.ac: cleaner nasm detection
1342 * debian/: changelog.in, control, rules: deb stuff
1343 * README, installation.txt: typos, stuff
1344 * configure.ac: better #defines
1345 * configure.ac: whitespace
1346 * configure.ac: better documentation
1347 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1348 SDL_JOYSTICK not needed
1349 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1350 * configure.ac: need higher SDL for joystick
1351 * debian/: control, rules: deb stuff
1352 * arch/sdl/joy.c: old junk
1353 * Makefile.am, configure.ac: automake updates
1354 * main/: inferno.c, text.c: don't use althogdir on non-unix
1355 * configure.ac: more autoconf updates
1356 * misc/strutil.c: better strrev
1357 * main/inferno.c: need limits.h on mingw also
1358 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1361 2002-04-19 Bradley Bell <btb@icculus.org>
1363 * main/network.c: let hoard.ham be a cfile
1364 * main/text.c: better error message when hog not found
1367 2002-03-23 Bradley Bell <btb@icculus.org>
1369 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1370 arch/sdl/Makefile.am: Use SDL joystick automatically
1371 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1373 2002-03-05 Bradley Bell <btb@icculus.org>
1375 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1378 2002-02-23 Bradley Bell <btb@icculus.org>
1380 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1381 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1382 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1383 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1384 main/editor/Makefile.am: moved includes to include
1385 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1386 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1387 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1388 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1390 * main/game.c: disabled cockpit for OGL, formatting
1391 * 2d/ibitblt.c: formatting
1393 2002-02-16 Bradley Bell <btb@icculus.org>
1395 * include/oldsdl.h: check for older macros
1396 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1397 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1398 allow older sdl versions
1400 2002-02-15 Bradley Bell <btb@icculus.org>
1402 * main/: automap.c, automap.h, inferno.c: automap resolution now
1404 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1405 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1406 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1407 win32/include/key_arch.h: never mind - that would be pointless
1408 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1409 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1410 win32/include/key_arch.h: copied files from d1x
1411 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1412 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1413 * main/multipow.c: need conf.h
1414 * arch/win32/Makefile.am: new file
1415 * include/pstypes.h: added u_int16_t (needed in base_ip)
1416 * arch/win32/arch_ip.cpp: copied from d1x
1418 2002-02-14 Bradley Bell <btb@icculus.org>
1420 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1421 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1422 main/netlist.c: Added hotkeys to toggle fullscreen mode
1423 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1424 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1425 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1426 reorder.h: Lotsa networking stuff from d1x
1428 2002-02-13 Bradley Bell <btb@icculus.org>
1430 * include/gr.h, main/game.c: Fullscreen toggle stuff
1431 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1433 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1434 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1437 2002-02-11 Bradley Bell <btb@icculus.org>
1439 * main/bm.c: use portable loader if bigendian
1440 * include/pstypes.h: don't define bool for c++
1441 * include/cfile.h: extern AltHogDir stuff
1442 * include/byteswap.h: use WORDS_BIGENDIAN
1443 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1444 * main/vers_id.h: added D2X_IVER
1445 * misc/args.c: don't use d1x.ini
1446 * Makefile.am: rpm stuff
1447 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1450 2002-02-09 Bradley Bell <btb@icculus.org>
1452 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1454 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1456 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1459 2002-02-06 Bradley Bell <btb@icculus.org>
1461 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1462 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1463 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1464 * debian/: changelog.in, control, copyright, d2x-gl.files,
1465 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1469 2002-02-02 Bradley Bell <btb@icculus.org>
1471 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1472 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1473 Enabled RELEASE option
1475 2002-01-31 Bradley Bell <btb@icculus.org>
1477 * Makefile.am, configure.ac: specify prerequisite versions of
1478 autoconf and automake
1480 2002-01-29 Bradley Bell <btb@icculus.org>
1482 * main/mission.c: RCS header added
1483 * main/inferno.c: update copyright date
1484 * main/mission.c: allow missions to be in AltHogDir
1485 * configure.ac: Display results of configure
1486 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1489 2002-01-28 Bradley Bell <btb@icculus.org>
1491 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1492 Data files now go in DATADIR/games/d2x, user files now go in
1495 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1497 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1498 files now go in ~/.d2x
1500 2002-01-24 Bradley Bell <btb@icculus.org>
1502 * configure.ac: fix nasm not found error message
1504 2002-01-18 Bradley Bell <btb@icculus.org>
1506 * configure.in: getting rid of old configure.in
1507 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1508 main/movie.c: Movie playing kludgey stuff
1509 * misc/args.c: formatting
1510 * main/inferno.c: allow -h for help
1511 * include/error.h: don't die on int3, unless -debug given
1512 * mingw32.txt: more stuff
1514 2001-12-29 Bradley Bell <btb@icculus.org>
1516 * Makefile.am: Got rid of thinking.txt
1517 * main/inferno.c: document -nomovies option
1519 2001-12-28 Bradley Bell <btb@icculus.org>
1521 * main/titles.c: formatting, put some code into place for rendering
1522 of robots during briefings
1524 2001-12-27 Bradley Bell <btb@icculus.org>
1528 2001-12-23 Craig Hadady <chadady@iglou.com>
1530 * 2d/rle.c: fixed bug in dummy array.
1532 2001-12-03 Bradley Bell <btb@icculus.org>
1534 * arch/sdl/init.c: fix formatting
1535 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1536 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1537 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1538 and sdl joystick stuff
1540 2001-11-30 Bradley Bell <btb@icculus.org>
1542 * thinking.txt: not needed
1544 2001-11-27 Bradley Bell <btb@icculus.org>
1546 * cygconf, mingw32.txt: use sdl from source on cygwin
1547 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1548 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1549 SDL_CFLAGS to CFLAGS
1551 2001-11-27 Bradley Bell <btb@icculus.org>
1555 2001-11-14 Bradley Bell <btb@icculus.org>
1557 * texmap/scanline.c: use optimization flags as texmap default
1558 * NEWS: mouse wheel, etc
1559 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1560 wheel to emulate 3rd axis
1561 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1562 * include/error.h: kludge to ungrab mouse when we hit an int3
1563 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1564 __ENV_MSDOS__ to __MSDOS__
1565 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1567 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1569 * arch/sdl/digi.c: implemented digi_set_volume
1570 * include/grdef.h, main/config.c, misc/d_io.c: change
1571 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1572 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1573 main/piggy.c: use MAKE_SIG
1574 * installation.txt: update
1575 * configure.ac: new file
1576 * arch/sdl/joydefs.c: #include pstypes.h
1577 * arch/sdl/init.c: SDL joystick stuff
1578 * acconfig.h: adjust MINGW defines
1579 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1580 controls menu now works
1582 2001-11-13 Bradley Bell <btb@icculus.org>
1584 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1586 * Makefile.am: New file
1587 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1589 * compilerdefs.txt: New file
1590 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1592 2001-11-12 Bradley Bell <btb@icculus.org>
1594 * main/playsave.c: load player files regardless of byte order of
1597 2001-11-11 Bradley Bell <btb@icculus.org>
1599 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1601 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1602 * NEWS: GL savegame thumbnails
1603 * acconfig.h, configure.in: make option for NMOVIES, default to off
1605 2001-11-09 Bradley Bell <btb@icculus.org>
1607 * main/state.c: Enabled savegame thumbnails under OpenGL
1608 * unused/pa_null/pa_enabl.h: remove duplicate header
1609 * misc/args.c: use d2x.ini for option file
1610 * mem/mem.c: Move mem_realloc inside the ifdef
1611 * main/menu.c: fix 640x400 menu text
1612 * main/inferno.c: added documentation
1613 * main/endlevel.c: fix warnings
1614 * arch/ogl/gr.c: Get rid of gl spew
1615 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1616 * acconfig.h: Define __SDL__ for mingw
1618 2001-11-08 Bradley Bell <btb@icculus.org>
1620 * 2d/font.c: free OGL font data when rereading
1621 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1622 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1623 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1624 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1625 main/weapon.h: Enabled shareware build, endlevel flythrough
1627 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1628 of use for shareware build
1629 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1631 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1633 2001-11-05 Bradley Bell <btb@icculus.org>
1635 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1637 * include/3d.h: Add comment
1639 2001-11-04 Bradley Bell <btb@icculus.org>
1641 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1643 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1645 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1646 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1647 main/hudmsg.h: Enable d1x-style hud_message
1648 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1649 * 2d/font.c: re-init ogl fonts after remapping colors.
1651 2001-11-02 Bradley Bell <btb@icculus.org>
1653 * misc/Makefile.am: remove byteswap.h (duplicate header)
1654 * 2d/font.c: fixed gr_remap_font, minor stuff
1655 * configure.in: take out -O2 if doing debug build
1656 * main/bm.c: formatting
1657 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1658 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1659 macros, get rid of functions
1661 2001-11-01 Bradley Bell <btb@icculus.org>
1663 * misc/byteswap.h: removed duplicate header
1665 2001-10-31 Bradley Bell <btb@icculus.org>
1667 * NEWS, main/automap.c: automap works in opengl
1668 * NEWS, configure.in: Added news
1669 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1670 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1671 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1672 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1673 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1674 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1675 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1676 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1677 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1679 2001-10-27 Bradley Bell <btb@icculus.org>
1681 * main/inferno.c: added some documentation
1683 2001-10-25 Bradley Bell <btb@icculus.org>
1685 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1687 * Makefile.am, configure.in, arch/Makefile.am,
1688 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1689 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1690 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1691 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1692 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1693 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1694 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1695 it's ugly, but It'll be easier to sync with d1x.
1696 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1697 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1698 main/editor/Makefile.am: attempt at support for editor, makefile
1700 * misc/d_delay.c: formatting fix
1701 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1702 tmappent.S, tmapppro.S: adding support for runtime selection of
1704 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1705 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1706 including multi.h and network.h, fix backslashes, fix compiler
1708 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1709 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1710 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1711 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1712 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1713 including multi.h and network.h, fix backslashes
1714 * include/pstypes.h: added typedef for u_int64_t on mingw
1715 * include/3d.h: added prototype for g3_uninit_polygon_model
1716 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1718 2001-10-24 Bradley Bell <btb@icculus.org>
1720 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1721 arch subdirs, as in d1x.
1722 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1723 earlier style until i understand automake 1.5 better. remove input
1725 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1726 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1727 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1728 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1729 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1730 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1731 Moved input stuff to arch subdirs, as in d1x.
1732 * NEWS, configure.in: blah blah
1734 2001-10-23 Bradley Bell <btb@icculus.org>
1736 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1737 * texmap/tmapppro.S: no need for #include <conf.h> here
1738 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1740 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1741 file. RCS header added
1742 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1743 #ifdef'ing out the whole file. RCS header added
1744 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1745 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1746 fixes. Now works with automake 1.5 and autoconf 2.52.
1747 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1748 mingw (-grabmouse now works on win32).
1749 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1750 These don't belong in cvs
1754 2001-10-20 Bradley Bell <btb@icculus.org>
1756 * 2d/font.c: Don't free unused variables...
1757 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1759 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1760 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1761 main/Makefile.am: make dist more sensible
1762 * Makefile.am: Kludge for linking on mingw
1764 2001-10-19 Bradley Bell <btb@icculus.org>
1766 * Makefile.am, configure.in, arch/win32/Makefile.am,
1767 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1768 * include/ipx_drv.h: Check for __MINGW32__
1769 * include/i86.h: Imported from d1x
1770 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1771 * arch/dos/modex.asm: Fixed %include
1772 * main/console.c: RCS headers added
1773 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1775 * Makefile.am, main/Makefile.am: Moved final link to top-level
1776 directory instead of main/
1777 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1778 __ENV_LINUX__ to __linux__
1779 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1780 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1781 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1782 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1783 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1784 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1785 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1786 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1787 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1788 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1790 * configure.in: add --enable-xploader, support arch/linux subdir,
1792 * main/inferno.c: conditionalize conf.h
1794 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1796 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1797 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1798 misc/fileutil.h: Partial application of linux/alpha patch.
1800 2001-10-19 Bradley Bell <btb@icculus.org>
1802 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1803 networking in line with d1x, moved some arch/linux_* stuff to
1805 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1806 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1807 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1808 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1810 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1811 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1812 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1813 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1814 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1815 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1816 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1817 linux/include/ukali.h: Brought linux networking in line with d1x,
1818 moved some arch/linux_* stuff to arch/linux/*
1819 * include/ipx_drv.h: Imported from d1x
1820 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1821 * main/ipx_drv.c: Imported from d1x
1822 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1823 main/network.h, main/Makefile.am: Trying to get network working on
1825 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1826 main/Makefile.am: build fixes
1827 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1828 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1829 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1830 starting to get net working.
1831 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1832 conditionalized min,max macros
1834 2001-10-18 Bradley Bell <btb@icculus.org>
1836 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1837 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1838 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1839 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1841 * 2d/2dsline.c: RCS headers added/changed
1842 * configure.in: fix NASMFLAGS bug
1843 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1846 2001-10-17 Bradley Bell <btb@icculus.org>
1848 * NEWS: Fixed the invulnerable robots bug!
1849 * main/collide.c: Fixed the invulnerable robots bug!
1851 2001-10-14 Bradley Bell <btb@icculus.org>
1853 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1856 2001-10-13 Bradley Bell <btb@icculus.org>
1858 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1859 arch/Makefile.am, arch/dos/Makefile.am,
1860 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1861 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1862 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1863 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1864 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1865 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1866 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1867 arch/win32/include/Makefile.am, iff/Makefile.am,
1868 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1869 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1870 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1871 unused/bios/Makefile.am, unused/lib/Makefile.am,
1872 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1873 unused/ui/Makefile.am, unused/vga/Makefile.am,
1874 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1875 automake stuff from "inert" subdirs. And there was much rejoicing.
1876 * Makefile.am, NEWS, configure.in: Stuff
1877 * ChangeLog: removing auto-generated file
1878 * cygconf: Added instructions for mingw32 build
1879 * Makefile.am: renamed INSTALL to installation.txt
1880 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1881 * mingw32.txt: Added instructions for mingw32 build
1882 * configure.in: Enable assembly under mingw32
1884 2001-10-12 Bradley Bell <btb@icculus.org>
1886 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1887 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1888 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1889 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1890 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1891 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1892 to __DJGPP__, since it's built-in.
1894 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1896 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1897 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1901 2001-10-12 Bradley Bell <btb@icculus.org>
1903 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1904 * Makefile.am: make sure cygconf gets archived
1905 * configure.in: Increment version number in preparation for release
1906 * configure.in: Fix detection of opengl
1907 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1908 cygconf, arch/Makefile.am, arch/include/joy.h,
1909 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1910 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1911 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1912 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1913 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1914 Vastly improved compilability.
1916 2001-10-11 Bradley Bell <btb@icculus.org>
1918 * Makefile.am: Added macros/sdl.m4
1919 * autogen.sh: Added macros/sdl.m4
1921 2001-10-09 Bradley Bell <btb@icculus.org>
1923 * main/vers_id.h: Added DESCENT_VERSION constant
1924 * main/inferno.c: Added command-line help.
1925 * include/ogl_init.h: opengl improvments (following d1x changes)
1927 2001-10-07 Bradley Bell <btb@icculus.org>
1929 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1930 arch/ogl/Makefile.am: Remove duplicate headers.
1932 2001-08-02 Thimo Neubauer <thimo@debian.org>
1934 * mem/mem.c: totally crippled the memory manager because it does
1935 not make sense for non-DOS-systems and it would have been too
1936 complicated to get it 64bit clean
1938 2001-06-19 Bradley Bell <btb@icculus.org>
1940 * cvshowto.txt: updated anonymous password
1942 2001-02-08 Bradley Bell <btb@icculus.org>
1944 * COPYING, license.txt: Added d1x license
1946 2001-02-01 Bradley Bell <btb@icculus.org>
1948 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1950 2001-01-31 Bradley Bell <btb@icculus.org>
1952 * configure.in, arch/include/mouse.h, include/pstypes.h,
1953 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1954 * main/polyobj.c: fix typo
1955 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1956 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1957 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1958 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1959 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1960 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1961 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1962 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1963 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1964 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1965 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1966 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1967 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1968 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1969 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1970 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1971 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1972 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1973 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1974 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1975 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1976 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1977 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1978 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1979 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1980 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1982 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1983 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1984 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1985 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1987 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1989 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1990 cross-compiling, and cygwin fixes
1992 2001-01-30 Bradley Bell <btb@icculus.org>
1994 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1995 include/pstypes.h, include/strutil.h, main/Makefile.am,
1996 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1997 needs --without-assembler and --without-network to compile
1999 2001-01-29 Bradley Bell <btb@icculus.org>
2001 * configure.in, main/Makefile.am: Fixes to build system
2002 * main/kconfig.c: fix for non-linux joysticks
2003 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2004 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2005 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2006 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2007 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2008 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2009 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2011 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2012 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2013 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2014 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2015 sdl_timer.c: Fixed build system, minor fixes
2016 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2017 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2019 2001-01-28 Bradley Bell <btb@icculus.org>
2021 * conf.h.in, configure.in, arch/Makefile.am,
2022 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2023 arch/include/key.h, main/Makefile.am: More header unification...
2024 * main/newdemo.c: Added <ctype.h>
2025 * arch/include/: event.h, joy.h: unified input headers.
2026 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2027 OpenGL now uses SDL-GL instead of gii
2028 * arch/include/: key.h, mouse.h: Unified arch headers
2030 2001-01-25 Bradley Bell <btb@icculus.org>
2032 * autogen.sh: use "set -e" so execution stops if something goes
2035 2001-01-24 Bradley Bell <btb@icculus.org>
2038 * Makefile.am: Add ChangeLog to dist
2039 * ChangeLog: Putting this here so automake doesn't complain
2043 2001-01-24 Bradley Bell <btb@icculus.org>
2045 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2046 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2047 for building ChangeLog from RCS entries
2048 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2049 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2050 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2051 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2052 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2053 arch/Makefile.am, arch/dos/Makefile.am,
2054 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2055 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2056 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2057 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2058 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2059 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2060 unused/Makefile.am, unused/bios/Makefile.am,
2061 unused/lib/Makefile.am, unused/novga/Makefile.am,
2062 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2063 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2064 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2065 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2066 make dist, VPATH builds, ...
2067 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2068 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2069 arch/dos/Makefile.in, arch/linux/Makefile.in,
2070 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2071 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2072 misc/Makefile.in, texmap/Makefile.in: cruft removal
2073 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2075 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2076 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2077 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2078 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2080 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2081 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2082 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2083 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2084 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2085 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2086 main/songs.c, misc/args.c: changed args_find to FindArg
2088 2001-01-22 Bradley Bell <btb@icculus.org>
2090 * configure, main/Makefile.am, main/Makefile.in: configuration
2092 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2093 fix compiler warnings w/opengl
2094 * include/console.h: ggi support
2095 * arch/linux_init.c: svgalib support
2096 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2097 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2098 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2099 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2100 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2101 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2102 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2103 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2104 warnings and enable NDEBUG
2105 * arch/svgalib_init.c: svgalib support
2107 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2109 * main/kconfig.c: joystick support
2111 2001-01-21 Bradley Bell <btb@icculus.org>
2113 * cvshowto.txt: new file, taken from d1x webpage
2114 * AUTHORS, README: Taking over as maintainer of d2x
2115 * ChangeLog: Grab mouse with SDL/X11
2116 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2118 2001-01-20 Bradley Bell <btb@icculus.org>
2120 * configure, configure.in: Turned -Werror back off by default
2121 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2122 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2123 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2124 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2125 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2126 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2127 main/laser.c, main/multi.c, main/network.c, main/network.h,
2128 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2129 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2130 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2131 warnings, for non-OpenGL on linux, anyway...
2133 2001-01-19 Bradley Bell <btb@icculus.org>
2135 * copying: remove duplicate file
2136 * Import of d2x-0.0.9-pre1
2137 * Import of d2x-0.0.8