1 2004-05-18 Bradley Bell <btb@icculus.org>
3 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
4 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
6 * arch/sdl/digi.c: fix typo
8 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
10 * arch/win32/init.c, arch/win32/win32.c: move win32 window
11 creation code from arch_init_start into arch_init to fix weirdness
12 with --help (d1x r1.5, r1.6)
14 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
15 sync issues and lack of midi reset (d1x r1.5)
17 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
20 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
21 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
23 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
26 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
28 * include/vecmat.h: comments/formatting
30 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
32 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
33 include/test.lnk: remove unnecessary files
35 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
36 This enables compilation with gcc 3.1
38 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
40 * main/switch.c: took care of switches triggering single-sided
41 walls (don't try to access the nonexistent adjacent wall via NULL
42 pointers or negative array indices)
44 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
46 * main/wall.c: fix invalid memory access for d1 levels which
47 don't have a corresponding wall behind.
49 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
51 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
52 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
53 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
54 interface header to new header file internal.h
56 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
58 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
59 bitmask for each joystick axis that has sent input data,
60 and will not crash Windows anymore during joystick setup because
61 of for() loop over axis being executed once too often.
63 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
64 gr_remap_mono_font() and call it after loading saved level.
66 * main/laser.c: limit homing missile turn rate
68 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
69 centers (work like fuel centers but provide shield)
71 * main/gameseg.c: fix endless loop in some levels with a
72 certain (complicated) structure
74 2004-05-13 Bradley Bell <btb@icculus.org>
76 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
77 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
78 updated project files for SDL 1.2.7
80 * Makefile.am: add VisualC, VisualCE dirs to tarball
82 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
84 * arch/sdl/digi.c: formatting
86 2004-05-12 Bradley Bell <btb@icculus.org>
88 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
91 * 2d/palette.c, include/palette.h: added function to create blend
94 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
96 2004-05-11 Bradley Bell <btb@icculus.org>
98 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
100 2004-05-10 Bradley Bell <btb@icculus.org>
102 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
103 g3_draw_transp_poly had the fade level backwards, decided to just
104 fix g3_draw_poly so it behaves correctly, transparency or not,
105 reverted changes to render_face
107 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
109 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
110 rendering transparent (e.g. cloaked) walls
112 * main/render.c: render_face now calls g3_draw_transp_poly() for
113 cloaked walls in OpenGL
115 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
117 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
118 that from other apps, had "static" distortions.
120 2004-04-22 Bradley Bell <btb@icculus.org>
122 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
124 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
125 aligned version of PUT_INTEL_* macros
127 2004-04-15 Bradley Bell <btb@icculus.org>
129 * main/inferno.c: comment out unused checksum variable
131 2004-04-14 Bradley Bell <btb@icculus.org>
133 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
135 2004-04-14 Terran Melconian <terran@consistent.org>
137 * main/gameseg.c: use portable rand function (fixes #1118)
139 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
141 * main/songs.c: uncomment calls to RBAStop (fixes #473)
143 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
145 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
146 get rid of warnings (now compiles with -Werror on SunOS)
148 * main/piggy.c: fix (really) wierd SunOS bug
150 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
151 caused by not allocating enough mem for rle bitmaps
153 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
155 * include/pstypes.h: sun OS typedef fixes
157 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
159 * main/piggy.c: fix bug 1067
161 * main/piggy.c: fix bugfix for 1067
163 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
164 with descent.pig of mac registered)
166 2003-12-18 Bradley Bell <btb@icculus.org>
168 * main/kconfig.c: fixes for linux-native joystick
170 * main/kconfig.c: bunch of fixes (esp. for non linux-native
173 * arch/include/joy.h: comments/formatting
175 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
177 * compilerdefs.txt: added FreeBSD defs
179 2003-12-08 Bradley Bell <btb@icculus.org>
181 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
184 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
186 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
187 arch/linux/ipx_udp.c: fix FreeBSD compile errors
189 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
191 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
192 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
193 get rid of silly ulongs
195 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
196 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
197 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
198 change relevant __linux__ macros to __ELF__
200 2003-11-27 Bradley Bell <btb@icculus.org>
202 * include/ogl_init.h: added proto for ogl_check_mode
204 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
205 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
208 2003-11-26 Bradley Bell <btb@icculus.org>
210 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
211 3.3 compiler warnings
213 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
216 * include/pstypes.h: OS X fixes
218 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
219 main/newmenu.h: linux fixes
221 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
222 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
223 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
224 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
225 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
228 * arch/sdl/gr.c: fix sdl gr_update
230 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
231 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
232 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
233 cfile/cfile.c, console/CON_console.c, include/d_io.h,
234 include/error.h, include/pstypes.h, include/strutil.h,
235 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
236 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
237 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
238 main/playsave.c, main/songs.c, main/state.c, main/text.c,
239 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
242 2003-11-25 Bradley Bell <btb@icculus.org>
244 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
245 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
246 libmve/VisualC/mveplayer.dsp: updated project files
248 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
251 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
252 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
253 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
254 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
257 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
258 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
261 2003-11-24 Bradley Bell <btb@icculus.org>
263 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
264 libmve/mveplay.c: stuff to play mve's in WinCE
266 * arch/win32/findfile.c: unused functions...
270 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
271 enabled mouse control of menus
273 * main/mission.h: oops, didn't mean to change this.
275 2003-11-21 Bradley Bell <btb@icculus.org>
277 * VisualCE/d2x/d2x.vcp: updated project file
279 2003-11-20 Bradley Bell <btb@icculus.org>
281 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
282 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
283 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
286 2003-11-17 Bradley Bell <btb@icculus.org>
288 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
289 main/menu.c: added option to disable kalinix under unix
291 * main/game.c, main/newmenu.c: always set menu mode for GL popups
293 2003-11-14 Bradley Bell <btb@icculus.org>
295 * main/automap.c: fix automap background image
297 * main/automap.c, main/automap.h: delete cruft
299 * main/automap.c: fix level number position
301 * main/automap.c: simplify g3_draw_line hack
303 * main/menu.c: stop pointless vid mode changes
305 2003-11-07 Bradley Bell <btb@icculus.org>
307 * NEWS, installation.txt: s'more documentation
309 2003-11-07 Steffen Pohle <stpohle@gmx.net>
311 * configure.ac: fix .exe extension problems
313 2003-11-07 Bradley Bell <btb@icculus.org>
315 * arch/ogl/ogl.c: disable texture format verification for OS X -
318 2003-11-06 Bradley Bell <btb@icculus.org>
320 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
321 use more traditional Alt+Enter for toggling fullscreen
323 * 2d/ibitblt.c, main/mission.h: comments/formatting
325 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
327 2003-11-06 Bradley Bell <btb@icculus.org>
329 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
330 resolution change, use kludge to avoid repetitive res changes
332 2003-11-04 Bradley Bell <btb@icculus.org>
334 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
335 structures and i/o routines back to piggy.c
337 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
339 * installation.txt: tell to install d1 .pig for better textures
341 2003-11-04 Bradley Bell <btb@icculus.org>
343 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
344 oem d1 v1.0 and registered d2 v1.0, comments
346 2003-11-03 Bradley Bell <btb@icculus.org>
348 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
349 all d1 shareware - even though files are different!
351 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
354 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
357 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
360 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
362 * main/movie.c: when no movies are found, divide by six the
363 number of warning lines sent to stdout
365 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
367 * include/byteswap.h: fix stupid copy/paste error
369 2003-10-24 Bradley Bell <btb@icculus.org>
371 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
372 gr_linear_rep_movsd_2x instead of almost identical
373 gr_linear_movsd_double. Better since we have assembly versions.
375 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
377 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
380 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
382 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
383 error with --disable-network, move reset_network_objects()
384 from gameseq.c to multi.c
386 2003-10-14 Bradley Bell <btb@icculus.org>
388 * AUTHORS, NEWS: stuff
390 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
392 2003-10-12 Bradley Bell <btb@icculus.org>
394 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
395 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
398 2003-10-12 Aaron Plattner <plattner@caltech.edu>
400 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
401 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
402 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
403 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
404 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
405 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
406 arch/win32/ipx_win.c, arch/win32/winnet.c,
407 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
408 main/multi.h, main/network.c: add IPv4 multicasting support
410 2003-10-11 Bradley Bell <btb@icculus.org>
412 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
414 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
415 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
416 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
417 main/weapon.h: lots of shareware and oem fixes
419 2003-10-10 Bradley Bell <btb@icculus.org>
421 * arch/win32/winnet.c: fixed stupid win32 network bug
423 2003-10-10 Bradley Bell <btb@icculus.org>
425 * main/piggy.c: increased D1_MAX_TMAP_NUM
427 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
429 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
430 which are animated in d2, refactorizes d1 texture reading
432 2003-10-10 Bradley Bell <btb@icculus.org>
434 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
435 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
436 main/collide.h, main/compbit.h, main/config.h, main/console.c,
437 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
438 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
439 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
440 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
441 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
442 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
443 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
444 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
445 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
446 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
447 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
448 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
449 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
450 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
451 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
452 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
453 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
454 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
455 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
456 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
457 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
458 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
459 main/wall.h: comments/formatting
461 2003-10-09 Bradley Bell <btb@icculus.org>
463 * main/text.c: fix text when using old datafiles
465 * main/laser.h: comments/whitespace
467 * main/laser.c, main/weapon.c: fixed smart missiles and smart
468 mines w/shareware data
470 * include/DT_drawtext.h: deleted unused file
472 2003-10-08 Bradley Bell <btb@icculus.org>
474 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
476 * arch/win32/ipx_udp.c: use closesocket() instead of close()
478 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
479 main/menu.c: Disabled 'd2x keys' weapon selection
481 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
483 * main/object.h, main/multi.h: get rid of most warnings issued by
484 cpp-precomp of gcc from Mac OS X dev tools
486 2003-10-05 Bradley Bell <btb@icculus.org>
488 * NEWS, configure.ac: increment version number
490 * cfile/cfile.c: better handling of CRLF text files (when that is
493 * utilities/hogcreate.c, utilities/hogextract.c,
494 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
495 reading/writing files
497 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
498 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
501 2003-10-04 Bradley Bell <btb@icculus.org>
503 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
505 * main/netmisc.c: change byte to sbyte, comments/whitespace
507 2003-10-03 Bradley Bell <btb@icculus.org>
509 * cfile/cfile.c, main/config.c: fix win32 eof bug.
511 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
514 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
515 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
516 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
517 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
518 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
519 main/object.c, main/object.h, main/paging.c, main/player.h,
520 main/robot.h, main/segment.h, main/state.c, main/switch.c,
521 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
522 main/weapon.c, main/weapon.h: change byte to sbyte,
525 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
526 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
527 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
528 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
530 * configure.ac: better checking for timeval
532 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
534 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
535 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
536 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
537 arch/win32/winnet.c, configure.ac, include/byteswap.h,
538 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
539 main/multibot.c, main/network.c: Make network architecture
540 choosable from game menu, add support for UDP/IP on Mac OS X and
543 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
545 * include/byteswap.h: added macros for coping with alignment
548 2003-10-02 Bradley Bell <btb@icculus.org>
550 * main/multi.h: added padding to little-endian version of
553 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
555 * main/netmisc.c: delete duplicate function
557 2003-10-01 Bradley Bell <btb@icculus.org>
559 * main/bm.c: make sure d1_texture_indices gets freed between
562 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
564 * main/piggy.h: fix size of d1 shareware descent.pig
566 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
568 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
569 main/gameseq.c, main/piggy.c: fix loading of d1 texture
570 replacements for non-animated textures
572 2003-08-02 Matthew Mueller <donut@dakotacom.net>
574 * main/controls.c: use fixed 20fps wiggle
576 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
578 * Makefile.am, debian/changelog.in, debian/control,
579 debian/d2x-common.dirs, debian/d2x-common.install,
580 debian/d2x-common.manpages, debian/d2x-gl.files,
581 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
582 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
583 utilities/Makefile.am, utilities/hogcreate.1,
584 utilities/hogextract.1, utilities/mvlcreate.1,
585 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
586 add man pages, distribute utility programs in new d2x-common deb
588 * rpm/d2x.spec.in: updated rpm spec file
590 2003-08-02 Bradley Bell <btb@icculus.org>
592 * cfile/cfile.c: update raw_position in cfputc and cfputs
594 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
596 * main/piggy.c: make error message more friendly
598 * main/piggy.c: simplify copying of bitmap flags
600 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
603 * cfile/cfile.c: revert to always using custom fgets
605 * main/endlevel.c, main/mission.c: handle missing exit sequence
606 components gracefully
608 * main/playsave.c: comments
610 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
612 * cfile/cfile.c: update raw_position in cfwrite
614 * main/network.c: comments/formatting
616 2003-06-22 Bradley Bell <btb@icculus.org>
618 * cfile/cfile.c: use standard fgets for non-archive files
620 * main/movie.c: use con_printf for missing movie warning
622 2003-06-18 Bradley Bell <btb@icculus.org>
624 * main/movie.c: fixed cfile conversion of movielib code
626 * main/console.c, main/hud.c: strip out colors, etc when printing
629 * include/u_mem.h: fix NDEBUG calloc macro
631 2003-06-15 Bradley Bell <btb@icculus.org>
633 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
636 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
637 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
638 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
639 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
640 main/scores.c, main/state.c, main/text.c, misc/args.c,
641 misc/strio.c: convert file i/o to cfile
643 2003-06-14 Bradley Bell <btb@icculus.org>
645 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
646 writing and other modes besides "rb" (mostly taken from
649 2003-06-09 Bradley Bell <btb@icculus.org>
651 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
654 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
655 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
658 2003-06-07 Taylor Richards <taylor@icculus.org>
660 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
662 2003-06-07 Bradley Bell <btb@icculus.org>
664 * main/console.c: fix non-console build
666 * main/gamesave.c: comments
668 * main/bm.c: remove redundant break
670 2003-06-06 Bradley Bell <btb@icculus.org>
672 * main/gauges.c, main/kconfig.c: comments/formatting
674 * console/.cvsignore: added .cvsignore
676 * main/console.c: can't write to console after it's closed
678 2003-06-05 Bradley Bell <btb@icculus.org>
680 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
681 console/internal.c, console/internal.h, include/CON_console.h,
682 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
683 finish console conversion away from SDL
685 2003-06-04 Bradley Bell <btb@icculus.org>
687 * console/CON_console.c, include/CON.console.h, include/console.h,
688 main/console.c, main/game.c: console conversion to native gr,
691 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
692 put prototype for gr_bm_bitblt in gr.h
694 2003-06-03 Bradley Bell <btb@icculus.org>
696 * console/CON_console.c, console/DT_drawtext.c,
697 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
698 main/console.c: use native fonts for console
700 * main/playsave.c: use shorts for short data
702 2003-06-02 Bradley Bell <btb@icculus.org>
704 * configure.ac, main/console.c: set console background, fix
707 2003-06-01 Bradley Bell <btb@icculus.org>
709 * Makefile.am, arch/sdl/event.c, configure.ac,
710 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
711 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
712 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
713 main/gamerend.c: added console code (from SDL_console)
715 2003-05-30 Bradley Bell <btb@icculus.org>
717 * README: minor update
719 2003-05-28 Bradley Bell <btb@icculus.org>
721 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
726 2003-06-06 Bradley Bell <btb@icculus.org>
728 * main/kconfig.c: fix crash in control menus
730 * main/gauges.c: force cockpit redraw in opengl
732 * main/gamerend.c: move ogl swap, so cockpit and console get
735 2003-06-01 Bradley Bell <btb@icculus.org>
737 * configure.ac, libmve/mveplay.c: define struct timeval if needed
741 2003-05-12 Bradley Bell <btb@icculus.org>
743 * configure.ac: increment version number
745 * main/bm.c: use con_printf for exit model warnings
747 * configure.ac: must check for timespec after setting -mno-cygwin
749 * main/inferno.c: added -nohogdir and -userdir options
751 * NEWS, main/titles.c: use briefings with no extension
755 2003-04-30 Bradley Bell <btb@icculus.org>
757 * configure.ac: have to include time.h when checking for nanosleep
759 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
762 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
763 increment version number
765 * main/Makefile.am: make dist fix
769 2003-04-29 Bradley Bell <btb@icculus.org>
771 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
774 2003-04-24 Bradley Bell <btb@icculus.org>
776 * configure.ac: increment version number
778 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
781 2003-04-24 Ingo van Lil <inguin@gmx.de>
783 * main/render.c: fix misspellings of NDEBUG
787 2003-04-14 Bradley Bell <btb@icculus.org>
789 * cfile/cfile.c: prefer files from d2 hog over d1 hog
791 2003-04-11 Bradley Bell <btb@icculus.org>
793 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
798 2003-04-11 Bradley Bell <btb@icculus.org>
800 * libmve/mveplay.c: use _sleep instead of sleep on win32
802 * Makefile.am, README, README.utils, arch/sdl/digi.c,
803 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
804 include/cfile.h, include/error.h, libmve/Makefile.am,
805 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
806 main/endlevel.h, main/playsave.c, misc/fileutil.c:
807 utilities/Makefile.am: comments/formatting/dist problems
809 * configure.ac: use different defines for os x
811 2003-04-07 Bradley Bell <btb@icculus.org>
813 * include/error.h, misc/error.c: put some old stuff back in,
814 eliminate duplicate error messages
816 * main/text.c: don't die on text not found
819 * main/inferno.c: print some useful info if hog not found, allow
820 -help to work if no text available
822 2003-04-07 Steffen Pohle <stpohle@gmx.net>
824 * arch/linux/Makefile.am: revert to previous version, so linux
827 2003-04-03 Bradley Bell <btb@icculus.org>
829 * main/endlevel.c: fixed exit model scheme yet again
831 2003-04-02 Bradley Bell <btb@icculus.org>
833 * misc/error.c: call Int3 on Assert
835 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
838 * main/wall.c: don't die when trying to toggle nonexistent
839 segment... vertigo level 10 is buggy!
841 * main/gamemine.c: comments/formatting
843 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
845 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
846 main/inferno.c: Allow use of 22K sound samples
848 2003-03-29 Bradley Bell <btb@icculus.org>
850 * arch/ogl/gr.c: default to bitmapped reticle
852 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
853 main/polyobj.c: rewrote endlevel stuff to reread exit model info
856 * arch/sdl/joy.c: fixed text seen for hats in control config
859 2003-03-28 Bradley Bell <btb@icculus.org>
861 * main/bm.c: heh, model nums in vertigo are hardcoded,
862 N_D2_POLYGON_MODELS can't change
864 * configure.ac, include/d1x.xpm, include/descent.xpm,
865 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
868 2003-03-27 Bradley Bell <btb@icculus.org>
870 * main/text.h: fixed text references for hat directions
872 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
874 2003-03-26 Bradley Bell <btb@icculus.org>
876 * main/playsave.c: make d2x keys backward compatible
878 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
880 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
883 2003-03-26 Bradley Bell <btb@icculus.org>
885 * main/piggy.c: fix crash when d1 data not present
887 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
888 read/write from plr file
890 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
891 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
892 added escort.h header
894 2003-03-25 Bradley Bell <btb@icculus.org>
896 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
897 D1_PIGFILE ("descent.pig") macro
899 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
900 models from d1 pig file
902 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
903 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
904 really) from d1 pig file
906 2003-03-23 Bradley Bell <btb@icculus.org>
908 * main/bm.c: stop extra robots from overwriting exit models
910 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
911 texture list doesn't get full
913 * main/bm.c: fix mem leak when reading extra robots
915 2003-03-21 Bradley Bell <btb@icculus.org>
917 * main/menu.c: Added option to set movie resolution (mostly works)
919 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
921 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
922 replacement functions to piggy.c
924 * main/gameseq.c: attempt to support mac d1 descent.pig
926 * main/bm.c: fix mem leak
928 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
929 files, both d1 and d2 oem briefing where showed
931 * main/inferno.c, main/movie.c: Change the default movie
932 resolution to "high", implement the option -lowresmovies
934 2003-03-20 Bradley Bell <btb@icculus.org>
936 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
938 * main/piggy.c: comments
940 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
942 * main/gameseq.c: delete duplicate function
944 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
946 2003-03-19 Bradley Bell <btb@icculus.org>
948 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
949 (cddb discid) support
951 * arch/sdl/digi.c, main/kludge.c: implemented
952 digi_link_sound_to_object3 for looping sounds, other looping stuff
954 * arch/sdl/gr.c: removing dependencies on stuff in main/
956 * arch/linux/Makefile.am, arch/linux/init.c,
957 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
958 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
959 other header cleanups
961 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
963 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
965 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
966 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
967 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
968 load d1 textures for d1 levels
970 2003-03-19 Bradley Bell <btb@icculus.org>
972 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
973 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
974 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
975 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
978 * README: added some OS X info
980 2003-03-17 Bradley Bell <btb@icculus.org>
982 * main/newdemo.c: simplify DEMO_FILENAME macro
984 * main/console.c, main/game.c: enable experimental console support
986 * main/gamerend.c: fixed location of fps meter in multi
988 2003-03-16 Bradley Bell <btb@icculus.org>
990 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
991 also look in shared data dir for demos
993 * main/newdemo.c, main/newdemo.h: comments/formatting
995 2003-03-15 Christopher Thielen <chris@luethy.net>
997 * main/kludge.c: set CDROM_dir back to "." - tricks game into
998 thinking d2 cd is always present
1000 2003-03-15 Bradley Bell <btb@icculus.org>
1002 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1005 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1008 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1009 gr_init. don't really know why this works, though
1011 2003-03-14 Bradley Bell <btb@icculus.org>
1013 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1015 * unused/bios/rbaudio.h: removed duplicate file
1017 2003-03-14 Christopher Thielen <chris@luethy.net>
1019 * arch/sdl/rbaudio.c: stop cd audio when exiting
1021 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1023 * main/gamecntl.c: add comments to the "only matt knows" cheats
1025 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1027 * main/gamemine.c: formatting, better texture conversion for d1
1030 2003-03-14 Bradley Bell <btb@icculus.org>
1032 * main/piggy.c: must swap all mac version pigfiles
1034 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1035 main/multi.c: formatting, minor cleanups
1037 * 2d/rle.c: need to swap line_size on bigendian machines
1039 * main/mission.c, main/mission.h: detect mac full version hogfile
1041 2003-03-13 Bradley Bell <btb@icculus.org>
1043 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1044 added joy/mouse sensitivity slider, increased range to 16, and
1047 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1050 * arch/linux/Makefile.am: removed extra backslash
1052 * TODO, installation.txt: updated some documentation
1054 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1055 menu, with maxfps option
1057 2003-03-12 Bradley Bell <btb@icculus.org>
1059 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1061 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1062 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1063 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1064 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1065 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1066 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1067 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1068 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1069 arch/linux/include/music.h, arch/linux/include/serial.h,
1070 arch/linux/include/ukali.h: formatting
1072 2003-03-11 Chris Arena <ccarena@cox.net>
1074 * main/menu.c: fixed brightness slider
1076 2003-03-01 Bradley Bell <btb@icculus.org>
1078 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1079 robots and animated bitmaps work, but colors are messed up
1081 2003-02-28 Bradley Bell <btb@icculus.org>
1083 * main/player.h: whitespace
1085 * main/automap.c, main/cntrlcen.c, main/collide.c,
1086 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1087 descent.hog is present, d1 becomes mission 0)
1089 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1090 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1091 arch/win32/winnet.c: MinGW compiles with network enabled again,
1092 but still doesn't work
1096 2003-02-28 Bradley Bell <btb@icculus.org>
1098 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1099 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1100 many opengl glitches
1102 2003-02-27 Bradley Bell <btb@icculus.org>
1104 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1105 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1106 main/network.c, main/network.h: noted that hoard.ham is only needed
1107 for multiplayer HOARD games, and should not be equated with
1108 "vertigo". put HoardEquipped() back in network.c.
1110 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1111 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1112 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1113 use timer_delay instead of d_delay
1115 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1117 * main/render.c: added replacement qsort for solaris
1119 2003-02-26 Bradley Bell <btb@icculus.org>
1121 * main/gamemine.c: texture conversion for d1 shareware
1123 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1125 * main/gamemine.c: better texture conversion for d1 levels
1127 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1129 * main/kconfig.c: fix joystick support under MinGW
1131 2003-02-26 Bradley Bell <btb@icculus.org>
1133 * main/playsave.c: fix swapping glitch
1135 * configure.ac, readme.txt: clean stuff up, getting ready for
1138 * main/titles.c: begin support for rendering spinning robots in
1141 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1144 * main/gamemine.c: load d1 shareware levels!
1146 2003-02-25 Bradley Bell <btb@icculus.org>
1150 * autogen.sh: add warning about old auto* versions, use
1153 2003-02-24 Bradley Bell <btb@icculus.org>
1155 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1156 briefings mostly working
1157 * main/movie.c, main/titles.c: fixed some more briefing glitches
1159 2003-02-23 Bradley Bell <btb@icculus.org>
1161 * main/movie.c: fixed crash when using shareware data files
1163 * arch/sdl/digi.c: fix crash on non-existent sounds
1164 (i.e. shareware data)
1166 2003-02-22 Bradley Bell <btb@icculus.org>
1168 * main/titles.c: fixed fullscreen toggle in briefings
1170 2003-02-21 Bradley Bell <btb@icculus.org>
1172 * configure.ac: check for mingw when enabling nasm
1173 * main/playsave.c: enable loading player files of either byte
1176 2003-02-20 Bradley Bell <btb@icculus.org>
1178 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1179 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1180 #343, not "rest of solution to bug #344"
1181 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1183 * main/kludge.c: partial solution to bug #344
1184 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1185 * compilerdefs.txt: added linux/mips info
1186 * ChangeLog: clean up changelog
1188 2003-02-19 Bradley Bell <btb@icculus.org>
1190 * libmve/mveplay.c: os x needs nanosleep prototype.
1192 2003-02-18 Bradley Bell <btb@icculus.org>
1194 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1195 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1196 to disable/enable audio
1197 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1198 * main/: movie.h, titles.c: make sure movie's palette is set before
1199 writing briefing text. Fixes bug #359
1200 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1202 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1203 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1205 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1207 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1208 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1209 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1211 * include/libmve.h: blah
1213 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1215 * main/render.c: 2nd attempt to fix solaris qsort bug
1217 2003-02-18 Bradley Bell <btb@icculus.org>
1219 * configure.ac, include/pstypes.h: put alignment detection in
1222 2003-02-17 Bradley Bell <btb@icculus.org>
1224 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1225 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1226 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1227 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1228 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1229 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1230 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1231 moved mve stuff to separate subdir
1232 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1233 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1234 mve code. Fixes (at least) bugs #41, #348, and #350.
1236 2003-02-14 Bradley Bell <btb@icculus.org>
1238 * main/Makefile.am: no more Makefile.mveplay. again
1239 * main/mveplay.c: typo
1241 2003-02-13 Bradley Bell <btb@icculus.org>
1243 * utilities/mvlextract.c: uint -> unsigned int
1244 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1245 standalone mveplayer, win32 support
1246 * main/movie.c: random bugfixes, win32 support
1247 * arch/sdl/Makefile.am: formatting
1248 * configure.ac: disable networking on mac/win for now
1249 * main/newmenu.c: comments
1251 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1253 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1254 redundant swap functions.
1256 2003-02-13 Bradley Bell <btb@icculus.org>
1258 * ChangeLog: update changelog
1260 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1262 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1263 polymodel alignment issues.
1265 2003-02-13 Bradley Bell <btb@icculus.org>
1267 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1268 fix various little bugs
1269 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1270 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1271 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1273 * README.utils: new file
1274 * main/: mve_main.c, mveplay.c: more movie fixes
1275 * README: updated README
1276 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1278 2003-02-12 Bradley Bell <btb@icculus.org>
1280 * utilities/mvlextract.c: bigendian mvl support
1281 * main/mveplay.c: formatting, stuff
1282 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1283 truecolor mve support, standalone mveplayer
1284 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1285 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1286 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1287 standalone mveplayer
1289 2003-01-22 Bradley Bell <btb@icculus.org>
1291 * include/: interp.h, interp.h: restore prototype for
1292 swap_polygon_model_data
1294 2003-01-21 Bradley Bell <btb@icculus.org>
1296 * main/piggy.c: use memcpy to avoid alignment problem
1297 * compilerdefs.txt: updated some defs, added sunos/sparc
1299 2003-01-15 Bradley Bell <btb@icculus.org>
1301 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1302 * main/gamemine.c: attempting to support d1 shareware
1303 * compilerdefs.txt: update defs
1305 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1307 * main/mveplay.c: fix several bugs, comments, formatting.
1309 2003-01-15 Bradley Bell <btb@icculus.org>
1311 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1312 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1313 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1314 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1316 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1317 formatting, comments
1319 2003-01-11 Bradley Bell <btb@icculus.org>
1321 * main/: mission.c, mission.h: attempt to support d1 for mac
1323 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1324 * main/object.h: foo
1326 2003-01-09 Bradley Bell <btb@icculus.org>
1328 * main/movie.c: use ifdef around gr_toggle_fullscreen
1330 2003-01-07 Bradley Bell <btb@icculus.org>
1332 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1333 main/mission.h: don't need .msn file for descent.hog anymore
1336 2003-01-06 Bradley Bell <btb@icculus.org>
1338 * main/mission.h, main/mission.c: comments
1339 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1342 2003-01-03 Bradley Bell <btb@icculus.org>
1344 * utilities/: txb2txt.c, txt2txb.c: remove old files
1345 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1346 * main/polyobj.c: attempt to make read_model_file
1348 * main/menu.c: move vertigo text
1350 2003-01-02 Bradley Bell <btb@icculus.org>
1352 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1353 main/polyobj.h: cleanup alignment changes
1354 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1355 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1356 main/object.h: fix alignment issues on sparc
1357 * cvshowto.txt: update cvs info
1359 * 2d/rle.c: make rle_swap handle RLE_BIG
1361 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1363 * main/render.c: workaround solaris qsort bug
1365 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1367 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1368 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1369 * arch/linux/Makefile.am: enabled linux joystick, kali
1370 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1371 arch/sdl/event.c: enabled linux joystick
1373 2002-12-31 Bradley Bell <btb@icculus.org>
1375 * main/gamemine.c: simplified warning msg
1376 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1377 * main/render.h: fix compiler warning
1379 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1381 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1383 2002-12-24 Bradley Bell <btb@icculus.org>
1385 * main/mission.c: fixes an infinite loop which was caused by d2x
1386 thinking d2demo was a descent 1 mission
1388 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1390 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1392 2002-12-24 Bradley Bell <btb@icculus.org>
1394 * main/render.c: comments
1396 2002-10-30 Bradley Bell <btb@icculus.org>
1398 * main/inferno.c: add help for -hogdir option
1399 * main/inferno.c: added -hogdir option
1401 2002-10-28 Bradley Bell <btb@icculus.org>
1403 * main/: inferno.c, menu.c: enabled Vertigo displays
1404 * include/3d.h: typo
1406 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1408 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1409 main/netmisc.c, main/network.c: simplify and eliminate redundant
1412 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1414 * maths/fixc.c: fix infinite loop in quad_sqrt.
1415 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1416 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1418 2002-10-12 Bradley Bell <btb@icculus.org>
1420 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1422 2002-10-11 Bradley Bell <btb@icculus.org>
1424 * main/hud.c: make hud_message work correctly
1425 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1427 * main/network.c: formatting, small fixes
1429 2002-10-10 Bradley Bell <btb@icculus.org>
1431 * main/netmisc.h: no swap_object for little-endian
1432 * main/: netmisc.h, network.c: use macros to simplify network
1434 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1436 * main/inferno.c: enable loading screen for mac shareware with
1438 * main/netmisc.c: whitespace
1439 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1441 * main/hud.c: whitespace
1442 * configure.ac: remove shareware build, add macdata build
1443 * main/songs.c: whitespace
1444 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1445 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1447 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1450 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1452 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1453 comments, formatting, etc.
1454 * iff/iff.c: fix bigendian iff loading.
1456 2002-10-03 Bradley Bell <btb@icculus.org>
1458 * utilities/txb2tex.c: typo
1459 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1460 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1462 * arch/sdl/mouse.c: whitespace
1464 2002-09-19 Bradley Bell <btb@icculus.org>
1466 * main/kconfig.c: fix a oops, add old logs
1467 * main/kconfig.c: support for >3 mouse buttons
1469 2002-09-18 Bradley Bell <btb@icculus.org>
1471 * include/gr.h: fix palette swap define
1473 2002-09-14 Bradley Bell <btb@icculus.org>
1475 * main/titles.c: load hires briefing screen if lores doesn't exist
1476 (i.e. vertigo) and MenuHires=0
1478 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1480 * main/: multi.h, network.h: pack some structures for ipx
1483 2002-09-14 Bradley Bell <btb@icculus.org>
1485 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1486 and load_endlevel_data() to expect newline-terminated strings, fix
1487 load_game_data to read null-terminated string for
1490 2002-09-07 Bradley Bell <btb@icculus.org>
1492 * main/newmenu.c: added error message
1493 * main/menu.h: enable -nohires with mac shareware
1494 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1495 * 2d/font.c: enable 0/255 palette swap for fonts
1496 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1498 * 2d/2dsline.c: fix ogl blooper
1500 2002-09-05 Bradley Bell <btb@icculus.org>
1502 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1504 * include/strutil.h: need string.h for strcasecmp
1505 * include/rle.h: okay, maybe it needs to be this way
1506 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1507 * 2d/scalec.c: more stuff from d2src
1508 * 2d/rle.c: more stuff from d2src, formatting
1509 * 2d/font.c: useless cruft
1510 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1511 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1514 2002-09-04 Bradley Bell <btb@icculus.org>
1516 * include/grdef.h: fix compiler warnings
1517 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1518 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1520 * main/game.c: we want the mac ibitblt for everything but dos and
1522 * main/texmerge.c: these routines are in tmerge.c
1523 * main/credits.c: enable credits for mac and oem data
1524 * main/bm.c: use either exit.ham or exit.pofs
1525 * include/ibitblt.h: enable some more code from d2src
1526 * include/gr.h: enable mac ubitblt_double
1527 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1528 * include/grdef.h: moved some inline asm from linear.h
1529 * 2d/ibitblt.c: brought in line with original d2 version
1530 * 2d/bitblt.c: reverted to original d2 version of this file, then
1531 added d1x enhancements
1532 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1533 * 2d/linear.h: moved these back to their original locations
1535 * main/mveplay.c: close some memory holes, speed up palette loading
1536 * main/movie.c: added fullscreen toggle while playing movies
1537 * main/inferno.c: comment out -superhires help text (always on)
1538 * include/timer.h: added approx_fsec_to_usec macro
1539 * arch/sdl/joy.c: fix compiler warning
1541 2002-09-01 Bradley Bell <btb@icculus.org>
1543 * main/network.c: oops
1544 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1545 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1546 timer_get_fixed_seconds
1549 2002-08-31 Bradley Bell <btb@icculus.org>
1551 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1553 * main/multi.h: network endian stuff
1554 * 2d/font.c, include/gr.h: fast file i/o for font headers
1555 * arch/win32/arch_ip.cpp: unused file
1556 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1557 bigendian networking fixes
1558 * main/menu.c: make net menu more accurate, also make superhires
1560 * include/pstypes.h: better to have __pack__ all the time, I think.
1561 needed for networking, e.g.
1562 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1564 * arch/win32/Makefile.am: unused file
1567 2002-08-30 Bradley Bell <btb@icculus.org>
1569 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1570 * main/: newmenu.h, titles.c: formatting
1571 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1572 main/multi.h: networking works, finally
1573 * TODO: added TODO file
1574 * arch/linux/arch_ip.cpp: unused fine
1575 * README: network sorta working
1576 * main/: Makefile.am, multi.c, network.c, network.h: more
1578 * main/menu.c: load builtin mission correctly
1579 * main/inferno.c: documentation
1580 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1582 * main/Makefile.mveplay: don't need no more
1584 2002-08-29 Bradley Bell <btb@icculus.org>
1586 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1587 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1588 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1590 * include/ipx_drv.h: more network fixing
1591 * arch/linux/include/ipx_drv.h: more network fixing
1592 * include/ipx.h: formatting
1593 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1594 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1595 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1596 main/inferno.c: fixed networking fuck-up?
1597 * Makefile.am: moved mingw info to README
1598 * README, mingw32.txt: moved mingw info to README
1600 2002-08-27 Bradley Bell <btb@icculus.org>
1602 * utilities/mvlextract.c: allow specifying file to extract
1603 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1605 * utilities/hogextract.c: allow specifying file to extract
1606 * main/mission.c: Have to get mission_num _after_ promoting...
1607 * main/: gameseq.c, titles.c: beginning d1 briefing support
1608 * descent.msn: beginning d1 briefing support
1609 * main/: titles.c, titles.h: d1-style mission briefings
1610 * main/piggy.h: whitespace
1611 * main/movie.c: beginning robot movie support, fall back on lo/hi
1612 res if hi/lo not available
1613 * main/mission.c: added Builtin_mission_num for builtin mission,
1614 D1Hogdir, d1-style mission briefings
1615 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1617 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1618 (for d1 missions that need d1 data)
1619 * 2d/ibitblt.c: whitespace
1621 2002-08-26 Bradley Bell <btb@icculus.org>
1623 * utilities/mvlcreate.c: oops
1624 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1626 * utilities/hogextract.c: added [v]iew option
1627 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1628 * main/titles.c: fix writable string, disable DumbAdjust thing
1629 * main/polyobj.h: whitespace
1630 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1632 * main/movie.c: read movies from AltHogDir, other fixes
1633 * main/: mission.c, mission.h: fix bug w/mission filename
1634 * main/gameseq.c: comments
1635 * main/digi.h: whitespace n stuff
1636 * include/mve_audio.h: added audio flag macros
1637 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1641 2002-08-23 Bradley Bell <btb@icculus.org>
1643 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1645 * Makefile.am: remove d2demo.mn2
1646 * cfile/cfile.c, include/cfile.h: add cfile_size function
1647 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1648 eliminate need for .mn2 files for oem and demo
1650 2002-08-22 Bradley Bell <btb@icculus.org>
1652 * main/bm.c: fix for vertigo
1653 * main/menu.h: make OEM menu pcx available
1654 * 2d/rle.c: merge with original d2 file
1655 * Makefile.am, configure.ac: let mission files get installed by
1658 2002-08-17 Bradley Bell <btb@icculus.org>
1660 * configure.ac: make FAST_FILE_IO the default on little-endian
1662 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1663 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1666 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1668 * main/: game.c, menu.c, mission.c: promote builtin missions.
1670 2002-08-15 Bradley Bell <btb@icculus.org>
1672 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1673 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1674 * utilities/.cvsignore: added cvsignore
1675 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1677 * main/piggy.c: mac data file loading
1678 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1679 transparency and swap 0/255 correctly for mac data files
1681 2002-08-13 Bradley Bell <btb@icculus.org>
1683 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1684 to utilities to avoid conflict with c++ std lib <utility>
1685 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1686 txt2txb.c: moved utility to utilities to avoid conflict with c++
1688 * Makefile.am, configure.ac: add utilities
1690 2002-08-09 Bradley Bell <btb@icculus.org>
1692 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1695 2002-08-08 Bradley Bell <btb@icculus.org>
1697 * main/inferno.c: comments
1698 * main/: newmenu.c, songs.c: mac demo datafile support
1699 * installation.txt: update
1700 * main/gamesave.c: use lowercase for consistency
1701 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1702 models for other than d2demo
1704 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1706 * main/gamemine.c: formatting, better d1 texture conversion
1707 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1708 main/mission.h: recognize .msn mission files.
1710 2002-08-07 Bradley Bell <btb@icculus.org>
1712 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1713 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1714 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1715 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1716 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1717 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1720 2002-08-06 Bradley Bell <btb@icculus.org>
1722 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1723 * main/Makefile.am: formatting
1724 * 2d/font.c: make gr_remap_font just reload the whole thing
1725 * configure.ac: formatting
1726 * Makefile.am: added d2demo.mn2
1727 * d2demo.mn2: mission file for shareware
1728 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1729 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1730 * main/sounds.h: shareware stuff, whitespace
1731 * main/: polyobj.c, polyobj.h: more fast i/o macros
1732 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1734 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1735 endlevel stuff to non-shareware, allow movies/endlevel for
1737 * main/cntrlcen.c: typo
1738 * main/bm.h: use global Piggy_hamfile_version
1739 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1740 macros, use global Piggy_hamfile_version
1741 * main/Makefile.am: terrain and movie stuff always used now
1742 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1744 * main/: gamemine.c, gamesave.c: load DMB levels
1745 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1746 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1748 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1750 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1752 2002-08-04 Bradley Bell <btb@icculus.org>
1754 * main/inferno.c: shareware stuff, formatting
1755 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1756 * arch/sdl/gr.c: don't need to set mode in gr_init
1758 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1760 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1762 * Makefile.am, descent.mn2: added mission file for descent 1
1764 2002-08-02 Bradley Bell <btb@icculus.org>
1766 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1767 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1768 main/piggy.h, misc/error.c: junk
1769 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1770 render.h, scores.c, scores.h, terrain.c: shareware stuff
1771 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1772 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1773 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1774 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1775 main/weapon.c, main/weapon.h: fast i/o macros
1777 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1779 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1780 main/gamemine.h, main/gamesave.c: load d1 levels
1782 2002-07-30 Bradley Bell <btb@icculus.org>
1784 * configure.ac: oops
1785 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1787 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1788 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1789 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1790 main/piggy.c, main/titles.c: support shareware datafiles!
1791 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1792 piggy.c: SHAREWARE fixes
1794 2002-07-29 Bradley Bell <btb@icculus.org>
1796 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1797 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1798 misc/fileutil.c: Portability - OS X support
1800 2002-07-27 Bradley Bell <btb@icculus.org>
1802 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1803 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1804 segment.h: portability
1805 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1806 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1807 main/wall.h: portabilization
1808 * 2d/font.c, include/gr.h: portability
1810 2002-07-26 Bradley Bell <btb@icculus.org>
1812 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1813 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1814 * main/player.c: foo
1815 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1816 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1817 misc/fileutil.h: portable file i/o utils
1818 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1819 writable string anymore... / formatting
1820 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1821 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1822 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1823 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1824 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1825 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1826 portable-izing file loading routines
1828 2002-07-24 Bradley Bell <btb@icculus.org>
1830 * main/mveplay.c: correctly play files with 16bit uncompressed
1831 audio, mem checking, etc
1832 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1835 2002-07-23 Bradley Bell <btb@icculus.org>
1837 * misc/Makefile.am: unused file
1838 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1839 main/sounds.h: remove experimental nmovie stuff
1840 * main/movie.c: add some debugging output
1842 2002-07-22 Bradley Bell <btb@icculus.org>
1844 * main/: console.c, state.c: simplified header
1845 * main/movie.c: enable mveplay audio
1846 * main/old/movie.c: moved to main/
1847 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1848 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1849 main/mvelib.c, main/mveplay.c: initial movie support
1850 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1851 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1852 include/ogl_init.h, include/pstypes.h, main/console.c,
1853 main/state.c, mem/mem.c: OS X stuff
1854 * configure.ac: OS X and movie stuff
1856 2002-07-19 Bradley Bell <btb@icculus.org>
1858 * compilerdefs.txt: OSX defs
1860 2002-07-18 Bradley Bell <btb@icculus.org>
1862 * main/inferno.c: use simpler rcs tags
1863 * autogen.sh: keep Changelog in cvs (and use --accum)
1864 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1865 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1866 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1867 main/songs.c: changed cdrom->rbaudio
1868 * include/rbaudio.h: moved to /include
1870 2002-07-17 Bradley Bell <btb@icculus.org>
1872 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1873 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1874 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1875 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1876 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1877 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1878 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1879 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1880 3d/setup.c: use simpler rcs tags
1885 2002-07-17 Bradley Bell <btb@icculus.org>
1887 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1888 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1889 * debian/rules: don't need readme's
1890 * debian/rules: move d1x license to COPYING, license clarifications
1891 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1892 license to COPYING, license clarifications
1893 * debian/rules: fix debian docs
1894 * debian/rules: fix debian manpages
1895 * debian/d2x-sdl.menu: fix debian menu
1896 * debian/rules: link to undocumented man page for debs
1897 * Makefile.am, configure.ac, debian/control, debian/copyright,
1898 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1899 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1900 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1903 2002-07-16 Bradley Bell <btb@icculus.org>
1905 * debian/: rules, changelog.in: deb stuff
1906 * configure.ac: cleaner nasm detection
1907 * debian/: changelog.in, control, rules: deb stuff
1908 * README, installation.txt: typos, stuff
1909 * configure.ac: better #defines
1910 * configure.ac: whitespace
1911 * configure.ac: better documentation
1912 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1913 SDL_JOYSTICK not needed
1914 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1915 * configure.ac: need higher SDL for joystick
1916 * debian/: control, rules: deb stuff
1917 * arch/sdl/joy.c: old junk
1918 * Makefile.am, configure.ac: automake updates
1919 * main/: inferno.c, text.c: don't use althogdir on non-unix
1920 * configure.ac: more autoconf updates
1921 * misc/strutil.c: better strrev
1922 * main/inferno.c: need limits.h on mingw also
1923 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1926 2002-04-19 Bradley Bell <btb@icculus.org>
1928 * main/network.c: let hoard.ham be a cfile
1929 * main/text.c: better error message when hog not found
1932 2002-03-23 Bradley Bell <btb@icculus.org>
1934 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1935 arch/sdl/Makefile.am: Use SDL joystick automatically
1936 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1938 2002-03-05 Bradley Bell <btb@icculus.org>
1940 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1943 2002-02-23 Bradley Bell <btb@icculus.org>
1945 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1946 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1947 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1948 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1949 main/editor/Makefile.am: moved includes to include
1950 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1951 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1952 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1953 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1955 * main/game.c: disabled cockpit for OGL, formatting
1956 * 2d/ibitblt.c: formatting
1958 2002-02-16 Bradley Bell <btb@icculus.org>
1960 * include/oldsdl.h: check for older macros
1961 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1962 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1963 allow older sdl versions
1965 2002-02-15 Bradley Bell <btb@icculus.org>
1967 * main/: automap.c, automap.h, inferno.c: automap resolution now
1969 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1970 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1971 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1972 win32/include/key_arch.h: never mind - that would be pointless
1973 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1974 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1975 win32/include/key_arch.h: copied files from d1x
1976 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1977 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1978 * main/multipow.c: need conf.h
1979 * arch/win32/Makefile.am: new file
1980 * include/pstypes.h: added u_int16_t (needed in base_ip)
1981 * arch/win32/arch_ip.cpp: copied from d1x
1983 2002-02-14 Bradley Bell <btb@icculus.org>
1985 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1986 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1987 main/netlist.c: Added hotkeys to toggle fullscreen mode
1988 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1989 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1990 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1991 reorder.h: Lotsa networking stuff from d1x
1993 2002-02-13 Bradley Bell <btb@icculus.org>
1995 * include/gr.h, main/game.c: Fullscreen toggle stuff
1996 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1998 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1999 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2002 2002-02-11 Bradley Bell <btb@icculus.org>
2004 * main/bm.c: use portable loader if bigendian
2005 * include/pstypes.h: don't define bool for c++
2006 * include/cfile.h: extern AltHogDir stuff
2007 * include/byteswap.h: use WORDS_BIGENDIAN
2008 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2009 * main/vers_id.h: added D2X_IVER
2010 * misc/args.c: don't use d1x.ini
2011 * Makefile.am: rpm stuff
2012 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2015 2002-02-09 Bradley Bell <btb@icculus.org>
2017 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2019 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2021 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2024 2002-02-06 Bradley Bell <btb@icculus.org>
2026 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2027 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2028 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2029 * debian/: changelog.in, control, copyright, d2x-gl.files,
2030 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2034 2002-02-02 Bradley Bell <btb@icculus.org>
2036 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2037 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2038 Enabled RELEASE option
2040 2002-01-31 Bradley Bell <btb@icculus.org>
2042 * Makefile.am, configure.ac: specify prerequisite versions of
2043 autoconf and automake
2045 2002-01-29 Bradley Bell <btb@icculus.org>
2047 * main/mission.c: RCS header added
2048 * main/inferno.c: update copyright date
2049 * main/mission.c: allow missions to be in AltHogDir
2050 * configure.ac: Display results of configure
2051 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2054 2002-01-28 Bradley Bell <btb@icculus.org>
2056 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2057 Data files now go in DATADIR/games/d2x, user files now go in
2060 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2062 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2063 files now go in ~/.d2x
2065 2002-01-24 Bradley Bell <btb@icculus.org>
2067 * configure.ac: fix nasm not found error message
2069 2002-01-18 Bradley Bell <btb@icculus.org>
2071 * configure.in: getting rid of old configure.in
2072 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2073 main/movie.c: Movie playing kludgey stuff
2074 * misc/args.c: formatting
2075 * main/inferno.c: allow -h for help
2076 * include/error.h: don't die on int3, unless -debug given
2077 * mingw32.txt: more stuff
2079 2001-12-29 Bradley Bell <btb@icculus.org>
2081 * Makefile.am: Got rid of thinking.txt
2082 * main/inferno.c: document -nomovies option
2084 2001-12-28 Bradley Bell <btb@icculus.org>
2086 * main/titles.c: formatting, put some code into place for rendering
2087 of robots during briefings
2089 2001-12-27 Bradley Bell <btb@icculus.org>
2093 2001-12-23 Craig Hadady <chadady@iglou.com>
2095 * 2d/rle.c: fixed bug in dummy array.
2097 2001-12-03 Bradley Bell <btb@icculus.org>
2099 * arch/sdl/init.c: fix formatting
2100 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2101 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2102 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2103 and sdl joystick stuff
2105 2001-11-30 Bradley Bell <btb@icculus.org>
2107 * thinking.txt: not needed
2109 2001-11-27 Bradley Bell <btb@icculus.org>
2111 * cygconf, mingw32.txt: use sdl from source on cygwin
2112 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2113 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2114 SDL_CFLAGS to CFLAGS
2116 2001-11-27 Bradley Bell <btb@icculus.org>
2120 2001-11-14 Bradley Bell <btb@icculus.org>
2122 * texmap/scanline.c: use optimization flags as texmap default
2123 * NEWS: mouse wheel, etc
2124 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2125 wheel to emulate 3rd axis
2126 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2127 * include/error.h: kludge to ungrab mouse when we hit an int3
2128 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2129 __ENV_MSDOS__ to __MSDOS__
2130 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2132 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2134 * arch/sdl/digi.c: implemented digi_set_volume
2135 * include/grdef.h, main/config.c, misc/d_io.c: change
2136 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2137 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2138 main/piggy.c: use MAKE_SIG
2139 * installation.txt: update
2140 * configure.ac: new file
2141 * arch/sdl/joydefs.c: #include pstypes.h
2142 * arch/sdl/init.c: SDL joystick stuff
2143 * acconfig.h: adjust MINGW defines
2144 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2145 controls menu now works
2147 2001-11-13 Bradley Bell <btb@icculus.org>
2149 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2151 * Makefile.am: New file
2152 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2154 * compilerdefs.txt: New file
2155 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2157 2001-11-12 Bradley Bell <btb@icculus.org>
2159 * main/playsave.c: load player files regardless of byte order of
2162 2001-11-11 Bradley Bell <btb@icculus.org>
2164 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2166 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2167 * NEWS: GL savegame thumbnails
2168 * acconfig.h, configure.in: make option for NMOVIES, default to off
2170 2001-11-09 Bradley Bell <btb@icculus.org>
2172 * main/state.c: Enabled savegame thumbnails under OpenGL
2173 * unused/pa_null/pa_enabl.h: remove duplicate header
2174 * misc/args.c: use d2x.ini for option file
2175 * mem/mem.c: Move mem_realloc inside the ifdef
2176 * main/menu.c: fix 640x400 menu text
2177 * main/inferno.c: added documentation
2178 * main/endlevel.c: fix warnings
2179 * arch/ogl/gr.c: Get rid of gl spew
2180 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2181 * acconfig.h: Define __SDL__ for mingw
2183 2001-11-08 Bradley Bell <btb@icculus.org>
2185 * 2d/font.c: free OGL font data when rereading
2186 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2187 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2188 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2189 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2190 main/weapon.h: Enabled shareware build, endlevel flythrough
2192 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2193 of use for shareware build
2194 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2196 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2198 2001-11-05 Bradley Bell <btb@icculus.org>
2200 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2202 * include/3d.h: Add comment
2204 2001-11-04 Bradley Bell <btb@icculus.org>
2206 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2208 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2210 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2211 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2212 main/hudmsg.h: Enable d1x-style hud_message
2213 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2214 * 2d/font.c: re-init ogl fonts after remapping colors.
2216 2001-11-02 Bradley Bell <btb@icculus.org>
2218 * misc/Makefile.am: remove byteswap.h (duplicate header)
2219 * 2d/font.c: fixed gr_remap_font, minor stuff
2220 * configure.in: take out -O2 if doing debug build
2221 * main/bm.c: formatting
2222 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2223 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2224 macros, get rid of functions
2226 2001-11-01 Bradley Bell <btb@icculus.org>
2228 * misc/byteswap.h: removed duplicate header
2230 2001-10-31 Bradley Bell <btb@icculus.org>
2232 * NEWS, main/automap.c: automap works in opengl
2233 * NEWS, configure.in: Added news
2234 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2235 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2236 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2237 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2238 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2239 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2240 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2241 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2242 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2244 2001-10-27 Bradley Bell <btb@icculus.org>
2246 * main/inferno.c: added some documentation
2248 2001-10-25 Bradley Bell <btb@icculus.org>
2250 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2252 * Makefile.am, configure.in, arch/Makefile.am,
2253 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2254 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2255 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2256 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2257 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2258 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2259 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2260 it's ugly, but It'll be easier to sync with d1x.
2261 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2262 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2263 main/editor/Makefile.am: attempt at support for editor, makefile
2265 * misc/d_delay.c: formatting fix
2266 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2267 tmappent.S, tmapppro.S: adding support for runtime selection of
2269 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2270 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2271 including multi.h and network.h, fix backslashes, fix compiler
2273 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2274 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2275 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2276 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2277 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2278 including multi.h and network.h, fix backslashes
2279 * include/pstypes.h: added typedef for u_int64_t on mingw
2280 * include/3d.h: added prototype for g3_uninit_polygon_model
2281 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2283 2001-10-24 Bradley Bell <btb@icculus.org>
2285 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2286 arch subdirs, as in d1x.
2287 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2288 earlier style until i understand automake 1.5 better. remove input
2290 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2291 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2292 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2293 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2294 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2295 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2296 Moved input stuff to arch subdirs, as in d1x.
2297 * NEWS, configure.in: blah blah
2299 2001-10-23 Bradley Bell <btb@icculus.org>
2301 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2302 * texmap/tmapppro.S: no need for #include <conf.h> here
2303 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2305 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2306 file. RCS header added
2307 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2308 #ifdef'ing out the whole file. RCS header added
2309 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2310 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2311 fixes. Now works with automake 1.5 and autoconf 2.52.
2312 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2313 mingw (-grabmouse now works on win32).
2314 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2315 These don't belong in cvs
2319 2001-10-20 Bradley Bell <btb@icculus.org>
2321 * 2d/font.c: Don't free unused variables...
2322 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2324 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2325 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2326 main/Makefile.am: make dist more sensible
2327 * Makefile.am: Kludge for linking on mingw
2329 2001-10-19 Bradley Bell <btb@icculus.org>
2331 * Makefile.am, configure.in, arch/win32/Makefile.am,
2332 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2333 * include/ipx_drv.h: Check for __MINGW32__
2334 * include/i86.h: Imported from d1x
2335 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2336 * arch/dos/modex.asm: Fixed %include
2337 * main/console.c: RCS headers added
2338 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2340 * Makefile.am, main/Makefile.am: Moved final link to top-level
2341 directory instead of main/
2342 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2343 __ENV_LINUX__ to __linux__
2344 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2345 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2346 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2347 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2348 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2349 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2350 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2351 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2352 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2353 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2355 * configure.in: add --enable-xploader, support arch/linux subdir,
2357 * main/inferno.c: conditionalize conf.h
2359 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2361 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2362 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2363 misc/fileutil.h: Partial application of linux/alpha patch.
2365 2001-10-19 Bradley Bell <btb@icculus.org>
2367 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2368 networking in line with d1x, moved some arch/linux_* stuff to
2370 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2371 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2372 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2373 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2375 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2376 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2377 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2378 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2379 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2380 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2381 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2382 linux/include/ukali.h: Brought linux networking in line with d1x,
2383 moved some arch/linux_* stuff to arch/linux/*
2384 * include/ipx_drv.h: Imported from d1x
2385 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2386 * main/ipx_drv.c: Imported from d1x
2387 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2388 main/network.h, main/Makefile.am: Trying to get network working on
2390 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2391 main/Makefile.am: build fixes
2392 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2393 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2394 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2395 starting to get net working.
2396 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2397 conditionalized min,max macros
2399 2001-10-18 Bradley Bell <btb@icculus.org>
2401 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2402 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2403 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2404 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2406 * 2d/2dsline.c: RCS headers added/changed
2407 * configure.in: fix NASMFLAGS bug
2408 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2411 2001-10-17 Bradley Bell <btb@icculus.org>
2413 * NEWS: Fixed the invulnerable robots bug!
2414 * main/collide.c: Fixed the invulnerable robots bug!
2416 2001-10-14 Bradley Bell <btb@icculus.org>
2418 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2421 2001-10-13 Bradley Bell <btb@icculus.org>
2423 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2424 arch/Makefile.am, arch/dos/Makefile.am,
2425 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2426 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2427 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2428 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2429 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2430 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2431 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2432 arch/win32/include/Makefile.am, iff/Makefile.am,
2433 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2434 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2435 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2436 unused/bios/Makefile.am, unused/lib/Makefile.am,
2437 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2438 unused/ui/Makefile.am, unused/vga/Makefile.am,
2439 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2440 automake stuff from "inert" subdirs. And there was much rejoicing.
2441 * Makefile.am, NEWS, configure.in: Stuff
2442 * ChangeLog: removing auto-generated file
2443 * cygconf: Added instructions for mingw32 build
2444 * Makefile.am: renamed INSTALL to installation.txt
2445 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2446 * mingw32.txt: Added instructions for mingw32 build
2447 * configure.in: Enable assembly under mingw32
2449 2001-10-12 Bradley Bell <btb@icculus.org>
2451 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2452 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2453 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2454 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2455 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2456 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2457 to __DJGPP__, since it's built-in.
2459 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2461 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2462 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2466 2001-10-12 Bradley Bell <btb@icculus.org>
2468 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2469 * Makefile.am: make sure cygconf gets archived
2470 * configure.in: Increment version number in preparation for release
2471 * configure.in: Fix detection of opengl
2472 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2473 cygconf, arch/Makefile.am, arch/include/joy.h,
2474 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2475 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2476 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2477 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2478 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2479 Vastly improved compilability.
2481 2001-10-11 Bradley Bell <btb@icculus.org>
2483 * Makefile.am: Added macros/sdl.m4
2484 * autogen.sh: Added macros/sdl.m4
2486 2001-10-09 Bradley Bell <btb@icculus.org>
2488 * main/vers_id.h: Added DESCENT_VERSION constant
2489 * main/inferno.c: Added command-line help.
2490 * include/ogl_init.h: opengl improvments (following d1x changes)
2492 2001-10-07 Bradley Bell <btb@icculus.org>
2494 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2495 arch/ogl/Makefile.am: Remove duplicate headers.
2497 2001-08-02 Thimo Neubauer <thimo@debian.org>
2499 * mem/mem.c: totally crippled the memory manager because it does
2500 not make sense for non-DOS-systems and it would have been too
2501 complicated to get it 64bit clean
2503 2001-06-19 Bradley Bell <btb@icculus.org>
2505 * cvshowto.txt: updated anonymous password
2507 2001-02-08 Bradley Bell <btb@icculus.org>
2509 * COPYING, license.txt: Added d1x license
2511 2001-02-01 Bradley Bell <btb@icculus.org>
2513 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2515 2001-01-31 Bradley Bell <btb@icculus.org>
2517 * configure.in, arch/include/mouse.h, include/pstypes.h,
2518 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2519 * main/polyobj.c: fix typo
2520 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2521 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2522 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2523 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2524 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2525 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2526 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2527 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2528 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2529 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2530 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2531 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2532 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2533 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2534 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2535 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2536 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2537 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2538 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2539 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2540 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2541 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2542 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2543 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2544 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2545 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2547 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2548 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2549 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2550 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2552 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2554 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2555 cross-compiling, and cygwin fixes
2557 2001-01-30 Bradley Bell <btb@icculus.org>
2559 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2560 include/pstypes.h, include/strutil.h, main/Makefile.am,
2561 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2562 needs --without-assembler and --without-network to compile
2564 2001-01-29 Bradley Bell <btb@icculus.org>
2566 * configure.in, main/Makefile.am: Fixes to build system
2567 * main/kconfig.c: fix for non-linux joysticks
2568 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2569 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2570 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2571 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2572 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2573 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2574 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2576 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2577 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2578 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2579 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2580 sdl_timer.c: Fixed build system, minor fixes
2581 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2582 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2584 2001-01-28 Bradley Bell <btb@icculus.org>
2586 * conf.h.in, configure.in, arch/Makefile.am,
2587 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2588 arch/include/key.h, main/Makefile.am: More header unification...
2589 * main/newdemo.c: Added <ctype.h>
2590 * arch/include/: event.h, joy.h: unified input headers.
2591 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2592 OpenGL now uses SDL-GL instead of gii
2593 * arch/include/: key.h, mouse.h: Unified arch headers
2595 2001-01-25 Bradley Bell <btb@icculus.org>
2597 * autogen.sh: use "set -e" so execution stops if something goes
2600 2001-01-24 Bradley Bell <btb@icculus.org>
2603 * Makefile.am: Add ChangeLog to dist
2604 * ChangeLog: Putting this here so automake doesn't complain
2608 2001-01-24 Bradley Bell <btb@icculus.org>
2610 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2611 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2612 for building ChangeLog from RCS entries
2613 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2614 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2615 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2616 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2617 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2618 arch/Makefile.am, arch/dos/Makefile.am,
2619 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2620 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2621 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2622 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2623 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2624 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2625 unused/Makefile.am, unused/bios/Makefile.am,
2626 unused/lib/Makefile.am, unused/novga/Makefile.am,
2627 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2628 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2629 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2630 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2631 make dist, VPATH builds, ...
2632 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2633 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2634 arch/dos/Makefile.in, arch/linux/Makefile.in,
2635 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2636 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2637 misc/Makefile.in, texmap/Makefile.in: cruft removal
2638 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2640 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2641 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2642 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2643 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2645 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2646 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2647 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2648 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2649 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2650 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2651 main/songs.c, misc/args.c: changed args_find to FindArg
2653 2001-01-22 Bradley Bell <btb@icculus.org>
2655 * configure, main/Makefile.am, main/Makefile.in: configuration
2657 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2658 fix compiler warnings w/opengl
2659 * include/console.h: ggi support
2660 * arch/linux_init.c: svgalib support
2661 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2662 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2663 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2664 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2665 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2666 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2667 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2668 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2669 warnings and enable NDEBUG
2670 * arch/svgalib_init.c: svgalib support
2672 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2674 * main/kconfig.c: joystick support
2676 2001-01-21 Bradley Bell <btb@icculus.org>
2678 * cvshowto.txt: new file, taken from d1x webpage
2679 * AUTHORS, README: Taking over as maintainer of d2x
2680 * ChangeLog: Grab mouse with SDL/X11
2681 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2683 2001-01-20 Bradley Bell <btb@icculus.org>
2685 * configure, configure.in: Turned -Werror back off by default
2686 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2687 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2688 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2689 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2690 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2691 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2692 main/laser.c, main/multi.c, main/network.c, main/network.h,
2693 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2694 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2695 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2696 warnings, for non-OpenGL on linux, anyway...
2698 2001-01-19 Bradley Bell <btb@icculus.org>
2700 * copying: remove duplicate file
2701 * Import of d2x-0.0.9-pre1
2702 * Import of d2x-0.0.8