1 2003-02-26 Bradley Bell <btb@icculus.org>
3 * main/gamemine.c: texture conversion for d1 shareware
5 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
7 * main/gamemine.c: better texture conversion for d1 levels
9 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
11 * main/kconfig.c: fix joystick support under MinGW
13 2003-02-26 Bradley Bell <btb@icculus.org>
15 * main/playsave.c: fix swapping glitch
17 * NEWS, configure.ac, readme.txt: clean stuff up, getting ready
20 * main/titles.c: begin support for rendering spinning robots in
23 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
26 * main/gamemine.c: load d1 shareware levels!
28 2003-02-25 Bradley Bell <btb@icculus.org>
32 * autogen.sh: add warning about old auto* versions, use
35 2003-02-24 Bradley Bell <btb@icculus.org>
37 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
38 briefings mostly working
39 * main/movie.c, main/titles.c: fixed some more briefing glitches
41 2003-02-23 Bradley Bell <btb@icculus.org>
43 * main/movie.c: fixed crash when using shareware data files
45 * arch/sdl/digi.c: fix crash on non-existent sounds
48 2003-02-22 Bradley Bell <btb@icculus.org>
50 * main/titles.c: fixed fullscreen toggle in briefings
52 2003-02-21 Bradley Bell <btb@icculus.org>
54 * configure.ac: check for mingw when enabling nasm
55 * main/playsave.c: enable loading player files of either byte
58 2003-02-20 Bradley Bell <btb@icculus.org>
60 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
61 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
62 #343, not "rest of solution to bug #344"
63 * arch/sdl/timer.c, include/timer.h: revert to more accurate
65 * main/kludge.c: partial solution to bug #344
66 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
67 * compilerdefs.txt: added linux/mips info
68 * ChangeLog: clean up changelog
70 2003-02-19 Bradley Bell <btb@icculus.org>
72 * libmve/mveplay.c: os x needs nanosleep prototype.
74 2003-02-18 Bradley Bell <btb@icculus.org>
76 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
77 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
78 to disable/enable audio
79 * libmve/: mve_main.c, mveplay.c: bigendian fixes
80 * main/: movie.h, titles.c: make sure movie's palette is set before
81 writing briefing text. Fixes bug #359
82 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
84 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
85 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
87 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
89 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
90 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
91 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
93 * include/libmve.h: blah
95 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
97 * main/render.c: 2nd attempt to fix solaris qsort bug
99 2003-02-18 Bradley Bell <btb@icculus.org>
101 * configure.ac, include/pstypes.h: put alignment detection in
104 2003-02-17 Bradley Bell <btb@icculus.org>
106 * Makefile.am, README.utils, configure.ac, include/libmve.h,
107 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
108 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
109 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
110 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
111 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
112 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
113 moved mve stuff to separate subdir
114 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
115 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
116 mve code. Fixes (at least) bugs #41, #348, and #350.
118 2003-02-14 Bradley Bell <btb@icculus.org>
120 * main/Makefile.am: no more Makefile.mveplay. again
121 * main/mveplay.c: typo
123 2003-02-13 Bradley Bell <btb@icculus.org>
125 * utilities/mvlextract.c: uint -> unsigned int
126 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
127 standalone mveplayer, win32 support
128 * main/movie.c: random bugfixes, win32 support
129 * arch/sdl/Makefile.am: formatting
130 * configure.ac: disable networking on mac/win for now
131 * main/newmenu.c: comments
133 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
135 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
136 redundant swap functions.
138 2003-02-13 Bradley Bell <btb@icculus.org>
140 * ChangeLog: update changelog
142 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
144 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
145 polymodel alignment issues.
147 2003-02-13 Bradley Bell <btb@icculus.org>
149 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
150 fix various little bugs
151 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
152 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
153 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
155 * README.utils: new file
156 * main/: mve_main.c, mveplay.c: more movie fixes
157 * README: updated README
158 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
160 2003-02-12 Bradley Bell <btb@icculus.org>
162 * utilities/mvlextract.c: bigendian mvl support
163 * main/mveplay.c: formatting, stuff
164 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
165 truecolor mve support, standalone mveplayer
166 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
167 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
168 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
171 2003-01-22 Bradley Bell <btb@icculus.org>
173 * include/: interp.h, interp.h: restore prototype for
174 swap_polygon_model_data
176 2003-01-21 Bradley Bell <btb@icculus.org>
178 * main/piggy.c: use memcpy to avoid alignment problem
179 * compilerdefs.txt: updated some defs, added sunos/sparc
181 2003-01-15 Bradley Bell <btb@icculus.org>
183 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
184 * main/gamemine.c: attempting to support d1 shareware
185 * compilerdefs.txt: update defs
187 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
189 * main/mveplay.c: fix several bugs, comments, formatting.
191 2003-01-15 Bradley Bell <btb@icculus.org>
193 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
194 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
195 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
196 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
198 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
201 2003-01-11 Bradley Bell <btb@icculus.org>
203 * main/: mission.c, mission.h: attempt to support d1 for mac
205 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
208 2003-01-09 Bradley Bell <btb@icculus.org>
210 * main/movie.c: use ifdef around gr_toggle_fullscreen
212 2003-01-07 Bradley Bell <btb@icculus.org>
214 * Makefile.am, descent.msn, installation.txt, main/mission.c,
215 main/mission.h: don't need .msn file for descent.hog anymore
218 2003-01-06 Bradley Bell <btb@icculus.org>
220 * main/mission.h, main/mission.c: comments
221 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
224 2003-01-03 Bradley Bell <btb@icculus.org>
226 * utilities/: txb2txt.c, txt2txb.c: remove old files
227 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
228 * main/polyobj.c: attempt to make read_model_file
230 * main/menu.c: move vertigo text
232 2003-01-02 Bradley Bell <btb@icculus.org>
234 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
235 main/polyobj.h: cleanup alignment changes
236 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
237 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
238 main/object.h: fix alignment issues on sparc
239 * cvshowto.txt: update cvs info
241 * 2d/rle.c: make rle_swap handle RLE_BIG
243 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
245 * main/render.c: workaround solaris qsort bug
247 2003-01-01 Steffen Pohle <stpohle@gmx.net>
249 * arch/linux/linuxnet.c, arch/linux/ukali.c,
250 arch/linux/include/ukali.h, main/inferno.c: enabled kali
251 * arch/linux/Makefile.am: enabled linux joystick, kali
252 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
253 arch/sdl/event.c: enabled linux joystick
255 2002-12-31 Bradley Bell <btb@icculus.org>
257 * main/gamemine.c: simplified warning msg
258 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
259 * main/render.h: fix compiler warning
261 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
263 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
265 2002-12-24 Bradley Bell <btb@icculus.org>
267 * main/mission.c: fixes an infinite loop which was caused by d2x
268 thinking d2demo was a descent 1 mission
270 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
272 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
274 2002-12-24 Bradley Bell <btb@icculus.org>
276 * main/render.c: comments
278 2002-10-30 Bradley Bell <btb@icculus.org>
280 * main/inferno.c: add help for -hogdir option
281 * main/inferno.c: added -hogdir option
283 2002-10-28 Bradley Bell <btb@icculus.org>
285 * main/: inferno.c, menu.c: enabled Vertigo displays
288 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
290 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
291 main/netmisc.c, main/network.c: simplify and eliminate redundant
294 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
296 * maths/fixc.c: fix infinite loop in quad_sqrt.
297 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
298 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
300 2002-10-12 Bradley Bell <btb@icculus.org>
302 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
304 2002-10-11 Bradley Bell <btb@icculus.org>
306 * main/hud.c: make hud_message work correctly
307 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
309 * main/network.c: formatting, small fixes
311 2002-10-10 Bradley Bell <btb@icculus.org>
313 * main/netmisc.h: no swap_object for little-endian
314 * main/: netmisc.h, network.c: use macros to simplify network
316 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
318 * main/inferno.c: enable loading screen for mac shareware with
320 * main/netmisc.c: whitespace
321 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
323 * main/hud.c: whitespace
324 * configure.ac: remove shareware build, add macdata build
325 * main/songs.c: whitespace
326 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
327 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
329 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
332 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
334 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
335 comments, formatting, etc.
336 * iff/iff.c: fix bigendian iff loading.
338 2002-10-03 Bradley Bell <btb@icculus.org>
340 * utilities/txb2tex.c: typo
341 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
342 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
344 * arch/sdl/mouse.c: whitespace
346 2002-09-19 Bradley Bell <btb@icculus.org>
348 * main/kconfig.c: fix a oops, add old logs
349 * main/kconfig.c: support for >3 mouse buttons
351 2002-09-18 Bradley Bell <btb@icculus.org>
353 * include/gr.h: fix palette swap define
355 2002-09-14 Bradley Bell <btb@icculus.org>
357 * main/titles.c: load hires briefing screen if lores doesn't exist
358 (i.e. vertigo) and MenuHires=0
360 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
362 * main/: multi.h, network.h: pack some structures for ipx
365 2002-09-14 Bradley Bell <btb@icculus.org>
367 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
368 and load_endlevel_data() to expect newline-terminated strings, fix
369 load_game_data to read null-terminated string for
372 2002-09-07 Bradley Bell <btb@icculus.org>
374 * main/newmenu.c: added error message
375 * main/menu.h: enable -nohires with mac shareware
376 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
377 * 2d/font.c: enable 0/255 palette swap for fonts
378 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
380 * 2d/2dsline.c: fix ogl blooper
382 2002-09-05 Bradley Bell <btb@icculus.org>
384 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
386 * include/strutil.h: need string.h for strcasecmp
387 * include/rle.h: okay, maybe it needs to be this way
388 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
389 * 2d/scalec.c: more stuff from d2src
390 * 2d/rle.c: more stuff from d2src, formatting
391 * 2d/font.c: useless cruft
392 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
393 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
396 2002-09-04 Bradley Bell <btb@icculus.org>
398 * include/grdef.h: fix compiler warnings
399 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
400 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
402 * main/game.c: we want the mac ibitblt for everything but dos and
404 * main/texmerge.c: these routines are in tmerge.c
405 * main/credits.c: enable credits for mac and oem data
406 * main/bm.c: use either exit.ham or exit.pofs
407 * include/ibitblt.h: enable some more code from d2src
408 * include/gr.h: enable mac ubitblt_double
409 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
410 * include/grdef.h: moved some inline asm from linear.h
411 * 2d/ibitblt.c: brought in line with original d2 version
412 * 2d/bitblt.c: reverted to original d2 version of this file, then
413 added d1x enhancements
414 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
415 * 2d/linear.h: moved these back to their original locations
417 * main/mveplay.c: close some memory holes, speed up palette loading
418 * main/movie.c: added fullscreen toggle while playing movies
419 * main/inferno.c: comment out -superhires help text (always on)
420 * include/timer.h: added approx_fsec_to_usec macro
421 * arch/sdl/joy.c: fix compiler warning
423 2002-09-01 Bradley Bell <btb@icculus.org>
425 * main/network.c: oops
426 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
427 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
428 timer_get_fixed_seconds
431 2002-08-31 Bradley Bell <btb@icculus.org>
433 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
435 * main/multi.h: network endian stuff
436 * 2d/font.c, include/gr.h: fast file i/o for font headers
437 * arch/win32/arch_ip.cpp: unused file
438 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
439 bigendian networking fixes
440 * main/menu.c: make net menu more accurate, also make superhires
442 * include/pstypes.h: better to have __pack__ all the time, I think.
443 needed for networking, e.g.
444 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
446 * arch/win32/Makefile.am: unused file
449 2002-08-30 Bradley Bell <btb@icculus.org>
451 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
452 * main/: newmenu.h, titles.c: formatting
453 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
454 main/multi.h: networking works, finally
455 * TODO: added TODO file
456 * arch/linux/arch_ip.cpp: unused fine
457 * README: network sorta working
458 * main/: Makefile.am, multi.c, network.c, network.h: more
460 * main/menu.c: load builtin mission correctly
461 * main/inferno.c: documentation
462 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
464 * main/Makefile.mveplay: don't need no more
466 2002-08-29 Bradley Bell <btb@icculus.org>
468 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
469 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
470 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
472 * include/ipx_drv.h: more network fixing
473 * arch/linux/include/ipx_drv.h: more network fixing
474 * include/ipx.h: formatting
475 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
476 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
477 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
478 main/inferno.c: fixed networking fuck-up?
479 * Makefile.am: moved mingw info to README
480 * README, mingw32.txt: moved mingw info to README
482 2002-08-27 Bradley Bell <btb@icculus.org>
484 * utilities/mvlextract.c: allow specifying file to extract
485 * utilities/: tex2txb.c, txb2tex.c: use default extension to
487 * utilities/hogextract.c: allow specifying file to extract
488 * main/mission.c: Have to get mission_num _after_ promoting...
489 * main/: gameseq.c, titles.c: beginning d1 briefing support
490 * descent.msn: beginning d1 briefing support
491 * main/: titles.c, titles.h: d1-style mission briefings
492 * main/piggy.h: whitespace
493 * main/movie.c: beginning robot movie support, fall back on lo/hi
494 res if hi/lo not available
495 * main/mission.c: added Builtin_mission_num for builtin mission,
496 D1Hogdir, d1-style mission briefings
497 * main/: gameseq.c, mission.h: added Builtin_mission_num for
499 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
500 (for d1 missions that need d1 data)
501 * 2d/ibitblt.c: whitespace
503 2002-08-26 Bradley Bell <btb@icculus.org>
505 * utilities/mvlcreate.c: oops
506 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
508 * utilities/hogextract.c: added [v]iew option
509 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
510 * main/titles.c: fix writable string, disable DumbAdjust thing
511 * main/polyobj.h: whitespace
512 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
514 * main/movie.c: read movies from AltHogDir, other fixes
515 * main/: mission.c, mission.h: fix bug w/mission filename
516 * main/gameseq.c: comments
517 * main/digi.h: whitespace n stuff
518 * include/mve_audio.h: added audio flag macros
519 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
523 2002-08-23 Bradley Bell <btb@icculus.org>
525 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
527 * Makefile.am: remove d2demo.mn2
528 * cfile/cfile.c, include/cfile.h: add cfile_size function
529 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
530 eliminate need for .mn2 files for oem and demo
532 2002-08-22 Bradley Bell <btb@icculus.org>
534 * main/bm.c: fix for vertigo
535 * main/menu.h: make OEM menu pcx available
536 * 2d/rle.c: merge with original d2 file
537 * Makefile.am, configure.ac: let mission files get installed by
540 2002-08-17 Bradley Bell <btb@icculus.org>
542 * configure.ac: make FAST_FILE_IO the default on little-endian
544 * NEWS, README, compilerdefs.txt, readme.txt: documentation
545 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
548 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
550 * main/: game.c, menu.c, mission.c: promote builtin missions.
552 2002-08-15 Bradley Bell <btb@icculus.org>
554 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
555 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
556 * utilities/.cvsignore: added cvsignore
557 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
559 * main/piggy.c: mac data file loading
560 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
561 transparency and swap 0/255 correctly for mac data files
563 2002-08-13 Bradley Bell <btb@icculus.org>
565 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
566 to utilities to avoid conflict with c++ std lib <utility>
567 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
568 txt2txb.c: moved utility to utilities to avoid conflict with c++
570 * Makefile.am, configure.ac: add utilities
572 2002-08-09 Bradley Bell <btb@icculus.org>
574 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
577 2002-08-08 Bradley Bell <btb@icculus.org>
579 * main/inferno.c: comments
580 * main/: newmenu.c, songs.c: mac demo datafile support
581 * installation.txt: update
582 * main/gamesave.c: use lowercase for consistency
583 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
584 models for other than d2demo
586 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
588 * main/gamemine.c: formatting, better d1 texture conversion
589 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
590 main/mission.h: recognize .msn mission files.
592 2002-08-07 Bradley Bell <btb@icculus.org>
594 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
595 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
596 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
597 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
598 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
599 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
602 2002-08-06 Bradley Bell <btb@icculus.org>
604 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
605 * main/Makefile.am: formatting
606 * 2d/font.c: make gr_remap_font just reload the whole thing
607 * configure.ac: formatting
608 * Makefile.am: added d2demo.mn2
609 * d2demo.mn2: mission file for shareware
610 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
611 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
612 * main/sounds.h: shareware stuff, whitespace
613 * main/: polyobj.c, polyobj.h: more fast i/o macros
614 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
616 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
617 endlevel stuff to non-shareware, allow movies/endlevel for
619 * main/cntrlcen.c: typo
620 * main/bm.h: use global Piggy_hamfile_version
621 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
622 macros, use global Piggy_hamfile_version
623 * main/Makefile.am: terrain and movie stuff always used now
624 * 2d/pcx.c, include/pcx.h: make pcx header available to other
626 * main/: gamemine.c, gamesave.c: load DMB levels
627 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
628 segment.c, segment.h, switch.c, switch.h: fast i/o macros
630 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
632 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
634 2002-08-04 Bradley Bell <btb@icculus.org>
636 * main/inferno.c: shareware stuff, formatting
637 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
638 * arch/sdl/gr.c: don't need to set mode in gr_init
640 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
642 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
644 * Makefile.am, descent.mn2: added mission file for descent 1
646 2002-08-02 Bradley Bell <btb@icculus.org>
648 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
649 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
650 main/piggy.h, misc/error.c: junk
651 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
652 render.h, scores.c, scores.h, terrain.c: shareware stuff
653 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
654 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
655 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
656 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
657 main/weapon.c, main/weapon.h: fast i/o macros
659 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
661 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
662 main/gamemine.h, main/gamesave.c: load d1 levels
664 2002-07-30 Bradley Bell <btb@icculus.org>
667 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
669 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
670 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
671 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
672 main/piggy.c, main/titles.c: support shareware datafiles!
673 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
674 piggy.c: SHAREWARE fixes
676 2002-07-29 Bradley Bell <btb@icculus.org>
678 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
679 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
680 misc/fileutil.c: Portability - OS X support
682 2002-07-27 Bradley Bell <btb@icculus.org>
684 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
685 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
686 segment.h: portability
687 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
688 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
689 main/wall.h: portabilization
690 * 2d/font.c, include/gr.h: portability
692 2002-07-26 Bradley Bell <btb@icculus.org>
694 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
695 * arch/linux/findfile.c, include/pstypes.h: os x fixes
697 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
698 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
699 misc/fileutil.h: portable file i/o utils
700 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
701 writable string anymore... / formatting
702 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
703 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
704 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
705 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
706 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
707 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
708 portable-izing file loading routines
710 2002-07-24 Bradley Bell <btb@icculus.org>
712 * main/mveplay.c: correctly play files with 16bit uncompressed
713 audio, mem checking, etc
714 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
717 2002-07-23 Bradley Bell <btb@icculus.org>
719 * misc/Makefile.am: unused file
720 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
721 main/sounds.h: remove experimental nmovie stuff
722 * main/movie.c: add some debugging output
724 2002-07-22 Bradley Bell <btb@icculus.org>
726 * main/: console.c, state.c: simplified header
727 * main/movie.c: enable mveplay audio
728 * main/old/movie.c: moved to main/
729 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
730 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
731 main/mvelib.c, main/mveplay.c: initial movie support
732 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
733 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
734 include/ogl_init.h, include/pstypes.h, main/console.c,
735 main/state.c, mem/mem.c: OS X stuff
736 * configure.ac: OS X and movie stuff
738 2002-07-19 Bradley Bell <btb@icculus.org>
740 * compilerdefs.txt: OSX defs
742 2002-07-18 Bradley Bell <btb@icculus.org>
744 * main/inferno.c: use simpler rcs tags
745 * autogen.sh: keep Changelog in cvs (and use --accum)
746 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
747 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
748 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
749 main/songs.c: changed cdrom->rbaudio
750 * include/rbaudio.h: moved to /include
752 2002-07-17 Bradley Bell <btb@icculus.org>
754 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
755 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
756 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
757 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
758 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
759 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
760 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
761 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
762 3d/setup.c: use simpler rcs tags
767 2002-07-17 Bradley Bell <btb@icculus.org>
769 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
770 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
771 * debian/rules: don't need readme's
772 * debian/rules: move d1x license to COPYING, license clarifications
773 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
774 license to COPYING, license clarifications
775 * debian/rules: fix debian docs
776 * debian/rules: fix debian manpages
777 * debian/d2x-sdl.menu: fix debian menu
778 * debian/rules: link to undocumented man page for debs
779 * Makefile.am, configure.ac, debian/control, debian/copyright,
780 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
781 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
782 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
785 2002-07-16 Bradley Bell <btb@icculus.org>
787 * debian/: rules, changelog.in: deb stuff
788 * configure.ac: cleaner nasm detection
789 * debian/: changelog.in, control, rules: deb stuff
790 * README, installation.txt: typos, stuff
791 * configure.ac: better #defines
792 * configure.ac: whitespace
793 * configure.ac: better documentation
794 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
795 SDL_JOYSTICK not needed
796 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
797 * configure.ac: need higher SDL for joystick
798 * debian/: control, rules: deb stuff
799 * arch/sdl/joy.c: old junk
800 * Makefile.am, configure.ac: automake updates
801 * main/: inferno.c, text.c: don't use althogdir on non-unix
802 * configure.ac: more autoconf updates
803 * misc/strutil.c: better strrev
804 * main/inferno.c: need limits.h on mingw also
805 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
808 2002-04-19 Bradley Bell <btb@icculus.org>
810 * main/network.c: let hoard.ham be a cfile
811 * main/text.c: better error message when hog not found
814 2002-03-23 Bradley Bell <btb@icculus.org>
816 * acconfig.h, configure.ac, arch/linux/Makefile.am,
817 arch/sdl/Makefile.am: Use SDL joystick automatically
818 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
820 2002-03-05 Bradley Bell <btb@icculus.org>
822 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
825 2002-02-23 Bradley Bell <btb@icculus.org>
827 * texmap/ntmap.c: fix bug preventing higher res sdl modes
828 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
829 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
830 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
831 main/editor/Makefile.am: moved includes to include
832 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
833 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
834 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
835 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
837 * main/game.c: disabled cockpit for OGL, formatting
838 * 2d/ibitblt.c: formatting
840 2002-02-16 Bradley Bell <btb@icculus.org>
842 * include/oldsdl.h: check for older macros
843 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
844 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
845 allow older sdl versions
847 2002-02-15 Bradley Bell <btb@icculus.org>
849 * main/: automap.c, automap.h, inferno.c: automap resolution now
851 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
852 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
853 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
854 win32/include/key_arch.h: never mind - that would be pointless
855 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
856 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
857 win32/include/key_arch.h: copied files from d1x
858 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
859 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
860 * main/multipow.c: need conf.h
861 * arch/win32/Makefile.am: new file
862 * include/pstypes.h: added u_int16_t (needed in base_ip)
863 * arch/win32/arch_ip.cpp: copied from d1x
865 2002-02-14 Bradley Bell <btb@icculus.org>
867 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
868 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
869 main/netlist.c: Added hotkeys to toggle fullscreen mode
870 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
871 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
872 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
873 reorder.h: Lotsa networking stuff from d1x
875 2002-02-13 Bradley Bell <btb@icculus.org>
877 * include/gr.h, main/game.c: Fullscreen toggle stuff
878 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
880 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
881 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
884 2002-02-11 Bradley Bell <btb@icculus.org>
886 * main/bm.c: use portable loader if bigendian
887 * include/pstypes.h: don't define bool for c++
888 * include/cfile.h: extern AltHogDir stuff
889 * include/byteswap.h: use WORDS_BIGENDIAN
890 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
891 * main/vers_id.h: added D2X_IVER
892 * misc/args.c: don't use d1x.ini
893 * Makefile.am: rpm stuff
894 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
897 2002-02-09 Bradley Bell <btb@icculus.org>
899 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
901 2002-02-09 Paolo Ulivi <pulivi@libero.it>
903 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
906 2002-02-06 Bradley Bell <btb@icculus.org>
908 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
909 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
910 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
911 * debian/: changelog.in, control, copyright, d2x-gl.files,
912 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
916 2002-02-02 Bradley Bell <btb@icculus.org>
918 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
919 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
920 Enabled RELEASE option
922 2002-01-31 Bradley Bell <btb@icculus.org>
924 * Makefile.am, configure.ac: specify prerequisite versions of
925 autoconf and automake
927 2002-01-29 Bradley Bell <btb@icculus.org>
929 * main/mission.c: RCS header added
930 * main/inferno.c: update copyright date
931 * main/mission.c: allow missions to be in AltHogDir
932 * configure.ac: Display results of configure
933 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
936 2002-01-28 Bradley Bell <btb@icculus.org>
938 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
939 Data files now go in DATADIR/games/d2x, user files now go in
942 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
944 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
945 files now go in ~/.d2x
947 2002-01-24 Bradley Bell <btb@icculus.org>
949 * configure.ac: fix nasm not found error message
951 2002-01-18 Bradley Bell <btb@icculus.org>
953 * configure.in: getting rid of old configure.in
954 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
955 main/movie.c: Movie playing kludgey stuff
956 * misc/args.c: formatting
957 * main/inferno.c: allow -h for help
958 * include/error.h: don't die on int3, unless -debug given
959 * mingw32.txt: more stuff
961 2001-12-29 Bradley Bell <btb@icculus.org>
963 * Makefile.am: Got rid of thinking.txt
964 * main/inferno.c: document -nomovies option
966 2001-12-28 Bradley Bell <btb@icculus.org>
968 * main/titles.c: formatting, put some code into place for rendering
969 of robots during briefings
971 2001-12-27 Bradley Bell <btb@icculus.org>
975 2001-12-23 Craig Hadady <chadady@iglou.com>
977 * 2d/rle.c: fixed bug in dummy array.
979 2001-12-03 Bradley Bell <btb@icculus.org>
981 * arch/sdl/init.c: fix formatting
982 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
983 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
984 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
985 and sdl joystick stuff
987 2001-11-30 Bradley Bell <btb@icculus.org>
989 * thinking.txt: not needed
991 2001-11-27 Bradley Bell <btb@icculus.org>
993 * cygconf, mingw32.txt: use sdl from source on cygwin
994 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
995 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
998 2001-11-27 Bradley Bell <btb@icculus.org>
1002 2001-11-14 Bradley Bell <btb@icculus.org>
1004 * texmap/scanline.c: use optimization flags as texmap default
1005 * NEWS: mouse wheel, etc
1006 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1007 wheel to emulate 3rd axis
1008 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1009 * include/error.h: kludge to ungrab mouse when we hit an int3
1010 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1011 __ENV_MSDOS__ to __MSDOS__
1012 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1014 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1016 * arch/sdl/digi.c: implemented digi_set_volume
1017 * include/grdef.h, main/config.c, misc/d_io.c: change
1018 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1019 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1020 main/piggy.c: use MAKE_SIG
1021 * installation.txt: update
1022 * configure.ac: new file
1023 * arch/sdl/joydefs.c: #include pstypes.h
1024 * arch/sdl/init.c: SDL joystick stuff
1025 * acconfig.h: adjust MINGW defines
1026 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1027 controls menu now works
1029 2001-11-13 Bradley Bell <btb@icculus.org>
1031 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1033 * Makefile.am: New file
1034 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1036 * compilerdefs.txt: New file
1037 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1039 2001-11-12 Bradley Bell <btb@icculus.org>
1041 * main/playsave.c: load player files regardless of byte order of
1044 2001-11-11 Bradley Bell <btb@icculus.org>
1046 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1048 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1049 * NEWS: GL savegame thumbnails
1050 * acconfig.h, configure.in: make option for NMOVIES, default to off
1052 2001-11-09 Bradley Bell <btb@icculus.org>
1054 * main/state.c: Enabled savegame thumbnails under OpenGL
1055 * unused/pa_null/pa_enabl.h: remove duplicate header
1056 * misc/args.c: use d2x.ini for option file
1057 * mem/mem.c: Move mem_realloc inside the ifdef
1058 * main/menu.c: fix 640x400 menu text
1059 * main/inferno.c: added documentation
1060 * main/endlevel.c: fix warnings
1061 * arch/ogl/gr.c: Get rid of gl spew
1062 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1063 * acconfig.h: Define __SDL__ for mingw
1065 2001-11-08 Bradley Bell <btb@icculus.org>
1067 * 2d/font.c: free OGL font data when rereading
1068 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1069 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1070 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1071 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1072 main/weapon.h: Enabled shareware build, endlevel flythrough
1074 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1075 of use for shareware build
1076 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1078 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1080 2001-11-05 Bradley Bell <btb@icculus.org>
1082 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1084 * include/3d.h: Add comment
1086 2001-11-04 Bradley Bell <btb@icculus.org>
1088 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1090 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1092 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1093 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1094 main/hudmsg.h: Enable d1x-style hud_message
1095 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1096 * 2d/font.c: re-init ogl fonts after remapping colors.
1098 2001-11-02 Bradley Bell <btb@icculus.org>
1100 * misc/Makefile.am: remove byteswap.h (duplicate header)
1101 * 2d/font.c: fixed gr_remap_font, minor stuff
1102 * configure.in: take out -O2 if doing debug build
1103 * main/bm.c: formatting
1104 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1105 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1106 macros, get rid of functions
1108 2001-11-01 Bradley Bell <btb@icculus.org>
1110 * misc/byteswap.h: removed duplicate header
1112 2001-10-31 Bradley Bell <btb@icculus.org>
1114 * NEWS, main/automap.c: automap works in opengl
1115 * NEWS, configure.in: Added news
1116 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1117 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1118 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1119 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1120 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1121 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1122 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1123 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1124 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1126 2001-10-27 Bradley Bell <btb@icculus.org>
1128 * main/inferno.c: added some documentation
1130 2001-10-25 Bradley Bell <btb@icculus.org>
1132 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1134 * Makefile.am, configure.in, arch/Makefile.am,
1135 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1136 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1137 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1138 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1139 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1140 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1141 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1142 it's ugly, but It'll be easier to sync with d1x.
1143 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1144 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1145 main/editor/Makefile.am: attempt at support for editor, makefile
1147 * misc/d_delay.c: formatting fix
1148 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1149 tmappent.S, tmapppro.S: adding support for runtime selection of
1151 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1152 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1153 including multi.h and network.h, fix backslashes, fix compiler
1155 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1156 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1157 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1158 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1159 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1160 including multi.h and network.h, fix backslashes
1161 * include/pstypes.h: added typedef for u_int64_t on mingw
1162 * include/3d.h: added prototype for g3_uninit_polygon_model
1163 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1165 2001-10-24 Bradley Bell <btb@icculus.org>
1167 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1168 arch subdirs, as in d1x.
1169 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1170 earlier style until i understand automake 1.5 better. remove input
1172 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1173 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1174 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1175 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1176 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1177 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1178 Moved input stuff to arch subdirs, as in d1x.
1179 * NEWS, configure.in: blah blah
1181 2001-10-23 Bradley Bell <btb@icculus.org>
1183 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1184 * texmap/tmapppro.S: no need for #include <conf.h> here
1185 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1187 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1188 file. RCS header added
1189 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1190 #ifdef'ing out the whole file. RCS header added
1191 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1192 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1193 fixes. Now works with automake 1.5 and autoconf 2.52.
1194 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1195 mingw (-grabmouse now works on win32).
1196 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1197 These don't belong in cvs
1201 2001-10-20 Bradley Bell <btb@icculus.org>
1203 * 2d/font.c: Don't free unused variables...
1204 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1206 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1207 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1208 main/Makefile.am: make dist more sensible
1209 * Makefile.am: Kludge for linking on mingw
1211 2001-10-19 Bradley Bell <btb@icculus.org>
1213 * Makefile.am, configure.in, arch/win32/Makefile.am,
1214 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1215 * include/ipx_drv.h: Check for __MINGW32__
1216 * include/i86.h: Imported from d1x
1217 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1218 * arch/dos/modex.asm: Fixed %include
1219 * main/console.c: RCS headers added
1220 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1222 * Makefile.am, main/Makefile.am: Moved final link to top-level
1223 directory instead of main/
1224 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1225 __ENV_LINUX__ to __linux__
1226 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1227 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1228 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1229 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1230 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1231 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1232 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1233 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1234 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1235 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1237 * configure.in: add --enable-xploader, support arch/linux subdir,
1239 * main/inferno.c: conditionalize conf.h
1241 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1243 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1244 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1245 misc/fileutil.h: Partial application of linux/alpha patch.
1247 2001-10-19 Bradley Bell <btb@icculus.org>
1249 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1250 networking in line with d1x, moved some arch/linux_* stuff to
1252 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1253 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1254 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1255 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1257 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1258 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1259 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1260 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1261 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1262 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1263 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1264 linux/include/ukali.h: Brought linux networking in line with d1x,
1265 moved some arch/linux_* stuff to arch/linux/*
1266 * include/ipx_drv.h: Imported from d1x
1267 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1268 * main/ipx_drv.c: Imported from d1x
1269 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1270 main/network.h, main/Makefile.am: Trying to get network working on
1272 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1273 main/Makefile.am: build fixes
1274 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1275 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1276 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1277 starting to get net working.
1278 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1279 conditionalized min,max macros
1281 2001-10-18 Bradley Bell <btb@icculus.org>
1283 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1284 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1285 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1286 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1288 * 2d/2dsline.c: RCS headers added/changed
1289 * configure.in: fix NASMFLAGS bug
1290 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1293 2001-10-17 Bradley Bell <btb@icculus.org>
1295 * NEWS: Fixed the invulnerable robots bug!
1296 * main/collide.c: Fixed the invulnerable robots bug!
1298 2001-10-14 Bradley Bell <btb@icculus.org>
1300 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1303 2001-10-13 Bradley Bell <btb@icculus.org>
1305 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1306 arch/Makefile.am, arch/dos/Makefile.am,
1307 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1308 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1309 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1310 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1311 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1312 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1313 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1314 arch/win32/include/Makefile.am, iff/Makefile.am,
1315 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1316 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1317 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1318 unused/bios/Makefile.am, unused/lib/Makefile.am,
1319 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1320 unused/ui/Makefile.am, unused/vga/Makefile.am,
1321 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1322 automake stuff from "inert" subdirs. And there was much rejoicing.
1323 * Makefile.am, NEWS, configure.in: Stuff
1324 * ChangeLog: removing auto-generated file
1325 * cygconf: Added instructions for mingw32 build
1326 * Makefile.am: renamed INSTALL to installation.txt
1327 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1328 * mingw32.txt: Added instructions for mingw32 build
1329 * configure.in: Enable assembly under mingw32
1331 2001-10-12 Bradley Bell <btb@icculus.org>
1333 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1334 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1335 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1336 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1337 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1338 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1339 to __DJGPP__, since it's built-in.
1341 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1343 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1344 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1348 2001-10-12 Bradley Bell <btb@icculus.org>
1350 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1351 * Makefile.am: make sure cygconf gets archived
1352 * configure.in: Increment version number in preparation for release
1353 * configure.in: Fix detection of opengl
1354 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1355 cygconf, arch/Makefile.am, arch/include/joy.h,
1356 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1357 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1358 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1359 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1360 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1361 Vastly improved compilability.
1363 2001-10-11 Bradley Bell <btb@icculus.org>
1365 * Makefile.am: Added macros/sdl.m4
1366 * autogen.sh: Added macros/sdl.m4
1368 2001-10-09 Bradley Bell <btb@icculus.org>
1370 * main/vers_id.h: Added DESCENT_VERSION constant
1371 * main/inferno.c: Added command-line help.
1372 * include/ogl_init.h: opengl improvments (following d1x changes)
1374 2001-10-07 Bradley Bell <btb@icculus.org>
1376 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1377 arch/ogl/Makefile.am: Remove duplicate headers.
1379 2001-08-02 Thimo Neubauer <thimo@debian.org>
1381 * mem/mem.c: totally crippled the memory manager because it does
1382 not make sense for non-DOS-systems and it would have been too
1383 complicated to get it 64bit clean
1385 2001-06-19 Bradley Bell <btb@icculus.org>
1387 * cvshowto.txt: updated anonymous password
1389 2001-02-08 Bradley Bell <btb@icculus.org>
1391 * COPYING, license.txt: Added d1x license
1393 2001-02-01 Bradley Bell <btb@icculus.org>
1395 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1397 2001-01-31 Bradley Bell <btb@icculus.org>
1399 * configure.in, arch/include/mouse.h, include/pstypes.h,
1400 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1401 * main/polyobj.c: fix typo
1402 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1403 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1404 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1405 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1406 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1407 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1408 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1409 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1410 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1411 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1412 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1413 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1414 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1415 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1416 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1417 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1418 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1419 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1420 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1421 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1422 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1423 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1424 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1425 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1426 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1427 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1429 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1430 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1431 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1432 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1434 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1436 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1437 cross-compiling, and cygwin fixes
1439 2001-01-30 Bradley Bell <btb@icculus.org>
1441 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1442 include/pstypes.h, include/strutil.h, main/Makefile.am,
1443 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1444 needs --without-assembler and --without-network to compile
1446 2001-01-29 Bradley Bell <btb@icculus.org>
1448 * configure.in, main/Makefile.am: Fixes to build system
1449 * main/kconfig.c: fix for non-linux joysticks
1450 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1451 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1452 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1453 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1454 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1455 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1456 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1458 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1459 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1460 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1461 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1462 sdl_timer.c: Fixed build system, minor fixes
1463 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1464 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1466 2001-01-28 Bradley Bell <btb@icculus.org>
1468 * conf.h.in, configure.in, arch/Makefile.am,
1469 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1470 arch/include/key.h, main/Makefile.am: More header unification...
1471 * main/newdemo.c: Added <ctype.h>
1472 * arch/include/: event.h, joy.h: unified input headers.
1473 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1474 OpenGL now uses SDL-GL instead of gii
1475 * arch/include/: key.h, mouse.h: Unified arch headers
1477 2001-01-25 Bradley Bell <btb@icculus.org>
1479 * autogen.sh: use "set -e" so execution stops if something goes
1482 2001-01-24 Bradley Bell <btb@icculus.org>
1485 * Makefile.am: Add ChangeLog to dist
1486 * ChangeLog: Putting this here so automake doesn't complain
1490 2001-01-24 Bradley Bell <btb@icculus.org>
1492 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1493 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1494 for building ChangeLog from RCS entries
1495 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1496 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1497 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1498 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1499 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1500 arch/Makefile.am, arch/dos/Makefile.am,
1501 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1502 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1503 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1504 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1505 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1506 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1507 unused/Makefile.am, unused/bios/Makefile.am,
1508 unused/lib/Makefile.am, unused/novga/Makefile.am,
1509 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1510 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1511 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1512 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1513 make dist, VPATH builds, ...
1514 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1515 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1516 arch/dos/Makefile.in, arch/linux/Makefile.in,
1517 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1518 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1519 misc/Makefile.in, texmap/Makefile.in: cruft removal
1520 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1522 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1523 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1524 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1525 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1527 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1528 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1529 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1530 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1531 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1532 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1533 main/songs.c, misc/args.c: changed args_find to FindArg
1535 2001-01-22 Bradley Bell <btb@icculus.org>
1537 * configure, main/Makefile.am, main/Makefile.in: configuration
1539 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1540 fix compiler warnings w/opengl
1541 * include/console.h: ggi support
1542 * arch/linux_init.c: svgalib support
1543 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1544 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1545 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1546 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1547 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1548 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1549 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1550 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1551 warnings and enable NDEBUG
1552 * arch/svgalib_init.c: svgalib support
1554 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1556 * main/kconfig.c: joystick support
1558 2001-01-21 Bradley Bell <btb@icculus.org>
1560 * cvshowto.txt: new file, taken from d1x webpage
1561 * AUTHORS, README: Taking over as maintainer of d2x
1562 * ChangeLog: Grab mouse with SDL/X11
1563 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1565 2001-01-20 Bradley Bell <btb@icculus.org>
1567 * configure, configure.in: Turned -Werror back off by default
1568 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1569 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1570 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1571 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1572 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1573 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1574 main/laser.c, main/multi.c, main/network.c, main/network.h,
1575 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1576 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1577 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1578 warnings, for non-OpenGL on linux, anyway...
1580 2001-01-19 Bradley Bell <btb@icculus.org>
1582 * copying: remove duplicate file
1583 * Import of d2x-0.0.9-pre1
1584 * Import of d2x-0.0.8