1 2003-10-03 Bradley Bell <btb@icculus.org>
3 * cfile/cfile.c, main/config.c: fix win32 eof bug.
5 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
8 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
9 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
10 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
11 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
12 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
13 main/object.c, main/object.h, main/paging.c, main/player.h,
14 main/robot.h, main/segment.h, main/state.c, main/switch.c,
15 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
16 main/weapon.c, main/weapon.h: change byte to sbyte,
19 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
20 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
21 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
22 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
24 * configure.ac: better checking for timeval
26 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
28 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
29 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
30 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
31 arch/win32/winnet.c, configure.ac, include/byteswap.h,
32 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
33 main/multibot.c, main/network.c: Make network architecture
34 choosable from game menu, add support for UDP/IP on Mac OS X and
37 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
39 * include/byteswap.h: added macros for coping with alignment
42 2003-10-02 Bradley Bell <btb@icculus.org>
44 * main/multi.h: added padding to little-endian version of
47 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
49 * main/netmisc.c: delete duplicate function
51 2003-10-01 Bradley Bell <btb@icculus.org>
53 * main/bm.c: make sure d1_texture_indices gets freed between
56 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
58 * main/piggy.h: fix size of d1 shareware descent.pig
60 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
62 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
63 main/gameseq.c, main/piggy.c: fix loading of d1 texture
64 replacements for non-animated textures
66 2003-08-02 Matthew Mueller <donut@dakotacom.net>
68 * main/controls.c: use fixed 20fps wiggle
70 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
72 * Makefile.am, debian/changelog.in, debian/control,
73 debian/d2x-common.dirs, debian/d2x-common.install,
74 debian/d2x-common.manpages, debian/d2x-gl.files,
75 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
76 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
77 utilities/Makefile.am, utilities/hogcreate.1,
78 utilities/hogextract.1, utilities/mvlcreate.1,
79 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
80 add man pages, distribute utility programs in new d2x-common deb
82 * rpm/d2x.spec.in: updated rpm spec file
84 2003-08-02 Bradley Bell <btb@icculus.org>
86 * cfile/cfile.c: update raw_position in cfputc and cfputs
88 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
90 * main/piggy.c: make error message more friendly
92 * main/piggy.c: simplify copying of bitmap flags
94 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
97 * cfile/cfile.c: revert to always using custom fgets
99 * main/endlevel.c, main/mission.c: handle missing exit sequence
100 components gracefully
102 * main/playsave.c: comments
104 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
106 * cfile/cfile.c: update raw_position in cfwrite
108 * main/network.c: comments/formatting
110 2003-06-22 Bradley Bell <btb@icculus.org>
112 * cfile/cfile.c: use standard fgets for non-archive files
114 * main/movie.c: use con_printf for missing movie warning
116 2003-06-18 Bradley Bell <btb@icculus.org>
118 * main/movie.c: fixed cfile conversion of movielib code
120 * main/console.c, main/hud.c: strip out colors, etc when printing
123 * include/u_mem.h: fix NDEBUG calloc macro
125 2003-06-15 Bradley Bell <btb@icculus.org>
127 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
130 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
131 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
132 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
133 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
134 main/scores.c, main/state.c, main/text.c, misc/args.c,
135 misc/strio.c: convert file i/o to cfile
137 2003-06-14 Bradley Bell <btb@icculus.org>
139 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
140 writing and other modes besides "rb" (mostly taken from
143 2003-06-09 Bradley Bell <btb@icculus.org>
145 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
148 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
149 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
152 2003-06-07 Taylor Richards <taylor@icculus.org>
154 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
156 2003-06-07 Bradley Bell <btb@icculus.org>
158 * main/console.c: fix non-console build
160 * main/gamesave.c: comments
162 * main/bm.c: remove redundant break
164 2003-06-06 Bradley Bell <btb@icculus.org>
166 * main/gauges.c, main/kconfig.c: comments/formatting
168 * console/.cvsignore: added .cvsignore
170 * main/console.c: can't write to console after it's closed
172 2003-06-05 Bradley Bell <btb@icculus.org>
174 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
175 console/internal.c, console/internal.h, include/CON_console.h,
176 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
177 finish console conversion away from SDL
179 2003-06-04 Bradley Bell <btb@icculus.org>
181 * console/CON_console.c, include/CON.console.h, include/console.h,
182 main/console.c, main/game.c: console conversion to native gr,
185 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
186 put prototype for gr_bm_bitblt in gr.h
188 2003-06-03 Bradley Bell <btb@icculus.org>
190 * console/CON_console.c, console/DT_drawtext.c,
191 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
192 main/console.c: use native fonts for console
194 * main/playsave.c: use shorts for short data
196 2003-06-02 Bradley Bell <btb@icculus.org>
198 * configure.ac, main/console.c: set console background, fix
201 2003-06-01 Bradley Bell <btb@icculus.org>
203 * Makefile.am, arch/sdl/event.c, configure.ac,
204 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
205 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
206 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
207 main/gamerend.c: added console code (from SDL_console)
209 2003-05-30 Bradley Bell <btb@icculus.org>
211 * README: minor update
213 2003-05-28 Bradley Bell <btb@icculus.org>
215 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
220 2003-06-06 Bradley Bell <btb@icculus.org>
222 * main/kconfig.c: fix crash in control menus
224 * main/gauges.c: force cockpit redraw in opengl
226 * main/gamerend.c: move ogl swap, so cockpit and console get
229 2003-06-01 Bradley Bell <btb@icculus.org>
231 * configure.ac, libmve/mveplay.c: define struct timeval if needed
235 2003-05-12 Bradley Bell <btb@icculus.org>
237 * configure.ac: increment version number
239 * main/bm.c: use con_printf for exit model warnings
241 * configure.ac: must check for timespec after setting -mno-cygwin
243 * main/inferno.c: added -nohogdir and -userdir options
245 * NEWS, main/titles.c: use briefings with no extension
249 2003-04-30 Bradley Bell <btb@icculus.org>
251 * configure.ac: have to include time.h when checking for nanosleep
253 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
256 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
257 increment version number
259 * main/Makefile.am: make dist fix
263 2003-04-29 Bradley Bell <btb@icculus.org>
265 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
268 2003-04-24 Bradley Bell <btb@icculus.org>
270 * configure.ac: increment version number
272 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
275 2003-04-24 Ingo van Lil <inguin@gmx.de>
277 * main/render.c: fix misspellings of NDEBUG
281 2003-04-14 Bradley Bell <btb@icculus.org>
283 * cfile/cfile.c: prefer files from d2 hog over d1 hog
285 2003-04-11 Bradley Bell <btb@icculus.org>
287 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
292 2003-04-11 Bradley Bell <btb@icculus.org>
294 * libmve/mveplay.c: use _sleep instead of sleep on win32
296 * Makefile.am, README, README.utils, arch/sdl/digi.c,
297 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
298 include/cfile.h, include/error.h, libmve/Makefile.am,
299 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
300 main/endlevel.h, main/playsave.c, misc/fileutil.c:
301 utilities/Makefile.am: comments/formatting/dist problems
303 * configure.ac: use different defines for os x
305 2003-04-07 Bradley Bell <btb@icculus.org>
307 * include/error.h, misc/error.c: put some old stuff back in,
308 eliminate duplicate error messages
310 * main/text.c: don't die on text not found
313 * main/inferno.c: print some useful info if hog not found, allow
314 -help to work if no text available
316 2003-04-07 Steffen Pohle <stpohle@gmx.net>
318 * arch/linux/Makefile.am: revert to previous version, so linux
321 2003-04-03 Bradley Bell <btb@icculus.org>
323 * main/endlevel.c: fixed exit model scheme yet again
325 2003-04-02 Bradley Bell <btb@icculus.org>
327 * misc/error.c: call Int3 on Assert
329 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
332 * main/wall.c: don't die when trying to toggle nonexistent
333 segment... vertigo level 10 is buggy!
335 * main/gamemine.c: comments/formatting
337 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
339 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
340 main/inferno.c: Allow use of 22K sound samples
342 2003-03-29 Bradley Bell <btb@icculus.org>
344 * arch/ogl/gr.c: default to bitmapped reticle
346 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
347 main/polyobj.c: rewrote endlevel stuff to reread exit model info
350 * arch/sdl/joy.c: fixed text seen for hats in control config
353 2003-03-28 Bradley Bell <btb@icculus.org>
355 * main/bm.c: heh, model nums in vertigo are hardcoded,
356 N_D2_POLYGON_MODELS can't change
358 * configure.ac, include/d1x.xpm, include/descent.xpm,
359 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
362 2003-03-27 Bradley Bell <btb@icculus.org>
364 * main/text.h: fixed text references for hat directions
366 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
368 2003-03-26 Bradley Bell <btb@icculus.org>
370 * main/playsave.c: make d2x keys backward compatible
372 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
374 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
377 2003-03-26 Bradley Bell <btb@icculus.org>
379 * main/piggy.c: fix crash when d1 data not present
381 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
382 read/write from plr file
384 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
385 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
386 added escort.h header
388 2003-03-25 Bradley Bell <btb@icculus.org>
390 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
391 D1_PIGFILE ("descent.pig") macro
393 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
394 models from d1 pig file
396 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
397 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
398 really) from d1 pig file
400 2003-03-23 Bradley Bell <btb@icculus.org>
402 * main/bm.c: stop extra robots from overwriting exit models
404 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
405 texture list doesn't get full
407 * main/bm.c: fix mem leak when reading extra robots
409 2003-03-21 Bradley Bell <btb@icculus.org>
411 * main/menu.c: Added option to set movie resolution (mostly works)
413 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
415 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
416 replacement functions to piggy.c
418 * main/gameseq.c: attempt to support mac d1 descent.pig
420 * main/bm.c: fix mem leak
422 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
423 files, both d1 and d2 oem briefing where showed
425 * main/inferno.c, main/movie.c: Change the default movie
426 resolution to "high", implement the option -lowresmovies
428 2003-03-20 Bradley Bell <btb@icculus.org>
430 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
432 * main/piggy.c: comments
434 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
436 * main/gameseq.c: delete duplicate function
438 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
440 2003-03-19 Bradley Bell <btb@icculus.org>
442 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
443 (cddb discid) support
445 * arch/sdl/digi.c, main/kludge.c: implemented
446 digi_link_sound_to_object3 for looping sounds, other looping stuff
448 * arch/sdl/gr.c: removing dependencies on stuff in main/
450 * arch/linux/Makefile.am, arch/linux/init.c,
451 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
452 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
453 other header cleanups
455 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
457 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
459 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
460 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
461 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
462 load d1 textures for d1 levels
464 2003-03-19 Bradley Bell <btb@icculus.org>
466 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
467 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
468 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
469 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
472 * README: added some OS X info
474 2003-03-17 Bradley Bell <btb@icculus.org>
476 * main/newdemo.c: simplify DEMO_FILENAME macro
478 * main/console.c, main/game.c: enable experimental console support
480 * main/gamerend.c: fixed location of fps meter in multi
482 2003-03-16 Bradley Bell <btb@icculus.org>
484 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
485 also look in shared data dir for demos
487 * main/newdemo.c, main/newdemo.h: comments/formatting
489 2003-03-15 Christopher Thielen <chris@luethy.net>
491 * main/kludge.c: set CDROM_dir back to "." - tricks game into
492 thinking d2 cd is always present
494 2003-03-15 Bradley Bell <btb@icculus.org>
496 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
499 * arch/sdl/rbaudio.c: formatting, enabled volume control under
502 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
503 gr_init. don't really know why this works, though
505 2003-03-14 Bradley Bell <btb@icculus.org>
507 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
509 * unused/bios/rbaudio.h: removed duplicate file
511 2003-03-14 Christopher Thielen <chris@luethy.net>
513 * arch/sdl/rbaudio.c: stop cd audio when exiting
515 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
517 * main/gamecntl.c: add comments to the "only matt knows" cheats
519 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
521 * main/gamemine.c: formatting, better texture conversion for d1
524 2003-03-14 Bradley Bell <btb@icculus.org>
526 * main/piggy.c: must swap all mac version pigfiles
528 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
529 main/multi.c: formatting, minor cleanups
531 * 2d/rle.c: need to swap line_size on bigendian machines
533 * main/mission.c, main/mission.h: detect mac full version hogfile
535 2003-03-13 Bradley Bell <btb@icculus.org>
537 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
538 added joy/mouse sensitivity slider, increased range to 16, and
541 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
544 * arch/linux/Makefile.am: removed extra backslash
546 * TODO, installation.txt: updated some documentation
548 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
549 menu, with maxfps option
551 2003-03-12 Bradley Bell <btb@icculus.org>
553 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
555 * arch/linux/alsadigi.c, arch/linux/findfile.c,
556 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
557 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
558 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
559 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
560 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
561 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
562 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
563 arch/linux/include/music.h, arch/linux/include/serial.h,
564 arch/linux/include/ukali.h: formatting
566 2003-03-11 Chris Arena <ccarena@cox.net>
568 * main/menu.c: fixed brightness slider
570 2003-03-01 Bradley Bell <btb@icculus.org>
572 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
573 robots and animated bitmaps work, but colors are messed up
575 2003-02-28 Bradley Bell <btb@icculus.org>
577 * main/player.h: whitespace
579 * main/automap.c, main/cntrlcen.c, main/collide.c,
580 main/gamerend.c: use Builtin_mission_num instead of 0 (if
581 descent.hog is present, d1 becomes mission 0)
583 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
584 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
585 arch/win32/winnet.c: MinGW compiles with network enabled again,
586 but still doesn't work
590 2003-02-28 Bradley Bell <btb@icculus.org>
592 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
593 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
596 2003-02-27 Bradley Bell <btb@icculus.org>
598 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
599 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
600 main/network.c, main/network.h: noted that hoard.ham is only needed
601 for multiplayer HOARD games, and should not be equated with
602 "vertigo". put HoardEquipped() back in network.c.
604 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
605 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
606 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
607 use timer_delay instead of d_delay
609 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
611 * main/render.c: added replacement qsort for solaris
613 2003-02-26 Bradley Bell <btb@icculus.org>
615 * main/gamemine.c: texture conversion for d1 shareware
617 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
619 * main/gamemine.c: better texture conversion for d1 levels
621 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
623 * main/kconfig.c: fix joystick support under MinGW
625 2003-02-26 Bradley Bell <btb@icculus.org>
627 * main/playsave.c: fix swapping glitch
629 * configure.ac, readme.txt: clean stuff up, getting ready for
632 * main/titles.c: begin support for rendering spinning robots in
635 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
638 * main/gamemine.c: load d1 shareware levels!
640 2003-02-25 Bradley Bell <btb@icculus.org>
644 * autogen.sh: add warning about old auto* versions, use
647 2003-02-24 Bradley Bell <btb@icculus.org>
649 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
650 briefings mostly working
651 * main/movie.c, main/titles.c: fixed some more briefing glitches
653 2003-02-23 Bradley Bell <btb@icculus.org>
655 * main/movie.c: fixed crash when using shareware data files
657 * arch/sdl/digi.c: fix crash on non-existent sounds
658 (i.e. shareware data)
660 2003-02-22 Bradley Bell <btb@icculus.org>
662 * main/titles.c: fixed fullscreen toggle in briefings
664 2003-02-21 Bradley Bell <btb@icculus.org>
666 * configure.ac: check for mingw when enabling nasm
667 * main/playsave.c: enable loading player files of either byte
670 2003-02-20 Bradley Bell <btb@icculus.org>
672 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
673 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
674 #343, not "rest of solution to bug #344"
675 * arch/sdl/timer.c, include/timer.h: revert to more accurate
677 * main/kludge.c: partial solution to bug #344
678 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
679 * compilerdefs.txt: added linux/mips info
680 * ChangeLog: clean up changelog
682 2003-02-19 Bradley Bell <btb@icculus.org>
684 * libmve/mveplay.c: os x needs nanosleep prototype.
686 2003-02-18 Bradley Bell <btb@icculus.org>
688 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
689 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
690 to disable/enable audio
691 * libmve/: mve_main.c, mveplay.c: bigendian fixes
692 * main/: movie.h, titles.c: make sure movie's palette is set before
693 writing briefing text. Fixes bug #359
694 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
696 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
697 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
699 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
701 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
702 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
703 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
705 * include/libmve.h: blah
707 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
709 * main/render.c: 2nd attempt to fix solaris qsort bug
711 2003-02-18 Bradley Bell <btb@icculus.org>
713 * configure.ac, include/pstypes.h: put alignment detection in
716 2003-02-17 Bradley Bell <btb@icculus.org>
718 * Makefile.am, README.utils, configure.ac, include/libmve.h,
719 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
720 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
721 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
722 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
723 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
724 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
725 moved mve stuff to separate subdir
726 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
727 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
728 mve code. Fixes (at least) bugs #41, #348, and #350.
730 2003-02-14 Bradley Bell <btb@icculus.org>
732 * main/Makefile.am: no more Makefile.mveplay. again
733 * main/mveplay.c: typo
735 2003-02-13 Bradley Bell <btb@icculus.org>
737 * utilities/mvlextract.c: uint -> unsigned int
738 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
739 standalone mveplayer, win32 support
740 * main/movie.c: random bugfixes, win32 support
741 * arch/sdl/Makefile.am: formatting
742 * configure.ac: disable networking on mac/win for now
743 * main/newmenu.c: comments
745 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
747 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
748 redundant swap functions.
750 2003-02-13 Bradley Bell <btb@icculus.org>
752 * ChangeLog: update changelog
754 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
756 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
757 polymodel alignment issues.
759 2003-02-13 Bradley Bell <btb@icculus.org>
761 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
762 fix various little bugs
763 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
764 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
765 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
767 * README.utils: new file
768 * main/: mve_main.c, mveplay.c: more movie fixes
769 * README: updated README
770 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
772 2003-02-12 Bradley Bell <btb@icculus.org>
774 * utilities/mvlextract.c: bigendian mvl support
775 * main/mveplay.c: formatting, stuff
776 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
777 truecolor mve support, standalone mveplayer
778 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
779 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
780 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
783 2003-01-22 Bradley Bell <btb@icculus.org>
785 * include/: interp.h, interp.h: restore prototype for
786 swap_polygon_model_data
788 2003-01-21 Bradley Bell <btb@icculus.org>
790 * main/piggy.c: use memcpy to avoid alignment problem
791 * compilerdefs.txt: updated some defs, added sunos/sparc
793 2003-01-15 Bradley Bell <btb@icculus.org>
795 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
796 * main/gamemine.c: attempting to support d1 shareware
797 * compilerdefs.txt: update defs
799 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
801 * main/mveplay.c: fix several bugs, comments, formatting.
803 2003-01-15 Bradley Bell <btb@icculus.org>
805 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
806 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
807 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
808 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
810 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
813 2003-01-11 Bradley Bell <btb@icculus.org>
815 * main/: mission.c, mission.h: attempt to support d1 for mac
817 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
820 2003-01-09 Bradley Bell <btb@icculus.org>
822 * main/movie.c: use ifdef around gr_toggle_fullscreen
824 2003-01-07 Bradley Bell <btb@icculus.org>
826 * Makefile.am, descent.msn, installation.txt, main/mission.c,
827 main/mission.h: don't need .msn file for descent.hog anymore
830 2003-01-06 Bradley Bell <btb@icculus.org>
832 * main/mission.h, main/mission.c: comments
833 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
836 2003-01-03 Bradley Bell <btb@icculus.org>
838 * utilities/: txb2txt.c, txt2txb.c: remove old files
839 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
840 * main/polyobj.c: attempt to make read_model_file
842 * main/menu.c: move vertigo text
844 2003-01-02 Bradley Bell <btb@icculus.org>
846 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
847 main/polyobj.h: cleanup alignment changes
848 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
849 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
850 main/object.h: fix alignment issues on sparc
851 * cvshowto.txt: update cvs info
853 * 2d/rle.c: make rle_swap handle RLE_BIG
855 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
857 * main/render.c: workaround solaris qsort bug
859 2003-01-01 Steffen Pohle <stpohle@gmx.net>
861 * arch/linux/linuxnet.c, arch/linux/ukali.c,
862 arch/linux/include/ukali.h, main/inferno.c: enabled kali
863 * arch/linux/Makefile.am: enabled linux joystick, kali
864 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
865 arch/sdl/event.c: enabled linux joystick
867 2002-12-31 Bradley Bell <btb@icculus.org>
869 * main/gamemine.c: simplified warning msg
870 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
871 * main/render.h: fix compiler warning
873 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
875 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
877 2002-12-24 Bradley Bell <btb@icculus.org>
879 * main/mission.c: fixes an infinite loop which was caused by d2x
880 thinking d2demo was a descent 1 mission
882 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
884 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
886 2002-12-24 Bradley Bell <btb@icculus.org>
888 * main/render.c: comments
890 2002-10-30 Bradley Bell <btb@icculus.org>
892 * main/inferno.c: add help for -hogdir option
893 * main/inferno.c: added -hogdir option
895 2002-10-28 Bradley Bell <btb@icculus.org>
897 * main/: inferno.c, menu.c: enabled Vertigo displays
900 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
902 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
903 main/netmisc.c, main/network.c: simplify and eliminate redundant
906 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
908 * maths/fixc.c: fix infinite loop in quad_sqrt.
909 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
910 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
912 2002-10-12 Bradley Bell <btb@icculus.org>
914 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
916 2002-10-11 Bradley Bell <btb@icculus.org>
918 * main/hud.c: make hud_message work correctly
919 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
921 * main/network.c: formatting, small fixes
923 2002-10-10 Bradley Bell <btb@icculus.org>
925 * main/netmisc.h: no swap_object for little-endian
926 * main/: netmisc.h, network.c: use macros to simplify network
928 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
930 * main/inferno.c: enable loading screen for mac shareware with
932 * main/netmisc.c: whitespace
933 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
935 * main/hud.c: whitespace
936 * configure.ac: remove shareware build, add macdata build
937 * main/songs.c: whitespace
938 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
939 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
941 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
944 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
946 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
947 comments, formatting, etc.
948 * iff/iff.c: fix bigendian iff loading.
950 2002-10-03 Bradley Bell <btb@icculus.org>
952 * utilities/txb2tex.c: typo
953 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
954 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
956 * arch/sdl/mouse.c: whitespace
958 2002-09-19 Bradley Bell <btb@icculus.org>
960 * main/kconfig.c: fix a oops, add old logs
961 * main/kconfig.c: support for >3 mouse buttons
963 2002-09-18 Bradley Bell <btb@icculus.org>
965 * include/gr.h: fix palette swap define
967 2002-09-14 Bradley Bell <btb@icculus.org>
969 * main/titles.c: load hires briefing screen if lores doesn't exist
970 (i.e. vertigo) and MenuHires=0
972 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
974 * main/: multi.h, network.h: pack some structures for ipx
977 2002-09-14 Bradley Bell <btb@icculus.org>
979 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
980 and load_endlevel_data() to expect newline-terminated strings, fix
981 load_game_data to read null-terminated string for
984 2002-09-07 Bradley Bell <btb@icculus.org>
986 * main/newmenu.c: added error message
987 * main/menu.h: enable -nohires with mac shareware
988 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
989 * 2d/font.c: enable 0/255 palette swap for fonts
990 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
992 * 2d/2dsline.c: fix ogl blooper
994 2002-09-05 Bradley Bell <btb@icculus.org>
996 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
998 * include/strutil.h: need string.h for strcasecmp
999 * include/rle.h: okay, maybe it needs to be this way
1000 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1001 * 2d/scalec.c: more stuff from d2src
1002 * 2d/rle.c: more stuff from d2src, formatting
1003 * 2d/font.c: useless cruft
1004 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1005 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1008 2002-09-04 Bradley Bell <btb@icculus.org>
1010 * include/grdef.h: fix compiler warnings
1011 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1012 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1014 * main/game.c: we want the mac ibitblt for everything but dos and
1016 * main/texmerge.c: these routines are in tmerge.c
1017 * main/credits.c: enable credits for mac and oem data
1018 * main/bm.c: use either exit.ham or exit.pofs
1019 * include/ibitblt.h: enable some more code from d2src
1020 * include/gr.h: enable mac ubitblt_double
1021 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1022 * include/grdef.h: moved some inline asm from linear.h
1023 * 2d/ibitblt.c: brought in line with original d2 version
1024 * 2d/bitblt.c: reverted to original d2 version of this file, then
1025 added d1x enhancements
1026 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1027 * 2d/linear.h: moved these back to their original locations
1029 * main/mveplay.c: close some memory holes, speed up palette loading
1030 * main/movie.c: added fullscreen toggle while playing movies
1031 * main/inferno.c: comment out -superhires help text (always on)
1032 * include/timer.h: added approx_fsec_to_usec macro
1033 * arch/sdl/joy.c: fix compiler warning
1035 2002-09-01 Bradley Bell <btb@icculus.org>
1037 * main/network.c: oops
1038 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1039 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1040 timer_get_fixed_seconds
1043 2002-08-31 Bradley Bell <btb@icculus.org>
1045 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1047 * main/multi.h: network endian stuff
1048 * 2d/font.c, include/gr.h: fast file i/o for font headers
1049 * arch/win32/arch_ip.cpp: unused file
1050 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1051 bigendian networking fixes
1052 * main/menu.c: make net menu more accurate, also make superhires
1054 * include/pstypes.h: better to have __pack__ all the time, I think.
1055 needed for networking, e.g.
1056 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1058 * arch/win32/Makefile.am: unused file
1061 2002-08-30 Bradley Bell <btb@icculus.org>
1063 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1064 * main/: newmenu.h, titles.c: formatting
1065 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1066 main/multi.h: networking works, finally
1067 * TODO: added TODO file
1068 * arch/linux/arch_ip.cpp: unused fine
1069 * README: network sorta working
1070 * main/: Makefile.am, multi.c, network.c, network.h: more
1072 * main/menu.c: load builtin mission correctly
1073 * main/inferno.c: documentation
1074 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1076 * main/Makefile.mveplay: don't need no more
1078 2002-08-29 Bradley Bell <btb@icculus.org>
1080 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1081 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1082 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1084 * include/ipx_drv.h: more network fixing
1085 * arch/linux/include/ipx_drv.h: more network fixing
1086 * include/ipx.h: formatting
1087 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1088 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1089 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1090 main/inferno.c: fixed networking fuck-up?
1091 * Makefile.am: moved mingw info to README
1092 * README, mingw32.txt: moved mingw info to README
1094 2002-08-27 Bradley Bell <btb@icculus.org>
1096 * utilities/mvlextract.c: allow specifying file to extract
1097 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1099 * utilities/hogextract.c: allow specifying file to extract
1100 * main/mission.c: Have to get mission_num _after_ promoting...
1101 * main/: gameseq.c, titles.c: beginning d1 briefing support
1102 * descent.msn: beginning d1 briefing support
1103 * main/: titles.c, titles.h: d1-style mission briefings
1104 * main/piggy.h: whitespace
1105 * main/movie.c: beginning robot movie support, fall back on lo/hi
1106 res if hi/lo not available
1107 * main/mission.c: added Builtin_mission_num for builtin mission,
1108 D1Hogdir, d1-style mission briefings
1109 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1111 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1112 (for d1 missions that need d1 data)
1113 * 2d/ibitblt.c: whitespace
1115 2002-08-26 Bradley Bell <btb@icculus.org>
1117 * utilities/mvlcreate.c: oops
1118 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1120 * utilities/hogextract.c: added [v]iew option
1121 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1122 * main/titles.c: fix writable string, disable DumbAdjust thing
1123 * main/polyobj.h: whitespace
1124 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1126 * main/movie.c: read movies from AltHogDir, other fixes
1127 * main/: mission.c, mission.h: fix bug w/mission filename
1128 * main/gameseq.c: comments
1129 * main/digi.h: whitespace n stuff
1130 * include/mve_audio.h: added audio flag macros
1131 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1135 2002-08-23 Bradley Bell <btb@icculus.org>
1137 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1139 * Makefile.am: remove d2demo.mn2
1140 * cfile/cfile.c, include/cfile.h: add cfile_size function
1141 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1142 eliminate need for .mn2 files for oem and demo
1144 2002-08-22 Bradley Bell <btb@icculus.org>
1146 * main/bm.c: fix for vertigo
1147 * main/menu.h: make OEM menu pcx available
1148 * 2d/rle.c: merge with original d2 file
1149 * Makefile.am, configure.ac: let mission files get installed by
1152 2002-08-17 Bradley Bell <btb@icculus.org>
1154 * configure.ac: make FAST_FILE_IO the default on little-endian
1156 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1157 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1160 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1162 * main/: game.c, menu.c, mission.c: promote builtin missions.
1164 2002-08-15 Bradley Bell <btb@icculus.org>
1166 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1167 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1168 * utilities/.cvsignore: added cvsignore
1169 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1171 * main/piggy.c: mac data file loading
1172 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1173 transparency and swap 0/255 correctly for mac data files
1175 2002-08-13 Bradley Bell <btb@icculus.org>
1177 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1178 to utilities to avoid conflict with c++ std lib <utility>
1179 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1180 txt2txb.c: moved utility to utilities to avoid conflict with c++
1182 * Makefile.am, configure.ac: add utilities
1184 2002-08-09 Bradley Bell <btb@icculus.org>
1186 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1189 2002-08-08 Bradley Bell <btb@icculus.org>
1191 * main/inferno.c: comments
1192 * main/: newmenu.c, songs.c: mac demo datafile support
1193 * installation.txt: update
1194 * main/gamesave.c: use lowercase for consistency
1195 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1196 models for other than d2demo
1198 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1200 * main/gamemine.c: formatting, better d1 texture conversion
1201 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1202 main/mission.h: recognize .msn mission files.
1204 2002-08-07 Bradley Bell <btb@icculus.org>
1206 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1207 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1208 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1209 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1210 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1211 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1214 2002-08-06 Bradley Bell <btb@icculus.org>
1216 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1217 * main/Makefile.am: formatting
1218 * 2d/font.c: make gr_remap_font just reload the whole thing
1219 * configure.ac: formatting
1220 * Makefile.am: added d2demo.mn2
1221 * d2demo.mn2: mission file for shareware
1222 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1223 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1224 * main/sounds.h: shareware stuff, whitespace
1225 * main/: polyobj.c, polyobj.h: more fast i/o macros
1226 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1228 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1229 endlevel stuff to non-shareware, allow movies/endlevel for
1231 * main/cntrlcen.c: typo
1232 * main/bm.h: use global Piggy_hamfile_version
1233 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1234 macros, use global Piggy_hamfile_version
1235 * main/Makefile.am: terrain and movie stuff always used now
1236 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1238 * main/: gamemine.c, gamesave.c: load DMB levels
1239 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1240 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1242 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1244 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1246 2002-08-04 Bradley Bell <btb@icculus.org>
1248 * main/inferno.c: shareware stuff, formatting
1249 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1250 * arch/sdl/gr.c: don't need to set mode in gr_init
1252 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1254 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1256 * Makefile.am, descent.mn2: added mission file for descent 1
1258 2002-08-02 Bradley Bell <btb@icculus.org>
1260 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1261 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1262 main/piggy.h, misc/error.c: junk
1263 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1264 render.h, scores.c, scores.h, terrain.c: shareware stuff
1265 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1266 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1267 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1268 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1269 main/weapon.c, main/weapon.h: fast i/o macros
1271 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1273 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1274 main/gamemine.h, main/gamesave.c: load d1 levels
1276 2002-07-30 Bradley Bell <btb@icculus.org>
1278 * configure.ac: oops
1279 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1281 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1282 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1283 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1284 main/piggy.c, main/titles.c: support shareware datafiles!
1285 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1286 piggy.c: SHAREWARE fixes
1288 2002-07-29 Bradley Bell <btb@icculus.org>
1290 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1291 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1292 misc/fileutil.c: Portability - OS X support
1294 2002-07-27 Bradley Bell <btb@icculus.org>
1296 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1297 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1298 segment.h: portability
1299 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1300 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1301 main/wall.h: portabilization
1302 * 2d/font.c, include/gr.h: portability
1304 2002-07-26 Bradley Bell <btb@icculus.org>
1306 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1307 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1308 * main/player.c: foo
1309 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1310 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1311 misc/fileutil.h: portable file i/o utils
1312 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1313 writable string anymore... / formatting
1314 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1315 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1316 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1317 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1318 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1319 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1320 portable-izing file loading routines
1322 2002-07-24 Bradley Bell <btb@icculus.org>
1324 * main/mveplay.c: correctly play files with 16bit uncompressed
1325 audio, mem checking, etc
1326 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1329 2002-07-23 Bradley Bell <btb@icculus.org>
1331 * misc/Makefile.am: unused file
1332 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1333 main/sounds.h: remove experimental nmovie stuff
1334 * main/movie.c: add some debugging output
1336 2002-07-22 Bradley Bell <btb@icculus.org>
1338 * main/: console.c, state.c: simplified header
1339 * main/movie.c: enable mveplay audio
1340 * main/old/movie.c: moved to main/
1341 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1342 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1343 main/mvelib.c, main/mveplay.c: initial movie support
1344 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1345 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1346 include/ogl_init.h, include/pstypes.h, main/console.c,
1347 main/state.c, mem/mem.c: OS X stuff
1348 * configure.ac: OS X and movie stuff
1350 2002-07-19 Bradley Bell <btb@icculus.org>
1352 * compilerdefs.txt: OSX defs
1354 2002-07-18 Bradley Bell <btb@icculus.org>
1356 * main/inferno.c: use simpler rcs tags
1357 * autogen.sh: keep Changelog in cvs (and use --accum)
1358 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1359 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1360 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1361 main/songs.c: changed cdrom->rbaudio
1362 * include/rbaudio.h: moved to /include
1364 2002-07-17 Bradley Bell <btb@icculus.org>
1366 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1367 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1368 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1369 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1370 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1371 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1372 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1373 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1374 3d/setup.c: use simpler rcs tags
1379 2002-07-17 Bradley Bell <btb@icculus.org>
1381 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1382 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1383 * debian/rules: don't need readme's
1384 * debian/rules: move d1x license to COPYING, license clarifications
1385 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1386 license to COPYING, license clarifications
1387 * debian/rules: fix debian docs
1388 * debian/rules: fix debian manpages
1389 * debian/d2x-sdl.menu: fix debian menu
1390 * debian/rules: link to undocumented man page for debs
1391 * Makefile.am, configure.ac, debian/control, debian/copyright,
1392 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1393 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1394 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1397 2002-07-16 Bradley Bell <btb@icculus.org>
1399 * debian/: rules, changelog.in: deb stuff
1400 * configure.ac: cleaner nasm detection
1401 * debian/: changelog.in, control, rules: deb stuff
1402 * README, installation.txt: typos, stuff
1403 * configure.ac: better #defines
1404 * configure.ac: whitespace
1405 * configure.ac: better documentation
1406 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1407 SDL_JOYSTICK not needed
1408 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1409 * configure.ac: need higher SDL for joystick
1410 * debian/: control, rules: deb stuff
1411 * arch/sdl/joy.c: old junk
1412 * Makefile.am, configure.ac: automake updates
1413 * main/: inferno.c, text.c: don't use althogdir on non-unix
1414 * configure.ac: more autoconf updates
1415 * misc/strutil.c: better strrev
1416 * main/inferno.c: need limits.h on mingw also
1417 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1420 2002-04-19 Bradley Bell <btb@icculus.org>
1422 * main/network.c: let hoard.ham be a cfile
1423 * main/text.c: better error message when hog not found
1426 2002-03-23 Bradley Bell <btb@icculus.org>
1428 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1429 arch/sdl/Makefile.am: Use SDL joystick automatically
1430 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1432 2002-03-05 Bradley Bell <btb@icculus.org>
1434 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1437 2002-02-23 Bradley Bell <btb@icculus.org>
1439 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1440 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1441 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1442 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1443 main/editor/Makefile.am: moved includes to include
1444 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1445 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1446 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1447 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1449 * main/game.c: disabled cockpit for OGL, formatting
1450 * 2d/ibitblt.c: formatting
1452 2002-02-16 Bradley Bell <btb@icculus.org>
1454 * include/oldsdl.h: check for older macros
1455 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1456 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1457 allow older sdl versions
1459 2002-02-15 Bradley Bell <btb@icculus.org>
1461 * main/: automap.c, automap.h, inferno.c: automap resolution now
1463 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1464 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1465 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1466 win32/include/key_arch.h: never mind - that would be pointless
1467 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1468 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1469 win32/include/key_arch.h: copied files from d1x
1470 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1471 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1472 * main/multipow.c: need conf.h
1473 * arch/win32/Makefile.am: new file
1474 * include/pstypes.h: added u_int16_t (needed in base_ip)
1475 * arch/win32/arch_ip.cpp: copied from d1x
1477 2002-02-14 Bradley Bell <btb@icculus.org>
1479 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1480 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1481 main/netlist.c: Added hotkeys to toggle fullscreen mode
1482 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1483 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1484 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1485 reorder.h: Lotsa networking stuff from d1x
1487 2002-02-13 Bradley Bell <btb@icculus.org>
1489 * include/gr.h, main/game.c: Fullscreen toggle stuff
1490 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1492 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1493 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1496 2002-02-11 Bradley Bell <btb@icculus.org>
1498 * main/bm.c: use portable loader if bigendian
1499 * include/pstypes.h: don't define bool for c++
1500 * include/cfile.h: extern AltHogDir stuff
1501 * include/byteswap.h: use WORDS_BIGENDIAN
1502 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1503 * main/vers_id.h: added D2X_IVER
1504 * misc/args.c: don't use d1x.ini
1505 * Makefile.am: rpm stuff
1506 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1509 2002-02-09 Bradley Bell <btb@icculus.org>
1511 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1513 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1515 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1518 2002-02-06 Bradley Bell <btb@icculus.org>
1520 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1521 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1522 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1523 * debian/: changelog.in, control, copyright, d2x-gl.files,
1524 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1528 2002-02-02 Bradley Bell <btb@icculus.org>
1530 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1531 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1532 Enabled RELEASE option
1534 2002-01-31 Bradley Bell <btb@icculus.org>
1536 * Makefile.am, configure.ac: specify prerequisite versions of
1537 autoconf and automake
1539 2002-01-29 Bradley Bell <btb@icculus.org>
1541 * main/mission.c: RCS header added
1542 * main/inferno.c: update copyright date
1543 * main/mission.c: allow missions to be in AltHogDir
1544 * configure.ac: Display results of configure
1545 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1548 2002-01-28 Bradley Bell <btb@icculus.org>
1550 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1551 Data files now go in DATADIR/games/d2x, user files now go in
1554 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1556 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1557 files now go in ~/.d2x
1559 2002-01-24 Bradley Bell <btb@icculus.org>
1561 * configure.ac: fix nasm not found error message
1563 2002-01-18 Bradley Bell <btb@icculus.org>
1565 * configure.in: getting rid of old configure.in
1566 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1567 main/movie.c: Movie playing kludgey stuff
1568 * misc/args.c: formatting
1569 * main/inferno.c: allow -h for help
1570 * include/error.h: don't die on int3, unless -debug given
1571 * mingw32.txt: more stuff
1573 2001-12-29 Bradley Bell <btb@icculus.org>
1575 * Makefile.am: Got rid of thinking.txt
1576 * main/inferno.c: document -nomovies option
1578 2001-12-28 Bradley Bell <btb@icculus.org>
1580 * main/titles.c: formatting, put some code into place for rendering
1581 of robots during briefings
1583 2001-12-27 Bradley Bell <btb@icculus.org>
1587 2001-12-23 Craig Hadady <chadady@iglou.com>
1589 * 2d/rle.c: fixed bug in dummy array.
1591 2001-12-03 Bradley Bell <btb@icculus.org>
1593 * arch/sdl/init.c: fix formatting
1594 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1595 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1596 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1597 and sdl joystick stuff
1599 2001-11-30 Bradley Bell <btb@icculus.org>
1601 * thinking.txt: not needed
1603 2001-11-27 Bradley Bell <btb@icculus.org>
1605 * cygconf, mingw32.txt: use sdl from source on cygwin
1606 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1607 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1608 SDL_CFLAGS to CFLAGS
1610 2001-11-27 Bradley Bell <btb@icculus.org>
1614 2001-11-14 Bradley Bell <btb@icculus.org>
1616 * texmap/scanline.c: use optimization flags as texmap default
1617 * NEWS: mouse wheel, etc
1618 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1619 wheel to emulate 3rd axis
1620 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1621 * include/error.h: kludge to ungrab mouse when we hit an int3
1622 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1623 __ENV_MSDOS__ to __MSDOS__
1624 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1626 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1628 * arch/sdl/digi.c: implemented digi_set_volume
1629 * include/grdef.h, main/config.c, misc/d_io.c: change
1630 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1631 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1632 main/piggy.c: use MAKE_SIG
1633 * installation.txt: update
1634 * configure.ac: new file
1635 * arch/sdl/joydefs.c: #include pstypes.h
1636 * arch/sdl/init.c: SDL joystick stuff
1637 * acconfig.h: adjust MINGW defines
1638 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1639 controls menu now works
1641 2001-11-13 Bradley Bell <btb@icculus.org>
1643 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1645 * Makefile.am: New file
1646 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1648 * compilerdefs.txt: New file
1649 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1651 2001-11-12 Bradley Bell <btb@icculus.org>
1653 * main/playsave.c: load player files regardless of byte order of
1656 2001-11-11 Bradley Bell <btb@icculus.org>
1658 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1660 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1661 * NEWS: GL savegame thumbnails
1662 * acconfig.h, configure.in: make option for NMOVIES, default to off
1664 2001-11-09 Bradley Bell <btb@icculus.org>
1666 * main/state.c: Enabled savegame thumbnails under OpenGL
1667 * unused/pa_null/pa_enabl.h: remove duplicate header
1668 * misc/args.c: use d2x.ini for option file
1669 * mem/mem.c: Move mem_realloc inside the ifdef
1670 * main/menu.c: fix 640x400 menu text
1671 * main/inferno.c: added documentation
1672 * main/endlevel.c: fix warnings
1673 * arch/ogl/gr.c: Get rid of gl spew
1674 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1675 * acconfig.h: Define __SDL__ for mingw
1677 2001-11-08 Bradley Bell <btb@icculus.org>
1679 * 2d/font.c: free OGL font data when rereading
1680 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1681 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1682 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1683 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1684 main/weapon.h: Enabled shareware build, endlevel flythrough
1686 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1687 of use for shareware build
1688 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1690 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1692 2001-11-05 Bradley Bell <btb@icculus.org>
1694 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1696 * include/3d.h: Add comment
1698 2001-11-04 Bradley Bell <btb@icculus.org>
1700 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1702 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1704 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1705 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1706 main/hudmsg.h: Enable d1x-style hud_message
1707 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1708 * 2d/font.c: re-init ogl fonts after remapping colors.
1710 2001-11-02 Bradley Bell <btb@icculus.org>
1712 * misc/Makefile.am: remove byteswap.h (duplicate header)
1713 * 2d/font.c: fixed gr_remap_font, minor stuff
1714 * configure.in: take out -O2 if doing debug build
1715 * main/bm.c: formatting
1716 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1717 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1718 macros, get rid of functions
1720 2001-11-01 Bradley Bell <btb@icculus.org>
1722 * misc/byteswap.h: removed duplicate header
1724 2001-10-31 Bradley Bell <btb@icculus.org>
1726 * NEWS, main/automap.c: automap works in opengl
1727 * NEWS, configure.in: Added news
1728 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1729 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1730 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1731 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1732 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1733 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1734 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1735 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1736 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1738 2001-10-27 Bradley Bell <btb@icculus.org>
1740 * main/inferno.c: added some documentation
1742 2001-10-25 Bradley Bell <btb@icculus.org>
1744 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1746 * Makefile.am, configure.in, arch/Makefile.am,
1747 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1748 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1749 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1750 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1751 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1752 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1753 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1754 it's ugly, but It'll be easier to sync with d1x.
1755 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1756 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1757 main/editor/Makefile.am: attempt at support for editor, makefile
1759 * misc/d_delay.c: formatting fix
1760 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1761 tmappent.S, tmapppro.S: adding support for runtime selection of
1763 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1764 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1765 including multi.h and network.h, fix backslashes, fix compiler
1767 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1768 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1769 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1770 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1771 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1772 including multi.h and network.h, fix backslashes
1773 * include/pstypes.h: added typedef for u_int64_t on mingw
1774 * include/3d.h: added prototype for g3_uninit_polygon_model
1775 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1777 2001-10-24 Bradley Bell <btb@icculus.org>
1779 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1780 arch subdirs, as in d1x.
1781 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1782 earlier style until i understand automake 1.5 better. remove input
1784 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1785 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1786 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1787 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1788 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1789 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1790 Moved input stuff to arch subdirs, as in d1x.
1791 * NEWS, configure.in: blah blah
1793 2001-10-23 Bradley Bell <btb@icculus.org>
1795 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1796 * texmap/tmapppro.S: no need for #include <conf.h> here
1797 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1799 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1800 file. RCS header added
1801 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1802 #ifdef'ing out the whole file. RCS header added
1803 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1804 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1805 fixes. Now works with automake 1.5 and autoconf 2.52.
1806 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1807 mingw (-grabmouse now works on win32).
1808 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1809 These don't belong in cvs
1813 2001-10-20 Bradley Bell <btb@icculus.org>
1815 * 2d/font.c: Don't free unused variables...
1816 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1818 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1819 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1820 main/Makefile.am: make dist more sensible
1821 * Makefile.am: Kludge for linking on mingw
1823 2001-10-19 Bradley Bell <btb@icculus.org>
1825 * Makefile.am, configure.in, arch/win32/Makefile.am,
1826 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1827 * include/ipx_drv.h: Check for __MINGW32__
1828 * include/i86.h: Imported from d1x
1829 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1830 * arch/dos/modex.asm: Fixed %include
1831 * main/console.c: RCS headers added
1832 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1834 * Makefile.am, main/Makefile.am: Moved final link to top-level
1835 directory instead of main/
1836 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1837 __ENV_LINUX__ to __linux__
1838 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1839 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1840 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1841 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1842 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1843 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1844 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1845 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1846 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1847 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1849 * configure.in: add --enable-xploader, support arch/linux subdir,
1851 * main/inferno.c: conditionalize conf.h
1853 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1855 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1856 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1857 misc/fileutil.h: Partial application of linux/alpha patch.
1859 2001-10-19 Bradley Bell <btb@icculus.org>
1861 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1862 networking in line with d1x, moved some arch/linux_* stuff to
1864 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1865 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1866 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1867 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1869 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1870 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1871 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1872 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1873 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1874 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1875 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1876 linux/include/ukali.h: Brought linux networking in line with d1x,
1877 moved some arch/linux_* stuff to arch/linux/*
1878 * include/ipx_drv.h: Imported from d1x
1879 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1880 * main/ipx_drv.c: Imported from d1x
1881 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1882 main/network.h, main/Makefile.am: Trying to get network working on
1884 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1885 main/Makefile.am: build fixes
1886 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1887 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1888 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1889 starting to get net working.
1890 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1891 conditionalized min,max macros
1893 2001-10-18 Bradley Bell <btb@icculus.org>
1895 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1896 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1897 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1898 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1900 * 2d/2dsline.c: RCS headers added/changed
1901 * configure.in: fix NASMFLAGS bug
1902 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1905 2001-10-17 Bradley Bell <btb@icculus.org>
1907 * NEWS: Fixed the invulnerable robots bug!
1908 * main/collide.c: Fixed the invulnerable robots bug!
1910 2001-10-14 Bradley Bell <btb@icculus.org>
1912 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1915 2001-10-13 Bradley Bell <btb@icculus.org>
1917 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1918 arch/Makefile.am, arch/dos/Makefile.am,
1919 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1920 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1921 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1922 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1923 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1924 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1925 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1926 arch/win32/include/Makefile.am, iff/Makefile.am,
1927 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1928 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1929 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1930 unused/bios/Makefile.am, unused/lib/Makefile.am,
1931 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1932 unused/ui/Makefile.am, unused/vga/Makefile.am,
1933 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1934 automake stuff from "inert" subdirs. And there was much rejoicing.
1935 * Makefile.am, NEWS, configure.in: Stuff
1936 * ChangeLog: removing auto-generated file
1937 * cygconf: Added instructions for mingw32 build
1938 * Makefile.am: renamed INSTALL to installation.txt
1939 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1940 * mingw32.txt: Added instructions for mingw32 build
1941 * configure.in: Enable assembly under mingw32
1943 2001-10-12 Bradley Bell <btb@icculus.org>
1945 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1946 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1947 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1948 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1949 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1950 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1951 to __DJGPP__, since it's built-in.
1953 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1955 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1956 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1960 2001-10-12 Bradley Bell <btb@icculus.org>
1962 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1963 * Makefile.am: make sure cygconf gets archived
1964 * configure.in: Increment version number in preparation for release
1965 * configure.in: Fix detection of opengl
1966 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1967 cygconf, arch/Makefile.am, arch/include/joy.h,
1968 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1969 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1970 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1971 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1972 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1973 Vastly improved compilability.
1975 2001-10-11 Bradley Bell <btb@icculus.org>
1977 * Makefile.am: Added macros/sdl.m4
1978 * autogen.sh: Added macros/sdl.m4
1980 2001-10-09 Bradley Bell <btb@icculus.org>
1982 * main/vers_id.h: Added DESCENT_VERSION constant
1983 * main/inferno.c: Added command-line help.
1984 * include/ogl_init.h: opengl improvments (following d1x changes)
1986 2001-10-07 Bradley Bell <btb@icculus.org>
1988 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1989 arch/ogl/Makefile.am: Remove duplicate headers.
1991 2001-08-02 Thimo Neubauer <thimo@debian.org>
1993 * mem/mem.c: totally crippled the memory manager because it does
1994 not make sense for non-DOS-systems and it would have been too
1995 complicated to get it 64bit clean
1997 2001-06-19 Bradley Bell <btb@icculus.org>
1999 * cvshowto.txt: updated anonymous password
2001 2001-02-08 Bradley Bell <btb@icculus.org>
2003 * COPYING, license.txt: Added d1x license
2005 2001-02-01 Bradley Bell <btb@icculus.org>
2007 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2009 2001-01-31 Bradley Bell <btb@icculus.org>
2011 * configure.in, arch/include/mouse.h, include/pstypes.h,
2012 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2013 * main/polyobj.c: fix typo
2014 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2015 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2016 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2017 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2018 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2019 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2020 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2021 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2022 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2023 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2024 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2025 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2026 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2027 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2028 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2029 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2030 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2031 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2032 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2033 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2034 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2035 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2036 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2037 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2038 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2039 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2041 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2042 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2043 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2044 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2046 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2048 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2049 cross-compiling, and cygwin fixes
2051 2001-01-30 Bradley Bell <btb@icculus.org>
2053 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2054 include/pstypes.h, include/strutil.h, main/Makefile.am,
2055 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2056 needs --without-assembler and --without-network to compile
2058 2001-01-29 Bradley Bell <btb@icculus.org>
2060 * configure.in, main/Makefile.am: Fixes to build system
2061 * main/kconfig.c: fix for non-linux joysticks
2062 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2063 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2064 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2065 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2066 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2067 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2068 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2070 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2071 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2072 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2073 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2074 sdl_timer.c: Fixed build system, minor fixes
2075 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2076 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2078 2001-01-28 Bradley Bell <btb@icculus.org>
2080 * conf.h.in, configure.in, arch/Makefile.am,
2081 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2082 arch/include/key.h, main/Makefile.am: More header unification...
2083 * main/newdemo.c: Added <ctype.h>
2084 * arch/include/: event.h, joy.h: unified input headers.
2085 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2086 OpenGL now uses SDL-GL instead of gii
2087 * arch/include/: key.h, mouse.h: Unified arch headers
2089 2001-01-25 Bradley Bell <btb@icculus.org>
2091 * autogen.sh: use "set -e" so execution stops if something goes
2094 2001-01-24 Bradley Bell <btb@icculus.org>
2097 * Makefile.am: Add ChangeLog to dist
2098 * ChangeLog: Putting this here so automake doesn't complain
2102 2001-01-24 Bradley Bell <btb@icculus.org>
2104 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2105 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2106 for building ChangeLog from RCS entries
2107 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2108 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2109 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2110 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2111 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2112 arch/Makefile.am, arch/dos/Makefile.am,
2113 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2114 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2115 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2116 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2117 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2118 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2119 unused/Makefile.am, unused/bios/Makefile.am,
2120 unused/lib/Makefile.am, unused/novga/Makefile.am,
2121 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2122 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2123 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2124 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2125 make dist, VPATH builds, ...
2126 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2127 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2128 arch/dos/Makefile.in, arch/linux/Makefile.in,
2129 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2130 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2131 misc/Makefile.in, texmap/Makefile.in: cruft removal
2132 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2134 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2135 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2136 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2137 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2139 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2140 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2141 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2142 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2143 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2144 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2145 main/songs.c, misc/args.c: changed args_find to FindArg
2147 2001-01-22 Bradley Bell <btb@icculus.org>
2149 * configure, main/Makefile.am, main/Makefile.in: configuration
2151 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2152 fix compiler warnings w/opengl
2153 * include/console.h: ggi support
2154 * arch/linux_init.c: svgalib support
2155 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2156 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2157 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2158 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2159 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2160 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2161 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2162 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2163 warnings and enable NDEBUG
2164 * arch/svgalib_init.c: svgalib support
2166 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2168 * main/kconfig.c: joystick support
2170 2001-01-21 Bradley Bell <btb@icculus.org>
2172 * cvshowto.txt: new file, taken from d1x webpage
2173 * AUTHORS, README: Taking over as maintainer of d2x
2174 * ChangeLog: Grab mouse with SDL/X11
2175 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2177 2001-01-20 Bradley Bell <btb@icculus.org>
2179 * configure, configure.in: Turned -Werror back off by default
2180 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2181 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2182 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2183 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2184 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2185 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2186 main/laser.c, main/multi.c, main/network.c, main/network.h,
2187 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2188 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2189 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2190 warnings, for non-OpenGL on linux, anyway...
2192 2001-01-19 Bradley Bell <btb@icculus.org>
2194 * copying: remove duplicate file
2195 * Import of d2x-0.0.9-pre1
2196 * Import of d2x-0.0.8