1 2005-08-13 Chris Taylor <chris@icculus.org>
3 * main/gauges.c: draw all gauges properly when using the cockpit
4 in d2x-gl, including the energy bars when empty
6 2005-08-07 Chris Taylor <chris@icculus.org>
8 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
9 get the cockpit to show with d2x-gl (actually committed!)
11 2005-08-06 Chris Taylor <chris@icculus.org>
13 * main/automap.c: must_free_canvas isn't used when
14 AUTOMAP_DIRECT_RENDER is defined (whoops)
16 * main/inferno.c: print the command line help properly
18 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
19 get the cockpit to show with d2x-gl
21 2005-08-02 Chris Taylor <chris@icculus.org>
23 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
24 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
26 include/3d.h, include/palette.h,
27 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
28 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
29 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
30 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
31 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
32 main/state.c, main/titles.c:
33 remove DirectDraw use and Windows mouse stuff made redundant by SDL
34 (lots of WINDOWS code).
35 Makes cockpit draw properly in SDL
37 2005-07-30 Chris Taylor <chris@icculus.org>
39 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
40 2d/palette.c, 2d/pcx.c, 2d/rle.c,
42 main/automap.c, main/config.c, main/credits.c, main/escort.c,
43 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
44 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
45 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
46 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
47 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
48 remove all the redundant Polygon Acceleration stuff
51 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
52 main/polyobj.c: remove old _3DFX code
54 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
55 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
56 main/gauges.c, main/hud.c: remove pixel double code
58 2005-07-29 Chris Taylor <chris@icculus.org>
60 * 2d/font.c: show some missing wide 1's (bug #2269)
62 * main/game.c: only shoot when fire button down (fix bug #2271)
64 2005-07-28 Chris Taylor <chris@icculus.org>
66 * main/gauges.c: show gauges in SDL (help fix bug #2267)
68 2005-07-27 Chris Taylor <chris@icculus.org>
70 * d2x.xcode/project.pbxproj: build the editor by default
72 2005-07-25 Chris Taylor <chris@icculus.org>
74 * main/bmread.c: cast some fprintf arguments to int, to fix
77 * main/editor/medrobot.c: no checking if obj->id > -1
80 * main/editor/ksegsize.c, main/editor/segment.c,
81 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
82 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
84 2005-07-24 Chris Taylor <chris@icculus.org>
86 * main/bmread.c: call file static var 'time' 'play_time' instead,
87 because of conflict with function 'time' in /usr/include/time.h
90 2005-07-22 Chris Taylor <chris@icculus.org>
92 * main/editor/group.c: remove duplicate tmap_xlate_table
94 2005-07-21 Chris Taylor <chris@icculus.org>
96 * d2x.xcode/project.pbxproj: make file paths relative to project,
97 add some files (so it builds), warnings are not errors
98 (ubyte *, sbyte * mismatches found when using gcc 4.0)
100 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
101 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
102 main/newdemo.c: fix pointer mismatches, warnings are errors again
104 2005-07-03 Chris Taylor <chris@icculus.org>
106 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
108 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
109 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
110 draw an "O" in the current radio button
112 2005-07-01 Chris Taylor <chris@icculus.org>
114 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
115 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
117 2005-06-23 Chris Taylor <chris@icculus.org>
119 * installation.txt: describe new directory system
120 and mention recursive mission searching
122 2005-06-22 Chris Taylor <chris@icculus.org>
124 * main/editor/kgame.c: load .rl2 files instead of .lvl files
125 (some editor info could be stored in .rdl / .rl2 files)
127 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
128 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
129 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
130 main/wall.c, main/wall.h: add level component saving functions,
131 which use PhysicsFS and are endian friendly
133 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
134 add function for converting descent 2 texture numbers back to
135 descent 1 texture numbers
137 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
138 levels. Entirely endian friendly and allows saving of .rdl and .rl2
141 2005-06-14 Chris Taylor <chris@icculus.org>
143 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
145 2005-06-13 Chris Taylor <chris@icculus.org>
147 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
148 number 198 to maintain bijectivity, when descent.pig is available
149 (used to return 167, which is also returned for Descent 1 texture
152 * include/physfsx.h: added PHYSFSX_writeVector,
153 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
155 2005-04-05 Bradley Bell <btb@icculus.org>
157 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
158 bugs in joystick initialization
160 2005-04-04 Bradley Bell <btb@icculus.org>
162 * main/kconfig.c: cosmetic fixes to joystick config screen
164 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
165 arch/linux/joystick.c, arch/linux/include/joystick.h,
166 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
167 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
168 MAX_BUTTONS to JOY_MAX_BUTTONS
170 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
171 of joystick buttons/axes
173 * arch/win32/midi.c: don't play midi if -nosound
175 * arch/win32/mingw_init.c: remove redundant joy_init()
177 2005-04-01 Chris Taylor <chris@icculus.org>
179 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
180 main/editor/med.c: "Go to Main Menu" now works in editor
182 * main/editor/segment.c: set Highest_vertex_index and
183 Highest_segment_index to 0 when creating a new mine (avoids
184 problems with saving when another level was previously loaded)
186 2005-03-31 Chris Taylor <chris@icculus.org>
188 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
189 main/editor/eglobal.c, main/editor/eobject.c,
190 main/editor/medrobot.c, main/editor/objpage.c,
191 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
192 OL_ constants; use "object" instead of "robot" in some places;
193 draw and place reactors with correct modelnum
195 * main/editor/texpage.c: no using TmapList, initialise texture
196 category globals, no CurrentTmap (just use CurrentTexture)
198 2005-03-29 Bradley Bell <btb@icculus.org>
200 * mem/mem.c: remove obsolete malloc.h
202 2005-03-20 Bradley Bell <btb@icculus.org>
204 * Makefile.am: add some stuff to dist
206 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
209 * console/CON_console.c: Fixed console cursor positioning.
211 * main/text.c: revert to Error if text file not found.
213 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
215 * ui/.cvsignore: New file
217 2005-03-17 Bradley Bell <btb@icculus.org>
219 * arch/win32/midi.c: Add RCS ID tag
221 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
222 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
225 2005-03-16 Bradley Bell <btb@icculus.org>
227 * main/bm.c, main/bm.h: use hardcoded value instead of
228 sizeof(tmap_info), since size depends on whether editor is built
231 * ui/mouse.c: gcc doesn't like multi-line // comments
233 * main/dumpmine.c: get rid of compiler warnings
235 2005-03-15 Bradley Bell <btb@icculus.org>
237 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
238 Fixes laser and plasma lighting bug, hopefully doesn't break
241 * main/state.c: Fix crash if Num_walls=0
243 2005-03-12 Bradley Bell <btb@icculus.org>
245 * Makefile.am, configure.ac: enable editor in unix-style builds
247 2005-03-12 Chris Taylor <chris@icculus.org>
249 * main/gamesave.c: could check reactor model num, don't check
250 reactor object shields (not used anyway, it's stored/calculated
253 2005-03-06 Chris Taylor <chris@icculus.org>
255 * main/piggy.c: load the descent 1 color palette when NDEBUG is
258 * main/editor/seguvs.c: check the uvs after they're assigned
260 2005-02-27 Chris Taylor <chris@icculus.org>
262 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
263 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
264 gr_update in event loops
266 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
267 file.c, involves modifying the listbox so it can use
268 an array of string pointers
270 2005-02-26 Chris Taylor <chris@icculus.org>
272 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
275 * ui/window.c: only disable the keyboard for MS DOS
277 * main/editor/eswitch.c: add remove_trigger_num
280 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
281 still works if there's no BITMAPS.TBL in a PhysicsFS search path
283 * main/inferno.c: determine properly if 800x600 resolution is
284 available (for editor)
286 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
287 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
288 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
289 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
291 * ui/keypad.c: fix the reading of keypad (.pad) files
293 * ui/menubar.c: use cfile to read the menubar file MED.MNU
295 2005-02-25 Chris Taylor <chris@icculus.org>
297 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
298 allowing Mac OS 9 and X to both use conf.h but one can build for
299 OpenGL while the other doesn't.
301 * main/editor/mine.c: use the Descent 2 definitions for maximum
302 segments and vertices
304 2005-02-25 Bradley Bell <btb@icculus.org>
306 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
307 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
308 d2src system for persistent sounds. Untested, of course.
310 * ChangeLog-old: clean up old changelog a little
312 * ChangeLog-old: converted old changelog to "cvs log" format, so
313 it can be manipulated with cvs2cl and other tools.
315 2005-02-24 Tim Massey <tmassey@obscorp.com>
317 * main/inferno.c: allow -notitles to work in shareware [and
318 non-RELEASE] version too. (d1x r1.35)
320 2005-02-24 Peter Hawkins <peterh@isa.net.au>
322 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
324 2005-02-24 Matthew Mueller <donut@dakotacom.net>
326 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
327 don't do it automatically (eg, ati's fglrx linux driver) (d1x
330 2005-02-24 Bradley Bell <btb@icculus.org>
332 * main/movie.c: change movie Warnings to con_printf, simplify
335 2005-02-24 Chris Taylor <chris@icculus.org>
337 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
338 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
339 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
340 PHYSFSX_openWriteBuffered, where appropriate
342 * main/gauges.c: draw behind the shield number properly with OpenGL
344 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
345 is selected as a secondary weapon
347 * main/titles.c: check properly whether there's a briefing
349 * main/mission.c: recursively search directories in "missions"
352 2005-02-11 Bradley Bell <btb@icculus.org>
354 * debian/control: build-dep on libphysfs-dev
356 * arch/ogl/gr.c: use GLint for arb_max_textures
358 * arch/ogl/Makefile.am: added internal.h to dist
360 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
362 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
364 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
365 dynamically find and load the OpenGL library
367 * main/editor/macro.c: use physfs instead of non-existing cflib.h
369 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
371 * main/editor/medwall.c: include cntrlcen.h
373 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
375 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
377 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
378 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
380 * ui/number.c: s/inputbox/Inputbox/
382 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
384 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
386 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
387 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
388 main/gamesave.c: s/128/PATH_MAX
390 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
392 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
394 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
395 mouse_set_limits and mouse_set_pos (we don't want to limit user)
397 * ui/menubar.c: specify int type for state2_alt_down
399 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
401 * main/piggy.c: call bm_read_all even if EDITOR is defined
403 * main/gamesave.c: if LVL can't be found, try filename that was passed
405 * main/mission.c: ensure mission name is properly terminated
407 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
409 * 2d/font.c: fix bug #2167: some characters would not display because
410 of signed/unsigned errors
412 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
414 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
415 gauge when appropriate
417 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
418 all functions in kfuncs.c to return int instead of void
420 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
421 disable old hostage system in editor (d2 is simpler in this regard)
423 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
425 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
427 * main/editor/centers.c: change curseg2p to Curseg2p
429 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
431 * main/editor/macro.c: remove unused variable "length"
433 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
435 * main/editor/medmisc.c: Pass both arguments to render_frame
437 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
438 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
439 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
440 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
441 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
442 instead of d1-style mem.h and types.h
444 * main/editor/texpage.c: do texture replacement for any mission
446 * main/editor/medwall.c: add prototype for create_removable_wall
448 * main/editor/medrobot.c: don't try to set the removed follow_path
450 2005-01-23 Jason Owen <shannara256@yahoo.com>
452 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
453 may crash printf if the list of extensions is huge
455 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
458 only on last level of built-in mission.
460 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
463 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
464 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
465 buffers (speeding it up), and use cfopen instead of
466 PHYSFS_openRead/PHYSFS_openWrite where appropriate
468 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
469 sure nocfile.h and cfile.h are never both included
471 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
473 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
474 fix bug #1676 (filling up of OLG texture list)
476 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
478 * main/state.c: fix problems with copying/deleting save files
480 * main/automap.c: make automap fonts transparent.
482 2005-01-07 Bradley Bell <btb@icculus.org>
484 * main/menu.c: In Load Level, if there is no current mission,
487 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
489 * main/gameseq.c: Free polymodel data before reloading ham file.
491 * arch/ogl/gr.c: Implement fading in ogl_urect()
493 * main/gauges.c: Draw ship before shields in HUD.
495 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
497 * main/editor/centers.c: Use both ints with the robot producer
500 2004-12-23 Bradley Bell <btb@icculus.org>
502 * main/editor/centers.c, main/editor/editor.h,
503 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
504 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
505 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
508 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
510 * main/bmread.c: don't duplicate the period in the filename
512 * main/dumpmine.c: Add function prototypes to remove warnings
514 * main/dumpmine.c, ui/window.c: Specify that two functions return
517 * main/editor/autosave.c, main/editor/curves.c,
518 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
519 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
522 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
524 * main/editor/eobject.c, main/editor/kgame.c,
525 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
526 extra two parameters to get_seg_masks.
528 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
529 structs for mine saving functions
531 * main/inferno.c: Use PhysicsFS for making the hoard ham.
533 * main/bmread.c: add missing includes
535 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
537 * main/dumpmine.c: Fix type mismatches
539 2004-12-19 Bradley Bell <btb@icculus.org>
541 * ui/Makefile.am: fix ui Makefile.am
543 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
544 removeext, use it in ds_load instead of splitpath
546 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
548 * include/u_mem.h: prototype for strdup with MPW
550 * main/laser.c: abort weapon fire if unable to create object
552 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
553 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
554 unused/ui/icon.c: replace byte with sbyte
556 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
557 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
558 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
559 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
560 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
561 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
562 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
563 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
564 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
565 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
566 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
567 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
568 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
569 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
570 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
573 * ui/Makefile.am: added Makefile.am for ui
575 * main/editor/Makefile.am, main/editor/autosave.c,
576 main/editor/centers.c, main/editor/centers.h,
577 main/editor/curves.c, main/editor/eglobal.c,
578 main/editor/ehostage.c, main/editor/ehostage.h,
579 main/editor/elight.c, main/editor/eobject.c,
580 main/editor/eobject.h, main/editor/eswitch.c,
581 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
582 main/editor/group.c, main/editor/info.c, main/editor/info.h,
583 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
584 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
585 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
586 main/editor/ksegsel.c, main/editor/ksegsize.c,
587 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
588 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
589 main/editor/medlisp.h, main/editor/medmisc.c,
590 main/editor/medmisc.h, main/editor/medrobot.c,
591 main/editor/medrobot.h, main/editor/medsel.c,
592 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
593 main/editor/objpage.c, main/editor/objpage.h,
594 main/editor/seguvs.c, main/editor/texpage.c,
595 main/editor/texture.c: imported missing editor files from d1x
597 * main/Makefile.am: build dumpmine.c for editor
599 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
600 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
601 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
602 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
603 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
605 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
606 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
607 main/editor/eglobal.c, main/editor/ehostage.c,
608 main/editor/ehostage.h, main/editor/elight.c,
609 main/editor/eobject.c, main/editor/eobject.h,
610 main/editor/eswitch.c, main/editor/eswitch.h,
611 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
612 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
613 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
614 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
615 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
616 main/editor/ksegsel.c, main/editor/ksegsize.c,
617 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
618 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
619 main/editor/meddraw.h, main/editor/medlisp.h,
620 main/editor/medmisc.c, main/editor/medmisc.h,
621 main/editor/medrobot.c, main/editor/medrobot.h,
622 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
623 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
624 main/editor/objpage.h, main/editor/segment.c,
625 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
626 main/editor/texpage.h, main/editor/texture.c: Move old logs to
629 * main/editor/autosave.c main/editor/centers.c
630 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
631 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
632 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
633 main/editor/fixseg.c main/editor/func.c main/editor/group.c
634 main/editor/info.c main/editor/info.h main/editor/kbuild.c
635 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
636 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
637 main/editor/ksegmove.c main/editor/ksegsel.c
638 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
639 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
640 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
641 main/editor/medmisc.h main/editor/medrobot.c
642 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
643 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
644 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
645 main/editor/texpage.h main/editor/texture.c ui/barbox.c
646 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
647 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
648 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
649 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
650 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
651 conf.h in new editor files
653 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
655 * main/state.c: open autosave file for writing, not reading
657 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
658 main/state.c, main/state.h: added fast save
660 * main/gameseq.c, main/inferno.c: force gr_update() so screens
661 always show in OpenGL
663 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
665 * misc/strutil.c: Implement strdup for MPW
667 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
670 * misc/strutil.c: fix MPW compiler errors
672 * main/mission.c, main/mission.h: allocate mission filenames
675 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
677 * 2d/font.c: Initialise the dataptr member correctly.
679 * include/mono.h: Print only mildly interesting messages to
680 stderr.txt. (revert earlier carbon changes)
682 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
684 * include/physfsx.h: getRealPath uses the write directory if it
685 can't get the real directory
687 * D2X.make: remove misc/d_io.c
689 2004-12-03 Bradley Bell <btb@icculus.org>
691 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
692 pathname, ensure correct translation of path separators
694 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
696 * misc/strutil.c: fix stricmp and strnicmp
698 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
701 2004-12-02 Bradley Bell <btb@icculus.org>
703 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
704 I couldn't figure out why the previous code kept segfaulting under
707 * main/kconfig.c: disable call to reset_cockpit() which was
708 causing the "letterbox" bug
710 * main/inferno.c: don't die if title screens not found
712 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
714 * configure.ac: require PhysicsFS header and library
716 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
718 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
720 * D2X.make: fix build on Carbon by adding digiobj.c
722 * main/mission.c: set builtin_hogsize for non-built-in missions
724 * main/mission.c: pass individual mission around instead of whole list
726 * main/mission.c: remove mission list from global memory
728 2004-12-02 Bradley Bell <btb@icculus.org>
730 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
731 path separator gets added to hogdir
733 2004-12-01 Bradley Bell <btb@icculus.org>
735 * README, configure.ac, VisualC/d2x/d2x.dsp,
736 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
737 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
738 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
739 uses dynamic opengl loading
741 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
743 * arch/ogl/gr.c: make write_bmp use PhysicsFS
745 * include/args.h, misc/args.c: new AppendArgs function. This
746 separates the copying of the arguments passed to main() from the
747 reading of the arguments file
749 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
750 the flexible cfgets, Fix compiling issues in MPW.
752 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
753 reading into an int, so it's removed completely. PHYSFSX_getc was
754 removed, because it's only use in misc/strio.c was removed. Put
755 in PHYSFSX_getRealPath, which recognises platform-specific
756 separators and doesn't use snprintf (MPW doesn't have it). MPW
759 * main/inferno.c: Remove use of open_movie_file. Read the
760 arguments file from the base directory, if there is one. Set up
761 D2X's write directory, including replacing any tilde at the start
762 of the path (if there is one) with the string returned by
763 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
764 default is still ~/.d2x. Check if the write directory has to be
765 created. Read the arguments file in this write directory if there
766 is one. If there's still no write directory, set it to the base
767 directory. Won't set it to the current directory if this fails,
768 because of the issue of which character to use for which platform.
770 * main/playsave.c: Use PHYSFS_readSLE32 instead of
771 PHYSFS_readULE32 due to compiling issues in MPW. Use
772 cfile_read_short instead of PHYSFS_readULE16 because of both
773 compiling and endian issues. cfile_read_byte instead of
774 PHYSFSX_readU8. Write a dummy structure instead of seeking when
775 NETWORK isn't defined
777 * D2X.make: Don't compile cfile.c on Mac OS 9.
779 * README: add PhysicsFS to the required 'tools' in README, and
780 instructions for building in MPW.
782 * include/cfile.h: Make cfopen into an inline, where a read buffer
783 is set up. This speeds up loading significantly.
785 2004-12-01 Bradley Bell <btb@icculus.org>
787 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
788 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
791 * main/newmenu.c: fix player file deletion
793 * include/physfsx.h: fix statfs includes for OS X
795 * main/inferno.c, main/network.c: misc physfs conversions
797 * arch/linux/Makefile.am, arch/linux/findfile.c,
798 arch/win32/Makefile.am, arch/win32/findfile.c,
799 include/findfile.h, main/kludge.c, main/mission.c,
800 main/newmenu.c, main/piggy.c: get rid of findfile stuff
802 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
805 * main/state.c: improve savegame load/save
807 * main/movie.c: make -nomovies friendlier
809 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
811 * include/d_io.h, include/physfsx.h, main/inferno.c,
812 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
815 * main/scores.c: use physfs for scores file
817 * main/playsave.c: improve player loading
819 * main/movie.c: improve movie loading
821 * main/mission.c: improve mission loading
823 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
824 main/state.c: use physfs for savegames
826 * README: minor update
828 * main/newdemo.c: use physfs for demos
830 * include/physfsx.h: added PHYSFSX_rename function
832 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
833 physfs/rwops, add libmve callbacks
835 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
836 added physfsrwops stuff
838 * include/cfile.h: added cfile_close wrapper
840 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
843 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
846 * main/config.c: use physfs to read config file
848 * include/physfsx.h: added gets and puts functions
850 * include/cfile.h: correct seek return value
852 * main/config.c, main/playsave.c: use physfs to write
855 * include/physfsx.h: added my physfs extensions
857 * main/inferno.c: physfs initialization stuff
859 * configure.ac: add check for physfs lib
861 * include/cfile.h: made cfile into a wrapper for physfs
863 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
864 disabled althogdir stuff (shouldn't be needed w/physfs)
866 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
867 configure.ac: drop cfile stuff
869 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
871 * D2X.make: Don't use D2XFolder, because the userdir can now be
872 specified in Mac OS 9. Putting it in the source code folder is
873 more convenient. Turn debugging on. Don't compile old files,
874 compile new ones. Add the PhysicsFS library.
876 * iff/iff.c: Get rid of MIN redefinition.
878 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
879 MPW doesn't like switches of long longs
881 2004-11-30 Bradley Bell <btb@icculus.org>
883 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
884 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
885 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
886 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
887 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
888 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
889 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
891 2004-11-28 Bradley Bell <btb@icculus.org>
893 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
895 * arch/sdl/digi.c: use d2src system for persistent sounds
897 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
900 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
901 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
902 ripped object stuff out of digi.c, now using digiobj.c. get rid of
903 a bunch of kludges, sound should be more true to original game now
905 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
908 2004-11-27 Bradley Bell <btb@icculus.org>
910 * main/text.c, main/text.h, main/titles.c: added function to
911 properly decode multi-line strings
913 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
914 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
917 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
919 * main/inferno.c: enable logo screens for shareware/oem
921 2004-11-26 Bradley Bell <btb@icculus.org>
923 * main/mission.c, main/titles.c: fix d1 briefing glitches
925 * main/game.c: free up cpu by not calling timer_delay so many
926 times (fixes Bug 2034)
928 * main/gameseq.c: enable briefing screens for mac shareware
930 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
931 doesn't care if it draws offscreen, I guess)
933 * main/credits.c: reduce flickering in credits w/opengl
935 2004-11-25 Bradley Bell <btb@icculus.org>
937 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
938 garbage on windows for some reason.
940 * 2d/font.c: fixed opengl menu font bug, caused by doing
941 arithmetic on signed chars.
943 2004-11-23 Bradley Bell <btb@icculus.org>
945 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
947 2004-11-22 Bradley Bell <btb@icculus.org>
949 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
950 arch/linux/joystick.c, arch/linux/include/joystick.h,
951 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
952 arch use global variable joy_num_axes
954 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
956 * main/gamemine.c, main/piggy.c: compile again on older C compilers
958 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
960 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
961 Vertigo) missions, load add-on ham file at every load, not only the 1st
963 * main/bm.ch: fix bug where loading a hxm would affect other levels too
965 * main/fireball.c: don't Int3() every time explosions don't look best
967 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
969 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
971 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
973 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
975 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
977 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
979 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
980 shareware version of descent.hog. This is not yet bug-free
982 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
984 * main/network.c: fix crash introduced with previous change
986 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
988 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
989 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
990 make mission structre memory allocated
992 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
994 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
995 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
996 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
997 delete file compbit.h, move functionality to text.c, modify all
998 previous users of compbit.h to use existing function in text.h
1000 * main/inferno.c: remove warning created by the fix for the cfgets
1003 * main/bmread.c: add comment
1005 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1007 * cfile/cfile.c: declare variable on top of block
1009 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1010 main/multi.h, main/network.c: move mission list handling functionality
1011 to mission.c, remove unnecessary load_mission calls in menu.c
1013 * main/game.c: remove unnecessary build_mission_list call
1015 * main/mission.c, main/mission.h: correct comments about anarchy-only
1017 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1018 remove explicit uses of mission list
1020 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1022 * libmve/mveplay.c: make it compile on Cygwin
1024 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1026 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1028 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1030 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1032 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1034 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1035 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1036 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1037 information about the current mission, for easier code refactorisation.
1039 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1041 * main/gamemine.c, main/piggy.c: fix bug 1675:
1042 use better d2 textures if d1 hog is present but not loadable
1044 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1046 * cfile/cfile.c: simplify, reduce number of global vars
1048 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1050 * main/gameseg.c: fix bugfix of 2004-05-15
1052 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1054 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1056 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1057 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1058 cfgets now always copies the terminating character to the dest buffer.
1059 This fixes a bug that occured when reading cmd line args from d2x.ini
1061 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1063 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1064 move more old change logs into ChangeLog-old
1066 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1067 and Martin Schaffner <maschaffner@gmx.ch>
1069 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1070 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1071 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1072 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1073 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1074 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1075 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1076 arch/include/joy.h, arch/win32/include/key.h
1077 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1078 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1079 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1080 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1081 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1082 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1083 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1084 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1085 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1086 main/config.c, main/config.h, main/controls.c, main/controls.h
1087 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1088 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1089 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1090 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1091 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1092 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1093 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1094 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1095 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1096 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1097 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1098 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1099 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1100 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1101 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1102 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1103 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1104 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1105 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1106 main/powerup.h, main/render.c, main/render.h, main/robot.c
1107 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1108 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1109 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1110 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1111 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1112 main/text.h, main/textures.h, main/titles.c, main/titles.h
1113 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1114 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1115 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1116 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1117 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1118 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1120 move old per-file change logs into new file ChangeLog-old
1122 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1124 * arch/ogl/ogl.c: enable -gl_mipmap switch
1126 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1128 * arch/carbon/descent.r: swap min and max size to correct places
1130 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1132 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1134 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1136 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1138 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1140 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1141 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1143 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1144 link) on MPW on Mac OS 9 (carbon)
1146 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1148 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1150 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1152 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1154 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1156 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1158 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1160 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1161 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1162 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1163 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1164 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1166 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1167 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1168 new files for supporting compilation with MPW for carbon (Mac OS 9)
1170 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1172 * main/playsave.c: do not seek while writing, carbon does not like it
1174 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1176 * cfile/cfile.c: use portable ffilelength in cfile_size
1178 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1179 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1180 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1181 unsigned and signed char, MPW does not like these
1183 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1185 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1188 2004-06-01 Bradley Bell <btb@icculus.org>
1190 * libmve/mve_main.c: cast malloc function pointer
1192 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1193 target to XCode project
1195 2004-05-31 Bradley Bell <btb@icculus.org>
1197 * include/pstypes.h: fix accidental solaris breakage
1199 * main/object.c: fix crash caused by death-cam code
1201 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1202 XCode project simplifications, network enabled
1204 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1205 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1207 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1210 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1211 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1212 d2x.xcode/project.pbxproj: added XCode project files
1214 2004-05-22 Bradley Bell <btb@icculus.org>
1216 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1219 * rpm/d2x.spec.in: Changed descriptions
1221 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1223 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1226 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1228 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1229 the win32 code (d1x r1.8, key_arch.c r1.2)
1231 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1232 use 32bpp screen mode by default, add option to use 16bpp (d1x
1235 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1236 replacement texture paletted->rgb conversion alpha problem (d1x
1239 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1240 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1241 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1244 * arch/ogl/gr.c, include/loadgl.h: fix win32
1245 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1247 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1248 include/ogl_init.h, main/render.c: opengl hardware
1249 super-transparency support using GL_NV_register_combiners (d1x
1250 r1.38, r1.41, r1.6, r1.26, r1.7)
1252 2004-05-22 Bradley Bell <btb@icculus.org>
1254 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1257 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1259 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1260 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1261 fix fonts not having transparent flag set (wouldn't get paletted)
1262 (d1x r1.15, r1.37, r1.40, r1.25)
1264 * arch/ogl/ogl.c: don't try to use paletted textures with
1265 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1267 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1268 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1271 * 2d/font.c: memset ogl font bitmap data since the copy function
1272 leaves some (unused) parts uninitialized, which aggravates
1273 valgrind (d1x r1.14)
1275 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1276 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1279 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1280 screenshots if the entire thing wasn't written in one call to
1283 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1284 info not being updated on win32 (d1x r1.11)
1286 * arch/win32/digi.c: remove some redundancy by not needing to do
1287 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1288 clean up some indenting of DS_release_slot calls. And make
1289 DS_release_slot return 1 when a sound is already not playing, in
1290 addition to when a sound was killed. (d1x r1.10)
1292 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1293 linux version (d1x r1.5)
1295 * main/kconfig.c: make next axis config key skip currently
1296 allocated axes (d1x r1.11)
1298 2004-05-22 David Cleaver <wraithx@morpheus.net>
1300 * main/kconfig.c: joy configuration next axis key from WraithX
1303 2004-05-22 Bradley Bell <btb@icculus.org>
1305 * main/game.c, main/inferno.c: typo
1307 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1309 * main/game.c, main/game.h, main/inferno.c: make rear view
1310 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1313 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1315 * main/inferno.c: change -udp documentation to d2x behaviour
1317 2004-05-21 Bradley Bell <btb@icculus.org>
1319 * include/gr.h: added missing define for menu fullscreen toggle
1321 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1323 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1324 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1326 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1328 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1329 arch/linux/include/joystick.h: patch from Steven Mueller for using
1330 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1332 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1334 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1335 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1336 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1338 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1340 2004-05-21 Bradley Bell <btb@icculus.org>
1342 * main/inferno.c: added -udp documentation from d1x
1344 2004-05-20 Bradley Bell <btb@icculus.org>
1346 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1348 2004-05-20 David Cleaver <wraithx@morpheus.net>
1350 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1351 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1352 game.c r1.21, r1.6, r1.4, r1.3)
1354 2004-05-20 Bradley Bell <btb@icculus.org>
1356 * main/inferno.c: document -ihaveabrokenmouse
1358 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1360 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1362 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1364 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1365 mouse driver problems (d1x r1.2, r1.2)
1367 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1369 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1370 join list score crash (d1x r1.8)
1372 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1374 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1375 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1378 2004-05-20 Bradley Bell <btb@icculus.org>
1380 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1382 * main/inferno.c: integrated some niceautomap stuff from d1x
1384 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1386 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1387 in some weird axis (d1x r1.3)
1389 * arch/win32/init.c: set win32 icon to icon from resource file
1392 * arch/win32/key.c: win32: fixed space key not working in messages
1395 2004-05-20 Bradley Bell <btb@icculus.org>
1397 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1400 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1402 * main/inferno.c: document -gl_refresh (d1x r1.20)
1404 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1405 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1408 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1409 change the arg type for (d1x r1.5)
1411 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1413 * arch/win32/digi.c: altsounds (d1x r1.6)
1415 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1417 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1418 of redundancy (d1x r1.5)
1420 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1421 fix crashing (d1x r1.4)
1423 * arch/win32/digi.c: win32's digi_start_sound was not calling
1424 DS_release_slot after setting .playing=0, resulting in a
1425 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1427 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1428 apparently it was somehow causing some joysticks (Sidewinder
1429 Precision 2) to only turn when the stick was moving, but not when
1430 at turned but held stationary. And it was completely unused
1431 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1434 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1435 previous key combos (d1x r1.29)
1437 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1438 g, and b values (d1x r1.15)
1440 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1441 sometimes (didn't handle negative palette steps) (d1x r1.34)
1443 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1444 shatter effects, robot explosions and weapons, and some more
1445 always present stuff. Also clean up ogl_cache_weapon_textures
1446 calling. (d1x r1.37)
1448 2004-05-20 Bradley Bell <btb@icculus.org>
1450 * main/kludge.c, main/game.c: move gr_renderstats and
1451 gr_badtexture back to game.c
1453 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1455 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1456 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1458 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1460 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1461 loaded after texture caching stage (d1x r1.34)
1463 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1464 for renderstats (d1x r1.33)
1466 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1468 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1469 main/inferno.c: add anisotropic texture filtering suport (d1x
1470 r1.33, r1.32, r1.23, r1.32)
1472 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1475 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1476 include/ogl_init.h: utilize hardware multitexturing support if
1477 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1478 r1.32, r1.30, r1.4, 1.22)
1480 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1483 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1485 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1486 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1487 effects in OGL using SetGammaRamp, much faster than the hack that
1488 was being used. currently SDL only (though not too hard to add to
1489 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1491 * main/menu.c: allow arbitrary (custom) resolution entry in
1492 change_res menu (d1x r1.14)
1494 2004-05-19 Bradley Bell <btb@icculus.org>
1496 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1497 d1x-style res change menu (mostly works)
1499 * misc/args.c: use strnicmp instead of strncasecmp
1501 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1503 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1504 command-line option (d1x r1.27)
1506 * main/inferno.c: restore inferno.c initialization of
1507 screen_compatible and use_double_buffer to 'normal' values, broken
1508 long long ago in one of the high res menu patches (d1x r1.30)
1510 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1511 resolutions to be specified on command line (d1x r1.2, r1.29,
1512 r1.4) -- doesn't work yet
1514 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1516 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1519 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1520 volume song stop/starting (d1x r1.7)
1522 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1524 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1527 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1528 ogl_ulinec (d1x r1.29)
1530 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1532 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1533 bottom are inclusive not exclusive (d1x r1.28)
1535 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1536 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1538 * arch/sdl/digi.c: fix typo
1540 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1542 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1543 creation code from arch_init_start into arch_init to fix weirdness
1544 with --help (d1x r1.5, r1.6)
1546 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1547 sync issues and lack of midi reset (d1x r1.5)
1549 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1552 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1553 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1555 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1558 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1560 2004-05-18 Bradley Bell <btb@icculus.org>
1562 * include/vecmat.h: comments/formatting
1564 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1566 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1567 include/test.lnk: remove unnecessary files
1569 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1570 This enables compilation with gcc 3.1
1572 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1574 * main/switch.c: took care of switches triggering single-sided
1575 walls (don't try to access the nonexistent adjacent wall via NULL
1576 pointers or negative array indices)
1578 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1580 * main/wall.c: fix invalid memory access for d1 levels which
1581 don't have a corresponding wall behind.
1583 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1585 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1586 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1587 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1588 interface header to new header file internal.h
1590 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1592 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1593 bitmask for each joystick axis that has sent input data,
1594 and will not crash Windows anymore during joystick setup because
1595 of for() loop over axis being executed once too often.
1597 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1598 gr_remap_mono_font() and call it after loading saved level.
1600 * main/laser.c: limit homing missile turn rate
1602 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1603 centers (work like fuel centers but provide shield)
1605 * main/gameseg.c: fix endless loop in some levels with a
1606 certain (complicated) structure
1608 2004-05-13 Bradley Bell <btb@icculus.org>
1610 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1611 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1612 updated project files for SDL 1.2.7
1614 * Makefile.am: add VisualC, VisualCE dirs to tarball
1616 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1618 * arch/sdl/digi.c: formatting
1620 2004-05-12 Bradley Bell <btb@icculus.org>
1622 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1625 * 2d/palette.c, include/palette.h: added function to create blend
1628 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1630 2004-05-11 Bradley Bell <btb@icculus.org>
1632 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1634 2004-05-10 Bradley Bell <btb@icculus.org>
1636 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1637 g3_draw_transp_poly had the fade level backwards, decided to just
1638 fix g3_draw_poly so it behaves correctly, transparency or not,
1639 reverted changes to render_face
1641 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1643 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1644 rendering transparent (e.g. cloaked) walls
1646 * main/render.c: render_face now calls g3_draw_transp_poly() for
1647 cloaked walls in OpenGL
1649 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1651 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1652 that from other apps, had "static" distortions.
1654 2004-04-22 Bradley Bell <btb@icculus.org>
1656 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1658 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1659 aligned version of PUT_INTEL_* macros
1661 2004-04-15 Bradley Bell <btb@icculus.org>
1663 * main/inferno.c: comment out unused checksum variable
1665 2004-04-14 Bradley Bell <btb@icculus.org>
1667 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1669 2004-04-14 Terran Melconian <terran@consistent.org>
1671 * main/gameseg.c: use portable rand function (fixes #1118)
1673 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1675 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1677 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1679 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1680 get rid of warnings (now compiles with -Werror on SunOS)
1682 * main/piggy.c: fix (really) wierd SunOS bug
1684 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1685 caused by not allocating enough mem for rle bitmaps
1687 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1689 * include/pstypes.h: sun OS typedef fixes
1691 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1693 * main/piggy.c: fix bug 1067
1695 * main/piggy.c: fix bugfix for 1067
1697 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1698 with descent.pig of mac registered)
1700 2003-12-18 Bradley Bell <btb@icculus.org>
1702 * main/kconfig.c: fixes for linux-native joystick
1704 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1707 * arch/include/joy.h: comments/formatting
1709 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1711 * compilerdefs.txt: added FreeBSD defs
1713 2003-12-08 Bradley Bell <btb@icculus.org>
1715 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1718 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1720 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1721 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1723 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1725 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1726 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1727 get rid of silly ulongs
1729 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1730 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1731 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1732 change relevant __linux__ macros to __ELF__
1734 2003-11-27 Bradley Bell <btb@icculus.org>
1736 * include/ogl_init.h: added proto for ogl_check_mode
1738 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1739 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1742 2003-11-26 Bradley Bell <btb@icculus.org>
1744 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1745 3.3 compiler warnings
1747 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1750 * include/pstypes.h: OS X fixes
1752 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1753 main/newmenu.h: linux fixes
1755 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1756 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1757 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1758 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1759 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1762 * arch/sdl/gr.c: fix sdl gr_update
1764 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1765 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1766 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1767 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1768 include/error.h, include/pstypes.h, include/strutil.h,
1769 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1770 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1771 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1772 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1773 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1776 2003-11-25 Bradley Bell <btb@icculus.org>
1778 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1779 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1780 libmve/VisualC/mveplayer.dsp: updated project files
1782 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1783 working w/Visual C++
1785 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1786 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1787 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1788 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1791 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1792 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1795 2003-11-24 Bradley Bell <btb@icculus.org>
1797 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1798 libmve/mveplay.c: stuff to play mve's in WinCE
1800 * arch/win32/findfile.c: unused functions...
1804 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1805 enabled mouse control of menus
1807 * main/mission.h: oops, didn't mean to change this.
1809 2003-11-21 Bradley Bell <btb@icculus.org>
1811 * VisualCE/d2x/d2x.vcp: updated project file
1813 2003-11-20 Bradley Bell <btb@icculus.org>
1815 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1816 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1817 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1820 2003-11-17 Bradley Bell <btb@icculus.org>
1822 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1823 main/menu.c: added option to disable kalinix under unix
1825 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1827 2003-11-14 Bradley Bell <btb@icculus.org>
1829 * main/automap.c: fix automap background image
1831 * main/automap.c, main/automap.h: delete cruft
1833 * main/automap.c: fix level number position
1835 * main/automap.c: simplify g3_draw_line hack
1837 * main/menu.c: stop pointless vid mode changes
1839 2003-11-07 Bradley Bell <btb@icculus.org>
1841 * NEWS, installation.txt: s'more documentation
1843 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1845 * configure.ac: fix .exe extension problems
1847 2003-11-07 Bradley Bell <btb@icculus.org>
1849 * arch/ogl/ogl.c: disable texture format verification for OS X -
1852 2003-11-06 Bradley Bell <btb@icculus.org>
1854 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1855 use more traditional Alt+Enter for toggling fullscreen
1857 * 2d/ibitblt.c, main/mission.h: comments/formatting
1859 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1861 2003-11-06 Bradley Bell <btb@icculus.org>
1863 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1864 resolution change, use kludge to avoid repetitive res changes
1866 2003-11-04 Bradley Bell <btb@icculus.org>
1868 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1869 structures and i/o routines back to piggy.c
1871 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1873 * installation.txt: tell to install d1 .pig for better textures
1875 2003-11-04 Bradley Bell <btb@icculus.org>
1877 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1878 oem d1 v1.0 and registered d2 v1.0, comments
1880 2003-11-03 Bradley Bell <btb@icculus.org>
1882 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1883 all d1 shareware - even though files are different!
1885 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1888 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1891 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1894 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1896 * main/movie.c: when no movies are found, divide by six the
1897 number of warning lines sent to stdout
1899 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1901 * include/byteswap.h: fix stupid copy/paste error
1903 2003-10-24 Bradley Bell <btb@icculus.org>
1905 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1906 gr_linear_rep_movsd_2x instead of almost identical
1907 gr_linear_movsd_double. Better since we have assembly versions.
1909 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1911 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1914 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1916 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1917 error with --disable-network, move reset_network_objects()
1918 from gameseq.c to multi.c
1920 2003-10-14 Bradley Bell <btb@icculus.org>
1922 * AUTHORS, NEWS: stuff
1924 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1926 2003-10-12 Bradley Bell <btb@icculus.org>
1928 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1929 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1932 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1934 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1935 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1936 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1937 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1938 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1939 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1940 arch/win32/ipx_win.c, arch/win32/winnet.c,
1941 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1942 main/multi.h, main/network.c: add IPv4 multicasting support
1944 2003-10-11 Bradley Bell <btb@icculus.org>
1946 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1948 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1949 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1950 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1951 main/weapon.h: lots of shareware and oem fixes
1953 2003-10-10 Bradley Bell <btb@icculus.org>
1955 * arch/win32/winnet.c: fixed stupid win32 network bug
1957 2003-10-10 Bradley Bell <btb@icculus.org>
1959 * main/piggy.c: increased D1_MAX_TMAP_NUM
1961 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1963 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1964 which are animated in d2, refactorizes d1 texture reading
1966 2003-10-10 Bradley Bell <btb@icculus.org>
1968 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1969 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1970 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1971 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1972 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1973 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1974 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1975 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1976 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1977 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1978 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1979 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1980 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1981 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1982 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1983 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1984 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1985 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1986 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1987 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1988 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1989 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1990 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1991 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1992 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1993 main/wall.h: comments/formatting
1995 2003-10-09 Bradley Bell <btb@icculus.org>
1997 * main/text.c: fix text when using old datafiles
1999 * main/laser.h: comments/whitespace
2001 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2002 mines w/shareware data
2004 * include/DT_drawtext.h: deleted unused file
2006 2003-10-08 Bradley Bell <btb@icculus.org>
2008 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2010 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2012 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2013 main/menu.c: Disabled 'd2x keys' weapon selection
2015 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2017 * main/object.h, main/multi.h: get rid of most warnings issued by
2018 cpp-precomp of gcc from Mac OS X dev tools
2020 2003-10-05 Bradley Bell <btb@icculus.org>
2022 * NEWS, configure.ac: increment version number
2024 * cfile/cfile.c: better handling of CRLF text files (when that is
2027 * utilities/hogcreate.c, utilities/hogextract.c,
2028 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2029 reading/writing files
2031 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2032 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2035 2003-10-04 Bradley Bell <btb@icculus.org>
2037 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2039 * main/netmisc.c: change byte to sbyte, comments/whitespace
2041 2003-10-03 Bradley Bell <btb@icculus.org>
2043 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2045 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2048 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2049 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2050 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2051 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2052 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2053 main/object.c, main/object.h, main/paging.c, main/player.h,
2054 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2055 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2056 main/weapon.c, main/weapon.h: change byte to sbyte,
2059 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2060 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2061 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2062 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2064 * configure.ac: better checking for timeval
2066 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2068 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2069 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2070 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2071 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2072 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2073 main/multibot.c, main/network.c: Make network architecture
2074 choosable from game menu, add support for UDP/IP on Mac OS X and
2077 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2079 * include/byteswap.h: added macros for coping with alignment
2082 2003-10-02 Bradley Bell <btb@icculus.org>
2084 * main/multi.h: added padding to little-endian version of
2087 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2089 * main/netmisc.c: delete duplicate function
2091 2003-10-01 Bradley Bell <btb@icculus.org>
2093 * main/bm.c: make sure d1_texture_indices gets freed between
2096 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2098 * main/piggy.h: fix size of d1 shareware descent.pig
2100 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2102 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2103 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2104 replacements for non-animated textures
2106 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2108 * main/controls.c: use fixed 20fps wiggle
2110 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2112 * Makefile.am, debian/changelog.in, debian/control,
2113 debian/d2x-common.dirs, debian/d2x-common.install,
2114 debian/d2x-common.manpages, debian/d2x-gl.files,
2115 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2116 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2117 utilities/Makefile.am, utilities/hogcreate.1,
2118 utilities/hogextract.1, utilities/mvlcreate.1,
2119 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2120 add man pages, distribute utility programs in new d2x-common deb
2122 * rpm/d2x.spec.in: updated rpm spec file
2124 2003-08-02 Bradley Bell <btb@icculus.org>
2126 * cfile/cfile.c: update raw_position in cfputc and cfputs
2128 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2130 * main/piggy.c: make error message more friendly
2132 * main/piggy.c: simplify copying of bitmap flags
2134 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2137 * cfile/cfile.c: revert to always using custom fgets
2139 * main/endlevel.c, main/mission.c: handle missing exit sequence
2140 components gracefully
2142 * main/playsave.c: comments
2144 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2146 * cfile/cfile.c: update raw_position in cfwrite
2148 * main/network.c: comments/formatting
2150 2003-06-22 Bradley Bell <btb@icculus.org>
2152 * cfile/cfile.c: use standard fgets for non-archive files
2154 * main/movie.c: use con_printf for missing movie warning
2156 2003-06-18 Bradley Bell <btb@icculus.org>
2158 * main/movie.c: fixed cfile conversion of movielib code
2160 * main/console.c, main/hud.c: strip out colors, etc when printing
2163 * include/u_mem.h: fix NDEBUG calloc macro
2165 2003-06-15 Bradley Bell <btb@icculus.org>
2167 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2170 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2171 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2172 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2173 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2174 main/scores.c, main/state.c, main/text.c, misc/args.c,
2175 misc/strio.c: convert file i/o to cfile
2177 2003-06-14 Bradley Bell <btb@icculus.org>
2179 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2180 writing and other modes besides "rb" (mostly taken from
2183 2003-06-09 Bradley Bell <btb@icculus.org>
2185 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2188 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2189 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2192 2003-06-07 Taylor Richards <taylor@icculus.org>
2194 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2196 2003-06-07 Bradley Bell <btb@icculus.org>
2198 * main/console.c: fix non-console build
2200 * main/gamesave.c: comments
2202 * main/bm.c: remove redundant break
2204 2003-06-06 Bradley Bell <btb@icculus.org>
2206 * main/gauges.c, main/kconfig.c: comments/formatting
2208 * console/.cvsignore: added .cvsignore
2210 * main/console.c: can't write to console after it's closed
2212 2003-06-05 Bradley Bell <btb@icculus.org>
2214 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2215 console/internal.c, console/internal.h, include/CON_console.h,
2216 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2217 finish console conversion away from SDL
2219 2003-06-04 Bradley Bell <btb@icculus.org>
2221 * console/CON_console.c, include/CON.console.h, include/console.h,
2222 main/console.c, main/game.c: console conversion to native gr,
2225 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2226 put prototype for gr_bm_bitblt in gr.h
2228 2003-06-03 Bradley Bell <btb@icculus.org>
2230 * console/CON_console.c, console/DT_drawtext.c,
2231 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2232 main/console.c: use native fonts for console
2234 * main/playsave.c: use shorts for short data
2236 2003-06-02 Bradley Bell <btb@icculus.org>
2238 * configure.ac, main/console.c: set console background, fix
2241 2003-06-01 Bradley Bell <btb@icculus.org>
2243 * Makefile.am, arch/sdl/event.c, configure.ac,
2244 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2245 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2246 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2247 main/gamerend.c: added console code (from SDL_console)
2249 2003-05-30 Bradley Bell <btb@icculus.org>
2251 * README: minor update
2253 2003-05-28 Bradley Bell <btb@icculus.org>
2255 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2260 2003-06-06 Bradley Bell <btb@icculus.org>
2262 * main/kconfig.c: fix crash in control menus
2264 * main/gauges.c: force cockpit redraw in opengl
2266 * main/gamerend.c: move ogl swap, so cockpit and console get
2269 2003-06-01 Bradley Bell <btb@icculus.org>
2271 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2275 2003-05-12 Bradley Bell <btb@icculus.org>
2277 * configure.ac: increment version number
2279 * main/bm.c: use con_printf for exit model warnings
2281 * configure.ac: must check for timespec after setting -mno-cygwin
2283 * main/inferno.c: added -nohogdir and -userdir options
2285 * NEWS, main/titles.c: use briefings with no extension
2289 2003-04-30 Bradley Bell <btb@icculus.org>
2291 * configure.ac: have to include time.h when checking for nanosleep
2293 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2296 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2297 increment version number
2299 * main/Makefile.am: make dist fix
2303 2003-04-29 Bradley Bell <btb@icculus.org>
2305 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2308 2003-04-24 Bradley Bell <btb@icculus.org>
2310 * configure.ac: increment version number
2312 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2315 2003-04-24 Ingo van Lil <inguin@gmx.de>
2317 * main/render.c: fix misspellings of NDEBUG
2321 2003-04-14 Bradley Bell <btb@icculus.org>
2323 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2325 2003-04-11 Bradley Bell <btb@icculus.org>
2327 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2332 2003-04-11 Bradley Bell <btb@icculus.org>
2334 * libmve/mveplay.c: use _sleep instead of sleep on win32
2336 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2337 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2338 include/cfile.h, include/error.h, libmve/Makefile.am,
2339 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2340 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2341 utilities/Makefile.am: comments/formatting/dist problems
2343 * configure.ac: use different defines for os x
2345 2003-04-07 Bradley Bell <btb@icculus.org>
2347 * include/error.h, misc/error.c: put some old stuff back in,
2348 eliminate duplicate error messages
2350 * main/text.c: don't die on text not found
2353 * main/inferno.c: print some useful info if hog not found, allow
2354 -help to work if no text available
2356 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2358 * arch/linux/Makefile.am: revert to previous version, so linux
2361 2003-04-03 Bradley Bell <btb@icculus.org>
2363 * main/endlevel.c: fixed exit model scheme yet again
2365 2003-04-02 Bradley Bell <btb@icculus.org>
2367 * misc/error.c: call Int3 on Assert
2369 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2372 * main/wall.c: don't die when trying to toggle nonexistent
2373 segment... vertigo level 10 is buggy!
2375 * main/gamemine.c: comments/formatting
2377 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2379 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2380 main/inferno.c: Allow use of 22K sound samples
2382 2003-03-29 Bradley Bell <btb@icculus.org>
2384 * arch/ogl/gr.c: default to bitmapped reticle
2386 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2387 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2390 * arch/sdl/joy.c: fixed text seen for hats in control config
2393 2003-03-28 Bradley Bell <btb@icculus.org>
2395 * main/bm.c: heh, model nums in vertigo are hardcoded,
2396 N_D2_POLYGON_MODELS can't change
2398 * configure.ac, include/d1x.xpm, include/descent.xpm,
2399 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2402 2003-03-27 Bradley Bell <btb@icculus.org>
2404 * main/text.h: fixed text references for hat directions
2406 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2408 2003-03-26 Bradley Bell <btb@icculus.org>
2410 * main/playsave.c: make d2x keys backward compatible
2412 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2414 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2417 2003-03-26 Bradley Bell <btb@icculus.org>
2419 * main/piggy.c: fix crash when d1 data not present
2421 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2422 read/write from plr file
2424 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2425 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2426 added escort.h header
2428 2003-03-25 Bradley Bell <btb@icculus.org>
2430 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2431 D1_PIGFILE ("descent.pig") macro
2433 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2434 models from d1 pig file
2436 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2437 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2438 really) from d1 pig file
2440 2003-03-23 Bradley Bell <btb@icculus.org>
2442 * main/bm.c: stop extra robots from overwriting exit models
2444 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2445 texture list doesn't get full
2447 * main/bm.c: fix mem leak when reading extra robots
2449 2003-03-21 Bradley Bell <btb@icculus.org>
2451 * main/menu.c: Added option to set movie resolution (mostly works)
2453 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2455 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2456 replacement functions to piggy.c
2458 * main/gameseq.c: attempt to support mac d1 descent.pig
2460 * main/bm.c: fix mem leak
2462 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2463 files, both d1 and d2 oem briefing where showed
2465 * main/inferno.c, main/movie.c: Change the default movie
2466 resolution to "high", implement the option -lowresmovies
2468 2003-03-20 Bradley Bell <btb@icculus.org>
2470 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2472 * main/piggy.c: comments
2474 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2476 * main/gameseq.c: delete duplicate function
2478 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2480 2003-03-19 Bradley Bell <btb@icculus.org>
2482 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2483 (cddb discid) support
2485 * arch/sdl/digi.c, main/kludge.c: implemented
2486 digi_link_sound_to_object3 for looping sounds, other looping stuff
2488 * arch/sdl/gr.c: removing dependencies on stuff in main/
2490 * arch/linux/Makefile.am, arch/linux/init.c,
2491 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2492 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2493 other header cleanups
2495 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2497 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2499 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2500 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2501 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2502 load d1 textures for d1 levels
2504 2003-03-19 Bradley Bell <btb@icculus.org>
2506 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2507 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2508 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2509 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2512 * README: added some OS X info
2514 2003-03-17 Bradley Bell <btb@icculus.org>
2516 * main/newdemo.c: simplify DEMO_FILENAME macro
2518 * main/console.c, main/game.c: enable experimental console support
2520 * main/gamerend.c: fixed location of fps meter in multi
2522 2003-03-16 Bradley Bell <btb@icculus.org>
2524 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2525 also look in shared data dir for demos
2527 * main/newdemo.c, main/newdemo.h: comments/formatting
2529 2003-03-15 Christopher Thielen <chris@luethy.net>
2531 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2532 thinking d2 cd is always present
2534 2003-03-15 Bradley Bell <btb@icculus.org>
2536 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2539 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2542 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2543 gr_init. don't really know why this works, though
2545 2003-03-14 Bradley Bell <btb@icculus.org>
2547 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2549 * unused/bios/rbaudio.h: removed duplicate file
2551 2003-03-14 Christopher Thielen <chris@luethy.net>
2553 * arch/sdl/rbaudio.c: stop cd audio when exiting
2555 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2557 * main/gamecntl.c: add comments to the "only matt knows" cheats
2559 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2561 * main/gamemine.c: formatting, better texture conversion for d1
2564 2003-03-14 Bradley Bell <btb@icculus.org>
2566 * main/piggy.c: must swap all mac version pigfiles
2568 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2569 main/multi.c: formatting, minor cleanups
2571 * 2d/rle.c: need to swap line_size on bigendian machines
2573 * main/mission.c, main/mission.h: detect mac full version hogfile
2575 2003-03-13 Bradley Bell <btb@icculus.org>
2577 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2578 added joy/mouse sensitivity slider, increased range to 16, and
2581 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2584 * arch/linux/Makefile.am: removed extra backslash
2586 * TODO, installation.txt: updated some documentation
2588 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2589 menu, with maxfps option
2591 2003-03-12 Bradley Bell <btb@icculus.org>
2593 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2595 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2596 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2597 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2598 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2599 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2600 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2601 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2602 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2603 arch/linux/include/music.h, arch/linux/include/serial.h,
2604 arch/linux/include/ukali.h: formatting
2606 2003-03-11 Chris Arena <ccarena@cox.net>
2608 * main/menu.c: fixed brightness slider
2610 2003-03-01 Bradley Bell <btb@icculus.org>
2612 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2613 robots and animated bitmaps work, but colors are messed up
2615 2003-02-28 Bradley Bell <btb@icculus.org>
2617 * main/player.h: whitespace
2619 * main/automap.c, main/cntrlcen.c, main/collide.c,
2620 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2621 descent.hog is present, d1 becomes mission 0)
2623 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2624 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2625 arch/win32/winnet.c: MinGW compiles with network enabled again,
2626 but still doesn't work
2630 2003-02-28 Bradley Bell <btb@icculus.org>
2632 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2633 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2634 many opengl glitches
2636 2003-02-27 Bradley Bell <btb@icculus.org>
2638 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2639 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2640 main/network.c, main/network.h: noted that hoard.ham is only needed
2641 for multiplayer HOARD games, and should not be equated with
2642 "vertigo". put HoardEquipped() back in network.c.
2644 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2645 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2646 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2647 use timer_delay instead of d_delay
2649 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2651 * main/render.c: added replacement qsort for solaris
2653 2003-02-26 Bradley Bell <btb@icculus.org>
2655 * main/gamemine.c: texture conversion for d1 shareware
2657 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2659 * main/gamemine.c: better texture conversion for d1 levels
2661 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2663 * main/kconfig.c: fix joystick support under MinGW
2665 2003-02-26 Bradley Bell <btb@icculus.org>
2667 * main/playsave.c: fix swapping glitch
2669 * configure.ac, readme.txt: clean stuff up, getting ready for
2672 * main/titles.c: begin support for rendering spinning robots in
2675 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2678 * main/gamemine.c: load d1 shareware levels!
2680 2003-02-25 Bradley Bell <btb@icculus.org>
2684 * autogen.sh: add warning about old auto* versions, use
2687 2003-02-24 Bradley Bell <btb@icculus.org>
2689 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2690 briefings mostly working
2692 * main/movie.c, main/titles.c: fixed some more briefing glitches
2694 2003-02-23 Bradley Bell <btb@icculus.org>
2696 * main/movie.c: fixed crash when using shareware data files
2699 * arch/sdl/digi.c: fix crash on non-existent sounds
2700 (i.e. shareware data)
2702 2003-02-22 Bradley Bell <btb@icculus.org>
2704 * main/titles.c: fixed fullscreen toggle in briefings
2706 2003-02-21 Bradley Bell <btb@icculus.org>
2708 * configure.ac: check for mingw when enabling nasm
2710 * main/playsave.c: enable loading player files of either byte
2713 2003-02-20 Bradley Bell <btb@icculus.org>
2715 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2717 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2718 #343, not "rest of solution to bug #344"
2720 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2723 * main/kludge.c: partial solution to bug #344
2725 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2727 * compilerdefs.txt: added linux/mips info
2729 * ChangeLog: clean up changelog
2731 2003-02-19 Bradley Bell <btb@icculus.org>
2733 * libmve/mveplay.c: os x needs nanosleep prototype.
2735 2003-02-18 Bradley Bell <btb@icculus.org>
2737 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2739 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2740 to disable/enable audio
2742 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2744 * main/: movie.h, titles.c: make sure movie's palette is set before
2745 writing briefing text. Fixes bug #359
2747 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2750 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2751 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2754 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2757 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2758 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2759 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2762 * include/libmve.h: blah
2764 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2766 * main/render.c: 2nd attempt to fix solaris qsort bug
2768 2003-02-18 Bradley Bell <btb@icculus.org>
2770 * configure.ac, include/pstypes.h: put alignment detection in
2773 2003-02-17 Bradley Bell <btb@icculus.org>
2775 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2776 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2777 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2778 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2779 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2780 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2781 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2782 moved mve stuff to separate subdir
2784 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2785 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2786 mve code. Fixes (at least) bugs #41, #348, and #350.
2788 2003-02-14 Bradley Bell <btb@icculus.org>
2790 * main/Makefile.am: no more Makefile.mveplay. again
2792 * main/mveplay.c: typo
2794 2003-02-13 Bradley Bell <btb@icculus.org>
2796 * utilities/mvlextract.c: uint -> unsigned int
2798 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2799 standalone mveplayer, win32 support
2801 * main/movie.c: random bugfixes, win32 support
2803 * arch/sdl/Makefile.am: formatting
2805 * configure.ac: disable networking on mac/win for now
2807 * main/newmenu.c: comments
2809 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2811 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2812 redundant swap functions.
2814 2003-02-13 Bradley Bell <btb@icculus.org>
2816 * ChangeLog: update changelog
2818 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2820 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2821 polymodel alignment issues.
2823 2003-02-13 Bradley Bell <btb@icculus.org>
2825 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2826 fix various little bugs
2828 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2829 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2831 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2834 * README.utils: new file
2836 * main/: mve_main.c, mveplay.c: more movie fixes
2838 * README: updated README
2840 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2842 2003-02-12 Bradley Bell <btb@icculus.org>
2844 * utilities/mvlextract.c: bigendian mvl support
2846 * main/mveplay.c: formatting, stuff
2848 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2849 truecolor mve support, standalone mveplayer
2851 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2852 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2853 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2854 standalone mveplayer
2856 2003-01-22 Bradley Bell <btb@icculus.org>
2858 * include/: interp.h, interp.h: restore prototype for
2859 swap_polygon_model_data
2861 2003-01-21 Bradley Bell <btb@icculus.org>
2863 * main/piggy.c: use memcpy to avoid alignment problem
2865 * compilerdefs.txt: updated some defs, added sunos/sparc
2867 2003-01-15 Bradley Bell <btb@icculus.org>
2869 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2871 * main/gamemine.c: attempting to support d1 shareware
2873 * compilerdefs.txt: update defs
2875 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2877 * main/mveplay.c: fix several bugs, comments, formatting.
2879 2003-01-15 Bradley Bell <btb@icculus.org>
2881 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2882 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2883 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2884 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2887 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2888 formatting, comments
2890 2003-01-11 Bradley Bell <btb@icculus.org>
2892 * main/: mission.c, mission.h: attempt to support d1 for mac
2895 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2897 * main/object.h: foo
2899 2003-01-09 Bradley Bell <btb@icculus.org>
2901 * main/movie.c: use ifdef around gr_toggle_fullscreen
2903 2003-01-07 Bradley Bell <btb@icculus.org>
2905 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2906 main/mission.h: don't need .msn file for descent.hog anymore
2910 2003-01-06 Bradley Bell <btb@icculus.org>
2912 * main/mission.h, main/mission.c: comments
2914 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2917 2003-01-03 Bradley Bell <btb@icculus.org>
2919 * utilities/: txb2txt.c, txt2txb.c: remove old files
2921 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2923 * main/polyobj.c: attempt to make read_model_file
2926 * main/menu.c: move vertigo text
2928 2003-01-02 Bradley Bell <btb@icculus.org>
2930 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2931 main/polyobj.h: cleanup alignment changes
2933 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2934 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2935 main/object.h: fix alignment issues on sparc
2937 * cvshowto.txt: update cvs info
2941 * 2d/rle.c: make rle_swap handle RLE_BIG
2943 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2945 * main/render.c: workaround solaris qsort bug
2947 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2949 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2950 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2952 * arch/linux/Makefile.am: enabled linux joystick, kali
2954 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2955 arch/sdl/event.c: enabled linux joystick
2957 2002-12-31 Bradley Bell <btb@icculus.org>
2959 * main/gamemine.c: simplified warning msg
2961 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2963 * main/render.h: fix compiler warning
2965 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2967 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2969 2002-12-24 Bradley Bell <btb@icculus.org>
2971 * main/mission.c: fixes an infinite loop which was caused by d2x
2972 thinking d2demo was a descent 1 mission
2974 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2976 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2978 2002-12-24 Bradley Bell <btb@icculus.org>
2980 * main/render.c: comments
2982 2002-10-30 Bradley Bell <btb@icculus.org>
2984 * main/inferno.c: add help for -hogdir option
2986 * main/inferno.c: added -hogdir option
2988 2002-10-28 Bradley Bell <btb@icculus.org>
2990 * main/: inferno.c, menu.c: enabled Vertigo displays
2992 * include/3d.h: typo
2994 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2996 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2997 main/netmisc.c, main/network.c: simplify and eliminate redundant
3000 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3002 * maths/fixc.c: fix infinite loop in quad_sqrt.
3004 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3005 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3007 2002-10-12 Bradley Bell <btb@icculus.org>
3009 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3011 2002-10-11 Bradley Bell <btb@icculus.org>
3013 * main/hud.c: make hud_message work correctly
3015 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3018 * main/network.c: formatting, small fixes
3020 2002-10-10 Bradley Bell <btb@icculus.org>
3022 * main/netmisc.h: no swap_object for little-endian
3024 * main/: netmisc.h, network.c: use macros to simplify network
3027 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3030 * main/inferno.c: enable loading screen for mac shareware with
3033 * main/netmisc.c: whitespace
3035 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3038 * main/hud.c: whitespace
3040 * configure.ac: remove shareware build, add macdata build
3042 * main/songs.c: whitespace
3044 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3045 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3048 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3051 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3053 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3054 comments, formatting, etc.
3056 * iff/iff.c: fix bigendian iff loading.
3058 2002-10-03 Bradley Bell <btb@icculus.org>
3060 * utilities/txb2tex.c: typo
3062 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3063 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3066 * arch/sdl/mouse.c: whitespace
3068 2002-09-19 Bradley Bell <btb@icculus.org>
3070 * main/kconfig.c: fix a oops, add old logs
3072 * main/kconfig.c: support for >3 mouse buttons
3074 2002-09-18 Bradley Bell <btb@icculus.org>
3076 * include/gr.h: fix palette swap define
3078 2002-09-14 Bradley Bell <btb@icculus.org>
3080 * main/titles.c: load hires briefing screen if lores doesn't exist
3081 (i.e. vertigo) and MenuHires=0
3083 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3085 * main/: multi.h, network.h: pack some structures for ipx
3088 2002-09-14 Bradley Bell <btb@icculus.org>
3090 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3091 and load_endlevel_data() to expect newline-terminated strings, fix
3092 load_game_data to read null-terminated string for
3095 2002-09-07 Bradley Bell <btb@icculus.org>
3097 * main/newmenu.c: added error message
3099 * main/menu.h: enable -nohires with mac shareware
3101 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3103 * 2d/font.c: enable 0/255 palette swap for fonts
3105 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3108 * 2d/2dsline.c: fix ogl blooper
3110 2002-09-05 Bradley Bell <btb@icculus.org>
3112 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3115 * include/strutil.h: need string.h for strcasecmp
3117 * include/rle.h: okay, maybe it needs to be this way
3119 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3121 * 2d/scalec.c: more stuff from d2src
3123 * 2d/rle.c: more stuff from d2src, formatting
3125 * 2d/font.c: useless cruft
3127 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3129 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3132 2002-09-04 Bradley Bell <btb@icculus.org>
3134 * include/grdef.h: fix compiler warnings
3136 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3138 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3141 * main/game.c: we want the mac ibitblt for everything but dos and
3144 * main/texmerge.c: these routines are in tmerge.c
3146 * main/credits.c: enable credits for mac and oem data
3148 * main/bm.c: use either exit.ham or exit.pofs
3150 * include/ibitblt.h: enable some more code from d2src
3152 * include/gr.h: enable mac ubitblt_double
3154 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3156 * include/grdef.h: moved some inline asm from linear.h
3158 * 2d/ibitblt.c: brought in line with original d2 version
3160 * 2d/bitblt.c: reverted to original d2 version of this file, then
3161 added d1x enhancements
3163 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3165 * 2d/linear.h: moved these back to their original locations
3168 * main/mveplay.c: close some memory holes, speed up palette loading
3170 * main/movie.c: added fullscreen toggle while playing movies
3172 * main/inferno.c: comment out -superhires help text (always on)
3174 * include/timer.h: added approx_fsec_to_usec macro
3176 * arch/sdl/joy.c: fix compiler warning
3178 2002-09-01 Bradley Bell <btb@icculus.org>
3180 * main/network.c: oops
3182 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3184 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3185 timer_get_fixed_seconds
3189 2002-08-31 Bradley Bell <btb@icculus.org>
3191 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3194 * main/multi.h: network endian stuff
3196 * 2d/font.c, include/gr.h: fast file i/o for font headers
3198 * arch/win32/arch_ip.cpp: unused file
3200 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3201 bigendian networking fixes
3203 * main/menu.c: make net menu more accurate, also make superhires
3206 * include/pstypes.h: better to have __pack__ all the time, I think.
3207 needed for networking, e.g.
3209 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3212 * arch/win32/Makefile.am: unused file
3216 2002-08-30 Bradley Bell <btb@icculus.org>
3218 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3220 * main/: newmenu.h, titles.c: formatting
3222 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3223 main/multi.h: networking works, finally
3225 * TODO: added TODO file
3227 * arch/linux/arch_ip.cpp: unused fine
3229 * README: network sorta working
3231 * main/: Makefile.am, multi.c, network.c, network.h: more
3234 * main/menu.c: load builtin mission correctly
3236 * main/inferno.c: documentation
3238 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3241 * main/Makefile.mveplay: don't need no more
3243 2002-08-29 Bradley Bell <btb@icculus.org>
3245 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3246 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3247 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3250 * include/ipx_drv.h: more network fixing
3252 * arch/linux/include/ipx_drv.h: more network fixing
3254 * include/ipx.h: formatting
3256 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3258 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3259 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3260 main/inferno.c: fixed networking fuck-up?
3262 * Makefile.am: moved mingw info to README
3264 * README, mingw32.txt: moved mingw info to README
3266 2002-08-27 Bradley Bell <btb@icculus.org>
3268 * utilities/mvlextract.c: allow specifying file to extract
3270 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3273 * utilities/hogextract.c: allow specifying file to extract
3275 * main/mission.c: Have to get mission_num _after_ promoting...
3277 * main/: gameseq.c, titles.c: beginning d1 briefing support
3279 * descent.msn: beginning d1 briefing support
3281 * main/: titles.c, titles.h: d1-style mission briefings
3283 * main/piggy.h: whitespace
3285 * main/movie.c: beginning robot movie support, fall back on lo/hi
3286 res if hi/lo not available
3288 * main/mission.c: added Builtin_mission_num for builtin mission,
3289 D1Hogdir, d1-style mission briefings
3291 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3294 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3295 (for d1 missions that need d1 data)
3297 * 2d/ibitblt.c: whitespace
3299 2002-08-26 Bradley Bell <btb@icculus.org>
3301 * utilities/mvlcreate.c: oops
3303 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3306 * utilities/hogextract.c: added [v]iew option
3308 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3310 * main/titles.c: fix writable string, disable DumbAdjust thing
3312 * main/polyobj.h: whitespace
3314 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3317 * main/movie.c: read movies from AltHogDir, other fixes
3319 * main/: mission.c, mission.h: fix bug w/mission filename
3321 * main/gameseq.c: comments
3323 * main/digi.h: whitespace n stuff
3325 * include/mve_audio.h: added audio flag macros
3327 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3332 2002-08-23 Bradley Bell <btb@icculus.org>
3334 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3337 * Makefile.am: remove d2demo.mn2
3339 * cfile/cfile.c, include/cfile.h: add cfile_size function
3341 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3342 eliminate need for .mn2 files for oem and demo
3344 2002-08-22 Bradley Bell <btb@icculus.org>
3346 * main/bm.c: fix for vertigo
3348 * main/menu.h: make OEM menu pcx available
3350 * 2d/rle.c: merge with original d2 file
3352 * Makefile.am, configure.ac: let mission files get installed by
3355 2002-08-17 Bradley Bell <btb@icculus.org>
3357 * configure.ac: make FAST_FILE_IO the default on little-endian
3360 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3362 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3365 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3367 * main/: game.c, menu.c, mission.c: promote builtin missions.
3369 2002-08-15 Bradley Bell <btb@icculus.org>
3371 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3372 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3374 * utilities/.cvsignore: added cvsignore
3376 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3379 * main/piggy.c: mac data file loading
3381 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3382 transparency and swap 0/255 correctly for mac data files
3384 2002-08-13 Bradley Bell <btb@icculus.org>
3386 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3387 to utilities to avoid conflict with c++ std lib <utility>
3389 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3390 txt2txb.c: moved utility to utilities to avoid conflict with c++
3393 * Makefile.am, configure.ac: add utilities
3395 2002-08-09 Bradley Bell <btb@icculus.org>
3397 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3400 2002-08-08 Bradley Bell <btb@icculus.org>
3402 * main/inferno.c: comments
3404 * main/: newmenu.c, songs.c: mac demo datafile support
3406 * installation.txt: update
3408 * main/gamesave.c: use lowercase for consistency
3410 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3411 models for other than d2demo
3413 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3415 * main/gamemine.c: formatting, better d1 texture conversion
3417 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3418 main/mission.h: recognize .msn mission files.
3420 2002-08-07 Bradley Bell <btb@icculus.org>
3422 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3423 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3424 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3425 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3426 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3427 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3430 2002-08-06 Bradley Bell <btb@icculus.org>
3432 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3434 * main/Makefile.am: formatting
3436 * 2d/font.c: make gr_remap_font just reload the whole thing
3438 * configure.ac: formatting
3440 * Makefile.am: added d2demo.mn2
3442 * d2demo.mn2: mission file for shareware
3444 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3445 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3447 * main/sounds.h: shareware stuff, whitespace
3449 * main/: polyobj.c, polyobj.h: more fast i/o macros
3451 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3454 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3455 endlevel stuff to non-shareware, allow movies/endlevel for
3458 * main/cntrlcen.c: typo
3460 * main/bm.h: use global Piggy_hamfile_version
3462 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3463 macros, use global Piggy_hamfile_version
3465 * main/Makefile.am: terrain and movie stuff always used now
3467 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3470 * main/: gamemine.c, gamesave.c: load DMB levels
3472 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3473 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3475 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3477 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3479 2002-08-04 Bradley Bell <btb@icculus.org>
3481 * main/inferno.c: shareware stuff, formatting
3483 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3485 * arch/sdl/gr.c: don't need to set mode in gr_init
3487 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3489 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3492 * Makefile.am, descent.mn2: added mission file for descent 1
3494 2002-08-02 Bradley Bell <btb@icculus.org>
3496 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3497 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3498 main/piggy.h, misc/error.c: junk
3500 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3501 render.h, scores.c, scores.h, terrain.c: shareware stuff
3503 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3504 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3505 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3506 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3507 main/weapon.c, main/weapon.h: fast i/o macros
3509 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3511 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3512 main/gamemine.h, main/gamesave.c: load d1 levels
3514 2002-07-30 Bradley Bell <btb@icculus.org>
3516 * configure.ac: oops
3518 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3521 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3522 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3523 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3524 main/piggy.c, main/titles.c: support shareware datafiles!
3526 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3527 piggy.c: SHAREWARE fixes
3529 2002-07-29 Bradley Bell <btb@icculus.org>
3531 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3532 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3533 misc/fileutil.c: Portability - OS X support
3535 2002-07-27 Bradley Bell <btb@icculus.org>
3537 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3538 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3539 segment.h: portability
3541 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3542 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3543 main/wall.h: portabilization
3545 * 2d/font.c, include/gr.h: portability
3547 2002-07-26 Bradley Bell <btb@icculus.org>
3549 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3551 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3553 * main/player.c: foo
3555 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3557 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3558 misc/fileutil.h: portable file i/o utils
3560 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3561 writable string anymore... / formatting
3563 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3564 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3565 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3566 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3567 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3568 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3569 portable-izing file loading routines
3571 2002-07-24 Bradley Bell <btb@icculus.org>
3573 * main/mveplay.c: correctly play files with 16bit uncompressed
3574 audio, mem checking, etc
3576 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3579 2002-07-23 Bradley Bell <btb@icculus.org>
3581 * misc/Makefile.am: unused file
3583 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3584 main/sounds.h: remove experimental nmovie stuff
3586 * main/movie.c: add some debugging output
3588 2002-07-22 Bradley Bell <btb@icculus.org>
3590 * main/: console.c, state.c: simplified header
3592 * main/movie.c: enable mveplay audio
3594 * main/old/movie.c: moved to main/
3596 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3597 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3598 main/mvelib.c, main/mveplay.c: initial movie support
3600 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3601 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3602 include/ogl_init.h, include/pstypes.h, main/console.c,
3603 main/state.c, mem/mem.c: OS X stuff
3605 * configure.ac: OS X and movie stuff
3607 2002-07-19 Bradley Bell <btb@icculus.org>
3609 * compilerdefs.txt: OSX defs
3611 2002-07-18 Bradley Bell <btb@icculus.org>
3613 * main/inferno.c: use simpler rcs tags
3615 * autogen.sh: keep Changelog in cvs (and use --accum)
3617 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3618 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3619 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3620 main/songs.c: changed cdrom->rbaudio
3622 * include/rbaudio.h: moved to /include
3624 2002-07-17 Bradley Bell <btb@icculus.org>
3626 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3627 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3628 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3629 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3630 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3631 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3632 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3633 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3634 3d/setup.c: use simpler rcs tags
3639 2002-07-17 Bradley Bell <btb@icculus.org>
3641 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3643 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3645 * debian/rules: don't need readme's
3647 * debian/rules: move d1x license to COPYING, license clarifications
3649 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3650 license to COPYING, license clarifications
3652 * debian/rules: fix debian docs
3654 * debian/rules: fix debian manpages
3656 * debian/d2x-sdl.menu: fix debian menu
3658 * debian/rules: link to undocumented man page for debs
3660 * Makefile.am, configure.ac, debian/control, debian/copyright,
3661 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3662 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3663 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3666 2002-07-16 Bradley Bell <btb@icculus.org>
3668 * debian/: rules, changelog.in: deb stuff
3670 * configure.ac: cleaner nasm detection
3672 * debian/: changelog.in, control, rules: deb stuff
3674 * README, installation.txt: typos, stuff
3676 * configure.ac: better #defines
3678 * configure.ac: whitespace
3680 * configure.ac: better documentation
3682 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3683 SDL_JOYSTICK not needed
3685 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3687 * configure.ac: need higher SDL for joystick
3689 * debian/: control, rules: deb stuff
3691 * arch/sdl/joy.c: old junk
3693 * Makefile.am, configure.ac: automake updates
3695 * main/: inferno.c, text.c: don't use althogdir on non-unix
3697 * configure.ac: more autoconf updates
3699 * misc/strutil.c: better strrev
3701 * main/inferno.c: need limits.h on mingw also
3703 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3706 2002-04-19 Bradley Bell <btb@icculus.org>
3708 * main/network.c: let hoard.ham be a cfile
3710 * main/text.c: better error message when hog not found
3714 2002-03-23 Bradley Bell <btb@icculus.org>
3716 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3717 arch/sdl/Makefile.am: Use SDL joystick automatically
3719 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3721 2002-03-05 Bradley Bell <btb@icculus.org>
3723 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3726 2002-02-23 Bradley Bell <btb@icculus.org>
3728 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3730 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3731 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3732 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3733 main/editor/Makefile.am: moved includes to include
3735 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3737 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3738 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3739 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3742 * main/game.c: disabled cockpit for OGL, formatting
3744 * 2d/ibitblt.c: formatting
3746 2002-02-16 Bradley Bell <btb@icculus.org>
3748 * include/oldsdl.h: check for older macros
3750 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3751 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3752 allow older sdl versions
3754 2002-02-15 Bradley Bell <btb@icculus.org>
3756 * main/: automap.c, automap.h, inferno.c: automap resolution now
3759 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3761 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3762 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3763 win32/include/key_arch.h: never mind - that would be pointless
3765 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3766 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3767 win32/include/key_arch.h: copied files from d1x
3769 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3770 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3772 * main/multipow.c: need conf.h
3774 * arch/win32/Makefile.am: new file
3776 * include/pstypes.h: added u_int16_t (needed in base_ip)
3778 * arch/win32/arch_ip.cpp: copied from d1x
3780 2002-02-14 Bradley Bell <btb@icculus.org>
3782 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3784 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3785 main/netlist.c: Added hotkeys to toggle fullscreen mode
3787 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3788 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3790 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3791 reorder.h: Lotsa networking stuff from d1x
3793 2002-02-13 Bradley Bell <btb@icculus.org>
3795 * include/gr.h, main/game.c: Fullscreen toggle stuff
3797 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3800 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3801 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3804 2002-02-11 Bradley Bell <btb@icculus.org>
3806 * main/bm.c: use portable loader if bigendian
3808 * include/pstypes.h: don't define bool for c++
3810 * include/cfile.h: extern AltHogDir stuff
3812 * include/byteswap.h: use WORDS_BIGENDIAN
3814 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3816 * main/vers_id.h: added D2X_IVER
3818 * misc/args.c: don't use d1x.ini
3820 * Makefile.am: rpm stuff
3822 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3825 2002-02-09 Bradley Bell <btb@icculus.org>
3827 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3829 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3831 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3834 2002-02-06 Bradley Bell <btb@icculus.org>
3836 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3837 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3838 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3840 * debian/: changelog.in, control, copyright, d2x-gl.files,
3841 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3845 2002-02-02 Bradley Bell <btb@icculus.org>
3847 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3849 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3850 Enabled RELEASE option
3852 2002-01-31 Bradley Bell <btb@icculus.org>
3854 * Makefile.am, configure.ac: specify prerequisite versions of
3855 autoconf and automake
3857 2002-01-29 Bradley Bell <btb@icculus.org>
3859 * main/mission.c: RCS header added
3861 * main/inferno.c: update copyright date
3863 * main/mission.c: allow missions to be in AltHogDir
3865 * configure.ac: Display results of configure
3867 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3870 2002-01-28 Bradley Bell <btb@icculus.org>
3872 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3873 Data files now go in DATADIR/games/d2x, user files now go in
3876 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3878 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3879 files now go in ~/.d2x
3881 2002-01-24 Bradley Bell <btb@icculus.org>
3883 * configure.ac: fix nasm not found error message
3885 2002-01-18 Bradley Bell <btb@icculus.org>
3887 * configure.in: getting rid of old configure.in
3889 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3890 main/movie.c: Movie playing kludgey stuff
3892 * misc/args.c: formatting
3894 * main/inferno.c: allow -h for help
3896 * include/error.h: don't die on int3, unless -debug given
3898 * mingw32.txt: more stuff
3900 2001-12-29 Bradley Bell <btb@icculus.org>
3902 * Makefile.am: Got rid of thinking.txt
3904 * main/inferno.c: document -nomovies option
3906 2001-12-28 Bradley Bell <btb@icculus.org>
3908 * main/titles.c: formatting, put some code into place for rendering
3909 of robots during briefings
3911 2001-12-27 Bradley Bell <btb@icculus.org>
3915 2001-12-23 Craig Hadady <chadady@iglou.com>
3917 * 2d/rle.c: fixed bug in dummy array.
3919 2001-12-03 Bradley Bell <btb@icculus.org>
3921 * arch/sdl/init.c: fix formatting
3923 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3924 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3925 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3926 and sdl joystick stuff
3928 2001-11-30 Bradley Bell <btb@icculus.org>
3930 * thinking.txt: not needed
3932 2001-11-27 Bradley Bell <btb@icculus.org>
3934 * cygconf, mingw32.txt: use sdl from source on cygwin
3936 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3937 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3938 SDL_CFLAGS to CFLAGS
3940 2001-11-27 Bradley Bell <btb@icculus.org>
3944 2001-11-14 Bradley Bell <btb@icculus.org>
3946 * texmap/scanline.c: use optimization flags as texmap default
3948 * NEWS: mouse wheel, etc
3950 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3951 wheel to emulate 3rd axis
3953 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3955 * include/error.h: kludge to ungrab mouse when we hit an int3
3957 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3958 __ENV_MSDOS__ to __MSDOS__
3960 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3963 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3966 * arch/sdl/digi.c: implemented digi_set_volume
3968 * include/grdef.h, main/config.c, misc/d_io.c: change
3969 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3971 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3972 main/piggy.c: use MAKE_SIG
3974 * installation.txt: update
3976 * configure.ac: new file
3978 * arch/sdl/joydefs.c: #include pstypes.h
3980 * arch/sdl/init.c: SDL joystick stuff
3982 * acconfig.h: adjust MINGW defines
3984 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3985 controls menu now works
3987 2001-11-13 Bradley Bell <btb@icculus.org>
3989 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3992 * Makefile.am: New file
3994 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3997 * compilerdefs.txt: New file
3999 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4001 2001-11-12 Bradley Bell <btb@icculus.org>
4003 * main/playsave.c: load player files regardless of byte order of
4006 2001-11-11 Bradley Bell <btb@icculus.org>
4008 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4011 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4013 * NEWS: GL savegame thumbnails
4015 * acconfig.h, configure.in: make option for NMOVIES, default to off
4017 2001-11-09 Bradley Bell <btb@icculus.org>
4019 * main/state.c: Enabled savegame thumbnails under OpenGL
4021 * unused/pa_null/pa_enabl.h: remove duplicate header
4023 * misc/args.c: use d2x.ini for option file
4025 * mem/mem.c: Move mem_realloc inside the ifdef
4027 * main/menu.c: fix 640x400 menu text
4029 * main/inferno.c: added documentation
4031 * main/endlevel.c: fix warnings
4033 * arch/ogl/gr.c: Get rid of gl spew
4035 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4037 * acconfig.h: Define __SDL__ for mingw
4039 2001-11-08 Bradley Bell <btb@icculus.org>
4041 * 2d/font.c: free OGL font data when rereading
4043 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4044 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4045 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4046 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4047 main/weapon.h: Enabled shareware build, endlevel flythrough
4050 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4051 of use for shareware build
4053 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4056 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4058 2001-11-05 Bradley Bell <btb@icculus.org>
4060 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4063 * include/3d.h: Add comment
4065 2001-11-04 Bradley Bell <btb@icculus.org>
4067 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4070 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4073 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4075 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4076 main/hudmsg.h: Enable d1x-style hud_message
4078 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4080 * 2d/font.c: re-init ogl fonts after remapping colors.
4082 2001-11-02 Bradley Bell <btb@icculus.org>
4084 * misc/Makefile.am: remove byteswap.h (duplicate header)
4086 * 2d/font.c: fixed gr_remap_font, minor stuff
4088 * configure.in: take out -O2 if doing debug build
4090 * main/bm.c: formatting
4092 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4094 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4095 macros, get rid of functions
4097 2001-11-01 Bradley Bell <btb@icculus.org>
4099 * misc/byteswap.h: removed duplicate header
4101 2001-10-31 Bradley Bell <btb@icculus.org>
4103 * NEWS, main/automap.c: automap works in opengl
4105 * NEWS, configure.in: Added news
4107 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4109 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4111 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4112 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4113 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4115 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4117 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4119 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4120 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4122 2001-10-27 Bradley Bell <btb@icculus.org>
4124 * main/inferno.c: added some documentation
4126 2001-10-25 Bradley Bell <btb@icculus.org>
4128 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4131 * Makefile.am, configure.in, arch/Makefile.am,
4132 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4133 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4134 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4135 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4136 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4137 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4138 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4139 it's ugly, but It'll be easier to sync with d1x.
4141 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4142 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4143 main/editor/Makefile.am: attempt at support for editor, makefile
4146 * misc/d_delay.c: formatting fix
4148 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4149 tmappent.S, tmapppro.S: adding support for runtime selection of
4152 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4153 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4154 including multi.h and network.h, fix backslashes, fix compiler
4157 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4158 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4159 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4160 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4161 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4162 including multi.h and network.h, fix backslashes
4164 * include/pstypes.h: added typedef for u_int64_t on mingw
4166 * include/3d.h: added prototype for g3_uninit_polygon_model
4168 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4170 2001-10-24 Bradley Bell <btb@icculus.org>
4172 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4173 arch subdirs, as in d1x.
4175 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4176 earlier style until i understand automake 1.5 better. remove input
4179 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4180 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4181 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4182 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4183 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4184 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4185 Moved input stuff to arch subdirs, as in d1x.
4187 * NEWS, configure.in: blah blah
4189 2001-10-23 Bradley Bell <btb@icculus.org>
4191 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4193 * texmap/tmapppro.S: no need for #include <conf.h> here
4195 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4198 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4199 file. RCS header added
4201 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4202 #ifdef'ing out the whole file. RCS header added
4204 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4205 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4206 fixes. Now works with automake 1.5 and autoconf 2.52.
4207 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4208 mingw (-grabmouse now works on win32).
4210 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4211 These don't belong in cvs
4215 2001-10-20 Bradley Bell <btb@icculus.org>
4217 * 2d/font.c: Don't free unused variables...
4219 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4222 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4223 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4224 main/Makefile.am: make dist more sensible
4226 * Makefile.am: Kludge for linking on mingw
4228 2001-10-19 Bradley Bell <btb@icculus.org>
4230 * Makefile.am, configure.in, arch/win32/Makefile.am,
4231 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4233 * include/ipx_drv.h: Check for __MINGW32__
4235 * include/i86.h: Imported from d1x
4237 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4239 * arch/dos/modex.asm: Fixed %include
4241 * main/console.c: RCS headers added
4243 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4246 * Makefile.am, main/Makefile.am: Moved final link to top-level
4247 directory instead of main/
4249 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4250 __ENV_LINUX__ to __linux__
4252 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4253 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4254 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4255 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4256 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4257 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4258 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4259 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4260 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4261 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4264 * configure.in: add --enable-xploader, support arch/linux subdir,
4267 * main/inferno.c: conditionalize conf.h
4269 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4271 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4272 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4273 misc/fileutil.h: Partial application of linux/alpha patch.
4275 2001-10-19 Bradley Bell <btb@icculus.org>
4277 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4278 networking in line with d1x, moved some arch/linux_* stuff to
4281 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4282 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4283 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4284 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4287 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4288 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4289 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4290 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4291 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4292 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4293 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4294 linux/include/ukali.h: Brought linux networking in line with d1x,
4295 moved some arch/linux_* stuff to arch/linux/*
4297 * include/ipx_drv.h: Imported from d1x
4299 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4301 * main/ipx_drv.c: Imported from d1x
4303 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4304 main/network.h, main/Makefile.am: Trying to get network working on
4307 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4308 main/Makefile.am: build fixes
4310 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4311 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4312 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4313 starting to get net working.
4315 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4316 conditionalized min,max macros
4318 2001-10-18 Bradley Bell <btb@icculus.org>
4320 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4321 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4322 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4323 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4326 * 2d/2dsline.c: RCS headers added/changed
4328 * configure.in: fix NASMFLAGS bug
4330 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4333 2001-10-17 Bradley Bell <btb@icculus.org>
4335 * NEWS: Fixed the invulnerable robots bug!
4337 * main/collide.c: Fixed the invulnerable robots bug!
4339 2001-10-14 Bradley Bell <btb@icculus.org>
4341 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4344 2001-10-13 Bradley Bell <btb@icculus.org>
4346 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4347 arch/Makefile.am, arch/dos/Makefile.am,
4348 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4349 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4350 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4351 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4352 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4353 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4354 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4355 arch/win32/include/Makefile.am, iff/Makefile.am,
4356 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4357 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4358 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4359 unused/bios/Makefile.am, unused/lib/Makefile.am,
4360 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4361 unused/ui/Makefile.am, unused/vga/Makefile.am,
4362 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4363 automake stuff from "inert" subdirs. And there was much rejoicing.
4365 * Makefile.am, NEWS, configure.in: Stuff
4367 * ChangeLog: removing auto-generated file
4369 * cygconf: Added instructions for mingw32 build
4371 * Makefile.am: renamed INSTALL to installation.txt
4373 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4375 * mingw32.txt: Added instructions for mingw32 build
4377 * configure.in: Enable assembly under mingw32
4379 2001-10-12 Bradley Bell <btb@icculus.org>
4381 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4383 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4384 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4385 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4386 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4387 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4388 to __DJGPP__, since it's built-in.
4390 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4392 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4393 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4397 2001-10-12 Bradley Bell <btb@icculus.org>
4399 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4401 * Makefile.am: make sure cygconf gets archived
4403 * configure.in: Increment version number in preparation for release
4405 * configure.in: Fix detection of opengl
4407 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4408 cygconf, arch/Makefile.am, arch/include/joy.h,
4409 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4410 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4411 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4412 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4413 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4414 Vastly improved compilability.
4416 2001-10-11 Bradley Bell <btb@icculus.org>
4418 * Makefile.am: Added macros/sdl.m4
4420 * autogen.sh: Added macros/sdl.m4
4422 2001-10-09 Bradley Bell <btb@icculus.org>
4424 * main/vers_id.h: Added DESCENT_VERSION constant
4426 * main/inferno.c: Added command-line help.
4428 * include/ogl_init.h: opengl improvments (following d1x changes)
4430 2001-10-07 Bradley Bell <btb@icculus.org>
4432 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4433 arch/ogl/Makefile.am: Remove duplicate headers.
4435 2001-08-02 Thimo Neubauer <thimo@debian.org>
4437 * mem/mem.c: totally crippled the memory manager because it does
4438 not make sense for non-DOS-systems and it would have been too
4439 complicated to get it 64bit clean
4441 2001-06-19 Bradley Bell <btb@icculus.org>
4443 * cvshowto.txt: updated anonymous password
4445 2001-02-08 Bradley Bell <btb@icculus.org>
4447 * COPYING, license.txt: Added d1x license
4449 2001-02-01 Bradley Bell <btb@icculus.org>
4451 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4453 2001-01-31 Bradley Bell <btb@icculus.org>
4455 * configure.in, arch/include/mouse.h, include/pstypes.h,
4456 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4458 * main/polyobj.c: fix typo
4460 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4461 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4462 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4463 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4464 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4465 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4466 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4467 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4468 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4469 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4470 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4471 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4472 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4473 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4474 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4475 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4476 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4477 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4478 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4479 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4480 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4481 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4482 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4483 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4484 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4485 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4488 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4489 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4490 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4491 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4494 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4497 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4498 cross-compiling, and cygwin fixes
4500 2001-01-30 Bradley Bell <btb@icculus.org>
4502 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4503 include/pstypes.h, include/strutil.h, main/Makefile.am,
4504 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4505 needs --without-assembler and --without-network to compile
4507 2001-01-29 Bradley Bell <btb@icculus.org>
4509 * configure.in, main/Makefile.am: Fixes to build system
4511 * main/kconfig.c: fix for non-linux joysticks
4513 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4514 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4515 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4516 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4517 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4518 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4519 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4520 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4521 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4522 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4524 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4525 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4526 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4527 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4528 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4529 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4532 * arch/dos/include/joy.h, arch/dos/include/key.h,
4533 arch/dos/include/mouse.h: Unified input headers.
4535 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4537 2001-01-28 Bradley Bell <btb@icculus.org>
4539 * conf.h.in, configure.in, arch/Makefile.am,
4540 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4541 arch/include/key.h, main/Makefile.am: More header unification...
4543 * main/newdemo.c: Added <ctype.h>
4545 * arch/include/event.h, arch/include/joy.h: unified input headers.
4547 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4548 OpenGL now uses SDL-GL instead of gii
4550 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4552 2001-01-25 Bradley Bell <btb@icculus.org>
4554 * autogen.sh: use "set -e" so execution stops if something goes
4557 2001-01-24 Bradley Bell <btb@icculus.org>
4561 * Makefile.am: Add ChangeLog to dist
4565 2001-01-24 Bradley Bell <btb@icculus.org>
4567 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4569 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4570 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4573 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4574 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4575 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4576 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4577 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4578 arch/Makefile.am, arch/dos/Makefile.am,
4579 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4580 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4581 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4582 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4583 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4584 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4585 unused/Makefile.am, unused/bios/Makefile.am,
4586 unused/lib/Makefile.am, unused/novga/Makefile.am,
4587 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4588 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4589 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4590 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4591 make dist, VPATH builds, ...
4593 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4594 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4595 arch/dos/Makefile.in, arch/linux/Makefile.in,
4596 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4597 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4598 misc/Makefile.in, texmap/Makefile.in: cruft removal
4600 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4603 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4605 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4607 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4610 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4611 added -grabmouse option
4613 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4614 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4615 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4616 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4617 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4618 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4619 main/songs.c, misc/args.c: changed args_find to FindArg
4621 2001-01-22 Bradley Bell <btb@icculus.org>
4623 * configure, main/Makefile.am, main/Makefile.in: configuration
4626 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4627 fix compiler warnings w/opengl
4629 * include/console.h: ggi support
4631 * arch/linux_init.c: svgalib support
4633 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4634 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4635 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4636 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4637 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4638 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4641 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4643 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4644 main/render.c: fix warnings and enable NDEBUG *
4645 arch/svgalib_init.c: svgalib support
4647 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4649 * main/kconfig.c: joystick support
4651 2001-01-21 Bradley Bell <btb@icculus.org>
4653 * cvshowto.txt: new file, taken from d1x webpage
4655 * AUTHORS, README: Taking over as maintainer of d2x
4657 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4659 2001-01-20 Bradley Bell <btb@icculus.org>
4661 * configure, configure.in: Turned -Werror back off by default
4663 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4664 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4665 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4666 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4667 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4668 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4669 main/laser.c, main/multi.c, main/network.c, main/network.h,
4670 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4671 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4672 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4673 warnings, for non-OpenGL on linux, anyway...
4675 2001-01-19 Bradley Bell <btb@icculus.org>
4677 * copying: remove duplicate file
4679 * Import of d2x-0.0.9-pre1
4681 * Import of d2x-0.0.8