1 2005-02-25 Bradley Bell <btb@icculus.org>
3 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
4 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
5 d2src system for persistent sounds. Untested, of course.
7 2005-02-24 Tim Massey <tmassey@obscorp.com>
9 * main/inferno.c: allow -notitles to work in shareware [and
10 non-RELEASE] version too. (d1x r1.35)
12 2005-02-24 Peter Hawkins <peterh@isa.net.au>
14 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
16 2005-02-24 Matthew Mueller <donut@dakotacom.net>
18 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
19 don't do it automatically (eg, ati's fglrx linux driver) (d1x
22 2005-02-24 Bradley Bell <btb@icculus.org>
24 * main/movie.c: change movie Warnings to con_printf, simplify
27 2005-02-24 Chris Taylor <chris@icculus.org>
29 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
30 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
31 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
32 PHYSFSX_openWriteBuffered, where appropriate
34 * main/gauges.c: draw behind the shield number properly with OpenGL
36 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
37 is selected as a secondary weapon
39 * main/titles.c: check properly whether there's a briefing
41 * main/mission.c: recursively search directories in "missions"
44 2005-02-11 Bradley Bell <btb@icculus.org>
46 * debian/control: build-dep on libphysfs-dev
48 * arch/ogl/gr.c: use GLint for arb_max_textures
50 * arch/ogl/Makefile.am: added internal.h to dist
52 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
54 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
56 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
57 dynamically find and load the OpenGL library on carbon
59 * main/editor/macro.c: use physfs instead of non-existing cflib.h
61 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
63 * main/editor/medwall.c: include cntrlcen.h
65 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
67 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
69 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
70 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
72 * ui/number.c: s/inputbox/Inputbox/
74 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
76 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
78 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
79 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
80 main/gamesave.c: s/128/PATH_MAX
82 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
84 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
86 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
87 mouse_set_limits and mouse_set_pos (we don't want to limit user)
89 * ui/menubar.c: specify int type for state2_alt_down
91 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
93 * main/piggy.c: call bm_read_all even if EDITOR is defined
95 * main/gamesave.c: if LVL can't be found, try filename that was passed
97 * main/mission.c: ensure mission name is properly terminated
99 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
101 * 2d/font.c: fix bug #2167: some characters would not display because
102 of signed/unsigned errors
104 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
106 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
107 gauge when appropriate
109 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
110 all functions in kfuncs.c to return int instead of void
112 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
113 disable old hostage system in editor (d2 is simpler in this regard)
115 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
117 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
119 * main/editor/centers.c: change curseg2p to Curseg2p
121 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
123 * main/editor/macro.c: remove unused variable "length"
125 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
127 * main/editor/medmisc.c: Pass both arguments to render_frame
129 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
130 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
131 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
132 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
133 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
134 instead of d1-style mem.h and types.h
136 * main/editor/texpage.c: do texture replacement for any mission
138 * main/editor/medwall.c: add prototype for create_removable_wall
140 * main/editor/medrobot.c: don't try to set the removed follow_path
142 2005-01-23 Jason Owen <shannara256@yahoo.com>
144 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
145 may crash printf if the list of extensions is huge
147 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
149 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
150 only on last level of built-in mission.
152 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
155 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
156 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
157 buffers (speeding it up), and use cfopen instead of
158 PHYSFS_openRead/PHYSFS_openWrite where appropriate
160 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
161 sure nocfile.h and cfile.h are never both included
163 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
165 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
166 fix bug #1676 (filling up of OLG texture list)
168 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
170 * main/state.c: fix problems with copying/deleting save files
172 * main/automap.c: make automap fonts transparent.
174 2005-01-07 Bradley Bell <btb@icculus.org>
176 * main/menu.c: In Load Level, if there is no current mission,
179 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
181 * main/gameseq.c: Free polymodel data before reloading ham file.
183 * arch/ogl/gr.c: Implement fading in ogl_urect()
185 * main/gauges.c: Draw ship before shields in HUD.
187 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
189 * main/editor/centers.c: Use both ints with the robot producer
192 2004-12-23 Bradley Bell <btb@icculus.org>
194 * main/editor/centers.c, main/editor/editor.h,
195 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
196 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
197 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
200 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
202 * main/bmread.c: don't duplicate the period in the filename
204 * main/dumpmine.c: Add function prototypes to remove warnings
206 * main/dumpmine.c, ui/window.c: Specify that two functions return
209 * main/editor/autosave.c, main/editor/curves.c,
210 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
211 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
214 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
216 * main/editor/eobject.c, main/editor/kgame.c,
217 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
218 extra two parameters to get_seg_masks.
220 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
221 structs for mine saving functions
223 * main/inferno.c: Use PhysicsFS for making the hoard ham.
225 * main/bmread.c: add missing includes
227 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
229 * main/dumpmine.c: Fix type mismatches
231 2004-12-19 Bradley Bell <btb@icculus.org>
233 * ui/Makefile.am: fix ui Makefile.am
235 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
236 removeext, use it in ds_load instead of splitpath
238 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
240 * include/u_mem.h: prototype for strdup with MPW
242 * main/laser.c: abort weapon fire if unable to create object
244 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
245 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
246 unused/ui/icon.c: replace byte with sbyte
248 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
249 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
250 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
251 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
252 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
253 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
254 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
255 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
256 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
257 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
258 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
259 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
260 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
261 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
262 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
265 * ui/Makefile.am: added Makefile.am for ui
267 * main/editor/Makefile.am, main/editor/autosave.c,
268 main/editor/centers.c, main/editor/centers.h,
269 main/editor/curves.c, main/editor/eglobal.c,
270 main/editor/ehostage.c, main/editor/ehostage.h,
271 main/editor/elight.c, main/editor/eobject.c,
272 main/editor/eobject.h, main/editor/eswitch.c,
273 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
274 main/editor/group.c, main/editor/info.c, main/editor/info.h,
275 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
276 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
277 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
278 main/editor/ksegsel.c, main/editor/ksegsize.c,
279 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
280 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
281 main/editor/medlisp.h, main/editor/medmisc.c,
282 main/editor/medmisc.h, main/editor/medrobot.c,
283 main/editor/medrobot.h, main/editor/medsel.c,
284 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
285 main/editor/objpage.c, main/editor/objpage.h,
286 main/editor/seguvs.c, main/editor/texpage.c,
287 main/editor/texture.c: imported missing editor files from d1x
289 * main/Makefile.am: build dumpmine.c for editor
291 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
292 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
293 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
294 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
295 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
297 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
298 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
299 main/editor/eglobal.c, main/editor/ehostage.c,
300 main/editor/ehostage.h, main/editor/elight.c,
301 main/editor/eobject.c, main/editor/eobject.h,
302 main/editor/eswitch.c, main/editor/eswitch.h,
303 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
304 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
305 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
306 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
307 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
308 main/editor/ksegsel.c, main/editor/ksegsize.c,
309 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
310 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
311 main/editor/meddraw.h, main/editor/medlisp.h,
312 main/editor/medmisc.c, main/editor/medmisc.h,
313 main/editor/medrobot.c, main/editor/medrobot.h,
314 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
315 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
316 main/editor/objpage.h, main/editor/segment.c,
317 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
318 main/editor/texpage.h, main/editor/texture.c: Move old logs to
321 * main/editor/autosave.c main/editor/centers.c
322 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
323 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
324 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
325 main/editor/fixseg.c main/editor/func.c main/editor/group.c
326 main/editor/info.c main/editor/info.h main/editor/kbuild.c
327 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
328 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
329 main/editor/ksegmove.c main/editor/ksegsel.c
330 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
331 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
332 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
333 main/editor/medmisc.h main/editor/medrobot.c
334 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
335 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
336 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
337 main/editor/texpage.h main/editor/texture.c ui/barbox.c
338 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
339 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
340 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
341 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
342 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
343 conf.h in new editor files
345 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
347 * main/state.c: open autosave file for writing, not reading
349 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
350 main/state.c, main/state.h: added fast save
352 * main/gameseq.c, main/inferno.c: force gr_update() so screens
353 always show in OpenGL
355 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
357 * misc/strutil.c: Implement strdup for MPW
359 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
362 * misc/strutil.c: fix MPW compiler errors
364 * main/mission.c, main/mission.h: allocate mission filenames
367 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
369 * 2d/font.c: Initialise the dataptr member correctly.
371 * include/mono.h: Print only mildly interesting messages to
372 stderr.txt. (revert earlier carbon changes)
374 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
376 * include/physfsx.h: getRealPath uses the write directory if it
377 can't get the real directory
379 * D2X.make: remove misc/d_io.c
381 2004-12-03 Bradley Bell <btb@icculus.org>
383 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
384 pathname, ensure correct translation of path separators
386 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
388 * misc/strutil.c: fix stricmp and strnicmp
390 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
393 2004-12-02 Bradley Bell <btb@icculus.org>
395 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
396 I couldn't figure out why the previous code kept segfaulting under
399 * main/kconfig.c: disable call to reset_cockpit() which was
400 causing the "letterbox" bug
402 * main/inferno.c: don't die if title screens not found
404 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
406 * configure.ac: require PhysicsFS header and library
408 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
410 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
412 * D2X.make: fix build on Carbon by adding digiobj.c
414 * main/mission.c: set builtin_hogsize for non-built-in missions
416 * main/mission.c: pass individual mission around instead of whole list
418 * main/mission.c: remove mission list from global memory
420 2004-12-02 Bradley Bell <btb@icculus.org>
422 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
423 path separator gets added to hogdir
425 2004-12-01 Bradley Bell <btb@icculus.org>
427 * README, configure.ac, VisualC/d2x/d2x.dsp,
428 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
429 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
430 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
431 uses dynamic opengl loading
433 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
435 * arch/ogl/gr.c: make write_bmp use PhysicsFS
437 * include/args.h, misc/args.c: new AppendArgs function. This
438 separates the copying of the arguments passed to main() from the
439 reading of the arguments file
441 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
442 the flexible cfgets, Fix compiling issues in MPW.
444 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
445 reading into an int, so it's removed completely. PHYSFSX_getc was
446 removed, because it's only use in misc/strio.c was removed. Put
447 in PHYSFSX_getRealPath, which recognises platform-specific
448 separators and doesn't use snprintf (MPW doesn't have it). MPW
451 * main/inferno.c: Remove use of open_movie_file. Read the
452 arguments file from the base directory, if there is one. Set up
453 D2X's write directory, including replacing any tilde at the start
454 of the path (if there is one) with the string returned by
455 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
456 default is still ~/.d2x. Check if the write directory has to be
457 created. Read the arguments file in this write directory if there
458 is one. If there's still no write directory, set it to the base
459 directory. Won't set it to the current directory if this fails,
460 because of the issue of which character to use for which platform.
462 * main/playsave.c: Use PHYSFS_readSLE32 instead of
463 PHYSFS_readULE32 due to compiling issues in MPW. Use
464 cfile_read_short instead of PHYSFS_readULE16 because of both
465 compiling and endian issues. cfile_read_byte instead of
466 PHYSFSX_readU8. Write a dummy structure instead of seeking when
467 NETWORK isn't defined
469 * D2X.make: Don't compile cfile.c on Mac OS 9.
471 * README: add PhysicsFS to the required 'tools' in README, and
472 instructions for building in MPW.
474 * include/cfile.h: Make cfopen into an inline, where a read buffer
475 is set up. This speeds up loading significantly.
477 2004-12-01 Bradley Bell <btb@icculus.org>
479 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
480 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
483 * main/newmenu.c: fix player file deletion
485 * include/physfsx.h: fix statfs includes for OS X
487 * main/inferno.c, main/network.c: misc physfs conversions
489 * arch/linux/Makefile.am, arch/linux/findfile.c,
490 arch/win32/Makefile.am, arch/win32/findfile.c,
491 include/findfile.h, main/kludge.c, main/mission.c,
492 main/newmenu.c, main/piggy.c: get rid of findfile stuff
494 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
497 * main/state.c: improve savegame load/save
499 * main/movie.c: make -nomovies friendlier
501 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
503 * include/d_io.h, include/physfsx.h, main/inferno.c,
504 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
507 * main/scores.c: use physfs for scores file
509 * main/playsave.c: improve player loading
511 * main/movie.c: improve movie loading
513 * main/mission.c: improve mission loading
515 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
516 main/state.c: use physfs for savegames
518 * README: minor update
520 * main/newdemo.c: use physfs for demos
522 * include/physfsx.h: added PHYSFSX_rename function
524 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
525 physfs/rwops, add libmve callbacks
527 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
528 added physfsrwops stuff
530 * include/cfile.h: added cfile_close wrapper
532 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
535 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
538 * main/config.c: use physfs to read config file
540 * include/physfsx.h: added gets and puts functions
542 * include/cfile.h: correct seek return value
544 * main/config.c, main/playsave.c: use physfs to write
547 * include/physfsx.h: added my physfs extensions
549 * main/inferno.c: physfs initialization stuff
551 * configure.ac: add check for physfs lib
553 * include/cfile.h: made cfile into a wrapper for physfs
555 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
556 disabled althogdir stuff (shouldn't be needed w/physfs)
558 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
559 configure.ac: drop cfile stuff
561 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
563 * D2X.make: Don't use D2XFolder, because the userdir can now be
564 specified in Mac OS 9. Putting it in the source code folder is
565 more convenient. Turn debugging on. Don't compile old files,
566 compile new ones. Add the PhysicsFS library.
568 * iff/iff.c: Get rid of MIN redefinition.
570 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
571 MPW doesn't like switches of long longs
573 2004-11-30 Bradley Bell <btb@icculus.org>
575 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
576 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
577 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
578 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
579 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
580 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
581 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
583 2004-11-28 Bradley Bell <btb@icculus.org>
585 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
587 * arch/sdl/digi.c: use d2src system for persistent sounds
589 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
592 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
593 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
594 ripped object stuff out of digi.c, now using digiobj.c. get rid of
595 a bunch of kludges, sound should be more true to original game now
597 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
600 2004-11-27 Bradley Bell <btb@icculus.org>
602 * main/text.c, main/text.h, main/titles.c: added function to
603 properly decode multi-line strings
605 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
606 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
609 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
611 * main/inferno.c: enable logo screens for shareware/oem
613 2004-11-26 Bradley Bell <btb@icculus.org>
615 * main/mission.c, main/titles.c: fix d1 briefing glitches
617 * main/game.c: free up cpu by not calling timer_delay so many
618 times (fixes Bug 2034)
620 * main/gameseq.c: enable briefing screens for mac shareware
622 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
623 doesn't care if it draws offscreen, I guess)
625 * main/credits.c: reduce flickering in credits w/opengl
627 2004-11-25 Bradley Bell <btb@icculus.org>
629 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
630 garbage on windows for some reason.
632 * 2d/font.c: fixed opengl menu font bug, caused by doing
633 arithmetic on signed chars.
635 2004-11-23 Bradley Bell <btb@icculus.org>
637 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
639 2004-11-22 Bradley Bell <btb@icculus.org>
641 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
642 arch/linux/joystick.c, arch/linux/include/joystick.h,
643 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
644 arch use global variable joy_num_axes
646 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
648 * main/gamemine.c, main/piggy.c: compile again on older C compilers
650 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
652 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
653 Vertigo) missions, load add-on ham file at every load, not only the 1st
655 * main/bm.ch: fix bug where loading a hxm would affect other levels too
657 * main/fireball.c: don't Int3() every time explosions don't look best
659 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
661 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
663 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
665 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
667 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
669 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
671 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
672 shareware version of descent.hog. This is not yet bug-free
674 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
676 * main/network.c: fix crash introduced with previous change
678 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
680 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
681 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
682 make mission structre memory allocated
684 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
686 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
687 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
688 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
689 delete file compbit.h, move functionality to text.c, modify all
690 previous users of compbit.h to use existing function in text.h
692 * main/inferno.c: remove warning created by the fix for the cfgets
695 * main/bmread.c: add comment
697 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
699 * cfile/cfile.c: declare variable on top of block
701 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
702 main/multi.h, main/network.c: move mission list handling functionality
703 to mission.c, remove unnecessary load_mission calls in menu.c
705 * main/game.c: remove unnecessary build_mission_list call
707 * main/mission.c, main/mission.h: correct comments about anarchy-only
709 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
710 remove explicit uses of mission list
712 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
714 * libmve/mveplay.c: make it compile on Cygwin
716 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
718 * main/config.c: fix bug uncovered by having fgets cut off ending \n
720 * main/text.c: fix crash on Mac OS X, probably fix bug 738
722 * include/mono.h: add mprintf support for carbon (Mac OS 9)
724 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
726 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
727 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
728 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
729 information about the current mission, for easier code refactorisation.
731 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
733 * main/gamemine.c, main/piggy.c: fix bug 1675:
734 use better d2 textures if d1 hog is present but not loadable
736 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
738 * cfile/cfile.c: simplify, reduce number of global vars
740 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
742 * main/gameseg.c: fix bugfix of 2004-05-15
744 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
746 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
748 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
749 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
750 cfgets now always copies the terminating character to the dest buffer.
751 This fixes a bug that occured when reading cmd line args from d2x.ini
753 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
755 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
756 move more old change logs into ChangeLog-old
758 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
759 and Martin Schaffner <maschaffner@gmx.ch>
761 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
762 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
763 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
764 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
765 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
766 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
767 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
768 arch/include/joy.h, arch/win32/include/key.h
769 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
770 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
771 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
772 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
773 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
774 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
775 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
776 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
777 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
778 main/config.c, main/config.h, main/controls.c, main/controls.h
779 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
780 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
781 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
782 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
783 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
784 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
785 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
786 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
787 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
788 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
789 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
790 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
791 main/mission.c, main/mission.h, main/modem.h, main/morph.c
792 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
793 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
794 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
795 main/paging.c, main/paging.h, main/physics.c, main/physics.h
796 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
797 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
798 main/powerup.h, main/render.c, main/render.h, main/robot.c
799 main/robot.h, main/scores.c, main/scores.h, main/screens.h
800 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
801 main/songs.c, main/songs.h, main/sounds.h, main/state.c
802 main/state.h, main/switch.c, main/switch.h, main/terrain.c
803 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
804 main/text.h, main/textures.h, main/titles.c, main/titles.h
805 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
806 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
807 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
808 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
809 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
810 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
812 move old per-file change logs into new file ChangeLog-old
814 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
816 * arch/ogl/ogl.c: enable -gl_mipmap switch
818 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
820 * arch/carbon/descent.r: swap min and max size to correct places
822 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
824 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
826 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
828 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
830 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
832 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
833 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
835 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
836 link) on MPW on Mac OS 9 (carbon)
838 * include/mono.h: disable mprintf on carbon to avoid significant bloat
840 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
842 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
844 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
846 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
848 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
850 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
852 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
853 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
854 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
855 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
856 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
858 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
859 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
860 new files for supporting compilation with MPW for carbon (Mac OS 9)
862 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
864 * main/playsave.c: do not seek while writing, carbon does not like it
866 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
868 * cfile/cfile.c: use portable ffilelength in cfile_size
870 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
871 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
872 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
873 unsigned and signed char, MPW does not like these
875 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
877 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
880 2004-06-01 Bradley Bell <btb@icculus.org>
882 * libmve/mve_main.c: cast malloc function pointer
884 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
885 target to XCode project
887 2004-05-31 Bradley Bell <btb@icculus.org>
889 * include/pstypes.h: fix accidental solaris breakage
891 * main/object.c: fix crash caused by death-cam code
893 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
894 XCode project simplifications, network enabled
896 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
897 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
899 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
902 * English.lproj/InfoPlist.strings, d2x-Info.plist,
903 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
904 d2x.xcode/project.pbxproj: added XCode project files
906 2004-05-22 Bradley Bell <btb@icculus.org>
908 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
911 * rpm/d2x.spec.in: Changed descriptions
913 2004-05-22 Matthew Mueller <donut@dakotacom.net>
915 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
918 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
920 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
921 the win32 code (d1x r1.8, key_arch.c r1.2)
923 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
924 use 32bpp screen mode by default, add option to use 16bpp (d1x
927 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
928 replacement texture paletted->rgb conversion alpha problem (d1x
931 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
932 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
933 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
936 * arch/ogl/gr.c, include/loadgl.h: fix win32
937 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
939 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
940 include/ogl_init.h, main/render.c: opengl hardware
941 super-transparency support using GL_NV_register_combiners (d1x
942 r1.38, r1.41, r1.6, r1.26, r1.7)
944 2004-05-22 Bradley Bell <btb@icculus.org>
946 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
949 2004-05-22 Matthew Mueller <donut@dakotacom.net>
951 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
952 include/ogl_init.h: use GL_RGB for non-transparent textures, and
953 fix fonts not having transparent flag set (wouldn't get paletted)
954 (d1x r1.15, r1.37, r1.40, r1.25)
956 * arch/ogl/ogl.c: don't try to use paletted textures with
957 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
959 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
960 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
963 * 2d/font.c: memset ogl font bitmap data since the copy function
964 leaves some (unused) parts uninitialized, which aggravates
967 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
968 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
971 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
972 screenshots if the entire thing wasn't written in one call to
975 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
976 info not being updated on win32 (d1x r1.11)
978 * arch/win32/digi.c: remove some redundancy by not needing to do
979 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
980 clean up some indenting of DS_release_slot calls. And make
981 DS_release_slot return 1 when a sound is already not playing, in
982 addition to when a sound was killed. (d1x r1.10)
984 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
985 linux version (d1x r1.5)
987 * main/kconfig.c: make next axis config key skip currently
988 allocated axes (d1x r1.11)
990 2004-05-22 David Cleaver <wraithx@morpheus.net>
992 * main/kconfig.c: joy configuration next axis key from WraithX
995 2004-05-22 Bradley Bell <btb@icculus.org>
997 * main/game.c, main/inferno.c: typo
999 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1001 * main/game.c, main/game.h, main/inferno.c: make rear view
1002 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1005 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1007 * main/inferno.c: change -udp documentation to d2x behaviour
1009 2004-05-21 Bradley Bell <btb@icculus.org>
1011 * include/gr.h: added missing define for menu fullscreen toggle
1013 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1015 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1016 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1018 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1020 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1021 arch/linux/include/joystick.h: patch from Steven Mueller for using
1022 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1024 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1026 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1027 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1028 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1030 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1032 2004-05-21 Bradley Bell <btb@icculus.org>
1034 * main/inferno.c: added -udp documentation from d1x
1036 2004-05-20 Bradley Bell <btb@icculus.org>
1038 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1040 2004-05-20 David Cleaver <wraithx@morpheus.net>
1042 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1043 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1044 game.c r1.21, r1.6, r1.4, r1.3)
1046 2004-05-20 Bradley Bell <btb@icculus.org>
1048 * main/inferno.c: document -ihaveabrokenmouse
1050 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1052 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1054 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1056 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1057 mouse driver problems (d1x r1.2, r1.2)
1059 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1061 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1062 join list score crash (d1x r1.8)
1064 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1066 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1067 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1070 2004-05-20 Bradley Bell <btb@icculus.org>
1072 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1074 * main/inferno.c: integrated some niceautomap stuff from d1x
1076 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1078 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1079 in some weird axis (d1x r1.3)
1081 * arch/win32/init.c: set win32 icon to icon from resource file
1084 * arch/win32/key.c: win32: fixed space key not working in messages
1087 2004-05-20 Bradley Bell <btb@icculus.org>
1089 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1092 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1094 * main/inferno.c: document -gl_refresh (d1x r1.20)
1096 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1097 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1100 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1101 change the arg type for (d1x r1.5)
1103 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1105 * arch/win32/digi.c: altsounds (d1x r1.6)
1107 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1109 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1110 of redundancy (d1x r1.5)
1112 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1113 fix crashing (d1x r1.4)
1115 * arch/win32/digi.c: win32's digi_start_sound was not calling
1116 DS_release_slot after setting .playing=0, resulting in a
1117 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1119 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1120 apparently it was somehow causing some joysticks (Sidewinder
1121 Precision 2) to only turn when the stick was moving, but not when
1122 at turned but held stationary. And it was completely unused
1123 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1126 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1127 previous key combos (d1x r1.29)
1129 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1130 g, and b values (d1x r1.15)
1132 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1133 sometimes (didn't handle negative palette steps) (d1x r1.34)
1135 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1136 shatter effects, robot explosions and weapons, and some more
1137 always present stuff. Also clean up ogl_cache_weapon_textures
1138 calling. (d1x r1.37)
1140 2004-05-20 Bradley Bell <btb@icculus.org>
1142 * main/kludge.c, main/game.c: move gr_renderstats and
1143 gr_badtexture back to game.c
1145 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1147 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1148 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1150 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1152 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1153 loaded after texture caching stage (d1x r1.34)
1155 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1156 for renderstats (d1x r1.33)
1158 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1160 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1161 main/inferno.c: add anisotropic texture filtering suport (d1x
1162 r1.33, r1.32, r1.23, r1.32)
1164 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1167 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1168 include/ogl_init.h: utilize hardware multitexturing support if
1169 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1170 r1.32, r1.30, r1.4, 1.22)
1172 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1175 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1177 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1178 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1179 effects in OGL using SetGammaRamp, much faster than the hack that
1180 was being used. currently SDL only (though not too hard to add to
1181 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1183 * main/menu.c: allow arbitrary (custom) resolution entry in
1184 change_res menu (d1x r1.14)
1186 2004-05-19 Bradley Bell <btb@icculus.org>
1188 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1189 d1x-style res change menu (mostly works)
1191 * misc/args.c: use strnicmp instead of strncasecmp
1193 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1195 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1196 command-line option (d1x r1.27)
1198 * main/inferno.c: restore inferno.c initialization of
1199 screen_compatible and use_double_buffer to 'normal' values, broken
1200 long long ago in one of the high res menu patches (d1x r1.30)
1202 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1203 resolutions to be specified on command line (d1x r1.2, r1.29,
1204 r1.4) -- doesn't work yet
1206 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1208 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1211 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1212 volume song stop/starting (d1x r1.7)
1214 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1216 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1219 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1220 ogl_ulinec (d1x r1.29)
1222 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1224 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1225 bottom are inclusive not exclusive (d1x r1.28)
1227 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1228 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1230 * arch/sdl/digi.c: fix typo
1232 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1234 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1235 creation code from arch_init_start into arch_init to fix weirdness
1236 with --help (d1x r1.5, r1.6)
1238 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1239 sync issues and lack of midi reset (d1x r1.5)
1241 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1244 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1245 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1247 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1250 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1252 2004-05-18 Bradley Bell <btb@icculus.org>
1254 * include/vecmat.h: comments/formatting
1256 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1258 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1259 include/test.lnk: remove unnecessary files
1261 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1262 This enables compilation with gcc 3.1
1264 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1266 * main/switch.c: took care of switches triggering single-sided
1267 walls (don't try to access the nonexistent adjacent wall via NULL
1268 pointers or negative array indices)
1270 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1272 * main/wall.c: fix invalid memory access for d1 levels which
1273 don't have a corresponding wall behind.
1275 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1277 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1278 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1279 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1280 interface header to new header file internal.h
1282 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1284 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1285 bitmask for each joystick axis that has sent input data,
1286 and will not crash Windows anymore during joystick setup because
1287 of for() loop over axis being executed once too often.
1289 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1290 gr_remap_mono_font() and call it after loading saved level.
1292 * main/laser.c: limit homing missile turn rate
1294 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1295 centers (work like fuel centers but provide shield)
1297 * main/gameseg.c: fix endless loop in some levels with a
1298 certain (complicated) structure
1300 2004-05-13 Bradley Bell <btb@icculus.org>
1302 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1303 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1304 updated project files for SDL 1.2.7
1306 * Makefile.am: add VisualC, VisualCE dirs to tarball
1308 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1310 * arch/sdl/digi.c: formatting
1312 2004-05-12 Bradley Bell <btb@icculus.org>
1314 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1317 * 2d/palette.c, include/palette.h: added function to create blend
1320 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1322 2004-05-11 Bradley Bell <btb@icculus.org>
1324 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1326 2004-05-10 Bradley Bell <btb@icculus.org>
1328 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1329 g3_draw_transp_poly had the fade level backwards, decided to just
1330 fix g3_draw_poly so it behaves correctly, transparency or not,
1331 reverted changes to render_face
1333 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1335 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1336 rendering transparent (e.g. cloaked) walls
1338 * main/render.c: render_face now calls g3_draw_transp_poly() for
1339 cloaked walls in OpenGL
1341 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1343 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1344 that from other apps, had "static" distortions.
1346 2004-04-22 Bradley Bell <btb@icculus.org>
1348 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1350 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1351 aligned version of PUT_INTEL_* macros
1353 2004-04-15 Bradley Bell <btb@icculus.org>
1355 * main/inferno.c: comment out unused checksum variable
1357 2004-04-14 Bradley Bell <btb@icculus.org>
1359 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1361 2004-04-14 Terran Melconian <terran@consistent.org>
1363 * main/gameseg.c: use portable rand function (fixes #1118)
1365 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1367 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1369 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1371 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1372 get rid of warnings (now compiles with -Werror on SunOS)
1374 * main/piggy.c: fix (really) wierd SunOS bug
1376 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1377 caused by not allocating enough mem for rle bitmaps
1379 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1381 * include/pstypes.h: sun OS typedef fixes
1383 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1385 * main/piggy.c: fix bug 1067
1387 * main/piggy.c: fix bugfix for 1067
1389 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1390 with descent.pig of mac registered)
1392 2003-12-18 Bradley Bell <btb@icculus.org>
1394 * main/kconfig.c: fixes for linux-native joystick
1396 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1399 * arch/include/joy.h: comments/formatting
1401 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1403 * compilerdefs.txt: added FreeBSD defs
1405 2003-12-08 Bradley Bell <btb@icculus.org>
1407 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1410 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1412 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1413 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1415 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1417 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1418 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1419 get rid of silly ulongs
1421 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1422 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1423 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1424 change relevant __linux__ macros to __ELF__
1426 2003-11-27 Bradley Bell <btb@icculus.org>
1428 * include/ogl_init.h: added proto for ogl_check_mode
1430 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1431 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1434 2003-11-26 Bradley Bell <btb@icculus.org>
1436 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1437 3.3 compiler warnings
1439 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1442 * include/pstypes.h: OS X fixes
1444 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1445 main/newmenu.h: linux fixes
1447 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1448 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1449 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1450 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1451 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1454 * arch/sdl/gr.c: fix sdl gr_update
1456 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1457 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1458 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1459 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1460 include/error.h, include/pstypes.h, include/strutil.h,
1461 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1462 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1463 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1464 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1465 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1468 2003-11-25 Bradley Bell <btb@icculus.org>
1470 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1471 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1472 libmve/VisualC/mveplayer.dsp: updated project files
1474 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1475 working w/Visual C++
1477 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1478 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1479 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1480 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1483 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1484 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1487 2003-11-24 Bradley Bell <btb@icculus.org>
1489 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1490 libmve/mveplay.c: stuff to play mve's in WinCE
1492 * arch/win32/findfile.c: unused functions...
1496 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1497 enabled mouse control of menus
1499 * main/mission.h: oops, didn't mean to change this.
1501 2003-11-21 Bradley Bell <btb@icculus.org>
1503 * VisualCE/d2x/d2x.vcp: updated project file
1505 2003-11-20 Bradley Bell <btb@icculus.org>
1507 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1508 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1509 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1512 2003-11-17 Bradley Bell <btb@icculus.org>
1514 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1515 main/menu.c: added option to disable kalinix under unix
1517 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1519 2003-11-14 Bradley Bell <btb@icculus.org>
1521 * main/automap.c: fix automap background image
1523 * main/automap.c, main/automap.h: delete cruft
1525 * main/automap.c: fix level number position
1527 * main/automap.c: simplify g3_draw_line hack
1529 * main/menu.c: stop pointless vid mode changes
1531 2003-11-07 Bradley Bell <btb@icculus.org>
1533 * NEWS, installation.txt: s'more documentation
1535 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1537 * configure.ac: fix .exe extension problems
1539 2003-11-07 Bradley Bell <btb@icculus.org>
1541 * arch/ogl/ogl.c: disable texture format verification for OS X -
1544 2003-11-06 Bradley Bell <btb@icculus.org>
1546 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1547 use more traditional Alt+Enter for toggling fullscreen
1549 * 2d/ibitblt.c, main/mission.h: comments/formatting
1551 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1553 2003-11-06 Bradley Bell <btb@icculus.org>
1555 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1556 resolution change, use kludge to avoid repetitive res changes
1558 2003-11-04 Bradley Bell <btb@icculus.org>
1560 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1561 structures and i/o routines back to piggy.c
1563 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1565 * installation.txt: tell to install d1 .pig for better textures
1567 2003-11-04 Bradley Bell <btb@icculus.org>
1569 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1570 oem d1 v1.0 and registered d2 v1.0, comments
1572 2003-11-03 Bradley Bell <btb@icculus.org>
1574 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1575 all d1 shareware - even though files are different!
1577 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1580 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1583 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1586 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1588 * main/movie.c: when no movies are found, divide by six the
1589 number of warning lines sent to stdout
1591 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1593 * include/byteswap.h: fix stupid copy/paste error
1595 2003-10-24 Bradley Bell <btb@icculus.org>
1597 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1598 gr_linear_rep_movsd_2x instead of almost identical
1599 gr_linear_movsd_double. Better since we have assembly versions.
1601 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1603 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1606 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1608 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1609 error with --disable-network, move reset_network_objects()
1610 from gameseq.c to multi.c
1612 2003-10-14 Bradley Bell <btb@icculus.org>
1614 * AUTHORS, NEWS: stuff
1616 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1618 2003-10-12 Bradley Bell <btb@icculus.org>
1620 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1621 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1624 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1626 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1627 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1628 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1629 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1630 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1631 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1632 arch/win32/ipx_win.c, arch/win32/winnet.c,
1633 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1634 main/multi.h, main/network.c: add IPv4 multicasting support
1636 2003-10-11 Bradley Bell <btb@icculus.org>
1638 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1640 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1641 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1642 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1643 main/weapon.h: lots of shareware and oem fixes
1645 2003-10-10 Bradley Bell <btb@icculus.org>
1647 * arch/win32/winnet.c: fixed stupid win32 network bug
1649 2003-10-10 Bradley Bell <btb@icculus.org>
1651 * main/piggy.c: increased D1_MAX_TMAP_NUM
1653 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1655 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1656 which are animated in d2, refactorizes d1 texture reading
1658 2003-10-10 Bradley Bell <btb@icculus.org>
1660 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1661 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1662 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1663 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1664 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1665 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1666 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1667 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1668 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1669 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1670 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1671 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1672 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1673 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1674 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1675 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1676 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1677 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1678 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1679 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1680 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1681 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1682 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1683 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1684 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1685 main/wall.h: comments/formatting
1687 2003-10-09 Bradley Bell <btb@icculus.org>
1689 * main/text.c: fix text when using old datafiles
1691 * main/laser.h: comments/whitespace
1693 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1694 mines w/shareware data
1696 * include/DT_drawtext.h: deleted unused file
1698 2003-10-08 Bradley Bell <btb@icculus.org>
1700 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1702 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1704 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1705 main/menu.c: Disabled 'd2x keys' weapon selection
1707 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1709 * main/object.h, main/multi.h: get rid of most warnings issued by
1710 cpp-precomp of gcc from Mac OS X dev tools
1712 2003-10-05 Bradley Bell <btb@icculus.org>
1714 * NEWS, configure.ac: increment version number
1716 * cfile/cfile.c: better handling of CRLF text files (when that is
1719 * utilities/hogcreate.c, utilities/hogextract.c,
1720 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1721 reading/writing files
1723 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1724 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1727 2003-10-04 Bradley Bell <btb@icculus.org>
1729 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1731 * main/netmisc.c: change byte to sbyte, comments/whitespace
1733 2003-10-03 Bradley Bell <btb@icculus.org>
1735 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1737 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1740 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1741 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1742 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1743 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1744 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1745 main/object.c, main/object.h, main/paging.c, main/player.h,
1746 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1747 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1748 main/weapon.c, main/weapon.h: change byte to sbyte,
1751 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1752 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1753 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1754 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1756 * configure.ac: better checking for timeval
1758 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1760 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1761 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1762 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1763 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1764 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1765 main/multibot.c, main/network.c: Make network architecture
1766 choosable from game menu, add support for UDP/IP on Mac OS X and
1769 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1771 * include/byteswap.h: added macros for coping with alignment
1774 2003-10-02 Bradley Bell <btb@icculus.org>
1776 * main/multi.h: added padding to little-endian version of
1779 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1781 * main/netmisc.c: delete duplicate function
1783 2003-10-01 Bradley Bell <btb@icculus.org>
1785 * main/bm.c: make sure d1_texture_indices gets freed between
1788 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1790 * main/piggy.h: fix size of d1 shareware descent.pig
1792 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1794 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1795 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1796 replacements for non-animated textures
1798 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1800 * main/controls.c: use fixed 20fps wiggle
1802 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1804 * Makefile.am, debian/changelog.in, debian/control,
1805 debian/d2x-common.dirs, debian/d2x-common.install,
1806 debian/d2x-common.manpages, debian/d2x-gl.files,
1807 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1808 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1809 utilities/Makefile.am, utilities/hogcreate.1,
1810 utilities/hogextract.1, utilities/mvlcreate.1,
1811 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1812 add man pages, distribute utility programs in new d2x-common deb
1814 * rpm/d2x.spec.in: updated rpm spec file
1816 2003-08-02 Bradley Bell <btb@icculus.org>
1818 * cfile/cfile.c: update raw_position in cfputc and cfputs
1820 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1822 * main/piggy.c: make error message more friendly
1824 * main/piggy.c: simplify copying of bitmap flags
1826 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1829 * cfile/cfile.c: revert to always using custom fgets
1831 * main/endlevel.c, main/mission.c: handle missing exit sequence
1832 components gracefully
1834 * main/playsave.c: comments
1836 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1838 * cfile/cfile.c: update raw_position in cfwrite
1840 * main/network.c: comments/formatting
1842 2003-06-22 Bradley Bell <btb@icculus.org>
1844 * cfile/cfile.c: use standard fgets for non-archive files
1846 * main/movie.c: use con_printf for missing movie warning
1848 2003-06-18 Bradley Bell <btb@icculus.org>
1850 * main/movie.c: fixed cfile conversion of movielib code
1852 * main/console.c, main/hud.c: strip out colors, etc when printing
1855 * include/u_mem.h: fix NDEBUG calloc macro
1857 2003-06-15 Bradley Bell <btb@icculus.org>
1859 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1862 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1863 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1864 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1865 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1866 main/scores.c, main/state.c, main/text.c, misc/args.c,
1867 misc/strio.c: convert file i/o to cfile
1869 2003-06-14 Bradley Bell <btb@icculus.org>
1871 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1872 writing and other modes besides "rb" (mostly taken from
1875 2003-06-09 Bradley Bell <btb@icculus.org>
1877 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1880 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1881 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1884 2003-06-07 Taylor Richards <taylor@icculus.org>
1886 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1888 2003-06-07 Bradley Bell <btb@icculus.org>
1890 * main/console.c: fix non-console build
1892 * main/gamesave.c: comments
1894 * main/bm.c: remove redundant break
1896 2003-06-06 Bradley Bell <btb@icculus.org>
1898 * main/gauges.c, main/kconfig.c: comments/formatting
1900 * console/.cvsignore: added .cvsignore
1902 * main/console.c: can't write to console after it's closed
1904 2003-06-05 Bradley Bell <btb@icculus.org>
1906 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1907 console/internal.c, console/internal.h, include/CON_console.h,
1908 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1909 finish console conversion away from SDL
1911 2003-06-04 Bradley Bell <btb@icculus.org>
1913 * console/CON_console.c, include/CON.console.h, include/console.h,
1914 main/console.c, main/game.c: console conversion to native gr,
1917 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1918 put prototype for gr_bm_bitblt in gr.h
1920 2003-06-03 Bradley Bell <btb@icculus.org>
1922 * console/CON_console.c, console/DT_drawtext.c,
1923 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1924 main/console.c: use native fonts for console
1926 * main/playsave.c: use shorts for short data
1928 2003-06-02 Bradley Bell <btb@icculus.org>
1930 * configure.ac, main/console.c: set console background, fix
1933 2003-06-01 Bradley Bell <btb@icculus.org>
1935 * Makefile.am, arch/sdl/event.c, configure.ac,
1936 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1937 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1938 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1939 main/gamerend.c: added console code (from SDL_console)
1941 2003-05-30 Bradley Bell <btb@icculus.org>
1943 * README: minor update
1945 2003-05-28 Bradley Bell <btb@icculus.org>
1947 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1952 2003-06-06 Bradley Bell <btb@icculus.org>
1954 * main/kconfig.c: fix crash in control menus
1956 * main/gauges.c: force cockpit redraw in opengl
1958 * main/gamerend.c: move ogl swap, so cockpit and console get
1961 2003-06-01 Bradley Bell <btb@icculus.org>
1963 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1967 2003-05-12 Bradley Bell <btb@icculus.org>
1969 * configure.ac: increment version number
1971 * main/bm.c: use con_printf for exit model warnings
1973 * configure.ac: must check for timespec after setting -mno-cygwin
1975 * main/inferno.c: added -nohogdir and -userdir options
1977 * NEWS, main/titles.c: use briefings with no extension
1981 2003-04-30 Bradley Bell <btb@icculus.org>
1983 * configure.ac: have to include time.h when checking for nanosleep
1985 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1988 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1989 increment version number
1991 * main/Makefile.am: make dist fix
1995 2003-04-29 Bradley Bell <btb@icculus.org>
1997 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2000 2003-04-24 Bradley Bell <btb@icculus.org>
2002 * configure.ac: increment version number
2004 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2007 2003-04-24 Ingo van Lil <inguin@gmx.de>
2009 * main/render.c: fix misspellings of NDEBUG
2013 2003-04-14 Bradley Bell <btb@icculus.org>
2015 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2017 2003-04-11 Bradley Bell <btb@icculus.org>
2019 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2024 2003-04-11 Bradley Bell <btb@icculus.org>
2026 * libmve/mveplay.c: use _sleep instead of sleep on win32
2028 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2029 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2030 include/cfile.h, include/error.h, libmve/Makefile.am,
2031 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2032 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2033 utilities/Makefile.am: comments/formatting/dist problems
2035 * configure.ac: use different defines for os x
2037 2003-04-07 Bradley Bell <btb@icculus.org>
2039 * include/error.h, misc/error.c: put some old stuff back in,
2040 eliminate duplicate error messages
2042 * main/text.c: don't die on text not found
2045 * main/inferno.c: print some useful info if hog not found, allow
2046 -help to work if no text available
2048 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2050 * arch/linux/Makefile.am: revert to previous version, so linux
2053 2003-04-03 Bradley Bell <btb@icculus.org>
2055 * main/endlevel.c: fixed exit model scheme yet again
2057 2003-04-02 Bradley Bell <btb@icculus.org>
2059 * misc/error.c: call Int3 on Assert
2061 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2064 * main/wall.c: don't die when trying to toggle nonexistent
2065 segment... vertigo level 10 is buggy!
2067 * main/gamemine.c: comments/formatting
2069 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2071 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2072 main/inferno.c: Allow use of 22K sound samples
2074 2003-03-29 Bradley Bell <btb@icculus.org>
2076 * arch/ogl/gr.c: default to bitmapped reticle
2078 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2079 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2082 * arch/sdl/joy.c: fixed text seen for hats in control config
2085 2003-03-28 Bradley Bell <btb@icculus.org>
2087 * main/bm.c: heh, model nums in vertigo are hardcoded,
2088 N_D2_POLYGON_MODELS can't change
2090 * configure.ac, include/d1x.xpm, include/descent.xpm,
2091 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2094 2003-03-27 Bradley Bell <btb@icculus.org>
2096 * main/text.h: fixed text references for hat directions
2098 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2100 2003-03-26 Bradley Bell <btb@icculus.org>
2102 * main/playsave.c: make d2x keys backward compatible
2104 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2106 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2109 2003-03-26 Bradley Bell <btb@icculus.org>
2111 * main/piggy.c: fix crash when d1 data not present
2113 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2114 read/write from plr file
2116 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2117 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2118 added escort.h header
2120 2003-03-25 Bradley Bell <btb@icculus.org>
2122 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2123 D1_PIGFILE ("descent.pig") macro
2125 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2126 models from d1 pig file
2128 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2129 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2130 really) from d1 pig file
2132 2003-03-23 Bradley Bell <btb@icculus.org>
2134 * main/bm.c: stop extra robots from overwriting exit models
2136 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2137 texture list doesn't get full
2139 * main/bm.c: fix mem leak when reading extra robots
2141 2003-03-21 Bradley Bell <btb@icculus.org>
2143 * main/menu.c: Added option to set movie resolution (mostly works)
2145 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2147 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2148 replacement functions to piggy.c
2150 * main/gameseq.c: attempt to support mac d1 descent.pig
2152 * main/bm.c: fix mem leak
2154 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2155 files, both d1 and d2 oem briefing where showed
2157 * main/inferno.c, main/movie.c: Change the default movie
2158 resolution to "high", implement the option -lowresmovies
2160 2003-03-20 Bradley Bell <btb@icculus.org>
2162 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2164 * main/piggy.c: comments
2166 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2168 * main/gameseq.c: delete duplicate function
2170 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2172 2003-03-19 Bradley Bell <btb@icculus.org>
2174 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2175 (cddb discid) support
2177 * arch/sdl/digi.c, main/kludge.c: implemented
2178 digi_link_sound_to_object3 for looping sounds, other looping stuff
2180 * arch/sdl/gr.c: removing dependencies on stuff in main/
2182 * arch/linux/Makefile.am, arch/linux/init.c,
2183 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2184 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2185 other header cleanups
2187 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2189 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2191 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2192 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2193 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2194 load d1 textures for d1 levels
2196 2003-03-19 Bradley Bell <btb@icculus.org>
2198 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2199 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2200 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2201 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2204 * README: added some OS X info
2206 2003-03-17 Bradley Bell <btb@icculus.org>
2208 * main/newdemo.c: simplify DEMO_FILENAME macro
2210 * main/console.c, main/game.c: enable experimental console support
2212 * main/gamerend.c: fixed location of fps meter in multi
2214 2003-03-16 Bradley Bell <btb@icculus.org>
2216 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2217 also look in shared data dir for demos
2219 * main/newdemo.c, main/newdemo.h: comments/formatting
2221 2003-03-15 Christopher Thielen <chris@luethy.net>
2223 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2224 thinking d2 cd is always present
2226 2003-03-15 Bradley Bell <btb@icculus.org>
2228 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2231 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2234 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2235 gr_init. don't really know why this works, though
2237 2003-03-14 Bradley Bell <btb@icculus.org>
2239 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2241 * unused/bios/rbaudio.h: removed duplicate file
2243 2003-03-14 Christopher Thielen <chris@luethy.net>
2245 * arch/sdl/rbaudio.c: stop cd audio when exiting
2247 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2249 * main/gamecntl.c: add comments to the "only matt knows" cheats
2251 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2253 * main/gamemine.c: formatting, better texture conversion for d1
2256 2003-03-14 Bradley Bell <btb@icculus.org>
2258 * main/piggy.c: must swap all mac version pigfiles
2260 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2261 main/multi.c: formatting, minor cleanups
2263 * 2d/rle.c: need to swap line_size on bigendian machines
2265 * main/mission.c, main/mission.h: detect mac full version hogfile
2267 2003-03-13 Bradley Bell <btb@icculus.org>
2269 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2270 added joy/mouse sensitivity slider, increased range to 16, and
2273 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2276 * arch/linux/Makefile.am: removed extra backslash
2278 * TODO, installation.txt: updated some documentation
2280 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2281 menu, with maxfps option
2283 2003-03-12 Bradley Bell <btb@icculus.org>
2285 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2287 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2288 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2289 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2290 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2291 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2292 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2293 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2294 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2295 arch/linux/include/music.h, arch/linux/include/serial.h,
2296 arch/linux/include/ukali.h: formatting
2298 2003-03-11 Chris Arena <ccarena@cox.net>
2300 * main/menu.c: fixed brightness slider
2302 2003-03-01 Bradley Bell <btb@icculus.org>
2304 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2305 robots and animated bitmaps work, but colors are messed up
2307 2003-02-28 Bradley Bell <btb@icculus.org>
2309 * main/player.h: whitespace
2311 * main/automap.c, main/cntrlcen.c, main/collide.c,
2312 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2313 descent.hog is present, d1 becomes mission 0)
2315 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2316 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2317 arch/win32/winnet.c: MinGW compiles with network enabled again,
2318 but still doesn't work
2322 2003-02-28 Bradley Bell <btb@icculus.org>
2324 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2325 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2326 many opengl glitches
2328 2003-02-27 Bradley Bell <btb@icculus.org>
2330 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2331 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2332 main/network.c, main/network.h: noted that hoard.ham is only needed
2333 for multiplayer HOARD games, and should not be equated with
2334 "vertigo". put HoardEquipped() back in network.c.
2336 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2337 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2338 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2339 use timer_delay instead of d_delay
2341 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2343 * main/render.c: added replacement qsort for solaris
2345 2003-02-26 Bradley Bell <btb@icculus.org>
2347 * main/gamemine.c: texture conversion for d1 shareware
2349 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2351 * main/gamemine.c: better texture conversion for d1 levels
2353 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2355 * main/kconfig.c: fix joystick support under MinGW
2357 2003-02-26 Bradley Bell <btb@icculus.org>
2359 * main/playsave.c: fix swapping glitch
2361 * configure.ac, readme.txt: clean stuff up, getting ready for
2364 * main/titles.c: begin support for rendering spinning robots in
2367 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2370 * main/gamemine.c: load d1 shareware levels!
2372 2003-02-25 Bradley Bell <btb@icculus.org>
2376 * autogen.sh: add warning about old auto* versions, use
2379 2003-02-24 Bradley Bell <btb@icculus.org>
2381 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2382 briefings mostly working
2384 * main/movie.c, main/titles.c: fixed some more briefing glitches
2386 2003-02-23 Bradley Bell <btb@icculus.org>
2388 * main/movie.c: fixed crash when using shareware data files
2391 * arch/sdl/digi.c: fix crash on non-existent sounds
2392 (i.e. shareware data)
2394 2003-02-22 Bradley Bell <btb@icculus.org>
2396 * main/titles.c: fixed fullscreen toggle in briefings
2398 2003-02-21 Bradley Bell <btb@icculus.org>
2400 * configure.ac: check for mingw when enabling nasm
2402 * main/playsave.c: enable loading player files of either byte
2405 2003-02-20 Bradley Bell <btb@icculus.org>
2407 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2409 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2410 #343, not "rest of solution to bug #344"
2412 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2415 * main/kludge.c: partial solution to bug #344
2417 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2419 * compilerdefs.txt: added linux/mips info
2421 * ChangeLog: clean up changelog
2423 2003-02-19 Bradley Bell <btb@icculus.org>
2425 * libmve/mveplay.c: os x needs nanosleep prototype.
2427 2003-02-18 Bradley Bell <btb@icculus.org>
2429 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2431 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2432 to disable/enable audio
2434 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2436 * main/: movie.h, titles.c: make sure movie's palette is set before
2437 writing briefing text. Fixes bug #359
2439 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2442 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2443 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2446 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2449 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2450 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2451 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2454 * include/libmve.h: blah
2456 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2458 * main/render.c: 2nd attempt to fix solaris qsort bug
2460 2003-02-18 Bradley Bell <btb@icculus.org>
2462 * configure.ac, include/pstypes.h: put alignment detection in
2465 2003-02-17 Bradley Bell <btb@icculus.org>
2467 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2468 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2469 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2470 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2471 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2472 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2473 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2474 moved mve stuff to separate subdir
2476 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2477 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2478 mve code. Fixes (at least) bugs #41, #348, and #350.
2480 2003-02-14 Bradley Bell <btb@icculus.org>
2482 * main/Makefile.am: no more Makefile.mveplay. again
2484 * main/mveplay.c: typo
2486 2003-02-13 Bradley Bell <btb@icculus.org>
2488 * utilities/mvlextract.c: uint -> unsigned int
2490 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2491 standalone mveplayer, win32 support
2493 * main/movie.c: random bugfixes, win32 support
2495 * arch/sdl/Makefile.am: formatting
2497 * configure.ac: disable networking on mac/win for now
2499 * main/newmenu.c: comments
2501 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2503 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2504 redundant swap functions.
2506 2003-02-13 Bradley Bell <btb@icculus.org>
2508 * ChangeLog: update changelog
2510 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2512 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2513 polymodel alignment issues.
2515 2003-02-13 Bradley Bell <btb@icculus.org>
2517 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2518 fix various little bugs
2520 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2521 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2523 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2526 * README.utils: new file
2528 * main/: mve_main.c, mveplay.c: more movie fixes
2530 * README: updated README
2532 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2534 2003-02-12 Bradley Bell <btb@icculus.org>
2536 * utilities/mvlextract.c: bigendian mvl support
2538 * main/mveplay.c: formatting, stuff
2540 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2541 truecolor mve support, standalone mveplayer
2543 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2544 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2545 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2546 standalone mveplayer
2548 2003-01-22 Bradley Bell <btb@icculus.org>
2550 * include/: interp.h, interp.h: restore prototype for
2551 swap_polygon_model_data
2553 2003-01-21 Bradley Bell <btb@icculus.org>
2555 * main/piggy.c: use memcpy to avoid alignment problem
2557 * compilerdefs.txt: updated some defs, added sunos/sparc
2559 2003-01-15 Bradley Bell <btb@icculus.org>
2561 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2563 * main/gamemine.c: attempting to support d1 shareware
2565 * compilerdefs.txt: update defs
2567 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2569 * main/mveplay.c: fix several bugs, comments, formatting.
2571 2003-01-15 Bradley Bell <btb@icculus.org>
2573 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2574 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2575 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2576 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2579 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2580 formatting, comments
2582 2003-01-11 Bradley Bell <btb@icculus.org>
2584 * main/: mission.c, mission.h: attempt to support d1 for mac
2587 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2589 * main/object.h: foo
2591 2003-01-09 Bradley Bell <btb@icculus.org>
2593 * main/movie.c: use ifdef around gr_toggle_fullscreen
2595 2003-01-07 Bradley Bell <btb@icculus.org>
2597 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2598 main/mission.h: don't need .msn file for descent.hog anymore
2602 2003-01-06 Bradley Bell <btb@icculus.org>
2604 * main/mission.h, main/mission.c: comments
2606 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2609 2003-01-03 Bradley Bell <btb@icculus.org>
2611 * utilities/: txb2txt.c, txt2txb.c: remove old files
2613 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2615 * main/polyobj.c: attempt to make read_model_file
2618 * main/menu.c: move vertigo text
2620 2003-01-02 Bradley Bell <btb@icculus.org>
2622 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2623 main/polyobj.h: cleanup alignment changes
2625 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2626 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2627 main/object.h: fix alignment issues on sparc
2629 * cvshowto.txt: update cvs info
2633 * 2d/rle.c: make rle_swap handle RLE_BIG
2635 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2637 * main/render.c: workaround solaris qsort bug
2639 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2641 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2642 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2644 * arch/linux/Makefile.am: enabled linux joystick, kali
2646 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2647 arch/sdl/event.c: enabled linux joystick
2649 2002-12-31 Bradley Bell <btb@icculus.org>
2651 * main/gamemine.c: simplified warning msg
2653 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2655 * main/render.h: fix compiler warning
2657 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2659 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2661 2002-12-24 Bradley Bell <btb@icculus.org>
2663 * main/mission.c: fixes an infinite loop which was caused by d2x
2664 thinking d2demo was a descent 1 mission
2666 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2668 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2670 2002-12-24 Bradley Bell <btb@icculus.org>
2672 * main/render.c: comments
2674 2002-10-30 Bradley Bell <btb@icculus.org>
2676 * main/inferno.c: add help for -hogdir option
2678 * main/inferno.c: added -hogdir option
2680 2002-10-28 Bradley Bell <btb@icculus.org>
2682 * main/: inferno.c, menu.c: enabled Vertigo displays
2684 * include/3d.h: typo
2686 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2688 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2689 main/netmisc.c, main/network.c: simplify and eliminate redundant
2692 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2694 * maths/fixc.c: fix infinite loop in quad_sqrt.
2696 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2697 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2699 2002-10-12 Bradley Bell <btb@icculus.org>
2701 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2703 2002-10-11 Bradley Bell <btb@icculus.org>
2705 * main/hud.c: make hud_message work correctly
2707 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2710 * main/network.c: formatting, small fixes
2712 2002-10-10 Bradley Bell <btb@icculus.org>
2714 * main/netmisc.h: no swap_object for little-endian
2716 * main/: netmisc.h, network.c: use macros to simplify network
2719 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2722 * main/inferno.c: enable loading screen for mac shareware with
2725 * main/netmisc.c: whitespace
2727 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2730 * main/hud.c: whitespace
2732 * configure.ac: remove shareware build, add macdata build
2734 * main/songs.c: whitespace
2736 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2737 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2740 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2743 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2745 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2746 comments, formatting, etc.
2748 * iff/iff.c: fix bigendian iff loading.
2750 2002-10-03 Bradley Bell <btb@icculus.org>
2752 * utilities/txb2tex.c: typo
2754 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2755 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2758 * arch/sdl/mouse.c: whitespace
2760 2002-09-19 Bradley Bell <btb@icculus.org>
2762 * main/kconfig.c: fix a oops, add old logs
2764 * main/kconfig.c: support for >3 mouse buttons
2766 2002-09-18 Bradley Bell <btb@icculus.org>
2768 * include/gr.h: fix palette swap define
2770 2002-09-14 Bradley Bell <btb@icculus.org>
2772 * main/titles.c: load hires briefing screen if lores doesn't exist
2773 (i.e. vertigo) and MenuHires=0
2775 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2777 * main/: multi.h, network.h: pack some structures for ipx
2780 2002-09-14 Bradley Bell <btb@icculus.org>
2782 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2783 and load_endlevel_data() to expect newline-terminated strings, fix
2784 load_game_data to read null-terminated string for
2787 2002-09-07 Bradley Bell <btb@icculus.org>
2789 * main/newmenu.c: added error message
2791 * main/menu.h: enable -nohires with mac shareware
2793 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2795 * 2d/font.c: enable 0/255 palette swap for fonts
2797 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2800 * 2d/2dsline.c: fix ogl blooper
2802 2002-09-05 Bradley Bell <btb@icculus.org>
2804 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2807 * include/strutil.h: need string.h for strcasecmp
2809 * include/rle.h: okay, maybe it needs to be this way
2811 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2813 * 2d/scalec.c: more stuff from d2src
2815 * 2d/rle.c: more stuff from d2src, formatting
2817 * 2d/font.c: useless cruft
2819 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2821 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2824 2002-09-04 Bradley Bell <btb@icculus.org>
2826 * include/grdef.h: fix compiler warnings
2828 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2830 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2833 * main/game.c: we want the mac ibitblt for everything but dos and
2836 * main/texmerge.c: these routines are in tmerge.c
2838 * main/credits.c: enable credits for mac and oem data
2840 * main/bm.c: use either exit.ham or exit.pofs
2842 * include/ibitblt.h: enable some more code from d2src
2844 * include/gr.h: enable mac ubitblt_double
2846 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2848 * include/grdef.h: moved some inline asm from linear.h
2850 * 2d/ibitblt.c: brought in line with original d2 version
2852 * 2d/bitblt.c: reverted to original d2 version of this file, then
2853 added d1x enhancements
2855 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2857 * 2d/linear.h: moved these back to their original locations
2860 * main/mveplay.c: close some memory holes, speed up palette loading
2862 * main/movie.c: added fullscreen toggle while playing movies
2864 * main/inferno.c: comment out -superhires help text (always on)
2866 * include/timer.h: added approx_fsec_to_usec macro
2868 * arch/sdl/joy.c: fix compiler warning
2870 2002-09-01 Bradley Bell <btb@icculus.org>
2872 * main/network.c: oops
2874 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2876 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2877 timer_get_fixed_seconds
2881 2002-08-31 Bradley Bell <btb@icculus.org>
2883 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2886 * main/multi.h: network endian stuff
2888 * 2d/font.c, include/gr.h: fast file i/o for font headers
2890 * arch/win32/arch_ip.cpp: unused file
2892 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2893 bigendian networking fixes
2895 * main/menu.c: make net menu more accurate, also make superhires
2898 * include/pstypes.h: better to have __pack__ all the time, I think.
2899 needed for networking, e.g.
2901 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2904 * arch/win32/Makefile.am: unused file
2908 2002-08-30 Bradley Bell <btb@icculus.org>
2910 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2912 * main/: newmenu.h, titles.c: formatting
2914 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2915 main/multi.h: networking works, finally
2917 * TODO: added TODO file
2919 * arch/linux/arch_ip.cpp: unused fine
2921 * README: network sorta working
2923 * main/: Makefile.am, multi.c, network.c, network.h: more
2926 * main/menu.c: load builtin mission correctly
2928 * main/inferno.c: documentation
2930 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2933 * main/Makefile.mveplay: don't need no more
2935 2002-08-29 Bradley Bell <btb@icculus.org>
2937 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2938 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2939 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2942 * include/ipx_drv.h: more network fixing
2944 * arch/linux/include/ipx_drv.h: more network fixing
2946 * include/ipx.h: formatting
2948 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2950 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2951 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2952 main/inferno.c: fixed networking fuck-up?
2954 * Makefile.am: moved mingw info to README
2956 * README, mingw32.txt: moved mingw info to README
2958 2002-08-27 Bradley Bell <btb@icculus.org>
2960 * utilities/mvlextract.c: allow specifying file to extract
2962 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2965 * utilities/hogextract.c: allow specifying file to extract
2967 * main/mission.c: Have to get mission_num _after_ promoting...
2969 * main/: gameseq.c, titles.c: beginning d1 briefing support
2971 * descent.msn: beginning d1 briefing support
2973 * main/: titles.c, titles.h: d1-style mission briefings
2975 * main/piggy.h: whitespace
2977 * main/movie.c: beginning robot movie support, fall back on lo/hi
2978 res if hi/lo not available
2980 * main/mission.c: added Builtin_mission_num for builtin mission,
2981 D1Hogdir, d1-style mission briefings
2983 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2986 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2987 (for d1 missions that need d1 data)
2989 * 2d/ibitblt.c: whitespace
2991 2002-08-26 Bradley Bell <btb@icculus.org>
2993 * utilities/mvlcreate.c: oops
2995 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2998 * utilities/hogextract.c: added [v]iew option
3000 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3002 * main/titles.c: fix writable string, disable DumbAdjust thing
3004 * main/polyobj.h: whitespace
3006 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3009 * main/movie.c: read movies from AltHogDir, other fixes
3011 * main/: mission.c, mission.h: fix bug w/mission filename
3013 * main/gameseq.c: comments
3015 * main/digi.h: whitespace n stuff
3017 * include/mve_audio.h: added audio flag macros
3019 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3024 2002-08-23 Bradley Bell <btb@icculus.org>
3026 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3029 * Makefile.am: remove d2demo.mn2
3031 * cfile/cfile.c, include/cfile.h: add cfile_size function
3033 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3034 eliminate need for .mn2 files for oem and demo
3036 2002-08-22 Bradley Bell <btb@icculus.org>
3038 * main/bm.c: fix for vertigo
3040 * main/menu.h: make OEM menu pcx available
3042 * 2d/rle.c: merge with original d2 file
3044 * Makefile.am, configure.ac: let mission files get installed by
3047 2002-08-17 Bradley Bell <btb@icculus.org>
3049 * configure.ac: make FAST_FILE_IO the default on little-endian
3052 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3054 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3057 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3059 * main/: game.c, menu.c, mission.c: promote builtin missions.
3061 2002-08-15 Bradley Bell <btb@icculus.org>
3063 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3064 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3066 * utilities/.cvsignore: added cvsignore
3068 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3071 * main/piggy.c: mac data file loading
3073 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3074 transparency and swap 0/255 correctly for mac data files
3076 2002-08-13 Bradley Bell <btb@icculus.org>
3078 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3079 to utilities to avoid conflict with c++ std lib <utility>
3081 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3082 txt2txb.c: moved utility to utilities to avoid conflict with c++
3085 * Makefile.am, configure.ac: add utilities
3087 2002-08-09 Bradley Bell <btb@icculus.org>
3089 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3092 2002-08-08 Bradley Bell <btb@icculus.org>
3094 * main/inferno.c: comments
3096 * main/: newmenu.c, songs.c: mac demo datafile support
3098 * installation.txt: update
3100 * main/gamesave.c: use lowercase for consistency
3102 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3103 models for other than d2demo
3105 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3107 * main/gamemine.c: formatting, better d1 texture conversion
3109 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3110 main/mission.h: recognize .msn mission files.
3112 2002-08-07 Bradley Bell <btb@icculus.org>
3114 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3115 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3116 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3117 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3118 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3119 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3122 2002-08-06 Bradley Bell <btb@icculus.org>
3124 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3126 * main/Makefile.am: formatting
3128 * 2d/font.c: make gr_remap_font just reload the whole thing
3130 * configure.ac: formatting
3132 * Makefile.am: added d2demo.mn2
3134 * d2demo.mn2: mission file for shareware
3136 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3137 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3139 * main/sounds.h: shareware stuff, whitespace
3141 * main/: polyobj.c, polyobj.h: more fast i/o macros
3143 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3146 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3147 endlevel stuff to non-shareware, allow movies/endlevel for
3150 * main/cntrlcen.c: typo
3152 * main/bm.h: use global Piggy_hamfile_version
3154 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3155 macros, use global Piggy_hamfile_version
3157 * main/Makefile.am: terrain and movie stuff always used now
3159 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3162 * main/: gamemine.c, gamesave.c: load DMB levels
3164 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3165 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3167 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3169 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3171 2002-08-04 Bradley Bell <btb@icculus.org>
3173 * main/inferno.c: shareware stuff, formatting
3175 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3177 * arch/sdl/gr.c: don't need to set mode in gr_init
3179 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3181 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3184 * Makefile.am, descent.mn2: added mission file for descent 1
3186 2002-08-02 Bradley Bell <btb@icculus.org>
3188 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3189 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3190 main/piggy.h, misc/error.c: junk
3192 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3193 render.h, scores.c, scores.h, terrain.c: shareware stuff
3195 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3196 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3197 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3198 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3199 main/weapon.c, main/weapon.h: fast i/o macros
3201 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3203 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3204 main/gamemine.h, main/gamesave.c: load d1 levels
3206 2002-07-30 Bradley Bell <btb@icculus.org>
3208 * configure.ac: oops
3210 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3213 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3214 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3215 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3216 main/piggy.c, main/titles.c: support shareware datafiles!
3218 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3219 piggy.c: SHAREWARE fixes
3221 2002-07-29 Bradley Bell <btb@icculus.org>
3223 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3224 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3225 misc/fileutil.c: Portability - OS X support
3227 2002-07-27 Bradley Bell <btb@icculus.org>
3229 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3230 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3231 segment.h: portability
3233 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3234 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3235 main/wall.h: portabilization
3237 * 2d/font.c, include/gr.h: portability
3239 2002-07-26 Bradley Bell <btb@icculus.org>
3241 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3243 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3245 * main/player.c: foo
3247 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3249 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3250 misc/fileutil.h: portable file i/o utils
3252 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3253 writable string anymore... / formatting
3255 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3256 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3257 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3258 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3259 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3260 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3261 portable-izing file loading routines
3263 2002-07-24 Bradley Bell <btb@icculus.org>
3265 * main/mveplay.c: correctly play files with 16bit uncompressed
3266 audio, mem checking, etc
3268 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3271 2002-07-23 Bradley Bell <btb@icculus.org>
3273 * misc/Makefile.am: unused file
3275 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3276 main/sounds.h: remove experimental nmovie stuff
3278 * main/movie.c: add some debugging output
3280 2002-07-22 Bradley Bell <btb@icculus.org>
3282 * main/: console.c, state.c: simplified header
3284 * main/movie.c: enable mveplay audio
3286 * main/old/movie.c: moved to main/
3288 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3289 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3290 main/mvelib.c, main/mveplay.c: initial movie support
3292 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3293 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3294 include/ogl_init.h, include/pstypes.h, main/console.c,
3295 main/state.c, mem/mem.c: OS X stuff
3297 * configure.ac: OS X and movie stuff
3299 2002-07-19 Bradley Bell <btb@icculus.org>
3301 * compilerdefs.txt: OSX defs
3303 2002-07-18 Bradley Bell <btb@icculus.org>
3305 * main/inferno.c: use simpler rcs tags
3307 * autogen.sh: keep Changelog in cvs (and use --accum)
3309 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3310 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3311 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3312 main/songs.c: changed cdrom->rbaudio
3314 * include/rbaudio.h: moved to /include
3316 2002-07-17 Bradley Bell <btb@icculus.org>
3318 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3319 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3320 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3321 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3322 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3323 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3324 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3325 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3326 3d/setup.c: use simpler rcs tags
3331 2002-07-17 Bradley Bell <btb@icculus.org>
3333 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3335 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3337 * debian/rules: don't need readme's
3339 * debian/rules: move d1x license to COPYING, license clarifications
3341 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3342 license to COPYING, license clarifications
3344 * debian/rules: fix debian docs
3346 * debian/rules: fix debian manpages
3348 * debian/d2x-sdl.menu: fix debian menu
3350 * debian/rules: link to undocumented man page for debs
3352 * Makefile.am, configure.ac, debian/control, debian/copyright,
3353 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3354 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3355 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3358 2002-07-16 Bradley Bell <btb@icculus.org>
3360 * debian/: rules, changelog.in: deb stuff
3362 * configure.ac: cleaner nasm detection
3364 * debian/: changelog.in, control, rules: deb stuff
3366 * README, installation.txt: typos, stuff
3368 * configure.ac: better #defines
3370 * configure.ac: whitespace
3372 * configure.ac: better documentation
3374 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3375 SDL_JOYSTICK not needed
3377 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3379 * configure.ac: need higher SDL for joystick
3381 * debian/: control, rules: deb stuff
3383 * arch/sdl/joy.c: old junk
3385 * Makefile.am, configure.ac: automake updates
3387 * main/: inferno.c, text.c: don't use althogdir on non-unix
3389 * configure.ac: more autoconf updates
3391 * misc/strutil.c: better strrev
3393 * main/inferno.c: need limits.h on mingw also
3395 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3398 2002-04-19 Bradley Bell <btb@icculus.org>
3400 * main/network.c: let hoard.ham be a cfile
3402 * main/text.c: better error message when hog not found
3406 2002-03-23 Bradley Bell <btb@icculus.org>
3408 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3409 arch/sdl/Makefile.am: Use SDL joystick automatically
3411 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3413 2002-03-05 Bradley Bell <btb@icculus.org>
3415 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3418 2002-02-23 Bradley Bell <btb@icculus.org>
3420 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3422 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3423 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3424 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3425 main/editor/Makefile.am: moved includes to include
3427 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3429 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3430 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3431 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3434 * main/game.c: disabled cockpit for OGL, formatting
3436 * 2d/ibitblt.c: formatting
3438 2002-02-16 Bradley Bell <btb@icculus.org>
3440 * include/oldsdl.h: check for older macros
3442 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3443 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3444 allow older sdl versions
3446 2002-02-15 Bradley Bell <btb@icculus.org>
3448 * main/: automap.c, automap.h, inferno.c: automap resolution now
3451 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3453 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3454 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3455 win32/include/key_arch.h: never mind - that would be pointless
3457 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3458 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3459 win32/include/key_arch.h: copied files from d1x
3461 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3462 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3464 * main/multipow.c: need conf.h
3466 * arch/win32/Makefile.am: new file
3468 * include/pstypes.h: added u_int16_t (needed in base_ip)
3470 * arch/win32/arch_ip.cpp: copied from d1x
3472 2002-02-14 Bradley Bell <btb@icculus.org>
3474 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3476 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3477 main/netlist.c: Added hotkeys to toggle fullscreen mode
3479 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3480 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3482 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3483 reorder.h: Lotsa networking stuff from d1x
3485 2002-02-13 Bradley Bell <btb@icculus.org>
3487 * include/gr.h, main/game.c: Fullscreen toggle stuff
3489 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3492 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3493 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3496 2002-02-11 Bradley Bell <btb@icculus.org>
3498 * main/bm.c: use portable loader if bigendian
3500 * include/pstypes.h: don't define bool for c++
3502 * include/cfile.h: extern AltHogDir stuff
3504 * include/byteswap.h: use WORDS_BIGENDIAN
3506 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3508 * main/vers_id.h: added D2X_IVER
3510 * misc/args.c: don't use d1x.ini
3512 * Makefile.am: rpm stuff
3514 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3517 2002-02-09 Bradley Bell <btb@icculus.org>
3519 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3521 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3523 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3526 2002-02-06 Bradley Bell <btb@icculus.org>
3528 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3529 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3530 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3532 * debian/: changelog.in, control, copyright, d2x-gl.files,
3533 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3537 2002-02-02 Bradley Bell <btb@icculus.org>
3539 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3541 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3542 Enabled RELEASE option
3544 2002-01-31 Bradley Bell <btb@icculus.org>
3546 * Makefile.am, configure.ac: specify prerequisite versions of
3547 autoconf and automake
3549 2002-01-29 Bradley Bell <btb@icculus.org>
3551 * main/mission.c: RCS header added
3553 * main/inferno.c: update copyright date
3555 * main/mission.c: allow missions to be in AltHogDir
3557 * configure.ac: Display results of configure
3559 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3562 2002-01-28 Bradley Bell <btb@icculus.org>
3564 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3565 Data files now go in DATADIR/games/d2x, user files now go in
3568 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3570 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3571 files now go in ~/.d2x
3573 2002-01-24 Bradley Bell <btb@icculus.org>
3575 * configure.ac: fix nasm not found error message
3577 2002-01-18 Bradley Bell <btb@icculus.org>
3579 * configure.in: getting rid of old configure.in
3581 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3582 main/movie.c: Movie playing kludgey stuff
3584 * misc/args.c: formatting
3586 * main/inferno.c: allow -h for help
3588 * include/error.h: don't die on int3, unless -debug given
3590 * mingw32.txt: more stuff
3592 2001-12-29 Bradley Bell <btb@icculus.org>
3594 * Makefile.am: Got rid of thinking.txt
3596 * main/inferno.c: document -nomovies option
3598 2001-12-28 Bradley Bell <btb@icculus.org>
3600 * main/titles.c: formatting, put some code into place for rendering
3601 of robots during briefings
3603 2001-12-27 Bradley Bell <btb@icculus.org>
3607 2001-12-23 Craig Hadady <chadady@iglou.com>
3609 * 2d/rle.c: fixed bug in dummy array.
3611 2001-12-03 Bradley Bell <btb@icculus.org>
3613 * arch/sdl/init.c: fix formatting
3615 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3616 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3617 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3618 and sdl joystick stuff
3620 2001-11-30 Bradley Bell <btb@icculus.org>
3622 * thinking.txt: not needed
3624 2001-11-27 Bradley Bell <btb@icculus.org>
3626 * cygconf, mingw32.txt: use sdl from source on cygwin
3628 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3629 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3630 SDL_CFLAGS to CFLAGS
3632 2001-11-27 Bradley Bell <btb@icculus.org>
3636 2001-11-14 Bradley Bell <btb@icculus.org>
3638 * texmap/scanline.c: use optimization flags as texmap default
3640 * NEWS: mouse wheel, etc
3642 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3643 wheel to emulate 3rd axis
3645 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3647 * include/error.h: kludge to ungrab mouse when we hit an int3
3649 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3650 __ENV_MSDOS__ to __MSDOS__
3652 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3655 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3658 * arch/sdl/digi.c: implemented digi_set_volume
3660 * include/grdef.h, main/config.c, misc/d_io.c: change
3661 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3663 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3664 main/piggy.c: use MAKE_SIG
3666 * installation.txt: update
3668 * configure.ac: new file
3670 * arch/sdl/joydefs.c: #include pstypes.h
3672 * arch/sdl/init.c: SDL joystick stuff
3674 * acconfig.h: adjust MINGW defines
3676 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3677 controls menu now works
3679 2001-11-13 Bradley Bell <btb@icculus.org>
3681 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3684 * Makefile.am: New file
3686 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3689 * compilerdefs.txt: New file
3691 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3693 2001-11-12 Bradley Bell <btb@icculus.org>
3695 * main/playsave.c: load player files regardless of byte order of
3698 2001-11-11 Bradley Bell <btb@icculus.org>
3700 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3703 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3705 * NEWS: GL savegame thumbnails
3707 * acconfig.h, configure.in: make option for NMOVIES, default to off
3709 2001-11-09 Bradley Bell <btb@icculus.org>
3711 * main/state.c: Enabled savegame thumbnails under OpenGL
3713 * unused/pa_null/pa_enabl.h: remove duplicate header
3715 * misc/args.c: use d2x.ini for option file
3717 * mem/mem.c: Move mem_realloc inside the ifdef
3719 * main/menu.c: fix 640x400 menu text
3721 * main/inferno.c: added documentation
3723 * main/endlevel.c: fix warnings
3725 * arch/ogl/gr.c: Get rid of gl spew
3727 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3729 * acconfig.h: Define __SDL__ for mingw
3731 2001-11-08 Bradley Bell <btb@icculus.org>
3733 * 2d/font.c: free OGL font data when rereading
3735 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3736 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3737 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3738 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3739 main/weapon.h: Enabled shareware build, endlevel flythrough
3742 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3743 of use for shareware build
3745 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3748 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3750 2001-11-05 Bradley Bell <btb@icculus.org>
3752 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3755 * include/3d.h: Add comment
3757 2001-11-04 Bradley Bell <btb@icculus.org>
3759 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3762 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3765 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3767 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3768 main/hudmsg.h: Enable d1x-style hud_message
3770 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3772 * 2d/font.c: re-init ogl fonts after remapping colors.
3774 2001-11-02 Bradley Bell <btb@icculus.org>
3776 * misc/Makefile.am: remove byteswap.h (duplicate header)
3778 * 2d/font.c: fixed gr_remap_font, minor stuff
3780 * configure.in: take out -O2 if doing debug build
3782 * main/bm.c: formatting
3784 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3786 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3787 macros, get rid of functions
3789 2001-11-01 Bradley Bell <btb@icculus.org>
3791 * misc/byteswap.h: removed duplicate header
3793 2001-10-31 Bradley Bell <btb@icculus.org>
3795 * NEWS, main/automap.c: automap works in opengl
3797 * NEWS, configure.in: Added news
3799 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3801 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3803 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3804 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3805 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3807 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3809 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3811 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3812 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3814 2001-10-27 Bradley Bell <btb@icculus.org>
3816 * main/inferno.c: added some documentation
3818 2001-10-25 Bradley Bell <btb@icculus.org>
3820 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3823 * Makefile.am, configure.in, arch/Makefile.am,
3824 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3825 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3826 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3827 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3828 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3829 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3830 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3831 it's ugly, but It'll be easier to sync with d1x.
3833 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3834 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3835 main/editor/Makefile.am: attempt at support for editor, makefile
3838 * misc/d_delay.c: formatting fix
3840 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3841 tmappent.S, tmapppro.S: adding support for runtime selection of
3844 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3845 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3846 including multi.h and network.h, fix backslashes, fix compiler
3849 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3850 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3851 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3852 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3853 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3854 including multi.h and network.h, fix backslashes
3856 * include/pstypes.h: added typedef for u_int64_t on mingw
3858 * include/3d.h: added prototype for g3_uninit_polygon_model
3860 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3862 2001-10-24 Bradley Bell <btb@icculus.org>
3864 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3865 arch subdirs, as in d1x.
3867 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3868 earlier style until i understand automake 1.5 better. remove input
3871 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3872 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3873 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3874 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3875 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3876 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3877 Moved input stuff to arch subdirs, as in d1x.
3879 * NEWS, configure.in: blah blah
3881 2001-10-23 Bradley Bell <btb@icculus.org>
3883 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3885 * texmap/tmapppro.S: no need for #include <conf.h> here
3887 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3890 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3891 file. RCS header added
3893 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3894 #ifdef'ing out the whole file. RCS header added
3896 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3897 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3898 fixes. Now works with automake 1.5 and autoconf 2.52.
3899 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3900 mingw (-grabmouse now works on win32).
3902 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3903 These don't belong in cvs
3907 2001-10-20 Bradley Bell <btb@icculus.org>
3909 * 2d/font.c: Don't free unused variables...
3911 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3914 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3915 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3916 main/Makefile.am: make dist more sensible
3918 * Makefile.am: Kludge for linking on mingw
3920 2001-10-19 Bradley Bell <btb@icculus.org>
3922 * Makefile.am, configure.in, arch/win32/Makefile.am,
3923 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3925 * include/ipx_drv.h: Check for __MINGW32__
3927 * include/i86.h: Imported from d1x
3929 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3931 * arch/dos/modex.asm: Fixed %include
3933 * main/console.c: RCS headers added
3935 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3938 * Makefile.am, main/Makefile.am: Moved final link to top-level
3939 directory instead of main/
3941 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3942 __ENV_LINUX__ to __linux__
3944 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3945 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3946 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3947 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3948 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3949 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3950 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3951 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3952 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3953 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3956 * configure.in: add --enable-xploader, support arch/linux subdir,
3959 * main/inferno.c: conditionalize conf.h
3961 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3963 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3964 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3965 misc/fileutil.h: Partial application of linux/alpha patch.
3967 2001-10-19 Bradley Bell <btb@icculus.org>
3969 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3970 networking in line with d1x, moved some arch/linux_* stuff to
3973 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3974 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3975 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3976 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3979 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3980 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3981 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3982 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3983 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3984 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3985 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3986 linux/include/ukali.h: Brought linux networking in line with d1x,
3987 moved some arch/linux_* stuff to arch/linux/*
3989 * include/ipx_drv.h: Imported from d1x
3991 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3993 * main/ipx_drv.c: Imported from d1x
3995 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3996 main/network.h, main/Makefile.am: Trying to get network working on
3999 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4000 main/Makefile.am: build fixes
4002 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4003 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4004 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4005 starting to get net working.
4007 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4008 conditionalized min,max macros
4010 2001-10-18 Bradley Bell <btb@icculus.org>
4012 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4013 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4014 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4015 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4018 * 2d/2dsline.c: RCS headers added/changed
4020 * configure.in: fix NASMFLAGS bug
4022 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4025 2001-10-17 Bradley Bell <btb@icculus.org>
4027 * NEWS: Fixed the invulnerable robots bug!
4029 * main/collide.c: Fixed the invulnerable robots bug!
4031 2001-10-14 Bradley Bell <btb@icculus.org>
4033 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4036 2001-10-13 Bradley Bell <btb@icculus.org>
4038 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4039 arch/Makefile.am, arch/dos/Makefile.am,
4040 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4041 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4042 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4043 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4044 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4045 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4046 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4047 arch/win32/include/Makefile.am, iff/Makefile.am,
4048 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4049 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4050 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4051 unused/bios/Makefile.am, unused/lib/Makefile.am,
4052 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4053 unused/ui/Makefile.am, unused/vga/Makefile.am,
4054 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4055 automake stuff from "inert" subdirs. And there was much rejoicing.
4057 * Makefile.am, NEWS, configure.in: Stuff
4059 * ChangeLog: removing auto-generated file
4061 * cygconf: Added instructions for mingw32 build
4063 * Makefile.am: renamed INSTALL to installation.txt
4065 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4067 * mingw32.txt: Added instructions for mingw32 build
4069 * configure.in: Enable assembly under mingw32
4071 2001-10-12 Bradley Bell <btb@icculus.org>
4073 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4075 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4076 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4077 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4078 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4079 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4080 to __DJGPP__, since it's built-in.
4082 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4084 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4085 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4089 2001-10-12 Bradley Bell <btb@icculus.org>
4091 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4093 * Makefile.am: make sure cygconf gets archived
4095 * configure.in: Increment version number in preparation for release
4097 * configure.in: Fix detection of opengl
4099 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4100 cygconf, arch/Makefile.am, arch/include/joy.h,
4101 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4102 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4103 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4104 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4105 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4106 Vastly improved compilability.
4108 2001-10-11 Bradley Bell <btb@icculus.org>
4110 * Makefile.am: Added macros/sdl.m4
4112 * autogen.sh: Added macros/sdl.m4
4114 2001-10-09 Bradley Bell <btb@icculus.org>
4116 * main/vers_id.h: Added DESCENT_VERSION constant
4118 * main/inferno.c: Added command-line help.
4120 * include/ogl_init.h: opengl improvments (following d1x changes)
4122 2001-10-07 Bradley Bell <btb@icculus.org>
4124 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4125 arch/ogl/Makefile.am: Remove duplicate headers.
4127 2001-08-02 Thimo Neubauer <thimo@debian.org>
4129 * mem/mem.c: totally crippled the memory manager because it does
4130 not make sense for non-DOS-systems and it would have been too
4131 complicated to get it 64bit clean
4133 2001-06-19 Bradley Bell <btb@icculus.org>
4135 * cvshowto.txt: updated anonymous password
4137 2001-02-08 Bradley Bell <btb@icculus.org>
4139 * COPYING, license.txt: Added d1x license
4141 2001-02-01 Bradley Bell <btb@icculus.org>
4143 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4145 2001-01-31 Bradley Bell <btb@icculus.org>
4147 * configure.in, arch/include/mouse.h, include/pstypes.h,
4148 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4150 * main/polyobj.c: fix typo
4152 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4153 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4154 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4155 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4156 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4157 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4158 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4159 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4160 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4161 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4162 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4163 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4164 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4165 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4166 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4167 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4168 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4169 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4170 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4171 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4172 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4173 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4174 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4175 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4176 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4177 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4180 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4181 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4182 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4183 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4186 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4189 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4190 cross-compiling, and cygwin fixes
4192 2001-01-30 Bradley Bell <btb@icculus.org>
4194 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4195 include/pstypes.h, include/strutil.h, main/Makefile.am,
4196 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4197 needs --without-assembler and --without-network to compile
4199 2001-01-29 Bradley Bell <btb@icculus.org>
4201 * configure.in, main/Makefile.am: Fixes to build system
4203 * main/kconfig.c: fix for non-linux joysticks
4205 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4206 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4207 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4208 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4209 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4210 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4211 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4212 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4213 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4214 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4216 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4217 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4218 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4219 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4220 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4221 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4224 * arch/dos/include/joy.h, arch/dos/include/key.h,
4225 arch/dos/include/mouse.h: Unified input headers.
4227 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4229 2001-01-28 Bradley Bell <btb@icculus.org>
4231 * conf.h.in, configure.in, arch/Makefile.am,
4232 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4233 arch/include/key.h, main/Makefile.am: More header unification...
4235 * main/newdemo.c: Added <ctype.h>
4237 * arch/include/event.h, arch/include/joy.h: unified input headers.
4239 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4240 OpenGL now uses SDL-GL instead of gii
4242 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4244 2001-01-25 Bradley Bell <btb@icculus.org>
4246 * autogen.sh: use "set -e" so execution stops if something goes
4249 2001-01-24 Bradley Bell <btb@icculus.org>
4253 * Makefile.am: Add ChangeLog to dist
4257 2001-01-24 Bradley Bell <btb@icculus.org>
4259 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4261 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4262 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4265 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4266 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4267 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4268 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4269 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4270 arch/Makefile.am, arch/dos/Makefile.am,
4271 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4272 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4273 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4274 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4275 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4276 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4277 unused/Makefile.am, unused/bios/Makefile.am,
4278 unused/lib/Makefile.am, unused/novga/Makefile.am,
4279 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4280 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4281 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4282 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4283 make dist, VPATH builds, ...
4285 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4286 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4287 arch/dos/Makefile.in, arch/linux/Makefile.in,
4288 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4289 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4290 misc/Makefile.in, texmap/Makefile.in: cruft removal
4292 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4295 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4297 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4299 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4302 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4303 added -grabmouse option
4305 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4306 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4307 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4308 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4309 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4310 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4311 main/songs.c, misc/args.c: changed args_find to FindArg
4313 2001-01-22 Bradley Bell <btb@icculus.org>
4315 * configure, main/Makefile.am, main/Makefile.in: configuration
4318 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4319 fix compiler warnings w/opengl
4321 * include/console.h: ggi support
4323 * arch/linux_init.c: svgalib support
4325 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4326 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4327 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4328 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4329 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4330 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4333 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4335 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4336 main/render.c: fix warnings and enable NDEBUG *
4337 arch/svgalib_init.c: svgalib support
4339 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4341 * main/kconfig.c: joystick support
4343 2001-01-21 Bradley Bell <btb@icculus.org>
4345 * cvshowto.txt: new file, taken from d1x webpage
4347 * AUTHORS, README: Taking over as maintainer of d2x
4349 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4351 2001-01-20 Bradley Bell <btb@icculus.org>
4353 * configure, configure.in: Turned -Werror back off by default
4355 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4356 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4357 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4358 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4359 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4360 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4361 main/laser.c, main/multi.c, main/network.c, main/network.h,
4362 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4363 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4364 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4365 warnings, for non-OpenGL on linux, anyway...
4367 2001-01-19 Bradley Bell <btb@icculus.org>
4369 * copying: remove duplicate file
4371 * Import of d2x-0.0.9-pre1
4373 * Import of d2x-0.0.8