1 2005-06-23 Chris Taylor <chris@icculus.org>
3 * installation.txt: describe new directory system
4 and mention recursive mission searching
6 2005-06-22 Chris Taylor <chris@icculus.org>
8 * main/editor/kgame.c: load .rl2 files instead of .lvl files
9 (some editor info could be stored in .rdl / .rl2 files)
11 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
12 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
13 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
14 main/wall.c, main/wall.h: add level component saving functions,
15 which use PhysicsFS and are endian friendly
17 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
18 add function for converting descent 2 texture numbers back to
19 descent 1 texture numbers
21 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
22 levels. Entirely endian friendly and allows saving of .rdl and .rl2
25 2005-06-14 Chris Taylor <chris@icculus.org>
27 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
29 2005-06-13 Chris Taylor <chris@icculus.org>
31 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
32 number 198 to maintain bijectivity, when descent.pig is available
33 (used to return 167, which is also returned for Descent 1 texture
36 * include/physfsx.h: added PHYSFSX_writeVector,
37 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
39 2005-04-05 Bradley Bell <btb@icculus.org>
41 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
42 bugs in joystick initialization
44 2005-04-04 Bradley Bell <btb@icculus.org>
46 * main/kconfig.c: cosmetic fixes to joystick config screen
48 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
49 arch/linux/joystick.c, arch/linux/include/joystick.h,
50 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
51 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
52 MAX_BUTTONS to JOY_MAX_BUTTONS
54 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
55 of joystick buttons/axes
57 * arch/win32/midi.c: don't play midi if -nosound
59 * arch/win32/mingw_init.c: remove redundant joy_init()
61 2005-04-01 Chris Taylor <chris@icculus.org>
63 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
64 main/editor/med.c: "Go to Main Menu" now works in editor
66 * main/editor/segment.c: set Highest_vertex_index and
67 Highest_segment_index to 0 when creating a new mine (avoids
68 problems with saving when another level was previously loaded)
70 2005-03-31 Chris Taylor <chris@icculus.org>
72 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
73 main/editor/eglobal.c, main/editor/eobject.c,
74 main/editor/medrobot.c, main/editor/objpage.c,
75 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
76 OL_ constants; use "object" instead of "robot" in some places;
77 draw and place reactors with correct modelnum
79 * main/editor/texpage.c: no using TmapList, initialise texture
80 category globals, no CurrentTmap (just use CurrentTexture)
82 2005-03-29 Bradley Bell <btb@icculus.org>
84 * mem/mem.c: remove obsolete malloc.h
86 2005-03-20 Bradley Bell <btb@icculus.org>
88 * Makefile.am: add some stuff to dist
90 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
93 * console/CON_console.c: Fixed console cursor positioning.
95 * main/text.c: revert to Error if text file not found.
97 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
99 * ui/.cvsignore: New file
101 2005-03-17 Bradley Bell <btb@icculus.org>
103 * arch/win32/midi.c: Add RCS ID tag
105 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
106 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
109 2005-03-16 Bradley Bell <btb@icculus.org>
111 * main/bm.c, main/bm.h: use hardcoded value instead of
112 sizeof(tmap_info), since size depends on whether editor is built
115 * ui/mouse.c: gcc doesn't like multi-line // comments
117 * main/dumpmine.c: get rid of compiler warnings
119 2005-03-15 Bradley Bell <btb@icculus.org>
121 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
122 Fixes laser and plasma lighting bug, hopefully doesn't break
125 * main/state.c: Fix crash if Num_walls=0
127 2005-03-12 Bradley Bell <btb@icculus.org>
129 * Makefile.am, configure.ac: enable editor in unix-style builds
131 2005-03-12 Chris Taylor <chris@icculus.org>
133 * main/gamesave.c: could check reactor model num, don't check
134 reactor object shields (not used anyway, it's stored/calculated
137 2005-03-06 Chris Taylor <chris@icculus.org>
139 * main/piggy.c: load the descent 1 color palette when NDEBUG is
142 * main/editor/seguvs.c: check the uvs after they're assigned
144 2005-02-27 Chris Taylor <chris@icculus.org>
146 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
147 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
148 gr_update in event loops
150 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
151 file.c, involves modifying the listbox so it can use
152 an array of string pointers
154 2005-02-26 Chris Taylor <chris@icculus.org>
156 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
159 * ui/window.c: only disable the keyboard for MS DOS
161 * main/editor/eswitch.c: add remove_trigger_num
164 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
165 still works if there's no BITMAPS.TBL in a PhysicsFS search path
167 * main/inferno.c: determine properly if 800x600 resolution is
168 available (for editor)
170 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
171 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
172 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
173 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
175 * ui/keypad.c: fix the reading of keypad (.pad) files
177 * ui/menubar.c: use cfile to read the menubar file MED.MNU
179 2005-02-25 Chris Taylor <chris@icculus.org>
181 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
182 allowing Mac OS 9 and X to both use conf.h but one can build for
183 OpenGL while the other doesn't.
185 * main/editor/mine.c: use the Descent 2 definitions for maximum
186 segments and vertices
188 2005-02-25 Bradley Bell <btb@icculus.org>
190 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
191 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
192 d2src system for persistent sounds. Untested, of course.
194 * ChangeLog-old: clean up old changelog a little
196 * ChangeLog-old: converted old changelog to "cvs log" format, so
197 it can be manipulated with cvs2cl and other tools.
199 2005-02-24 Tim Massey <tmassey@obscorp.com>
201 * main/inferno.c: allow -notitles to work in shareware [and
202 non-RELEASE] version too. (d1x r1.35)
204 2005-02-24 Peter Hawkins <peterh@isa.net.au>
206 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
208 2005-02-24 Matthew Mueller <donut@dakotacom.net>
210 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
211 don't do it automatically (eg, ati's fglrx linux driver) (d1x
214 2005-02-24 Bradley Bell <btb@icculus.org>
216 * main/movie.c: change movie Warnings to con_printf, simplify
219 2005-02-24 Chris Taylor <chris@icculus.org>
221 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
222 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
223 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
224 PHYSFSX_openWriteBuffered, where appropriate
226 * main/gauges.c: draw behind the shield number properly with OpenGL
228 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
229 is selected as a secondary weapon
231 * main/titles.c: check properly whether there's a briefing
233 * main/mission.c: recursively search directories in "missions"
236 2005-02-11 Bradley Bell <btb@icculus.org>
238 * debian/control: build-dep on libphysfs-dev
240 * arch/ogl/gr.c: use GLint for arb_max_textures
242 * arch/ogl/Makefile.am: added internal.h to dist
244 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
246 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
248 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
249 dynamically find and load the OpenGL library
251 * main/editor/macro.c: use physfs instead of non-existing cflib.h
253 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
255 * main/editor/medwall.c: include cntrlcen.h
257 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
259 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
261 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
262 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
264 * ui/number.c: s/inputbox/Inputbox/
266 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
268 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
270 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
271 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
272 main/gamesave.c: s/128/PATH_MAX
274 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
276 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
278 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
279 mouse_set_limits and mouse_set_pos (we don't want to limit user)
281 * ui/menubar.c: specify int type for state2_alt_down
283 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
285 * main/piggy.c: call bm_read_all even if EDITOR is defined
287 * main/gamesave.c: if LVL can't be found, try filename that was passed
289 * main/mission.c: ensure mission name is properly terminated
291 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
293 * 2d/font.c: fix bug #2167: some characters would not display because
294 of signed/unsigned errors
296 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
298 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
299 gauge when appropriate
301 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
302 all functions in kfuncs.c to return int instead of void
304 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
305 disable old hostage system in editor (d2 is simpler in this regard)
307 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
309 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
311 * main/editor/centers.c: change curseg2p to Curseg2p
313 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
315 * main/editor/macro.c: remove unused variable "length"
317 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
319 * main/editor/medmisc.c: Pass both arguments to render_frame
321 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
322 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
323 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
324 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
325 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
326 instead of d1-style mem.h and types.h
328 * main/editor/texpage.c: do texture replacement for any mission
330 * main/editor/medwall.c: add prototype for create_removable_wall
332 * main/editor/medrobot.c: don't try to set the removed follow_path
334 2005-01-23 Jason Owen <shannara256@yahoo.com>
336 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
337 may crash printf if the list of extensions is huge
339 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
341 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
342 only on last level of built-in mission.
344 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
347 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
348 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
349 buffers (speeding it up), and use cfopen instead of
350 PHYSFS_openRead/PHYSFS_openWrite where appropriate
352 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
353 sure nocfile.h and cfile.h are never both included
355 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
357 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
358 fix bug #1676 (filling up of OLG texture list)
360 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
362 * main/state.c: fix problems with copying/deleting save files
364 * main/automap.c: make automap fonts transparent.
366 2005-01-07 Bradley Bell <btb@icculus.org>
368 * main/menu.c: In Load Level, if there is no current mission,
371 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
373 * main/gameseq.c: Free polymodel data before reloading ham file.
375 * arch/ogl/gr.c: Implement fading in ogl_urect()
377 * main/gauges.c: Draw ship before shields in HUD.
379 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
381 * main/editor/centers.c: Use both ints with the robot producer
384 2004-12-23 Bradley Bell <btb@icculus.org>
386 * main/editor/centers.c, main/editor/editor.h,
387 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
388 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
389 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
392 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * main/bmread.c: don't duplicate the period in the filename
396 * main/dumpmine.c: Add function prototypes to remove warnings
398 * main/dumpmine.c, ui/window.c: Specify that two functions return
401 * main/editor/autosave.c, main/editor/curves.c,
402 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
403 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
406 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
408 * main/editor/eobject.c, main/editor/kgame.c,
409 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
410 extra two parameters to get_seg_masks.
412 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
413 structs for mine saving functions
415 * main/inferno.c: Use PhysicsFS for making the hoard ham.
417 * main/bmread.c: add missing includes
419 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
421 * main/dumpmine.c: Fix type mismatches
423 2004-12-19 Bradley Bell <btb@icculus.org>
425 * ui/Makefile.am: fix ui Makefile.am
427 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
428 removeext, use it in ds_load instead of splitpath
430 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
432 * include/u_mem.h: prototype for strdup with MPW
434 * main/laser.c: abort weapon fire if unable to create object
436 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
437 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
438 unused/ui/icon.c: replace byte with sbyte
440 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
441 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
442 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
443 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
444 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
445 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
446 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
447 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
448 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
449 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
450 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
451 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
452 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
453 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
454 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
457 * ui/Makefile.am: added Makefile.am for ui
459 * main/editor/Makefile.am, main/editor/autosave.c,
460 main/editor/centers.c, main/editor/centers.h,
461 main/editor/curves.c, main/editor/eglobal.c,
462 main/editor/ehostage.c, main/editor/ehostage.h,
463 main/editor/elight.c, main/editor/eobject.c,
464 main/editor/eobject.h, main/editor/eswitch.c,
465 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
466 main/editor/group.c, main/editor/info.c, main/editor/info.h,
467 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
468 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
469 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
470 main/editor/ksegsel.c, main/editor/ksegsize.c,
471 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
472 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
473 main/editor/medlisp.h, main/editor/medmisc.c,
474 main/editor/medmisc.h, main/editor/medrobot.c,
475 main/editor/medrobot.h, main/editor/medsel.c,
476 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
477 main/editor/objpage.c, main/editor/objpage.h,
478 main/editor/seguvs.c, main/editor/texpage.c,
479 main/editor/texture.c: imported missing editor files from d1x
481 * main/Makefile.am: build dumpmine.c for editor
483 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
484 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
485 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
486 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
487 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
489 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
490 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
491 main/editor/eglobal.c, main/editor/ehostage.c,
492 main/editor/ehostage.h, main/editor/elight.c,
493 main/editor/eobject.c, main/editor/eobject.h,
494 main/editor/eswitch.c, main/editor/eswitch.h,
495 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
496 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
497 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
498 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
499 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
500 main/editor/ksegsel.c, main/editor/ksegsize.c,
501 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
502 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
503 main/editor/meddraw.h, main/editor/medlisp.h,
504 main/editor/medmisc.c, main/editor/medmisc.h,
505 main/editor/medrobot.c, main/editor/medrobot.h,
506 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
507 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
508 main/editor/objpage.h, main/editor/segment.c,
509 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
510 main/editor/texpage.h, main/editor/texture.c: Move old logs to
513 * main/editor/autosave.c main/editor/centers.c
514 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
515 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
516 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
517 main/editor/fixseg.c main/editor/func.c main/editor/group.c
518 main/editor/info.c main/editor/info.h main/editor/kbuild.c
519 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
520 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
521 main/editor/ksegmove.c main/editor/ksegsel.c
522 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
523 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
524 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
525 main/editor/medmisc.h main/editor/medrobot.c
526 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
527 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
528 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
529 main/editor/texpage.h main/editor/texture.c ui/barbox.c
530 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
531 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
532 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
533 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
534 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
535 conf.h in new editor files
537 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
539 * main/state.c: open autosave file for writing, not reading
541 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
542 main/state.c, main/state.h: added fast save
544 * main/gameseq.c, main/inferno.c: force gr_update() so screens
545 always show in OpenGL
547 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
549 * misc/strutil.c: Implement strdup for MPW
551 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
554 * misc/strutil.c: fix MPW compiler errors
556 * main/mission.c, main/mission.h: allocate mission filenames
559 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
561 * 2d/font.c: Initialise the dataptr member correctly.
563 * include/mono.h: Print only mildly interesting messages to
564 stderr.txt. (revert earlier carbon changes)
566 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
568 * include/physfsx.h: getRealPath uses the write directory if it
569 can't get the real directory
571 * D2X.make: remove misc/d_io.c
573 2004-12-03 Bradley Bell <btb@icculus.org>
575 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
576 pathname, ensure correct translation of path separators
578 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
580 * misc/strutil.c: fix stricmp and strnicmp
582 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
585 2004-12-02 Bradley Bell <btb@icculus.org>
587 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
588 I couldn't figure out why the previous code kept segfaulting under
591 * main/kconfig.c: disable call to reset_cockpit() which was
592 causing the "letterbox" bug
594 * main/inferno.c: don't die if title screens not found
596 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
598 * configure.ac: require PhysicsFS header and library
600 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
602 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
604 * D2X.make: fix build on Carbon by adding digiobj.c
606 * main/mission.c: set builtin_hogsize for non-built-in missions
608 * main/mission.c: pass individual mission around instead of whole list
610 * main/mission.c: remove mission list from global memory
612 2004-12-02 Bradley Bell <btb@icculus.org>
614 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
615 path separator gets added to hogdir
617 2004-12-01 Bradley Bell <btb@icculus.org>
619 * README, configure.ac, VisualC/d2x/d2x.dsp,
620 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
621 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
622 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
623 uses dynamic opengl loading
625 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
627 * arch/ogl/gr.c: make write_bmp use PhysicsFS
629 * include/args.h, misc/args.c: new AppendArgs function. This
630 separates the copying of the arguments passed to main() from the
631 reading of the arguments file
633 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
634 the flexible cfgets, Fix compiling issues in MPW.
636 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
637 reading into an int, so it's removed completely. PHYSFSX_getc was
638 removed, because it's only use in misc/strio.c was removed. Put
639 in PHYSFSX_getRealPath, which recognises platform-specific
640 separators and doesn't use snprintf (MPW doesn't have it). MPW
643 * main/inferno.c: Remove use of open_movie_file. Read the
644 arguments file from the base directory, if there is one. Set up
645 D2X's write directory, including replacing any tilde at the start
646 of the path (if there is one) with the string returned by
647 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
648 default is still ~/.d2x. Check if the write directory has to be
649 created. Read the arguments file in this write directory if there
650 is one. If there's still no write directory, set it to the base
651 directory. Won't set it to the current directory if this fails,
652 because of the issue of which character to use for which platform.
654 * main/playsave.c: Use PHYSFS_readSLE32 instead of
655 PHYSFS_readULE32 due to compiling issues in MPW. Use
656 cfile_read_short instead of PHYSFS_readULE16 because of both
657 compiling and endian issues. cfile_read_byte instead of
658 PHYSFSX_readU8. Write a dummy structure instead of seeking when
659 NETWORK isn't defined
661 * D2X.make: Don't compile cfile.c on Mac OS 9.
663 * README: add PhysicsFS to the required 'tools' in README, and
664 instructions for building in MPW.
666 * include/cfile.h: Make cfopen into an inline, where a read buffer
667 is set up. This speeds up loading significantly.
669 2004-12-01 Bradley Bell <btb@icculus.org>
671 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
672 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
675 * main/newmenu.c: fix player file deletion
677 * include/physfsx.h: fix statfs includes for OS X
679 * main/inferno.c, main/network.c: misc physfs conversions
681 * arch/linux/Makefile.am, arch/linux/findfile.c,
682 arch/win32/Makefile.am, arch/win32/findfile.c,
683 include/findfile.h, main/kludge.c, main/mission.c,
684 main/newmenu.c, main/piggy.c: get rid of findfile stuff
686 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
689 * main/state.c: improve savegame load/save
691 * main/movie.c: make -nomovies friendlier
693 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
695 * include/d_io.h, include/physfsx.h, main/inferno.c,
696 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
699 * main/scores.c: use physfs for scores file
701 * main/playsave.c: improve player loading
703 * main/movie.c: improve movie loading
705 * main/mission.c: improve mission loading
707 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
708 main/state.c: use physfs for savegames
710 * README: minor update
712 * main/newdemo.c: use physfs for demos
714 * include/physfsx.h: added PHYSFSX_rename function
716 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
717 physfs/rwops, add libmve callbacks
719 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
720 added physfsrwops stuff
722 * include/cfile.h: added cfile_close wrapper
724 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
727 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
730 * main/config.c: use physfs to read config file
732 * include/physfsx.h: added gets and puts functions
734 * include/cfile.h: correct seek return value
736 * main/config.c, main/playsave.c: use physfs to write
739 * include/physfsx.h: added my physfs extensions
741 * main/inferno.c: physfs initialization stuff
743 * configure.ac: add check for physfs lib
745 * include/cfile.h: made cfile into a wrapper for physfs
747 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
748 disabled althogdir stuff (shouldn't be needed w/physfs)
750 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
751 configure.ac: drop cfile stuff
753 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
755 * D2X.make: Don't use D2XFolder, because the userdir can now be
756 specified in Mac OS 9. Putting it in the source code folder is
757 more convenient. Turn debugging on. Don't compile old files,
758 compile new ones. Add the PhysicsFS library.
760 * iff/iff.c: Get rid of MIN redefinition.
762 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
763 MPW doesn't like switches of long longs
765 2004-11-30 Bradley Bell <btb@icculus.org>
767 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
768 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
769 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
770 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
771 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
772 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
773 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
775 2004-11-28 Bradley Bell <btb@icculus.org>
777 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
779 * arch/sdl/digi.c: use d2src system for persistent sounds
781 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
784 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
785 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
786 ripped object stuff out of digi.c, now using digiobj.c. get rid of
787 a bunch of kludges, sound should be more true to original game now
789 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
792 2004-11-27 Bradley Bell <btb@icculus.org>
794 * main/text.c, main/text.h, main/titles.c: added function to
795 properly decode multi-line strings
797 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
798 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
801 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
803 * main/inferno.c: enable logo screens for shareware/oem
805 2004-11-26 Bradley Bell <btb@icculus.org>
807 * main/mission.c, main/titles.c: fix d1 briefing glitches
809 * main/game.c: free up cpu by not calling timer_delay so many
810 times (fixes Bug 2034)
812 * main/gameseq.c: enable briefing screens for mac shareware
814 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
815 doesn't care if it draws offscreen, I guess)
817 * main/credits.c: reduce flickering in credits w/opengl
819 2004-11-25 Bradley Bell <btb@icculus.org>
821 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
822 garbage on windows for some reason.
824 * 2d/font.c: fixed opengl menu font bug, caused by doing
825 arithmetic on signed chars.
827 2004-11-23 Bradley Bell <btb@icculus.org>
829 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
831 2004-11-22 Bradley Bell <btb@icculus.org>
833 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
834 arch/linux/joystick.c, arch/linux/include/joystick.h,
835 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
836 arch use global variable joy_num_axes
838 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
840 * main/gamemine.c, main/piggy.c: compile again on older C compilers
842 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
844 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
845 Vertigo) missions, load add-on ham file at every load, not only the 1st
847 * main/bm.ch: fix bug where loading a hxm would affect other levels too
849 * main/fireball.c: don't Int3() every time explosions don't look best
851 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
853 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
855 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
857 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
859 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
861 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
863 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
864 shareware version of descent.hog. This is not yet bug-free
866 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
868 * main/network.c: fix crash introduced with previous change
870 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
872 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
873 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
874 make mission structre memory allocated
876 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
878 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
879 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
880 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
881 delete file compbit.h, move functionality to text.c, modify all
882 previous users of compbit.h to use existing function in text.h
884 * main/inferno.c: remove warning created by the fix for the cfgets
887 * main/bmread.c: add comment
889 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
891 * cfile/cfile.c: declare variable on top of block
893 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
894 main/multi.h, main/network.c: move mission list handling functionality
895 to mission.c, remove unnecessary load_mission calls in menu.c
897 * main/game.c: remove unnecessary build_mission_list call
899 * main/mission.c, main/mission.h: correct comments about anarchy-only
901 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
902 remove explicit uses of mission list
904 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
906 * libmve/mveplay.c: make it compile on Cygwin
908 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
910 * main/config.c: fix bug uncovered by having fgets cut off ending \n
912 * main/text.c: fix crash on Mac OS X, probably fix bug 738
914 * include/mono.h: add mprintf support for carbon (Mac OS 9)
916 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
918 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
919 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
920 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
921 information about the current mission, for easier code refactorisation.
923 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
925 * main/gamemine.c, main/piggy.c: fix bug 1675:
926 use better d2 textures if d1 hog is present but not loadable
928 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
930 * cfile/cfile.c: simplify, reduce number of global vars
932 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
934 * main/gameseg.c: fix bugfix of 2004-05-15
936 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
938 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
940 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
941 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
942 cfgets now always copies the terminating character to the dest buffer.
943 This fixes a bug that occured when reading cmd line args from d2x.ini
945 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
947 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
948 move more old change logs into ChangeLog-old
950 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
951 and Martin Schaffner <maschaffner@gmx.ch>
953 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
954 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
955 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
956 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
957 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
958 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
959 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
960 arch/include/joy.h, arch/win32/include/key.h
961 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
962 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
963 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
964 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
965 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
966 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
967 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
968 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
969 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
970 main/config.c, main/config.h, main/controls.c, main/controls.h
971 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
972 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
973 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
974 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
975 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
976 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
977 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
978 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
979 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
980 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
981 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
982 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
983 main/mission.c, main/mission.h, main/modem.h, main/morph.c
984 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
985 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
986 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
987 main/paging.c, main/paging.h, main/physics.c, main/physics.h
988 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
989 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
990 main/powerup.h, main/render.c, main/render.h, main/robot.c
991 main/robot.h, main/scores.c, main/scores.h, main/screens.h
992 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
993 main/songs.c, main/songs.h, main/sounds.h, main/state.c
994 main/state.h, main/switch.c, main/switch.h, main/terrain.c
995 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
996 main/text.h, main/textures.h, main/titles.c, main/titles.h
997 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
998 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
999 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1000 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1001 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1002 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1004 move old per-file change logs into new file ChangeLog-old
1006 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1008 * arch/ogl/ogl.c: enable -gl_mipmap switch
1010 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1012 * arch/carbon/descent.r: swap min and max size to correct places
1014 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1016 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1018 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1020 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1022 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1024 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1025 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1027 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1028 link) on MPW on Mac OS 9 (carbon)
1030 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1032 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1034 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1036 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1038 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1040 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1042 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1044 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1045 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1046 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1047 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1048 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1050 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1051 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1052 new files for supporting compilation with MPW for carbon (Mac OS 9)
1054 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1056 * main/playsave.c: do not seek while writing, carbon does not like it
1058 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1060 * cfile/cfile.c: use portable ffilelength in cfile_size
1062 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1063 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1064 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1065 unsigned and signed char, MPW does not like these
1067 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1069 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1072 2004-06-01 Bradley Bell <btb@icculus.org>
1074 * libmve/mve_main.c: cast malloc function pointer
1076 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1077 target to XCode project
1079 2004-05-31 Bradley Bell <btb@icculus.org>
1081 * include/pstypes.h: fix accidental solaris breakage
1083 * main/object.c: fix crash caused by death-cam code
1085 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1086 XCode project simplifications, network enabled
1088 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1089 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1091 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1094 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1095 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1096 d2x.xcode/project.pbxproj: added XCode project files
1098 2004-05-22 Bradley Bell <btb@icculus.org>
1100 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1103 * rpm/d2x.spec.in: Changed descriptions
1105 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1107 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1110 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1112 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1113 the win32 code (d1x r1.8, key_arch.c r1.2)
1115 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1116 use 32bpp screen mode by default, add option to use 16bpp (d1x
1119 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1120 replacement texture paletted->rgb conversion alpha problem (d1x
1123 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1124 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1125 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1128 * arch/ogl/gr.c, include/loadgl.h: fix win32
1129 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1131 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1132 include/ogl_init.h, main/render.c: opengl hardware
1133 super-transparency support using GL_NV_register_combiners (d1x
1134 r1.38, r1.41, r1.6, r1.26, r1.7)
1136 2004-05-22 Bradley Bell <btb@icculus.org>
1138 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1141 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1143 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1144 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1145 fix fonts not having transparent flag set (wouldn't get paletted)
1146 (d1x r1.15, r1.37, r1.40, r1.25)
1148 * arch/ogl/ogl.c: don't try to use paletted textures with
1149 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1151 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1152 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1155 * 2d/font.c: memset ogl font bitmap data since the copy function
1156 leaves some (unused) parts uninitialized, which aggravates
1157 valgrind (d1x r1.14)
1159 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1160 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1163 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1164 screenshots if the entire thing wasn't written in one call to
1167 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1168 info not being updated on win32 (d1x r1.11)
1170 * arch/win32/digi.c: remove some redundancy by not needing to do
1171 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1172 clean up some indenting of DS_release_slot calls. And make
1173 DS_release_slot return 1 when a sound is already not playing, in
1174 addition to when a sound was killed. (d1x r1.10)
1176 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1177 linux version (d1x r1.5)
1179 * main/kconfig.c: make next axis config key skip currently
1180 allocated axes (d1x r1.11)
1182 2004-05-22 David Cleaver <wraithx@morpheus.net>
1184 * main/kconfig.c: joy configuration next axis key from WraithX
1187 2004-05-22 Bradley Bell <btb@icculus.org>
1189 * main/game.c, main/inferno.c: typo
1191 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1193 * main/game.c, main/game.h, main/inferno.c: make rear view
1194 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1197 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1199 * main/inferno.c: change -udp documentation to d2x behaviour
1201 2004-05-21 Bradley Bell <btb@icculus.org>
1203 * include/gr.h: added missing define for menu fullscreen toggle
1205 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1207 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1208 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1210 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1212 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1213 arch/linux/include/joystick.h: patch from Steven Mueller for using
1214 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1216 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1218 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1219 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1220 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1222 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1224 2004-05-21 Bradley Bell <btb@icculus.org>
1226 * main/inferno.c: added -udp documentation from d1x
1228 2004-05-20 Bradley Bell <btb@icculus.org>
1230 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1232 2004-05-20 David Cleaver <wraithx@morpheus.net>
1234 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1235 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1236 game.c r1.21, r1.6, r1.4, r1.3)
1238 2004-05-20 Bradley Bell <btb@icculus.org>
1240 * main/inferno.c: document -ihaveabrokenmouse
1242 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1244 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1246 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1248 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1249 mouse driver problems (d1x r1.2, r1.2)
1251 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1253 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1254 join list score crash (d1x r1.8)
1256 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1258 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1259 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1262 2004-05-20 Bradley Bell <btb@icculus.org>
1264 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1266 * main/inferno.c: integrated some niceautomap stuff from d1x
1268 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1270 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1271 in some weird axis (d1x r1.3)
1273 * arch/win32/init.c: set win32 icon to icon from resource file
1276 * arch/win32/key.c: win32: fixed space key not working in messages
1279 2004-05-20 Bradley Bell <btb@icculus.org>
1281 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1284 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1286 * main/inferno.c: document -gl_refresh (d1x r1.20)
1288 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1289 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1292 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1293 change the arg type for (d1x r1.5)
1295 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1297 * arch/win32/digi.c: altsounds (d1x r1.6)
1299 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1301 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1302 of redundancy (d1x r1.5)
1304 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1305 fix crashing (d1x r1.4)
1307 * arch/win32/digi.c: win32's digi_start_sound was not calling
1308 DS_release_slot after setting .playing=0, resulting in a
1309 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1311 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1312 apparently it was somehow causing some joysticks (Sidewinder
1313 Precision 2) to only turn when the stick was moving, but not when
1314 at turned but held stationary. And it was completely unused
1315 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1318 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1319 previous key combos (d1x r1.29)
1321 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1322 g, and b values (d1x r1.15)
1324 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1325 sometimes (didn't handle negative palette steps) (d1x r1.34)
1327 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1328 shatter effects, robot explosions and weapons, and some more
1329 always present stuff. Also clean up ogl_cache_weapon_textures
1330 calling. (d1x r1.37)
1332 2004-05-20 Bradley Bell <btb@icculus.org>
1334 * main/kludge.c, main/game.c: move gr_renderstats and
1335 gr_badtexture back to game.c
1337 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1339 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1340 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1342 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1344 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1345 loaded after texture caching stage (d1x r1.34)
1347 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1348 for renderstats (d1x r1.33)
1350 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1352 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1353 main/inferno.c: add anisotropic texture filtering suport (d1x
1354 r1.33, r1.32, r1.23, r1.32)
1356 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1359 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1360 include/ogl_init.h: utilize hardware multitexturing support if
1361 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1362 r1.32, r1.30, r1.4, 1.22)
1364 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1367 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1369 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1370 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1371 effects in OGL using SetGammaRamp, much faster than the hack that
1372 was being used. currently SDL only (though not too hard to add to
1373 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1375 * main/menu.c: allow arbitrary (custom) resolution entry in
1376 change_res menu (d1x r1.14)
1378 2004-05-19 Bradley Bell <btb@icculus.org>
1380 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1381 d1x-style res change menu (mostly works)
1383 * misc/args.c: use strnicmp instead of strncasecmp
1385 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1387 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1388 command-line option (d1x r1.27)
1390 * main/inferno.c: restore inferno.c initialization of
1391 screen_compatible and use_double_buffer to 'normal' values, broken
1392 long long ago in one of the high res menu patches (d1x r1.30)
1394 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1395 resolutions to be specified on command line (d1x r1.2, r1.29,
1396 r1.4) -- doesn't work yet
1398 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1400 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1403 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1404 volume song stop/starting (d1x r1.7)
1406 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1408 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1411 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1412 ogl_ulinec (d1x r1.29)
1414 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1416 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1417 bottom are inclusive not exclusive (d1x r1.28)
1419 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1420 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1422 * arch/sdl/digi.c: fix typo
1424 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1426 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1427 creation code from arch_init_start into arch_init to fix weirdness
1428 with --help (d1x r1.5, r1.6)
1430 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1431 sync issues and lack of midi reset (d1x r1.5)
1433 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1436 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1437 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1439 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1442 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1444 2004-05-18 Bradley Bell <btb@icculus.org>
1446 * include/vecmat.h: comments/formatting
1448 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1450 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1451 include/test.lnk: remove unnecessary files
1453 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1454 This enables compilation with gcc 3.1
1456 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1458 * main/switch.c: took care of switches triggering single-sided
1459 walls (don't try to access the nonexistent adjacent wall via NULL
1460 pointers or negative array indices)
1462 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1464 * main/wall.c: fix invalid memory access for d1 levels which
1465 don't have a corresponding wall behind.
1467 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1469 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1470 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1471 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1472 interface header to new header file internal.h
1474 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1476 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1477 bitmask for each joystick axis that has sent input data,
1478 and will not crash Windows anymore during joystick setup because
1479 of for() loop over axis being executed once too often.
1481 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1482 gr_remap_mono_font() and call it after loading saved level.
1484 * main/laser.c: limit homing missile turn rate
1486 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1487 centers (work like fuel centers but provide shield)
1489 * main/gameseg.c: fix endless loop in some levels with a
1490 certain (complicated) structure
1492 2004-05-13 Bradley Bell <btb@icculus.org>
1494 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1495 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1496 updated project files for SDL 1.2.7
1498 * Makefile.am: add VisualC, VisualCE dirs to tarball
1500 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1502 * arch/sdl/digi.c: formatting
1504 2004-05-12 Bradley Bell <btb@icculus.org>
1506 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1509 * 2d/palette.c, include/palette.h: added function to create blend
1512 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1514 2004-05-11 Bradley Bell <btb@icculus.org>
1516 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1518 2004-05-10 Bradley Bell <btb@icculus.org>
1520 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1521 g3_draw_transp_poly had the fade level backwards, decided to just
1522 fix g3_draw_poly so it behaves correctly, transparency or not,
1523 reverted changes to render_face
1525 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1527 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1528 rendering transparent (e.g. cloaked) walls
1530 * main/render.c: render_face now calls g3_draw_transp_poly() for
1531 cloaked walls in OpenGL
1533 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1535 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1536 that from other apps, had "static" distortions.
1538 2004-04-22 Bradley Bell <btb@icculus.org>
1540 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1542 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1543 aligned version of PUT_INTEL_* macros
1545 2004-04-15 Bradley Bell <btb@icculus.org>
1547 * main/inferno.c: comment out unused checksum variable
1549 2004-04-14 Bradley Bell <btb@icculus.org>
1551 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1553 2004-04-14 Terran Melconian <terran@consistent.org>
1555 * main/gameseg.c: use portable rand function (fixes #1118)
1557 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1559 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1561 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1563 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1564 get rid of warnings (now compiles with -Werror on SunOS)
1566 * main/piggy.c: fix (really) wierd SunOS bug
1568 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1569 caused by not allocating enough mem for rle bitmaps
1571 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1573 * include/pstypes.h: sun OS typedef fixes
1575 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1577 * main/piggy.c: fix bug 1067
1579 * main/piggy.c: fix bugfix for 1067
1581 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1582 with descent.pig of mac registered)
1584 2003-12-18 Bradley Bell <btb@icculus.org>
1586 * main/kconfig.c: fixes for linux-native joystick
1588 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1591 * arch/include/joy.h: comments/formatting
1593 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1595 * compilerdefs.txt: added FreeBSD defs
1597 2003-12-08 Bradley Bell <btb@icculus.org>
1599 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1602 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1604 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1605 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1607 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1609 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1610 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1611 get rid of silly ulongs
1613 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1614 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1615 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1616 change relevant __linux__ macros to __ELF__
1618 2003-11-27 Bradley Bell <btb@icculus.org>
1620 * include/ogl_init.h: added proto for ogl_check_mode
1622 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1623 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1626 2003-11-26 Bradley Bell <btb@icculus.org>
1628 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1629 3.3 compiler warnings
1631 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1634 * include/pstypes.h: OS X fixes
1636 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1637 main/newmenu.h: linux fixes
1639 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1640 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1641 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1642 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1643 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1646 * arch/sdl/gr.c: fix sdl gr_update
1648 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1649 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1650 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1651 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1652 include/error.h, include/pstypes.h, include/strutil.h,
1653 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1654 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1655 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1656 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1657 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1660 2003-11-25 Bradley Bell <btb@icculus.org>
1662 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1663 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1664 libmve/VisualC/mveplayer.dsp: updated project files
1666 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1667 working w/Visual C++
1669 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1670 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1671 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1672 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1675 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1676 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1679 2003-11-24 Bradley Bell <btb@icculus.org>
1681 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1682 libmve/mveplay.c: stuff to play mve's in WinCE
1684 * arch/win32/findfile.c: unused functions...
1688 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1689 enabled mouse control of menus
1691 * main/mission.h: oops, didn't mean to change this.
1693 2003-11-21 Bradley Bell <btb@icculus.org>
1695 * VisualCE/d2x/d2x.vcp: updated project file
1697 2003-11-20 Bradley Bell <btb@icculus.org>
1699 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1700 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1701 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1704 2003-11-17 Bradley Bell <btb@icculus.org>
1706 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1707 main/menu.c: added option to disable kalinix under unix
1709 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1711 2003-11-14 Bradley Bell <btb@icculus.org>
1713 * main/automap.c: fix automap background image
1715 * main/automap.c, main/automap.h: delete cruft
1717 * main/automap.c: fix level number position
1719 * main/automap.c: simplify g3_draw_line hack
1721 * main/menu.c: stop pointless vid mode changes
1723 2003-11-07 Bradley Bell <btb@icculus.org>
1725 * NEWS, installation.txt: s'more documentation
1727 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1729 * configure.ac: fix .exe extension problems
1731 2003-11-07 Bradley Bell <btb@icculus.org>
1733 * arch/ogl/ogl.c: disable texture format verification for OS X -
1736 2003-11-06 Bradley Bell <btb@icculus.org>
1738 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1739 use more traditional Alt+Enter for toggling fullscreen
1741 * 2d/ibitblt.c, main/mission.h: comments/formatting
1743 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1745 2003-11-06 Bradley Bell <btb@icculus.org>
1747 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1748 resolution change, use kludge to avoid repetitive res changes
1750 2003-11-04 Bradley Bell <btb@icculus.org>
1752 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1753 structures and i/o routines back to piggy.c
1755 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1757 * installation.txt: tell to install d1 .pig for better textures
1759 2003-11-04 Bradley Bell <btb@icculus.org>
1761 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1762 oem d1 v1.0 and registered d2 v1.0, comments
1764 2003-11-03 Bradley Bell <btb@icculus.org>
1766 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1767 all d1 shareware - even though files are different!
1769 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1772 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1775 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1778 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1780 * main/movie.c: when no movies are found, divide by six the
1781 number of warning lines sent to stdout
1783 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1785 * include/byteswap.h: fix stupid copy/paste error
1787 2003-10-24 Bradley Bell <btb@icculus.org>
1789 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1790 gr_linear_rep_movsd_2x instead of almost identical
1791 gr_linear_movsd_double. Better since we have assembly versions.
1793 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1795 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1798 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1800 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1801 error with --disable-network, move reset_network_objects()
1802 from gameseq.c to multi.c
1804 2003-10-14 Bradley Bell <btb@icculus.org>
1806 * AUTHORS, NEWS: stuff
1808 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1810 2003-10-12 Bradley Bell <btb@icculus.org>
1812 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1813 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1816 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1818 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1819 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1820 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1821 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1822 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1823 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1824 arch/win32/ipx_win.c, arch/win32/winnet.c,
1825 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1826 main/multi.h, main/network.c: add IPv4 multicasting support
1828 2003-10-11 Bradley Bell <btb@icculus.org>
1830 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1832 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1833 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1834 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1835 main/weapon.h: lots of shareware and oem fixes
1837 2003-10-10 Bradley Bell <btb@icculus.org>
1839 * arch/win32/winnet.c: fixed stupid win32 network bug
1841 2003-10-10 Bradley Bell <btb@icculus.org>
1843 * main/piggy.c: increased D1_MAX_TMAP_NUM
1845 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1847 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1848 which are animated in d2, refactorizes d1 texture reading
1850 2003-10-10 Bradley Bell <btb@icculus.org>
1852 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1853 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1854 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1855 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1856 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1857 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1858 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1859 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1860 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1861 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1862 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1863 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1864 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1865 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1866 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1867 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1868 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1869 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1870 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1871 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1872 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1873 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1874 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1875 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1876 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1877 main/wall.h: comments/formatting
1879 2003-10-09 Bradley Bell <btb@icculus.org>
1881 * main/text.c: fix text when using old datafiles
1883 * main/laser.h: comments/whitespace
1885 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1886 mines w/shareware data
1888 * include/DT_drawtext.h: deleted unused file
1890 2003-10-08 Bradley Bell <btb@icculus.org>
1892 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1894 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1896 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1897 main/menu.c: Disabled 'd2x keys' weapon selection
1899 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1901 * main/object.h, main/multi.h: get rid of most warnings issued by
1902 cpp-precomp of gcc from Mac OS X dev tools
1904 2003-10-05 Bradley Bell <btb@icculus.org>
1906 * NEWS, configure.ac: increment version number
1908 * cfile/cfile.c: better handling of CRLF text files (when that is
1911 * utilities/hogcreate.c, utilities/hogextract.c,
1912 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1913 reading/writing files
1915 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1916 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1919 2003-10-04 Bradley Bell <btb@icculus.org>
1921 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1923 * main/netmisc.c: change byte to sbyte, comments/whitespace
1925 2003-10-03 Bradley Bell <btb@icculus.org>
1927 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1929 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1932 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1933 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1934 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1935 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1936 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1937 main/object.c, main/object.h, main/paging.c, main/player.h,
1938 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1939 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1940 main/weapon.c, main/weapon.h: change byte to sbyte,
1943 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1944 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1945 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1946 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1948 * configure.ac: better checking for timeval
1950 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1952 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1953 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1954 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1955 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1956 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1957 main/multibot.c, main/network.c: Make network architecture
1958 choosable from game menu, add support for UDP/IP on Mac OS X and
1961 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1963 * include/byteswap.h: added macros for coping with alignment
1966 2003-10-02 Bradley Bell <btb@icculus.org>
1968 * main/multi.h: added padding to little-endian version of
1971 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1973 * main/netmisc.c: delete duplicate function
1975 2003-10-01 Bradley Bell <btb@icculus.org>
1977 * main/bm.c: make sure d1_texture_indices gets freed between
1980 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1982 * main/piggy.h: fix size of d1 shareware descent.pig
1984 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1986 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1987 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1988 replacements for non-animated textures
1990 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1992 * main/controls.c: use fixed 20fps wiggle
1994 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1996 * Makefile.am, debian/changelog.in, debian/control,
1997 debian/d2x-common.dirs, debian/d2x-common.install,
1998 debian/d2x-common.manpages, debian/d2x-gl.files,
1999 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2000 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2001 utilities/Makefile.am, utilities/hogcreate.1,
2002 utilities/hogextract.1, utilities/mvlcreate.1,
2003 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2004 add man pages, distribute utility programs in new d2x-common deb
2006 * rpm/d2x.spec.in: updated rpm spec file
2008 2003-08-02 Bradley Bell <btb@icculus.org>
2010 * cfile/cfile.c: update raw_position in cfputc and cfputs
2012 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2014 * main/piggy.c: make error message more friendly
2016 * main/piggy.c: simplify copying of bitmap flags
2018 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2021 * cfile/cfile.c: revert to always using custom fgets
2023 * main/endlevel.c, main/mission.c: handle missing exit sequence
2024 components gracefully
2026 * main/playsave.c: comments
2028 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2030 * cfile/cfile.c: update raw_position in cfwrite
2032 * main/network.c: comments/formatting
2034 2003-06-22 Bradley Bell <btb@icculus.org>
2036 * cfile/cfile.c: use standard fgets for non-archive files
2038 * main/movie.c: use con_printf for missing movie warning
2040 2003-06-18 Bradley Bell <btb@icculus.org>
2042 * main/movie.c: fixed cfile conversion of movielib code
2044 * main/console.c, main/hud.c: strip out colors, etc when printing
2047 * include/u_mem.h: fix NDEBUG calloc macro
2049 2003-06-15 Bradley Bell <btb@icculus.org>
2051 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2054 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2055 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2056 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2057 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2058 main/scores.c, main/state.c, main/text.c, misc/args.c,
2059 misc/strio.c: convert file i/o to cfile
2061 2003-06-14 Bradley Bell <btb@icculus.org>
2063 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2064 writing and other modes besides "rb" (mostly taken from
2067 2003-06-09 Bradley Bell <btb@icculus.org>
2069 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2072 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2073 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2076 2003-06-07 Taylor Richards <taylor@icculus.org>
2078 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2080 2003-06-07 Bradley Bell <btb@icculus.org>
2082 * main/console.c: fix non-console build
2084 * main/gamesave.c: comments
2086 * main/bm.c: remove redundant break
2088 2003-06-06 Bradley Bell <btb@icculus.org>
2090 * main/gauges.c, main/kconfig.c: comments/formatting
2092 * console/.cvsignore: added .cvsignore
2094 * main/console.c: can't write to console after it's closed
2096 2003-06-05 Bradley Bell <btb@icculus.org>
2098 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2099 console/internal.c, console/internal.h, include/CON_console.h,
2100 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2101 finish console conversion away from SDL
2103 2003-06-04 Bradley Bell <btb@icculus.org>
2105 * console/CON_console.c, include/CON.console.h, include/console.h,
2106 main/console.c, main/game.c: console conversion to native gr,
2109 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2110 put prototype for gr_bm_bitblt in gr.h
2112 2003-06-03 Bradley Bell <btb@icculus.org>
2114 * console/CON_console.c, console/DT_drawtext.c,
2115 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2116 main/console.c: use native fonts for console
2118 * main/playsave.c: use shorts for short data
2120 2003-06-02 Bradley Bell <btb@icculus.org>
2122 * configure.ac, main/console.c: set console background, fix
2125 2003-06-01 Bradley Bell <btb@icculus.org>
2127 * Makefile.am, arch/sdl/event.c, configure.ac,
2128 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2129 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2130 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2131 main/gamerend.c: added console code (from SDL_console)
2133 2003-05-30 Bradley Bell <btb@icculus.org>
2135 * README: minor update
2137 2003-05-28 Bradley Bell <btb@icculus.org>
2139 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2144 2003-06-06 Bradley Bell <btb@icculus.org>
2146 * main/kconfig.c: fix crash in control menus
2148 * main/gauges.c: force cockpit redraw in opengl
2150 * main/gamerend.c: move ogl swap, so cockpit and console get
2153 2003-06-01 Bradley Bell <btb@icculus.org>
2155 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2159 2003-05-12 Bradley Bell <btb@icculus.org>
2161 * configure.ac: increment version number
2163 * main/bm.c: use con_printf for exit model warnings
2165 * configure.ac: must check for timespec after setting -mno-cygwin
2167 * main/inferno.c: added -nohogdir and -userdir options
2169 * NEWS, main/titles.c: use briefings with no extension
2173 2003-04-30 Bradley Bell <btb@icculus.org>
2175 * configure.ac: have to include time.h when checking for nanosleep
2177 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2180 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2181 increment version number
2183 * main/Makefile.am: make dist fix
2187 2003-04-29 Bradley Bell <btb@icculus.org>
2189 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2192 2003-04-24 Bradley Bell <btb@icculus.org>
2194 * configure.ac: increment version number
2196 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2199 2003-04-24 Ingo van Lil <inguin@gmx.de>
2201 * main/render.c: fix misspellings of NDEBUG
2205 2003-04-14 Bradley Bell <btb@icculus.org>
2207 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2209 2003-04-11 Bradley Bell <btb@icculus.org>
2211 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2216 2003-04-11 Bradley Bell <btb@icculus.org>
2218 * libmve/mveplay.c: use _sleep instead of sleep on win32
2220 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2221 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2222 include/cfile.h, include/error.h, libmve/Makefile.am,
2223 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2224 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2225 utilities/Makefile.am: comments/formatting/dist problems
2227 * configure.ac: use different defines for os x
2229 2003-04-07 Bradley Bell <btb@icculus.org>
2231 * include/error.h, misc/error.c: put some old stuff back in,
2232 eliminate duplicate error messages
2234 * main/text.c: don't die on text not found
2237 * main/inferno.c: print some useful info if hog not found, allow
2238 -help to work if no text available
2240 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2242 * arch/linux/Makefile.am: revert to previous version, so linux
2245 2003-04-03 Bradley Bell <btb@icculus.org>
2247 * main/endlevel.c: fixed exit model scheme yet again
2249 2003-04-02 Bradley Bell <btb@icculus.org>
2251 * misc/error.c: call Int3 on Assert
2253 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2256 * main/wall.c: don't die when trying to toggle nonexistent
2257 segment... vertigo level 10 is buggy!
2259 * main/gamemine.c: comments/formatting
2261 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2263 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2264 main/inferno.c: Allow use of 22K sound samples
2266 2003-03-29 Bradley Bell <btb@icculus.org>
2268 * arch/ogl/gr.c: default to bitmapped reticle
2270 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2271 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2274 * arch/sdl/joy.c: fixed text seen for hats in control config
2277 2003-03-28 Bradley Bell <btb@icculus.org>
2279 * main/bm.c: heh, model nums in vertigo are hardcoded,
2280 N_D2_POLYGON_MODELS can't change
2282 * configure.ac, include/d1x.xpm, include/descent.xpm,
2283 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2286 2003-03-27 Bradley Bell <btb@icculus.org>
2288 * main/text.h: fixed text references for hat directions
2290 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2292 2003-03-26 Bradley Bell <btb@icculus.org>
2294 * main/playsave.c: make d2x keys backward compatible
2296 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2298 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2301 2003-03-26 Bradley Bell <btb@icculus.org>
2303 * main/piggy.c: fix crash when d1 data not present
2305 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2306 read/write from plr file
2308 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2309 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2310 added escort.h header
2312 2003-03-25 Bradley Bell <btb@icculus.org>
2314 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2315 D1_PIGFILE ("descent.pig") macro
2317 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2318 models from d1 pig file
2320 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2321 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2322 really) from d1 pig file
2324 2003-03-23 Bradley Bell <btb@icculus.org>
2326 * main/bm.c: stop extra robots from overwriting exit models
2328 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2329 texture list doesn't get full
2331 * main/bm.c: fix mem leak when reading extra robots
2333 2003-03-21 Bradley Bell <btb@icculus.org>
2335 * main/menu.c: Added option to set movie resolution (mostly works)
2337 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2339 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2340 replacement functions to piggy.c
2342 * main/gameseq.c: attempt to support mac d1 descent.pig
2344 * main/bm.c: fix mem leak
2346 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2347 files, both d1 and d2 oem briefing where showed
2349 * main/inferno.c, main/movie.c: Change the default movie
2350 resolution to "high", implement the option -lowresmovies
2352 2003-03-20 Bradley Bell <btb@icculus.org>
2354 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2356 * main/piggy.c: comments
2358 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2360 * main/gameseq.c: delete duplicate function
2362 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2364 2003-03-19 Bradley Bell <btb@icculus.org>
2366 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2367 (cddb discid) support
2369 * arch/sdl/digi.c, main/kludge.c: implemented
2370 digi_link_sound_to_object3 for looping sounds, other looping stuff
2372 * arch/sdl/gr.c: removing dependencies on stuff in main/
2374 * arch/linux/Makefile.am, arch/linux/init.c,
2375 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2376 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2377 other header cleanups
2379 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2381 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2383 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2384 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2385 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2386 load d1 textures for d1 levels
2388 2003-03-19 Bradley Bell <btb@icculus.org>
2390 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2391 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2392 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2393 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2396 * README: added some OS X info
2398 2003-03-17 Bradley Bell <btb@icculus.org>
2400 * main/newdemo.c: simplify DEMO_FILENAME macro
2402 * main/console.c, main/game.c: enable experimental console support
2404 * main/gamerend.c: fixed location of fps meter in multi
2406 2003-03-16 Bradley Bell <btb@icculus.org>
2408 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2409 also look in shared data dir for demos
2411 * main/newdemo.c, main/newdemo.h: comments/formatting
2413 2003-03-15 Christopher Thielen <chris@luethy.net>
2415 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2416 thinking d2 cd is always present
2418 2003-03-15 Bradley Bell <btb@icculus.org>
2420 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2423 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2426 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2427 gr_init. don't really know why this works, though
2429 2003-03-14 Bradley Bell <btb@icculus.org>
2431 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2433 * unused/bios/rbaudio.h: removed duplicate file
2435 2003-03-14 Christopher Thielen <chris@luethy.net>
2437 * arch/sdl/rbaudio.c: stop cd audio when exiting
2439 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2441 * main/gamecntl.c: add comments to the "only matt knows" cheats
2443 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2445 * main/gamemine.c: formatting, better texture conversion for d1
2448 2003-03-14 Bradley Bell <btb@icculus.org>
2450 * main/piggy.c: must swap all mac version pigfiles
2452 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2453 main/multi.c: formatting, minor cleanups
2455 * 2d/rle.c: need to swap line_size on bigendian machines
2457 * main/mission.c, main/mission.h: detect mac full version hogfile
2459 2003-03-13 Bradley Bell <btb@icculus.org>
2461 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2462 added joy/mouse sensitivity slider, increased range to 16, and
2465 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2468 * arch/linux/Makefile.am: removed extra backslash
2470 * TODO, installation.txt: updated some documentation
2472 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2473 menu, with maxfps option
2475 2003-03-12 Bradley Bell <btb@icculus.org>
2477 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2479 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2480 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2481 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2482 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2483 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2484 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2485 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2486 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2487 arch/linux/include/music.h, arch/linux/include/serial.h,
2488 arch/linux/include/ukali.h: formatting
2490 2003-03-11 Chris Arena <ccarena@cox.net>
2492 * main/menu.c: fixed brightness slider
2494 2003-03-01 Bradley Bell <btb@icculus.org>
2496 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2497 robots and animated bitmaps work, but colors are messed up
2499 2003-02-28 Bradley Bell <btb@icculus.org>
2501 * main/player.h: whitespace
2503 * main/automap.c, main/cntrlcen.c, main/collide.c,
2504 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2505 descent.hog is present, d1 becomes mission 0)
2507 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2508 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2509 arch/win32/winnet.c: MinGW compiles with network enabled again,
2510 but still doesn't work
2514 2003-02-28 Bradley Bell <btb@icculus.org>
2516 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2517 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2518 many opengl glitches
2520 2003-02-27 Bradley Bell <btb@icculus.org>
2522 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2523 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2524 main/network.c, main/network.h: noted that hoard.ham is only needed
2525 for multiplayer HOARD games, and should not be equated with
2526 "vertigo". put HoardEquipped() back in network.c.
2528 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2529 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2530 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2531 use timer_delay instead of d_delay
2533 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2535 * main/render.c: added replacement qsort for solaris
2537 2003-02-26 Bradley Bell <btb@icculus.org>
2539 * main/gamemine.c: texture conversion for d1 shareware
2541 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2543 * main/gamemine.c: better texture conversion for d1 levels
2545 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2547 * main/kconfig.c: fix joystick support under MinGW
2549 2003-02-26 Bradley Bell <btb@icculus.org>
2551 * main/playsave.c: fix swapping glitch
2553 * configure.ac, readme.txt: clean stuff up, getting ready for
2556 * main/titles.c: begin support for rendering spinning robots in
2559 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2562 * main/gamemine.c: load d1 shareware levels!
2564 2003-02-25 Bradley Bell <btb@icculus.org>
2568 * autogen.sh: add warning about old auto* versions, use
2571 2003-02-24 Bradley Bell <btb@icculus.org>
2573 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2574 briefings mostly working
2576 * main/movie.c, main/titles.c: fixed some more briefing glitches
2578 2003-02-23 Bradley Bell <btb@icculus.org>
2580 * main/movie.c: fixed crash when using shareware data files
2583 * arch/sdl/digi.c: fix crash on non-existent sounds
2584 (i.e. shareware data)
2586 2003-02-22 Bradley Bell <btb@icculus.org>
2588 * main/titles.c: fixed fullscreen toggle in briefings
2590 2003-02-21 Bradley Bell <btb@icculus.org>
2592 * configure.ac: check for mingw when enabling nasm
2594 * main/playsave.c: enable loading player files of either byte
2597 2003-02-20 Bradley Bell <btb@icculus.org>
2599 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2601 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2602 #343, not "rest of solution to bug #344"
2604 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2607 * main/kludge.c: partial solution to bug #344
2609 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2611 * compilerdefs.txt: added linux/mips info
2613 * ChangeLog: clean up changelog
2615 2003-02-19 Bradley Bell <btb@icculus.org>
2617 * libmve/mveplay.c: os x needs nanosleep prototype.
2619 2003-02-18 Bradley Bell <btb@icculus.org>
2621 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2623 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2624 to disable/enable audio
2626 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2628 * main/: movie.h, titles.c: make sure movie's palette is set before
2629 writing briefing text. Fixes bug #359
2631 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2634 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2635 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2638 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2641 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2642 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2643 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2646 * include/libmve.h: blah
2648 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2650 * main/render.c: 2nd attempt to fix solaris qsort bug
2652 2003-02-18 Bradley Bell <btb@icculus.org>
2654 * configure.ac, include/pstypes.h: put alignment detection in
2657 2003-02-17 Bradley Bell <btb@icculus.org>
2659 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2660 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2661 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2662 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2663 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2664 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2665 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2666 moved mve stuff to separate subdir
2668 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2669 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2670 mve code. Fixes (at least) bugs #41, #348, and #350.
2672 2003-02-14 Bradley Bell <btb@icculus.org>
2674 * main/Makefile.am: no more Makefile.mveplay. again
2676 * main/mveplay.c: typo
2678 2003-02-13 Bradley Bell <btb@icculus.org>
2680 * utilities/mvlextract.c: uint -> unsigned int
2682 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2683 standalone mveplayer, win32 support
2685 * main/movie.c: random bugfixes, win32 support
2687 * arch/sdl/Makefile.am: formatting
2689 * configure.ac: disable networking on mac/win for now
2691 * main/newmenu.c: comments
2693 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2695 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2696 redundant swap functions.
2698 2003-02-13 Bradley Bell <btb@icculus.org>
2700 * ChangeLog: update changelog
2702 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2704 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2705 polymodel alignment issues.
2707 2003-02-13 Bradley Bell <btb@icculus.org>
2709 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2710 fix various little bugs
2712 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2713 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2715 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2718 * README.utils: new file
2720 * main/: mve_main.c, mveplay.c: more movie fixes
2722 * README: updated README
2724 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2726 2003-02-12 Bradley Bell <btb@icculus.org>
2728 * utilities/mvlextract.c: bigendian mvl support
2730 * main/mveplay.c: formatting, stuff
2732 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2733 truecolor mve support, standalone mveplayer
2735 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2736 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2737 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2738 standalone mveplayer
2740 2003-01-22 Bradley Bell <btb@icculus.org>
2742 * include/: interp.h, interp.h: restore prototype for
2743 swap_polygon_model_data
2745 2003-01-21 Bradley Bell <btb@icculus.org>
2747 * main/piggy.c: use memcpy to avoid alignment problem
2749 * compilerdefs.txt: updated some defs, added sunos/sparc
2751 2003-01-15 Bradley Bell <btb@icculus.org>
2753 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2755 * main/gamemine.c: attempting to support d1 shareware
2757 * compilerdefs.txt: update defs
2759 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2761 * main/mveplay.c: fix several bugs, comments, formatting.
2763 2003-01-15 Bradley Bell <btb@icculus.org>
2765 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2766 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2767 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2768 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2771 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2772 formatting, comments
2774 2003-01-11 Bradley Bell <btb@icculus.org>
2776 * main/: mission.c, mission.h: attempt to support d1 for mac
2779 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2781 * main/object.h: foo
2783 2003-01-09 Bradley Bell <btb@icculus.org>
2785 * main/movie.c: use ifdef around gr_toggle_fullscreen
2787 2003-01-07 Bradley Bell <btb@icculus.org>
2789 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2790 main/mission.h: don't need .msn file for descent.hog anymore
2794 2003-01-06 Bradley Bell <btb@icculus.org>
2796 * main/mission.h, main/mission.c: comments
2798 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2801 2003-01-03 Bradley Bell <btb@icculus.org>
2803 * utilities/: txb2txt.c, txt2txb.c: remove old files
2805 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2807 * main/polyobj.c: attempt to make read_model_file
2810 * main/menu.c: move vertigo text
2812 2003-01-02 Bradley Bell <btb@icculus.org>
2814 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2815 main/polyobj.h: cleanup alignment changes
2817 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2818 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2819 main/object.h: fix alignment issues on sparc
2821 * cvshowto.txt: update cvs info
2825 * 2d/rle.c: make rle_swap handle RLE_BIG
2827 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2829 * main/render.c: workaround solaris qsort bug
2831 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2833 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2834 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2836 * arch/linux/Makefile.am: enabled linux joystick, kali
2838 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2839 arch/sdl/event.c: enabled linux joystick
2841 2002-12-31 Bradley Bell <btb@icculus.org>
2843 * main/gamemine.c: simplified warning msg
2845 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2847 * main/render.h: fix compiler warning
2849 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2851 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2853 2002-12-24 Bradley Bell <btb@icculus.org>
2855 * main/mission.c: fixes an infinite loop which was caused by d2x
2856 thinking d2demo was a descent 1 mission
2858 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2860 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2862 2002-12-24 Bradley Bell <btb@icculus.org>
2864 * main/render.c: comments
2866 2002-10-30 Bradley Bell <btb@icculus.org>
2868 * main/inferno.c: add help for -hogdir option
2870 * main/inferno.c: added -hogdir option
2872 2002-10-28 Bradley Bell <btb@icculus.org>
2874 * main/: inferno.c, menu.c: enabled Vertigo displays
2876 * include/3d.h: typo
2878 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2880 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2881 main/netmisc.c, main/network.c: simplify and eliminate redundant
2884 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2886 * maths/fixc.c: fix infinite loop in quad_sqrt.
2888 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2889 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2891 2002-10-12 Bradley Bell <btb@icculus.org>
2893 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2895 2002-10-11 Bradley Bell <btb@icculus.org>
2897 * main/hud.c: make hud_message work correctly
2899 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2902 * main/network.c: formatting, small fixes
2904 2002-10-10 Bradley Bell <btb@icculus.org>
2906 * main/netmisc.h: no swap_object for little-endian
2908 * main/: netmisc.h, network.c: use macros to simplify network
2911 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2914 * main/inferno.c: enable loading screen for mac shareware with
2917 * main/netmisc.c: whitespace
2919 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2922 * main/hud.c: whitespace
2924 * configure.ac: remove shareware build, add macdata build
2926 * main/songs.c: whitespace
2928 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2929 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2932 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2935 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2937 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2938 comments, formatting, etc.
2940 * iff/iff.c: fix bigendian iff loading.
2942 2002-10-03 Bradley Bell <btb@icculus.org>
2944 * utilities/txb2tex.c: typo
2946 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2947 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2950 * arch/sdl/mouse.c: whitespace
2952 2002-09-19 Bradley Bell <btb@icculus.org>
2954 * main/kconfig.c: fix a oops, add old logs
2956 * main/kconfig.c: support for >3 mouse buttons
2958 2002-09-18 Bradley Bell <btb@icculus.org>
2960 * include/gr.h: fix palette swap define
2962 2002-09-14 Bradley Bell <btb@icculus.org>
2964 * main/titles.c: load hires briefing screen if lores doesn't exist
2965 (i.e. vertigo) and MenuHires=0
2967 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2969 * main/: multi.h, network.h: pack some structures for ipx
2972 2002-09-14 Bradley Bell <btb@icculus.org>
2974 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2975 and load_endlevel_data() to expect newline-terminated strings, fix
2976 load_game_data to read null-terminated string for
2979 2002-09-07 Bradley Bell <btb@icculus.org>
2981 * main/newmenu.c: added error message
2983 * main/menu.h: enable -nohires with mac shareware
2985 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2987 * 2d/font.c: enable 0/255 palette swap for fonts
2989 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2992 * 2d/2dsline.c: fix ogl blooper
2994 2002-09-05 Bradley Bell <btb@icculus.org>
2996 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2999 * include/strutil.h: need string.h for strcasecmp
3001 * include/rle.h: okay, maybe it needs to be this way
3003 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3005 * 2d/scalec.c: more stuff from d2src
3007 * 2d/rle.c: more stuff from d2src, formatting
3009 * 2d/font.c: useless cruft
3011 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3013 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3016 2002-09-04 Bradley Bell <btb@icculus.org>
3018 * include/grdef.h: fix compiler warnings
3020 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3022 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3025 * main/game.c: we want the mac ibitblt for everything but dos and
3028 * main/texmerge.c: these routines are in tmerge.c
3030 * main/credits.c: enable credits for mac and oem data
3032 * main/bm.c: use either exit.ham or exit.pofs
3034 * include/ibitblt.h: enable some more code from d2src
3036 * include/gr.h: enable mac ubitblt_double
3038 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3040 * include/grdef.h: moved some inline asm from linear.h
3042 * 2d/ibitblt.c: brought in line with original d2 version
3044 * 2d/bitblt.c: reverted to original d2 version of this file, then
3045 added d1x enhancements
3047 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3049 * 2d/linear.h: moved these back to their original locations
3052 * main/mveplay.c: close some memory holes, speed up palette loading
3054 * main/movie.c: added fullscreen toggle while playing movies
3056 * main/inferno.c: comment out -superhires help text (always on)
3058 * include/timer.h: added approx_fsec_to_usec macro
3060 * arch/sdl/joy.c: fix compiler warning
3062 2002-09-01 Bradley Bell <btb@icculus.org>
3064 * main/network.c: oops
3066 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3068 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3069 timer_get_fixed_seconds
3073 2002-08-31 Bradley Bell <btb@icculus.org>
3075 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3078 * main/multi.h: network endian stuff
3080 * 2d/font.c, include/gr.h: fast file i/o for font headers
3082 * arch/win32/arch_ip.cpp: unused file
3084 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3085 bigendian networking fixes
3087 * main/menu.c: make net menu more accurate, also make superhires
3090 * include/pstypes.h: better to have __pack__ all the time, I think.
3091 needed for networking, e.g.
3093 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3096 * arch/win32/Makefile.am: unused file
3100 2002-08-30 Bradley Bell <btb@icculus.org>
3102 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3104 * main/: newmenu.h, titles.c: formatting
3106 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3107 main/multi.h: networking works, finally
3109 * TODO: added TODO file
3111 * arch/linux/arch_ip.cpp: unused fine
3113 * README: network sorta working
3115 * main/: Makefile.am, multi.c, network.c, network.h: more
3118 * main/menu.c: load builtin mission correctly
3120 * main/inferno.c: documentation
3122 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3125 * main/Makefile.mveplay: don't need no more
3127 2002-08-29 Bradley Bell <btb@icculus.org>
3129 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3130 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3131 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3134 * include/ipx_drv.h: more network fixing
3136 * arch/linux/include/ipx_drv.h: more network fixing
3138 * include/ipx.h: formatting
3140 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3142 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3143 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3144 main/inferno.c: fixed networking fuck-up?
3146 * Makefile.am: moved mingw info to README
3148 * README, mingw32.txt: moved mingw info to README
3150 2002-08-27 Bradley Bell <btb@icculus.org>
3152 * utilities/mvlextract.c: allow specifying file to extract
3154 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3157 * utilities/hogextract.c: allow specifying file to extract
3159 * main/mission.c: Have to get mission_num _after_ promoting...
3161 * main/: gameseq.c, titles.c: beginning d1 briefing support
3163 * descent.msn: beginning d1 briefing support
3165 * main/: titles.c, titles.h: d1-style mission briefings
3167 * main/piggy.h: whitespace
3169 * main/movie.c: beginning robot movie support, fall back on lo/hi
3170 res if hi/lo not available
3172 * main/mission.c: added Builtin_mission_num for builtin mission,
3173 D1Hogdir, d1-style mission briefings
3175 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3178 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3179 (for d1 missions that need d1 data)
3181 * 2d/ibitblt.c: whitespace
3183 2002-08-26 Bradley Bell <btb@icculus.org>
3185 * utilities/mvlcreate.c: oops
3187 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3190 * utilities/hogextract.c: added [v]iew option
3192 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3194 * main/titles.c: fix writable string, disable DumbAdjust thing
3196 * main/polyobj.h: whitespace
3198 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3201 * main/movie.c: read movies from AltHogDir, other fixes
3203 * main/: mission.c, mission.h: fix bug w/mission filename
3205 * main/gameseq.c: comments
3207 * main/digi.h: whitespace n stuff
3209 * include/mve_audio.h: added audio flag macros
3211 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3216 2002-08-23 Bradley Bell <btb@icculus.org>
3218 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3221 * Makefile.am: remove d2demo.mn2
3223 * cfile/cfile.c, include/cfile.h: add cfile_size function
3225 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3226 eliminate need for .mn2 files for oem and demo
3228 2002-08-22 Bradley Bell <btb@icculus.org>
3230 * main/bm.c: fix for vertigo
3232 * main/menu.h: make OEM menu pcx available
3234 * 2d/rle.c: merge with original d2 file
3236 * Makefile.am, configure.ac: let mission files get installed by
3239 2002-08-17 Bradley Bell <btb@icculus.org>
3241 * configure.ac: make FAST_FILE_IO the default on little-endian
3244 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3246 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3249 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3251 * main/: game.c, menu.c, mission.c: promote builtin missions.
3253 2002-08-15 Bradley Bell <btb@icculus.org>
3255 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3256 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3258 * utilities/.cvsignore: added cvsignore
3260 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3263 * main/piggy.c: mac data file loading
3265 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3266 transparency and swap 0/255 correctly for mac data files
3268 2002-08-13 Bradley Bell <btb@icculus.org>
3270 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3271 to utilities to avoid conflict with c++ std lib <utility>
3273 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3274 txt2txb.c: moved utility to utilities to avoid conflict with c++
3277 * Makefile.am, configure.ac: add utilities
3279 2002-08-09 Bradley Bell <btb@icculus.org>
3281 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3284 2002-08-08 Bradley Bell <btb@icculus.org>
3286 * main/inferno.c: comments
3288 * main/: newmenu.c, songs.c: mac demo datafile support
3290 * installation.txt: update
3292 * main/gamesave.c: use lowercase for consistency
3294 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3295 models for other than d2demo
3297 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3299 * main/gamemine.c: formatting, better d1 texture conversion
3301 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3302 main/mission.h: recognize .msn mission files.
3304 2002-08-07 Bradley Bell <btb@icculus.org>
3306 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3307 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3308 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3309 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3310 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3311 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3314 2002-08-06 Bradley Bell <btb@icculus.org>
3316 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3318 * main/Makefile.am: formatting
3320 * 2d/font.c: make gr_remap_font just reload the whole thing
3322 * configure.ac: formatting
3324 * Makefile.am: added d2demo.mn2
3326 * d2demo.mn2: mission file for shareware
3328 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3329 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3331 * main/sounds.h: shareware stuff, whitespace
3333 * main/: polyobj.c, polyobj.h: more fast i/o macros
3335 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3338 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3339 endlevel stuff to non-shareware, allow movies/endlevel for
3342 * main/cntrlcen.c: typo
3344 * main/bm.h: use global Piggy_hamfile_version
3346 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3347 macros, use global Piggy_hamfile_version
3349 * main/Makefile.am: terrain and movie stuff always used now
3351 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3354 * main/: gamemine.c, gamesave.c: load DMB levels
3356 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3357 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3359 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3361 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3363 2002-08-04 Bradley Bell <btb@icculus.org>
3365 * main/inferno.c: shareware stuff, formatting
3367 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3369 * arch/sdl/gr.c: don't need to set mode in gr_init
3371 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3373 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3376 * Makefile.am, descent.mn2: added mission file for descent 1
3378 2002-08-02 Bradley Bell <btb@icculus.org>
3380 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3381 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3382 main/piggy.h, misc/error.c: junk
3384 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3385 render.h, scores.c, scores.h, terrain.c: shareware stuff
3387 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3388 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3389 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3390 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3391 main/weapon.c, main/weapon.h: fast i/o macros
3393 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3395 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3396 main/gamemine.h, main/gamesave.c: load d1 levels
3398 2002-07-30 Bradley Bell <btb@icculus.org>
3400 * configure.ac: oops
3402 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3405 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3406 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3407 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3408 main/piggy.c, main/titles.c: support shareware datafiles!
3410 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3411 piggy.c: SHAREWARE fixes
3413 2002-07-29 Bradley Bell <btb@icculus.org>
3415 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3416 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3417 misc/fileutil.c: Portability - OS X support
3419 2002-07-27 Bradley Bell <btb@icculus.org>
3421 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3422 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3423 segment.h: portability
3425 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3426 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3427 main/wall.h: portabilization
3429 * 2d/font.c, include/gr.h: portability
3431 2002-07-26 Bradley Bell <btb@icculus.org>
3433 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3435 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3437 * main/player.c: foo
3439 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3441 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3442 misc/fileutil.h: portable file i/o utils
3444 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3445 writable string anymore... / formatting
3447 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3448 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3449 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3450 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3451 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3452 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3453 portable-izing file loading routines
3455 2002-07-24 Bradley Bell <btb@icculus.org>
3457 * main/mveplay.c: correctly play files with 16bit uncompressed
3458 audio, mem checking, etc
3460 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3463 2002-07-23 Bradley Bell <btb@icculus.org>
3465 * misc/Makefile.am: unused file
3467 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3468 main/sounds.h: remove experimental nmovie stuff
3470 * main/movie.c: add some debugging output
3472 2002-07-22 Bradley Bell <btb@icculus.org>
3474 * main/: console.c, state.c: simplified header
3476 * main/movie.c: enable mveplay audio
3478 * main/old/movie.c: moved to main/
3480 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3481 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3482 main/mvelib.c, main/mveplay.c: initial movie support
3484 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3485 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3486 include/ogl_init.h, include/pstypes.h, main/console.c,
3487 main/state.c, mem/mem.c: OS X stuff
3489 * configure.ac: OS X and movie stuff
3491 2002-07-19 Bradley Bell <btb@icculus.org>
3493 * compilerdefs.txt: OSX defs
3495 2002-07-18 Bradley Bell <btb@icculus.org>
3497 * main/inferno.c: use simpler rcs tags
3499 * autogen.sh: keep Changelog in cvs (and use --accum)
3501 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3502 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3503 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3504 main/songs.c: changed cdrom->rbaudio
3506 * include/rbaudio.h: moved to /include
3508 2002-07-17 Bradley Bell <btb@icculus.org>
3510 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3511 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3512 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3513 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3514 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3515 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3516 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3517 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3518 3d/setup.c: use simpler rcs tags
3523 2002-07-17 Bradley Bell <btb@icculus.org>
3525 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3527 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3529 * debian/rules: don't need readme's
3531 * debian/rules: move d1x license to COPYING, license clarifications
3533 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3534 license to COPYING, license clarifications
3536 * debian/rules: fix debian docs
3538 * debian/rules: fix debian manpages
3540 * debian/d2x-sdl.menu: fix debian menu
3542 * debian/rules: link to undocumented man page for debs
3544 * Makefile.am, configure.ac, debian/control, debian/copyright,
3545 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3546 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3547 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3550 2002-07-16 Bradley Bell <btb@icculus.org>
3552 * debian/: rules, changelog.in: deb stuff
3554 * configure.ac: cleaner nasm detection
3556 * debian/: changelog.in, control, rules: deb stuff
3558 * README, installation.txt: typos, stuff
3560 * configure.ac: better #defines
3562 * configure.ac: whitespace
3564 * configure.ac: better documentation
3566 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3567 SDL_JOYSTICK not needed
3569 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3571 * configure.ac: need higher SDL for joystick
3573 * debian/: control, rules: deb stuff
3575 * arch/sdl/joy.c: old junk
3577 * Makefile.am, configure.ac: automake updates
3579 * main/: inferno.c, text.c: don't use althogdir on non-unix
3581 * configure.ac: more autoconf updates
3583 * misc/strutil.c: better strrev
3585 * main/inferno.c: need limits.h on mingw also
3587 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3590 2002-04-19 Bradley Bell <btb@icculus.org>
3592 * main/network.c: let hoard.ham be a cfile
3594 * main/text.c: better error message when hog not found
3598 2002-03-23 Bradley Bell <btb@icculus.org>
3600 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3601 arch/sdl/Makefile.am: Use SDL joystick automatically
3603 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3605 2002-03-05 Bradley Bell <btb@icculus.org>
3607 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3610 2002-02-23 Bradley Bell <btb@icculus.org>
3612 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3614 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3615 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3616 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3617 main/editor/Makefile.am: moved includes to include
3619 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3621 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3622 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3623 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3626 * main/game.c: disabled cockpit for OGL, formatting
3628 * 2d/ibitblt.c: formatting
3630 2002-02-16 Bradley Bell <btb@icculus.org>
3632 * include/oldsdl.h: check for older macros
3634 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3635 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3636 allow older sdl versions
3638 2002-02-15 Bradley Bell <btb@icculus.org>
3640 * main/: automap.c, automap.h, inferno.c: automap resolution now
3643 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3645 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3646 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3647 win32/include/key_arch.h: never mind - that would be pointless
3649 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3650 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3651 win32/include/key_arch.h: copied files from d1x
3653 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3654 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3656 * main/multipow.c: need conf.h
3658 * arch/win32/Makefile.am: new file
3660 * include/pstypes.h: added u_int16_t (needed in base_ip)
3662 * arch/win32/arch_ip.cpp: copied from d1x
3664 2002-02-14 Bradley Bell <btb@icculus.org>
3666 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3668 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3669 main/netlist.c: Added hotkeys to toggle fullscreen mode
3671 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3672 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3674 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3675 reorder.h: Lotsa networking stuff from d1x
3677 2002-02-13 Bradley Bell <btb@icculus.org>
3679 * include/gr.h, main/game.c: Fullscreen toggle stuff
3681 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3684 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3685 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3688 2002-02-11 Bradley Bell <btb@icculus.org>
3690 * main/bm.c: use portable loader if bigendian
3692 * include/pstypes.h: don't define bool for c++
3694 * include/cfile.h: extern AltHogDir stuff
3696 * include/byteswap.h: use WORDS_BIGENDIAN
3698 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3700 * main/vers_id.h: added D2X_IVER
3702 * misc/args.c: don't use d1x.ini
3704 * Makefile.am: rpm stuff
3706 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3709 2002-02-09 Bradley Bell <btb@icculus.org>
3711 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3713 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3715 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3718 2002-02-06 Bradley Bell <btb@icculus.org>
3720 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3721 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3722 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3724 * debian/: changelog.in, control, copyright, d2x-gl.files,
3725 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3729 2002-02-02 Bradley Bell <btb@icculus.org>
3731 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3733 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3734 Enabled RELEASE option
3736 2002-01-31 Bradley Bell <btb@icculus.org>
3738 * Makefile.am, configure.ac: specify prerequisite versions of
3739 autoconf and automake
3741 2002-01-29 Bradley Bell <btb@icculus.org>
3743 * main/mission.c: RCS header added
3745 * main/inferno.c: update copyright date
3747 * main/mission.c: allow missions to be in AltHogDir
3749 * configure.ac: Display results of configure
3751 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3754 2002-01-28 Bradley Bell <btb@icculus.org>
3756 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3757 Data files now go in DATADIR/games/d2x, user files now go in
3760 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3762 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3763 files now go in ~/.d2x
3765 2002-01-24 Bradley Bell <btb@icculus.org>
3767 * configure.ac: fix nasm not found error message
3769 2002-01-18 Bradley Bell <btb@icculus.org>
3771 * configure.in: getting rid of old configure.in
3773 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3774 main/movie.c: Movie playing kludgey stuff
3776 * misc/args.c: formatting
3778 * main/inferno.c: allow -h for help
3780 * include/error.h: don't die on int3, unless -debug given
3782 * mingw32.txt: more stuff
3784 2001-12-29 Bradley Bell <btb@icculus.org>
3786 * Makefile.am: Got rid of thinking.txt
3788 * main/inferno.c: document -nomovies option
3790 2001-12-28 Bradley Bell <btb@icculus.org>
3792 * main/titles.c: formatting, put some code into place for rendering
3793 of robots during briefings
3795 2001-12-27 Bradley Bell <btb@icculus.org>
3799 2001-12-23 Craig Hadady <chadady@iglou.com>
3801 * 2d/rle.c: fixed bug in dummy array.
3803 2001-12-03 Bradley Bell <btb@icculus.org>
3805 * arch/sdl/init.c: fix formatting
3807 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3808 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3809 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3810 and sdl joystick stuff
3812 2001-11-30 Bradley Bell <btb@icculus.org>
3814 * thinking.txt: not needed
3816 2001-11-27 Bradley Bell <btb@icculus.org>
3818 * cygconf, mingw32.txt: use sdl from source on cygwin
3820 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3821 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3822 SDL_CFLAGS to CFLAGS
3824 2001-11-27 Bradley Bell <btb@icculus.org>
3828 2001-11-14 Bradley Bell <btb@icculus.org>
3830 * texmap/scanline.c: use optimization flags as texmap default
3832 * NEWS: mouse wheel, etc
3834 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3835 wheel to emulate 3rd axis
3837 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3839 * include/error.h: kludge to ungrab mouse when we hit an int3
3841 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3842 __ENV_MSDOS__ to __MSDOS__
3844 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3847 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3850 * arch/sdl/digi.c: implemented digi_set_volume
3852 * include/grdef.h, main/config.c, misc/d_io.c: change
3853 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3855 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3856 main/piggy.c: use MAKE_SIG
3858 * installation.txt: update
3860 * configure.ac: new file
3862 * arch/sdl/joydefs.c: #include pstypes.h
3864 * arch/sdl/init.c: SDL joystick stuff
3866 * acconfig.h: adjust MINGW defines
3868 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3869 controls menu now works
3871 2001-11-13 Bradley Bell <btb@icculus.org>
3873 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3876 * Makefile.am: New file
3878 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3881 * compilerdefs.txt: New file
3883 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3885 2001-11-12 Bradley Bell <btb@icculus.org>
3887 * main/playsave.c: load player files regardless of byte order of
3890 2001-11-11 Bradley Bell <btb@icculus.org>
3892 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3895 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3897 * NEWS: GL savegame thumbnails
3899 * acconfig.h, configure.in: make option for NMOVIES, default to off
3901 2001-11-09 Bradley Bell <btb@icculus.org>
3903 * main/state.c: Enabled savegame thumbnails under OpenGL
3905 * unused/pa_null/pa_enabl.h: remove duplicate header
3907 * misc/args.c: use d2x.ini for option file
3909 * mem/mem.c: Move mem_realloc inside the ifdef
3911 * main/menu.c: fix 640x400 menu text
3913 * main/inferno.c: added documentation
3915 * main/endlevel.c: fix warnings
3917 * arch/ogl/gr.c: Get rid of gl spew
3919 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3921 * acconfig.h: Define __SDL__ for mingw
3923 2001-11-08 Bradley Bell <btb@icculus.org>
3925 * 2d/font.c: free OGL font data when rereading
3927 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3928 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3929 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3930 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3931 main/weapon.h: Enabled shareware build, endlevel flythrough
3934 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3935 of use for shareware build
3937 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3940 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3942 2001-11-05 Bradley Bell <btb@icculus.org>
3944 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3947 * include/3d.h: Add comment
3949 2001-11-04 Bradley Bell <btb@icculus.org>
3951 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3954 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3957 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3959 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3960 main/hudmsg.h: Enable d1x-style hud_message
3962 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3964 * 2d/font.c: re-init ogl fonts after remapping colors.
3966 2001-11-02 Bradley Bell <btb@icculus.org>
3968 * misc/Makefile.am: remove byteswap.h (duplicate header)
3970 * 2d/font.c: fixed gr_remap_font, minor stuff
3972 * configure.in: take out -O2 if doing debug build
3974 * main/bm.c: formatting
3976 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3978 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3979 macros, get rid of functions
3981 2001-11-01 Bradley Bell <btb@icculus.org>
3983 * misc/byteswap.h: removed duplicate header
3985 2001-10-31 Bradley Bell <btb@icculus.org>
3987 * NEWS, main/automap.c: automap works in opengl
3989 * NEWS, configure.in: Added news
3991 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3993 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3995 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3996 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3997 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3999 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4001 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4003 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4004 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4006 2001-10-27 Bradley Bell <btb@icculus.org>
4008 * main/inferno.c: added some documentation
4010 2001-10-25 Bradley Bell <btb@icculus.org>
4012 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4015 * Makefile.am, configure.in, arch/Makefile.am,
4016 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4017 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4018 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4019 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4020 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4021 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4022 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4023 it's ugly, but It'll be easier to sync with d1x.
4025 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4026 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4027 main/editor/Makefile.am: attempt at support for editor, makefile
4030 * misc/d_delay.c: formatting fix
4032 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4033 tmappent.S, tmapppro.S: adding support for runtime selection of
4036 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4037 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4038 including multi.h and network.h, fix backslashes, fix compiler
4041 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4042 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4043 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4044 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4045 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4046 including multi.h and network.h, fix backslashes
4048 * include/pstypes.h: added typedef for u_int64_t on mingw
4050 * include/3d.h: added prototype for g3_uninit_polygon_model
4052 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4054 2001-10-24 Bradley Bell <btb@icculus.org>
4056 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4057 arch subdirs, as in d1x.
4059 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4060 earlier style until i understand automake 1.5 better. remove input
4063 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4064 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4065 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4066 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4067 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4068 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4069 Moved input stuff to arch subdirs, as in d1x.
4071 * NEWS, configure.in: blah blah
4073 2001-10-23 Bradley Bell <btb@icculus.org>
4075 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4077 * texmap/tmapppro.S: no need for #include <conf.h> here
4079 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4082 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4083 file. RCS header added
4085 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4086 #ifdef'ing out the whole file. RCS header added
4088 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4089 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4090 fixes. Now works with automake 1.5 and autoconf 2.52.
4091 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4092 mingw (-grabmouse now works on win32).
4094 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4095 These don't belong in cvs
4099 2001-10-20 Bradley Bell <btb@icculus.org>
4101 * 2d/font.c: Don't free unused variables...
4103 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4106 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4107 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4108 main/Makefile.am: make dist more sensible
4110 * Makefile.am: Kludge for linking on mingw
4112 2001-10-19 Bradley Bell <btb@icculus.org>
4114 * Makefile.am, configure.in, arch/win32/Makefile.am,
4115 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4117 * include/ipx_drv.h: Check for __MINGW32__
4119 * include/i86.h: Imported from d1x
4121 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4123 * arch/dos/modex.asm: Fixed %include
4125 * main/console.c: RCS headers added
4127 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4130 * Makefile.am, main/Makefile.am: Moved final link to top-level
4131 directory instead of main/
4133 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4134 __ENV_LINUX__ to __linux__
4136 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4137 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4138 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4139 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4140 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4141 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4142 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4143 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4144 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4145 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4148 * configure.in: add --enable-xploader, support arch/linux subdir,
4151 * main/inferno.c: conditionalize conf.h
4153 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4155 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4156 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4157 misc/fileutil.h: Partial application of linux/alpha patch.
4159 2001-10-19 Bradley Bell <btb@icculus.org>
4161 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4162 networking in line with d1x, moved some arch/linux_* stuff to
4165 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4166 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4167 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4168 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4171 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4172 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4173 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4174 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4175 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4176 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4177 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4178 linux/include/ukali.h: Brought linux networking in line with d1x,
4179 moved some arch/linux_* stuff to arch/linux/*
4181 * include/ipx_drv.h: Imported from d1x
4183 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4185 * main/ipx_drv.c: Imported from d1x
4187 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4188 main/network.h, main/Makefile.am: Trying to get network working on
4191 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4192 main/Makefile.am: build fixes
4194 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4195 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4196 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4197 starting to get net working.
4199 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4200 conditionalized min,max macros
4202 2001-10-18 Bradley Bell <btb@icculus.org>
4204 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4205 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4206 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4207 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4210 * 2d/2dsline.c: RCS headers added/changed
4212 * configure.in: fix NASMFLAGS bug
4214 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4217 2001-10-17 Bradley Bell <btb@icculus.org>
4219 * NEWS: Fixed the invulnerable robots bug!
4221 * main/collide.c: Fixed the invulnerable robots bug!
4223 2001-10-14 Bradley Bell <btb@icculus.org>
4225 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4228 2001-10-13 Bradley Bell <btb@icculus.org>
4230 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4231 arch/Makefile.am, arch/dos/Makefile.am,
4232 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4233 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4234 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4235 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4236 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4237 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4238 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4239 arch/win32/include/Makefile.am, iff/Makefile.am,
4240 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4241 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4242 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4243 unused/bios/Makefile.am, unused/lib/Makefile.am,
4244 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4245 unused/ui/Makefile.am, unused/vga/Makefile.am,
4246 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4247 automake stuff from "inert" subdirs. And there was much rejoicing.
4249 * Makefile.am, NEWS, configure.in: Stuff
4251 * ChangeLog: removing auto-generated file
4253 * cygconf: Added instructions for mingw32 build
4255 * Makefile.am: renamed INSTALL to installation.txt
4257 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4259 * mingw32.txt: Added instructions for mingw32 build
4261 * configure.in: Enable assembly under mingw32
4263 2001-10-12 Bradley Bell <btb@icculus.org>
4265 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4267 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4268 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4269 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4270 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4271 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4272 to __DJGPP__, since it's built-in.
4274 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4276 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4277 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4281 2001-10-12 Bradley Bell <btb@icculus.org>
4283 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4285 * Makefile.am: make sure cygconf gets archived
4287 * configure.in: Increment version number in preparation for release
4289 * configure.in: Fix detection of opengl
4291 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4292 cygconf, arch/Makefile.am, arch/include/joy.h,
4293 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4294 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4295 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4296 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4297 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4298 Vastly improved compilability.
4300 2001-10-11 Bradley Bell <btb@icculus.org>
4302 * Makefile.am: Added macros/sdl.m4
4304 * autogen.sh: Added macros/sdl.m4
4306 2001-10-09 Bradley Bell <btb@icculus.org>
4308 * main/vers_id.h: Added DESCENT_VERSION constant
4310 * main/inferno.c: Added command-line help.
4312 * include/ogl_init.h: opengl improvments (following d1x changes)
4314 2001-10-07 Bradley Bell <btb@icculus.org>
4316 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4317 arch/ogl/Makefile.am: Remove duplicate headers.
4319 2001-08-02 Thimo Neubauer <thimo@debian.org>
4321 * mem/mem.c: totally crippled the memory manager because it does
4322 not make sense for non-DOS-systems and it would have been too
4323 complicated to get it 64bit clean
4325 2001-06-19 Bradley Bell <btb@icculus.org>
4327 * cvshowto.txt: updated anonymous password
4329 2001-02-08 Bradley Bell <btb@icculus.org>
4331 * COPYING, license.txt: Added d1x license
4333 2001-02-01 Bradley Bell <btb@icculus.org>
4335 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4337 2001-01-31 Bradley Bell <btb@icculus.org>
4339 * configure.in, arch/include/mouse.h, include/pstypes.h,
4340 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4342 * main/polyobj.c: fix typo
4344 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4345 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4346 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4347 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4348 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4349 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4350 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4351 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4352 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4353 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4354 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4355 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4356 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4357 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4358 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4359 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4360 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4361 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4362 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4363 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4364 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4365 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4366 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4367 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4368 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4369 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4372 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4373 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4374 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4375 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4378 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4381 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4382 cross-compiling, and cygwin fixes
4384 2001-01-30 Bradley Bell <btb@icculus.org>
4386 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4387 include/pstypes.h, include/strutil.h, main/Makefile.am,
4388 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4389 needs --without-assembler and --without-network to compile
4391 2001-01-29 Bradley Bell <btb@icculus.org>
4393 * configure.in, main/Makefile.am: Fixes to build system
4395 * main/kconfig.c: fix for non-linux joysticks
4397 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4398 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4399 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4400 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4401 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4402 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4403 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4404 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4405 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4406 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4408 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4409 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4410 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4411 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4412 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4413 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4416 * arch/dos/include/joy.h, arch/dos/include/key.h,
4417 arch/dos/include/mouse.h: Unified input headers.
4419 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4421 2001-01-28 Bradley Bell <btb@icculus.org>
4423 * conf.h.in, configure.in, arch/Makefile.am,
4424 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4425 arch/include/key.h, main/Makefile.am: More header unification...
4427 * main/newdemo.c: Added <ctype.h>
4429 * arch/include/event.h, arch/include/joy.h: unified input headers.
4431 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4432 OpenGL now uses SDL-GL instead of gii
4434 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4436 2001-01-25 Bradley Bell <btb@icculus.org>
4438 * autogen.sh: use "set -e" so execution stops if something goes
4441 2001-01-24 Bradley Bell <btb@icculus.org>
4445 * Makefile.am: Add ChangeLog to dist
4449 2001-01-24 Bradley Bell <btb@icculus.org>
4451 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4453 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4454 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4457 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4458 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4459 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4460 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4461 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4462 arch/Makefile.am, arch/dos/Makefile.am,
4463 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4464 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4465 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4466 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4467 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4468 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4469 unused/Makefile.am, unused/bios/Makefile.am,
4470 unused/lib/Makefile.am, unused/novga/Makefile.am,
4471 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4472 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4473 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4474 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4475 make dist, VPATH builds, ...
4477 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4478 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4479 arch/dos/Makefile.in, arch/linux/Makefile.in,
4480 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4481 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4482 misc/Makefile.in, texmap/Makefile.in: cruft removal
4484 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4487 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4489 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4491 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4494 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4495 added -grabmouse option
4497 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4498 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4499 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4500 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4501 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4502 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4503 main/songs.c, misc/args.c: changed args_find to FindArg
4505 2001-01-22 Bradley Bell <btb@icculus.org>
4507 * configure, main/Makefile.am, main/Makefile.in: configuration
4510 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4511 fix compiler warnings w/opengl
4513 * include/console.h: ggi support
4515 * arch/linux_init.c: svgalib support
4517 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4518 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4519 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4520 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4521 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4522 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4525 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4527 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4528 main/render.c: fix warnings and enable NDEBUG *
4529 arch/svgalib_init.c: svgalib support
4531 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4533 * main/kconfig.c: joystick support
4535 2001-01-21 Bradley Bell <btb@icculus.org>
4537 * cvshowto.txt: new file, taken from d1x webpage
4539 * AUTHORS, README: Taking over as maintainer of d2x
4541 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4543 2001-01-20 Bradley Bell <btb@icculus.org>
4545 * configure, configure.in: Turned -Werror back off by default
4547 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4548 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4549 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4550 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4551 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4552 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4553 main/laser.c, main/multi.c, main/network.c, main/network.h,
4554 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4555 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4556 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4557 warnings, for non-OpenGL on linux, anyway...
4559 2001-01-19 Bradley Bell <btb@icculus.org>
4561 * copying: remove duplicate file
4563 * Import of d2x-0.0.9-pre1
4565 * Import of d2x-0.0.8