1 2003-05-12 Bradley Bell <btb@icculus.org>
3 * main/bm.c: use con_printf for exit model warnings
5 * configure.ac: must check for timespec after setting -mno-cygwin
7 * main/inferno.c: added -nohogdir and -userdir options
9 * main/titles.c: use briefings with no extension
13 2003-04-30 Bradley Bell <btb@icculus.org>
15 * configure.ac: have to include time.h when checking for nanosleep
17 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
20 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
21 increment version number
23 * main/Makefile.am: make dist fix
27 2003-04-29 Bradley Bell <btb@icculus.org>
29 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
32 2003-04-24 Bradley Bell <btb@icculus.org>
34 * configure.ac: increment version number
36 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
39 2003-04-24 Ingo van Lil <inguin@gmx.de>
41 * main/render.c: fix misspellings of NDEBUG
45 2003-04-14 Bradley Bell <btb@icculus.org>
47 * cfile/cfile.c: prefer files from d2 hog over d1 hog
49 2003-04-11 Bradley Bell <btb@icculus.org>
51 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
56 2003-04-11 Bradley Bell <btb@icculus.org>
58 * libmve/mveplay.c: use _sleep instead of sleep on win32
60 * Makefile.am, README, README.utils, arch/sdl/digi.c,
61 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
62 include/cfile.h, include/error.h, libmve/Makefile.am,
63 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
64 main/endlevel.h, main/playsave.c, misc/fileutil.c:
65 utilities/Makefile.am: comments/formatting/dist problems
67 * configure.ac: use different defines for os x
69 2003-04-07 Bradley Bell <btb@icculus.org>
71 * include/error.h, misc/error.c: put some old stuff back in,
72 eliminate duplicate error messages
74 * main/text.c: don't die on text not found
77 * main/inferno.c: print some useful info if hog not found, allow
78 -help to work if no text available
80 2003-04-07 Steffen Pohle <stpohle@gmx.net>
82 * arch/linux/Makefile.am: revert to previous version, so linux
85 2003-04-03 Bradley Bell <btb@icculus.org>
87 * main/endlevel.c: fixed exit model scheme yet again
89 2003-04-02 Bradley Bell <btb@icculus.org>
91 * misc/error.c: call Int3 on Assert
93 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
96 * main/wall.c: don't die when trying to toggle nonexistent
97 segment... vertigo level 10 is buggy!
99 * main/gamemine.c: comments/formatting
101 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
103 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
104 main/inferno.c: Allow use of 22K sound samples
106 2003-03-29 Bradley Bell <btb@icculus.org>
108 * arch/ogl/gr.c: default to bitmapped reticle
110 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
111 main/polyobj.c: rewrote endlevel stuff to reread exit model info
114 * arch/sdl/joy.c: fixed text seen for hats in control config
117 2003-03-28 Bradley Bell <btb@icculus.org>
119 * main/bm.c: heh, model nums in vertigo are hardcoded,
120 N_D2_POLYGON_MODELS can't change
122 * configure.ac, include/d1x.xpm, include/descent.xpm,
123 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
126 2003-03-27 Bradley Bell <btb@icculus.org>
128 * main/text.h: fixed text references for hat directions
130 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
132 2003-03-26 Bradley Bell <btb@icculus.org>
134 * main/playsave.c: make d2x keys backward compatible
136 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
138 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
141 2003-03-26 Bradley Bell <btb@icculus.org>
143 * main/piggy.c: fix crash when d1 data not present
145 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
146 read/write from plr file
148 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
149 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
150 added escort.h header
152 2003-03-25 Bradley Bell <btb@icculus.org>
154 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
155 D1_PIGFILE ("descent.pig") macro
157 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
158 models from d1 pig file
160 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
161 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
162 really) from d1 pig file
164 2003-03-23 Bradley Bell <btb@icculus.org>
166 * main/bm.c: stop extra robots from overwriting exit models
168 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
169 texture list doesn't get full
171 * main/bm.c: fix mem leak when reading extra robots
173 2003-03-21 Bradley Bell <btb@icculus.org>
175 * main/menu.c: Added option to set movie resolution (mostly works)
177 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
179 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
180 replacement functions to piggy.c
182 * main/gameseq.c: attempt to support mac d1 descent.pig
184 * main/bm.c: fix mem leak
186 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
187 files, both d1 and d2 oem briefing where showed
189 * main/inferno.c, main/movie.c: Change the default movie
190 resolution to "high", implement the option -lowresmovies
192 2003-03-20 Bradley Bell <btb@icculus.org>
194 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
196 * main/piggy.c: comments
198 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
200 * main/gameseq.c: delete duplicate function
202 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
204 2003-03-19 Bradley Bell <btb@icculus.org>
206 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
207 (cddb discid) support
209 * arch/sdl/digi.c, main/kludge.c: implemented
210 digi_link_sound_to_object3 for looping sounds, other looping stuff
212 * arch/sdl/gr.c: removing dependencies on stuff in main/
214 * arch/linux/Makefile.am, arch/linux/init.c,
215 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
216 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
217 other header cleanups
219 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
221 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
223 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
224 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
225 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
226 load d1 textures for d1 levels
228 2003-03-19 Bradley Bell <btb@icculus.org>
230 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
231 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
232 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
233 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
236 * README: added some OS X info
238 2003-03-17 Bradley Bell <btb@icculus.org>
240 * main/newdemo.c: simplify DEMO_FILENAME macro
242 * main/console.c, main/game.c: enable experimental console support
244 * main/gamerend.c: fixed location of fps meter in multi
246 2003-03-16 Bradley Bell <btb@icculus.org>
248 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
249 also look in shared data dir for demos
251 * main/newdemo.c, main/newdemo.h: comments/formatting
253 2003-03-15 Christopher Thielen <chris@luethy.net>
255 * main/kludge.c: set CDROM_dir back to "." - tricks game into
256 thinking d2 cd is always present
258 2003-03-15 Bradley Bell <btb@icculus.org>
260 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
263 * arch/sdl/rbaudio.c: formatting, enabled volume control under
266 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
267 gr_init. don't really know why this works, though
269 2003-03-14 Bradley Bell <btb@icculus.org>
271 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
273 * unused/bios/rbaudio.h: removed duplicate file
275 2003-03-14 Christopher Thielen <chris@luethy.net>
277 * arch/sdl/rbaudio.c: stop cd audio when exiting
279 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
281 * main/gamecntl.c: add comments to the "only matt knows" cheats
283 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
285 * main/gamemine.c: formatting, better texture conversion for d1
288 2003-03-14 Bradley Bell <btb@icculus.org>
290 * main/piggy.c: must swap all mac version pigfiles
292 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
293 main/multi.c: formatting, minor cleanups
295 * 2d/rle.c: need to swap line_size on bigendian machines
297 * main/mission.c, main/mission.h: detect mac full version hogfile
299 2003-03-13 Bradley Bell <btb@icculus.org>
301 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
302 added joy/mouse sensitivity slider, increased range to 16, and
305 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
308 * arch/linux/Makefile.am: removed extra backslash
310 * TODO, installation.txt: updated some documentation
312 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
313 menu, with maxfps option
315 2003-03-12 Bradley Bell <btb@icculus.org>
317 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
319 * arch/linux/alsadigi.c, arch/linux/findfile.c,
320 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
321 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
322 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
323 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
324 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
325 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
326 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
327 arch/linux/include/music.h, arch/linux/include/serial.h,
328 arch/linux/include/ukali.h: formatting
330 2003-03-11 Chris Arena <ccarena@cox.net>
332 * main/menu.c: fixed brightness slider
334 2003-03-01 Bradley Bell <btb@icculus.org>
336 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
337 robots and animated bitmaps work, but colors are messed up
339 2003-02-28 Bradley Bell <btb@icculus.org>
341 * main/player.h: whitespace
343 * main/automap.c, main/cntrlcen.c, main/collide.c,
344 main/gamerend.c: use Builtin_mission_num instead of 0 (if
345 descent.hog is present, d1 becomes mission 0)
347 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
348 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
349 arch/win32/winnet.c: MinGW compiles with network enabled again,
350 but still doesn't work
354 2003-02-28 Bradley Bell <btb@icculus.org>
356 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
357 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
360 2003-02-27 Bradley Bell <btb@icculus.org>
362 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
363 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
364 main/network.c, main/network.h: noted that hoard.ham is only needed
365 for multiplayer HOARD games, and should not be equated with
366 "vertigo". put HoardEquipped() back in network.c.
368 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
369 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
370 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
371 use timer_delay instead of d_delay
373 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
375 * main/render.c: added replacement qsort for solaris
377 2003-02-26 Bradley Bell <btb@icculus.org>
379 * main/gamemine.c: texture conversion for d1 shareware
381 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
383 * main/gamemine.c: better texture conversion for d1 levels
385 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
387 * main/kconfig.c: fix joystick support under MinGW
389 2003-02-26 Bradley Bell <btb@icculus.org>
391 * main/playsave.c: fix swapping glitch
393 * configure.ac, readme.txt: clean stuff up, getting ready for
396 * main/titles.c: begin support for rendering spinning robots in
399 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
402 * main/gamemine.c: load d1 shareware levels!
404 2003-02-25 Bradley Bell <btb@icculus.org>
408 * autogen.sh: add warning about old auto* versions, use
411 2003-02-24 Bradley Bell <btb@icculus.org>
413 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
414 briefings mostly working
415 * main/movie.c, main/titles.c: fixed some more briefing glitches
417 2003-02-23 Bradley Bell <btb@icculus.org>
419 * main/movie.c: fixed crash when using shareware data files
421 * arch/sdl/digi.c: fix crash on non-existent sounds
422 (i.e. shareware data)
424 2003-02-22 Bradley Bell <btb@icculus.org>
426 * main/titles.c: fixed fullscreen toggle in briefings
428 2003-02-21 Bradley Bell <btb@icculus.org>
430 * configure.ac: check for mingw when enabling nasm
431 * main/playsave.c: enable loading player files of either byte
434 2003-02-20 Bradley Bell <btb@icculus.org>
436 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
437 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
438 #343, not "rest of solution to bug #344"
439 * arch/sdl/timer.c, include/timer.h: revert to more accurate
441 * main/kludge.c: partial solution to bug #344
442 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
443 * compilerdefs.txt: added linux/mips info
444 * ChangeLog: clean up changelog
446 2003-02-19 Bradley Bell <btb@icculus.org>
448 * libmve/mveplay.c: os x needs nanosleep prototype.
450 2003-02-18 Bradley Bell <btb@icculus.org>
452 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
453 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
454 to disable/enable audio
455 * libmve/: mve_main.c, mveplay.c: bigendian fixes
456 * main/: movie.h, titles.c: make sure movie's palette is set before
457 writing briefing text. Fixes bug #359
458 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
460 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
461 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
463 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
465 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
466 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
467 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
469 * include/libmve.h: blah
471 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
473 * main/render.c: 2nd attempt to fix solaris qsort bug
475 2003-02-18 Bradley Bell <btb@icculus.org>
477 * configure.ac, include/pstypes.h: put alignment detection in
480 2003-02-17 Bradley Bell <btb@icculus.org>
482 * Makefile.am, README.utils, configure.ac, include/libmve.h,
483 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
484 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
485 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
486 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
487 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
488 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
489 moved mve stuff to separate subdir
490 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
491 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
492 mve code. Fixes (at least) bugs #41, #348, and #350.
494 2003-02-14 Bradley Bell <btb@icculus.org>
496 * main/Makefile.am: no more Makefile.mveplay. again
497 * main/mveplay.c: typo
499 2003-02-13 Bradley Bell <btb@icculus.org>
501 * utilities/mvlextract.c: uint -> unsigned int
502 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
503 standalone mveplayer, win32 support
504 * main/movie.c: random bugfixes, win32 support
505 * arch/sdl/Makefile.am: formatting
506 * configure.ac: disable networking on mac/win for now
507 * main/newmenu.c: comments
509 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
511 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
512 redundant swap functions.
514 2003-02-13 Bradley Bell <btb@icculus.org>
516 * ChangeLog: update changelog
518 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
520 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
521 polymodel alignment issues.
523 2003-02-13 Bradley Bell <btb@icculus.org>
525 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
526 fix various little bugs
527 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
528 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
529 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
531 * README.utils: new file
532 * main/: mve_main.c, mveplay.c: more movie fixes
533 * README: updated README
534 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
536 2003-02-12 Bradley Bell <btb@icculus.org>
538 * utilities/mvlextract.c: bigendian mvl support
539 * main/mveplay.c: formatting, stuff
540 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
541 truecolor mve support, standalone mveplayer
542 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
543 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
544 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
547 2003-01-22 Bradley Bell <btb@icculus.org>
549 * include/: interp.h, interp.h: restore prototype for
550 swap_polygon_model_data
552 2003-01-21 Bradley Bell <btb@icculus.org>
554 * main/piggy.c: use memcpy to avoid alignment problem
555 * compilerdefs.txt: updated some defs, added sunos/sparc
557 2003-01-15 Bradley Bell <btb@icculus.org>
559 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
560 * main/gamemine.c: attempting to support d1 shareware
561 * compilerdefs.txt: update defs
563 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
565 * main/mveplay.c: fix several bugs, comments, formatting.
567 2003-01-15 Bradley Bell <btb@icculus.org>
569 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
570 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
571 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
572 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
574 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
577 2003-01-11 Bradley Bell <btb@icculus.org>
579 * main/: mission.c, mission.h: attempt to support d1 for mac
581 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
584 2003-01-09 Bradley Bell <btb@icculus.org>
586 * main/movie.c: use ifdef around gr_toggle_fullscreen
588 2003-01-07 Bradley Bell <btb@icculus.org>
590 * Makefile.am, descent.msn, installation.txt, main/mission.c,
591 main/mission.h: don't need .msn file for descent.hog anymore
594 2003-01-06 Bradley Bell <btb@icculus.org>
596 * main/mission.h, main/mission.c: comments
597 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
600 2003-01-03 Bradley Bell <btb@icculus.org>
602 * utilities/: txb2txt.c, txt2txb.c: remove old files
603 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
604 * main/polyobj.c: attempt to make read_model_file
606 * main/menu.c: move vertigo text
608 2003-01-02 Bradley Bell <btb@icculus.org>
610 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
611 main/polyobj.h: cleanup alignment changes
612 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
613 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
614 main/object.h: fix alignment issues on sparc
615 * cvshowto.txt: update cvs info
617 * 2d/rle.c: make rle_swap handle RLE_BIG
619 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
621 * main/render.c: workaround solaris qsort bug
623 2003-01-01 Steffen Pohle <stpohle@gmx.net>
625 * arch/linux/linuxnet.c, arch/linux/ukali.c,
626 arch/linux/include/ukali.h, main/inferno.c: enabled kali
627 * arch/linux/Makefile.am: enabled linux joystick, kali
628 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
629 arch/sdl/event.c: enabled linux joystick
631 2002-12-31 Bradley Bell <btb@icculus.org>
633 * main/gamemine.c: simplified warning msg
634 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
635 * main/render.h: fix compiler warning
637 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
639 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
641 2002-12-24 Bradley Bell <btb@icculus.org>
643 * main/mission.c: fixes an infinite loop which was caused by d2x
644 thinking d2demo was a descent 1 mission
646 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
648 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
650 2002-12-24 Bradley Bell <btb@icculus.org>
652 * main/render.c: comments
654 2002-10-30 Bradley Bell <btb@icculus.org>
656 * main/inferno.c: add help for -hogdir option
657 * main/inferno.c: added -hogdir option
659 2002-10-28 Bradley Bell <btb@icculus.org>
661 * main/: inferno.c, menu.c: enabled Vertigo displays
664 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
666 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
667 main/netmisc.c, main/network.c: simplify and eliminate redundant
670 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
672 * maths/fixc.c: fix infinite loop in quad_sqrt.
673 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
674 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
676 2002-10-12 Bradley Bell <btb@icculus.org>
678 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
680 2002-10-11 Bradley Bell <btb@icculus.org>
682 * main/hud.c: make hud_message work correctly
683 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
685 * main/network.c: formatting, small fixes
687 2002-10-10 Bradley Bell <btb@icculus.org>
689 * main/netmisc.h: no swap_object for little-endian
690 * main/: netmisc.h, network.c: use macros to simplify network
692 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
694 * main/inferno.c: enable loading screen for mac shareware with
696 * main/netmisc.c: whitespace
697 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
699 * main/hud.c: whitespace
700 * configure.ac: remove shareware build, add macdata build
701 * main/songs.c: whitespace
702 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
703 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
705 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
708 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
710 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
711 comments, formatting, etc.
712 * iff/iff.c: fix bigendian iff loading.
714 2002-10-03 Bradley Bell <btb@icculus.org>
716 * utilities/txb2tex.c: typo
717 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
718 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
720 * arch/sdl/mouse.c: whitespace
722 2002-09-19 Bradley Bell <btb@icculus.org>
724 * main/kconfig.c: fix a oops, add old logs
725 * main/kconfig.c: support for >3 mouse buttons
727 2002-09-18 Bradley Bell <btb@icculus.org>
729 * include/gr.h: fix palette swap define
731 2002-09-14 Bradley Bell <btb@icculus.org>
733 * main/titles.c: load hires briefing screen if lores doesn't exist
734 (i.e. vertigo) and MenuHires=0
736 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
738 * main/: multi.h, network.h: pack some structures for ipx
741 2002-09-14 Bradley Bell <btb@icculus.org>
743 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
744 and load_endlevel_data() to expect newline-terminated strings, fix
745 load_game_data to read null-terminated string for
748 2002-09-07 Bradley Bell <btb@icculus.org>
750 * main/newmenu.c: added error message
751 * main/menu.h: enable -nohires with mac shareware
752 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
753 * 2d/font.c: enable 0/255 palette swap for fonts
754 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
756 * 2d/2dsline.c: fix ogl blooper
758 2002-09-05 Bradley Bell <btb@icculus.org>
760 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
762 * include/strutil.h: need string.h for strcasecmp
763 * include/rle.h: okay, maybe it needs to be this way
764 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
765 * 2d/scalec.c: more stuff from d2src
766 * 2d/rle.c: more stuff from d2src, formatting
767 * 2d/font.c: useless cruft
768 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
769 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
772 2002-09-04 Bradley Bell <btb@icculus.org>
774 * include/grdef.h: fix compiler warnings
775 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
776 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
778 * main/game.c: we want the mac ibitblt for everything but dos and
780 * main/texmerge.c: these routines are in tmerge.c
781 * main/credits.c: enable credits for mac and oem data
782 * main/bm.c: use either exit.ham or exit.pofs
783 * include/ibitblt.h: enable some more code from d2src
784 * include/gr.h: enable mac ubitblt_double
785 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
786 * include/grdef.h: moved some inline asm from linear.h
787 * 2d/ibitblt.c: brought in line with original d2 version
788 * 2d/bitblt.c: reverted to original d2 version of this file, then
789 added d1x enhancements
790 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
791 * 2d/linear.h: moved these back to their original locations
793 * main/mveplay.c: close some memory holes, speed up palette loading
794 * main/movie.c: added fullscreen toggle while playing movies
795 * main/inferno.c: comment out -superhires help text (always on)
796 * include/timer.h: added approx_fsec_to_usec macro
797 * arch/sdl/joy.c: fix compiler warning
799 2002-09-01 Bradley Bell <btb@icculus.org>
801 * main/network.c: oops
802 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
803 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
804 timer_get_fixed_seconds
807 2002-08-31 Bradley Bell <btb@icculus.org>
809 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
811 * main/multi.h: network endian stuff
812 * 2d/font.c, include/gr.h: fast file i/o for font headers
813 * arch/win32/arch_ip.cpp: unused file
814 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
815 bigendian networking fixes
816 * main/menu.c: make net menu more accurate, also make superhires
818 * include/pstypes.h: better to have __pack__ all the time, I think.
819 needed for networking, e.g.
820 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
822 * arch/win32/Makefile.am: unused file
825 2002-08-30 Bradley Bell <btb@icculus.org>
827 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
828 * main/: newmenu.h, titles.c: formatting
829 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
830 main/multi.h: networking works, finally
831 * TODO: added TODO file
832 * arch/linux/arch_ip.cpp: unused fine
833 * README: network sorta working
834 * main/: Makefile.am, multi.c, network.c, network.h: more
836 * main/menu.c: load builtin mission correctly
837 * main/inferno.c: documentation
838 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
840 * main/Makefile.mveplay: don't need no more
842 2002-08-29 Bradley Bell <btb@icculus.org>
844 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
845 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
846 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
848 * include/ipx_drv.h: more network fixing
849 * arch/linux/include/ipx_drv.h: more network fixing
850 * include/ipx.h: formatting
851 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
852 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
853 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
854 main/inferno.c: fixed networking fuck-up?
855 * Makefile.am: moved mingw info to README
856 * README, mingw32.txt: moved mingw info to README
858 2002-08-27 Bradley Bell <btb@icculus.org>
860 * utilities/mvlextract.c: allow specifying file to extract
861 * utilities/: tex2txb.c, txb2tex.c: use default extension to
863 * utilities/hogextract.c: allow specifying file to extract
864 * main/mission.c: Have to get mission_num _after_ promoting...
865 * main/: gameseq.c, titles.c: beginning d1 briefing support
866 * descent.msn: beginning d1 briefing support
867 * main/: titles.c, titles.h: d1-style mission briefings
868 * main/piggy.h: whitespace
869 * main/movie.c: beginning robot movie support, fall back on lo/hi
870 res if hi/lo not available
871 * main/mission.c: added Builtin_mission_num for builtin mission,
872 D1Hogdir, d1-style mission briefings
873 * main/: gameseq.c, mission.h: added Builtin_mission_num for
875 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
876 (for d1 missions that need d1 data)
877 * 2d/ibitblt.c: whitespace
879 2002-08-26 Bradley Bell <btb@icculus.org>
881 * utilities/mvlcreate.c: oops
882 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
884 * utilities/hogextract.c: added [v]iew option
885 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
886 * main/titles.c: fix writable string, disable DumbAdjust thing
887 * main/polyobj.h: whitespace
888 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
890 * main/movie.c: read movies from AltHogDir, other fixes
891 * main/: mission.c, mission.h: fix bug w/mission filename
892 * main/gameseq.c: comments
893 * main/digi.h: whitespace n stuff
894 * include/mve_audio.h: added audio flag macros
895 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
899 2002-08-23 Bradley Bell <btb@icculus.org>
901 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
903 * Makefile.am: remove d2demo.mn2
904 * cfile/cfile.c, include/cfile.h: add cfile_size function
905 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
906 eliminate need for .mn2 files for oem and demo
908 2002-08-22 Bradley Bell <btb@icculus.org>
910 * main/bm.c: fix for vertigo
911 * main/menu.h: make OEM menu pcx available
912 * 2d/rle.c: merge with original d2 file
913 * Makefile.am, configure.ac: let mission files get installed by
916 2002-08-17 Bradley Bell <btb@icculus.org>
918 * configure.ac: make FAST_FILE_IO the default on little-endian
920 * NEWS, README, compilerdefs.txt, readme.txt: documentation
921 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
924 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
926 * main/: game.c, menu.c, mission.c: promote builtin missions.
928 2002-08-15 Bradley Bell <btb@icculus.org>
930 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
931 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
932 * utilities/.cvsignore: added cvsignore
933 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
935 * main/piggy.c: mac data file loading
936 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
937 transparency and swap 0/255 correctly for mac data files
939 2002-08-13 Bradley Bell <btb@icculus.org>
941 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
942 to utilities to avoid conflict with c++ std lib <utility>
943 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
944 txt2txb.c: moved utility to utilities to avoid conflict with c++
946 * Makefile.am, configure.ac: add utilities
948 2002-08-09 Bradley Bell <btb@icculus.org>
950 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
953 2002-08-08 Bradley Bell <btb@icculus.org>
955 * main/inferno.c: comments
956 * main/: newmenu.c, songs.c: mac demo datafile support
957 * installation.txt: update
958 * main/gamesave.c: use lowercase for consistency
959 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
960 models for other than d2demo
962 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
964 * main/gamemine.c: formatting, better d1 texture conversion
965 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
966 main/mission.h: recognize .msn mission files.
968 2002-08-07 Bradley Bell <btb@icculus.org>
970 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
971 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
972 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
973 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
974 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
975 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
978 2002-08-06 Bradley Bell <btb@icculus.org>
980 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
981 * main/Makefile.am: formatting
982 * 2d/font.c: make gr_remap_font just reload the whole thing
983 * configure.ac: formatting
984 * Makefile.am: added d2demo.mn2
985 * d2demo.mn2: mission file for shareware
986 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
987 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
988 * main/sounds.h: shareware stuff, whitespace
989 * main/: polyobj.c, polyobj.h: more fast i/o macros
990 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
992 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
993 endlevel stuff to non-shareware, allow movies/endlevel for
995 * main/cntrlcen.c: typo
996 * main/bm.h: use global Piggy_hamfile_version
997 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
998 macros, use global Piggy_hamfile_version
999 * main/Makefile.am: terrain and movie stuff always used now
1000 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1002 * main/: gamemine.c, gamesave.c: load DMB levels
1003 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1004 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1006 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1008 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1010 2002-08-04 Bradley Bell <btb@icculus.org>
1012 * main/inferno.c: shareware stuff, formatting
1013 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1014 * arch/sdl/gr.c: don't need to set mode in gr_init
1016 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1018 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1020 * Makefile.am, descent.mn2: added mission file for descent 1
1022 2002-08-02 Bradley Bell <btb@icculus.org>
1024 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1025 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1026 main/piggy.h, misc/error.c: junk
1027 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1028 render.h, scores.c, scores.h, terrain.c: shareware stuff
1029 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1030 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1031 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1032 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1033 main/weapon.c, main/weapon.h: fast i/o macros
1035 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1037 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1038 main/gamemine.h, main/gamesave.c: load d1 levels
1040 2002-07-30 Bradley Bell <btb@icculus.org>
1042 * configure.ac: oops
1043 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1045 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1046 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1047 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1048 main/piggy.c, main/titles.c: support shareware datafiles!
1049 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1050 piggy.c: SHAREWARE fixes
1052 2002-07-29 Bradley Bell <btb@icculus.org>
1054 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1055 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1056 misc/fileutil.c: Portability - OS X support
1058 2002-07-27 Bradley Bell <btb@icculus.org>
1060 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1061 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1062 segment.h: portability
1063 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1064 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1065 main/wall.h: portabilization
1066 * 2d/font.c, include/gr.h: portability
1068 2002-07-26 Bradley Bell <btb@icculus.org>
1070 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1071 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1072 * main/player.c: foo
1073 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1074 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1075 misc/fileutil.h: portable file i/o utils
1076 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1077 writable string anymore... / formatting
1078 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1079 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1080 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1081 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1082 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1083 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1084 portable-izing file loading routines
1086 2002-07-24 Bradley Bell <btb@icculus.org>
1088 * main/mveplay.c: correctly play files with 16bit uncompressed
1089 audio, mem checking, etc
1090 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1093 2002-07-23 Bradley Bell <btb@icculus.org>
1095 * misc/Makefile.am: unused file
1096 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1097 main/sounds.h: remove experimental nmovie stuff
1098 * main/movie.c: add some debugging output
1100 2002-07-22 Bradley Bell <btb@icculus.org>
1102 * main/: console.c, state.c: simplified header
1103 * main/movie.c: enable mveplay audio
1104 * main/old/movie.c: moved to main/
1105 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1106 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1107 main/mvelib.c, main/mveplay.c: initial movie support
1108 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1109 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1110 include/ogl_init.h, include/pstypes.h, main/console.c,
1111 main/state.c, mem/mem.c: OS X stuff
1112 * configure.ac: OS X and movie stuff
1114 2002-07-19 Bradley Bell <btb@icculus.org>
1116 * compilerdefs.txt: OSX defs
1118 2002-07-18 Bradley Bell <btb@icculus.org>
1120 * main/inferno.c: use simpler rcs tags
1121 * autogen.sh: keep Changelog in cvs (and use --accum)
1122 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1123 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1124 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1125 main/songs.c: changed cdrom->rbaudio
1126 * include/rbaudio.h: moved to /include
1128 2002-07-17 Bradley Bell <btb@icculus.org>
1130 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1131 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1132 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1133 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1134 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1135 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1136 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1137 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1138 3d/setup.c: use simpler rcs tags
1143 2002-07-17 Bradley Bell <btb@icculus.org>
1145 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1146 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1147 * debian/rules: don't need readme's
1148 * debian/rules: move d1x license to COPYING, license clarifications
1149 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1150 license to COPYING, license clarifications
1151 * debian/rules: fix debian docs
1152 * debian/rules: fix debian manpages
1153 * debian/d2x-sdl.menu: fix debian menu
1154 * debian/rules: link to undocumented man page for debs
1155 * Makefile.am, configure.ac, debian/control, debian/copyright,
1156 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1157 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1158 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1161 2002-07-16 Bradley Bell <btb@icculus.org>
1163 * debian/: rules, changelog.in: deb stuff
1164 * configure.ac: cleaner nasm detection
1165 * debian/: changelog.in, control, rules: deb stuff
1166 * README, installation.txt: typos, stuff
1167 * configure.ac: better #defines
1168 * configure.ac: whitespace
1169 * configure.ac: better documentation
1170 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1171 SDL_JOYSTICK not needed
1172 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1173 * configure.ac: need higher SDL for joystick
1174 * debian/: control, rules: deb stuff
1175 * arch/sdl/joy.c: old junk
1176 * Makefile.am, configure.ac: automake updates
1177 * main/: inferno.c, text.c: don't use althogdir on non-unix
1178 * configure.ac: more autoconf updates
1179 * misc/strutil.c: better strrev
1180 * main/inferno.c: need limits.h on mingw also
1181 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1184 2002-04-19 Bradley Bell <btb@icculus.org>
1186 * main/network.c: let hoard.ham be a cfile
1187 * main/text.c: better error message when hog not found
1190 2002-03-23 Bradley Bell <btb@icculus.org>
1192 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1193 arch/sdl/Makefile.am: Use SDL joystick automatically
1194 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1196 2002-03-05 Bradley Bell <btb@icculus.org>
1198 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1201 2002-02-23 Bradley Bell <btb@icculus.org>
1203 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1204 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1205 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1206 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1207 main/editor/Makefile.am: moved includes to include
1208 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1209 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1210 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1211 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1213 * main/game.c: disabled cockpit for OGL, formatting
1214 * 2d/ibitblt.c: formatting
1216 2002-02-16 Bradley Bell <btb@icculus.org>
1218 * include/oldsdl.h: check for older macros
1219 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1220 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1221 allow older sdl versions
1223 2002-02-15 Bradley Bell <btb@icculus.org>
1225 * main/: automap.c, automap.h, inferno.c: automap resolution now
1227 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1228 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1229 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1230 win32/include/key_arch.h: never mind - that would be pointless
1231 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1232 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1233 win32/include/key_arch.h: copied files from d1x
1234 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1235 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1236 * main/multipow.c: need conf.h
1237 * arch/win32/Makefile.am: new file
1238 * include/pstypes.h: added u_int16_t (needed in base_ip)
1239 * arch/win32/arch_ip.cpp: copied from d1x
1241 2002-02-14 Bradley Bell <btb@icculus.org>
1243 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1244 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1245 main/netlist.c: Added hotkeys to toggle fullscreen mode
1246 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1247 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1248 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1249 reorder.h: Lotsa networking stuff from d1x
1251 2002-02-13 Bradley Bell <btb@icculus.org>
1253 * include/gr.h, main/game.c: Fullscreen toggle stuff
1254 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1256 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1257 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1260 2002-02-11 Bradley Bell <btb@icculus.org>
1262 * main/bm.c: use portable loader if bigendian
1263 * include/pstypes.h: don't define bool for c++
1264 * include/cfile.h: extern AltHogDir stuff
1265 * include/byteswap.h: use WORDS_BIGENDIAN
1266 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1267 * main/vers_id.h: added D2X_IVER
1268 * misc/args.c: don't use d1x.ini
1269 * Makefile.am: rpm stuff
1270 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1273 2002-02-09 Bradley Bell <btb@icculus.org>
1275 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1277 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1279 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1282 2002-02-06 Bradley Bell <btb@icculus.org>
1284 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1285 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1286 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1287 * debian/: changelog.in, control, copyright, d2x-gl.files,
1288 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1292 2002-02-02 Bradley Bell <btb@icculus.org>
1294 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1295 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1296 Enabled RELEASE option
1298 2002-01-31 Bradley Bell <btb@icculus.org>
1300 * Makefile.am, configure.ac: specify prerequisite versions of
1301 autoconf and automake
1303 2002-01-29 Bradley Bell <btb@icculus.org>
1305 * main/mission.c: RCS header added
1306 * main/inferno.c: update copyright date
1307 * main/mission.c: allow missions to be in AltHogDir
1308 * configure.ac: Display results of configure
1309 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1312 2002-01-28 Bradley Bell <btb@icculus.org>
1314 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1315 Data files now go in DATADIR/games/d2x, user files now go in
1318 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1320 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1321 files now go in ~/.d2x
1323 2002-01-24 Bradley Bell <btb@icculus.org>
1325 * configure.ac: fix nasm not found error message
1327 2002-01-18 Bradley Bell <btb@icculus.org>
1329 * configure.in: getting rid of old configure.in
1330 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1331 main/movie.c: Movie playing kludgey stuff
1332 * misc/args.c: formatting
1333 * main/inferno.c: allow -h for help
1334 * include/error.h: don't die on int3, unless -debug given
1335 * mingw32.txt: more stuff
1337 2001-12-29 Bradley Bell <btb@icculus.org>
1339 * Makefile.am: Got rid of thinking.txt
1340 * main/inferno.c: document -nomovies option
1342 2001-12-28 Bradley Bell <btb@icculus.org>
1344 * main/titles.c: formatting, put some code into place for rendering
1345 of robots during briefings
1347 2001-12-27 Bradley Bell <btb@icculus.org>
1351 2001-12-23 Craig Hadady <chadady@iglou.com>
1353 * 2d/rle.c: fixed bug in dummy array.
1355 2001-12-03 Bradley Bell <btb@icculus.org>
1357 * arch/sdl/init.c: fix formatting
1358 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1359 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1360 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1361 and sdl joystick stuff
1363 2001-11-30 Bradley Bell <btb@icculus.org>
1365 * thinking.txt: not needed
1367 2001-11-27 Bradley Bell <btb@icculus.org>
1369 * cygconf, mingw32.txt: use sdl from source on cygwin
1370 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1371 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1372 SDL_CFLAGS to CFLAGS
1374 2001-11-27 Bradley Bell <btb@icculus.org>
1378 2001-11-14 Bradley Bell <btb@icculus.org>
1380 * texmap/scanline.c: use optimization flags as texmap default
1381 * NEWS: mouse wheel, etc
1382 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1383 wheel to emulate 3rd axis
1384 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1385 * include/error.h: kludge to ungrab mouse when we hit an int3
1386 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1387 __ENV_MSDOS__ to __MSDOS__
1388 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1390 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1392 * arch/sdl/digi.c: implemented digi_set_volume
1393 * include/grdef.h, main/config.c, misc/d_io.c: change
1394 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1395 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1396 main/piggy.c: use MAKE_SIG
1397 * installation.txt: update
1398 * configure.ac: new file
1399 * arch/sdl/joydefs.c: #include pstypes.h
1400 * arch/sdl/init.c: SDL joystick stuff
1401 * acconfig.h: adjust MINGW defines
1402 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1403 controls menu now works
1405 2001-11-13 Bradley Bell <btb@icculus.org>
1407 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1409 * Makefile.am: New file
1410 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1412 * compilerdefs.txt: New file
1413 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1415 2001-11-12 Bradley Bell <btb@icculus.org>
1417 * main/playsave.c: load player files regardless of byte order of
1420 2001-11-11 Bradley Bell <btb@icculus.org>
1422 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1424 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1425 * NEWS: GL savegame thumbnails
1426 * acconfig.h, configure.in: make option for NMOVIES, default to off
1428 2001-11-09 Bradley Bell <btb@icculus.org>
1430 * main/state.c: Enabled savegame thumbnails under OpenGL
1431 * unused/pa_null/pa_enabl.h: remove duplicate header
1432 * misc/args.c: use d2x.ini for option file
1433 * mem/mem.c: Move mem_realloc inside the ifdef
1434 * main/menu.c: fix 640x400 menu text
1435 * main/inferno.c: added documentation
1436 * main/endlevel.c: fix warnings
1437 * arch/ogl/gr.c: Get rid of gl spew
1438 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1439 * acconfig.h: Define __SDL__ for mingw
1441 2001-11-08 Bradley Bell <btb@icculus.org>
1443 * 2d/font.c: free OGL font data when rereading
1444 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1445 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1446 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1447 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1448 main/weapon.h: Enabled shareware build, endlevel flythrough
1450 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1451 of use for shareware build
1452 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1454 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1456 2001-11-05 Bradley Bell <btb@icculus.org>
1458 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1460 * include/3d.h: Add comment
1462 2001-11-04 Bradley Bell <btb@icculus.org>
1464 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1466 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1468 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1469 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1470 main/hudmsg.h: Enable d1x-style hud_message
1471 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1472 * 2d/font.c: re-init ogl fonts after remapping colors.
1474 2001-11-02 Bradley Bell <btb@icculus.org>
1476 * misc/Makefile.am: remove byteswap.h (duplicate header)
1477 * 2d/font.c: fixed gr_remap_font, minor stuff
1478 * configure.in: take out -O2 if doing debug build
1479 * main/bm.c: formatting
1480 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1481 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1482 macros, get rid of functions
1484 2001-11-01 Bradley Bell <btb@icculus.org>
1486 * misc/byteswap.h: removed duplicate header
1488 2001-10-31 Bradley Bell <btb@icculus.org>
1490 * NEWS, main/automap.c: automap works in opengl
1491 * NEWS, configure.in: Added news
1492 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1493 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1494 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1495 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1496 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1497 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1498 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1499 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1500 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1502 2001-10-27 Bradley Bell <btb@icculus.org>
1504 * main/inferno.c: added some documentation
1506 2001-10-25 Bradley Bell <btb@icculus.org>
1508 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1510 * Makefile.am, configure.in, arch/Makefile.am,
1511 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1512 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1513 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1514 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1515 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1516 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1517 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1518 it's ugly, but It'll be easier to sync with d1x.
1519 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1520 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1521 main/editor/Makefile.am: attempt at support for editor, makefile
1523 * misc/d_delay.c: formatting fix
1524 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1525 tmappent.S, tmapppro.S: adding support for runtime selection of
1527 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1528 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1529 including multi.h and network.h, fix backslashes, fix compiler
1531 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1532 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1533 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1534 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1535 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1536 including multi.h and network.h, fix backslashes
1537 * include/pstypes.h: added typedef for u_int64_t on mingw
1538 * include/3d.h: added prototype for g3_uninit_polygon_model
1539 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1541 2001-10-24 Bradley Bell <btb@icculus.org>
1543 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1544 arch subdirs, as in d1x.
1545 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1546 earlier style until i understand automake 1.5 better. remove input
1548 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1549 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1550 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1551 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1552 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1553 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1554 Moved input stuff to arch subdirs, as in d1x.
1555 * NEWS, configure.in: blah blah
1557 2001-10-23 Bradley Bell <btb@icculus.org>
1559 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1560 * texmap/tmapppro.S: no need for #include <conf.h> here
1561 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1563 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1564 file. RCS header added
1565 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1566 #ifdef'ing out the whole file. RCS header added
1567 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1568 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1569 fixes. Now works with automake 1.5 and autoconf 2.52.
1570 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1571 mingw (-grabmouse now works on win32).
1572 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1573 These don't belong in cvs
1577 2001-10-20 Bradley Bell <btb@icculus.org>
1579 * 2d/font.c: Don't free unused variables...
1580 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1582 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1583 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1584 main/Makefile.am: make dist more sensible
1585 * Makefile.am: Kludge for linking on mingw
1587 2001-10-19 Bradley Bell <btb@icculus.org>
1589 * Makefile.am, configure.in, arch/win32/Makefile.am,
1590 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1591 * include/ipx_drv.h: Check for __MINGW32__
1592 * include/i86.h: Imported from d1x
1593 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1594 * arch/dos/modex.asm: Fixed %include
1595 * main/console.c: RCS headers added
1596 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1598 * Makefile.am, main/Makefile.am: Moved final link to top-level
1599 directory instead of main/
1600 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1601 __ENV_LINUX__ to __linux__
1602 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1603 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1604 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1605 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1606 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1607 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1608 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1609 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1610 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1611 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1613 * configure.in: add --enable-xploader, support arch/linux subdir,
1615 * main/inferno.c: conditionalize conf.h
1617 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1619 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1620 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1621 misc/fileutil.h: Partial application of linux/alpha patch.
1623 2001-10-19 Bradley Bell <btb@icculus.org>
1625 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1626 networking in line with d1x, moved some arch/linux_* stuff to
1628 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1629 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1630 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1631 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1633 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1634 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1635 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1636 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1637 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1638 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1639 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1640 linux/include/ukali.h: Brought linux networking in line with d1x,
1641 moved some arch/linux_* stuff to arch/linux/*
1642 * include/ipx_drv.h: Imported from d1x
1643 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1644 * main/ipx_drv.c: Imported from d1x
1645 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1646 main/network.h, main/Makefile.am: Trying to get network working on
1648 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1649 main/Makefile.am: build fixes
1650 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1651 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1652 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1653 starting to get net working.
1654 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1655 conditionalized min,max macros
1657 2001-10-18 Bradley Bell <btb@icculus.org>
1659 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1660 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1661 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1662 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1664 * 2d/2dsline.c: RCS headers added/changed
1665 * configure.in: fix NASMFLAGS bug
1666 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1669 2001-10-17 Bradley Bell <btb@icculus.org>
1671 * NEWS: Fixed the invulnerable robots bug!
1672 * main/collide.c: Fixed the invulnerable robots bug!
1674 2001-10-14 Bradley Bell <btb@icculus.org>
1676 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1679 2001-10-13 Bradley Bell <btb@icculus.org>
1681 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1682 arch/Makefile.am, arch/dos/Makefile.am,
1683 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1684 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1685 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1686 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1687 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1688 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1689 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1690 arch/win32/include/Makefile.am, iff/Makefile.am,
1691 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1692 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1693 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1694 unused/bios/Makefile.am, unused/lib/Makefile.am,
1695 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1696 unused/ui/Makefile.am, unused/vga/Makefile.am,
1697 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1698 automake stuff from "inert" subdirs. And there was much rejoicing.
1699 * Makefile.am, NEWS, configure.in: Stuff
1700 * ChangeLog: removing auto-generated file
1701 * cygconf: Added instructions for mingw32 build
1702 * Makefile.am: renamed INSTALL to installation.txt
1703 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1704 * mingw32.txt: Added instructions for mingw32 build
1705 * configure.in: Enable assembly under mingw32
1707 2001-10-12 Bradley Bell <btb@icculus.org>
1709 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1710 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1711 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1712 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1713 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1714 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1715 to __DJGPP__, since it's built-in.
1717 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1719 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1720 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1724 2001-10-12 Bradley Bell <btb@icculus.org>
1726 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1727 * Makefile.am: make sure cygconf gets archived
1728 * configure.in: Increment version number in preparation for release
1729 * configure.in: Fix detection of opengl
1730 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1731 cygconf, arch/Makefile.am, arch/include/joy.h,
1732 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1733 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1734 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1735 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1736 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1737 Vastly improved compilability.
1739 2001-10-11 Bradley Bell <btb@icculus.org>
1741 * Makefile.am: Added macros/sdl.m4
1742 * autogen.sh: Added macros/sdl.m4
1744 2001-10-09 Bradley Bell <btb@icculus.org>
1746 * main/vers_id.h: Added DESCENT_VERSION constant
1747 * main/inferno.c: Added command-line help.
1748 * include/ogl_init.h: opengl improvments (following d1x changes)
1750 2001-10-07 Bradley Bell <btb@icculus.org>
1752 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1753 arch/ogl/Makefile.am: Remove duplicate headers.
1755 2001-08-02 Thimo Neubauer <thimo@debian.org>
1757 * mem/mem.c: totally crippled the memory manager because it does
1758 not make sense for non-DOS-systems and it would have been too
1759 complicated to get it 64bit clean
1761 2001-06-19 Bradley Bell <btb@icculus.org>
1763 * cvshowto.txt: updated anonymous password
1765 2001-02-08 Bradley Bell <btb@icculus.org>
1767 * COPYING, license.txt: Added d1x license
1769 2001-02-01 Bradley Bell <btb@icculus.org>
1771 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1773 2001-01-31 Bradley Bell <btb@icculus.org>
1775 * configure.in, arch/include/mouse.h, include/pstypes.h,
1776 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1777 * main/polyobj.c: fix typo
1778 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1779 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1780 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1781 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1782 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1783 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1784 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1785 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1786 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1787 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1788 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1789 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1790 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1791 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1792 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1793 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1794 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1795 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1796 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1797 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1798 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1799 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1800 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1801 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1802 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1803 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1805 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1806 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1807 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1808 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1810 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1812 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1813 cross-compiling, and cygwin fixes
1815 2001-01-30 Bradley Bell <btb@icculus.org>
1817 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1818 include/pstypes.h, include/strutil.h, main/Makefile.am,
1819 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1820 needs --without-assembler and --without-network to compile
1822 2001-01-29 Bradley Bell <btb@icculus.org>
1824 * configure.in, main/Makefile.am: Fixes to build system
1825 * main/kconfig.c: fix for non-linux joysticks
1826 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1827 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1828 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1829 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1830 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1831 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1832 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1834 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1835 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1836 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1837 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1838 sdl_timer.c: Fixed build system, minor fixes
1839 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1840 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1842 2001-01-28 Bradley Bell <btb@icculus.org>
1844 * conf.h.in, configure.in, arch/Makefile.am,
1845 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1846 arch/include/key.h, main/Makefile.am: More header unification...
1847 * main/newdemo.c: Added <ctype.h>
1848 * arch/include/: event.h, joy.h: unified input headers.
1849 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1850 OpenGL now uses SDL-GL instead of gii
1851 * arch/include/: key.h, mouse.h: Unified arch headers
1853 2001-01-25 Bradley Bell <btb@icculus.org>
1855 * autogen.sh: use "set -e" so execution stops if something goes
1858 2001-01-24 Bradley Bell <btb@icculus.org>
1861 * Makefile.am: Add ChangeLog to dist
1862 * ChangeLog: Putting this here so automake doesn't complain
1866 2001-01-24 Bradley Bell <btb@icculus.org>
1868 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1869 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1870 for building ChangeLog from RCS entries
1871 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1872 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1873 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1874 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1875 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1876 arch/Makefile.am, arch/dos/Makefile.am,
1877 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1878 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1879 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1880 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1881 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1882 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1883 unused/Makefile.am, unused/bios/Makefile.am,
1884 unused/lib/Makefile.am, unused/novga/Makefile.am,
1885 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1886 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1887 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1888 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1889 make dist, VPATH builds, ...
1890 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1891 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1892 arch/dos/Makefile.in, arch/linux/Makefile.in,
1893 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1894 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1895 misc/Makefile.in, texmap/Makefile.in: cruft removal
1896 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1898 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1899 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1900 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1901 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1903 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1904 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1905 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1906 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1907 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1908 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1909 main/songs.c, misc/args.c: changed args_find to FindArg
1911 2001-01-22 Bradley Bell <btb@icculus.org>
1913 * configure, main/Makefile.am, main/Makefile.in: configuration
1915 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1916 fix compiler warnings w/opengl
1917 * include/console.h: ggi support
1918 * arch/linux_init.c: svgalib support
1919 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1920 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1921 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1922 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1923 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1924 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1925 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1926 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1927 warnings and enable NDEBUG
1928 * arch/svgalib_init.c: svgalib support
1930 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1932 * main/kconfig.c: joystick support
1934 2001-01-21 Bradley Bell <btb@icculus.org>
1936 * cvshowto.txt: new file, taken from d1x webpage
1937 * AUTHORS, README: Taking over as maintainer of d2x
1938 * ChangeLog: Grab mouse with SDL/X11
1939 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1941 2001-01-20 Bradley Bell <btb@icculus.org>
1943 * configure, configure.in: Turned -Werror back off by default
1944 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1945 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1946 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1947 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1948 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1949 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1950 main/laser.c, main/multi.c, main/network.c, main/network.h,
1951 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1952 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1953 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1954 warnings, for non-OpenGL on linux, anyway...
1956 2001-01-19 Bradley Bell <btb@icculus.org>
1958 * copying: remove duplicate file
1959 * Import of d2x-0.0.9-pre1
1960 * Import of d2x-0.0.8