1 2005-07-29 Chris Taylor <chris@icculus.org>
3 * 2d/font.c: show some missing wide 1's (bug #2269)
5 2005-07-28 Chris Taylor <chris@icculus.org>
7 * main/gauges.c: show gauges in SDL (help fix bug #2267)
9 2005-07-27 Chris Taylor <chris@icculus.org>
11 * d2x.xcode/project.pbxproj: build the editor by default
13 2005-07-25 Chris Taylor <chris@icculus.org>
15 * main/bmread.c: cast some fprintf arguments to int, to fix
18 * main/editor/medrobot.c: no checking if obj->id > -1
21 * main/editor/ksegsize.c, main/editor/segment.c,
22 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
23 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
25 2005-07-24 Chris Taylor <chris@icculus.org>
27 * main/bmread.c: call file static var 'time' 'play_time' instead,
28 because of conflict with function 'time' in /usr/include/time.h
31 2005-07-22 Chris Taylor <chris@icculus.org>
33 * main/editor/group.c: remove duplicate tmap_xlate_table
35 2005-07-21 Chris Taylor <chris@icculus.org>
37 * d2x.xcode/project.pbxproj: make file paths relative to project,
38 add some files (so it builds), warnings are not errors
39 (ubyte *, sbyte * mismatches found when using gcc 4.0)
41 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
42 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
43 main/newdemo.c: fix pointer mismatches, warnings are errors again
45 2005-07-03 Chris Taylor <chris@icculus.org>
47 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
49 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
50 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
51 draw an "O" in the current radio button
53 2005-07-01 Chris Taylor <chris@icculus.org>
55 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
56 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
58 2005-06-23 Chris Taylor <chris@icculus.org>
60 * installation.txt: describe new directory system
61 and mention recursive mission searching
63 2005-06-22 Chris Taylor <chris@icculus.org>
65 * main/editor/kgame.c: load .rl2 files instead of .lvl files
66 (some editor info could be stored in .rdl / .rl2 files)
68 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
69 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
70 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
71 main/wall.c, main/wall.h: add level component saving functions,
72 which use PhysicsFS and are endian friendly
74 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
75 add function for converting descent 2 texture numbers back to
76 descent 1 texture numbers
78 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
79 levels. Entirely endian friendly and allows saving of .rdl and .rl2
82 2005-06-14 Chris Taylor <chris@icculus.org>
84 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
86 2005-06-13 Chris Taylor <chris@icculus.org>
88 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
89 number 198 to maintain bijectivity, when descent.pig is available
90 (used to return 167, which is also returned for Descent 1 texture
93 * include/physfsx.h: added PHYSFSX_writeVector,
94 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
96 2005-04-05 Bradley Bell <btb@icculus.org>
98 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
99 bugs in joystick initialization
101 2005-04-04 Bradley Bell <btb@icculus.org>
103 * main/kconfig.c: cosmetic fixes to joystick config screen
105 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
106 arch/linux/joystick.c, arch/linux/include/joystick.h,
107 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
108 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
109 MAX_BUTTONS to JOY_MAX_BUTTONS
111 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
112 of joystick buttons/axes
114 * arch/win32/midi.c: don't play midi if -nosound
116 * arch/win32/mingw_init.c: remove redundant joy_init()
118 2005-04-01 Chris Taylor <chris@icculus.org>
120 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
121 main/editor/med.c: "Go to Main Menu" now works in editor
123 * main/editor/segment.c: set Highest_vertex_index and
124 Highest_segment_index to 0 when creating a new mine (avoids
125 problems with saving when another level was previously loaded)
127 2005-03-31 Chris Taylor <chris@icculus.org>
129 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
130 main/editor/eglobal.c, main/editor/eobject.c,
131 main/editor/medrobot.c, main/editor/objpage.c,
132 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
133 OL_ constants; use "object" instead of "robot" in some places;
134 draw and place reactors with correct modelnum
136 * main/editor/texpage.c: no using TmapList, initialise texture
137 category globals, no CurrentTmap (just use CurrentTexture)
139 2005-03-29 Bradley Bell <btb@icculus.org>
141 * mem/mem.c: remove obsolete malloc.h
143 2005-03-20 Bradley Bell <btb@icculus.org>
145 * Makefile.am: add some stuff to dist
147 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
150 * console/CON_console.c: Fixed console cursor positioning.
152 * main/text.c: revert to Error if text file not found.
154 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
156 * ui/.cvsignore: New file
158 2005-03-17 Bradley Bell <btb@icculus.org>
160 * arch/win32/midi.c: Add RCS ID tag
162 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
163 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
166 2005-03-16 Bradley Bell <btb@icculus.org>
168 * main/bm.c, main/bm.h: use hardcoded value instead of
169 sizeof(tmap_info), since size depends on whether editor is built
172 * ui/mouse.c: gcc doesn't like multi-line // comments
174 * main/dumpmine.c: get rid of compiler warnings
176 2005-03-15 Bradley Bell <btb@icculus.org>
178 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
179 Fixes laser and plasma lighting bug, hopefully doesn't break
182 * main/state.c: Fix crash if Num_walls=0
184 2005-03-12 Bradley Bell <btb@icculus.org>
186 * Makefile.am, configure.ac: enable editor in unix-style builds
188 2005-03-12 Chris Taylor <chris@icculus.org>
190 * main/gamesave.c: could check reactor model num, don't check
191 reactor object shields (not used anyway, it's stored/calculated
194 2005-03-06 Chris Taylor <chris@icculus.org>
196 * main/piggy.c: load the descent 1 color palette when NDEBUG is
199 * main/editor/seguvs.c: check the uvs after they're assigned
201 2005-02-27 Chris Taylor <chris@icculus.org>
203 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
204 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
205 gr_update in event loops
207 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
208 file.c, involves modifying the listbox so it can use
209 an array of string pointers
211 2005-02-26 Chris Taylor <chris@icculus.org>
213 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
216 * ui/window.c: only disable the keyboard for MS DOS
218 * main/editor/eswitch.c: add remove_trigger_num
221 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
222 still works if there's no BITMAPS.TBL in a PhysicsFS search path
224 * main/inferno.c: determine properly if 800x600 resolution is
225 available (for editor)
227 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
228 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
229 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
230 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
232 * ui/keypad.c: fix the reading of keypad (.pad) files
234 * ui/menubar.c: use cfile to read the menubar file MED.MNU
236 2005-02-25 Chris Taylor <chris@icculus.org>
238 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
239 allowing Mac OS 9 and X to both use conf.h but one can build for
240 OpenGL while the other doesn't.
242 * main/editor/mine.c: use the Descent 2 definitions for maximum
243 segments and vertices
245 2005-02-25 Bradley Bell <btb@icculus.org>
247 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
248 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
249 d2src system for persistent sounds. Untested, of course.
251 * ChangeLog-old: clean up old changelog a little
253 * ChangeLog-old: converted old changelog to "cvs log" format, so
254 it can be manipulated with cvs2cl and other tools.
256 2005-02-24 Tim Massey <tmassey@obscorp.com>
258 * main/inferno.c: allow -notitles to work in shareware [and
259 non-RELEASE] version too. (d1x r1.35)
261 2005-02-24 Peter Hawkins <peterh@isa.net.au>
263 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
265 2005-02-24 Matthew Mueller <donut@dakotacom.net>
267 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
268 don't do it automatically (eg, ati's fglrx linux driver) (d1x
271 2005-02-24 Bradley Bell <btb@icculus.org>
273 * main/movie.c: change movie Warnings to con_printf, simplify
276 2005-02-24 Chris Taylor <chris@icculus.org>
278 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
279 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
280 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
281 PHYSFSX_openWriteBuffered, where appropriate
283 * main/gauges.c: draw behind the shield number properly with OpenGL
285 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
286 is selected as a secondary weapon
288 * main/titles.c: check properly whether there's a briefing
290 * main/mission.c: recursively search directories in "missions"
293 2005-02-11 Bradley Bell <btb@icculus.org>
295 * debian/control: build-dep on libphysfs-dev
297 * arch/ogl/gr.c: use GLint for arb_max_textures
299 * arch/ogl/Makefile.am: added internal.h to dist
301 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
303 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
305 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
306 dynamically find and load the OpenGL library
308 * main/editor/macro.c: use physfs instead of non-existing cflib.h
310 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
312 * main/editor/medwall.c: include cntrlcen.h
314 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
316 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
318 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
319 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
321 * ui/number.c: s/inputbox/Inputbox/
323 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
325 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
327 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
328 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
329 main/gamesave.c: s/128/PATH_MAX
331 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
333 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
335 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
336 mouse_set_limits and mouse_set_pos (we don't want to limit user)
338 * ui/menubar.c: specify int type for state2_alt_down
340 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
342 * main/piggy.c: call bm_read_all even if EDITOR is defined
344 * main/gamesave.c: if LVL can't be found, try filename that was passed
346 * main/mission.c: ensure mission name is properly terminated
348 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
350 * 2d/font.c: fix bug #2167: some characters would not display because
351 of signed/unsigned errors
353 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
355 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
356 gauge when appropriate
358 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
359 all functions in kfuncs.c to return int instead of void
361 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
362 disable old hostage system in editor (d2 is simpler in this regard)
364 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
366 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
368 * main/editor/centers.c: change curseg2p to Curseg2p
370 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
372 * main/editor/macro.c: remove unused variable "length"
374 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
376 * main/editor/medmisc.c: Pass both arguments to render_frame
378 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
379 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
380 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
381 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
382 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
383 instead of d1-style mem.h and types.h
385 * main/editor/texpage.c: do texture replacement for any mission
387 * main/editor/medwall.c: add prototype for create_removable_wall
389 * main/editor/medrobot.c: don't try to set the removed follow_path
391 2005-01-23 Jason Owen <shannara256@yahoo.com>
393 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
394 may crash printf if the list of extensions is huge
396 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
398 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
399 only on last level of built-in mission.
401 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
404 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
405 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
406 buffers (speeding it up), and use cfopen instead of
407 PHYSFS_openRead/PHYSFS_openWrite where appropriate
409 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
410 sure nocfile.h and cfile.h are never both included
412 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
414 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
415 fix bug #1676 (filling up of OLG texture list)
417 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
419 * main/state.c: fix problems with copying/deleting save files
421 * main/automap.c: make automap fonts transparent.
423 2005-01-07 Bradley Bell <btb@icculus.org>
425 * main/menu.c: In Load Level, if there is no current mission,
428 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
430 * main/gameseq.c: Free polymodel data before reloading ham file.
432 * arch/ogl/gr.c: Implement fading in ogl_urect()
434 * main/gauges.c: Draw ship before shields in HUD.
436 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
438 * main/editor/centers.c: Use both ints with the robot producer
441 2004-12-23 Bradley Bell <btb@icculus.org>
443 * main/editor/centers.c, main/editor/editor.h,
444 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
445 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
446 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
449 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
451 * main/bmread.c: don't duplicate the period in the filename
453 * main/dumpmine.c: Add function prototypes to remove warnings
455 * main/dumpmine.c, ui/window.c: Specify that two functions return
458 * main/editor/autosave.c, main/editor/curves.c,
459 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
460 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
463 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
465 * main/editor/eobject.c, main/editor/kgame.c,
466 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
467 extra two parameters to get_seg_masks.
469 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
470 structs for mine saving functions
472 * main/inferno.c: Use PhysicsFS for making the hoard ham.
474 * main/bmread.c: add missing includes
476 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
478 * main/dumpmine.c: Fix type mismatches
480 2004-12-19 Bradley Bell <btb@icculus.org>
482 * ui/Makefile.am: fix ui Makefile.am
484 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
485 removeext, use it in ds_load instead of splitpath
487 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
489 * include/u_mem.h: prototype for strdup with MPW
491 * main/laser.c: abort weapon fire if unable to create object
493 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
494 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
495 unused/ui/icon.c: replace byte with sbyte
497 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
498 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
499 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
500 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
501 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
502 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
503 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
504 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
505 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
506 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
507 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
508 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
509 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
510 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
511 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
514 * ui/Makefile.am: added Makefile.am for ui
516 * main/editor/Makefile.am, main/editor/autosave.c,
517 main/editor/centers.c, main/editor/centers.h,
518 main/editor/curves.c, main/editor/eglobal.c,
519 main/editor/ehostage.c, main/editor/ehostage.h,
520 main/editor/elight.c, main/editor/eobject.c,
521 main/editor/eobject.h, main/editor/eswitch.c,
522 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
523 main/editor/group.c, main/editor/info.c, main/editor/info.h,
524 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
525 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
526 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
527 main/editor/ksegsel.c, main/editor/ksegsize.c,
528 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
529 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
530 main/editor/medlisp.h, main/editor/medmisc.c,
531 main/editor/medmisc.h, main/editor/medrobot.c,
532 main/editor/medrobot.h, main/editor/medsel.c,
533 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
534 main/editor/objpage.c, main/editor/objpage.h,
535 main/editor/seguvs.c, main/editor/texpage.c,
536 main/editor/texture.c: imported missing editor files from d1x
538 * main/Makefile.am: build dumpmine.c for editor
540 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
541 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
542 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
543 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
544 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
546 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
547 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
548 main/editor/eglobal.c, main/editor/ehostage.c,
549 main/editor/ehostage.h, main/editor/elight.c,
550 main/editor/eobject.c, main/editor/eobject.h,
551 main/editor/eswitch.c, main/editor/eswitch.h,
552 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
553 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
554 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
555 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
556 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
557 main/editor/ksegsel.c, main/editor/ksegsize.c,
558 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
559 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
560 main/editor/meddraw.h, main/editor/medlisp.h,
561 main/editor/medmisc.c, main/editor/medmisc.h,
562 main/editor/medrobot.c, main/editor/medrobot.h,
563 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
564 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
565 main/editor/objpage.h, main/editor/segment.c,
566 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
567 main/editor/texpage.h, main/editor/texture.c: Move old logs to
570 * main/editor/autosave.c main/editor/centers.c
571 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
572 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
573 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
574 main/editor/fixseg.c main/editor/func.c main/editor/group.c
575 main/editor/info.c main/editor/info.h main/editor/kbuild.c
576 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
577 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
578 main/editor/ksegmove.c main/editor/ksegsel.c
579 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
580 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
581 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
582 main/editor/medmisc.h main/editor/medrobot.c
583 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
584 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
585 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
586 main/editor/texpage.h main/editor/texture.c ui/barbox.c
587 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
588 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
589 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
590 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
591 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
592 conf.h in new editor files
594 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
596 * main/state.c: open autosave file for writing, not reading
598 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
599 main/state.c, main/state.h: added fast save
601 * main/gameseq.c, main/inferno.c: force gr_update() so screens
602 always show in OpenGL
604 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
606 * misc/strutil.c: Implement strdup for MPW
608 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
611 * misc/strutil.c: fix MPW compiler errors
613 * main/mission.c, main/mission.h: allocate mission filenames
616 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
618 * 2d/font.c: Initialise the dataptr member correctly.
620 * include/mono.h: Print only mildly interesting messages to
621 stderr.txt. (revert earlier carbon changes)
623 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
625 * include/physfsx.h: getRealPath uses the write directory if it
626 can't get the real directory
628 * D2X.make: remove misc/d_io.c
630 2004-12-03 Bradley Bell <btb@icculus.org>
632 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
633 pathname, ensure correct translation of path separators
635 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
637 * misc/strutil.c: fix stricmp and strnicmp
639 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
642 2004-12-02 Bradley Bell <btb@icculus.org>
644 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
645 I couldn't figure out why the previous code kept segfaulting under
648 * main/kconfig.c: disable call to reset_cockpit() which was
649 causing the "letterbox" bug
651 * main/inferno.c: don't die if title screens not found
653 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
655 * configure.ac: require PhysicsFS header and library
657 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
659 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
661 * D2X.make: fix build on Carbon by adding digiobj.c
663 * main/mission.c: set builtin_hogsize for non-built-in missions
665 * main/mission.c: pass individual mission around instead of whole list
667 * main/mission.c: remove mission list from global memory
669 2004-12-02 Bradley Bell <btb@icculus.org>
671 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
672 path separator gets added to hogdir
674 2004-12-01 Bradley Bell <btb@icculus.org>
676 * README, configure.ac, VisualC/d2x/d2x.dsp,
677 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
678 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
679 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
680 uses dynamic opengl loading
682 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
684 * arch/ogl/gr.c: make write_bmp use PhysicsFS
686 * include/args.h, misc/args.c: new AppendArgs function. This
687 separates the copying of the arguments passed to main() from the
688 reading of the arguments file
690 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
691 the flexible cfgets, Fix compiling issues in MPW.
693 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
694 reading into an int, so it's removed completely. PHYSFSX_getc was
695 removed, because it's only use in misc/strio.c was removed. Put
696 in PHYSFSX_getRealPath, which recognises platform-specific
697 separators and doesn't use snprintf (MPW doesn't have it). MPW
700 * main/inferno.c: Remove use of open_movie_file. Read the
701 arguments file from the base directory, if there is one. Set up
702 D2X's write directory, including replacing any tilde at the start
703 of the path (if there is one) with the string returned by
704 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
705 default is still ~/.d2x. Check if the write directory has to be
706 created. Read the arguments file in this write directory if there
707 is one. If there's still no write directory, set it to the base
708 directory. Won't set it to the current directory if this fails,
709 because of the issue of which character to use for which platform.
711 * main/playsave.c: Use PHYSFS_readSLE32 instead of
712 PHYSFS_readULE32 due to compiling issues in MPW. Use
713 cfile_read_short instead of PHYSFS_readULE16 because of both
714 compiling and endian issues. cfile_read_byte instead of
715 PHYSFSX_readU8. Write a dummy structure instead of seeking when
716 NETWORK isn't defined
718 * D2X.make: Don't compile cfile.c on Mac OS 9.
720 * README: add PhysicsFS to the required 'tools' in README, and
721 instructions for building in MPW.
723 * include/cfile.h: Make cfopen into an inline, where a read buffer
724 is set up. This speeds up loading significantly.
726 2004-12-01 Bradley Bell <btb@icculus.org>
728 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
729 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
732 * main/newmenu.c: fix player file deletion
734 * include/physfsx.h: fix statfs includes for OS X
736 * main/inferno.c, main/network.c: misc physfs conversions
738 * arch/linux/Makefile.am, arch/linux/findfile.c,
739 arch/win32/Makefile.am, arch/win32/findfile.c,
740 include/findfile.h, main/kludge.c, main/mission.c,
741 main/newmenu.c, main/piggy.c: get rid of findfile stuff
743 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
746 * main/state.c: improve savegame load/save
748 * main/movie.c: make -nomovies friendlier
750 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
752 * include/d_io.h, include/physfsx.h, main/inferno.c,
753 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
756 * main/scores.c: use physfs for scores file
758 * main/playsave.c: improve player loading
760 * main/movie.c: improve movie loading
762 * main/mission.c: improve mission loading
764 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
765 main/state.c: use physfs for savegames
767 * README: minor update
769 * main/newdemo.c: use physfs for demos
771 * include/physfsx.h: added PHYSFSX_rename function
773 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
774 physfs/rwops, add libmve callbacks
776 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
777 added physfsrwops stuff
779 * include/cfile.h: added cfile_close wrapper
781 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
784 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
787 * main/config.c: use physfs to read config file
789 * include/physfsx.h: added gets and puts functions
791 * include/cfile.h: correct seek return value
793 * main/config.c, main/playsave.c: use physfs to write
796 * include/physfsx.h: added my physfs extensions
798 * main/inferno.c: physfs initialization stuff
800 * configure.ac: add check for physfs lib
802 * include/cfile.h: made cfile into a wrapper for physfs
804 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
805 disabled althogdir stuff (shouldn't be needed w/physfs)
807 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
808 configure.ac: drop cfile stuff
810 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
812 * D2X.make: Don't use D2XFolder, because the userdir can now be
813 specified in Mac OS 9. Putting it in the source code folder is
814 more convenient. Turn debugging on. Don't compile old files,
815 compile new ones. Add the PhysicsFS library.
817 * iff/iff.c: Get rid of MIN redefinition.
819 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
820 MPW doesn't like switches of long longs
822 2004-11-30 Bradley Bell <btb@icculus.org>
824 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
825 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
826 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
827 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
828 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
829 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
830 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
832 2004-11-28 Bradley Bell <btb@icculus.org>
834 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
836 * arch/sdl/digi.c: use d2src system for persistent sounds
838 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
841 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
842 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
843 ripped object stuff out of digi.c, now using digiobj.c. get rid of
844 a bunch of kludges, sound should be more true to original game now
846 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
849 2004-11-27 Bradley Bell <btb@icculus.org>
851 * main/text.c, main/text.h, main/titles.c: added function to
852 properly decode multi-line strings
854 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
855 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
858 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
860 * main/inferno.c: enable logo screens for shareware/oem
862 2004-11-26 Bradley Bell <btb@icculus.org>
864 * main/mission.c, main/titles.c: fix d1 briefing glitches
866 * main/game.c: free up cpu by not calling timer_delay so many
867 times (fixes Bug 2034)
869 * main/gameseq.c: enable briefing screens for mac shareware
871 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
872 doesn't care if it draws offscreen, I guess)
874 * main/credits.c: reduce flickering in credits w/opengl
876 2004-11-25 Bradley Bell <btb@icculus.org>
878 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
879 garbage on windows for some reason.
881 * 2d/font.c: fixed opengl menu font bug, caused by doing
882 arithmetic on signed chars.
884 2004-11-23 Bradley Bell <btb@icculus.org>
886 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
888 2004-11-22 Bradley Bell <btb@icculus.org>
890 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
891 arch/linux/joystick.c, arch/linux/include/joystick.h,
892 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
893 arch use global variable joy_num_axes
895 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
897 * main/gamemine.c, main/piggy.c: compile again on older C compilers
899 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
901 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
902 Vertigo) missions, load add-on ham file at every load, not only the 1st
904 * main/bm.ch: fix bug where loading a hxm would affect other levels too
906 * main/fireball.c: don't Int3() every time explosions don't look best
908 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
910 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
912 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
914 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
916 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
918 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
920 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
921 shareware version of descent.hog. This is not yet bug-free
923 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
925 * main/network.c: fix crash introduced with previous change
927 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
929 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
930 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
931 make mission structre memory allocated
933 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
935 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
936 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
937 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
938 delete file compbit.h, move functionality to text.c, modify all
939 previous users of compbit.h to use existing function in text.h
941 * main/inferno.c: remove warning created by the fix for the cfgets
944 * main/bmread.c: add comment
946 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
948 * cfile/cfile.c: declare variable on top of block
950 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
951 main/multi.h, main/network.c: move mission list handling functionality
952 to mission.c, remove unnecessary load_mission calls in menu.c
954 * main/game.c: remove unnecessary build_mission_list call
956 * main/mission.c, main/mission.h: correct comments about anarchy-only
958 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
959 remove explicit uses of mission list
961 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
963 * libmve/mveplay.c: make it compile on Cygwin
965 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
967 * main/config.c: fix bug uncovered by having fgets cut off ending \n
969 * main/text.c: fix crash on Mac OS X, probably fix bug 738
971 * include/mono.h: add mprintf support for carbon (Mac OS 9)
973 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
975 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
976 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
977 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
978 information about the current mission, for easier code refactorisation.
980 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
982 * main/gamemine.c, main/piggy.c: fix bug 1675:
983 use better d2 textures if d1 hog is present but not loadable
985 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
987 * cfile/cfile.c: simplify, reduce number of global vars
989 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
991 * main/gameseg.c: fix bugfix of 2004-05-15
993 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
995 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
997 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
998 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
999 cfgets now always copies the terminating character to the dest buffer.
1000 This fixes a bug that occured when reading cmd line args from d2x.ini
1002 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1004 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1005 move more old change logs into ChangeLog-old
1007 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1008 and Martin Schaffner <maschaffner@gmx.ch>
1010 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1011 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1012 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1013 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1014 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1015 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1016 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1017 arch/include/joy.h, arch/win32/include/key.h
1018 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1019 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1020 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1021 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1022 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1023 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1024 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1025 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1026 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1027 main/config.c, main/config.h, main/controls.c, main/controls.h
1028 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1029 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1030 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1031 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1032 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1033 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1034 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1035 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1036 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1037 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1038 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1039 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1040 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1041 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1042 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1043 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1044 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1045 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1046 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1047 main/powerup.h, main/render.c, main/render.h, main/robot.c
1048 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1049 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1050 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1051 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1052 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1053 main/text.h, main/textures.h, main/titles.c, main/titles.h
1054 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1055 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1056 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1057 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1058 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1059 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1061 move old per-file change logs into new file ChangeLog-old
1063 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1065 * arch/ogl/ogl.c: enable -gl_mipmap switch
1067 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1069 * arch/carbon/descent.r: swap min and max size to correct places
1071 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1073 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1075 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1077 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1079 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1081 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1082 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1084 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1085 link) on MPW on Mac OS 9 (carbon)
1087 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1089 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1091 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1093 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1095 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1097 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1099 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1101 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1102 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1103 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1104 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1105 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1107 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1108 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1109 new files for supporting compilation with MPW for carbon (Mac OS 9)
1111 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1113 * main/playsave.c: do not seek while writing, carbon does not like it
1115 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1117 * cfile/cfile.c: use portable ffilelength in cfile_size
1119 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1120 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1121 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1122 unsigned and signed char, MPW does not like these
1124 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1126 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1129 2004-06-01 Bradley Bell <btb@icculus.org>
1131 * libmve/mve_main.c: cast malloc function pointer
1133 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1134 target to XCode project
1136 2004-05-31 Bradley Bell <btb@icculus.org>
1138 * include/pstypes.h: fix accidental solaris breakage
1140 * main/object.c: fix crash caused by death-cam code
1142 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1143 XCode project simplifications, network enabled
1145 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1146 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1148 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1151 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1152 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1153 d2x.xcode/project.pbxproj: added XCode project files
1155 2004-05-22 Bradley Bell <btb@icculus.org>
1157 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1160 * rpm/d2x.spec.in: Changed descriptions
1162 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1164 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1167 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1169 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1170 the win32 code (d1x r1.8, key_arch.c r1.2)
1172 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1173 use 32bpp screen mode by default, add option to use 16bpp (d1x
1176 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1177 replacement texture paletted->rgb conversion alpha problem (d1x
1180 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1181 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1182 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1185 * arch/ogl/gr.c, include/loadgl.h: fix win32
1186 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1188 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1189 include/ogl_init.h, main/render.c: opengl hardware
1190 super-transparency support using GL_NV_register_combiners (d1x
1191 r1.38, r1.41, r1.6, r1.26, r1.7)
1193 2004-05-22 Bradley Bell <btb@icculus.org>
1195 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1198 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1200 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1201 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1202 fix fonts not having transparent flag set (wouldn't get paletted)
1203 (d1x r1.15, r1.37, r1.40, r1.25)
1205 * arch/ogl/ogl.c: don't try to use paletted textures with
1206 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1208 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1209 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1212 * 2d/font.c: memset ogl font bitmap data since the copy function
1213 leaves some (unused) parts uninitialized, which aggravates
1214 valgrind (d1x r1.14)
1216 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1217 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1220 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1221 screenshots if the entire thing wasn't written in one call to
1224 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1225 info not being updated on win32 (d1x r1.11)
1227 * arch/win32/digi.c: remove some redundancy by not needing to do
1228 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1229 clean up some indenting of DS_release_slot calls. And make
1230 DS_release_slot return 1 when a sound is already not playing, in
1231 addition to when a sound was killed. (d1x r1.10)
1233 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1234 linux version (d1x r1.5)
1236 * main/kconfig.c: make next axis config key skip currently
1237 allocated axes (d1x r1.11)
1239 2004-05-22 David Cleaver <wraithx@morpheus.net>
1241 * main/kconfig.c: joy configuration next axis key from WraithX
1244 2004-05-22 Bradley Bell <btb@icculus.org>
1246 * main/game.c, main/inferno.c: typo
1248 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1250 * main/game.c, main/game.h, main/inferno.c: make rear view
1251 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1254 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1256 * main/inferno.c: change -udp documentation to d2x behaviour
1258 2004-05-21 Bradley Bell <btb@icculus.org>
1260 * include/gr.h: added missing define for menu fullscreen toggle
1262 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1264 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1265 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1267 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1269 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1270 arch/linux/include/joystick.h: patch from Steven Mueller for using
1271 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1273 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1275 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1276 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1277 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1279 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1281 2004-05-21 Bradley Bell <btb@icculus.org>
1283 * main/inferno.c: added -udp documentation from d1x
1285 2004-05-20 Bradley Bell <btb@icculus.org>
1287 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1289 2004-05-20 David Cleaver <wraithx@morpheus.net>
1291 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1292 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1293 game.c r1.21, r1.6, r1.4, r1.3)
1295 2004-05-20 Bradley Bell <btb@icculus.org>
1297 * main/inferno.c: document -ihaveabrokenmouse
1299 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1301 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1303 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1305 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1306 mouse driver problems (d1x r1.2, r1.2)
1308 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1310 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1311 join list score crash (d1x r1.8)
1313 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1315 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1316 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1319 2004-05-20 Bradley Bell <btb@icculus.org>
1321 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1323 * main/inferno.c: integrated some niceautomap stuff from d1x
1325 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1327 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1328 in some weird axis (d1x r1.3)
1330 * arch/win32/init.c: set win32 icon to icon from resource file
1333 * arch/win32/key.c: win32: fixed space key not working in messages
1336 2004-05-20 Bradley Bell <btb@icculus.org>
1338 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1341 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1343 * main/inferno.c: document -gl_refresh (d1x r1.20)
1345 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1346 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1349 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1350 change the arg type for (d1x r1.5)
1352 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1354 * arch/win32/digi.c: altsounds (d1x r1.6)
1356 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1358 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1359 of redundancy (d1x r1.5)
1361 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1362 fix crashing (d1x r1.4)
1364 * arch/win32/digi.c: win32's digi_start_sound was not calling
1365 DS_release_slot after setting .playing=0, resulting in a
1366 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1368 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1369 apparently it was somehow causing some joysticks (Sidewinder
1370 Precision 2) to only turn when the stick was moving, but not when
1371 at turned but held stationary. And it was completely unused
1372 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1375 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1376 previous key combos (d1x r1.29)
1378 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1379 g, and b values (d1x r1.15)
1381 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1382 sometimes (didn't handle negative palette steps) (d1x r1.34)
1384 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1385 shatter effects, robot explosions and weapons, and some more
1386 always present stuff. Also clean up ogl_cache_weapon_textures
1387 calling. (d1x r1.37)
1389 2004-05-20 Bradley Bell <btb@icculus.org>
1391 * main/kludge.c, main/game.c: move gr_renderstats and
1392 gr_badtexture back to game.c
1394 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1396 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1397 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1399 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1401 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1402 loaded after texture caching stage (d1x r1.34)
1404 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1405 for renderstats (d1x r1.33)
1407 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1409 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1410 main/inferno.c: add anisotropic texture filtering suport (d1x
1411 r1.33, r1.32, r1.23, r1.32)
1413 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1416 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1417 include/ogl_init.h: utilize hardware multitexturing support if
1418 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1419 r1.32, r1.30, r1.4, 1.22)
1421 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1424 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1426 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1427 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1428 effects in OGL using SetGammaRamp, much faster than the hack that
1429 was being used. currently SDL only (though not too hard to add to
1430 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1432 * main/menu.c: allow arbitrary (custom) resolution entry in
1433 change_res menu (d1x r1.14)
1435 2004-05-19 Bradley Bell <btb@icculus.org>
1437 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1438 d1x-style res change menu (mostly works)
1440 * misc/args.c: use strnicmp instead of strncasecmp
1442 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1444 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1445 command-line option (d1x r1.27)
1447 * main/inferno.c: restore inferno.c initialization of
1448 screen_compatible and use_double_buffer to 'normal' values, broken
1449 long long ago in one of the high res menu patches (d1x r1.30)
1451 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1452 resolutions to be specified on command line (d1x r1.2, r1.29,
1453 r1.4) -- doesn't work yet
1455 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1457 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1460 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1461 volume song stop/starting (d1x r1.7)
1463 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1465 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1468 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1469 ogl_ulinec (d1x r1.29)
1471 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1473 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1474 bottom are inclusive not exclusive (d1x r1.28)
1476 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1477 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1479 * arch/sdl/digi.c: fix typo
1481 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1483 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1484 creation code from arch_init_start into arch_init to fix weirdness
1485 with --help (d1x r1.5, r1.6)
1487 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1488 sync issues and lack of midi reset (d1x r1.5)
1490 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1493 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1494 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1496 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1499 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1501 2004-05-18 Bradley Bell <btb@icculus.org>
1503 * include/vecmat.h: comments/formatting
1505 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1507 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1508 include/test.lnk: remove unnecessary files
1510 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1511 This enables compilation with gcc 3.1
1513 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1515 * main/switch.c: took care of switches triggering single-sided
1516 walls (don't try to access the nonexistent adjacent wall via NULL
1517 pointers or negative array indices)
1519 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1521 * main/wall.c: fix invalid memory access for d1 levels which
1522 don't have a corresponding wall behind.
1524 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1526 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1527 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1528 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1529 interface header to new header file internal.h
1531 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1533 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1534 bitmask for each joystick axis that has sent input data,
1535 and will not crash Windows anymore during joystick setup because
1536 of for() loop over axis being executed once too often.
1538 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1539 gr_remap_mono_font() and call it after loading saved level.
1541 * main/laser.c: limit homing missile turn rate
1543 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1544 centers (work like fuel centers but provide shield)
1546 * main/gameseg.c: fix endless loop in some levels with a
1547 certain (complicated) structure
1549 2004-05-13 Bradley Bell <btb@icculus.org>
1551 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1552 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1553 updated project files for SDL 1.2.7
1555 * Makefile.am: add VisualC, VisualCE dirs to tarball
1557 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1559 * arch/sdl/digi.c: formatting
1561 2004-05-12 Bradley Bell <btb@icculus.org>
1563 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1566 * 2d/palette.c, include/palette.h: added function to create blend
1569 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1571 2004-05-11 Bradley Bell <btb@icculus.org>
1573 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1575 2004-05-10 Bradley Bell <btb@icculus.org>
1577 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1578 g3_draw_transp_poly had the fade level backwards, decided to just
1579 fix g3_draw_poly so it behaves correctly, transparency or not,
1580 reverted changes to render_face
1582 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1584 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1585 rendering transparent (e.g. cloaked) walls
1587 * main/render.c: render_face now calls g3_draw_transp_poly() for
1588 cloaked walls in OpenGL
1590 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1592 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1593 that from other apps, had "static" distortions.
1595 2004-04-22 Bradley Bell <btb@icculus.org>
1597 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1599 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1600 aligned version of PUT_INTEL_* macros
1602 2004-04-15 Bradley Bell <btb@icculus.org>
1604 * main/inferno.c: comment out unused checksum variable
1606 2004-04-14 Bradley Bell <btb@icculus.org>
1608 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1610 2004-04-14 Terran Melconian <terran@consistent.org>
1612 * main/gameseg.c: use portable rand function (fixes #1118)
1614 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1616 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1618 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1620 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1621 get rid of warnings (now compiles with -Werror on SunOS)
1623 * main/piggy.c: fix (really) wierd SunOS bug
1625 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1626 caused by not allocating enough mem for rle bitmaps
1628 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1630 * include/pstypes.h: sun OS typedef fixes
1632 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1634 * main/piggy.c: fix bug 1067
1636 * main/piggy.c: fix bugfix for 1067
1638 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1639 with descent.pig of mac registered)
1641 2003-12-18 Bradley Bell <btb@icculus.org>
1643 * main/kconfig.c: fixes for linux-native joystick
1645 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1648 * arch/include/joy.h: comments/formatting
1650 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1652 * compilerdefs.txt: added FreeBSD defs
1654 2003-12-08 Bradley Bell <btb@icculus.org>
1656 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1659 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1661 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1662 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1664 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1666 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1667 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1668 get rid of silly ulongs
1670 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1671 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1672 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1673 change relevant __linux__ macros to __ELF__
1675 2003-11-27 Bradley Bell <btb@icculus.org>
1677 * include/ogl_init.h: added proto for ogl_check_mode
1679 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1680 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1683 2003-11-26 Bradley Bell <btb@icculus.org>
1685 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1686 3.3 compiler warnings
1688 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1691 * include/pstypes.h: OS X fixes
1693 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1694 main/newmenu.h: linux fixes
1696 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1697 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1698 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1699 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1700 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1703 * arch/sdl/gr.c: fix sdl gr_update
1705 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1706 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1707 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1708 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1709 include/error.h, include/pstypes.h, include/strutil.h,
1710 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1711 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1712 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1713 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1714 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1717 2003-11-25 Bradley Bell <btb@icculus.org>
1719 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1720 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1721 libmve/VisualC/mveplayer.dsp: updated project files
1723 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1724 working w/Visual C++
1726 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1727 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1728 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1729 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1732 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1733 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1736 2003-11-24 Bradley Bell <btb@icculus.org>
1738 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1739 libmve/mveplay.c: stuff to play mve's in WinCE
1741 * arch/win32/findfile.c: unused functions...
1745 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1746 enabled mouse control of menus
1748 * main/mission.h: oops, didn't mean to change this.
1750 2003-11-21 Bradley Bell <btb@icculus.org>
1752 * VisualCE/d2x/d2x.vcp: updated project file
1754 2003-11-20 Bradley Bell <btb@icculus.org>
1756 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1757 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1758 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1761 2003-11-17 Bradley Bell <btb@icculus.org>
1763 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1764 main/menu.c: added option to disable kalinix under unix
1766 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1768 2003-11-14 Bradley Bell <btb@icculus.org>
1770 * main/automap.c: fix automap background image
1772 * main/automap.c, main/automap.h: delete cruft
1774 * main/automap.c: fix level number position
1776 * main/automap.c: simplify g3_draw_line hack
1778 * main/menu.c: stop pointless vid mode changes
1780 2003-11-07 Bradley Bell <btb@icculus.org>
1782 * NEWS, installation.txt: s'more documentation
1784 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1786 * configure.ac: fix .exe extension problems
1788 2003-11-07 Bradley Bell <btb@icculus.org>
1790 * arch/ogl/ogl.c: disable texture format verification for OS X -
1793 2003-11-06 Bradley Bell <btb@icculus.org>
1795 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1796 use more traditional Alt+Enter for toggling fullscreen
1798 * 2d/ibitblt.c, main/mission.h: comments/formatting
1800 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1802 2003-11-06 Bradley Bell <btb@icculus.org>
1804 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1805 resolution change, use kludge to avoid repetitive res changes
1807 2003-11-04 Bradley Bell <btb@icculus.org>
1809 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1810 structures and i/o routines back to piggy.c
1812 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1814 * installation.txt: tell to install d1 .pig for better textures
1816 2003-11-04 Bradley Bell <btb@icculus.org>
1818 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1819 oem d1 v1.0 and registered d2 v1.0, comments
1821 2003-11-03 Bradley Bell <btb@icculus.org>
1823 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1824 all d1 shareware - even though files are different!
1826 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1829 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1832 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1835 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1837 * main/movie.c: when no movies are found, divide by six the
1838 number of warning lines sent to stdout
1840 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1842 * include/byteswap.h: fix stupid copy/paste error
1844 2003-10-24 Bradley Bell <btb@icculus.org>
1846 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1847 gr_linear_rep_movsd_2x instead of almost identical
1848 gr_linear_movsd_double. Better since we have assembly versions.
1850 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1852 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1855 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1857 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1858 error with --disable-network, move reset_network_objects()
1859 from gameseq.c to multi.c
1861 2003-10-14 Bradley Bell <btb@icculus.org>
1863 * AUTHORS, NEWS: stuff
1865 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1867 2003-10-12 Bradley Bell <btb@icculus.org>
1869 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1870 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1873 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1875 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1876 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1877 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1878 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1879 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1880 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1881 arch/win32/ipx_win.c, arch/win32/winnet.c,
1882 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1883 main/multi.h, main/network.c: add IPv4 multicasting support
1885 2003-10-11 Bradley Bell <btb@icculus.org>
1887 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1889 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1890 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1891 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1892 main/weapon.h: lots of shareware and oem fixes
1894 2003-10-10 Bradley Bell <btb@icculus.org>
1896 * arch/win32/winnet.c: fixed stupid win32 network bug
1898 2003-10-10 Bradley Bell <btb@icculus.org>
1900 * main/piggy.c: increased D1_MAX_TMAP_NUM
1902 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1904 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1905 which are animated in d2, refactorizes d1 texture reading
1907 2003-10-10 Bradley Bell <btb@icculus.org>
1909 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1910 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1911 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1912 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1913 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1914 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1915 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1916 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1917 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1918 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1919 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1920 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1921 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1922 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1923 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1924 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1925 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1926 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1927 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1928 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1929 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1930 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1931 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1932 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1933 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1934 main/wall.h: comments/formatting
1936 2003-10-09 Bradley Bell <btb@icculus.org>
1938 * main/text.c: fix text when using old datafiles
1940 * main/laser.h: comments/whitespace
1942 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1943 mines w/shareware data
1945 * include/DT_drawtext.h: deleted unused file
1947 2003-10-08 Bradley Bell <btb@icculus.org>
1949 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1951 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1953 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1954 main/menu.c: Disabled 'd2x keys' weapon selection
1956 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1958 * main/object.h, main/multi.h: get rid of most warnings issued by
1959 cpp-precomp of gcc from Mac OS X dev tools
1961 2003-10-05 Bradley Bell <btb@icculus.org>
1963 * NEWS, configure.ac: increment version number
1965 * cfile/cfile.c: better handling of CRLF text files (when that is
1968 * utilities/hogcreate.c, utilities/hogextract.c,
1969 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1970 reading/writing files
1972 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1973 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1976 2003-10-04 Bradley Bell <btb@icculus.org>
1978 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1980 * main/netmisc.c: change byte to sbyte, comments/whitespace
1982 2003-10-03 Bradley Bell <btb@icculus.org>
1984 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1986 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1989 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1990 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1991 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1992 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1993 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1994 main/object.c, main/object.h, main/paging.c, main/player.h,
1995 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1996 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1997 main/weapon.c, main/weapon.h: change byte to sbyte,
2000 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2001 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2002 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2003 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2005 * configure.ac: better checking for timeval
2007 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2009 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2010 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2011 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2012 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2013 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2014 main/multibot.c, main/network.c: Make network architecture
2015 choosable from game menu, add support for UDP/IP on Mac OS X and
2018 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2020 * include/byteswap.h: added macros for coping with alignment
2023 2003-10-02 Bradley Bell <btb@icculus.org>
2025 * main/multi.h: added padding to little-endian version of
2028 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2030 * main/netmisc.c: delete duplicate function
2032 2003-10-01 Bradley Bell <btb@icculus.org>
2034 * main/bm.c: make sure d1_texture_indices gets freed between
2037 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2039 * main/piggy.h: fix size of d1 shareware descent.pig
2041 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2043 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2044 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2045 replacements for non-animated textures
2047 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2049 * main/controls.c: use fixed 20fps wiggle
2051 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2053 * Makefile.am, debian/changelog.in, debian/control,
2054 debian/d2x-common.dirs, debian/d2x-common.install,
2055 debian/d2x-common.manpages, debian/d2x-gl.files,
2056 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2057 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2058 utilities/Makefile.am, utilities/hogcreate.1,
2059 utilities/hogextract.1, utilities/mvlcreate.1,
2060 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2061 add man pages, distribute utility programs in new d2x-common deb
2063 * rpm/d2x.spec.in: updated rpm spec file
2065 2003-08-02 Bradley Bell <btb@icculus.org>
2067 * cfile/cfile.c: update raw_position in cfputc and cfputs
2069 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2071 * main/piggy.c: make error message more friendly
2073 * main/piggy.c: simplify copying of bitmap flags
2075 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2078 * cfile/cfile.c: revert to always using custom fgets
2080 * main/endlevel.c, main/mission.c: handle missing exit sequence
2081 components gracefully
2083 * main/playsave.c: comments
2085 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2087 * cfile/cfile.c: update raw_position in cfwrite
2089 * main/network.c: comments/formatting
2091 2003-06-22 Bradley Bell <btb@icculus.org>
2093 * cfile/cfile.c: use standard fgets for non-archive files
2095 * main/movie.c: use con_printf for missing movie warning
2097 2003-06-18 Bradley Bell <btb@icculus.org>
2099 * main/movie.c: fixed cfile conversion of movielib code
2101 * main/console.c, main/hud.c: strip out colors, etc when printing
2104 * include/u_mem.h: fix NDEBUG calloc macro
2106 2003-06-15 Bradley Bell <btb@icculus.org>
2108 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2111 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2112 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2113 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2114 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2115 main/scores.c, main/state.c, main/text.c, misc/args.c,
2116 misc/strio.c: convert file i/o to cfile
2118 2003-06-14 Bradley Bell <btb@icculus.org>
2120 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2121 writing and other modes besides "rb" (mostly taken from
2124 2003-06-09 Bradley Bell <btb@icculus.org>
2126 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2129 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2130 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2133 2003-06-07 Taylor Richards <taylor@icculus.org>
2135 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2137 2003-06-07 Bradley Bell <btb@icculus.org>
2139 * main/console.c: fix non-console build
2141 * main/gamesave.c: comments
2143 * main/bm.c: remove redundant break
2145 2003-06-06 Bradley Bell <btb@icculus.org>
2147 * main/gauges.c, main/kconfig.c: comments/formatting
2149 * console/.cvsignore: added .cvsignore
2151 * main/console.c: can't write to console after it's closed
2153 2003-06-05 Bradley Bell <btb@icculus.org>
2155 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2156 console/internal.c, console/internal.h, include/CON_console.h,
2157 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2158 finish console conversion away from SDL
2160 2003-06-04 Bradley Bell <btb@icculus.org>
2162 * console/CON_console.c, include/CON.console.h, include/console.h,
2163 main/console.c, main/game.c: console conversion to native gr,
2166 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2167 put prototype for gr_bm_bitblt in gr.h
2169 2003-06-03 Bradley Bell <btb@icculus.org>
2171 * console/CON_console.c, console/DT_drawtext.c,
2172 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2173 main/console.c: use native fonts for console
2175 * main/playsave.c: use shorts for short data
2177 2003-06-02 Bradley Bell <btb@icculus.org>
2179 * configure.ac, main/console.c: set console background, fix
2182 2003-06-01 Bradley Bell <btb@icculus.org>
2184 * Makefile.am, arch/sdl/event.c, configure.ac,
2185 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2186 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2187 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2188 main/gamerend.c: added console code (from SDL_console)
2190 2003-05-30 Bradley Bell <btb@icculus.org>
2192 * README: minor update
2194 2003-05-28 Bradley Bell <btb@icculus.org>
2196 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2201 2003-06-06 Bradley Bell <btb@icculus.org>
2203 * main/kconfig.c: fix crash in control menus
2205 * main/gauges.c: force cockpit redraw in opengl
2207 * main/gamerend.c: move ogl swap, so cockpit and console get
2210 2003-06-01 Bradley Bell <btb@icculus.org>
2212 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2216 2003-05-12 Bradley Bell <btb@icculus.org>
2218 * configure.ac: increment version number
2220 * main/bm.c: use con_printf for exit model warnings
2222 * configure.ac: must check for timespec after setting -mno-cygwin
2224 * main/inferno.c: added -nohogdir and -userdir options
2226 * NEWS, main/titles.c: use briefings with no extension
2230 2003-04-30 Bradley Bell <btb@icculus.org>
2232 * configure.ac: have to include time.h when checking for nanosleep
2234 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2237 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2238 increment version number
2240 * main/Makefile.am: make dist fix
2244 2003-04-29 Bradley Bell <btb@icculus.org>
2246 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2249 2003-04-24 Bradley Bell <btb@icculus.org>
2251 * configure.ac: increment version number
2253 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2256 2003-04-24 Ingo van Lil <inguin@gmx.de>
2258 * main/render.c: fix misspellings of NDEBUG
2262 2003-04-14 Bradley Bell <btb@icculus.org>
2264 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2266 2003-04-11 Bradley Bell <btb@icculus.org>
2268 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2273 2003-04-11 Bradley Bell <btb@icculus.org>
2275 * libmve/mveplay.c: use _sleep instead of sleep on win32
2277 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2278 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2279 include/cfile.h, include/error.h, libmve/Makefile.am,
2280 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2281 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2282 utilities/Makefile.am: comments/formatting/dist problems
2284 * configure.ac: use different defines for os x
2286 2003-04-07 Bradley Bell <btb@icculus.org>
2288 * include/error.h, misc/error.c: put some old stuff back in,
2289 eliminate duplicate error messages
2291 * main/text.c: don't die on text not found
2294 * main/inferno.c: print some useful info if hog not found, allow
2295 -help to work if no text available
2297 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2299 * arch/linux/Makefile.am: revert to previous version, so linux
2302 2003-04-03 Bradley Bell <btb@icculus.org>
2304 * main/endlevel.c: fixed exit model scheme yet again
2306 2003-04-02 Bradley Bell <btb@icculus.org>
2308 * misc/error.c: call Int3 on Assert
2310 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2313 * main/wall.c: don't die when trying to toggle nonexistent
2314 segment... vertigo level 10 is buggy!
2316 * main/gamemine.c: comments/formatting
2318 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2320 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2321 main/inferno.c: Allow use of 22K sound samples
2323 2003-03-29 Bradley Bell <btb@icculus.org>
2325 * arch/ogl/gr.c: default to bitmapped reticle
2327 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2328 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2331 * arch/sdl/joy.c: fixed text seen for hats in control config
2334 2003-03-28 Bradley Bell <btb@icculus.org>
2336 * main/bm.c: heh, model nums in vertigo are hardcoded,
2337 N_D2_POLYGON_MODELS can't change
2339 * configure.ac, include/d1x.xpm, include/descent.xpm,
2340 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2343 2003-03-27 Bradley Bell <btb@icculus.org>
2345 * main/text.h: fixed text references for hat directions
2347 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2349 2003-03-26 Bradley Bell <btb@icculus.org>
2351 * main/playsave.c: make d2x keys backward compatible
2353 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2355 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2358 2003-03-26 Bradley Bell <btb@icculus.org>
2360 * main/piggy.c: fix crash when d1 data not present
2362 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2363 read/write from plr file
2365 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2366 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2367 added escort.h header
2369 2003-03-25 Bradley Bell <btb@icculus.org>
2371 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2372 D1_PIGFILE ("descent.pig") macro
2374 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2375 models from d1 pig file
2377 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2378 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2379 really) from d1 pig file
2381 2003-03-23 Bradley Bell <btb@icculus.org>
2383 * main/bm.c: stop extra robots from overwriting exit models
2385 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2386 texture list doesn't get full
2388 * main/bm.c: fix mem leak when reading extra robots
2390 2003-03-21 Bradley Bell <btb@icculus.org>
2392 * main/menu.c: Added option to set movie resolution (mostly works)
2394 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2396 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2397 replacement functions to piggy.c
2399 * main/gameseq.c: attempt to support mac d1 descent.pig
2401 * main/bm.c: fix mem leak
2403 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2404 files, both d1 and d2 oem briefing where showed
2406 * main/inferno.c, main/movie.c: Change the default movie
2407 resolution to "high", implement the option -lowresmovies
2409 2003-03-20 Bradley Bell <btb@icculus.org>
2411 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2413 * main/piggy.c: comments
2415 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2417 * main/gameseq.c: delete duplicate function
2419 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2421 2003-03-19 Bradley Bell <btb@icculus.org>
2423 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2424 (cddb discid) support
2426 * arch/sdl/digi.c, main/kludge.c: implemented
2427 digi_link_sound_to_object3 for looping sounds, other looping stuff
2429 * arch/sdl/gr.c: removing dependencies on stuff in main/
2431 * arch/linux/Makefile.am, arch/linux/init.c,
2432 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2433 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2434 other header cleanups
2436 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2438 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2440 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2441 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2442 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2443 load d1 textures for d1 levels
2445 2003-03-19 Bradley Bell <btb@icculus.org>
2447 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2448 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2449 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2450 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2453 * README: added some OS X info
2455 2003-03-17 Bradley Bell <btb@icculus.org>
2457 * main/newdemo.c: simplify DEMO_FILENAME macro
2459 * main/console.c, main/game.c: enable experimental console support
2461 * main/gamerend.c: fixed location of fps meter in multi
2463 2003-03-16 Bradley Bell <btb@icculus.org>
2465 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2466 also look in shared data dir for demos
2468 * main/newdemo.c, main/newdemo.h: comments/formatting
2470 2003-03-15 Christopher Thielen <chris@luethy.net>
2472 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2473 thinking d2 cd is always present
2475 2003-03-15 Bradley Bell <btb@icculus.org>
2477 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2480 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2483 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2484 gr_init. don't really know why this works, though
2486 2003-03-14 Bradley Bell <btb@icculus.org>
2488 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2490 * unused/bios/rbaudio.h: removed duplicate file
2492 2003-03-14 Christopher Thielen <chris@luethy.net>
2494 * arch/sdl/rbaudio.c: stop cd audio when exiting
2496 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2498 * main/gamecntl.c: add comments to the "only matt knows" cheats
2500 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2502 * main/gamemine.c: formatting, better texture conversion for d1
2505 2003-03-14 Bradley Bell <btb@icculus.org>
2507 * main/piggy.c: must swap all mac version pigfiles
2509 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2510 main/multi.c: formatting, minor cleanups
2512 * 2d/rle.c: need to swap line_size on bigendian machines
2514 * main/mission.c, main/mission.h: detect mac full version hogfile
2516 2003-03-13 Bradley Bell <btb@icculus.org>
2518 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2519 added joy/mouse sensitivity slider, increased range to 16, and
2522 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2525 * arch/linux/Makefile.am: removed extra backslash
2527 * TODO, installation.txt: updated some documentation
2529 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2530 menu, with maxfps option
2532 2003-03-12 Bradley Bell <btb@icculus.org>
2534 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2536 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2537 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2538 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2539 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2540 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2541 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2542 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2543 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2544 arch/linux/include/music.h, arch/linux/include/serial.h,
2545 arch/linux/include/ukali.h: formatting
2547 2003-03-11 Chris Arena <ccarena@cox.net>
2549 * main/menu.c: fixed brightness slider
2551 2003-03-01 Bradley Bell <btb@icculus.org>
2553 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2554 robots and animated bitmaps work, but colors are messed up
2556 2003-02-28 Bradley Bell <btb@icculus.org>
2558 * main/player.h: whitespace
2560 * main/automap.c, main/cntrlcen.c, main/collide.c,
2561 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2562 descent.hog is present, d1 becomes mission 0)
2564 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2565 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2566 arch/win32/winnet.c: MinGW compiles with network enabled again,
2567 but still doesn't work
2571 2003-02-28 Bradley Bell <btb@icculus.org>
2573 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2574 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2575 many opengl glitches
2577 2003-02-27 Bradley Bell <btb@icculus.org>
2579 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2580 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2581 main/network.c, main/network.h: noted that hoard.ham is only needed
2582 for multiplayer HOARD games, and should not be equated with
2583 "vertigo". put HoardEquipped() back in network.c.
2585 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2586 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2587 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2588 use timer_delay instead of d_delay
2590 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2592 * main/render.c: added replacement qsort for solaris
2594 2003-02-26 Bradley Bell <btb@icculus.org>
2596 * main/gamemine.c: texture conversion for d1 shareware
2598 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2600 * main/gamemine.c: better texture conversion for d1 levels
2602 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2604 * main/kconfig.c: fix joystick support under MinGW
2606 2003-02-26 Bradley Bell <btb@icculus.org>
2608 * main/playsave.c: fix swapping glitch
2610 * configure.ac, readme.txt: clean stuff up, getting ready for
2613 * main/titles.c: begin support for rendering spinning robots in
2616 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2619 * main/gamemine.c: load d1 shareware levels!
2621 2003-02-25 Bradley Bell <btb@icculus.org>
2625 * autogen.sh: add warning about old auto* versions, use
2628 2003-02-24 Bradley Bell <btb@icculus.org>
2630 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2631 briefings mostly working
2633 * main/movie.c, main/titles.c: fixed some more briefing glitches
2635 2003-02-23 Bradley Bell <btb@icculus.org>
2637 * main/movie.c: fixed crash when using shareware data files
2640 * arch/sdl/digi.c: fix crash on non-existent sounds
2641 (i.e. shareware data)
2643 2003-02-22 Bradley Bell <btb@icculus.org>
2645 * main/titles.c: fixed fullscreen toggle in briefings
2647 2003-02-21 Bradley Bell <btb@icculus.org>
2649 * configure.ac: check for mingw when enabling nasm
2651 * main/playsave.c: enable loading player files of either byte
2654 2003-02-20 Bradley Bell <btb@icculus.org>
2656 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2658 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2659 #343, not "rest of solution to bug #344"
2661 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2664 * main/kludge.c: partial solution to bug #344
2666 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2668 * compilerdefs.txt: added linux/mips info
2670 * ChangeLog: clean up changelog
2672 2003-02-19 Bradley Bell <btb@icculus.org>
2674 * libmve/mveplay.c: os x needs nanosleep prototype.
2676 2003-02-18 Bradley Bell <btb@icculus.org>
2678 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2680 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2681 to disable/enable audio
2683 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2685 * main/: movie.h, titles.c: make sure movie's palette is set before
2686 writing briefing text. Fixes bug #359
2688 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2691 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2692 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2695 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2698 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2699 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2700 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2703 * include/libmve.h: blah
2705 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2707 * main/render.c: 2nd attempt to fix solaris qsort bug
2709 2003-02-18 Bradley Bell <btb@icculus.org>
2711 * configure.ac, include/pstypes.h: put alignment detection in
2714 2003-02-17 Bradley Bell <btb@icculus.org>
2716 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2717 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2718 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2719 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2720 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2721 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2722 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2723 moved mve stuff to separate subdir
2725 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2726 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2727 mve code. Fixes (at least) bugs #41, #348, and #350.
2729 2003-02-14 Bradley Bell <btb@icculus.org>
2731 * main/Makefile.am: no more Makefile.mveplay. again
2733 * main/mveplay.c: typo
2735 2003-02-13 Bradley Bell <btb@icculus.org>
2737 * utilities/mvlextract.c: uint -> unsigned int
2739 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2740 standalone mveplayer, win32 support
2742 * main/movie.c: random bugfixes, win32 support
2744 * arch/sdl/Makefile.am: formatting
2746 * configure.ac: disable networking on mac/win for now
2748 * main/newmenu.c: comments
2750 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2752 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2753 redundant swap functions.
2755 2003-02-13 Bradley Bell <btb@icculus.org>
2757 * ChangeLog: update changelog
2759 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2761 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2762 polymodel alignment issues.
2764 2003-02-13 Bradley Bell <btb@icculus.org>
2766 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2767 fix various little bugs
2769 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2770 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2772 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2775 * README.utils: new file
2777 * main/: mve_main.c, mveplay.c: more movie fixes
2779 * README: updated README
2781 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2783 2003-02-12 Bradley Bell <btb@icculus.org>
2785 * utilities/mvlextract.c: bigendian mvl support
2787 * main/mveplay.c: formatting, stuff
2789 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2790 truecolor mve support, standalone mveplayer
2792 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2793 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2794 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2795 standalone mveplayer
2797 2003-01-22 Bradley Bell <btb@icculus.org>
2799 * include/: interp.h, interp.h: restore prototype for
2800 swap_polygon_model_data
2802 2003-01-21 Bradley Bell <btb@icculus.org>
2804 * main/piggy.c: use memcpy to avoid alignment problem
2806 * compilerdefs.txt: updated some defs, added sunos/sparc
2808 2003-01-15 Bradley Bell <btb@icculus.org>
2810 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2812 * main/gamemine.c: attempting to support d1 shareware
2814 * compilerdefs.txt: update defs
2816 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2818 * main/mveplay.c: fix several bugs, comments, formatting.
2820 2003-01-15 Bradley Bell <btb@icculus.org>
2822 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2823 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2824 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2825 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2828 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2829 formatting, comments
2831 2003-01-11 Bradley Bell <btb@icculus.org>
2833 * main/: mission.c, mission.h: attempt to support d1 for mac
2836 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2838 * main/object.h: foo
2840 2003-01-09 Bradley Bell <btb@icculus.org>
2842 * main/movie.c: use ifdef around gr_toggle_fullscreen
2844 2003-01-07 Bradley Bell <btb@icculus.org>
2846 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2847 main/mission.h: don't need .msn file for descent.hog anymore
2851 2003-01-06 Bradley Bell <btb@icculus.org>
2853 * main/mission.h, main/mission.c: comments
2855 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2858 2003-01-03 Bradley Bell <btb@icculus.org>
2860 * utilities/: txb2txt.c, txt2txb.c: remove old files
2862 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2864 * main/polyobj.c: attempt to make read_model_file
2867 * main/menu.c: move vertigo text
2869 2003-01-02 Bradley Bell <btb@icculus.org>
2871 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2872 main/polyobj.h: cleanup alignment changes
2874 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2875 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2876 main/object.h: fix alignment issues on sparc
2878 * cvshowto.txt: update cvs info
2882 * 2d/rle.c: make rle_swap handle RLE_BIG
2884 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2886 * main/render.c: workaround solaris qsort bug
2888 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2890 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2891 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2893 * arch/linux/Makefile.am: enabled linux joystick, kali
2895 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2896 arch/sdl/event.c: enabled linux joystick
2898 2002-12-31 Bradley Bell <btb@icculus.org>
2900 * main/gamemine.c: simplified warning msg
2902 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2904 * main/render.h: fix compiler warning
2906 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2908 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2910 2002-12-24 Bradley Bell <btb@icculus.org>
2912 * main/mission.c: fixes an infinite loop which was caused by d2x
2913 thinking d2demo was a descent 1 mission
2915 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2917 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2919 2002-12-24 Bradley Bell <btb@icculus.org>
2921 * main/render.c: comments
2923 2002-10-30 Bradley Bell <btb@icculus.org>
2925 * main/inferno.c: add help for -hogdir option
2927 * main/inferno.c: added -hogdir option
2929 2002-10-28 Bradley Bell <btb@icculus.org>
2931 * main/: inferno.c, menu.c: enabled Vertigo displays
2933 * include/3d.h: typo
2935 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2937 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2938 main/netmisc.c, main/network.c: simplify and eliminate redundant
2941 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2943 * maths/fixc.c: fix infinite loop in quad_sqrt.
2945 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2946 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2948 2002-10-12 Bradley Bell <btb@icculus.org>
2950 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2952 2002-10-11 Bradley Bell <btb@icculus.org>
2954 * main/hud.c: make hud_message work correctly
2956 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2959 * main/network.c: formatting, small fixes
2961 2002-10-10 Bradley Bell <btb@icculus.org>
2963 * main/netmisc.h: no swap_object for little-endian
2965 * main/: netmisc.h, network.c: use macros to simplify network
2968 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2971 * main/inferno.c: enable loading screen for mac shareware with
2974 * main/netmisc.c: whitespace
2976 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2979 * main/hud.c: whitespace
2981 * configure.ac: remove shareware build, add macdata build
2983 * main/songs.c: whitespace
2985 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2986 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2989 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2992 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2994 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2995 comments, formatting, etc.
2997 * iff/iff.c: fix bigendian iff loading.
2999 2002-10-03 Bradley Bell <btb@icculus.org>
3001 * utilities/txb2tex.c: typo
3003 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3004 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3007 * arch/sdl/mouse.c: whitespace
3009 2002-09-19 Bradley Bell <btb@icculus.org>
3011 * main/kconfig.c: fix a oops, add old logs
3013 * main/kconfig.c: support for >3 mouse buttons
3015 2002-09-18 Bradley Bell <btb@icculus.org>
3017 * include/gr.h: fix palette swap define
3019 2002-09-14 Bradley Bell <btb@icculus.org>
3021 * main/titles.c: load hires briefing screen if lores doesn't exist
3022 (i.e. vertigo) and MenuHires=0
3024 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3026 * main/: multi.h, network.h: pack some structures for ipx
3029 2002-09-14 Bradley Bell <btb@icculus.org>
3031 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3032 and load_endlevel_data() to expect newline-terminated strings, fix
3033 load_game_data to read null-terminated string for
3036 2002-09-07 Bradley Bell <btb@icculus.org>
3038 * main/newmenu.c: added error message
3040 * main/menu.h: enable -nohires with mac shareware
3042 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3044 * 2d/font.c: enable 0/255 palette swap for fonts
3046 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3049 * 2d/2dsline.c: fix ogl blooper
3051 2002-09-05 Bradley Bell <btb@icculus.org>
3053 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3056 * include/strutil.h: need string.h for strcasecmp
3058 * include/rle.h: okay, maybe it needs to be this way
3060 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3062 * 2d/scalec.c: more stuff from d2src
3064 * 2d/rle.c: more stuff from d2src, formatting
3066 * 2d/font.c: useless cruft
3068 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3070 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3073 2002-09-04 Bradley Bell <btb@icculus.org>
3075 * include/grdef.h: fix compiler warnings
3077 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3079 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3082 * main/game.c: we want the mac ibitblt for everything but dos and
3085 * main/texmerge.c: these routines are in tmerge.c
3087 * main/credits.c: enable credits for mac and oem data
3089 * main/bm.c: use either exit.ham or exit.pofs
3091 * include/ibitblt.h: enable some more code from d2src
3093 * include/gr.h: enable mac ubitblt_double
3095 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3097 * include/grdef.h: moved some inline asm from linear.h
3099 * 2d/ibitblt.c: brought in line with original d2 version
3101 * 2d/bitblt.c: reverted to original d2 version of this file, then
3102 added d1x enhancements
3104 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3106 * 2d/linear.h: moved these back to their original locations
3109 * main/mveplay.c: close some memory holes, speed up palette loading
3111 * main/movie.c: added fullscreen toggle while playing movies
3113 * main/inferno.c: comment out -superhires help text (always on)
3115 * include/timer.h: added approx_fsec_to_usec macro
3117 * arch/sdl/joy.c: fix compiler warning
3119 2002-09-01 Bradley Bell <btb@icculus.org>
3121 * main/network.c: oops
3123 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3125 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3126 timer_get_fixed_seconds
3130 2002-08-31 Bradley Bell <btb@icculus.org>
3132 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3135 * main/multi.h: network endian stuff
3137 * 2d/font.c, include/gr.h: fast file i/o for font headers
3139 * arch/win32/arch_ip.cpp: unused file
3141 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3142 bigendian networking fixes
3144 * main/menu.c: make net menu more accurate, also make superhires
3147 * include/pstypes.h: better to have __pack__ all the time, I think.
3148 needed for networking, e.g.
3150 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3153 * arch/win32/Makefile.am: unused file
3157 2002-08-30 Bradley Bell <btb@icculus.org>
3159 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3161 * main/: newmenu.h, titles.c: formatting
3163 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3164 main/multi.h: networking works, finally
3166 * TODO: added TODO file
3168 * arch/linux/arch_ip.cpp: unused fine
3170 * README: network sorta working
3172 * main/: Makefile.am, multi.c, network.c, network.h: more
3175 * main/menu.c: load builtin mission correctly
3177 * main/inferno.c: documentation
3179 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3182 * main/Makefile.mveplay: don't need no more
3184 2002-08-29 Bradley Bell <btb@icculus.org>
3186 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3187 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3188 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3191 * include/ipx_drv.h: more network fixing
3193 * arch/linux/include/ipx_drv.h: more network fixing
3195 * include/ipx.h: formatting
3197 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3199 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3200 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3201 main/inferno.c: fixed networking fuck-up?
3203 * Makefile.am: moved mingw info to README
3205 * README, mingw32.txt: moved mingw info to README
3207 2002-08-27 Bradley Bell <btb@icculus.org>
3209 * utilities/mvlextract.c: allow specifying file to extract
3211 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3214 * utilities/hogextract.c: allow specifying file to extract
3216 * main/mission.c: Have to get mission_num _after_ promoting...
3218 * main/: gameseq.c, titles.c: beginning d1 briefing support
3220 * descent.msn: beginning d1 briefing support
3222 * main/: titles.c, titles.h: d1-style mission briefings
3224 * main/piggy.h: whitespace
3226 * main/movie.c: beginning robot movie support, fall back on lo/hi
3227 res if hi/lo not available
3229 * main/mission.c: added Builtin_mission_num for builtin mission,
3230 D1Hogdir, d1-style mission briefings
3232 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3235 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3236 (for d1 missions that need d1 data)
3238 * 2d/ibitblt.c: whitespace
3240 2002-08-26 Bradley Bell <btb@icculus.org>
3242 * utilities/mvlcreate.c: oops
3244 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3247 * utilities/hogextract.c: added [v]iew option
3249 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3251 * main/titles.c: fix writable string, disable DumbAdjust thing
3253 * main/polyobj.h: whitespace
3255 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3258 * main/movie.c: read movies from AltHogDir, other fixes
3260 * main/: mission.c, mission.h: fix bug w/mission filename
3262 * main/gameseq.c: comments
3264 * main/digi.h: whitespace n stuff
3266 * include/mve_audio.h: added audio flag macros
3268 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3273 2002-08-23 Bradley Bell <btb@icculus.org>
3275 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3278 * Makefile.am: remove d2demo.mn2
3280 * cfile/cfile.c, include/cfile.h: add cfile_size function
3282 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3283 eliminate need for .mn2 files for oem and demo
3285 2002-08-22 Bradley Bell <btb@icculus.org>
3287 * main/bm.c: fix for vertigo
3289 * main/menu.h: make OEM menu pcx available
3291 * 2d/rle.c: merge with original d2 file
3293 * Makefile.am, configure.ac: let mission files get installed by
3296 2002-08-17 Bradley Bell <btb@icculus.org>
3298 * configure.ac: make FAST_FILE_IO the default on little-endian
3301 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3303 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3306 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3308 * main/: game.c, menu.c, mission.c: promote builtin missions.
3310 2002-08-15 Bradley Bell <btb@icculus.org>
3312 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3313 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3315 * utilities/.cvsignore: added cvsignore
3317 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3320 * main/piggy.c: mac data file loading
3322 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3323 transparency and swap 0/255 correctly for mac data files
3325 2002-08-13 Bradley Bell <btb@icculus.org>
3327 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3328 to utilities to avoid conflict with c++ std lib <utility>
3330 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3331 txt2txb.c: moved utility to utilities to avoid conflict with c++
3334 * Makefile.am, configure.ac: add utilities
3336 2002-08-09 Bradley Bell <btb@icculus.org>
3338 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3341 2002-08-08 Bradley Bell <btb@icculus.org>
3343 * main/inferno.c: comments
3345 * main/: newmenu.c, songs.c: mac demo datafile support
3347 * installation.txt: update
3349 * main/gamesave.c: use lowercase for consistency
3351 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3352 models for other than d2demo
3354 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3356 * main/gamemine.c: formatting, better d1 texture conversion
3358 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3359 main/mission.h: recognize .msn mission files.
3361 2002-08-07 Bradley Bell <btb@icculus.org>
3363 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3364 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3365 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3366 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3367 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3368 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3371 2002-08-06 Bradley Bell <btb@icculus.org>
3373 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3375 * main/Makefile.am: formatting
3377 * 2d/font.c: make gr_remap_font just reload the whole thing
3379 * configure.ac: formatting
3381 * Makefile.am: added d2demo.mn2
3383 * d2demo.mn2: mission file for shareware
3385 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3386 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3388 * main/sounds.h: shareware stuff, whitespace
3390 * main/: polyobj.c, polyobj.h: more fast i/o macros
3392 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3395 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3396 endlevel stuff to non-shareware, allow movies/endlevel for
3399 * main/cntrlcen.c: typo
3401 * main/bm.h: use global Piggy_hamfile_version
3403 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3404 macros, use global Piggy_hamfile_version
3406 * main/Makefile.am: terrain and movie stuff always used now
3408 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3411 * main/: gamemine.c, gamesave.c: load DMB levels
3413 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3414 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3416 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3418 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3420 2002-08-04 Bradley Bell <btb@icculus.org>
3422 * main/inferno.c: shareware stuff, formatting
3424 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3426 * arch/sdl/gr.c: don't need to set mode in gr_init
3428 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3430 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3433 * Makefile.am, descent.mn2: added mission file for descent 1
3435 2002-08-02 Bradley Bell <btb@icculus.org>
3437 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3438 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3439 main/piggy.h, misc/error.c: junk
3441 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3442 render.h, scores.c, scores.h, terrain.c: shareware stuff
3444 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3445 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3446 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3447 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3448 main/weapon.c, main/weapon.h: fast i/o macros
3450 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3452 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3453 main/gamemine.h, main/gamesave.c: load d1 levels
3455 2002-07-30 Bradley Bell <btb@icculus.org>
3457 * configure.ac: oops
3459 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3462 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3463 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3464 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3465 main/piggy.c, main/titles.c: support shareware datafiles!
3467 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3468 piggy.c: SHAREWARE fixes
3470 2002-07-29 Bradley Bell <btb@icculus.org>
3472 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3473 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3474 misc/fileutil.c: Portability - OS X support
3476 2002-07-27 Bradley Bell <btb@icculus.org>
3478 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3479 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3480 segment.h: portability
3482 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3483 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3484 main/wall.h: portabilization
3486 * 2d/font.c, include/gr.h: portability
3488 2002-07-26 Bradley Bell <btb@icculus.org>
3490 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3492 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3494 * main/player.c: foo
3496 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3498 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3499 misc/fileutil.h: portable file i/o utils
3501 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3502 writable string anymore... / formatting
3504 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3505 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3506 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3507 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3508 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3509 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3510 portable-izing file loading routines
3512 2002-07-24 Bradley Bell <btb@icculus.org>
3514 * main/mveplay.c: correctly play files with 16bit uncompressed
3515 audio, mem checking, etc
3517 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3520 2002-07-23 Bradley Bell <btb@icculus.org>
3522 * misc/Makefile.am: unused file
3524 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3525 main/sounds.h: remove experimental nmovie stuff
3527 * main/movie.c: add some debugging output
3529 2002-07-22 Bradley Bell <btb@icculus.org>
3531 * main/: console.c, state.c: simplified header
3533 * main/movie.c: enable mveplay audio
3535 * main/old/movie.c: moved to main/
3537 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3538 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3539 main/mvelib.c, main/mveplay.c: initial movie support
3541 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3542 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3543 include/ogl_init.h, include/pstypes.h, main/console.c,
3544 main/state.c, mem/mem.c: OS X stuff
3546 * configure.ac: OS X and movie stuff
3548 2002-07-19 Bradley Bell <btb@icculus.org>
3550 * compilerdefs.txt: OSX defs
3552 2002-07-18 Bradley Bell <btb@icculus.org>
3554 * main/inferno.c: use simpler rcs tags
3556 * autogen.sh: keep Changelog in cvs (and use --accum)
3558 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3559 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3560 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3561 main/songs.c: changed cdrom->rbaudio
3563 * include/rbaudio.h: moved to /include
3565 2002-07-17 Bradley Bell <btb@icculus.org>
3567 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3568 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3569 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3570 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3571 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3572 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3573 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3574 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3575 3d/setup.c: use simpler rcs tags
3580 2002-07-17 Bradley Bell <btb@icculus.org>
3582 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3584 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3586 * debian/rules: don't need readme's
3588 * debian/rules: move d1x license to COPYING, license clarifications
3590 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3591 license to COPYING, license clarifications
3593 * debian/rules: fix debian docs
3595 * debian/rules: fix debian manpages
3597 * debian/d2x-sdl.menu: fix debian menu
3599 * debian/rules: link to undocumented man page for debs
3601 * Makefile.am, configure.ac, debian/control, debian/copyright,
3602 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3603 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3604 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3607 2002-07-16 Bradley Bell <btb@icculus.org>
3609 * debian/: rules, changelog.in: deb stuff
3611 * configure.ac: cleaner nasm detection
3613 * debian/: changelog.in, control, rules: deb stuff
3615 * README, installation.txt: typos, stuff
3617 * configure.ac: better #defines
3619 * configure.ac: whitespace
3621 * configure.ac: better documentation
3623 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3624 SDL_JOYSTICK not needed
3626 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3628 * configure.ac: need higher SDL for joystick
3630 * debian/: control, rules: deb stuff
3632 * arch/sdl/joy.c: old junk
3634 * Makefile.am, configure.ac: automake updates
3636 * main/: inferno.c, text.c: don't use althogdir on non-unix
3638 * configure.ac: more autoconf updates
3640 * misc/strutil.c: better strrev
3642 * main/inferno.c: need limits.h on mingw also
3644 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3647 2002-04-19 Bradley Bell <btb@icculus.org>
3649 * main/network.c: let hoard.ham be a cfile
3651 * main/text.c: better error message when hog not found
3655 2002-03-23 Bradley Bell <btb@icculus.org>
3657 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3658 arch/sdl/Makefile.am: Use SDL joystick automatically
3660 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3662 2002-03-05 Bradley Bell <btb@icculus.org>
3664 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3667 2002-02-23 Bradley Bell <btb@icculus.org>
3669 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3671 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3672 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3673 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3674 main/editor/Makefile.am: moved includes to include
3676 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3678 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3679 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3680 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3683 * main/game.c: disabled cockpit for OGL, formatting
3685 * 2d/ibitblt.c: formatting
3687 2002-02-16 Bradley Bell <btb@icculus.org>
3689 * include/oldsdl.h: check for older macros
3691 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3692 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3693 allow older sdl versions
3695 2002-02-15 Bradley Bell <btb@icculus.org>
3697 * main/: automap.c, automap.h, inferno.c: automap resolution now
3700 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3702 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3703 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3704 win32/include/key_arch.h: never mind - that would be pointless
3706 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3707 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3708 win32/include/key_arch.h: copied files from d1x
3710 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3711 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3713 * main/multipow.c: need conf.h
3715 * arch/win32/Makefile.am: new file
3717 * include/pstypes.h: added u_int16_t (needed in base_ip)
3719 * arch/win32/arch_ip.cpp: copied from d1x
3721 2002-02-14 Bradley Bell <btb@icculus.org>
3723 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3725 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3726 main/netlist.c: Added hotkeys to toggle fullscreen mode
3728 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3729 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3731 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3732 reorder.h: Lotsa networking stuff from d1x
3734 2002-02-13 Bradley Bell <btb@icculus.org>
3736 * include/gr.h, main/game.c: Fullscreen toggle stuff
3738 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3741 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3742 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3745 2002-02-11 Bradley Bell <btb@icculus.org>
3747 * main/bm.c: use portable loader if bigendian
3749 * include/pstypes.h: don't define bool for c++
3751 * include/cfile.h: extern AltHogDir stuff
3753 * include/byteswap.h: use WORDS_BIGENDIAN
3755 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3757 * main/vers_id.h: added D2X_IVER
3759 * misc/args.c: don't use d1x.ini
3761 * Makefile.am: rpm stuff
3763 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3766 2002-02-09 Bradley Bell <btb@icculus.org>
3768 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3770 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3772 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3775 2002-02-06 Bradley Bell <btb@icculus.org>
3777 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3778 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3779 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3781 * debian/: changelog.in, control, copyright, d2x-gl.files,
3782 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3786 2002-02-02 Bradley Bell <btb@icculus.org>
3788 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3790 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3791 Enabled RELEASE option
3793 2002-01-31 Bradley Bell <btb@icculus.org>
3795 * Makefile.am, configure.ac: specify prerequisite versions of
3796 autoconf and automake
3798 2002-01-29 Bradley Bell <btb@icculus.org>
3800 * main/mission.c: RCS header added
3802 * main/inferno.c: update copyright date
3804 * main/mission.c: allow missions to be in AltHogDir
3806 * configure.ac: Display results of configure
3808 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3811 2002-01-28 Bradley Bell <btb@icculus.org>
3813 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3814 Data files now go in DATADIR/games/d2x, user files now go in
3817 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3819 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3820 files now go in ~/.d2x
3822 2002-01-24 Bradley Bell <btb@icculus.org>
3824 * configure.ac: fix nasm not found error message
3826 2002-01-18 Bradley Bell <btb@icculus.org>
3828 * configure.in: getting rid of old configure.in
3830 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3831 main/movie.c: Movie playing kludgey stuff
3833 * misc/args.c: formatting
3835 * main/inferno.c: allow -h for help
3837 * include/error.h: don't die on int3, unless -debug given
3839 * mingw32.txt: more stuff
3841 2001-12-29 Bradley Bell <btb@icculus.org>
3843 * Makefile.am: Got rid of thinking.txt
3845 * main/inferno.c: document -nomovies option
3847 2001-12-28 Bradley Bell <btb@icculus.org>
3849 * main/titles.c: formatting, put some code into place for rendering
3850 of robots during briefings
3852 2001-12-27 Bradley Bell <btb@icculus.org>
3856 2001-12-23 Craig Hadady <chadady@iglou.com>
3858 * 2d/rle.c: fixed bug in dummy array.
3860 2001-12-03 Bradley Bell <btb@icculus.org>
3862 * arch/sdl/init.c: fix formatting
3864 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3865 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3866 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3867 and sdl joystick stuff
3869 2001-11-30 Bradley Bell <btb@icculus.org>
3871 * thinking.txt: not needed
3873 2001-11-27 Bradley Bell <btb@icculus.org>
3875 * cygconf, mingw32.txt: use sdl from source on cygwin
3877 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3878 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3879 SDL_CFLAGS to CFLAGS
3881 2001-11-27 Bradley Bell <btb@icculus.org>
3885 2001-11-14 Bradley Bell <btb@icculus.org>
3887 * texmap/scanline.c: use optimization flags as texmap default
3889 * NEWS: mouse wheel, etc
3891 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3892 wheel to emulate 3rd axis
3894 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3896 * include/error.h: kludge to ungrab mouse when we hit an int3
3898 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3899 __ENV_MSDOS__ to __MSDOS__
3901 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3904 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3907 * arch/sdl/digi.c: implemented digi_set_volume
3909 * include/grdef.h, main/config.c, misc/d_io.c: change
3910 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3912 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3913 main/piggy.c: use MAKE_SIG
3915 * installation.txt: update
3917 * configure.ac: new file
3919 * arch/sdl/joydefs.c: #include pstypes.h
3921 * arch/sdl/init.c: SDL joystick stuff
3923 * acconfig.h: adjust MINGW defines
3925 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3926 controls menu now works
3928 2001-11-13 Bradley Bell <btb@icculus.org>
3930 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3933 * Makefile.am: New file
3935 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3938 * compilerdefs.txt: New file
3940 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3942 2001-11-12 Bradley Bell <btb@icculus.org>
3944 * main/playsave.c: load player files regardless of byte order of
3947 2001-11-11 Bradley Bell <btb@icculus.org>
3949 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3952 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3954 * NEWS: GL savegame thumbnails
3956 * acconfig.h, configure.in: make option for NMOVIES, default to off
3958 2001-11-09 Bradley Bell <btb@icculus.org>
3960 * main/state.c: Enabled savegame thumbnails under OpenGL
3962 * unused/pa_null/pa_enabl.h: remove duplicate header
3964 * misc/args.c: use d2x.ini for option file
3966 * mem/mem.c: Move mem_realloc inside the ifdef
3968 * main/menu.c: fix 640x400 menu text
3970 * main/inferno.c: added documentation
3972 * main/endlevel.c: fix warnings
3974 * arch/ogl/gr.c: Get rid of gl spew
3976 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3978 * acconfig.h: Define __SDL__ for mingw
3980 2001-11-08 Bradley Bell <btb@icculus.org>
3982 * 2d/font.c: free OGL font data when rereading
3984 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3985 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3986 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3987 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3988 main/weapon.h: Enabled shareware build, endlevel flythrough
3991 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3992 of use for shareware build
3994 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3997 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3999 2001-11-05 Bradley Bell <btb@icculus.org>
4001 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4004 * include/3d.h: Add comment
4006 2001-11-04 Bradley Bell <btb@icculus.org>
4008 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4011 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4014 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4016 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4017 main/hudmsg.h: Enable d1x-style hud_message
4019 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4021 * 2d/font.c: re-init ogl fonts after remapping colors.
4023 2001-11-02 Bradley Bell <btb@icculus.org>
4025 * misc/Makefile.am: remove byteswap.h (duplicate header)
4027 * 2d/font.c: fixed gr_remap_font, minor stuff
4029 * configure.in: take out -O2 if doing debug build
4031 * main/bm.c: formatting
4033 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4035 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4036 macros, get rid of functions
4038 2001-11-01 Bradley Bell <btb@icculus.org>
4040 * misc/byteswap.h: removed duplicate header
4042 2001-10-31 Bradley Bell <btb@icculus.org>
4044 * NEWS, main/automap.c: automap works in opengl
4046 * NEWS, configure.in: Added news
4048 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4050 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4052 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4053 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4054 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4056 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4058 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4060 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4061 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4063 2001-10-27 Bradley Bell <btb@icculus.org>
4065 * main/inferno.c: added some documentation
4067 2001-10-25 Bradley Bell <btb@icculus.org>
4069 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4072 * Makefile.am, configure.in, arch/Makefile.am,
4073 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4074 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4075 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4076 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4077 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4078 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4079 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4080 it's ugly, but It'll be easier to sync with d1x.
4082 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4083 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4084 main/editor/Makefile.am: attempt at support for editor, makefile
4087 * misc/d_delay.c: formatting fix
4089 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4090 tmappent.S, tmapppro.S: adding support for runtime selection of
4093 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4094 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4095 including multi.h and network.h, fix backslashes, fix compiler
4098 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4099 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4100 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4101 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4102 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4103 including multi.h and network.h, fix backslashes
4105 * include/pstypes.h: added typedef for u_int64_t on mingw
4107 * include/3d.h: added prototype for g3_uninit_polygon_model
4109 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4111 2001-10-24 Bradley Bell <btb@icculus.org>
4113 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4114 arch subdirs, as in d1x.
4116 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4117 earlier style until i understand automake 1.5 better. remove input
4120 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4121 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4122 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4123 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4124 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4125 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4126 Moved input stuff to arch subdirs, as in d1x.
4128 * NEWS, configure.in: blah blah
4130 2001-10-23 Bradley Bell <btb@icculus.org>
4132 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4134 * texmap/tmapppro.S: no need for #include <conf.h> here
4136 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4139 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4140 file. RCS header added
4142 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4143 #ifdef'ing out the whole file. RCS header added
4145 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4146 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4147 fixes. Now works with automake 1.5 and autoconf 2.52.
4148 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4149 mingw (-grabmouse now works on win32).
4151 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4152 These don't belong in cvs
4156 2001-10-20 Bradley Bell <btb@icculus.org>
4158 * 2d/font.c: Don't free unused variables...
4160 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4163 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4164 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4165 main/Makefile.am: make dist more sensible
4167 * Makefile.am: Kludge for linking on mingw
4169 2001-10-19 Bradley Bell <btb@icculus.org>
4171 * Makefile.am, configure.in, arch/win32/Makefile.am,
4172 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4174 * include/ipx_drv.h: Check for __MINGW32__
4176 * include/i86.h: Imported from d1x
4178 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4180 * arch/dos/modex.asm: Fixed %include
4182 * main/console.c: RCS headers added
4184 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4187 * Makefile.am, main/Makefile.am: Moved final link to top-level
4188 directory instead of main/
4190 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4191 __ENV_LINUX__ to __linux__
4193 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4194 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4195 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4196 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4197 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4198 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4199 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4200 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4201 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4202 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4205 * configure.in: add --enable-xploader, support arch/linux subdir,
4208 * main/inferno.c: conditionalize conf.h
4210 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4212 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4213 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4214 misc/fileutil.h: Partial application of linux/alpha patch.
4216 2001-10-19 Bradley Bell <btb@icculus.org>
4218 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4219 networking in line with d1x, moved some arch/linux_* stuff to
4222 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4223 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4224 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4225 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4228 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4229 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4230 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4231 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4232 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4233 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4234 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4235 linux/include/ukali.h: Brought linux networking in line with d1x,
4236 moved some arch/linux_* stuff to arch/linux/*
4238 * include/ipx_drv.h: Imported from d1x
4240 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4242 * main/ipx_drv.c: Imported from d1x
4244 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4245 main/network.h, main/Makefile.am: Trying to get network working on
4248 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4249 main/Makefile.am: build fixes
4251 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4252 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4253 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4254 starting to get net working.
4256 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4257 conditionalized min,max macros
4259 2001-10-18 Bradley Bell <btb@icculus.org>
4261 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4262 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4263 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4264 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4267 * 2d/2dsline.c: RCS headers added/changed
4269 * configure.in: fix NASMFLAGS bug
4271 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4274 2001-10-17 Bradley Bell <btb@icculus.org>
4276 * NEWS: Fixed the invulnerable robots bug!
4278 * main/collide.c: Fixed the invulnerable robots bug!
4280 2001-10-14 Bradley Bell <btb@icculus.org>
4282 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4285 2001-10-13 Bradley Bell <btb@icculus.org>
4287 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4288 arch/Makefile.am, arch/dos/Makefile.am,
4289 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4290 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4291 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4292 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4293 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4294 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4295 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4296 arch/win32/include/Makefile.am, iff/Makefile.am,
4297 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4298 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4299 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4300 unused/bios/Makefile.am, unused/lib/Makefile.am,
4301 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4302 unused/ui/Makefile.am, unused/vga/Makefile.am,
4303 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4304 automake stuff from "inert" subdirs. And there was much rejoicing.
4306 * Makefile.am, NEWS, configure.in: Stuff
4308 * ChangeLog: removing auto-generated file
4310 * cygconf: Added instructions for mingw32 build
4312 * Makefile.am: renamed INSTALL to installation.txt
4314 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4316 * mingw32.txt: Added instructions for mingw32 build
4318 * configure.in: Enable assembly under mingw32
4320 2001-10-12 Bradley Bell <btb@icculus.org>
4322 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4324 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4325 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4326 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4327 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4328 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4329 to __DJGPP__, since it's built-in.
4331 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4333 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4334 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4338 2001-10-12 Bradley Bell <btb@icculus.org>
4340 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4342 * Makefile.am: make sure cygconf gets archived
4344 * configure.in: Increment version number in preparation for release
4346 * configure.in: Fix detection of opengl
4348 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4349 cygconf, arch/Makefile.am, arch/include/joy.h,
4350 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4351 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4352 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4353 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4354 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4355 Vastly improved compilability.
4357 2001-10-11 Bradley Bell <btb@icculus.org>
4359 * Makefile.am: Added macros/sdl.m4
4361 * autogen.sh: Added macros/sdl.m4
4363 2001-10-09 Bradley Bell <btb@icculus.org>
4365 * main/vers_id.h: Added DESCENT_VERSION constant
4367 * main/inferno.c: Added command-line help.
4369 * include/ogl_init.h: opengl improvments (following d1x changes)
4371 2001-10-07 Bradley Bell <btb@icculus.org>
4373 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4374 arch/ogl/Makefile.am: Remove duplicate headers.
4376 2001-08-02 Thimo Neubauer <thimo@debian.org>
4378 * mem/mem.c: totally crippled the memory manager because it does
4379 not make sense for non-DOS-systems and it would have been too
4380 complicated to get it 64bit clean
4382 2001-06-19 Bradley Bell <btb@icculus.org>
4384 * cvshowto.txt: updated anonymous password
4386 2001-02-08 Bradley Bell <btb@icculus.org>
4388 * COPYING, license.txt: Added d1x license
4390 2001-02-01 Bradley Bell <btb@icculus.org>
4392 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4394 2001-01-31 Bradley Bell <btb@icculus.org>
4396 * configure.in, arch/include/mouse.h, include/pstypes.h,
4397 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4399 * main/polyobj.c: fix typo
4401 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4402 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4403 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4404 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4405 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4406 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4407 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4408 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4409 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4410 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4411 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4412 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4413 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4414 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4415 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4416 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4417 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4418 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4419 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4420 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4421 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4422 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4423 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4424 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4425 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4426 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4429 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4430 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4431 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4432 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4435 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4438 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4439 cross-compiling, and cygwin fixes
4441 2001-01-30 Bradley Bell <btb@icculus.org>
4443 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4444 include/pstypes.h, include/strutil.h, main/Makefile.am,
4445 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4446 needs --without-assembler and --without-network to compile
4448 2001-01-29 Bradley Bell <btb@icculus.org>
4450 * configure.in, main/Makefile.am: Fixes to build system
4452 * main/kconfig.c: fix for non-linux joysticks
4454 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4455 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4456 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4457 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4458 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4459 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4460 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4461 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4462 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4463 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4465 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4466 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4467 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4468 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4469 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4470 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4473 * arch/dos/include/joy.h, arch/dos/include/key.h,
4474 arch/dos/include/mouse.h: Unified input headers.
4476 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4478 2001-01-28 Bradley Bell <btb@icculus.org>
4480 * conf.h.in, configure.in, arch/Makefile.am,
4481 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4482 arch/include/key.h, main/Makefile.am: More header unification...
4484 * main/newdemo.c: Added <ctype.h>
4486 * arch/include/event.h, arch/include/joy.h: unified input headers.
4488 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4489 OpenGL now uses SDL-GL instead of gii
4491 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4493 2001-01-25 Bradley Bell <btb@icculus.org>
4495 * autogen.sh: use "set -e" so execution stops if something goes
4498 2001-01-24 Bradley Bell <btb@icculus.org>
4502 * Makefile.am: Add ChangeLog to dist
4506 2001-01-24 Bradley Bell <btb@icculus.org>
4508 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4510 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4511 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4514 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4515 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4516 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4517 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4518 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4519 arch/Makefile.am, arch/dos/Makefile.am,
4520 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4521 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4522 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4523 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4524 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4525 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4526 unused/Makefile.am, unused/bios/Makefile.am,
4527 unused/lib/Makefile.am, unused/novga/Makefile.am,
4528 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4529 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4530 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4531 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4532 make dist, VPATH builds, ...
4534 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4535 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4536 arch/dos/Makefile.in, arch/linux/Makefile.in,
4537 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4538 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4539 misc/Makefile.in, texmap/Makefile.in: cruft removal
4541 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4544 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4546 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4548 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4551 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4552 added -grabmouse option
4554 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4555 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4556 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4557 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4558 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4559 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4560 main/songs.c, misc/args.c: changed args_find to FindArg
4562 2001-01-22 Bradley Bell <btb@icculus.org>
4564 * configure, main/Makefile.am, main/Makefile.in: configuration
4567 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4568 fix compiler warnings w/opengl
4570 * include/console.h: ggi support
4572 * arch/linux_init.c: svgalib support
4574 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4575 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4576 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4577 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4578 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4579 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4582 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4584 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4585 main/render.c: fix warnings and enable NDEBUG *
4586 arch/svgalib_init.c: svgalib support
4588 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4590 * main/kconfig.c: joystick support
4592 2001-01-21 Bradley Bell <btb@icculus.org>
4594 * cvshowto.txt: new file, taken from d1x webpage
4596 * AUTHORS, README: Taking over as maintainer of d2x
4598 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4600 2001-01-20 Bradley Bell <btb@icculus.org>
4602 * configure, configure.in: Turned -Werror back off by default
4604 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4605 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4606 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4607 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4608 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4609 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4610 main/laser.c, main/multi.c, main/network.c, main/network.h,
4611 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4612 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4613 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4614 warnings, for non-OpenGL on linux, anyway...
4616 2001-01-19 Bradley Bell <btb@icculus.org>
4618 * copying: remove duplicate file
4620 * Import of d2x-0.0.9-pre1
4622 * Import of d2x-0.0.8