1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
14 * main/editor/centers.c: change curseg2p to Curseg2p
16 2005-01-23 Jason Owen <shannara256@yahoo.com>
18 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
19 may crash printf if the list of extensions is huge
21 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
23 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
24 only on last level of built-in mission.
25 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
27 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
28 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
29 buffers (speeding it up), and use cfopen instead of
30 PHYSFS_openRead/PHYSFS_openWrite where appropriate
31 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
32 sure nocfile.h and cfile.h are never both included
34 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
36 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
37 fix bug #1676 (filling up of OLG texture list)
39 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
41 * main/state.c: fix problems with copying/deleting save files
43 * main/automap.c: make automap fonts transparent.
45 2005-01-07 Bradley Bell <btb@icculus.org>
47 * main/menu.c: In Load Level, if there is no current mission,
50 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
52 * main/gameseq.c: Free polymodel data before reloading ham file.
54 * arch/ogl/gr.c: Implement fading in ogl_urect()
56 * main/gauges.c: Draw ship before shields in HUD.
58 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
60 * main/editor/centers.c: Use both ints with the robot producer
63 2004-12-23 Bradley Bell <btb@icculus.org>
65 * main/editor/centers.c, main/editor/editor.h,
66 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
67 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
68 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
71 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
73 * main/bmread.c: don't duplicate the period in the filename
75 * main/dumpmine.c: Add function prototypes to remove warnings
77 * main/dumpmine.c, ui/window.c: Specify that two functions return
80 * main/editor/autosave.c, main/editor/curves.c,
81 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
82 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
85 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
87 * main/editor/eobject.c, main/editor/kgame.c,
88 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
89 extra two parameters to get_seg_masks.
91 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
92 structs for mine saving functions
94 * main/inferno.c: Use PhysicsFS for making the hoard ham.
96 * main/bmread.c: add missing includes
98 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
100 * main/dumpmine.c: Fix type mismatches
102 2004-12-19 Bradley Bell <btb@icculus.org>
104 * ui/Makefile.am: fix ui Makefile.am
106 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
107 removeext, use it in ds_load instead of splitpath
109 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
111 * include/u_mem.h: prototype for strdup with MPW
113 * main/laser.c: abort weapon fire if unable to create object
115 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
116 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
117 unused/ui/icon.c: replace byte with sbyte
119 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
120 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
121 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
122 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
123 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
124 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
125 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
126 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
127 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
128 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
129 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
130 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
131 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
132 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
133 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
136 * ui/Makefile.am: added Makefile.am for ui
138 * main/editor/Makefile.am, main/editor/autosave.c,
139 main/editor/centers.c, main/editor/centers.h,
140 main/editor/curves.c, main/editor/eglobal.c,
141 main/editor/ehostage.c, main/editor/ehostage.h,
142 main/editor/elight.c, main/editor/eobject.c,
143 main/editor/eobject.h, main/editor/eswitch.c,
144 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
145 main/editor/group.c, main/editor/info.c, main/editor/info.h,
146 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
147 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
148 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
149 main/editor/ksegsel.c, main/editor/ksegsize.c,
150 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
151 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
152 main/editor/medlisp.h, main/editor/medmisc.c,
153 main/editor/medmisc.h, main/editor/medrobot.c,
154 main/editor/medrobot.h, main/editor/medsel.c,
155 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
156 main/editor/objpage.c, main/editor/objpage.h,
157 main/editor/seguvs.c, main/editor/texpage.c,
158 main/editor/texture.c: imported missing editor files from d1x
160 * main/Makefile.am: build dumpmine.c for editor
162 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
163 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
164 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
165 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
166 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
168 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
169 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
170 main/editor/eglobal.c, main/editor/ehostage.c,
171 main/editor/ehostage.h, main/editor/elight.c,
172 main/editor/eobject.c, main/editor/eobject.h,
173 main/editor/eswitch.c, main/editor/eswitch.h,
174 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
175 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
176 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
177 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
178 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
179 main/editor/ksegsel.c, main/editor/ksegsize.c,
180 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
181 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
182 main/editor/meddraw.h, main/editor/medlisp.h,
183 main/editor/medmisc.c, main/editor/medmisc.h,
184 main/editor/medrobot.c, main/editor/medrobot.h,
185 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
186 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
187 main/editor/objpage.h, main/editor/segment.c,
188 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
189 main/editor/texpage.h, main/editor/texture.c: Move old logs to
192 * main/editor/autosave.c main/editor/centers.c
193 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
194 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
195 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
196 main/editor/fixseg.c main/editor/func.c main/editor/group.c
197 main/editor/info.c main/editor/info.h main/editor/kbuild.c
198 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
199 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
200 main/editor/ksegmove.c main/editor/ksegsel.c
201 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
202 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
203 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
204 main/editor/medmisc.h main/editor/medrobot.c
205 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
206 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
207 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
208 main/editor/texpage.h main/editor/texture.c ui/barbox.c
209 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
210 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
211 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
212 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
213 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
214 conf.h in new editor files
216 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
218 * main/state.c: open autosave file for writing, not reading
220 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
221 main/state.c, main/state.h: added fast save
223 * main/gameseq.c, main/inferno.c: force gr_update() so screens
224 always show in OpenGL
226 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
228 * misc/strutil.c: Implement strdup for MPW
230 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
233 * misc/strutil.c: fix MPW compiler errors
235 * main/mission.c, main/mission.h: allocate mission filenames
238 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
240 * 2d/font.c: Initialise the dataptr member correctly.
242 * include/mono.h: Print only mildly interesting messages to
243 stderr.txt. (revert earlier carbon changes)
245 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
247 * include/physfsx.h: getRealPath uses the write directory if it
248 can't get the real directory
250 * D2X.make: remove misc/d_io.c
252 2004-12-03 Bradley Bell <btb@icculus.org>
254 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
255 pathname, ensure correct translation of path separators
257 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
259 * misc/strutil.c: fix stricmp and strnicmp
261 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
264 2004-12-02 Bradley Bell <btb@icculus.org>
266 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
267 I couldn't figure out why the previous code kept segfaulting under
270 * main/kconfig.c: disable call to reset_cockpit() which was
271 causing the "letterbox" bug
273 * main/inferno.c: don't die if title screens not found
275 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
277 * configure.ac: require PhysicsFS header and library
279 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
281 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
283 * D2X.make: fix build on Carbon by adding digiobj.c
285 * main/mission.c: set builtin_hogsize for non-built-in missions
287 * main/mission.c: pass individual mission around instead of whole list
289 * main/mission.c: remove mission list from global memory
291 2004-12-02 Bradley Bell <btb@icculus.org>
293 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
294 path separator gets added to hogdir
296 2004-12-01 Bradley Bell <btb@icculus.org>
298 * README, configure.ac, VisualC/d2x/d2x.dsp,
299 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
300 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
301 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
302 uses dynamic opengl loading
304 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
306 * arch/ogl/gr.c: make write_bmp use PhysicsFS
308 * include/args.h, misc/args.c: new AppendArgs function. This
309 separates the copying of the arguments passed to main() from the
310 reading of the arguments file
312 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
313 the flexible cfgets, Fix compiling issues in MPW.
315 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
316 reading into an int, so it's removed completely. PHYSFSX_getc was
317 removed, because it's only use in misc/strio.c was removed. Put
318 in PHYSFSX_getRealPath, which recognises platform-specific
319 separators and doesn't use snprintf (MPW doesn't have it). MPW
322 * main/inferno.c: Remove use of open_movie_file. Read the
323 arguments file from the base directory, if there is one. Set up
324 D2X's write directory, including replacing any tilde at the start
325 of the path (if there is one) with the string returned by
326 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
327 default is still ~/.d2x. Check if the write directory has to be
328 created. Read the arguments file in this write directory if there
329 is one. If there's still no write directory, set it to the base
330 directory. Won't set it to the current directory if this fails,
331 because of the issue of which character to use for which platform.
333 * main/playsave.c: Use PHYSFS_readSLE32 instead of
334 PHYSFS_readULE32 due to compiling issues in MPW. Use
335 cfile_read_short instead of PHYSFS_readULE16 because of both
336 compiling and endian issues. cfile_read_byte instead of
337 PHYSFSX_readU8. Write a dummy structure instead of seeking when
338 NETWORK isn't defined
340 * D2X.make: Don't compile cfile.c on Mac OS 9.
342 * README: add PhysicsFS to the required 'tools' in README, and
343 instructions for building in MPW.
345 * include/cfile.h: Make cfopen into an inline, where a read buffer
346 is set up. This speeds up loading significantly.
348 2004-12-01 Bradley Bell <btb@icculus.org>
350 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
351 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
354 * main/newmenu.c: fix player file deletion
356 * include/physfsx.h: fix statfs includes for OS X
358 * main/inferno.c, main/network.c: misc physfs conversions
360 * arch/linux/Makefile.am, arch/linux/findfile.c,
361 arch/win32/Makefile.am, arch/win32/findfile.c,
362 include/findfile.h, main/kludge.c, main/mission.c,
363 main/newmenu.c, main/piggy.c: get rid of findfile stuff
365 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
368 * main/state.c: improve savegame load/save
370 * main/movie.c: make -nomovies friendlier
372 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
374 * include/d_io.h, include/physfsx.h, main/inferno.c,
375 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
378 * main/scores.c: use physfs for scores file
380 * main/playsave.c: improve player loading
382 * main/movie.c: improve movie loading
384 * main/mission.c: improve mission loading
386 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
387 main/state.c: use physfs for savegames
389 * README: minor update
391 * main/newdemo.c: use physfs for demos
393 * include/physfsx.h: added PHYSFSX_rename function
395 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
396 physfs/rwops, add libmve callbacks
398 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
399 added physfsrwops stuff
401 * include/cfile.h: added cfile_close wrapper
403 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
406 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
409 * main/config.c: use physfs to read config file
411 * include/physfsx.h: added gets and puts functions
413 * include/cfile.h: correct seek return value
415 * main/config.c, main/playsave.c: use physfs to write
418 * include/physfsx.h: added my physfs extensions
420 * main/inferno.c: physfs initialization stuff
422 * configure.ac: add check for physfs lib
424 * include/cfile.h: made cfile into a wrapper for physfs
426 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
427 disabled althogdir stuff (shouldn't be needed w/physfs)
429 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
430 configure.ac: drop cfile stuff
432 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
434 * D2X.make: Don't use D2XFolder, because the userdir can now be
435 specified in Mac OS 9. Putting it in the source code folder is
436 more convenient. Turn debugging on. Don't compile old files,
437 compile new ones. Add the PhysicsFS library.
439 * iff/iff.c: Get rid of MIN redefinition.
441 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
442 MPW doesn't like switches of long longs
444 2004-11-30 Bradley Bell <btb@icculus.org>
446 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
447 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
448 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
449 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
450 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
451 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
452 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
454 2004-11-28 Bradley Bell <btb@icculus.org>
456 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
458 * arch/sdl/digi.c: use d2src system for persistent sounds
460 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
463 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
464 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
465 ripped object stuff out of digi.c, now using digiobj.c. get rid of
466 a bunch of kludges, sound should be more true to original game now
468 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
471 2004-11-27 Bradley Bell <btb@icculus.org>
473 * main/text.c, main/text.h, main/titles.c: added function to
474 properly decode multi-line strings
476 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
477 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
480 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
482 * main/inferno.c: enable logo screens for shareware/oem
484 2004-11-26 Bradley Bell <btb@icculus.org>
486 * main/mission.c, main/titles.c: fix d1 briefing glitches
488 * main/game.c: free up cpu by not calling timer_delay so many
489 times (fixes Bug 2034)
491 * main/gameseq.c: enable briefing screens for mac shareware
493 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
494 doesn't care if it draws offscreen, I guess)
496 * main/credits.c: reduce flickering in credits w/opengl
498 2004-11-25 Bradley Bell <btb@icculus.org>
500 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
501 garbage on windows for some reason.
503 * 2d/font.c: fixed opengl menu font bug, caused by doing
504 arithmetic on signed chars.
506 2004-11-23 Bradley Bell <btb@icculus.org>
508 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
510 2004-11-22 Bradley Bell <btb@icculus.org>
512 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
513 arch/linux/joystick.c, arch/linux/include/joystick.h,
514 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
515 arch use global variable joy_num_axes
517 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
519 * main/gamemine.c, main/piggy.c: compile again on older C compilers
521 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
523 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
524 Vertigo) missions, load add-on ham file at every load, not only the 1st
526 * main/bm.ch: fix bug where loading a hxm would affect other levels too
528 * main/fireball.c: don't Int3() every time explosions don't look best
530 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
532 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
534 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
536 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
538 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
540 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
542 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
543 shareware version of descent.hog. This is not yet bug-free
545 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
547 * main/network.c: fix crash introduced with previous change
549 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
551 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
552 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
553 make mission structre memory allocated
555 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
557 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
558 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
559 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
560 delete file compbit.h, move functionality to text.c, modify all
561 previous users of compbit.h to use existing function in text.h
563 * main/inferno.c: remove warning created by the fix for the cfgets
566 * main/bmread.c: add comment
568 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
570 * cfile/cfile.c: declare variable on top of block
572 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
573 main/multi.h, main/network.c: move mission list handling functionality
574 to mission.c, remove unnecessary load_mission calls in menu.c
576 * main/game.c: remove unnecessary build_mission_list call
578 * main/mission.c, main/mission.h: correct comments about anarchy-only
580 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
581 remove explicit uses of mission list
583 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
585 * libmve/mveplay.c: make it compile on Cygwin
587 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
589 * main/config.c: fix bug uncovered by having fgets cut off ending \n
591 * main/text.c: fix crash on Mac OS X, probably fix bug 738
593 * include/mono.h: add mprintf support for carbon (Mac OS 9)
595 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
597 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
598 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
599 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
600 information about the current mission, for easier code refactorisation.
602 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
604 * main/gamemine.c, main/piggy.c: fix bug 1675:
605 use better d2 textures if d1 hog is present but not loadable
607 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
609 * cfile/cfile.c: simplify, reduce number of global vars
611 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
613 * main/gameseg.c: fix bugfix of 2004-05-15
615 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
617 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
619 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
620 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
621 cfgets now always copies the terminating character to the dest buffer.
622 This fixes a bug that occured when reading cmd line args from d2x.ini
624 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
626 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
627 move more old change logs into ChangeLog-old
629 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
630 and Martin Schaffner <maschaffner@gmx.ch>
632 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
633 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
634 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
635 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
636 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
637 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
638 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
639 arch/include/joy.h, arch/win32/include/key.h
640 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
641 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
642 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
643 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
644 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
645 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
646 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
647 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
648 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
649 main/config.c, main/config.h, main/controls.c, main/controls.h
650 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
651 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
652 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
653 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
654 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
655 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
656 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
657 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
658 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
659 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
660 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
661 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
662 main/mission.c, main/mission.h, main/modem.h, main/morph.c
663 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
664 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
665 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
666 main/paging.c, main/paging.h, main/physics.c, main/physics.h
667 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
668 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
669 main/powerup.h, main/render.c, main/render.h, main/robot.c
670 main/robot.h, main/scores.c, main/scores.h, main/screens.h
671 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
672 main/songs.c, main/songs.h, main/sounds.h, main/state.c
673 main/state.h, main/switch.c, main/switch.h, main/terrain.c
674 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
675 main/text.h, main/textures.h, main/titles.c, main/titles.h
676 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
677 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
678 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
679 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
680 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
681 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
683 move old per-file change logs into new file ChangeLog-old
685 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
687 * arch/ogl/ogl.c: enable -gl_mipmap switch
689 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
691 * arch/carbon/descent.r: swap min and max size to correct places
693 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
695 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
697 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
699 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
701 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
703 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
704 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
706 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
707 link) on MPW on Mac OS 9 (carbon)
709 * include/mono.h: disable mprintf on carbon to avoid significant bloat
711 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
713 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
715 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
717 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
719 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
721 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
723 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
724 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
725 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
726 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
727 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
729 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
730 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
731 new files for supporting compilation with MPW for carbon (Mac OS 9)
733 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
735 * main/playsave.c: do not seek while writing, carbon does not like it
737 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
739 * cfile/cfile.c: use portable ffilelength in cfile_size
741 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
742 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
743 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
744 unsigned and signed char, MPW does not like these
746 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
748 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
751 2004-06-01 Bradley Bell <btb@icculus.org>
753 * libmve/mve_main.c: cast malloc function pointer
755 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
756 target to XCode project
758 2004-05-31 Bradley Bell <btb@icculus.org>
760 * include/pstypes.h: fix accidental solaris breakage
762 * main/object.c: fix crash caused by death-cam code
764 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
765 XCode project simplifications, network enabled
767 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
768 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
770 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
773 * English.lproj/InfoPlist.strings, d2x-Info.plist,
774 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
775 d2x.xcode/project.pbxproj: added XCode project files
777 2004-05-22 Bradley Bell <btb@icculus.org>
779 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
782 * rpm/d2x.spec.in: Changed descriptions
784 2004-05-22 Matthew Mueller <donut@dakotacom.net>
786 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
789 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
791 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
792 the win32 code (d1x r1.8, key_arch.c r1.2)
794 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
795 use 32bpp screen mode by default, add option to use 16bpp (d1x
798 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
799 replacement texture paletted->rgb conversion alpha problem (d1x
802 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
803 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
804 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
807 * arch/ogl/gr.c, include/loadgl.h: fix win32
808 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
810 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
811 include/ogl_init.h, main/render.c: opengl hardware
812 super-transparency support using GL_NV_register_combiners (d1x
813 r1.38, r1.41, r1.6, r1.26, r1.7)
815 2004-05-22 Bradley Bell <btb@icculus.org>
817 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
820 2004-05-22 Matthew Mueller <donut@dakotacom.net>
822 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
823 include/ogl_init.h: use GL_RGB for non-transparent textures, and
824 fix fonts not having transparent flag set (wouldn't get paletted)
825 (d1x r1.15, r1.37, r1.40, r1.25)
827 * arch/ogl/ogl.c: don't try to use paletted textures with
828 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
830 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
831 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
834 * 2d/font.c: memset ogl font bitmap data since the copy function
835 leaves some (unused) parts uninitialized, which aggravates
838 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
839 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
842 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
843 screenshots if the entire thing wasn't written in one call to
846 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
847 info not being updated on win32 (d1x r1.11)
849 * arch/win32/digi.c: remove some redundancy by not needing to do
850 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
851 clean up some indenting of DS_release_slot calls. And make
852 DS_release_slot return 1 when a sound is already not playing, in
853 addition to when a sound was killed. (d1x r1.10)
855 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
856 linux version (d1x r1.5)
858 * main/kconfig.c: make next axis config key skip currently
859 allocated axes (d1x r1.11)
861 2004-05-22 David Cleaver <wraithx@morpheus.net>
863 * main/kconfig.c: joy configuration next axis key from WraithX
866 2004-05-22 Bradley Bell <btb@icculus.org>
868 * main/game.c, main/inferno.c: typo
870 2004-05-21 Matthew Mueller <donut@dakotacom.net>
872 * main/game.c, main/game.h, main/inferno.c: make rear view
873 leave_time variable with -rearviewleavetime argument (d1x r1.25,
876 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
878 * main/inferno.c: change -udp documentation to d2x behaviour
880 2004-05-21 Bradley Bell <btb@icculus.org>
882 * include/gr.h: added missing define for menu fullscreen toggle
884 2004-05-21 Matthew Mueller <donut@dakotacom.net>
886 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
887 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
889 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
891 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
892 arch/linux/include/joystick.h: patch from Steven Mueller for using
893 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
895 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
897 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
898 main/physics.c, main/render.c, main/wall.c: file-line for segfault
899 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
901 * arch/win32/digi.c: digisound fixes (d1x r1.7)
903 2004-05-21 Bradley Bell <btb@icculus.org>
905 * main/inferno.c: added -udp documentation from d1x
907 2004-05-20 Bradley Bell <btb@icculus.org>
909 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
911 2004-05-20 David Cleaver <wraithx@morpheus.net>
913 * main/controls.c, main/gamecntl.c, main/kconfig.c,
914 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
915 game.c r1.21, r1.6, r1.4, r1.3)
917 2004-05-20 Bradley Bell <btb@icculus.org>
919 * main/inferno.c: document -ihaveabrokenmouse
921 2004-05-20 Matthew Mueller <donut@dakotacom.net>
923 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
925 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
927 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
928 mouse driver problems (d1x r1.2, r1.2)
930 2004-05-20 Matthew Mueller <donut@dakotacom.net>
932 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
933 join list score crash (d1x r1.8)
935 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
937 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
938 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
941 2004-05-20 Bradley Bell <btb@icculus.org>
943 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
945 * main/inferno.c: integrated some niceautomap stuff from d1x
947 2004-05-20 Matthew Mueller <donut@dakotacom.net>
949 * arch/win32/joyhh.c: fixed the config bug where it'd always put
950 in some weird axis (d1x r1.3)
952 * arch/win32/init.c: set win32 icon to icon from resource file
955 * arch/win32/key.c: win32: fixed space key not working in messages
958 2004-05-20 Bradley Bell <btb@icculus.org>
960 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
963 2004-05-20 Matthew Mueller <donut@dakotacom.net>
965 * main/inferno.c: document -gl_refresh (d1x r1.20)
967 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
968 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
971 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
972 change the arg type for (d1x r1.5)
974 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
976 * arch/win32/digi.c: altsounds (d1x r1.6)
978 2004-05-20 Matthew Mueller <donut@dakotacom.net>
980 * arch/win32/digi.c: fixed a major memory leak and removed a bit
981 of redundancy (d1x r1.5)
983 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
984 fix crashing (d1x r1.4)
986 * arch/win32/digi.c: win32's digi_start_sound was not calling
987 DS_release_slot after setting .playing=0, resulting in a
988 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
990 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
991 apparently it was somehow causing some joysticks (Sidewinder
992 Precision 2) to only turn when the stick was moving, but not when
993 at turned but held stationary. And it was completely unused
994 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
997 * main/game.c: add alt+enter to toggle fullscreen (in addition to
998 previous key combos (d1x r1.29)
1000 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1001 g, and b values (d1x r1.15)
1003 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1004 sometimes (didn't handle negative palette steps) (d1x r1.34)
1006 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1007 shatter effects, robot explosions and weapons, and some more
1008 always present stuff. Also clean up ogl_cache_weapon_textures
1009 calling. (d1x r1.37)
1011 2004-05-20 Bradley Bell <btb@icculus.org>
1013 * main/kludge.c, main/game.c: move gr_renderstats and
1014 gr_badtexture back to game.c
1016 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1018 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1019 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1021 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1023 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1024 loaded after texture caching stage (d1x r1.34)
1026 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1027 for renderstats (d1x r1.33)
1029 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1031 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1032 main/inferno.c: add anisotropic texture filtering suport (d1x
1033 r1.33, r1.32, r1.23, r1.32)
1035 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1038 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1039 include/ogl_init.h: utilize hardware multitexturing support if
1040 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1041 r1.32, r1.30, r1.4, 1.22)
1043 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1046 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1048 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1049 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1050 effects in OGL using SetGammaRamp, much faster than the hack that
1051 was being used. currently SDL only (though not too hard to add to
1052 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1054 * main/menu.c: allow arbitrary (custom) resolution entry in
1055 change_res menu (d1x r1.14)
1057 2004-05-19 Bradley Bell <btb@icculus.org>
1059 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1060 d1x-style res change menu (mostly works)
1062 * misc/args.c: use strnicmp instead of strncasecmp
1064 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1066 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1067 command-line option (d1x r1.27)
1069 * main/inferno.c: restore inferno.c initialization of
1070 screen_compatible and use_double_buffer to 'normal' values, broken
1071 long long ago in one of the high res menu patches (d1x r1.30)
1073 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1074 resolutions to be specified on command line (d1x r1.2, r1.29,
1075 r1.4) -- doesn't work yet
1077 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1079 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1082 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1083 volume song stop/starting (d1x r1.7)
1085 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1087 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1090 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1091 ogl_ulinec (d1x r1.29)
1093 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1095 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1096 bottom are inclusive not exclusive (d1x r1.28)
1098 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1099 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1101 * arch/sdl/digi.c: fix typo
1103 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1105 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1106 creation code from arch_init_start into arch_init to fix weirdness
1107 with --help (d1x r1.5, r1.6)
1109 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1110 sync issues and lack of midi reset (d1x r1.5)
1112 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1115 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1116 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1118 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1121 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1123 2004-05-18 Bradley Bell <btb@icculus.org>
1125 * include/vecmat.h: comments/formatting
1127 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1129 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1130 include/test.lnk: remove unnecessary files
1132 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1133 This enables compilation with gcc 3.1
1135 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1137 * main/switch.c: took care of switches triggering single-sided
1138 walls (don't try to access the nonexistent adjacent wall via NULL
1139 pointers or negative array indices)
1141 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1143 * main/wall.c: fix invalid memory access for d1 levels which
1144 don't have a corresponding wall behind.
1146 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1148 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1149 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1150 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1151 interface header to new header file internal.h
1153 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1155 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1156 bitmask for each joystick axis that has sent input data,
1157 and will not crash Windows anymore during joystick setup because
1158 of for() loop over axis being executed once too often.
1160 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1161 gr_remap_mono_font() and call it after loading saved level.
1163 * main/laser.c: limit homing missile turn rate
1165 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1166 centers (work like fuel centers but provide shield)
1168 * main/gameseg.c: fix endless loop in some levels with a
1169 certain (complicated) structure
1171 2004-05-13 Bradley Bell <btb@icculus.org>
1173 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1174 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1175 updated project files for SDL 1.2.7
1177 * Makefile.am: add VisualC, VisualCE dirs to tarball
1179 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1181 * arch/sdl/digi.c: formatting
1183 2004-05-12 Bradley Bell <btb@icculus.org>
1185 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1188 * 2d/palette.c, include/palette.h: added function to create blend
1191 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1193 2004-05-11 Bradley Bell <btb@icculus.org>
1195 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1197 2004-05-10 Bradley Bell <btb@icculus.org>
1199 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1200 g3_draw_transp_poly had the fade level backwards, decided to just
1201 fix g3_draw_poly so it behaves correctly, transparency or not,
1202 reverted changes to render_face
1204 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1206 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1207 rendering transparent (e.g. cloaked) walls
1209 * main/render.c: render_face now calls g3_draw_transp_poly() for
1210 cloaked walls in OpenGL
1212 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1214 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1215 that from other apps, had "static" distortions.
1217 2004-04-22 Bradley Bell <btb@icculus.org>
1219 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1221 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1222 aligned version of PUT_INTEL_* macros
1224 2004-04-15 Bradley Bell <btb@icculus.org>
1226 * main/inferno.c: comment out unused checksum variable
1228 2004-04-14 Bradley Bell <btb@icculus.org>
1230 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1232 2004-04-14 Terran Melconian <terran@consistent.org>
1234 * main/gameseg.c: use portable rand function (fixes #1118)
1236 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1238 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1240 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1242 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1243 get rid of warnings (now compiles with -Werror on SunOS)
1245 * main/piggy.c: fix (really) wierd SunOS bug
1247 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1248 caused by not allocating enough mem for rle bitmaps
1250 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1252 * include/pstypes.h: sun OS typedef fixes
1254 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1256 * main/piggy.c: fix bug 1067
1258 * main/piggy.c: fix bugfix for 1067
1260 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1261 with descent.pig of mac registered)
1263 2003-12-18 Bradley Bell <btb@icculus.org>
1265 * main/kconfig.c: fixes for linux-native joystick
1267 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1270 * arch/include/joy.h: comments/formatting
1272 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1274 * compilerdefs.txt: added FreeBSD defs
1276 2003-12-08 Bradley Bell <btb@icculus.org>
1278 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1281 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1283 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1284 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1286 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1288 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1289 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1290 get rid of silly ulongs
1292 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1293 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1294 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1295 change relevant __linux__ macros to __ELF__
1297 2003-11-27 Bradley Bell <btb@icculus.org>
1299 * include/ogl_init.h: added proto for ogl_check_mode
1301 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1302 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1305 2003-11-26 Bradley Bell <btb@icculus.org>
1307 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1308 3.3 compiler warnings
1310 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1313 * include/pstypes.h: OS X fixes
1315 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1316 main/newmenu.h: linux fixes
1318 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1319 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1320 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1321 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1322 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1325 * arch/sdl/gr.c: fix sdl gr_update
1327 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1328 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1329 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1330 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1331 include/error.h, include/pstypes.h, include/strutil.h,
1332 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1333 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1334 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1335 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1336 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1339 2003-11-25 Bradley Bell <btb@icculus.org>
1341 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1342 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1343 libmve/VisualC/mveplayer.dsp: updated project files
1345 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1346 working w/Visual C++
1348 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1349 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1350 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1351 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1354 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1355 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1358 2003-11-24 Bradley Bell <btb@icculus.org>
1360 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1361 libmve/mveplay.c: stuff to play mve's in WinCE
1363 * arch/win32/findfile.c: unused functions...
1367 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1368 enabled mouse control of menus
1370 * main/mission.h: oops, didn't mean to change this.
1372 2003-11-21 Bradley Bell <btb@icculus.org>
1374 * VisualCE/d2x/d2x.vcp: updated project file
1376 2003-11-20 Bradley Bell <btb@icculus.org>
1378 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1379 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1380 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1383 2003-11-17 Bradley Bell <btb@icculus.org>
1385 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1386 main/menu.c: added option to disable kalinix under unix
1388 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1390 2003-11-14 Bradley Bell <btb@icculus.org>
1392 * main/automap.c: fix automap background image
1394 * main/automap.c, main/automap.h: delete cruft
1396 * main/automap.c: fix level number position
1398 * main/automap.c: simplify g3_draw_line hack
1400 * main/menu.c: stop pointless vid mode changes
1402 2003-11-07 Bradley Bell <btb@icculus.org>
1404 * NEWS, installation.txt: s'more documentation
1406 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1408 * configure.ac: fix .exe extension problems
1410 2003-11-07 Bradley Bell <btb@icculus.org>
1412 * arch/ogl/ogl.c: disable texture format verification for OS X -
1415 2003-11-06 Bradley Bell <btb@icculus.org>
1417 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1418 use more traditional Alt+Enter for toggling fullscreen
1420 * 2d/ibitblt.c, main/mission.h: comments/formatting
1422 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1424 2003-11-06 Bradley Bell <btb@icculus.org>
1426 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1427 resolution change, use kludge to avoid repetitive res changes
1429 2003-11-04 Bradley Bell <btb@icculus.org>
1431 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1432 structures and i/o routines back to piggy.c
1434 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1436 * installation.txt: tell to install d1 .pig for better textures
1438 2003-11-04 Bradley Bell <btb@icculus.org>
1440 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1441 oem d1 v1.0 and registered d2 v1.0, comments
1443 2003-11-03 Bradley Bell <btb@icculus.org>
1445 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1446 all d1 shareware - even though files are different!
1448 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1451 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1454 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1457 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1459 * main/movie.c: when no movies are found, divide by six the
1460 number of warning lines sent to stdout
1462 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1464 * include/byteswap.h: fix stupid copy/paste error
1466 2003-10-24 Bradley Bell <btb@icculus.org>
1468 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1469 gr_linear_rep_movsd_2x instead of almost identical
1470 gr_linear_movsd_double. Better since we have assembly versions.
1472 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1474 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1477 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1479 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1480 error with --disable-network, move reset_network_objects()
1481 from gameseq.c to multi.c
1483 2003-10-14 Bradley Bell <btb@icculus.org>
1485 * AUTHORS, NEWS: stuff
1487 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1489 2003-10-12 Bradley Bell <btb@icculus.org>
1491 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1492 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1495 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1497 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1498 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1499 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1500 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1501 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1502 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1503 arch/win32/ipx_win.c, arch/win32/winnet.c,
1504 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1505 main/multi.h, main/network.c: add IPv4 multicasting support
1507 2003-10-11 Bradley Bell <btb@icculus.org>
1509 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1511 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1512 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1513 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1514 main/weapon.h: lots of shareware and oem fixes
1516 2003-10-10 Bradley Bell <btb@icculus.org>
1518 * arch/win32/winnet.c: fixed stupid win32 network bug
1520 2003-10-10 Bradley Bell <btb@icculus.org>
1522 * main/piggy.c: increased D1_MAX_TMAP_NUM
1524 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1526 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1527 which are animated in d2, refactorizes d1 texture reading
1529 2003-10-10 Bradley Bell <btb@icculus.org>
1531 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1532 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1533 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1534 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1535 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1536 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1537 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1538 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1539 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1540 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1541 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1542 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1543 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1544 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1545 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1546 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1547 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1548 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1549 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1550 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1551 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1552 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1553 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1554 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1555 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1556 main/wall.h: comments/formatting
1558 2003-10-09 Bradley Bell <btb@icculus.org>
1560 * main/text.c: fix text when using old datafiles
1562 * main/laser.h: comments/whitespace
1564 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1565 mines w/shareware data
1567 * include/DT_drawtext.h: deleted unused file
1569 2003-10-08 Bradley Bell <btb@icculus.org>
1571 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1573 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1575 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1576 main/menu.c: Disabled 'd2x keys' weapon selection
1578 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1580 * main/object.h, main/multi.h: get rid of most warnings issued by
1581 cpp-precomp of gcc from Mac OS X dev tools
1583 2003-10-05 Bradley Bell <btb@icculus.org>
1585 * NEWS, configure.ac: increment version number
1587 * cfile/cfile.c: better handling of CRLF text files (when that is
1590 * utilities/hogcreate.c, utilities/hogextract.c,
1591 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1592 reading/writing files
1594 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1595 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1598 2003-10-04 Bradley Bell <btb@icculus.org>
1600 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1602 * main/netmisc.c: change byte to sbyte, comments/whitespace
1604 2003-10-03 Bradley Bell <btb@icculus.org>
1606 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1608 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1611 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1612 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1613 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1614 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1615 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1616 main/object.c, main/object.h, main/paging.c, main/player.h,
1617 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1618 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1619 main/weapon.c, main/weapon.h: change byte to sbyte,
1622 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1623 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1624 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1625 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1627 * configure.ac: better checking for timeval
1629 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1631 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1632 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1633 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1634 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1635 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1636 main/multibot.c, main/network.c: Make network architecture
1637 choosable from game menu, add support for UDP/IP on Mac OS X and
1640 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1642 * include/byteswap.h: added macros for coping with alignment
1645 2003-10-02 Bradley Bell <btb@icculus.org>
1647 * main/multi.h: added padding to little-endian version of
1650 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1652 * main/netmisc.c: delete duplicate function
1654 2003-10-01 Bradley Bell <btb@icculus.org>
1656 * main/bm.c: make sure d1_texture_indices gets freed between
1659 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1661 * main/piggy.h: fix size of d1 shareware descent.pig
1663 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1665 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1666 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1667 replacements for non-animated textures
1669 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1671 * main/controls.c: use fixed 20fps wiggle
1673 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1675 * Makefile.am, debian/changelog.in, debian/control,
1676 debian/d2x-common.dirs, debian/d2x-common.install,
1677 debian/d2x-common.manpages, debian/d2x-gl.files,
1678 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1679 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1680 utilities/Makefile.am, utilities/hogcreate.1,
1681 utilities/hogextract.1, utilities/mvlcreate.1,
1682 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1683 add man pages, distribute utility programs in new d2x-common deb
1685 * rpm/d2x.spec.in: updated rpm spec file
1687 2003-08-02 Bradley Bell <btb@icculus.org>
1689 * cfile/cfile.c: update raw_position in cfputc and cfputs
1691 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1693 * main/piggy.c: make error message more friendly
1695 * main/piggy.c: simplify copying of bitmap flags
1697 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1700 * cfile/cfile.c: revert to always using custom fgets
1702 * main/endlevel.c, main/mission.c: handle missing exit sequence
1703 components gracefully
1705 * main/playsave.c: comments
1707 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1709 * cfile/cfile.c: update raw_position in cfwrite
1711 * main/network.c: comments/formatting
1713 2003-06-22 Bradley Bell <btb@icculus.org>
1715 * cfile/cfile.c: use standard fgets for non-archive files
1717 * main/movie.c: use con_printf for missing movie warning
1719 2003-06-18 Bradley Bell <btb@icculus.org>
1721 * main/movie.c: fixed cfile conversion of movielib code
1723 * main/console.c, main/hud.c: strip out colors, etc when printing
1726 * include/u_mem.h: fix NDEBUG calloc macro
1728 2003-06-15 Bradley Bell <btb@icculus.org>
1730 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1733 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1734 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1735 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1736 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1737 main/scores.c, main/state.c, main/text.c, misc/args.c,
1738 misc/strio.c: convert file i/o to cfile
1740 2003-06-14 Bradley Bell <btb@icculus.org>
1742 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1743 writing and other modes besides "rb" (mostly taken from
1746 2003-06-09 Bradley Bell <btb@icculus.org>
1748 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1751 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1752 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1755 2003-06-07 Taylor Richards <taylor@icculus.org>
1757 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1759 2003-06-07 Bradley Bell <btb@icculus.org>
1761 * main/console.c: fix non-console build
1763 * main/gamesave.c: comments
1765 * main/bm.c: remove redundant break
1767 2003-06-06 Bradley Bell <btb@icculus.org>
1769 * main/gauges.c, main/kconfig.c: comments/formatting
1771 * console/.cvsignore: added .cvsignore
1773 * main/console.c: can't write to console after it's closed
1775 2003-06-05 Bradley Bell <btb@icculus.org>
1777 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1778 console/internal.c, console/internal.h, include/CON_console.h,
1779 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1780 finish console conversion away from SDL
1782 2003-06-04 Bradley Bell <btb@icculus.org>
1784 * console/CON_console.c, include/CON.console.h, include/console.h,
1785 main/console.c, main/game.c: console conversion to native gr,
1788 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1789 put prototype for gr_bm_bitblt in gr.h
1791 2003-06-03 Bradley Bell <btb@icculus.org>
1793 * console/CON_console.c, console/DT_drawtext.c,
1794 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1795 main/console.c: use native fonts for console
1797 * main/playsave.c: use shorts for short data
1799 2003-06-02 Bradley Bell <btb@icculus.org>
1801 * configure.ac, main/console.c: set console background, fix
1804 2003-06-01 Bradley Bell <btb@icculus.org>
1806 * Makefile.am, arch/sdl/event.c, configure.ac,
1807 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1808 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1809 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1810 main/gamerend.c: added console code (from SDL_console)
1812 2003-05-30 Bradley Bell <btb@icculus.org>
1814 * README: minor update
1816 2003-05-28 Bradley Bell <btb@icculus.org>
1818 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1823 2003-06-06 Bradley Bell <btb@icculus.org>
1825 * main/kconfig.c: fix crash in control menus
1827 * main/gauges.c: force cockpit redraw in opengl
1829 * main/gamerend.c: move ogl swap, so cockpit and console get
1832 2003-06-01 Bradley Bell <btb@icculus.org>
1834 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1838 2003-05-12 Bradley Bell <btb@icculus.org>
1840 * configure.ac: increment version number
1842 * main/bm.c: use con_printf for exit model warnings
1844 * configure.ac: must check for timespec after setting -mno-cygwin
1846 * main/inferno.c: added -nohogdir and -userdir options
1848 * NEWS, main/titles.c: use briefings with no extension
1852 2003-04-30 Bradley Bell <btb@icculus.org>
1854 * configure.ac: have to include time.h when checking for nanosleep
1856 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1859 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1860 increment version number
1862 * main/Makefile.am: make dist fix
1866 2003-04-29 Bradley Bell <btb@icculus.org>
1868 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1871 2003-04-24 Bradley Bell <btb@icculus.org>
1873 * configure.ac: increment version number
1875 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1878 2003-04-24 Ingo van Lil <inguin@gmx.de>
1880 * main/render.c: fix misspellings of NDEBUG
1884 2003-04-14 Bradley Bell <btb@icculus.org>
1886 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1888 2003-04-11 Bradley Bell <btb@icculus.org>
1890 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1895 2003-04-11 Bradley Bell <btb@icculus.org>
1897 * libmve/mveplay.c: use _sleep instead of sleep on win32
1899 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1900 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1901 include/cfile.h, include/error.h, libmve/Makefile.am,
1902 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1903 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1904 utilities/Makefile.am: comments/formatting/dist problems
1906 * configure.ac: use different defines for os x
1908 2003-04-07 Bradley Bell <btb@icculus.org>
1910 * include/error.h, misc/error.c: put some old stuff back in,
1911 eliminate duplicate error messages
1913 * main/text.c: don't die on text not found
1916 * main/inferno.c: print some useful info if hog not found, allow
1917 -help to work if no text available
1919 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1921 * arch/linux/Makefile.am: revert to previous version, so linux
1924 2003-04-03 Bradley Bell <btb@icculus.org>
1926 * main/endlevel.c: fixed exit model scheme yet again
1928 2003-04-02 Bradley Bell <btb@icculus.org>
1930 * misc/error.c: call Int3 on Assert
1932 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1935 * main/wall.c: don't die when trying to toggle nonexistent
1936 segment... vertigo level 10 is buggy!
1938 * main/gamemine.c: comments/formatting
1940 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1942 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1943 main/inferno.c: Allow use of 22K sound samples
1945 2003-03-29 Bradley Bell <btb@icculus.org>
1947 * arch/ogl/gr.c: default to bitmapped reticle
1949 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1950 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1953 * arch/sdl/joy.c: fixed text seen for hats in control config
1956 2003-03-28 Bradley Bell <btb@icculus.org>
1958 * main/bm.c: heh, model nums in vertigo are hardcoded,
1959 N_D2_POLYGON_MODELS can't change
1961 * configure.ac, include/d1x.xpm, include/descent.xpm,
1962 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1965 2003-03-27 Bradley Bell <btb@icculus.org>
1967 * main/text.h: fixed text references for hat directions
1969 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1971 2003-03-26 Bradley Bell <btb@icculus.org>
1973 * main/playsave.c: make d2x keys backward compatible
1975 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1977 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1980 2003-03-26 Bradley Bell <btb@icculus.org>
1982 * main/piggy.c: fix crash when d1 data not present
1984 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1985 read/write from plr file
1987 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1988 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1989 added escort.h header
1991 2003-03-25 Bradley Bell <btb@icculus.org>
1993 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1994 D1_PIGFILE ("descent.pig") macro
1996 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1997 models from d1 pig file
1999 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2000 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2001 really) from d1 pig file
2003 2003-03-23 Bradley Bell <btb@icculus.org>
2005 * main/bm.c: stop extra robots from overwriting exit models
2007 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2008 texture list doesn't get full
2010 * main/bm.c: fix mem leak when reading extra robots
2012 2003-03-21 Bradley Bell <btb@icculus.org>
2014 * main/menu.c: Added option to set movie resolution (mostly works)
2016 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2018 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2019 replacement functions to piggy.c
2021 * main/gameseq.c: attempt to support mac d1 descent.pig
2023 * main/bm.c: fix mem leak
2025 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2026 files, both d1 and d2 oem briefing where showed
2028 * main/inferno.c, main/movie.c: Change the default movie
2029 resolution to "high", implement the option -lowresmovies
2031 2003-03-20 Bradley Bell <btb@icculus.org>
2033 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2035 * main/piggy.c: comments
2037 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2039 * main/gameseq.c: delete duplicate function
2041 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2043 2003-03-19 Bradley Bell <btb@icculus.org>
2045 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2046 (cddb discid) support
2048 * arch/sdl/digi.c, main/kludge.c: implemented
2049 digi_link_sound_to_object3 for looping sounds, other looping stuff
2051 * arch/sdl/gr.c: removing dependencies on stuff in main/
2053 * arch/linux/Makefile.am, arch/linux/init.c,
2054 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2055 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2056 other header cleanups
2058 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2060 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2062 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2063 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2064 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2065 load d1 textures for d1 levels
2067 2003-03-19 Bradley Bell <btb@icculus.org>
2069 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2070 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2071 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2072 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2075 * README: added some OS X info
2077 2003-03-17 Bradley Bell <btb@icculus.org>
2079 * main/newdemo.c: simplify DEMO_FILENAME macro
2081 * main/console.c, main/game.c: enable experimental console support
2083 * main/gamerend.c: fixed location of fps meter in multi
2085 2003-03-16 Bradley Bell <btb@icculus.org>
2087 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2088 also look in shared data dir for demos
2090 * main/newdemo.c, main/newdemo.h: comments/formatting
2092 2003-03-15 Christopher Thielen <chris@luethy.net>
2094 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2095 thinking d2 cd is always present
2097 2003-03-15 Bradley Bell <btb@icculus.org>
2099 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2102 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2105 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2106 gr_init. don't really know why this works, though
2108 2003-03-14 Bradley Bell <btb@icculus.org>
2110 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2112 * unused/bios/rbaudio.h: removed duplicate file
2114 2003-03-14 Christopher Thielen <chris@luethy.net>
2116 * arch/sdl/rbaudio.c: stop cd audio when exiting
2118 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2120 * main/gamecntl.c: add comments to the "only matt knows" cheats
2122 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2124 * main/gamemine.c: formatting, better texture conversion for d1
2127 2003-03-14 Bradley Bell <btb@icculus.org>
2129 * main/piggy.c: must swap all mac version pigfiles
2131 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2132 main/multi.c: formatting, minor cleanups
2134 * 2d/rle.c: need to swap line_size on bigendian machines
2136 * main/mission.c, main/mission.h: detect mac full version hogfile
2138 2003-03-13 Bradley Bell <btb@icculus.org>
2140 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2141 added joy/mouse sensitivity slider, increased range to 16, and
2144 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2147 * arch/linux/Makefile.am: removed extra backslash
2149 * TODO, installation.txt: updated some documentation
2151 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2152 menu, with maxfps option
2154 2003-03-12 Bradley Bell <btb@icculus.org>
2156 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2158 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2159 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2160 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2161 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2162 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2163 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2164 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2165 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2166 arch/linux/include/music.h, arch/linux/include/serial.h,
2167 arch/linux/include/ukali.h: formatting
2169 2003-03-11 Chris Arena <ccarena@cox.net>
2171 * main/menu.c: fixed brightness slider
2173 2003-03-01 Bradley Bell <btb@icculus.org>
2175 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2176 robots and animated bitmaps work, but colors are messed up
2178 2003-02-28 Bradley Bell <btb@icculus.org>
2180 * main/player.h: whitespace
2182 * main/automap.c, main/cntrlcen.c, main/collide.c,
2183 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2184 descent.hog is present, d1 becomes mission 0)
2186 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2187 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2188 arch/win32/winnet.c: MinGW compiles with network enabled again,
2189 but still doesn't work
2193 2003-02-28 Bradley Bell <btb@icculus.org>
2195 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2196 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2197 many opengl glitches
2199 2003-02-27 Bradley Bell <btb@icculus.org>
2201 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2202 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2203 main/network.c, main/network.h: noted that hoard.ham is only needed
2204 for multiplayer HOARD games, and should not be equated with
2205 "vertigo". put HoardEquipped() back in network.c.
2207 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2208 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2209 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2210 use timer_delay instead of d_delay
2212 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2214 * main/render.c: added replacement qsort for solaris
2216 2003-02-26 Bradley Bell <btb@icculus.org>
2218 * main/gamemine.c: texture conversion for d1 shareware
2220 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2222 * main/gamemine.c: better texture conversion for d1 levels
2224 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2226 * main/kconfig.c: fix joystick support under MinGW
2228 2003-02-26 Bradley Bell <btb@icculus.org>
2230 * main/playsave.c: fix swapping glitch
2232 * configure.ac, readme.txt: clean stuff up, getting ready for
2235 * main/titles.c: begin support for rendering spinning robots in
2238 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2241 * main/gamemine.c: load d1 shareware levels!
2243 2003-02-25 Bradley Bell <btb@icculus.org>
2247 * autogen.sh: add warning about old auto* versions, use
2250 2003-02-24 Bradley Bell <btb@icculus.org>
2252 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2253 briefings mostly working
2255 * main/movie.c, main/titles.c: fixed some more briefing glitches
2257 2003-02-23 Bradley Bell <btb@icculus.org>
2259 * main/movie.c: fixed crash when using shareware data files
2262 * arch/sdl/digi.c: fix crash on non-existent sounds
2263 (i.e. shareware data)
2265 2003-02-22 Bradley Bell <btb@icculus.org>
2267 * main/titles.c: fixed fullscreen toggle in briefings
2269 2003-02-21 Bradley Bell <btb@icculus.org>
2271 * configure.ac: check for mingw when enabling nasm
2273 * main/playsave.c: enable loading player files of either byte
2276 2003-02-20 Bradley Bell <btb@icculus.org>
2278 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2280 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2281 #343, not "rest of solution to bug #344"
2283 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2286 * main/kludge.c: partial solution to bug #344
2288 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2290 * compilerdefs.txt: added linux/mips info
2292 * ChangeLog: clean up changelog
2294 2003-02-19 Bradley Bell <btb@icculus.org>
2296 * libmve/mveplay.c: os x needs nanosleep prototype.
2298 2003-02-18 Bradley Bell <btb@icculus.org>
2300 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2302 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2303 to disable/enable audio
2305 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2307 * main/: movie.h, titles.c: make sure movie's palette is set before
2308 writing briefing text. Fixes bug #359
2310 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2313 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2314 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2317 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2320 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2321 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2322 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2325 * include/libmve.h: blah
2327 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2329 * main/render.c: 2nd attempt to fix solaris qsort bug
2331 2003-02-18 Bradley Bell <btb@icculus.org>
2333 * configure.ac, include/pstypes.h: put alignment detection in
2336 2003-02-17 Bradley Bell <btb@icculus.org>
2338 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2339 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2340 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2341 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2342 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2343 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2344 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2345 moved mve stuff to separate subdir
2347 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2348 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2349 mve code. Fixes (at least) bugs #41, #348, and #350.
2351 2003-02-14 Bradley Bell <btb@icculus.org>
2353 * main/Makefile.am: no more Makefile.mveplay. again
2355 * main/mveplay.c: typo
2357 2003-02-13 Bradley Bell <btb@icculus.org>
2359 * utilities/mvlextract.c: uint -> unsigned int
2361 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2362 standalone mveplayer, win32 support
2364 * main/movie.c: random bugfixes, win32 support
2366 * arch/sdl/Makefile.am: formatting
2368 * configure.ac: disable networking on mac/win for now
2370 * main/newmenu.c: comments
2372 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2374 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2375 redundant swap functions.
2377 2003-02-13 Bradley Bell <btb@icculus.org>
2379 * ChangeLog: update changelog
2381 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2383 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2384 polymodel alignment issues.
2386 2003-02-13 Bradley Bell <btb@icculus.org>
2388 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2389 fix various little bugs
2391 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2392 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2394 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2397 * README.utils: new file
2399 * main/: mve_main.c, mveplay.c: more movie fixes
2401 * README: updated README
2403 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2405 2003-02-12 Bradley Bell <btb@icculus.org>
2407 * utilities/mvlextract.c: bigendian mvl support
2409 * main/mveplay.c: formatting, stuff
2411 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2412 truecolor mve support, standalone mveplayer
2414 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2415 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2416 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2417 standalone mveplayer
2419 2003-01-22 Bradley Bell <btb@icculus.org>
2421 * include/: interp.h, interp.h: restore prototype for
2422 swap_polygon_model_data
2424 2003-01-21 Bradley Bell <btb@icculus.org>
2426 * main/piggy.c: use memcpy to avoid alignment problem
2428 * compilerdefs.txt: updated some defs, added sunos/sparc
2430 2003-01-15 Bradley Bell <btb@icculus.org>
2432 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2434 * main/gamemine.c: attempting to support d1 shareware
2436 * compilerdefs.txt: update defs
2438 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2440 * main/mveplay.c: fix several bugs, comments, formatting.
2442 2003-01-15 Bradley Bell <btb@icculus.org>
2444 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2445 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2446 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2447 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2450 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2451 formatting, comments
2453 2003-01-11 Bradley Bell <btb@icculus.org>
2455 * main/: mission.c, mission.h: attempt to support d1 for mac
2458 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2460 * main/object.h: foo
2462 2003-01-09 Bradley Bell <btb@icculus.org>
2464 * main/movie.c: use ifdef around gr_toggle_fullscreen
2466 2003-01-07 Bradley Bell <btb@icculus.org>
2468 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2469 main/mission.h: don't need .msn file for descent.hog anymore
2473 2003-01-06 Bradley Bell <btb@icculus.org>
2475 * main/mission.h, main/mission.c: comments
2477 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2480 2003-01-03 Bradley Bell <btb@icculus.org>
2482 * utilities/: txb2txt.c, txt2txb.c: remove old files
2484 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2486 * main/polyobj.c: attempt to make read_model_file
2489 * main/menu.c: move vertigo text
2491 2003-01-02 Bradley Bell <btb@icculus.org>
2493 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2494 main/polyobj.h: cleanup alignment changes
2496 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2497 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2498 main/object.h: fix alignment issues on sparc
2500 * cvshowto.txt: update cvs info
2504 * 2d/rle.c: make rle_swap handle RLE_BIG
2506 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2508 * main/render.c: workaround solaris qsort bug
2510 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2512 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2513 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2515 * arch/linux/Makefile.am: enabled linux joystick, kali
2517 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2518 arch/sdl/event.c: enabled linux joystick
2520 2002-12-31 Bradley Bell <btb@icculus.org>
2522 * main/gamemine.c: simplified warning msg
2524 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2526 * main/render.h: fix compiler warning
2528 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2530 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2532 2002-12-24 Bradley Bell <btb@icculus.org>
2534 * main/mission.c: fixes an infinite loop which was caused by d2x
2535 thinking d2demo was a descent 1 mission
2537 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2539 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2541 2002-12-24 Bradley Bell <btb@icculus.org>
2543 * main/render.c: comments
2545 2002-10-30 Bradley Bell <btb@icculus.org>
2547 * main/inferno.c: add help for -hogdir option
2549 * main/inferno.c: added -hogdir option
2551 2002-10-28 Bradley Bell <btb@icculus.org>
2553 * main/: inferno.c, menu.c: enabled Vertigo displays
2555 * include/3d.h: typo
2557 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2559 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2560 main/netmisc.c, main/network.c: simplify and eliminate redundant
2563 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2565 * maths/fixc.c: fix infinite loop in quad_sqrt.
2567 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2568 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2570 2002-10-12 Bradley Bell <btb@icculus.org>
2572 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2574 2002-10-11 Bradley Bell <btb@icculus.org>
2576 * main/hud.c: make hud_message work correctly
2578 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2581 * main/network.c: formatting, small fixes
2583 2002-10-10 Bradley Bell <btb@icculus.org>
2585 * main/netmisc.h: no swap_object for little-endian
2587 * main/: netmisc.h, network.c: use macros to simplify network
2590 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2593 * main/inferno.c: enable loading screen for mac shareware with
2596 * main/netmisc.c: whitespace
2598 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2601 * main/hud.c: whitespace
2603 * configure.ac: remove shareware build, add macdata build
2605 * main/songs.c: whitespace
2607 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2608 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2611 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2614 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2616 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2617 comments, formatting, etc.
2619 * iff/iff.c: fix bigendian iff loading.
2621 2002-10-03 Bradley Bell <btb@icculus.org>
2623 * utilities/txb2tex.c: typo
2625 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2626 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2629 * arch/sdl/mouse.c: whitespace
2631 2002-09-19 Bradley Bell <btb@icculus.org>
2633 * main/kconfig.c: fix a oops, add old logs
2635 * main/kconfig.c: support for >3 mouse buttons
2637 2002-09-18 Bradley Bell <btb@icculus.org>
2639 * include/gr.h: fix palette swap define
2641 2002-09-14 Bradley Bell <btb@icculus.org>
2643 * main/titles.c: load hires briefing screen if lores doesn't exist
2644 (i.e. vertigo) and MenuHires=0
2646 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2648 * main/: multi.h, network.h: pack some structures for ipx
2651 2002-09-14 Bradley Bell <btb@icculus.org>
2653 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2654 and load_endlevel_data() to expect newline-terminated strings, fix
2655 load_game_data to read null-terminated string for
2658 2002-09-07 Bradley Bell <btb@icculus.org>
2660 * main/newmenu.c: added error message
2662 * main/menu.h: enable -nohires with mac shareware
2664 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2666 * 2d/font.c: enable 0/255 palette swap for fonts
2668 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2671 * 2d/2dsline.c: fix ogl blooper
2673 2002-09-05 Bradley Bell <btb@icculus.org>
2675 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2678 * include/strutil.h: need string.h for strcasecmp
2680 * include/rle.h: okay, maybe it needs to be this way
2682 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2684 * 2d/scalec.c: more stuff from d2src
2686 * 2d/rle.c: more stuff from d2src, formatting
2688 * 2d/font.c: useless cruft
2690 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2692 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2695 2002-09-04 Bradley Bell <btb@icculus.org>
2697 * include/grdef.h: fix compiler warnings
2699 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2701 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2704 * main/game.c: we want the mac ibitblt for everything but dos and
2707 * main/texmerge.c: these routines are in tmerge.c
2709 * main/credits.c: enable credits for mac and oem data
2711 * main/bm.c: use either exit.ham or exit.pofs
2713 * include/ibitblt.h: enable some more code from d2src
2715 * include/gr.h: enable mac ubitblt_double
2717 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2719 * include/grdef.h: moved some inline asm from linear.h
2721 * 2d/ibitblt.c: brought in line with original d2 version
2723 * 2d/bitblt.c: reverted to original d2 version of this file, then
2724 added d1x enhancements
2726 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2728 * 2d/linear.h: moved these back to their original locations
2731 * main/mveplay.c: close some memory holes, speed up palette loading
2733 * main/movie.c: added fullscreen toggle while playing movies
2735 * main/inferno.c: comment out -superhires help text (always on)
2737 * include/timer.h: added approx_fsec_to_usec macro
2739 * arch/sdl/joy.c: fix compiler warning
2741 2002-09-01 Bradley Bell <btb@icculus.org>
2743 * main/network.c: oops
2745 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2747 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2748 timer_get_fixed_seconds
2752 2002-08-31 Bradley Bell <btb@icculus.org>
2754 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2757 * main/multi.h: network endian stuff
2759 * 2d/font.c, include/gr.h: fast file i/o for font headers
2761 * arch/win32/arch_ip.cpp: unused file
2763 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2764 bigendian networking fixes
2766 * main/menu.c: make net menu more accurate, also make superhires
2769 * include/pstypes.h: better to have __pack__ all the time, I think.
2770 needed for networking, e.g.
2772 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2775 * arch/win32/Makefile.am: unused file
2779 2002-08-30 Bradley Bell <btb@icculus.org>
2781 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2783 * main/: newmenu.h, titles.c: formatting
2785 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2786 main/multi.h: networking works, finally
2788 * TODO: added TODO file
2790 * arch/linux/arch_ip.cpp: unused fine
2792 * README: network sorta working
2794 * main/: Makefile.am, multi.c, network.c, network.h: more
2797 * main/menu.c: load builtin mission correctly
2799 * main/inferno.c: documentation
2801 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2804 * main/Makefile.mveplay: don't need no more
2806 2002-08-29 Bradley Bell <btb@icculus.org>
2808 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2809 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2810 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2813 * include/ipx_drv.h: more network fixing
2815 * arch/linux/include/ipx_drv.h: more network fixing
2817 * include/ipx.h: formatting
2819 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2821 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2822 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2823 main/inferno.c: fixed networking fuck-up?
2825 * Makefile.am: moved mingw info to README
2827 * README, mingw32.txt: moved mingw info to README
2829 2002-08-27 Bradley Bell <btb@icculus.org>
2831 * utilities/mvlextract.c: allow specifying file to extract
2833 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2836 * utilities/hogextract.c: allow specifying file to extract
2838 * main/mission.c: Have to get mission_num _after_ promoting...
2840 * main/: gameseq.c, titles.c: beginning d1 briefing support
2842 * descent.msn: beginning d1 briefing support
2844 * main/: titles.c, titles.h: d1-style mission briefings
2846 * main/piggy.h: whitespace
2848 * main/movie.c: beginning robot movie support, fall back on lo/hi
2849 res if hi/lo not available
2851 * main/mission.c: added Builtin_mission_num for builtin mission,
2852 D1Hogdir, d1-style mission briefings
2854 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2857 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2858 (for d1 missions that need d1 data)
2860 * 2d/ibitblt.c: whitespace
2862 2002-08-26 Bradley Bell <btb@icculus.org>
2864 * utilities/mvlcreate.c: oops
2866 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2869 * utilities/hogextract.c: added [v]iew option
2871 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2873 * main/titles.c: fix writable string, disable DumbAdjust thing
2875 * main/polyobj.h: whitespace
2877 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2880 * main/movie.c: read movies from AltHogDir, other fixes
2882 * main/: mission.c, mission.h: fix bug w/mission filename
2884 * main/gameseq.c: comments
2886 * main/digi.h: whitespace n stuff
2888 * include/mve_audio.h: added audio flag macros
2890 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2895 2002-08-23 Bradley Bell <btb@icculus.org>
2897 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2900 * Makefile.am: remove d2demo.mn2
2902 * cfile/cfile.c, include/cfile.h: add cfile_size function
2904 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2905 eliminate need for .mn2 files for oem and demo
2907 2002-08-22 Bradley Bell <btb@icculus.org>
2909 * main/bm.c: fix for vertigo
2911 * main/menu.h: make OEM menu pcx available
2913 * 2d/rle.c: merge with original d2 file
2915 * Makefile.am, configure.ac: let mission files get installed by
2918 2002-08-17 Bradley Bell <btb@icculus.org>
2920 * configure.ac: make FAST_FILE_IO the default on little-endian
2923 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2925 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2928 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2930 * main/: game.c, menu.c, mission.c: promote builtin missions.
2932 2002-08-15 Bradley Bell <btb@icculus.org>
2934 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2935 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2937 * utilities/.cvsignore: added cvsignore
2939 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2942 * main/piggy.c: mac data file loading
2944 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2945 transparency and swap 0/255 correctly for mac data files
2947 2002-08-13 Bradley Bell <btb@icculus.org>
2949 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2950 to utilities to avoid conflict with c++ std lib <utility>
2952 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2953 txt2txb.c: moved utility to utilities to avoid conflict with c++
2956 * Makefile.am, configure.ac: add utilities
2958 2002-08-09 Bradley Bell <btb@icculus.org>
2960 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2963 2002-08-08 Bradley Bell <btb@icculus.org>
2965 * main/inferno.c: comments
2967 * main/: newmenu.c, songs.c: mac demo datafile support
2969 * installation.txt: update
2971 * main/gamesave.c: use lowercase for consistency
2973 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2974 models for other than d2demo
2976 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2978 * main/gamemine.c: formatting, better d1 texture conversion
2980 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2981 main/mission.h: recognize .msn mission files.
2983 2002-08-07 Bradley Bell <btb@icculus.org>
2985 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2986 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2987 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2988 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2989 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2990 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2993 2002-08-06 Bradley Bell <btb@icculus.org>
2995 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2997 * main/Makefile.am: formatting
2999 * 2d/font.c: make gr_remap_font just reload the whole thing
3001 * configure.ac: formatting
3003 * Makefile.am: added d2demo.mn2
3005 * d2demo.mn2: mission file for shareware
3007 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3008 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3010 * main/sounds.h: shareware stuff, whitespace
3012 * main/: polyobj.c, polyobj.h: more fast i/o macros
3014 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3017 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3018 endlevel stuff to non-shareware, allow movies/endlevel for
3021 * main/cntrlcen.c: typo
3023 * main/bm.h: use global Piggy_hamfile_version
3025 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3026 macros, use global Piggy_hamfile_version
3028 * main/Makefile.am: terrain and movie stuff always used now
3030 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3033 * main/: gamemine.c, gamesave.c: load DMB levels
3035 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3036 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3038 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3040 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3042 2002-08-04 Bradley Bell <btb@icculus.org>
3044 * main/inferno.c: shareware stuff, formatting
3046 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3048 * arch/sdl/gr.c: don't need to set mode in gr_init
3050 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3052 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3055 * Makefile.am, descent.mn2: added mission file for descent 1
3057 2002-08-02 Bradley Bell <btb@icculus.org>
3059 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3060 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3061 main/piggy.h, misc/error.c: junk
3063 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3064 render.h, scores.c, scores.h, terrain.c: shareware stuff
3066 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3067 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3068 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3069 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3070 main/weapon.c, main/weapon.h: fast i/o macros
3072 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3074 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3075 main/gamemine.h, main/gamesave.c: load d1 levels
3077 2002-07-30 Bradley Bell <btb@icculus.org>
3079 * configure.ac: oops
3081 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3084 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3085 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3086 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3087 main/piggy.c, main/titles.c: support shareware datafiles!
3089 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3090 piggy.c: SHAREWARE fixes
3092 2002-07-29 Bradley Bell <btb@icculus.org>
3094 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3095 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3096 misc/fileutil.c: Portability - OS X support
3098 2002-07-27 Bradley Bell <btb@icculus.org>
3100 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3101 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3102 segment.h: portability
3104 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3105 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3106 main/wall.h: portabilization
3108 * 2d/font.c, include/gr.h: portability
3110 2002-07-26 Bradley Bell <btb@icculus.org>
3112 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3114 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3116 * main/player.c: foo
3118 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3120 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3121 misc/fileutil.h: portable file i/o utils
3123 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3124 writable string anymore... / formatting
3126 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3127 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3128 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3129 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3130 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3131 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3132 portable-izing file loading routines
3134 2002-07-24 Bradley Bell <btb@icculus.org>
3136 * main/mveplay.c: correctly play files with 16bit uncompressed
3137 audio, mem checking, etc
3139 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3142 2002-07-23 Bradley Bell <btb@icculus.org>
3144 * misc/Makefile.am: unused file
3146 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3147 main/sounds.h: remove experimental nmovie stuff
3149 * main/movie.c: add some debugging output
3151 2002-07-22 Bradley Bell <btb@icculus.org>
3153 * main/: console.c, state.c: simplified header
3155 * main/movie.c: enable mveplay audio
3157 * main/old/movie.c: moved to main/
3159 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3160 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3161 main/mvelib.c, main/mveplay.c: initial movie support
3163 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3164 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3165 include/ogl_init.h, include/pstypes.h, main/console.c,
3166 main/state.c, mem/mem.c: OS X stuff
3168 * configure.ac: OS X and movie stuff
3170 2002-07-19 Bradley Bell <btb@icculus.org>
3172 * compilerdefs.txt: OSX defs
3174 2002-07-18 Bradley Bell <btb@icculus.org>
3176 * main/inferno.c: use simpler rcs tags
3178 * autogen.sh: keep Changelog in cvs (and use --accum)
3180 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3181 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3182 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3183 main/songs.c: changed cdrom->rbaudio
3185 * include/rbaudio.h: moved to /include
3187 2002-07-17 Bradley Bell <btb@icculus.org>
3189 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3190 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3191 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3192 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3193 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3194 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3195 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3196 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3197 3d/setup.c: use simpler rcs tags
3202 2002-07-17 Bradley Bell <btb@icculus.org>
3204 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3206 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3208 * debian/rules: don't need readme's
3210 * debian/rules: move d1x license to COPYING, license clarifications
3212 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3213 license to COPYING, license clarifications
3215 * debian/rules: fix debian docs
3217 * debian/rules: fix debian manpages
3219 * debian/d2x-sdl.menu: fix debian menu
3221 * debian/rules: link to undocumented man page for debs
3223 * Makefile.am, configure.ac, debian/control, debian/copyright,
3224 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3225 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3226 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3229 2002-07-16 Bradley Bell <btb@icculus.org>
3231 * debian/: rules, changelog.in: deb stuff
3233 * configure.ac: cleaner nasm detection
3235 * debian/: changelog.in, control, rules: deb stuff
3237 * README, installation.txt: typos, stuff
3239 * configure.ac: better #defines
3241 * configure.ac: whitespace
3243 * configure.ac: better documentation
3245 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3246 SDL_JOYSTICK not needed
3248 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3250 * configure.ac: need higher SDL for joystick
3252 * debian/: control, rules: deb stuff
3254 * arch/sdl/joy.c: old junk
3256 * Makefile.am, configure.ac: automake updates
3258 * main/: inferno.c, text.c: don't use althogdir on non-unix
3260 * configure.ac: more autoconf updates
3262 * misc/strutil.c: better strrev
3264 * main/inferno.c: need limits.h on mingw also
3266 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3269 2002-04-19 Bradley Bell <btb@icculus.org>
3271 * main/network.c: let hoard.ham be a cfile
3273 * main/text.c: better error message when hog not found
3277 2002-03-23 Bradley Bell <btb@icculus.org>
3279 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3280 arch/sdl/Makefile.am: Use SDL joystick automatically
3282 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3284 2002-03-05 Bradley Bell <btb@icculus.org>
3286 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3289 2002-02-23 Bradley Bell <btb@icculus.org>
3291 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3293 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3294 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3295 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3296 main/editor/Makefile.am: moved includes to include
3298 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3300 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3301 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3302 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3305 * main/game.c: disabled cockpit for OGL, formatting
3307 * 2d/ibitblt.c: formatting
3309 2002-02-16 Bradley Bell <btb@icculus.org>
3311 * include/oldsdl.h: check for older macros
3313 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3314 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3315 allow older sdl versions
3317 2002-02-15 Bradley Bell <btb@icculus.org>
3319 * main/: automap.c, automap.h, inferno.c: automap resolution now
3322 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3324 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3325 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3326 win32/include/key_arch.h: never mind - that would be pointless
3328 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3329 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3330 win32/include/key_arch.h: copied files from d1x
3332 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3333 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3335 * main/multipow.c: need conf.h
3337 * arch/win32/Makefile.am: new file
3339 * include/pstypes.h: added u_int16_t (needed in base_ip)
3341 * arch/win32/arch_ip.cpp: copied from d1x
3343 2002-02-14 Bradley Bell <btb@icculus.org>
3345 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3347 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3348 main/netlist.c: Added hotkeys to toggle fullscreen mode
3350 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3351 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3353 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3354 reorder.h: Lotsa networking stuff from d1x
3356 2002-02-13 Bradley Bell <btb@icculus.org>
3358 * include/gr.h, main/game.c: Fullscreen toggle stuff
3360 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3363 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3364 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3367 2002-02-11 Bradley Bell <btb@icculus.org>
3369 * main/bm.c: use portable loader if bigendian
3371 * include/pstypes.h: don't define bool for c++
3373 * include/cfile.h: extern AltHogDir stuff
3375 * include/byteswap.h: use WORDS_BIGENDIAN
3377 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3379 * main/vers_id.h: added D2X_IVER
3381 * misc/args.c: don't use d1x.ini
3383 * Makefile.am: rpm stuff
3385 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3388 2002-02-09 Bradley Bell <btb@icculus.org>
3390 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3392 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3394 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3397 2002-02-06 Bradley Bell <btb@icculus.org>
3399 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3400 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3401 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3403 * debian/: changelog.in, control, copyright, d2x-gl.files,
3404 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3408 2002-02-02 Bradley Bell <btb@icculus.org>
3410 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3412 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3413 Enabled RELEASE option
3415 2002-01-31 Bradley Bell <btb@icculus.org>
3417 * Makefile.am, configure.ac: specify prerequisite versions of
3418 autoconf and automake
3420 2002-01-29 Bradley Bell <btb@icculus.org>
3422 * main/mission.c: RCS header added
3424 * main/inferno.c: update copyright date
3426 * main/mission.c: allow missions to be in AltHogDir
3428 * configure.ac: Display results of configure
3430 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3433 2002-01-28 Bradley Bell <btb@icculus.org>
3435 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3436 Data files now go in DATADIR/games/d2x, user files now go in
3439 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3441 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3442 files now go in ~/.d2x
3444 2002-01-24 Bradley Bell <btb@icculus.org>
3446 * configure.ac: fix nasm not found error message
3448 2002-01-18 Bradley Bell <btb@icculus.org>
3450 * configure.in: getting rid of old configure.in
3452 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3453 main/movie.c: Movie playing kludgey stuff
3455 * misc/args.c: formatting
3457 * main/inferno.c: allow -h for help
3459 * include/error.h: don't die on int3, unless -debug given
3461 * mingw32.txt: more stuff
3463 2001-12-29 Bradley Bell <btb@icculus.org>
3465 * Makefile.am: Got rid of thinking.txt
3467 * main/inferno.c: document -nomovies option
3469 2001-12-28 Bradley Bell <btb@icculus.org>
3471 * main/titles.c: formatting, put some code into place for rendering
3472 of robots during briefings
3474 2001-12-27 Bradley Bell <btb@icculus.org>
3478 2001-12-23 Craig Hadady <chadady@iglou.com>
3480 * 2d/rle.c: fixed bug in dummy array.
3482 2001-12-03 Bradley Bell <btb@icculus.org>
3484 * arch/sdl/init.c: fix formatting
3486 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3487 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3488 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3489 and sdl joystick stuff
3491 2001-11-30 Bradley Bell <btb@icculus.org>
3493 * thinking.txt: not needed
3495 2001-11-27 Bradley Bell <btb@icculus.org>
3497 * cygconf, mingw32.txt: use sdl from source on cygwin
3499 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3500 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3501 SDL_CFLAGS to CFLAGS
3503 2001-11-27 Bradley Bell <btb@icculus.org>
3507 2001-11-14 Bradley Bell <btb@icculus.org>
3509 * texmap/scanline.c: use optimization flags as texmap default
3511 * NEWS: mouse wheel, etc
3513 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3514 wheel to emulate 3rd axis
3516 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3518 * include/error.h: kludge to ungrab mouse when we hit an int3
3520 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3521 __ENV_MSDOS__ to __MSDOS__
3523 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3526 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3529 * arch/sdl/digi.c: implemented digi_set_volume
3531 * include/grdef.h, main/config.c, misc/d_io.c: change
3532 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3534 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3535 main/piggy.c: use MAKE_SIG
3537 * installation.txt: update
3539 * configure.ac: new file
3541 * arch/sdl/joydefs.c: #include pstypes.h
3543 * arch/sdl/init.c: SDL joystick stuff
3545 * acconfig.h: adjust MINGW defines
3547 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3548 controls menu now works
3550 2001-11-13 Bradley Bell <btb@icculus.org>
3552 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3555 * Makefile.am: New file
3557 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3560 * compilerdefs.txt: New file
3562 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3564 2001-11-12 Bradley Bell <btb@icculus.org>
3566 * main/playsave.c: load player files regardless of byte order of
3569 2001-11-11 Bradley Bell <btb@icculus.org>
3571 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3574 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3576 * NEWS: GL savegame thumbnails
3578 * acconfig.h, configure.in: make option for NMOVIES, default to off
3580 2001-11-09 Bradley Bell <btb@icculus.org>
3582 * main/state.c: Enabled savegame thumbnails under OpenGL
3584 * unused/pa_null/pa_enabl.h: remove duplicate header
3586 * misc/args.c: use d2x.ini for option file
3588 * mem/mem.c: Move mem_realloc inside the ifdef
3590 * main/menu.c: fix 640x400 menu text
3592 * main/inferno.c: added documentation
3594 * main/endlevel.c: fix warnings
3596 * arch/ogl/gr.c: Get rid of gl spew
3598 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3600 * acconfig.h: Define __SDL__ for mingw
3602 2001-11-08 Bradley Bell <btb@icculus.org>
3604 * 2d/font.c: free OGL font data when rereading
3606 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3607 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3608 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3609 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3610 main/weapon.h: Enabled shareware build, endlevel flythrough
3613 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3614 of use for shareware build
3616 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3619 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3621 2001-11-05 Bradley Bell <btb@icculus.org>
3623 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3626 * include/3d.h: Add comment
3628 2001-11-04 Bradley Bell <btb@icculus.org>
3630 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3633 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3636 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3638 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3639 main/hudmsg.h: Enable d1x-style hud_message
3641 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3643 * 2d/font.c: re-init ogl fonts after remapping colors.
3645 2001-11-02 Bradley Bell <btb@icculus.org>
3647 * misc/Makefile.am: remove byteswap.h (duplicate header)
3649 * 2d/font.c: fixed gr_remap_font, minor stuff
3651 * configure.in: take out -O2 if doing debug build
3653 * main/bm.c: formatting
3655 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3657 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3658 macros, get rid of functions
3660 2001-11-01 Bradley Bell <btb@icculus.org>
3662 * misc/byteswap.h: removed duplicate header
3664 2001-10-31 Bradley Bell <btb@icculus.org>
3666 * NEWS, main/automap.c: automap works in opengl
3668 * NEWS, configure.in: Added news
3670 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3672 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3674 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3675 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3676 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3678 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3680 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3682 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3683 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3685 2001-10-27 Bradley Bell <btb@icculus.org>
3687 * main/inferno.c: added some documentation
3689 2001-10-25 Bradley Bell <btb@icculus.org>
3691 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3694 * Makefile.am, configure.in, arch/Makefile.am,
3695 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3696 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3697 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3698 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3699 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3700 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3701 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3702 it's ugly, but It'll be easier to sync with d1x.
3704 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3705 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3706 main/editor/Makefile.am: attempt at support for editor, makefile
3709 * misc/d_delay.c: formatting fix
3711 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3712 tmappent.S, tmapppro.S: adding support for runtime selection of
3715 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3716 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3717 including multi.h and network.h, fix backslashes, fix compiler
3720 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3721 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3722 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3723 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3724 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3725 including multi.h and network.h, fix backslashes
3727 * include/pstypes.h: added typedef for u_int64_t on mingw
3729 * include/3d.h: added prototype for g3_uninit_polygon_model
3731 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3733 2001-10-24 Bradley Bell <btb@icculus.org>
3735 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3736 arch subdirs, as in d1x.
3738 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3739 earlier style until i understand automake 1.5 better. remove input
3742 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3743 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3744 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3745 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3746 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3747 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3748 Moved input stuff to arch subdirs, as in d1x.
3750 * NEWS, configure.in: blah blah
3752 2001-10-23 Bradley Bell <btb@icculus.org>
3754 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3756 * texmap/tmapppro.S: no need for #include <conf.h> here
3758 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3761 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3762 file. RCS header added
3764 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3765 #ifdef'ing out the whole file. RCS header added
3767 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3768 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3769 fixes. Now works with automake 1.5 and autoconf 2.52.
3770 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3771 mingw (-grabmouse now works on win32).
3773 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3774 These don't belong in cvs
3778 2001-10-20 Bradley Bell <btb@icculus.org>
3780 * 2d/font.c: Don't free unused variables...
3782 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3785 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3786 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3787 main/Makefile.am: make dist more sensible
3789 * Makefile.am: Kludge for linking on mingw
3791 2001-10-19 Bradley Bell <btb@icculus.org>
3793 * Makefile.am, configure.in, arch/win32/Makefile.am,
3794 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3796 * include/ipx_drv.h: Check for __MINGW32__
3798 * include/i86.h: Imported from d1x
3800 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3802 * arch/dos/modex.asm: Fixed %include
3804 * main/console.c: RCS headers added
3806 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3809 * Makefile.am, main/Makefile.am: Moved final link to top-level
3810 directory instead of main/
3812 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3813 __ENV_LINUX__ to __linux__
3815 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3816 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3817 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3818 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3819 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3820 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3821 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3822 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3823 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3824 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3827 * configure.in: add --enable-xploader, support arch/linux subdir,
3830 * main/inferno.c: conditionalize conf.h
3832 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3834 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3835 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3836 misc/fileutil.h: Partial application of linux/alpha patch.
3838 2001-10-19 Bradley Bell <btb@icculus.org>
3840 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3841 networking in line with d1x, moved some arch/linux_* stuff to
3844 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3845 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3846 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3847 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3850 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3851 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3852 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3853 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3854 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3855 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3856 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3857 linux/include/ukali.h: Brought linux networking in line with d1x,
3858 moved some arch/linux_* stuff to arch/linux/*
3860 * include/ipx_drv.h: Imported from d1x
3862 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3864 * main/ipx_drv.c: Imported from d1x
3866 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3867 main/network.h, main/Makefile.am: Trying to get network working on
3870 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3871 main/Makefile.am: build fixes
3873 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3874 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3875 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3876 starting to get net working.
3878 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3879 conditionalized min,max macros
3881 2001-10-18 Bradley Bell <btb@icculus.org>
3883 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3884 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3885 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3886 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3889 * 2d/2dsline.c: RCS headers added/changed
3891 * configure.in: fix NASMFLAGS bug
3893 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3896 2001-10-17 Bradley Bell <btb@icculus.org>
3898 * NEWS: Fixed the invulnerable robots bug!
3900 * main/collide.c: Fixed the invulnerable robots bug!
3902 2001-10-14 Bradley Bell <btb@icculus.org>
3904 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3907 2001-10-13 Bradley Bell <btb@icculus.org>
3909 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3910 arch/Makefile.am, arch/dos/Makefile.am,
3911 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3912 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3913 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3914 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3915 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3916 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3917 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3918 arch/win32/include/Makefile.am, iff/Makefile.am,
3919 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3920 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3921 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3922 unused/bios/Makefile.am, unused/lib/Makefile.am,
3923 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3924 unused/ui/Makefile.am, unused/vga/Makefile.am,
3925 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3926 automake stuff from "inert" subdirs. And there was much rejoicing.
3928 * Makefile.am, NEWS, configure.in: Stuff
3930 * ChangeLog: removing auto-generated file
3932 * cygconf: Added instructions for mingw32 build
3934 * Makefile.am: renamed INSTALL to installation.txt
3936 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3938 * mingw32.txt: Added instructions for mingw32 build
3940 * configure.in: Enable assembly under mingw32
3942 2001-10-12 Bradley Bell <btb@icculus.org>
3944 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3946 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3947 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3948 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3949 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3950 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3951 to __DJGPP__, since it's built-in.
3953 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3955 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3956 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3960 2001-10-12 Bradley Bell <btb@icculus.org>
3962 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3964 * Makefile.am: make sure cygconf gets archived
3966 * configure.in: Increment version number in preparation for release
3968 * configure.in: Fix detection of opengl
3970 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3971 cygconf, arch/Makefile.am, arch/include/joy.h,
3972 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3973 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3974 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3975 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3976 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3977 Vastly improved compilability.
3979 2001-10-11 Bradley Bell <btb@icculus.org>
3981 * Makefile.am: Added macros/sdl.m4
3983 * autogen.sh: Added macros/sdl.m4
3985 2001-10-09 Bradley Bell <btb@icculus.org>
3987 * main/vers_id.h: Added DESCENT_VERSION constant
3989 * main/inferno.c: Added command-line help.
3991 * include/ogl_init.h: opengl improvments (following d1x changes)
3993 2001-10-07 Bradley Bell <btb@icculus.org>
3995 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3996 arch/ogl/Makefile.am: Remove duplicate headers.
3998 2001-08-02 Thimo Neubauer <thimo@debian.org>
4000 * mem/mem.c: totally crippled the memory manager because it does
4001 not make sense for non-DOS-systems and it would have been too
4002 complicated to get it 64bit clean
4004 2001-06-19 Bradley Bell <btb@icculus.org>
4006 * cvshowto.txt: updated anonymous password
4008 2001-02-08 Bradley Bell <btb@icculus.org>
4010 * COPYING, license.txt: Added d1x license
4012 2001-02-01 Bradley Bell <btb@icculus.org>
4014 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4016 2001-01-31 Bradley Bell <btb@icculus.org>
4018 * configure.in, arch/include/mouse.h, include/pstypes.h,
4019 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4021 * main/polyobj.c: fix typo
4023 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4024 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4025 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4026 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4027 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4028 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4029 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4030 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4031 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4032 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4033 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4034 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4035 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4036 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4037 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4038 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4039 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4040 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4041 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4042 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4043 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4044 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4045 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4046 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4047 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4048 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4051 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4052 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4053 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4054 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4057 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4060 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4061 cross-compiling, and cygwin fixes
4063 2001-01-30 Bradley Bell <btb@icculus.org>
4065 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4066 include/pstypes.h, include/strutil.h, main/Makefile.am,
4067 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4068 needs --without-assembler and --without-network to compile
4070 2001-01-29 Bradley Bell <btb@icculus.org>
4072 * configure.in, main/Makefile.am: Fixes to build system
4074 * main/kconfig.c: fix for non-linux joysticks
4076 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4077 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4078 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4079 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4080 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4081 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4082 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4083 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4084 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4085 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4087 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4088 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4089 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4090 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4091 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4092 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4095 * arch/dos/include/joy.h, arch/dos/include/key.h,
4096 arch/dos/include/mouse.h: Unified input headers.
4098 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4100 2001-01-28 Bradley Bell <btb@icculus.org>
4102 * conf.h.in, configure.in, arch/Makefile.am,
4103 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4104 arch/include/key.h, main/Makefile.am: More header unification...
4106 * main/newdemo.c: Added <ctype.h>
4108 * arch/include/event.h, arch/include/joy.h: unified input headers.
4110 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4111 OpenGL now uses SDL-GL instead of gii
4113 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4115 2001-01-25 Bradley Bell <btb@icculus.org>
4117 * autogen.sh: use "set -e" so execution stops if something goes
4120 2001-01-24 Bradley Bell <btb@icculus.org>
4124 * Makefile.am: Add ChangeLog to dist
4128 2001-01-24 Bradley Bell <btb@icculus.org>
4130 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4132 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4133 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4136 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4137 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4138 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4139 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4140 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4141 arch/Makefile.am, arch/dos/Makefile.am,
4142 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4143 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4144 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4145 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4146 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4147 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4148 unused/Makefile.am, unused/bios/Makefile.am,
4149 unused/lib/Makefile.am, unused/novga/Makefile.am,
4150 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4151 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4152 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4153 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4154 make dist, VPATH builds, ...
4156 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4157 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4158 arch/dos/Makefile.in, arch/linux/Makefile.in,
4159 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4160 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4161 misc/Makefile.in, texmap/Makefile.in: cruft removal
4163 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4166 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4168 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4170 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4173 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4174 added -grabmouse option
4176 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4177 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4178 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4179 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4180 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4181 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4182 main/songs.c, misc/args.c: changed args_find to FindArg
4184 2001-01-22 Bradley Bell <btb@icculus.org>
4186 * configure, main/Makefile.am, main/Makefile.in: configuration
4189 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4190 fix compiler warnings w/opengl
4192 * include/console.h: ggi support
4194 * arch/linux_init.c: svgalib support
4196 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4197 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4198 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4199 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4200 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4201 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4204 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4206 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4207 main/render.c: fix warnings and enable NDEBUG *
4208 arch/svgalib_init.c: svgalib support
4210 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4212 * main/kconfig.c: joystick support
4214 2001-01-21 Bradley Bell <btb@icculus.org>
4216 * cvshowto.txt: new file, taken from d1x webpage
4218 * AUTHORS, README: Taking over as maintainer of d2x
4220 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4222 2001-01-20 Bradley Bell <btb@icculus.org>
4224 * configure, configure.in: Turned -Werror back off by default
4226 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4227 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4228 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4229 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4230 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4231 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4232 main/laser.c, main/multi.c, main/network.c, main/network.h,
4233 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4234 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4235 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4236 warnings, for non-OpenGL on linux, anyway...
4238 2001-01-19 Bradley Bell <btb@icculus.org>
4240 * copying: remove duplicate file
4242 * Import of d2x-0.0.9-pre1
4244 * Import of d2x-0.0.8