1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
15 2005-01-23 Jason Owen <shannara256@yahoo.com>
17 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
18 may crash printf if the list of extensions is huge
20 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
22 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
23 only on last level of built-in mission.
24 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
26 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
27 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
28 buffers (speeding it up), and use cfopen instead of
29 PHYSFS_openRead/PHYSFS_openWrite where appropriate
30 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
31 sure nocfile.h and cfile.h are never both included
33 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
35 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
36 fix bug #1676 (filling up of OLG texture list)
38 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
40 * main/state.c: fix problems with copying/deleting save files
42 * main/automap.c: make automap fonts transparent.
44 2005-01-07 Bradley Bell <btb@icculus.org>
46 * main/menu.c: In Load Level, if there is no current mission,
49 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
51 * main/gameseq.c: Free polymodel data before reloading ham file.
53 * arch/ogl/gr.c: Implement fading in ogl_urect()
55 * main/gauges.c: Draw ship before shields in HUD.
57 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
59 * main/editor/centers.c: Use both ints with the robot producer
62 2004-12-23 Bradley Bell <btb@icculus.org>
64 * main/editor/centers.c, main/editor/editor.h,
65 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
66 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
67 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
70 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
72 * main/bmread.c: don't duplicate the period in the filename
74 * main/dumpmine.c: Add function prototypes to remove warnings
76 * main/dumpmine.c, ui/window.c: Specify that two functions return
79 * main/editor/autosave.c, main/editor/curves.c,
80 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
81 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
84 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
86 * main/editor/eobject.c, main/editor/kgame.c,
87 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
88 extra two parameters to get_seg_masks.
90 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
91 structs for mine saving functions
93 * main/inferno.c: Use PhysicsFS for making the hoard ham.
95 * main/bmread.c: add missing includes
97 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
99 * main/dumpmine.c: Fix type mismatches
101 2004-12-19 Bradley Bell <btb@icculus.org>
103 * ui/Makefile.am: fix ui Makefile.am
105 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
106 removeext, use it in ds_load instead of splitpath
108 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
110 * include/u_mem.h: prototype for strdup with MPW
112 * main/laser.c: abort weapon fire if unable to create object
114 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
115 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
116 unused/ui/icon.c: replace byte with sbyte
118 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
119 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
120 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
121 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
122 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
123 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
124 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
125 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
126 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
127 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
128 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
129 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
130 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
131 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
132 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
135 * ui/Makefile.am: added Makefile.am for ui
137 * main/editor/Makefile.am, main/editor/autosave.c,
138 main/editor/centers.c, main/editor/centers.h,
139 main/editor/curves.c, main/editor/eglobal.c,
140 main/editor/ehostage.c, main/editor/ehostage.h,
141 main/editor/elight.c, main/editor/eobject.c,
142 main/editor/eobject.h, main/editor/eswitch.c,
143 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
144 main/editor/group.c, main/editor/info.c, main/editor/info.h,
145 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
146 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
147 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
148 main/editor/ksegsel.c, main/editor/ksegsize.c,
149 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
150 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
151 main/editor/medlisp.h, main/editor/medmisc.c,
152 main/editor/medmisc.h, main/editor/medrobot.c,
153 main/editor/medrobot.h, main/editor/medsel.c,
154 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
155 main/editor/objpage.c, main/editor/objpage.h,
156 main/editor/seguvs.c, main/editor/texpage.c,
157 main/editor/texture.c: imported missing editor files from d1x
159 * main/Makefile.am: build dumpmine.c for editor
161 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
162 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
163 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
164 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
165 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
167 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
168 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
169 main/editor/eglobal.c, main/editor/ehostage.c,
170 main/editor/ehostage.h, main/editor/elight.c,
171 main/editor/eobject.c, main/editor/eobject.h,
172 main/editor/eswitch.c, main/editor/eswitch.h,
173 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
174 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
175 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
176 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
177 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
178 main/editor/ksegsel.c, main/editor/ksegsize.c,
179 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
180 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
181 main/editor/meddraw.h, main/editor/medlisp.h,
182 main/editor/medmisc.c, main/editor/medmisc.h,
183 main/editor/medrobot.c, main/editor/medrobot.h,
184 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
185 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
186 main/editor/objpage.h, main/editor/segment.c,
187 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
188 main/editor/texpage.h, main/editor/texture.c: Move old logs to
191 * main/editor/autosave.c main/editor/centers.c
192 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
193 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
194 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
195 main/editor/fixseg.c main/editor/func.c main/editor/group.c
196 main/editor/info.c main/editor/info.h main/editor/kbuild.c
197 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
198 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
199 main/editor/ksegmove.c main/editor/ksegsel.c
200 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
201 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
202 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
203 main/editor/medmisc.h main/editor/medrobot.c
204 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
205 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
206 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
207 main/editor/texpage.h main/editor/texture.c ui/barbox.c
208 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
209 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
210 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
211 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
212 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
213 conf.h in new editor files
215 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
217 * main/state.c: open autosave file for writing, not reading
219 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
220 main/state.c, main/state.h: added fast save
222 * main/gameseq.c, main/inferno.c: force gr_update() so screens
223 always show in OpenGL
225 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
227 * misc/strutil.c: Implement strdup for MPW
229 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
232 * misc/strutil.c: fix MPW compiler errors
234 * main/mission.c, main/mission.h: allocate mission filenames
237 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
239 * 2d/font.c: Initialise the dataptr member correctly.
241 * include/mono.h: Print only mildly interesting messages to
242 stderr.txt. (revert earlier carbon changes)
244 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
246 * include/physfsx.h: getRealPath uses the write directory if it
247 can't get the real directory
249 * D2X.make: remove misc/d_io.c
251 2004-12-03 Bradley Bell <btb@icculus.org>
253 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
254 pathname, ensure correct translation of path separators
256 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
258 * misc/strutil.c: fix stricmp and strnicmp
260 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
263 2004-12-02 Bradley Bell <btb@icculus.org>
265 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
266 I couldn't figure out why the previous code kept segfaulting under
269 * main/kconfig.c: disable call to reset_cockpit() which was
270 causing the "letterbox" bug
272 * main/inferno.c: don't die if title screens not found
274 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
276 * configure.ac: require PhysicsFS header and library
278 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
280 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
282 * D2X.make: fix build on Carbon by adding digiobj.c
284 * main/mission.c: set builtin_hogsize for non-built-in missions
286 * main/mission.c: pass individual mission around instead of whole list
288 * main/mission.c: remove mission list from global memory
290 2004-12-02 Bradley Bell <btb@icculus.org>
292 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
293 path separator gets added to hogdir
295 2004-12-01 Bradley Bell <btb@icculus.org>
297 * README, configure.ac, VisualC/d2x/d2x.dsp,
298 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
299 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
300 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
301 uses dynamic opengl loading
303 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
305 * arch/ogl/gr.c: make write_bmp use PhysicsFS
307 * include/args.h, misc/args.c: new AppendArgs function. This
308 separates the copying of the arguments passed to main() from the
309 reading of the arguments file
311 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
312 the flexible cfgets, Fix compiling issues in MPW.
314 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
315 reading into an int, so it's removed completely. PHYSFSX_getc was
316 removed, because it's only use in misc/strio.c was removed. Put
317 in PHYSFSX_getRealPath, which recognises platform-specific
318 separators and doesn't use snprintf (MPW doesn't have it). MPW
321 * main/inferno.c: Remove use of open_movie_file. Read the
322 arguments file from the base directory, if there is one. Set up
323 D2X's write directory, including replacing any tilde at the start
324 of the path (if there is one) with the string returned by
325 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
326 default is still ~/.d2x. Check if the write directory has to be
327 created. Read the arguments file in this write directory if there
328 is one. If there's still no write directory, set it to the base
329 directory. Won't set it to the current directory if this fails,
330 because of the issue of which character to use for which platform.
332 * main/playsave.c: Use PHYSFS_readSLE32 instead of
333 PHYSFS_readULE32 due to compiling issues in MPW. Use
334 cfile_read_short instead of PHYSFS_readULE16 because of both
335 compiling and endian issues. cfile_read_byte instead of
336 PHYSFSX_readU8. Write a dummy structure instead of seeking when
337 NETWORK isn't defined
339 * D2X.make: Don't compile cfile.c on Mac OS 9.
341 * README: add PhysicsFS to the required 'tools' in README, and
342 instructions for building in MPW.
344 * include/cfile.h: Make cfopen into an inline, where a read buffer
345 is set up. This speeds up loading significantly.
347 2004-12-01 Bradley Bell <btb@icculus.org>
349 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
350 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
353 * main/newmenu.c: fix player file deletion
355 * include/physfsx.h: fix statfs includes for OS X
357 * main/inferno.c, main/network.c: misc physfs conversions
359 * arch/linux/Makefile.am, arch/linux/findfile.c,
360 arch/win32/Makefile.am, arch/win32/findfile.c,
361 include/findfile.h, main/kludge.c, main/mission.c,
362 main/newmenu.c, main/piggy.c: get rid of findfile stuff
364 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
367 * main/state.c: improve savegame load/save
369 * main/movie.c: make -nomovies friendlier
371 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
373 * include/d_io.h, include/physfsx.h, main/inferno.c,
374 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
377 * main/scores.c: use physfs for scores file
379 * main/playsave.c: improve player loading
381 * main/movie.c: improve movie loading
383 * main/mission.c: improve mission loading
385 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
386 main/state.c: use physfs for savegames
388 * README: minor update
390 * main/newdemo.c: use physfs for demos
392 * include/physfsx.h: added PHYSFSX_rename function
394 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
395 physfs/rwops, add libmve callbacks
397 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
398 added physfsrwops stuff
400 * include/cfile.h: added cfile_close wrapper
402 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
405 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
408 * main/config.c: use physfs to read config file
410 * include/physfsx.h: added gets and puts functions
412 * include/cfile.h: correct seek return value
414 * main/config.c, main/playsave.c: use physfs to write
417 * include/physfsx.h: added my physfs extensions
419 * main/inferno.c: physfs initialization stuff
421 * configure.ac: add check for physfs lib
423 * include/cfile.h: made cfile into a wrapper for physfs
425 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
426 disabled althogdir stuff (shouldn't be needed w/physfs)
428 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
429 configure.ac: drop cfile stuff
431 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
433 * D2X.make: Don't use D2XFolder, because the userdir can now be
434 specified in Mac OS 9. Putting it in the source code folder is
435 more convenient. Turn debugging on. Don't compile old files,
436 compile new ones. Add the PhysicsFS library.
438 * iff/iff.c: Get rid of MIN redefinition.
440 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
441 MPW doesn't like switches of long longs
443 2004-11-30 Bradley Bell <btb@icculus.org>
445 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
446 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
447 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
448 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
449 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
450 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
451 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
453 2004-11-28 Bradley Bell <btb@icculus.org>
455 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
457 * arch/sdl/digi.c: use d2src system for persistent sounds
459 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
462 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
463 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
464 ripped object stuff out of digi.c, now using digiobj.c. get rid of
465 a bunch of kludges, sound should be more true to original game now
467 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
470 2004-11-27 Bradley Bell <btb@icculus.org>
472 * main/text.c, main/text.h, main/titles.c: added function to
473 properly decode multi-line strings
475 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
476 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
479 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
481 * main/inferno.c: enable logo screens for shareware/oem
483 2004-11-26 Bradley Bell <btb@icculus.org>
485 * main/mission.c, main/titles.c: fix d1 briefing glitches
487 * main/game.c: free up cpu by not calling timer_delay so many
488 times (fixes Bug 2034)
490 * main/gameseq.c: enable briefing screens for mac shareware
492 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
493 doesn't care if it draws offscreen, I guess)
495 * main/credits.c: reduce flickering in credits w/opengl
497 2004-11-25 Bradley Bell <btb@icculus.org>
499 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
500 garbage on windows for some reason.
502 * 2d/font.c: fixed opengl menu font bug, caused by doing
503 arithmetic on signed chars.
505 2004-11-23 Bradley Bell <btb@icculus.org>
507 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
509 2004-11-22 Bradley Bell <btb@icculus.org>
511 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
512 arch/linux/joystick.c, arch/linux/include/joystick.h,
513 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
514 arch use global variable joy_num_axes
516 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
518 * main/gamemine.c, main/piggy.c: compile again on older C compilers
520 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
522 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
523 Vertigo) missions, load add-on ham file at every load, not only the 1st
525 * main/bm.ch: fix bug where loading a hxm would affect other levels too
527 * main/fireball.c: don't Int3() every time explosions don't look best
529 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
531 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
533 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
535 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
537 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
539 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
541 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
542 shareware version of descent.hog. This is not yet bug-free
544 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
546 * main/network.c: fix crash introduced with previous change
548 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
550 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
551 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
552 make mission structre memory allocated
554 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
556 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
557 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
558 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
559 delete file compbit.h, move functionality to text.c, modify all
560 previous users of compbit.h to use existing function in text.h
562 * main/inferno.c: remove warning created by the fix for the cfgets
565 * main/bmread.c: add comment
567 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
569 * cfile/cfile.c: declare variable on top of block
571 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
572 main/multi.h, main/network.c: move mission list handling functionality
573 to mission.c, remove unnecessary load_mission calls in menu.c
575 * main/game.c: remove unnecessary build_mission_list call
577 * main/mission.c, main/mission.h: correct comments about anarchy-only
579 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
580 remove explicit uses of mission list
582 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
584 * libmve/mveplay.c: make it compile on Cygwin
586 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
588 * main/config.c: fix bug uncovered by having fgets cut off ending \n
590 * main/text.c: fix crash on Mac OS X, probably fix bug 738
592 * include/mono.h: add mprintf support for carbon (Mac OS 9)
594 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
596 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
597 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
598 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
599 information about the current mission, for easier code refactorisation.
601 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
603 * main/gamemine.c, main/piggy.c: fix bug 1675:
604 use better d2 textures if d1 hog is present but not loadable
606 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
608 * cfile/cfile.c: simplify, reduce number of global vars
610 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
612 * main/gameseg.c: fix bugfix of 2004-05-15
614 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
616 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
618 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
619 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
620 cfgets now always copies the terminating character to the dest buffer.
621 This fixes a bug that occured when reading cmd line args from d2x.ini
623 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
625 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
626 move more old change logs into ChangeLog-old
628 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
629 and Martin Schaffner <maschaffner@gmx.ch>
631 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
632 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
633 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
634 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
635 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
636 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
637 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
638 arch/include/joy.h, arch/win32/include/key.h
639 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
640 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
641 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
642 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
643 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
644 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
645 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
646 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
647 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
648 main/config.c, main/config.h, main/controls.c, main/controls.h
649 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
650 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
651 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
652 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
653 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
654 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
655 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
656 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
657 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
658 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
659 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
660 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
661 main/mission.c, main/mission.h, main/modem.h, main/morph.c
662 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
663 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
664 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
665 main/paging.c, main/paging.h, main/physics.c, main/physics.h
666 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
667 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
668 main/powerup.h, main/render.c, main/render.h, main/robot.c
669 main/robot.h, main/scores.c, main/scores.h, main/screens.h
670 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
671 main/songs.c, main/songs.h, main/sounds.h, main/state.c
672 main/state.h, main/switch.c, main/switch.h, main/terrain.c
673 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
674 main/text.h, main/textures.h, main/titles.c, main/titles.h
675 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
676 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
677 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
678 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
679 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
680 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
682 move old per-file change logs into new file ChangeLog-old
684 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
686 * arch/ogl/ogl.c: enable -gl_mipmap switch
688 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
690 * arch/carbon/descent.r: swap min and max size to correct places
692 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
694 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
696 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
698 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
700 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
702 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
703 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
705 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
706 link) on MPW on Mac OS 9 (carbon)
708 * include/mono.h: disable mprintf on carbon to avoid significant bloat
710 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
712 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
714 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
716 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
718 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
720 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
722 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
723 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
724 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
725 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
726 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
728 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
729 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
730 new files for supporting compilation with MPW for carbon (Mac OS 9)
732 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
734 * main/playsave.c: do not seek while writing, carbon does not like it
736 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
738 * cfile/cfile.c: use portable ffilelength in cfile_size
740 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
741 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
742 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
743 unsigned and signed char, MPW does not like these
745 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
747 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
750 2004-06-01 Bradley Bell <btb@icculus.org>
752 * libmve/mve_main.c: cast malloc function pointer
754 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
755 target to XCode project
757 2004-05-31 Bradley Bell <btb@icculus.org>
759 * include/pstypes.h: fix accidental solaris breakage
761 * main/object.c: fix crash caused by death-cam code
763 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
764 XCode project simplifications, network enabled
766 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
767 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
769 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
772 * English.lproj/InfoPlist.strings, d2x-Info.plist,
773 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
774 d2x.xcode/project.pbxproj: added XCode project files
776 2004-05-22 Bradley Bell <btb@icculus.org>
778 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
781 * rpm/d2x.spec.in: Changed descriptions
783 2004-05-22 Matthew Mueller <donut@dakotacom.net>
785 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
788 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
790 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
791 the win32 code (d1x r1.8, key_arch.c r1.2)
793 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
794 use 32bpp screen mode by default, add option to use 16bpp (d1x
797 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
798 replacement texture paletted->rgb conversion alpha problem (d1x
801 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
802 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
803 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
806 * arch/ogl/gr.c, include/loadgl.h: fix win32
807 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
809 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
810 include/ogl_init.h, main/render.c: opengl hardware
811 super-transparency support using GL_NV_register_combiners (d1x
812 r1.38, r1.41, r1.6, r1.26, r1.7)
814 2004-05-22 Bradley Bell <btb@icculus.org>
816 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
819 2004-05-22 Matthew Mueller <donut@dakotacom.net>
821 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
822 include/ogl_init.h: use GL_RGB for non-transparent textures, and
823 fix fonts not having transparent flag set (wouldn't get paletted)
824 (d1x r1.15, r1.37, r1.40, r1.25)
826 * arch/ogl/ogl.c: don't try to use paletted textures with
827 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
829 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
830 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
833 * 2d/font.c: memset ogl font bitmap data since the copy function
834 leaves some (unused) parts uninitialized, which aggravates
837 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
838 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
841 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
842 screenshots if the entire thing wasn't written in one call to
845 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
846 info not being updated on win32 (d1x r1.11)
848 * arch/win32/digi.c: remove some redundancy by not needing to do
849 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
850 clean up some indenting of DS_release_slot calls. And make
851 DS_release_slot return 1 when a sound is already not playing, in
852 addition to when a sound was killed. (d1x r1.10)
854 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
855 linux version (d1x r1.5)
857 * main/kconfig.c: make next axis config key skip currently
858 allocated axes (d1x r1.11)
860 2004-05-22 David Cleaver <wraithx@morpheus.net>
862 * main/kconfig.c: joy configuration next axis key from WraithX
865 2004-05-22 Bradley Bell <btb@icculus.org>
867 * main/game.c, main/inferno.c: typo
869 2004-05-21 Matthew Mueller <donut@dakotacom.net>
871 * main/game.c, main/game.h, main/inferno.c: make rear view
872 leave_time variable with -rearviewleavetime argument (d1x r1.25,
875 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
877 * main/inferno.c: change -udp documentation to d2x behaviour
879 2004-05-21 Bradley Bell <btb@icculus.org>
881 * include/gr.h: added missing define for menu fullscreen toggle
883 2004-05-21 Matthew Mueller <donut@dakotacom.net>
885 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
886 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
888 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
890 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
891 arch/linux/include/joystick.h: patch from Steven Mueller for using
892 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
894 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
896 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
897 main/physics.c, main/render.c, main/wall.c: file-line for segfault
898 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
900 * arch/win32/digi.c: digisound fixes (d1x r1.7)
902 2004-05-21 Bradley Bell <btb@icculus.org>
904 * main/inferno.c: added -udp documentation from d1x
906 2004-05-20 Bradley Bell <btb@icculus.org>
908 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
910 2004-05-20 David Cleaver <wraithx@morpheus.net>
912 * main/controls.c, main/gamecntl.c, main/kconfig.c,
913 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
914 game.c r1.21, r1.6, r1.4, r1.3)
916 2004-05-20 Bradley Bell <btb@icculus.org>
918 * main/inferno.c: document -ihaveabrokenmouse
920 2004-05-20 Matthew Mueller <donut@dakotacom.net>
922 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
924 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
926 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
927 mouse driver problems (d1x r1.2, r1.2)
929 2004-05-20 Matthew Mueller <donut@dakotacom.net>
931 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
932 join list score crash (d1x r1.8)
934 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
936 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
937 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
940 2004-05-20 Bradley Bell <btb@icculus.org>
942 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
944 * main/inferno.c: integrated some niceautomap stuff from d1x
946 2004-05-20 Matthew Mueller <donut@dakotacom.net>
948 * arch/win32/joyhh.c: fixed the config bug where it'd always put
949 in some weird axis (d1x r1.3)
951 * arch/win32/init.c: set win32 icon to icon from resource file
954 * arch/win32/key.c: win32: fixed space key not working in messages
957 2004-05-20 Bradley Bell <btb@icculus.org>
959 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
962 2004-05-20 Matthew Mueller <donut@dakotacom.net>
964 * main/inferno.c: document -gl_refresh (d1x r1.20)
966 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
967 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
970 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
971 change the arg type for (d1x r1.5)
973 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
975 * arch/win32/digi.c: altsounds (d1x r1.6)
977 2004-05-20 Matthew Mueller <donut@dakotacom.net>
979 * arch/win32/digi.c: fixed a major memory leak and removed a bit
980 of redundancy (d1x r1.5)
982 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
983 fix crashing (d1x r1.4)
985 * arch/win32/digi.c: win32's digi_start_sound was not calling
986 DS_release_slot after setting .playing=0, resulting in a
987 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
989 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
990 apparently it was somehow causing some joysticks (Sidewinder
991 Precision 2) to only turn when the stick was moving, but not when
992 at turned but held stationary. And it was completely unused
993 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
996 * main/game.c: add alt+enter to toggle fullscreen (in addition to
997 previous key combos (d1x r1.29)
999 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1000 g, and b values (d1x r1.15)
1002 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1003 sometimes (didn't handle negative palette steps) (d1x r1.34)
1005 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1006 shatter effects, robot explosions and weapons, and some more
1007 always present stuff. Also clean up ogl_cache_weapon_textures
1008 calling. (d1x r1.37)
1010 2004-05-20 Bradley Bell <btb@icculus.org>
1012 * main/kludge.c, main/game.c: move gr_renderstats and
1013 gr_badtexture back to game.c
1015 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1017 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1018 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1020 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1022 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1023 loaded after texture caching stage (d1x r1.34)
1025 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1026 for renderstats (d1x r1.33)
1028 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1030 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1031 main/inferno.c: add anisotropic texture filtering suport (d1x
1032 r1.33, r1.32, r1.23, r1.32)
1034 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1037 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1038 include/ogl_init.h: utilize hardware multitexturing support if
1039 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1040 r1.32, r1.30, r1.4, 1.22)
1042 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1045 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1047 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1048 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1049 effects in OGL using SetGammaRamp, much faster than the hack that
1050 was being used. currently SDL only (though not too hard to add to
1051 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1053 * main/menu.c: allow arbitrary (custom) resolution entry in
1054 change_res menu (d1x r1.14)
1056 2004-05-19 Bradley Bell <btb@icculus.org>
1058 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1059 d1x-style res change menu (mostly works)
1061 * misc/args.c: use strnicmp instead of strncasecmp
1063 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1065 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1066 command-line option (d1x r1.27)
1068 * main/inferno.c: restore inferno.c initialization of
1069 screen_compatible and use_double_buffer to 'normal' values, broken
1070 long long ago in one of the high res menu patches (d1x r1.30)
1072 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1073 resolutions to be specified on command line (d1x r1.2, r1.29,
1074 r1.4) -- doesn't work yet
1076 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1078 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1081 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1082 volume song stop/starting (d1x r1.7)
1084 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1086 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1089 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1090 ogl_ulinec (d1x r1.29)
1092 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1094 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1095 bottom are inclusive not exclusive (d1x r1.28)
1097 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1098 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1100 * arch/sdl/digi.c: fix typo
1102 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1104 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1105 creation code from arch_init_start into arch_init to fix weirdness
1106 with --help (d1x r1.5, r1.6)
1108 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1109 sync issues and lack of midi reset (d1x r1.5)
1111 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1114 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1115 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1117 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1120 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1122 2004-05-18 Bradley Bell <btb@icculus.org>
1124 * include/vecmat.h: comments/formatting
1126 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1128 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1129 include/test.lnk: remove unnecessary files
1131 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1132 This enables compilation with gcc 3.1
1134 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1136 * main/switch.c: took care of switches triggering single-sided
1137 walls (don't try to access the nonexistent adjacent wall via NULL
1138 pointers or negative array indices)
1140 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1142 * main/wall.c: fix invalid memory access for d1 levels which
1143 don't have a corresponding wall behind.
1145 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1147 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1148 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1149 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1150 interface header to new header file internal.h
1152 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1154 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1155 bitmask for each joystick axis that has sent input data,
1156 and will not crash Windows anymore during joystick setup because
1157 of for() loop over axis being executed once too often.
1159 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1160 gr_remap_mono_font() and call it after loading saved level.
1162 * main/laser.c: limit homing missile turn rate
1164 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1165 centers (work like fuel centers but provide shield)
1167 * main/gameseg.c: fix endless loop in some levels with a
1168 certain (complicated) structure
1170 2004-05-13 Bradley Bell <btb@icculus.org>
1172 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1173 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1174 updated project files for SDL 1.2.7
1176 * Makefile.am: add VisualC, VisualCE dirs to tarball
1178 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1180 * arch/sdl/digi.c: formatting
1182 2004-05-12 Bradley Bell <btb@icculus.org>
1184 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1187 * 2d/palette.c, include/palette.h: added function to create blend
1190 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1192 2004-05-11 Bradley Bell <btb@icculus.org>
1194 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1196 2004-05-10 Bradley Bell <btb@icculus.org>
1198 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1199 g3_draw_transp_poly had the fade level backwards, decided to just
1200 fix g3_draw_poly so it behaves correctly, transparency or not,
1201 reverted changes to render_face
1203 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1205 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1206 rendering transparent (e.g. cloaked) walls
1208 * main/render.c: render_face now calls g3_draw_transp_poly() for
1209 cloaked walls in OpenGL
1211 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1213 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1214 that from other apps, had "static" distortions.
1216 2004-04-22 Bradley Bell <btb@icculus.org>
1218 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1220 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1221 aligned version of PUT_INTEL_* macros
1223 2004-04-15 Bradley Bell <btb@icculus.org>
1225 * main/inferno.c: comment out unused checksum variable
1227 2004-04-14 Bradley Bell <btb@icculus.org>
1229 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1231 2004-04-14 Terran Melconian <terran@consistent.org>
1233 * main/gameseg.c: use portable rand function (fixes #1118)
1235 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1237 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1239 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1241 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1242 get rid of warnings (now compiles with -Werror on SunOS)
1244 * main/piggy.c: fix (really) wierd SunOS bug
1246 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1247 caused by not allocating enough mem for rle bitmaps
1249 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1251 * include/pstypes.h: sun OS typedef fixes
1253 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1255 * main/piggy.c: fix bug 1067
1257 * main/piggy.c: fix bugfix for 1067
1259 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1260 with descent.pig of mac registered)
1262 2003-12-18 Bradley Bell <btb@icculus.org>
1264 * main/kconfig.c: fixes for linux-native joystick
1266 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1269 * arch/include/joy.h: comments/formatting
1271 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1273 * compilerdefs.txt: added FreeBSD defs
1275 2003-12-08 Bradley Bell <btb@icculus.org>
1277 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1280 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1282 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1283 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1285 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1287 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1288 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1289 get rid of silly ulongs
1291 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1292 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1293 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1294 change relevant __linux__ macros to __ELF__
1296 2003-11-27 Bradley Bell <btb@icculus.org>
1298 * include/ogl_init.h: added proto for ogl_check_mode
1300 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1301 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1304 2003-11-26 Bradley Bell <btb@icculus.org>
1306 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1307 3.3 compiler warnings
1309 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1312 * include/pstypes.h: OS X fixes
1314 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1315 main/newmenu.h: linux fixes
1317 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1318 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1319 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1320 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1321 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1324 * arch/sdl/gr.c: fix sdl gr_update
1326 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1327 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1328 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1329 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1330 include/error.h, include/pstypes.h, include/strutil.h,
1331 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1332 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1333 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1334 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1335 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1338 2003-11-25 Bradley Bell <btb@icculus.org>
1340 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1341 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1342 libmve/VisualC/mveplayer.dsp: updated project files
1344 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1345 working w/Visual C++
1347 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1348 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1349 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1350 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1353 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1354 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1357 2003-11-24 Bradley Bell <btb@icculus.org>
1359 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1360 libmve/mveplay.c: stuff to play mve's in WinCE
1362 * arch/win32/findfile.c: unused functions...
1366 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1367 enabled mouse control of menus
1369 * main/mission.h: oops, didn't mean to change this.
1371 2003-11-21 Bradley Bell <btb@icculus.org>
1373 * VisualCE/d2x/d2x.vcp: updated project file
1375 2003-11-20 Bradley Bell <btb@icculus.org>
1377 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1378 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1379 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1382 2003-11-17 Bradley Bell <btb@icculus.org>
1384 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1385 main/menu.c: added option to disable kalinix under unix
1387 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1389 2003-11-14 Bradley Bell <btb@icculus.org>
1391 * main/automap.c: fix automap background image
1393 * main/automap.c, main/automap.h: delete cruft
1395 * main/automap.c: fix level number position
1397 * main/automap.c: simplify g3_draw_line hack
1399 * main/menu.c: stop pointless vid mode changes
1401 2003-11-07 Bradley Bell <btb@icculus.org>
1403 * NEWS, installation.txt: s'more documentation
1405 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1407 * configure.ac: fix .exe extension problems
1409 2003-11-07 Bradley Bell <btb@icculus.org>
1411 * arch/ogl/ogl.c: disable texture format verification for OS X -
1414 2003-11-06 Bradley Bell <btb@icculus.org>
1416 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1417 use more traditional Alt+Enter for toggling fullscreen
1419 * 2d/ibitblt.c, main/mission.h: comments/formatting
1421 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1423 2003-11-06 Bradley Bell <btb@icculus.org>
1425 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1426 resolution change, use kludge to avoid repetitive res changes
1428 2003-11-04 Bradley Bell <btb@icculus.org>
1430 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1431 structures and i/o routines back to piggy.c
1433 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1435 * installation.txt: tell to install d1 .pig for better textures
1437 2003-11-04 Bradley Bell <btb@icculus.org>
1439 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1440 oem d1 v1.0 and registered d2 v1.0, comments
1442 2003-11-03 Bradley Bell <btb@icculus.org>
1444 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1445 all d1 shareware - even though files are different!
1447 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1450 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1453 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1456 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1458 * main/movie.c: when no movies are found, divide by six the
1459 number of warning lines sent to stdout
1461 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1463 * include/byteswap.h: fix stupid copy/paste error
1465 2003-10-24 Bradley Bell <btb@icculus.org>
1467 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1468 gr_linear_rep_movsd_2x instead of almost identical
1469 gr_linear_movsd_double. Better since we have assembly versions.
1471 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1473 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1476 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1478 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1479 error with --disable-network, move reset_network_objects()
1480 from gameseq.c to multi.c
1482 2003-10-14 Bradley Bell <btb@icculus.org>
1484 * AUTHORS, NEWS: stuff
1486 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1488 2003-10-12 Bradley Bell <btb@icculus.org>
1490 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1491 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1494 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1496 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1497 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1498 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1499 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1500 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1501 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1502 arch/win32/ipx_win.c, arch/win32/winnet.c,
1503 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1504 main/multi.h, main/network.c: add IPv4 multicasting support
1506 2003-10-11 Bradley Bell <btb@icculus.org>
1508 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1510 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1511 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1512 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1513 main/weapon.h: lots of shareware and oem fixes
1515 2003-10-10 Bradley Bell <btb@icculus.org>
1517 * arch/win32/winnet.c: fixed stupid win32 network bug
1519 2003-10-10 Bradley Bell <btb@icculus.org>
1521 * main/piggy.c: increased D1_MAX_TMAP_NUM
1523 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1525 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1526 which are animated in d2, refactorizes d1 texture reading
1528 2003-10-10 Bradley Bell <btb@icculus.org>
1530 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1531 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1532 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1533 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1534 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1535 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1536 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1537 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1538 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1539 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1540 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1541 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1542 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1543 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1544 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1545 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1546 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1547 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1548 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1549 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1550 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1551 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1552 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1553 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1554 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1555 main/wall.h: comments/formatting
1557 2003-10-09 Bradley Bell <btb@icculus.org>
1559 * main/text.c: fix text when using old datafiles
1561 * main/laser.h: comments/whitespace
1563 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1564 mines w/shareware data
1566 * include/DT_drawtext.h: deleted unused file
1568 2003-10-08 Bradley Bell <btb@icculus.org>
1570 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1572 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1574 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1575 main/menu.c: Disabled 'd2x keys' weapon selection
1577 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1579 * main/object.h, main/multi.h: get rid of most warnings issued by
1580 cpp-precomp of gcc from Mac OS X dev tools
1582 2003-10-05 Bradley Bell <btb@icculus.org>
1584 * NEWS, configure.ac: increment version number
1586 * cfile/cfile.c: better handling of CRLF text files (when that is
1589 * utilities/hogcreate.c, utilities/hogextract.c,
1590 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1591 reading/writing files
1593 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1594 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1597 2003-10-04 Bradley Bell <btb@icculus.org>
1599 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1601 * main/netmisc.c: change byte to sbyte, comments/whitespace
1603 2003-10-03 Bradley Bell <btb@icculus.org>
1605 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1607 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1610 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1611 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1612 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1613 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1614 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1615 main/object.c, main/object.h, main/paging.c, main/player.h,
1616 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1617 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1618 main/weapon.c, main/weapon.h: change byte to sbyte,
1621 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1622 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1623 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1624 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1626 * configure.ac: better checking for timeval
1628 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1630 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1631 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1632 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1633 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1634 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1635 main/multibot.c, main/network.c: Make network architecture
1636 choosable from game menu, add support for UDP/IP on Mac OS X and
1639 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1641 * include/byteswap.h: added macros for coping with alignment
1644 2003-10-02 Bradley Bell <btb@icculus.org>
1646 * main/multi.h: added padding to little-endian version of
1649 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1651 * main/netmisc.c: delete duplicate function
1653 2003-10-01 Bradley Bell <btb@icculus.org>
1655 * main/bm.c: make sure d1_texture_indices gets freed between
1658 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1660 * main/piggy.h: fix size of d1 shareware descent.pig
1662 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1664 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1665 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1666 replacements for non-animated textures
1668 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1670 * main/controls.c: use fixed 20fps wiggle
1672 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1674 * Makefile.am, debian/changelog.in, debian/control,
1675 debian/d2x-common.dirs, debian/d2x-common.install,
1676 debian/d2x-common.manpages, debian/d2x-gl.files,
1677 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1678 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1679 utilities/Makefile.am, utilities/hogcreate.1,
1680 utilities/hogextract.1, utilities/mvlcreate.1,
1681 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1682 add man pages, distribute utility programs in new d2x-common deb
1684 * rpm/d2x.spec.in: updated rpm spec file
1686 2003-08-02 Bradley Bell <btb@icculus.org>
1688 * cfile/cfile.c: update raw_position in cfputc and cfputs
1690 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1692 * main/piggy.c: make error message more friendly
1694 * main/piggy.c: simplify copying of bitmap flags
1696 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1699 * cfile/cfile.c: revert to always using custom fgets
1701 * main/endlevel.c, main/mission.c: handle missing exit sequence
1702 components gracefully
1704 * main/playsave.c: comments
1706 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1708 * cfile/cfile.c: update raw_position in cfwrite
1710 * main/network.c: comments/formatting
1712 2003-06-22 Bradley Bell <btb@icculus.org>
1714 * cfile/cfile.c: use standard fgets for non-archive files
1716 * main/movie.c: use con_printf for missing movie warning
1718 2003-06-18 Bradley Bell <btb@icculus.org>
1720 * main/movie.c: fixed cfile conversion of movielib code
1722 * main/console.c, main/hud.c: strip out colors, etc when printing
1725 * include/u_mem.h: fix NDEBUG calloc macro
1727 2003-06-15 Bradley Bell <btb@icculus.org>
1729 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1732 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1733 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1734 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1735 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1736 main/scores.c, main/state.c, main/text.c, misc/args.c,
1737 misc/strio.c: convert file i/o to cfile
1739 2003-06-14 Bradley Bell <btb@icculus.org>
1741 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1742 writing and other modes besides "rb" (mostly taken from
1745 2003-06-09 Bradley Bell <btb@icculus.org>
1747 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1750 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1751 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1754 2003-06-07 Taylor Richards <taylor@icculus.org>
1756 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1758 2003-06-07 Bradley Bell <btb@icculus.org>
1760 * main/console.c: fix non-console build
1762 * main/gamesave.c: comments
1764 * main/bm.c: remove redundant break
1766 2003-06-06 Bradley Bell <btb@icculus.org>
1768 * main/gauges.c, main/kconfig.c: comments/formatting
1770 * console/.cvsignore: added .cvsignore
1772 * main/console.c: can't write to console after it's closed
1774 2003-06-05 Bradley Bell <btb@icculus.org>
1776 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1777 console/internal.c, console/internal.h, include/CON_console.h,
1778 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1779 finish console conversion away from SDL
1781 2003-06-04 Bradley Bell <btb@icculus.org>
1783 * console/CON_console.c, include/CON.console.h, include/console.h,
1784 main/console.c, main/game.c: console conversion to native gr,
1787 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1788 put prototype for gr_bm_bitblt in gr.h
1790 2003-06-03 Bradley Bell <btb@icculus.org>
1792 * console/CON_console.c, console/DT_drawtext.c,
1793 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1794 main/console.c: use native fonts for console
1796 * main/playsave.c: use shorts for short data
1798 2003-06-02 Bradley Bell <btb@icculus.org>
1800 * configure.ac, main/console.c: set console background, fix
1803 2003-06-01 Bradley Bell <btb@icculus.org>
1805 * Makefile.am, arch/sdl/event.c, configure.ac,
1806 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1807 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1808 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1809 main/gamerend.c: added console code (from SDL_console)
1811 2003-05-30 Bradley Bell <btb@icculus.org>
1813 * README: minor update
1815 2003-05-28 Bradley Bell <btb@icculus.org>
1817 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1822 2003-06-06 Bradley Bell <btb@icculus.org>
1824 * main/kconfig.c: fix crash in control menus
1826 * main/gauges.c: force cockpit redraw in opengl
1828 * main/gamerend.c: move ogl swap, so cockpit and console get
1831 2003-06-01 Bradley Bell <btb@icculus.org>
1833 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1837 2003-05-12 Bradley Bell <btb@icculus.org>
1839 * configure.ac: increment version number
1841 * main/bm.c: use con_printf for exit model warnings
1843 * configure.ac: must check for timespec after setting -mno-cygwin
1845 * main/inferno.c: added -nohogdir and -userdir options
1847 * NEWS, main/titles.c: use briefings with no extension
1851 2003-04-30 Bradley Bell <btb@icculus.org>
1853 * configure.ac: have to include time.h when checking for nanosleep
1855 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1858 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1859 increment version number
1861 * main/Makefile.am: make dist fix
1865 2003-04-29 Bradley Bell <btb@icculus.org>
1867 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1870 2003-04-24 Bradley Bell <btb@icculus.org>
1872 * configure.ac: increment version number
1874 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1877 2003-04-24 Ingo van Lil <inguin@gmx.de>
1879 * main/render.c: fix misspellings of NDEBUG
1883 2003-04-14 Bradley Bell <btb@icculus.org>
1885 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1887 2003-04-11 Bradley Bell <btb@icculus.org>
1889 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1894 2003-04-11 Bradley Bell <btb@icculus.org>
1896 * libmve/mveplay.c: use _sleep instead of sleep on win32
1898 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1899 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1900 include/cfile.h, include/error.h, libmve/Makefile.am,
1901 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1902 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1903 utilities/Makefile.am: comments/formatting/dist problems
1905 * configure.ac: use different defines for os x
1907 2003-04-07 Bradley Bell <btb@icculus.org>
1909 * include/error.h, misc/error.c: put some old stuff back in,
1910 eliminate duplicate error messages
1912 * main/text.c: don't die on text not found
1915 * main/inferno.c: print some useful info if hog not found, allow
1916 -help to work if no text available
1918 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1920 * arch/linux/Makefile.am: revert to previous version, so linux
1923 2003-04-03 Bradley Bell <btb@icculus.org>
1925 * main/endlevel.c: fixed exit model scheme yet again
1927 2003-04-02 Bradley Bell <btb@icculus.org>
1929 * misc/error.c: call Int3 on Assert
1931 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1934 * main/wall.c: don't die when trying to toggle nonexistent
1935 segment... vertigo level 10 is buggy!
1937 * main/gamemine.c: comments/formatting
1939 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1941 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1942 main/inferno.c: Allow use of 22K sound samples
1944 2003-03-29 Bradley Bell <btb@icculus.org>
1946 * arch/ogl/gr.c: default to bitmapped reticle
1948 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1949 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1952 * arch/sdl/joy.c: fixed text seen for hats in control config
1955 2003-03-28 Bradley Bell <btb@icculus.org>
1957 * main/bm.c: heh, model nums in vertigo are hardcoded,
1958 N_D2_POLYGON_MODELS can't change
1960 * configure.ac, include/d1x.xpm, include/descent.xpm,
1961 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1964 2003-03-27 Bradley Bell <btb@icculus.org>
1966 * main/text.h: fixed text references for hat directions
1968 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1970 2003-03-26 Bradley Bell <btb@icculus.org>
1972 * main/playsave.c: make d2x keys backward compatible
1974 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1976 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1979 2003-03-26 Bradley Bell <btb@icculus.org>
1981 * main/piggy.c: fix crash when d1 data not present
1983 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1984 read/write from plr file
1986 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1987 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1988 added escort.h header
1990 2003-03-25 Bradley Bell <btb@icculus.org>
1992 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1993 D1_PIGFILE ("descent.pig") macro
1995 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1996 models from d1 pig file
1998 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1999 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2000 really) from d1 pig file
2002 2003-03-23 Bradley Bell <btb@icculus.org>
2004 * main/bm.c: stop extra robots from overwriting exit models
2006 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2007 texture list doesn't get full
2009 * main/bm.c: fix mem leak when reading extra robots
2011 2003-03-21 Bradley Bell <btb@icculus.org>
2013 * main/menu.c: Added option to set movie resolution (mostly works)
2015 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2017 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2018 replacement functions to piggy.c
2020 * main/gameseq.c: attempt to support mac d1 descent.pig
2022 * main/bm.c: fix mem leak
2024 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2025 files, both d1 and d2 oem briefing where showed
2027 * main/inferno.c, main/movie.c: Change the default movie
2028 resolution to "high", implement the option -lowresmovies
2030 2003-03-20 Bradley Bell <btb@icculus.org>
2032 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2034 * main/piggy.c: comments
2036 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2038 * main/gameseq.c: delete duplicate function
2040 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2042 2003-03-19 Bradley Bell <btb@icculus.org>
2044 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2045 (cddb discid) support
2047 * arch/sdl/digi.c, main/kludge.c: implemented
2048 digi_link_sound_to_object3 for looping sounds, other looping stuff
2050 * arch/sdl/gr.c: removing dependencies on stuff in main/
2052 * arch/linux/Makefile.am, arch/linux/init.c,
2053 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2054 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2055 other header cleanups
2057 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2059 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2061 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2062 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2063 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2064 load d1 textures for d1 levels
2066 2003-03-19 Bradley Bell <btb@icculus.org>
2068 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2069 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2070 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2071 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2074 * README: added some OS X info
2076 2003-03-17 Bradley Bell <btb@icculus.org>
2078 * main/newdemo.c: simplify DEMO_FILENAME macro
2080 * main/console.c, main/game.c: enable experimental console support
2082 * main/gamerend.c: fixed location of fps meter in multi
2084 2003-03-16 Bradley Bell <btb@icculus.org>
2086 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2087 also look in shared data dir for demos
2089 * main/newdemo.c, main/newdemo.h: comments/formatting
2091 2003-03-15 Christopher Thielen <chris@luethy.net>
2093 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2094 thinking d2 cd is always present
2096 2003-03-15 Bradley Bell <btb@icculus.org>
2098 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2101 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2104 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2105 gr_init. don't really know why this works, though
2107 2003-03-14 Bradley Bell <btb@icculus.org>
2109 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2111 * unused/bios/rbaudio.h: removed duplicate file
2113 2003-03-14 Christopher Thielen <chris@luethy.net>
2115 * arch/sdl/rbaudio.c: stop cd audio when exiting
2117 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2119 * main/gamecntl.c: add comments to the "only matt knows" cheats
2121 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2123 * main/gamemine.c: formatting, better texture conversion for d1
2126 2003-03-14 Bradley Bell <btb@icculus.org>
2128 * main/piggy.c: must swap all mac version pigfiles
2130 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2131 main/multi.c: formatting, minor cleanups
2133 * 2d/rle.c: need to swap line_size on bigendian machines
2135 * main/mission.c, main/mission.h: detect mac full version hogfile
2137 2003-03-13 Bradley Bell <btb@icculus.org>
2139 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2140 added joy/mouse sensitivity slider, increased range to 16, and
2143 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2146 * arch/linux/Makefile.am: removed extra backslash
2148 * TODO, installation.txt: updated some documentation
2150 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2151 menu, with maxfps option
2153 2003-03-12 Bradley Bell <btb@icculus.org>
2155 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2157 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2158 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2159 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2160 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2161 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2162 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2163 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2164 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2165 arch/linux/include/music.h, arch/linux/include/serial.h,
2166 arch/linux/include/ukali.h: formatting
2168 2003-03-11 Chris Arena <ccarena@cox.net>
2170 * main/menu.c: fixed brightness slider
2172 2003-03-01 Bradley Bell <btb@icculus.org>
2174 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2175 robots and animated bitmaps work, but colors are messed up
2177 2003-02-28 Bradley Bell <btb@icculus.org>
2179 * main/player.h: whitespace
2181 * main/automap.c, main/cntrlcen.c, main/collide.c,
2182 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2183 descent.hog is present, d1 becomes mission 0)
2185 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2186 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2187 arch/win32/winnet.c: MinGW compiles with network enabled again,
2188 but still doesn't work
2192 2003-02-28 Bradley Bell <btb@icculus.org>
2194 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2195 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2196 many opengl glitches
2198 2003-02-27 Bradley Bell <btb@icculus.org>
2200 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2201 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2202 main/network.c, main/network.h: noted that hoard.ham is only needed
2203 for multiplayer HOARD games, and should not be equated with
2204 "vertigo". put HoardEquipped() back in network.c.
2206 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2207 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2208 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2209 use timer_delay instead of d_delay
2211 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2213 * main/render.c: added replacement qsort for solaris
2215 2003-02-26 Bradley Bell <btb@icculus.org>
2217 * main/gamemine.c: texture conversion for d1 shareware
2219 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2221 * main/gamemine.c: better texture conversion for d1 levels
2223 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2225 * main/kconfig.c: fix joystick support under MinGW
2227 2003-02-26 Bradley Bell <btb@icculus.org>
2229 * main/playsave.c: fix swapping glitch
2231 * configure.ac, readme.txt: clean stuff up, getting ready for
2234 * main/titles.c: begin support for rendering spinning robots in
2237 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2240 * main/gamemine.c: load d1 shareware levels!
2242 2003-02-25 Bradley Bell <btb@icculus.org>
2246 * autogen.sh: add warning about old auto* versions, use
2249 2003-02-24 Bradley Bell <btb@icculus.org>
2251 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2252 briefings mostly working
2254 * main/movie.c, main/titles.c: fixed some more briefing glitches
2256 2003-02-23 Bradley Bell <btb@icculus.org>
2258 * main/movie.c: fixed crash when using shareware data files
2261 * arch/sdl/digi.c: fix crash on non-existent sounds
2262 (i.e. shareware data)
2264 2003-02-22 Bradley Bell <btb@icculus.org>
2266 * main/titles.c: fixed fullscreen toggle in briefings
2268 2003-02-21 Bradley Bell <btb@icculus.org>
2270 * configure.ac: check for mingw when enabling nasm
2272 * main/playsave.c: enable loading player files of either byte
2275 2003-02-20 Bradley Bell <btb@icculus.org>
2277 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2279 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2280 #343, not "rest of solution to bug #344"
2282 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2285 * main/kludge.c: partial solution to bug #344
2287 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2289 * compilerdefs.txt: added linux/mips info
2291 * ChangeLog: clean up changelog
2293 2003-02-19 Bradley Bell <btb@icculus.org>
2295 * libmve/mveplay.c: os x needs nanosleep prototype.
2297 2003-02-18 Bradley Bell <btb@icculus.org>
2299 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2301 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2302 to disable/enable audio
2304 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2306 * main/: movie.h, titles.c: make sure movie's palette is set before
2307 writing briefing text. Fixes bug #359
2309 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2312 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2313 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2316 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2319 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2320 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2321 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2324 * include/libmve.h: blah
2326 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2328 * main/render.c: 2nd attempt to fix solaris qsort bug
2330 2003-02-18 Bradley Bell <btb@icculus.org>
2332 * configure.ac, include/pstypes.h: put alignment detection in
2335 2003-02-17 Bradley Bell <btb@icculus.org>
2337 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2338 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2339 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2340 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2341 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2342 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2343 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2344 moved mve stuff to separate subdir
2346 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2347 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2348 mve code. Fixes (at least) bugs #41, #348, and #350.
2350 2003-02-14 Bradley Bell <btb@icculus.org>
2352 * main/Makefile.am: no more Makefile.mveplay. again
2354 * main/mveplay.c: typo
2356 2003-02-13 Bradley Bell <btb@icculus.org>
2358 * utilities/mvlextract.c: uint -> unsigned int
2360 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2361 standalone mveplayer, win32 support
2363 * main/movie.c: random bugfixes, win32 support
2365 * arch/sdl/Makefile.am: formatting
2367 * configure.ac: disable networking on mac/win for now
2369 * main/newmenu.c: comments
2371 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2373 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2374 redundant swap functions.
2376 2003-02-13 Bradley Bell <btb@icculus.org>
2378 * ChangeLog: update changelog
2380 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2382 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2383 polymodel alignment issues.
2385 2003-02-13 Bradley Bell <btb@icculus.org>
2387 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2388 fix various little bugs
2390 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2391 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2393 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2396 * README.utils: new file
2398 * main/: mve_main.c, mveplay.c: more movie fixes
2400 * README: updated README
2402 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2404 2003-02-12 Bradley Bell <btb@icculus.org>
2406 * utilities/mvlextract.c: bigendian mvl support
2408 * main/mveplay.c: formatting, stuff
2410 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2411 truecolor mve support, standalone mveplayer
2413 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2414 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2415 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2416 standalone mveplayer
2418 2003-01-22 Bradley Bell <btb@icculus.org>
2420 * include/: interp.h, interp.h: restore prototype for
2421 swap_polygon_model_data
2423 2003-01-21 Bradley Bell <btb@icculus.org>
2425 * main/piggy.c: use memcpy to avoid alignment problem
2427 * compilerdefs.txt: updated some defs, added sunos/sparc
2429 2003-01-15 Bradley Bell <btb@icculus.org>
2431 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2433 * main/gamemine.c: attempting to support d1 shareware
2435 * compilerdefs.txt: update defs
2437 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2439 * main/mveplay.c: fix several bugs, comments, formatting.
2441 2003-01-15 Bradley Bell <btb@icculus.org>
2443 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2444 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2445 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2446 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2449 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2450 formatting, comments
2452 2003-01-11 Bradley Bell <btb@icculus.org>
2454 * main/: mission.c, mission.h: attempt to support d1 for mac
2457 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2459 * main/object.h: foo
2461 2003-01-09 Bradley Bell <btb@icculus.org>
2463 * main/movie.c: use ifdef around gr_toggle_fullscreen
2465 2003-01-07 Bradley Bell <btb@icculus.org>
2467 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2468 main/mission.h: don't need .msn file for descent.hog anymore
2472 2003-01-06 Bradley Bell <btb@icculus.org>
2474 * main/mission.h, main/mission.c: comments
2476 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2479 2003-01-03 Bradley Bell <btb@icculus.org>
2481 * utilities/: txb2txt.c, txt2txb.c: remove old files
2483 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2485 * main/polyobj.c: attempt to make read_model_file
2488 * main/menu.c: move vertigo text
2490 2003-01-02 Bradley Bell <btb@icculus.org>
2492 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2493 main/polyobj.h: cleanup alignment changes
2495 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2496 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2497 main/object.h: fix alignment issues on sparc
2499 * cvshowto.txt: update cvs info
2503 * 2d/rle.c: make rle_swap handle RLE_BIG
2505 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2507 * main/render.c: workaround solaris qsort bug
2509 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2511 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2512 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2514 * arch/linux/Makefile.am: enabled linux joystick, kali
2516 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2517 arch/sdl/event.c: enabled linux joystick
2519 2002-12-31 Bradley Bell <btb@icculus.org>
2521 * main/gamemine.c: simplified warning msg
2523 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2525 * main/render.h: fix compiler warning
2527 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2529 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2531 2002-12-24 Bradley Bell <btb@icculus.org>
2533 * main/mission.c: fixes an infinite loop which was caused by d2x
2534 thinking d2demo was a descent 1 mission
2536 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2538 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2540 2002-12-24 Bradley Bell <btb@icculus.org>
2542 * main/render.c: comments
2544 2002-10-30 Bradley Bell <btb@icculus.org>
2546 * main/inferno.c: add help for -hogdir option
2548 * main/inferno.c: added -hogdir option
2550 2002-10-28 Bradley Bell <btb@icculus.org>
2552 * main/: inferno.c, menu.c: enabled Vertigo displays
2554 * include/3d.h: typo
2556 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2558 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2559 main/netmisc.c, main/network.c: simplify and eliminate redundant
2562 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2564 * maths/fixc.c: fix infinite loop in quad_sqrt.
2566 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2567 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2569 2002-10-12 Bradley Bell <btb@icculus.org>
2571 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2573 2002-10-11 Bradley Bell <btb@icculus.org>
2575 * main/hud.c: make hud_message work correctly
2577 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2580 * main/network.c: formatting, small fixes
2582 2002-10-10 Bradley Bell <btb@icculus.org>
2584 * main/netmisc.h: no swap_object for little-endian
2586 * main/: netmisc.h, network.c: use macros to simplify network
2589 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2592 * main/inferno.c: enable loading screen for mac shareware with
2595 * main/netmisc.c: whitespace
2597 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2600 * main/hud.c: whitespace
2602 * configure.ac: remove shareware build, add macdata build
2604 * main/songs.c: whitespace
2606 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2607 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2610 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2613 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2615 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2616 comments, formatting, etc.
2618 * iff/iff.c: fix bigendian iff loading.
2620 2002-10-03 Bradley Bell <btb@icculus.org>
2622 * utilities/txb2tex.c: typo
2624 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2625 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2628 * arch/sdl/mouse.c: whitespace
2630 2002-09-19 Bradley Bell <btb@icculus.org>
2632 * main/kconfig.c: fix a oops, add old logs
2634 * main/kconfig.c: support for >3 mouse buttons
2636 2002-09-18 Bradley Bell <btb@icculus.org>
2638 * include/gr.h: fix palette swap define
2640 2002-09-14 Bradley Bell <btb@icculus.org>
2642 * main/titles.c: load hires briefing screen if lores doesn't exist
2643 (i.e. vertigo) and MenuHires=0
2645 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2647 * main/: multi.h, network.h: pack some structures for ipx
2650 2002-09-14 Bradley Bell <btb@icculus.org>
2652 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2653 and load_endlevel_data() to expect newline-terminated strings, fix
2654 load_game_data to read null-terminated string for
2657 2002-09-07 Bradley Bell <btb@icculus.org>
2659 * main/newmenu.c: added error message
2661 * main/menu.h: enable -nohires with mac shareware
2663 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2665 * 2d/font.c: enable 0/255 palette swap for fonts
2667 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2670 * 2d/2dsline.c: fix ogl blooper
2672 2002-09-05 Bradley Bell <btb@icculus.org>
2674 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2677 * include/strutil.h: need string.h for strcasecmp
2679 * include/rle.h: okay, maybe it needs to be this way
2681 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2683 * 2d/scalec.c: more stuff from d2src
2685 * 2d/rle.c: more stuff from d2src, formatting
2687 * 2d/font.c: useless cruft
2689 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2691 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2694 2002-09-04 Bradley Bell <btb@icculus.org>
2696 * include/grdef.h: fix compiler warnings
2698 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2700 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2703 * main/game.c: we want the mac ibitblt for everything but dos and
2706 * main/texmerge.c: these routines are in tmerge.c
2708 * main/credits.c: enable credits for mac and oem data
2710 * main/bm.c: use either exit.ham or exit.pofs
2712 * include/ibitblt.h: enable some more code from d2src
2714 * include/gr.h: enable mac ubitblt_double
2716 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2718 * include/grdef.h: moved some inline asm from linear.h
2720 * 2d/ibitblt.c: brought in line with original d2 version
2722 * 2d/bitblt.c: reverted to original d2 version of this file, then
2723 added d1x enhancements
2725 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2727 * 2d/linear.h: moved these back to their original locations
2730 * main/mveplay.c: close some memory holes, speed up palette loading
2732 * main/movie.c: added fullscreen toggle while playing movies
2734 * main/inferno.c: comment out -superhires help text (always on)
2736 * include/timer.h: added approx_fsec_to_usec macro
2738 * arch/sdl/joy.c: fix compiler warning
2740 2002-09-01 Bradley Bell <btb@icculus.org>
2742 * main/network.c: oops
2744 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2746 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2747 timer_get_fixed_seconds
2751 2002-08-31 Bradley Bell <btb@icculus.org>
2753 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2756 * main/multi.h: network endian stuff
2758 * 2d/font.c, include/gr.h: fast file i/o for font headers
2760 * arch/win32/arch_ip.cpp: unused file
2762 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2763 bigendian networking fixes
2765 * main/menu.c: make net menu more accurate, also make superhires
2768 * include/pstypes.h: better to have __pack__ all the time, I think.
2769 needed for networking, e.g.
2771 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2774 * arch/win32/Makefile.am: unused file
2778 2002-08-30 Bradley Bell <btb@icculus.org>
2780 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2782 * main/: newmenu.h, titles.c: formatting
2784 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2785 main/multi.h: networking works, finally
2787 * TODO: added TODO file
2789 * arch/linux/arch_ip.cpp: unused fine
2791 * README: network sorta working
2793 * main/: Makefile.am, multi.c, network.c, network.h: more
2796 * main/menu.c: load builtin mission correctly
2798 * main/inferno.c: documentation
2800 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2803 * main/Makefile.mveplay: don't need no more
2805 2002-08-29 Bradley Bell <btb@icculus.org>
2807 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2808 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2809 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2812 * include/ipx_drv.h: more network fixing
2814 * arch/linux/include/ipx_drv.h: more network fixing
2816 * include/ipx.h: formatting
2818 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2820 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2821 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2822 main/inferno.c: fixed networking fuck-up?
2824 * Makefile.am: moved mingw info to README
2826 * README, mingw32.txt: moved mingw info to README
2828 2002-08-27 Bradley Bell <btb@icculus.org>
2830 * utilities/mvlextract.c: allow specifying file to extract
2832 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2835 * utilities/hogextract.c: allow specifying file to extract
2837 * main/mission.c: Have to get mission_num _after_ promoting...
2839 * main/: gameseq.c, titles.c: beginning d1 briefing support
2841 * descent.msn: beginning d1 briefing support
2843 * main/: titles.c, titles.h: d1-style mission briefings
2845 * main/piggy.h: whitespace
2847 * main/movie.c: beginning robot movie support, fall back on lo/hi
2848 res if hi/lo not available
2850 * main/mission.c: added Builtin_mission_num for builtin mission,
2851 D1Hogdir, d1-style mission briefings
2853 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2856 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2857 (for d1 missions that need d1 data)
2859 * 2d/ibitblt.c: whitespace
2861 2002-08-26 Bradley Bell <btb@icculus.org>
2863 * utilities/mvlcreate.c: oops
2865 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2868 * utilities/hogextract.c: added [v]iew option
2870 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2872 * main/titles.c: fix writable string, disable DumbAdjust thing
2874 * main/polyobj.h: whitespace
2876 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2879 * main/movie.c: read movies from AltHogDir, other fixes
2881 * main/: mission.c, mission.h: fix bug w/mission filename
2883 * main/gameseq.c: comments
2885 * main/digi.h: whitespace n stuff
2887 * include/mve_audio.h: added audio flag macros
2889 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2894 2002-08-23 Bradley Bell <btb@icculus.org>
2896 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2899 * Makefile.am: remove d2demo.mn2
2901 * cfile/cfile.c, include/cfile.h: add cfile_size function
2903 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2904 eliminate need for .mn2 files for oem and demo
2906 2002-08-22 Bradley Bell <btb@icculus.org>
2908 * main/bm.c: fix for vertigo
2910 * main/menu.h: make OEM menu pcx available
2912 * 2d/rle.c: merge with original d2 file
2914 * Makefile.am, configure.ac: let mission files get installed by
2917 2002-08-17 Bradley Bell <btb@icculus.org>
2919 * configure.ac: make FAST_FILE_IO the default on little-endian
2922 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2924 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2927 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2929 * main/: game.c, menu.c, mission.c: promote builtin missions.
2931 2002-08-15 Bradley Bell <btb@icculus.org>
2933 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2934 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2936 * utilities/.cvsignore: added cvsignore
2938 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2941 * main/piggy.c: mac data file loading
2943 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2944 transparency and swap 0/255 correctly for mac data files
2946 2002-08-13 Bradley Bell <btb@icculus.org>
2948 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2949 to utilities to avoid conflict with c++ std lib <utility>
2951 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2952 txt2txb.c: moved utility to utilities to avoid conflict with c++
2955 * Makefile.am, configure.ac: add utilities
2957 2002-08-09 Bradley Bell <btb@icculus.org>
2959 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2962 2002-08-08 Bradley Bell <btb@icculus.org>
2964 * main/inferno.c: comments
2966 * main/: newmenu.c, songs.c: mac demo datafile support
2968 * installation.txt: update
2970 * main/gamesave.c: use lowercase for consistency
2972 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2973 models for other than d2demo
2975 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2977 * main/gamemine.c: formatting, better d1 texture conversion
2979 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2980 main/mission.h: recognize .msn mission files.
2982 2002-08-07 Bradley Bell <btb@icculus.org>
2984 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2985 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2986 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2987 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2988 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2989 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2992 2002-08-06 Bradley Bell <btb@icculus.org>
2994 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2996 * main/Makefile.am: formatting
2998 * 2d/font.c: make gr_remap_font just reload the whole thing
3000 * configure.ac: formatting
3002 * Makefile.am: added d2demo.mn2
3004 * d2demo.mn2: mission file for shareware
3006 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3007 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3009 * main/sounds.h: shareware stuff, whitespace
3011 * main/: polyobj.c, polyobj.h: more fast i/o macros
3013 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3016 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3017 endlevel stuff to non-shareware, allow movies/endlevel for
3020 * main/cntrlcen.c: typo
3022 * main/bm.h: use global Piggy_hamfile_version
3024 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3025 macros, use global Piggy_hamfile_version
3027 * main/Makefile.am: terrain and movie stuff always used now
3029 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3032 * main/: gamemine.c, gamesave.c: load DMB levels
3034 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3035 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3037 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3039 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3041 2002-08-04 Bradley Bell <btb@icculus.org>
3043 * main/inferno.c: shareware stuff, formatting
3045 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3047 * arch/sdl/gr.c: don't need to set mode in gr_init
3049 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3051 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3054 * Makefile.am, descent.mn2: added mission file for descent 1
3056 2002-08-02 Bradley Bell <btb@icculus.org>
3058 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3059 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3060 main/piggy.h, misc/error.c: junk
3062 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3063 render.h, scores.c, scores.h, terrain.c: shareware stuff
3065 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3066 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3067 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3068 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3069 main/weapon.c, main/weapon.h: fast i/o macros
3071 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3073 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3074 main/gamemine.h, main/gamesave.c: load d1 levels
3076 2002-07-30 Bradley Bell <btb@icculus.org>
3078 * configure.ac: oops
3080 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3083 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3084 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3085 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3086 main/piggy.c, main/titles.c: support shareware datafiles!
3088 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3089 piggy.c: SHAREWARE fixes
3091 2002-07-29 Bradley Bell <btb@icculus.org>
3093 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3094 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3095 misc/fileutil.c: Portability - OS X support
3097 2002-07-27 Bradley Bell <btb@icculus.org>
3099 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3100 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3101 segment.h: portability
3103 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3104 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3105 main/wall.h: portabilization
3107 * 2d/font.c, include/gr.h: portability
3109 2002-07-26 Bradley Bell <btb@icculus.org>
3111 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3113 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3115 * main/player.c: foo
3117 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3119 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3120 misc/fileutil.h: portable file i/o utils
3122 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3123 writable string anymore... / formatting
3125 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3126 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3127 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3128 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3129 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3130 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3131 portable-izing file loading routines
3133 2002-07-24 Bradley Bell <btb@icculus.org>
3135 * main/mveplay.c: correctly play files with 16bit uncompressed
3136 audio, mem checking, etc
3138 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3141 2002-07-23 Bradley Bell <btb@icculus.org>
3143 * misc/Makefile.am: unused file
3145 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3146 main/sounds.h: remove experimental nmovie stuff
3148 * main/movie.c: add some debugging output
3150 2002-07-22 Bradley Bell <btb@icculus.org>
3152 * main/: console.c, state.c: simplified header
3154 * main/movie.c: enable mveplay audio
3156 * main/old/movie.c: moved to main/
3158 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3159 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3160 main/mvelib.c, main/mveplay.c: initial movie support
3162 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3163 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3164 include/ogl_init.h, include/pstypes.h, main/console.c,
3165 main/state.c, mem/mem.c: OS X stuff
3167 * configure.ac: OS X and movie stuff
3169 2002-07-19 Bradley Bell <btb@icculus.org>
3171 * compilerdefs.txt: OSX defs
3173 2002-07-18 Bradley Bell <btb@icculus.org>
3175 * main/inferno.c: use simpler rcs tags
3177 * autogen.sh: keep Changelog in cvs (and use --accum)
3179 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3180 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3181 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3182 main/songs.c: changed cdrom->rbaudio
3184 * include/rbaudio.h: moved to /include
3186 2002-07-17 Bradley Bell <btb@icculus.org>
3188 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3189 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3190 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3191 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3192 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3193 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3194 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3195 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3196 3d/setup.c: use simpler rcs tags
3201 2002-07-17 Bradley Bell <btb@icculus.org>
3203 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3205 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3207 * debian/rules: don't need readme's
3209 * debian/rules: move d1x license to COPYING, license clarifications
3211 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3212 license to COPYING, license clarifications
3214 * debian/rules: fix debian docs
3216 * debian/rules: fix debian manpages
3218 * debian/d2x-sdl.menu: fix debian menu
3220 * debian/rules: link to undocumented man page for debs
3222 * Makefile.am, configure.ac, debian/control, debian/copyright,
3223 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3224 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3225 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3228 2002-07-16 Bradley Bell <btb@icculus.org>
3230 * debian/: rules, changelog.in: deb stuff
3232 * configure.ac: cleaner nasm detection
3234 * debian/: changelog.in, control, rules: deb stuff
3236 * README, installation.txt: typos, stuff
3238 * configure.ac: better #defines
3240 * configure.ac: whitespace
3242 * configure.ac: better documentation
3244 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3245 SDL_JOYSTICK not needed
3247 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3249 * configure.ac: need higher SDL for joystick
3251 * debian/: control, rules: deb stuff
3253 * arch/sdl/joy.c: old junk
3255 * Makefile.am, configure.ac: automake updates
3257 * main/: inferno.c, text.c: don't use althogdir on non-unix
3259 * configure.ac: more autoconf updates
3261 * misc/strutil.c: better strrev
3263 * main/inferno.c: need limits.h on mingw also
3265 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3268 2002-04-19 Bradley Bell <btb@icculus.org>
3270 * main/network.c: let hoard.ham be a cfile
3272 * main/text.c: better error message when hog not found
3276 2002-03-23 Bradley Bell <btb@icculus.org>
3278 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3279 arch/sdl/Makefile.am: Use SDL joystick automatically
3281 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3283 2002-03-05 Bradley Bell <btb@icculus.org>
3285 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3288 2002-02-23 Bradley Bell <btb@icculus.org>
3290 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3292 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3293 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3294 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3295 main/editor/Makefile.am: moved includes to include
3297 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3299 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3300 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3301 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3304 * main/game.c: disabled cockpit for OGL, formatting
3306 * 2d/ibitblt.c: formatting
3308 2002-02-16 Bradley Bell <btb@icculus.org>
3310 * include/oldsdl.h: check for older macros
3312 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3313 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3314 allow older sdl versions
3316 2002-02-15 Bradley Bell <btb@icculus.org>
3318 * main/: automap.c, automap.h, inferno.c: automap resolution now
3321 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3323 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3324 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3325 win32/include/key_arch.h: never mind - that would be pointless
3327 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3328 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3329 win32/include/key_arch.h: copied files from d1x
3331 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3332 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3334 * main/multipow.c: need conf.h
3336 * arch/win32/Makefile.am: new file
3338 * include/pstypes.h: added u_int16_t (needed in base_ip)
3340 * arch/win32/arch_ip.cpp: copied from d1x
3342 2002-02-14 Bradley Bell <btb@icculus.org>
3344 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3346 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3347 main/netlist.c: Added hotkeys to toggle fullscreen mode
3349 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3350 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3352 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3353 reorder.h: Lotsa networking stuff from d1x
3355 2002-02-13 Bradley Bell <btb@icculus.org>
3357 * include/gr.h, main/game.c: Fullscreen toggle stuff
3359 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3362 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3363 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3366 2002-02-11 Bradley Bell <btb@icculus.org>
3368 * main/bm.c: use portable loader if bigendian
3370 * include/pstypes.h: don't define bool for c++
3372 * include/cfile.h: extern AltHogDir stuff
3374 * include/byteswap.h: use WORDS_BIGENDIAN
3376 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3378 * main/vers_id.h: added D2X_IVER
3380 * misc/args.c: don't use d1x.ini
3382 * Makefile.am: rpm stuff
3384 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3387 2002-02-09 Bradley Bell <btb@icculus.org>
3389 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3391 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3393 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3396 2002-02-06 Bradley Bell <btb@icculus.org>
3398 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3399 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3400 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3402 * debian/: changelog.in, control, copyright, d2x-gl.files,
3403 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3407 2002-02-02 Bradley Bell <btb@icculus.org>
3409 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3411 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3412 Enabled RELEASE option
3414 2002-01-31 Bradley Bell <btb@icculus.org>
3416 * Makefile.am, configure.ac: specify prerequisite versions of
3417 autoconf and automake
3419 2002-01-29 Bradley Bell <btb@icculus.org>
3421 * main/mission.c: RCS header added
3423 * main/inferno.c: update copyright date
3425 * main/mission.c: allow missions to be in AltHogDir
3427 * configure.ac: Display results of configure
3429 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3432 2002-01-28 Bradley Bell <btb@icculus.org>
3434 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3435 Data files now go in DATADIR/games/d2x, user files now go in
3438 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3440 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3441 files now go in ~/.d2x
3443 2002-01-24 Bradley Bell <btb@icculus.org>
3445 * configure.ac: fix nasm not found error message
3447 2002-01-18 Bradley Bell <btb@icculus.org>
3449 * configure.in: getting rid of old configure.in
3451 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3452 main/movie.c: Movie playing kludgey stuff
3454 * misc/args.c: formatting
3456 * main/inferno.c: allow -h for help
3458 * include/error.h: don't die on int3, unless -debug given
3460 * mingw32.txt: more stuff
3462 2001-12-29 Bradley Bell <btb@icculus.org>
3464 * Makefile.am: Got rid of thinking.txt
3466 * main/inferno.c: document -nomovies option
3468 2001-12-28 Bradley Bell <btb@icculus.org>
3470 * main/titles.c: formatting, put some code into place for rendering
3471 of robots during briefings
3473 2001-12-27 Bradley Bell <btb@icculus.org>
3477 2001-12-23 Craig Hadady <chadady@iglou.com>
3479 * 2d/rle.c: fixed bug in dummy array.
3481 2001-12-03 Bradley Bell <btb@icculus.org>
3483 * arch/sdl/init.c: fix formatting
3485 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3486 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3487 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3488 and sdl joystick stuff
3490 2001-11-30 Bradley Bell <btb@icculus.org>
3492 * thinking.txt: not needed
3494 2001-11-27 Bradley Bell <btb@icculus.org>
3496 * cygconf, mingw32.txt: use sdl from source on cygwin
3498 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3499 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3500 SDL_CFLAGS to CFLAGS
3502 2001-11-27 Bradley Bell <btb@icculus.org>
3506 2001-11-14 Bradley Bell <btb@icculus.org>
3508 * texmap/scanline.c: use optimization flags as texmap default
3510 * NEWS: mouse wheel, etc
3512 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3513 wheel to emulate 3rd axis
3515 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3517 * include/error.h: kludge to ungrab mouse when we hit an int3
3519 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3520 __ENV_MSDOS__ to __MSDOS__
3522 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3525 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3528 * arch/sdl/digi.c: implemented digi_set_volume
3530 * include/grdef.h, main/config.c, misc/d_io.c: change
3531 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3533 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3534 main/piggy.c: use MAKE_SIG
3536 * installation.txt: update
3538 * configure.ac: new file
3540 * arch/sdl/joydefs.c: #include pstypes.h
3542 * arch/sdl/init.c: SDL joystick stuff
3544 * acconfig.h: adjust MINGW defines
3546 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3547 controls menu now works
3549 2001-11-13 Bradley Bell <btb@icculus.org>
3551 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3554 * Makefile.am: New file
3556 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3559 * compilerdefs.txt: New file
3561 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3563 2001-11-12 Bradley Bell <btb@icculus.org>
3565 * main/playsave.c: load player files regardless of byte order of
3568 2001-11-11 Bradley Bell <btb@icculus.org>
3570 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3573 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3575 * NEWS: GL savegame thumbnails
3577 * acconfig.h, configure.in: make option for NMOVIES, default to off
3579 2001-11-09 Bradley Bell <btb@icculus.org>
3581 * main/state.c: Enabled savegame thumbnails under OpenGL
3583 * unused/pa_null/pa_enabl.h: remove duplicate header
3585 * misc/args.c: use d2x.ini for option file
3587 * mem/mem.c: Move mem_realloc inside the ifdef
3589 * main/menu.c: fix 640x400 menu text
3591 * main/inferno.c: added documentation
3593 * main/endlevel.c: fix warnings
3595 * arch/ogl/gr.c: Get rid of gl spew
3597 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3599 * acconfig.h: Define __SDL__ for mingw
3601 2001-11-08 Bradley Bell <btb@icculus.org>
3603 * 2d/font.c: free OGL font data when rereading
3605 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3606 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3607 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3608 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3609 main/weapon.h: Enabled shareware build, endlevel flythrough
3612 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3613 of use for shareware build
3615 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3618 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3620 2001-11-05 Bradley Bell <btb@icculus.org>
3622 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3625 * include/3d.h: Add comment
3627 2001-11-04 Bradley Bell <btb@icculus.org>
3629 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3632 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3635 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3637 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3638 main/hudmsg.h: Enable d1x-style hud_message
3640 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3642 * 2d/font.c: re-init ogl fonts after remapping colors.
3644 2001-11-02 Bradley Bell <btb@icculus.org>
3646 * misc/Makefile.am: remove byteswap.h (duplicate header)
3648 * 2d/font.c: fixed gr_remap_font, minor stuff
3650 * configure.in: take out -O2 if doing debug build
3652 * main/bm.c: formatting
3654 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3656 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3657 macros, get rid of functions
3659 2001-11-01 Bradley Bell <btb@icculus.org>
3661 * misc/byteswap.h: removed duplicate header
3663 2001-10-31 Bradley Bell <btb@icculus.org>
3665 * NEWS, main/automap.c: automap works in opengl
3667 * NEWS, configure.in: Added news
3669 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3671 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3673 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3674 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3675 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3677 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3679 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3681 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3682 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3684 2001-10-27 Bradley Bell <btb@icculus.org>
3686 * main/inferno.c: added some documentation
3688 2001-10-25 Bradley Bell <btb@icculus.org>
3690 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3693 * Makefile.am, configure.in, arch/Makefile.am,
3694 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3695 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3696 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3697 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3698 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3699 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3700 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3701 it's ugly, but It'll be easier to sync with d1x.
3703 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3704 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3705 main/editor/Makefile.am: attempt at support for editor, makefile
3708 * misc/d_delay.c: formatting fix
3710 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3711 tmappent.S, tmapppro.S: adding support for runtime selection of
3714 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3715 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3716 including multi.h and network.h, fix backslashes, fix compiler
3719 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3720 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3721 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3722 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3723 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3724 including multi.h and network.h, fix backslashes
3726 * include/pstypes.h: added typedef for u_int64_t on mingw
3728 * include/3d.h: added prototype for g3_uninit_polygon_model
3730 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3732 2001-10-24 Bradley Bell <btb@icculus.org>
3734 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3735 arch subdirs, as in d1x.
3737 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3738 earlier style until i understand automake 1.5 better. remove input
3741 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3742 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3743 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3744 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3745 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3746 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3747 Moved input stuff to arch subdirs, as in d1x.
3749 * NEWS, configure.in: blah blah
3751 2001-10-23 Bradley Bell <btb@icculus.org>
3753 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3755 * texmap/tmapppro.S: no need for #include <conf.h> here
3757 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3760 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3761 file. RCS header added
3763 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3764 #ifdef'ing out the whole file. RCS header added
3766 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3767 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3768 fixes. Now works with automake 1.5 and autoconf 2.52.
3769 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3770 mingw (-grabmouse now works on win32).
3772 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3773 These don't belong in cvs
3777 2001-10-20 Bradley Bell <btb@icculus.org>
3779 * 2d/font.c: Don't free unused variables...
3781 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3784 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3785 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3786 main/Makefile.am: make dist more sensible
3788 * Makefile.am: Kludge for linking on mingw
3790 2001-10-19 Bradley Bell <btb@icculus.org>
3792 * Makefile.am, configure.in, arch/win32/Makefile.am,
3793 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3795 * include/ipx_drv.h: Check for __MINGW32__
3797 * include/i86.h: Imported from d1x
3799 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3801 * arch/dos/modex.asm: Fixed %include
3803 * main/console.c: RCS headers added
3805 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3808 * Makefile.am, main/Makefile.am: Moved final link to top-level
3809 directory instead of main/
3811 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3812 __ENV_LINUX__ to __linux__
3814 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3815 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3816 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3817 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3818 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3819 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3820 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3821 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3822 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3823 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3826 * configure.in: add --enable-xploader, support arch/linux subdir,
3829 * main/inferno.c: conditionalize conf.h
3831 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3833 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3834 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3835 misc/fileutil.h: Partial application of linux/alpha patch.
3837 2001-10-19 Bradley Bell <btb@icculus.org>
3839 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3840 networking in line with d1x, moved some arch/linux_* stuff to
3843 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3844 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3845 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3846 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3849 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3850 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3851 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3852 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3853 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3854 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3855 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3856 linux/include/ukali.h: Brought linux networking in line with d1x,
3857 moved some arch/linux_* stuff to arch/linux/*
3859 * include/ipx_drv.h: Imported from d1x
3861 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3863 * main/ipx_drv.c: Imported from d1x
3865 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3866 main/network.h, main/Makefile.am: Trying to get network working on
3869 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3870 main/Makefile.am: build fixes
3872 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3873 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3874 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3875 starting to get net working.
3877 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3878 conditionalized min,max macros
3880 2001-10-18 Bradley Bell <btb@icculus.org>
3882 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3883 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3884 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3885 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3888 * 2d/2dsline.c: RCS headers added/changed
3890 * configure.in: fix NASMFLAGS bug
3892 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3895 2001-10-17 Bradley Bell <btb@icculus.org>
3897 * NEWS: Fixed the invulnerable robots bug!
3899 * main/collide.c: Fixed the invulnerable robots bug!
3901 2001-10-14 Bradley Bell <btb@icculus.org>
3903 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3906 2001-10-13 Bradley Bell <btb@icculus.org>
3908 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3909 arch/Makefile.am, arch/dos/Makefile.am,
3910 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3911 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3912 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3913 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3914 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3915 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3916 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3917 arch/win32/include/Makefile.am, iff/Makefile.am,
3918 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3919 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3920 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3921 unused/bios/Makefile.am, unused/lib/Makefile.am,
3922 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3923 unused/ui/Makefile.am, unused/vga/Makefile.am,
3924 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3925 automake stuff from "inert" subdirs. And there was much rejoicing.
3927 * Makefile.am, NEWS, configure.in: Stuff
3929 * ChangeLog: removing auto-generated file
3931 * cygconf: Added instructions for mingw32 build
3933 * Makefile.am: renamed INSTALL to installation.txt
3935 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3937 * mingw32.txt: Added instructions for mingw32 build
3939 * configure.in: Enable assembly under mingw32
3941 2001-10-12 Bradley Bell <btb@icculus.org>
3943 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3945 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3946 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3947 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3948 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3949 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3950 to __DJGPP__, since it's built-in.
3952 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3954 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3955 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3959 2001-10-12 Bradley Bell <btb@icculus.org>
3961 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3963 * Makefile.am: make sure cygconf gets archived
3965 * configure.in: Increment version number in preparation for release
3967 * configure.in: Fix detection of opengl
3969 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3970 cygconf, arch/Makefile.am, arch/include/joy.h,
3971 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3972 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3973 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3974 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3975 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3976 Vastly improved compilability.
3978 2001-10-11 Bradley Bell <btb@icculus.org>
3980 * Makefile.am: Added macros/sdl.m4
3982 * autogen.sh: Added macros/sdl.m4
3984 2001-10-09 Bradley Bell <btb@icculus.org>
3986 * main/vers_id.h: Added DESCENT_VERSION constant
3988 * main/inferno.c: Added command-line help.
3990 * include/ogl_init.h: opengl improvments (following d1x changes)
3992 2001-10-07 Bradley Bell <btb@icculus.org>
3994 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3995 arch/ogl/Makefile.am: Remove duplicate headers.
3997 2001-08-02 Thimo Neubauer <thimo@debian.org>
3999 * mem/mem.c: totally crippled the memory manager because it does
4000 not make sense for non-DOS-systems and it would have been too
4001 complicated to get it 64bit clean
4003 2001-06-19 Bradley Bell <btb@icculus.org>
4005 * cvshowto.txt: updated anonymous password
4007 2001-02-08 Bradley Bell <btb@icculus.org>
4009 * COPYING, license.txt: Added d1x license
4011 2001-02-01 Bradley Bell <btb@icculus.org>
4013 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4015 2001-01-31 Bradley Bell <btb@icculus.org>
4017 * configure.in, arch/include/mouse.h, include/pstypes.h,
4018 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4020 * main/polyobj.c: fix typo
4022 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4023 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4024 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4025 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4026 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4027 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4028 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4029 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4030 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4031 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4032 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4033 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4034 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4035 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4036 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4037 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4038 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4039 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4040 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4041 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4042 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4043 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4044 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4045 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4046 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4047 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4050 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4051 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4052 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4053 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4056 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4059 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4060 cross-compiling, and cygwin fixes
4062 2001-01-30 Bradley Bell <btb@icculus.org>
4064 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4065 include/pstypes.h, include/strutil.h, main/Makefile.am,
4066 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4067 needs --without-assembler and --without-network to compile
4069 2001-01-29 Bradley Bell <btb@icculus.org>
4071 * configure.in, main/Makefile.am: Fixes to build system
4073 * main/kconfig.c: fix for non-linux joysticks
4075 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4076 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4077 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4078 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4079 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4080 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4081 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4082 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4083 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4084 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4086 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4087 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4088 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4089 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4090 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4091 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4094 * arch/dos/include/joy.h, arch/dos/include/key.h,
4095 arch/dos/include/mouse.h: Unified input headers.
4097 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4099 2001-01-28 Bradley Bell <btb@icculus.org>
4101 * conf.h.in, configure.in, arch/Makefile.am,
4102 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4103 arch/include/key.h, main/Makefile.am: More header unification...
4105 * main/newdemo.c: Added <ctype.h>
4107 * arch/include/event.h, arch/include/joy.h: unified input headers.
4109 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4110 OpenGL now uses SDL-GL instead of gii
4112 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4114 2001-01-25 Bradley Bell <btb@icculus.org>
4116 * autogen.sh: use "set -e" so execution stops if something goes
4119 2001-01-24 Bradley Bell <btb@icculus.org>
4123 * Makefile.am: Add ChangeLog to dist
4127 2001-01-24 Bradley Bell <btb@icculus.org>
4129 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4131 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4132 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4135 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4136 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4137 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4138 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4139 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4140 arch/Makefile.am, arch/dos/Makefile.am,
4141 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4142 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4143 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4144 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4145 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4146 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4147 unused/Makefile.am, unused/bios/Makefile.am,
4148 unused/lib/Makefile.am, unused/novga/Makefile.am,
4149 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4150 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4151 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4152 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4153 make dist, VPATH builds, ...
4155 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4156 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4157 arch/dos/Makefile.in, arch/linux/Makefile.in,
4158 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4159 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4160 misc/Makefile.in, texmap/Makefile.in: cruft removal
4162 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4165 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4167 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4169 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4172 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4173 added -grabmouse option
4175 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4176 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4177 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4178 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4179 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4180 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4181 main/songs.c, misc/args.c: changed args_find to FindArg
4183 2001-01-22 Bradley Bell <btb@icculus.org>
4185 * configure, main/Makefile.am, main/Makefile.in: configuration
4188 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4189 fix compiler warnings w/opengl
4191 * include/console.h: ggi support
4193 * arch/linux_init.c: svgalib support
4195 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4196 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4197 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4198 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4199 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4200 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4203 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4205 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4206 main/render.c: fix warnings and enable NDEBUG *
4207 arch/svgalib_init.c: svgalib support
4209 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4211 * main/kconfig.c: joystick support
4213 2001-01-21 Bradley Bell <btb@icculus.org>
4215 * cvshowto.txt: new file, taken from d1x webpage
4217 * AUTHORS, README: Taking over as maintainer of d2x
4219 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4221 2001-01-20 Bradley Bell <btb@icculus.org>
4223 * configure, configure.in: Turned -Werror back off by default
4225 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4226 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4227 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4228 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4229 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4230 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4231 main/laser.c, main/multi.c, main/network.c, main/network.h,
4232 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4233 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4234 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4235 warnings, for non-OpenGL on linux, anyway...
4237 2001-01-19 Bradley Bell <btb@icculus.org>
4239 * copying: remove duplicate file
4241 * Import of d2x-0.0.9-pre1
4243 * Import of d2x-0.0.8