1 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/ogl/gr.c: make write_bmp use PhysicsFS
5 * include/args.h, misc/args.c: new AppendArgs function. This
6 separates the copying of the arguments passed to main() from the
7 reading of the arguments file
9 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
10 the flexible cfgets, Fix compiling issues in MPW.
12 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
13 reading into an int, so it's removed completely. PHYSFSX_getc was
14 removed, because it's only use in misc/strio.c was removed. Put
15 in PHYSFSX_getRealPath, which recognises platform-specific
16 separators and doesn't use snprintf (MPW doesn't have it). MPW
19 * main/inferno.c: Remove use of open_movie_file. Read the
20 arguments file from the base directory, if there is one. Set up
21 D2X's write directory, including replacing any tilde at the start
22 of the path (if there is one) with the string returned by
23 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
24 default is still ~/.d2x. Check if the write directory has to be
25 created. Read the arguments file in this write directory if there
26 is one. If there's still no write directory, set it to the base
27 directory. Won't set it to the current directory if this fails,
28 because of the issue of which character to use for which platform.
30 * main/playsave.c: Use PHYSFS_readSLE32 instead of
31 PHYSFS_readULE32 due to compiling issues in MPW. Use
32 cfile_read_short instead of PHYSFS_readULE16 because of both
33 compiling and endian issues. cfile_read_byte instead of
34 PHYSFSX_readU8. Write a dummy structure instead of seeking when
37 * D2X.make: Don't compile cfile.c on Mac OS 9.
39 * README: add PhysicsFS to the required 'tools' in README, and
40 instructions for building in MPW.
42 * include/cfile.h: Make cfopen into an inline, where a read buffer
43 is set up. This speeds up loading significantly.
45 2004-12-01 Bradley Bell <btb@icculus.org>
47 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
48 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
51 * main/newmenu.c: fix player file deletion
53 * include/physfsx.h: fix statfs includes for OS X
55 * main/inferno.c, main/network.c: misc physfs conversions
57 * arch/linux/Makefile.am, arch/linux/findfile.c,
58 arch/win32/Makefile.am, arch/win32/findfile.c,
59 include/findfile.h, main/kludge.c, main/mission.c,
60 main/newmenu.c, main/piggy.c: get rid of findfile stuff
62 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
65 * main/state.c: improve savegame load/save
67 * main/movie.c: make -nomovies friendlier
69 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
71 * include/d_io.h, include/physfsx.h, main/inferno.c,
72 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
75 * main/scores.c: use physfs for scores file
77 * main/playsave.c: improve player loading
79 * main/movie.c: improve movie loading
81 * main/mission.c: improve mission loading
83 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
84 main/state.c: use physfs for savegames
86 * README: minor update
88 * main/newdemo.c: use physfs for demos
90 * include/physfsx.h: added PHYSFSX_rename function
92 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
93 physfs/rwops, add libmve callbacks
95 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
96 added physfsrwops stuff
98 * include/cfile.h: added cfile_close wrapper
100 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
103 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
106 * main/config.c: use physfs to read config file
108 * include/physfsx.h: added gets and puts functions
110 * include/cfile.h: correct seek return value
112 * main/config.c, main/playsave.c: use physfs to write
115 * include/physfsx.h: added my physfs extensions
117 * main/inferno.c: physfs initialization stuff
119 * configure.ac: add check for physfs lib
121 * include/cfile.h: made cfile into a wrapper for physfs
123 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
124 disabled althogdir stuff (shouldn't be needed w/physfs)
126 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
127 configure.ac: drop cfile stuff
129 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
131 * D2X.make: Don't use D2XFolder, because the userdir can now be
132 specified in Mac OS 9. Putting it in the source code folder is
133 more convenient. Turn debugging on. Don't compile old files,
134 compile new ones. Add the PhysicsFS library.
136 * iff/iff.c: Get rid of MIN redefinition.
138 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
139 MPW doesn't like switches of long longs
141 2004-11-30 Bradley Bell <btb@icculus.org>
143 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
144 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
145 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
146 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
147 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
148 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
149 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
151 2004-11-28 Bradley Bell <btb@icculus.org>
153 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
155 * arch/sdl/digi.c: use d2src system for persistent sounds
157 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
160 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
161 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
162 ripped object stuff out of digi.c, now using digiobj.c. get rid of
163 a bunch of kludges, sound should be more true to original game now
165 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
168 2004-11-27 Bradley Bell <btb@icculus.org>
170 * main/text.c, main/text.h, main/titles.c: added function to
171 properly decode multi-line strings
173 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
174 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
177 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
179 * main/inferno.c: enable logo screens for shareware/oem
181 2004-11-26 Bradley Bell <btb@icculus.org>
183 * main/mission.c, main/titles.c: fix d1 briefing glitches
185 * main/game.c: free up cpu by not calling timer_delay so many
186 times (fixes Bug 2034)
188 * main/gameseq.c: enable briefing screens for mac shareware
190 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
191 doesn't care if it draws offscreen, I guess)
193 * main/credits.c: reduce flickering in credits w/opengl
195 2004-11-25 Bradley Bell <btb@icculus.org>
197 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
198 garbage on windows for some reason.
200 * 2d/font.c: fixed opengl menu font bug, caused by doing
201 arithmetic on signed chars.
203 2004-11-23 Bradley Bell <btb@icculus.org>
205 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
207 2004-11-22 Bradley Bell <btb@icculus.org>
209 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
210 arch/linux/joystick.c, arch/linux/include/joystick.h,
211 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
212 arch use global variable joy_num_axes
214 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
216 * main/gamemine.c, main/piggy.c: compile again on older C compilers
218 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
220 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
221 Vertigo) missions, load add-on ham file at every load, not only the 1st
223 * main/bm.ch: fix bug where loading a hxm would affect other levels too
225 * main/fireball.c: don't Int3() every time explosions don't look best
227 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
229 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
231 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
233 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
235 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
237 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
239 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
240 shareware version of descent.hog. This is not yet bug-free
242 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
244 * main/network.c: fix crash introduced with previous change
246 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
248 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
249 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
250 make mission structre memory allocated
252 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
254 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
255 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
256 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
257 delete file compbit.h, move functionality to text.c, modify all
258 previous users of compbit.h to use existing function in text.h
260 * main/inferno.c: remove warning created by the fix for the cfgets
263 * main/bmread.c: add comment
265 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
267 * cfile/cfile.c: declare variable on top of block
269 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
270 main/multi.h, main/network.c: move mission list handling functionality
271 to mission.c, remove unnecessary load_mission calls in menu.c
273 * main/game.c: remove unnecessary build_mission_list call
275 * main/mission.c, main/mission.h: correct comments about anarchy-only
277 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
278 remove explicit uses of mission list
280 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
282 * libmve/mveplay.c: make it compile on Cygwin
284 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * main/config.c: fix bug uncovered by having fgets cut off ending \n
288 * main/text.c: fix crash on Mac OS X, probably fix bug 738
290 * include/mono.h: add mprintf support for carbon (Mac OS 9)
292 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
294 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
295 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
296 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
297 information about the current mission, for easier code refactorisation.
299 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
301 * main/gamemine.c, main/piggy.c: fix bug 1675:
302 use better d2 textures if d1 hog is present but not loadable
304 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
306 * cfile/cfile.c: simplify, reduce number of global vars
308 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
310 * main/gameseg.c: fix bugfix of 2004-05-15
312 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
314 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
316 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
317 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
318 cfgets now always copies the terminating character to the dest buffer.
319 This fixes a bug that occured when reading cmd line args from d2x.ini
321 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
323 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
324 move more old change logs into ChangeLog-old
326 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
327 and Martin Schaffner <maschaffner@gmx.ch>
329 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
330 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
331 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
332 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
333 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
334 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
335 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
336 arch/include/joy.h, arch/win32/include/key.h
337 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
338 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
339 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
340 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
341 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
342 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
343 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
344 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
345 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
346 main/config.c, main/config.h, main/controls.c, main/controls.h
347 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
348 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
349 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
350 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
351 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
352 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
353 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
354 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
355 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
356 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
357 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
358 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
359 main/mission.c, main/mission.h, main/modem.h, main/morph.c
360 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
361 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
362 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
363 main/paging.c, main/paging.h, main/physics.c, main/physics.h
364 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
365 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
366 main/powerup.h, main/render.c, main/render.h, main/robot.c
367 main/robot.h, main/scores.c, main/scores.h, main/screens.h
368 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
369 main/songs.c, main/songs.h, main/sounds.h, main/state.c
370 main/state.h, main/switch.c, main/switch.h, main/terrain.c
371 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
372 main/text.h, main/textures.h, main/titles.c, main/titles.h
373 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
374 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
375 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
376 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
377 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
378 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
380 move old per-file change logs into new file ChangeLog-old
382 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
384 * arch/ogl/ogl.c: enable -gl_mipmap switch
386 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
388 * arch/carbon/descent.r: swap min and max size to correct places
390 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
392 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
396 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
398 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
400 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
401 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
403 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
404 link) on MPW on Mac OS 9 (carbon)
406 * include/mono.h: disable mprintf on carbon to avoid significant bloat
408 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
410 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
412 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
414 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
416 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
418 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
420 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
421 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
422 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
423 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
424 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
426 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
427 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
428 new files for supporting compilation with MPW for carbon (Mac OS 9)
430 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
432 * main/playsave.c: do not seek while writing, carbon does not like it
434 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
436 * cfile/cfile.c: use portable ffilelength in cfile_size
438 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
439 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
440 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
441 unsigned and signed char, MPW does not like these
443 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
445 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
448 2004-06-01 Bradley Bell <btb@icculus.org>
450 * libmve/mve_main.c: cast malloc function pointer
452 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
453 target to XCode project
455 2004-05-31 Bradley Bell <btb@icculus.org>
457 * include/pstypes.h: fix accidental solaris breakage
459 * main/object.c: fix crash caused by death-cam code
461 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
462 XCode project simplifications, network enabled
464 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
465 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
467 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
470 * English.lproj/InfoPlist.strings, d2x-Info.plist,
471 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
472 d2x.xcode/project.pbxproj: added XCode project files
474 2004-05-22 Bradley Bell <btb@icculus.org>
476 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
479 * rpm/d2x.spec.in: Changed descriptions
481 2004-05-22 Matthew Mueller <donut@dakotacom.net>
483 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
486 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
488 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
489 the win32 code (d1x r1.8, key_arch.c r1.2)
491 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
492 use 32bpp screen mode by default, add option to use 16bpp (d1x
495 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
496 replacement texture paletted->rgb conversion alpha problem (d1x
499 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
500 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
501 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
504 * arch/ogl/gr.c, include/loadgl.h: fix win32
505 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
507 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
508 include/ogl_init.h, main/render.c: opengl hardware
509 super-transparency support using GL_NV_register_combiners (d1x
510 r1.38, r1.41, r1.6, r1.26, r1.7)
512 2004-05-22 Bradley Bell <btb@icculus.org>
514 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
517 2004-05-22 Matthew Mueller <donut@dakotacom.net>
519 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
520 include/ogl_init.h: use GL_RGB for non-transparent textures, and
521 fix fonts not having transparent flag set (wouldn't get paletted)
522 (d1x r1.15, r1.37, r1.40, r1.25)
524 * arch/ogl/ogl.c: don't try to use paletted textures with
525 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
527 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
528 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
531 * 2d/font.c: memset ogl font bitmap data since the copy function
532 leaves some (unused) parts uninitialized, which aggravates
535 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
536 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
539 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
540 screenshots if the entire thing wasn't written in one call to
543 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
544 info not being updated on win32 (d1x r1.11)
546 * arch/win32/digi.c: remove some redundancy by not needing to do
547 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
548 clean up some indenting of DS_release_slot calls. And make
549 DS_release_slot return 1 when a sound is already not playing, in
550 addition to when a sound was killed. (d1x r1.10)
552 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
553 linux version (d1x r1.5)
555 * main/kconfig.c: make next axis config key skip currently
556 allocated axes (d1x r1.11)
558 2004-05-22 David Cleaver <wraithx@morpheus.net>
560 * main/kconfig.c: joy configuration next axis key from WraithX
563 2004-05-22 Bradley Bell <btb@icculus.org>
565 * main/game.c, main/inferno.c: typo
567 2004-05-21 Matthew Mueller <donut@dakotacom.net>
569 * main/game.c, main/game.h, main/inferno.c: make rear view
570 leave_time variable with -rearviewleavetime argument (d1x r1.25,
573 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
575 * main/inferno.c: change -udp documentation to d2x behaviour
577 2004-05-21 Bradley Bell <btb@icculus.org>
579 * include/gr.h: added missing define for menu fullscreen toggle
581 2004-05-21 Matthew Mueller <donut@dakotacom.net>
583 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
584 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
586 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
588 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
589 arch/linux/include/joystick.h: patch from Steven Mueller for using
590 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
592 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
594 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
595 main/physics.c, main/render.c, main/wall.c: file-line for segfault
596 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
598 * arch/win32/digi.c: digisound fixes (d1x r1.7)
600 2004-05-21 Bradley Bell <btb@icculus.org>
602 * main/inferno.c: added -udp documentation from d1x
604 2004-05-20 Bradley Bell <btb@icculus.org>
606 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
608 2004-05-20 David Cleaver <wraithx@morpheus.net>
610 * main/controls.c, main/gamecntl.c, main/kconfig.c,
611 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
612 game.c r1.21, r1.6, r1.4, r1.3)
614 2004-05-20 Bradley Bell <btb@icculus.org>
616 * main/inferno.c: document -ihaveabrokenmouse
618 2004-05-20 Matthew Mueller <donut@dakotacom.net>
620 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
622 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
624 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
625 mouse driver problems (d1x r1.2, r1.2)
627 2004-05-20 Matthew Mueller <donut@dakotacom.net>
629 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
630 join list score crash (d1x r1.8)
632 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
634 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
635 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
638 2004-05-20 Bradley Bell <btb@icculus.org>
640 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
642 * main/inferno.c: integrated some niceautomap stuff from d1x
644 2004-05-20 Matthew Mueller <donut@dakotacom.net>
646 * arch/win32/joyhh.c: fixed the config bug where it'd always put
647 in some weird axis (d1x r1.3)
649 * arch/win32/init.c: set win32 icon to icon from resource file
652 * arch/win32/key.c: win32: fixed space key not working in messages
655 2004-05-20 Bradley Bell <btb@icculus.org>
657 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
660 2004-05-20 Matthew Mueller <donut@dakotacom.net>
662 * main/inferno.c: document -gl_refresh (d1x r1.20)
664 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
665 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
668 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
669 change the arg type for (d1x r1.5)
671 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
673 * arch/win32/digi.c: altsounds (d1x r1.6)
675 2004-05-20 Matthew Mueller <donut@dakotacom.net>
677 * arch/win32/digi.c: fixed a major memory leak and removed a bit
678 of redundancy (d1x r1.5)
680 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
681 fix crashing (d1x r1.4)
683 * arch/win32/digi.c: win32's digi_start_sound was not calling
684 DS_release_slot after setting .playing=0, resulting in a
685 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
687 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
688 apparently it was somehow causing some joysticks (Sidewinder
689 Precision 2) to only turn when the stick was moving, but not when
690 at turned but held stationary. And it was completely unused
691 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
694 * main/game.c: add alt+enter to toggle fullscreen (in addition to
695 previous key combos (d1x r1.29)
697 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
698 g, and b values (d1x r1.15)
700 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
701 sometimes (didn't handle negative palette steps) (d1x r1.34)
703 * arch/ogl/ogl.c: add caching of weapon inner models, screen
704 shatter effects, robot explosions and weapons, and some more
705 always present stuff. Also clean up ogl_cache_weapon_textures
708 2004-05-20 Bradley Bell <btb@icculus.org>
710 * main/kludge.c, main/game.c: move gr_renderstats and
711 gr_badtexture back to game.c
713 2004-05-20 Matthew Mueller <donut@dakotacom.net>
715 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
716 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
718 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
720 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
721 loaded after texture caching stage (d1x r1.34)
723 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
724 for renderstats (d1x r1.33)
726 2004-05-19 Matthew Mueller <donut@dakotacom.net>
728 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
729 main/inferno.c: add anisotropic texture filtering suport (d1x
730 r1.33, r1.32, r1.23, r1.32)
732 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
735 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
736 include/ogl_init.h: utilize hardware multitexturing support if
737 possible (requires GL_NV_texture_env_combine4 extension) (d1x
738 r1.32, r1.30, r1.4, 1.22)
740 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
743 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
745 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
746 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
747 effects in OGL using SetGammaRamp, much faster than the hack that
748 was being used. currently SDL only (though not too hard to add to
749 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
751 * main/menu.c: allow arbitrary (custom) resolution entry in
752 change_res menu (d1x r1.14)
754 2004-05-19 Bradley Bell <btb@icculus.org>
756 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
757 d1x-style res change menu (mostly works)
759 * misc/args.c: use strnicmp instead of strncasecmp
761 2004-05-19 Matthew Mueller <donut@dakotacom.net>
763 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
764 command-line option (d1x r1.27)
766 * main/inferno.c: restore inferno.c initialization of
767 screen_compatible and use_double_buffer to 'normal' values, broken
768 long long ago in one of the high res menu patches (d1x r1.30)
770 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
771 resolutions to be specified on command line (d1x r1.2, r1.29,
772 r1.4) -- doesn't work yet
774 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
776 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
779 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
780 volume song stop/starting (d1x r1.7)
782 2004-05-18 Matthew Mueller <donut@dakotacom.net>
784 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
787 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
788 ogl_ulinec (d1x r1.29)
790 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
792 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
793 bottom are inclusive not exclusive (d1x r1.28)
795 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
796 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
798 * arch/sdl/digi.c: fix typo
800 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
802 * arch/win32/init.c, arch/win32/win32.c: move win32 window
803 creation code from arch_init_start into arch_init to fix weirdness
804 with --help (d1x r1.5, r1.6)
806 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
807 sync issues and lack of midi reset (d1x r1.5)
809 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
812 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
813 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
815 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
818 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
820 2004-05-18 Bradley Bell <btb@icculus.org>
822 * include/vecmat.h: comments/formatting
824 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
826 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
827 include/test.lnk: remove unnecessary files
829 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
830 This enables compilation with gcc 3.1
832 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
834 * main/switch.c: took care of switches triggering single-sided
835 walls (don't try to access the nonexistent adjacent wall via NULL
836 pointers or negative array indices)
838 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
840 * main/wall.c: fix invalid memory access for d1 levels which
841 don't have a corresponding wall behind.
843 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
845 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
846 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
847 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
848 interface header to new header file internal.h
850 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
852 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
853 bitmask for each joystick axis that has sent input data,
854 and will not crash Windows anymore during joystick setup because
855 of for() loop over axis being executed once too often.
857 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
858 gr_remap_mono_font() and call it after loading saved level.
860 * main/laser.c: limit homing missile turn rate
862 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
863 centers (work like fuel centers but provide shield)
865 * main/gameseg.c: fix endless loop in some levels with a
866 certain (complicated) structure
868 2004-05-13 Bradley Bell <btb@icculus.org>
870 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
871 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
872 updated project files for SDL 1.2.7
874 * Makefile.am: add VisualC, VisualCE dirs to tarball
876 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
878 * arch/sdl/digi.c: formatting
880 2004-05-12 Bradley Bell <btb@icculus.org>
882 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
885 * 2d/palette.c, include/palette.h: added function to create blend
888 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
890 2004-05-11 Bradley Bell <btb@icculus.org>
892 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
894 2004-05-10 Bradley Bell <btb@icculus.org>
896 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
897 g3_draw_transp_poly had the fade level backwards, decided to just
898 fix g3_draw_poly so it behaves correctly, transparency or not,
899 reverted changes to render_face
901 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
903 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
904 rendering transparent (e.g. cloaked) walls
906 * main/render.c: render_face now calls g3_draw_transp_poly() for
907 cloaked walls in OpenGL
909 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
911 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
912 that from other apps, had "static" distortions.
914 2004-04-22 Bradley Bell <btb@icculus.org>
916 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
918 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
919 aligned version of PUT_INTEL_* macros
921 2004-04-15 Bradley Bell <btb@icculus.org>
923 * main/inferno.c: comment out unused checksum variable
925 2004-04-14 Bradley Bell <btb@icculus.org>
927 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
929 2004-04-14 Terran Melconian <terran@consistent.org>
931 * main/gameseg.c: use portable rand function (fixes #1118)
933 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
935 * main/songs.c: uncomment calls to RBAStop (fixes #473)
937 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
939 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
940 get rid of warnings (now compiles with -Werror on SunOS)
942 * main/piggy.c: fix (really) wierd SunOS bug
944 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
945 caused by not allocating enough mem for rle bitmaps
947 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
949 * include/pstypes.h: sun OS typedef fixes
951 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
953 * main/piggy.c: fix bug 1067
955 * main/piggy.c: fix bugfix for 1067
957 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
958 with descent.pig of mac registered)
960 2003-12-18 Bradley Bell <btb@icculus.org>
962 * main/kconfig.c: fixes for linux-native joystick
964 * main/kconfig.c: bunch of fixes (esp. for non linux-native
967 * arch/include/joy.h: comments/formatting
969 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
971 * compilerdefs.txt: added FreeBSD defs
973 2003-12-08 Bradley Bell <btb@icculus.org>
975 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
978 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
980 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
981 arch/linux/ipx_udp.c: fix FreeBSD compile errors
983 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
985 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
986 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
987 get rid of silly ulongs
989 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
990 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
991 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
992 change relevant __linux__ macros to __ELF__
994 2003-11-27 Bradley Bell <btb@icculus.org>
996 * include/ogl_init.h: added proto for ogl_check_mode
998 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
999 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1002 2003-11-26 Bradley Bell <btb@icculus.org>
1004 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1005 3.3 compiler warnings
1007 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1010 * include/pstypes.h: OS X fixes
1012 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1013 main/newmenu.h: linux fixes
1015 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1016 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1017 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1018 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1019 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1022 * arch/sdl/gr.c: fix sdl gr_update
1024 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1025 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1026 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1027 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1028 include/error.h, include/pstypes.h, include/strutil.h,
1029 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1030 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1031 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1032 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1033 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1036 2003-11-25 Bradley Bell <btb@icculus.org>
1038 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1039 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1040 libmve/VisualC/mveplayer.dsp: updated project files
1042 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1043 working w/Visual C++
1045 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1046 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1047 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1048 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1051 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1052 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1055 2003-11-24 Bradley Bell <btb@icculus.org>
1057 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1058 libmve/mveplay.c: stuff to play mve's in WinCE
1060 * arch/win32/findfile.c: unused functions...
1064 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1065 enabled mouse control of menus
1067 * main/mission.h: oops, didn't mean to change this.
1069 2003-11-21 Bradley Bell <btb@icculus.org>
1071 * VisualCE/d2x/d2x.vcp: updated project file
1073 2003-11-20 Bradley Bell <btb@icculus.org>
1075 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1076 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1077 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1080 2003-11-17 Bradley Bell <btb@icculus.org>
1082 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1083 main/menu.c: added option to disable kalinix under unix
1085 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1087 2003-11-14 Bradley Bell <btb@icculus.org>
1089 * main/automap.c: fix automap background image
1091 * main/automap.c, main/automap.h: delete cruft
1093 * main/automap.c: fix level number position
1095 * main/automap.c: simplify g3_draw_line hack
1097 * main/menu.c: stop pointless vid mode changes
1099 2003-11-07 Bradley Bell <btb@icculus.org>
1101 * NEWS, installation.txt: s'more documentation
1103 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1105 * configure.ac: fix .exe extension problems
1107 2003-11-07 Bradley Bell <btb@icculus.org>
1109 * arch/ogl/ogl.c: disable texture format verification for OS X -
1112 2003-11-06 Bradley Bell <btb@icculus.org>
1114 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1115 use more traditional Alt+Enter for toggling fullscreen
1117 * 2d/ibitblt.c, main/mission.h: comments/formatting
1119 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1121 2003-11-06 Bradley Bell <btb@icculus.org>
1123 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1124 resolution change, use kludge to avoid repetitive res changes
1126 2003-11-04 Bradley Bell <btb@icculus.org>
1128 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1129 structures and i/o routines back to piggy.c
1131 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1133 * installation.txt: tell to install d1 .pig for better textures
1135 2003-11-04 Bradley Bell <btb@icculus.org>
1137 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1138 oem d1 v1.0 and registered d2 v1.0, comments
1140 2003-11-03 Bradley Bell <btb@icculus.org>
1142 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1143 all d1 shareware - even though files are different!
1145 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1148 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1151 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1154 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1156 * main/movie.c: when no movies are found, divide by six the
1157 number of warning lines sent to stdout
1159 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1161 * include/byteswap.h: fix stupid copy/paste error
1163 2003-10-24 Bradley Bell <btb@icculus.org>
1165 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1166 gr_linear_rep_movsd_2x instead of almost identical
1167 gr_linear_movsd_double. Better since we have assembly versions.
1169 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1171 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1174 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1176 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1177 error with --disable-network, move reset_network_objects()
1178 from gameseq.c to multi.c
1180 2003-10-14 Bradley Bell <btb@icculus.org>
1182 * AUTHORS, NEWS: stuff
1184 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1186 2003-10-12 Bradley Bell <btb@icculus.org>
1188 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1189 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1192 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1194 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1195 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1196 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1197 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1198 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1199 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1200 arch/win32/ipx_win.c, arch/win32/winnet.c,
1201 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1202 main/multi.h, main/network.c: add IPv4 multicasting support
1204 2003-10-11 Bradley Bell <btb@icculus.org>
1206 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1208 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1209 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1210 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1211 main/weapon.h: lots of shareware and oem fixes
1213 2003-10-10 Bradley Bell <btb@icculus.org>
1215 * arch/win32/winnet.c: fixed stupid win32 network bug
1217 2003-10-10 Bradley Bell <btb@icculus.org>
1219 * main/piggy.c: increased D1_MAX_TMAP_NUM
1221 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1223 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1224 which are animated in d2, refactorizes d1 texture reading
1226 2003-10-10 Bradley Bell <btb@icculus.org>
1228 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1229 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1230 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1231 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1232 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1233 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1234 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1235 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1236 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1237 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1238 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1239 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1240 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1241 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1242 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1243 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1244 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1245 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1246 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1247 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1248 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1249 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1250 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1251 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1252 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1253 main/wall.h: comments/formatting
1255 2003-10-09 Bradley Bell <btb@icculus.org>
1257 * main/text.c: fix text when using old datafiles
1259 * main/laser.h: comments/whitespace
1261 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1262 mines w/shareware data
1264 * include/DT_drawtext.h: deleted unused file
1266 2003-10-08 Bradley Bell <btb@icculus.org>
1268 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1270 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1272 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1273 main/menu.c: Disabled 'd2x keys' weapon selection
1275 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1277 * main/object.h, main/multi.h: get rid of most warnings issued by
1278 cpp-precomp of gcc from Mac OS X dev tools
1280 2003-10-05 Bradley Bell <btb@icculus.org>
1282 * NEWS, configure.ac: increment version number
1284 * cfile/cfile.c: better handling of CRLF text files (when that is
1287 * utilities/hogcreate.c, utilities/hogextract.c,
1288 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1289 reading/writing files
1291 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1292 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1295 2003-10-04 Bradley Bell <btb@icculus.org>
1297 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1299 * main/netmisc.c: change byte to sbyte, comments/whitespace
1301 2003-10-03 Bradley Bell <btb@icculus.org>
1303 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1305 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1308 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1309 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1310 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1311 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1312 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1313 main/object.c, main/object.h, main/paging.c, main/player.h,
1314 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1315 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1316 main/weapon.c, main/weapon.h: change byte to sbyte,
1319 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1320 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1321 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1322 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1324 * configure.ac: better checking for timeval
1326 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1328 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1329 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1330 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1331 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1332 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1333 main/multibot.c, main/network.c: Make network architecture
1334 choosable from game menu, add support for UDP/IP on Mac OS X and
1337 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1339 * include/byteswap.h: added macros for coping with alignment
1342 2003-10-02 Bradley Bell <btb@icculus.org>
1344 * main/multi.h: added padding to little-endian version of
1347 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1349 * main/netmisc.c: delete duplicate function
1351 2003-10-01 Bradley Bell <btb@icculus.org>
1353 * main/bm.c: make sure d1_texture_indices gets freed between
1356 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1358 * main/piggy.h: fix size of d1 shareware descent.pig
1360 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1362 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1363 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1364 replacements for non-animated textures
1366 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1368 * main/controls.c: use fixed 20fps wiggle
1370 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1372 * Makefile.am, debian/changelog.in, debian/control,
1373 debian/d2x-common.dirs, debian/d2x-common.install,
1374 debian/d2x-common.manpages, debian/d2x-gl.files,
1375 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1376 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1377 utilities/Makefile.am, utilities/hogcreate.1,
1378 utilities/hogextract.1, utilities/mvlcreate.1,
1379 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1380 add man pages, distribute utility programs in new d2x-common deb
1382 * rpm/d2x.spec.in: updated rpm spec file
1384 2003-08-02 Bradley Bell <btb@icculus.org>
1386 * cfile/cfile.c: update raw_position in cfputc and cfputs
1388 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1390 * main/piggy.c: make error message more friendly
1392 * main/piggy.c: simplify copying of bitmap flags
1394 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1397 * cfile/cfile.c: revert to always using custom fgets
1399 * main/endlevel.c, main/mission.c: handle missing exit sequence
1400 components gracefully
1402 * main/playsave.c: comments
1404 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1406 * cfile/cfile.c: update raw_position in cfwrite
1408 * main/network.c: comments/formatting
1410 2003-06-22 Bradley Bell <btb@icculus.org>
1412 * cfile/cfile.c: use standard fgets for non-archive files
1414 * main/movie.c: use con_printf for missing movie warning
1416 2003-06-18 Bradley Bell <btb@icculus.org>
1418 * main/movie.c: fixed cfile conversion of movielib code
1420 * main/console.c, main/hud.c: strip out colors, etc when printing
1423 * include/u_mem.h: fix NDEBUG calloc macro
1425 2003-06-15 Bradley Bell <btb@icculus.org>
1427 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1430 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1431 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1432 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1433 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1434 main/scores.c, main/state.c, main/text.c, misc/args.c,
1435 misc/strio.c: convert file i/o to cfile
1437 2003-06-14 Bradley Bell <btb@icculus.org>
1439 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1440 writing and other modes besides "rb" (mostly taken from
1443 2003-06-09 Bradley Bell <btb@icculus.org>
1445 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1448 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1449 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1452 2003-06-07 Taylor Richards <taylor@icculus.org>
1454 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1456 2003-06-07 Bradley Bell <btb@icculus.org>
1458 * main/console.c: fix non-console build
1460 * main/gamesave.c: comments
1462 * main/bm.c: remove redundant break
1464 2003-06-06 Bradley Bell <btb@icculus.org>
1466 * main/gauges.c, main/kconfig.c: comments/formatting
1468 * console/.cvsignore: added .cvsignore
1470 * main/console.c: can't write to console after it's closed
1472 2003-06-05 Bradley Bell <btb@icculus.org>
1474 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1475 console/internal.c, console/internal.h, include/CON_console.h,
1476 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1477 finish console conversion away from SDL
1479 2003-06-04 Bradley Bell <btb@icculus.org>
1481 * console/CON_console.c, include/CON.console.h, include/console.h,
1482 main/console.c, main/game.c: console conversion to native gr,
1485 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1486 put prototype for gr_bm_bitblt in gr.h
1488 2003-06-03 Bradley Bell <btb@icculus.org>
1490 * console/CON_console.c, console/DT_drawtext.c,
1491 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1492 main/console.c: use native fonts for console
1494 * main/playsave.c: use shorts for short data
1496 2003-06-02 Bradley Bell <btb@icculus.org>
1498 * configure.ac, main/console.c: set console background, fix
1501 2003-06-01 Bradley Bell <btb@icculus.org>
1503 * Makefile.am, arch/sdl/event.c, configure.ac,
1504 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1505 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1506 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1507 main/gamerend.c: added console code (from SDL_console)
1509 2003-05-30 Bradley Bell <btb@icculus.org>
1511 * README: minor update
1513 2003-05-28 Bradley Bell <btb@icculus.org>
1515 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1520 2003-06-06 Bradley Bell <btb@icculus.org>
1522 * main/kconfig.c: fix crash in control menus
1524 * main/gauges.c: force cockpit redraw in opengl
1526 * main/gamerend.c: move ogl swap, so cockpit and console get
1529 2003-06-01 Bradley Bell <btb@icculus.org>
1531 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1535 2003-05-12 Bradley Bell <btb@icculus.org>
1537 * configure.ac: increment version number
1539 * main/bm.c: use con_printf for exit model warnings
1541 * configure.ac: must check for timespec after setting -mno-cygwin
1543 * main/inferno.c: added -nohogdir and -userdir options
1545 * NEWS, main/titles.c: use briefings with no extension
1549 2003-04-30 Bradley Bell <btb@icculus.org>
1551 * configure.ac: have to include time.h when checking for nanosleep
1553 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1556 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1557 increment version number
1559 * main/Makefile.am: make dist fix
1563 2003-04-29 Bradley Bell <btb@icculus.org>
1565 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1568 2003-04-24 Bradley Bell <btb@icculus.org>
1570 * configure.ac: increment version number
1572 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1575 2003-04-24 Ingo van Lil <inguin@gmx.de>
1577 * main/render.c: fix misspellings of NDEBUG
1581 2003-04-14 Bradley Bell <btb@icculus.org>
1583 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1585 2003-04-11 Bradley Bell <btb@icculus.org>
1587 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1592 2003-04-11 Bradley Bell <btb@icculus.org>
1594 * libmve/mveplay.c: use _sleep instead of sleep on win32
1596 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1597 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1598 include/cfile.h, include/error.h, libmve/Makefile.am,
1599 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1600 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1601 utilities/Makefile.am: comments/formatting/dist problems
1603 * configure.ac: use different defines for os x
1605 2003-04-07 Bradley Bell <btb@icculus.org>
1607 * include/error.h, misc/error.c: put some old stuff back in,
1608 eliminate duplicate error messages
1610 * main/text.c: don't die on text not found
1613 * main/inferno.c: print some useful info if hog not found, allow
1614 -help to work if no text available
1616 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1618 * arch/linux/Makefile.am: revert to previous version, so linux
1621 2003-04-03 Bradley Bell <btb@icculus.org>
1623 * main/endlevel.c: fixed exit model scheme yet again
1625 2003-04-02 Bradley Bell <btb@icculus.org>
1627 * misc/error.c: call Int3 on Assert
1629 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1632 * main/wall.c: don't die when trying to toggle nonexistent
1633 segment... vertigo level 10 is buggy!
1635 * main/gamemine.c: comments/formatting
1637 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1639 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1640 main/inferno.c: Allow use of 22K sound samples
1642 2003-03-29 Bradley Bell <btb@icculus.org>
1644 * arch/ogl/gr.c: default to bitmapped reticle
1646 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1647 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1650 * arch/sdl/joy.c: fixed text seen for hats in control config
1653 2003-03-28 Bradley Bell <btb@icculus.org>
1655 * main/bm.c: heh, model nums in vertigo are hardcoded,
1656 N_D2_POLYGON_MODELS can't change
1658 * configure.ac, include/d1x.xpm, include/descent.xpm,
1659 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1662 2003-03-27 Bradley Bell <btb@icculus.org>
1664 * main/text.h: fixed text references for hat directions
1666 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1668 2003-03-26 Bradley Bell <btb@icculus.org>
1670 * main/playsave.c: make d2x keys backward compatible
1672 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1674 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1677 2003-03-26 Bradley Bell <btb@icculus.org>
1679 * main/piggy.c: fix crash when d1 data not present
1681 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1682 read/write from plr file
1684 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1685 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1686 added escort.h header
1688 2003-03-25 Bradley Bell <btb@icculus.org>
1690 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1691 D1_PIGFILE ("descent.pig") macro
1693 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1694 models from d1 pig file
1696 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1697 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1698 really) from d1 pig file
1700 2003-03-23 Bradley Bell <btb@icculus.org>
1702 * main/bm.c: stop extra robots from overwriting exit models
1704 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1705 texture list doesn't get full
1707 * main/bm.c: fix mem leak when reading extra robots
1709 2003-03-21 Bradley Bell <btb@icculus.org>
1711 * main/menu.c: Added option to set movie resolution (mostly works)
1713 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1715 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1716 replacement functions to piggy.c
1718 * main/gameseq.c: attempt to support mac d1 descent.pig
1720 * main/bm.c: fix mem leak
1722 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1723 files, both d1 and d2 oem briefing where showed
1725 * main/inferno.c, main/movie.c: Change the default movie
1726 resolution to "high", implement the option -lowresmovies
1728 2003-03-20 Bradley Bell <btb@icculus.org>
1730 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1732 * main/piggy.c: comments
1734 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1736 * main/gameseq.c: delete duplicate function
1738 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1740 2003-03-19 Bradley Bell <btb@icculus.org>
1742 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1743 (cddb discid) support
1745 * arch/sdl/digi.c, main/kludge.c: implemented
1746 digi_link_sound_to_object3 for looping sounds, other looping stuff
1748 * arch/sdl/gr.c: removing dependencies on stuff in main/
1750 * arch/linux/Makefile.am, arch/linux/init.c,
1751 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1752 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1753 other header cleanups
1755 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1757 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1759 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1760 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1761 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1762 load d1 textures for d1 levels
1764 2003-03-19 Bradley Bell <btb@icculus.org>
1766 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1767 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1768 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1769 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1772 * README: added some OS X info
1774 2003-03-17 Bradley Bell <btb@icculus.org>
1776 * main/newdemo.c: simplify DEMO_FILENAME macro
1778 * main/console.c, main/game.c: enable experimental console support
1780 * main/gamerend.c: fixed location of fps meter in multi
1782 2003-03-16 Bradley Bell <btb@icculus.org>
1784 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1785 also look in shared data dir for demos
1787 * main/newdemo.c, main/newdemo.h: comments/formatting
1789 2003-03-15 Christopher Thielen <chris@luethy.net>
1791 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1792 thinking d2 cd is always present
1794 2003-03-15 Bradley Bell <btb@icculus.org>
1796 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1799 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1802 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1803 gr_init. don't really know why this works, though
1805 2003-03-14 Bradley Bell <btb@icculus.org>
1807 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1809 * unused/bios/rbaudio.h: removed duplicate file
1811 2003-03-14 Christopher Thielen <chris@luethy.net>
1813 * arch/sdl/rbaudio.c: stop cd audio when exiting
1815 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1817 * main/gamecntl.c: add comments to the "only matt knows" cheats
1819 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1821 * main/gamemine.c: formatting, better texture conversion for d1
1824 2003-03-14 Bradley Bell <btb@icculus.org>
1826 * main/piggy.c: must swap all mac version pigfiles
1828 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1829 main/multi.c: formatting, minor cleanups
1831 * 2d/rle.c: need to swap line_size on bigendian machines
1833 * main/mission.c, main/mission.h: detect mac full version hogfile
1835 2003-03-13 Bradley Bell <btb@icculus.org>
1837 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1838 added joy/mouse sensitivity slider, increased range to 16, and
1841 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1844 * arch/linux/Makefile.am: removed extra backslash
1846 * TODO, installation.txt: updated some documentation
1848 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1849 menu, with maxfps option
1851 2003-03-12 Bradley Bell <btb@icculus.org>
1853 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1855 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1856 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1857 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1858 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1859 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1860 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1861 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1862 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1863 arch/linux/include/music.h, arch/linux/include/serial.h,
1864 arch/linux/include/ukali.h: formatting
1866 2003-03-11 Chris Arena <ccarena@cox.net>
1868 * main/menu.c: fixed brightness slider
1870 2003-03-01 Bradley Bell <btb@icculus.org>
1872 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1873 robots and animated bitmaps work, but colors are messed up
1875 2003-02-28 Bradley Bell <btb@icculus.org>
1877 * main/player.h: whitespace
1879 * main/automap.c, main/cntrlcen.c, main/collide.c,
1880 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1881 descent.hog is present, d1 becomes mission 0)
1883 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1884 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1885 arch/win32/winnet.c: MinGW compiles with network enabled again,
1886 but still doesn't work
1890 2003-02-28 Bradley Bell <btb@icculus.org>
1892 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1893 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1894 many opengl glitches
1896 2003-02-27 Bradley Bell <btb@icculus.org>
1898 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1899 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1900 main/network.c, main/network.h: noted that hoard.ham is only needed
1901 for multiplayer HOARD games, and should not be equated with
1902 "vertigo". put HoardEquipped() back in network.c.
1904 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1905 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1906 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1907 use timer_delay instead of d_delay
1909 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1911 * main/render.c: added replacement qsort for solaris
1913 2003-02-26 Bradley Bell <btb@icculus.org>
1915 * main/gamemine.c: texture conversion for d1 shareware
1917 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1919 * main/gamemine.c: better texture conversion for d1 levels
1921 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1923 * main/kconfig.c: fix joystick support under MinGW
1925 2003-02-26 Bradley Bell <btb@icculus.org>
1927 * main/playsave.c: fix swapping glitch
1929 * configure.ac, readme.txt: clean stuff up, getting ready for
1932 * main/titles.c: begin support for rendering spinning robots in
1935 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1938 * main/gamemine.c: load d1 shareware levels!
1940 2003-02-25 Bradley Bell <btb@icculus.org>
1944 * autogen.sh: add warning about old auto* versions, use
1947 2003-02-24 Bradley Bell <btb@icculus.org>
1949 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1950 briefings mostly working
1952 * main/movie.c, main/titles.c: fixed some more briefing glitches
1954 2003-02-23 Bradley Bell <btb@icculus.org>
1956 * main/movie.c: fixed crash when using shareware data files
1959 * arch/sdl/digi.c: fix crash on non-existent sounds
1960 (i.e. shareware data)
1962 2003-02-22 Bradley Bell <btb@icculus.org>
1964 * main/titles.c: fixed fullscreen toggle in briefings
1966 2003-02-21 Bradley Bell <btb@icculus.org>
1968 * configure.ac: check for mingw when enabling nasm
1970 * main/playsave.c: enable loading player files of either byte
1973 2003-02-20 Bradley Bell <btb@icculus.org>
1975 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1977 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1978 #343, not "rest of solution to bug #344"
1980 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1983 * main/kludge.c: partial solution to bug #344
1985 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1987 * compilerdefs.txt: added linux/mips info
1989 * ChangeLog: clean up changelog
1991 2003-02-19 Bradley Bell <btb@icculus.org>
1993 * libmve/mveplay.c: os x needs nanosleep prototype.
1995 2003-02-18 Bradley Bell <btb@icculus.org>
1997 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1999 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2000 to disable/enable audio
2002 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2004 * main/: movie.h, titles.c: make sure movie's palette is set before
2005 writing briefing text. Fixes bug #359
2007 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2010 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2011 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2014 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2017 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2018 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2019 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2022 * include/libmve.h: blah
2024 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2026 * main/render.c: 2nd attempt to fix solaris qsort bug
2028 2003-02-18 Bradley Bell <btb@icculus.org>
2030 * configure.ac, include/pstypes.h: put alignment detection in
2033 2003-02-17 Bradley Bell <btb@icculus.org>
2035 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2036 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2037 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2038 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2039 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2040 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2041 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2042 moved mve stuff to separate subdir
2044 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2045 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2046 mve code. Fixes (at least) bugs #41, #348, and #350.
2048 2003-02-14 Bradley Bell <btb@icculus.org>
2050 * main/Makefile.am: no more Makefile.mveplay. again
2052 * main/mveplay.c: typo
2054 2003-02-13 Bradley Bell <btb@icculus.org>
2056 * utilities/mvlextract.c: uint -> unsigned int
2058 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2059 standalone mveplayer, win32 support
2061 * main/movie.c: random bugfixes, win32 support
2063 * arch/sdl/Makefile.am: formatting
2065 * configure.ac: disable networking on mac/win for now
2067 * main/newmenu.c: comments
2069 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2071 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2072 redundant swap functions.
2074 2003-02-13 Bradley Bell <btb@icculus.org>
2076 * ChangeLog: update changelog
2078 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2080 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2081 polymodel alignment issues.
2083 2003-02-13 Bradley Bell <btb@icculus.org>
2085 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2086 fix various little bugs
2088 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2089 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2091 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2094 * README.utils: new file
2096 * main/: mve_main.c, mveplay.c: more movie fixes
2098 * README: updated README
2100 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2102 2003-02-12 Bradley Bell <btb@icculus.org>
2104 * utilities/mvlextract.c: bigendian mvl support
2106 * main/mveplay.c: formatting, stuff
2108 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2109 truecolor mve support, standalone mveplayer
2111 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2112 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2113 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2114 standalone mveplayer
2116 2003-01-22 Bradley Bell <btb@icculus.org>
2118 * include/: interp.h, interp.h: restore prototype for
2119 swap_polygon_model_data
2121 2003-01-21 Bradley Bell <btb@icculus.org>
2123 * main/piggy.c: use memcpy to avoid alignment problem
2125 * compilerdefs.txt: updated some defs, added sunos/sparc
2127 2003-01-15 Bradley Bell <btb@icculus.org>
2129 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2131 * main/gamemine.c: attempting to support d1 shareware
2133 * compilerdefs.txt: update defs
2135 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2137 * main/mveplay.c: fix several bugs, comments, formatting.
2139 2003-01-15 Bradley Bell <btb@icculus.org>
2141 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2142 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2143 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2144 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2147 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2148 formatting, comments
2150 2003-01-11 Bradley Bell <btb@icculus.org>
2152 * main/: mission.c, mission.h: attempt to support d1 for mac
2155 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2157 * main/object.h: foo
2159 2003-01-09 Bradley Bell <btb@icculus.org>
2161 * main/movie.c: use ifdef around gr_toggle_fullscreen
2163 2003-01-07 Bradley Bell <btb@icculus.org>
2165 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2166 main/mission.h: don't need .msn file for descent.hog anymore
2170 2003-01-06 Bradley Bell <btb@icculus.org>
2172 * main/mission.h, main/mission.c: comments
2174 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2177 2003-01-03 Bradley Bell <btb@icculus.org>
2179 * utilities/: txb2txt.c, txt2txb.c: remove old files
2181 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2183 * main/polyobj.c: attempt to make read_model_file
2186 * main/menu.c: move vertigo text
2188 2003-01-02 Bradley Bell <btb@icculus.org>
2190 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2191 main/polyobj.h: cleanup alignment changes
2193 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2194 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2195 main/object.h: fix alignment issues on sparc
2197 * cvshowto.txt: update cvs info
2201 * 2d/rle.c: make rle_swap handle RLE_BIG
2203 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2205 * main/render.c: workaround solaris qsort bug
2207 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2209 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2210 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2212 * arch/linux/Makefile.am: enabled linux joystick, kali
2214 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2215 arch/sdl/event.c: enabled linux joystick
2217 2002-12-31 Bradley Bell <btb@icculus.org>
2219 * main/gamemine.c: simplified warning msg
2221 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2223 * main/render.h: fix compiler warning
2225 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2227 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2229 2002-12-24 Bradley Bell <btb@icculus.org>
2231 * main/mission.c: fixes an infinite loop which was caused by d2x
2232 thinking d2demo was a descent 1 mission
2234 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2236 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2238 2002-12-24 Bradley Bell <btb@icculus.org>
2240 * main/render.c: comments
2242 2002-10-30 Bradley Bell <btb@icculus.org>
2244 * main/inferno.c: add help for -hogdir option
2246 * main/inferno.c: added -hogdir option
2248 2002-10-28 Bradley Bell <btb@icculus.org>
2250 * main/: inferno.c, menu.c: enabled Vertigo displays
2252 * include/3d.h: typo
2254 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2256 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2257 main/netmisc.c, main/network.c: simplify and eliminate redundant
2260 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2262 * maths/fixc.c: fix infinite loop in quad_sqrt.
2264 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2265 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2267 2002-10-12 Bradley Bell <btb@icculus.org>
2269 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2271 2002-10-11 Bradley Bell <btb@icculus.org>
2273 * main/hud.c: make hud_message work correctly
2275 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2278 * main/network.c: formatting, small fixes
2280 2002-10-10 Bradley Bell <btb@icculus.org>
2282 * main/netmisc.h: no swap_object for little-endian
2284 * main/: netmisc.h, network.c: use macros to simplify network
2287 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2290 * main/inferno.c: enable loading screen for mac shareware with
2293 * main/netmisc.c: whitespace
2295 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2298 * main/hud.c: whitespace
2300 * configure.ac: remove shareware build, add macdata build
2302 * main/songs.c: whitespace
2304 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2305 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2308 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2311 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2313 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2314 comments, formatting, etc.
2316 * iff/iff.c: fix bigendian iff loading.
2318 2002-10-03 Bradley Bell <btb@icculus.org>
2320 * utilities/txb2tex.c: typo
2322 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2323 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2326 * arch/sdl/mouse.c: whitespace
2328 2002-09-19 Bradley Bell <btb@icculus.org>
2330 * main/kconfig.c: fix a oops, add old logs
2332 * main/kconfig.c: support for >3 mouse buttons
2334 2002-09-18 Bradley Bell <btb@icculus.org>
2336 * include/gr.h: fix palette swap define
2338 2002-09-14 Bradley Bell <btb@icculus.org>
2340 * main/titles.c: load hires briefing screen if lores doesn't exist
2341 (i.e. vertigo) and MenuHires=0
2343 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2345 * main/: multi.h, network.h: pack some structures for ipx
2348 2002-09-14 Bradley Bell <btb@icculus.org>
2350 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2351 and load_endlevel_data() to expect newline-terminated strings, fix
2352 load_game_data to read null-terminated string for
2355 2002-09-07 Bradley Bell <btb@icculus.org>
2357 * main/newmenu.c: added error message
2359 * main/menu.h: enable -nohires with mac shareware
2361 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2363 * 2d/font.c: enable 0/255 palette swap for fonts
2365 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2368 * 2d/2dsline.c: fix ogl blooper
2370 2002-09-05 Bradley Bell <btb@icculus.org>
2372 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2375 * include/strutil.h: need string.h for strcasecmp
2377 * include/rle.h: okay, maybe it needs to be this way
2379 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2381 * 2d/scalec.c: more stuff from d2src
2383 * 2d/rle.c: more stuff from d2src, formatting
2385 * 2d/font.c: useless cruft
2387 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2389 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2392 2002-09-04 Bradley Bell <btb@icculus.org>
2394 * include/grdef.h: fix compiler warnings
2396 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2398 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2401 * main/game.c: we want the mac ibitblt for everything but dos and
2404 * main/texmerge.c: these routines are in tmerge.c
2406 * main/credits.c: enable credits for mac and oem data
2408 * main/bm.c: use either exit.ham or exit.pofs
2410 * include/ibitblt.h: enable some more code from d2src
2412 * include/gr.h: enable mac ubitblt_double
2414 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2416 * include/grdef.h: moved some inline asm from linear.h
2418 * 2d/ibitblt.c: brought in line with original d2 version
2420 * 2d/bitblt.c: reverted to original d2 version of this file, then
2421 added d1x enhancements
2423 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2425 * 2d/linear.h: moved these back to their original locations
2428 * main/mveplay.c: close some memory holes, speed up palette loading
2430 * main/movie.c: added fullscreen toggle while playing movies
2432 * main/inferno.c: comment out -superhires help text (always on)
2434 * include/timer.h: added approx_fsec_to_usec macro
2436 * arch/sdl/joy.c: fix compiler warning
2438 2002-09-01 Bradley Bell <btb@icculus.org>
2440 * main/network.c: oops
2442 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2444 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2445 timer_get_fixed_seconds
2449 2002-08-31 Bradley Bell <btb@icculus.org>
2451 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2454 * main/multi.h: network endian stuff
2456 * 2d/font.c, include/gr.h: fast file i/o for font headers
2458 * arch/win32/arch_ip.cpp: unused file
2460 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2461 bigendian networking fixes
2463 * main/menu.c: make net menu more accurate, also make superhires
2466 * include/pstypes.h: better to have __pack__ all the time, I think.
2467 needed for networking, e.g.
2469 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2472 * arch/win32/Makefile.am: unused file
2476 2002-08-30 Bradley Bell <btb@icculus.org>
2478 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2480 * main/: newmenu.h, titles.c: formatting
2482 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2483 main/multi.h: networking works, finally
2485 * TODO: added TODO file
2487 * arch/linux/arch_ip.cpp: unused fine
2489 * README: network sorta working
2491 * main/: Makefile.am, multi.c, network.c, network.h: more
2494 * main/menu.c: load builtin mission correctly
2496 * main/inferno.c: documentation
2498 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2501 * main/Makefile.mveplay: don't need no more
2503 2002-08-29 Bradley Bell <btb@icculus.org>
2505 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2506 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2507 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2510 * include/ipx_drv.h: more network fixing
2512 * arch/linux/include/ipx_drv.h: more network fixing
2514 * include/ipx.h: formatting
2516 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2518 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2519 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2520 main/inferno.c: fixed networking fuck-up?
2522 * Makefile.am: moved mingw info to README
2524 * README, mingw32.txt: moved mingw info to README
2526 2002-08-27 Bradley Bell <btb@icculus.org>
2528 * utilities/mvlextract.c: allow specifying file to extract
2530 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2533 * utilities/hogextract.c: allow specifying file to extract
2535 * main/mission.c: Have to get mission_num _after_ promoting...
2537 * main/: gameseq.c, titles.c: beginning d1 briefing support
2539 * descent.msn: beginning d1 briefing support
2541 * main/: titles.c, titles.h: d1-style mission briefings
2543 * main/piggy.h: whitespace
2545 * main/movie.c: beginning robot movie support, fall back on lo/hi
2546 res if hi/lo not available
2548 * main/mission.c: added Builtin_mission_num for builtin mission,
2549 D1Hogdir, d1-style mission briefings
2551 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2554 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2555 (for d1 missions that need d1 data)
2557 * 2d/ibitblt.c: whitespace
2559 2002-08-26 Bradley Bell <btb@icculus.org>
2561 * utilities/mvlcreate.c: oops
2563 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2566 * utilities/hogextract.c: added [v]iew option
2568 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2570 * main/titles.c: fix writable string, disable DumbAdjust thing
2572 * main/polyobj.h: whitespace
2574 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2577 * main/movie.c: read movies from AltHogDir, other fixes
2579 * main/: mission.c, mission.h: fix bug w/mission filename
2581 * main/gameseq.c: comments
2583 * main/digi.h: whitespace n stuff
2585 * include/mve_audio.h: added audio flag macros
2587 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2592 2002-08-23 Bradley Bell <btb@icculus.org>
2594 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2597 * Makefile.am: remove d2demo.mn2
2599 * cfile/cfile.c, include/cfile.h: add cfile_size function
2601 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2602 eliminate need for .mn2 files for oem and demo
2604 2002-08-22 Bradley Bell <btb@icculus.org>
2606 * main/bm.c: fix for vertigo
2608 * main/menu.h: make OEM menu pcx available
2610 * 2d/rle.c: merge with original d2 file
2612 * Makefile.am, configure.ac: let mission files get installed by
2615 2002-08-17 Bradley Bell <btb@icculus.org>
2617 * configure.ac: make FAST_FILE_IO the default on little-endian
2620 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2622 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2625 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2627 * main/: game.c, menu.c, mission.c: promote builtin missions.
2629 2002-08-15 Bradley Bell <btb@icculus.org>
2631 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2632 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2634 * utilities/.cvsignore: added cvsignore
2636 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2639 * main/piggy.c: mac data file loading
2641 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2642 transparency and swap 0/255 correctly for mac data files
2644 2002-08-13 Bradley Bell <btb@icculus.org>
2646 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2647 to utilities to avoid conflict with c++ std lib <utility>
2649 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2650 txt2txb.c: moved utility to utilities to avoid conflict with c++
2653 * Makefile.am, configure.ac: add utilities
2655 2002-08-09 Bradley Bell <btb@icculus.org>
2657 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2660 2002-08-08 Bradley Bell <btb@icculus.org>
2662 * main/inferno.c: comments
2664 * main/: newmenu.c, songs.c: mac demo datafile support
2666 * installation.txt: update
2668 * main/gamesave.c: use lowercase for consistency
2670 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2671 models for other than d2demo
2673 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2675 * main/gamemine.c: formatting, better d1 texture conversion
2677 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2678 main/mission.h: recognize .msn mission files.
2680 2002-08-07 Bradley Bell <btb@icculus.org>
2682 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2683 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2684 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2685 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2686 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2687 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2690 2002-08-06 Bradley Bell <btb@icculus.org>
2692 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2694 * main/Makefile.am: formatting
2696 * 2d/font.c: make gr_remap_font just reload the whole thing
2698 * configure.ac: formatting
2700 * Makefile.am: added d2demo.mn2
2702 * d2demo.mn2: mission file for shareware
2704 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2705 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2707 * main/sounds.h: shareware stuff, whitespace
2709 * main/: polyobj.c, polyobj.h: more fast i/o macros
2711 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2714 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2715 endlevel stuff to non-shareware, allow movies/endlevel for
2718 * main/cntrlcen.c: typo
2720 * main/bm.h: use global Piggy_hamfile_version
2722 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2723 macros, use global Piggy_hamfile_version
2725 * main/Makefile.am: terrain and movie stuff always used now
2727 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2730 * main/: gamemine.c, gamesave.c: load DMB levels
2732 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2733 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2735 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2737 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2739 2002-08-04 Bradley Bell <btb@icculus.org>
2741 * main/inferno.c: shareware stuff, formatting
2743 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2745 * arch/sdl/gr.c: don't need to set mode in gr_init
2747 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2749 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2752 * Makefile.am, descent.mn2: added mission file for descent 1
2754 2002-08-02 Bradley Bell <btb@icculus.org>
2756 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2757 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2758 main/piggy.h, misc/error.c: junk
2760 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2761 render.h, scores.c, scores.h, terrain.c: shareware stuff
2763 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2764 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2765 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2766 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2767 main/weapon.c, main/weapon.h: fast i/o macros
2769 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2771 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2772 main/gamemine.h, main/gamesave.c: load d1 levels
2774 2002-07-30 Bradley Bell <btb@icculus.org>
2776 * configure.ac: oops
2778 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2781 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2782 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2783 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2784 main/piggy.c, main/titles.c: support shareware datafiles!
2786 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2787 piggy.c: SHAREWARE fixes
2789 2002-07-29 Bradley Bell <btb@icculus.org>
2791 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2792 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2793 misc/fileutil.c: Portability - OS X support
2795 2002-07-27 Bradley Bell <btb@icculus.org>
2797 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2798 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2799 segment.h: portability
2801 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2802 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2803 main/wall.h: portabilization
2805 * 2d/font.c, include/gr.h: portability
2807 2002-07-26 Bradley Bell <btb@icculus.org>
2809 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2811 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2813 * main/player.c: foo
2815 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2817 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2818 misc/fileutil.h: portable file i/o utils
2820 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2821 writable string anymore... / formatting
2823 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2824 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2825 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2826 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2827 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2828 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2829 portable-izing file loading routines
2831 2002-07-24 Bradley Bell <btb@icculus.org>
2833 * main/mveplay.c: correctly play files with 16bit uncompressed
2834 audio, mem checking, etc
2836 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2839 2002-07-23 Bradley Bell <btb@icculus.org>
2841 * misc/Makefile.am: unused file
2843 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2844 main/sounds.h: remove experimental nmovie stuff
2846 * main/movie.c: add some debugging output
2848 2002-07-22 Bradley Bell <btb@icculus.org>
2850 * main/: console.c, state.c: simplified header
2852 * main/movie.c: enable mveplay audio
2854 * main/old/movie.c: moved to main/
2856 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2857 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2858 main/mvelib.c, main/mveplay.c: initial movie support
2860 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2861 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2862 include/ogl_init.h, include/pstypes.h, main/console.c,
2863 main/state.c, mem/mem.c: OS X stuff
2865 * configure.ac: OS X and movie stuff
2867 2002-07-19 Bradley Bell <btb@icculus.org>
2869 * compilerdefs.txt: OSX defs
2871 2002-07-18 Bradley Bell <btb@icculus.org>
2873 * main/inferno.c: use simpler rcs tags
2875 * autogen.sh: keep Changelog in cvs (and use --accum)
2877 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2878 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2879 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2880 main/songs.c: changed cdrom->rbaudio
2882 * include/rbaudio.h: moved to /include
2884 2002-07-17 Bradley Bell <btb@icculus.org>
2886 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2887 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2888 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2889 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2890 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2891 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2892 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2893 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2894 3d/setup.c: use simpler rcs tags
2899 2002-07-17 Bradley Bell <btb@icculus.org>
2901 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2903 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2905 * debian/rules: don't need readme's
2907 * debian/rules: move d1x license to COPYING, license clarifications
2909 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2910 license to COPYING, license clarifications
2912 * debian/rules: fix debian docs
2914 * debian/rules: fix debian manpages
2916 * debian/d2x-sdl.menu: fix debian menu
2918 * debian/rules: link to undocumented man page for debs
2920 * Makefile.am, configure.ac, debian/control, debian/copyright,
2921 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2922 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2923 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2926 2002-07-16 Bradley Bell <btb@icculus.org>
2928 * debian/: rules, changelog.in: deb stuff
2930 * configure.ac: cleaner nasm detection
2932 * debian/: changelog.in, control, rules: deb stuff
2934 * README, installation.txt: typos, stuff
2936 * configure.ac: better #defines
2938 * configure.ac: whitespace
2940 * configure.ac: better documentation
2942 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2943 SDL_JOYSTICK not needed
2945 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2947 * configure.ac: need higher SDL for joystick
2949 * debian/: control, rules: deb stuff
2951 * arch/sdl/joy.c: old junk
2953 * Makefile.am, configure.ac: automake updates
2955 * main/: inferno.c, text.c: don't use althogdir on non-unix
2957 * configure.ac: more autoconf updates
2959 * misc/strutil.c: better strrev
2961 * main/inferno.c: need limits.h on mingw also
2963 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2966 2002-04-19 Bradley Bell <btb@icculus.org>
2968 * main/network.c: let hoard.ham be a cfile
2970 * main/text.c: better error message when hog not found
2974 2002-03-23 Bradley Bell <btb@icculus.org>
2976 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2977 arch/sdl/Makefile.am: Use SDL joystick automatically
2979 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2981 2002-03-05 Bradley Bell <btb@icculus.org>
2983 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2986 2002-02-23 Bradley Bell <btb@icculus.org>
2988 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2990 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2991 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2992 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2993 main/editor/Makefile.am: moved includes to include
2995 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2997 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2998 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2999 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3002 * main/game.c: disabled cockpit for OGL, formatting
3004 * 2d/ibitblt.c: formatting
3006 2002-02-16 Bradley Bell <btb@icculus.org>
3008 * include/oldsdl.h: check for older macros
3010 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3011 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3012 allow older sdl versions
3014 2002-02-15 Bradley Bell <btb@icculus.org>
3016 * main/: automap.c, automap.h, inferno.c: automap resolution now
3019 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3021 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3022 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3023 win32/include/key_arch.h: never mind - that would be pointless
3025 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3026 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3027 win32/include/key_arch.h: copied files from d1x
3029 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3030 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3032 * main/multipow.c: need conf.h
3034 * arch/win32/Makefile.am: new file
3036 * include/pstypes.h: added u_int16_t (needed in base_ip)
3038 * arch/win32/arch_ip.cpp: copied from d1x
3040 2002-02-14 Bradley Bell <btb@icculus.org>
3042 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3044 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3045 main/netlist.c: Added hotkeys to toggle fullscreen mode
3047 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3048 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3050 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3051 reorder.h: Lotsa networking stuff from d1x
3053 2002-02-13 Bradley Bell <btb@icculus.org>
3055 * include/gr.h, main/game.c: Fullscreen toggle stuff
3057 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3060 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3061 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3064 2002-02-11 Bradley Bell <btb@icculus.org>
3066 * main/bm.c: use portable loader if bigendian
3068 * include/pstypes.h: don't define bool for c++
3070 * include/cfile.h: extern AltHogDir stuff
3072 * include/byteswap.h: use WORDS_BIGENDIAN
3074 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3076 * main/vers_id.h: added D2X_IVER
3078 * misc/args.c: don't use d1x.ini
3080 * Makefile.am: rpm stuff
3082 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3085 2002-02-09 Bradley Bell <btb@icculus.org>
3087 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3089 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3091 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3094 2002-02-06 Bradley Bell <btb@icculus.org>
3096 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3097 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3098 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3100 * debian/: changelog.in, control, copyright, d2x-gl.files,
3101 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3105 2002-02-02 Bradley Bell <btb@icculus.org>
3107 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3109 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3110 Enabled RELEASE option
3112 2002-01-31 Bradley Bell <btb@icculus.org>
3114 * Makefile.am, configure.ac: specify prerequisite versions of
3115 autoconf and automake
3117 2002-01-29 Bradley Bell <btb@icculus.org>
3119 * main/mission.c: RCS header added
3121 * main/inferno.c: update copyright date
3123 * main/mission.c: allow missions to be in AltHogDir
3125 * configure.ac: Display results of configure
3127 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3130 2002-01-28 Bradley Bell <btb@icculus.org>
3132 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3133 Data files now go in DATADIR/games/d2x, user files now go in
3136 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3138 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3139 files now go in ~/.d2x
3141 2002-01-24 Bradley Bell <btb@icculus.org>
3143 * configure.ac: fix nasm not found error message
3145 2002-01-18 Bradley Bell <btb@icculus.org>
3147 * configure.in: getting rid of old configure.in
3149 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3150 main/movie.c: Movie playing kludgey stuff
3152 * misc/args.c: formatting
3154 * main/inferno.c: allow -h for help
3156 * include/error.h: don't die on int3, unless -debug given
3158 * mingw32.txt: more stuff
3160 2001-12-29 Bradley Bell <btb@icculus.org>
3162 * Makefile.am: Got rid of thinking.txt
3164 * main/inferno.c: document -nomovies option
3166 2001-12-28 Bradley Bell <btb@icculus.org>
3168 * main/titles.c: formatting, put some code into place for rendering
3169 of robots during briefings
3171 2001-12-27 Bradley Bell <btb@icculus.org>
3175 2001-12-23 Craig Hadady <chadady@iglou.com>
3177 * 2d/rle.c: fixed bug in dummy array.
3179 2001-12-03 Bradley Bell <btb@icculus.org>
3181 * arch/sdl/init.c: fix formatting
3183 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3184 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3185 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3186 and sdl joystick stuff
3188 2001-11-30 Bradley Bell <btb@icculus.org>
3190 * thinking.txt: not needed
3192 2001-11-27 Bradley Bell <btb@icculus.org>
3194 * cygconf, mingw32.txt: use sdl from source on cygwin
3196 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3197 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3198 SDL_CFLAGS to CFLAGS
3200 2001-11-27 Bradley Bell <btb@icculus.org>
3204 2001-11-14 Bradley Bell <btb@icculus.org>
3206 * texmap/scanline.c: use optimization flags as texmap default
3208 * NEWS: mouse wheel, etc
3210 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3211 wheel to emulate 3rd axis
3213 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3215 * include/error.h: kludge to ungrab mouse when we hit an int3
3217 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3218 __ENV_MSDOS__ to __MSDOS__
3220 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3223 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3226 * arch/sdl/digi.c: implemented digi_set_volume
3228 * include/grdef.h, main/config.c, misc/d_io.c: change
3229 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3231 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3232 main/piggy.c: use MAKE_SIG
3234 * installation.txt: update
3236 * configure.ac: new file
3238 * arch/sdl/joydefs.c: #include pstypes.h
3240 * arch/sdl/init.c: SDL joystick stuff
3242 * acconfig.h: adjust MINGW defines
3244 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3245 controls menu now works
3247 2001-11-13 Bradley Bell <btb@icculus.org>
3249 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3252 * Makefile.am: New file
3254 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3257 * compilerdefs.txt: New file
3259 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3261 2001-11-12 Bradley Bell <btb@icculus.org>
3263 * main/playsave.c: load player files regardless of byte order of
3266 2001-11-11 Bradley Bell <btb@icculus.org>
3268 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3271 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3273 * NEWS: GL savegame thumbnails
3275 * acconfig.h, configure.in: make option for NMOVIES, default to off
3277 2001-11-09 Bradley Bell <btb@icculus.org>
3279 * main/state.c: Enabled savegame thumbnails under OpenGL
3281 * unused/pa_null/pa_enabl.h: remove duplicate header
3283 * misc/args.c: use d2x.ini for option file
3285 * mem/mem.c: Move mem_realloc inside the ifdef
3287 * main/menu.c: fix 640x400 menu text
3289 * main/inferno.c: added documentation
3291 * main/endlevel.c: fix warnings
3293 * arch/ogl/gr.c: Get rid of gl spew
3295 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3297 * acconfig.h: Define __SDL__ for mingw
3299 2001-11-08 Bradley Bell <btb@icculus.org>
3301 * 2d/font.c: free OGL font data when rereading
3303 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3304 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3305 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3306 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3307 main/weapon.h: Enabled shareware build, endlevel flythrough
3310 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3311 of use for shareware build
3313 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3316 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3318 2001-11-05 Bradley Bell <btb@icculus.org>
3320 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3323 * include/3d.h: Add comment
3325 2001-11-04 Bradley Bell <btb@icculus.org>
3327 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3330 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3333 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3335 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3336 main/hudmsg.h: Enable d1x-style hud_message
3338 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3340 * 2d/font.c: re-init ogl fonts after remapping colors.
3342 2001-11-02 Bradley Bell <btb@icculus.org>
3344 * misc/Makefile.am: remove byteswap.h (duplicate header)
3346 * 2d/font.c: fixed gr_remap_font, minor stuff
3348 * configure.in: take out -O2 if doing debug build
3350 * main/bm.c: formatting
3352 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3354 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3355 macros, get rid of functions
3357 2001-11-01 Bradley Bell <btb@icculus.org>
3359 * misc/byteswap.h: removed duplicate header
3361 2001-10-31 Bradley Bell <btb@icculus.org>
3363 * NEWS, main/automap.c: automap works in opengl
3365 * NEWS, configure.in: Added news
3367 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3369 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3371 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3372 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3373 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3375 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3377 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3379 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3380 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3382 2001-10-27 Bradley Bell <btb@icculus.org>
3384 * main/inferno.c: added some documentation
3386 2001-10-25 Bradley Bell <btb@icculus.org>
3388 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3391 * Makefile.am, configure.in, arch/Makefile.am,
3392 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3393 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3394 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3395 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3396 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3397 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3398 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3399 it's ugly, but It'll be easier to sync with d1x.
3401 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3402 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3403 main/editor/Makefile.am: attempt at support for editor, makefile
3406 * misc/d_delay.c: formatting fix
3408 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3409 tmappent.S, tmapppro.S: adding support for runtime selection of
3412 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3413 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3414 including multi.h and network.h, fix backslashes, fix compiler
3417 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3418 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3419 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3420 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3421 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3422 including multi.h and network.h, fix backslashes
3424 * include/pstypes.h: added typedef for u_int64_t on mingw
3426 * include/3d.h: added prototype for g3_uninit_polygon_model
3428 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3430 2001-10-24 Bradley Bell <btb@icculus.org>
3432 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3433 arch subdirs, as in d1x.
3435 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3436 earlier style until i understand automake 1.5 better. remove input
3439 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3440 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3441 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3442 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3443 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3444 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3445 Moved input stuff to arch subdirs, as in d1x.
3447 * NEWS, configure.in: blah blah
3449 2001-10-23 Bradley Bell <btb@icculus.org>
3451 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3453 * texmap/tmapppro.S: no need for #include <conf.h> here
3455 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3458 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3459 file. RCS header added
3461 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3462 #ifdef'ing out the whole file. RCS header added
3464 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3465 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3466 fixes. Now works with automake 1.5 and autoconf 2.52.
3467 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3468 mingw (-grabmouse now works on win32).
3470 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3471 These don't belong in cvs
3475 2001-10-20 Bradley Bell <btb@icculus.org>
3477 * 2d/font.c: Don't free unused variables...
3479 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3482 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3483 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3484 main/Makefile.am: make dist more sensible
3486 * Makefile.am: Kludge for linking on mingw
3488 2001-10-19 Bradley Bell <btb@icculus.org>
3490 * Makefile.am, configure.in, arch/win32/Makefile.am,
3491 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3493 * include/ipx_drv.h: Check for __MINGW32__
3495 * include/i86.h: Imported from d1x
3497 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3499 * arch/dos/modex.asm: Fixed %include
3501 * main/console.c: RCS headers added
3503 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3506 * Makefile.am, main/Makefile.am: Moved final link to top-level
3507 directory instead of main/
3509 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3510 __ENV_LINUX__ to __linux__
3512 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3513 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3514 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3515 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3516 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3517 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3518 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3519 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3520 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3521 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3524 * configure.in: add --enable-xploader, support arch/linux subdir,
3527 * main/inferno.c: conditionalize conf.h
3529 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3531 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3532 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3533 misc/fileutil.h: Partial application of linux/alpha patch.
3535 2001-10-19 Bradley Bell <btb@icculus.org>
3537 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3538 networking in line with d1x, moved some arch/linux_* stuff to
3541 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3542 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3543 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3544 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3547 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3548 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3549 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3550 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3551 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3552 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3553 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3554 linux/include/ukali.h: Brought linux networking in line with d1x,
3555 moved some arch/linux_* stuff to arch/linux/*
3557 * include/ipx_drv.h: Imported from d1x
3559 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3561 * main/ipx_drv.c: Imported from d1x
3563 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3564 main/network.h, main/Makefile.am: Trying to get network working on
3567 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3568 main/Makefile.am: build fixes
3570 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3571 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3572 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3573 starting to get net working.
3575 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3576 conditionalized min,max macros
3578 2001-10-18 Bradley Bell <btb@icculus.org>
3580 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3581 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3582 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3583 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3586 * 2d/2dsline.c: RCS headers added/changed
3588 * configure.in: fix NASMFLAGS bug
3590 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3593 2001-10-17 Bradley Bell <btb@icculus.org>
3595 * NEWS: Fixed the invulnerable robots bug!
3597 * main/collide.c: Fixed the invulnerable robots bug!
3599 2001-10-14 Bradley Bell <btb@icculus.org>
3601 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3604 2001-10-13 Bradley Bell <btb@icculus.org>
3606 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3607 arch/Makefile.am, arch/dos/Makefile.am,
3608 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3609 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3610 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3611 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3612 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3613 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3614 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3615 arch/win32/include/Makefile.am, iff/Makefile.am,
3616 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3617 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3618 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3619 unused/bios/Makefile.am, unused/lib/Makefile.am,
3620 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3621 unused/ui/Makefile.am, unused/vga/Makefile.am,
3622 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3623 automake stuff from "inert" subdirs. And there was much rejoicing.
3625 * Makefile.am, NEWS, configure.in: Stuff
3627 * ChangeLog: removing auto-generated file
3629 * cygconf: Added instructions for mingw32 build
3631 * Makefile.am: renamed INSTALL to installation.txt
3633 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3635 * mingw32.txt: Added instructions for mingw32 build
3637 * configure.in: Enable assembly under mingw32
3639 2001-10-12 Bradley Bell <btb@icculus.org>
3641 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3643 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3644 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3645 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3646 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3647 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3648 to __DJGPP__, since it's built-in.
3650 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3652 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3653 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3657 2001-10-12 Bradley Bell <btb@icculus.org>
3659 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3661 * Makefile.am: make sure cygconf gets archived
3663 * configure.in: Increment version number in preparation for release
3665 * configure.in: Fix detection of opengl
3667 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3668 cygconf, arch/Makefile.am, arch/include/joy.h,
3669 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3670 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3671 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3672 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3673 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3674 Vastly improved compilability.
3676 2001-10-11 Bradley Bell <btb@icculus.org>
3678 * Makefile.am: Added macros/sdl.m4
3680 * autogen.sh: Added macros/sdl.m4
3682 2001-10-09 Bradley Bell <btb@icculus.org>
3684 * main/vers_id.h: Added DESCENT_VERSION constant
3686 * main/inferno.c: Added command-line help.
3688 * include/ogl_init.h: opengl improvments (following d1x changes)
3690 2001-10-07 Bradley Bell <btb@icculus.org>
3692 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3693 arch/ogl/Makefile.am: Remove duplicate headers.
3695 2001-08-02 Thimo Neubauer <thimo@debian.org>
3697 * mem/mem.c: totally crippled the memory manager because it does
3698 not make sense for non-DOS-systems and it would have been too
3699 complicated to get it 64bit clean
3701 2001-06-19 Bradley Bell <btb@icculus.org>
3703 * cvshowto.txt: updated anonymous password
3705 2001-02-08 Bradley Bell <btb@icculus.org>
3707 * COPYING, license.txt: Added d1x license
3709 2001-02-01 Bradley Bell <btb@icculus.org>
3711 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3713 2001-01-31 Bradley Bell <btb@icculus.org>
3715 * configure.in, arch/include/mouse.h, include/pstypes.h,
3716 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3718 * main/polyobj.c: fix typo
3720 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3721 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3722 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3723 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3724 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3725 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3726 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3727 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3728 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3729 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3730 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3731 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3732 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3733 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3734 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3735 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3736 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3737 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3738 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3739 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3740 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3741 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3742 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3743 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3744 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3745 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3748 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3749 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3750 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3751 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3754 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3757 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3758 cross-compiling, and cygwin fixes
3760 2001-01-30 Bradley Bell <btb@icculus.org>
3762 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3763 include/pstypes.h, include/strutil.h, main/Makefile.am,
3764 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3765 needs --without-assembler and --without-network to compile
3767 2001-01-29 Bradley Bell <btb@icculus.org>
3769 * configure.in, main/Makefile.am: Fixes to build system
3771 * main/kconfig.c: fix for non-linux joysticks
3773 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3774 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3775 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3776 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3777 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3778 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3779 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3780 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3781 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3782 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3784 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3785 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3786 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3787 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3788 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3789 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3792 * arch/dos/include/joy.h, arch/dos/include/key.h,
3793 arch/dos/include/mouse.h: Unified input headers.
3795 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3797 2001-01-28 Bradley Bell <btb@icculus.org>
3799 * conf.h.in, configure.in, arch/Makefile.am,
3800 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3801 arch/include/key.h, main/Makefile.am: More header unification...
3803 * main/newdemo.c: Added <ctype.h>
3805 * arch/include/event.h, arch/include/joy.h: unified input headers.
3807 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3808 OpenGL now uses SDL-GL instead of gii
3810 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3812 2001-01-25 Bradley Bell <btb@icculus.org>
3814 * autogen.sh: use "set -e" so execution stops if something goes
3817 2001-01-24 Bradley Bell <btb@icculus.org>
3821 * Makefile.am: Add ChangeLog to dist
3825 2001-01-24 Bradley Bell <btb@icculus.org>
3827 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3829 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3830 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3833 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3834 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3835 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3836 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3837 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3838 arch/Makefile.am, arch/dos/Makefile.am,
3839 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3840 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3841 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3842 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3843 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3844 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3845 unused/Makefile.am, unused/bios/Makefile.am,
3846 unused/lib/Makefile.am, unused/novga/Makefile.am,
3847 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3848 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3849 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3850 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3851 make dist, VPATH builds, ...
3853 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3854 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3855 arch/dos/Makefile.in, arch/linux/Makefile.in,
3856 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3857 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3858 misc/Makefile.in, texmap/Makefile.in: cruft removal
3860 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3863 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3865 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3867 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3870 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3871 added -grabmouse option
3873 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3874 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3875 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3876 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3877 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3878 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3879 main/songs.c, misc/args.c: changed args_find to FindArg
3881 2001-01-22 Bradley Bell <btb@icculus.org>
3883 * configure, main/Makefile.am, main/Makefile.in: configuration
3886 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3887 fix compiler warnings w/opengl
3889 * include/console.h: ggi support
3891 * arch/linux_init.c: svgalib support
3893 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3894 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3895 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3896 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3897 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3898 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3901 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3903 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3904 main/render.c: fix warnings and enable NDEBUG *
3905 arch/svgalib_init.c: svgalib support
3907 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3909 * main/kconfig.c: joystick support
3911 2001-01-21 Bradley Bell <btb@icculus.org>
3913 * cvshowto.txt: new file, taken from d1x webpage
3915 * AUTHORS, README: Taking over as maintainer of d2x
3917 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3919 2001-01-20 Bradley Bell <btb@icculus.org>
3921 * configure, configure.in: Turned -Werror back off by default
3923 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3924 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3925 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3926 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3927 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3928 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3929 main/laser.c, main/multi.c, main/network.c, main/network.h,
3930 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3931 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3932 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3933 warnings, for non-OpenGL on linux, anyway...
3935 2001-01-19 Bradley Bell <btb@icculus.org>
3937 * copying: remove duplicate file
3939 * Import of d2x-0.0.9-pre1
3941 * Import of d2x-0.0.8