1 2003-03-23 Bradley Bell <btb@icculus.org>
3 * main/bm.c: fix mem leak when reading extra robots
5 2003-03-21 Bradley Bell <btb@icculus.org>
7 * main/menu.c: Added option to set movie resolution (mostly works)
9 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
11 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
12 replacement functions to piggy.c
14 * main/gameseq.c: attempt to support mac d1 descent.pig
16 * main/bm.c: fix mem leak
18 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
19 files, both d1 and d2 oem briefing where showed
21 * main/inferno.c, main/movie.c: Change the default movie
22 resolution to "high", implement the option -lowresmovies
24 2003-03-20 Bradley Bell <btb@icculus.org>
26 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
28 * main/piggy.c: comments
30 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
32 * main/gameseq.c: delete duplicate function
34 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
36 2003-03-19 Bradley Bell <btb@icculus.org>
38 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
41 * arch/sdl/digi.c, main/kludge.c: implemented
42 digi_link_sound_to_object3 for looping sounds, other looping stuff
44 * arch/sdl/gr.c: removing dependencies on stuff in main/
46 * arch/linux/Makefile.am, arch/linux/init.c,
47 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
48 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
51 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
53 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
55 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
56 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
57 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
58 load d1 textures for d1 levels
60 2003-03-19 Bradley Bell <btb@icculus.org>
62 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
63 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
64 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
65 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
68 * README: added some OS X info
70 2003-03-17 Bradley Bell <btb@icculus.org>
72 * main/newdemo.c: simplify DEMO_FILENAME macro
74 * main/console.c, main/game.c: enable experimental console support
76 * main/gamerend.c: fixed location of fps meter in multi
78 2003-03-16 Bradley Bell <btb@icculus.org>
80 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
81 also look in shared data dir for demos
83 * main/newdemo.c, main/newdemo.h: comments/formatting
85 2003-03-15 Christopher Thielen <chris@luethy.net>
87 * main/kludge.c: set CDROM_dir back to "." - tricks game into
88 thinking d2 cd is always present
90 2003-03-15 Bradley Bell <btb@icculus.org>
92 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
95 * arch/sdl/rbaudio.c: formatting, enabled volume control under
98 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
99 gr_init. don't really know why this works, though
101 2003-03-14 Bradley Bell <btb@icculus.org>
103 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
105 * unused/bios/rbaudio.h: removed duplicate file
107 2003-03-14 Christopher Thielen <chris@luethy.net>
109 * arch/sdl/rbaudio.c: stop cd audio when exiting
111 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
113 * main/gamecntl.c: add comments to the "only matt knows" cheats
115 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
117 * main/gamemine.c: formatting, better texture conversion for d1
120 2003-03-14 Bradley Bell <btb@icculus.org>
122 * main/piggy.c: must swap all mac version pigfiles
124 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
125 main/multi.c: formatting, minor cleanups
127 * 2d/rle.c: need to swap line_size on bigendian machines
129 * main/mission.c, main/mission.h: detect mac full version hogfile
131 2003-03-13 Bradley Bell <btb@icculus.org>
133 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
134 added joy/mouse sensitivity slider, increased range to 16, and
137 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
140 * arch/linux/Makefile.am: removed extra backslash
142 * TODO, installation.txt: updated some documentation
144 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
145 menu, with maxfps option
147 2003-03-12 Bradley Bell <btb@icculus.org>
149 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
151 * arch/linux/alsadigi.c, arch/linux/findfile.c,
152 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
153 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
154 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
155 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
156 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
157 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
158 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
159 arch/linux/include/music.h, arch/linux/include/serial.h,
160 arch/linux/include/ukali.h: formatting
162 2003-03-11 Chris Arena <ccarena@cox.net>
164 * main/menu.c: fixed brightness slider
166 2003-03-01 Bradley Bell <btb@icculus.org>
168 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
169 robots and animated bitmaps work, but colors are messed up
171 2003-02-28 Bradley Bell <btb@icculus.org>
173 * main/player.h: whitespace
175 * main/automap.c, main/cntrlcen.c, main/collide.c,
176 main/gamerend.c: use Builtin_mission_num instead of 0 (if
177 descent.hog is present, d1 becomes mission 0)
179 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
180 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
181 arch/win32/winnet.c: MinGW compiles with network enabled again,
182 but still doesn't work
186 2003-02-28 Bradley Bell <btb@icculus.org>
188 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
189 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
192 2003-02-27 Bradley Bell <btb@icculus.org>
194 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
195 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
196 main/network.c, main/network.h: noted that hoard.ham is only needed
197 for multiplayer HOARD games, and should not be equated with
198 "vertigo". put HoardEquipped() back in network.c.
200 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
201 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
202 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
203 use timer_delay instead of d_delay
205 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
207 * main/render.c: added replacement qsort for solaris
209 2003-02-26 Bradley Bell <btb@icculus.org>
211 * main/gamemine.c: texture conversion for d1 shareware
213 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
215 * main/gamemine.c: better texture conversion for d1 levels
217 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
219 * main/kconfig.c: fix joystick support under MinGW
221 2003-02-26 Bradley Bell <btb@icculus.org>
223 * main/playsave.c: fix swapping glitch
225 * configure.ac, readme.txt: clean stuff up, getting ready for
228 * main/titles.c: begin support for rendering spinning robots in
231 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
234 * main/gamemine.c: load d1 shareware levels!
236 2003-02-25 Bradley Bell <btb@icculus.org>
240 * autogen.sh: add warning about old auto* versions, use
243 2003-02-24 Bradley Bell <btb@icculus.org>
245 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
246 briefings mostly working
247 * main/movie.c, main/titles.c: fixed some more briefing glitches
249 2003-02-23 Bradley Bell <btb@icculus.org>
251 * main/movie.c: fixed crash when using shareware data files
253 * arch/sdl/digi.c: fix crash on non-existent sounds
254 (i.e. shareware data)
256 2003-02-22 Bradley Bell <btb@icculus.org>
258 * main/titles.c: fixed fullscreen toggle in briefings
260 2003-02-21 Bradley Bell <btb@icculus.org>
262 * configure.ac: check for mingw when enabling nasm
263 * main/playsave.c: enable loading player files of either byte
266 2003-02-20 Bradley Bell <btb@icculus.org>
268 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
269 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
270 #343, not "rest of solution to bug #344"
271 * arch/sdl/timer.c, include/timer.h: revert to more accurate
273 * main/kludge.c: partial solution to bug #344
274 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
275 * compilerdefs.txt: added linux/mips info
276 * ChangeLog: clean up changelog
278 2003-02-19 Bradley Bell <btb@icculus.org>
280 * libmve/mveplay.c: os x needs nanosleep prototype.
282 2003-02-18 Bradley Bell <btb@icculus.org>
284 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
285 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
286 to disable/enable audio
287 * libmve/: mve_main.c, mveplay.c: bigendian fixes
288 * main/: movie.h, titles.c: make sure movie's palette is set before
289 writing briefing text. Fixes bug #359
290 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
292 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
293 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
295 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
297 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
298 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
299 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
301 * include/libmve.h: blah
303 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
305 * main/render.c: 2nd attempt to fix solaris qsort bug
307 2003-02-18 Bradley Bell <btb@icculus.org>
309 * configure.ac, include/pstypes.h: put alignment detection in
312 2003-02-17 Bradley Bell <btb@icculus.org>
314 * Makefile.am, README.utils, configure.ac, include/libmve.h,
315 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
316 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
317 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
318 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
319 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
320 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
321 moved mve stuff to separate subdir
322 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
323 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
324 mve code. Fixes (at least) bugs #41, #348, and #350.
326 2003-02-14 Bradley Bell <btb@icculus.org>
328 * main/Makefile.am: no more Makefile.mveplay. again
329 * main/mveplay.c: typo
331 2003-02-13 Bradley Bell <btb@icculus.org>
333 * utilities/mvlextract.c: uint -> unsigned int
334 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
335 standalone mveplayer, win32 support
336 * main/movie.c: random bugfixes, win32 support
337 * arch/sdl/Makefile.am: formatting
338 * configure.ac: disable networking on mac/win for now
339 * main/newmenu.c: comments
341 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
343 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
344 redundant swap functions.
346 2003-02-13 Bradley Bell <btb@icculus.org>
348 * ChangeLog: update changelog
350 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
352 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
353 polymodel alignment issues.
355 2003-02-13 Bradley Bell <btb@icculus.org>
357 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
358 fix various little bugs
359 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
360 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
361 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
363 * README.utils: new file
364 * main/: mve_main.c, mveplay.c: more movie fixes
365 * README: updated README
366 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
368 2003-02-12 Bradley Bell <btb@icculus.org>
370 * utilities/mvlextract.c: bigendian mvl support
371 * main/mveplay.c: formatting, stuff
372 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
373 truecolor mve support, standalone mveplayer
374 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
375 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
376 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
379 2003-01-22 Bradley Bell <btb@icculus.org>
381 * include/: interp.h, interp.h: restore prototype for
382 swap_polygon_model_data
384 2003-01-21 Bradley Bell <btb@icculus.org>
386 * main/piggy.c: use memcpy to avoid alignment problem
387 * compilerdefs.txt: updated some defs, added sunos/sparc
389 2003-01-15 Bradley Bell <btb@icculus.org>
391 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
392 * main/gamemine.c: attempting to support d1 shareware
393 * compilerdefs.txt: update defs
395 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
397 * main/mveplay.c: fix several bugs, comments, formatting.
399 2003-01-15 Bradley Bell <btb@icculus.org>
401 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
402 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
403 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
404 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
406 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
409 2003-01-11 Bradley Bell <btb@icculus.org>
411 * main/: mission.c, mission.h: attempt to support d1 for mac
413 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
416 2003-01-09 Bradley Bell <btb@icculus.org>
418 * main/movie.c: use ifdef around gr_toggle_fullscreen
420 2003-01-07 Bradley Bell <btb@icculus.org>
422 * Makefile.am, descent.msn, installation.txt, main/mission.c,
423 main/mission.h: don't need .msn file for descent.hog anymore
426 2003-01-06 Bradley Bell <btb@icculus.org>
428 * main/mission.h, main/mission.c: comments
429 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
432 2003-01-03 Bradley Bell <btb@icculus.org>
434 * utilities/: txb2txt.c, txt2txb.c: remove old files
435 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
436 * main/polyobj.c: attempt to make read_model_file
438 * main/menu.c: move vertigo text
440 2003-01-02 Bradley Bell <btb@icculus.org>
442 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
443 main/polyobj.h: cleanup alignment changes
444 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
445 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
446 main/object.h: fix alignment issues on sparc
447 * cvshowto.txt: update cvs info
449 * 2d/rle.c: make rle_swap handle RLE_BIG
451 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
453 * main/render.c: workaround solaris qsort bug
455 2003-01-01 Steffen Pohle <stpohle@gmx.net>
457 * arch/linux/linuxnet.c, arch/linux/ukali.c,
458 arch/linux/include/ukali.h, main/inferno.c: enabled kali
459 * arch/linux/Makefile.am: enabled linux joystick, kali
460 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
461 arch/sdl/event.c: enabled linux joystick
463 2002-12-31 Bradley Bell <btb@icculus.org>
465 * main/gamemine.c: simplified warning msg
466 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
467 * main/render.h: fix compiler warning
469 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
471 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
473 2002-12-24 Bradley Bell <btb@icculus.org>
475 * main/mission.c: fixes an infinite loop which was caused by d2x
476 thinking d2demo was a descent 1 mission
478 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
480 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
482 2002-12-24 Bradley Bell <btb@icculus.org>
484 * main/render.c: comments
486 2002-10-30 Bradley Bell <btb@icculus.org>
488 * main/inferno.c: add help for -hogdir option
489 * main/inferno.c: added -hogdir option
491 2002-10-28 Bradley Bell <btb@icculus.org>
493 * main/: inferno.c, menu.c: enabled Vertigo displays
496 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
498 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
499 main/netmisc.c, main/network.c: simplify and eliminate redundant
502 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
504 * maths/fixc.c: fix infinite loop in quad_sqrt.
505 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
506 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
508 2002-10-12 Bradley Bell <btb@icculus.org>
510 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
512 2002-10-11 Bradley Bell <btb@icculus.org>
514 * main/hud.c: make hud_message work correctly
515 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
517 * main/network.c: formatting, small fixes
519 2002-10-10 Bradley Bell <btb@icculus.org>
521 * main/netmisc.h: no swap_object for little-endian
522 * main/: netmisc.h, network.c: use macros to simplify network
524 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
526 * main/inferno.c: enable loading screen for mac shareware with
528 * main/netmisc.c: whitespace
529 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
531 * main/hud.c: whitespace
532 * configure.ac: remove shareware build, add macdata build
533 * main/songs.c: whitespace
534 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
535 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
537 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
540 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
542 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
543 comments, formatting, etc.
544 * iff/iff.c: fix bigendian iff loading.
546 2002-10-03 Bradley Bell <btb@icculus.org>
548 * utilities/txb2tex.c: typo
549 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
550 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
552 * arch/sdl/mouse.c: whitespace
554 2002-09-19 Bradley Bell <btb@icculus.org>
556 * main/kconfig.c: fix a oops, add old logs
557 * main/kconfig.c: support for >3 mouse buttons
559 2002-09-18 Bradley Bell <btb@icculus.org>
561 * include/gr.h: fix palette swap define
563 2002-09-14 Bradley Bell <btb@icculus.org>
565 * main/titles.c: load hires briefing screen if lores doesn't exist
566 (i.e. vertigo) and MenuHires=0
568 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
570 * main/: multi.h, network.h: pack some structures for ipx
573 2002-09-14 Bradley Bell <btb@icculus.org>
575 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
576 and load_endlevel_data() to expect newline-terminated strings, fix
577 load_game_data to read null-terminated string for
580 2002-09-07 Bradley Bell <btb@icculus.org>
582 * main/newmenu.c: added error message
583 * main/menu.h: enable -nohires with mac shareware
584 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
585 * 2d/font.c: enable 0/255 palette swap for fonts
586 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
588 * 2d/2dsline.c: fix ogl blooper
590 2002-09-05 Bradley Bell <btb@icculus.org>
592 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
594 * include/strutil.h: need string.h for strcasecmp
595 * include/rle.h: okay, maybe it needs to be this way
596 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
597 * 2d/scalec.c: more stuff from d2src
598 * 2d/rle.c: more stuff from d2src, formatting
599 * 2d/font.c: useless cruft
600 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
601 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
604 2002-09-04 Bradley Bell <btb@icculus.org>
606 * include/grdef.h: fix compiler warnings
607 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
608 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
610 * main/game.c: we want the mac ibitblt for everything but dos and
612 * main/texmerge.c: these routines are in tmerge.c
613 * main/credits.c: enable credits for mac and oem data
614 * main/bm.c: use either exit.ham or exit.pofs
615 * include/ibitblt.h: enable some more code from d2src
616 * include/gr.h: enable mac ubitblt_double
617 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
618 * include/grdef.h: moved some inline asm from linear.h
619 * 2d/ibitblt.c: brought in line with original d2 version
620 * 2d/bitblt.c: reverted to original d2 version of this file, then
621 added d1x enhancements
622 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
623 * 2d/linear.h: moved these back to their original locations
625 * main/mveplay.c: close some memory holes, speed up palette loading
626 * main/movie.c: added fullscreen toggle while playing movies
627 * main/inferno.c: comment out -superhires help text (always on)
628 * include/timer.h: added approx_fsec_to_usec macro
629 * arch/sdl/joy.c: fix compiler warning
631 2002-09-01 Bradley Bell <btb@icculus.org>
633 * main/network.c: oops
634 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
635 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
636 timer_get_fixed_seconds
639 2002-08-31 Bradley Bell <btb@icculus.org>
641 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
643 * main/multi.h: network endian stuff
644 * 2d/font.c, include/gr.h: fast file i/o for font headers
645 * arch/win32/arch_ip.cpp: unused file
646 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
647 bigendian networking fixes
648 * main/menu.c: make net menu more accurate, also make superhires
650 * include/pstypes.h: better to have __pack__ all the time, I think.
651 needed for networking, e.g.
652 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
654 * arch/win32/Makefile.am: unused file
657 2002-08-30 Bradley Bell <btb@icculus.org>
659 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
660 * main/: newmenu.h, titles.c: formatting
661 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
662 main/multi.h: networking works, finally
663 * TODO: added TODO file
664 * arch/linux/arch_ip.cpp: unused fine
665 * README: network sorta working
666 * main/: Makefile.am, multi.c, network.c, network.h: more
668 * main/menu.c: load builtin mission correctly
669 * main/inferno.c: documentation
670 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
672 * main/Makefile.mveplay: don't need no more
674 2002-08-29 Bradley Bell <btb@icculus.org>
676 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
677 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
678 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
680 * include/ipx_drv.h: more network fixing
681 * arch/linux/include/ipx_drv.h: more network fixing
682 * include/ipx.h: formatting
683 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
684 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
685 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
686 main/inferno.c: fixed networking fuck-up?
687 * Makefile.am: moved mingw info to README
688 * README, mingw32.txt: moved mingw info to README
690 2002-08-27 Bradley Bell <btb@icculus.org>
692 * utilities/mvlextract.c: allow specifying file to extract
693 * utilities/: tex2txb.c, txb2tex.c: use default extension to
695 * utilities/hogextract.c: allow specifying file to extract
696 * main/mission.c: Have to get mission_num _after_ promoting...
697 * main/: gameseq.c, titles.c: beginning d1 briefing support
698 * descent.msn: beginning d1 briefing support
699 * main/: titles.c, titles.h: d1-style mission briefings
700 * main/piggy.h: whitespace
701 * main/movie.c: beginning robot movie support, fall back on lo/hi
702 res if hi/lo not available
703 * main/mission.c: added Builtin_mission_num for builtin mission,
704 D1Hogdir, d1-style mission briefings
705 * main/: gameseq.c, mission.h: added Builtin_mission_num for
707 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
708 (for d1 missions that need d1 data)
709 * 2d/ibitblt.c: whitespace
711 2002-08-26 Bradley Bell <btb@icculus.org>
713 * utilities/mvlcreate.c: oops
714 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
716 * utilities/hogextract.c: added [v]iew option
717 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
718 * main/titles.c: fix writable string, disable DumbAdjust thing
719 * main/polyobj.h: whitespace
720 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
722 * main/movie.c: read movies from AltHogDir, other fixes
723 * main/: mission.c, mission.h: fix bug w/mission filename
724 * main/gameseq.c: comments
725 * main/digi.h: whitespace n stuff
726 * include/mve_audio.h: added audio flag macros
727 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
731 2002-08-23 Bradley Bell <btb@icculus.org>
733 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
735 * Makefile.am: remove d2demo.mn2
736 * cfile/cfile.c, include/cfile.h: add cfile_size function
737 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
738 eliminate need for .mn2 files for oem and demo
740 2002-08-22 Bradley Bell <btb@icculus.org>
742 * main/bm.c: fix for vertigo
743 * main/menu.h: make OEM menu pcx available
744 * 2d/rle.c: merge with original d2 file
745 * Makefile.am, configure.ac: let mission files get installed by
748 2002-08-17 Bradley Bell <btb@icculus.org>
750 * configure.ac: make FAST_FILE_IO the default on little-endian
752 * NEWS, README, compilerdefs.txt, readme.txt: documentation
753 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
756 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
758 * main/: game.c, menu.c, mission.c: promote builtin missions.
760 2002-08-15 Bradley Bell <btb@icculus.org>
762 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
763 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
764 * utilities/.cvsignore: added cvsignore
765 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
767 * main/piggy.c: mac data file loading
768 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
769 transparency and swap 0/255 correctly for mac data files
771 2002-08-13 Bradley Bell <btb@icculus.org>
773 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
774 to utilities to avoid conflict with c++ std lib <utility>
775 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
776 txt2txb.c: moved utility to utilities to avoid conflict with c++
778 * Makefile.am, configure.ac: add utilities
780 2002-08-09 Bradley Bell <btb@icculus.org>
782 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
785 2002-08-08 Bradley Bell <btb@icculus.org>
787 * main/inferno.c: comments
788 * main/: newmenu.c, songs.c: mac demo datafile support
789 * installation.txt: update
790 * main/gamesave.c: use lowercase for consistency
791 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
792 models for other than d2demo
794 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
796 * main/gamemine.c: formatting, better d1 texture conversion
797 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
798 main/mission.h: recognize .msn mission files.
800 2002-08-07 Bradley Bell <btb@icculus.org>
802 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
803 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
804 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
805 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
806 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
807 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
810 2002-08-06 Bradley Bell <btb@icculus.org>
812 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
813 * main/Makefile.am: formatting
814 * 2d/font.c: make gr_remap_font just reload the whole thing
815 * configure.ac: formatting
816 * Makefile.am: added d2demo.mn2
817 * d2demo.mn2: mission file for shareware
818 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
819 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
820 * main/sounds.h: shareware stuff, whitespace
821 * main/: polyobj.c, polyobj.h: more fast i/o macros
822 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
824 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
825 endlevel stuff to non-shareware, allow movies/endlevel for
827 * main/cntrlcen.c: typo
828 * main/bm.h: use global Piggy_hamfile_version
829 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
830 macros, use global Piggy_hamfile_version
831 * main/Makefile.am: terrain and movie stuff always used now
832 * 2d/pcx.c, include/pcx.h: make pcx header available to other
834 * main/: gamemine.c, gamesave.c: load DMB levels
835 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
836 segment.c, segment.h, switch.c, switch.h: fast i/o macros
838 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
840 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
842 2002-08-04 Bradley Bell <btb@icculus.org>
844 * main/inferno.c: shareware stuff, formatting
845 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
846 * arch/sdl/gr.c: don't need to set mode in gr_init
848 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
850 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
852 * Makefile.am, descent.mn2: added mission file for descent 1
854 2002-08-02 Bradley Bell <btb@icculus.org>
856 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
857 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
858 main/piggy.h, misc/error.c: junk
859 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
860 render.h, scores.c, scores.h, terrain.c: shareware stuff
861 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
862 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
863 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
864 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
865 main/weapon.c, main/weapon.h: fast i/o macros
867 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
869 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
870 main/gamemine.h, main/gamesave.c: load d1 levels
872 2002-07-30 Bradley Bell <btb@icculus.org>
875 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
877 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
878 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
879 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
880 main/piggy.c, main/titles.c: support shareware datafiles!
881 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
882 piggy.c: SHAREWARE fixes
884 2002-07-29 Bradley Bell <btb@icculus.org>
886 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
887 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
888 misc/fileutil.c: Portability - OS X support
890 2002-07-27 Bradley Bell <btb@icculus.org>
892 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
893 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
894 segment.h: portability
895 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
896 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
897 main/wall.h: portabilization
898 * 2d/font.c, include/gr.h: portability
900 2002-07-26 Bradley Bell <btb@icculus.org>
902 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
903 * arch/linux/findfile.c, include/pstypes.h: os x fixes
905 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
906 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
907 misc/fileutil.h: portable file i/o utils
908 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
909 writable string anymore... / formatting
910 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
911 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
912 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
913 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
914 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
915 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
916 portable-izing file loading routines
918 2002-07-24 Bradley Bell <btb@icculus.org>
920 * main/mveplay.c: correctly play files with 16bit uncompressed
921 audio, mem checking, etc
922 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
925 2002-07-23 Bradley Bell <btb@icculus.org>
927 * misc/Makefile.am: unused file
928 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
929 main/sounds.h: remove experimental nmovie stuff
930 * main/movie.c: add some debugging output
932 2002-07-22 Bradley Bell <btb@icculus.org>
934 * main/: console.c, state.c: simplified header
935 * main/movie.c: enable mveplay audio
936 * main/old/movie.c: moved to main/
937 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
938 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
939 main/mvelib.c, main/mveplay.c: initial movie support
940 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
941 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
942 include/ogl_init.h, include/pstypes.h, main/console.c,
943 main/state.c, mem/mem.c: OS X stuff
944 * configure.ac: OS X and movie stuff
946 2002-07-19 Bradley Bell <btb@icculus.org>
948 * compilerdefs.txt: OSX defs
950 2002-07-18 Bradley Bell <btb@icculus.org>
952 * main/inferno.c: use simpler rcs tags
953 * autogen.sh: keep Changelog in cvs (and use --accum)
954 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
955 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
956 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
957 main/songs.c: changed cdrom->rbaudio
958 * include/rbaudio.h: moved to /include
960 2002-07-17 Bradley Bell <btb@icculus.org>
962 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
963 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
964 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
965 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
966 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
967 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
968 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
969 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
970 3d/setup.c: use simpler rcs tags
975 2002-07-17 Bradley Bell <btb@icculus.org>
977 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
978 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
979 * debian/rules: don't need readme's
980 * debian/rules: move d1x license to COPYING, license clarifications
981 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
982 license to COPYING, license clarifications
983 * debian/rules: fix debian docs
984 * debian/rules: fix debian manpages
985 * debian/d2x-sdl.menu: fix debian menu
986 * debian/rules: link to undocumented man page for debs
987 * Makefile.am, configure.ac, debian/control, debian/copyright,
988 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
989 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
990 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
993 2002-07-16 Bradley Bell <btb@icculus.org>
995 * debian/: rules, changelog.in: deb stuff
996 * configure.ac: cleaner nasm detection
997 * debian/: changelog.in, control, rules: deb stuff
998 * README, installation.txt: typos, stuff
999 * configure.ac: better #defines
1000 * configure.ac: whitespace
1001 * configure.ac: better documentation
1002 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1003 SDL_JOYSTICK not needed
1004 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1005 * configure.ac: need higher SDL for joystick
1006 * debian/: control, rules: deb stuff
1007 * arch/sdl/joy.c: old junk
1008 * Makefile.am, configure.ac: automake updates
1009 * main/: inferno.c, text.c: don't use althogdir on non-unix
1010 * configure.ac: more autoconf updates
1011 * misc/strutil.c: better strrev
1012 * main/inferno.c: need limits.h on mingw also
1013 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1016 2002-04-19 Bradley Bell <btb@icculus.org>
1018 * main/network.c: let hoard.ham be a cfile
1019 * main/text.c: better error message when hog not found
1022 2002-03-23 Bradley Bell <btb@icculus.org>
1024 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1025 arch/sdl/Makefile.am: Use SDL joystick automatically
1026 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1028 2002-03-05 Bradley Bell <btb@icculus.org>
1030 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1033 2002-02-23 Bradley Bell <btb@icculus.org>
1035 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1036 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1037 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1038 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1039 main/editor/Makefile.am: moved includes to include
1040 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1041 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1042 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1043 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1045 * main/game.c: disabled cockpit for OGL, formatting
1046 * 2d/ibitblt.c: formatting
1048 2002-02-16 Bradley Bell <btb@icculus.org>
1050 * include/oldsdl.h: check for older macros
1051 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1052 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1053 allow older sdl versions
1055 2002-02-15 Bradley Bell <btb@icculus.org>
1057 * main/: automap.c, automap.h, inferno.c: automap resolution now
1059 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1060 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1061 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1062 win32/include/key_arch.h: never mind - that would be pointless
1063 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1064 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1065 win32/include/key_arch.h: copied files from d1x
1066 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1067 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1068 * main/multipow.c: need conf.h
1069 * arch/win32/Makefile.am: new file
1070 * include/pstypes.h: added u_int16_t (needed in base_ip)
1071 * arch/win32/arch_ip.cpp: copied from d1x
1073 2002-02-14 Bradley Bell <btb@icculus.org>
1075 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1076 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1077 main/netlist.c: Added hotkeys to toggle fullscreen mode
1078 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1079 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1080 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1081 reorder.h: Lotsa networking stuff from d1x
1083 2002-02-13 Bradley Bell <btb@icculus.org>
1085 * include/gr.h, main/game.c: Fullscreen toggle stuff
1086 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1088 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1089 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1092 2002-02-11 Bradley Bell <btb@icculus.org>
1094 * main/bm.c: use portable loader if bigendian
1095 * include/pstypes.h: don't define bool for c++
1096 * include/cfile.h: extern AltHogDir stuff
1097 * include/byteswap.h: use WORDS_BIGENDIAN
1098 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1099 * main/vers_id.h: added D2X_IVER
1100 * misc/args.c: don't use d1x.ini
1101 * Makefile.am: rpm stuff
1102 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1105 2002-02-09 Bradley Bell <btb@icculus.org>
1107 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1109 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1111 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1114 2002-02-06 Bradley Bell <btb@icculus.org>
1116 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1117 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1118 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1119 * debian/: changelog.in, control, copyright, d2x-gl.files,
1120 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1124 2002-02-02 Bradley Bell <btb@icculus.org>
1126 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1127 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1128 Enabled RELEASE option
1130 2002-01-31 Bradley Bell <btb@icculus.org>
1132 * Makefile.am, configure.ac: specify prerequisite versions of
1133 autoconf and automake
1135 2002-01-29 Bradley Bell <btb@icculus.org>
1137 * main/mission.c: RCS header added
1138 * main/inferno.c: update copyright date
1139 * main/mission.c: allow missions to be in AltHogDir
1140 * configure.ac: Display results of configure
1141 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1144 2002-01-28 Bradley Bell <btb@icculus.org>
1146 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1147 Data files now go in DATADIR/games/d2x, user files now go in
1150 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1152 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1153 files now go in ~/.d2x
1155 2002-01-24 Bradley Bell <btb@icculus.org>
1157 * configure.ac: fix nasm not found error message
1159 2002-01-18 Bradley Bell <btb@icculus.org>
1161 * configure.in: getting rid of old configure.in
1162 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1163 main/movie.c: Movie playing kludgey stuff
1164 * misc/args.c: formatting
1165 * main/inferno.c: allow -h for help
1166 * include/error.h: don't die on int3, unless -debug given
1167 * mingw32.txt: more stuff
1169 2001-12-29 Bradley Bell <btb@icculus.org>
1171 * Makefile.am: Got rid of thinking.txt
1172 * main/inferno.c: document -nomovies option
1174 2001-12-28 Bradley Bell <btb@icculus.org>
1176 * main/titles.c: formatting, put some code into place for rendering
1177 of robots during briefings
1179 2001-12-27 Bradley Bell <btb@icculus.org>
1183 2001-12-23 Craig Hadady <chadady@iglou.com>
1185 * 2d/rle.c: fixed bug in dummy array.
1187 2001-12-03 Bradley Bell <btb@icculus.org>
1189 * arch/sdl/init.c: fix formatting
1190 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1191 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1192 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1193 and sdl joystick stuff
1195 2001-11-30 Bradley Bell <btb@icculus.org>
1197 * thinking.txt: not needed
1199 2001-11-27 Bradley Bell <btb@icculus.org>
1201 * cygconf, mingw32.txt: use sdl from source on cygwin
1202 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1203 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1204 SDL_CFLAGS to CFLAGS
1206 2001-11-27 Bradley Bell <btb@icculus.org>
1210 2001-11-14 Bradley Bell <btb@icculus.org>
1212 * texmap/scanline.c: use optimization flags as texmap default
1213 * NEWS: mouse wheel, etc
1214 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1215 wheel to emulate 3rd axis
1216 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1217 * include/error.h: kludge to ungrab mouse when we hit an int3
1218 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1219 __ENV_MSDOS__ to __MSDOS__
1220 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1222 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1224 * arch/sdl/digi.c: implemented digi_set_volume
1225 * include/grdef.h, main/config.c, misc/d_io.c: change
1226 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1227 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1228 main/piggy.c: use MAKE_SIG
1229 * installation.txt: update
1230 * configure.ac: new file
1231 * arch/sdl/joydefs.c: #include pstypes.h
1232 * arch/sdl/init.c: SDL joystick stuff
1233 * acconfig.h: adjust MINGW defines
1234 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1235 controls menu now works
1237 2001-11-13 Bradley Bell <btb@icculus.org>
1239 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1241 * Makefile.am: New file
1242 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1244 * compilerdefs.txt: New file
1245 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1247 2001-11-12 Bradley Bell <btb@icculus.org>
1249 * main/playsave.c: load player files regardless of byte order of
1252 2001-11-11 Bradley Bell <btb@icculus.org>
1254 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1256 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1257 * NEWS: GL savegame thumbnails
1258 * acconfig.h, configure.in: make option for NMOVIES, default to off
1260 2001-11-09 Bradley Bell <btb@icculus.org>
1262 * main/state.c: Enabled savegame thumbnails under OpenGL
1263 * unused/pa_null/pa_enabl.h: remove duplicate header
1264 * misc/args.c: use d2x.ini for option file
1265 * mem/mem.c: Move mem_realloc inside the ifdef
1266 * main/menu.c: fix 640x400 menu text
1267 * main/inferno.c: added documentation
1268 * main/endlevel.c: fix warnings
1269 * arch/ogl/gr.c: Get rid of gl spew
1270 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1271 * acconfig.h: Define __SDL__ for mingw
1273 2001-11-08 Bradley Bell <btb@icculus.org>
1275 * 2d/font.c: free OGL font data when rereading
1276 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1277 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1278 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1279 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1280 main/weapon.h: Enabled shareware build, endlevel flythrough
1282 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1283 of use for shareware build
1284 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1286 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1288 2001-11-05 Bradley Bell <btb@icculus.org>
1290 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1292 * include/3d.h: Add comment
1294 2001-11-04 Bradley Bell <btb@icculus.org>
1296 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1298 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1300 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1301 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1302 main/hudmsg.h: Enable d1x-style hud_message
1303 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1304 * 2d/font.c: re-init ogl fonts after remapping colors.
1306 2001-11-02 Bradley Bell <btb@icculus.org>
1308 * misc/Makefile.am: remove byteswap.h (duplicate header)
1309 * 2d/font.c: fixed gr_remap_font, minor stuff
1310 * configure.in: take out -O2 if doing debug build
1311 * main/bm.c: formatting
1312 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1313 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1314 macros, get rid of functions
1316 2001-11-01 Bradley Bell <btb@icculus.org>
1318 * misc/byteswap.h: removed duplicate header
1320 2001-10-31 Bradley Bell <btb@icculus.org>
1322 * NEWS, main/automap.c: automap works in opengl
1323 * NEWS, configure.in: Added news
1324 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1325 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1326 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1327 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1328 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1329 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1330 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1331 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1332 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1334 2001-10-27 Bradley Bell <btb@icculus.org>
1336 * main/inferno.c: added some documentation
1338 2001-10-25 Bradley Bell <btb@icculus.org>
1340 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1342 * Makefile.am, configure.in, arch/Makefile.am,
1343 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1344 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1345 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1346 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1347 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1348 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1349 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1350 it's ugly, but It'll be easier to sync with d1x.
1351 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1352 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1353 main/editor/Makefile.am: attempt at support for editor, makefile
1355 * misc/d_delay.c: formatting fix
1356 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1357 tmappent.S, tmapppro.S: adding support for runtime selection of
1359 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1360 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1361 including multi.h and network.h, fix backslashes, fix compiler
1363 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1364 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1365 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1366 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1367 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1368 including multi.h and network.h, fix backslashes
1369 * include/pstypes.h: added typedef for u_int64_t on mingw
1370 * include/3d.h: added prototype for g3_uninit_polygon_model
1371 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1373 2001-10-24 Bradley Bell <btb@icculus.org>
1375 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1376 arch subdirs, as in d1x.
1377 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1378 earlier style until i understand automake 1.5 better. remove input
1380 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1381 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1382 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1383 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1384 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1385 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1386 Moved input stuff to arch subdirs, as in d1x.
1387 * NEWS, configure.in: blah blah
1389 2001-10-23 Bradley Bell <btb@icculus.org>
1391 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1392 * texmap/tmapppro.S: no need for #include <conf.h> here
1393 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1395 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1396 file. RCS header added
1397 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1398 #ifdef'ing out the whole file. RCS header added
1399 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1400 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1401 fixes. Now works with automake 1.5 and autoconf 2.52.
1402 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1403 mingw (-grabmouse now works on win32).
1404 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1405 These don't belong in cvs
1409 2001-10-20 Bradley Bell <btb@icculus.org>
1411 * 2d/font.c: Don't free unused variables...
1412 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1414 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1415 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1416 main/Makefile.am: make dist more sensible
1417 * Makefile.am: Kludge for linking on mingw
1419 2001-10-19 Bradley Bell <btb@icculus.org>
1421 * Makefile.am, configure.in, arch/win32/Makefile.am,
1422 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1423 * include/ipx_drv.h: Check for __MINGW32__
1424 * include/i86.h: Imported from d1x
1425 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1426 * arch/dos/modex.asm: Fixed %include
1427 * main/console.c: RCS headers added
1428 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1430 * Makefile.am, main/Makefile.am: Moved final link to top-level
1431 directory instead of main/
1432 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1433 __ENV_LINUX__ to __linux__
1434 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1435 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1436 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1437 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1438 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1439 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1440 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1441 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1442 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1443 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1445 * configure.in: add --enable-xploader, support arch/linux subdir,
1447 * main/inferno.c: conditionalize conf.h
1449 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1451 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1452 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1453 misc/fileutil.h: Partial application of linux/alpha patch.
1455 2001-10-19 Bradley Bell <btb@icculus.org>
1457 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1458 networking in line with d1x, moved some arch/linux_* stuff to
1460 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1461 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1462 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1463 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1465 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1466 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1467 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1468 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1469 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1470 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1471 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1472 linux/include/ukali.h: Brought linux networking in line with d1x,
1473 moved some arch/linux_* stuff to arch/linux/*
1474 * include/ipx_drv.h: Imported from d1x
1475 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1476 * main/ipx_drv.c: Imported from d1x
1477 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1478 main/network.h, main/Makefile.am: Trying to get network working on
1480 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1481 main/Makefile.am: build fixes
1482 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1483 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1484 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1485 starting to get net working.
1486 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1487 conditionalized min,max macros
1489 2001-10-18 Bradley Bell <btb@icculus.org>
1491 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1492 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1493 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1494 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1496 * 2d/2dsline.c: RCS headers added/changed
1497 * configure.in: fix NASMFLAGS bug
1498 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1501 2001-10-17 Bradley Bell <btb@icculus.org>
1503 * NEWS: Fixed the invulnerable robots bug!
1504 * main/collide.c: Fixed the invulnerable robots bug!
1506 2001-10-14 Bradley Bell <btb@icculus.org>
1508 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1511 2001-10-13 Bradley Bell <btb@icculus.org>
1513 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1514 arch/Makefile.am, arch/dos/Makefile.am,
1515 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1516 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1517 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1518 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1519 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1520 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1521 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1522 arch/win32/include/Makefile.am, iff/Makefile.am,
1523 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1524 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1525 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1526 unused/bios/Makefile.am, unused/lib/Makefile.am,
1527 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1528 unused/ui/Makefile.am, unused/vga/Makefile.am,
1529 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1530 automake stuff from "inert" subdirs. And there was much rejoicing.
1531 * Makefile.am, NEWS, configure.in: Stuff
1532 * ChangeLog: removing auto-generated file
1533 * cygconf: Added instructions for mingw32 build
1534 * Makefile.am: renamed INSTALL to installation.txt
1535 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1536 * mingw32.txt: Added instructions for mingw32 build
1537 * configure.in: Enable assembly under mingw32
1539 2001-10-12 Bradley Bell <btb@icculus.org>
1541 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1542 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1543 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1544 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1545 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1546 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1547 to __DJGPP__, since it's built-in.
1549 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1551 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1552 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1556 2001-10-12 Bradley Bell <btb@icculus.org>
1558 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1559 * Makefile.am: make sure cygconf gets archived
1560 * configure.in: Increment version number in preparation for release
1561 * configure.in: Fix detection of opengl
1562 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1563 cygconf, arch/Makefile.am, arch/include/joy.h,
1564 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1565 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1566 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1567 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1568 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1569 Vastly improved compilability.
1571 2001-10-11 Bradley Bell <btb@icculus.org>
1573 * Makefile.am: Added macros/sdl.m4
1574 * autogen.sh: Added macros/sdl.m4
1576 2001-10-09 Bradley Bell <btb@icculus.org>
1578 * main/vers_id.h: Added DESCENT_VERSION constant
1579 * main/inferno.c: Added command-line help.
1580 * include/ogl_init.h: opengl improvments (following d1x changes)
1582 2001-10-07 Bradley Bell <btb@icculus.org>
1584 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1585 arch/ogl/Makefile.am: Remove duplicate headers.
1587 2001-08-02 Thimo Neubauer <thimo@debian.org>
1589 * mem/mem.c: totally crippled the memory manager because it does
1590 not make sense for non-DOS-systems and it would have been too
1591 complicated to get it 64bit clean
1593 2001-06-19 Bradley Bell <btb@icculus.org>
1595 * cvshowto.txt: updated anonymous password
1597 2001-02-08 Bradley Bell <btb@icculus.org>
1599 * COPYING, license.txt: Added d1x license
1601 2001-02-01 Bradley Bell <btb@icculus.org>
1603 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1605 2001-01-31 Bradley Bell <btb@icculus.org>
1607 * configure.in, arch/include/mouse.h, include/pstypes.h,
1608 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1609 * main/polyobj.c: fix typo
1610 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1611 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1612 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1613 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1614 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1615 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1616 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1617 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1618 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1619 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1620 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1621 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1622 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1623 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1624 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1625 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1626 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1627 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1628 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1629 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1630 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1631 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1632 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1633 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1634 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1635 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1637 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1638 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1639 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1640 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1642 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1644 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1645 cross-compiling, and cygwin fixes
1647 2001-01-30 Bradley Bell <btb@icculus.org>
1649 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1650 include/pstypes.h, include/strutil.h, main/Makefile.am,
1651 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1652 needs --without-assembler and --without-network to compile
1654 2001-01-29 Bradley Bell <btb@icculus.org>
1656 * configure.in, main/Makefile.am: Fixes to build system
1657 * main/kconfig.c: fix for non-linux joysticks
1658 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1659 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1660 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1661 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1662 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1663 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1664 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1666 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1667 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1668 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1669 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1670 sdl_timer.c: Fixed build system, minor fixes
1671 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1672 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1674 2001-01-28 Bradley Bell <btb@icculus.org>
1676 * conf.h.in, configure.in, arch/Makefile.am,
1677 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1678 arch/include/key.h, main/Makefile.am: More header unification...
1679 * main/newdemo.c: Added <ctype.h>
1680 * arch/include/: event.h, joy.h: unified input headers.
1681 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1682 OpenGL now uses SDL-GL instead of gii
1683 * arch/include/: key.h, mouse.h: Unified arch headers
1685 2001-01-25 Bradley Bell <btb@icculus.org>
1687 * autogen.sh: use "set -e" so execution stops if something goes
1690 2001-01-24 Bradley Bell <btb@icculus.org>
1693 * Makefile.am: Add ChangeLog to dist
1694 * ChangeLog: Putting this here so automake doesn't complain
1698 2001-01-24 Bradley Bell <btb@icculus.org>
1700 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1701 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1702 for building ChangeLog from RCS entries
1703 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1704 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1705 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1706 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1707 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1708 arch/Makefile.am, arch/dos/Makefile.am,
1709 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1710 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1711 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1712 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1713 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1714 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1715 unused/Makefile.am, unused/bios/Makefile.am,
1716 unused/lib/Makefile.am, unused/novga/Makefile.am,
1717 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1718 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1719 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1720 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1721 make dist, VPATH builds, ...
1722 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1723 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1724 arch/dos/Makefile.in, arch/linux/Makefile.in,
1725 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1726 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1727 misc/Makefile.in, texmap/Makefile.in: cruft removal
1728 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1730 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1731 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1732 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1733 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1735 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1736 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1737 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1738 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1739 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1740 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1741 main/songs.c, misc/args.c: changed args_find to FindArg
1743 2001-01-22 Bradley Bell <btb@icculus.org>
1745 * configure, main/Makefile.am, main/Makefile.in: configuration
1747 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1748 fix compiler warnings w/opengl
1749 * include/console.h: ggi support
1750 * arch/linux_init.c: svgalib support
1751 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1752 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1753 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1754 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1755 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1756 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1757 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1758 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1759 warnings and enable NDEBUG
1760 * arch/svgalib_init.c: svgalib support
1762 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1764 * main/kconfig.c: joystick support
1766 2001-01-21 Bradley Bell <btb@icculus.org>
1768 * cvshowto.txt: new file, taken from d1x webpage
1769 * AUTHORS, README: Taking over as maintainer of d2x
1770 * ChangeLog: Grab mouse with SDL/X11
1771 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1773 2001-01-20 Bradley Bell <btb@icculus.org>
1775 * configure, configure.in: Turned -Werror back off by default
1776 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1777 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1778 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1779 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1780 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1781 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1782 main/laser.c, main/multi.c, main/network.c, main/network.h,
1783 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1784 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1785 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1786 warnings, for non-OpenGL on linux, anyway...
1788 2001-01-19 Bradley Bell <btb@icculus.org>
1790 * copying: remove duplicate file
1791 * Import of d2x-0.0.9-pre1
1792 * Import of d2x-0.0.8