1 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/gameseq.c: Free polymodel data before reloading ham file.
5 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * main/editor/centers.c: Use both ints with the robot producer
10 2004-12-23 Bradley Bell <btb@icculus.org>
12 * main/editor/centers.c, main/editor/editor.h,
13 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
14 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
15 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
18 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
20 * main/bmread.c: don't duplicate the period in the filename
22 * main/dumpmine.c: Add function prototypes to remove warnings
24 * main/dumpmine.c, ui/window.c: Specify that two functions return
27 * main/editor/autosave.c, main/editor/curves.c,
28 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
29 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
32 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
34 * main/editor/eobject.c, main/editor/kgame.c,
35 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
36 extra two parameters to get_seg_masks.
38 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
39 structs for mine saving functions
41 * main/inferno.c: Use PhysicsFS for making the hoard ham.
43 * main/bmread.c: add missing includes
45 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
47 * main/dumpmine.c: Fix type mismatches
49 2004-12-19 Bradley Bell <btb@icculus.org>
51 * ui/Makefile.am: fix ui Makefile.am
53 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
54 removeext, use it in ds_load instead of splitpath
56 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * include/u_mem.h: prototype for strdup with MPW
60 * main/laser.c: abort weapon fire if unable to create object
62 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
63 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
64 unused/ui/icon.c: replace byte with sbyte
66 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
67 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
68 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
69 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
70 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
71 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
72 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
73 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
74 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
75 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
76 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
77 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
78 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
79 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
80 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
83 * ui/Makefile.am: added Makefile.am for ui
85 * main/editor/Makefile.am, main/editor/autosave.c,
86 main/editor/centers.c, main/editor/centers.h,
87 main/editor/curves.c, main/editor/eglobal.c,
88 main/editor/ehostage.c, main/editor/ehostage.h,
89 main/editor/elight.c, main/editor/eobject.c,
90 main/editor/eobject.h, main/editor/eswitch.c,
91 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
92 main/editor/group.c, main/editor/info.c, main/editor/info.h,
93 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
94 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
95 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
96 main/editor/ksegsel.c, main/editor/ksegsize.c,
97 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
98 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
99 main/editor/medlisp.h, main/editor/medmisc.c,
100 main/editor/medmisc.h, main/editor/medrobot.c,
101 main/editor/medrobot.h, main/editor/medsel.c,
102 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
103 main/editor/objpage.c, main/editor/objpage.h,
104 main/editor/seguvs.c, main/editor/texpage.c,
105 main/editor/texture.c: imported missing editor files from d1x
107 * main/Makefile.am: build dumpmine.c for editor
109 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
110 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
111 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
112 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
113 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
115 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
116 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
117 main/editor/eglobal.c, main/editor/ehostage.c,
118 main/editor/ehostage.h, main/editor/elight.c,
119 main/editor/eobject.c, main/editor/eobject.h,
120 main/editor/eswitch.c, main/editor/eswitch.h,
121 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
122 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
123 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
124 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
125 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
126 main/editor/ksegsel.c, main/editor/ksegsize.c,
127 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
128 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
129 main/editor/meddraw.h, main/editor/medlisp.h,
130 main/editor/medmisc.c, main/editor/medmisc.h,
131 main/editor/medrobot.c, main/editor/medrobot.h,
132 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
133 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
134 main/editor/objpage.h, main/editor/segment.c,
135 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
136 main/editor/texpage.h, main/editor/texture.c: Move old logs to
139 * main/editor/autosave.c main/editor/centers.c
140 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
141 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
142 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
143 main/editor/fixseg.c main/editor/func.c main/editor/group.c
144 main/editor/info.c main/editor/info.h main/editor/kbuild.c
145 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
146 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
147 main/editor/ksegmove.c main/editor/ksegsel.c
148 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
149 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
150 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
151 main/editor/medmisc.h main/editor/medrobot.c
152 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
153 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
154 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
155 main/editor/texpage.h main/editor/texture.c ui/barbox.c
156 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
157 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
158 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
159 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
160 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
161 conf.h in new editor files
163 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
165 * main/state.c: open autosave file for writing, not reading
167 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
168 main/state.c, main/state.h: added fast save
170 * main/gameseq.c, main/inferno.c: force gr_update() so screens
171 always show in OpenGL
173 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
175 * misc/strutil.c: Implement strdup for MPW
177 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
180 * misc/strutil.c: fix MPW compiler errors
182 * main/mission.c, main/mission.h: allocate mission filenames
185 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
187 * 2d/font.c: Initialise the dataptr member correctly.
189 * include/mono.h: Print only mildly interesting messages to
190 stderr.txt. (revert earlier carbon changes)
192 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
194 * include/physfsx.h: getRealPath uses the write directory if it
195 can't get the real directory
197 * D2X.make: remove misc/d_io.c
199 2004-12-03 Bradley Bell <btb@icculus.org>
201 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
202 pathname, ensure correct translation of path separators
204 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
206 * misc/strutil.c: fix stricmp and strnicmp
208 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
211 2004-12-02 Bradley Bell <btb@icculus.org>
213 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
214 I couldn't figure out why the previous code kept segfaulting under
217 * main/kconfig.c: disable call to reset_cockpit() which was
218 causing the "letterbox" bug
220 * main/inferno.c: don't die if title screens not found
222 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
224 * configure.ac: require PhysicsFS header and library
226 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
228 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
230 * D2X.make: fix build on Carbon by adding digiobj.c
232 * main/mission.c: set builtin_hogsize for non-built-in missions
234 * main/mission.c: pass individual mission around instead of whole list
236 * main/mission.c: remove mission list from global memory
238 2004-12-02 Bradley Bell <btb@icculus.org>
240 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
241 path separator gets added to hogdir
243 2004-12-01 Bradley Bell <btb@icculus.org>
245 * README, configure.ac, VisualC/d2x/d2x.dsp,
246 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
247 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
248 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
249 uses dynamic opengl loading
251 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
253 * arch/ogl/gr.c: make write_bmp use PhysicsFS
255 * include/args.h, misc/args.c: new AppendArgs function. This
256 separates the copying of the arguments passed to main() from the
257 reading of the arguments file
259 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
260 the flexible cfgets, Fix compiling issues in MPW.
262 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
263 reading into an int, so it's removed completely. PHYSFSX_getc was
264 removed, because it's only use in misc/strio.c was removed. Put
265 in PHYSFSX_getRealPath, which recognises platform-specific
266 separators and doesn't use snprintf (MPW doesn't have it). MPW
269 * main/inferno.c: Remove use of open_movie_file. Read the
270 arguments file from the base directory, if there is one. Set up
271 D2X's write directory, including replacing any tilde at the start
272 of the path (if there is one) with the string returned by
273 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
274 default is still ~/.d2x. Check if the write directory has to be
275 created. Read the arguments file in this write directory if there
276 is one. If there's still no write directory, set it to the base
277 directory. Won't set it to the current directory if this fails,
278 because of the issue of which character to use for which platform.
280 * main/playsave.c: Use PHYSFS_readSLE32 instead of
281 PHYSFS_readULE32 due to compiling issues in MPW. Use
282 cfile_read_short instead of PHYSFS_readULE16 because of both
283 compiling and endian issues. cfile_read_byte instead of
284 PHYSFSX_readU8. Write a dummy structure instead of seeking when
285 NETWORK isn't defined
287 * D2X.make: Don't compile cfile.c on Mac OS 9.
289 * README: add PhysicsFS to the required 'tools' in README, and
290 instructions for building in MPW.
292 * include/cfile.h: Make cfopen into an inline, where a read buffer
293 is set up. This speeds up loading significantly.
295 2004-12-01 Bradley Bell <btb@icculus.org>
297 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
298 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
301 * main/newmenu.c: fix player file deletion
303 * include/physfsx.h: fix statfs includes for OS X
305 * main/inferno.c, main/network.c: misc physfs conversions
307 * arch/linux/Makefile.am, arch/linux/findfile.c,
308 arch/win32/Makefile.am, arch/win32/findfile.c,
309 include/findfile.h, main/kludge.c, main/mission.c,
310 main/newmenu.c, main/piggy.c: get rid of findfile stuff
312 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
315 * main/state.c: improve savegame load/save
317 * main/movie.c: make -nomovies friendlier
319 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
321 * include/d_io.h, include/physfsx.h, main/inferno.c,
322 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
325 * main/scores.c: use physfs for scores file
327 * main/playsave.c: improve player loading
329 * main/movie.c: improve movie loading
331 * main/mission.c: improve mission loading
333 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
334 main/state.c: use physfs for savegames
336 * README: minor update
338 * main/newdemo.c: use physfs for demos
340 * include/physfsx.h: added PHYSFSX_rename function
342 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
343 physfs/rwops, add libmve callbacks
345 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
346 added physfsrwops stuff
348 * include/cfile.h: added cfile_close wrapper
350 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
353 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
356 * main/config.c: use physfs to read config file
358 * include/physfsx.h: added gets and puts functions
360 * include/cfile.h: correct seek return value
362 * main/config.c, main/playsave.c: use physfs to write
365 * include/physfsx.h: added my physfs extensions
367 * main/inferno.c: physfs initialization stuff
369 * configure.ac: add check for physfs lib
371 * include/cfile.h: made cfile into a wrapper for physfs
373 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
374 disabled althogdir stuff (shouldn't be needed w/physfs)
376 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
377 configure.ac: drop cfile stuff
379 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
381 * D2X.make: Don't use D2XFolder, because the userdir can now be
382 specified in Mac OS 9. Putting it in the source code folder is
383 more convenient. Turn debugging on. Don't compile old files,
384 compile new ones. Add the PhysicsFS library.
386 * iff/iff.c: Get rid of MIN redefinition.
388 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
389 MPW doesn't like switches of long longs
391 2004-11-30 Bradley Bell <btb@icculus.org>
393 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
394 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
395 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
396 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
397 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
398 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
399 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
401 2004-11-28 Bradley Bell <btb@icculus.org>
403 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
405 * arch/sdl/digi.c: use d2src system for persistent sounds
407 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
410 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
411 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
412 ripped object stuff out of digi.c, now using digiobj.c. get rid of
413 a bunch of kludges, sound should be more true to original game now
415 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
418 2004-11-27 Bradley Bell <btb@icculus.org>
420 * main/text.c, main/text.h, main/titles.c: added function to
421 properly decode multi-line strings
423 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
424 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
427 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
429 * main/inferno.c: enable logo screens for shareware/oem
431 2004-11-26 Bradley Bell <btb@icculus.org>
433 * main/mission.c, main/titles.c: fix d1 briefing glitches
435 * main/game.c: free up cpu by not calling timer_delay so many
436 times (fixes Bug 2034)
438 * main/gameseq.c: enable briefing screens for mac shareware
440 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
441 doesn't care if it draws offscreen, I guess)
443 * main/credits.c: reduce flickering in credits w/opengl
445 2004-11-25 Bradley Bell <btb@icculus.org>
447 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
448 garbage on windows for some reason.
450 * 2d/font.c: fixed opengl menu font bug, caused by doing
451 arithmetic on signed chars.
453 2004-11-23 Bradley Bell <btb@icculus.org>
455 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
457 2004-11-22 Bradley Bell <btb@icculus.org>
459 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
460 arch/linux/joystick.c, arch/linux/include/joystick.h,
461 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
462 arch use global variable joy_num_axes
464 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
466 * main/gamemine.c, main/piggy.c: compile again on older C compilers
468 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
470 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
471 Vertigo) missions, load add-on ham file at every load, not only the 1st
473 * main/bm.ch: fix bug where loading a hxm would affect other levels too
475 * main/fireball.c: don't Int3() every time explosions don't look best
477 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
479 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
481 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
483 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
485 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
487 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
489 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
490 shareware version of descent.hog. This is not yet bug-free
492 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
494 * main/network.c: fix crash introduced with previous change
496 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
498 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
499 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
500 make mission structre memory allocated
502 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
504 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
505 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
506 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
507 delete file compbit.h, move functionality to text.c, modify all
508 previous users of compbit.h to use existing function in text.h
510 * main/inferno.c: remove warning created by the fix for the cfgets
513 * main/bmread.c: add comment
515 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
517 * cfile/cfile.c: declare variable on top of block
519 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
520 main/multi.h, main/network.c: move mission list handling functionality
521 to mission.c, remove unnecessary load_mission calls in menu.c
523 * main/game.c: remove unnecessary build_mission_list call
525 * main/mission.c, main/mission.h: correct comments about anarchy-only
527 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
528 remove explicit uses of mission list
530 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
532 * libmve/mveplay.c: make it compile on Cygwin
534 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
536 * main/config.c: fix bug uncovered by having fgets cut off ending \n
538 * main/text.c: fix crash on Mac OS X, probably fix bug 738
540 * include/mono.h: add mprintf support for carbon (Mac OS 9)
542 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
544 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
545 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
546 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
547 information about the current mission, for easier code refactorisation.
549 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
551 * main/gamemine.c, main/piggy.c: fix bug 1675:
552 use better d2 textures if d1 hog is present but not loadable
554 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
556 * cfile/cfile.c: simplify, reduce number of global vars
558 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
560 * main/gameseg.c: fix bugfix of 2004-05-15
562 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
564 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
566 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
567 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
568 cfgets now always copies the terminating character to the dest buffer.
569 This fixes a bug that occured when reading cmd line args from d2x.ini
571 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
573 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
574 move more old change logs into ChangeLog-old
576 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
577 and Martin Schaffner <maschaffner@gmx.ch>
579 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
580 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
581 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
582 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
583 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
584 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
585 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
586 arch/include/joy.h, arch/win32/include/key.h
587 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
588 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
589 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
590 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
591 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
592 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
593 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
594 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
595 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
596 main/config.c, main/config.h, main/controls.c, main/controls.h
597 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
598 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
599 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
600 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
601 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
602 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
603 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
604 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
605 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
606 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
607 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
608 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
609 main/mission.c, main/mission.h, main/modem.h, main/morph.c
610 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
611 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
612 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
613 main/paging.c, main/paging.h, main/physics.c, main/physics.h
614 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
615 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
616 main/powerup.h, main/render.c, main/render.h, main/robot.c
617 main/robot.h, main/scores.c, main/scores.h, main/screens.h
618 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
619 main/songs.c, main/songs.h, main/sounds.h, main/state.c
620 main/state.h, main/switch.c, main/switch.h, main/terrain.c
621 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
622 main/text.h, main/textures.h, main/titles.c, main/titles.h
623 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
624 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
625 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
626 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
627 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
628 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
630 move old per-file change logs into new file ChangeLog-old
632 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
634 * arch/ogl/ogl.c: enable -gl_mipmap switch
636 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
638 * arch/carbon/descent.r: swap min and max size to correct places
640 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
642 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
644 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
646 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
648 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
650 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
651 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
653 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
654 link) on MPW on Mac OS 9 (carbon)
656 * include/mono.h: disable mprintf on carbon to avoid significant bloat
658 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
660 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
662 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
664 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
666 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
668 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
670 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
671 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
672 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
673 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
674 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
676 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
677 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
678 new files for supporting compilation with MPW for carbon (Mac OS 9)
680 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
682 * main/playsave.c: do not seek while writing, carbon does not like it
684 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
686 * cfile/cfile.c: use portable ffilelength in cfile_size
688 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
689 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
690 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
691 unsigned and signed char, MPW does not like these
693 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
695 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
698 2004-06-01 Bradley Bell <btb@icculus.org>
700 * libmve/mve_main.c: cast malloc function pointer
702 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
703 target to XCode project
705 2004-05-31 Bradley Bell <btb@icculus.org>
707 * include/pstypes.h: fix accidental solaris breakage
709 * main/object.c: fix crash caused by death-cam code
711 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
712 XCode project simplifications, network enabled
714 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
715 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
717 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
720 * English.lproj/InfoPlist.strings, d2x-Info.plist,
721 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
722 d2x.xcode/project.pbxproj: added XCode project files
724 2004-05-22 Bradley Bell <btb@icculus.org>
726 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
729 * rpm/d2x.spec.in: Changed descriptions
731 2004-05-22 Matthew Mueller <donut@dakotacom.net>
733 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
736 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
738 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
739 the win32 code (d1x r1.8, key_arch.c r1.2)
741 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
742 use 32bpp screen mode by default, add option to use 16bpp (d1x
745 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
746 replacement texture paletted->rgb conversion alpha problem (d1x
749 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
750 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
751 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
754 * arch/ogl/gr.c, include/loadgl.h: fix win32
755 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
757 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
758 include/ogl_init.h, main/render.c: opengl hardware
759 super-transparency support using GL_NV_register_combiners (d1x
760 r1.38, r1.41, r1.6, r1.26, r1.7)
762 2004-05-22 Bradley Bell <btb@icculus.org>
764 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
767 2004-05-22 Matthew Mueller <donut@dakotacom.net>
769 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
770 include/ogl_init.h: use GL_RGB for non-transparent textures, and
771 fix fonts not having transparent flag set (wouldn't get paletted)
772 (d1x r1.15, r1.37, r1.40, r1.25)
774 * arch/ogl/ogl.c: don't try to use paletted textures with
775 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
777 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
778 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
781 * 2d/font.c: memset ogl font bitmap data since the copy function
782 leaves some (unused) parts uninitialized, which aggravates
785 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
786 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
789 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
790 screenshots if the entire thing wasn't written in one call to
793 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
794 info not being updated on win32 (d1x r1.11)
796 * arch/win32/digi.c: remove some redundancy by not needing to do
797 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
798 clean up some indenting of DS_release_slot calls. And make
799 DS_release_slot return 1 when a sound is already not playing, in
800 addition to when a sound was killed. (d1x r1.10)
802 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
803 linux version (d1x r1.5)
805 * main/kconfig.c: make next axis config key skip currently
806 allocated axes (d1x r1.11)
808 2004-05-22 David Cleaver <wraithx@morpheus.net>
810 * main/kconfig.c: joy configuration next axis key from WraithX
813 2004-05-22 Bradley Bell <btb@icculus.org>
815 * main/game.c, main/inferno.c: typo
817 2004-05-21 Matthew Mueller <donut@dakotacom.net>
819 * main/game.c, main/game.h, main/inferno.c: make rear view
820 leave_time variable with -rearviewleavetime argument (d1x r1.25,
823 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
825 * main/inferno.c: change -udp documentation to d2x behaviour
827 2004-05-21 Bradley Bell <btb@icculus.org>
829 * include/gr.h: added missing define for menu fullscreen toggle
831 2004-05-21 Matthew Mueller <donut@dakotacom.net>
833 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
834 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
836 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
838 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
839 arch/linux/include/joystick.h: patch from Steven Mueller for using
840 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
842 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
844 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
845 main/physics.c, main/render.c, main/wall.c: file-line for segfault
846 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
848 * arch/win32/digi.c: digisound fixes (d1x r1.7)
850 2004-05-21 Bradley Bell <btb@icculus.org>
852 * main/inferno.c: added -udp documentation from d1x
854 2004-05-20 Bradley Bell <btb@icculus.org>
856 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
858 2004-05-20 David Cleaver <wraithx@morpheus.net>
860 * main/controls.c, main/gamecntl.c, main/kconfig.c,
861 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
862 game.c r1.21, r1.6, r1.4, r1.3)
864 2004-05-20 Bradley Bell <btb@icculus.org>
866 * main/inferno.c: document -ihaveabrokenmouse
868 2004-05-20 Matthew Mueller <donut@dakotacom.net>
870 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
872 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
874 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
875 mouse driver problems (d1x r1.2, r1.2)
877 2004-05-20 Matthew Mueller <donut@dakotacom.net>
879 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
880 join list score crash (d1x r1.8)
882 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
884 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
885 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
888 2004-05-20 Bradley Bell <btb@icculus.org>
890 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
892 * main/inferno.c: integrated some niceautomap stuff from d1x
894 2004-05-20 Matthew Mueller <donut@dakotacom.net>
896 * arch/win32/joyhh.c: fixed the config bug where it'd always put
897 in some weird axis (d1x r1.3)
899 * arch/win32/init.c: set win32 icon to icon from resource file
902 * arch/win32/key.c: win32: fixed space key not working in messages
905 2004-05-20 Bradley Bell <btb@icculus.org>
907 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
910 2004-05-20 Matthew Mueller <donut@dakotacom.net>
912 * main/inferno.c: document -gl_refresh (d1x r1.20)
914 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
915 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
918 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
919 change the arg type for (d1x r1.5)
921 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
923 * arch/win32/digi.c: altsounds (d1x r1.6)
925 2004-05-20 Matthew Mueller <donut@dakotacom.net>
927 * arch/win32/digi.c: fixed a major memory leak and removed a bit
928 of redundancy (d1x r1.5)
930 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
931 fix crashing (d1x r1.4)
933 * arch/win32/digi.c: win32's digi_start_sound was not calling
934 DS_release_slot after setting .playing=0, resulting in a
935 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
937 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
938 apparently it was somehow causing some joysticks (Sidewinder
939 Precision 2) to only turn when the stick was moving, but not when
940 at turned but held stationary. And it was completely unused
941 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
944 * main/game.c: add alt+enter to toggle fullscreen (in addition to
945 previous key combos (d1x r1.29)
947 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
948 g, and b values (d1x r1.15)
950 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
951 sometimes (didn't handle negative palette steps) (d1x r1.34)
953 * arch/ogl/ogl.c: add caching of weapon inner models, screen
954 shatter effects, robot explosions and weapons, and some more
955 always present stuff. Also clean up ogl_cache_weapon_textures
958 2004-05-20 Bradley Bell <btb@icculus.org>
960 * main/kludge.c, main/game.c: move gr_renderstats and
961 gr_badtexture back to game.c
963 2004-05-20 Matthew Mueller <donut@dakotacom.net>
965 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
966 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
968 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
970 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
971 loaded after texture caching stage (d1x r1.34)
973 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
974 for renderstats (d1x r1.33)
976 2004-05-19 Matthew Mueller <donut@dakotacom.net>
978 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
979 main/inferno.c: add anisotropic texture filtering suport (d1x
980 r1.33, r1.32, r1.23, r1.32)
982 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
985 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
986 include/ogl_init.h: utilize hardware multitexturing support if
987 possible (requires GL_NV_texture_env_combine4 extension) (d1x
988 r1.32, r1.30, r1.4, 1.22)
990 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
993 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
995 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
996 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
997 effects in OGL using SetGammaRamp, much faster than the hack that
998 was being used. currently SDL only (though not too hard to add to
999 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1001 * main/menu.c: allow arbitrary (custom) resolution entry in
1002 change_res menu (d1x r1.14)
1004 2004-05-19 Bradley Bell <btb@icculus.org>
1006 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1007 d1x-style res change menu (mostly works)
1009 * misc/args.c: use strnicmp instead of strncasecmp
1011 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1013 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1014 command-line option (d1x r1.27)
1016 * main/inferno.c: restore inferno.c initialization of
1017 screen_compatible and use_double_buffer to 'normal' values, broken
1018 long long ago in one of the high res menu patches (d1x r1.30)
1020 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1021 resolutions to be specified on command line (d1x r1.2, r1.29,
1022 r1.4) -- doesn't work yet
1024 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1026 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1029 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1030 volume song stop/starting (d1x r1.7)
1032 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1034 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1037 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1038 ogl_ulinec (d1x r1.29)
1040 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1042 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1043 bottom are inclusive not exclusive (d1x r1.28)
1045 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1046 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1048 * arch/sdl/digi.c: fix typo
1050 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1052 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1053 creation code from arch_init_start into arch_init to fix weirdness
1054 with --help (d1x r1.5, r1.6)
1056 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1057 sync issues and lack of midi reset (d1x r1.5)
1059 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1062 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1063 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1065 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1068 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1070 2004-05-18 Bradley Bell <btb@icculus.org>
1072 * include/vecmat.h: comments/formatting
1074 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1076 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1077 include/test.lnk: remove unnecessary files
1079 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1080 This enables compilation with gcc 3.1
1082 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1084 * main/switch.c: took care of switches triggering single-sided
1085 walls (don't try to access the nonexistent adjacent wall via NULL
1086 pointers or negative array indices)
1088 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1090 * main/wall.c: fix invalid memory access for d1 levels which
1091 don't have a corresponding wall behind.
1093 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1095 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1096 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1097 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1098 interface header to new header file internal.h
1100 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1102 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1103 bitmask for each joystick axis that has sent input data,
1104 and will not crash Windows anymore during joystick setup because
1105 of for() loop over axis being executed once too often.
1107 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1108 gr_remap_mono_font() and call it after loading saved level.
1110 * main/laser.c: limit homing missile turn rate
1112 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1113 centers (work like fuel centers but provide shield)
1115 * main/gameseg.c: fix endless loop in some levels with a
1116 certain (complicated) structure
1118 2004-05-13 Bradley Bell <btb@icculus.org>
1120 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1121 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1122 updated project files for SDL 1.2.7
1124 * Makefile.am: add VisualC, VisualCE dirs to tarball
1126 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1128 * arch/sdl/digi.c: formatting
1130 2004-05-12 Bradley Bell <btb@icculus.org>
1132 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1135 * 2d/palette.c, include/palette.h: added function to create blend
1138 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1140 2004-05-11 Bradley Bell <btb@icculus.org>
1142 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1144 2004-05-10 Bradley Bell <btb@icculus.org>
1146 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1147 g3_draw_transp_poly had the fade level backwards, decided to just
1148 fix g3_draw_poly so it behaves correctly, transparency or not,
1149 reverted changes to render_face
1151 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1153 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1154 rendering transparent (e.g. cloaked) walls
1156 * main/render.c: render_face now calls g3_draw_transp_poly() for
1157 cloaked walls in OpenGL
1159 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1161 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1162 that from other apps, had "static" distortions.
1164 2004-04-22 Bradley Bell <btb@icculus.org>
1166 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1168 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1169 aligned version of PUT_INTEL_* macros
1171 2004-04-15 Bradley Bell <btb@icculus.org>
1173 * main/inferno.c: comment out unused checksum variable
1175 2004-04-14 Bradley Bell <btb@icculus.org>
1177 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1179 2004-04-14 Terran Melconian <terran@consistent.org>
1181 * main/gameseg.c: use portable rand function (fixes #1118)
1183 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1185 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1187 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1189 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1190 get rid of warnings (now compiles with -Werror on SunOS)
1192 * main/piggy.c: fix (really) wierd SunOS bug
1194 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1195 caused by not allocating enough mem for rle bitmaps
1197 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1199 * include/pstypes.h: sun OS typedef fixes
1201 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1203 * main/piggy.c: fix bug 1067
1205 * main/piggy.c: fix bugfix for 1067
1207 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1208 with descent.pig of mac registered)
1210 2003-12-18 Bradley Bell <btb@icculus.org>
1212 * main/kconfig.c: fixes for linux-native joystick
1214 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1217 * arch/include/joy.h: comments/formatting
1219 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1221 * compilerdefs.txt: added FreeBSD defs
1223 2003-12-08 Bradley Bell <btb@icculus.org>
1225 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1228 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1230 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1231 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1233 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1235 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1236 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1237 get rid of silly ulongs
1239 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1240 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1241 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1242 change relevant __linux__ macros to __ELF__
1244 2003-11-27 Bradley Bell <btb@icculus.org>
1246 * include/ogl_init.h: added proto for ogl_check_mode
1248 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1249 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1252 2003-11-26 Bradley Bell <btb@icculus.org>
1254 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1255 3.3 compiler warnings
1257 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1260 * include/pstypes.h: OS X fixes
1262 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1263 main/newmenu.h: linux fixes
1265 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1266 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1267 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1268 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1269 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1272 * arch/sdl/gr.c: fix sdl gr_update
1274 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1275 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1276 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1277 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1278 include/error.h, include/pstypes.h, include/strutil.h,
1279 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1280 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1281 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1282 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1283 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1286 2003-11-25 Bradley Bell <btb@icculus.org>
1288 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1289 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1290 libmve/VisualC/mveplayer.dsp: updated project files
1292 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1293 working w/Visual C++
1295 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1296 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1297 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1298 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1301 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1302 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1305 2003-11-24 Bradley Bell <btb@icculus.org>
1307 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1308 libmve/mveplay.c: stuff to play mve's in WinCE
1310 * arch/win32/findfile.c: unused functions...
1314 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1315 enabled mouse control of menus
1317 * main/mission.h: oops, didn't mean to change this.
1319 2003-11-21 Bradley Bell <btb@icculus.org>
1321 * VisualCE/d2x/d2x.vcp: updated project file
1323 2003-11-20 Bradley Bell <btb@icculus.org>
1325 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1326 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1327 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1330 2003-11-17 Bradley Bell <btb@icculus.org>
1332 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1333 main/menu.c: added option to disable kalinix under unix
1335 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1337 2003-11-14 Bradley Bell <btb@icculus.org>
1339 * main/automap.c: fix automap background image
1341 * main/automap.c, main/automap.h: delete cruft
1343 * main/automap.c: fix level number position
1345 * main/automap.c: simplify g3_draw_line hack
1347 * main/menu.c: stop pointless vid mode changes
1349 2003-11-07 Bradley Bell <btb@icculus.org>
1351 * NEWS, installation.txt: s'more documentation
1353 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1355 * configure.ac: fix .exe extension problems
1357 2003-11-07 Bradley Bell <btb@icculus.org>
1359 * arch/ogl/ogl.c: disable texture format verification for OS X -
1362 2003-11-06 Bradley Bell <btb@icculus.org>
1364 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1365 use more traditional Alt+Enter for toggling fullscreen
1367 * 2d/ibitblt.c, main/mission.h: comments/formatting
1369 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1371 2003-11-06 Bradley Bell <btb@icculus.org>
1373 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1374 resolution change, use kludge to avoid repetitive res changes
1376 2003-11-04 Bradley Bell <btb@icculus.org>
1378 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1379 structures and i/o routines back to piggy.c
1381 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1383 * installation.txt: tell to install d1 .pig for better textures
1385 2003-11-04 Bradley Bell <btb@icculus.org>
1387 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1388 oem d1 v1.0 and registered d2 v1.0, comments
1390 2003-11-03 Bradley Bell <btb@icculus.org>
1392 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1393 all d1 shareware - even though files are different!
1395 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1398 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1401 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1404 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1406 * main/movie.c: when no movies are found, divide by six the
1407 number of warning lines sent to stdout
1409 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1411 * include/byteswap.h: fix stupid copy/paste error
1413 2003-10-24 Bradley Bell <btb@icculus.org>
1415 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1416 gr_linear_rep_movsd_2x instead of almost identical
1417 gr_linear_movsd_double. Better since we have assembly versions.
1419 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1421 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1424 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1426 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1427 error with --disable-network, move reset_network_objects()
1428 from gameseq.c to multi.c
1430 2003-10-14 Bradley Bell <btb@icculus.org>
1432 * AUTHORS, NEWS: stuff
1434 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1436 2003-10-12 Bradley Bell <btb@icculus.org>
1438 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1439 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1442 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1444 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1445 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1446 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1447 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1448 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1449 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1450 arch/win32/ipx_win.c, arch/win32/winnet.c,
1451 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1452 main/multi.h, main/network.c: add IPv4 multicasting support
1454 2003-10-11 Bradley Bell <btb@icculus.org>
1456 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1458 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1459 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1460 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1461 main/weapon.h: lots of shareware and oem fixes
1463 2003-10-10 Bradley Bell <btb@icculus.org>
1465 * arch/win32/winnet.c: fixed stupid win32 network bug
1467 2003-10-10 Bradley Bell <btb@icculus.org>
1469 * main/piggy.c: increased D1_MAX_TMAP_NUM
1471 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1473 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1474 which are animated in d2, refactorizes d1 texture reading
1476 2003-10-10 Bradley Bell <btb@icculus.org>
1478 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1479 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1480 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1481 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1482 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1483 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1484 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1485 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1486 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1487 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1488 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1489 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1490 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1491 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1492 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1493 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1494 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1495 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1496 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1497 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1498 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1499 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1500 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1501 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1502 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1503 main/wall.h: comments/formatting
1505 2003-10-09 Bradley Bell <btb@icculus.org>
1507 * main/text.c: fix text when using old datafiles
1509 * main/laser.h: comments/whitespace
1511 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1512 mines w/shareware data
1514 * include/DT_drawtext.h: deleted unused file
1516 2003-10-08 Bradley Bell <btb@icculus.org>
1518 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1520 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1522 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1523 main/menu.c: Disabled 'd2x keys' weapon selection
1525 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1527 * main/object.h, main/multi.h: get rid of most warnings issued by
1528 cpp-precomp of gcc from Mac OS X dev tools
1530 2003-10-05 Bradley Bell <btb@icculus.org>
1532 * NEWS, configure.ac: increment version number
1534 * cfile/cfile.c: better handling of CRLF text files (when that is
1537 * utilities/hogcreate.c, utilities/hogextract.c,
1538 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1539 reading/writing files
1541 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1542 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1545 2003-10-04 Bradley Bell <btb@icculus.org>
1547 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1549 * main/netmisc.c: change byte to sbyte, comments/whitespace
1551 2003-10-03 Bradley Bell <btb@icculus.org>
1553 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1555 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1558 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1559 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1560 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1561 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1562 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1563 main/object.c, main/object.h, main/paging.c, main/player.h,
1564 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1565 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1566 main/weapon.c, main/weapon.h: change byte to sbyte,
1569 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1570 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1571 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1572 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1574 * configure.ac: better checking for timeval
1576 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1578 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1579 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1580 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1581 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1582 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1583 main/multibot.c, main/network.c: Make network architecture
1584 choosable from game menu, add support for UDP/IP on Mac OS X and
1587 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1589 * include/byteswap.h: added macros for coping with alignment
1592 2003-10-02 Bradley Bell <btb@icculus.org>
1594 * main/multi.h: added padding to little-endian version of
1597 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1599 * main/netmisc.c: delete duplicate function
1601 2003-10-01 Bradley Bell <btb@icculus.org>
1603 * main/bm.c: make sure d1_texture_indices gets freed between
1606 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1608 * main/piggy.h: fix size of d1 shareware descent.pig
1610 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1612 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1613 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1614 replacements for non-animated textures
1616 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1618 * main/controls.c: use fixed 20fps wiggle
1620 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1622 * Makefile.am, debian/changelog.in, debian/control,
1623 debian/d2x-common.dirs, debian/d2x-common.install,
1624 debian/d2x-common.manpages, debian/d2x-gl.files,
1625 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1626 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1627 utilities/Makefile.am, utilities/hogcreate.1,
1628 utilities/hogextract.1, utilities/mvlcreate.1,
1629 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1630 add man pages, distribute utility programs in new d2x-common deb
1632 * rpm/d2x.spec.in: updated rpm spec file
1634 2003-08-02 Bradley Bell <btb@icculus.org>
1636 * cfile/cfile.c: update raw_position in cfputc and cfputs
1638 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1640 * main/piggy.c: make error message more friendly
1642 * main/piggy.c: simplify copying of bitmap flags
1644 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1647 * cfile/cfile.c: revert to always using custom fgets
1649 * main/endlevel.c, main/mission.c: handle missing exit sequence
1650 components gracefully
1652 * main/playsave.c: comments
1654 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1656 * cfile/cfile.c: update raw_position in cfwrite
1658 * main/network.c: comments/formatting
1660 2003-06-22 Bradley Bell <btb@icculus.org>
1662 * cfile/cfile.c: use standard fgets for non-archive files
1664 * main/movie.c: use con_printf for missing movie warning
1666 2003-06-18 Bradley Bell <btb@icculus.org>
1668 * main/movie.c: fixed cfile conversion of movielib code
1670 * main/console.c, main/hud.c: strip out colors, etc when printing
1673 * include/u_mem.h: fix NDEBUG calloc macro
1675 2003-06-15 Bradley Bell <btb@icculus.org>
1677 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1680 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1681 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1682 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1683 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1684 main/scores.c, main/state.c, main/text.c, misc/args.c,
1685 misc/strio.c: convert file i/o to cfile
1687 2003-06-14 Bradley Bell <btb@icculus.org>
1689 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1690 writing and other modes besides "rb" (mostly taken from
1693 2003-06-09 Bradley Bell <btb@icculus.org>
1695 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1698 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1699 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1702 2003-06-07 Taylor Richards <taylor@icculus.org>
1704 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1706 2003-06-07 Bradley Bell <btb@icculus.org>
1708 * main/console.c: fix non-console build
1710 * main/gamesave.c: comments
1712 * main/bm.c: remove redundant break
1714 2003-06-06 Bradley Bell <btb@icculus.org>
1716 * main/gauges.c, main/kconfig.c: comments/formatting
1718 * console/.cvsignore: added .cvsignore
1720 * main/console.c: can't write to console after it's closed
1722 2003-06-05 Bradley Bell <btb@icculus.org>
1724 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1725 console/internal.c, console/internal.h, include/CON_console.h,
1726 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1727 finish console conversion away from SDL
1729 2003-06-04 Bradley Bell <btb@icculus.org>
1731 * console/CON_console.c, include/CON.console.h, include/console.h,
1732 main/console.c, main/game.c: console conversion to native gr,
1735 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1736 put prototype for gr_bm_bitblt in gr.h
1738 2003-06-03 Bradley Bell <btb@icculus.org>
1740 * console/CON_console.c, console/DT_drawtext.c,
1741 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1742 main/console.c: use native fonts for console
1744 * main/playsave.c: use shorts for short data
1746 2003-06-02 Bradley Bell <btb@icculus.org>
1748 * configure.ac, main/console.c: set console background, fix
1751 2003-06-01 Bradley Bell <btb@icculus.org>
1753 * Makefile.am, arch/sdl/event.c, configure.ac,
1754 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1755 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1756 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1757 main/gamerend.c: added console code (from SDL_console)
1759 2003-05-30 Bradley Bell <btb@icculus.org>
1761 * README: minor update
1763 2003-05-28 Bradley Bell <btb@icculus.org>
1765 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1770 2003-06-06 Bradley Bell <btb@icculus.org>
1772 * main/kconfig.c: fix crash in control menus
1774 * main/gauges.c: force cockpit redraw in opengl
1776 * main/gamerend.c: move ogl swap, so cockpit and console get
1779 2003-06-01 Bradley Bell <btb@icculus.org>
1781 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1785 2003-05-12 Bradley Bell <btb@icculus.org>
1787 * configure.ac: increment version number
1789 * main/bm.c: use con_printf for exit model warnings
1791 * configure.ac: must check for timespec after setting -mno-cygwin
1793 * main/inferno.c: added -nohogdir and -userdir options
1795 * NEWS, main/titles.c: use briefings with no extension
1799 2003-04-30 Bradley Bell <btb@icculus.org>
1801 * configure.ac: have to include time.h when checking for nanosleep
1803 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1806 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1807 increment version number
1809 * main/Makefile.am: make dist fix
1813 2003-04-29 Bradley Bell <btb@icculus.org>
1815 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1818 2003-04-24 Bradley Bell <btb@icculus.org>
1820 * configure.ac: increment version number
1822 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1825 2003-04-24 Ingo van Lil <inguin@gmx.de>
1827 * main/render.c: fix misspellings of NDEBUG
1831 2003-04-14 Bradley Bell <btb@icculus.org>
1833 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1835 2003-04-11 Bradley Bell <btb@icculus.org>
1837 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1842 2003-04-11 Bradley Bell <btb@icculus.org>
1844 * libmve/mveplay.c: use _sleep instead of sleep on win32
1846 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1847 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1848 include/cfile.h, include/error.h, libmve/Makefile.am,
1849 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1850 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1851 utilities/Makefile.am: comments/formatting/dist problems
1853 * configure.ac: use different defines for os x
1855 2003-04-07 Bradley Bell <btb@icculus.org>
1857 * include/error.h, misc/error.c: put some old stuff back in,
1858 eliminate duplicate error messages
1860 * main/text.c: don't die on text not found
1863 * main/inferno.c: print some useful info if hog not found, allow
1864 -help to work if no text available
1866 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1868 * arch/linux/Makefile.am: revert to previous version, so linux
1871 2003-04-03 Bradley Bell <btb@icculus.org>
1873 * main/endlevel.c: fixed exit model scheme yet again
1875 2003-04-02 Bradley Bell <btb@icculus.org>
1877 * misc/error.c: call Int3 on Assert
1879 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1882 * main/wall.c: don't die when trying to toggle nonexistent
1883 segment... vertigo level 10 is buggy!
1885 * main/gamemine.c: comments/formatting
1887 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1889 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1890 main/inferno.c: Allow use of 22K sound samples
1892 2003-03-29 Bradley Bell <btb@icculus.org>
1894 * arch/ogl/gr.c: default to bitmapped reticle
1896 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1897 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1900 * arch/sdl/joy.c: fixed text seen for hats in control config
1903 2003-03-28 Bradley Bell <btb@icculus.org>
1905 * main/bm.c: heh, model nums in vertigo are hardcoded,
1906 N_D2_POLYGON_MODELS can't change
1908 * configure.ac, include/d1x.xpm, include/descent.xpm,
1909 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1912 2003-03-27 Bradley Bell <btb@icculus.org>
1914 * main/text.h: fixed text references for hat directions
1916 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1918 2003-03-26 Bradley Bell <btb@icculus.org>
1920 * main/playsave.c: make d2x keys backward compatible
1922 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1924 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1927 2003-03-26 Bradley Bell <btb@icculus.org>
1929 * main/piggy.c: fix crash when d1 data not present
1931 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1932 read/write from plr file
1934 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1935 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1936 added escort.h header
1938 2003-03-25 Bradley Bell <btb@icculus.org>
1940 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1941 D1_PIGFILE ("descent.pig") macro
1943 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1944 models from d1 pig file
1946 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1947 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1948 really) from d1 pig file
1950 2003-03-23 Bradley Bell <btb@icculus.org>
1952 * main/bm.c: stop extra robots from overwriting exit models
1954 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1955 texture list doesn't get full
1957 * main/bm.c: fix mem leak when reading extra robots
1959 2003-03-21 Bradley Bell <btb@icculus.org>
1961 * main/menu.c: Added option to set movie resolution (mostly works)
1963 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1965 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1966 replacement functions to piggy.c
1968 * main/gameseq.c: attempt to support mac d1 descent.pig
1970 * main/bm.c: fix mem leak
1972 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1973 files, both d1 and d2 oem briefing where showed
1975 * main/inferno.c, main/movie.c: Change the default movie
1976 resolution to "high", implement the option -lowresmovies
1978 2003-03-20 Bradley Bell <btb@icculus.org>
1980 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1982 * main/piggy.c: comments
1984 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1986 * main/gameseq.c: delete duplicate function
1988 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1990 2003-03-19 Bradley Bell <btb@icculus.org>
1992 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1993 (cddb discid) support
1995 * arch/sdl/digi.c, main/kludge.c: implemented
1996 digi_link_sound_to_object3 for looping sounds, other looping stuff
1998 * arch/sdl/gr.c: removing dependencies on stuff in main/
2000 * arch/linux/Makefile.am, arch/linux/init.c,
2001 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2002 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2003 other header cleanups
2005 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2007 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2009 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2010 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2011 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2012 load d1 textures for d1 levels
2014 2003-03-19 Bradley Bell <btb@icculus.org>
2016 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2017 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2018 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2019 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2022 * README: added some OS X info
2024 2003-03-17 Bradley Bell <btb@icculus.org>
2026 * main/newdemo.c: simplify DEMO_FILENAME macro
2028 * main/console.c, main/game.c: enable experimental console support
2030 * main/gamerend.c: fixed location of fps meter in multi
2032 2003-03-16 Bradley Bell <btb@icculus.org>
2034 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2035 also look in shared data dir for demos
2037 * main/newdemo.c, main/newdemo.h: comments/formatting
2039 2003-03-15 Christopher Thielen <chris@luethy.net>
2041 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2042 thinking d2 cd is always present
2044 2003-03-15 Bradley Bell <btb@icculus.org>
2046 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2049 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2052 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2053 gr_init. don't really know why this works, though
2055 2003-03-14 Bradley Bell <btb@icculus.org>
2057 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2059 * unused/bios/rbaudio.h: removed duplicate file
2061 2003-03-14 Christopher Thielen <chris@luethy.net>
2063 * arch/sdl/rbaudio.c: stop cd audio when exiting
2065 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2067 * main/gamecntl.c: add comments to the "only matt knows" cheats
2069 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2071 * main/gamemine.c: formatting, better texture conversion for d1
2074 2003-03-14 Bradley Bell <btb@icculus.org>
2076 * main/piggy.c: must swap all mac version pigfiles
2078 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2079 main/multi.c: formatting, minor cleanups
2081 * 2d/rle.c: need to swap line_size on bigendian machines
2083 * main/mission.c, main/mission.h: detect mac full version hogfile
2085 2003-03-13 Bradley Bell <btb@icculus.org>
2087 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2088 added joy/mouse sensitivity slider, increased range to 16, and
2091 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2094 * arch/linux/Makefile.am: removed extra backslash
2096 * TODO, installation.txt: updated some documentation
2098 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2099 menu, with maxfps option
2101 2003-03-12 Bradley Bell <btb@icculus.org>
2103 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2105 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2106 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2107 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2108 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2109 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2110 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2111 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2112 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2113 arch/linux/include/music.h, arch/linux/include/serial.h,
2114 arch/linux/include/ukali.h: formatting
2116 2003-03-11 Chris Arena <ccarena@cox.net>
2118 * main/menu.c: fixed brightness slider
2120 2003-03-01 Bradley Bell <btb@icculus.org>
2122 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2123 robots and animated bitmaps work, but colors are messed up
2125 2003-02-28 Bradley Bell <btb@icculus.org>
2127 * main/player.h: whitespace
2129 * main/automap.c, main/cntrlcen.c, main/collide.c,
2130 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2131 descent.hog is present, d1 becomes mission 0)
2133 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2134 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2135 arch/win32/winnet.c: MinGW compiles with network enabled again,
2136 but still doesn't work
2140 2003-02-28 Bradley Bell <btb@icculus.org>
2142 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2143 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2144 many opengl glitches
2146 2003-02-27 Bradley Bell <btb@icculus.org>
2148 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2149 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2150 main/network.c, main/network.h: noted that hoard.ham is only needed
2151 for multiplayer HOARD games, and should not be equated with
2152 "vertigo". put HoardEquipped() back in network.c.
2154 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2155 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2156 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2157 use timer_delay instead of d_delay
2159 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2161 * main/render.c: added replacement qsort for solaris
2163 2003-02-26 Bradley Bell <btb@icculus.org>
2165 * main/gamemine.c: texture conversion for d1 shareware
2167 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2169 * main/gamemine.c: better texture conversion for d1 levels
2171 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2173 * main/kconfig.c: fix joystick support under MinGW
2175 2003-02-26 Bradley Bell <btb@icculus.org>
2177 * main/playsave.c: fix swapping glitch
2179 * configure.ac, readme.txt: clean stuff up, getting ready for
2182 * main/titles.c: begin support for rendering spinning robots in
2185 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2188 * main/gamemine.c: load d1 shareware levels!
2190 2003-02-25 Bradley Bell <btb@icculus.org>
2194 * autogen.sh: add warning about old auto* versions, use
2197 2003-02-24 Bradley Bell <btb@icculus.org>
2199 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2200 briefings mostly working
2202 * main/movie.c, main/titles.c: fixed some more briefing glitches
2204 2003-02-23 Bradley Bell <btb@icculus.org>
2206 * main/movie.c: fixed crash when using shareware data files
2209 * arch/sdl/digi.c: fix crash on non-existent sounds
2210 (i.e. shareware data)
2212 2003-02-22 Bradley Bell <btb@icculus.org>
2214 * main/titles.c: fixed fullscreen toggle in briefings
2216 2003-02-21 Bradley Bell <btb@icculus.org>
2218 * configure.ac: check for mingw when enabling nasm
2220 * main/playsave.c: enable loading player files of either byte
2223 2003-02-20 Bradley Bell <btb@icculus.org>
2225 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2227 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2228 #343, not "rest of solution to bug #344"
2230 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2233 * main/kludge.c: partial solution to bug #344
2235 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2237 * compilerdefs.txt: added linux/mips info
2239 * ChangeLog: clean up changelog
2241 2003-02-19 Bradley Bell <btb@icculus.org>
2243 * libmve/mveplay.c: os x needs nanosleep prototype.
2245 2003-02-18 Bradley Bell <btb@icculus.org>
2247 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2249 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2250 to disable/enable audio
2252 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2254 * main/: movie.h, titles.c: make sure movie's palette is set before
2255 writing briefing text. Fixes bug #359
2257 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2260 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2261 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2264 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2267 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2268 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2269 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2272 * include/libmve.h: blah
2274 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2276 * main/render.c: 2nd attempt to fix solaris qsort bug
2278 2003-02-18 Bradley Bell <btb@icculus.org>
2280 * configure.ac, include/pstypes.h: put alignment detection in
2283 2003-02-17 Bradley Bell <btb@icculus.org>
2285 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2286 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2287 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2288 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2289 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2290 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2291 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2292 moved mve stuff to separate subdir
2294 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2295 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2296 mve code. Fixes (at least) bugs #41, #348, and #350.
2298 2003-02-14 Bradley Bell <btb@icculus.org>
2300 * main/Makefile.am: no more Makefile.mveplay. again
2302 * main/mveplay.c: typo
2304 2003-02-13 Bradley Bell <btb@icculus.org>
2306 * utilities/mvlextract.c: uint -> unsigned int
2308 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2309 standalone mveplayer, win32 support
2311 * main/movie.c: random bugfixes, win32 support
2313 * arch/sdl/Makefile.am: formatting
2315 * configure.ac: disable networking on mac/win for now
2317 * main/newmenu.c: comments
2319 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2321 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2322 redundant swap functions.
2324 2003-02-13 Bradley Bell <btb@icculus.org>
2326 * ChangeLog: update changelog
2328 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2330 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2331 polymodel alignment issues.
2333 2003-02-13 Bradley Bell <btb@icculus.org>
2335 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2336 fix various little bugs
2338 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2339 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2341 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2344 * README.utils: new file
2346 * main/: mve_main.c, mveplay.c: more movie fixes
2348 * README: updated README
2350 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2352 2003-02-12 Bradley Bell <btb@icculus.org>
2354 * utilities/mvlextract.c: bigendian mvl support
2356 * main/mveplay.c: formatting, stuff
2358 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2359 truecolor mve support, standalone mveplayer
2361 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2362 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2363 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2364 standalone mveplayer
2366 2003-01-22 Bradley Bell <btb@icculus.org>
2368 * include/: interp.h, interp.h: restore prototype for
2369 swap_polygon_model_data
2371 2003-01-21 Bradley Bell <btb@icculus.org>
2373 * main/piggy.c: use memcpy to avoid alignment problem
2375 * compilerdefs.txt: updated some defs, added sunos/sparc
2377 2003-01-15 Bradley Bell <btb@icculus.org>
2379 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2381 * main/gamemine.c: attempting to support d1 shareware
2383 * compilerdefs.txt: update defs
2385 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2387 * main/mveplay.c: fix several bugs, comments, formatting.
2389 2003-01-15 Bradley Bell <btb@icculus.org>
2391 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2392 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2393 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2394 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2397 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2398 formatting, comments
2400 2003-01-11 Bradley Bell <btb@icculus.org>
2402 * main/: mission.c, mission.h: attempt to support d1 for mac
2405 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2407 * main/object.h: foo
2409 2003-01-09 Bradley Bell <btb@icculus.org>
2411 * main/movie.c: use ifdef around gr_toggle_fullscreen
2413 2003-01-07 Bradley Bell <btb@icculus.org>
2415 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2416 main/mission.h: don't need .msn file for descent.hog anymore
2420 2003-01-06 Bradley Bell <btb@icculus.org>
2422 * main/mission.h, main/mission.c: comments
2424 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2427 2003-01-03 Bradley Bell <btb@icculus.org>
2429 * utilities/: txb2txt.c, txt2txb.c: remove old files
2431 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2433 * main/polyobj.c: attempt to make read_model_file
2436 * main/menu.c: move vertigo text
2438 2003-01-02 Bradley Bell <btb@icculus.org>
2440 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2441 main/polyobj.h: cleanup alignment changes
2443 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2444 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2445 main/object.h: fix alignment issues on sparc
2447 * cvshowto.txt: update cvs info
2451 * 2d/rle.c: make rle_swap handle RLE_BIG
2453 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2455 * main/render.c: workaround solaris qsort bug
2457 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2459 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2460 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2462 * arch/linux/Makefile.am: enabled linux joystick, kali
2464 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2465 arch/sdl/event.c: enabled linux joystick
2467 2002-12-31 Bradley Bell <btb@icculus.org>
2469 * main/gamemine.c: simplified warning msg
2471 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2473 * main/render.h: fix compiler warning
2475 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2477 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2479 2002-12-24 Bradley Bell <btb@icculus.org>
2481 * main/mission.c: fixes an infinite loop which was caused by d2x
2482 thinking d2demo was a descent 1 mission
2484 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2486 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2488 2002-12-24 Bradley Bell <btb@icculus.org>
2490 * main/render.c: comments
2492 2002-10-30 Bradley Bell <btb@icculus.org>
2494 * main/inferno.c: add help for -hogdir option
2496 * main/inferno.c: added -hogdir option
2498 2002-10-28 Bradley Bell <btb@icculus.org>
2500 * main/: inferno.c, menu.c: enabled Vertigo displays
2502 * include/3d.h: typo
2504 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2506 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2507 main/netmisc.c, main/network.c: simplify and eliminate redundant
2510 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2512 * maths/fixc.c: fix infinite loop in quad_sqrt.
2514 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2515 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2517 2002-10-12 Bradley Bell <btb@icculus.org>
2519 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2521 2002-10-11 Bradley Bell <btb@icculus.org>
2523 * main/hud.c: make hud_message work correctly
2525 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2528 * main/network.c: formatting, small fixes
2530 2002-10-10 Bradley Bell <btb@icculus.org>
2532 * main/netmisc.h: no swap_object for little-endian
2534 * main/: netmisc.h, network.c: use macros to simplify network
2537 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2540 * main/inferno.c: enable loading screen for mac shareware with
2543 * main/netmisc.c: whitespace
2545 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2548 * main/hud.c: whitespace
2550 * configure.ac: remove shareware build, add macdata build
2552 * main/songs.c: whitespace
2554 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2555 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2558 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2561 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2563 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2564 comments, formatting, etc.
2566 * iff/iff.c: fix bigendian iff loading.
2568 2002-10-03 Bradley Bell <btb@icculus.org>
2570 * utilities/txb2tex.c: typo
2572 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2573 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2576 * arch/sdl/mouse.c: whitespace
2578 2002-09-19 Bradley Bell <btb@icculus.org>
2580 * main/kconfig.c: fix a oops, add old logs
2582 * main/kconfig.c: support for >3 mouse buttons
2584 2002-09-18 Bradley Bell <btb@icculus.org>
2586 * include/gr.h: fix palette swap define
2588 2002-09-14 Bradley Bell <btb@icculus.org>
2590 * main/titles.c: load hires briefing screen if lores doesn't exist
2591 (i.e. vertigo) and MenuHires=0
2593 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2595 * main/: multi.h, network.h: pack some structures for ipx
2598 2002-09-14 Bradley Bell <btb@icculus.org>
2600 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2601 and load_endlevel_data() to expect newline-terminated strings, fix
2602 load_game_data to read null-terminated string for
2605 2002-09-07 Bradley Bell <btb@icculus.org>
2607 * main/newmenu.c: added error message
2609 * main/menu.h: enable -nohires with mac shareware
2611 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2613 * 2d/font.c: enable 0/255 palette swap for fonts
2615 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2618 * 2d/2dsline.c: fix ogl blooper
2620 2002-09-05 Bradley Bell <btb@icculus.org>
2622 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2625 * include/strutil.h: need string.h for strcasecmp
2627 * include/rle.h: okay, maybe it needs to be this way
2629 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2631 * 2d/scalec.c: more stuff from d2src
2633 * 2d/rle.c: more stuff from d2src, formatting
2635 * 2d/font.c: useless cruft
2637 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2639 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2642 2002-09-04 Bradley Bell <btb@icculus.org>
2644 * include/grdef.h: fix compiler warnings
2646 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2648 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2651 * main/game.c: we want the mac ibitblt for everything but dos and
2654 * main/texmerge.c: these routines are in tmerge.c
2656 * main/credits.c: enable credits for mac and oem data
2658 * main/bm.c: use either exit.ham or exit.pofs
2660 * include/ibitblt.h: enable some more code from d2src
2662 * include/gr.h: enable mac ubitblt_double
2664 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2666 * include/grdef.h: moved some inline asm from linear.h
2668 * 2d/ibitblt.c: brought in line with original d2 version
2670 * 2d/bitblt.c: reverted to original d2 version of this file, then
2671 added d1x enhancements
2673 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2675 * 2d/linear.h: moved these back to their original locations
2678 * main/mveplay.c: close some memory holes, speed up palette loading
2680 * main/movie.c: added fullscreen toggle while playing movies
2682 * main/inferno.c: comment out -superhires help text (always on)
2684 * include/timer.h: added approx_fsec_to_usec macro
2686 * arch/sdl/joy.c: fix compiler warning
2688 2002-09-01 Bradley Bell <btb@icculus.org>
2690 * main/network.c: oops
2692 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2694 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2695 timer_get_fixed_seconds
2699 2002-08-31 Bradley Bell <btb@icculus.org>
2701 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2704 * main/multi.h: network endian stuff
2706 * 2d/font.c, include/gr.h: fast file i/o for font headers
2708 * arch/win32/arch_ip.cpp: unused file
2710 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2711 bigendian networking fixes
2713 * main/menu.c: make net menu more accurate, also make superhires
2716 * include/pstypes.h: better to have __pack__ all the time, I think.
2717 needed for networking, e.g.
2719 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2722 * arch/win32/Makefile.am: unused file
2726 2002-08-30 Bradley Bell <btb@icculus.org>
2728 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2730 * main/: newmenu.h, titles.c: formatting
2732 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2733 main/multi.h: networking works, finally
2735 * TODO: added TODO file
2737 * arch/linux/arch_ip.cpp: unused fine
2739 * README: network sorta working
2741 * main/: Makefile.am, multi.c, network.c, network.h: more
2744 * main/menu.c: load builtin mission correctly
2746 * main/inferno.c: documentation
2748 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2751 * main/Makefile.mveplay: don't need no more
2753 2002-08-29 Bradley Bell <btb@icculus.org>
2755 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2756 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2757 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2760 * include/ipx_drv.h: more network fixing
2762 * arch/linux/include/ipx_drv.h: more network fixing
2764 * include/ipx.h: formatting
2766 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2768 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2769 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2770 main/inferno.c: fixed networking fuck-up?
2772 * Makefile.am: moved mingw info to README
2774 * README, mingw32.txt: moved mingw info to README
2776 2002-08-27 Bradley Bell <btb@icculus.org>
2778 * utilities/mvlextract.c: allow specifying file to extract
2780 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2783 * utilities/hogextract.c: allow specifying file to extract
2785 * main/mission.c: Have to get mission_num _after_ promoting...
2787 * main/: gameseq.c, titles.c: beginning d1 briefing support
2789 * descent.msn: beginning d1 briefing support
2791 * main/: titles.c, titles.h: d1-style mission briefings
2793 * main/piggy.h: whitespace
2795 * main/movie.c: beginning robot movie support, fall back on lo/hi
2796 res if hi/lo not available
2798 * main/mission.c: added Builtin_mission_num for builtin mission,
2799 D1Hogdir, d1-style mission briefings
2801 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2804 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2805 (for d1 missions that need d1 data)
2807 * 2d/ibitblt.c: whitespace
2809 2002-08-26 Bradley Bell <btb@icculus.org>
2811 * utilities/mvlcreate.c: oops
2813 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2816 * utilities/hogextract.c: added [v]iew option
2818 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2820 * main/titles.c: fix writable string, disable DumbAdjust thing
2822 * main/polyobj.h: whitespace
2824 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2827 * main/movie.c: read movies from AltHogDir, other fixes
2829 * main/: mission.c, mission.h: fix bug w/mission filename
2831 * main/gameseq.c: comments
2833 * main/digi.h: whitespace n stuff
2835 * include/mve_audio.h: added audio flag macros
2837 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2842 2002-08-23 Bradley Bell <btb@icculus.org>
2844 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2847 * Makefile.am: remove d2demo.mn2
2849 * cfile/cfile.c, include/cfile.h: add cfile_size function
2851 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2852 eliminate need for .mn2 files for oem and demo
2854 2002-08-22 Bradley Bell <btb@icculus.org>
2856 * main/bm.c: fix for vertigo
2858 * main/menu.h: make OEM menu pcx available
2860 * 2d/rle.c: merge with original d2 file
2862 * Makefile.am, configure.ac: let mission files get installed by
2865 2002-08-17 Bradley Bell <btb@icculus.org>
2867 * configure.ac: make FAST_FILE_IO the default on little-endian
2870 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2872 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2875 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2877 * main/: game.c, menu.c, mission.c: promote builtin missions.
2879 2002-08-15 Bradley Bell <btb@icculus.org>
2881 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2882 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2884 * utilities/.cvsignore: added cvsignore
2886 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2889 * main/piggy.c: mac data file loading
2891 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2892 transparency and swap 0/255 correctly for mac data files
2894 2002-08-13 Bradley Bell <btb@icculus.org>
2896 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2897 to utilities to avoid conflict with c++ std lib <utility>
2899 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2900 txt2txb.c: moved utility to utilities to avoid conflict with c++
2903 * Makefile.am, configure.ac: add utilities
2905 2002-08-09 Bradley Bell <btb@icculus.org>
2907 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2910 2002-08-08 Bradley Bell <btb@icculus.org>
2912 * main/inferno.c: comments
2914 * main/: newmenu.c, songs.c: mac demo datafile support
2916 * installation.txt: update
2918 * main/gamesave.c: use lowercase for consistency
2920 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2921 models for other than d2demo
2923 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2925 * main/gamemine.c: formatting, better d1 texture conversion
2927 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2928 main/mission.h: recognize .msn mission files.
2930 2002-08-07 Bradley Bell <btb@icculus.org>
2932 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2933 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2934 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2935 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2936 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2937 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2940 2002-08-06 Bradley Bell <btb@icculus.org>
2942 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2944 * main/Makefile.am: formatting
2946 * 2d/font.c: make gr_remap_font just reload the whole thing
2948 * configure.ac: formatting
2950 * Makefile.am: added d2demo.mn2
2952 * d2demo.mn2: mission file for shareware
2954 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2955 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2957 * main/sounds.h: shareware stuff, whitespace
2959 * main/: polyobj.c, polyobj.h: more fast i/o macros
2961 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2964 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2965 endlevel stuff to non-shareware, allow movies/endlevel for
2968 * main/cntrlcen.c: typo
2970 * main/bm.h: use global Piggy_hamfile_version
2972 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2973 macros, use global Piggy_hamfile_version
2975 * main/Makefile.am: terrain and movie stuff always used now
2977 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2980 * main/: gamemine.c, gamesave.c: load DMB levels
2982 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2983 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2985 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2987 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2989 2002-08-04 Bradley Bell <btb@icculus.org>
2991 * main/inferno.c: shareware stuff, formatting
2993 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2995 * arch/sdl/gr.c: don't need to set mode in gr_init
2997 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2999 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3002 * Makefile.am, descent.mn2: added mission file for descent 1
3004 2002-08-02 Bradley Bell <btb@icculus.org>
3006 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3007 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3008 main/piggy.h, misc/error.c: junk
3010 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3011 render.h, scores.c, scores.h, terrain.c: shareware stuff
3013 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3014 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3015 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3016 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3017 main/weapon.c, main/weapon.h: fast i/o macros
3019 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3021 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3022 main/gamemine.h, main/gamesave.c: load d1 levels
3024 2002-07-30 Bradley Bell <btb@icculus.org>
3026 * configure.ac: oops
3028 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3031 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3032 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3033 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3034 main/piggy.c, main/titles.c: support shareware datafiles!
3036 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3037 piggy.c: SHAREWARE fixes
3039 2002-07-29 Bradley Bell <btb@icculus.org>
3041 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3042 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3043 misc/fileutil.c: Portability - OS X support
3045 2002-07-27 Bradley Bell <btb@icculus.org>
3047 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3048 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3049 segment.h: portability
3051 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3052 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3053 main/wall.h: portabilization
3055 * 2d/font.c, include/gr.h: portability
3057 2002-07-26 Bradley Bell <btb@icculus.org>
3059 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3061 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3063 * main/player.c: foo
3065 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3067 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3068 misc/fileutil.h: portable file i/o utils
3070 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3071 writable string anymore... / formatting
3073 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3074 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3075 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3076 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3077 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3078 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3079 portable-izing file loading routines
3081 2002-07-24 Bradley Bell <btb@icculus.org>
3083 * main/mveplay.c: correctly play files with 16bit uncompressed
3084 audio, mem checking, etc
3086 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3089 2002-07-23 Bradley Bell <btb@icculus.org>
3091 * misc/Makefile.am: unused file
3093 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3094 main/sounds.h: remove experimental nmovie stuff
3096 * main/movie.c: add some debugging output
3098 2002-07-22 Bradley Bell <btb@icculus.org>
3100 * main/: console.c, state.c: simplified header
3102 * main/movie.c: enable mveplay audio
3104 * main/old/movie.c: moved to main/
3106 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3107 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3108 main/mvelib.c, main/mveplay.c: initial movie support
3110 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3111 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3112 include/ogl_init.h, include/pstypes.h, main/console.c,
3113 main/state.c, mem/mem.c: OS X stuff
3115 * configure.ac: OS X and movie stuff
3117 2002-07-19 Bradley Bell <btb@icculus.org>
3119 * compilerdefs.txt: OSX defs
3121 2002-07-18 Bradley Bell <btb@icculus.org>
3123 * main/inferno.c: use simpler rcs tags
3125 * autogen.sh: keep Changelog in cvs (and use --accum)
3127 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3128 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3129 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3130 main/songs.c: changed cdrom->rbaudio
3132 * include/rbaudio.h: moved to /include
3134 2002-07-17 Bradley Bell <btb@icculus.org>
3136 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3137 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3138 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3139 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3140 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3141 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3142 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3143 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3144 3d/setup.c: use simpler rcs tags
3149 2002-07-17 Bradley Bell <btb@icculus.org>
3151 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3153 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3155 * debian/rules: don't need readme's
3157 * debian/rules: move d1x license to COPYING, license clarifications
3159 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3160 license to COPYING, license clarifications
3162 * debian/rules: fix debian docs
3164 * debian/rules: fix debian manpages
3166 * debian/d2x-sdl.menu: fix debian menu
3168 * debian/rules: link to undocumented man page for debs
3170 * Makefile.am, configure.ac, debian/control, debian/copyright,
3171 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3172 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3173 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3176 2002-07-16 Bradley Bell <btb@icculus.org>
3178 * debian/: rules, changelog.in: deb stuff
3180 * configure.ac: cleaner nasm detection
3182 * debian/: changelog.in, control, rules: deb stuff
3184 * README, installation.txt: typos, stuff
3186 * configure.ac: better #defines
3188 * configure.ac: whitespace
3190 * configure.ac: better documentation
3192 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3193 SDL_JOYSTICK not needed
3195 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3197 * configure.ac: need higher SDL for joystick
3199 * debian/: control, rules: deb stuff
3201 * arch/sdl/joy.c: old junk
3203 * Makefile.am, configure.ac: automake updates
3205 * main/: inferno.c, text.c: don't use althogdir on non-unix
3207 * configure.ac: more autoconf updates
3209 * misc/strutil.c: better strrev
3211 * main/inferno.c: need limits.h on mingw also
3213 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3216 2002-04-19 Bradley Bell <btb@icculus.org>
3218 * main/network.c: let hoard.ham be a cfile
3220 * main/text.c: better error message when hog not found
3224 2002-03-23 Bradley Bell <btb@icculus.org>
3226 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3227 arch/sdl/Makefile.am: Use SDL joystick automatically
3229 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3231 2002-03-05 Bradley Bell <btb@icculus.org>
3233 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3236 2002-02-23 Bradley Bell <btb@icculus.org>
3238 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3240 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3241 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3242 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3243 main/editor/Makefile.am: moved includes to include
3245 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3247 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3248 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3249 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3252 * main/game.c: disabled cockpit for OGL, formatting
3254 * 2d/ibitblt.c: formatting
3256 2002-02-16 Bradley Bell <btb@icculus.org>
3258 * include/oldsdl.h: check for older macros
3260 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3261 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3262 allow older sdl versions
3264 2002-02-15 Bradley Bell <btb@icculus.org>
3266 * main/: automap.c, automap.h, inferno.c: automap resolution now
3269 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3271 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3272 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3273 win32/include/key_arch.h: never mind - that would be pointless
3275 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3276 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3277 win32/include/key_arch.h: copied files from d1x
3279 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3280 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3282 * main/multipow.c: need conf.h
3284 * arch/win32/Makefile.am: new file
3286 * include/pstypes.h: added u_int16_t (needed in base_ip)
3288 * arch/win32/arch_ip.cpp: copied from d1x
3290 2002-02-14 Bradley Bell <btb@icculus.org>
3292 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3294 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3295 main/netlist.c: Added hotkeys to toggle fullscreen mode
3297 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3298 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3300 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3301 reorder.h: Lotsa networking stuff from d1x
3303 2002-02-13 Bradley Bell <btb@icculus.org>
3305 * include/gr.h, main/game.c: Fullscreen toggle stuff
3307 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3310 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3311 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3314 2002-02-11 Bradley Bell <btb@icculus.org>
3316 * main/bm.c: use portable loader if bigendian
3318 * include/pstypes.h: don't define bool for c++
3320 * include/cfile.h: extern AltHogDir stuff
3322 * include/byteswap.h: use WORDS_BIGENDIAN
3324 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3326 * main/vers_id.h: added D2X_IVER
3328 * misc/args.c: don't use d1x.ini
3330 * Makefile.am: rpm stuff
3332 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3335 2002-02-09 Bradley Bell <btb@icculus.org>
3337 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3339 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3341 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3344 2002-02-06 Bradley Bell <btb@icculus.org>
3346 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3347 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3348 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3350 * debian/: changelog.in, control, copyright, d2x-gl.files,
3351 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3355 2002-02-02 Bradley Bell <btb@icculus.org>
3357 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3359 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3360 Enabled RELEASE option
3362 2002-01-31 Bradley Bell <btb@icculus.org>
3364 * Makefile.am, configure.ac: specify prerequisite versions of
3365 autoconf and automake
3367 2002-01-29 Bradley Bell <btb@icculus.org>
3369 * main/mission.c: RCS header added
3371 * main/inferno.c: update copyright date
3373 * main/mission.c: allow missions to be in AltHogDir
3375 * configure.ac: Display results of configure
3377 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3380 2002-01-28 Bradley Bell <btb@icculus.org>
3382 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3383 Data files now go in DATADIR/games/d2x, user files now go in
3386 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3388 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3389 files now go in ~/.d2x
3391 2002-01-24 Bradley Bell <btb@icculus.org>
3393 * configure.ac: fix nasm not found error message
3395 2002-01-18 Bradley Bell <btb@icculus.org>
3397 * configure.in: getting rid of old configure.in
3399 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3400 main/movie.c: Movie playing kludgey stuff
3402 * misc/args.c: formatting
3404 * main/inferno.c: allow -h for help
3406 * include/error.h: don't die on int3, unless -debug given
3408 * mingw32.txt: more stuff
3410 2001-12-29 Bradley Bell <btb@icculus.org>
3412 * Makefile.am: Got rid of thinking.txt
3414 * main/inferno.c: document -nomovies option
3416 2001-12-28 Bradley Bell <btb@icculus.org>
3418 * main/titles.c: formatting, put some code into place for rendering
3419 of robots during briefings
3421 2001-12-27 Bradley Bell <btb@icculus.org>
3425 2001-12-23 Craig Hadady <chadady@iglou.com>
3427 * 2d/rle.c: fixed bug in dummy array.
3429 2001-12-03 Bradley Bell <btb@icculus.org>
3431 * arch/sdl/init.c: fix formatting
3433 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3434 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3435 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3436 and sdl joystick stuff
3438 2001-11-30 Bradley Bell <btb@icculus.org>
3440 * thinking.txt: not needed
3442 2001-11-27 Bradley Bell <btb@icculus.org>
3444 * cygconf, mingw32.txt: use sdl from source on cygwin
3446 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3447 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3448 SDL_CFLAGS to CFLAGS
3450 2001-11-27 Bradley Bell <btb@icculus.org>
3454 2001-11-14 Bradley Bell <btb@icculus.org>
3456 * texmap/scanline.c: use optimization flags as texmap default
3458 * NEWS: mouse wheel, etc
3460 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3461 wheel to emulate 3rd axis
3463 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3465 * include/error.h: kludge to ungrab mouse when we hit an int3
3467 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3468 __ENV_MSDOS__ to __MSDOS__
3470 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3473 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3476 * arch/sdl/digi.c: implemented digi_set_volume
3478 * include/grdef.h, main/config.c, misc/d_io.c: change
3479 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3481 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3482 main/piggy.c: use MAKE_SIG
3484 * installation.txt: update
3486 * configure.ac: new file
3488 * arch/sdl/joydefs.c: #include pstypes.h
3490 * arch/sdl/init.c: SDL joystick stuff
3492 * acconfig.h: adjust MINGW defines
3494 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3495 controls menu now works
3497 2001-11-13 Bradley Bell <btb@icculus.org>
3499 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3502 * Makefile.am: New file
3504 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3507 * compilerdefs.txt: New file
3509 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3511 2001-11-12 Bradley Bell <btb@icculus.org>
3513 * main/playsave.c: load player files regardless of byte order of
3516 2001-11-11 Bradley Bell <btb@icculus.org>
3518 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3521 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3523 * NEWS: GL savegame thumbnails
3525 * acconfig.h, configure.in: make option for NMOVIES, default to off
3527 2001-11-09 Bradley Bell <btb@icculus.org>
3529 * main/state.c: Enabled savegame thumbnails under OpenGL
3531 * unused/pa_null/pa_enabl.h: remove duplicate header
3533 * misc/args.c: use d2x.ini for option file
3535 * mem/mem.c: Move mem_realloc inside the ifdef
3537 * main/menu.c: fix 640x400 menu text
3539 * main/inferno.c: added documentation
3541 * main/endlevel.c: fix warnings
3543 * arch/ogl/gr.c: Get rid of gl spew
3545 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3547 * acconfig.h: Define __SDL__ for mingw
3549 2001-11-08 Bradley Bell <btb@icculus.org>
3551 * 2d/font.c: free OGL font data when rereading
3553 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3554 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3555 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3556 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3557 main/weapon.h: Enabled shareware build, endlevel flythrough
3560 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3561 of use for shareware build
3563 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3566 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3568 2001-11-05 Bradley Bell <btb@icculus.org>
3570 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3573 * include/3d.h: Add comment
3575 2001-11-04 Bradley Bell <btb@icculus.org>
3577 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3580 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3583 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3585 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3586 main/hudmsg.h: Enable d1x-style hud_message
3588 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3590 * 2d/font.c: re-init ogl fonts after remapping colors.
3592 2001-11-02 Bradley Bell <btb@icculus.org>
3594 * misc/Makefile.am: remove byteswap.h (duplicate header)
3596 * 2d/font.c: fixed gr_remap_font, minor stuff
3598 * configure.in: take out -O2 if doing debug build
3600 * main/bm.c: formatting
3602 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3604 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3605 macros, get rid of functions
3607 2001-11-01 Bradley Bell <btb@icculus.org>
3609 * misc/byteswap.h: removed duplicate header
3611 2001-10-31 Bradley Bell <btb@icculus.org>
3613 * NEWS, main/automap.c: automap works in opengl
3615 * NEWS, configure.in: Added news
3617 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3619 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3621 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3622 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3623 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3625 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3627 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3629 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3630 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3632 2001-10-27 Bradley Bell <btb@icculus.org>
3634 * main/inferno.c: added some documentation
3636 2001-10-25 Bradley Bell <btb@icculus.org>
3638 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3641 * Makefile.am, configure.in, arch/Makefile.am,
3642 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3643 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3644 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3645 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3646 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3647 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3648 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3649 it's ugly, but It'll be easier to sync with d1x.
3651 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3652 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3653 main/editor/Makefile.am: attempt at support for editor, makefile
3656 * misc/d_delay.c: formatting fix
3658 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3659 tmappent.S, tmapppro.S: adding support for runtime selection of
3662 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3663 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3664 including multi.h and network.h, fix backslashes, fix compiler
3667 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3668 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3669 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3670 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3671 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3672 including multi.h and network.h, fix backslashes
3674 * include/pstypes.h: added typedef for u_int64_t on mingw
3676 * include/3d.h: added prototype for g3_uninit_polygon_model
3678 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3680 2001-10-24 Bradley Bell <btb@icculus.org>
3682 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3683 arch subdirs, as in d1x.
3685 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3686 earlier style until i understand automake 1.5 better. remove input
3689 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3690 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3691 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3692 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3693 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3694 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3695 Moved input stuff to arch subdirs, as in d1x.
3697 * NEWS, configure.in: blah blah
3699 2001-10-23 Bradley Bell <btb@icculus.org>
3701 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3703 * texmap/tmapppro.S: no need for #include <conf.h> here
3705 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3708 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3709 file. RCS header added
3711 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3712 #ifdef'ing out the whole file. RCS header added
3714 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3715 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3716 fixes. Now works with automake 1.5 and autoconf 2.52.
3717 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3718 mingw (-grabmouse now works on win32).
3720 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3721 These don't belong in cvs
3725 2001-10-20 Bradley Bell <btb@icculus.org>
3727 * 2d/font.c: Don't free unused variables...
3729 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3732 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3733 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3734 main/Makefile.am: make dist more sensible
3736 * Makefile.am: Kludge for linking on mingw
3738 2001-10-19 Bradley Bell <btb@icculus.org>
3740 * Makefile.am, configure.in, arch/win32/Makefile.am,
3741 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3743 * include/ipx_drv.h: Check for __MINGW32__
3745 * include/i86.h: Imported from d1x
3747 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3749 * arch/dos/modex.asm: Fixed %include
3751 * main/console.c: RCS headers added
3753 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3756 * Makefile.am, main/Makefile.am: Moved final link to top-level
3757 directory instead of main/
3759 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3760 __ENV_LINUX__ to __linux__
3762 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3763 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3764 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3765 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3766 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3767 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3768 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3769 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3770 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3771 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3774 * configure.in: add --enable-xploader, support arch/linux subdir,
3777 * main/inferno.c: conditionalize conf.h
3779 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3781 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3782 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3783 misc/fileutil.h: Partial application of linux/alpha patch.
3785 2001-10-19 Bradley Bell <btb@icculus.org>
3787 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3788 networking in line with d1x, moved some arch/linux_* stuff to
3791 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3792 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3793 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3794 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3797 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3798 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3799 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3800 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3801 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3802 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3803 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3804 linux/include/ukali.h: Brought linux networking in line with d1x,
3805 moved some arch/linux_* stuff to arch/linux/*
3807 * include/ipx_drv.h: Imported from d1x
3809 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3811 * main/ipx_drv.c: Imported from d1x
3813 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3814 main/network.h, main/Makefile.am: Trying to get network working on
3817 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3818 main/Makefile.am: build fixes
3820 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3821 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3822 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3823 starting to get net working.
3825 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3826 conditionalized min,max macros
3828 2001-10-18 Bradley Bell <btb@icculus.org>
3830 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3831 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3832 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3833 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3836 * 2d/2dsline.c: RCS headers added/changed
3838 * configure.in: fix NASMFLAGS bug
3840 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3843 2001-10-17 Bradley Bell <btb@icculus.org>
3845 * NEWS: Fixed the invulnerable robots bug!
3847 * main/collide.c: Fixed the invulnerable robots bug!
3849 2001-10-14 Bradley Bell <btb@icculus.org>
3851 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3854 2001-10-13 Bradley Bell <btb@icculus.org>
3856 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3857 arch/Makefile.am, arch/dos/Makefile.am,
3858 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3859 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3860 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3861 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3862 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3863 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3864 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3865 arch/win32/include/Makefile.am, iff/Makefile.am,
3866 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3867 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3868 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3869 unused/bios/Makefile.am, unused/lib/Makefile.am,
3870 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3871 unused/ui/Makefile.am, unused/vga/Makefile.am,
3872 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3873 automake stuff from "inert" subdirs. And there was much rejoicing.
3875 * Makefile.am, NEWS, configure.in: Stuff
3877 * ChangeLog: removing auto-generated file
3879 * cygconf: Added instructions for mingw32 build
3881 * Makefile.am: renamed INSTALL to installation.txt
3883 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3885 * mingw32.txt: Added instructions for mingw32 build
3887 * configure.in: Enable assembly under mingw32
3889 2001-10-12 Bradley Bell <btb@icculus.org>
3891 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3893 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3894 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3895 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3896 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3897 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3898 to __DJGPP__, since it's built-in.
3900 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3902 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3903 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3907 2001-10-12 Bradley Bell <btb@icculus.org>
3909 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3911 * Makefile.am: make sure cygconf gets archived
3913 * configure.in: Increment version number in preparation for release
3915 * configure.in: Fix detection of opengl
3917 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3918 cygconf, arch/Makefile.am, arch/include/joy.h,
3919 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3920 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3921 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3922 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3923 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3924 Vastly improved compilability.
3926 2001-10-11 Bradley Bell <btb@icculus.org>
3928 * Makefile.am: Added macros/sdl.m4
3930 * autogen.sh: Added macros/sdl.m4
3932 2001-10-09 Bradley Bell <btb@icculus.org>
3934 * main/vers_id.h: Added DESCENT_VERSION constant
3936 * main/inferno.c: Added command-line help.
3938 * include/ogl_init.h: opengl improvments (following d1x changes)
3940 2001-10-07 Bradley Bell <btb@icculus.org>
3942 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3943 arch/ogl/Makefile.am: Remove duplicate headers.
3945 2001-08-02 Thimo Neubauer <thimo@debian.org>
3947 * mem/mem.c: totally crippled the memory manager because it does
3948 not make sense for non-DOS-systems and it would have been too
3949 complicated to get it 64bit clean
3951 2001-06-19 Bradley Bell <btb@icculus.org>
3953 * cvshowto.txt: updated anonymous password
3955 2001-02-08 Bradley Bell <btb@icculus.org>
3957 * COPYING, license.txt: Added d1x license
3959 2001-02-01 Bradley Bell <btb@icculus.org>
3961 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3963 2001-01-31 Bradley Bell <btb@icculus.org>
3965 * configure.in, arch/include/mouse.h, include/pstypes.h,
3966 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3968 * main/polyobj.c: fix typo
3970 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3971 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3972 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3973 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3974 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3975 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3976 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3977 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3978 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3979 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3980 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3981 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3982 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3983 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3984 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3985 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3986 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3987 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3988 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3989 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3990 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3991 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3992 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3993 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3994 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3995 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3998 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3999 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4000 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4001 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4004 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4007 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4008 cross-compiling, and cygwin fixes
4010 2001-01-30 Bradley Bell <btb@icculus.org>
4012 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4013 include/pstypes.h, include/strutil.h, main/Makefile.am,
4014 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4015 needs --without-assembler and --without-network to compile
4017 2001-01-29 Bradley Bell <btb@icculus.org>
4019 * configure.in, main/Makefile.am: Fixes to build system
4021 * main/kconfig.c: fix for non-linux joysticks
4023 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4024 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4025 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4026 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4027 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4028 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4029 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4030 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4031 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4032 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4034 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4035 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4036 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4037 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4038 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4039 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4042 * arch/dos/include/joy.h, arch/dos/include/key.h,
4043 arch/dos/include/mouse.h: Unified input headers.
4045 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4047 2001-01-28 Bradley Bell <btb@icculus.org>
4049 * conf.h.in, configure.in, arch/Makefile.am,
4050 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4051 arch/include/key.h, main/Makefile.am: More header unification...
4053 * main/newdemo.c: Added <ctype.h>
4055 * arch/include/event.h, arch/include/joy.h: unified input headers.
4057 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4058 OpenGL now uses SDL-GL instead of gii
4060 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4062 2001-01-25 Bradley Bell <btb@icculus.org>
4064 * autogen.sh: use "set -e" so execution stops if something goes
4067 2001-01-24 Bradley Bell <btb@icculus.org>
4071 * Makefile.am: Add ChangeLog to dist
4075 2001-01-24 Bradley Bell <btb@icculus.org>
4077 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4079 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4080 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4083 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4084 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4085 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4086 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4087 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4088 arch/Makefile.am, arch/dos/Makefile.am,
4089 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4090 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4091 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4092 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4093 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4094 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4095 unused/Makefile.am, unused/bios/Makefile.am,
4096 unused/lib/Makefile.am, unused/novga/Makefile.am,
4097 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4098 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4099 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4100 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4101 make dist, VPATH builds, ...
4103 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4104 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4105 arch/dos/Makefile.in, arch/linux/Makefile.in,
4106 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4107 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4108 misc/Makefile.in, texmap/Makefile.in: cruft removal
4110 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4113 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4115 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4117 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4120 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4121 added -grabmouse option
4123 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4124 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4125 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4126 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4127 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4128 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4129 main/songs.c, misc/args.c: changed args_find to FindArg
4131 2001-01-22 Bradley Bell <btb@icculus.org>
4133 * configure, main/Makefile.am, main/Makefile.in: configuration
4136 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4137 fix compiler warnings w/opengl
4139 * include/console.h: ggi support
4141 * arch/linux_init.c: svgalib support
4143 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4144 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4145 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4146 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4147 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4148 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4151 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4153 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4154 main/render.c: fix warnings and enable NDEBUG *
4155 arch/svgalib_init.c: svgalib support
4157 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4159 * main/kconfig.c: joystick support
4161 2001-01-21 Bradley Bell <btb@icculus.org>
4163 * cvshowto.txt: new file, taken from d1x webpage
4165 * AUTHORS, README: Taking over as maintainer of d2x
4167 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4169 2001-01-20 Bradley Bell <btb@icculus.org>
4171 * configure, configure.in: Turned -Werror back off by default
4173 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4174 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4175 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4176 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4177 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4178 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4179 main/laser.c, main/multi.c, main/network.c, main/network.h,
4180 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4181 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4182 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4183 warnings, for non-OpenGL on linux, anyway...
4185 2001-01-19 Bradley Bell <btb@icculus.org>
4187 * copying: remove duplicate file
4189 * Import of d2x-0.0.9-pre1
4191 * Import of d2x-0.0.8