1 2003-03-21 Bradley Bell <btb@icculus.org>
3 * main/menu.c: Added option to set movie resolution (mostly works)
5 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
7 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
8 replacement functions to piggy.c
10 * main/gameseq.c: attempt to support mac d1 descent.pig
12 * main/bm.c: fix mem leak
14 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
15 files, both d1 and d2 oem briefing where showed
17 * main/inferno.c, main/movie.c: Change the default movie
18 resolution to "high", implement the option -lowresmovies
20 2003-03-20 Bradley Bell <btb@icculus.org>
22 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
24 * main/piggy.c: comments
26 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
28 * main/gameseq.c: delete duplicate function
30 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
32 2003-03-19 Bradley Bell <btb@icculus.org>
34 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
37 * arch/sdl/digi.c, main/kludge.c: implemented
38 digi_link_sound_to_object3 for looping sounds, other looping stuff
40 * arch/sdl/gr.c: removing dependencies on stuff in main/
42 * arch/linux/Makefile.am, arch/linux/init.c,
43 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
44 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
47 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
49 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
51 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
52 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
53 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
54 load d1 textures for d1 levels
56 2003-03-19 Bradley Bell <btb@icculus.org>
58 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
59 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
60 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
61 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
64 * README: added some OS X info
66 2003-03-17 Bradley Bell <btb@icculus.org>
68 * main/newdemo.c: simplify DEMO_FILENAME macro
70 * main/console.c, main/game.c: enable experimental console support
72 * main/gamerend.c: fixed location of fps meter in multi
74 2003-03-16 Bradley Bell <btb@icculus.org>
76 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
77 also look in shared data dir for demos
79 * main/newdemo.c, main/newdemo.h: comments/formatting
81 2003-03-15 Christopher Thielen <chris@luethy.net>
83 * main/kludge.c: set CDROM_dir back to "." - tricks game into
84 thinking d2 cd is always present
86 2003-03-15 Bradley Bell <btb@icculus.org>
88 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
91 * arch/sdl/rbaudio.c: formatting, enabled volume control under
94 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
95 gr_init. don't really know why this works, though
97 2003-03-14 Bradley Bell <btb@icculus.org>
99 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
101 * unused/bios/rbaudio.h: removed duplicate file
103 2003-03-14 Christopher Thielen <chris@luethy.net>
105 * arch/sdl/rbaudio.c: stop cd audio when exiting
107 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
109 * main/gamecntl.c: add comments to the "only matt knows" cheats
111 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
113 * main/gamemine.c: formatting, better texture conversion for d1
116 2003-03-14 Bradley Bell <btb@icculus.org>
118 * main/piggy.c: must swap all mac version pigfiles
120 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
121 main/multi.c: formatting, minor cleanups
123 * 2d/rle.c: need to swap line_size on bigendian machines
125 * main/mission.c, main/mission.h: detect mac full version hogfile
127 2003-03-13 Bradley Bell <btb@icculus.org>
129 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
130 added joy/mouse sensitivity slider, increased range to 16, and
133 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
136 * arch/linux/Makefile.am: removed extra backslash
138 * TODO, installation.txt: updated some documentation
140 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
141 menu, with maxfps option
143 2003-03-12 Bradley Bell <btb@icculus.org>
145 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
147 * arch/linux/alsadigi.c, arch/linux/findfile.c,
148 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
149 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
150 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
151 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
152 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
153 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
154 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
155 arch/linux/include/music.h, arch/linux/include/serial.h,
156 arch/linux/include/ukali.h: formatting
158 2003-03-11 Chris Arena <ccarena@cox.net>
160 * main/menu.c: fixed brightness slider
162 2003-03-01 Bradley Bell <btb@icculus.org>
164 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
165 robots and animated bitmaps work, but colors are messed up
167 2003-02-28 Bradley Bell <btb@icculus.org>
169 * main/player.h: whitespace
171 * main/automap.c, main/cntrlcen.c, main/collide.c,
172 main/gamerend.c: use Builtin_mission_num instead of 0 (if
173 descent.hog is present, d1 becomes mission 0)
175 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
176 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
177 arch/win32/winnet.c: MinGW compiles with network enabled again,
178 but still doesn't work
182 2003-02-28 Bradley Bell <btb@icculus.org>
184 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
185 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
188 2003-02-27 Bradley Bell <btb@icculus.org>
190 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
191 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
192 main/network.c, main/network.h: noted that hoard.ham is only needed
193 for multiplayer HOARD games, and should not be equated with
194 "vertigo". put HoardEquipped() back in network.c.
196 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
197 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
198 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
199 use timer_delay instead of d_delay
201 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
203 * main/render.c: added replacement qsort for solaris
205 2003-02-26 Bradley Bell <btb@icculus.org>
207 * main/gamemine.c: texture conversion for d1 shareware
209 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
211 * main/gamemine.c: better texture conversion for d1 levels
213 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
215 * main/kconfig.c: fix joystick support under MinGW
217 2003-02-26 Bradley Bell <btb@icculus.org>
219 * main/playsave.c: fix swapping glitch
221 * configure.ac, readme.txt: clean stuff up, getting ready for
224 * main/titles.c: begin support for rendering spinning robots in
227 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
230 * main/gamemine.c: load d1 shareware levels!
232 2003-02-25 Bradley Bell <btb@icculus.org>
236 * autogen.sh: add warning about old auto* versions, use
239 2003-02-24 Bradley Bell <btb@icculus.org>
241 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
242 briefings mostly working
243 * main/movie.c, main/titles.c: fixed some more briefing glitches
245 2003-02-23 Bradley Bell <btb@icculus.org>
247 * main/movie.c: fixed crash when using shareware data files
249 * arch/sdl/digi.c: fix crash on non-existent sounds
250 (i.e. shareware data)
252 2003-02-22 Bradley Bell <btb@icculus.org>
254 * main/titles.c: fixed fullscreen toggle in briefings
256 2003-02-21 Bradley Bell <btb@icculus.org>
258 * configure.ac: check for mingw when enabling nasm
259 * main/playsave.c: enable loading player files of either byte
262 2003-02-20 Bradley Bell <btb@icculus.org>
264 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
265 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
266 #343, not "rest of solution to bug #344"
267 * arch/sdl/timer.c, include/timer.h: revert to more accurate
269 * main/kludge.c: partial solution to bug #344
270 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
271 * compilerdefs.txt: added linux/mips info
272 * ChangeLog: clean up changelog
274 2003-02-19 Bradley Bell <btb@icculus.org>
276 * libmve/mveplay.c: os x needs nanosleep prototype.
278 2003-02-18 Bradley Bell <btb@icculus.org>
280 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
281 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
282 to disable/enable audio
283 * libmve/: mve_main.c, mveplay.c: bigendian fixes
284 * main/: movie.h, titles.c: make sure movie's palette is set before
285 writing briefing text. Fixes bug #359
286 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
288 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
289 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
291 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
293 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
294 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
295 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
297 * include/libmve.h: blah
299 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
301 * main/render.c: 2nd attempt to fix solaris qsort bug
303 2003-02-18 Bradley Bell <btb@icculus.org>
305 * configure.ac, include/pstypes.h: put alignment detection in
308 2003-02-17 Bradley Bell <btb@icculus.org>
310 * Makefile.am, README.utils, configure.ac, include/libmve.h,
311 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
312 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
313 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
314 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
315 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
316 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
317 moved mve stuff to separate subdir
318 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
319 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
320 mve code. Fixes (at least) bugs #41, #348, and #350.
322 2003-02-14 Bradley Bell <btb@icculus.org>
324 * main/Makefile.am: no more Makefile.mveplay. again
325 * main/mveplay.c: typo
327 2003-02-13 Bradley Bell <btb@icculus.org>
329 * utilities/mvlextract.c: uint -> unsigned int
330 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
331 standalone mveplayer, win32 support
332 * main/movie.c: random bugfixes, win32 support
333 * arch/sdl/Makefile.am: formatting
334 * configure.ac: disable networking on mac/win for now
335 * main/newmenu.c: comments
337 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
339 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
340 redundant swap functions.
342 2003-02-13 Bradley Bell <btb@icculus.org>
344 * ChangeLog: update changelog
346 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
348 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
349 polymodel alignment issues.
351 2003-02-13 Bradley Bell <btb@icculus.org>
353 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
354 fix various little bugs
355 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
356 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
357 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
359 * README.utils: new file
360 * main/: mve_main.c, mveplay.c: more movie fixes
361 * README: updated README
362 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
364 2003-02-12 Bradley Bell <btb@icculus.org>
366 * utilities/mvlextract.c: bigendian mvl support
367 * main/mveplay.c: formatting, stuff
368 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
369 truecolor mve support, standalone mveplayer
370 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
371 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
372 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
375 2003-01-22 Bradley Bell <btb@icculus.org>
377 * include/: interp.h, interp.h: restore prototype for
378 swap_polygon_model_data
380 2003-01-21 Bradley Bell <btb@icculus.org>
382 * main/piggy.c: use memcpy to avoid alignment problem
383 * compilerdefs.txt: updated some defs, added sunos/sparc
385 2003-01-15 Bradley Bell <btb@icculus.org>
387 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
388 * main/gamemine.c: attempting to support d1 shareware
389 * compilerdefs.txt: update defs
391 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
393 * main/mveplay.c: fix several bugs, comments, formatting.
395 2003-01-15 Bradley Bell <btb@icculus.org>
397 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
398 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
399 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
400 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
402 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
405 2003-01-11 Bradley Bell <btb@icculus.org>
407 * main/: mission.c, mission.h: attempt to support d1 for mac
409 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
412 2003-01-09 Bradley Bell <btb@icculus.org>
414 * main/movie.c: use ifdef around gr_toggle_fullscreen
416 2003-01-07 Bradley Bell <btb@icculus.org>
418 * Makefile.am, descent.msn, installation.txt, main/mission.c,
419 main/mission.h: don't need .msn file for descent.hog anymore
422 2003-01-06 Bradley Bell <btb@icculus.org>
424 * main/mission.h, main/mission.c: comments
425 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
428 2003-01-03 Bradley Bell <btb@icculus.org>
430 * utilities/: txb2txt.c, txt2txb.c: remove old files
431 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
432 * main/polyobj.c: attempt to make read_model_file
434 * main/menu.c: move vertigo text
436 2003-01-02 Bradley Bell <btb@icculus.org>
438 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
439 main/polyobj.h: cleanup alignment changes
440 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
441 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
442 main/object.h: fix alignment issues on sparc
443 * cvshowto.txt: update cvs info
445 * 2d/rle.c: make rle_swap handle RLE_BIG
447 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
449 * main/render.c: workaround solaris qsort bug
451 2003-01-01 Steffen Pohle <stpohle@gmx.net>
453 * arch/linux/linuxnet.c, arch/linux/ukali.c,
454 arch/linux/include/ukali.h, main/inferno.c: enabled kali
455 * arch/linux/Makefile.am: enabled linux joystick, kali
456 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
457 arch/sdl/event.c: enabled linux joystick
459 2002-12-31 Bradley Bell <btb@icculus.org>
461 * main/gamemine.c: simplified warning msg
462 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
463 * main/render.h: fix compiler warning
465 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
467 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
469 2002-12-24 Bradley Bell <btb@icculus.org>
471 * main/mission.c: fixes an infinite loop which was caused by d2x
472 thinking d2demo was a descent 1 mission
474 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
476 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
478 2002-12-24 Bradley Bell <btb@icculus.org>
480 * main/render.c: comments
482 2002-10-30 Bradley Bell <btb@icculus.org>
484 * main/inferno.c: add help for -hogdir option
485 * main/inferno.c: added -hogdir option
487 2002-10-28 Bradley Bell <btb@icculus.org>
489 * main/: inferno.c, menu.c: enabled Vertigo displays
492 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
494 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
495 main/netmisc.c, main/network.c: simplify and eliminate redundant
498 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
500 * maths/fixc.c: fix infinite loop in quad_sqrt.
501 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
502 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
504 2002-10-12 Bradley Bell <btb@icculus.org>
506 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
508 2002-10-11 Bradley Bell <btb@icculus.org>
510 * main/hud.c: make hud_message work correctly
511 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
513 * main/network.c: formatting, small fixes
515 2002-10-10 Bradley Bell <btb@icculus.org>
517 * main/netmisc.h: no swap_object for little-endian
518 * main/: netmisc.h, network.c: use macros to simplify network
520 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
522 * main/inferno.c: enable loading screen for mac shareware with
524 * main/netmisc.c: whitespace
525 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
527 * main/hud.c: whitespace
528 * configure.ac: remove shareware build, add macdata build
529 * main/songs.c: whitespace
530 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
531 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
533 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
536 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
538 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
539 comments, formatting, etc.
540 * iff/iff.c: fix bigendian iff loading.
542 2002-10-03 Bradley Bell <btb@icculus.org>
544 * utilities/txb2tex.c: typo
545 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
546 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
548 * arch/sdl/mouse.c: whitespace
550 2002-09-19 Bradley Bell <btb@icculus.org>
552 * main/kconfig.c: fix a oops, add old logs
553 * main/kconfig.c: support for >3 mouse buttons
555 2002-09-18 Bradley Bell <btb@icculus.org>
557 * include/gr.h: fix palette swap define
559 2002-09-14 Bradley Bell <btb@icculus.org>
561 * main/titles.c: load hires briefing screen if lores doesn't exist
562 (i.e. vertigo) and MenuHires=0
564 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
566 * main/: multi.h, network.h: pack some structures for ipx
569 2002-09-14 Bradley Bell <btb@icculus.org>
571 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
572 and load_endlevel_data() to expect newline-terminated strings, fix
573 load_game_data to read null-terminated string for
576 2002-09-07 Bradley Bell <btb@icculus.org>
578 * main/newmenu.c: added error message
579 * main/menu.h: enable -nohires with mac shareware
580 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
581 * 2d/font.c: enable 0/255 palette swap for fonts
582 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
584 * 2d/2dsline.c: fix ogl blooper
586 2002-09-05 Bradley Bell <btb@icculus.org>
588 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
590 * include/strutil.h: need string.h for strcasecmp
591 * include/rle.h: okay, maybe it needs to be this way
592 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
593 * 2d/scalec.c: more stuff from d2src
594 * 2d/rle.c: more stuff from d2src, formatting
595 * 2d/font.c: useless cruft
596 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
597 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
600 2002-09-04 Bradley Bell <btb@icculus.org>
602 * include/grdef.h: fix compiler warnings
603 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
604 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
606 * main/game.c: we want the mac ibitblt for everything but dos and
608 * main/texmerge.c: these routines are in tmerge.c
609 * main/credits.c: enable credits for mac and oem data
610 * main/bm.c: use either exit.ham or exit.pofs
611 * include/ibitblt.h: enable some more code from d2src
612 * include/gr.h: enable mac ubitblt_double
613 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
614 * include/grdef.h: moved some inline asm from linear.h
615 * 2d/ibitblt.c: brought in line with original d2 version
616 * 2d/bitblt.c: reverted to original d2 version of this file, then
617 added d1x enhancements
618 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
619 * 2d/linear.h: moved these back to their original locations
621 * main/mveplay.c: close some memory holes, speed up palette loading
622 * main/movie.c: added fullscreen toggle while playing movies
623 * main/inferno.c: comment out -superhires help text (always on)
624 * include/timer.h: added approx_fsec_to_usec macro
625 * arch/sdl/joy.c: fix compiler warning
627 2002-09-01 Bradley Bell <btb@icculus.org>
629 * main/network.c: oops
630 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
631 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
632 timer_get_fixed_seconds
635 2002-08-31 Bradley Bell <btb@icculus.org>
637 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
639 * main/multi.h: network endian stuff
640 * 2d/font.c, include/gr.h: fast file i/o for font headers
641 * arch/win32/arch_ip.cpp: unused file
642 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
643 bigendian networking fixes
644 * main/menu.c: make net menu more accurate, also make superhires
646 * include/pstypes.h: better to have __pack__ all the time, I think.
647 needed for networking, e.g.
648 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
650 * arch/win32/Makefile.am: unused file
653 2002-08-30 Bradley Bell <btb@icculus.org>
655 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
656 * main/: newmenu.h, titles.c: formatting
657 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
658 main/multi.h: networking works, finally
659 * TODO: added TODO file
660 * arch/linux/arch_ip.cpp: unused fine
661 * README: network sorta working
662 * main/: Makefile.am, multi.c, network.c, network.h: more
664 * main/menu.c: load builtin mission correctly
665 * main/inferno.c: documentation
666 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
668 * main/Makefile.mveplay: don't need no more
670 2002-08-29 Bradley Bell <btb@icculus.org>
672 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
673 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
674 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
676 * include/ipx_drv.h: more network fixing
677 * arch/linux/include/ipx_drv.h: more network fixing
678 * include/ipx.h: formatting
679 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
680 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
681 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
682 main/inferno.c: fixed networking fuck-up?
683 * Makefile.am: moved mingw info to README
684 * README, mingw32.txt: moved mingw info to README
686 2002-08-27 Bradley Bell <btb@icculus.org>
688 * utilities/mvlextract.c: allow specifying file to extract
689 * utilities/: tex2txb.c, txb2tex.c: use default extension to
691 * utilities/hogextract.c: allow specifying file to extract
692 * main/mission.c: Have to get mission_num _after_ promoting...
693 * main/: gameseq.c, titles.c: beginning d1 briefing support
694 * descent.msn: beginning d1 briefing support
695 * main/: titles.c, titles.h: d1-style mission briefings
696 * main/piggy.h: whitespace
697 * main/movie.c: beginning robot movie support, fall back on lo/hi
698 res if hi/lo not available
699 * main/mission.c: added Builtin_mission_num for builtin mission,
700 D1Hogdir, d1-style mission briefings
701 * main/: gameseq.c, mission.h: added Builtin_mission_num for
703 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
704 (for d1 missions that need d1 data)
705 * 2d/ibitblt.c: whitespace
707 2002-08-26 Bradley Bell <btb@icculus.org>
709 * utilities/mvlcreate.c: oops
710 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
712 * utilities/hogextract.c: added [v]iew option
713 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
714 * main/titles.c: fix writable string, disable DumbAdjust thing
715 * main/polyobj.h: whitespace
716 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
718 * main/movie.c: read movies from AltHogDir, other fixes
719 * main/: mission.c, mission.h: fix bug w/mission filename
720 * main/gameseq.c: comments
721 * main/digi.h: whitespace n stuff
722 * include/mve_audio.h: added audio flag macros
723 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
727 2002-08-23 Bradley Bell <btb@icculus.org>
729 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
731 * Makefile.am: remove d2demo.mn2
732 * cfile/cfile.c, include/cfile.h: add cfile_size function
733 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
734 eliminate need for .mn2 files for oem and demo
736 2002-08-22 Bradley Bell <btb@icculus.org>
738 * main/bm.c: fix for vertigo
739 * main/menu.h: make OEM menu pcx available
740 * 2d/rle.c: merge with original d2 file
741 * Makefile.am, configure.ac: let mission files get installed by
744 2002-08-17 Bradley Bell <btb@icculus.org>
746 * configure.ac: make FAST_FILE_IO the default on little-endian
748 * NEWS, README, compilerdefs.txt, readme.txt: documentation
749 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
752 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
754 * main/: game.c, menu.c, mission.c: promote builtin missions.
756 2002-08-15 Bradley Bell <btb@icculus.org>
758 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
759 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
760 * utilities/.cvsignore: added cvsignore
761 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
763 * main/piggy.c: mac data file loading
764 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
765 transparency and swap 0/255 correctly for mac data files
767 2002-08-13 Bradley Bell <btb@icculus.org>
769 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
770 to utilities to avoid conflict with c++ std lib <utility>
771 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
772 txt2txb.c: moved utility to utilities to avoid conflict with c++
774 * Makefile.am, configure.ac: add utilities
776 2002-08-09 Bradley Bell <btb@icculus.org>
778 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
781 2002-08-08 Bradley Bell <btb@icculus.org>
783 * main/inferno.c: comments
784 * main/: newmenu.c, songs.c: mac demo datafile support
785 * installation.txt: update
786 * main/gamesave.c: use lowercase for consistency
787 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
788 models for other than d2demo
790 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
792 * main/gamemine.c: formatting, better d1 texture conversion
793 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
794 main/mission.h: recognize .msn mission files.
796 2002-08-07 Bradley Bell <btb@icculus.org>
798 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
799 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
800 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
801 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
802 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
803 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
806 2002-08-06 Bradley Bell <btb@icculus.org>
808 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
809 * main/Makefile.am: formatting
810 * 2d/font.c: make gr_remap_font just reload the whole thing
811 * configure.ac: formatting
812 * Makefile.am: added d2demo.mn2
813 * d2demo.mn2: mission file for shareware
814 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
815 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
816 * main/sounds.h: shareware stuff, whitespace
817 * main/: polyobj.c, polyobj.h: more fast i/o macros
818 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
820 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
821 endlevel stuff to non-shareware, allow movies/endlevel for
823 * main/cntrlcen.c: typo
824 * main/bm.h: use global Piggy_hamfile_version
825 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
826 macros, use global Piggy_hamfile_version
827 * main/Makefile.am: terrain and movie stuff always used now
828 * 2d/pcx.c, include/pcx.h: make pcx header available to other
830 * main/: gamemine.c, gamesave.c: load DMB levels
831 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
832 segment.c, segment.h, switch.c, switch.h: fast i/o macros
834 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
836 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
838 2002-08-04 Bradley Bell <btb@icculus.org>
840 * main/inferno.c: shareware stuff, formatting
841 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
842 * arch/sdl/gr.c: don't need to set mode in gr_init
844 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
846 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
848 * Makefile.am, descent.mn2: added mission file for descent 1
850 2002-08-02 Bradley Bell <btb@icculus.org>
852 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
853 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
854 main/piggy.h, misc/error.c: junk
855 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
856 render.h, scores.c, scores.h, terrain.c: shareware stuff
857 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
858 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
859 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
860 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
861 main/weapon.c, main/weapon.h: fast i/o macros
863 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
865 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
866 main/gamemine.h, main/gamesave.c: load d1 levels
868 2002-07-30 Bradley Bell <btb@icculus.org>
871 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
873 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
874 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
875 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
876 main/piggy.c, main/titles.c: support shareware datafiles!
877 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
878 piggy.c: SHAREWARE fixes
880 2002-07-29 Bradley Bell <btb@icculus.org>
882 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
883 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
884 misc/fileutil.c: Portability - OS X support
886 2002-07-27 Bradley Bell <btb@icculus.org>
888 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
889 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
890 segment.h: portability
891 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
892 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
893 main/wall.h: portabilization
894 * 2d/font.c, include/gr.h: portability
896 2002-07-26 Bradley Bell <btb@icculus.org>
898 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
899 * arch/linux/findfile.c, include/pstypes.h: os x fixes
901 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
902 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
903 misc/fileutil.h: portable file i/o utils
904 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
905 writable string anymore... / formatting
906 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
907 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
908 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
909 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
910 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
911 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
912 portable-izing file loading routines
914 2002-07-24 Bradley Bell <btb@icculus.org>
916 * main/mveplay.c: correctly play files with 16bit uncompressed
917 audio, mem checking, etc
918 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
921 2002-07-23 Bradley Bell <btb@icculus.org>
923 * misc/Makefile.am: unused file
924 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
925 main/sounds.h: remove experimental nmovie stuff
926 * main/movie.c: add some debugging output
928 2002-07-22 Bradley Bell <btb@icculus.org>
930 * main/: console.c, state.c: simplified header
931 * main/movie.c: enable mveplay audio
932 * main/old/movie.c: moved to main/
933 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
934 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
935 main/mvelib.c, main/mveplay.c: initial movie support
936 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
937 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
938 include/ogl_init.h, include/pstypes.h, main/console.c,
939 main/state.c, mem/mem.c: OS X stuff
940 * configure.ac: OS X and movie stuff
942 2002-07-19 Bradley Bell <btb@icculus.org>
944 * compilerdefs.txt: OSX defs
946 2002-07-18 Bradley Bell <btb@icculus.org>
948 * main/inferno.c: use simpler rcs tags
949 * autogen.sh: keep Changelog in cvs (and use --accum)
950 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
951 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
952 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
953 main/songs.c: changed cdrom->rbaudio
954 * include/rbaudio.h: moved to /include
956 2002-07-17 Bradley Bell <btb@icculus.org>
958 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
959 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
960 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
961 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
962 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
963 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
964 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
965 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
966 3d/setup.c: use simpler rcs tags
971 2002-07-17 Bradley Bell <btb@icculus.org>
973 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
974 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
975 * debian/rules: don't need readme's
976 * debian/rules: move d1x license to COPYING, license clarifications
977 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
978 license to COPYING, license clarifications
979 * debian/rules: fix debian docs
980 * debian/rules: fix debian manpages
981 * debian/d2x-sdl.menu: fix debian menu
982 * debian/rules: link to undocumented man page for debs
983 * Makefile.am, configure.ac, debian/control, debian/copyright,
984 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
985 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
986 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
989 2002-07-16 Bradley Bell <btb@icculus.org>
991 * debian/: rules, changelog.in: deb stuff
992 * configure.ac: cleaner nasm detection
993 * debian/: changelog.in, control, rules: deb stuff
994 * README, installation.txt: typos, stuff
995 * configure.ac: better #defines
996 * configure.ac: whitespace
997 * configure.ac: better documentation
998 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
999 SDL_JOYSTICK not needed
1000 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1001 * configure.ac: need higher SDL for joystick
1002 * debian/: control, rules: deb stuff
1003 * arch/sdl/joy.c: old junk
1004 * Makefile.am, configure.ac: automake updates
1005 * main/: inferno.c, text.c: don't use althogdir on non-unix
1006 * configure.ac: more autoconf updates
1007 * misc/strutil.c: better strrev
1008 * main/inferno.c: need limits.h on mingw also
1009 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1012 2002-04-19 Bradley Bell <btb@icculus.org>
1014 * main/network.c: let hoard.ham be a cfile
1015 * main/text.c: better error message when hog not found
1018 2002-03-23 Bradley Bell <btb@icculus.org>
1020 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1021 arch/sdl/Makefile.am: Use SDL joystick automatically
1022 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1024 2002-03-05 Bradley Bell <btb@icculus.org>
1026 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1029 2002-02-23 Bradley Bell <btb@icculus.org>
1031 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1032 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1033 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1034 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1035 main/editor/Makefile.am: moved includes to include
1036 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1037 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1038 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1039 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1041 * main/game.c: disabled cockpit for OGL, formatting
1042 * 2d/ibitblt.c: formatting
1044 2002-02-16 Bradley Bell <btb@icculus.org>
1046 * include/oldsdl.h: check for older macros
1047 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1048 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1049 allow older sdl versions
1051 2002-02-15 Bradley Bell <btb@icculus.org>
1053 * main/: automap.c, automap.h, inferno.c: automap resolution now
1055 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1056 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1057 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1058 win32/include/key_arch.h: never mind - that would be pointless
1059 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1060 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1061 win32/include/key_arch.h: copied files from d1x
1062 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1063 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1064 * main/multipow.c: need conf.h
1065 * arch/win32/Makefile.am: new file
1066 * include/pstypes.h: added u_int16_t (needed in base_ip)
1067 * arch/win32/arch_ip.cpp: copied from d1x
1069 2002-02-14 Bradley Bell <btb@icculus.org>
1071 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1072 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1073 main/netlist.c: Added hotkeys to toggle fullscreen mode
1074 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1075 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1076 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1077 reorder.h: Lotsa networking stuff from d1x
1079 2002-02-13 Bradley Bell <btb@icculus.org>
1081 * include/gr.h, main/game.c: Fullscreen toggle stuff
1082 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1084 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1085 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1088 2002-02-11 Bradley Bell <btb@icculus.org>
1090 * main/bm.c: use portable loader if bigendian
1091 * include/pstypes.h: don't define bool for c++
1092 * include/cfile.h: extern AltHogDir stuff
1093 * include/byteswap.h: use WORDS_BIGENDIAN
1094 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1095 * main/vers_id.h: added D2X_IVER
1096 * misc/args.c: don't use d1x.ini
1097 * Makefile.am: rpm stuff
1098 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1101 2002-02-09 Bradley Bell <btb@icculus.org>
1103 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1105 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1107 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1110 2002-02-06 Bradley Bell <btb@icculus.org>
1112 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1113 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1114 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1115 * debian/: changelog.in, control, copyright, d2x-gl.files,
1116 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1120 2002-02-02 Bradley Bell <btb@icculus.org>
1122 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1123 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1124 Enabled RELEASE option
1126 2002-01-31 Bradley Bell <btb@icculus.org>
1128 * Makefile.am, configure.ac: specify prerequisite versions of
1129 autoconf and automake
1131 2002-01-29 Bradley Bell <btb@icculus.org>
1133 * main/mission.c: RCS header added
1134 * main/inferno.c: update copyright date
1135 * main/mission.c: allow missions to be in AltHogDir
1136 * configure.ac: Display results of configure
1137 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1140 2002-01-28 Bradley Bell <btb@icculus.org>
1142 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1143 Data files now go in DATADIR/games/d2x, user files now go in
1146 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1148 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1149 files now go in ~/.d2x
1151 2002-01-24 Bradley Bell <btb@icculus.org>
1153 * configure.ac: fix nasm not found error message
1155 2002-01-18 Bradley Bell <btb@icculus.org>
1157 * configure.in: getting rid of old configure.in
1158 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1159 main/movie.c: Movie playing kludgey stuff
1160 * misc/args.c: formatting
1161 * main/inferno.c: allow -h for help
1162 * include/error.h: don't die on int3, unless -debug given
1163 * mingw32.txt: more stuff
1165 2001-12-29 Bradley Bell <btb@icculus.org>
1167 * Makefile.am: Got rid of thinking.txt
1168 * main/inferno.c: document -nomovies option
1170 2001-12-28 Bradley Bell <btb@icculus.org>
1172 * main/titles.c: formatting, put some code into place for rendering
1173 of robots during briefings
1175 2001-12-27 Bradley Bell <btb@icculus.org>
1179 2001-12-23 Craig Hadady <chadady@iglou.com>
1181 * 2d/rle.c: fixed bug in dummy array.
1183 2001-12-03 Bradley Bell <btb@icculus.org>
1185 * arch/sdl/init.c: fix formatting
1186 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1187 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1188 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1189 and sdl joystick stuff
1191 2001-11-30 Bradley Bell <btb@icculus.org>
1193 * thinking.txt: not needed
1195 2001-11-27 Bradley Bell <btb@icculus.org>
1197 * cygconf, mingw32.txt: use sdl from source on cygwin
1198 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1199 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1200 SDL_CFLAGS to CFLAGS
1202 2001-11-27 Bradley Bell <btb@icculus.org>
1206 2001-11-14 Bradley Bell <btb@icculus.org>
1208 * texmap/scanline.c: use optimization flags as texmap default
1209 * NEWS: mouse wheel, etc
1210 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1211 wheel to emulate 3rd axis
1212 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1213 * include/error.h: kludge to ungrab mouse when we hit an int3
1214 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1215 __ENV_MSDOS__ to __MSDOS__
1216 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1218 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1220 * arch/sdl/digi.c: implemented digi_set_volume
1221 * include/grdef.h, main/config.c, misc/d_io.c: change
1222 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1223 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1224 main/piggy.c: use MAKE_SIG
1225 * installation.txt: update
1226 * configure.ac: new file
1227 * arch/sdl/joydefs.c: #include pstypes.h
1228 * arch/sdl/init.c: SDL joystick stuff
1229 * acconfig.h: adjust MINGW defines
1230 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1231 controls menu now works
1233 2001-11-13 Bradley Bell <btb@icculus.org>
1235 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1237 * Makefile.am: New file
1238 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1240 * compilerdefs.txt: New file
1241 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1243 2001-11-12 Bradley Bell <btb@icculus.org>
1245 * main/playsave.c: load player files regardless of byte order of
1248 2001-11-11 Bradley Bell <btb@icculus.org>
1250 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1252 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1253 * NEWS: GL savegame thumbnails
1254 * acconfig.h, configure.in: make option for NMOVIES, default to off
1256 2001-11-09 Bradley Bell <btb@icculus.org>
1258 * main/state.c: Enabled savegame thumbnails under OpenGL
1259 * unused/pa_null/pa_enabl.h: remove duplicate header
1260 * misc/args.c: use d2x.ini for option file
1261 * mem/mem.c: Move mem_realloc inside the ifdef
1262 * main/menu.c: fix 640x400 menu text
1263 * main/inferno.c: added documentation
1264 * main/endlevel.c: fix warnings
1265 * arch/ogl/gr.c: Get rid of gl spew
1266 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1267 * acconfig.h: Define __SDL__ for mingw
1269 2001-11-08 Bradley Bell <btb@icculus.org>
1271 * 2d/font.c: free OGL font data when rereading
1272 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1273 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1274 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1275 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1276 main/weapon.h: Enabled shareware build, endlevel flythrough
1278 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1279 of use for shareware build
1280 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1282 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1284 2001-11-05 Bradley Bell <btb@icculus.org>
1286 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1288 * include/3d.h: Add comment
1290 2001-11-04 Bradley Bell <btb@icculus.org>
1292 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1294 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1296 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1297 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1298 main/hudmsg.h: Enable d1x-style hud_message
1299 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1300 * 2d/font.c: re-init ogl fonts after remapping colors.
1302 2001-11-02 Bradley Bell <btb@icculus.org>
1304 * misc/Makefile.am: remove byteswap.h (duplicate header)
1305 * 2d/font.c: fixed gr_remap_font, minor stuff
1306 * configure.in: take out -O2 if doing debug build
1307 * main/bm.c: formatting
1308 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1309 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1310 macros, get rid of functions
1312 2001-11-01 Bradley Bell <btb@icculus.org>
1314 * misc/byteswap.h: removed duplicate header
1316 2001-10-31 Bradley Bell <btb@icculus.org>
1318 * NEWS, main/automap.c: automap works in opengl
1319 * NEWS, configure.in: Added news
1320 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1321 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1322 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1323 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1324 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1325 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1326 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1327 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1328 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1330 2001-10-27 Bradley Bell <btb@icculus.org>
1332 * main/inferno.c: added some documentation
1334 2001-10-25 Bradley Bell <btb@icculus.org>
1336 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1338 * Makefile.am, configure.in, arch/Makefile.am,
1339 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1340 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1341 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1342 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1343 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1344 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1345 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1346 it's ugly, but It'll be easier to sync with d1x.
1347 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1348 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1349 main/editor/Makefile.am: attempt at support for editor, makefile
1351 * misc/d_delay.c: formatting fix
1352 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1353 tmappent.S, tmapppro.S: adding support for runtime selection of
1355 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1356 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1357 including multi.h and network.h, fix backslashes, fix compiler
1359 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1360 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1361 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1362 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1363 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1364 including multi.h and network.h, fix backslashes
1365 * include/pstypes.h: added typedef for u_int64_t on mingw
1366 * include/3d.h: added prototype for g3_uninit_polygon_model
1367 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1369 2001-10-24 Bradley Bell <btb@icculus.org>
1371 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1372 arch subdirs, as in d1x.
1373 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1374 earlier style until i understand automake 1.5 better. remove input
1376 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1377 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1378 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1379 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1380 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1381 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1382 Moved input stuff to arch subdirs, as in d1x.
1383 * NEWS, configure.in: blah blah
1385 2001-10-23 Bradley Bell <btb@icculus.org>
1387 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1388 * texmap/tmapppro.S: no need for #include <conf.h> here
1389 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1391 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1392 file. RCS header added
1393 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1394 #ifdef'ing out the whole file. RCS header added
1395 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1396 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1397 fixes. Now works with automake 1.5 and autoconf 2.52.
1398 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1399 mingw (-grabmouse now works on win32).
1400 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1401 These don't belong in cvs
1405 2001-10-20 Bradley Bell <btb@icculus.org>
1407 * 2d/font.c: Don't free unused variables...
1408 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1410 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1411 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1412 main/Makefile.am: make dist more sensible
1413 * Makefile.am: Kludge for linking on mingw
1415 2001-10-19 Bradley Bell <btb@icculus.org>
1417 * Makefile.am, configure.in, arch/win32/Makefile.am,
1418 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1419 * include/ipx_drv.h: Check for __MINGW32__
1420 * include/i86.h: Imported from d1x
1421 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1422 * arch/dos/modex.asm: Fixed %include
1423 * main/console.c: RCS headers added
1424 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1426 * Makefile.am, main/Makefile.am: Moved final link to top-level
1427 directory instead of main/
1428 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1429 __ENV_LINUX__ to __linux__
1430 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1431 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1432 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1433 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1434 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1435 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1436 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1437 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1438 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1439 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1441 * configure.in: add --enable-xploader, support arch/linux subdir,
1443 * main/inferno.c: conditionalize conf.h
1445 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1447 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1448 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1449 misc/fileutil.h: Partial application of linux/alpha patch.
1451 2001-10-19 Bradley Bell <btb@icculus.org>
1453 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1454 networking in line with d1x, moved some arch/linux_* stuff to
1456 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1457 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1458 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1459 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1461 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1462 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1463 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1464 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1465 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1466 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1467 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1468 linux/include/ukali.h: Brought linux networking in line with d1x,
1469 moved some arch/linux_* stuff to arch/linux/*
1470 * include/ipx_drv.h: Imported from d1x
1471 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1472 * main/ipx_drv.c: Imported from d1x
1473 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1474 main/network.h, main/Makefile.am: Trying to get network working on
1476 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1477 main/Makefile.am: build fixes
1478 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1479 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1480 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1481 starting to get net working.
1482 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1483 conditionalized min,max macros
1485 2001-10-18 Bradley Bell <btb@icculus.org>
1487 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1488 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1489 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1490 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1492 * 2d/2dsline.c: RCS headers added/changed
1493 * configure.in: fix NASMFLAGS bug
1494 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1497 2001-10-17 Bradley Bell <btb@icculus.org>
1499 * NEWS: Fixed the invulnerable robots bug!
1500 * main/collide.c: Fixed the invulnerable robots bug!
1502 2001-10-14 Bradley Bell <btb@icculus.org>
1504 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1507 2001-10-13 Bradley Bell <btb@icculus.org>
1509 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1510 arch/Makefile.am, arch/dos/Makefile.am,
1511 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1512 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1513 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1514 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1515 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1516 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1517 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1518 arch/win32/include/Makefile.am, iff/Makefile.am,
1519 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1520 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1521 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1522 unused/bios/Makefile.am, unused/lib/Makefile.am,
1523 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1524 unused/ui/Makefile.am, unused/vga/Makefile.am,
1525 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1526 automake stuff from "inert" subdirs. And there was much rejoicing.
1527 * Makefile.am, NEWS, configure.in: Stuff
1528 * ChangeLog: removing auto-generated file
1529 * cygconf: Added instructions for mingw32 build
1530 * Makefile.am: renamed INSTALL to installation.txt
1531 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1532 * mingw32.txt: Added instructions for mingw32 build
1533 * configure.in: Enable assembly under mingw32
1535 2001-10-12 Bradley Bell <btb@icculus.org>
1537 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1538 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1539 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1540 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1541 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1542 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1543 to __DJGPP__, since it's built-in.
1545 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1547 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1548 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1552 2001-10-12 Bradley Bell <btb@icculus.org>
1554 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1555 * Makefile.am: make sure cygconf gets archived
1556 * configure.in: Increment version number in preparation for release
1557 * configure.in: Fix detection of opengl
1558 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1559 cygconf, arch/Makefile.am, arch/include/joy.h,
1560 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1561 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1562 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1563 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1564 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1565 Vastly improved compilability.
1567 2001-10-11 Bradley Bell <btb@icculus.org>
1569 * Makefile.am: Added macros/sdl.m4
1570 * autogen.sh: Added macros/sdl.m4
1572 2001-10-09 Bradley Bell <btb@icculus.org>
1574 * main/vers_id.h: Added DESCENT_VERSION constant
1575 * main/inferno.c: Added command-line help.
1576 * include/ogl_init.h: opengl improvments (following d1x changes)
1578 2001-10-07 Bradley Bell <btb@icculus.org>
1580 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1581 arch/ogl/Makefile.am: Remove duplicate headers.
1583 2001-08-02 Thimo Neubauer <thimo@debian.org>
1585 * mem/mem.c: totally crippled the memory manager because it does
1586 not make sense for non-DOS-systems and it would have been too
1587 complicated to get it 64bit clean
1589 2001-06-19 Bradley Bell <btb@icculus.org>
1591 * cvshowto.txt: updated anonymous password
1593 2001-02-08 Bradley Bell <btb@icculus.org>
1595 * COPYING, license.txt: Added d1x license
1597 2001-02-01 Bradley Bell <btb@icculus.org>
1599 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1601 2001-01-31 Bradley Bell <btb@icculus.org>
1603 * configure.in, arch/include/mouse.h, include/pstypes.h,
1604 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1605 * main/polyobj.c: fix typo
1606 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1607 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1608 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1609 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1610 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1611 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1612 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1613 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1614 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1615 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1616 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1617 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1618 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1619 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1620 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1621 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1622 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1623 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1624 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1625 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1626 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1627 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1628 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1629 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1630 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1631 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1633 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1634 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1635 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1636 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1638 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1640 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1641 cross-compiling, and cygwin fixes
1643 2001-01-30 Bradley Bell <btb@icculus.org>
1645 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1646 include/pstypes.h, include/strutil.h, main/Makefile.am,
1647 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1648 needs --without-assembler and --without-network to compile
1650 2001-01-29 Bradley Bell <btb@icculus.org>
1652 * configure.in, main/Makefile.am: Fixes to build system
1653 * main/kconfig.c: fix for non-linux joysticks
1654 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1655 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1656 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1657 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1658 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1659 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1660 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1662 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1663 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1664 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1665 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1666 sdl_timer.c: Fixed build system, minor fixes
1667 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1668 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1670 2001-01-28 Bradley Bell <btb@icculus.org>
1672 * conf.h.in, configure.in, arch/Makefile.am,
1673 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1674 arch/include/key.h, main/Makefile.am: More header unification...
1675 * main/newdemo.c: Added <ctype.h>
1676 * arch/include/: event.h, joy.h: unified input headers.
1677 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1678 OpenGL now uses SDL-GL instead of gii
1679 * arch/include/: key.h, mouse.h: Unified arch headers
1681 2001-01-25 Bradley Bell <btb@icculus.org>
1683 * autogen.sh: use "set -e" so execution stops if something goes
1686 2001-01-24 Bradley Bell <btb@icculus.org>
1689 * Makefile.am: Add ChangeLog to dist
1690 * ChangeLog: Putting this here so automake doesn't complain
1694 2001-01-24 Bradley Bell <btb@icculus.org>
1696 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1697 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1698 for building ChangeLog from RCS entries
1699 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1700 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1701 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1702 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1703 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1704 arch/Makefile.am, arch/dos/Makefile.am,
1705 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1706 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1707 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1708 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1709 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1710 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1711 unused/Makefile.am, unused/bios/Makefile.am,
1712 unused/lib/Makefile.am, unused/novga/Makefile.am,
1713 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1714 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1715 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1716 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1717 make dist, VPATH builds, ...
1718 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1719 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1720 arch/dos/Makefile.in, arch/linux/Makefile.in,
1721 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1722 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1723 misc/Makefile.in, texmap/Makefile.in: cruft removal
1724 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1726 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1727 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1728 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1729 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1731 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1732 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1733 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1734 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1735 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1736 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1737 main/songs.c, misc/args.c: changed args_find to FindArg
1739 2001-01-22 Bradley Bell <btb@icculus.org>
1741 * configure, main/Makefile.am, main/Makefile.in: configuration
1743 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1744 fix compiler warnings w/opengl
1745 * include/console.h: ggi support
1746 * arch/linux_init.c: svgalib support
1747 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1748 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1749 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1750 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1751 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1752 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1753 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1754 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1755 warnings and enable NDEBUG
1756 * arch/svgalib_init.c: svgalib support
1758 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1760 * main/kconfig.c: joystick support
1762 2001-01-21 Bradley Bell <btb@icculus.org>
1764 * cvshowto.txt: new file, taken from d1x webpage
1765 * AUTHORS, README: Taking over as maintainer of d2x
1766 * ChangeLog: Grab mouse with SDL/X11
1767 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1769 2001-01-20 Bradley Bell <btb@icculus.org>
1771 * configure, configure.in: Turned -Werror back off by default
1772 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1773 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1774 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1775 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1776 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1777 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1778 main/laser.c, main/multi.c, main/network.c, main/network.h,
1779 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1780 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1781 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1782 warnings, for non-OpenGL on linux, anyway...
1784 2001-01-19 Bradley Bell <btb@icculus.org>
1786 * copying: remove duplicate file
1787 * Import of d2x-0.0.9-pre1
1788 * Import of d2x-0.0.8