3 2003-04-30 Bradley Bell <btb@icculus.org>
5 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
8 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
9 increment version number
11 * main/Makefile.am: make dist fix
15 2003-04-29 Bradley Bell <btb@icculus.org>
17 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
20 2003-04-24 Bradley Bell <btb@icculus.org>
22 * configure.ac: increment version number
24 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
27 2003-04-24 Ingo van Lil <inguin@gmx.de>
29 * main/render.c: fix misspellings of NDEBUG
33 2003-04-14 Bradley Bell <btb@icculus.org>
35 * cfile/cfile.c: prefer files from d2 hog over d1 hog
37 2003-04-11 Bradley Bell <btb@icculus.org>
39 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
44 2003-04-11 Bradley Bell <btb@icculus.org>
46 * libmve/mveplay.c: use _sleep instead of sleep on win32
48 * Makefile.am, README, README.utils, arch/sdl/digi.c,
49 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
50 include/cfile.h, include/error.h, libmve/Makefile.am,
51 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
52 main/endlevel.h, main/playsave.c, misc/fileutil.c:
53 utilities/Makefile.am: comments/formatting/dist problems
55 * configure.ac: use different defines for os x
57 2003-04-07 Bradley Bell <btb@icculus.org>
59 * include/error.h, misc/error.c: put some old stuff back in,
60 eliminate duplicate error messages
62 * main/text.c: don't die on text not found
65 * main/inferno.c: print some useful info if hog not found, allow
66 -help to work if no text available
68 2003-04-07 Steffen Pohle <stpohle@gmx.net>
70 * arch/linux/Makefile.am: revert to previous version, so linux
73 2003-04-03 Bradley Bell <btb@icculus.org>
75 * main/endlevel.c: fixed exit model scheme yet again
77 2003-04-02 Bradley Bell <btb@icculus.org>
79 * misc/error.c: call Int3 on Assert
81 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
84 * main/wall.c: don't die when trying to toggle nonexistent
85 segment... vertigo level 10 is buggy!
87 * main/gamemine.c: comments/formatting
89 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
91 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
92 main/inferno.c: Allow use of 22K sound samples
94 2003-03-29 Bradley Bell <btb@icculus.org>
96 * arch/ogl/gr.c: default to bitmapped reticle
98 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
99 main/polyobj.c: rewrote endlevel stuff to reread exit model info
102 * arch/sdl/joy.c: fixed text seen for hats in control config
105 2003-03-28 Bradley Bell <btb@icculus.org>
107 * main/bm.c: heh, model nums in vertigo are hardcoded,
108 N_D2_POLYGON_MODELS can't change
110 * configure.ac, include/d1x.xpm, include/descent.xpm,
111 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
114 2003-03-27 Bradley Bell <btb@icculus.org>
116 * main/text.h: fixed text references for hat directions
118 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
120 2003-03-26 Bradley Bell <btb@icculus.org>
122 * main/playsave.c: make d2x keys backward compatible
124 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
126 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
129 2003-03-26 Bradley Bell <btb@icculus.org>
131 * main/piggy.c: fix crash when d1 data not present
133 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
134 read/write from plr file
136 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
137 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
138 added escort.h header
140 2003-03-25 Bradley Bell <btb@icculus.org>
142 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
143 D1_PIGFILE ("descent.pig") macro
145 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
146 models from d1 pig file
148 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
149 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
150 really) from d1 pig file
152 2003-03-23 Bradley Bell <btb@icculus.org>
154 * main/bm.c: stop extra robots from overwriting exit models
156 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
157 texture list doesn't get full
159 * main/bm.c: fix mem leak when reading extra robots
161 2003-03-21 Bradley Bell <btb@icculus.org>
163 * main/menu.c: Added option to set movie resolution (mostly works)
165 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
167 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
168 replacement functions to piggy.c
170 * main/gameseq.c: attempt to support mac d1 descent.pig
172 * main/bm.c: fix mem leak
174 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
175 files, both d1 and d2 oem briefing where showed
177 * main/inferno.c, main/movie.c: Change the default movie
178 resolution to "high", implement the option -lowresmovies
180 2003-03-20 Bradley Bell <btb@icculus.org>
182 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
184 * main/piggy.c: comments
186 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
188 * main/gameseq.c: delete duplicate function
190 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
192 2003-03-19 Bradley Bell <btb@icculus.org>
194 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
195 (cddb discid) support
197 * arch/sdl/digi.c, main/kludge.c: implemented
198 digi_link_sound_to_object3 for looping sounds, other looping stuff
200 * arch/sdl/gr.c: removing dependencies on stuff in main/
202 * arch/linux/Makefile.am, arch/linux/init.c,
203 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
204 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
205 other header cleanups
207 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
209 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
211 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
212 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
213 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
214 load d1 textures for d1 levels
216 2003-03-19 Bradley Bell <btb@icculus.org>
218 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
219 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
220 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
221 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
224 * README: added some OS X info
226 2003-03-17 Bradley Bell <btb@icculus.org>
228 * main/newdemo.c: simplify DEMO_FILENAME macro
230 * main/console.c, main/game.c: enable experimental console support
232 * main/gamerend.c: fixed location of fps meter in multi
234 2003-03-16 Bradley Bell <btb@icculus.org>
236 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
237 also look in shared data dir for demos
239 * main/newdemo.c, main/newdemo.h: comments/formatting
241 2003-03-15 Christopher Thielen <chris@luethy.net>
243 * main/kludge.c: set CDROM_dir back to "." - tricks game into
244 thinking d2 cd is always present
246 2003-03-15 Bradley Bell <btb@icculus.org>
248 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
251 * arch/sdl/rbaudio.c: formatting, enabled volume control under
254 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
255 gr_init. don't really know why this works, though
257 2003-03-14 Bradley Bell <btb@icculus.org>
259 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
261 * unused/bios/rbaudio.h: removed duplicate file
263 2003-03-14 Christopher Thielen <chris@luethy.net>
265 * arch/sdl/rbaudio.c: stop cd audio when exiting
267 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
269 * main/gamecntl.c: add comments to the "only matt knows" cheats
271 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
273 * main/gamemine.c: formatting, better texture conversion for d1
276 2003-03-14 Bradley Bell <btb@icculus.org>
278 * main/piggy.c: must swap all mac version pigfiles
280 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
281 main/multi.c: formatting, minor cleanups
283 * 2d/rle.c: need to swap line_size on bigendian machines
285 * main/mission.c, main/mission.h: detect mac full version hogfile
287 2003-03-13 Bradley Bell <btb@icculus.org>
289 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
290 added joy/mouse sensitivity slider, increased range to 16, and
293 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
296 * arch/linux/Makefile.am: removed extra backslash
298 * TODO, installation.txt: updated some documentation
300 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
301 menu, with maxfps option
303 2003-03-12 Bradley Bell <btb@icculus.org>
305 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
307 * arch/linux/alsadigi.c, arch/linux/findfile.c,
308 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
309 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
310 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
311 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
312 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
313 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
314 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
315 arch/linux/include/music.h, arch/linux/include/serial.h,
316 arch/linux/include/ukali.h: formatting
318 2003-03-11 Chris Arena <ccarena@cox.net>
320 * main/menu.c: fixed brightness slider
322 2003-03-01 Bradley Bell <btb@icculus.org>
324 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
325 robots and animated bitmaps work, but colors are messed up
327 2003-02-28 Bradley Bell <btb@icculus.org>
329 * main/player.h: whitespace
331 * main/automap.c, main/cntrlcen.c, main/collide.c,
332 main/gamerend.c: use Builtin_mission_num instead of 0 (if
333 descent.hog is present, d1 becomes mission 0)
335 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
336 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
337 arch/win32/winnet.c: MinGW compiles with network enabled again,
338 but still doesn't work
342 2003-02-28 Bradley Bell <btb@icculus.org>
344 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
345 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
348 2003-02-27 Bradley Bell <btb@icculus.org>
350 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
351 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
352 main/network.c, main/network.h: noted that hoard.ham is only needed
353 for multiplayer HOARD games, and should not be equated with
354 "vertigo". put HoardEquipped() back in network.c.
356 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
357 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
358 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
359 use timer_delay instead of d_delay
361 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
363 * main/render.c: added replacement qsort for solaris
365 2003-02-26 Bradley Bell <btb@icculus.org>
367 * main/gamemine.c: texture conversion for d1 shareware
369 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
371 * main/gamemine.c: better texture conversion for d1 levels
373 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
375 * main/kconfig.c: fix joystick support under MinGW
377 2003-02-26 Bradley Bell <btb@icculus.org>
379 * main/playsave.c: fix swapping glitch
381 * configure.ac, readme.txt: clean stuff up, getting ready for
384 * main/titles.c: begin support for rendering spinning robots in
387 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
390 * main/gamemine.c: load d1 shareware levels!
392 2003-02-25 Bradley Bell <btb@icculus.org>
396 * autogen.sh: add warning about old auto* versions, use
399 2003-02-24 Bradley Bell <btb@icculus.org>
401 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
402 briefings mostly working
403 * main/movie.c, main/titles.c: fixed some more briefing glitches
405 2003-02-23 Bradley Bell <btb@icculus.org>
407 * main/movie.c: fixed crash when using shareware data files
409 * arch/sdl/digi.c: fix crash on non-existent sounds
410 (i.e. shareware data)
412 2003-02-22 Bradley Bell <btb@icculus.org>
414 * main/titles.c: fixed fullscreen toggle in briefings
416 2003-02-21 Bradley Bell <btb@icculus.org>
418 * configure.ac: check for mingw when enabling nasm
419 * main/playsave.c: enable loading player files of either byte
422 2003-02-20 Bradley Bell <btb@icculus.org>
424 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
425 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
426 #343, not "rest of solution to bug #344"
427 * arch/sdl/timer.c, include/timer.h: revert to more accurate
429 * main/kludge.c: partial solution to bug #344
430 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
431 * compilerdefs.txt: added linux/mips info
432 * ChangeLog: clean up changelog
434 2003-02-19 Bradley Bell <btb@icculus.org>
436 * libmve/mveplay.c: os x needs nanosleep prototype.
438 2003-02-18 Bradley Bell <btb@icculus.org>
440 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
441 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
442 to disable/enable audio
443 * libmve/: mve_main.c, mveplay.c: bigendian fixes
444 * main/: movie.h, titles.c: make sure movie's palette is set before
445 writing briefing text. Fixes bug #359
446 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
448 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
449 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
451 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
453 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
454 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
455 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
457 * include/libmve.h: blah
459 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
461 * main/render.c: 2nd attempt to fix solaris qsort bug
463 2003-02-18 Bradley Bell <btb@icculus.org>
465 * configure.ac, include/pstypes.h: put alignment detection in
468 2003-02-17 Bradley Bell <btb@icculus.org>
470 * Makefile.am, README.utils, configure.ac, include/libmve.h,
471 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
472 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
473 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
474 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
475 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
476 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
477 moved mve stuff to separate subdir
478 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
479 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
480 mve code. Fixes (at least) bugs #41, #348, and #350.
482 2003-02-14 Bradley Bell <btb@icculus.org>
484 * main/Makefile.am: no more Makefile.mveplay. again
485 * main/mveplay.c: typo
487 2003-02-13 Bradley Bell <btb@icculus.org>
489 * utilities/mvlextract.c: uint -> unsigned int
490 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
491 standalone mveplayer, win32 support
492 * main/movie.c: random bugfixes, win32 support
493 * arch/sdl/Makefile.am: formatting
494 * configure.ac: disable networking on mac/win for now
495 * main/newmenu.c: comments
497 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
499 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
500 redundant swap functions.
502 2003-02-13 Bradley Bell <btb@icculus.org>
504 * ChangeLog: update changelog
506 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
508 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
509 polymodel alignment issues.
511 2003-02-13 Bradley Bell <btb@icculus.org>
513 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
514 fix various little bugs
515 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
516 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
517 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
519 * README.utils: new file
520 * main/: mve_main.c, mveplay.c: more movie fixes
521 * README: updated README
522 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
524 2003-02-12 Bradley Bell <btb@icculus.org>
526 * utilities/mvlextract.c: bigendian mvl support
527 * main/mveplay.c: formatting, stuff
528 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
529 truecolor mve support, standalone mveplayer
530 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
531 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
532 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
535 2003-01-22 Bradley Bell <btb@icculus.org>
537 * include/: interp.h, interp.h: restore prototype for
538 swap_polygon_model_data
540 2003-01-21 Bradley Bell <btb@icculus.org>
542 * main/piggy.c: use memcpy to avoid alignment problem
543 * compilerdefs.txt: updated some defs, added sunos/sparc
545 2003-01-15 Bradley Bell <btb@icculus.org>
547 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
548 * main/gamemine.c: attempting to support d1 shareware
549 * compilerdefs.txt: update defs
551 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
553 * main/mveplay.c: fix several bugs, comments, formatting.
555 2003-01-15 Bradley Bell <btb@icculus.org>
557 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
558 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
559 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
560 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
562 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
565 2003-01-11 Bradley Bell <btb@icculus.org>
567 * main/: mission.c, mission.h: attempt to support d1 for mac
569 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
572 2003-01-09 Bradley Bell <btb@icculus.org>
574 * main/movie.c: use ifdef around gr_toggle_fullscreen
576 2003-01-07 Bradley Bell <btb@icculus.org>
578 * Makefile.am, descent.msn, installation.txt, main/mission.c,
579 main/mission.h: don't need .msn file for descent.hog anymore
582 2003-01-06 Bradley Bell <btb@icculus.org>
584 * main/mission.h, main/mission.c: comments
585 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
588 2003-01-03 Bradley Bell <btb@icculus.org>
590 * utilities/: txb2txt.c, txt2txb.c: remove old files
591 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
592 * main/polyobj.c: attempt to make read_model_file
594 * main/menu.c: move vertigo text
596 2003-01-02 Bradley Bell <btb@icculus.org>
598 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
599 main/polyobj.h: cleanup alignment changes
600 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
601 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
602 main/object.h: fix alignment issues on sparc
603 * cvshowto.txt: update cvs info
605 * 2d/rle.c: make rle_swap handle RLE_BIG
607 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
609 * main/render.c: workaround solaris qsort bug
611 2003-01-01 Steffen Pohle <stpohle@gmx.net>
613 * arch/linux/linuxnet.c, arch/linux/ukali.c,
614 arch/linux/include/ukali.h, main/inferno.c: enabled kali
615 * arch/linux/Makefile.am: enabled linux joystick, kali
616 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
617 arch/sdl/event.c: enabled linux joystick
619 2002-12-31 Bradley Bell <btb@icculus.org>
621 * main/gamemine.c: simplified warning msg
622 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
623 * main/render.h: fix compiler warning
625 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
627 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
629 2002-12-24 Bradley Bell <btb@icculus.org>
631 * main/mission.c: fixes an infinite loop which was caused by d2x
632 thinking d2demo was a descent 1 mission
634 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
636 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
638 2002-12-24 Bradley Bell <btb@icculus.org>
640 * main/render.c: comments
642 2002-10-30 Bradley Bell <btb@icculus.org>
644 * main/inferno.c: add help for -hogdir option
645 * main/inferno.c: added -hogdir option
647 2002-10-28 Bradley Bell <btb@icculus.org>
649 * main/: inferno.c, menu.c: enabled Vertigo displays
652 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
654 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
655 main/netmisc.c, main/network.c: simplify and eliminate redundant
658 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
660 * maths/fixc.c: fix infinite loop in quad_sqrt.
661 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
662 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
664 2002-10-12 Bradley Bell <btb@icculus.org>
666 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
668 2002-10-11 Bradley Bell <btb@icculus.org>
670 * main/hud.c: make hud_message work correctly
671 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
673 * main/network.c: formatting, small fixes
675 2002-10-10 Bradley Bell <btb@icculus.org>
677 * main/netmisc.h: no swap_object for little-endian
678 * main/: netmisc.h, network.c: use macros to simplify network
680 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
682 * main/inferno.c: enable loading screen for mac shareware with
684 * main/netmisc.c: whitespace
685 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
687 * main/hud.c: whitespace
688 * configure.ac: remove shareware build, add macdata build
689 * main/songs.c: whitespace
690 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
691 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
693 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
696 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
698 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
699 comments, formatting, etc.
700 * iff/iff.c: fix bigendian iff loading.
702 2002-10-03 Bradley Bell <btb@icculus.org>
704 * utilities/txb2tex.c: typo
705 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
706 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
708 * arch/sdl/mouse.c: whitespace
710 2002-09-19 Bradley Bell <btb@icculus.org>
712 * main/kconfig.c: fix a oops, add old logs
713 * main/kconfig.c: support for >3 mouse buttons
715 2002-09-18 Bradley Bell <btb@icculus.org>
717 * include/gr.h: fix palette swap define
719 2002-09-14 Bradley Bell <btb@icculus.org>
721 * main/titles.c: load hires briefing screen if lores doesn't exist
722 (i.e. vertigo) and MenuHires=0
724 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
726 * main/: multi.h, network.h: pack some structures for ipx
729 2002-09-14 Bradley Bell <btb@icculus.org>
731 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
732 and load_endlevel_data() to expect newline-terminated strings, fix
733 load_game_data to read null-terminated string for
736 2002-09-07 Bradley Bell <btb@icculus.org>
738 * main/newmenu.c: added error message
739 * main/menu.h: enable -nohires with mac shareware
740 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
741 * 2d/font.c: enable 0/255 palette swap for fonts
742 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
744 * 2d/2dsline.c: fix ogl blooper
746 2002-09-05 Bradley Bell <btb@icculus.org>
748 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
750 * include/strutil.h: need string.h for strcasecmp
751 * include/rle.h: okay, maybe it needs to be this way
752 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
753 * 2d/scalec.c: more stuff from d2src
754 * 2d/rle.c: more stuff from d2src, formatting
755 * 2d/font.c: useless cruft
756 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
757 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
760 2002-09-04 Bradley Bell <btb@icculus.org>
762 * include/grdef.h: fix compiler warnings
763 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
764 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
766 * main/game.c: we want the mac ibitblt for everything but dos and
768 * main/texmerge.c: these routines are in tmerge.c
769 * main/credits.c: enable credits for mac and oem data
770 * main/bm.c: use either exit.ham or exit.pofs
771 * include/ibitblt.h: enable some more code from d2src
772 * include/gr.h: enable mac ubitblt_double
773 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
774 * include/grdef.h: moved some inline asm from linear.h
775 * 2d/ibitblt.c: brought in line with original d2 version
776 * 2d/bitblt.c: reverted to original d2 version of this file, then
777 added d1x enhancements
778 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
779 * 2d/linear.h: moved these back to their original locations
781 * main/mveplay.c: close some memory holes, speed up palette loading
782 * main/movie.c: added fullscreen toggle while playing movies
783 * main/inferno.c: comment out -superhires help text (always on)
784 * include/timer.h: added approx_fsec_to_usec macro
785 * arch/sdl/joy.c: fix compiler warning
787 2002-09-01 Bradley Bell <btb@icculus.org>
789 * main/network.c: oops
790 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
791 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
792 timer_get_fixed_seconds
795 2002-08-31 Bradley Bell <btb@icculus.org>
797 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
799 * main/multi.h: network endian stuff
800 * 2d/font.c, include/gr.h: fast file i/o for font headers
801 * arch/win32/arch_ip.cpp: unused file
802 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
803 bigendian networking fixes
804 * main/menu.c: make net menu more accurate, also make superhires
806 * include/pstypes.h: better to have __pack__ all the time, I think.
807 needed for networking, e.g.
808 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
810 * arch/win32/Makefile.am: unused file
813 2002-08-30 Bradley Bell <btb@icculus.org>
815 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
816 * main/: newmenu.h, titles.c: formatting
817 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
818 main/multi.h: networking works, finally
819 * TODO: added TODO file
820 * arch/linux/arch_ip.cpp: unused fine
821 * README: network sorta working
822 * main/: Makefile.am, multi.c, network.c, network.h: more
824 * main/menu.c: load builtin mission correctly
825 * main/inferno.c: documentation
826 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
828 * main/Makefile.mveplay: don't need no more
830 2002-08-29 Bradley Bell <btb@icculus.org>
832 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
833 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
834 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
836 * include/ipx_drv.h: more network fixing
837 * arch/linux/include/ipx_drv.h: more network fixing
838 * include/ipx.h: formatting
839 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
840 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
841 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
842 main/inferno.c: fixed networking fuck-up?
843 * Makefile.am: moved mingw info to README
844 * README, mingw32.txt: moved mingw info to README
846 2002-08-27 Bradley Bell <btb@icculus.org>
848 * utilities/mvlextract.c: allow specifying file to extract
849 * utilities/: tex2txb.c, txb2tex.c: use default extension to
851 * utilities/hogextract.c: allow specifying file to extract
852 * main/mission.c: Have to get mission_num _after_ promoting...
853 * main/: gameseq.c, titles.c: beginning d1 briefing support
854 * descent.msn: beginning d1 briefing support
855 * main/: titles.c, titles.h: d1-style mission briefings
856 * main/piggy.h: whitespace
857 * main/movie.c: beginning robot movie support, fall back on lo/hi
858 res if hi/lo not available
859 * main/mission.c: added Builtin_mission_num for builtin mission,
860 D1Hogdir, d1-style mission briefings
861 * main/: gameseq.c, mission.h: added Builtin_mission_num for
863 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
864 (for d1 missions that need d1 data)
865 * 2d/ibitblt.c: whitespace
867 2002-08-26 Bradley Bell <btb@icculus.org>
869 * utilities/mvlcreate.c: oops
870 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
872 * utilities/hogextract.c: added [v]iew option
873 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
874 * main/titles.c: fix writable string, disable DumbAdjust thing
875 * main/polyobj.h: whitespace
876 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
878 * main/movie.c: read movies from AltHogDir, other fixes
879 * main/: mission.c, mission.h: fix bug w/mission filename
880 * main/gameseq.c: comments
881 * main/digi.h: whitespace n stuff
882 * include/mve_audio.h: added audio flag macros
883 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
887 2002-08-23 Bradley Bell <btb@icculus.org>
889 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
891 * Makefile.am: remove d2demo.mn2
892 * cfile/cfile.c, include/cfile.h: add cfile_size function
893 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
894 eliminate need for .mn2 files for oem and demo
896 2002-08-22 Bradley Bell <btb@icculus.org>
898 * main/bm.c: fix for vertigo
899 * main/menu.h: make OEM menu pcx available
900 * 2d/rle.c: merge with original d2 file
901 * Makefile.am, configure.ac: let mission files get installed by
904 2002-08-17 Bradley Bell <btb@icculus.org>
906 * configure.ac: make FAST_FILE_IO the default on little-endian
908 * NEWS, README, compilerdefs.txt, readme.txt: documentation
909 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
912 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
914 * main/: game.c, menu.c, mission.c: promote builtin missions.
916 2002-08-15 Bradley Bell <btb@icculus.org>
918 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
919 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
920 * utilities/.cvsignore: added cvsignore
921 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
923 * main/piggy.c: mac data file loading
924 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
925 transparency and swap 0/255 correctly for mac data files
927 2002-08-13 Bradley Bell <btb@icculus.org>
929 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
930 to utilities to avoid conflict with c++ std lib <utility>
931 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
932 txt2txb.c: moved utility to utilities to avoid conflict with c++
934 * Makefile.am, configure.ac: add utilities
936 2002-08-09 Bradley Bell <btb@icculus.org>
938 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
941 2002-08-08 Bradley Bell <btb@icculus.org>
943 * main/inferno.c: comments
944 * main/: newmenu.c, songs.c: mac demo datafile support
945 * installation.txt: update
946 * main/gamesave.c: use lowercase for consistency
947 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
948 models for other than d2demo
950 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
952 * main/gamemine.c: formatting, better d1 texture conversion
953 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
954 main/mission.h: recognize .msn mission files.
956 2002-08-07 Bradley Bell <btb@icculus.org>
958 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
959 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
960 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
961 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
962 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
963 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
966 2002-08-06 Bradley Bell <btb@icculus.org>
968 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
969 * main/Makefile.am: formatting
970 * 2d/font.c: make gr_remap_font just reload the whole thing
971 * configure.ac: formatting
972 * Makefile.am: added d2demo.mn2
973 * d2demo.mn2: mission file for shareware
974 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
975 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
976 * main/sounds.h: shareware stuff, whitespace
977 * main/: polyobj.c, polyobj.h: more fast i/o macros
978 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
980 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
981 endlevel stuff to non-shareware, allow movies/endlevel for
983 * main/cntrlcen.c: typo
984 * main/bm.h: use global Piggy_hamfile_version
985 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
986 macros, use global Piggy_hamfile_version
987 * main/Makefile.am: terrain and movie stuff always used now
988 * 2d/pcx.c, include/pcx.h: make pcx header available to other
990 * main/: gamemine.c, gamesave.c: load DMB levels
991 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
992 segment.c, segment.h, switch.c, switch.h: fast i/o macros
994 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
996 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
998 2002-08-04 Bradley Bell <btb@icculus.org>
1000 * main/inferno.c: shareware stuff, formatting
1001 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1002 * arch/sdl/gr.c: don't need to set mode in gr_init
1004 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1006 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1008 * Makefile.am, descent.mn2: added mission file for descent 1
1010 2002-08-02 Bradley Bell <btb@icculus.org>
1012 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1013 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1014 main/piggy.h, misc/error.c: junk
1015 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1016 render.h, scores.c, scores.h, terrain.c: shareware stuff
1017 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1018 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1019 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1020 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1021 main/weapon.c, main/weapon.h: fast i/o macros
1023 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1025 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1026 main/gamemine.h, main/gamesave.c: load d1 levels
1028 2002-07-30 Bradley Bell <btb@icculus.org>
1030 * configure.ac: oops
1031 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1033 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1034 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1035 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1036 main/piggy.c, main/titles.c: support shareware datafiles!
1037 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1038 piggy.c: SHAREWARE fixes
1040 2002-07-29 Bradley Bell <btb@icculus.org>
1042 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1043 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1044 misc/fileutil.c: Portability - OS X support
1046 2002-07-27 Bradley Bell <btb@icculus.org>
1048 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1049 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1050 segment.h: portability
1051 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1052 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1053 main/wall.h: portabilization
1054 * 2d/font.c, include/gr.h: portability
1056 2002-07-26 Bradley Bell <btb@icculus.org>
1058 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1059 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1060 * main/player.c: foo
1061 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1062 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1063 misc/fileutil.h: portable file i/o utils
1064 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1065 writable string anymore... / formatting
1066 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1067 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1068 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1069 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1070 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1071 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1072 portable-izing file loading routines
1074 2002-07-24 Bradley Bell <btb@icculus.org>
1076 * main/mveplay.c: correctly play files with 16bit uncompressed
1077 audio, mem checking, etc
1078 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1081 2002-07-23 Bradley Bell <btb@icculus.org>
1083 * misc/Makefile.am: unused file
1084 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1085 main/sounds.h: remove experimental nmovie stuff
1086 * main/movie.c: add some debugging output
1088 2002-07-22 Bradley Bell <btb@icculus.org>
1090 * main/: console.c, state.c: simplified header
1091 * main/movie.c: enable mveplay audio
1092 * main/old/movie.c: moved to main/
1093 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1094 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1095 main/mvelib.c, main/mveplay.c: initial movie support
1096 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1097 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1098 include/ogl_init.h, include/pstypes.h, main/console.c,
1099 main/state.c, mem/mem.c: OS X stuff
1100 * configure.ac: OS X and movie stuff
1102 2002-07-19 Bradley Bell <btb@icculus.org>
1104 * compilerdefs.txt: OSX defs
1106 2002-07-18 Bradley Bell <btb@icculus.org>
1108 * main/inferno.c: use simpler rcs tags
1109 * autogen.sh: keep Changelog in cvs (and use --accum)
1110 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1111 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1112 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1113 main/songs.c: changed cdrom->rbaudio
1114 * include/rbaudio.h: moved to /include
1116 2002-07-17 Bradley Bell <btb@icculus.org>
1118 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1119 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1120 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1121 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1122 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1123 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1124 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1125 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1126 3d/setup.c: use simpler rcs tags
1131 2002-07-17 Bradley Bell <btb@icculus.org>
1133 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1134 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1135 * debian/rules: don't need readme's
1136 * debian/rules: move d1x license to COPYING, license clarifications
1137 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1138 license to COPYING, license clarifications
1139 * debian/rules: fix debian docs
1140 * debian/rules: fix debian manpages
1141 * debian/d2x-sdl.menu: fix debian menu
1142 * debian/rules: link to undocumented man page for debs
1143 * Makefile.am, configure.ac, debian/control, debian/copyright,
1144 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1145 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1146 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1149 2002-07-16 Bradley Bell <btb@icculus.org>
1151 * debian/: rules, changelog.in: deb stuff
1152 * configure.ac: cleaner nasm detection
1153 * debian/: changelog.in, control, rules: deb stuff
1154 * README, installation.txt: typos, stuff
1155 * configure.ac: better #defines
1156 * configure.ac: whitespace
1157 * configure.ac: better documentation
1158 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1159 SDL_JOYSTICK not needed
1160 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1161 * configure.ac: need higher SDL for joystick
1162 * debian/: control, rules: deb stuff
1163 * arch/sdl/joy.c: old junk
1164 * Makefile.am, configure.ac: automake updates
1165 * main/: inferno.c, text.c: don't use althogdir on non-unix
1166 * configure.ac: more autoconf updates
1167 * misc/strutil.c: better strrev
1168 * main/inferno.c: need limits.h on mingw also
1169 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1172 2002-04-19 Bradley Bell <btb@icculus.org>
1174 * main/network.c: let hoard.ham be a cfile
1175 * main/text.c: better error message when hog not found
1178 2002-03-23 Bradley Bell <btb@icculus.org>
1180 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1181 arch/sdl/Makefile.am: Use SDL joystick automatically
1182 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1184 2002-03-05 Bradley Bell <btb@icculus.org>
1186 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1189 2002-02-23 Bradley Bell <btb@icculus.org>
1191 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1192 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1193 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1194 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1195 main/editor/Makefile.am: moved includes to include
1196 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1197 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1198 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1199 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1201 * main/game.c: disabled cockpit for OGL, formatting
1202 * 2d/ibitblt.c: formatting
1204 2002-02-16 Bradley Bell <btb@icculus.org>
1206 * include/oldsdl.h: check for older macros
1207 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1208 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1209 allow older sdl versions
1211 2002-02-15 Bradley Bell <btb@icculus.org>
1213 * main/: automap.c, automap.h, inferno.c: automap resolution now
1215 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1216 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1217 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1218 win32/include/key_arch.h: never mind - that would be pointless
1219 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1220 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1221 win32/include/key_arch.h: copied files from d1x
1222 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1223 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1224 * main/multipow.c: need conf.h
1225 * arch/win32/Makefile.am: new file
1226 * include/pstypes.h: added u_int16_t (needed in base_ip)
1227 * arch/win32/arch_ip.cpp: copied from d1x
1229 2002-02-14 Bradley Bell <btb@icculus.org>
1231 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1232 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1233 main/netlist.c: Added hotkeys to toggle fullscreen mode
1234 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1235 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1236 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1237 reorder.h: Lotsa networking stuff from d1x
1239 2002-02-13 Bradley Bell <btb@icculus.org>
1241 * include/gr.h, main/game.c: Fullscreen toggle stuff
1242 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1244 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1245 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1248 2002-02-11 Bradley Bell <btb@icculus.org>
1250 * main/bm.c: use portable loader if bigendian
1251 * include/pstypes.h: don't define bool for c++
1252 * include/cfile.h: extern AltHogDir stuff
1253 * include/byteswap.h: use WORDS_BIGENDIAN
1254 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1255 * main/vers_id.h: added D2X_IVER
1256 * misc/args.c: don't use d1x.ini
1257 * Makefile.am: rpm stuff
1258 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1261 2002-02-09 Bradley Bell <btb@icculus.org>
1263 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1265 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1267 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1270 2002-02-06 Bradley Bell <btb@icculus.org>
1272 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1273 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1274 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1275 * debian/: changelog.in, control, copyright, d2x-gl.files,
1276 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1280 2002-02-02 Bradley Bell <btb@icculus.org>
1282 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1283 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1284 Enabled RELEASE option
1286 2002-01-31 Bradley Bell <btb@icculus.org>
1288 * Makefile.am, configure.ac: specify prerequisite versions of
1289 autoconf and automake
1291 2002-01-29 Bradley Bell <btb@icculus.org>
1293 * main/mission.c: RCS header added
1294 * main/inferno.c: update copyright date
1295 * main/mission.c: allow missions to be in AltHogDir
1296 * configure.ac: Display results of configure
1297 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1300 2002-01-28 Bradley Bell <btb@icculus.org>
1302 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1303 Data files now go in DATADIR/games/d2x, user files now go in
1306 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1308 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1309 files now go in ~/.d2x
1311 2002-01-24 Bradley Bell <btb@icculus.org>
1313 * configure.ac: fix nasm not found error message
1315 2002-01-18 Bradley Bell <btb@icculus.org>
1317 * configure.in: getting rid of old configure.in
1318 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1319 main/movie.c: Movie playing kludgey stuff
1320 * misc/args.c: formatting
1321 * main/inferno.c: allow -h for help
1322 * include/error.h: don't die on int3, unless -debug given
1323 * mingw32.txt: more stuff
1325 2001-12-29 Bradley Bell <btb@icculus.org>
1327 * Makefile.am: Got rid of thinking.txt
1328 * main/inferno.c: document -nomovies option
1330 2001-12-28 Bradley Bell <btb@icculus.org>
1332 * main/titles.c: formatting, put some code into place for rendering
1333 of robots during briefings
1335 2001-12-27 Bradley Bell <btb@icculus.org>
1339 2001-12-23 Craig Hadady <chadady@iglou.com>
1341 * 2d/rle.c: fixed bug in dummy array.
1343 2001-12-03 Bradley Bell <btb@icculus.org>
1345 * arch/sdl/init.c: fix formatting
1346 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1347 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1348 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1349 and sdl joystick stuff
1351 2001-11-30 Bradley Bell <btb@icculus.org>
1353 * thinking.txt: not needed
1355 2001-11-27 Bradley Bell <btb@icculus.org>
1357 * cygconf, mingw32.txt: use sdl from source on cygwin
1358 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1359 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1360 SDL_CFLAGS to CFLAGS
1362 2001-11-27 Bradley Bell <btb@icculus.org>
1366 2001-11-14 Bradley Bell <btb@icculus.org>
1368 * texmap/scanline.c: use optimization flags as texmap default
1369 * NEWS: mouse wheel, etc
1370 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1371 wheel to emulate 3rd axis
1372 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1373 * include/error.h: kludge to ungrab mouse when we hit an int3
1374 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1375 __ENV_MSDOS__ to __MSDOS__
1376 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1378 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1380 * arch/sdl/digi.c: implemented digi_set_volume
1381 * include/grdef.h, main/config.c, misc/d_io.c: change
1382 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1383 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1384 main/piggy.c: use MAKE_SIG
1385 * installation.txt: update
1386 * configure.ac: new file
1387 * arch/sdl/joydefs.c: #include pstypes.h
1388 * arch/sdl/init.c: SDL joystick stuff
1389 * acconfig.h: adjust MINGW defines
1390 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1391 controls menu now works
1393 2001-11-13 Bradley Bell <btb@icculus.org>
1395 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1397 * Makefile.am: New file
1398 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1400 * compilerdefs.txt: New file
1401 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1403 2001-11-12 Bradley Bell <btb@icculus.org>
1405 * main/playsave.c: load player files regardless of byte order of
1408 2001-11-11 Bradley Bell <btb@icculus.org>
1410 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1412 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1413 * NEWS: GL savegame thumbnails
1414 * acconfig.h, configure.in: make option for NMOVIES, default to off
1416 2001-11-09 Bradley Bell <btb@icculus.org>
1418 * main/state.c: Enabled savegame thumbnails under OpenGL
1419 * unused/pa_null/pa_enabl.h: remove duplicate header
1420 * misc/args.c: use d2x.ini for option file
1421 * mem/mem.c: Move mem_realloc inside the ifdef
1422 * main/menu.c: fix 640x400 menu text
1423 * main/inferno.c: added documentation
1424 * main/endlevel.c: fix warnings
1425 * arch/ogl/gr.c: Get rid of gl spew
1426 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1427 * acconfig.h: Define __SDL__ for mingw
1429 2001-11-08 Bradley Bell <btb@icculus.org>
1431 * 2d/font.c: free OGL font data when rereading
1432 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1433 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1434 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1435 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1436 main/weapon.h: Enabled shareware build, endlevel flythrough
1438 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1439 of use for shareware build
1440 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1442 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1444 2001-11-05 Bradley Bell <btb@icculus.org>
1446 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1448 * include/3d.h: Add comment
1450 2001-11-04 Bradley Bell <btb@icculus.org>
1452 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1454 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1456 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1457 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1458 main/hudmsg.h: Enable d1x-style hud_message
1459 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1460 * 2d/font.c: re-init ogl fonts after remapping colors.
1462 2001-11-02 Bradley Bell <btb@icculus.org>
1464 * misc/Makefile.am: remove byteswap.h (duplicate header)
1465 * 2d/font.c: fixed gr_remap_font, minor stuff
1466 * configure.in: take out -O2 if doing debug build
1467 * main/bm.c: formatting
1468 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1469 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1470 macros, get rid of functions
1472 2001-11-01 Bradley Bell <btb@icculus.org>
1474 * misc/byteswap.h: removed duplicate header
1476 2001-10-31 Bradley Bell <btb@icculus.org>
1478 * NEWS, main/automap.c: automap works in opengl
1479 * NEWS, configure.in: Added news
1480 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1481 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1482 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1483 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1484 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1485 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1486 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1487 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1488 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1490 2001-10-27 Bradley Bell <btb@icculus.org>
1492 * main/inferno.c: added some documentation
1494 2001-10-25 Bradley Bell <btb@icculus.org>
1496 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1498 * Makefile.am, configure.in, arch/Makefile.am,
1499 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1500 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1501 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1502 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1503 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1504 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1505 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1506 it's ugly, but It'll be easier to sync with d1x.
1507 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1508 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1509 main/editor/Makefile.am: attempt at support for editor, makefile
1511 * misc/d_delay.c: formatting fix
1512 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1513 tmappent.S, tmapppro.S: adding support for runtime selection of
1515 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1516 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1517 including multi.h and network.h, fix backslashes, fix compiler
1519 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1520 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1521 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1522 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1523 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1524 including multi.h and network.h, fix backslashes
1525 * include/pstypes.h: added typedef for u_int64_t on mingw
1526 * include/3d.h: added prototype for g3_uninit_polygon_model
1527 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1529 2001-10-24 Bradley Bell <btb@icculus.org>
1531 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1532 arch subdirs, as in d1x.
1533 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1534 earlier style until i understand automake 1.5 better. remove input
1536 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1537 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1538 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1539 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1540 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1541 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1542 Moved input stuff to arch subdirs, as in d1x.
1543 * NEWS, configure.in: blah blah
1545 2001-10-23 Bradley Bell <btb@icculus.org>
1547 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1548 * texmap/tmapppro.S: no need for #include <conf.h> here
1549 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1551 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1552 file. RCS header added
1553 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1554 #ifdef'ing out the whole file. RCS header added
1555 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1556 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1557 fixes. Now works with automake 1.5 and autoconf 2.52.
1558 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1559 mingw (-grabmouse now works on win32).
1560 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1561 These don't belong in cvs
1565 2001-10-20 Bradley Bell <btb@icculus.org>
1567 * 2d/font.c: Don't free unused variables...
1568 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1570 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1571 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1572 main/Makefile.am: make dist more sensible
1573 * Makefile.am: Kludge for linking on mingw
1575 2001-10-19 Bradley Bell <btb@icculus.org>
1577 * Makefile.am, configure.in, arch/win32/Makefile.am,
1578 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1579 * include/ipx_drv.h: Check for __MINGW32__
1580 * include/i86.h: Imported from d1x
1581 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1582 * arch/dos/modex.asm: Fixed %include
1583 * main/console.c: RCS headers added
1584 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1586 * Makefile.am, main/Makefile.am: Moved final link to top-level
1587 directory instead of main/
1588 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1589 __ENV_LINUX__ to __linux__
1590 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1591 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1592 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1593 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1594 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1595 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1596 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1597 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1598 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1599 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1601 * configure.in: add --enable-xploader, support arch/linux subdir,
1603 * main/inferno.c: conditionalize conf.h
1605 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1607 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1608 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1609 misc/fileutil.h: Partial application of linux/alpha patch.
1611 2001-10-19 Bradley Bell <btb@icculus.org>
1613 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1614 networking in line with d1x, moved some arch/linux_* stuff to
1616 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1617 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1618 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1619 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1621 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1622 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1623 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1624 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1625 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1626 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1627 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1628 linux/include/ukali.h: Brought linux networking in line with d1x,
1629 moved some arch/linux_* stuff to arch/linux/*
1630 * include/ipx_drv.h: Imported from d1x
1631 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1632 * main/ipx_drv.c: Imported from d1x
1633 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1634 main/network.h, main/Makefile.am: Trying to get network working on
1636 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1637 main/Makefile.am: build fixes
1638 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1639 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1640 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1641 starting to get net working.
1642 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1643 conditionalized min,max macros
1645 2001-10-18 Bradley Bell <btb@icculus.org>
1647 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1648 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1649 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1650 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1652 * 2d/2dsline.c: RCS headers added/changed
1653 * configure.in: fix NASMFLAGS bug
1654 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1657 2001-10-17 Bradley Bell <btb@icculus.org>
1659 * NEWS: Fixed the invulnerable robots bug!
1660 * main/collide.c: Fixed the invulnerable robots bug!
1662 2001-10-14 Bradley Bell <btb@icculus.org>
1664 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1667 2001-10-13 Bradley Bell <btb@icculus.org>
1669 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1670 arch/Makefile.am, arch/dos/Makefile.am,
1671 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1672 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1673 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1674 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1675 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1676 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1677 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1678 arch/win32/include/Makefile.am, iff/Makefile.am,
1679 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1680 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1681 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1682 unused/bios/Makefile.am, unused/lib/Makefile.am,
1683 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1684 unused/ui/Makefile.am, unused/vga/Makefile.am,
1685 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1686 automake stuff from "inert" subdirs. And there was much rejoicing.
1687 * Makefile.am, NEWS, configure.in: Stuff
1688 * ChangeLog: removing auto-generated file
1689 * cygconf: Added instructions for mingw32 build
1690 * Makefile.am: renamed INSTALL to installation.txt
1691 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1692 * mingw32.txt: Added instructions for mingw32 build
1693 * configure.in: Enable assembly under mingw32
1695 2001-10-12 Bradley Bell <btb@icculus.org>
1697 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1698 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1699 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1700 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1701 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1702 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1703 to __DJGPP__, since it's built-in.
1705 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1707 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1708 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1712 2001-10-12 Bradley Bell <btb@icculus.org>
1714 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1715 * Makefile.am: make sure cygconf gets archived
1716 * configure.in: Increment version number in preparation for release
1717 * configure.in: Fix detection of opengl
1718 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1719 cygconf, arch/Makefile.am, arch/include/joy.h,
1720 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1721 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1722 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1723 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1724 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1725 Vastly improved compilability.
1727 2001-10-11 Bradley Bell <btb@icculus.org>
1729 * Makefile.am: Added macros/sdl.m4
1730 * autogen.sh: Added macros/sdl.m4
1732 2001-10-09 Bradley Bell <btb@icculus.org>
1734 * main/vers_id.h: Added DESCENT_VERSION constant
1735 * main/inferno.c: Added command-line help.
1736 * include/ogl_init.h: opengl improvments (following d1x changes)
1738 2001-10-07 Bradley Bell <btb@icculus.org>
1740 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1741 arch/ogl/Makefile.am: Remove duplicate headers.
1743 2001-08-02 Thimo Neubauer <thimo@debian.org>
1745 * mem/mem.c: totally crippled the memory manager because it does
1746 not make sense for non-DOS-systems and it would have been too
1747 complicated to get it 64bit clean
1749 2001-06-19 Bradley Bell <btb@icculus.org>
1751 * cvshowto.txt: updated anonymous password
1753 2001-02-08 Bradley Bell <btb@icculus.org>
1755 * COPYING, license.txt: Added d1x license
1757 2001-02-01 Bradley Bell <btb@icculus.org>
1759 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1761 2001-01-31 Bradley Bell <btb@icculus.org>
1763 * configure.in, arch/include/mouse.h, include/pstypes.h,
1764 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1765 * main/polyobj.c: fix typo
1766 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1767 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1768 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1769 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1770 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1771 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1772 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1773 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1774 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1775 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1776 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1777 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1778 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1779 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1780 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1781 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1782 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1783 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1784 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1785 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1786 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1787 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1788 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1789 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1790 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1791 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1793 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1794 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1795 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1796 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1798 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1800 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1801 cross-compiling, and cygwin fixes
1803 2001-01-30 Bradley Bell <btb@icculus.org>
1805 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1806 include/pstypes.h, include/strutil.h, main/Makefile.am,
1807 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1808 needs --without-assembler and --without-network to compile
1810 2001-01-29 Bradley Bell <btb@icculus.org>
1812 * configure.in, main/Makefile.am: Fixes to build system
1813 * main/kconfig.c: fix for non-linux joysticks
1814 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1815 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1816 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1817 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1818 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1819 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1820 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1822 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1823 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1824 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1825 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1826 sdl_timer.c: Fixed build system, minor fixes
1827 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1828 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1830 2001-01-28 Bradley Bell <btb@icculus.org>
1832 * conf.h.in, configure.in, arch/Makefile.am,
1833 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1834 arch/include/key.h, main/Makefile.am: More header unification...
1835 * main/newdemo.c: Added <ctype.h>
1836 * arch/include/: event.h, joy.h: unified input headers.
1837 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1838 OpenGL now uses SDL-GL instead of gii
1839 * arch/include/: key.h, mouse.h: Unified arch headers
1841 2001-01-25 Bradley Bell <btb@icculus.org>
1843 * autogen.sh: use "set -e" so execution stops if something goes
1846 2001-01-24 Bradley Bell <btb@icculus.org>
1849 * Makefile.am: Add ChangeLog to dist
1850 * ChangeLog: Putting this here so automake doesn't complain
1854 2001-01-24 Bradley Bell <btb@icculus.org>
1856 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1857 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1858 for building ChangeLog from RCS entries
1859 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1860 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1861 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1862 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1863 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1864 arch/Makefile.am, arch/dos/Makefile.am,
1865 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1866 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1867 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1868 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1869 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1870 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1871 unused/Makefile.am, unused/bios/Makefile.am,
1872 unused/lib/Makefile.am, unused/novga/Makefile.am,
1873 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1874 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1875 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1876 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1877 make dist, VPATH builds, ...
1878 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1879 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1880 arch/dos/Makefile.in, arch/linux/Makefile.in,
1881 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1882 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1883 misc/Makefile.in, texmap/Makefile.in: cruft removal
1884 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1886 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1887 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1888 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1889 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1891 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1892 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1893 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1894 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1895 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1896 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1897 main/songs.c, misc/args.c: changed args_find to FindArg
1899 2001-01-22 Bradley Bell <btb@icculus.org>
1901 * configure, main/Makefile.am, main/Makefile.in: configuration
1903 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1904 fix compiler warnings w/opengl
1905 * include/console.h: ggi support
1906 * arch/linux_init.c: svgalib support
1907 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1908 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1909 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1910 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1911 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1912 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1913 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1914 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1915 warnings and enable NDEBUG
1916 * arch/svgalib_init.c: svgalib support
1918 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1920 * main/kconfig.c: joystick support
1922 2001-01-21 Bradley Bell <btb@icculus.org>
1924 * cvshowto.txt: new file, taken from d1x webpage
1925 * AUTHORS, README: Taking over as maintainer of d2x
1926 * ChangeLog: Grab mouse with SDL/X11
1927 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1929 2001-01-20 Bradley Bell <btb@icculus.org>
1931 * configure, configure.in: Turned -Werror back off by default
1932 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1933 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1934 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1935 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1936 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1937 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1938 main/laser.c, main/multi.c, main/network.c, main/network.h,
1939 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1940 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1941 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1942 warnings, for non-OpenGL on linux, anyway...
1944 2001-01-19 Bradley Bell <btb@icculus.org>
1946 * copying: remove duplicate file
1947 * Import of d2x-0.0.9-pre1
1948 * Import of d2x-0.0.8