1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
4 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
5 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
8 * arch/ogl/gr.c, include/loadgl.h: fix win32
9 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
11 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
12 include/ogl_init.h, main/render.c: opengl hardware
13 super-transparency support using GL_NV_register_combiners (d1x
14 r1.38, r1.41, r1.6, r1.26, r1.7)
16 2004-05-22 Bradley Bell <btb@icculus.org>
18 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
21 2004-05-22 Matthew Mueller <donut@dakotacom.net>
23 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
24 include/ogl_init.h: use GL_RGB for non-transparent textures, and
25 fix fonts not having transparent flag set (wouldn't get paletted)
26 (d1x r1.15, r1.37, r1.40, r1.25)
28 * arch/ogl/ogl.c: don't try to use paletted textures with
29 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
31 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
32 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
35 * 2d/font.c: memset ogl font bitmap data since the copy function
36 leaves some (unused) parts uninitialized, which aggravates
39 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
40 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
43 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
44 screenshots if the entire thing wasn't written in one call to
47 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
48 info not being updated on win32 (d1x r1.11)
50 * arch/win32/digi.c: remove some redundancy by not needing to do
51 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
52 clean up some indenting of DS_release_slot calls. And make
53 DS_release_slot return 1 when a sound is already not playing, in
54 addition to when a sound was killed. (d1x r1.10)
56 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
57 linux version (d1x r1.5)
59 * main/kconfig.c: make next axis config key skip currently
60 allocated axes (d1x r1.11)
62 2004-05-22 David Cleaver <wraithx@morpheus.net>
64 * main/kconfig.c: joy configuration next axis key from WraithX
67 2004-05-22 Bradley Bell <btb@icculus.org>
69 * main/game.c, main/inferno.c: typo
71 2004-05-21 Matthew Mueller <donut@dakotacom.net>
73 * main/game.c, main/game.h, main/inferno.c: make rear view
74 leave_time variable with -rearviewleavetime argument (d1x r1.25,
77 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
79 * main/inferno.c: change -udp documentation to d2x behaviour
81 2004-05-21 Bradley Bell <btb@icculus.org>
83 * include/gr.h: added missing define for menu fullscreen toggle
85 2004-05-21 Matthew Mueller <donut@dakotacom.net>
87 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
88 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
90 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
92 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
93 arch/linux/include/joystick.h: patch from Steven Mueller for using
94 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
96 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
98 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
99 main/physics.c, main/render.c, main/wall.c: file-line for segfault
100 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
102 * arch/win32/digi.c: digisound fixes (d1x r1.7)
104 2004-05-21 Bradley Bell <btb@icculus.org>
106 * main/inferno.c: added -udp documentation from d1x
108 2004-05-20 Bradley Bell <btb@icculus.org>
110 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
112 2004-05-20 David Cleaver <wraithx@morpheus.net>
114 * main/controls.c, main/gamecntl.c, main/kconfig.c,
115 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
116 game.c r1.21, r1.6, r1.4, r1.3)
118 2004-05-20 Bradley Bell <btb@icculus.org>
120 * main/inferno.c: document -ihaveabrokenmouse
122 2004-05-20 Matthew Mueller <donut@dakotacom.net>
124 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
126 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
128 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
129 mouse driver problems (d1x r1.2, r1.2)
131 2004-05-20 Matthew Mueller <donut@dakotacom.net>
133 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
134 join list score crash (d1x r1.8)
136 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
138 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
139 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
142 2004-05-20 Bradley Bell <btb@icculus.org>
144 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
146 * main/inferno.c: integrated some niceautomap stuff from d1x
148 2004-05-20 Matthew Mueller <donut@dakotacom.net>
150 * arch/win32/joyhh.c: fixed the config bug where it'd always put
151 in some weird axis (d1x r1.3)
153 * arch/win32/init.c: set win32 icon to icon from resource file
156 * arch/win32/key.c: win32: fixed space key not working in messages
159 2004-05-20 Bradley Bell <btb@icculus.org>
161 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
164 2004-05-20 Matthew Mueller <donut@dakotacom.net>
166 * main/inferno.c: document -gl_refresh (d1x r1.20)
168 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
169 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
172 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
173 change the arg type for (d1x r1.5)
175 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
177 * arch/win32/digi.c: altsounds (d1x r1.6)
179 2004-05-20 Matthew Mueller <donut@dakotacom.net>
181 * arch/win32/digi.c: fixed a major memory leak and removed a bit
182 of redundancy (d1x r1.5)
184 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
185 fix crashing (d1x r1.4)
187 * arch/win32/digi.c: win32's digi_start_sound was not calling
188 DS_release_slot after setting .playing=0, resulting in a
189 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
191 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
192 apparently it was somehow causing some joysticks (Sidewinder
193 Precision 2) to only turn when the stick was moving, but not when
194 at turned but held stationary. And it was completely unused
195 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
198 * main/game.c: add alt+enter to toggle fullscreen (in addition to
199 previous key combos (d1x r1.29)
201 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
202 g, and b values (d1x r1.15)
204 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
205 sometimes (didn't handle negative palette steps) (d1x r1.34)
207 * arch/ogl/ogl.c: add caching of weapon inner models, screen
208 shatter effects, robot explosions and weapons, and some more
209 always present stuff. Also clean up ogl_cache_weapon_textures
212 2004-05-20 Bradley Bell <btb@icculus.org>
214 * main/kludge.c, main/game.c: move gr_renderstats and
215 gr_badtexture back to game.c
217 2004-05-20 Matthew Mueller <donut@dakotacom.net>
219 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
220 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
222 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
224 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
225 loaded after texture caching stage (d1x r1.34)
227 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
228 for renderstats (d1x r1.33)
230 2004-05-19 Matthew Mueller <donut@dakotacom.net>
232 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
233 main/inferno.c: add anisotropic texture filtering suport (d1x
234 r1.33, r1.32, r1.23, r1.32)
236 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
239 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
240 include/ogl_init.h: utilize hardware multitexturing support if
241 possible (requires GL_NV_texture_env_combine4 extension) (d1x
242 r1.32, r1.30, r1.4, 1.22)
244 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
247 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
249 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
250 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
251 effects in OGL using SetGammaRamp, much faster than the hack that
252 was being used. currently SDL only (though not too hard to add to
253 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
255 * main/menu.c: allow arbitrary (custom) resolution entry in
256 change_res menu (d1x r1.14)
258 2004-05-19 Bradley Bell <btb@icculus.org>
260 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
261 d1x-style res change menu (mostly works)
263 * misc/args.c: use strnicmp instead of strncasecmp
265 2004-05-19 Matthew Mueller <donut@dakotacom.net>
267 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
268 command-line option (d1x r1.27)
270 * main/inferno.c: restore inferno.c initialization of
271 screen_compatible and use_double_buffer to 'normal' values, broken
272 long long ago in one of the high res menu patches (d1x r1.30)
274 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
275 resolutions to be specified on command line (d1x r1.2, r1.29,
276 r1.4) -- doesn't work yet
278 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
280 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
283 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
284 volume song stop/starting (d1x r1.7)
286 2004-05-18 Matthew Mueller <donut@dakotacom.net>
288 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
291 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
292 ogl_ulinec (d1x r1.29)
294 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
296 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
297 bottom are inclusive not exclusive (d1x r1.28)
299 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
300 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
302 * arch/sdl/digi.c: fix typo
304 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
306 * arch/win32/init.c, arch/win32/win32.c: move win32 window
307 creation code from arch_init_start into arch_init to fix weirdness
308 with --help (d1x r1.5, r1.6)
310 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
311 sync issues and lack of midi reset (d1x r1.5)
313 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
316 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
317 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
319 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
322 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
324 2004-05-18 Bradley Bell <btb@icculus.org>
326 * include/vecmat.h: comments/formatting
328 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
330 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
331 include/test.lnk: remove unnecessary files
333 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
334 This enables compilation with gcc 3.1
336 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
338 * main/switch.c: took care of switches triggering single-sided
339 walls (don't try to access the nonexistent adjacent wall via NULL
340 pointers or negative array indices)
342 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
344 * main/wall.c: fix invalid memory access for d1 levels which
345 don't have a corresponding wall behind.
347 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
349 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
350 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
351 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
352 interface header to new header file internal.h
354 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
356 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
357 bitmask for each joystick axis that has sent input data,
358 and will not crash Windows anymore during joystick setup because
359 of for() loop over axis being executed once too often.
361 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
362 gr_remap_mono_font() and call it after loading saved level.
364 * main/laser.c: limit homing missile turn rate
366 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
367 centers (work like fuel centers but provide shield)
369 * main/gameseg.c: fix endless loop in some levels with a
370 certain (complicated) structure
372 2004-05-13 Bradley Bell <btb@icculus.org>
374 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
375 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
376 updated project files for SDL 1.2.7
378 * Makefile.am: add VisualC, VisualCE dirs to tarball
380 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
382 * arch/sdl/digi.c: formatting
384 2004-05-12 Bradley Bell <btb@icculus.org>
386 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
389 * 2d/palette.c, include/palette.h: added function to create blend
392 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
394 2004-05-11 Bradley Bell <btb@icculus.org>
396 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
398 2004-05-10 Bradley Bell <btb@icculus.org>
400 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
401 g3_draw_transp_poly had the fade level backwards, decided to just
402 fix g3_draw_poly so it behaves correctly, transparency or not,
403 reverted changes to render_face
405 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
407 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
408 rendering transparent (e.g. cloaked) walls
410 * main/render.c: render_face now calls g3_draw_transp_poly() for
411 cloaked walls in OpenGL
413 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
415 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
416 that from other apps, had "static" distortions.
418 2004-04-22 Bradley Bell <btb@icculus.org>
420 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
422 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
423 aligned version of PUT_INTEL_* macros
425 2004-04-15 Bradley Bell <btb@icculus.org>
427 * main/inferno.c: comment out unused checksum variable
429 2004-04-14 Bradley Bell <btb@icculus.org>
431 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
433 2004-04-14 Terran Melconian <terran@consistent.org>
435 * main/gameseg.c: use portable rand function (fixes #1118)
437 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
439 * main/songs.c: uncomment calls to RBAStop (fixes #473)
441 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
443 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
444 get rid of warnings (now compiles with -Werror on SunOS)
446 * main/piggy.c: fix (really) wierd SunOS bug
448 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
449 caused by not allocating enough mem for rle bitmaps
451 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
453 * include/pstypes.h: sun OS typedef fixes
455 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
457 * main/piggy.c: fix bug 1067
459 * main/piggy.c: fix bugfix for 1067
461 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
462 with descent.pig of mac registered)
464 2003-12-18 Bradley Bell <btb@icculus.org>
466 * main/kconfig.c: fixes for linux-native joystick
468 * main/kconfig.c: bunch of fixes (esp. for non linux-native
471 * arch/include/joy.h: comments/formatting
473 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
475 * compilerdefs.txt: added FreeBSD defs
477 2003-12-08 Bradley Bell <btb@icculus.org>
479 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
482 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
484 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
485 arch/linux/ipx_udp.c: fix FreeBSD compile errors
487 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
489 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
490 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
491 get rid of silly ulongs
493 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
494 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
495 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
496 change relevant __linux__ macros to __ELF__
498 2003-11-27 Bradley Bell <btb@icculus.org>
500 * include/ogl_init.h: added proto for ogl_check_mode
502 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
503 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
506 2003-11-26 Bradley Bell <btb@icculus.org>
508 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
509 3.3 compiler warnings
511 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
514 * include/pstypes.h: OS X fixes
516 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
517 main/newmenu.h: linux fixes
519 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
520 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
521 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
522 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
523 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
526 * arch/sdl/gr.c: fix sdl gr_update
528 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
529 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
530 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
531 cfile/cfile.c, console/CON_console.c, include/d_io.h,
532 include/error.h, include/pstypes.h, include/strutil.h,
533 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
534 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
535 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
536 main/playsave.c, main/songs.c, main/state.c, main/text.c,
537 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
540 2003-11-25 Bradley Bell <btb@icculus.org>
542 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
543 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
544 libmve/VisualC/mveplayer.dsp: updated project files
546 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
549 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
550 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
551 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
552 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
555 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
556 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
559 2003-11-24 Bradley Bell <btb@icculus.org>
561 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
562 libmve/mveplay.c: stuff to play mve's in WinCE
564 * arch/win32/findfile.c: unused functions...
568 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
569 enabled mouse control of menus
571 * main/mission.h: oops, didn't mean to change this.
573 2003-11-21 Bradley Bell <btb@icculus.org>
575 * VisualCE/d2x/d2x.vcp: updated project file
577 2003-11-20 Bradley Bell <btb@icculus.org>
579 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
580 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
581 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
584 2003-11-17 Bradley Bell <btb@icculus.org>
586 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
587 main/menu.c: added option to disable kalinix under unix
589 * main/game.c, main/newmenu.c: always set menu mode for GL popups
591 2003-11-14 Bradley Bell <btb@icculus.org>
593 * main/automap.c: fix automap background image
595 * main/automap.c, main/automap.h: delete cruft
597 * main/automap.c: fix level number position
599 * main/automap.c: simplify g3_draw_line hack
601 * main/menu.c: stop pointless vid mode changes
603 2003-11-07 Bradley Bell <btb@icculus.org>
605 * NEWS, installation.txt: s'more documentation
607 2003-11-07 Steffen Pohle <stpohle@gmx.net>
609 * configure.ac: fix .exe extension problems
611 2003-11-07 Bradley Bell <btb@icculus.org>
613 * arch/ogl/ogl.c: disable texture format verification for OS X -
616 2003-11-06 Bradley Bell <btb@icculus.org>
618 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
619 use more traditional Alt+Enter for toggling fullscreen
621 * 2d/ibitblt.c, main/mission.h: comments/formatting
623 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
625 2003-11-06 Bradley Bell <btb@icculus.org>
627 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
628 resolution change, use kludge to avoid repetitive res changes
630 2003-11-04 Bradley Bell <btb@icculus.org>
632 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
633 structures and i/o routines back to piggy.c
635 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
637 * installation.txt: tell to install d1 .pig for better textures
639 2003-11-04 Bradley Bell <btb@icculus.org>
641 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
642 oem d1 v1.0 and registered d2 v1.0, comments
644 2003-11-03 Bradley Bell <btb@icculus.org>
646 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
647 all d1 shareware - even though files are different!
649 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
652 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
655 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
658 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
660 * main/movie.c: when no movies are found, divide by six the
661 number of warning lines sent to stdout
663 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
665 * include/byteswap.h: fix stupid copy/paste error
667 2003-10-24 Bradley Bell <btb@icculus.org>
669 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
670 gr_linear_rep_movsd_2x instead of almost identical
671 gr_linear_movsd_double. Better since we have assembly versions.
673 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
675 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
678 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
680 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
681 error with --disable-network, move reset_network_objects()
682 from gameseq.c to multi.c
684 2003-10-14 Bradley Bell <btb@icculus.org>
686 * AUTHORS, NEWS: stuff
688 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
690 2003-10-12 Bradley Bell <btb@icculus.org>
692 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
693 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
696 2003-10-12 Aaron Plattner <plattner@caltech.edu>
698 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
699 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
700 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
701 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
702 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
703 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
704 arch/win32/ipx_win.c, arch/win32/winnet.c,
705 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
706 main/multi.h, main/network.c: add IPv4 multicasting support
708 2003-10-11 Bradley Bell <btb@icculus.org>
710 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
712 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
713 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
714 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
715 main/weapon.h: lots of shareware and oem fixes
717 2003-10-10 Bradley Bell <btb@icculus.org>
719 * arch/win32/winnet.c: fixed stupid win32 network bug
721 2003-10-10 Bradley Bell <btb@icculus.org>
723 * main/piggy.c: increased D1_MAX_TMAP_NUM
725 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
727 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
728 which are animated in d2, refactorizes d1 texture reading
730 2003-10-10 Bradley Bell <btb@icculus.org>
732 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
733 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
734 main/collide.h, main/compbit.h, main/config.h, main/console.c,
735 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
736 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
737 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
738 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
739 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
740 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
741 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
742 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
743 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
744 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
745 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
746 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
747 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
748 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
749 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
750 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
751 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
752 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
753 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
754 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
755 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
756 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
757 main/wall.h: comments/formatting
759 2003-10-09 Bradley Bell <btb@icculus.org>
761 * main/text.c: fix text when using old datafiles
763 * main/laser.h: comments/whitespace
765 * main/laser.c, main/weapon.c: fixed smart missiles and smart
766 mines w/shareware data
768 * include/DT_drawtext.h: deleted unused file
770 2003-10-08 Bradley Bell <btb@icculus.org>
772 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
774 * arch/win32/ipx_udp.c: use closesocket() instead of close()
776 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
777 main/menu.c: Disabled 'd2x keys' weapon selection
779 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
781 * main/object.h, main/multi.h: get rid of most warnings issued by
782 cpp-precomp of gcc from Mac OS X dev tools
784 2003-10-05 Bradley Bell <btb@icculus.org>
786 * NEWS, configure.ac: increment version number
788 * cfile/cfile.c: better handling of CRLF text files (when that is
791 * utilities/hogcreate.c, utilities/hogextract.c,
792 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
793 reading/writing files
795 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
796 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
799 2003-10-04 Bradley Bell <btb@icculus.org>
801 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
803 * main/netmisc.c: change byte to sbyte, comments/whitespace
805 2003-10-03 Bradley Bell <btb@icculus.org>
807 * cfile/cfile.c, main/config.c: fix win32 eof bug.
809 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
812 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
813 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
814 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
815 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
816 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
817 main/object.c, main/object.h, main/paging.c, main/player.h,
818 main/robot.h, main/segment.h, main/state.c, main/switch.c,
819 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
820 main/weapon.c, main/weapon.h: change byte to sbyte,
823 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
824 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
825 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
826 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
828 * configure.ac: better checking for timeval
830 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
832 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
833 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
834 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
835 arch/win32/winnet.c, configure.ac, include/byteswap.h,
836 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
837 main/multibot.c, main/network.c: Make network architecture
838 choosable from game menu, add support for UDP/IP on Mac OS X and
841 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
843 * include/byteswap.h: added macros for coping with alignment
846 2003-10-02 Bradley Bell <btb@icculus.org>
848 * main/multi.h: added padding to little-endian version of
851 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
853 * main/netmisc.c: delete duplicate function
855 2003-10-01 Bradley Bell <btb@icculus.org>
857 * main/bm.c: make sure d1_texture_indices gets freed between
860 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
862 * main/piggy.h: fix size of d1 shareware descent.pig
864 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
866 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
867 main/gameseq.c, main/piggy.c: fix loading of d1 texture
868 replacements for non-animated textures
870 2003-08-02 Matthew Mueller <donut@dakotacom.net>
872 * main/controls.c: use fixed 20fps wiggle
874 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
876 * Makefile.am, debian/changelog.in, debian/control,
877 debian/d2x-common.dirs, debian/d2x-common.install,
878 debian/d2x-common.manpages, debian/d2x-gl.files,
879 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
880 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
881 utilities/Makefile.am, utilities/hogcreate.1,
882 utilities/hogextract.1, utilities/mvlcreate.1,
883 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
884 add man pages, distribute utility programs in new d2x-common deb
886 * rpm/d2x.spec.in: updated rpm spec file
888 2003-08-02 Bradley Bell <btb@icculus.org>
890 * cfile/cfile.c: update raw_position in cfputc and cfputs
892 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
894 * main/piggy.c: make error message more friendly
896 * main/piggy.c: simplify copying of bitmap flags
898 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
901 * cfile/cfile.c: revert to always using custom fgets
903 * main/endlevel.c, main/mission.c: handle missing exit sequence
904 components gracefully
906 * main/playsave.c: comments
908 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
910 * cfile/cfile.c: update raw_position in cfwrite
912 * main/network.c: comments/formatting
914 2003-06-22 Bradley Bell <btb@icculus.org>
916 * cfile/cfile.c: use standard fgets for non-archive files
918 * main/movie.c: use con_printf for missing movie warning
920 2003-06-18 Bradley Bell <btb@icculus.org>
922 * main/movie.c: fixed cfile conversion of movielib code
924 * main/console.c, main/hud.c: strip out colors, etc when printing
927 * include/u_mem.h: fix NDEBUG calloc macro
929 2003-06-15 Bradley Bell <btb@icculus.org>
931 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
934 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
935 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
936 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
937 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
938 main/scores.c, main/state.c, main/text.c, misc/args.c,
939 misc/strio.c: convert file i/o to cfile
941 2003-06-14 Bradley Bell <btb@icculus.org>
943 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
944 writing and other modes besides "rb" (mostly taken from
947 2003-06-09 Bradley Bell <btb@icculus.org>
949 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
952 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
953 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
956 2003-06-07 Taylor Richards <taylor@icculus.org>
958 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
960 2003-06-07 Bradley Bell <btb@icculus.org>
962 * main/console.c: fix non-console build
964 * main/gamesave.c: comments
966 * main/bm.c: remove redundant break
968 2003-06-06 Bradley Bell <btb@icculus.org>
970 * main/gauges.c, main/kconfig.c: comments/formatting
972 * console/.cvsignore: added .cvsignore
974 * main/console.c: can't write to console after it's closed
976 2003-06-05 Bradley Bell <btb@icculus.org>
978 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
979 console/internal.c, console/internal.h, include/CON_console.h,
980 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
981 finish console conversion away from SDL
983 2003-06-04 Bradley Bell <btb@icculus.org>
985 * console/CON_console.c, include/CON.console.h, include/console.h,
986 main/console.c, main/game.c: console conversion to native gr,
989 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
990 put prototype for gr_bm_bitblt in gr.h
992 2003-06-03 Bradley Bell <btb@icculus.org>
994 * console/CON_console.c, console/DT_drawtext.c,
995 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
996 main/console.c: use native fonts for console
998 * main/playsave.c: use shorts for short data
1000 2003-06-02 Bradley Bell <btb@icculus.org>
1002 * configure.ac, main/console.c: set console background, fix
1005 2003-06-01 Bradley Bell <btb@icculus.org>
1007 * Makefile.am, arch/sdl/event.c, configure.ac,
1008 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1009 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1010 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1011 main/gamerend.c: added console code (from SDL_console)
1013 2003-05-30 Bradley Bell <btb@icculus.org>
1015 * README: minor update
1017 2003-05-28 Bradley Bell <btb@icculus.org>
1019 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1024 2003-06-06 Bradley Bell <btb@icculus.org>
1026 * main/kconfig.c: fix crash in control menus
1028 * main/gauges.c: force cockpit redraw in opengl
1030 * main/gamerend.c: move ogl swap, so cockpit and console get
1033 2003-06-01 Bradley Bell <btb@icculus.org>
1035 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1039 2003-05-12 Bradley Bell <btb@icculus.org>
1041 * configure.ac: increment version number
1043 * main/bm.c: use con_printf for exit model warnings
1045 * configure.ac: must check for timespec after setting -mno-cygwin
1047 * main/inferno.c: added -nohogdir and -userdir options
1049 * NEWS, main/titles.c: use briefings with no extension
1053 2003-04-30 Bradley Bell <btb@icculus.org>
1055 * configure.ac: have to include time.h when checking for nanosleep
1057 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1060 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1061 increment version number
1063 * main/Makefile.am: make dist fix
1067 2003-04-29 Bradley Bell <btb@icculus.org>
1069 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1072 2003-04-24 Bradley Bell <btb@icculus.org>
1074 * configure.ac: increment version number
1076 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1079 2003-04-24 Ingo van Lil <inguin@gmx.de>
1081 * main/render.c: fix misspellings of NDEBUG
1085 2003-04-14 Bradley Bell <btb@icculus.org>
1087 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1089 2003-04-11 Bradley Bell <btb@icculus.org>
1091 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1096 2003-04-11 Bradley Bell <btb@icculus.org>
1098 * libmve/mveplay.c: use _sleep instead of sleep on win32
1100 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1101 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1102 include/cfile.h, include/error.h, libmve/Makefile.am,
1103 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1104 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1105 utilities/Makefile.am: comments/formatting/dist problems
1107 * configure.ac: use different defines for os x
1109 2003-04-07 Bradley Bell <btb@icculus.org>
1111 * include/error.h, misc/error.c: put some old stuff back in,
1112 eliminate duplicate error messages
1114 * main/text.c: don't die on text not found
1117 * main/inferno.c: print some useful info if hog not found, allow
1118 -help to work if no text available
1120 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1122 * arch/linux/Makefile.am: revert to previous version, so linux
1125 2003-04-03 Bradley Bell <btb@icculus.org>
1127 * main/endlevel.c: fixed exit model scheme yet again
1129 2003-04-02 Bradley Bell <btb@icculus.org>
1131 * misc/error.c: call Int3 on Assert
1133 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1136 * main/wall.c: don't die when trying to toggle nonexistent
1137 segment... vertigo level 10 is buggy!
1139 * main/gamemine.c: comments/formatting
1141 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1143 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1144 main/inferno.c: Allow use of 22K sound samples
1146 2003-03-29 Bradley Bell <btb@icculus.org>
1148 * arch/ogl/gr.c: default to bitmapped reticle
1150 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1151 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1154 * arch/sdl/joy.c: fixed text seen for hats in control config
1157 2003-03-28 Bradley Bell <btb@icculus.org>
1159 * main/bm.c: heh, model nums in vertigo are hardcoded,
1160 N_D2_POLYGON_MODELS can't change
1162 * configure.ac, include/d1x.xpm, include/descent.xpm,
1163 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1166 2003-03-27 Bradley Bell <btb@icculus.org>
1168 * main/text.h: fixed text references for hat directions
1170 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1172 2003-03-26 Bradley Bell <btb@icculus.org>
1174 * main/playsave.c: make d2x keys backward compatible
1176 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1178 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1181 2003-03-26 Bradley Bell <btb@icculus.org>
1183 * main/piggy.c: fix crash when d1 data not present
1185 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1186 read/write from plr file
1188 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1189 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1190 added escort.h header
1192 2003-03-25 Bradley Bell <btb@icculus.org>
1194 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1195 D1_PIGFILE ("descent.pig") macro
1197 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1198 models from d1 pig file
1200 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1201 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1202 really) from d1 pig file
1204 2003-03-23 Bradley Bell <btb@icculus.org>
1206 * main/bm.c: stop extra robots from overwriting exit models
1208 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1209 texture list doesn't get full
1211 * main/bm.c: fix mem leak when reading extra robots
1213 2003-03-21 Bradley Bell <btb@icculus.org>
1215 * main/menu.c: Added option to set movie resolution (mostly works)
1217 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1219 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1220 replacement functions to piggy.c
1222 * main/gameseq.c: attempt to support mac d1 descent.pig
1224 * main/bm.c: fix mem leak
1226 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1227 files, both d1 and d2 oem briefing where showed
1229 * main/inferno.c, main/movie.c: Change the default movie
1230 resolution to "high", implement the option -lowresmovies
1232 2003-03-20 Bradley Bell <btb@icculus.org>
1234 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1236 * main/piggy.c: comments
1238 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1240 * main/gameseq.c: delete duplicate function
1242 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1244 2003-03-19 Bradley Bell <btb@icculus.org>
1246 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1247 (cddb discid) support
1249 * arch/sdl/digi.c, main/kludge.c: implemented
1250 digi_link_sound_to_object3 for looping sounds, other looping stuff
1252 * arch/sdl/gr.c: removing dependencies on stuff in main/
1254 * arch/linux/Makefile.am, arch/linux/init.c,
1255 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1256 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1257 other header cleanups
1259 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1261 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1263 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1264 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1265 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1266 load d1 textures for d1 levels
1268 2003-03-19 Bradley Bell <btb@icculus.org>
1270 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1271 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1272 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1273 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1276 * README: added some OS X info
1278 2003-03-17 Bradley Bell <btb@icculus.org>
1280 * main/newdemo.c: simplify DEMO_FILENAME macro
1282 * main/console.c, main/game.c: enable experimental console support
1284 * main/gamerend.c: fixed location of fps meter in multi
1286 2003-03-16 Bradley Bell <btb@icculus.org>
1288 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1289 also look in shared data dir for demos
1291 * main/newdemo.c, main/newdemo.h: comments/formatting
1293 2003-03-15 Christopher Thielen <chris@luethy.net>
1295 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1296 thinking d2 cd is always present
1298 2003-03-15 Bradley Bell <btb@icculus.org>
1300 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1303 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1306 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1307 gr_init. don't really know why this works, though
1309 2003-03-14 Bradley Bell <btb@icculus.org>
1311 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1313 * unused/bios/rbaudio.h: removed duplicate file
1315 2003-03-14 Christopher Thielen <chris@luethy.net>
1317 * arch/sdl/rbaudio.c: stop cd audio when exiting
1319 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1321 * main/gamecntl.c: add comments to the "only matt knows" cheats
1323 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1325 * main/gamemine.c: formatting, better texture conversion for d1
1328 2003-03-14 Bradley Bell <btb@icculus.org>
1330 * main/piggy.c: must swap all mac version pigfiles
1332 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1333 main/multi.c: formatting, minor cleanups
1335 * 2d/rle.c: need to swap line_size on bigendian machines
1337 * main/mission.c, main/mission.h: detect mac full version hogfile
1339 2003-03-13 Bradley Bell <btb@icculus.org>
1341 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1342 added joy/mouse sensitivity slider, increased range to 16, and
1345 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1348 * arch/linux/Makefile.am: removed extra backslash
1350 * TODO, installation.txt: updated some documentation
1352 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1353 menu, with maxfps option
1355 2003-03-12 Bradley Bell <btb@icculus.org>
1357 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1359 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1360 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1361 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1362 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1363 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1364 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1365 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1366 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1367 arch/linux/include/music.h, arch/linux/include/serial.h,
1368 arch/linux/include/ukali.h: formatting
1370 2003-03-11 Chris Arena <ccarena@cox.net>
1372 * main/menu.c: fixed brightness slider
1374 2003-03-01 Bradley Bell <btb@icculus.org>
1376 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1377 robots and animated bitmaps work, but colors are messed up
1379 2003-02-28 Bradley Bell <btb@icculus.org>
1381 * main/player.h: whitespace
1383 * main/automap.c, main/cntrlcen.c, main/collide.c,
1384 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1385 descent.hog is present, d1 becomes mission 0)
1387 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1388 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1389 arch/win32/winnet.c: MinGW compiles with network enabled again,
1390 but still doesn't work
1394 2003-02-28 Bradley Bell <btb@icculus.org>
1396 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1397 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1398 many opengl glitches
1400 2003-02-27 Bradley Bell <btb@icculus.org>
1402 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1403 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1404 main/network.c, main/network.h: noted that hoard.ham is only needed
1405 for multiplayer HOARD games, and should not be equated with
1406 "vertigo". put HoardEquipped() back in network.c.
1408 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1409 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1410 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1411 use timer_delay instead of d_delay
1413 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1415 * main/render.c: added replacement qsort for solaris
1417 2003-02-26 Bradley Bell <btb@icculus.org>
1419 * main/gamemine.c: texture conversion for d1 shareware
1421 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1423 * main/gamemine.c: better texture conversion for d1 levels
1425 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1427 * main/kconfig.c: fix joystick support under MinGW
1429 2003-02-26 Bradley Bell <btb@icculus.org>
1431 * main/playsave.c: fix swapping glitch
1433 * configure.ac, readme.txt: clean stuff up, getting ready for
1436 * main/titles.c: begin support for rendering spinning robots in
1439 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1442 * main/gamemine.c: load d1 shareware levels!
1444 2003-02-25 Bradley Bell <btb@icculus.org>
1448 * autogen.sh: add warning about old auto* versions, use
1451 2003-02-24 Bradley Bell <btb@icculus.org>
1453 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1454 briefings mostly working
1456 * main/movie.c, main/titles.c: fixed some more briefing glitches
1458 2003-02-23 Bradley Bell <btb@icculus.org>
1460 * main/movie.c: fixed crash when using shareware data files
1463 * arch/sdl/digi.c: fix crash on non-existent sounds
1464 (i.e. shareware data)
1466 2003-02-22 Bradley Bell <btb@icculus.org>
1468 * main/titles.c: fixed fullscreen toggle in briefings
1470 2003-02-21 Bradley Bell <btb@icculus.org>
1472 * configure.ac: check for mingw when enabling nasm
1474 * main/playsave.c: enable loading player files of either byte
1477 2003-02-20 Bradley Bell <btb@icculus.org>
1479 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1481 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1482 #343, not "rest of solution to bug #344"
1484 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1487 * main/kludge.c: partial solution to bug #344
1489 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1491 * compilerdefs.txt: added linux/mips info
1493 * ChangeLog: clean up changelog
1495 2003-02-19 Bradley Bell <btb@icculus.org>
1497 * libmve/mveplay.c: os x needs nanosleep prototype.
1499 2003-02-18 Bradley Bell <btb@icculus.org>
1501 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1503 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1504 to disable/enable audio
1506 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1508 * main/: movie.h, titles.c: make sure movie's palette is set before
1509 writing briefing text. Fixes bug #359
1511 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1514 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1515 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1518 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1521 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1522 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1523 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1526 * include/libmve.h: blah
1528 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1530 * main/render.c: 2nd attempt to fix solaris qsort bug
1532 2003-02-18 Bradley Bell <btb@icculus.org>
1534 * configure.ac, include/pstypes.h: put alignment detection in
1537 2003-02-17 Bradley Bell <btb@icculus.org>
1539 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1540 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1541 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1542 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1543 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1544 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1545 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1546 moved mve stuff to separate subdir
1548 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1549 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1550 mve code. Fixes (at least) bugs #41, #348, and #350.
1552 2003-02-14 Bradley Bell <btb@icculus.org>
1554 * main/Makefile.am: no more Makefile.mveplay. again
1556 * main/mveplay.c: typo
1558 2003-02-13 Bradley Bell <btb@icculus.org>
1560 * utilities/mvlextract.c: uint -> unsigned int
1562 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1563 standalone mveplayer, win32 support
1565 * main/movie.c: random bugfixes, win32 support
1567 * arch/sdl/Makefile.am: formatting
1569 * configure.ac: disable networking on mac/win for now
1571 * main/newmenu.c: comments
1573 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1575 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1576 redundant swap functions.
1578 2003-02-13 Bradley Bell <btb@icculus.org>
1580 * ChangeLog: update changelog
1582 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1584 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1585 polymodel alignment issues.
1587 2003-02-13 Bradley Bell <btb@icculus.org>
1589 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1590 fix various little bugs
1592 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1593 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1595 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1598 * README.utils: new file
1600 * main/: mve_main.c, mveplay.c: more movie fixes
1602 * README: updated README
1604 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1606 2003-02-12 Bradley Bell <btb@icculus.org>
1608 * utilities/mvlextract.c: bigendian mvl support
1610 * main/mveplay.c: formatting, stuff
1612 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1613 truecolor mve support, standalone mveplayer
1615 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1616 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1617 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1618 standalone mveplayer
1620 2003-01-22 Bradley Bell <btb@icculus.org>
1622 * include/: interp.h, interp.h: restore prototype for
1623 swap_polygon_model_data
1625 2003-01-21 Bradley Bell <btb@icculus.org>
1627 * main/piggy.c: use memcpy to avoid alignment problem
1629 * compilerdefs.txt: updated some defs, added sunos/sparc
1631 2003-01-15 Bradley Bell <btb@icculus.org>
1633 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1635 * main/gamemine.c: attempting to support d1 shareware
1637 * compilerdefs.txt: update defs
1639 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1641 * main/mveplay.c: fix several bugs, comments, formatting.
1643 2003-01-15 Bradley Bell <btb@icculus.org>
1645 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1646 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1647 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1648 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1651 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1652 formatting, comments
1654 2003-01-11 Bradley Bell <btb@icculus.org>
1656 * main/: mission.c, mission.h: attempt to support d1 for mac
1659 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1661 * main/object.h: foo
1663 2003-01-09 Bradley Bell <btb@icculus.org>
1665 * main/movie.c: use ifdef around gr_toggle_fullscreen
1667 2003-01-07 Bradley Bell <btb@icculus.org>
1669 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1670 main/mission.h: don't need .msn file for descent.hog anymore
1674 2003-01-06 Bradley Bell <btb@icculus.org>
1676 * main/mission.h, main/mission.c: comments
1678 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1681 2003-01-03 Bradley Bell <btb@icculus.org>
1683 * utilities/: txb2txt.c, txt2txb.c: remove old files
1685 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1687 * main/polyobj.c: attempt to make read_model_file
1690 * main/menu.c: move vertigo text
1692 2003-01-02 Bradley Bell <btb@icculus.org>
1694 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1695 main/polyobj.h: cleanup alignment changes
1697 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1698 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1699 main/object.h: fix alignment issues on sparc
1701 * cvshowto.txt: update cvs info
1705 * 2d/rle.c: make rle_swap handle RLE_BIG
1707 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1709 * main/render.c: workaround solaris qsort bug
1711 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1713 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1714 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1716 * arch/linux/Makefile.am: enabled linux joystick, kali
1718 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1719 arch/sdl/event.c: enabled linux joystick
1721 2002-12-31 Bradley Bell <btb@icculus.org>
1723 * main/gamemine.c: simplified warning msg
1725 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1727 * main/render.h: fix compiler warning
1729 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1731 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1733 2002-12-24 Bradley Bell <btb@icculus.org>
1735 * main/mission.c: fixes an infinite loop which was caused by d2x
1736 thinking d2demo was a descent 1 mission
1738 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1740 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1742 2002-12-24 Bradley Bell <btb@icculus.org>
1744 * main/render.c: comments
1746 2002-10-30 Bradley Bell <btb@icculus.org>
1748 * main/inferno.c: add help for -hogdir option
1750 * main/inferno.c: added -hogdir option
1752 2002-10-28 Bradley Bell <btb@icculus.org>
1754 * main/: inferno.c, menu.c: enabled Vertigo displays
1756 * include/3d.h: typo
1758 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1760 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1761 main/netmisc.c, main/network.c: simplify and eliminate redundant
1764 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1766 * maths/fixc.c: fix infinite loop in quad_sqrt.
1768 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1769 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1771 2002-10-12 Bradley Bell <btb@icculus.org>
1773 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1775 2002-10-11 Bradley Bell <btb@icculus.org>
1777 * main/hud.c: make hud_message work correctly
1779 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1782 * main/network.c: formatting, small fixes
1784 2002-10-10 Bradley Bell <btb@icculus.org>
1786 * main/netmisc.h: no swap_object for little-endian
1788 * main/: netmisc.h, network.c: use macros to simplify network
1791 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1794 * main/inferno.c: enable loading screen for mac shareware with
1797 * main/netmisc.c: whitespace
1799 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1802 * main/hud.c: whitespace
1804 * configure.ac: remove shareware build, add macdata build
1806 * main/songs.c: whitespace
1808 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1809 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1812 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1815 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1817 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1818 comments, formatting, etc.
1820 * iff/iff.c: fix bigendian iff loading.
1822 2002-10-03 Bradley Bell <btb@icculus.org>
1824 * utilities/txb2tex.c: typo
1826 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1827 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1830 * arch/sdl/mouse.c: whitespace
1832 2002-09-19 Bradley Bell <btb@icculus.org>
1834 * main/kconfig.c: fix a oops, add old logs
1836 * main/kconfig.c: support for >3 mouse buttons
1838 2002-09-18 Bradley Bell <btb@icculus.org>
1840 * include/gr.h: fix palette swap define
1842 2002-09-14 Bradley Bell <btb@icculus.org>
1844 * main/titles.c: load hires briefing screen if lores doesn't exist
1845 (i.e. vertigo) and MenuHires=0
1847 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1849 * main/: multi.h, network.h: pack some structures for ipx
1852 2002-09-14 Bradley Bell <btb@icculus.org>
1854 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1855 and load_endlevel_data() to expect newline-terminated strings, fix
1856 load_game_data to read null-terminated string for
1859 2002-09-07 Bradley Bell <btb@icculus.org>
1861 * main/newmenu.c: added error message
1863 * main/menu.h: enable -nohires with mac shareware
1865 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1867 * 2d/font.c: enable 0/255 palette swap for fonts
1869 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1872 * 2d/2dsline.c: fix ogl blooper
1874 2002-09-05 Bradley Bell <btb@icculus.org>
1876 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1879 * include/strutil.h: need string.h for strcasecmp
1881 * include/rle.h: okay, maybe it needs to be this way
1883 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1885 * 2d/scalec.c: more stuff from d2src
1887 * 2d/rle.c: more stuff from d2src, formatting
1889 * 2d/font.c: useless cruft
1891 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1893 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1896 2002-09-04 Bradley Bell <btb@icculus.org>
1898 * include/grdef.h: fix compiler warnings
1900 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1902 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1905 * main/game.c: we want the mac ibitblt for everything but dos and
1908 * main/texmerge.c: these routines are in tmerge.c
1910 * main/credits.c: enable credits for mac and oem data
1912 * main/bm.c: use either exit.ham or exit.pofs
1914 * include/ibitblt.h: enable some more code from d2src
1916 * include/gr.h: enable mac ubitblt_double
1918 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1920 * include/grdef.h: moved some inline asm from linear.h
1922 * 2d/ibitblt.c: brought in line with original d2 version
1924 * 2d/bitblt.c: reverted to original d2 version of this file, then
1925 added d1x enhancements
1927 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1929 * 2d/linear.h: moved these back to their original locations
1932 * main/mveplay.c: close some memory holes, speed up palette loading
1934 * main/movie.c: added fullscreen toggle while playing movies
1936 * main/inferno.c: comment out -superhires help text (always on)
1938 * include/timer.h: added approx_fsec_to_usec macro
1940 * arch/sdl/joy.c: fix compiler warning
1942 2002-09-01 Bradley Bell <btb@icculus.org>
1944 * main/network.c: oops
1946 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1948 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1949 timer_get_fixed_seconds
1953 2002-08-31 Bradley Bell <btb@icculus.org>
1955 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1958 * main/multi.h: network endian stuff
1960 * 2d/font.c, include/gr.h: fast file i/o for font headers
1962 * arch/win32/arch_ip.cpp: unused file
1964 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1965 bigendian networking fixes
1967 * main/menu.c: make net menu more accurate, also make superhires
1970 * include/pstypes.h: better to have __pack__ all the time, I think.
1971 needed for networking, e.g.
1973 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1976 * arch/win32/Makefile.am: unused file
1980 2002-08-30 Bradley Bell <btb@icculus.org>
1982 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1984 * main/: newmenu.h, titles.c: formatting
1986 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1987 main/multi.h: networking works, finally
1989 * TODO: added TODO file
1991 * arch/linux/arch_ip.cpp: unused fine
1993 * README: network sorta working
1995 * main/: Makefile.am, multi.c, network.c, network.h: more
1998 * main/menu.c: load builtin mission correctly
2000 * main/inferno.c: documentation
2002 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2005 * main/Makefile.mveplay: don't need no more
2007 2002-08-29 Bradley Bell <btb@icculus.org>
2009 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2010 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2011 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2014 * include/ipx_drv.h: more network fixing
2016 * arch/linux/include/ipx_drv.h: more network fixing
2018 * include/ipx.h: formatting
2020 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2022 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2023 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2024 main/inferno.c: fixed networking fuck-up?
2026 * Makefile.am: moved mingw info to README
2028 * README, mingw32.txt: moved mingw info to README
2030 2002-08-27 Bradley Bell <btb@icculus.org>
2032 * utilities/mvlextract.c: allow specifying file to extract
2034 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2037 * utilities/hogextract.c: allow specifying file to extract
2039 * main/mission.c: Have to get mission_num _after_ promoting...
2041 * main/: gameseq.c, titles.c: beginning d1 briefing support
2043 * descent.msn: beginning d1 briefing support
2045 * main/: titles.c, titles.h: d1-style mission briefings
2047 * main/piggy.h: whitespace
2049 * main/movie.c: beginning robot movie support, fall back on lo/hi
2050 res if hi/lo not available
2052 * main/mission.c: added Builtin_mission_num for builtin mission,
2053 D1Hogdir, d1-style mission briefings
2055 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2058 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2059 (for d1 missions that need d1 data)
2061 * 2d/ibitblt.c: whitespace
2063 2002-08-26 Bradley Bell <btb@icculus.org>
2065 * utilities/mvlcreate.c: oops
2067 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2070 * utilities/hogextract.c: added [v]iew option
2072 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2074 * main/titles.c: fix writable string, disable DumbAdjust thing
2076 * main/polyobj.h: whitespace
2078 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2081 * main/movie.c: read movies from AltHogDir, other fixes
2083 * main/: mission.c, mission.h: fix bug w/mission filename
2085 * main/gameseq.c: comments
2087 * main/digi.h: whitespace n stuff
2089 * include/mve_audio.h: added audio flag macros
2091 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2096 2002-08-23 Bradley Bell <btb@icculus.org>
2098 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2101 * Makefile.am: remove d2demo.mn2
2103 * cfile/cfile.c, include/cfile.h: add cfile_size function
2105 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2106 eliminate need for .mn2 files for oem and demo
2108 2002-08-22 Bradley Bell <btb@icculus.org>
2110 * main/bm.c: fix for vertigo
2112 * main/menu.h: make OEM menu pcx available
2114 * 2d/rle.c: merge with original d2 file
2116 * Makefile.am, configure.ac: let mission files get installed by
2119 2002-08-17 Bradley Bell <btb@icculus.org>
2121 * configure.ac: make FAST_FILE_IO the default on little-endian
2124 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2126 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2129 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2131 * main/: game.c, menu.c, mission.c: promote builtin missions.
2133 2002-08-15 Bradley Bell <btb@icculus.org>
2135 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2136 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2138 * utilities/.cvsignore: added cvsignore
2140 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2143 * main/piggy.c: mac data file loading
2145 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2146 transparency and swap 0/255 correctly for mac data files
2148 2002-08-13 Bradley Bell <btb@icculus.org>
2150 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2151 to utilities to avoid conflict with c++ std lib <utility>
2153 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2154 txt2txb.c: moved utility to utilities to avoid conflict with c++
2157 * Makefile.am, configure.ac: add utilities
2159 2002-08-09 Bradley Bell <btb@icculus.org>
2161 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2164 2002-08-08 Bradley Bell <btb@icculus.org>
2166 * main/inferno.c: comments
2168 * main/: newmenu.c, songs.c: mac demo datafile support
2170 * installation.txt: update
2172 * main/gamesave.c: use lowercase for consistency
2174 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2175 models for other than d2demo
2177 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2179 * main/gamemine.c: formatting, better d1 texture conversion
2181 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2182 main/mission.h: recognize .msn mission files.
2184 2002-08-07 Bradley Bell <btb@icculus.org>
2186 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2187 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2188 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2189 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2190 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2191 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2194 2002-08-06 Bradley Bell <btb@icculus.org>
2196 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2198 * main/Makefile.am: formatting
2200 * 2d/font.c: make gr_remap_font just reload the whole thing
2202 * configure.ac: formatting
2204 * Makefile.am: added d2demo.mn2
2206 * d2demo.mn2: mission file for shareware
2208 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2209 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2211 * main/sounds.h: shareware stuff, whitespace
2213 * main/: polyobj.c, polyobj.h: more fast i/o macros
2215 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2218 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2219 endlevel stuff to non-shareware, allow movies/endlevel for
2222 * main/cntrlcen.c: typo
2224 * main/bm.h: use global Piggy_hamfile_version
2226 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2227 macros, use global Piggy_hamfile_version
2229 * main/Makefile.am: terrain and movie stuff always used now
2231 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2234 * main/: gamemine.c, gamesave.c: load DMB levels
2236 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2237 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2239 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2241 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2243 2002-08-04 Bradley Bell <btb@icculus.org>
2245 * main/inferno.c: shareware stuff, formatting
2247 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2249 * arch/sdl/gr.c: don't need to set mode in gr_init
2251 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2253 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2256 * Makefile.am, descent.mn2: added mission file for descent 1
2258 2002-08-02 Bradley Bell <btb@icculus.org>
2260 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2261 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2262 main/piggy.h, misc/error.c: junk
2264 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2265 render.h, scores.c, scores.h, terrain.c: shareware stuff
2267 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2268 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2269 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2270 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2271 main/weapon.c, main/weapon.h: fast i/o macros
2273 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2275 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2276 main/gamemine.h, main/gamesave.c: load d1 levels
2278 2002-07-30 Bradley Bell <btb@icculus.org>
2280 * configure.ac: oops
2282 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2285 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2286 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2287 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2288 main/piggy.c, main/titles.c: support shareware datafiles!
2290 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2291 piggy.c: SHAREWARE fixes
2293 2002-07-29 Bradley Bell <btb@icculus.org>
2295 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2296 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2297 misc/fileutil.c: Portability - OS X support
2299 2002-07-27 Bradley Bell <btb@icculus.org>
2301 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2302 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2303 segment.h: portability
2305 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2306 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2307 main/wall.h: portabilization
2309 * 2d/font.c, include/gr.h: portability
2311 2002-07-26 Bradley Bell <btb@icculus.org>
2313 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2315 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2317 * main/player.c: foo
2319 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2321 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2322 misc/fileutil.h: portable file i/o utils
2324 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2325 writable string anymore... / formatting
2327 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2328 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2329 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2330 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2331 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2332 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2333 portable-izing file loading routines
2335 2002-07-24 Bradley Bell <btb@icculus.org>
2337 * main/mveplay.c: correctly play files with 16bit uncompressed
2338 audio, mem checking, etc
2340 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2343 2002-07-23 Bradley Bell <btb@icculus.org>
2345 * misc/Makefile.am: unused file
2347 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2348 main/sounds.h: remove experimental nmovie stuff
2350 * main/movie.c: add some debugging output
2352 2002-07-22 Bradley Bell <btb@icculus.org>
2354 * main/: console.c, state.c: simplified header
2356 * main/movie.c: enable mveplay audio
2358 * main/old/movie.c: moved to main/
2360 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2361 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2362 main/mvelib.c, main/mveplay.c: initial movie support
2364 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2365 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2366 include/ogl_init.h, include/pstypes.h, main/console.c,
2367 main/state.c, mem/mem.c: OS X stuff
2369 * configure.ac: OS X and movie stuff
2371 2002-07-19 Bradley Bell <btb@icculus.org>
2373 * compilerdefs.txt: OSX defs
2375 2002-07-18 Bradley Bell <btb@icculus.org>
2377 * main/inferno.c: use simpler rcs tags
2379 * autogen.sh: keep Changelog in cvs (and use --accum)
2381 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2382 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2383 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2384 main/songs.c: changed cdrom->rbaudio
2386 * include/rbaudio.h: moved to /include
2388 2002-07-17 Bradley Bell <btb@icculus.org>
2390 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2391 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2392 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2393 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2394 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2395 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2396 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2397 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2398 3d/setup.c: use simpler rcs tags
2403 2002-07-17 Bradley Bell <btb@icculus.org>
2405 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2407 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2409 * debian/rules: don't need readme's
2411 * debian/rules: move d1x license to COPYING, license clarifications
2413 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2414 license to COPYING, license clarifications
2416 * debian/rules: fix debian docs
2418 * debian/rules: fix debian manpages
2420 * debian/d2x-sdl.menu: fix debian menu
2422 * debian/rules: link to undocumented man page for debs
2424 * Makefile.am, configure.ac, debian/control, debian/copyright,
2425 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2426 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2427 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2430 2002-07-16 Bradley Bell <btb@icculus.org>
2432 * debian/: rules, changelog.in: deb stuff
2434 * configure.ac: cleaner nasm detection
2436 * debian/: changelog.in, control, rules: deb stuff
2438 * README, installation.txt: typos, stuff
2440 * configure.ac: better #defines
2442 * configure.ac: whitespace
2444 * configure.ac: better documentation
2446 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2447 SDL_JOYSTICK not needed
2449 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2451 * configure.ac: need higher SDL for joystick
2453 * debian/: control, rules: deb stuff
2455 * arch/sdl/joy.c: old junk
2457 * Makefile.am, configure.ac: automake updates
2459 * main/: inferno.c, text.c: don't use althogdir on non-unix
2461 * configure.ac: more autoconf updates
2463 * misc/strutil.c: better strrev
2465 * main/inferno.c: need limits.h on mingw also
2467 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2470 2002-04-19 Bradley Bell <btb@icculus.org>
2472 * main/network.c: let hoard.ham be a cfile
2474 * main/text.c: better error message when hog not found
2478 2002-03-23 Bradley Bell <btb@icculus.org>
2480 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2481 arch/sdl/Makefile.am: Use SDL joystick automatically
2483 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2485 2002-03-05 Bradley Bell <btb@icculus.org>
2487 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2490 2002-02-23 Bradley Bell <btb@icculus.org>
2492 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2494 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2495 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2496 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2497 main/editor/Makefile.am: moved includes to include
2499 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2501 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2502 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2503 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2506 * main/game.c: disabled cockpit for OGL, formatting
2508 * 2d/ibitblt.c: formatting
2510 2002-02-16 Bradley Bell <btb@icculus.org>
2512 * include/oldsdl.h: check for older macros
2514 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2515 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2516 allow older sdl versions
2518 2002-02-15 Bradley Bell <btb@icculus.org>
2520 * main/: automap.c, automap.h, inferno.c: automap resolution now
2523 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2525 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2526 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2527 win32/include/key_arch.h: never mind - that would be pointless
2529 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2530 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2531 win32/include/key_arch.h: copied files from d1x
2533 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2534 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2536 * main/multipow.c: need conf.h
2538 * arch/win32/Makefile.am: new file
2540 * include/pstypes.h: added u_int16_t (needed in base_ip)
2542 * arch/win32/arch_ip.cpp: copied from d1x
2544 2002-02-14 Bradley Bell <btb@icculus.org>
2546 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2548 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2549 main/netlist.c: Added hotkeys to toggle fullscreen mode
2551 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2552 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2554 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2555 reorder.h: Lotsa networking stuff from d1x
2557 2002-02-13 Bradley Bell <btb@icculus.org>
2559 * include/gr.h, main/game.c: Fullscreen toggle stuff
2561 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2564 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2565 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2568 2002-02-11 Bradley Bell <btb@icculus.org>
2570 * main/bm.c: use portable loader if bigendian
2572 * include/pstypes.h: don't define bool for c++
2574 * include/cfile.h: extern AltHogDir stuff
2576 * include/byteswap.h: use WORDS_BIGENDIAN
2578 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2580 * main/vers_id.h: added D2X_IVER
2582 * misc/args.c: don't use d1x.ini
2584 * Makefile.am: rpm stuff
2586 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2589 2002-02-09 Bradley Bell <btb@icculus.org>
2591 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2593 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2595 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2598 2002-02-06 Bradley Bell <btb@icculus.org>
2600 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2601 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2602 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2604 * debian/: changelog.in, control, copyright, d2x-gl.files,
2605 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2609 2002-02-02 Bradley Bell <btb@icculus.org>
2611 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2613 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2614 Enabled RELEASE option
2616 2002-01-31 Bradley Bell <btb@icculus.org>
2618 * Makefile.am, configure.ac: specify prerequisite versions of
2619 autoconf and automake
2621 2002-01-29 Bradley Bell <btb@icculus.org>
2623 * main/mission.c: RCS header added
2625 * main/inferno.c: update copyright date
2627 * main/mission.c: allow missions to be in AltHogDir
2629 * configure.ac: Display results of configure
2631 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2634 2002-01-28 Bradley Bell <btb@icculus.org>
2636 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2637 Data files now go in DATADIR/games/d2x, user files now go in
2640 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2642 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2643 files now go in ~/.d2x
2645 2002-01-24 Bradley Bell <btb@icculus.org>
2647 * configure.ac: fix nasm not found error message
2649 2002-01-18 Bradley Bell <btb@icculus.org>
2651 * configure.in: getting rid of old configure.in
2653 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2654 main/movie.c: Movie playing kludgey stuff
2656 * misc/args.c: formatting
2658 * main/inferno.c: allow -h for help
2660 * include/error.h: don't die on int3, unless -debug given
2662 * mingw32.txt: more stuff
2664 2001-12-29 Bradley Bell <btb@icculus.org>
2666 * Makefile.am: Got rid of thinking.txt
2668 * main/inferno.c: document -nomovies option
2670 2001-12-28 Bradley Bell <btb@icculus.org>
2672 * main/titles.c: formatting, put some code into place for rendering
2673 of robots during briefings
2675 2001-12-27 Bradley Bell <btb@icculus.org>
2679 2001-12-23 Craig Hadady <chadady@iglou.com>
2681 * 2d/rle.c: fixed bug in dummy array.
2683 2001-12-03 Bradley Bell <btb@icculus.org>
2685 * arch/sdl/init.c: fix formatting
2687 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2688 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2689 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2690 and sdl joystick stuff
2692 2001-11-30 Bradley Bell <btb@icculus.org>
2694 * thinking.txt: not needed
2696 2001-11-27 Bradley Bell <btb@icculus.org>
2698 * cygconf, mingw32.txt: use sdl from source on cygwin
2700 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2701 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2702 SDL_CFLAGS to CFLAGS
2704 2001-11-27 Bradley Bell <btb@icculus.org>
2708 2001-11-14 Bradley Bell <btb@icculus.org>
2710 * texmap/scanline.c: use optimization flags as texmap default
2712 * NEWS: mouse wheel, etc
2714 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2715 wheel to emulate 3rd axis
2717 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2719 * include/error.h: kludge to ungrab mouse when we hit an int3
2721 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2722 __ENV_MSDOS__ to __MSDOS__
2724 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2727 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2730 * arch/sdl/digi.c: implemented digi_set_volume
2732 * include/grdef.h, main/config.c, misc/d_io.c: change
2733 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2735 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2736 main/piggy.c: use MAKE_SIG
2738 * installation.txt: update
2740 * configure.ac: new file
2742 * arch/sdl/joydefs.c: #include pstypes.h
2744 * arch/sdl/init.c: SDL joystick stuff
2746 * acconfig.h: adjust MINGW defines
2748 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2749 controls menu now works
2751 2001-11-13 Bradley Bell <btb@icculus.org>
2753 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2756 * Makefile.am: New file
2758 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2761 * compilerdefs.txt: New file
2763 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2765 2001-11-12 Bradley Bell <btb@icculus.org>
2767 * main/playsave.c: load player files regardless of byte order of
2770 2001-11-11 Bradley Bell <btb@icculus.org>
2772 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2775 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2777 * NEWS: GL savegame thumbnails
2779 * acconfig.h, configure.in: make option for NMOVIES, default to off
2781 2001-11-09 Bradley Bell <btb@icculus.org>
2783 * main/state.c: Enabled savegame thumbnails under OpenGL
2785 * unused/pa_null/pa_enabl.h: remove duplicate header
2787 * misc/args.c: use d2x.ini for option file
2789 * mem/mem.c: Move mem_realloc inside the ifdef
2791 * main/menu.c: fix 640x400 menu text
2793 * main/inferno.c: added documentation
2795 * main/endlevel.c: fix warnings
2797 * arch/ogl/gr.c: Get rid of gl spew
2799 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2801 * acconfig.h: Define __SDL__ for mingw
2803 2001-11-08 Bradley Bell <btb@icculus.org>
2805 * 2d/font.c: free OGL font data when rereading
2807 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2808 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2809 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2810 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2811 main/weapon.h: Enabled shareware build, endlevel flythrough
2814 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2815 of use for shareware build
2817 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2820 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2822 2001-11-05 Bradley Bell <btb@icculus.org>
2824 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2827 * include/3d.h: Add comment
2829 2001-11-04 Bradley Bell <btb@icculus.org>
2831 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2834 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2837 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2839 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2840 main/hudmsg.h: Enable d1x-style hud_message
2842 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2844 * 2d/font.c: re-init ogl fonts after remapping colors.
2846 2001-11-02 Bradley Bell <btb@icculus.org>
2848 * misc/Makefile.am: remove byteswap.h (duplicate header)
2850 * 2d/font.c: fixed gr_remap_font, minor stuff
2852 * configure.in: take out -O2 if doing debug build
2854 * main/bm.c: formatting
2856 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2858 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2859 macros, get rid of functions
2861 2001-11-01 Bradley Bell <btb@icculus.org>
2863 * misc/byteswap.h: removed duplicate header
2865 2001-10-31 Bradley Bell <btb@icculus.org>
2867 * NEWS, main/automap.c: automap works in opengl
2869 * NEWS, configure.in: Added news
2871 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2873 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2875 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2876 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2877 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2879 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2881 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2883 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2884 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2886 2001-10-27 Bradley Bell <btb@icculus.org>
2888 * main/inferno.c: added some documentation
2890 2001-10-25 Bradley Bell <btb@icculus.org>
2892 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2895 * Makefile.am, configure.in, arch/Makefile.am,
2896 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2897 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2898 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2899 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2900 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2901 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2902 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2903 it's ugly, but It'll be easier to sync with d1x.
2905 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2906 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2907 main/editor/Makefile.am: attempt at support for editor, makefile
2910 * misc/d_delay.c: formatting fix
2912 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2913 tmappent.S, tmapppro.S: adding support for runtime selection of
2916 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2917 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2918 including multi.h and network.h, fix backslashes, fix compiler
2921 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2922 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2923 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2924 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2925 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2926 including multi.h and network.h, fix backslashes
2928 * include/pstypes.h: added typedef for u_int64_t on mingw
2930 * include/3d.h: added prototype for g3_uninit_polygon_model
2932 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2934 2001-10-24 Bradley Bell <btb@icculus.org>
2936 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2937 arch subdirs, as in d1x.
2939 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2940 earlier style until i understand automake 1.5 better. remove input
2943 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2944 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2945 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2946 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2947 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2948 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2949 Moved input stuff to arch subdirs, as in d1x.
2951 * NEWS, configure.in: blah blah
2953 2001-10-23 Bradley Bell <btb@icculus.org>
2955 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2957 * texmap/tmapppro.S: no need for #include <conf.h> here
2959 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2962 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2963 file. RCS header added
2965 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2966 #ifdef'ing out the whole file. RCS header added
2968 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2969 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2970 fixes. Now works with automake 1.5 and autoconf 2.52.
2971 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2972 mingw (-grabmouse now works on win32).
2974 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2975 These don't belong in cvs
2979 2001-10-20 Bradley Bell <btb@icculus.org>
2981 * 2d/font.c: Don't free unused variables...
2983 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2986 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2987 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2988 main/Makefile.am: make dist more sensible
2990 * Makefile.am: Kludge for linking on mingw
2992 2001-10-19 Bradley Bell <btb@icculus.org>
2994 * Makefile.am, configure.in, arch/win32/Makefile.am,
2995 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2997 * include/ipx_drv.h: Check for __MINGW32__
2999 * include/i86.h: Imported from d1x
3001 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3003 * arch/dos/modex.asm: Fixed %include
3005 * main/console.c: RCS headers added
3007 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3010 * Makefile.am, main/Makefile.am: Moved final link to top-level
3011 directory instead of main/
3013 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3014 __ENV_LINUX__ to __linux__
3016 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3017 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3018 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3019 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3020 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3021 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3022 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3023 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3024 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3025 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3028 * configure.in: add --enable-xploader, support arch/linux subdir,
3031 * main/inferno.c: conditionalize conf.h
3033 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3035 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3036 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3037 misc/fileutil.h: Partial application of linux/alpha patch.
3039 2001-10-19 Bradley Bell <btb@icculus.org>
3041 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3042 networking in line with d1x, moved some arch/linux_* stuff to
3045 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3046 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3047 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3048 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3051 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3052 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3053 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3054 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3055 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3056 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3057 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3058 linux/include/ukali.h: Brought linux networking in line with d1x,
3059 moved some arch/linux_* stuff to arch/linux/*
3061 * include/ipx_drv.h: Imported from d1x
3063 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3065 * main/ipx_drv.c: Imported from d1x
3067 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3068 main/network.h, main/Makefile.am: Trying to get network working on
3071 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3072 main/Makefile.am: build fixes
3074 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3075 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3076 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3077 starting to get net working.
3079 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3080 conditionalized min,max macros
3082 2001-10-18 Bradley Bell <btb@icculus.org>
3084 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3085 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3086 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3087 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3090 * 2d/2dsline.c: RCS headers added/changed
3092 * configure.in: fix NASMFLAGS bug
3094 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3097 2001-10-17 Bradley Bell <btb@icculus.org>
3099 * NEWS: Fixed the invulnerable robots bug!
3101 * main/collide.c: Fixed the invulnerable robots bug!
3103 2001-10-14 Bradley Bell <btb@icculus.org>
3105 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3108 2001-10-13 Bradley Bell <btb@icculus.org>
3110 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3111 arch/Makefile.am, arch/dos/Makefile.am,
3112 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3113 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3114 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3115 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3116 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3117 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3118 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3119 arch/win32/include/Makefile.am, iff/Makefile.am,
3120 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3121 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3122 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3123 unused/bios/Makefile.am, unused/lib/Makefile.am,
3124 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3125 unused/ui/Makefile.am, unused/vga/Makefile.am,
3126 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3127 automake stuff from "inert" subdirs. And there was much rejoicing.
3129 * Makefile.am, NEWS, configure.in: Stuff
3131 * ChangeLog: removing auto-generated file
3133 * cygconf: Added instructions for mingw32 build
3135 * Makefile.am: renamed INSTALL to installation.txt
3137 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3139 * mingw32.txt: Added instructions for mingw32 build
3141 * configure.in: Enable assembly under mingw32
3143 2001-10-12 Bradley Bell <btb@icculus.org>
3145 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3147 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3148 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3149 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3150 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3151 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3152 to __DJGPP__, since it's built-in.
3154 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3156 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3157 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3161 2001-10-12 Bradley Bell <btb@icculus.org>
3163 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3165 * Makefile.am: make sure cygconf gets archived
3167 * configure.in: Increment version number in preparation for release
3169 * configure.in: Fix detection of opengl
3171 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3172 cygconf, arch/Makefile.am, arch/include/joy.h,
3173 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3174 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3175 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3176 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3177 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3178 Vastly improved compilability.
3180 2001-10-11 Bradley Bell <btb@icculus.org>
3182 * Makefile.am: Added macros/sdl.m4
3184 * autogen.sh: Added macros/sdl.m4
3186 2001-10-09 Bradley Bell <btb@icculus.org>
3188 * main/vers_id.h: Added DESCENT_VERSION constant
3190 * main/inferno.c: Added command-line help.
3192 * include/ogl_init.h: opengl improvments (following d1x changes)
3194 2001-10-07 Bradley Bell <btb@icculus.org>
3196 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3197 arch/ogl/Makefile.am: Remove duplicate headers.
3199 2001-08-02 Thimo Neubauer <thimo@debian.org>
3201 * mem/mem.c: totally crippled the memory manager because it does
3202 not make sense for non-DOS-systems and it would have been too
3203 complicated to get it 64bit clean
3205 2001-06-19 Bradley Bell <btb@icculus.org>
3207 * cvshowto.txt: updated anonymous password
3209 2001-02-08 Bradley Bell <btb@icculus.org>
3211 * COPYING, license.txt: Added d1x license
3213 2001-02-01 Bradley Bell <btb@icculus.org>
3215 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3217 2001-01-31 Bradley Bell <btb@icculus.org>
3219 * configure.in, arch/include/mouse.h, include/pstypes.h,
3220 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3222 * main/polyobj.c: fix typo
3224 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3225 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3226 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3227 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3228 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3229 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3230 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3231 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3232 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3233 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3234 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3235 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3236 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3237 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3238 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3239 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3240 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3241 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3242 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3243 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3244 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3245 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3246 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3247 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3248 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3249 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3252 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3253 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3254 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3255 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3258 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3261 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3262 cross-compiling, and cygwin fixes
3264 2001-01-30 Bradley Bell <btb@icculus.org>
3266 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3267 include/pstypes.h, include/strutil.h, main/Makefile.am,
3268 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3269 needs --without-assembler and --without-network to compile
3271 2001-01-29 Bradley Bell <btb@icculus.org>
3273 * configure.in, main/Makefile.am: Fixes to build system
3275 * main/kconfig.c: fix for non-linux joysticks
3277 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3278 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3279 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3280 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3281 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3282 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3283 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3284 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3285 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3286 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3288 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3289 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3290 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3291 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3292 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3293 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3296 * arch/dos/include/joy.h, arch/dos/include/key.h,
3297 arch/dos/include/mouse.h: Unified input headers.
3299 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3301 2001-01-28 Bradley Bell <btb@icculus.org>
3303 * conf.h.in, configure.in, arch/Makefile.am,
3304 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3305 arch/include/key.h, main/Makefile.am: More header unification...
3307 * main/newdemo.c: Added <ctype.h>
3309 * arch/include/event.h, arch/include/joy.h: unified input headers.
3311 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3312 OpenGL now uses SDL-GL instead of gii
3314 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3316 2001-01-25 Bradley Bell <btb@icculus.org>
3318 * autogen.sh: use "set -e" so execution stops if something goes
3321 2001-01-24 Bradley Bell <btb@icculus.org>
3325 * Makefile.am: Add ChangeLog to dist
3329 2001-01-24 Bradley Bell <btb@icculus.org>
3331 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3333 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3334 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3337 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3338 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3339 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3340 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3341 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3342 arch/Makefile.am, arch/dos/Makefile.am,
3343 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3344 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3345 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3346 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3347 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3348 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3349 unused/Makefile.am, unused/bios/Makefile.am,
3350 unused/lib/Makefile.am, unused/novga/Makefile.am,
3351 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3352 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3353 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3354 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3355 make dist, VPATH builds, ...
3357 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3358 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3359 arch/dos/Makefile.in, arch/linux/Makefile.in,
3360 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3361 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3362 misc/Makefile.in, texmap/Makefile.in: cruft removal
3364 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3367 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3369 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3371 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3374 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3375 added -grabmouse option
3377 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3378 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3379 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3380 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3381 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3382 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3383 main/songs.c, misc/args.c: changed args_find to FindArg
3385 2001-01-22 Bradley Bell <btb@icculus.org>
3387 * configure, main/Makefile.am, main/Makefile.in: configuration
3390 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3391 fix compiler warnings w/opengl
3393 * include/console.h: ggi support
3395 * arch/linux_init.c: svgalib support
3397 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3398 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3399 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3400 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3401 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3402 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3405 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3407 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3408 main/render.c: fix warnings and enable NDEBUG *
3409 arch/svgalib_init.c: svgalib support
3411 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3413 * main/kconfig.c: joystick support
3415 2001-01-21 Bradley Bell <btb@icculus.org>
3417 * cvshowto.txt: new file, taken from d1x webpage
3419 * AUTHORS, README: Taking over as maintainer of d2x
3421 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3423 2001-01-20 Bradley Bell <btb@icculus.org>
3425 * configure, configure.in: Turned -Werror back off by default
3427 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3428 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3429 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3430 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3431 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3432 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3433 main/laser.c, main/multi.c, main/network.c, main/network.h,
3434 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3435 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3436 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3437 warnings, for non-OpenGL on linux, anyway...
3439 2001-01-19 Bradley Bell <btb@icculus.org>
3441 * copying: remove duplicate file
3443 * Import of d2x-0.0.9-pre1
3445 * Import of d2x-0.0.8