1 2003-02-28 Bradley Bell <btb@icculus.org>
3 * 2d/pcx.c, arch/ogl/gr.c, main/inferno.c, main/movie.c,
4 main/newmenu.c: Fixed many opengl glitches
6 2003-02-27 Bradley Bell <btb@icculus.org>
8 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
9 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
10 main/network.c, main/network.h: noted that hoard.ham is only needed
11 for multiplayer HOARD games, and should not be equated with
12 "vertigo". put HoardEquipped() back in network.c.
14 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
15 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
16 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
17 use timer_delay instead of d_delay
19 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
21 * main/render.c: added replacement qsort for solaris
23 2003-02-26 Bradley Bell <btb@icculus.org>
25 * main/gamemine.c: texture conversion for d1 shareware
27 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
29 * main/gamemine.c: better texture conversion for d1 levels
31 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
33 * main/kconfig.c: fix joystick support under MinGW
35 2003-02-26 Bradley Bell <btb@icculus.org>
37 * main/playsave.c: fix swapping glitch
39 * NEWS, configure.ac, readme.txt: clean stuff up, getting ready
42 * main/titles.c: begin support for rendering spinning robots in
45 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
48 * main/gamemine.c: load d1 shareware levels!
50 2003-02-25 Bradley Bell <btb@icculus.org>
54 * autogen.sh: add warning about old auto* versions, use
57 2003-02-24 Bradley Bell <btb@icculus.org>
59 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
60 briefings mostly working
61 * main/movie.c, main/titles.c: fixed some more briefing glitches
63 2003-02-23 Bradley Bell <btb@icculus.org>
65 * main/movie.c: fixed crash when using shareware data files
67 * arch/sdl/digi.c: fix crash on non-existent sounds
70 2003-02-22 Bradley Bell <btb@icculus.org>
72 * main/titles.c: fixed fullscreen toggle in briefings
74 2003-02-21 Bradley Bell <btb@icculus.org>
76 * configure.ac: check for mingw when enabling nasm
77 * main/playsave.c: enable loading player files of either byte
80 2003-02-20 Bradley Bell <btb@icculus.org>
82 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
83 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
84 #343, not "rest of solution to bug #344"
85 * arch/sdl/timer.c, include/timer.h: revert to more accurate
87 * main/kludge.c: partial solution to bug #344
88 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
89 * compilerdefs.txt: added linux/mips info
90 * ChangeLog: clean up changelog
92 2003-02-19 Bradley Bell <btb@icculus.org>
94 * libmve/mveplay.c: os x needs nanosleep prototype.
96 2003-02-18 Bradley Bell <btb@icculus.org>
98 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
99 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
100 to disable/enable audio
101 * libmve/: mve_main.c, mveplay.c: bigendian fixes
102 * main/: movie.h, titles.c: make sure movie's palette is set before
103 writing briefing text. Fixes bug #359
104 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
106 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
107 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
109 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
111 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
112 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
113 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
115 * include/libmve.h: blah
117 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
119 * main/render.c: 2nd attempt to fix solaris qsort bug
121 2003-02-18 Bradley Bell <btb@icculus.org>
123 * configure.ac, include/pstypes.h: put alignment detection in
126 2003-02-17 Bradley Bell <btb@icculus.org>
128 * Makefile.am, README.utils, configure.ac, include/libmve.h,
129 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
130 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
131 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
132 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
133 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
134 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
135 moved mve stuff to separate subdir
136 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
137 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
138 mve code. Fixes (at least) bugs #41, #348, and #350.
140 2003-02-14 Bradley Bell <btb@icculus.org>
142 * main/Makefile.am: no more Makefile.mveplay. again
143 * main/mveplay.c: typo
145 2003-02-13 Bradley Bell <btb@icculus.org>
147 * utilities/mvlextract.c: uint -> unsigned int
148 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
149 standalone mveplayer, win32 support
150 * main/movie.c: random bugfixes, win32 support
151 * arch/sdl/Makefile.am: formatting
152 * configure.ac: disable networking on mac/win for now
153 * main/newmenu.c: comments
155 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
157 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
158 redundant swap functions.
160 2003-02-13 Bradley Bell <btb@icculus.org>
162 * ChangeLog: update changelog
164 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
166 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
167 polymodel alignment issues.
169 2003-02-13 Bradley Bell <btb@icculus.org>
171 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
172 fix various little bugs
173 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
174 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
175 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
177 * README.utils: new file
178 * main/: mve_main.c, mveplay.c: more movie fixes
179 * README: updated README
180 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
182 2003-02-12 Bradley Bell <btb@icculus.org>
184 * utilities/mvlextract.c: bigendian mvl support
185 * main/mveplay.c: formatting, stuff
186 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
187 truecolor mve support, standalone mveplayer
188 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
189 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
190 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
193 2003-01-22 Bradley Bell <btb@icculus.org>
195 * include/: interp.h, interp.h: restore prototype for
196 swap_polygon_model_data
198 2003-01-21 Bradley Bell <btb@icculus.org>
200 * main/piggy.c: use memcpy to avoid alignment problem
201 * compilerdefs.txt: updated some defs, added sunos/sparc
203 2003-01-15 Bradley Bell <btb@icculus.org>
205 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
206 * main/gamemine.c: attempting to support d1 shareware
207 * compilerdefs.txt: update defs
209 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
211 * main/mveplay.c: fix several bugs, comments, formatting.
213 2003-01-15 Bradley Bell <btb@icculus.org>
215 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
216 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
217 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
218 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
220 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
223 2003-01-11 Bradley Bell <btb@icculus.org>
225 * main/: mission.c, mission.h: attempt to support d1 for mac
227 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
230 2003-01-09 Bradley Bell <btb@icculus.org>
232 * main/movie.c: use ifdef around gr_toggle_fullscreen
234 2003-01-07 Bradley Bell <btb@icculus.org>
236 * Makefile.am, descent.msn, installation.txt, main/mission.c,
237 main/mission.h: don't need .msn file for descent.hog anymore
240 2003-01-06 Bradley Bell <btb@icculus.org>
242 * main/mission.h, main/mission.c: comments
243 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
246 2003-01-03 Bradley Bell <btb@icculus.org>
248 * utilities/: txb2txt.c, txt2txb.c: remove old files
249 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
250 * main/polyobj.c: attempt to make read_model_file
252 * main/menu.c: move vertigo text
254 2003-01-02 Bradley Bell <btb@icculus.org>
256 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
257 main/polyobj.h: cleanup alignment changes
258 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
259 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
260 main/object.h: fix alignment issues on sparc
261 * cvshowto.txt: update cvs info
263 * 2d/rle.c: make rle_swap handle RLE_BIG
265 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
267 * main/render.c: workaround solaris qsort bug
269 2003-01-01 Steffen Pohle <stpohle@gmx.net>
271 * arch/linux/linuxnet.c, arch/linux/ukali.c,
272 arch/linux/include/ukali.h, main/inferno.c: enabled kali
273 * arch/linux/Makefile.am: enabled linux joystick, kali
274 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
275 arch/sdl/event.c: enabled linux joystick
277 2002-12-31 Bradley Bell <btb@icculus.org>
279 * main/gamemine.c: simplified warning msg
280 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
281 * main/render.h: fix compiler warning
283 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
285 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
287 2002-12-24 Bradley Bell <btb@icculus.org>
289 * main/mission.c: fixes an infinite loop which was caused by d2x
290 thinking d2demo was a descent 1 mission
292 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
294 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
296 2002-12-24 Bradley Bell <btb@icculus.org>
298 * main/render.c: comments
300 2002-10-30 Bradley Bell <btb@icculus.org>
302 * main/inferno.c: add help for -hogdir option
303 * main/inferno.c: added -hogdir option
305 2002-10-28 Bradley Bell <btb@icculus.org>
307 * main/: inferno.c, menu.c: enabled Vertigo displays
310 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
312 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
313 main/netmisc.c, main/network.c: simplify and eliminate redundant
316 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
318 * maths/fixc.c: fix infinite loop in quad_sqrt.
319 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
320 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
322 2002-10-12 Bradley Bell <btb@icculus.org>
324 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
326 2002-10-11 Bradley Bell <btb@icculus.org>
328 * main/hud.c: make hud_message work correctly
329 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
331 * main/network.c: formatting, small fixes
333 2002-10-10 Bradley Bell <btb@icculus.org>
335 * main/netmisc.h: no swap_object for little-endian
336 * main/: netmisc.h, network.c: use macros to simplify network
338 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
340 * main/inferno.c: enable loading screen for mac shareware with
342 * main/netmisc.c: whitespace
343 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
345 * main/hud.c: whitespace
346 * configure.ac: remove shareware build, add macdata build
347 * main/songs.c: whitespace
348 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
349 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
351 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
354 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
356 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
357 comments, formatting, etc.
358 * iff/iff.c: fix bigendian iff loading.
360 2002-10-03 Bradley Bell <btb@icculus.org>
362 * utilities/txb2tex.c: typo
363 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
364 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
366 * arch/sdl/mouse.c: whitespace
368 2002-09-19 Bradley Bell <btb@icculus.org>
370 * main/kconfig.c: fix a oops, add old logs
371 * main/kconfig.c: support for >3 mouse buttons
373 2002-09-18 Bradley Bell <btb@icculus.org>
375 * include/gr.h: fix palette swap define
377 2002-09-14 Bradley Bell <btb@icculus.org>
379 * main/titles.c: load hires briefing screen if lores doesn't exist
380 (i.e. vertigo) and MenuHires=0
382 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
384 * main/: multi.h, network.h: pack some structures for ipx
387 2002-09-14 Bradley Bell <btb@icculus.org>
389 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
390 and load_endlevel_data() to expect newline-terminated strings, fix
391 load_game_data to read null-terminated string for
394 2002-09-07 Bradley Bell <btb@icculus.org>
396 * main/newmenu.c: added error message
397 * main/menu.h: enable -nohires with mac shareware
398 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
399 * 2d/font.c: enable 0/255 palette swap for fonts
400 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
402 * 2d/2dsline.c: fix ogl blooper
404 2002-09-05 Bradley Bell <btb@icculus.org>
406 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
408 * include/strutil.h: need string.h for strcasecmp
409 * include/rle.h: okay, maybe it needs to be this way
410 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
411 * 2d/scalec.c: more stuff from d2src
412 * 2d/rle.c: more stuff from d2src, formatting
413 * 2d/font.c: useless cruft
414 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
415 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
418 2002-09-04 Bradley Bell <btb@icculus.org>
420 * include/grdef.h: fix compiler warnings
421 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
422 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
424 * main/game.c: we want the mac ibitblt for everything but dos and
426 * main/texmerge.c: these routines are in tmerge.c
427 * main/credits.c: enable credits for mac and oem data
428 * main/bm.c: use either exit.ham or exit.pofs
429 * include/ibitblt.h: enable some more code from d2src
430 * include/gr.h: enable mac ubitblt_double
431 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
432 * include/grdef.h: moved some inline asm from linear.h
433 * 2d/ibitblt.c: brought in line with original d2 version
434 * 2d/bitblt.c: reverted to original d2 version of this file, then
435 added d1x enhancements
436 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
437 * 2d/linear.h: moved these back to their original locations
439 * main/mveplay.c: close some memory holes, speed up palette loading
440 * main/movie.c: added fullscreen toggle while playing movies
441 * main/inferno.c: comment out -superhires help text (always on)
442 * include/timer.h: added approx_fsec_to_usec macro
443 * arch/sdl/joy.c: fix compiler warning
445 2002-09-01 Bradley Bell <btb@icculus.org>
447 * main/network.c: oops
448 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
449 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
450 timer_get_fixed_seconds
453 2002-08-31 Bradley Bell <btb@icculus.org>
455 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
457 * main/multi.h: network endian stuff
458 * 2d/font.c, include/gr.h: fast file i/o for font headers
459 * arch/win32/arch_ip.cpp: unused file
460 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
461 bigendian networking fixes
462 * main/menu.c: make net menu more accurate, also make superhires
464 * include/pstypes.h: better to have __pack__ all the time, I think.
465 needed for networking, e.g.
466 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
468 * arch/win32/Makefile.am: unused file
471 2002-08-30 Bradley Bell <btb@icculus.org>
473 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
474 * main/: newmenu.h, titles.c: formatting
475 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
476 main/multi.h: networking works, finally
477 * TODO: added TODO file
478 * arch/linux/arch_ip.cpp: unused fine
479 * README: network sorta working
480 * main/: Makefile.am, multi.c, network.c, network.h: more
482 * main/menu.c: load builtin mission correctly
483 * main/inferno.c: documentation
484 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
486 * main/Makefile.mveplay: don't need no more
488 2002-08-29 Bradley Bell <btb@icculus.org>
490 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
491 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
492 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
494 * include/ipx_drv.h: more network fixing
495 * arch/linux/include/ipx_drv.h: more network fixing
496 * include/ipx.h: formatting
497 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
498 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
499 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
500 main/inferno.c: fixed networking fuck-up?
501 * Makefile.am: moved mingw info to README
502 * README, mingw32.txt: moved mingw info to README
504 2002-08-27 Bradley Bell <btb@icculus.org>
506 * utilities/mvlextract.c: allow specifying file to extract
507 * utilities/: tex2txb.c, txb2tex.c: use default extension to
509 * utilities/hogextract.c: allow specifying file to extract
510 * main/mission.c: Have to get mission_num _after_ promoting...
511 * main/: gameseq.c, titles.c: beginning d1 briefing support
512 * descent.msn: beginning d1 briefing support
513 * main/: titles.c, titles.h: d1-style mission briefings
514 * main/piggy.h: whitespace
515 * main/movie.c: beginning robot movie support, fall back on lo/hi
516 res if hi/lo not available
517 * main/mission.c: added Builtin_mission_num for builtin mission,
518 D1Hogdir, d1-style mission briefings
519 * main/: gameseq.c, mission.h: added Builtin_mission_num for
521 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
522 (for d1 missions that need d1 data)
523 * 2d/ibitblt.c: whitespace
525 2002-08-26 Bradley Bell <btb@icculus.org>
527 * utilities/mvlcreate.c: oops
528 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
530 * utilities/hogextract.c: added [v]iew option
531 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
532 * main/titles.c: fix writable string, disable DumbAdjust thing
533 * main/polyobj.h: whitespace
534 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
536 * main/movie.c: read movies from AltHogDir, other fixes
537 * main/: mission.c, mission.h: fix bug w/mission filename
538 * main/gameseq.c: comments
539 * main/digi.h: whitespace n stuff
540 * include/mve_audio.h: added audio flag macros
541 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
545 2002-08-23 Bradley Bell <btb@icculus.org>
547 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
549 * Makefile.am: remove d2demo.mn2
550 * cfile/cfile.c, include/cfile.h: add cfile_size function
551 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
552 eliminate need for .mn2 files for oem and demo
554 2002-08-22 Bradley Bell <btb@icculus.org>
556 * main/bm.c: fix for vertigo
557 * main/menu.h: make OEM menu pcx available
558 * 2d/rle.c: merge with original d2 file
559 * Makefile.am, configure.ac: let mission files get installed by
562 2002-08-17 Bradley Bell <btb@icculus.org>
564 * configure.ac: make FAST_FILE_IO the default on little-endian
566 * NEWS, README, compilerdefs.txt, readme.txt: documentation
567 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
570 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
572 * main/: game.c, menu.c, mission.c: promote builtin missions.
574 2002-08-15 Bradley Bell <btb@icculus.org>
576 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
577 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
578 * utilities/.cvsignore: added cvsignore
579 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
581 * main/piggy.c: mac data file loading
582 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
583 transparency and swap 0/255 correctly for mac data files
585 2002-08-13 Bradley Bell <btb@icculus.org>
587 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
588 to utilities to avoid conflict with c++ std lib <utility>
589 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
590 txt2txb.c: moved utility to utilities to avoid conflict with c++
592 * Makefile.am, configure.ac: add utilities
594 2002-08-09 Bradley Bell <btb@icculus.org>
596 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
599 2002-08-08 Bradley Bell <btb@icculus.org>
601 * main/inferno.c: comments
602 * main/: newmenu.c, songs.c: mac demo datafile support
603 * installation.txt: update
604 * main/gamesave.c: use lowercase for consistency
605 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
606 models for other than d2demo
608 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
610 * main/gamemine.c: formatting, better d1 texture conversion
611 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
612 main/mission.h: recognize .msn mission files.
614 2002-08-07 Bradley Bell <btb@icculus.org>
616 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
617 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
618 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
619 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
620 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
621 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
624 2002-08-06 Bradley Bell <btb@icculus.org>
626 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
627 * main/Makefile.am: formatting
628 * 2d/font.c: make gr_remap_font just reload the whole thing
629 * configure.ac: formatting
630 * Makefile.am: added d2demo.mn2
631 * d2demo.mn2: mission file for shareware
632 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
633 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
634 * main/sounds.h: shareware stuff, whitespace
635 * main/: polyobj.c, polyobj.h: more fast i/o macros
636 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
638 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
639 endlevel stuff to non-shareware, allow movies/endlevel for
641 * main/cntrlcen.c: typo
642 * main/bm.h: use global Piggy_hamfile_version
643 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
644 macros, use global Piggy_hamfile_version
645 * main/Makefile.am: terrain and movie stuff always used now
646 * 2d/pcx.c, include/pcx.h: make pcx header available to other
648 * main/: gamemine.c, gamesave.c: load DMB levels
649 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
650 segment.c, segment.h, switch.c, switch.h: fast i/o macros
652 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
654 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
656 2002-08-04 Bradley Bell <btb@icculus.org>
658 * main/inferno.c: shareware stuff, formatting
659 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
660 * arch/sdl/gr.c: don't need to set mode in gr_init
662 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
664 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
666 * Makefile.am, descent.mn2: added mission file for descent 1
668 2002-08-02 Bradley Bell <btb@icculus.org>
670 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
671 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
672 main/piggy.h, misc/error.c: junk
673 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
674 render.h, scores.c, scores.h, terrain.c: shareware stuff
675 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
676 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
677 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
678 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
679 main/weapon.c, main/weapon.h: fast i/o macros
681 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
683 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
684 main/gamemine.h, main/gamesave.c: load d1 levels
686 2002-07-30 Bradley Bell <btb@icculus.org>
689 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
691 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
692 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
693 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
694 main/piggy.c, main/titles.c: support shareware datafiles!
695 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
696 piggy.c: SHAREWARE fixes
698 2002-07-29 Bradley Bell <btb@icculus.org>
700 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
701 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
702 misc/fileutil.c: Portability - OS X support
704 2002-07-27 Bradley Bell <btb@icculus.org>
706 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
707 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
708 segment.h: portability
709 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
710 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
711 main/wall.h: portabilization
712 * 2d/font.c, include/gr.h: portability
714 2002-07-26 Bradley Bell <btb@icculus.org>
716 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
717 * arch/linux/findfile.c, include/pstypes.h: os x fixes
719 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
720 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
721 misc/fileutil.h: portable file i/o utils
722 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
723 writable string anymore... / formatting
724 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
725 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
726 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
727 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
728 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
729 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
730 portable-izing file loading routines
732 2002-07-24 Bradley Bell <btb@icculus.org>
734 * main/mveplay.c: correctly play files with 16bit uncompressed
735 audio, mem checking, etc
736 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
739 2002-07-23 Bradley Bell <btb@icculus.org>
741 * misc/Makefile.am: unused file
742 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
743 main/sounds.h: remove experimental nmovie stuff
744 * main/movie.c: add some debugging output
746 2002-07-22 Bradley Bell <btb@icculus.org>
748 * main/: console.c, state.c: simplified header
749 * main/movie.c: enable mveplay audio
750 * main/old/movie.c: moved to main/
751 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
752 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
753 main/mvelib.c, main/mveplay.c: initial movie support
754 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
755 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
756 include/ogl_init.h, include/pstypes.h, main/console.c,
757 main/state.c, mem/mem.c: OS X stuff
758 * configure.ac: OS X and movie stuff
760 2002-07-19 Bradley Bell <btb@icculus.org>
762 * compilerdefs.txt: OSX defs
764 2002-07-18 Bradley Bell <btb@icculus.org>
766 * main/inferno.c: use simpler rcs tags
767 * autogen.sh: keep Changelog in cvs (and use --accum)
768 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
769 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
770 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
771 main/songs.c: changed cdrom->rbaudio
772 * include/rbaudio.h: moved to /include
774 2002-07-17 Bradley Bell <btb@icculus.org>
776 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
777 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
778 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
779 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
780 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
781 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
782 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
783 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
784 3d/setup.c: use simpler rcs tags
789 2002-07-17 Bradley Bell <btb@icculus.org>
791 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
792 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
793 * debian/rules: don't need readme's
794 * debian/rules: move d1x license to COPYING, license clarifications
795 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
796 license to COPYING, license clarifications
797 * debian/rules: fix debian docs
798 * debian/rules: fix debian manpages
799 * debian/d2x-sdl.menu: fix debian menu
800 * debian/rules: link to undocumented man page for debs
801 * Makefile.am, configure.ac, debian/control, debian/copyright,
802 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
803 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
804 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
807 2002-07-16 Bradley Bell <btb@icculus.org>
809 * debian/: rules, changelog.in: deb stuff
810 * configure.ac: cleaner nasm detection
811 * debian/: changelog.in, control, rules: deb stuff
812 * README, installation.txt: typos, stuff
813 * configure.ac: better #defines
814 * configure.ac: whitespace
815 * configure.ac: better documentation
816 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
817 SDL_JOYSTICK not needed
818 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
819 * configure.ac: need higher SDL for joystick
820 * debian/: control, rules: deb stuff
821 * arch/sdl/joy.c: old junk
822 * Makefile.am, configure.ac: automake updates
823 * main/: inferno.c, text.c: don't use althogdir on non-unix
824 * configure.ac: more autoconf updates
825 * misc/strutil.c: better strrev
826 * main/inferno.c: need limits.h on mingw also
827 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
830 2002-04-19 Bradley Bell <btb@icculus.org>
832 * main/network.c: let hoard.ham be a cfile
833 * main/text.c: better error message when hog not found
836 2002-03-23 Bradley Bell <btb@icculus.org>
838 * acconfig.h, configure.ac, arch/linux/Makefile.am,
839 arch/sdl/Makefile.am: Use SDL joystick automatically
840 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
842 2002-03-05 Bradley Bell <btb@icculus.org>
844 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
847 2002-02-23 Bradley Bell <btb@icculus.org>
849 * texmap/ntmap.c: fix bug preventing higher res sdl modes
850 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
851 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
852 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
853 main/editor/Makefile.am: moved includes to include
854 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
855 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
856 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
857 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
859 * main/game.c: disabled cockpit for OGL, formatting
860 * 2d/ibitblt.c: formatting
862 2002-02-16 Bradley Bell <btb@icculus.org>
864 * include/oldsdl.h: check for older macros
865 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
866 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
867 allow older sdl versions
869 2002-02-15 Bradley Bell <btb@icculus.org>
871 * main/: automap.c, automap.h, inferno.c: automap resolution now
873 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
874 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
875 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
876 win32/include/key_arch.h: never mind - that would be pointless
877 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
878 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
879 win32/include/key_arch.h: copied files from d1x
880 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
881 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
882 * main/multipow.c: need conf.h
883 * arch/win32/Makefile.am: new file
884 * include/pstypes.h: added u_int16_t (needed in base_ip)
885 * arch/win32/arch_ip.cpp: copied from d1x
887 2002-02-14 Bradley Bell <btb@icculus.org>
889 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
890 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
891 main/netlist.c: Added hotkeys to toggle fullscreen mode
892 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
893 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
894 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
895 reorder.h: Lotsa networking stuff from d1x
897 2002-02-13 Bradley Bell <btb@icculus.org>
899 * include/gr.h, main/game.c: Fullscreen toggle stuff
900 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
902 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
903 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
906 2002-02-11 Bradley Bell <btb@icculus.org>
908 * main/bm.c: use portable loader if bigendian
909 * include/pstypes.h: don't define bool for c++
910 * include/cfile.h: extern AltHogDir stuff
911 * include/byteswap.h: use WORDS_BIGENDIAN
912 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
913 * main/vers_id.h: added D2X_IVER
914 * misc/args.c: don't use d1x.ini
915 * Makefile.am: rpm stuff
916 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
919 2002-02-09 Bradley Bell <btb@icculus.org>
921 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
923 2002-02-09 Paolo Ulivi <pulivi@libero.it>
925 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
928 2002-02-06 Bradley Bell <btb@icculus.org>
930 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
931 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
932 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
933 * debian/: changelog.in, control, copyright, d2x-gl.files,
934 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
938 2002-02-02 Bradley Bell <btb@icculus.org>
940 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
941 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
942 Enabled RELEASE option
944 2002-01-31 Bradley Bell <btb@icculus.org>
946 * Makefile.am, configure.ac: specify prerequisite versions of
947 autoconf and automake
949 2002-01-29 Bradley Bell <btb@icculus.org>
951 * main/mission.c: RCS header added
952 * main/inferno.c: update copyright date
953 * main/mission.c: allow missions to be in AltHogDir
954 * configure.ac: Display results of configure
955 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
958 2002-01-28 Bradley Bell <btb@icculus.org>
960 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
961 Data files now go in DATADIR/games/d2x, user files now go in
964 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
966 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
967 files now go in ~/.d2x
969 2002-01-24 Bradley Bell <btb@icculus.org>
971 * configure.ac: fix nasm not found error message
973 2002-01-18 Bradley Bell <btb@icculus.org>
975 * configure.in: getting rid of old configure.in
976 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
977 main/movie.c: Movie playing kludgey stuff
978 * misc/args.c: formatting
979 * main/inferno.c: allow -h for help
980 * include/error.h: don't die on int3, unless -debug given
981 * mingw32.txt: more stuff
983 2001-12-29 Bradley Bell <btb@icculus.org>
985 * Makefile.am: Got rid of thinking.txt
986 * main/inferno.c: document -nomovies option
988 2001-12-28 Bradley Bell <btb@icculus.org>
990 * main/titles.c: formatting, put some code into place for rendering
991 of robots during briefings
993 2001-12-27 Bradley Bell <btb@icculus.org>
997 2001-12-23 Craig Hadady <chadady@iglou.com>
999 * 2d/rle.c: fixed bug in dummy array.
1001 2001-12-03 Bradley Bell <btb@icculus.org>
1003 * arch/sdl/init.c: fix formatting
1004 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1005 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1006 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1007 and sdl joystick stuff
1009 2001-11-30 Bradley Bell <btb@icculus.org>
1011 * thinking.txt: not needed
1013 2001-11-27 Bradley Bell <btb@icculus.org>
1015 * cygconf, mingw32.txt: use sdl from source on cygwin
1016 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1017 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1018 SDL_CFLAGS to CFLAGS
1020 2001-11-27 Bradley Bell <btb@icculus.org>
1024 2001-11-14 Bradley Bell <btb@icculus.org>
1026 * texmap/scanline.c: use optimization flags as texmap default
1027 * NEWS: mouse wheel, etc
1028 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1029 wheel to emulate 3rd axis
1030 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1031 * include/error.h: kludge to ungrab mouse when we hit an int3
1032 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1033 __ENV_MSDOS__ to __MSDOS__
1034 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1036 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1038 * arch/sdl/digi.c: implemented digi_set_volume
1039 * include/grdef.h, main/config.c, misc/d_io.c: change
1040 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1041 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1042 main/piggy.c: use MAKE_SIG
1043 * installation.txt: update
1044 * configure.ac: new file
1045 * arch/sdl/joydefs.c: #include pstypes.h
1046 * arch/sdl/init.c: SDL joystick stuff
1047 * acconfig.h: adjust MINGW defines
1048 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1049 controls menu now works
1051 2001-11-13 Bradley Bell <btb@icculus.org>
1053 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1055 * Makefile.am: New file
1056 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1058 * compilerdefs.txt: New file
1059 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1061 2001-11-12 Bradley Bell <btb@icculus.org>
1063 * main/playsave.c: load player files regardless of byte order of
1066 2001-11-11 Bradley Bell <btb@icculus.org>
1068 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1070 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1071 * NEWS: GL savegame thumbnails
1072 * acconfig.h, configure.in: make option for NMOVIES, default to off
1074 2001-11-09 Bradley Bell <btb@icculus.org>
1076 * main/state.c: Enabled savegame thumbnails under OpenGL
1077 * unused/pa_null/pa_enabl.h: remove duplicate header
1078 * misc/args.c: use d2x.ini for option file
1079 * mem/mem.c: Move mem_realloc inside the ifdef
1080 * main/menu.c: fix 640x400 menu text
1081 * main/inferno.c: added documentation
1082 * main/endlevel.c: fix warnings
1083 * arch/ogl/gr.c: Get rid of gl spew
1084 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1085 * acconfig.h: Define __SDL__ for mingw
1087 2001-11-08 Bradley Bell <btb@icculus.org>
1089 * 2d/font.c: free OGL font data when rereading
1090 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1091 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1092 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1093 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1094 main/weapon.h: Enabled shareware build, endlevel flythrough
1096 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1097 of use for shareware build
1098 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1100 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1102 2001-11-05 Bradley Bell <btb@icculus.org>
1104 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1106 * include/3d.h: Add comment
1108 2001-11-04 Bradley Bell <btb@icculus.org>
1110 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1112 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1114 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1115 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1116 main/hudmsg.h: Enable d1x-style hud_message
1117 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1118 * 2d/font.c: re-init ogl fonts after remapping colors.
1120 2001-11-02 Bradley Bell <btb@icculus.org>
1122 * misc/Makefile.am: remove byteswap.h (duplicate header)
1123 * 2d/font.c: fixed gr_remap_font, minor stuff
1124 * configure.in: take out -O2 if doing debug build
1125 * main/bm.c: formatting
1126 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1127 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1128 macros, get rid of functions
1130 2001-11-01 Bradley Bell <btb@icculus.org>
1132 * misc/byteswap.h: removed duplicate header
1134 2001-10-31 Bradley Bell <btb@icculus.org>
1136 * NEWS, main/automap.c: automap works in opengl
1137 * NEWS, configure.in: Added news
1138 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1139 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1140 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1141 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1142 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1143 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1144 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1145 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1146 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1148 2001-10-27 Bradley Bell <btb@icculus.org>
1150 * main/inferno.c: added some documentation
1152 2001-10-25 Bradley Bell <btb@icculus.org>
1154 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1156 * Makefile.am, configure.in, arch/Makefile.am,
1157 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1158 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1159 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1160 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1161 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1162 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1163 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1164 it's ugly, but It'll be easier to sync with d1x.
1165 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1166 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1167 main/editor/Makefile.am: attempt at support for editor, makefile
1169 * misc/d_delay.c: formatting fix
1170 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1171 tmappent.S, tmapppro.S: adding support for runtime selection of
1173 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1174 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1175 including multi.h and network.h, fix backslashes, fix compiler
1177 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1178 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1179 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1180 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1181 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1182 including multi.h and network.h, fix backslashes
1183 * include/pstypes.h: added typedef for u_int64_t on mingw
1184 * include/3d.h: added prototype for g3_uninit_polygon_model
1185 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1187 2001-10-24 Bradley Bell <btb@icculus.org>
1189 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1190 arch subdirs, as in d1x.
1191 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1192 earlier style until i understand automake 1.5 better. remove input
1194 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1195 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1196 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1197 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1198 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1199 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1200 Moved input stuff to arch subdirs, as in d1x.
1201 * NEWS, configure.in: blah blah
1203 2001-10-23 Bradley Bell <btb@icculus.org>
1205 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1206 * texmap/tmapppro.S: no need for #include <conf.h> here
1207 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1209 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1210 file. RCS header added
1211 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1212 #ifdef'ing out the whole file. RCS header added
1213 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1214 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1215 fixes. Now works with automake 1.5 and autoconf 2.52.
1216 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1217 mingw (-grabmouse now works on win32).
1218 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1219 These don't belong in cvs
1223 2001-10-20 Bradley Bell <btb@icculus.org>
1225 * 2d/font.c: Don't free unused variables...
1226 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1228 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1229 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1230 main/Makefile.am: make dist more sensible
1231 * Makefile.am: Kludge for linking on mingw
1233 2001-10-19 Bradley Bell <btb@icculus.org>
1235 * Makefile.am, configure.in, arch/win32/Makefile.am,
1236 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1237 * include/ipx_drv.h: Check for __MINGW32__
1238 * include/i86.h: Imported from d1x
1239 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1240 * arch/dos/modex.asm: Fixed %include
1241 * main/console.c: RCS headers added
1242 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1244 * Makefile.am, main/Makefile.am: Moved final link to top-level
1245 directory instead of main/
1246 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1247 __ENV_LINUX__ to __linux__
1248 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1249 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1250 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1251 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1252 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1253 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1254 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1255 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1256 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1257 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1259 * configure.in: add --enable-xploader, support arch/linux subdir,
1261 * main/inferno.c: conditionalize conf.h
1263 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1265 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1266 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1267 misc/fileutil.h: Partial application of linux/alpha patch.
1269 2001-10-19 Bradley Bell <btb@icculus.org>
1271 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1272 networking in line with d1x, moved some arch/linux_* stuff to
1274 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1275 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1276 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1277 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1279 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1280 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1281 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1282 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1283 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1284 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1285 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1286 linux/include/ukali.h: Brought linux networking in line with d1x,
1287 moved some arch/linux_* stuff to arch/linux/*
1288 * include/ipx_drv.h: Imported from d1x
1289 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1290 * main/ipx_drv.c: Imported from d1x
1291 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1292 main/network.h, main/Makefile.am: Trying to get network working on
1294 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1295 main/Makefile.am: build fixes
1296 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1297 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1298 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1299 starting to get net working.
1300 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1301 conditionalized min,max macros
1303 2001-10-18 Bradley Bell <btb@icculus.org>
1305 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1306 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1307 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1308 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1310 * 2d/2dsline.c: RCS headers added/changed
1311 * configure.in: fix NASMFLAGS bug
1312 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1315 2001-10-17 Bradley Bell <btb@icculus.org>
1317 * NEWS: Fixed the invulnerable robots bug!
1318 * main/collide.c: Fixed the invulnerable robots bug!
1320 2001-10-14 Bradley Bell <btb@icculus.org>
1322 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1325 2001-10-13 Bradley Bell <btb@icculus.org>
1327 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1328 arch/Makefile.am, arch/dos/Makefile.am,
1329 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1330 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1331 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1332 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1333 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1334 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1335 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1336 arch/win32/include/Makefile.am, iff/Makefile.am,
1337 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1338 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1339 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1340 unused/bios/Makefile.am, unused/lib/Makefile.am,
1341 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1342 unused/ui/Makefile.am, unused/vga/Makefile.am,
1343 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1344 automake stuff from "inert" subdirs. And there was much rejoicing.
1345 * Makefile.am, NEWS, configure.in: Stuff
1346 * ChangeLog: removing auto-generated file
1347 * cygconf: Added instructions for mingw32 build
1348 * Makefile.am: renamed INSTALL to installation.txt
1349 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1350 * mingw32.txt: Added instructions for mingw32 build
1351 * configure.in: Enable assembly under mingw32
1353 2001-10-12 Bradley Bell <btb@icculus.org>
1355 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1356 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1357 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1358 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1359 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1360 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1361 to __DJGPP__, since it's built-in.
1363 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1365 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1366 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1370 2001-10-12 Bradley Bell <btb@icculus.org>
1372 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1373 * Makefile.am: make sure cygconf gets archived
1374 * configure.in: Increment version number in preparation for release
1375 * configure.in: Fix detection of opengl
1376 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1377 cygconf, arch/Makefile.am, arch/include/joy.h,
1378 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1379 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1380 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1381 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1382 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1383 Vastly improved compilability.
1385 2001-10-11 Bradley Bell <btb@icculus.org>
1387 * Makefile.am: Added macros/sdl.m4
1388 * autogen.sh: Added macros/sdl.m4
1390 2001-10-09 Bradley Bell <btb@icculus.org>
1392 * main/vers_id.h: Added DESCENT_VERSION constant
1393 * main/inferno.c: Added command-line help.
1394 * include/ogl_init.h: opengl improvments (following d1x changes)
1396 2001-10-07 Bradley Bell <btb@icculus.org>
1398 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1399 arch/ogl/Makefile.am: Remove duplicate headers.
1401 2001-08-02 Thimo Neubauer <thimo@debian.org>
1403 * mem/mem.c: totally crippled the memory manager because it does
1404 not make sense for non-DOS-systems and it would have been too
1405 complicated to get it 64bit clean
1407 2001-06-19 Bradley Bell <btb@icculus.org>
1409 * cvshowto.txt: updated anonymous password
1411 2001-02-08 Bradley Bell <btb@icculus.org>
1413 * COPYING, license.txt: Added d1x license
1415 2001-02-01 Bradley Bell <btb@icculus.org>
1417 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1419 2001-01-31 Bradley Bell <btb@icculus.org>
1421 * configure.in, arch/include/mouse.h, include/pstypes.h,
1422 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1423 * main/polyobj.c: fix typo
1424 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1425 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1426 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1427 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1428 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1429 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1430 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1431 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1432 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1433 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1434 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1435 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1436 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1437 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1438 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1439 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1440 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1441 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1442 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1443 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1444 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1445 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1446 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1447 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1448 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1449 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1451 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1452 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1453 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1454 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1456 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1458 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1459 cross-compiling, and cygwin fixes
1461 2001-01-30 Bradley Bell <btb@icculus.org>
1463 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1464 include/pstypes.h, include/strutil.h, main/Makefile.am,
1465 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1466 needs --without-assembler and --without-network to compile
1468 2001-01-29 Bradley Bell <btb@icculus.org>
1470 * configure.in, main/Makefile.am: Fixes to build system
1471 * main/kconfig.c: fix for non-linux joysticks
1472 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1473 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1474 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1475 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1476 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1477 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1478 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1480 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1481 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1482 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1483 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1484 sdl_timer.c: Fixed build system, minor fixes
1485 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1486 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1488 2001-01-28 Bradley Bell <btb@icculus.org>
1490 * conf.h.in, configure.in, arch/Makefile.am,
1491 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1492 arch/include/key.h, main/Makefile.am: More header unification...
1493 * main/newdemo.c: Added <ctype.h>
1494 * arch/include/: event.h, joy.h: unified input headers.
1495 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1496 OpenGL now uses SDL-GL instead of gii
1497 * arch/include/: key.h, mouse.h: Unified arch headers
1499 2001-01-25 Bradley Bell <btb@icculus.org>
1501 * autogen.sh: use "set -e" so execution stops if something goes
1504 2001-01-24 Bradley Bell <btb@icculus.org>
1507 * Makefile.am: Add ChangeLog to dist
1508 * ChangeLog: Putting this here so automake doesn't complain
1512 2001-01-24 Bradley Bell <btb@icculus.org>
1514 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1515 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1516 for building ChangeLog from RCS entries
1517 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1518 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1519 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1520 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1521 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1522 arch/Makefile.am, arch/dos/Makefile.am,
1523 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1524 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1525 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1526 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1527 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1528 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1529 unused/Makefile.am, unused/bios/Makefile.am,
1530 unused/lib/Makefile.am, unused/novga/Makefile.am,
1531 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1532 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1533 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1534 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1535 make dist, VPATH builds, ...
1536 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1537 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1538 arch/dos/Makefile.in, arch/linux/Makefile.in,
1539 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1540 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1541 misc/Makefile.in, texmap/Makefile.in: cruft removal
1542 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1544 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1545 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1546 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1547 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1549 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1550 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1551 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1552 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1553 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1554 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1555 main/songs.c, misc/args.c: changed args_find to FindArg
1557 2001-01-22 Bradley Bell <btb@icculus.org>
1559 * configure, main/Makefile.am, main/Makefile.in: configuration
1561 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1562 fix compiler warnings w/opengl
1563 * include/console.h: ggi support
1564 * arch/linux_init.c: svgalib support
1565 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1566 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1567 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1568 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1569 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1570 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1571 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1572 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1573 warnings and enable NDEBUG
1574 * arch/svgalib_init.c: svgalib support
1576 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1578 * main/kconfig.c: joystick support
1580 2001-01-21 Bradley Bell <btb@icculus.org>
1582 * cvshowto.txt: new file, taken from d1x webpage
1583 * AUTHORS, README: Taking over as maintainer of d2x
1584 * ChangeLog: Grab mouse with SDL/X11
1585 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1587 2001-01-20 Bradley Bell <btb@icculus.org>
1589 * configure, configure.in: Turned -Werror back off by default
1590 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1591 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1592 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1593 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1594 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1595 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1596 main/laser.c, main/multi.c, main/network.c, main/network.h,
1597 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1598 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1599 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1600 warnings, for non-OpenGL on linux, anyway...
1602 2001-01-19 Bradley Bell <btb@icculus.org>
1604 * copying: remove duplicate file
1605 * Import of d2x-0.0.9-pre1
1606 * Import of d2x-0.0.8