1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
14 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
16 * 2d/font.c: fix bug #2167: some characters would not display because
17 of signed/unsigned errors
18 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
19 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
20 gauge when appropriate
21 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
22 all functions in kfuncs.c to return int instead of void
23 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
24 disable old hostage system in editor (d2 is simpler in this regard)
25 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
26 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
27 * main/editor/centers.c: change curseg2p to Curseg2p
28 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
29 * main/editor/macro.c: remove unused variable "length"
30 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
31 * main/editor/medmisc.c: Pass both arguments to render_frame
32 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
33 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
34 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
35 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
36 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
37 instead of d1-style mem.h and types.h
38 * main/editor/texpage.c: do texture replacement for any mission
39 * main/editor/medwall.c: add prototype for create_removable_wall
40 * main/editor/medrobot.c: don't try to set the removed follow_path
42 2005-01-23 Jason Owen <shannara256@yahoo.com>
44 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
45 may crash printf if the list of extensions is huge
47 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
49 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
50 only on last level of built-in mission.
51 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
53 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
54 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
55 buffers (speeding it up), and use cfopen instead of
56 PHYSFS_openRead/PHYSFS_openWrite where appropriate
57 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
58 sure nocfile.h and cfile.h are never both included
60 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
63 fix bug #1676 (filling up of OLG texture list)
65 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
67 * main/state.c: fix problems with copying/deleting save files
69 * main/automap.c: make automap fonts transparent.
71 2005-01-07 Bradley Bell <btb@icculus.org>
73 * main/menu.c: In Load Level, if there is no current mission,
76 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
78 * main/gameseq.c: Free polymodel data before reloading ham file.
80 * arch/ogl/gr.c: Implement fading in ogl_urect()
82 * main/gauges.c: Draw ship before shields in HUD.
84 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
86 * main/editor/centers.c: Use both ints with the robot producer
89 2004-12-23 Bradley Bell <btb@icculus.org>
91 * main/editor/centers.c, main/editor/editor.h,
92 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
93 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
94 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
97 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
99 * main/bmread.c: don't duplicate the period in the filename
101 * main/dumpmine.c: Add function prototypes to remove warnings
103 * main/dumpmine.c, ui/window.c: Specify that two functions return
106 * main/editor/autosave.c, main/editor/curves.c,
107 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
108 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
111 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
113 * main/editor/eobject.c, main/editor/kgame.c,
114 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
115 extra two parameters to get_seg_masks.
117 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
118 structs for mine saving functions
120 * main/inferno.c: Use PhysicsFS for making the hoard ham.
122 * main/bmread.c: add missing includes
124 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
126 * main/dumpmine.c: Fix type mismatches
128 2004-12-19 Bradley Bell <btb@icculus.org>
130 * ui/Makefile.am: fix ui Makefile.am
132 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
133 removeext, use it in ds_load instead of splitpath
135 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
137 * include/u_mem.h: prototype for strdup with MPW
139 * main/laser.c: abort weapon fire if unable to create object
141 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
142 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
143 unused/ui/icon.c: replace byte with sbyte
145 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
146 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
147 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
148 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
149 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
150 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
151 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
152 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
153 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
154 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
155 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
156 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
157 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
158 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
159 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
162 * ui/Makefile.am: added Makefile.am for ui
164 * main/editor/Makefile.am, main/editor/autosave.c,
165 main/editor/centers.c, main/editor/centers.h,
166 main/editor/curves.c, main/editor/eglobal.c,
167 main/editor/ehostage.c, main/editor/ehostage.h,
168 main/editor/elight.c, main/editor/eobject.c,
169 main/editor/eobject.h, main/editor/eswitch.c,
170 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
171 main/editor/group.c, main/editor/info.c, main/editor/info.h,
172 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
173 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
174 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
175 main/editor/ksegsel.c, main/editor/ksegsize.c,
176 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
177 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
178 main/editor/medlisp.h, main/editor/medmisc.c,
179 main/editor/medmisc.h, main/editor/medrobot.c,
180 main/editor/medrobot.h, main/editor/medsel.c,
181 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
182 main/editor/objpage.c, main/editor/objpage.h,
183 main/editor/seguvs.c, main/editor/texpage.c,
184 main/editor/texture.c: imported missing editor files from d1x
186 * main/Makefile.am: build dumpmine.c for editor
188 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
189 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
190 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
191 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
192 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
194 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
195 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
196 main/editor/eglobal.c, main/editor/ehostage.c,
197 main/editor/ehostage.h, main/editor/elight.c,
198 main/editor/eobject.c, main/editor/eobject.h,
199 main/editor/eswitch.c, main/editor/eswitch.h,
200 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
201 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
202 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
203 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
204 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
205 main/editor/ksegsel.c, main/editor/ksegsize.c,
206 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
207 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
208 main/editor/meddraw.h, main/editor/medlisp.h,
209 main/editor/medmisc.c, main/editor/medmisc.h,
210 main/editor/medrobot.c, main/editor/medrobot.h,
211 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
212 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
213 main/editor/objpage.h, main/editor/segment.c,
214 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
215 main/editor/texpage.h, main/editor/texture.c: Move old logs to
218 * main/editor/autosave.c main/editor/centers.c
219 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
220 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
221 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
222 main/editor/fixseg.c main/editor/func.c main/editor/group.c
223 main/editor/info.c main/editor/info.h main/editor/kbuild.c
224 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
225 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
226 main/editor/ksegmove.c main/editor/ksegsel.c
227 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
228 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
229 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
230 main/editor/medmisc.h main/editor/medrobot.c
231 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
232 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
233 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
234 main/editor/texpage.h main/editor/texture.c ui/barbox.c
235 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
236 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
237 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
238 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
239 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
240 conf.h in new editor files
242 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
244 * main/state.c: open autosave file for writing, not reading
246 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
247 main/state.c, main/state.h: added fast save
249 * main/gameseq.c, main/inferno.c: force gr_update() so screens
250 always show in OpenGL
252 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
254 * misc/strutil.c: Implement strdup for MPW
256 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
259 * misc/strutil.c: fix MPW compiler errors
261 * main/mission.c, main/mission.h: allocate mission filenames
264 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
266 * 2d/font.c: Initialise the dataptr member correctly.
268 * include/mono.h: Print only mildly interesting messages to
269 stderr.txt. (revert earlier carbon changes)
271 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
273 * include/physfsx.h: getRealPath uses the write directory if it
274 can't get the real directory
276 * D2X.make: remove misc/d_io.c
278 2004-12-03 Bradley Bell <btb@icculus.org>
280 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
281 pathname, ensure correct translation of path separators
283 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
285 * misc/strutil.c: fix stricmp and strnicmp
287 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
290 2004-12-02 Bradley Bell <btb@icculus.org>
292 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
293 I couldn't figure out why the previous code kept segfaulting under
296 * main/kconfig.c: disable call to reset_cockpit() which was
297 causing the "letterbox" bug
299 * main/inferno.c: don't die if title screens not found
301 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
303 * configure.ac: require PhysicsFS header and library
305 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
307 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
309 * D2X.make: fix build on Carbon by adding digiobj.c
311 * main/mission.c: set builtin_hogsize for non-built-in missions
313 * main/mission.c: pass individual mission around instead of whole list
315 * main/mission.c: remove mission list from global memory
317 2004-12-02 Bradley Bell <btb@icculus.org>
319 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
320 path separator gets added to hogdir
322 2004-12-01 Bradley Bell <btb@icculus.org>
324 * README, configure.ac, VisualC/d2x/d2x.dsp,
325 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
326 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
327 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
328 uses dynamic opengl loading
330 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
332 * arch/ogl/gr.c: make write_bmp use PhysicsFS
334 * include/args.h, misc/args.c: new AppendArgs function. This
335 separates the copying of the arguments passed to main() from the
336 reading of the arguments file
338 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
339 the flexible cfgets, Fix compiling issues in MPW.
341 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
342 reading into an int, so it's removed completely. PHYSFSX_getc was
343 removed, because it's only use in misc/strio.c was removed. Put
344 in PHYSFSX_getRealPath, which recognises platform-specific
345 separators and doesn't use snprintf (MPW doesn't have it). MPW
348 * main/inferno.c: Remove use of open_movie_file. Read the
349 arguments file from the base directory, if there is one. Set up
350 D2X's write directory, including replacing any tilde at the start
351 of the path (if there is one) with the string returned by
352 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
353 default is still ~/.d2x. Check if the write directory has to be
354 created. Read the arguments file in this write directory if there
355 is one. If there's still no write directory, set it to the base
356 directory. Won't set it to the current directory if this fails,
357 because of the issue of which character to use for which platform.
359 * main/playsave.c: Use PHYSFS_readSLE32 instead of
360 PHYSFS_readULE32 due to compiling issues in MPW. Use
361 cfile_read_short instead of PHYSFS_readULE16 because of both
362 compiling and endian issues. cfile_read_byte instead of
363 PHYSFSX_readU8. Write a dummy structure instead of seeking when
364 NETWORK isn't defined
366 * D2X.make: Don't compile cfile.c on Mac OS 9.
368 * README: add PhysicsFS to the required 'tools' in README, and
369 instructions for building in MPW.
371 * include/cfile.h: Make cfopen into an inline, where a read buffer
372 is set up. This speeds up loading significantly.
374 2004-12-01 Bradley Bell <btb@icculus.org>
376 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
377 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
380 * main/newmenu.c: fix player file deletion
382 * include/physfsx.h: fix statfs includes for OS X
384 * main/inferno.c, main/network.c: misc physfs conversions
386 * arch/linux/Makefile.am, arch/linux/findfile.c,
387 arch/win32/Makefile.am, arch/win32/findfile.c,
388 include/findfile.h, main/kludge.c, main/mission.c,
389 main/newmenu.c, main/piggy.c: get rid of findfile stuff
391 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
394 * main/state.c: improve savegame load/save
396 * main/movie.c: make -nomovies friendlier
398 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
400 * include/d_io.h, include/physfsx.h, main/inferno.c,
401 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
404 * main/scores.c: use physfs for scores file
406 * main/playsave.c: improve player loading
408 * main/movie.c: improve movie loading
410 * main/mission.c: improve mission loading
412 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
413 main/state.c: use physfs for savegames
415 * README: minor update
417 * main/newdemo.c: use physfs for demos
419 * include/physfsx.h: added PHYSFSX_rename function
421 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
422 physfs/rwops, add libmve callbacks
424 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
425 added physfsrwops stuff
427 * include/cfile.h: added cfile_close wrapper
429 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
432 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
435 * main/config.c: use physfs to read config file
437 * include/physfsx.h: added gets and puts functions
439 * include/cfile.h: correct seek return value
441 * main/config.c, main/playsave.c: use physfs to write
444 * include/physfsx.h: added my physfs extensions
446 * main/inferno.c: physfs initialization stuff
448 * configure.ac: add check for physfs lib
450 * include/cfile.h: made cfile into a wrapper for physfs
452 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
453 disabled althogdir stuff (shouldn't be needed w/physfs)
455 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
456 configure.ac: drop cfile stuff
458 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
460 * D2X.make: Don't use D2XFolder, because the userdir can now be
461 specified in Mac OS 9. Putting it in the source code folder is
462 more convenient. Turn debugging on. Don't compile old files,
463 compile new ones. Add the PhysicsFS library.
465 * iff/iff.c: Get rid of MIN redefinition.
467 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
468 MPW doesn't like switches of long longs
470 2004-11-30 Bradley Bell <btb@icculus.org>
472 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
473 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
474 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
475 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
476 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
477 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
478 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
480 2004-11-28 Bradley Bell <btb@icculus.org>
482 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
484 * arch/sdl/digi.c: use d2src system for persistent sounds
486 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
489 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
490 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
491 ripped object stuff out of digi.c, now using digiobj.c. get rid of
492 a bunch of kludges, sound should be more true to original game now
494 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
497 2004-11-27 Bradley Bell <btb@icculus.org>
499 * main/text.c, main/text.h, main/titles.c: added function to
500 properly decode multi-line strings
502 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
503 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
506 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
508 * main/inferno.c: enable logo screens for shareware/oem
510 2004-11-26 Bradley Bell <btb@icculus.org>
512 * main/mission.c, main/titles.c: fix d1 briefing glitches
514 * main/game.c: free up cpu by not calling timer_delay so many
515 times (fixes Bug 2034)
517 * main/gameseq.c: enable briefing screens for mac shareware
519 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
520 doesn't care if it draws offscreen, I guess)
522 * main/credits.c: reduce flickering in credits w/opengl
524 2004-11-25 Bradley Bell <btb@icculus.org>
526 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
527 garbage on windows for some reason.
529 * 2d/font.c: fixed opengl menu font bug, caused by doing
530 arithmetic on signed chars.
532 2004-11-23 Bradley Bell <btb@icculus.org>
534 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
536 2004-11-22 Bradley Bell <btb@icculus.org>
538 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
539 arch/linux/joystick.c, arch/linux/include/joystick.h,
540 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
541 arch use global variable joy_num_axes
543 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
545 * main/gamemine.c, main/piggy.c: compile again on older C compilers
547 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
549 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
550 Vertigo) missions, load add-on ham file at every load, not only the 1st
552 * main/bm.ch: fix bug where loading a hxm would affect other levels too
554 * main/fireball.c: don't Int3() every time explosions don't look best
556 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
558 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
560 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
562 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
564 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
566 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
568 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
569 shareware version of descent.hog. This is not yet bug-free
571 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
573 * main/network.c: fix crash introduced with previous change
575 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
577 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
578 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
579 make mission structre memory allocated
581 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
583 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
584 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
585 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
586 delete file compbit.h, move functionality to text.c, modify all
587 previous users of compbit.h to use existing function in text.h
589 * main/inferno.c: remove warning created by the fix for the cfgets
592 * main/bmread.c: add comment
594 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
596 * cfile/cfile.c: declare variable on top of block
598 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
599 main/multi.h, main/network.c: move mission list handling functionality
600 to mission.c, remove unnecessary load_mission calls in menu.c
602 * main/game.c: remove unnecessary build_mission_list call
604 * main/mission.c, main/mission.h: correct comments about anarchy-only
606 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
607 remove explicit uses of mission list
609 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
611 * libmve/mveplay.c: make it compile on Cygwin
613 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
615 * main/config.c: fix bug uncovered by having fgets cut off ending \n
617 * main/text.c: fix crash on Mac OS X, probably fix bug 738
619 * include/mono.h: add mprintf support for carbon (Mac OS 9)
621 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
623 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
624 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
625 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
626 information about the current mission, for easier code refactorisation.
628 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
630 * main/gamemine.c, main/piggy.c: fix bug 1675:
631 use better d2 textures if d1 hog is present but not loadable
633 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
635 * cfile/cfile.c: simplify, reduce number of global vars
637 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
639 * main/gameseg.c: fix bugfix of 2004-05-15
641 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
643 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
645 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
646 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
647 cfgets now always copies the terminating character to the dest buffer.
648 This fixes a bug that occured when reading cmd line args from d2x.ini
650 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
652 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
653 move more old change logs into ChangeLog-old
655 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
656 and Martin Schaffner <maschaffner@gmx.ch>
658 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
659 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
660 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
661 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
662 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
663 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
664 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
665 arch/include/joy.h, arch/win32/include/key.h
666 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
667 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
668 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
669 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
670 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
671 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
672 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
673 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
674 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
675 main/config.c, main/config.h, main/controls.c, main/controls.h
676 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
677 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
678 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
679 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
680 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
681 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
682 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
683 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
684 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
685 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
686 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
687 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
688 main/mission.c, main/mission.h, main/modem.h, main/morph.c
689 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
690 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
691 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
692 main/paging.c, main/paging.h, main/physics.c, main/physics.h
693 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
694 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
695 main/powerup.h, main/render.c, main/render.h, main/robot.c
696 main/robot.h, main/scores.c, main/scores.h, main/screens.h
697 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
698 main/songs.c, main/songs.h, main/sounds.h, main/state.c
699 main/state.h, main/switch.c, main/switch.h, main/terrain.c
700 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
701 main/text.h, main/textures.h, main/titles.c, main/titles.h
702 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
703 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
704 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
705 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
706 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
707 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
709 move old per-file change logs into new file ChangeLog-old
711 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
713 * arch/ogl/ogl.c: enable -gl_mipmap switch
715 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
717 * arch/carbon/descent.r: swap min and max size to correct places
719 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
721 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
723 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
725 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
727 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
729 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
730 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
732 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
733 link) on MPW on Mac OS 9 (carbon)
735 * include/mono.h: disable mprintf on carbon to avoid significant bloat
737 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
739 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
741 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
743 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
745 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
747 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
749 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
750 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
751 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
752 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
753 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
755 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
756 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
757 new files for supporting compilation with MPW for carbon (Mac OS 9)
759 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
761 * main/playsave.c: do not seek while writing, carbon does not like it
763 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
765 * cfile/cfile.c: use portable ffilelength in cfile_size
767 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
768 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
769 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
770 unsigned and signed char, MPW does not like these
772 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
774 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
777 2004-06-01 Bradley Bell <btb@icculus.org>
779 * libmve/mve_main.c: cast malloc function pointer
781 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
782 target to XCode project
784 2004-05-31 Bradley Bell <btb@icculus.org>
786 * include/pstypes.h: fix accidental solaris breakage
788 * main/object.c: fix crash caused by death-cam code
790 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
791 XCode project simplifications, network enabled
793 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
794 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
796 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
799 * English.lproj/InfoPlist.strings, d2x-Info.plist,
800 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
801 d2x.xcode/project.pbxproj: added XCode project files
803 2004-05-22 Bradley Bell <btb@icculus.org>
805 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
808 * rpm/d2x.spec.in: Changed descriptions
810 2004-05-22 Matthew Mueller <donut@dakotacom.net>
812 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
815 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
817 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
818 the win32 code (d1x r1.8, key_arch.c r1.2)
820 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
821 use 32bpp screen mode by default, add option to use 16bpp (d1x
824 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
825 replacement texture paletted->rgb conversion alpha problem (d1x
828 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
829 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
830 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
833 * arch/ogl/gr.c, include/loadgl.h: fix win32
834 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
836 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
837 include/ogl_init.h, main/render.c: opengl hardware
838 super-transparency support using GL_NV_register_combiners (d1x
839 r1.38, r1.41, r1.6, r1.26, r1.7)
841 2004-05-22 Bradley Bell <btb@icculus.org>
843 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
846 2004-05-22 Matthew Mueller <donut@dakotacom.net>
848 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
849 include/ogl_init.h: use GL_RGB for non-transparent textures, and
850 fix fonts not having transparent flag set (wouldn't get paletted)
851 (d1x r1.15, r1.37, r1.40, r1.25)
853 * arch/ogl/ogl.c: don't try to use paletted textures with
854 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
856 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
857 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
860 * 2d/font.c: memset ogl font bitmap data since the copy function
861 leaves some (unused) parts uninitialized, which aggravates
864 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
865 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
868 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
869 screenshots if the entire thing wasn't written in one call to
872 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
873 info not being updated on win32 (d1x r1.11)
875 * arch/win32/digi.c: remove some redundancy by not needing to do
876 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
877 clean up some indenting of DS_release_slot calls. And make
878 DS_release_slot return 1 when a sound is already not playing, in
879 addition to when a sound was killed. (d1x r1.10)
881 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
882 linux version (d1x r1.5)
884 * main/kconfig.c: make next axis config key skip currently
885 allocated axes (d1x r1.11)
887 2004-05-22 David Cleaver <wraithx@morpheus.net>
889 * main/kconfig.c: joy configuration next axis key from WraithX
892 2004-05-22 Bradley Bell <btb@icculus.org>
894 * main/game.c, main/inferno.c: typo
896 2004-05-21 Matthew Mueller <donut@dakotacom.net>
898 * main/game.c, main/game.h, main/inferno.c: make rear view
899 leave_time variable with -rearviewleavetime argument (d1x r1.25,
902 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
904 * main/inferno.c: change -udp documentation to d2x behaviour
906 2004-05-21 Bradley Bell <btb@icculus.org>
908 * include/gr.h: added missing define for menu fullscreen toggle
910 2004-05-21 Matthew Mueller <donut@dakotacom.net>
912 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
913 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
915 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
917 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
918 arch/linux/include/joystick.h: patch from Steven Mueller for using
919 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
921 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
923 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
924 main/physics.c, main/render.c, main/wall.c: file-line for segfault
925 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
927 * arch/win32/digi.c: digisound fixes (d1x r1.7)
929 2004-05-21 Bradley Bell <btb@icculus.org>
931 * main/inferno.c: added -udp documentation from d1x
933 2004-05-20 Bradley Bell <btb@icculus.org>
935 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
937 2004-05-20 David Cleaver <wraithx@morpheus.net>
939 * main/controls.c, main/gamecntl.c, main/kconfig.c,
940 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
941 game.c r1.21, r1.6, r1.4, r1.3)
943 2004-05-20 Bradley Bell <btb@icculus.org>
945 * main/inferno.c: document -ihaveabrokenmouse
947 2004-05-20 Matthew Mueller <donut@dakotacom.net>
949 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
951 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
953 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
954 mouse driver problems (d1x r1.2, r1.2)
956 2004-05-20 Matthew Mueller <donut@dakotacom.net>
958 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
959 join list score crash (d1x r1.8)
961 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
963 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
964 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
967 2004-05-20 Bradley Bell <btb@icculus.org>
969 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
971 * main/inferno.c: integrated some niceautomap stuff from d1x
973 2004-05-20 Matthew Mueller <donut@dakotacom.net>
975 * arch/win32/joyhh.c: fixed the config bug where it'd always put
976 in some weird axis (d1x r1.3)
978 * arch/win32/init.c: set win32 icon to icon from resource file
981 * arch/win32/key.c: win32: fixed space key not working in messages
984 2004-05-20 Bradley Bell <btb@icculus.org>
986 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
989 2004-05-20 Matthew Mueller <donut@dakotacom.net>
991 * main/inferno.c: document -gl_refresh (d1x r1.20)
993 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
994 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
997 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
998 change the arg type for (d1x r1.5)
1000 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1002 * arch/win32/digi.c: altsounds (d1x r1.6)
1004 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1006 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1007 of redundancy (d1x r1.5)
1009 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1010 fix crashing (d1x r1.4)
1012 * arch/win32/digi.c: win32's digi_start_sound was not calling
1013 DS_release_slot after setting .playing=0, resulting in a
1014 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1016 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1017 apparently it was somehow causing some joysticks (Sidewinder
1018 Precision 2) to only turn when the stick was moving, but not when
1019 at turned but held stationary. And it was completely unused
1020 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1023 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1024 previous key combos (d1x r1.29)
1026 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1027 g, and b values (d1x r1.15)
1029 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1030 sometimes (didn't handle negative palette steps) (d1x r1.34)
1032 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1033 shatter effects, robot explosions and weapons, and some more
1034 always present stuff. Also clean up ogl_cache_weapon_textures
1035 calling. (d1x r1.37)
1037 2004-05-20 Bradley Bell <btb@icculus.org>
1039 * main/kludge.c, main/game.c: move gr_renderstats and
1040 gr_badtexture back to game.c
1042 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1044 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1045 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1047 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1049 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1050 loaded after texture caching stage (d1x r1.34)
1052 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1053 for renderstats (d1x r1.33)
1055 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1057 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1058 main/inferno.c: add anisotropic texture filtering suport (d1x
1059 r1.33, r1.32, r1.23, r1.32)
1061 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1064 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1065 include/ogl_init.h: utilize hardware multitexturing support if
1066 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1067 r1.32, r1.30, r1.4, 1.22)
1069 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1072 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1074 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1075 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1076 effects in OGL using SetGammaRamp, much faster than the hack that
1077 was being used. currently SDL only (though not too hard to add to
1078 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1080 * main/menu.c: allow arbitrary (custom) resolution entry in
1081 change_res menu (d1x r1.14)
1083 2004-05-19 Bradley Bell <btb@icculus.org>
1085 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1086 d1x-style res change menu (mostly works)
1088 * misc/args.c: use strnicmp instead of strncasecmp
1090 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1092 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1093 command-line option (d1x r1.27)
1095 * main/inferno.c: restore inferno.c initialization of
1096 screen_compatible and use_double_buffer to 'normal' values, broken
1097 long long ago in one of the high res menu patches (d1x r1.30)
1099 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1100 resolutions to be specified on command line (d1x r1.2, r1.29,
1101 r1.4) -- doesn't work yet
1103 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1105 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1108 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1109 volume song stop/starting (d1x r1.7)
1111 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1113 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1116 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1117 ogl_ulinec (d1x r1.29)
1119 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1121 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1122 bottom are inclusive not exclusive (d1x r1.28)
1124 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1125 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1127 * arch/sdl/digi.c: fix typo
1129 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1131 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1132 creation code from arch_init_start into arch_init to fix weirdness
1133 with --help (d1x r1.5, r1.6)
1135 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1136 sync issues and lack of midi reset (d1x r1.5)
1138 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1141 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1142 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1144 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1147 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1149 2004-05-18 Bradley Bell <btb@icculus.org>
1151 * include/vecmat.h: comments/formatting
1153 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1155 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1156 include/test.lnk: remove unnecessary files
1158 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1159 This enables compilation with gcc 3.1
1161 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1163 * main/switch.c: took care of switches triggering single-sided
1164 walls (don't try to access the nonexistent adjacent wall via NULL
1165 pointers or negative array indices)
1167 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1169 * main/wall.c: fix invalid memory access for d1 levels which
1170 don't have a corresponding wall behind.
1172 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1174 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1175 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1176 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1177 interface header to new header file internal.h
1179 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1181 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1182 bitmask for each joystick axis that has sent input data,
1183 and will not crash Windows anymore during joystick setup because
1184 of for() loop over axis being executed once too often.
1186 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1187 gr_remap_mono_font() and call it after loading saved level.
1189 * main/laser.c: limit homing missile turn rate
1191 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1192 centers (work like fuel centers but provide shield)
1194 * main/gameseg.c: fix endless loop in some levels with a
1195 certain (complicated) structure
1197 2004-05-13 Bradley Bell <btb@icculus.org>
1199 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1200 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1201 updated project files for SDL 1.2.7
1203 * Makefile.am: add VisualC, VisualCE dirs to tarball
1205 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1207 * arch/sdl/digi.c: formatting
1209 2004-05-12 Bradley Bell <btb@icculus.org>
1211 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1214 * 2d/palette.c, include/palette.h: added function to create blend
1217 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1219 2004-05-11 Bradley Bell <btb@icculus.org>
1221 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1223 2004-05-10 Bradley Bell <btb@icculus.org>
1225 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1226 g3_draw_transp_poly had the fade level backwards, decided to just
1227 fix g3_draw_poly so it behaves correctly, transparency or not,
1228 reverted changes to render_face
1230 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1232 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1233 rendering transparent (e.g. cloaked) walls
1235 * main/render.c: render_face now calls g3_draw_transp_poly() for
1236 cloaked walls in OpenGL
1238 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1240 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1241 that from other apps, had "static" distortions.
1243 2004-04-22 Bradley Bell <btb@icculus.org>
1245 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1247 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1248 aligned version of PUT_INTEL_* macros
1250 2004-04-15 Bradley Bell <btb@icculus.org>
1252 * main/inferno.c: comment out unused checksum variable
1254 2004-04-14 Bradley Bell <btb@icculus.org>
1256 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1258 2004-04-14 Terran Melconian <terran@consistent.org>
1260 * main/gameseg.c: use portable rand function (fixes #1118)
1262 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1264 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1266 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1268 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1269 get rid of warnings (now compiles with -Werror on SunOS)
1271 * main/piggy.c: fix (really) wierd SunOS bug
1273 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1274 caused by not allocating enough mem for rle bitmaps
1276 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1278 * include/pstypes.h: sun OS typedef fixes
1280 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1282 * main/piggy.c: fix bug 1067
1284 * main/piggy.c: fix bugfix for 1067
1286 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1287 with descent.pig of mac registered)
1289 2003-12-18 Bradley Bell <btb@icculus.org>
1291 * main/kconfig.c: fixes for linux-native joystick
1293 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1296 * arch/include/joy.h: comments/formatting
1298 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1300 * compilerdefs.txt: added FreeBSD defs
1302 2003-12-08 Bradley Bell <btb@icculus.org>
1304 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1307 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1309 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1310 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1312 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1314 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1315 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1316 get rid of silly ulongs
1318 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1319 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1320 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1321 change relevant __linux__ macros to __ELF__
1323 2003-11-27 Bradley Bell <btb@icculus.org>
1325 * include/ogl_init.h: added proto for ogl_check_mode
1327 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1328 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1331 2003-11-26 Bradley Bell <btb@icculus.org>
1333 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1334 3.3 compiler warnings
1336 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1339 * include/pstypes.h: OS X fixes
1341 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1342 main/newmenu.h: linux fixes
1344 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1345 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1346 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1347 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1348 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1351 * arch/sdl/gr.c: fix sdl gr_update
1353 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1354 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1355 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1356 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1357 include/error.h, include/pstypes.h, include/strutil.h,
1358 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1359 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1360 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1361 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1362 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1365 2003-11-25 Bradley Bell <btb@icculus.org>
1367 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1368 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1369 libmve/VisualC/mveplayer.dsp: updated project files
1371 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1372 working w/Visual C++
1374 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1375 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1376 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1377 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1380 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1381 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1384 2003-11-24 Bradley Bell <btb@icculus.org>
1386 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1387 libmve/mveplay.c: stuff to play mve's in WinCE
1389 * arch/win32/findfile.c: unused functions...
1393 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1394 enabled mouse control of menus
1396 * main/mission.h: oops, didn't mean to change this.
1398 2003-11-21 Bradley Bell <btb@icculus.org>
1400 * VisualCE/d2x/d2x.vcp: updated project file
1402 2003-11-20 Bradley Bell <btb@icculus.org>
1404 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1405 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1406 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1409 2003-11-17 Bradley Bell <btb@icculus.org>
1411 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1412 main/menu.c: added option to disable kalinix under unix
1414 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1416 2003-11-14 Bradley Bell <btb@icculus.org>
1418 * main/automap.c: fix automap background image
1420 * main/automap.c, main/automap.h: delete cruft
1422 * main/automap.c: fix level number position
1424 * main/automap.c: simplify g3_draw_line hack
1426 * main/menu.c: stop pointless vid mode changes
1428 2003-11-07 Bradley Bell <btb@icculus.org>
1430 * NEWS, installation.txt: s'more documentation
1432 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1434 * configure.ac: fix .exe extension problems
1436 2003-11-07 Bradley Bell <btb@icculus.org>
1438 * arch/ogl/ogl.c: disable texture format verification for OS X -
1441 2003-11-06 Bradley Bell <btb@icculus.org>
1443 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1444 use more traditional Alt+Enter for toggling fullscreen
1446 * 2d/ibitblt.c, main/mission.h: comments/formatting
1448 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1450 2003-11-06 Bradley Bell <btb@icculus.org>
1452 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1453 resolution change, use kludge to avoid repetitive res changes
1455 2003-11-04 Bradley Bell <btb@icculus.org>
1457 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1458 structures and i/o routines back to piggy.c
1460 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1462 * installation.txt: tell to install d1 .pig for better textures
1464 2003-11-04 Bradley Bell <btb@icculus.org>
1466 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1467 oem d1 v1.0 and registered d2 v1.0, comments
1469 2003-11-03 Bradley Bell <btb@icculus.org>
1471 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1472 all d1 shareware - even though files are different!
1474 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1477 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1480 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1483 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1485 * main/movie.c: when no movies are found, divide by six the
1486 number of warning lines sent to stdout
1488 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1490 * include/byteswap.h: fix stupid copy/paste error
1492 2003-10-24 Bradley Bell <btb@icculus.org>
1494 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1495 gr_linear_rep_movsd_2x instead of almost identical
1496 gr_linear_movsd_double. Better since we have assembly versions.
1498 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1500 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1503 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1505 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1506 error with --disable-network, move reset_network_objects()
1507 from gameseq.c to multi.c
1509 2003-10-14 Bradley Bell <btb@icculus.org>
1511 * AUTHORS, NEWS: stuff
1513 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1515 2003-10-12 Bradley Bell <btb@icculus.org>
1517 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1518 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1521 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1523 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1524 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1525 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1526 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1527 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1528 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1529 arch/win32/ipx_win.c, arch/win32/winnet.c,
1530 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1531 main/multi.h, main/network.c: add IPv4 multicasting support
1533 2003-10-11 Bradley Bell <btb@icculus.org>
1535 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1537 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1538 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1539 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1540 main/weapon.h: lots of shareware and oem fixes
1542 2003-10-10 Bradley Bell <btb@icculus.org>
1544 * arch/win32/winnet.c: fixed stupid win32 network bug
1546 2003-10-10 Bradley Bell <btb@icculus.org>
1548 * main/piggy.c: increased D1_MAX_TMAP_NUM
1550 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1552 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1553 which are animated in d2, refactorizes d1 texture reading
1555 2003-10-10 Bradley Bell <btb@icculus.org>
1557 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1558 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1559 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1560 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1561 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1562 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1563 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1564 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1565 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1566 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1567 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1568 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1569 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1570 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1571 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1572 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1573 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1574 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1575 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1576 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1577 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1578 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1579 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1580 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1581 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1582 main/wall.h: comments/formatting
1584 2003-10-09 Bradley Bell <btb@icculus.org>
1586 * main/text.c: fix text when using old datafiles
1588 * main/laser.h: comments/whitespace
1590 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1591 mines w/shareware data
1593 * include/DT_drawtext.h: deleted unused file
1595 2003-10-08 Bradley Bell <btb@icculus.org>
1597 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1599 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1601 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1602 main/menu.c: Disabled 'd2x keys' weapon selection
1604 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1606 * main/object.h, main/multi.h: get rid of most warnings issued by
1607 cpp-precomp of gcc from Mac OS X dev tools
1609 2003-10-05 Bradley Bell <btb@icculus.org>
1611 * NEWS, configure.ac: increment version number
1613 * cfile/cfile.c: better handling of CRLF text files (when that is
1616 * utilities/hogcreate.c, utilities/hogextract.c,
1617 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1618 reading/writing files
1620 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1621 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1624 2003-10-04 Bradley Bell <btb@icculus.org>
1626 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1628 * main/netmisc.c: change byte to sbyte, comments/whitespace
1630 2003-10-03 Bradley Bell <btb@icculus.org>
1632 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1634 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1637 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1638 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1639 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1640 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1641 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1642 main/object.c, main/object.h, main/paging.c, main/player.h,
1643 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1644 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1645 main/weapon.c, main/weapon.h: change byte to sbyte,
1648 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1649 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1650 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1651 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1653 * configure.ac: better checking for timeval
1655 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1657 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1658 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1659 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1660 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1661 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1662 main/multibot.c, main/network.c: Make network architecture
1663 choosable from game menu, add support for UDP/IP on Mac OS X and
1666 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1668 * include/byteswap.h: added macros for coping with alignment
1671 2003-10-02 Bradley Bell <btb@icculus.org>
1673 * main/multi.h: added padding to little-endian version of
1676 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1678 * main/netmisc.c: delete duplicate function
1680 2003-10-01 Bradley Bell <btb@icculus.org>
1682 * main/bm.c: make sure d1_texture_indices gets freed between
1685 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1687 * main/piggy.h: fix size of d1 shareware descent.pig
1689 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1691 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1692 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1693 replacements for non-animated textures
1695 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1697 * main/controls.c: use fixed 20fps wiggle
1699 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1701 * Makefile.am, debian/changelog.in, debian/control,
1702 debian/d2x-common.dirs, debian/d2x-common.install,
1703 debian/d2x-common.manpages, debian/d2x-gl.files,
1704 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1705 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1706 utilities/Makefile.am, utilities/hogcreate.1,
1707 utilities/hogextract.1, utilities/mvlcreate.1,
1708 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1709 add man pages, distribute utility programs in new d2x-common deb
1711 * rpm/d2x.spec.in: updated rpm spec file
1713 2003-08-02 Bradley Bell <btb@icculus.org>
1715 * cfile/cfile.c: update raw_position in cfputc and cfputs
1717 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1719 * main/piggy.c: make error message more friendly
1721 * main/piggy.c: simplify copying of bitmap flags
1723 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1726 * cfile/cfile.c: revert to always using custom fgets
1728 * main/endlevel.c, main/mission.c: handle missing exit sequence
1729 components gracefully
1731 * main/playsave.c: comments
1733 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1735 * cfile/cfile.c: update raw_position in cfwrite
1737 * main/network.c: comments/formatting
1739 2003-06-22 Bradley Bell <btb@icculus.org>
1741 * cfile/cfile.c: use standard fgets for non-archive files
1743 * main/movie.c: use con_printf for missing movie warning
1745 2003-06-18 Bradley Bell <btb@icculus.org>
1747 * main/movie.c: fixed cfile conversion of movielib code
1749 * main/console.c, main/hud.c: strip out colors, etc when printing
1752 * include/u_mem.h: fix NDEBUG calloc macro
1754 2003-06-15 Bradley Bell <btb@icculus.org>
1756 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1759 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1760 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1761 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1762 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1763 main/scores.c, main/state.c, main/text.c, misc/args.c,
1764 misc/strio.c: convert file i/o to cfile
1766 2003-06-14 Bradley Bell <btb@icculus.org>
1768 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1769 writing and other modes besides "rb" (mostly taken from
1772 2003-06-09 Bradley Bell <btb@icculus.org>
1774 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1777 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1778 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1781 2003-06-07 Taylor Richards <taylor@icculus.org>
1783 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1785 2003-06-07 Bradley Bell <btb@icculus.org>
1787 * main/console.c: fix non-console build
1789 * main/gamesave.c: comments
1791 * main/bm.c: remove redundant break
1793 2003-06-06 Bradley Bell <btb@icculus.org>
1795 * main/gauges.c, main/kconfig.c: comments/formatting
1797 * console/.cvsignore: added .cvsignore
1799 * main/console.c: can't write to console after it's closed
1801 2003-06-05 Bradley Bell <btb@icculus.org>
1803 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1804 console/internal.c, console/internal.h, include/CON_console.h,
1805 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1806 finish console conversion away from SDL
1808 2003-06-04 Bradley Bell <btb@icculus.org>
1810 * console/CON_console.c, include/CON.console.h, include/console.h,
1811 main/console.c, main/game.c: console conversion to native gr,
1814 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1815 put prototype for gr_bm_bitblt in gr.h
1817 2003-06-03 Bradley Bell <btb@icculus.org>
1819 * console/CON_console.c, console/DT_drawtext.c,
1820 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1821 main/console.c: use native fonts for console
1823 * main/playsave.c: use shorts for short data
1825 2003-06-02 Bradley Bell <btb@icculus.org>
1827 * configure.ac, main/console.c: set console background, fix
1830 2003-06-01 Bradley Bell <btb@icculus.org>
1832 * Makefile.am, arch/sdl/event.c, configure.ac,
1833 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1834 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1835 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1836 main/gamerend.c: added console code (from SDL_console)
1838 2003-05-30 Bradley Bell <btb@icculus.org>
1840 * README: minor update
1842 2003-05-28 Bradley Bell <btb@icculus.org>
1844 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1849 2003-06-06 Bradley Bell <btb@icculus.org>
1851 * main/kconfig.c: fix crash in control menus
1853 * main/gauges.c: force cockpit redraw in opengl
1855 * main/gamerend.c: move ogl swap, so cockpit and console get
1858 2003-06-01 Bradley Bell <btb@icculus.org>
1860 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1864 2003-05-12 Bradley Bell <btb@icculus.org>
1866 * configure.ac: increment version number
1868 * main/bm.c: use con_printf for exit model warnings
1870 * configure.ac: must check for timespec after setting -mno-cygwin
1872 * main/inferno.c: added -nohogdir and -userdir options
1874 * NEWS, main/titles.c: use briefings with no extension
1878 2003-04-30 Bradley Bell <btb@icculus.org>
1880 * configure.ac: have to include time.h when checking for nanosleep
1882 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1885 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1886 increment version number
1888 * main/Makefile.am: make dist fix
1892 2003-04-29 Bradley Bell <btb@icculus.org>
1894 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1897 2003-04-24 Bradley Bell <btb@icculus.org>
1899 * configure.ac: increment version number
1901 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1904 2003-04-24 Ingo van Lil <inguin@gmx.de>
1906 * main/render.c: fix misspellings of NDEBUG
1910 2003-04-14 Bradley Bell <btb@icculus.org>
1912 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1914 2003-04-11 Bradley Bell <btb@icculus.org>
1916 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1921 2003-04-11 Bradley Bell <btb@icculus.org>
1923 * libmve/mveplay.c: use _sleep instead of sleep on win32
1925 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1926 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1927 include/cfile.h, include/error.h, libmve/Makefile.am,
1928 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1929 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1930 utilities/Makefile.am: comments/formatting/dist problems
1932 * configure.ac: use different defines for os x
1934 2003-04-07 Bradley Bell <btb@icculus.org>
1936 * include/error.h, misc/error.c: put some old stuff back in,
1937 eliminate duplicate error messages
1939 * main/text.c: don't die on text not found
1942 * main/inferno.c: print some useful info if hog not found, allow
1943 -help to work if no text available
1945 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1947 * arch/linux/Makefile.am: revert to previous version, so linux
1950 2003-04-03 Bradley Bell <btb@icculus.org>
1952 * main/endlevel.c: fixed exit model scheme yet again
1954 2003-04-02 Bradley Bell <btb@icculus.org>
1956 * misc/error.c: call Int3 on Assert
1958 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1961 * main/wall.c: don't die when trying to toggle nonexistent
1962 segment... vertigo level 10 is buggy!
1964 * main/gamemine.c: comments/formatting
1966 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1968 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1969 main/inferno.c: Allow use of 22K sound samples
1971 2003-03-29 Bradley Bell <btb@icculus.org>
1973 * arch/ogl/gr.c: default to bitmapped reticle
1975 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1976 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1979 * arch/sdl/joy.c: fixed text seen for hats in control config
1982 2003-03-28 Bradley Bell <btb@icculus.org>
1984 * main/bm.c: heh, model nums in vertigo are hardcoded,
1985 N_D2_POLYGON_MODELS can't change
1987 * configure.ac, include/d1x.xpm, include/descent.xpm,
1988 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1991 2003-03-27 Bradley Bell <btb@icculus.org>
1993 * main/text.h: fixed text references for hat directions
1995 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1997 2003-03-26 Bradley Bell <btb@icculus.org>
1999 * main/playsave.c: make d2x keys backward compatible
2001 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2003 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2006 2003-03-26 Bradley Bell <btb@icculus.org>
2008 * main/piggy.c: fix crash when d1 data not present
2010 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2011 read/write from plr file
2013 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2014 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2015 added escort.h header
2017 2003-03-25 Bradley Bell <btb@icculus.org>
2019 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2020 D1_PIGFILE ("descent.pig") macro
2022 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2023 models from d1 pig file
2025 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2026 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2027 really) from d1 pig file
2029 2003-03-23 Bradley Bell <btb@icculus.org>
2031 * main/bm.c: stop extra robots from overwriting exit models
2033 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2034 texture list doesn't get full
2036 * main/bm.c: fix mem leak when reading extra robots
2038 2003-03-21 Bradley Bell <btb@icculus.org>
2040 * main/menu.c: Added option to set movie resolution (mostly works)
2042 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2044 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2045 replacement functions to piggy.c
2047 * main/gameseq.c: attempt to support mac d1 descent.pig
2049 * main/bm.c: fix mem leak
2051 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2052 files, both d1 and d2 oem briefing where showed
2054 * main/inferno.c, main/movie.c: Change the default movie
2055 resolution to "high", implement the option -lowresmovies
2057 2003-03-20 Bradley Bell <btb@icculus.org>
2059 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2061 * main/piggy.c: comments
2063 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2065 * main/gameseq.c: delete duplicate function
2067 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2069 2003-03-19 Bradley Bell <btb@icculus.org>
2071 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2072 (cddb discid) support
2074 * arch/sdl/digi.c, main/kludge.c: implemented
2075 digi_link_sound_to_object3 for looping sounds, other looping stuff
2077 * arch/sdl/gr.c: removing dependencies on stuff in main/
2079 * arch/linux/Makefile.am, arch/linux/init.c,
2080 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2081 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2082 other header cleanups
2084 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2086 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2088 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2089 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2090 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2091 load d1 textures for d1 levels
2093 2003-03-19 Bradley Bell <btb@icculus.org>
2095 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2096 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2097 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2098 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2101 * README: added some OS X info
2103 2003-03-17 Bradley Bell <btb@icculus.org>
2105 * main/newdemo.c: simplify DEMO_FILENAME macro
2107 * main/console.c, main/game.c: enable experimental console support
2109 * main/gamerend.c: fixed location of fps meter in multi
2111 2003-03-16 Bradley Bell <btb@icculus.org>
2113 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2114 also look in shared data dir for demos
2116 * main/newdemo.c, main/newdemo.h: comments/formatting
2118 2003-03-15 Christopher Thielen <chris@luethy.net>
2120 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2121 thinking d2 cd is always present
2123 2003-03-15 Bradley Bell <btb@icculus.org>
2125 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2128 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2131 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2132 gr_init. don't really know why this works, though
2134 2003-03-14 Bradley Bell <btb@icculus.org>
2136 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2138 * unused/bios/rbaudio.h: removed duplicate file
2140 2003-03-14 Christopher Thielen <chris@luethy.net>
2142 * arch/sdl/rbaudio.c: stop cd audio when exiting
2144 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2146 * main/gamecntl.c: add comments to the "only matt knows" cheats
2148 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2150 * main/gamemine.c: formatting, better texture conversion for d1
2153 2003-03-14 Bradley Bell <btb@icculus.org>
2155 * main/piggy.c: must swap all mac version pigfiles
2157 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2158 main/multi.c: formatting, minor cleanups
2160 * 2d/rle.c: need to swap line_size on bigendian machines
2162 * main/mission.c, main/mission.h: detect mac full version hogfile
2164 2003-03-13 Bradley Bell <btb@icculus.org>
2166 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2167 added joy/mouse sensitivity slider, increased range to 16, and
2170 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2173 * arch/linux/Makefile.am: removed extra backslash
2175 * TODO, installation.txt: updated some documentation
2177 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2178 menu, with maxfps option
2180 2003-03-12 Bradley Bell <btb@icculus.org>
2182 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2184 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2185 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2186 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2187 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2188 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2189 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2190 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2191 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2192 arch/linux/include/music.h, arch/linux/include/serial.h,
2193 arch/linux/include/ukali.h: formatting
2195 2003-03-11 Chris Arena <ccarena@cox.net>
2197 * main/menu.c: fixed brightness slider
2199 2003-03-01 Bradley Bell <btb@icculus.org>
2201 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2202 robots and animated bitmaps work, but colors are messed up
2204 2003-02-28 Bradley Bell <btb@icculus.org>
2206 * main/player.h: whitespace
2208 * main/automap.c, main/cntrlcen.c, main/collide.c,
2209 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2210 descent.hog is present, d1 becomes mission 0)
2212 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2213 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2214 arch/win32/winnet.c: MinGW compiles with network enabled again,
2215 but still doesn't work
2219 2003-02-28 Bradley Bell <btb@icculus.org>
2221 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2222 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2223 many opengl glitches
2225 2003-02-27 Bradley Bell <btb@icculus.org>
2227 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2228 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2229 main/network.c, main/network.h: noted that hoard.ham is only needed
2230 for multiplayer HOARD games, and should not be equated with
2231 "vertigo". put HoardEquipped() back in network.c.
2233 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2234 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2235 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2236 use timer_delay instead of d_delay
2238 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2240 * main/render.c: added replacement qsort for solaris
2242 2003-02-26 Bradley Bell <btb@icculus.org>
2244 * main/gamemine.c: texture conversion for d1 shareware
2246 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2248 * main/gamemine.c: better texture conversion for d1 levels
2250 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2252 * main/kconfig.c: fix joystick support under MinGW
2254 2003-02-26 Bradley Bell <btb@icculus.org>
2256 * main/playsave.c: fix swapping glitch
2258 * configure.ac, readme.txt: clean stuff up, getting ready for
2261 * main/titles.c: begin support for rendering spinning robots in
2264 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2267 * main/gamemine.c: load d1 shareware levels!
2269 2003-02-25 Bradley Bell <btb@icculus.org>
2273 * autogen.sh: add warning about old auto* versions, use
2276 2003-02-24 Bradley Bell <btb@icculus.org>
2278 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2279 briefings mostly working
2281 * main/movie.c, main/titles.c: fixed some more briefing glitches
2283 2003-02-23 Bradley Bell <btb@icculus.org>
2285 * main/movie.c: fixed crash when using shareware data files
2288 * arch/sdl/digi.c: fix crash on non-existent sounds
2289 (i.e. shareware data)
2291 2003-02-22 Bradley Bell <btb@icculus.org>
2293 * main/titles.c: fixed fullscreen toggle in briefings
2295 2003-02-21 Bradley Bell <btb@icculus.org>
2297 * configure.ac: check for mingw when enabling nasm
2299 * main/playsave.c: enable loading player files of either byte
2302 2003-02-20 Bradley Bell <btb@icculus.org>
2304 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2306 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2307 #343, not "rest of solution to bug #344"
2309 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2312 * main/kludge.c: partial solution to bug #344
2314 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2316 * compilerdefs.txt: added linux/mips info
2318 * ChangeLog: clean up changelog
2320 2003-02-19 Bradley Bell <btb@icculus.org>
2322 * libmve/mveplay.c: os x needs nanosleep prototype.
2324 2003-02-18 Bradley Bell <btb@icculus.org>
2326 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2328 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2329 to disable/enable audio
2331 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2333 * main/: movie.h, titles.c: make sure movie's palette is set before
2334 writing briefing text. Fixes bug #359
2336 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2339 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2340 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2343 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2346 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2347 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2348 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2351 * include/libmve.h: blah
2353 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2355 * main/render.c: 2nd attempt to fix solaris qsort bug
2357 2003-02-18 Bradley Bell <btb@icculus.org>
2359 * configure.ac, include/pstypes.h: put alignment detection in
2362 2003-02-17 Bradley Bell <btb@icculus.org>
2364 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2365 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2366 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2367 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2368 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2369 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2370 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2371 moved mve stuff to separate subdir
2373 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2374 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2375 mve code. Fixes (at least) bugs #41, #348, and #350.
2377 2003-02-14 Bradley Bell <btb@icculus.org>
2379 * main/Makefile.am: no more Makefile.mveplay. again
2381 * main/mveplay.c: typo
2383 2003-02-13 Bradley Bell <btb@icculus.org>
2385 * utilities/mvlextract.c: uint -> unsigned int
2387 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2388 standalone mveplayer, win32 support
2390 * main/movie.c: random bugfixes, win32 support
2392 * arch/sdl/Makefile.am: formatting
2394 * configure.ac: disable networking on mac/win for now
2396 * main/newmenu.c: comments
2398 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2400 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2401 redundant swap functions.
2403 2003-02-13 Bradley Bell <btb@icculus.org>
2405 * ChangeLog: update changelog
2407 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2409 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2410 polymodel alignment issues.
2412 2003-02-13 Bradley Bell <btb@icculus.org>
2414 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2415 fix various little bugs
2417 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2418 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2420 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2423 * README.utils: new file
2425 * main/: mve_main.c, mveplay.c: more movie fixes
2427 * README: updated README
2429 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2431 2003-02-12 Bradley Bell <btb@icculus.org>
2433 * utilities/mvlextract.c: bigendian mvl support
2435 * main/mveplay.c: formatting, stuff
2437 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2438 truecolor mve support, standalone mveplayer
2440 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2441 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2442 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2443 standalone mveplayer
2445 2003-01-22 Bradley Bell <btb@icculus.org>
2447 * include/: interp.h, interp.h: restore prototype for
2448 swap_polygon_model_data
2450 2003-01-21 Bradley Bell <btb@icculus.org>
2452 * main/piggy.c: use memcpy to avoid alignment problem
2454 * compilerdefs.txt: updated some defs, added sunos/sparc
2456 2003-01-15 Bradley Bell <btb@icculus.org>
2458 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2460 * main/gamemine.c: attempting to support d1 shareware
2462 * compilerdefs.txt: update defs
2464 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2466 * main/mveplay.c: fix several bugs, comments, formatting.
2468 2003-01-15 Bradley Bell <btb@icculus.org>
2470 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2471 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2472 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2473 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2476 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2477 formatting, comments
2479 2003-01-11 Bradley Bell <btb@icculus.org>
2481 * main/: mission.c, mission.h: attempt to support d1 for mac
2484 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2486 * main/object.h: foo
2488 2003-01-09 Bradley Bell <btb@icculus.org>
2490 * main/movie.c: use ifdef around gr_toggle_fullscreen
2492 2003-01-07 Bradley Bell <btb@icculus.org>
2494 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2495 main/mission.h: don't need .msn file for descent.hog anymore
2499 2003-01-06 Bradley Bell <btb@icculus.org>
2501 * main/mission.h, main/mission.c: comments
2503 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2506 2003-01-03 Bradley Bell <btb@icculus.org>
2508 * utilities/: txb2txt.c, txt2txb.c: remove old files
2510 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2512 * main/polyobj.c: attempt to make read_model_file
2515 * main/menu.c: move vertigo text
2517 2003-01-02 Bradley Bell <btb@icculus.org>
2519 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2520 main/polyobj.h: cleanup alignment changes
2522 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2523 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2524 main/object.h: fix alignment issues on sparc
2526 * cvshowto.txt: update cvs info
2530 * 2d/rle.c: make rle_swap handle RLE_BIG
2532 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2534 * main/render.c: workaround solaris qsort bug
2536 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2538 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2539 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2541 * arch/linux/Makefile.am: enabled linux joystick, kali
2543 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2544 arch/sdl/event.c: enabled linux joystick
2546 2002-12-31 Bradley Bell <btb@icculus.org>
2548 * main/gamemine.c: simplified warning msg
2550 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2552 * main/render.h: fix compiler warning
2554 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2556 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2558 2002-12-24 Bradley Bell <btb@icculus.org>
2560 * main/mission.c: fixes an infinite loop which was caused by d2x
2561 thinking d2demo was a descent 1 mission
2563 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2565 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2567 2002-12-24 Bradley Bell <btb@icculus.org>
2569 * main/render.c: comments
2571 2002-10-30 Bradley Bell <btb@icculus.org>
2573 * main/inferno.c: add help for -hogdir option
2575 * main/inferno.c: added -hogdir option
2577 2002-10-28 Bradley Bell <btb@icculus.org>
2579 * main/: inferno.c, menu.c: enabled Vertigo displays
2581 * include/3d.h: typo
2583 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2585 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2586 main/netmisc.c, main/network.c: simplify and eliminate redundant
2589 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2591 * maths/fixc.c: fix infinite loop in quad_sqrt.
2593 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2594 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2596 2002-10-12 Bradley Bell <btb@icculus.org>
2598 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2600 2002-10-11 Bradley Bell <btb@icculus.org>
2602 * main/hud.c: make hud_message work correctly
2604 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2607 * main/network.c: formatting, small fixes
2609 2002-10-10 Bradley Bell <btb@icculus.org>
2611 * main/netmisc.h: no swap_object for little-endian
2613 * main/: netmisc.h, network.c: use macros to simplify network
2616 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2619 * main/inferno.c: enable loading screen for mac shareware with
2622 * main/netmisc.c: whitespace
2624 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2627 * main/hud.c: whitespace
2629 * configure.ac: remove shareware build, add macdata build
2631 * main/songs.c: whitespace
2633 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2634 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2637 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2640 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2642 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2643 comments, formatting, etc.
2645 * iff/iff.c: fix bigendian iff loading.
2647 2002-10-03 Bradley Bell <btb@icculus.org>
2649 * utilities/txb2tex.c: typo
2651 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2652 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2655 * arch/sdl/mouse.c: whitespace
2657 2002-09-19 Bradley Bell <btb@icculus.org>
2659 * main/kconfig.c: fix a oops, add old logs
2661 * main/kconfig.c: support for >3 mouse buttons
2663 2002-09-18 Bradley Bell <btb@icculus.org>
2665 * include/gr.h: fix palette swap define
2667 2002-09-14 Bradley Bell <btb@icculus.org>
2669 * main/titles.c: load hires briefing screen if lores doesn't exist
2670 (i.e. vertigo) and MenuHires=0
2672 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2674 * main/: multi.h, network.h: pack some structures for ipx
2677 2002-09-14 Bradley Bell <btb@icculus.org>
2679 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2680 and load_endlevel_data() to expect newline-terminated strings, fix
2681 load_game_data to read null-terminated string for
2684 2002-09-07 Bradley Bell <btb@icculus.org>
2686 * main/newmenu.c: added error message
2688 * main/menu.h: enable -nohires with mac shareware
2690 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2692 * 2d/font.c: enable 0/255 palette swap for fonts
2694 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2697 * 2d/2dsline.c: fix ogl blooper
2699 2002-09-05 Bradley Bell <btb@icculus.org>
2701 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2704 * include/strutil.h: need string.h for strcasecmp
2706 * include/rle.h: okay, maybe it needs to be this way
2708 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2710 * 2d/scalec.c: more stuff from d2src
2712 * 2d/rle.c: more stuff from d2src, formatting
2714 * 2d/font.c: useless cruft
2716 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2718 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2721 2002-09-04 Bradley Bell <btb@icculus.org>
2723 * include/grdef.h: fix compiler warnings
2725 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2727 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2730 * main/game.c: we want the mac ibitblt for everything but dos and
2733 * main/texmerge.c: these routines are in tmerge.c
2735 * main/credits.c: enable credits for mac and oem data
2737 * main/bm.c: use either exit.ham or exit.pofs
2739 * include/ibitblt.h: enable some more code from d2src
2741 * include/gr.h: enable mac ubitblt_double
2743 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2745 * include/grdef.h: moved some inline asm from linear.h
2747 * 2d/ibitblt.c: brought in line with original d2 version
2749 * 2d/bitblt.c: reverted to original d2 version of this file, then
2750 added d1x enhancements
2752 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2754 * 2d/linear.h: moved these back to their original locations
2757 * main/mveplay.c: close some memory holes, speed up palette loading
2759 * main/movie.c: added fullscreen toggle while playing movies
2761 * main/inferno.c: comment out -superhires help text (always on)
2763 * include/timer.h: added approx_fsec_to_usec macro
2765 * arch/sdl/joy.c: fix compiler warning
2767 2002-09-01 Bradley Bell <btb@icculus.org>
2769 * main/network.c: oops
2771 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2773 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2774 timer_get_fixed_seconds
2778 2002-08-31 Bradley Bell <btb@icculus.org>
2780 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2783 * main/multi.h: network endian stuff
2785 * 2d/font.c, include/gr.h: fast file i/o for font headers
2787 * arch/win32/arch_ip.cpp: unused file
2789 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2790 bigendian networking fixes
2792 * main/menu.c: make net menu more accurate, also make superhires
2795 * include/pstypes.h: better to have __pack__ all the time, I think.
2796 needed for networking, e.g.
2798 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2801 * arch/win32/Makefile.am: unused file
2805 2002-08-30 Bradley Bell <btb@icculus.org>
2807 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2809 * main/: newmenu.h, titles.c: formatting
2811 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2812 main/multi.h: networking works, finally
2814 * TODO: added TODO file
2816 * arch/linux/arch_ip.cpp: unused fine
2818 * README: network sorta working
2820 * main/: Makefile.am, multi.c, network.c, network.h: more
2823 * main/menu.c: load builtin mission correctly
2825 * main/inferno.c: documentation
2827 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2830 * main/Makefile.mveplay: don't need no more
2832 2002-08-29 Bradley Bell <btb@icculus.org>
2834 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2835 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2836 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2839 * include/ipx_drv.h: more network fixing
2841 * arch/linux/include/ipx_drv.h: more network fixing
2843 * include/ipx.h: formatting
2845 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2847 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2848 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2849 main/inferno.c: fixed networking fuck-up?
2851 * Makefile.am: moved mingw info to README
2853 * README, mingw32.txt: moved mingw info to README
2855 2002-08-27 Bradley Bell <btb@icculus.org>
2857 * utilities/mvlextract.c: allow specifying file to extract
2859 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2862 * utilities/hogextract.c: allow specifying file to extract
2864 * main/mission.c: Have to get mission_num _after_ promoting...
2866 * main/: gameseq.c, titles.c: beginning d1 briefing support
2868 * descent.msn: beginning d1 briefing support
2870 * main/: titles.c, titles.h: d1-style mission briefings
2872 * main/piggy.h: whitespace
2874 * main/movie.c: beginning robot movie support, fall back on lo/hi
2875 res if hi/lo not available
2877 * main/mission.c: added Builtin_mission_num for builtin mission,
2878 D1Hogdir, d1-style mission briefings
2880 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2883 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2884 (for d1 missions that need d1 data)
2886 * 2d/ibitblt.c: whitespace
2888 2002-08-26 Bradley Bell <btb@icculus.org>
2890 * utilities/mvlcreate.c: oops
2892 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2895 * utilities/hogextract.c: added [v]iew option
2897 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2899 * main/titles.c: fix writable string, disable DumbAdjust thing
2901 * main/polyobj.h: whitespace
2903 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2906 * main/movie.c: read movies from AltHogDir, other fixes
2908 * main/: mission.c, mission.h: fix bug w/mission filename
2910 * main/gameseq.c: comments
2912 * main/digi.h: whitespace n stuff
2914 * include/mve_audio.h: added audio flag macros
2916 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2921 2002-08-23 Bradley Bell <btb@icculus.org>
2923 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2926 * Makefile.am: remove d2demo.mn2
2928 * cfile/cfile.c, include/cfile.h: add cfile_size function
2930 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2931 eliminate need for .mn2 files for oem and demo
2933 2002-08-22 Bradley Bell <btb@icculus.org>
2935 * main/bm.c: fix for vertigo
2937 * main/menu.h: make OEM menu pcx available
2939 * 2d/rle.c: merge with original d2 file
2941 * Makefile.am, configure.ac: let mission files get installed by
2944 2002-08-17 Bradley Bell <btb@icculus.org>
2946 * configure.ac: make FAST_FILE_IO the default on little-endian
2949 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2951 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2954 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2956 * main/: game.c, menu.c, mission.c: promote builtin missions.
2958 2002-08-15 Bradley Bell <btb@icculus.org>
2960 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2961 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2963 * utilities/.cvsignore: added cvsignore
2965 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2968 * main/piggy.c: mac data file loading
2970 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2971 transparency and swap 0/255 correctly for mac data files
2973 2002-08-13 Bradley Bell <btb@icculus.org>
2975 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2976 to utilities to avoid conflict with c++ std lib <utility>
2978 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2979 txt2txb.c: moved utility to utilities to avoid conflict with c++
2982 * Makefile.am, configure.ac: add utilities
2984 2002-08-09 Bradley Bell <btb@icculus.org>
2986 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2989 2002-08-08 Bradley Bell <btb@icculus.org>
2991 * main/inferno.c: comments
2993 * main/: newmenu.c, songs.c: mac demo datafile support
2995 * installation.txt: update
2997 * main/gamesave.c: use lowercase for consistency
2999 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3000 models for other than d2demo
3002 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3004 * main/gamemine.c: formatting, better d1 texture conversion
3006 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3007 main/mission.h: recognize .msn mission files.
3009 2002-08-07 Bradley Bell <btb@icculus.org>
3011 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3012 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3013 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3014 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3015 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3016 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3019 2002-08-06 Bradley Bell <btb@icculus.org>
3021 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3023 * main/Makefile.am: formatting
3025 * 2d/font.c: make gr_remap_font just reload the whole thing
3027 * configure.ac: formatting
3029 * Makefile.am: added d2demo.mn2
3031 * d2demo.mn2: mission file for shareware
3033 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3034 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3036 * main/sounds.h: shareware stuff, whitespace
3038 * main/: polyobj.c, polyobj.h: more fast i/o macros
3040 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3043 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3044 endlevel stuff to non-shareware, allow movies/endlevel for
3047 * main/cntrlcen.c: typo
3049 * main/bm.h: use global Piggy_hamfile_version
3051 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3052 macros, use global Piggy_hamfile_version
3054 * main/Makefile.am: terrain and movie stuff always used now
3056 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3059 * main/: gamemine.c, gamesave.c: load DMB levels
3061 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3062 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3064 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3066 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3068 2002-08-04 Bradley Bell <btb@icculus.org>
3070 * main/inferno.c: shareware stuff, formatting
3072 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3074 * arch/sdl/gr.c: don't need to set mode in gr_init
3076 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3078 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3081 * Makefile.am, descent.mn2: added mission file for descent 1
3083 2002-08-02 Bradley Bell <btb@icculus.org>
3085 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3086 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3087 main/piggy.h, misc/error.c: junk
3089 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3090 render.h, scores.c, scores.h, terrain.c: shareware stuff
3092 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3093 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3094 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3095 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3096 main/weapon.c, main/weapon.h: fast i/o macros
3098 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3100 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3101 main/gamemine.h, main/gamesave.c: load d1 levels
3103 2002-07-30 Bradley Bell <btb@icculus.org>
3105 * configure.ac: oops
3107 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3110 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3111 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3112 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3113 main/piggy.c, main/titles.c: support shareware datafiles!
3115 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3116 piggy.c: SHAREWARE fixes
3118 2002-07-29 Bradley Bell <btb@icculus.org>
3120 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3121 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3122 misc/fileutil.c: Portability - OS X support
3124 2002-07-27 Bradley Bell <btb@icculus.org>
3126 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3127 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3128 segment.h: portability
3130 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3131 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3132 main/wall.h: portabilization
3134 * 2d/font.c, include/gr.h: portability
3136 2002-07-26 Bradley Bell <btb@icculus.org>
3138 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3140 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3142 * main/player.c: foo
3144 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3146 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3147 misc/fileutil.h: portable file i/o utils
3149 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3150 writable string anymore... / formatting
3152 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3153 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3154 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3155 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3156 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3157 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3158 portable-izing file loading routines
3160 2002-07-24 Bradley Bell <btb@icculus.org>
3162 * main/mveplay.c: correctly play files with 16bit uncompressed
3163 audio, mem checking, etc
3165 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3168 2002-07-23 Bradley Bell <btb@icculus.org>
3170 * misc/Makefile.am: unused file
3172 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3173 main/sounds.h: remove experimental nmovie stuff
3175 * main/movie.c: add some debugging output
3177 2002-07-22 Bradley Bell <btb@icculus.org>
3179 * main/: console.c, state.c: simplified header
3181 * main/movie.c: enable mveplay audio
3183 * main/old/movie.c: moved to main/
3185 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3186 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3187 main/mvelib.c, main/mveplay.c: initial movie support
3189 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3190 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3191 include/ogl_init.h, include/pstypes.h, main/console.c,
3192 main/state.c, mem/mem.c: OS X stuff
3194 * configure.ac: OS X and movie stuff
3196 2002-07-19 Bradley Bell <btb@icculus.org>
3198 * compilerdefs.txt: OSX defs
3200 2002-07-18 Bradley Bell <btb@icculus.org>
3202 * main/inferno.c: use simpler rcs tags
3204 * autogen.sh: keep Changelog in cvs (and use --accum)
3206 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3207 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3208 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3209 main/songs.c: changed cdrom->rbaudio
3211 * include/rbaudio.h: moved to /include
3213 2002-07-17 Bradley Bell <btb@icculus.org>
3215 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3216 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3217 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3218 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3219 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3220 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3221 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3222 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3223 3d/setup.c: use simpler rcs tags
3228 2002-07-17 Bradley Bell <btb@icculus.org>
3230 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3232 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3234 * debian/rules: don't need readme's
3236 * debian/rules: move d1x license to COPYING, license clarifications
3238 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3239 license to COPYING, license clarifications
3241 * debian/rules: fix debian docs
3243 * debian/rules: fix debian manpages
3245 * debian/d2x-sdl.menu: fix debian menu
3247 * debian/rules: link to undocumented man page for debs
3249 * Makefile.am, configure.ac, debian/control, debian/copyright,
3250 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3251 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3252 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3255 2002-07-16 Bradley Bell <btb@icculus.org>
3257 * debian/: rules, changelog.in: deb stuff
3259 * configure.ac: cleaner nasm detection
3261 * debian/: changelog.in, control, rules: deb stuff
3263 * README, installation.txt: typos, stuff
3265 * configure.ac: better #defines
3267 * configure.ac: whitespace
3269 * configure.ac: better documentation
3271 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3272 SDL_JOYSTICK not needed
3274 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3276 * configure.ac: need higher SDL for joystick
3278 * debian/: control, rules: deb stuff
3280 * arch/sdl/joy.c: old junk
3282 * Makefile.am, configure.ac: automake updates
3284 * main/: inferno.c, text.c: don't use althogdir on non-unix
3286 * configure.ac: more autoconf updates
3288 * misc/strutil.c: better strrev
3290 * main/inferno.c: need limits.h on mingw also
3292 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3295 2002-04-19 Bradley Bell <btb@icculus.org>
3297 * main/network.c: let hoard.ham be a cfile
3299 * main/text.c: better error message when hog not found
3303 2002-03-23 Bradley Bell <btb@icculus.org>
3305 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3306 arch/sdl/Makefile.am: Use SDL joystick automatically
3308 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3310 2002-03-05 Bradley Bell <btb@icculus.org>
3312 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3315 2002-02-23 Bradley Bell <btb@icculus.org>
3317 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3319 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3320 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3321 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3322 main/editor/Makefile.am: moved includes to include
3324 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3326 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3327 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3328 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3331 * main/game.c: disabled cockpit for OGL, formatting
3333 * 2d/ibitblt.c: formatting
3335 2002-02-16 Bradley Bell <btb@icculus.org>
3337 * include/oldsdl.h: check for older macros
3339 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3340 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3341 allow older sdl versions
3343 2002-02-15 Bradley Bell <btb@icculus.org>
3345 * main/: automap.c, automap.h, inferno.c: automap resolution now
3348 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3350 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3351 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3352 win32/include/key_arch.h: never mind - that would be pointless
3354 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3355 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3356 win32/include/key_arch.h: copied files from d1x
3358 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3359 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3361 * main/multipow.c: need conf.h
3363 * arch/win32/Makefile.am: new file
3365 * include/pstypes.h: added u_int16_t (needed in base_ip)
3367 * arch/win32/arch_ip.cpp: copied from d1x
3369 2002-02-14 Bradley Bell <btb@icculus.org>
3371 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3373 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3374 main/netlist.c: Added hotkeys to toggle fullscreen mode
3376 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3377 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3379 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3380 reorder.h: Lotsa networking stuff from d1x
3382 2002-02-13 Bradley Bell <btb@icculus.org>
3384 * include/gr.h, main/game.c: Fullscreen toggle stuff
3386 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3389 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3390 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3393 2002-02-11 Bradley Bell <btb@icculus.org>
3395 * main/bm.c: use portable loader if bigendian
3397 * include/pstypes.h: don't define bool for c++
3399 * include/cfile.h: extern AltHogDir stuff
3401 * include/byteswap.h: use WORDS_BIGENDIAN
3403 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3405 * main/vers_id.h: added D2X_IVER
3407 * misc/args.c: don't use d1x.ini
3409 * Makefile.am: rpm stuff
3411 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3414 2002-02-09 Bradley Bell <btb@icculus.org>
3416 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3418 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3420 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3423 2002-02-06 Bradley Bell <btb@icculus.org>
3425 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3426 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3427 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3429 * debian/: changelog.in, control, copyright, d2x-gl.files,
3430 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3434 2002-02-02 Bradley Bell <btb@icculus.org>
3436 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3438 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3439 Enabled RELEASE option
3441 2002-01-31 Bradley Bell <btb@icculus.org>
3443 * Makefile.am, configure.ac: specify prerequisite versions of
3444 autoconf and automake
3446 2002-01-29 Bradley Bell <btb@icculus.org>
3448 * main/mission.c: RCS header added
3450 * main/inferno.c: update copyright date
3452 * main/mission.c: allow missions to be in AltHogDir
3454 * configure.ac: Display results of configure
3456 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3459 2002-01-28 Bradley Bell <btb@icculus.org>
3461 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3462 Data files now go in DATADIR/games/d2x, user files now go in
3465 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3467 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3468 files now go in ~/.d2x
3470 2002-01-24 Bradley Bell <btb@icculus.org>
3472 * configure.ac: fix nasm not found error message
3474 2002-01-18 Bradley Bell <btb@icculus.org>
3476 * configure.in: getting rid of old configure.in
3478 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3479 main/movie.c: Movie playing kludgey stuff
3481 * misc/args.c: formatting
3483 * main/inferno.c: allow -h for help
3485 * include/error.h: don't die on int3, unless -debug given
3487 * mingw32.txt: more stuff
3489 2001-12-29 Bradley Bell <btb@icculus.org>
3491 * Makefile.am: Got rid of thinking.txt
3493 * main/inferno.c: document -nomovies option
3495 2001-12-28 Bradley Bell <btb@icculus.org>
3497 * main/titles.c: formatting, put some code into place for rendering
3498 of robots during briefings
3500 2001-12-27 Bradley Bell <btb@icculus.org>
3504 2001-12-23 Craig Hadady <chadady@iglou.com>
3506 * 2d/rle.c: fixed bug in dummy array.
3508 2001-12-03 Bradley Bell <btb@icculus.org>
3510 * arch/sdl/init.c: fix formatting
3512 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3513 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3514 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3515 and sdl joystick stuff
3517 2001-11-30 Bradley Bell <btb@icculus.org>
3519 * thinking.txt: not needed
3521 2001-11-27 Bradley Bell <btb@icculus.org>
3523 * cygconf, mingw32.txt: use sdl from source on cygwin
3525 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3526 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3527 SDL_CFLAGS to CFLAGS
3529 2001-11-27 Bradley Bell <btb@icculus.org>
3533 2001-11-14 Bradley Bell <btb@icculus.org>
3535 * texmap/scanline.c: use optimization flags as texmap default
3537 * NEWS: mouse wheel, etc
3539 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3540 wheel to emulate 3rd axis
3542 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3544 * include/error.h: kludge to ungrab mouse when we hit an int3
3546 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3547 __ENV_MSDOS__ to __MSDOS__
3549 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3552 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3555 * arch/sdl/digi.c: implemented digi_set_volume
3557 * include/grdef.h, main/config.c, misc/d_io.c: change
3558 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3560 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3561 main/piggy.c: use MAKE_SIG
3563 * installation.txt: update
3565 * configure.ac: new file
3567 * arch/sdl/joydefs.c: #include pstypes.h
3569 * arch/sdl/init.c: SDL joystick stuff
3571 * acconfig.h: adjust MINGW defines
3573 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3574 controls menu now works
3576 2001-11-13 Bradley Bell <btb@icculus.org>
3578 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3581 * Makefile.am: New file
3583 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3586 * compilerdefs.txt: New file
3588 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3590 2001-11-12 Bradley Bell <btb@icculus.org>
3592 * main/playsave.c: load player files regardless of byte order of
3595 2001-11-11 Bradley Bell <btb@icculus.org>
3597 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3600 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3602 * NEWS: GL savegame thumbnails
3604 * acconfig.h, configure.in: make option for NMOVIES, default to off
3606 2001-11-09 Bradley Bell <btb@icculus.org>
3608 * main/state.c: Enabled savegame thumbnails under OpenGL
3610 * unused/pa_null/pa_enabl.h: remove duplicate header
3612 * misc/args.c: use d2x.ini for option file
3614 * mem/mem.c: Move mem_realloc inside the ifdef
3616 * main/menu.c: fix 640x400 menu text
3618 * main/inferno.c: added documentation
3620 * main/endlevel.c: fix warnings
3622 * arch/ogl/gr.c: Get rid of gl spew
3624 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3626 * acconfig.h: Define __SDL__ for mingw
3628 2001-11-08 Bradley Bell <btb@icculus.org>
3630 * 2d/font.c: free OGL font data when rereading
3632 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3633 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3634 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3635 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3636 main/weapon.h: Enabled shareware build, endlevel flythrough
3639 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3640 of use for shareware build
3642 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3645 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3647 2001-11-05 Bradley Bell <btb@icculus.org>
3649 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3652 * include/3d.h: Add comment
3654 2001-11-04 Bradley Bell <btb@icculus.org>
3656 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3659 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3662 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3664 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3665 main/hudmsg.h: Enable d1x-style hud_message
3667 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3669 * 2d/font.c: re-init ogl fonts after remapping colors.
3671 2001-11-02 Bradley Bell <btb@icculus.org>
3673 * misc/Makefile.am: remove byteswap.h (duplicate header)
3675 * 2d/font.c: fixed gr_remap_font, minor stuff
3677 * configure.in: take out -O2 if doing debug build
3679 * main/bm.c: formatting
3681 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3683 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3684 macros, get rid of functions
3686 2001-11-01 Bradley Bell <btb@icculus.org>
3688 * misc/byteswap.h: removed duplicate header
3690 2001-10-31 Bradley Bell <btb@icculus.org>
3692 * NEWS, main/automap.c: automap works in opengl
3694 * NEWS, configure.in: Added news
3696 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3698 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3700 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3701 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3702 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3704 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3706 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3708 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3709 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3711 2001-10-27 Bradley Bell <btb@icculus.org>
3713 * main/inferno.c: added some documentation
3715 2001-10-25 Bradley Bell <btb@icculus.org>
3717 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3720 * Makefile.am, configure.in, arch/Makefile.am,
3721 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3722 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3723 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3724 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3725 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3726 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3727 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3728 it's ugly, but It'll be easier to sync with d1x.
3730 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3731 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3732 main/editor/Makefile.am: attempt at support for editor, makefile
3735 * misc/d_delay.c: formatting fix
3737 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3738 tmappent.S, tmapppro.S: adding support for runtime selection of
3741 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3742 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3743 including multi.h and network.h, fix backslashes, fix compiler
3746 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3747 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3748 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3749 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3750 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3751 including multi.h and network.h, fix backslashes
3753 * include/pstypes.h: added typedef for u_int64_t on mingw
3755 * include/3d.h: added prototype for g3_uninit_polygon_model
3757 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3759 2001-10-24 Bradley Bell <btb@icculus.org>
3761 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3762 arch subdirs, as in d1x.
3764 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3765 earlier style until i understand automake 1.5 better. remove input
3768 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3769 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3770 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3771 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3772 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3773 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3774 Moved input stuff to arch subdirs, as in d1x.
3776 * NEWS, configure.in: blah blah
3778 2001-10-23 Bradley Bell <btb@icculus.org>
3780 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3782 * texmap/tmapppro.S: no need for #include <conf.h> here
3784 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3787 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3788 file. RCS header added
3790 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3791 #ifdef'ing out the whole file. RCS header added
3793 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3794 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3795 fixes. Now works with automake 1.5 and autoconf 2.52.
3796 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3797 mingw (-grabmouse now works on win32).
3799 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3800 These don't belong in cvs
3804 2001-10-20 Bradley Bell <btb@icculus.org>
3806 * 2d/font.c: Don't free unused variables...
3808 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3811 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3812 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3813 main/Makefile.am: make dist more sensible
3815 * Makefile.am: Kludge for linking on mingw
3817 2001-10-19 Bradley Bell <btb@icculus.org>
3819 * Makefile.am, configure.in, arch/win32/Makefile.am,
3820 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3822 * include/ipx_drv.h: Check for __MINGW32__
3824 * include/i86.h: Imported from d1x
3826 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3828 * arch/dos/modex.asm: Fixed %include
3830 * main/console.c: RCS headers added
3832 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3835 * Makefile.am, main/Makefile.am: Moved final link to top-level
3836 directory instead of main/
3838 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3839 __ENV_LINUX__ to __linux__
3841 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3842 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3843 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3844 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3845 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3846 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3847 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3848 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3849 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3850 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3853 * configure.in: add --enable-xploader, support arch/linux subdir,
3856 * main/inferno.c: conditionalize conf.h
3858 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3860 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3861 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3862 misc/fileutil.h: Partial application of linux/alpha patch.
3864 2001-10-19 Bradley Bell <btb@icculus.org>
3866 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3867 networking in line with d1x, moved some arch/linux_* stuff to
3870 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3871 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3872 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3873 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3876 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3877 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3878 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3879 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3880 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3881 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3882 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3883 linux/include/ukali.h: Brought linux networking in line with d1x,
3884 moved some arch/linux_* stuff to arch/linux/*
3886 * include/ipx_drv.h: Imported from d1x
3888 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3890 * main/ipx_drv.c: Imported from d1x
3892 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3893 main/network.h, main/Makefile.am: Trying to get network working on
3896 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3897 main/Makefile.am: build fixes
3899 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3900 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3901 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3902 starting to get net working.
3904 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3905 conditionalized min,max macros
3907 2001-10-18 Bradley Bell <btb@icculus.org>
3909 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3910 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3911 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3912 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3915 * 2d/2dsline.c: RCS headers added/changed
3917 * configure.in: fix NASMFLAGS bug
3919 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3922 2001-10-17 Bradley Bell <btb@icculus.org>
3924 * NEWS: Fixed the invulnerable robots bug!
3926 * main/collide.c: Fixed the invulnerable robots bug!
3928 2001-10-14 Bradley Bell <btb@icculus.org>
3930 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3933 2001-10-13 Bradley Bell <btb@icculus.org>
3935 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3936 arch/Makefile.am, arch/dos/Makefile.am,
3937 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3938 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3939 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3940 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3941 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3942 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3943 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3944 arch/win32/include/Makefile.am, iff/Makefile.am,
3945 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3946 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3947 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3948 unused/bios/Makefile.am, unused/lib/Makefile.am,
3949 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3950 unused/ui/Makefile.am, unused/vga/Makefile.am,
3951 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3952 automake stuff from "inert" subdirs. And there was much rejoicing.
3954 * Makefile.am, NEWS, configure.in: Stuff
3956 * ChangeLog: removing auto-generated file
3958 * cygconf: Added instructions for mingw32 build
3960 * Makefile.am: renamed INSTALL to installation.txt
3962 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3964 * mingw32.txt: Added instructions for mingw32 build
3966 * configure.in: Enable assembly under mingw32
3968 2001-10-12 Bradley Bell <btb@icculus.org>
3970 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3972 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3973 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3974 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3975 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3976 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3977 to __DJGPP__, since it's built-in.
3979 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3981 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3982 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3986 2001-10-12 Bradley Bell <btb@icculus.org>
3988 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3990 * Makefile.am: make sure cygconf gets archived
3992 * configure.in: Increment version number in preparation for release
3994 * configure.in: Fix detection of opengl
3996 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3997 cygconf, arch/Makefile.am, arch/include/joy.h,
3998 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3999 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4000 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4001 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4002 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4003 Vastly improved compilability.
4005 2001-10-11 Bradley Bell <btb@icculus.org>
4007 * Makefile.am: Added macros/sdl.m4
4009 * autogen.sh: Added macros/sdl.m4
4011 2001-10-09 Bradley Bell <btb@icculus.org>
4013 * main/vers_id.h: Added DESCENT_VERSION constant
4015 * main/inferno.c: Added command-line help.
4017 * include/ogl_init.h: opengl improvments (following d1x changes)
4019 2001-10-07 Bradley Bell <btb@icculus.org>
4021 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4022 arch/ogl/Makefile.am: Remove duplicate headers.
4024 2001-08-02 Thimo Neubauer <thimo@debian.org>
4026 * mem/mem.c: totally crippled the memory manager because it does
4027 not make sense for non-DOS-systems and it would have been too
4028 complicated to get it 64bit clean
4030 2001-06-19 Bradley Bell <btb@icculus.org>
4032 * cvshowto.txt: updated anonymous password
4034 2001-02-08 Bradley Bell <btb@icculus.org>
4036 * COPYING, license.txt: Added d1x license
4038 2001-02-01 Bradley Bell <btb@icculus.org>
4040 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4042 2001-01-31 Bradley Bell <btb@icculus.org>
4044 * configure.in, arch/include/mouse.h, include/pstypes.h,
4045 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4047 * main/polyobj.c: fix typo
4049 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4050 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4051 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4052 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4053 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4054 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4055 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4056 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4057 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4058 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4059 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4060 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4061 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4062 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4063 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4064 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4065 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4066 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4067 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4068 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4069 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4070 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4071 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4072 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4073 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4074 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4077 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4078 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4079 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4080 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4083 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4086 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4087 cross-compiling, and cygwin fixes
4089 2001-01-30 Bradley Bell <btb@icculus.org>
4091 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4092 include/pstypes.h, include/strutil.h, main/Makefile.am,
4093 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4094 needs --without-assembler and --without-network to compile
4096 2001-01-29 Bradley Bell <btb@icculus.org>
4098 * configure.in, main/Makefile.am: Fixes to build system
4100 * main/kconfig.c: fix for non-linux joysticks
4102 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4103 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4104 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4105 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4106 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4107 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4108 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4109 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4110 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4111 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4113 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4114 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4115 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4116 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4117 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4118 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4121 * arch/dos/include/joy.h, arch/dos/include/key.h,
4122 arch/dos/include/mouse.h: Unified input headers.
4124 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4126 2001-01-28 Bradley Bell <btb@icculus.org>
4128 * conf.h.in, configure.in, arch/Makefile.am,
4129 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4130 arch/include/key.h, main/Makefile.am: More header unification...
4132 * main/newdemo.c: Added <ctype.h>
4134 * arch/include/event.h, arch/include/joy.h: unified input headers.
4136 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4137 OpenGL now uses SDL-GL instead of gii
4139 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4141 2001-01-25 Bradley Bell <btb@icculus.org>
4143 * autogen.sh: use "set -e" so execution stops if something goes
4146 2001-01-24 Bradley Bell <btb@icculus.org>
4150 * Makefile.am: Add ChangeLog to dist
4154 2001-01-24 Bradley Bell <btb@icculus.org>
4156 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4158 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4159 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4162 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4163 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4164 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4165 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4166 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4167 arch/Makefile.am, arch/dos/Makefile.am,
4168 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4169 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4170 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4171 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4172 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4173 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4174 unused/Makefile.am, unused/bios/Makefile.am,
4175 unused/lib/Makefile.am, unused/novga/Makefile.am,
4176 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4177 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4178 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4179 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4180 make dist, VPATH builds, ...
4182 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4183 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4184 arch/dos/Makefile.in, arch/linux/Makefile.in,
4185 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4186 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4187 misc/Makefile.in, texmap/Makefile.in: cruft removal
4189 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4192 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4194 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4196 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4199 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4200 added -grabmouse option
4202 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4203 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4204 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4205 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4206 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4207 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4208 main/songs.c, misc/args.c: changed args_find to FindArg
4210 2001-01-22 Bradley Bell <btb@icculus.org>
4212 * configure, main/Makefile.am, main/Makefile.in: configuration
4215 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4216 fix compiler warnings w/opengl
4218 * include/console.h: ggi support
4220 * arch/linux_init.c: svgalib support
4222 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4223 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4224 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4225 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4226 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4227 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4230 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4232 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4233 main/render.c: fix warnings and enable NDEBUG *
4234 arch/svgalib_init.c: svgalib support
4236 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4238 * main/kconfig.c: joystick support
4240 2001-01-21 Bradley Bell <btb@icculus.org>
4242 * cvshowto.txt: new file, taken from d1x webpage
4244 * AUTHORS, README: Taking over as maintainer of d2x
4246 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4248 2001-01-20 Bradley Bell <btb@icculus.org>
4250 * configure, configure.in: Turned -Werror back off by default
4252 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4253 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4254 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4255 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4256 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4257 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4258 main/laser.c, main/multi.c, main/network.c, main/network.h,
4259 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4260 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4261 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4262 warnings, for non-OpenGL on linux, anyway...
4264 2001-01-19 Bradley Bell <btb@icculus.org>
4266 * copying: remove duplicate file
4268 * Import of d2x-0.0.9-pre1
4270 * Import of d2x-0.0.8