1 2003-10-11 Bradley Bell <btb@icculus.org>
3 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
4 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
5 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
6 main/weapon.h: lots of shareware and oem fixes
8 2003-10-10 Bradley Bell <btb@icculus.org>
10 * arch/win32/winnet.c: fixed stupid win32 network bug
12 2003-10-10 Bradley Bell <btb@icculus.org>
14 * main/piggy.c: increased D1_MAX_TMAP_NUM
16 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
18 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
19 which are animated in d2, refactorizes d1 texture reading
21 2003-10-10 Bradley Bell <btb@icculus.org>
23 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
24 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
25 main/collide.h, main/compbit.h, main/config.h, main/console.c,
26 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
27 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
28 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
29 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
30 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
31 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
32 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
33 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
34 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
35 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
36 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
37 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
38 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
39 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
40 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
41 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
42 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
43 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
44 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
45 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
46 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
47 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
48 main/wall.h: comments/formatting
50 2003-10-09 Bradley Bell <btb@icculus.org>
52 * main/text.c: fix text when using old datafiles
54 * main/laser.h: comments/whitespace
56 * main/laser.c, main/weapon.c: fixed smart missiles and smart
57 mines w/shareware data
59 * include/DT_drawtext.h: deleted unused file
61 2003-10-08 Bradley Bell <btb@icculus.org>
63 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
65 * arch/win32/ipx_udp.c: use closesocket() instead of close()
67 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
68 main/menu.c: Disabled 'd2x keys' weapon selection
70 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
72 * main/object.h, main/multi.h: get rid of most warnings issued by
73 cpp-precomp of gcc from Mac OS X dev tools
75 2003-10-05 Bradley Bell <btb@icculus.org>
77 * NEWS, configure.ac: increment version number
79 * cfile/cfile.c: better handling of CRLF text files (when that is
82 * utilities/hogcreate.c, utilities/hogextract.c,
83 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
86 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
87 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
90 2003-10-04 Bradley Bell <btb@icculus.org>
92 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
94 * main/netmisc.c: change byte to sbyte, comments/whitespace
96 2003-10-03 Bradley Bell <btb@icculus.org>
98 * cfile/cfile.c, main/config.c: fix win32 eof bug.
100 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
103 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
104 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
105 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
106 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
107 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
108 main/object.c, main/object.h, main/paging.c, main/player.h,
109 main/robot.h, main/segment.h, main/state.c, main/switch.c,
110 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
111 main/weapon.c, main/weapon.h: change byte to sbyte,
114 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
115 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
116 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
117 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
119 * configure.ac: better checking for timeval
121 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
123 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
124 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
125 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
126 arch/win32/winnet.c, configure.ac, include/byteswap.h,
127 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
128 main/multibot.c, main/network.c: Make network architecture
129 choosable from game menu, add support for UDP/IP on Mac OS X and
132 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
134 * include/byteswap.h: added macros for coping with alignment
137 2003-10-02 Bradley Bell <btb@icculus.org>
139 * main/multi.h: added padding to little-endian version of
142 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
144 * main/netmisc.c: delete duplicate function
146 2003-10-01 Bradley Bell <btb@icculus.org>
148 * main/bm.c: make sure d1_texture_indices gets freed between
151 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
153 * main/piggy.h: fix size of d1 shareware descent.pig
155 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
157 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
158 main/gameseq.c, main/piggy.c: fix loading of d1 texture
159 replacements for non-animated textures
161 2003-08-02 Matthew Mueller <donut@dakotacom.net>
163 * main/controls.c: use fixed 20fps wiggle
165 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
167 * Makefile.am, debian/changelog.in, debian/control,
168 debian/d2x-common.dirs, debian/d2x-common.install,
169 debian/d2x-common.manpages, debian/d2x-gl.files,
170 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
171 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
172 utilities/Makefile.am, utilities/hogcreate.1,
173 utilities/hogextract.1, utilities/mvlcreate.1,
174 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
175 add man pages, distribute utility programs in new d2x-common deb
177 * rpm/d2x.spec.in: updated rpm spec file
179 2003-08-02 Bradley Bell <btb@icculus.org>
181 * cfile/cfile.c: update raw_position in cfputc and cfputs
183 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
185 * main/piggy.c: make error message more friendly
187 * main/piggy.c: simplify copying of bitmap flags
189 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
192 * cfile/cfile.c: revert to always using custom fgets
194 * main/endlevel.c, main/mission.c: handle missing exit sequence
195 components gracefully
197 * main/playsave.c: comments
199 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
201 * cfile/cfile.c: update raw_position in cfwrite
203 * main/network.c: comments/formatting
205 2003-06-22 Bradley Bell <btb@icculus.org>
207 * cfile/cfile.c: use standard fgets for non-archive files
209 * main/movie.c: use con_printf for missing movie warning
211 2003-06-18 Bradley Bell <btb@icculus.org>
213 * main/movie.c: fixed cfile conversion of movielib code
215 * main/console.c, main/hud.c: strip out colors, etc when printing
218 * include/u_mem.h: fix NDEBUG calloc macro
220 2003-06-15 Bradley Bell <btb@icculus.org>
222 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
225 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
226 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
227 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
228 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
229 main/scores.c, main/state.c, main/text.c, misc/args.c,
230 misc/strio.c: convert file i/o to cfile
232 2003-06-14 Bradley Bell <btb@icculus.org>
234 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
235 writing and other modes besides "rb" (mostly taken from
238 2003-06-09 Bradley Bell <btb@icculus.org>
240 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
243 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
244 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
247 2003-06-07 Taylor Richards <taylor@icculus.org>
249 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
251 2003-06-07 Bradley Bell <btb@icculus.org>
253 * main/console.c: fix non-console build
255 * main/gamesave.c: comments
257 * main/bm.c: remove redundant break
259 2003-06-06 Bradley Bell <btb@icculus.org>
261 * main/gauges.c, main/kconfig.c: comments/formatting
263 * console/.cvsignore: added .cvsignore
265 * main/console.c: can't write to console after it's closed
267 2003-06-05 Bradley Bell <btb@icculus.org>
269 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
270 console/internal.c, console/internal.h, include/CON_console.h,
271 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
272 finish console conversion away from SDL
274 2003-06-04 Bradley Bell <btb@icculus.org>
276 * console/CON_console.c, include/CON.console.h, include/console.h,
277 main/console.c, main/game.c: console conversion to native gr,
280 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
281 put prototype for gr_bm_bitblt in gr.h
283 2003-06-03 Bradley Bell <btb@icculus.org>
285 * console/CON_console.c, console/DT_drawtext.c,
286 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
287 main/console.c: use native fonts for console
289 * main/playsave.c: use shorts for short data
291 2003-06-02 Bradley Bell <btb@icculus.org>
293 * configure.ac, main/console.c: set console background, fix
296 2003-06-01 Bradley Bell <btb@icculus.org>
298 * Makefile.am, arch/sdl/event.c, configure.ac,
299 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
300 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
301 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
302 main/gamerend.c: added console code (from SDL_console)
304 2003-05-30 Bradley Bell <btb@icculus.org>
306 * README: minor update
308 2003-05-28 Bradley Bell <btb@icculus.org>
310 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
315 2003-06-06 Bradley Bell <btb@icculus.org>
317 * main/kconfig.c: fix crash in control menus
319 * main/gauges.c: force cockpit redraw in opengl
321 * main/gamerend.c: move ogl swap, so cockpit and console get
324 2003-06-01 Bradley Bell <btb@icculus.org>
326 * configure.ac, libmve/mveplay.c: define struct timeval if needed
330 2003-05-12 Bradley Bell <btb@icculus.org>
332 * configure.ac: increment version number
334 * main/bm.c: use con_printf for exit model warnings
336 * configure.ac: must check for timespec after setting -mno-cygwin
338 * main/inferno.c: added -nohogdir and -userdir options
340 * NEWS, main/titles.c: use briefings with no extension
344 2003-04-30 Bradley Bell <btb@icculus.org>
346 * configure.ac: have to include time.h when checking for nanosleep
348 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
351 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
352 increment version number
354 * main/Makefile.am: make dist fix
358 2003-04-29 Bradley Bell <btb@icculus.org>
360 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
363 2003-04-24 Bradley Bell <btb@icculus.org>
365 * configure.ac: increment version number
367 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
370 2003-04-24 Ingo van Lil <inguin@gmx.de>
372 * main/render.c: fix misspellings of NDEBUG
376 2003-04-14 Bradley Bell <btb@icculus.org>
378 * cfile/cfile.c: prefer files from d2 hog over d1 hog
380 2003-04-11 Bradley Bell <btb@icculus.org>
382 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
387 2003-04-11 Bradley Bell <btb@icculus.org>
389 * libmve/mveplay.c: use _sleep instead of sleep on win32
391 * Makefile.am, README, README.utils, arch/sdl/digi.c,
392 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
393 include/cfile.h, include/error.h, libmve/Makefile.am,
394 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
395 main/endlevel.h, main/playsave.c, misc/fileutil.c:
396 utilities/Makefile.am: comments/formatting/dist problems
398 * configure.ac: use different defines for os x
400 2003-04-07 Bradley Bell <btb@icculus.org>
402 * include/error.h, misc/error.c: put some old stuff back in,
403 eliminate duplicate error messages
405 * main/text.c: don't die on text not found
408 * main/inferno.c: print some useful info if hog not found, allow
409 -help to work if no text available
411 2003-04-07 Steffen Pohle <stpohle@gmx.net>
413 * arch/linux/Makefile.am: revert to previous version, so linux
416 2003-04-03 Bradley Bell <btb@icculus.org>
418 * main/endlevel.c: fixed exit model scheme yet again
420 2003-04-02 Bradley Bell <btb@icculus.org>
422 * misc/error.c: call Int3 on Assert
424 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
427 * main/wall.c: don't die when trying to toggle nonexistent
428 segment... vertigo level 10 is buggy!
430 * main/gamemine.c: comments/formatting
432 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
434 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
435 main/inferno.c: Allow use of 22K sound samples
437 2003-03-29 Bradley Bell <btb@icculus.org>
439 * arch/ogl/gr.c: default to bitmapped reticle
441 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
442 main/polyobj.c: rewrote endlevel stuff to reread exit model info
445 * arch/sdl/joy.c: fixed text seen for hats in control config
448 2003-03-28 Bradley Bell <btb@icculus.org>
450 * main/bm.c: heh, model nums in vertigo are hardcoded,
451 N_D2_POLYGON_MODELS can't change
453 * configure.ac, include/d1x.xpm, include/descent.xpm,
454 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
457 2003-03-27 Bradley Bell <btb@icculus.org>
459 * main/text.h: fixed text references for hat directions
461 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
463 2003-03-26 Bradley Bell <btb@icculus.org>
465 * main/playsave.c: make d2x keys backward compatible
467 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
469 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
472 2003-03-26 Bradley Bell <btb@icculus.org>
474 * main/piggy.c: fix crash when d1 data not present
476 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
477 read/write from plr file
479 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
480 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
481 added escort.h header
483 2003-03-25 Bradley Bell <btb@icculus.org>
485 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
486 D1_PIGFILE ("descent.pig") macro
488 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
489 models from d1 pig file
491 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
492 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
493 really) from d1 pig file
495 2003-03-23 Bradley Bell <btb@icculus.org>
497 * main/bm.c: stop extra robots from overwriting exit models
499 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
500 texture list doesn't get full
502 * main/bm.c: fix mem leak when reading extra robots
504 2003-03-21 Bradley Bell <btb@icculus.org>
506 * main/menu.c: Added option to set movie resolution (mostly works)
508 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
510 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
511 replacement functions to piggy.c
513 * main/gameseq.c: attempt to support mac d1 descent.pig
515 * main/bm.c: fix mem leak
517 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
518 files, both d1 and d2 oem briefing where showed
520 * main/inferno.c, main/movie.c: Change the default movie
521 resolution to "high", implement the option -lowresmovies
523 2003-03-20 Bradley Bell <btb@icculus.org>
525 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
527 * main/piggy.c: comments
529 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
531 * main/gameseq.c: delete duplicate function
533 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
535 2003-03-19 Bradley Bell <btb@icculus.org>
537 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
538 (cddb discid) support
540 * arch/sdl/digi.c, main/kludge.c: implemented
541 digi_link_sound_to_object3 for looping sounds, other looping stuff
543 * arch/sdl/gr.c: removing dependencies on stuff in main/
545 * arch/linux/Makefile.am, arch/linux/init.c,
546 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
547 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
548 other header cleanups
550 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
552 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
554 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
555 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
556 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
557 load d1 textures for d1 levels
559 2003-03-19 Bradley Bell <btb@icculus.org>
561 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
562 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
563 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
564 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
567 * README: added some OS X info
569 2003-03-17 Bradley Bell <btb@icculus.org>
571 * main/newdemo.c: simplify DEMO_FILENAME macro
573 * main/console.c, main/game.c: enable experimental console support
575 * main/gamerend.c: fixed location of fps meter in multi
577 2003-03-16 Bradley Bell <btb@icculus.org>
579 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
580 also look in shared data dir for demos
582 * main/newdemo.c, main/newdemo.h: comments/formatting
584 2003-03-15 Christopher Thielen <chris@luethy.net>
586 * main/kludge.c: set CDROM_dir back to "." - tricks game into
587 thinking d2 cd is always present
589 2003-03-15 Bradley Bell <btb@icculus.org>
591 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
594 * arch/sdl/rbaudio.c: formatting, enabled volume control under
597 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
598 gr_init. don't really know why this works, though
600 2003-03-14 Bradley Bell <btb@icculus.org>
602 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
604 * unused/bios/rbaudio.h: removed duplicate file
606 2003-03-14 Christopher Thielen <chris@luethy.net>
608 * arch/sdl/rbaudio.c: stop cd audio when exiting
610 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
612 * main/gamecntl.c: add comments to the "only matt knows" cheats
614 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
616 * main/gamemine.c: formatting, better texture conversion for d1
619 2003-03-14 Bradley Bell <btb@icculus.org>
621 * main/piggy.c: must swap all mac version pigfiles
623 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
624 main/multi.c: formatting, minor cleanups
626 * 2d/rle.c: need to swap line_size on bigendian machines
628 * main/mission.c, main/mission.h: detect mac full version hogfile
630 2003-03-13 Bradley Bell <btb@icculus.org>
632 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
633 added joy/mouse sensitivity slider, increased range to 16, and
636 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
639 * arch/linux/Makefile.am: removed extra backslash
641 * TODO, installation.txt: updated some documentation
643 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
644 menu, with maxfps option
646 2003-03-12 Bradley Bell <btb@icculus.org>
648 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
650 * arch/linux/alsadigi.c, arch/linux/findfile.c,
651 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
652 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
653 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
654 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
655 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
656 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
657 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
658 arch/linux/include/music.h, arch/linux/include/serial.h,
659 arch/linux/include/ukali.h: formatting
661 2003-03-11 Chris Arena <ccarena@cox.net>
663 * main/menu.c: fixed brightness slider
665 2003-03-01 Bradley Bell <btb@icculus.org>
667 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
668 robots and animated bitmaps work, but colors are messed up
670 2003-02-28 Bradley Bell <btb@icculus.org>
672 * main/player.h: whitespace
674 * main/automap.c, main/cntrlcen.c, main/collide.c,
675 main/gamerend.c: use Builtin_mission_num instead of 0 (if
676 descent.hog is present, d1 becomes mission 0)
678 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
679 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
680 arch/win32/winnet.c: MinGW compiles with network enabled again,
681 but still doesn't work
685 2003-02-28 Bradley Bell <btb@icculus.org>
687 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
688 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
691 2003-02-27 Bradley Bell <btb@icculus.org>
693 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
694 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
695 main/network.c, main/network.h: noted that hoard.ham is only needed
696 for multiplayer HOARD games, and should not be equated with
697 "vertigo". put HoardEquipped() back in network.c.
699 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
700 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
701 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
702 use timer_delay instead of d_delay
704 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
706 * main/render.c: added replacement qsort for solaris
708 2003-02-26 Bradley Bell <btb@icculus.org>
710 * main/gamemine.c: texture conversion for d1 shareware
712 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
714 * main/gamemine.c: better texture conversion for d1 levels
716 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
718 * main/kconfig.c: fix joystick support under MinGW
720 2003-02-26 Bradley Bell <btb@icculus.org>
722 * main/playsave.c: fix swapping glitch
724 * configure.ac, readme.txt: clean stuff up, getting ready for
727 * main/titles.c: begin support for rendering spinning robots in
730 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
733 * main/gamemine.c: load d1 shareware levels!
735 2003-02-25 Bradley Bell <btb@icculus.org>
739 * autogen.sh: add warning about old auto* versions, use
742 2003-02-24 Bradley Bell <btb@icculus.org>
744 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
745 briefings mostly working
746 * main/movie.c, main/titles.c: fixed some more briefing glitches
748 2003-02-23 Bradley Bell <btb@icculus.org>
750 * main/movie.c: fixed crash when using shareware data files
752 * arch/sdl/digi.c: fix crash on non-existent sounds
753 (i.e. shareware data)
755 2003-02-22 Bradley Bell <btb@icculus.org>
757 * main/titles.c: fixed fullscreen toggle in briefings
759 2003-02-21 Bradley Bell <btb@icculus.org>
761 * configure.ac: check for mingw when enabling nasm
762 * main/playsave.c: enable loading player files of either byte
765 2003-02-20 Bradley Bell <btb@icculus.org>
767 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
768 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
769 #343, not "rest of solution to bug #344"
770 * arch/sdl/timer.c, include/timer.h: revert to more accurate
772 * main/kludge.c: partial solution to bug #344
773 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
774 * compilerdefs.txt: added linux/mips info
775 * ChangeLog: clean up changelog
777 2003-02-19 Bradley Bell <btb@icculus.org>
779 * libmve/mveplay.c: os x needs nanosleep prototype.
781 2003-02-18 Bradley Bell <btb@icculus.org>
783 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
784 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
785 to disable/enable audio
786 * libmve/: mve_main.c, mveplay.c: bigendian fixes
787 * main/: movie.h, titles.c: make sure movie's palette is set before
788 writing briefing text. Fixes bug #359
789 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
791 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
792 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
794 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
796 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
797 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
798 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
800 * include/libmve.h: blah
802 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
804 * main/render.c: 2nd attempt to fix solaris qsort bug
806 2003-02-18 Bradley Bell <btb@icculus.org>
808 * configure.ac, include/pstypes.h: put alignment detection in
811 2003-02-17 Bradley Bell <btb@icculus.org>
813 * Makefile.am, README.utils, configure.ac, include/libmve.h,
814 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
815 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
816 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
817 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
818 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
819 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
820 moved mve stuff to separate subdir
821 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
822 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
823 mve code. Fixes (at least) bugs #41, #348, and #350.
825 2003-02-14 Bradley Bell <btb@icculus.org>
827 * main/Makefile.am: no more Makefile.mveplay. again
828 * main/mveplay.c: typo
830 2003-02-13 Bradley Bell <btb@icculus.org>
832 * utilities/mvlextract.c: uint -> unsigned int
833 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
834 standalone mveplayer, win32 support
835 * main/movie.c: random bugfixes, win32 support
836 * arch/sdl/Makefile.am: formatting
837 * configure.ac: disable networking on mac/win for now
838 * main/newmenu.c: comments
840 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
842 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
843 redundant swap functions.
845 2003-02-13 Bradley Bell <btb@icculus.org>
847 * ChangeLog: update changelog
849 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
851 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
852 polymodel alignment issues.
854 2003-02-13 Bradley Bell <btb@icculus.org>
856 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
857 fix various little bugs
858 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
859 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
860 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
862 * README.utils: new file
863 * main/: mve_main.c, mveplay.c: more movie fixes
864 * README: updated README
865 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
867 2003-02-12 Bradley Bell <btb@icculus.org>
869 * utilities/mvlextract.c: bigendian mvl support
870 * main/mveplay.c: formatting, stuff
871 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
872 truecolor mve support, standalone mveplayer
873 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
874 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
875 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
878 2003-01-22 Bradley Bell <btb@icculus.org>
880 * include/: interp.h, interp.h: restore prototype for
881 swap_polygon_model_data
883 2003-01-21 Bradley Bell <btb@icculus.org>
885 * main/piggy.c: use memcpy to avoid alignment problem
886 * compilerdefs.txt: updated some defs, added sunos/sparc
888 2003-01-15 Bradley Bell <btb@icculus.org>
890 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
891 * main/gamemine.c: attempting to support d1 shareware
892 * compilerdefs.txt: update defs
894 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
896 * main/mveplay.c: fix several bugs, comments, formatting.
898 2003-01-15 Bradley Bell <btb@icculus.org>
900 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
901 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
902 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
903 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
905 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
908 2003-01-11 Bradley Bell <btb@icculus.org>
910 * main/: mission.c, mission.h: attempt to support d1 for mac
912 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
915 2003-01-09 Bradley Bell <btb@icculus.org>
917 * main/movie.c: use ifdef around gr_toggle_fullscreen
919 2003-01-07 Bradley Bell <btb@icculus.org>
921 * Makefile.am, descent.msn, installation.txt, main/mission.c,
922 main/mission.h: don't need .msn file for descent.hog anymore
925 2003-01-06 Bradley Bell <btb@icculus.org>
927 * main/mission.h, main/mission.c: comments
928 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
931 2003-01-03 Bradley Bell <btb@icculus.org>
933 * utilities/: txb2txt.c, txt2txb.c: remove old files
934 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
935 * main/polyobj.c: attempt to make read_model_file
937 * main/menu.c: move vertigo text
939 2003-01-02 Bradley Bell <btb@icculus.org>
941 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
942 main/polyobj.h: cleanup alignment changes
943 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
944 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
945 main/object.h: fix alignment issues on sparc
946 * cvshowto.txt: update cvs info
948 * 2d/rle.c: make rle_swap handle RLE_BIG
950 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
952 * main/render.c: workaround solaris qsort bug
954 2003-01-01 Steffen Pohle <stpohle@gmx.net>
956 * arch/linux/linuxnet.c, arch/linux/ukali.c,
957 arch/linux/include/ukali.h, main/inferno.c: enabled kali
958 * arch/linux/Makefile.am: enabled linux joystick, kali
959 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
960 arch/sdl/event.c: enabled linux joystick
962 2002-12-31 Bradley Bell <btb@icculus.org>
964 * main/gamemine.c: simplified warning msg
965 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
966 * main/render.h: fix compiler warning
968 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
970 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
972 2002-12-24 Bradley Bell <btb@icculus.org>
974 * main/mission.c: fixes an infinite loop which was caused by d2x
975 thinking d2demo was a descent 1 mission
977 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
979 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
981 2002-12-24 Bradley Bell <btb@icculus.org>
983 * main/render.c: comments
985 2002-10-30 Bradley Bell <btb@icculus.org>
987 * main/inferno.c: add help for -hogdir option
988 * main/inferno.c: added -hogdir option
990 2002-10-28 Bradley Bell <btb@icculus.org>
992 * main/: inferno.c, menu.c: enabled Vertigo displays
995 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
997 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
998 main/netmisc.c, main/network.c: simplify and eliminate redundant
1001 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1003 * maths/fixc.c: fix infinite loop in quad_sqrt.
1004 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1005 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1007 2002-10-12 Bradley Bell <btb@icculus.org>
1009 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1011 2002-10-11 Bradley Bell <btb@icculus.org>
1013 * main/hud.c: make hud_message work correctly
1014 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1016 * main/network.c: formatting, small fixes
1018 2002-10-10 Bradley Bell <btb@icculus.org>
1020 * main/netmisc.h: no swap_object for little-endian
1021 * main/: netmisc.h, network.c: use macros to simplify network
1023 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1025 * main/inferno.c: enable loading screen for mac shareware with
1027 * main/netmisc.c: whitespace
1028 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1030 * main/hud.c: whitespace
1031 * configure.ac: remove shareware build, add macdata build
1032 * main/songs.c: whitespace
1033 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1034 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1036 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1039 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1041 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1042 comments, formatting, etc.
1043 * iff/iff.c: fix bigendian iff loading.
1045 2002-10-03 Bradley Bell <btb@icculus.org>
1047 * utilities/txb2tex.c: typo
1048 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1049 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1051 * arch/sdl/mouse.c: whitespace
1053 2002-09-19 Bradley Bell <btb@icculus.org>
1055 * main/kconfig.c: fix a oops, add old logs
1056 * main/kconfig.c: support for >3 mouse buttons
1058 2002-09-18 Bradley Bell <btb@icculus.org>
1060 * include/gr.h: fix palette swap define
1062 2002-09-14 Bradley Bell <btb@icculus.org>
1064 * main/titles.c: load hires briefing screen if lores doesn't exist
1065 (i.e. vertigo) and MenuHires=0
1067 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1069 * main/: multi.h, network.h: pack some structures for ipx
1072 2002-09-14 Bradley Bell <btb@icculus.org>
1074 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1075 and load_endlevel_data() to expect newline-terminated strings, fix
1076 load_game_data to read null-terminated string for
1079 2002-09-07 Bradley Bell <btb@icculus.org>
1081 * main/newmenu.c: added error message
1082 * main/menu.h: enable -nohires with mac shareware
1083 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1084 * 2d/font.c: enable 0/255 palette swap for fonts
1085 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1087 * 2d/2dsline.c: fix ogl blooper
1089 2002-09-05 Bradley Bell <btb@icculus.org>
1091 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1093 * include/strutil.h: need string.h for strcasecmp
1094 * include/rle.h: okay, maybe it needs to be this way
1095 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1096 * 2d/scalec.c: more stuff from d2src
1097 * 2d/rle.c: more stuff from d2src, formatting
1098 * 2d/font.c: useless cruft
1099 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1100 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1103 2002-09-04 Bradley Bell <btb@icculus.org>
1105 * include/grdef.h: fix compiler warnings
1106 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1107 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1109 * main/game.c: we want the mac ibitblt for everything but dos and
1111 * main/texmerge.c: these routines are in tmerge.c
1112 * main/credits.c: enable credits for mac and oem data
1113 * main/bm.c: use either exit.ham or exit.pofs
1114 * include/ibitblt.h: enable some more code from d2src
1115 * include/gr.h: enable mac ubitblt_double
1116 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1117 * include/grdef.h: moved some inline asm from linear.h
1118 * 2d/ibitblt.c: brought in line with original d2 version
1119 * 2d/bitblt.c: reverted to original d2 version of this file, then
1120 added d1x enhancements
1121 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1122 * 2d/linear.h: moved these back to their original locations
1124 * main/mveplay.c: close some memory holes, speed up palette loading
1125 * main/movie.c: added fullscreen toggle while playing movies
1126 * main/inferno.c: comment out -superhires help text (always on)
1127 * include/timer.h: added approx_fsec_to_usec macro
1128 * arch/sdl/joy.c: fix compiler warning
1130 2002-09-01 Bradley Bell <btb@icculus.org>
1132 * main/network.c: oops
1133 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1134 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1135 timer_get_fixed_seconds
1138 2002-08-31 Bradley Bell <btb@icculus.org>
1140 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1142 * main/multi.h: network endian stuff
1143 * 2d/font.c, include/gr.h: fast file i/o for font headers
1144 * arch/win32/arch_ip.cpp: unused file
1145 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1146 bigendian networking fixes
1147 * main/menu.c: make net menu more accurate, also make superhires
1149 * include/pstypes.h: better to have __pack__ all the time, I think.
1150 needed for networking, e.g.
1151 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1153 * arch/win32/Makefile.am: unused file
1156 2002-08-30 Bradley Bell <btb@icculus.org>
1158 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1159 * main/: newmenu.h, titles.c: formatting
1160 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1161 main/multi.h: networking works, finally
1162 * TODO: added TODO file
1163 * arch/linux/arch_ip.cpp: unused fine
1164 * README: network sorta working
1165 * main/: Makefile.am, multi.c, network.c, network.h: more
1167 * main/menu.c: load builtin mission correctly
1168 * main/inferno.c: documentation
1169 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1171 * main/Makefile.mveplay: don't need no more
1173 2002-08-29 Bradley Bell <btb@icculus.org>
1175 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1176 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1177 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1179 * include/ipx_drv.h: more network fixing
1180 * arch/linux/include/ipx_drv.h: more network fixing
1181 * include/ipx.h: formatting
1182 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1183 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1184 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1185 main/inferno.c: fixed networking fuck-up?
1186 * Makefile.am: moved mingw info to README
1187 * README, mingw32.txt: moved mingw info to README
1189 2002-08-27 Bradley Bell <btb@icculus.org>
1191 * utilities/mvlextract.c: allow specifying file to extract
1192 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1194 * utilities/hogextract.c: allow specifying file to extract
1195 * main/mission.c: Have to get mission_num _after_ promoting...
1196 * main/: gameseq.c, titles.c: beginning d1 briefing support
1197 * descent.msn: beginning d1 briefing support
1198 * main/: titles.c, titles.h: d1-style mission briefings
1199 * main/piggy.h: whitespace
1200 * main/movie.c: beginning robot movie support, fall back on lo/hi
1201 res if hi/lo not available
1202 * main/mission.c: added Builtin_mission_num for builtin mission,
1203 D1Hogdir, d1-style mission briefings
1204 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1206 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1207 (for d1 missions that need d1 data)
1208 * 2d/ibitblt.c: whitespace
1210 2002-08-26 Bradley Bell <btb@icculus.org>
1212 * utilities/mvlcreate.c: oops
1213 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1215 * utilities/hogextract.c: added [v]iew option
1216 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1217 * main/titles.c: fix writable string, disable DumbAdjust thing
1218 * main/polyobj.h: whitespace
1219 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1221 * main/movie.c: read movies from AltHogDir, other fixes
1222 * main/: mission.c, mission.h: fix bug w/mission filename
1223 * main/gameseq.c: comments
1224 * main/digi.h: whitespace n stuff
1225 * include/mve_audio.h: added audio flag macros
1226 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1230 2002-08-23 Bradley Bell <btb@icculus.org>
1232 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1234 * Makefile.am: remove d2demo.mn2
1235 * cfile/cfile.c, include/cfile.h: add cfile_size function
1236 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1237 eliminate need for .mn2 files for oem and demo
1239 2002-08-22 Bradley Bell <btb@icculus.org>
1241 * main/bm.c: fix for vertigo
1242 * main/menu.h: make OEM menu pcx available
1243 * 2d/rle.c: merge with original d2 file
1244 * Makefile.am, configure.ac: let mission files get installed by
1247 2002-08-17 Bradley Bell <btb@icculus.org>
1249 * configure.ac: make FAST_FILE_IO the default on little-endian
1251 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1252 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1255 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1257 * main/: game.c, menu.c, mission.c: promote builtin missions.
1259 2002-08-15 Bradley Bell <btb@icculus.org>
1261 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1262 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1263 * utilities/.cvsignore: added cvsignore
1264 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1266 * main/piggy.c: mac data file loading
1267 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1268 transparency and swap 0/255 correctly for mac data files
1270 2002-08-13 Bradley Bell <btb@icculus.org>
1272 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1273 to utilities to avoid conflict with c++ std lib <utility>
1274 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1275 txt2txb.c: moved utility to utilities to avoid conflict with c++
1277 * Makefile.am, configure.ac: add utilities
1279 2002-08-09 Bradley Bell <btb@icculus.org>
1281 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1284 2002-08-08 Bradley Bell <btb@icculus.org>
1286 * main/inferno.c: comments
1287 * main/: newmenu.c, songs.c: mac demo datafile support
1288 * installation.txt: update
1289 * main/gamesave.c: use lowercase for consistency
1290 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1291 models for other than d2demo
1293 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1295 * main/gamemine.c: formatting, better d1 texture conversion
1296 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1297 main/mission.h: recognize .msn mission files.
1299 2002-08-07 Bradley Bell <btb@icculus.org>
1301 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1302 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1303 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1304 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1305 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1306 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1309 2002-08-06 Bradley Bell <btb@icculus.org>
1311 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1312 * main/Makefile.am: formatting
1313 * 2d/font.c: make gr_remap_font just reload the whole thing
1314 * configure.ac: formatting
1315 * Makefile.am: added d2demo.mn2
1316 * d2demo.mn2: mission file for shareware
1317 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1318 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1319 * main/sounds.h: shareware stuff, whitespace
1320 * main/: polyobj.c, polyobj.h: more fast i/o macros
1321 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1323 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1324 endlevel stuff to non-shareware, allow movies/endlevel for
1326 * main/cntrlcen.c: typo
1327 * main/bm.h: use global Piggy_hamfile_version
1328 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1329 macros, use global Piggy_hamfile_version
1330 * main/Makefile.am: terrain and movie stuff always used now
1331 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1333 * main/: gamemine.c, gamesave.c: load DMB levels
1334 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1335 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1337 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1339 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1341 2002-08-04 Bradley Bell <btb@icculus.org>
1343 * main/inferno.c: shareware stuff, formatting
1344 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1345 * arch/sdl/gr.c: don't need to set mode in gr_init
1347 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1349 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1351 * Makefile.am, descent.mn2: added mission file for descent 1
1353 2002-08-02 Bradley Bell <btb@icculus.org>
1355 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1356 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1357 main/piggy.h, misc/error.c: junk
1358 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1359 render.h, scores.c, scores.h, terrain.c: shareware stuff
1360 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1361 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1362 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1363 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1364 main/weapon.c, main/weapon.h: fast i/o macros
1366 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1368 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1369 main/gamemine.h, main/gamesave.c: load d1 levels
1371 2002-07-30 Bradley Bell <btb@icculus.org>
1373 * configure.ac: oops
1374 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1376 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1377 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1378 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1379 main/piggy.c, main/titles.c: support shareware datafiles!
1380 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1381 piggy.c: SHAREWARE fixes
1383 2002-07-29 Bradley Bell <btb@icculus.org>
1385 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1386 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1387 misc/fileutil.c: Portability - OS X support
1389 2002-07-27 Bradley Bell <btb@icculus.org>
1391 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1392 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1393 segment.h: portability
1394 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1395 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1396 main/wall.h: portabilization
1397 * 2d/font.c, include/gr.h: portability
1399 2002-07-26 Bradley Bell <btb@icculus.org>
1401 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1402 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1403 * main/player.c: foo
1404 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1405 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1406 misc/fileutil.h: portable file i/o utils
1407 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1408 writable string anymore... / formatting
1409 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1410 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1411 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1412 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1413 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1414 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1415 portable-izing file loading routines
1417 2002-07-24 Bradley Bell <btb@icculus.org>
1419 * main/mveplay.c: correctly play files with 16bit uncompressed
1420 audio, mem checking, etc
1421 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1424 2002-07-23 Bradley Bell <btb@icculus.org>
1426 * misc/Makefile.am: unused file
1427 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1428 main/sounds.h: remove experimental nmovie stuff
1429 * main/movie.c: add some debugging output
1431 2002-07-22 Bradley Bell <btb@icculus.org>
1433 * main/: console.c, state.c: simplified header
1434 * main/movie.c: enable mveplay audio
1435 * main/old/movie.c: moved to main/
1436 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1437 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1438 main/mvelib.c, main/mveplay.c: initial movie support
1439 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1440 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1441 include/ogl_init.h, include/pstypes.h, main/console.c,
1442 main/state.c, mem/mem.c: OS X stuff
1443 * configure.ac: OS X and movie stuff
1445 2002-07-19 Bradley Bell <btb@icculus.org>
1447 * compilerdefs.txt: OSX defs
1449 2002-07-18 Bradley Bell <btb@icculus.org>
1451 * main/inferno.c: use simpler rcs tags
1452 * autogen.sh: keep Changelog in cvs (and use --accum)
1453 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1454 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1455 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1456 main/songs.c: changed cdrom->rbaudio
1457 * include/rbaudio.h: moved to /include
1459 2002-07-17 Bradley Bell <btb@icculus.org>
1461 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1462 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1463 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1464 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1465 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1466 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1467 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1468 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1469 3d/setup.c: use simpler rcs tags
1474 2002-07-17 Bradley Bell <btb@icculus.org>
1476 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1477 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1478 * debian/rules: don't need readme's
1479 * debian/rules: move d1x license to COPYING, license clarifications
1480 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1481 license to COPYING, license clarifications
1482 * debian/rules: fix debian docs
1483 * debian/rules: fix debian manpages
1484 * debian/d2x-sdl.menu: fix debian menu
1485 * debian/rules: link to undocumented man page for debs
1486 * Makefile.am, configure.ac, debian/control, debian/copyright,
1487 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1488 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1489 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1492 2002-07-16 Bradley Bell <btb@icculus.org>
1494 * debian/: rules, changelog.in: deb stuff
1495 * configure.ac: cleaner nasm detection
1496 * debian/: changelog.in, control, rules: deb stuff
1497 * README, installation.txt: typos, stuff
1498 * configure.ac: better #defines
1499 * configure.ac: whitespace
1500 * configure.ac: better documentation
1501 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1502 SDL_JOYSTICK not needed
1503 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1504 * configure.ac: need higher SDL for joystick
1505 * debian/: control, rules: deb stuff
1506 * arch/sdl/joy.c: old junk
1507 * Makefile.am, configure.ac: automake updates
1508 * main/: inferno.c, text.c: don't use althogdir on non-unix
1509 * configure.ac: more autoconf updates
1510 * misc/strutil.c: better strrev
1511 * main/inferno.c: need limits.h on mingw also
1512 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1515 2002-04-19 Bradley Bell <btb@icculus.org>
1517 * main/network.c: let hoard.ham be a cfile
1518 * main/text.c: better error message when hog not found
1521 2002-03-23 Bradley Bell <btb@icculus.org>
1523 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1524 arch/sdl/Makefile.am: Use SDL joystick automatically
1525 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1527 2002-03-05 Bradley Bell <btb@icculus.org>
1529 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1532 2002-02-23 Bradley Bell <btb@icculus.org>
1534 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1535 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1536 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1537 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1538 main/editor/Makefile.am: moved includes to include
1539 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1540 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1541 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1542 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1544 * main/game.c: disabled cockpit for OGL, formatting
1545 * 2d/ibitblt.c: formatting
1547 2002-02-16 Bradley Bell <btb@icculus.org>
1549 * include/oldsdl.h: check for older macros
1550 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1551 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1552 allow older sdl versions
1554 2002-02-15 Bradley Bell <btb@icculus.org>
1556 * main/: automap.c, automap.h, inferno.c: automap resolution now
1558 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1559 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1560 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1561 win32/include/key_arch.h: never mind - that would be pointless
1562 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1563 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1564 win32/include/key_arch.h: copied files from d1x
1565 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1566 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1567 * main/multipow.c: need conf.h
1568 * arch/win32/Makefile.am: new file
1569 * include/pstypes.h: added u_int16_t (needed in base_ip)
1570 * arch/win32/arch_ip.cpp: copied from d1x
1572 2002-02-14 Bradley Bell <btb@icculus.org>
1574 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1575 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1576 main/netlist.c: Added hotkeys to toggle fullscreen mode
1577 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1578 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1579 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1580 reorder.h: Lotsa networking stuff from d1x
1582 2002-02-13 Bradley Bell <btb@icculus.org>
1584 * include/gr.h, main/game.c: Fullscreen toggle stuff
1585 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1587 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1588 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1591 2002-02-11 Bradley Bell <btb@icculus.org>
1593 * main/bm.c: use portable loader if bigendian
1594 * include/pstypes.h: don't define bool for c++
1595 * include/cfile.h: extern AltHogDir stuff
1596 * include/byteswap.h: use WORDS_BIGENDIAN
1597 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1598 * main/vers_id.h: added D2X_IVER
1599 * misc/args.c: don't use d1x.ini
1600 * Makefile.am: rpm stuff
1601 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1604 2002-02-09 Bradley Bell <btb@icculus.org>
1606 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1608 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1610 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1613 2002-02-06 Bradley Bell <btb@icculus.org>
1615 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1616 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1617 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1618 * debian/: changelog.in, control, copyright, d2x-gl.files,
1619 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1623 2002-02-02 Bradley Bell <btb@icculus.org>
1625 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1626 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1627 Enabled RELEASE option
1629 2002-01-31 Bradley Bell <btb@icculus.org>
1631 * Makefile.am, configure.ac: specify prerequisite versions of
1632 autoconf and automake
1634 2002-01-29 Bradley Bell <btb@icculus.org>
1636 * main/mission.c: RCS header added
1637 * main/inferno.c: update copyright date
1638 * main/mission.c: allow missions to be in AltHogDir
1639 * configure.ac: Display results of configure
1640 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1643 2002-01-28 Bradley Bell <btb@icculus.org>
1645 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1646 Data files now go in DATADIR/games/d2x, user files now go in
1649 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1651 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1652 files now go in ~/.d2x
1654 2002-01-24 Bradley Bell <btb@icculus.org>
1656 * configure.ac: fix nasm not found error message
1658 2002-01-18 Bradley Bell <btb@icculus.org>
1660 * configure.in: getting rid of old configure.in
1661 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1662 main/movie.c: Movie playing kludgey stuff
1663 * misc/args.c: formatting
1664 * main/inferno.c: allow -h for help
1665 * include/error.h: don't die on int3, unless -debug given
1666 * mingw32.txt: more stuff
1668 2001-12-29 Bradley Bell <btb@icculus.org>
1670 * Makefile.am: Got rid of thinking.txt
1671 * main/inferno.c: document -nomovies option
1673 2001-12-28 Bradley Bell <btb@icculus.org>
1675 * main/titles.c: formatting, put some code into place for rendering
1676 of robots during briefings
1678 2001-12-27 Bradley Bell <btb@icculus.org>
1682 2001-12-23 Craig Hadady <chadady@iglou.com>
1684 * 2d/rle.c: fixed bug in dummy array.
1686 2001-12-03 Bradley Bell <btb@icculus.org>
1688 * arch/sdl/init.c: fix formatting
1689 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1690 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1691 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1692 and sdl joystick stuff
1694 2001-11-30 Bradley Bell <btb@icculus.org>
1696 * thinking.txt: not needed
1698 2001-11-27 Bradley Bell <btb@icculus.org>
1700 * cygconf, mingw32.txt: use sdl from source on cygwin
1701 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1702 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1703 SDL_CFLAGS to CFLAGS
1705 2001-11-27 Bradley Bell <btb@icculus.org>
1709 2001-11-14 Bradley Bell <btb@icculus.org>
1711 * texmap/scanline.c: use optimization flags as texmap default
1712 * NEWS: mouse wheel, etc
1713 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1714 wheel to emulate 3rd axis
1715 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1716 * include/error.h: kludge to ungrab mouse when we hit an int3
1717 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1718 __ENV_MSDOS__ to __MSDOS__
1719 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1721 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1723 * arch/sdl/digi.c: implemented digi_set_volume
1724 * include/grdef.h, main/config.c, misc/d_io.c: change
1725 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1726 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1727 main/piggy.c: use MAKE_SIG
1728 * installation.txt: update
1729 * configure.ac: new file
1730 * arch/sdl/joydefs.c: #include pstypes.h
1731 * arch/sdl/init.c: SDL joystick stuff
1732 * acconfig.h: adjust MINGW defines
1733 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1734 controls menu now works
1736 2001-11-13 Bradley Bell <btb@icculus.org>
1738 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1740 * Makefile.am: New file
1741 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1743 * compilerdefs.txt: New file
1744 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1746 2001-11-12 Bradley Bell <btb@icculus.org>
1748 * main/playsave.c: load player files regardless of byte order of
1751 2001-11-11 Bradley Bell <btb@icculus.org>
1753 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1755 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1756 * NEWS: GL savegame thumbnails
1757 * acconfig.h, configure.in: make option for NMOVIES, default to off
1759 2001-11-09 Bradley Bell <btb@icculus.org>
1761 * main/state.c: Enabled savegame thumbnails under OpenGL
1762 * unused/pa_null/pa_enabl.h: remove duplicate header
1763 * misc/args.c: use d2x.ini for option file
1764 * mem/mem.c: Move mem_realloc inside the ifdef
1765 * main/menu.c: fix 640x400 menu text
1766 * main/inferno.c: added documentation
1767 * main/endlevel.c: fix warnings
1768 * arch/ogl/gr.c: Get rid of gl spew
1769 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1770 * acconfig.h: Define __SDL__ for mingw
1772 2001-11-08 Bradley Bell <btb@icculus.org>
1774 * 2d/font.c: free OGL font data when rereading
1775 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1776 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1777 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1778 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1779 main/weapon.h: Enabled shareware build, endlevel flythrough
1781 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1782 of use for shareware build
1783 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1785 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1787 2001-11-05 Bradley Bell <btb@icculus.org>
1789 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1791 * include/3d.h: Add comment
1793 2001-11-04 Bradley Bell <btb@icculus.org>
1795 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1797 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1799 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1800 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1801 main/hudmsg.h: Enable d1x-style hud_message
1802 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1803 * 2d/font.c: re-init ogl fonts after remapping colors.
1805 2001-11-02 Bradley Bell <btb@icculus.org>
1807 * misc/Makefile.am: remove byteswap.h (duplicate header)
1808 * 2d/font.c: fixed gr_remap_font, minor stuff
1809 * configure.in: take out -O2 if doing debug build
1810 * main/bm.c: formatting
1811 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1812 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1813 macros, get rid of functions
1815 2001-11-01 Bradley Bell <btb@icculus.org>
1817 * misc/byteswap.h: removed duplicate header
1819 2001-10-31 Bradley Bell <btb@icculus.org>
1821 * NEWS, main/automap.c: automap works in opengl
1822 * NEWS, configure.in: Added news
1823 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1824 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1825 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1826 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1827 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1828 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1829 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1830 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1831 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1833 2001-10-27 Bradley Bell <btb@icculus.org>
1835 * main/inferno.c: added some documentation
1837 2001-10-25 Bradley Bell <btb@icculus.org>
1839 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1841 * Makefile.am, configure.in, arch/Makefile.am,
1842 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1843 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1844 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1845 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1846 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1847 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1848 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1849 it's ugly, but It'll be easier to sync with d1x.
1850 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1851 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1852 main/editor/Makefile.am: attempt at support for editor, makefile
1854 * misc/d_delay.c: formatting fix
1855 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1856 tmappent.S, tmapppro.S: adding support for runtime selection of
1858 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1859 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1860 including multi.h and network.h, fix backslashes, fix compiler
1862 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1863 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1864 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1865 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1866 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1867 including multi.h and network.h, fix backslashes
1868 * include/pstypes.h: added typedef for u_int64_t on mingw
1869 * include/3d.h: added prototype for g3_uninit_polygon_model
1870 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1872 2001-10-24 Bradley Bell <btb@icculus.org>
1874 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1875 arch subdirs, as in d1x.
1876 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1877 earlier style until i understand automake 1.5 better. remove input
1879 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1880 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1881 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1882 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1883 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1884 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1885 Moved input stuff to arch subdirs, as in d1x.
1886 * NEWS, configure.in: blah blah
1888 2001-10-23 Bradley Bell <btb@icculus.org>
1890 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1891 * texmap/tmapppro.S: no need for #include <conf.h> here
1892 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1894 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1895 file. RCS header added
1896 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1897 #ifdef'ing out the whole file. RCS header added
1898 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1899 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1900 fixes. Now works with automake 1.5 and autoconf 2.52.
1901 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1902 mingw (-grabmouse now works on win32).
1903 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1904 These don't belong in cvs
1908 2001-10-20 Bradley Bell <btb@icculus.org>
1910 * 2d/font.c: Don't free unused variables...
1911 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1913 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1914 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1915 main/Makefile.am: make dist more sensible
1916 * Makefile.am: Kludge for linking on mingw
1918 2001-10-19 Bradley Bell <btb@icculus.org>
1920 * Makefile.am, configure.in, arch/win32/Makefile.am,
1921 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1922 * include/ipx_drv.h: Check for __MINGW32__
1923 * include/i86.h: Imported from d1x
1924 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1925 * arch/dos/modex.asm: Fixed %include
1926 * main/console.c: RCS headers added
1927 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1929 * Makefile.am, main/Makefile.am: Moved final link to top-level
1930 directory instead of main/
1931 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1932 __ENV_LINUX__ to __linux__
1933 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1934 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1935 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1936 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1937 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1938 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1939 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1940 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1941 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1942 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1944 * configure.in: add --enable-xploader, support arch/linux subdir,
1946 * main/inferno.c: conditionalize conf.h
1948 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1950 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1951 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1952 misc/fileutil.h: Partial application of linux/alpha patch.
1954 2001-10-19 Bradley Bell <btb@icculus.org>
1956 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1957 networking in line with d1x, moved some arch/linux_* stuff to
1959 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1960 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1961 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1962 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1964 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1965 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1966 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1967 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1968 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1969 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1970 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1971 linux/include/ukali.h: Brought linux networking in line with d1x,
1972 moved some arch/linux_* stuff to arch/linux/*
1973 * include/ipx_drv.h: Imported from d1x
1974 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1975 * main/ipx_drv.c: Imported from d1x
1976 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1977 main/network.h, main/Makefile.am: Trying to get network working on
1979 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1980 main/Makefile.am: build fixes
1981 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1982 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1983 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1984 starting to get net working.
1985 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1986 conditionalized min,max macros
1988 2001-10-18 Bradley Bell <btb@icculus.org>
1990 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1991 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1992 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1993 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1995 * 2d/2dsline.c: RCS headers added/changed
1996 * configure.in: fix NASMFLAGS bug
1997 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2000 2001-10-17 Bradley Bell <btb@icculus.org>
2002 * NEWS: Fixed the invulnerable robots bug!
2003 * main/collide.c: Fixed the invulnerable robots bug!
2005 2001-10-14 Bradley Bell <btb@icculus.org>
2007 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2010 2001-10-13 Bradley Bell <btb@icculus.org>
2012 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2013 arch/Makefile.am, arch/dos/Makefile.am,
2014 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2015 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2016 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2017 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2018 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2019 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2020 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2021 arch/win32/include/Makefile.am, iff/Makefile.am,
2022 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2023 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2024 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2025 unused/bios/Makefile.am, unused/lib/Makefile.am,
2026 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2027 unused/ui/Makefile.am, unused/vga/Makefile.am,
2028 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2029 automake stuff from "inert" subdirs. And there was much rejoicing.
2030 * Makefile.am, NEWS, configure.in: Stuff
2031 * ChangeLog: removing auto-generated file
2032 * cygconf: Added instructions for mingw32 build
2033 * Makefile.am: renamed INSTALL to installation.txt
2034 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2035 * mingw32.txt: Added instructions for mingw32 build
2036 * configure.in: Enable assembly under mingw32
2038 2001-10-12 Bradley Bell <btb@icculus.org>
2040 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2041 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2042 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2043 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2044 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2045 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2046 to __DJGPP__, since it's built-in.
2048 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2050 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2051 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2055 2001-10-12 Bradley Bell <btb@icculus.org>
2057 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2058 * Makefile.am: make sure cygconf gets archived
2059 * configure.in: Increment version number in preparation for release
2060 * configure.in: Fix detection of opengl
2061 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2062 cygconf, arch/Makefile.am, arch/include/joy.h,
2063 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2064 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2065 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2066 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2067 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2068 Vastly improved compilability.
2070 2001-10-11 Bradley Bell <btb@icculus.org>
2072 * Makefile.am: Added macros/sdl.m4
2073 * autogen.sh: Added macros/sdl.m4
2075 2001-10-09 Bradley Bell <btb@icculus.org>
2077 * main/vers_id.h: Added DESCENT_VERSION constant
2078 * main/inferno.c: Added command-line help.
2079 * include/ogl_init.h: opengl improvments (following d1x changes)
2081 2001-10-07 Bradley Bell <btb@icculus.org>
2083 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2084 arch/ogl/Makefile.am: Remove duplicate headers.
2086 2001-08-02 Thimo Neubauer <thimo@debian.org>
2088 * mem/mem.c: totally crippled the memory manager because it does
2089 not make sense for non-DOS-systems and it would have been too
2090 complicated to get it 64bit clean
2092 2001-06-19 Bradley Bell <btb@icculus.org>
2094 * cvshowto.txt: updated anonymous password
2096 2001-02-08 Bradley Bell <btb@icculus.org>
2098 * COPYING, license.txt: Added d1x license
2100 2001-02-01 Bradley Bell <btb@icculus.org>
2102 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2104 2001-01-31 Bradley Bell <btb@icculus.org>
2106 * configure.in, arch/include/mouse.h, include/pstypes.h,
2107 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2108 * main/polyobj.c: fix typo
2109 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2110 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2111 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2112 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2113 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2114 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2115 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2116 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2117 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2118 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2119 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2120 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2121 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2122 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2123 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2124 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2125 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2126 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2127 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2128 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2129 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2130 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2131 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2132 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2133 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2134 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2136 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2137 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2138 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2139 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2141 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2143 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2144 cross-compiling, and cygwin fixes
2146 2001-01-30 Bradley Bell <btb@icculus.org>
2148 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2149 include/pstypes.h, include/strutil.h, main/Makefile.am,
2150 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2151 needs --without-assembler and --without-network to compile
2153 2001-01-29 Bradley Bell <btb@icculus.org>
2155 * configure.in, main/Makefile.am: Fixes to build system
2156 * main/kconfig.c: fix for non-linux joysticks
2157 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2158 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2159 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2160 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2161 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2162 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2163 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2165 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2166 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2167 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2168 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2169 sdl_timer.c: Fixed build system, minor fixes
2170 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2171 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2173 2001-01-28 Bradley Bell <btb@icculus.org>
2175 * conf.h.in, configure.in, arch/Makefile.am,
2176 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2177 arch/include/key.h, main/Makefile.am: More header unification...
2178 * main/newdemo.c: Added <ctype.h>
2179 * arch/include/: event.h, joy.h: unified input headers.
2180 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2181 OpenGL now uses SDL-GL instead of gii
2182 * arch/include/: key.h, mouse.h: Unified arch headers
2184 2001-01-25 Bradley Bell <btb@icculus.org>
2186 * autogen.sh: use "set -e" so execution stops if something goes
2189 2001-01-24 Bradley Bell <btb@icculus.org>
2192 * Makefile.am: Add ChangeLog to dist
2193 * ChangeLog: Putting this here so automake doesn't complain
2197 2001-01-24 Bradley Bell <btb@icculus.org>
2199 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2200 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2201 for building ChangeLog from RCS entries
2202 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2203 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2204 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2205 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2206 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2207 arch/Makefile.am, arch/dos/Makefile.am,
2208 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2209 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2210 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2211 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2212 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2213 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2214 unused/Makefile.am, unused/bios/Makefile.am,
2215 unused/lib/Makefile.am, unused/novga/Makefile.am,
2216 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2217 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2218 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2219 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2220 make dist, VPATH builds, ...
2221 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2222 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2223 arch/dos/Makefile.in, arch/linux/Makefile.in,
2224 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2225 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2226 misc/Makefile.in, texmap/Makefile.in: cruft removal
2227 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2229 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2230 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2231 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2232 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2234 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2235 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2236 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2237 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2238 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2239 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2240 main/songs.c, misc/args.c: changed args_find to FindArg
2242 2001-01-22 Bradley Bell <btb@icculus.org>
2244 * configure, main/Makefile.am, main/Makefile.in: configuration
2246 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2247 fix compiler warnings w/opengl
2248 * include/console.h: ggi support
2249 * arch/linux_init.c: svgalib support
2250 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2251 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2252 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2253 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2254 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2255 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2256 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2257 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2258 warnings and enable NDEBUG
2259 * arch/svgalib_init.c: svgalib support
2261 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2263 * main/kconfig.c: joystick support
2265 2001-01-21 Bradley Bell <btb@icculus.org>
2267 * cvshowto.txt: new file, taken from d1x webpage
2268 * AUTHORS, README: Taking over as maintainer of d2x
2269 * ChangeLog: Grab mouse with SDL/X11
2270 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2272 2001-01-20 Bradley Bell <btb@icculus.org>
2274 * configure, configure.in: Turned -Werror back off by default
2275 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2276 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2277 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2278 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2279 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2280 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2281 main/laser.c, main/multi.c, main/network.c, main/network.h,
2282 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2283 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2284 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2285 warnings, for non-OpenGL on linux, anyway...
2287 2001-01-19 Bradley Bell <btb@icculus.org>
2289 * copying: remove duplicate file
2290 * Import of d2x-0.0.9-pre1
2291 * Import of d2x-0.0.8