1 2003-03-29 Bradley Bell <btb@icculus.org>
3 * arch/sdl/joy.c: fixed text seen for hats in control config
6 2003-03-28 Bradley Bell <btb@icculus.org>
8 * main/bm.c: heh, model nums in vertigo are hardcoded,
9 N_D2_POLYGON_MODELS can't change
11 * configure.ac, include/d1x.xpm, include/descent.xpm,
12 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
15 2003-03-27 Bradley Bell <btb@icculus.org>
17 * main/text.h: fixed text references for hat directions
19 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
21 2003-03-26 Bradley Bell <btb@icculus.org>
23 * main/playsave.c: make d2x keys backward compatible
25 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
27 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
30 2003-03-26 Bradley Bell <btb@icculus.org>
32 * main/piggy.c: fix crash when d1 data not present
34 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
35 read/write from plr file
37 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
38 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
41 2003-03-25 Bradley Bell <btb@icculus.org>
43 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
44 D1_PIGFILE ("descent.pig") macro
46 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
47 models from d1 pig file
49 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
50 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
51 really) from d1 pig file
53 2003-03-23 Bradley Bell <btb@icculus.org>
55 * main/bm.c: stop extra robots from overwriting exit models
57 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
58 texture list doesn't get full
60 * main/bm.c: fix mem leak when reading extra robots
62 2003-03-21 Bradley Bell <btb@icculus.org>
64 * main/menu.c: Added option to set movie resolution (mostly works)
66 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
68 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
69 replacement functions to piggy.c
71 * main/gameseq.c: attempt to support mac d1 descent.pig
73 * main/bm.c: fix mem leak
75 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
76 files, both d1 and d2 oem briefing where showed
78 * main/inferno.c, main/movie.c: Change the default movie
79 resolution to "high", implement the option -lowresmovies
81 2003-03-20 Bradley Bell <btb@icculus.org>
83 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
85 * main/piggy.c: comments
87 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
89 * main/gameseq.c: delete duplicate function
91 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
93 2003-03-19 Bradley Bell <btb@icculus.org>
95 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
98 * arch/sdl/digi.c, main/kludge.c: implemented
99 digi_link_sound_to_object3 for looping sounds, other looping stuff
101 * arch/sdl/gr.c: removing dependencies on stuff in main/
103 * arch/linux/Makefile.am, arch/linux/init.c,
104 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
105 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
106 other header cleanups
108 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
110 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
112 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
113 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
114 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
115 load d1 textures for d1 levels
117 2003-03-19 Bradley Bell <btb@icculus.org>
119 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
120 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
121 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
122 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
125 * README: added some OS X info
127 2003-03-17 Bradley Bell <btb@icculus.org>
129 * main/newdemo.c: simplify DEMO_FILENAME macro
131 * main/console.c, main/game.c: enable experimental console support
133 * main/gamerend.c: fixed location of fps meter in multi
135 2003-03-16 Bradley Bell <btb@icculus.org>
137 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
138 also look in shared data dir for demos
140 * main/newdemo.c, main/newdemo.h: comments/formatting
142 2003-03-15 Christopher Thielen <chris@luethy.net>
144 * main/kludge.c: set CDROM_dir back to "." - tricks game into
145 thinking d2 cd is always present
147 2003-03-15 Bradley Bell <btb@icculus.org>
149 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
152 * arch/sdl/rbaudio.c: formatting, enabled volume control under
155 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
156 gr_init. don't really know why this works, though
158 2003-03-14 Bradley Bell <btb@icculus.org>
160 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
162 * unused/bios/rbaudio.h: removed duplicate file
164 2003-03-14 Christopher Thielen <chris@luethy.net>
166 * arch/sdl/rbaudio.c: stop cd audio when exiting
168 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
170 * main/gamecntl.c: add comments to the "only matt knows" cheats
172 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
174 * main/gamemine.c: formatting, better texture conversion for d1
177 2003-03-14 Bradley Bell <btb@icculus.org>
179 * main/piggy.c: must swap all mac version pigfiles
181 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
182 main/multi.c: formatting, minor cleanups
184 * 2d/rle.c: need to swap line_size on bigendian machines
186 * main/mission.c, main/mission.h: detect mac full version hogfile
188 2003-03-13 Bradley Bell <btb@icculus.org>
190 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
191 added joy/mouse sensitivity slider, increased range to 16, and
194 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
197 * arch/linux/Makefile.am: removed extra backslash
199 * TODO, installation.txt: updated some documentation
201 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
202 menu, with maxfps option
204 2003-03-12 Bradley Bell <btb@icculus.org>
206 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
208 * arch/linux/alsadigi.c, arch/linux/findfile.c,
209 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
210 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
211 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
212 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
213 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
214 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
215 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
216 arch/linux/include/music.h, arch/linux/include/serial.h,
217 arch/linux/include/ukali.h: formatting
219 2003-03-11 Chris Arena <ccarena@cox.net>
221 * main/menu.c: fixed brightness slider
223 2003-03-01 Bradley Bell <btb@icculus.org>
225 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
226 robots and animated bitmaps work, but colors are messed up
228 2003-02-28 Bradley Bell <btb@icculus.org>
230 * main/player.h: whitespace
232 * main/automap.c, main/cntrlcen.c, main/collide.c,
233 main/gamerend.c: use Builtin_mission_num instead of 0 (if
234 descent.hog is present, d1 becomes mission 0)
236 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
237 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
238 arch/win32/winnet.c: MinGW compiles with network enabled again,
239 but still doesn't work
243 2003-02-28 Bradley Bell <btb@icculus.org>
245 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
246 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
249 2003-02-27 Bradley Bell <btb@icculus.org>
251 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
252 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
253 main/network.c, main/network.h: noted that hoard.ham is only needed
254 for multiplayer HOARD games, and should not be equated with
255 "vertigo". put HoardEquipped() back in network.c.
257 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
258 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
259 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
260 use timer_delay instead of d_delay
262 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
264 * main/render.c: added replacement qsort for solaris
266 2003-02-26 Bradley Bell <btb@icculus.org>
268 * main/gamemine.c: texture conversion for d1 shareware
270 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
272 * main/gamemine.c: better texture conversion for d1 levels
274 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
276 * main/kconfig.c: fix joystick support under MinGW
278 2003-02-26 Bradley Bell <btb@icculus.org>
280 * main/playsave.c: fix swapping glitch
282 * configure.ac, readme.txt: clean stuff up, getting ready for
285 * main/titles.c: begin support for rendering spinning robots in
288 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
291 * main/gamemine.c: load d1 shareware levels!
293 2003-02-25 Bradley Bell <btb@icculus.org>
297 * autogen.sh: add warning about old auto* versions, use
300 2003-02-24 Bradley Bell <btb@icculus.org>
302 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
303 briefings mostly working
304 * main/movie.c, main/titles.c: fixed some more briefing glitches
306 2003-02-23 Bradley Bell <btb@icculus.org>
308 * main/movie.c: fixed crash when using shareware data files
310 * arch/sdl/digi.c: fix crash on non-existent sounds
311 (i.e. shareware data)
313 2003-02-22 Bradley Bell <btb@icculus.org>
315 * main/titles.c: fixed fullscreen toggle in briefings
317 2003-02-21 Bradley Bell <btb@icculus.org>
319 * configure.ac: check for mingw when enabling nasm
320 * main/playsave.c: enable loading player files of either byte
323 2003-02-20 Bradley Bell <btb@icculus.org>
325 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
326 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
327 #343, not "rest of solution to bug #344"
328 * arch/sdl/timer.c, include/timer.h: revert to more accurate
330 * main/kludge.c: partial solution to bug #344
331 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
332 * compilerdefs.txt: added linux/mips info
333 * ChangeLog: clean up changelog
335 2003-02-19 Bradley Bell <btb@icculus.org>
337 * libmve/mveplay.c: os x needs nanosleep prototype.
339 2003-02-18 Bradley Bell <btb@icculus.org>
341 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
342 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
343 to disable/enable audio
344 * libmve/: mve_main.c, mveplay.c: bigendian fixes
345 * main/: movie.h, titles.c: make sure movie's palette is set before
346 writing briefing text. Fixes bug #359
347 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
349 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
350 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
352 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
354 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
355 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
356 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
358 * include/libmve.h: blah
360 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
362 * main/render.c: 2nd attempt to fix solaris qsort bug
364 2003-02-18 Bradley Bell <btb@icculus.org>
366 * configure.ac, include/pstypes.h: put alignment detection in
369 2003-02-17 Bradley Bell <btb@icculus.org>
371 * Makefile.am, README.utils, configure.ac, include/libmve.h,
372 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
373 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
374 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
375 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
376 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
377 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
378 moved mve stuff to separate subdir
379 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
380 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
381 mve code. Fixes (at least) bugs #41, #348, and #350.
383 2003-02-14 Bradley Bell <btb@icculus.org>
385 * main/Makefile.am: no more Makefile.mveplay. again
386 * main/mveplay.c: typo
388 2003-02-13 Bradley Bell <btb@icculus.org>
390 * utilities/mvlextract.c: uint -> unsigned int
391 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
392 standalone mveplayer, win32 support
393 * main/movie.c: random bugfixes, win32 support
394 * arch/sdl/Makefile.am: formatting
395 * configure.ac: disable networking on mac/win for now
396 * main/newmenu.c: comments
398 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
400 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
401 redundant swap functions.
403 2003-02-13 Bradley Bell <btb@icculus.org>
405 * ChangeLog: update changelog
407 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
409 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
410 polymodel alignment issues.
412 2003-02-13 Bradley Bell <btb@icculus.org>
414 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
415 fix various little bugs
416 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
417 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
418 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
420 * README.utils: new file
421 * main/: mve_main.c, mveplay.c: more movie fixes
422 * README: updated README
423 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
425 2003-02-12 Bradley Bell <btb@icculus.org>
427 * utilities/mvlextract.c: bigendian mvl support
428 * main/mveplay.c: formatting, stuff
429 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
430 truecolor mve support, standalone mveplayer
431 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
432 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
433 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
436 2003-01-22 Bradley Bell <btb@icculus.org>
438 * include/: interp.h, interp.h: restore prototype for
439 swap_polygon_model_data
441 2003-01-21 Bradley Bell <btb@icculus.org>
443 * main/piggy.c: use memcpy to avoid alignment problem
444 * compilerdefs.txt: updated some defs, added sunos/sparc
446 2003-01-15 Bradley Bell <btb@icculus.org>
448 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
449 * main/gamemine.c: attempting to support d1 shareware
450 * compilerdefs.txt: update defs
452 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
454 * main/mveplay.c: fix several bugs, comments, formatting.
456 2003-01-15 Bradley Bell <btb@icculus.org>
458 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
459 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
460 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
461 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
463 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
466 2003-01-11 Bradley Bell <btb@icculus.org>
468 * main/: mission.c, mission.h: attempt to support d1 for mac
470 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
473 2003-01-09 Bradley Bell <btb@icculus.org>
475 * main/movie.c: use ifdef around gr_toggle_fullscreen
477 2003-01-07 Bradley Bell <btb@icculus.org>
479 * Makefile.am, descent.msn, installation.txt, main/mission.c,
480 main/mission.h: don't need .msn file for descent.hog anymore
483 2003-01-06 Bradley Bell <btb@icculus.org>
485 * main/mission.h, main/mission.c: comments
486 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
489 2003-01-03 Bradley Bell <btb@icculus.org>
491 * utilities/: txb2txt.c, txt2txb.c: remove old files
492 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
493 * main/polyobj.c: attempt to make read_model_file
495 * main/menu.c: move vertigo text
497 2003-01-02 Bradley Bell <btb@icculus.org>
499 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
500 main/polyobj.h: cleanup alignment changes
501 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
502 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
503 main/object.h: fix alignment issues on sparc
504 * cvshowto.txt: update cvs info
506 * 2d/rle.c: make rle_swap handle RLE_BIG
508 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
510 * main/render.c: workaround solaris qsort bug
512 2003-01-01 Steffen Pohle <stpohle@gmx.net>
514 * arch/linux/linuxnet.c, arch/linux/ukali.c,
515 arch/linux/include/ukali.h, main/inferno.c: enabled kali
516 * arch/linux/Makefile.am: enabled linux joystick, kali
517 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
518 arch/sdl/event.c: enabled linux joystick
520 2002-12-31 Bradley Bell <btb@icculus.org>
522 * main/gamemine.c: simplified warning msg
523 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
524 * main/render.h: fix compiler warning
526 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
528 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
530 2002-12-24 Bradley Bell <btb@icculus.org>
532 * main/mission.c: fixes an infinite loop which was caused by d2x
533 thinking d2demo was a descent 1 mission
535 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
537 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
539 2002-12-24 Bradley Bell <btb@icculus.org>
541 * main/render.c: comments
543 2002-10-30 Bradley Bell <btb@icculus.org>
545 * main/inferno.c: add help for -hogdir option
546 * main/inferno.c: added -hogdir option
548 2002-10-28 Bradley Bell <btb@icculus.org>
550 * main/: inferno.c, menu.c: enabled Vertigo displays
553 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
555 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
556 main/netmisc.c, main/network.c: simplify and eliminate redundant
559 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
561 * maths/fixc.c: fix infinite loop in quad_sqrt.
562 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
563 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
565 2002-10-12 Bradley Bell <btb@icculus.org>
567 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
569 2002-10-11 Bradley Bell <btb@icculus.org>
571 * main/hud.c: make hud_message work correctly
572 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
574 * main/network.c: formatting, small fixes
576 2002-10-10 Bradley Bell <btb@icculus.org>
578 * main/netmisc.h: no swap_object for little-endian
579 * main/: netmisc.h, network.c: use macros to simplify network
581 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
583 * main/inferno.c: enable loading screen for mac shareware with
585 * main/netmisc.c: whitespace
586 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
588 * main/hud.c: whitespace
589 * configure.ac: remove shareware build, add macdata build
590 * main/songs.c: whitespace
591 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
592 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
594 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
597 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
599 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
600 comments, formatting, etc.
601 * iff/iff.c: fix bigendian iff loading.
603 2002-10-03 Bradley Bell <btb@icculus.org>
605 * utilities/txb2tex.c: typo
606 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
607 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
609 * arch/sdl/mouse.c: whitespace
611 2002-09-19 Bradley Bell <btb@icculus.org>
613 * main/kconfig.c: fix a oops, add old logs
614 * main/kconfig.c: support for >3 mouse buttons
616 2002-09-18 Bradley Bell <btb@icculus.org>
618 * include/gr.h: fix palette swap define
620 2002-09-14 Bradley Bell <btb@icculus.org>
622 * main/titles.c: load hires briefing screen if lores doesn't exist
623 (i.e. vertigo) and MenuHires=0
625 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
627 * main/: multi.h, network.h: pack some structures for ipx
630 2002-09-14 Bradley Bell <btb@icculus.org>
632 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
633 and load_endlevel_data() to expect newline-terminated strings, fix
634 load_game_data to read null-terminated string for
637 2002-09-07 Bradley Bell <btb@icculus.org>
639 * main/newmenu.c: added error message
640 * main/menu.h: enable -nohires with mac shareware
641 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
642 * 2d/font.c: enable 0/255 palette swap for fonts
643 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
645 * 2d/2dsline.c: fix ogl blooper
647 2002-09-05 Bradley Bell <btb@icculus.org>
649 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
651 * include/strutil.h: need string.h for strcasecmp
652 * include/rle.h: okay, maybe it needs to be this way
653 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
654 * 2d/scalec.c: more stuff from d2src
655 * 2d/rle.c: more stuff from d2src, formatting
656 * 2d/font.c: useless cruft
657 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
658 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
661 2002-09-04 Bradley Bell <btb@icculus.org>
663 * include/grdef.h: fix compiler warnings
664 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
665 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
667 * main/game.c: we want the mac ibitblt for everything but dos and
669 * main/texmerge.c: these routines are in tmerge.c
670 * main/credits.c: enable credits for mac and oem data
671 * main/bm.c: use either exit.ham or exit.pofs
672 * include/ibitblt.h: enable some more code from d2src
673 * include/gr.h: enable mac ubitblt_double
674 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
675 * include/grdef.h: moved some inline asm from linear.h
676 * 2d/ibitblt.c: brought in line with original d2 version
677 * 2d/bitblt.c: reverted to original d2 version of this file, then
678 added d1x enhancements
679 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
680 * 2d/linear.h: moved these back to their original locations
682 * main/mveplay.c: close some memory holes, speed up palette loading
683 * main/movie.c: added fullscreen toggle while playing movies
684 * main/inferno.c: comment out -superhires help text (always on)
685 * include/timer.h: added approx_fsec_to_usec macro
686 * arch/sdl/joy.c: fix compiler warning
688 2002-09-01 Bradley Bell <btb@icculus.org>
690 * main/network.c: oops
691 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
692 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
693 timer_get_fixed_seconds
696 2002-08-31 Bradley Bell <btb@icculus.org>
698 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
700 * main/multi.h: network endian stuff
701 * 2d/font.c, include/gr.h: fast file i/o for font headers
702 * arch/win32/arch_ip.cpp: unused file
703 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
704 bigendian networking fixes
705 * main/menu.c: make net menu more accurate, also make superhires
707 * include/pstypes.h: better to have __pack__ all the time, I think.
708 needed for networking, e.g.
709 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
711 * arch/win32/Makefile.am: unused file
714 2002-08-30 Bradley Bell <btb@icculus.org>
716 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
717 * main/: newmenu.h, titles.c: formatting
718 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
719 main/multi.h: networking works, finally
720 * TODO: added TODO file
721 * arch/linux/arch_ip.cpp: unused fine
722 * README: network sorta working
723 * main/: Makefile.am, multi.c, network.c, network.h: more
725 * main/menu.c: load builtin mission correctly
726 * main/inferno.c: documentation
727 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
729 * main/Makefile.mveplay: don't need no more
731 2002-08-29 Bradley Bell <btb@icculus.org>
733 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
734 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
735 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
737 * include/ipx_drv.h: more network fixing
738 * arch/linux/include/ipx_drv.h: more network fixing
739 * include/ipx.h: formatting
740 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
741 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
742 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
743 main/inferno.c: fixed networking fuck-up?
744 * Makefile.am: moved mingw info to README
745 * README, mingw32.txt: moved mingw info to README
747 2002-08-27 Bradley Bell <btb@icculus.org>
749 * utilities/mvlextract.c: allow specifying file to extract
750 * utilities/: tex2txb.c, txb2tex.c: use default extension to
752 * utilities/hogextract.c: allow specifying file to extract
753 * main/mission.c: Have to get mission_num _after_ promoting...
754 * main/: gameseq.c, titles.c: beginning d1 briefing support
755 * descent.msn: beginning d1 briefing support
756 * main/: titles.c, titles.h: d1-style mission briefings
757 * main/piggy.h: whitespace
758 * main/movie.c: beginning robot movie support, fall back on lo/hi
759 res if hi/lo not available
760 * main/mission.c: added Builtin_mission_num for builtin mission,
761 D1Hogdir, d1-style mission briefings
762 * main/: gameseq.c, mission.h: added Builtin_mission_num for
764 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
765 (for d1 missions that need d1 data)
766 * 2d/ibitblt.c: whitespace
768 2002-08-26 Bradley Bell <btb@icculus.org>
770 * utilities/mvlcreate.c: oops
771 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
773 * utilities/hogextract.c: added [v]iew option
774 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
775 * main/titles.c: fix writable string, disable DumbAdjust thing
776 * main/polyobj.h: whitespace
777 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
779 * main/movie.c: read movies from AltHogDir, other fixes
780 * main/: mission.c, mission.h: fix bug w/mission filename
781 * main/gameseq.c: comments
782 * main/digi.h: whitespace n stuff
783 * include/mve_audio.h: added audio flag macros
784 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
788 2002-08-23 Bradley Bell <btb@icculus.org>
790 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
792 * Makefile.am: remove d2demo.mn2
793 * cfile/cfile.c, include/cfile.h: add cfile_size function
794 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
795 eliminate need for .mn2 files for oem and demo
797 2002-08-22 Bradley Bell <btb@icculus.org>
799 * main/bm.c: fix for vertigo
800 * main/menu.h: make OEM menu pcx available
801 * 2d/rle.c: merge with original d2 file
802 * Makefile.am, configure.ac: let mission files get installed by
805 2002-08-17 Bradley Bell <btb@icculus.org>
807 * configure.ac: make FAST_FILE_IO the default on little-endian
809 * NEWS, README, compilerdefs.txt, readme.txt: documentation
810 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
813 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
815 * main/: game.c, menu.c, mission.c: promote builtin missions.
817 2002-08-15 Bradley Bell <btb@icculus.org>
819 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
820 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
821 * utilities/.cvsignore: added cvsignore
822 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
824 * main/piggy.c: mac data file loading
825 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
826 transparency and swap 0/255 correctly for mac data files
828 2002-08-13 Bradley Bell <btb@icculus.org>
830 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
831 to utilities to avoid conflict with c++ std lib <utility>
832 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
833 txt2txb.c: moved utility to utilities to avoid conflict with c++
835 * Makefile.am, configure.ac: add utilities
837 2002-08-09 Bradley Bell <btb@icculus.org>
839 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
842 2002-08-08 Bradley Bell <btb@icculus.org>
844 * main/inferno.c: comments
845 * main/: newmenu.c, songs.c: mac demo datafile support
846 * installation.txt: update
847 * main/gamesave.c: use lowercase for consistency
848 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
849 models for other than d2demo
851 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
853 * main/gamemine.c: formatting, better d1 texture conversion
854 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
855 main/mission.h: recognize .msn mission files.
857 2002-08-07 Bradley Bell <btb@icculus.org>
859 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
860 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
861 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
862 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
863 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
864 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
867 2002-08-06 Bradley Bell <btb@icculus.org>
869 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
870 * main/Makefile.am: formatting
871 * 2d/font.c: make gr_remap_font just reload the whole thing
872 * configure.ac: formatting
873 * Makefile.am: added d2demo.mn2
874 * d2demo.mn2: mission file for shareware
875 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
876 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
877 * main/sounds.h: shareware stuff, whitespace
878 * main/: polyobj.c, polyobj.h: more fast i/o macros
879 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
881 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
882 endlevel stuff to non-shareware, allow movies/endlevel for
884 * main/cntrlcen.c: typo
885 * main/bm.h: use global Piggy_hamfile_version
886 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
887 macros, use global Piggy_hamfile_version
888 * main/Makefile.am: terrain and movie stuff always used now
889 * 2d/pcx.c, include/pcx.h: make pcx header available to other
891 * main/: gamemine.c, gamesave.c: load DMB levels
892 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
893 segment.c, segment.h, switch.c, switch.h: fast i/o macros
895 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
897 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
899 2002-08-04 Bradley Bell <btb@icculus.org>
901 * main/inferno.c: shareware stuff, formatting
902 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
903 * arch/sdl/gr.c: don't need to set mode in gr_init
905 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
907 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
909 * Makefile.am, descent.mn2: added mission file for descent 1
911 2002-08-02 Bradley Bell <btb@icculus.org>
913 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
914 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
915 main/piggy.h, misc/error.c: junk
916 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
917 render.h, scores.c, scores.h, terrain.c: shareware stuff
918 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
919 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
920 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
921 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
922 main/weapon.c, main/weapon.h: fast i/o macros
924 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
926 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
927 main/gamemine.h, main/gamesave.c: load d1 levels
929 2002-07-30 Bradley Bell <btb@icculus.org>
932 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
934 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
935 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
936 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
937 main/piggy.c, main/titles.c: support shareware datafiles!
938 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
939 piggy.c: SHAREWARE fixes
941 2002-07-29 Bradley Bell <btb@icculus.org>
943 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
944 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
945 misc/fileutil.c: Portability - OS X support
947 2002-07-27 Bradley Bell <btb@icculus.org>
949 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
950 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
951 segment.h: portability
952 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
953 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
954 main/wall.h: portabilization
955 * 2d/font.c, include/gr.h: portability
957 2002-07-26 Bradley Bell <btb@icculus.org>
959 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
960 * arch/linux/findfile.c, include/pstypes.h: os x fixes
962 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
963 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
964 misc/fileutil.h: portable file i/o utils
965 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
966 writable string anymore... / formatting
967 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
968 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
969 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
970 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
971 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
972 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
973 portable-izing file loading routines
975 2002-07-24 Bradley Bell <btb@icculus.org>
977 * main/mveplay.c: correctly play files with 16bit uncompressed
978 audio, mem checking, etc
979 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
982 2002-07-23 Bradley Bell <btb@icculus.org>
984 * misc/Makefile.am: unused file
985 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
986 main/sounds.h: remove experimental nmovie stuff
987 * main/movie.c: add some debugging output
989 2002-07-22 Bradley Bell <btb@icculus.org>
991 * main/: console.c, state.c: simplified header
992 * main/movie.c: enable mveplay audio
993 * main/old/movie.c: moved to main/
994 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
995 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
996 main/mvelib.c, main/mveplay.c: initial movie support
997 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
998 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
999 include/ogl_init.h, include/pstypes.h, main/console.c,
1000 main/state.c, mem/mem.c: OS X stuff
1001 * configure.ac: OS X and movie stuff
1003 2002-07-19 Bradley Bell <btb@icculus.org>
1005 * compilerdefs.txt: OSX defs
1007 2002-07-18 Bradley Bell <btb@icculus.org>
1009 * main/inferno.c: use simpler rcs tags
1010 * autogen.sh: keep Changelog in cvs (and use --accum)
1011 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1012 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1013 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1014 main/songs.c: changed cdrom->rbaudio
1015 * include/rbaudio.h: moved to /include
1017 2002-07-17 Bradley Bell <btb@icculus.org>
1019 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1020 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1021 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1022 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1023 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1024 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1025 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1026 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1027 3d/setup.c: use simpler rcs tags
1032 2002-07-17 Bradley Bell <btb@icculus.org>
1034 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1035 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1036 * debian/rules: don't need readme's
1037 * debian/rules: move d1x license to COPYING, license clarifications
1038 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1039 license to COPYING, license clarifications
1040 * debian/rules: fix debian docs
1041 * debian/rules: fix debian manpages
1042 * debian/d2x-sdl.menu: fix debian menu
1043 * debian/rules: link to undocumented man page for debs
1044 * Makefile.am, configure.ac, debian/control, debian/copyright,
1045 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1046 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1047 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1050 2002-07-16 Bradley Bell <btb@icculus.org>
1052 * debian/: rules, changelog.in: deb stuff
1053 * configure.ac: cleaner nasm detection
1054 * debian/: changelog.in, control, rules: deb stuff
1055 * README, installation.txt: typos, stuff
1056 * configure.ac: better #defines
1057 * configure.ac: whitespace
1058 * configure.ac: better documentation
1059 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1060 SDL_JOYSTICK not needed
1061 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1062 * configure.ac: need higher SDL for joystick
1063 * debian/: control, rules: deb stuff
1064 * arch/sdl/joy.c: old junk
1065 * Makefile.am, configure.ac: automake updates
1066 * main/: inferno.c, text.c: don't use althogdir on non-unix
1067 * configure.ac: more autoconf updates
1068 * misc/strutil.c: better strrev
1069 * main/inferno.c: need limits.h on mingw also
1070 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1073 2002-04-19 Bradley Bell <btb@icculus.org>
1075 * main/network.c: let hoard.ham be a cfile
1076 * main/text.c: better error message when hog not found
1079 2002-03-23 Bradley Bell <btb@icculus.org>
1081 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1082 arch/sdl/Makefile.am: Use SDL joystick automatically
1083 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1085 2002-03-05 Bradley Bell <btb@icculus.org>
1087 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1090 2002-02-23 Bradley Bell <btb@icculus.org>
1092 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1093 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1094 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1095 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1096 main/editor/Makefile.am: moved includes to include
1097 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1098 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1099 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1100 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1102 * main/game.c: disabled cockpit for OGL, formatting
1103 * 2d/ibitblt.c: formatting
1105 2002-02-16 Bradley Bell <btb@icculus.org>
1107 * include/oldsdl.h: check for older macros
1108 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1109 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1110 allow older sdl versions
1112 2002-02-15 Bradley Bell <btb@icculus.org>
1114 * main/: automap.c, automap.h, inferno.c: automap resolution now
1116 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1117 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1118 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1119 win32/include/key_arch.h: never mind - that would be pointless
1120 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1121 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1122 win32/include/key_arch.h: copied files from d1x
1123 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1124 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1125 * main/multipow.c: need conf.h
1126 * arch/win32/Makefile.am: new file
1127 * include/pstypes.h: added u_int16_t (needed in base_ip)
1128 * arch/win32/arch_ip.cpp: copied from d1x
1130 2002-02-14 Bradley Bell <btb@icculus.org>
1132 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1133 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1134 main/netlist.c: Added hotkeys to toggle fullscreen mode
1135 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1136 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1137 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1138 reorder.h: Lotsa networking stuff from d1x
1140 2002-02-13 Bradley Bell <btb@icculus.org>
1142 * include/gr.h, main/game.c: Fullscreen toggle stuff
1143 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1145 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1146 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1149 2002-02-11 Bradley Bell <btb@icculus.org>
1151 * main/bm.c: use portable loader if bigendian
1152 * include/pstypes.h: don't define bool for c++
1153 * include/cfile.h: extern AltHogDir stuff
1154 * include/byteswap.h: use WORDS_BIGENDIAN
1155 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1156 * main/vers_id.h: added D2X_IVER
1157 * misc/args.c: don't use d1x.ini
1158 * Makefile.am: rpm stuff
1159 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1162 2002-02-09 Bradley Bell <btb@icculus.org>
1164 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1166 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1168 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1171 2002-02-06 Bradley Bell <btb@icculus.org>
1173 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1174 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1175 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1176 * debian/: changelog.in, control, copyright, d2x-gl.files,
1177 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1181 2002-02-02 Bradley Bell <btb@icculus.org>
1183 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1184 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1185 Enabled RELEASE option
1187 2002-01-31 Bradley Bell <btb@icculus.org>
1189 * Makefile.am, configure.ac: specify prerequisite versions of
1190 autoconf and automake
1192 2002-01-29 Bradley Bell <btb@icculus.org>
1194 * main/mission.c: RCS header added
1195 * main/inferno.c: update copyright date
1196 * main/mission.c: allow missions to be in AltHogDir
1197 * configure.ac: Display results of configure
1198 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1201 2002-01-28 Bradley Bell <btb@icculus.org>
1203 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1204 Data files now go in DATADIR/games/d2x, user files now go in
1207 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1209 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1210 files now go in ~/.d2x
1212 2002-01-24 Bradley Bell <btb@icculus.org>
1214 * configure.ac: fix nasm not found error message
1216 2002-01-18 Bradley Bell <btb@icculus.org>
1218 * configure.in: getting rid of old configure.in
1219 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1220 main/movie.c: Movie playing kludgey stuff
1221 * misc/args.c: formatting
1222 * main/inferno.c: allow -h for help
1223 * include/error.h: don't die on int3, unless -debug given
1224 * mingw32.txt: more stuff
1226 2001-12-29 Bradley Bell <btb@icculus.org>
1228 * Makefile.am: Got rid of thinking.txt
1229 * main/inferno.c: document -nomovies option
1231 2001-12-28 Bradley Bell <btb@icculus.org>
1233 * main/titles.c: formatting, put some code into place for rendering
1234 of robots during briefings
1236 2001-12-27 Bradley Bell <btb@icculus.org>
1240 2001-12-23 Craig Hadady <chadady@iglou.com>
1242 * 2d/rle.c: fixed bug in dummy array.
1244 2001-12-03 Bradley Bell <btb@icculus.org>
1246 * arch/sdl/init.c: fix formatting
1247 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1248 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1249 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1250 and sdl joystick stuff
1252 2001-11-30 Bradley Bell <btb@icculus.org>
1254 * thinking.txt: not needed
1256 2001-11-27 Bradley Bell <btb@icculus.org>
1258 * cygconf, mingw32.txt: use sdl from source on cygwin
1259 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1260 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1261 SDL_CFLAGS to CFLAGS
1263 2001-11-27 Bradley Bell <btb@icculus.org>
1267 2001-11-14 Bradley Bell <btb@icculus.org>
1269 * texmap/scanline.c: use optimization flags as texmap default
1270 * NEWS: mouse wheel, etc
1271 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1272 wheel to emulate 3rd axis
1273 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1274 * include/error.h: kludge to ungrab mouse when we hit an int3
1275 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1276 __ENV_MSDOS__ to __MSDOS__
1277 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1279 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1281 * arch/sdl/digi.c: implemented digi_set_volume
1282 * include/grdef.h, main/config.c, misc/d_io.c: change
1283 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1284 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1285 main/piggy.c: use MAKE_SIG
1286 * installation.txt: update
1287 * configure.ac: new file
1288 * arch/sdl/joydefs.c: #include pstypes.h
1289 * arch/sdl/init.c: SDL joystick stuff
1290 * acconfig.h: adjust MINGW defines
1291 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1292 controls menu now works
1294 2001-11-13 Bradley Bell <btb@icculus.org>
1296 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1298 * Makefile.am: New file
1299 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1301 * compilerdefs.txt: New file
1302 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1304 2001-11-12 Bradley Bell <btb@icculus.org>
1306 * main/playsave.c: load player files regardless of byte order of
1309 2001-11-11 Bradley Bell <btb@icculus.org>
1311 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1313 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1314 * NEWS: GL savegame thumbnails
1315 * acconfig.h, configure.in: make option for NMOVIES, default to off
1317 2001-11-09 Bradley Bell <btb@icculus.org>
1319 * main/state.c: Enabled savegame thumbnails under OpenGL
1320 * unused/pa_null/pa_enabl.h: remove duplicate header
1321 * misc/args.c: use d2x.ini for option file
1322 * mem/mem.c: Move mem_realloc inside the ifdef
1323 * main/menu.c: fix 640x400 menu text
1324 * main/inferno.c: added documentation
1325 * main/endlevel.c: fix warnings
1326 * arch/ogl/gr.c: Get rid of gl spew
1327 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1328 * acconfig.h: Define __SDL__ for mingw
1330 2001-11-08 Bradley Bell <btb@icculus.org>
1332 * 2d/font.c: free OGL font data when rereading
1333 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1334 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1335 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1336 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1337 main/weapon.h: Enabled shareware build, endlevel flythrough
1339 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1340 of use for shareware build
1341 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1343 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1345 2001-11-05 Bradley Bell <btb@icculus.org>
1347 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1349 * include/3d.h: Add comment
1351 2001-11-04 Bradley Bell <btb@icculus.org>
1353 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1355 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1357 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1358 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1359 main/hudmsg.h: Enable d1x-style hud_message
1360 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1361 * 2d/font.c: re-init ogl fonts after remapping colors.
1363 2001-11-02 Bradley Bell <btb@icculus.org>
1365 * misc/Makefile.am: remove byteswap.h (duplicate header)
1366 * 2d/font.c: fixed gr_remap_font, minor stuff
1367 * configure.in: take out -O2 if doing debug build
1368 * main/bm.c: formatting
1369 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1370 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1371 macros, get rid of functions
1373 2001-11-01 Bradley Bell <btb@icculus.org>
1375 * misc/byteswap.h: removed duplicate header
1377 2001-10-31 Bradley Bell <btb@icculus.org>
1379 * NEWS, main/automap.c: automap works in opengl
1380 * NEWS, configure.in: Added news
1381 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1382 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1383 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1384 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1385 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1386 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1387 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1388 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1389 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1391 2001-10-27 Bradley Bell <btb@icculus.org>
1393 * main/inferno.c: added some documentation
1395 2001-10-25 Bradley Bell <btb@icculus.org>
1397 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1399 * Makefile.am, configure.in, arch/Makefile.am,
1400 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1401 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1402 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1403 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1404 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1405 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1406 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1407 it's ugly, but It'll be easier to sync with d1x.
1408 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1409 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1410 main/editor/Makefile.am: attempt at support for editor, makefile
1412 * misc/d_delay.c: formatting fix
1413 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1414 tmappent.S, tmapppro.S: adding support for runtime selection of
1416 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1417 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1418 including multi.h and network.h, fix backslashes, fix compiler
1420 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1421 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1422 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1423 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1424 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1425 including multi.h and network.h, fix backslashes
1426 * include/pstypes.h: added typedef for u_int64_t on mingw
1427 * include/3d.h: added prototype for g3_uninit_polygon_model
1428 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1430 2001-10-24 Bradley Bell <btb@icculus.org>
1432 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1433 arch subdirs, as in d1x.
1434 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1435 earlier style until i understand automake 1.5 better. remove input
1437 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1438 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1439 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1440 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1441 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1442 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1443 Moved input stuff to arch subdirs, as in d1x.
1444 * NEWS, configure.in: blah blah
1446 2001-10-23 Bradley Bell <btb@icculus.org>
1448 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1449 * texmap/tmapppro.S: no need for #include <conf.h> here
1450 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1452 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1453 file. RCS header added
1454 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1455 #ifdef'ing out the whole file. RCS header added
1456 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1457 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1458 fixes. Now works with automake 1.5 and autoconf 2.52.
1459 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1460 mingw (-grabmouse now works on win32).
1461 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1462 These don't belong in cvs
1466 2001-10-20 Bradley Bell <btb@icculus.org>
1468 * 2d/font.c: Don't free unused variables...
1469 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1471 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1472 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1473 main/Makefile.am: make dist more sensible
1474 * Makefile.am: Kludge for linking on mingw
1476 2001-10-19 Bradley Bell <btb@icculus.org>
1478 * Makefile.am, configure.in, arch/win32/Makefile.am,
1479 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1480 * include/ipx_drv.h: Check for __MINGW32__
1481 * include/i86.h: Imported from d1x
1482 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1483 * arch/dos/modex.asm: Fixed %include
1484 * main/console.c: RCS headers added
1485 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1487 * Makefile.am, main/Makefile.am: Moved final link to top-level
1488 directory instead of main/
1489 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1490 __ENV_LINUX__ to __linux__
1491 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1492 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1493 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1494 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1495 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1496 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1497 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1498 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1499 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1500 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1502 * configure.in: add --enable-xploader, support arch/linux subdir,
1504 * main/inferno.c: conditionalize conf.h
1506 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1508 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1509 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1510 misc/fileutil.h: Partial application of linux/alpha patch.
1512 2001-10-19 Bradley Bell <btb@icculus.org>
1514 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1515 networking in line with d1x, moved some arch/linux_* stuff to
1517 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1518 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1519 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1520 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1522 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1523 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1524 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1525 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1526 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1527 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1528 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1529 linux/include/ukali.h: Brought linux networking in line with d1x,
1530 moved some arch/linux_* stuff to arch/linux/*
1531 * include/ipx_drv.h: Imported from d1x
1532 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1533 * main/ipx_drv.c: Imported from d1x
1534 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1535 main/network.h, main/Makefile.am: Trying to get network working on
1537 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1538 main/Makefile.am: build fixes
1539 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1540 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1541 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1542 starting to get net working.
1543 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1544 conditionalized min,max macros
1546 2001-10-18 Bradley Bell <btb@icculus.org>
1548 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1549 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1550 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1551 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1553 * 2d/2dsline.c: RCS headers added/changed
1554 * configure.in: fix NASMFLAGS bug
1555 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1558 2001-10-17 Bradley Bell <btb@icculus.org>
1560 * NEWS: Fixed the invulnerable robots bug!
1561 * main/collide.c: Fixed the invulnerable robots bug!
1563 2001-10-14 Bradley Bell <btb@icculus.org>
1565 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1568 2001-10-13 Bradley Bell <btb@icculus.org>
1570 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1571 arch/Makefile.am, arch/dos/Makefile.am,
1572 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1573 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1574 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1575 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1576 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1577 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1578 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1579 arch/win32/include/Makefile.am, iff/Makefile.am,
1580 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1581 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1582 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1583 unused/bios/Makefile.am, unused/lib/Makefile.am,
1584 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1585 unused/ui/Makefile.am, unused/vga/Makefile.am,
1586 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1587 automake stuff from "inert" subdirs. And there was much rejoicing.
1588 * Makefile.am, NEWS, configure.in: Stuff
1589 * ChangeLog: removing auto-generated file
1590 * cygconf: Added instructions for mingw32 build
1591 * Makefile.am: renamed INSTALL to installation.txt
1592 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1593 * mingw32.txt: Added instructions for mingw32 build
1594 * configure.in: Enable assembly under mingw32
1596 2001-10-12 Bradley Bell <btb@icculus.org>
1598 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1599 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1600 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1601 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1602 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1603 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1604 to __DJGPP__, since it's built-in.
1606 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1608 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1609 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1613 2001-10-12 Bradley Bell <btb@icculus.org>
1615 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1616 * Makefile.am: make sure cygconf gets archived
1617 * configure.in: Increment version number in preparation for release
1618 * configure.in: Fix detection of opengl
1619 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1620 cygconf, arch/Makefile.am, arch/include/joy.h,
1621 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1622 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1623 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1624 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1625 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1626 Vastly improved compilability.
1628 2001-10-11 Bradley Bell <btb@icculus.org>
1630 * Makefile.am: Added macros/sdl.m4
1631 * autogen.sh: Added macros/sdl.m4
1633 2001-10-09 Bradley Bell <btb@icculus.org>
1635 * main/vers_id.h: Added DESCENT_VERSION constant
1636 * main/inferno.c: Added command-line help.
1637 * include/ogl_init.h: opengl improvments (following d1x changes)
1639 2001-10-07 Bradley Bell <btb@icculus.org>
1641 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1642 arch/ogl/Makefile.am: Remove duplicate headers.
1644 2001-08-02 Thimo Neubauer <thimo@debian.org>
1646 * mem/mem.c: totally crippled the memory manager because it does
1647 not make sense for non-DOS-systems and it would have been too
1648 complicated to get it 64bit clean
1650 2001-06-19 Bradley Bell <btb@icculus.org>
1652 * cvshowto.txt: updated anonymous password
1654 2001-02-08 Bradley Bell <btb@icculus.org>
1656 * COPYING, license.txt: Added d1x license
1658 2001-02-01 Bradley Bell <btb@icculus.org>
1660 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1662 2001-01-31 Bradley Bell <btb@icculus.org>
1664 * configure.in, arch/include/mouse.h, include/pstypes.h,
1665 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1666 * main/polyobj.c: fix typo
1667 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1668 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1669 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1670 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1671 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1672 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1673 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1674 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1675 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1676 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1677 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1678 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1679 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1680 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1681 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1682 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1683 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1684 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1685 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1686 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1687 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1688 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1689 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1690 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1691 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1692 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1694 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1695 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1696 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1697 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1699 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1701 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1702 cross-compiling, and cygwin fixes
1704 2001-01-30 Bradley Bell <btb@icculus.org>
1706 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1707 include/pstypes.h, include/strutil.h, main/Makefile.am,
1708 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1709 needs --without-assembler and --without-network to compile
1711 2001-01-29 Bradley Bell <btb@icculus.org>
1713 * configure.in, main/Makefile.am: Fixes to build system
1714 * main/kconfig.c: fix for non-linux joysticks
1715 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1716 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1717 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1718 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1719 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1720 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1721 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1723 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1724 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1725 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1726 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1727 sdl_timer.c: Fixed build system, minor fixes
1728 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1729 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1731 2001-01-28 Bradley Bell <btb@icculus.org>
1733 * conf.h.in, configure.in, arch/Makefile.am,
1734 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1735 arch/include/key.h, main/Makefile.am: More header unification...
1736 * main/newdemo.c: Added <ctype.h>
1737 * arch/include/: event.h, joy.h: unified input headers.
1738 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1739 OpenGL now uses SDL-GL instead of gii
1740 * arch/include/: key.h, mouse.h: Unified arch headers
1742 2001-01-25 Bradley Bell <btb@icculus.org>
1744 * autogen.sh: use "set -e" so execution stops if something goes
1747 2001-01-24 Bradley Bell <btb@icculus.org>
1750 * Makefile.am: Add ChangeLog to dist
1751 * ChangeLog: Putting this here so automake doesn't complain
1755 2001-01-24 Bradley Bell <btb@icculus.org>
1757 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1758 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1759 for building ChangeLog from RCS entries
1760 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1761 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1762 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1763 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1764 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1765 arch/Makefile.am, arch/dos/Makefile.am,
1766 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1767 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1768 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1769 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1770 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1771 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1772 unused/Makefile.am, unused/bios/Makefile.am,
1773 unused/lib/Makefile.am, unused/novga/Makefile.am,
1774 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1775 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1776 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1777 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1778 make dist, VPATH builds, ...
1779 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1780 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1781 arch/dos/Makefile.in, arch/linux/Makefile.in,
1782 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1783 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1784 misc/Makefile.in, texmap/Makefile.in: cruft removal
1785 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1787 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1788 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1789 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1790 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1792 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1793 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1794 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1795 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1796 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1797 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1798 main/songs.c, misc/args.c: changed args_find to FindArg
1800 2001-01-22 Bradley Bell <btb@icculus.org>
1802 * configure, main/Makefile.am, main/Makefile.in: configuration
1804 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1805 fix compiler warnings w/opengl
1806 * include/console.h: ggi support
1807 * arch/linux_init.c: svgalib support
1808 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1809 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1810 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1811 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1812 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1813 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1814 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1815 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1816 warnings and enable NDEBUG
1817 * arch/svgalib_init.c: svgalib support
1819 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1821 * main/kconfig.c: joystick support
1823 2001-01-21 Bradley Bell <btb@icculus.org>
1825 * cvshowto.txt: new file, taken from d1x webpage
1826 * AUTHORS, README: Taking over as maintainer of d2x
1827 * ChangeLog: Grab mouse with SDL/X11
1828 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1830 2001-01-20 Bradley Bell <btb@icculus.org>
1832 * configure, configure.in: Turned -Werror back off by default
1833 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1834 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1835 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1836 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1837 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1838 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1839 main/laser.c, main/multi.c, main/network.c, main/network.h,
1840 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1841 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1842 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1843 warnings, for non-OpenGL on linux, anyway...
1845 2001-01-19 Bradley Bell <btb@icculus.org>
1847 * copying: remove duplicate file
1848 * Import of d2x-0.0.9-pre1
1849 * Import of d2x-0.0.8