1 2003-11-20 Bradley Bell <btb@icculus.org>
3 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
4 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
5 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
8 2003-11-17 Bradley Bell <btb@icculus.org>
10 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
11 main/menu.c: added option to disable kalinix under unix
13 * main/game.c, main/newmenu.c: always set menu mode for GL popups
15 2003-11-14 Bradley Bell <btb@icculus.org>
17 * main/automap.c: fix automap background image
19 * main/automap.c, main/automap.h: delete cruft
21 * main/automap.c: fix level number position
23 * main/automap.c: simplify g3_draw_line hack
25 * main/menu.c: stop pointless vid mode changes
27 2003-11-07 Bradley Bell <btb@icculus.org>
29 * NEWS, installation.txt: s'more documentation
31 2003-11-07 Steffen Pohle <stpohle@gmx.net>
33 * configure.ac: fix .exe extension problems
35 2003-11-07 Bradley Bell <btb@icculus.org>
37 * arch/ogl/ogl.c: disable texture format verification for OS X -
40 2003-11-06 Bradley Bell <btb@icculus.org>
42 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
43 use more traditional Alt+Enter for toggling fullscreen
45 * 2d/ibitblt.c, main/mission.h: comments/formatting
47 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
49 2003-11-06 Bradley Bell <btb@icculus.org>
51 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
52 resolution change, use kludge to avoid repetitive res changes
54 2003-11-04 Bradley Bell <btb@icculus.org>
56 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
57 structures and i/o routines back to piggy.c
59 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
61 * installation.txt: tell to install d1 .pig for better textures
63 2003-11-04 Bradley Bell <btb@icculus.org>
65 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
66 oem d1 v1.0 and registered d2 v1.0, comments
68 2003-11-03 Bradley Bell <btb@icculus.org>
70 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
71 all d1 shareware - even though files are different!
73 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
76 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
79 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
82 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
84 * main/movie.c: when no movies are found, divide by six the
85 number of warning lines sent to stdout
87 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
89 * include/byteswap.h: fix stupid copy/paste error
91 2003-10-24 Bradley Bell <btb@icculus.org>
93 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
94 gr_linear_rep_movsd_2x instead of almost identical
95 gr_linear_movsd_double. Better since we have assembly versions.
97 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
99 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
102 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
104 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
105 error with --disable-network, move reset_network_objects()
106 from gameseq.c to multi.c
108 2003-10-14 Bradley Bell <btb@icculus.org>
110 * AUTHORS, NEWS: stuff
112 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
114 2003-10-12 Bradley Bell <btb@icculus.org>
116 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
117 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
120 2003-10-12 Aaron Plattner <plattner@caltech.edu>
122 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
123 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
124 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
125 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
126 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
127 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
128 arch/win32/ipx_win.c, arch/win32/winnet.c,
129 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
130 main/multi.h, main/network.c: add IPv4 multicasting support
132 2003-10-11 Bradley Bell <btb@icculus.org>
134 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
136 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
137 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
138 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
139 main/weapon.h: lots of shareware and oem fixes
141 2003-10-10 Bradley Bell <btb@icculus.org>
143 * arch/win32/winnet.c: fixed stupid win32 network bug
145 2003-10-10 Bradley Bell <btb@icculus.org>
147 * main/piggy.c: increased D1_MAX_TMAP_NUM
149 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
151 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
152 which are animated in d2, refactorizes d1 texture reading
154 2003-10-10 Bradley Bell <btb@icculus.org>
156 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
157 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
158 main/collide.h, main/compbit.h, main/config.h, main/console.c,
159 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
160 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
161 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
162 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
163 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
164 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
165 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
166 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
167 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
168 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
169 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
170 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
171 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
172 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
173 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
174 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
175 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
176 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
177 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
178 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
179 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
180 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
181 main/wall.h: comments/formatting
183 2003-10-09 Bradley Bell <btb@icculus.org>
185 * main/text.c: fix text when using old datafiles
187 * main/laser.h: comments/whitespace
189 * main/laser.c, main/weapon.c: fixed smart missiles and smart
190 mines w/shareware data
192 * include/DT_drawtext.h: deleted unused file
194 2003-10-08 Bradley Bell <btb@icculus.org>
196 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
198 * arch/win32/ipx_udp.c: use closesocket() instead of close()
200 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
201 main/menu.c: Disabled 'd2x keys' weapon selection
203 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
205 * main/object.h, main/multi.h: get rid of most warnings issued by
206 cpp-precomp of gcc from Mac OS X dev tools
208 2003-10-05 Bradley Bell <btb@icculus.org>
210 * NEWS, configure.ac: increment version number
212 * cfile/cfile.c: better handling of CRLF text files (when that is
215 * utilities/hogcreate.c, utilities/hogextract.c,
216 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
217 reading/writing files
219 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
220 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
223 2003-10-04 Bradley Bell <btb@icculus.org>
225 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
227 * main/netmisc.c: change byte to sbyte, comments/whitespace
229 2003-10-03 Bradley Bell <btb@icculus.org>
231 * cfile/cfile.c, main/config.c: fix win32 eof bug.
233 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
236 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
237 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
238 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
239 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
240 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
241 main/object.c, main/object.h, main/paging.c, main/player.h,
242 main/robot.h, main/segment.h, main/state.c, main/switch.c,
243 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
244 main/weapon.c, main/weapon.h: change byte to sbyte,
247 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
248 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
249 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
250 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
252 * configure.ac: better checking for timeval
254 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
256 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
257 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
258 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
259 arch/win32/winnet.c, configure.ac, include/byteswap.h,
260 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
261 main/multibot.c, main/network.c: Make network architecture
262 choosable from game menu, add support for UDP/IP on Mac OS X and
265 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
267 * include/byteswap.h: added macros for coping with alignment
270 2003-10-02 Bradley Bell <btb@icculus.org>
272 * main/multi.h: added padding to little-endian version of
275 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
277 * main/netmisc.c: delete duplicate function
279 2003-10-01 Bradley Bell <btb@icculus.org>
281 * main/bm.c: make sure d1_texture_indices gets freed between
284 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
286 * main/piggy.h: fix size of d1 shareware descent.pig
288 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
290 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
291 main/gameseq.c, main/piggy.c: fix loading of d1 texture
292 replacements for non-animated textures
294 2003-08-02 Matthew Mueller <donut@dakotacom.net>
296 * main/controls.c: use fixed 20fps wiggle
298 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
300 * Makefile.am, debian/changelog.in, debian/control,
301 debian/d2x-common.dirs, debian/d2x-common.install,
302 debian/d2x-common.manpages, debian/d2x-gl.files,
303 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
304 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
305 utilities/Makefile.am, utilities/hogcreate.1,
306 utilities/hogextract.1, utilities/mvlcreate.1,
307 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
308 add man pages, distribute utility programs in new d2x-common deb
310 * rpm/d2x.spec.in: updated rpm spec file
312 2003-08-02 Bradley Bell <btb@icculus.org>
314 * cfile/cfile.c: update raw_position in cfputc and cfputs
316 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
318 * main/piggy.c: make error message more friendly
320 * main/piggy.c: simplify copying of bitmap flags
322 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
325 * cfile/cfile.c: revert to always using custom fgets
327 * main/endlevel.c, main/mission.c: handle missing exit sequence
328 components gracefully
330 * main/playsave.c: comments
332 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
334 * cfile/cfile.c: update raw_position in cfwrite
336 * main/network.c: comments/formatting
338 2003-06-22 Bradley Bell <btb@icculus.org>
340 * cfile/cfile.c: use standard fgets for non-archive files
342 * main/movie.c: use con_printf for missing movie warning
344 2003-06-18 Bradley Bell <btb@icculus.org>
346 * main/movie.c: fixed cfile conversion of movielib code
348 * main/console.c, main/hud.c: strip out colors, etc when printing
351 * include/u_mem.h: fix NDEBUG calloc macro
353 2003-06-15 Bradley Bell <btb@icculus.org>
355 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
358 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
359 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
360 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
361 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
362 main/scores.c, main/state.c, main/text.c, misc/args.c,
363 misc/strio.c: convert file i/o to cfile
365 2003-06-14 Bradley Bell <btb@icculus.org>
367 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
368 writing and other modes besides "rb" (mostly taken from
371 2003-06-09 Bradley Bell <btb@icculus.org>
373 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
376 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
377 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
380 2003-06-07 Taylor Richards <taylor@icculus.org>
382 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
384 2003-06-07 Bradley Bell <btb@icculus.org>
386 * main/console.c: fix non-console build
388 * main/gamesave.c: comments
390 * main/bm.c: remove redundant break
392 2003-06-06 Bradley Bell <btb@icculus.org>
394 * main/gauges.c, main/kconfig.c: comments/formatting
396 * console/.cvsignore: added .cvsignore
398 * main/console.c: can't write to console after it's closed
400 2003-06-05 Bradley Bell <btb@icculus.org>
402 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
403 console/internal.c, console/internal.h, include/CON_console.h,
404 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
405 finish console conversion away from SDL
407 2003-06-04 Bradley Bell <btb@icculus.org>
409 * console/CON_console.c, include/CON.console.h, include/console.h,
410 main/console.c, main/game.c: console conversion to native gr,
413 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
414 put prototype for gr_bm_bitblt in gr.h
416 2003-06-03 Bradley Bell <btb@icculus.org>
418 * console/CON_console.c, console/DT_drawtext.c,
419 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
420 main/console.c: use native fonts for console
422 * main/playsave.c: use shorts for short data
424 2003-06-02 Bradley Bell <btb@icculus.org>
426 * configure.ac, main/console.c: set console background, fix
429 2003-06-01 Bradley Bell <btb@icculus.org>
431 * Makefile.am, arch/sdl/event.c, configure.ac,
432 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
433 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
434 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
435 main/gamerend.c: added console code (from SDL_console)
437 2003-05-30 Bradley Bell <btb@icculus.org>
439 * README: minor update
441 2003-05-28 Bradley Bell <btb@icculus.org>
443 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
448 2003-06-06 Bradley Bell <btb@icculus.org>
450 * main/kconfig.c: fix crash in control menus
452 * main/gauges.c: force cockpit redraw in opengl
454 * main/gamerend.c: move ogl swap, so cockpit and console get
457 2003-06-01 Bradley Bell <btb@icculus.org>
459 * configure.ac, libmve/mveplay.c: define struct timeval if needed
463 2003-05-12 Bradley Bell <btb@icculus.org>
465 * configure.ac: increment version number
467 * main/bm.c: use con_printf for exit model warnings
469 * configure.ac: must check for timespec after setting -mno-cygwin
471 * main/inferno.c: added -nohogdir and -userdir options
473 * NEWS, main/titles.c: use briefings with no extension
477 2003-04-30 Bradley Bell <btb@icculus.org>
479 * configure.ac: have to include time.h when checking for nanosleep
481 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
484 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
485 increment version number
487 * main/Makefile.am: make dist fix
491 2003-04-29 Bradley Bell <btb@icculus.org>
493 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
496 2003-04-24 Bradley Bell <btb@icculus.org>
498 * configure.ac: increment version number
500 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
503 2003-04-24 Ingo van Lil <inguin@gmx.de>
505 * main/render.c: fix misspellings of NDEBUG
509 2003-04-14 Bradley Bell <btb@icculus.org>
511 * cfile/cfile.c: prefer files from d2 hog over d1 hog
513 2003-04-11 Bradley Bell <btb@icculus.org>
515 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
520 2003-04-11 Bradley Bell <btb@icculus.org>
522 * libmve/mveplay.c: use _sleep instead of sleep on win32
524 * Makefile.am, README, README.utils, arch/sdl/digi.c,
525 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
526 include/cfile.h, include/error.h, libmve/Makefile.am,
527 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
528 main/endlevel.h, main/playsave.c, misc/fileutil.c:
529 utilities/Makefile.am: comments/formatting/dist problems
531 * configure.ac: use different defines for os x
533 2003-04-07 Bradley Bell <btb@icculus.org>
535 * include/error.h, misc/error.c: put some old stuff back in,
536 eliminate duplicate error messages
538 * main/text.c: don't die on text not found
541 * main/inferno.c: print some useful info if hog not found, allow
542 -help to work if no text available
544 2003-04-07 Steffen Pohle <stpohle@gmx.net>
546 * arch/linux/Makefile.am: revert to previous version, so linux
549 2003-04-03 Bradley Bell <btb@icculus.org>
551 * main/endlevel.c: fixed exit model scheme yet again
553 2003-04-02 Bradley Bell <btb@icculus.org>
555 * misc/error.c: call Int3 on Assert
557 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
560 * main/wall.c: don't die when trying to toggle nonexistent
561 segment... vertigo level 10 is buggy!
563 * main/gamemine.c: comments/formatting
565 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
567 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
568 main/inferno.c: Allow use of 22K sound samples
570 2003-03-29 Bradley Bell <btb@icculus.org>
572 * arch/ogl/gr.c: default to bitmapped reticle
574 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
575 main/polyobj.c: rewrote endlevel stuff to reread exit model info
578 * arch/sdl/joy.c: fixed text seen for hats in control config
581 2003-03-28 Bradley Bell <btb@icculus.org>
583 * main/bm.c: heh, model nums in vertigo are hardcoded,
584 N_D2_POLYGON_MODELS can't change
586 * configure.ac, include/d1x.xpm, include/descent.xpm,
587 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
590 2003-03-27 Bradley Bell <btb@icculus.org>
592 * main/text.h: fixed text references for hat directions
594 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
596 2003-03-26 Bradley Bell <btb@icculus.org>
598 * main/playsave.c: make d2x keys backward compatible
600 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
602 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
605 2003-03-26 Bradley Bell <btb@icculus.org>
607 * main/piggy.c: fix crash when d1 data not present
609 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
610 read/write from plr file
612 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
613 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
614 added escort.h header
616 2003-03-25 Bradley Bell <btb@icculus.org>
618 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
619 D1_PIGFILE ("descent.pig") macro
621 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
622 models from d1 pig file
624 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
625 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
626 really) from d1 pig file
628 2003-03-23 Bradley Bell <btb@icculus.org>
630 * main/bm.c: stop extra robots from overwriting exit models
632 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
633 texture list doesn't get full
635 * main/bm.c: fix mem leak when reading extra robots
637 2003-03-21 Bradley Bell <btb@icculus.org>
639 * main/menu.c: Added option to set movie resolution (mostly works)
641 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
643 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
644 replacement functions to piggy.c
646 * main/gameseq.c: attempt to support mac d1 descent.pig
648 * main/bm.c: fix mem leak
650 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
651 files, both d1 and d2 oem briefing where showed
653 * main/inferno.c, main/movie.c: Change the default movie
654 resolution to "high", implement the option -lowresmovies
656 2003-03-20 Bradley Bell <btb@icculus.org>
658 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
660 * main/piggy.c: comments
662 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
664 * main/gameseq.c: delete duplicate function
666 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
668 2003-03-19 Bradley Bell <btb@icculus.org>
670 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
671 (cddb discid) support
673 * arch/sdl/digi.c, main/kludge.c: implemented
674 digi_link_sound_to_object3 for looping sounds, other looping stuff
676 * arch/sdl/gr.c: removing dependencies on stuff in main/
678 * arch/linux/Makefile.am, arch/linux/init.c,
679 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
680 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
681 other header cleanups
683 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
685 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
687 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
688 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
689 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
690 load d1 textures for d1 levels
692 2003-03-19 Bradley Bell <btb@icculus.org>
694 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
695 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
696 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
697 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
700 * README: added some OS X info
702 2003-03-17 Bradley Bell <btb@icculus.org>
704 * main/newdemo.c: simplify DEMO_FILENAME macro
706 * main/console.c, main/game.c: enable experimental console support
708 * main/gamerend.c: fixed location of fps meter in multi
710 2003-03-16 Bradley Bell <btb@icculus.org>
712 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
713 also look in shared data dir for demos
715 * main/newdemo.c, main/newdemo.h: comments/formatting
717 2003-03-15 Christopher Thielen <chris@luethy.net>
719 * main/kludge.c: set CDROM_dir back to "." - tricks game into
720 thinking d2 cd is always present
722 2003-03-15 Bradley Bell <btb@icculus.org>
724 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
727 * arch/sdl/rbaudio.c: formatting, enabled volume control under
730 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
731 gr_init. don't really know why this works, though
733 2003-03-14 Bradley Bell <btb@icculus.org>
735 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
737 * unused/bios/rbaudio.h: removed duplicate file
739 2003-03-14 Christopher Thielen <chris@luethy.net>
741 * arch/sdl/rbaudio.c: stop cd audio when exiting
743 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
745 * main/gamecntl.c: add comments to the "only matt knows" cheats
747 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
749 * main/gamemine.c: formatting, better texture conversion for d1
752 2003-03-14 Bradley Bell <btb@icculus.org>
754 * main/piggy.c: must swap all mac version pigfiles
756 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
757 main/multi.c: formatting, minor cleanups
759 * 2d/rle.c: need to swap line_size on bigendian machines
761 * main/mission.c, main/mission.h: detect mac full version hogfile
763 2003-03-13 Bradley Bell <btb@icculus.org>
765 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
766 added joy/mouse sensitivity slider, increased range to 16, and
769 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
772 * arch/linux/Makefile.am: removed extra backslash
774 * TODO, installation.txt: updated some documentation
776 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
777 menu, with maxfps option
779 2003-03-12 Bradley Bell <btb@icculus.org>
781 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
783 * arch/linux/alsadigi.c, arch/linux/findfile.c,
784 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
785 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
786 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
787 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
788 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
789 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
790 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
791 arch/linux/include/music.h, arch/linux/include/serial.h,
792 arch/linux/include/ukali.h: formatting
794 2003-03-11 Chris Arena <ccarena@cox.net>
796 * main/menu.c: fixed brightness slider
798 2003-03-01 Bradley Bell <btb@icculus.org>
800 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
801 robots and animated bitmaps work, but colors are messed up
803 2003-02-28 Bradley Bell <btb@icculus.org>
805 * main/player.h: whitespace
807 * main/automap.c, main/cntrlcen.c, main/collide.c,
808 main/gamerend.c: use Builtin_mission_num instead of 0 (if
809 descent.hog is present, d1 becomes mission 0)
811 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
812 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
813 arch/win32/winnet.c: MinGW compiles with network enabled again,
814 but still doesn't work
818 2003-02-28 Bradley Bell <btb@icculus.org>
820 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
821 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
824 2003-02-27 Bradley Bell <btb@icculus.org>
826 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
827 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
828 main/network.c, main/network.h: noted that hoard.ham is only needed
829 for multiplayer HOARD games, and should not be equated with
830 "vertigo". put HoardEquipped() back in network.c.
832 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
833 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
834 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
835 use timer_delay instead of d_delay
837 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
839 * main/render.c: added replacement qsort for solaris
841 2003-02-26 Bradley Bell <btb@icculus.org>
843 * main/gamemine.c: texture conversion for d1 shareware
845 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
847 * main/gamemine.c: better texture conversion for d1 levels
849 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
851 * main/kconfig.c: fix joystick support under MinGW
853 2003-02-26 Bradley Bell <btb@icculus.org>
855 * main/playsave.c: fix swapping glitch
857 * configure.ac, readme.txt: clean stuff up, getting ready for
860 * main/titles.c: begin support for rendering spinning robots in
863 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
866 * main/gamemine.c: load d1 shareware levels!
868 2003-02-25 Bradley Bell <btb@icculus.org>
872 * autogen.sh: add warning about old auto* versions, use
875 2003-02-24 Bradley Bell <btb@icculus.org>
877 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
878 briefings mostly working
879 * main/movie.c, main/titles.c: fixed some more briefing glitches
881 2003-02-23 Bradley Bell <btb@icculus.org>
883 * main/movie.c: fixed crash when using shareware data files
885 * arch/sdl/digi.c: fix crash on non-existent sounds
886 (i.e. shareware data)
888 2003-02-22 Bradley Bell <btb@icculus.org>
890 * main/titles.c: fixed fullscreen toggle in briefings
892 2003-02-21 Bradley Bell <btb@icculus.org>
894 * configure.ac: check for mingw when enabling nasm
895 * main/playsave.c: enable loading player files of either byte
898 2003-02-20 Bradley Bell <btb@icculus.org>
900 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
901 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
902 #343, not "rest of solution to bug #344"
903 * arch/sdl/timer.c, include/timer.h: revert to more accurate
905 * main/kludge.c: partial solution to bug #344
906 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
907 * compilerdefs.txt: added linux/mips info
908 * ChangeLog: clean up changelog
910 2003-02-19 Bradley Bell <btb@icculus.org>
912 * libmve/mveplay.c: os x needs nanosleep prototype.
914 2003-02-18 Bradley Bell <btb@icculus.org>
916 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
917 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
918 to disable/enable audio
919 * libmve/: mve_main.c, mveplay.c: bigendian fixes
920 * main/: movie.h, titles.c: make sure movie's palette is set before
921 writing briefing text. Fixes bug #359
922 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
924 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
925 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
927 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
929 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
930 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
931 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
933 * include/libmve.h: blah
935 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
937 * main/render.c: 2nd attempt to fix solaris qsort bug
939 2003-02-18 Bradley Bell <btb@icculus.org>
941 * configure.ac, include/pstypes.h: put alignment detection in
944 2003-02-17 Bradley Bell <btb@icculus.org>
946 * Makefile.am, README.utils, configure.ac, include/libmve.h,
947 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
948 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
949 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
950 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
951 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
952 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
953 moved mve stuff to separate subdir
954 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
955 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
956 mve code. Fixes (at least) bugs #41, #348, and #350.
958 2003-02-14 Bradley Bell <btb@icculus.org>
960 * main/Makefile.am: no more Makefile.mveplay. again
961 * main/mveplay.c: typo
963 2003-02-13 Bradley Bell <btb@icculus.org>
965 * utilities/mvlextract.c: uint -> unsigned int
966 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
967 standalone mveplayer, win32 support
968 * main/movie.c: random bugfixes, win32 support
969 * arch/sdl/Makefile.am: formatting
970 * configure.ac: disable networking on mac/win for now
971 * main/newmenu.c: comments
973 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
975 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
976 redundant swap functions.
978 2003-02-13 Bradley Bell <btb@icculus.org>
980 * ChangeLog: update changelog
982 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
984 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
985 polymodel alignment issues.
987 2003-02-13 Bradley Bell <btb@icculus.org>
989 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
990 fix various little bugs
991 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
992 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
993 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
995 * README.utils: new file
996 * main/: mve_main.c, mveplay.c: more movie fixes
997 * README: updated README
998 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1000 2003-02-12 Bradley Bell <btb@icculus.org>
1002 * utilities/mvlextract.c: bigendian mvl support
1003 * main/mveplay.c: formatting, stuff
1004 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1005 truecolor mve support, standalone mveplayer
1006 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1007 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1008 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1009 standalone mveplayer
1011 2003-01-22 Bradley Bell <btb@icculus.org>
1013 * include/: interp.h, interp.h: restore prototype for
1014 swap_polygon_model_data
1016 2003-01-21 Bradley Bell <btb@icculus.org>
1018 * main/piggy.c: use memcpy to avoid alignment problem
1019 * compilerdefs.txt: updated some defs, added sunos/sparc
1021 2003-01-15 Bradley Bell <btb@icculus.org>
1023 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1024 * main/gamemine.c: attempting to support d1 shareware
1025 * compilerdefs.txt: update defs
1027 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1029 * main/mveplay.c: fix several bugs, comments, formatting.
1031 2003-01-15 Bradley Bell <btb@icculus.org>
1033 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1034 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1035 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1036 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1038 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1039 formatting, comments
1041 2003-01-11 Bradley Bell <btb@icculus.org>
1043 * main/: mission.c, mission.h: attempt to support d1 for mac
1045 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1046 * main/object.h: foo
1048 2003-01-09 Bradley Bell <btb@icculus.org>
1050 * main/movie.c: use ifdef around gr_toggle_fullscreen
1052 2003-01-07 Bradley Bell <btb@icculus.org>
1054 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1055 main/mission.h: don't need .msn file for descent.hog anymore
1058 2003-01-06 Bradley Bell <btb@icculus.org>
1060 * main/mission.h, main/mission.c: comments
1061 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1064 2003-01-03 Bradley Bell <btb@icculus.org>
1066 * utilities/: txb2txt.c, txt2txb.c: remove old files
1067 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1068 * main/polyobj.c: attempt to make read_model_file
1070 * main/menu.c: move vertigo text
1072 2003-01-02 Bradley Bell <btb@icculus.org>
1074 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1075 main/polyobj.h: cleanup alignment changes
1076 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1077 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1078 main/object.h: fix alignment issues on sparc
1079 * cvshowto.txt: update cvs info
1081 * 2d/rle.c: make rle_swap handle RLE_BIG
1083 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1085 * main/render.c: workaround solaris qsort bug
1087 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1089 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1090 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1091 * arch/linux/Makefile.am: enabled linux joystick, kali
1092 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1093 arch/sdl/event.c: enabled linux joystick
1095 2002-12-31 Bradley Bell <btb@icculus.org>
1097 * main/gamemine.c: simplified warning msg
1098 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1099 * main/render.h: fix compiler warning
1101 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1103 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1105 2002-12-24 Bradley Bell <btb@icculus.org>
1107 * main/mission.c: fixes an infinite loop which was caused by d2x
1108 thinking d2demo was a descent 1 mission
1110 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1112 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1114 2002-12-24 Bradley Bell <btb@icculus.org>
1116 * main/render.c: comments
1118 2002-10-30 Bradley Bell <btb@icculus.org>
1120 * main/inferno.c: add help for -hogdir option
1121 * main/inferno.c: added -hogdir option
1123 2002-10-28 Bradley Bell <btb@icculus.org>
1125 * main/: inferno.c, menu.c: enabled Vertigo displays
1126 * include/3d.h: typo
1128 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1130 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1131 main/netmisc.c, main/network.c: simplify and eliminate redundant
1134 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1136 * maths/fixc.c: fix infinite loop in quad_sqrt.
1137 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1138 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1140 2002-10-12 Bradley Bell <btb@icculus.org>
1142 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1144 2002-10-11 Bradley Bell <btb@icculus.org>
1146 * main/hud.c: make hud_message work correctly
1147 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1149 * main/network.c: formatting, small fixes
1151 2002-10-10 Bradley Bell <btb@icculus.org>
1153 * main/netmisc.h: no swap_object for little-endian
1154 * main/: netmisc.h, network.c: use macros to simplify network
1156 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1158 * main/inferno.c: enable loading screen for mac shareware with
1160 * main/netmisc.c: whitespace
1161 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1163 * main/hud.c: whitespace
1164 * configure.ac: remove shareware build, add macdata build
1165 * main/songs.c: whitespace
1166 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1167 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1169 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1172 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1174 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1175 comments, formatting, etc.
1176 * iff/iff.c: fix bigendian iff loading.
1178 2002-10-03 Bradley Bell <btb@icculus.org>
1180 * utilities/txb2tex.c: typo
1181 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1182 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1184 * arch/sdl/mouse.c: whitespace
1186 2002-09-19 Bradley Bell <btb@icculus.org>
1188 * main/kconfig.c: fix a oops, add old logs
1189 * main/kconfig.c: support for >3 mouse buttons
1191 2002-09-18 Bradley Bell <btb@icculus.org>
1193 * include/gr.h: fix palette swap define
1195 2002-09-14 Bradley Bell <btb@icculus.org>
1197 * main/titles.c: load hires briefing screen if lores doesn't exist
1198 (i.e. vertigo) and MenuHires=0
1200 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1202 * main/: multi.h, network.h: pack some structures for ipx
1205 2002-09-14 Bradley Bell <btb@icculus.org>
1207 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1208 and load_endlevel_data() to expect newline-terminated strings, fix
1209 load_game_data to read null-terminated string for
1212 2002-09-07 Bradley Bell <btb@icculus.org>
1214 * main/newmenu.c: added error message
1215 * main/menu.h: enable -nohires with mac shareware
1216 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1217 * 2d/font.c: enable 0/255 palette swap for fonts
1218 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1220 * 2d/2dsline.c: fix ogl blooper
1222 2002-09-05 Bradley Bell <btb@icculus.org>
1224 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1226 * include/strutil.h: need string.h for strcasecmp
1227 * include/rle.h: okay, maybe it needs to be this way
1228 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1229 * 2d/scalec.c: more stuff from d2src
1230 * 2d/rle.c: more stuff from d2src, formatting
1231 * 2d/font.c: useless cruft
1232 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1233 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1236 2002-09-04 Bradley Bell <btb@icculus.org>
1238 * include/grdef.h: fix compiler warnings
1239 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1240 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1242 * main/game.c: we want the mac ibitblt for everything but dos and
1244 * main/texmerge.c: these routines are in tmerge.c
1245 * main/credits.c: enable credits for mac and oem data
1246 * main/bm.c: use either exit.ham or exit.pofs
1247 * include/ibitblt.h: enable some more code from d2src
1248 * include/gr.h: enable mac ubitblt_double
1249 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1250 * include/grdef.h: moved some inline asm from linear.h
1251 * 2d/ibitblt.c: brought in line with original d2 version
1252 * 2d/bitblt.c: reverted to original d2 version of this file, then
1253 added d1x enhancements
1254 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1255 * 2d/linear.h: moved these back to their original locations
1257 * main/mveplay.c: close some memory holes, speed up palette loading
1258 * main/movie.c: added fullscreen toggle while playing movies
1259 * main/inferno.c: comment out -superhires help text (always on)
1260 * include/timer.h: added approx_fsec_to_usec macro
1261 * arch/sdl/joy.c: fix compiler warning
1263 2002-09-01 Bradley Bell <btb@icculus.org>
1265 * main/network.c: oops
1266 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1267 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1268 timer_get_fixed_seconds
1271 2002-08-31 Bradley Bell <btb@icculus.org>
1273 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1275 * main/multi.h: network endian stuff
1276 * 2d/font.c, include/gr.h: fast file i/o for font headers
1277 * arch/win32/arch_ip.cpp: unused file
1278 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1279 bigendian networking fixes
1280 * main/menu.c: make net menu more accurate, also make superhires
1282 * include/pstypes.h: better to have __pack__ all the time, I think.
1283 needed for networking, e.g.
1284 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1286 * arch/win32/Makefile.am: unused file
1289 2002-08-30 Bradley Bell <btb@icculus.org>
1291 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1292 * main/: newmenu.h, titles.c: formatting
1293 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1294 main/multi.h: networking works, finally
1295 * TODO: added TODO file
1296 * arch/linux/arch_ip.cpp: unused fine
1297 * README: network sorta working
1298 * main/: Makefile.am, multi.c, network.c, network.h: more
1300 * main/menu.c: load builtin mission correctly
1301 * main/inferno.c: documentation
1302 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1304 * main/Makefile.mveplay: don't need no more
1306 2002-08-29 Bradley Bell <btb@icculus.org>
1308 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1309 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1310 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1312 * include/ipx_drv.h: more network fixing
1313 * arch/linux/include/ipx_drv.h: more network fixing
1314 * include/ipx.h: formatting
1315 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1316 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1317 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1318 main/inferno.c: fixed networking fuck-up?
1319 * Makefile.am: moved mingw info to README
1320 * README, mingw32.txt: moved mingw info to README
1322 2002-08-27 Bradley Bell <btb@icculus.org>
1324 * utilities/mvlextract.c: allow specifying file to extract
1325 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1327 * utilities/hogextract.c: allow specifying file to extract
1328 * main/mission.c: Have to get mission_num _after_ promoting...
1329 * main/: gameseq.c, titles.c: beginning d1 briefing support
1330 * descent.msn: beginning d1 briefing support
1331 * main/: titles.c, titles.h: d1-style mission briefings
1332 * main/piggy.h: whitespace
1333 * main/movie.c: beginning robot movie support, fall back on lo/hi
1334 res if hi/lo not available
1335 * main/mission.c: added Builtin_mission_num for builtin mission,
1336 D1Hogdir, d1-style mission briefings
1337 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1339 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1340 (for d1 missions that need d1 data)
1341 * 2d/ibitblt.c: whitespace
1343 2002-08-26 Bradley Bell <btb@icculus.org>
1345 * utilities/mvlcreate.c: oops
1346 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1348 * utilities/hogextract.c: added [v]iew option
1349 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1350 * main/titles.c: fix writable string, disable DumbAdjust thing
1351 * main/polyobj.h: whitespace
1352 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1354 * main/movie.c: read movies from AltHogDir, other fixes
1355 * main/: mission.c, mission.h: fix bug w/mission filename
1356 * main/gameseq.c: comments
1357 * main/digi.h: whitespace n stuff
1358 * include/mve_audio.h: added audio flag macros
1359 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1363 2002-08-23 Bradley Bell <btb@icculus.org>
1365 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1367 * Makefile.am: remove d2demo.mn2
1368 * cfile/cfile.c, include/cfile.h: add cfile_size function
1369 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1370 eliminate need for .mn2 files for oem and demo
1372 2002-08-22 Bradley Bell <btb@icculus.org>
1374 * main/bm.c: fix for vertigo
1375 * main/menu.h: make OEM menu pcx available
1376 * 2d/rle.c: merge with original d2 file
1377 * Makefile.am, configure.ac: let mission files get installed by
1380 2002-08-17 Bradley Bell <btb@icculus.org>
1382 * configure.ac: make FAST_FILE_IO the default on little-endian
1384 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1385 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1388 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1390 * main/: game.c, menu.c, mission.c: promote builtin missions.
1392 2002-08-15 Bradley Bell <btb@icculus.org>
1394 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1395 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1396 * utilities/.cvsignore: added cvsignore
1397 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1399 * main/piggy.c: mac data file loading
1400 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1401 transparency and swap 0/255 correctly for mac data files
1403 2002-08-13 Bradley Bell <btb@icculus.org>
1405 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1406 to utilities to avoid conflict with c++ std lib <utility>
1407 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1408 txt2txb.c: moved utility to utilities to avoid conflict with c++
1410 * Makefile.am, configure.ac: add utilities
1412 2002-08-09 Bradley Bell <btb@icculus.org>
1414 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1417 2002-08-08 Bradley Bell <btb@icculus.org>
1419 * main/inferno.c: comments
1420 * main/: newmenu.c, songs.c: mac demo datafile support
1421 * installation.txt: update
1422 * main/gamesave.c: use lowercase for consistency
1423 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1424 models for other than d2demo
1426 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1428 * main/gamemine.c: formatting, better d1 texture conversion
1429 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1430 main/mission.h: recognize .msn mission files.
1432 2002-08-07 Bradley Bell <btb@icculus.org>
1434 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1435 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1436 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1437 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1438 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1439 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1442 2002-08-06 Bradley Bell <btb@icculus.org>
1444 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1445 * main/Makefile.am: formatting
1446 * 2d/font.c: make gr_remap_font just reload the whole thing
1447 * configure.ac: formatting
1448 * Makefile.am: added d2demo.mn2
1449 * d2demo.mn2: mission file for shareware
1450 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1451 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1452 * main/sounds.h: shareware stuff, whitespace
1453 * main/: polyobj.c, polyobj.h: more fast i/o macros
1454 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1456 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1457 endlevel stuff to non-shareware, allow movies/endlevel for
1459 * main/cntrlcen.c: typo
1460 * main/bm.h: use global Piggy_hamfile_version
1461 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1462 macros, use global Piggy_hamfile_version
1463 * main/Makefile.am: terrain and movie stuff always used now
1464 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1466 * main/: gamemine.c, gamesave.c: load DMB levels
1467 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1468 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1470 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1472 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1474 2002-08-04 Bradley Bell <btb@icculus.org>
1476 * main/inferno.c: shareware stuff, formatting
1477 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1478 * arch/sdl/gr.c: don't need to set mode in gr_init
1480 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1482 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1484 * Makefile.am, descent.mn2: added mission file for descent 1
1486 2002-08-02 Bradley Bell <btb@icculus.org>
1488 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1489 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1490 main/piggy.h, misc/error.c: junk
1491 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1492 render.h, scores.c, scores.h, terrain.c: shareware stuff
1493 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1494 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1495 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1496 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1497 main/weapon.c, main/weapon.h: fast i/o macros
1499 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1501 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1502 main/gamemine.h, main/gamesave.c: load d1 levels
1504 2002-07-30 Bradley Bell <btb@icculus.org>
1506 * configure.ac: oops
1507 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1509 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1510 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1511 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1512 main/piggy.c, main/titles.c: support shareware datafiles!
1513 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1514 piggy.c: SHAREWARE fixes
1516 2002-07-29 Bradley Bell <btb@icculus.org>
1518 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1519 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1520 misc/fileutil.c: Portability - OS X support
1522 2002-07-27 Bradley Bell <btb@icculus.org>
1524 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1525 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1526 segment.h: portability
1527 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1528 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1529 main/wall.h: portabilization
1530 * 2d/font.c, include/gr.h: portability
1532 2002-07-26 Bradley Bell <btb@icculus.org>
1534 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1535 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1536 * main/player.c: foo
1537 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1538 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1539 misc/fileutil.h: portable file i/o utils
1540 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1541 writable string anymore... / formatting
1542 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1543 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1544 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1545 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1546 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1547 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1548 portable-izing file loading routines
1550 2002-07-24 Bradley Bell <btb@icculus.org>
1552 * main/mveplay.c: correctly play files with 16bit uncompressed
1553 audio, mem checking, etc
1554 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1557 2002-07-23 Bradley Bell <btb@icculus.org>
1559 * misc/Makefile.am: unused file
1560 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1561 main/sounds.h: remove experimental nmovie stuff
1562 * main/movie.c: add some debugging output
1564 2002-07-22 Bradley Bell <btb@icculus.org>
1566 * main/: console.c, state.c: simplified header
1567 * main/movie.c: enable mveplay audio
1568 * main/old/movie.c: moved to main/
1569 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1570 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1571 main/mvelib.c, main/mveplay.c: initial movie support
1572 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1573 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1574 include/ogl_init.h, include/pstypes.h, main/console.c,
1575 main/state.c, mem/mem.c: OS X stuff
1576 * configure.ac: OS X and movie stuff
1578 2002-07-19 Bradley Bell <btb@icculus.org>
1580 * compilerdefs.txt: OSX defs
1582 2002-07-18 Bradley Bell <btb@icculus.org>
1584 * main/inferno.c: use simpler rcs tags
1585 * autogen.sh: keep Changelog in cvs (and use --accum)
1586 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1587 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1588 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1589 main/songs.c: changed cdrom->rbaudio
1590 * include/rbaudio.h: moved to /include
1592 2002-07-17 Bradley Bell <btb@icculus.org>
1594 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1595 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1596 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1597 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1598 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1599 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1600 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1601 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1602 3d/setup.c: use simpler rcs tags
1607 2002-07-17 Bradley Bell <btb@icculus.org>
1609 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1610 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1611 * debian/rules: don't need readme's
1612 * debian/rules: move d1x license to COPYING, license clarifications
1613 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1614 license to COPYING, license clarifications
1615 * debian/rules: fix debian docs
1616 * debian/rules: fix debian manpages
1617 * debian/d2x-sdl.menu: fix debian menu
1618 * debian/rules: link to undocumented man page for debs
1619 * Makefile.am, configure.ac, debian/control, debian/copyright,
1620 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1621 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1622 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1625 2002-07-16 Bradley Bell <btb@icculus.org>
1627 * debian/: rules, changelog.in: deb stuff
1628 * configure.ac: cleaner nasm detection
1629 * debian/: changelog.in, control, rules: deb stuff
1630 * README, installation.txt: typos, stuff
1631 * configure.ac: better #defines
1632 * configure.ac: whitespace
1633 * configure.ac: better documentation
1634 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1635 SDL_JOYSTICK not needed
1636 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1637 * configure.ac: need higher SDL for joystick
1638 * debian/: control, rules: deb stuff
1639 * arch/sdl/joy.c: old junk
1640 * Makefile.am, configure.ac: automake updates
1641 * main/: inferno.c, text.c: don't use althogdir on non-unix
1642 * configure.ac: more autoconf updates
1643 * misc/strutil.c: better strrev
1644 * main/inferno.c: need limits.h on mingw also
1645 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1648 2002-04-19 Bradley Bell <btb@icculus.org>
1650 * main/network.c: let hoard.ham be a cfile
1651 * main/text.c: better error message when hog not found
1654 2002-03-23 Bradley Bell <btb@icculus.org>
1656 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1657 arch/sdl/Makefile.am: Use SDL joystick automatically
1658 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1660 2002-03-05 Bradley Bell <btb@icculus.org>
1662 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1665 2002-02-23 Bradley Bell <btb@icculus.org>
1667 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1668 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1669 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1670 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1671 main/editor/Makefile.am: moved includes to include
1672 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1673 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1674 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1675 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1677 * main/game.c: disabled cockpit for OGL, formatting
1678 * 2d/ibitblt.c: formatting
1680 2002-02-16 Bradley Bell <btb@icculus.org>
1682 * include/oldsdl.h: check for older macros
1683 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1684 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1685 allow older sdl versions
1687 2002-02-15 Bradley Bell <btb@icculus.org>
1689 * main/: automap.c, automap.h, inferno.c: automap resolution now
1691 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1692 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1693 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1694 win32/include/key_arch.h: never mind - that would be pointless
1695 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1696 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1697 win32/include/key_arch.h: copied files from d1x
1698 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1699 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1700 * main/multipow.c: need conf.h
1701 * arch/win32/Makefile.am: new file
1702 * include/pstypes.h: added u_int16_t (needed in base_ip)
1703 * arch/win32/arch_ip.cpp: copied from d1x
1705 2002-02-14 Bradley Bell <btb@icculus.org>
1707 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1708 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1709 main/netlist.c: Added hotkeys to toggle fullscreen mode
1710 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1711 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1712 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1713 reorder.h: Lotsa networking stuff from d1x
1715 2002-02-13 Bradley Bell <btb@icculus.org>
1717 * include/gr.h, main/game.c: Fullscreen toggle stuff
1718 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1720 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1721 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1724 2002-02-11 Bradley Bell <btb@icculus.org>
1726 * main/bm.c: use portable loader if bigendian
1727 * include/pstypes.h: don't define bool for c++
1728 * include/cfile.h: extern AltHogDir stuff
1729 * include/byteswap.h: use WORDS_BIGENDIAN
1730 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1731 * main/vers_id.h: added D2X_IVER
1732 * misc/args.c: don't use d1x.ini
1733 * Makefile.am: rpm stuff
1734 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1737 2002-02-09 Bradley Bell <btb@icculus.org>
1739 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1741 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1743 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1746 2002-02-06 Bradley Bell <btb@icculus.org>
1748 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1749 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1750 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1751 * debian/: changelog.in, control, copyright, d2x-gl.files,
1752 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1756 2002-02-02 Bradley Bell <btb@icculus.org>
1758 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1759 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1760 Enabled RELEASE option
1762 2002-01-31 Bradley Bell <btb@icculus.org>
1764 * Makefile.am, configure.ac: specify prerequisite versions of
1765 autoconf and automake
1767 2002-01-29 Bradley Bell <btb@icculus.org>
1769 * main/mission.c: RCS header added
1770 * main/inferno.c: update copyright date
1771 * main/mission.c: allow missions to be in AltHogDir
1772 * configure.ac: Display results of configure
1773 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1776 2002-01-28 Bradley Bell <btb@icculus.org>
1778 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1779 Data files now go in DATADIR/games/d2x, user files now go in
1782 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1784 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1785 files now go in ~/.d2x
1787 2002-01-24 Bradley Bell <btb@icculus.org>
1789 * configure.ac: fix nasm not found error message
1791 2002-01-18 Bradley Bell <btb@icculus.org>
1793 * configure.in: getting rid of old configure.in
1794 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1795 main/movie.c: Movie playing kludgey stuff
1796 * misc/args.c: formatting
1797 * main/inferno.c: allow -h for help
1798 * include/error.h: don't die on int3, unless -debug given
1799 * mingw32.txt: more stuff
1801 2001-12-29 Bradley Bell <btb@icculus.org>
1803 * Makefile.am: Got rid of thinking.txt
1804 * main/inferno.c: document -nomovies option
1806 2001-12-28 Bradley Bell <btb@icculus.org>
1808 * main/titles.c: formatting, put some code into place for rendering
1809 of robots during briefings
1811 2001-12-27 Bradley Bell <btb@icculus.org>
1815 2001-12-23 Craig Hadady <chadady@iglou.com>
1817 * 2d/rle.c: fixed bug in dummy array.
1819 2001-12-03 Bradley Bell <btb@icculus.org>
1821 * arch/sdl/init.c: fix formatting
1822 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1823 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1824 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1825 and sdl joystick stuff
1827 2001-11-30 Bradley Bell <btb@icculus.org>
1829 * thinking.txt: not needed
1831 2001-11-27 Bradley Bell <btb@icculus.org>
1833 * cygconf, mingw32.txt: use sdl from source on cygwin
1834 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1835 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1836 SDL_CFLAGS to CFLAGS
1838 2001-11-27 Bradley Bell <btb@icculus.org>
1842 2001-11-14 Bradley Bell <btb@icculus.org>
1844 * texmap/scanline.c: use optimization flags as texmap default
1845 * NEWS: mouse wheel, etc
1846 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1847 wheel to emulate 3rd axis
1848 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1849 * include/error.h: kludge to ungrab mouse when we hit an int3
1850 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1851 __ENV_MSDOS__ to __MSDOS__
1852 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1854 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1856 * arch/sdl/digi.c: implemented digi_set_volume
1857 * include/grdef.h, main/config.c, misc/d_io.c: change
1858 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1859 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1860 main/piggy.c: use MAKE_SIG
1861 * installation.txt: update
1862 * configure.ac: new file
1863 * arch/sdl/joydefs.c: #include pstypes.h
1864 * arch/sdl/init.c: SDL joystick stuff
1865 * acconfig.h: adjust MINGW defines
1866 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1867 controls menu now works
1869 2001-11-13 Bradley Bell <btb@icculus.org>
1871 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1873 * Makefile.am: New file
1874 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1876 * compilerdefs.txt: New file
1877 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1879 2001-11-12 Bradley Bell <btb@icculus.org>
1881 * main/playsave.c: load player files regardless of byte order of
1884 2001-11-11 Bradley Bell <btb@icculus.org>
1886 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1888 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1889 * NEWS: GL savegame thumbnails
1890 * acconfig.h, configure.in: make option for NMOVIES, default to off
1892 2001-11-09 Bradley Bell <btb@icculus.org>
1894 * main/state.c: Enabled savegame thumbnails under OpenGL
1895 * unused/pa_null/pa_enabl.h: remove duplicate header
1896 * misc/args.c: use d2x.ini for option file
1897 * mem/mem.c: Move mem_realloc inside the ifdef
1898 * main/menu.c: fix 640x400 menu text
1899 * main/inferno.c: added documentation
1900 * main/endlevel.c: fix warnings
1901 * arch/ogl/gr.c: Get rid of gl spew
1902 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1903 * acconfig.h: Define __SDL__ for mingw
1905 2001-11-08 Bradley Bell <btb@icculus.org>
1907 * 2d/font.c: free OGL font data when rereading
1908 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1909 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1910 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1911 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1912 main/weapon.h: Enabled shareware build, endlevel flythrough
1914 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1915 of use for shareware build
1916 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1918 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1920 2001-11-05 Bradley Bell <btb@icculus.org>
1922 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1924 * include/3d.h: Add comment
1926 2001-11-04 Bradley Bell <btb@icculus.org>
1928 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1930 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1932 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1933 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1934 main/hudmsg.h: Enable d1x-style hud_message
1935 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1936 * 2d/font.c: re-init ogl fonts after remapping colors.
1938 2001-11-02 Bradley Bell <btb@icculus.org>
1940 * misc/Makefile.am: remove byteswap.h (duplicate header)
1941 * 2d/font.c: fixed gr_remap_font, minor stuff
1942 * configure.in: take out -O2 if doing debug build
1943 * main/bm.c: formatting
1944 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1945 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1946 macros, get rid of functions
1948 2001-11-01 Bradley Bell <btb@icculus.org>
1950 * misc/byteswap.h: removed duplicate header
1952 2001-10-31 Bradley Bell <btb@icculus.org>
1954 * NEWS, main/automap.c: automap works in opengl
1955 * NEWS, configure.in: Added news
1956 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1957 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1958 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1959 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1960 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1961 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1962 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1963 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1964 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1966 2001-10-27 Bradley Bell <btb@icculus.org>
1968 * main/inferno.c: added some documentation
1970 2001-10-25 Bradley Bell <btb@icculus.org>
1972 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1974 * Makefile.am, configure.in, arch/Makefile.am,
1975 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1976 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1977 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1978 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1979 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1980 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1981 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1982 it's ugly, but It'll be easier to sync with d1x.
1983 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1984 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1985 main/editor/Makefile.am: attempt at support for editor, makefile
1987 * misc/d_delay.c: formatting fix
1988 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1989 tmappent.S, tmapppro.S: adding support for runtime selection of
1991 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1992 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1993 including multi.h and network.h, fix backslashes, fix compiler
1995 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1996 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1997 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1998 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1999 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2000 including multi.h and network.h, fix backslashes
2001 * include/pstypes.h: added typedef for u_int64_t on mingw
2002 * include/3d.h: added prototype for g3_uninit_polygon_model
2003 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2005 2001-10-24 Bradley Bell <btb@icculus.org>
2007 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2008 arch subdirs, as in d1x.
2009 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2010 earlier style until i understand automake 1.5 better. remove input
2012 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2013 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2014 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2015 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2016 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2017 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2018 Moved input stuff to arch subdirs, as in d1x.
2019 * NEWS, configure.in: blah blah
2021 2001-10-23 Bradley Bell <btb@icculus.org>
2023 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2024 * texmap/tmapppro.S: no need for #include <conf.h> here
2025 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2027 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2028 file. RCS header added
2029 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2030 #ifdef'ing out the whole file. RCS header added
2031 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2032 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2033 fixes. Now works with automake 1.5 and autoconf 2.52.
2034 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2035 mingw (-grabmouse now works on win32).
2036 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2037 These don't belong in cvs
2041 2001-10-20 Bradley Bell <btb@icculus.org>
2043 * 2d/font.c: Don't free unused variables...
2044 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2046 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2047 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2048 main/Makefile.am: make dist more sensible
2049 * Makefile.am: Kludge for linking on mingw
2051 2001-10-19 Bradley Bell <btb@icculus.org>
2053 * Makefile.am, configure.in, arch/win32/Makefile.am,
2054 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2055 * include/ipx_drv.h: Check for __MINGW32__
2056 * include/i86.h: Imported from d1x
2057 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2058 * arch/dos/modex.asm: Fixed %include
2059 * main/console.c: RCS headers added
2060 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2062 * Makefile.am, main/Makefile.am: Moved final link to top-level
2063 directory instead of main/
2064 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2065 __ENV_LINUX__ to __linux__
2066 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2067 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2068 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2069 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2070 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2071 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2072 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2073 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2074 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2075 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2077 * configure.in: add --enable-xploader, support arch/linux subdir,
2079 * main/inferno.c: conditionalize conf.h
2081 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2083 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2084 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2085 misc/fileutil.h: Partial application of linux/alpha patch.
2087 2001-10-19 Bradley Bell <btb@icculus.org>
2089 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2090 networking in line with d1x, moved some arch/linux_* stuff to
2092 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2093 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2094 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2095 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2097 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2098 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2099 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2100 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2101 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2102 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2103 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2104 linux/include/ukali.h: Brought linux networking in line with d1x,
2105 moved some arch/linux_* stuff to arch/linux/*
2106 * include/ipx_drv.h: Imported from d1x
2107 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2108 * main/ipx_drv.c: Imported from d1x
2109 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2110 main/network.h, main/Makefile.am: Trying to get network working on
2112 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2113 main/Makefile.am: build fixes
2114 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2115 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2116 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2117 starting to get net working.
2118 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2119 conditionalized min,max macros
2121 2001-10-18 Bradley Bell <btb@icculus.org>
2123 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2124 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2125 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2126 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2128 * 2d/2dsline.c: RCS headers added/changed
2129 * configure.in: fix NASMFLAGS bug
2130 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2133 2001-10-17 Bradley Bell <btb@icculus.org>
2135 * NEWS: Fixed the invulnerable robots bug!
2136 * main/collide.c: Fixed the invulnerable robots bug!
2138 2001-10-14 Bradley Bell <btb@icculus.org>
2140 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2143 2001-10-13 Bradley Bell <btb@icculus.org>
2145 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2146 arch/Makefile.am, arch/dos/Makefile.am,
2147 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2148 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2149 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2150 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2151 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2152 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2153 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2154 arch/win32/include/Makefile.am, iff/Makefile.am,
2155 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2156 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2157 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2158 unused/bios/Makefile.am, unused/lib/Makefile.am,
2159 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2160 unused/ui/Makefile.am, unused/vga/Makefile.am,
2161 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2162 automake stuff from "inert" subdirs. And there was much rejoicing.
2163 * Makefile.am, NEWS, configure.in: Stuff
2164 * ChangeLog: removing auto-generated file
2165 * cygconf: Added instructions for mingw32 build
2166 * Makefile.am: renamed INSTALL to installation.txt
2167 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2168 * mingw32.txt: Added instructions for mingw32 build
2169 * configure.in: Enable assembly under mingw32
2171 2001-10-12 Bradley Bell <btb@icculus.org>
2173 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2174 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2175 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2176 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2177 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2178 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2179 to __DJGPP__, since it's built-in.
2181 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2183 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2184 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2188 2001-10-12 Bradley Bell <btb@icculus.org>
2190 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2191 * Makefile.am: make sure cygconf gets archived
2192 * configure.in: Increment version number in preparation for release
2193 * configure.in: Fix detection of opengl
2194 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2195 cygconf, arch/Makefile.am, arch/include/joy.h,
2196 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2197 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2198 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2199 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2200 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2201 Vastly improved compilability.
2203 2001-10-11 Bradley Bell <btb@icculus.org>
2205 * Makefile.am: Added macros/sdl.m4
2206 * autogen.sh: Added macros/sdl.m4
2208 2001-10-09 Bradley Bell <btb@icculus.org>
2210 * main/vers_id.h: Added DESCENT_VERSION constant
2211 * main/inferno.c: Added command-line help.
2212 * include/ogl_init.h: opengl improvments (following d1x changes)
2214 2001-10-07 Bradley Bell <btb@icculus.org>
2216 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2217 arch/ogl/Makefile.am: Remove duplicate headers.
2219 2001-08-02 Thimo Neubauer <thimo@debian.org>
2221 * mem/mem.c: totally crippled the memory manager because it does
2222 not make sense for non-DOS-systems and it would have been too
2223 complicated to get it 64bit clean
2225 2001-06-19 Bradley Bell <btb@icculus.org>
2227 * cvshowto.txt: updated anonymous password
2229 2001-02-08 Bradley Bell <btb@icculus.org>
2231 * COPYING, license.txt: Added d1x license
2233 2001-02-01 Bradley Bell <btb@icculus.org>
2235 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2237 2001-01-31 Bradley Bell <btb@icculus.org>
2239 * configure.in, arch/include/mouse.h, include/pstypes.h,
2240 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2241 * main/polyobj.c: fix typo
2242 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2243 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2244 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2245 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2246 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2247 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2248 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2249 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2250 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2251 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2252 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2253 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2254 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2255 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2256 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2257 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2258 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2259 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2260 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2261 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2262 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2263 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2264 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2265 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2266 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2267 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2269 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2270 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2271 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2272 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2274 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2276 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2277 cross-compiling, and cygwin fixes
2279 2001-01-30 Bradley Bell <btb@icculus.org>
2281 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2282 include/pstypes.h, include/strutil.h, main/Makefile.am,
2283 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2284 needs --without-assembler and --without-network to compile
2286 2001-01-29 Bradley Bell <btb@icculus.org>
2288 * configure.in, main/Makefile.am: Fixes to build system
2289 * main/kconfig.c: fix for non-linux joysticks
2290 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2291 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2292 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2293 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2294 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2295 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2296 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2298 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2299 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2300 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2301 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2302 sdl_timer.c: Fixed build system, minor fixes
2303 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2304 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2306 2001-01-28 Bradley Bell <btb@icculus.org>
2308 * conf.h.in, configure.in, arch/Makefile.am,
2309 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2310 arch/include/key.h, main/Makefile.am: More header unification...
2311 * main/newdemo.c: Added <ctype.h>
2312 * arch/include/: event.h, joy.h: unified input headers.
2313 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2314 OpenGL now uses SDL-GL instead of gii
2315 * arch/include/: key.h, mouse.h: Unified arch headers
2317 2001-01-25 Bradley Bell <btb@icculus.org>
2319 * autogen.sh: use "set -e" so execution stops if something goes
2322 2001-01-24 Bradley Bell <btb@icculus.org>
2325 * Makefile.am: Add ChangeLog to dist
2326 * ChangeLog: Putting this here so automake doesn't complain
2330 2001-01-24 Bradley Bell <btb@icculus.org>
2332 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2333 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2334 for building ChangeLog from RCS entries
2335 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2336 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2337 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2338 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2339 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2340 arch/Makefile.am, arch/dos/Makefile.am,
2341 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2342 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2343 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2344 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2345 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2346 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2347 unused/Makefile.am, unused/bios/Makefile.am,
2348 unused/lib/Makefile.am, unused/novga/Makefile.am,
2349 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2350 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2351 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2352 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2353 make dist, VPATH builds, ...
2354 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2355 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2356 arch/dos/Makefile.in, arch/linux/Makefile.in,
2357 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2358 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2359 misc/Makefile.in, texmap/Makefile.in: cruft removal
2360 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2362 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2363 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2364 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2365 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2367 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2368 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2369 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2370 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2371 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2372 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2373 main/songs.c, misc/args.c: changed args_find to FindArg
2375 2001-01-22 Bradley Bell <btb@icculus.org>
2377 * configure, main/Makefile.am, main/Makefile.in: configuration
2379 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2380 fix compiler warnings w/opengl
2381 * include/console.h: ggi support
2382 * arch/linux_init.c: svgalib support
2383 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2384 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2385 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2386 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2387 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2388 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2389 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2390 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2391 warnings and enable NDEBUG
2392 * arch/svgalib_init.c: svgalib support
2394 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2396 * main/kconfig.c: joystick support
2398 2001-01-21 Bradley Bell <btb@icculus.org>
2400 * cvshowto.txt: new file, taken from d1x webpage
2401 * AUTHORS, README: Taking over as maintainer of d2x
2402 * ChangeLog: Grab mouse with SDL/X11
2403 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2405 2001-01-20 Bradley Bell <btb@icculus.org>
2407 * configure, configure.in: Turned -Werror back off by default
2408 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2409 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2410 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2411 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2412 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2413 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2414 main/laser.c, main/multi.c, main/network.c, main/network.h,
2415 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2416 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2417 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2418 warnings, for non-OpenGL on linux, anyway...
2420 2001-01-19 Bradley Bell <btb@icculus.org>
2422 * copying: remove duplicate file
2423 * Import of d2x-0.0.9-pre1
2424 * Import of d2x-0.0.8