1 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
5 * D2X.make: fix build on Carbon by adding digiobj.c
6 2004-12-02 Bradley Bell <btb@icculus.org>
8 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
9 path separator gets added to hogdir
11 2004-12-01 Bradley Bell <btb@icculus.org>
13 * README, configure.ac, VisualC/d2x/d2x.dsp,
14 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
15 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
16 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
17 uses dynamic opengl loading
19 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
21 * arch/ogl/gr.c: make write_bmp use PhysicsFS
23 * include/args.h, misc/args.c: new AppendArgs function. This
24 separates the copying of the arguments passed to main() from the
25 reading of the arguments file
27 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
28 the flexible cfgets, Fix compiling issues in MPW.
30 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
31 reading into an int, so it's removed completely. PHYSFSX_getc was
32 removed, because it's only use in misc/strio.c was removed. Put
33 in PHYSFSX_getRealPath, which recognises platform-specific
34 separators and doesn't use snprintf (MPW doesn't have it). MPW
37 * main/inferno.c: Remove use of open_movie_file. Read the
38 arguments file from the base directory, if there is one. Set up
39 D2X's write directory, including replacing any tilde at the start
40 of the path (if there is one) with the string returned by
41 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
42 default is still ~/.d2x. Check if the write directory has to be
43 created. Read the arguments file in this write directory if there
44 is one. If there's still no write directory, set it to the base
45 directory. Won't set it to the current directory if this fails,
46 because of the issue of which character to use for which platform.
48 * main/playsave.c: Use PHYSFS_readSLE32 instead of
49 PHYSFS_readULE32 due to compiling issues in MPW. Use
50 cfile_read_short instead of PHYSFS_readULE16 because of both
51 compiling and endian issues. cfile_read_byte instead of
52 PHYSFSX_readU8. Write a dummy structure instead of seeking when
55 * D2X.make: Don't compile cfile.c on Mac OS 9.
57 * README: add PhysicsFS to the required 'tools' in README, and
58 instructions for building in MPW.
60 * include/cfile.h: Make cfopen into an inline, where a read buffer
61 is set up. This speeds up loading significantly.
63 2004-12-01 Bradley Bell <btb@icculus.org>
65 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
66 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
69 * main/newmenu.c: fix player file deletion
71 * include/physfsx.h: fix statfs includes for OS X
73 * main/inferno.c, main/network.c: misc physfs conversions
75 * arch/linux/Makefile.am, arch/linux/findfile.c,
76 arch/win32/Makefile.am, arch/win32/findfile.c,
77 include/findfile.h, main/kludge.c, main/mission.c,
78 main/newmenu.c, main/piggy.c: get rid of findfile stuff
80 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
83 * main/state.c: improve savegame load/save
85 * main/movie.c: make -nomovies friendlier
87 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
89 * include/d_io.h, include/physfsx.h, main/inferno.c,
90 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
93 * main/scores.c: use physfs for scores file
95 * main/playsave.c: improve player loading
97 * main/movie.c: improve movie loading
99 * main/mission.c: improve mission loading
101 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
102 main/state.c: use physfs for savegames
104 * README: minor update
106 * main/newdemo.c: use physfs for demos
108 * include/physfsx.h: added PHYSFSX_rename function
110 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
111 physfs/rwops, add libmve callbacks
113 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
114 added physfsrwops stuff
116 * include/cfile.h: added cfile_close wrapper
118 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
121 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
124 * main/config.c: use physfs to read config file
126 * include/physfsx.h: added gets and puts functions
128 * include/cfile.h: correct seek return value
130 * main/config.c, main/playsave.c: use physfs to write
133 * include/physfsx.h: added my physfs extensions
135 * main/inferno.c: physfs initialization stuff
137 * configure.ac: add check for physfs lib
139 * include/cfile.h: made cfile into a wrapper for physfs
141 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
142 disabled althogdir stuff (shouldn't be needed w/physfs)
144 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
145 configure.ac: drop cfile stuff
147 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
149 * D2X.make: Don't use D2XFolder, because the userdir can now be
150 specified in Mac OS 9. Putting it in the source code folder is
151 more convenient. Turn debugging on. Don't compile old files,
152 compile new ones. Add the PhysicsFS library.
154 * iff/iff.c: Get rid of MIN redefinition.
156 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
157 MPW doesn't like switches of long longs
159 2004-11-30 Bradley Bell <btb@icculus.org>
161 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
162 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
163 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
164 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
165 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
166 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
167 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
169 2004-11-28 Bradley Bell <btb@icculus.org>
171 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
173 * arch/sdl/digi.c: use d2src system for persistent sounds
175 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
178 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
179 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
180 ripped object stuff out of digi.c, now using digiobj.c. get rid of
181 a bunch of kludges, sound should be more true to original game now
183 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
186 2004-11-27 Bradley Bell <btb@icculus.org>
188 * main/text.c, main/text.h, main/titles.c: added function to
189 properly decode multi-line strings
191 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
192 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
195 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
197 * main/inferno.c: enable logo screens for shareware/oem
199 2004-11-26 Bradley Bell <btb@icculus.org>
201 * main/mission.c, main/titles.c: fix d1 briefing glitches
203 * main/game.c: free up cpu by not calling timer_delay so many
204 times (fixes Bug 2034)
206 * main/gameseq.c: enable briefing screens for mac shareware
208 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
209 doesn't care if it draws offscreen, I guess)
211 * main/credits.c: reduce flickering in credits w/opengl
213 2004-11-25 Bradley Bell <btb@icculus.org>
215 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
216 garbage on windows for some reason.
218 * 2d/font.c: fixed opengl menu font bug, caused by doing
219 arithmetic on signed chars.
221 2004-11-23 Bradley Bell <btb@icculus.org>
223 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
225 2004-11-22 Bradley Bell <btb@icculus.org>
227 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
228 arch/linux/joystick.c, arch/linux/include/joystick.h,
229 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
230 arch use global variable joy_num_axes
232 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
234 * main/gamemine.c, main/piggy.c: compile again on older C compilers
236 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
238 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
239 Vertigo) missions, load add-on ham file at every load, not only the 1st
241 * main/bm.ch: fix bug where loading a hxm would affect other levels too
243 * main/fireball.c: don't Int3() every time explosions don't look best
245 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
247 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
249 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
251 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
253 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
255 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
257 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
258 shareware version of descent.hog. This is not yet bug-free
260 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
262 * main/network.c: fix crash introduced with previous change
264 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
266 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
267 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
268 make mission structre memory allocated
270 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
272 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
273 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
274 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
275 delete file compbit.h, move functionality to text.c, modify all
276 previous users of compbit.h to use existing function in text.h
278 * main/inferno.c: remove warning created by the fix for the cfgets
281 * main/bmread.c: add comment
283 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
285 * cfile/cfile.c: declare variable on top of block
287 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
288 main/multi.h, main/network.c: move mission list handling functionality
289 to mission.c, remove unnecessary load_mission calls in menu.c
291 * main/game.c: remove unnecessary build_mission_list call
293 * main/mission.c, main/mission.h: correct comments about anarchy-only
295 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
296 remove explicit uses of mission list
298 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
300 * libmve/mveplay.c: make it compile on Cygwin
302 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
304 * main/config.c: fix bug uncovered by having fgets cut off ending \n
306 * main/text.c: fix crash on Mac OS X, probably fix bug 738
308 * include/mono.h: add mprintf support for carbon (Mac OS 9)
310 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
312 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
313 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
314 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
315 information about the current mission, for easier code refactorisation.
317 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
319 * main/gamemine.c, main/piggy.c: fix bug 1675:
320 use better d2 textures if d1 hog is present but not loadable
322 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
324 * cfile/cfile.c: simplify, reduce number of global vars
326 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
328 * main/gameseg.c: fix bugfix of 2004-05-15
330 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
332 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
334 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
335 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
336 cfgets now always copies the terminating character to the dest buffer.
337 This fixes a bug that occured when reading cmd line args from d2x.ini
339 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
341 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
342 move more old change logs into ChangeLog-old
344 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
345 and Martin Schaffner <maschaffner@gmx.ch>
347 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
348 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
349 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
350 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
351 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
352 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
353 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
354 arch/include/joy.h, arch/win32/include/key.h
355 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
356 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
357 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
358 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
359 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
360 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
361 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
362 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
363 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
364 main/config.c, main/config.h, main/controls.c, main/controls.h
365 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
366 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
367 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
368 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
369 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
370 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
371 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
372 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
373 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
374 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
375 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
376 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
377 main/mission.c, main/mission.h, main/modem.h, main/morph.c
378 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
379 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
380 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
381 main/paging.c, main/paging.h, main/physics.c, main/physics.h
382 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
383 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
384 main/powerup.h, main/render.c, main/render.h, main/robot.c
385 main/robot.h, main/scores.c, main/scores.h, main/screens.h
386 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
387 main/songs.c, main/songs.h, main/sounds.h, main/state.c
388 main/state.h, main/switch.c, main/switch.h, main/terrain.c
389 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
390 main/text.h, main/textures.h, main/titles.c, main/titles.h
391 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
392 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
393 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
394 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
395 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
396 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
398 move old per-file change logs into new file ChangeLog-old
400 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
402 * arch/ogl/ogl.c: enable -gl_mipmap switch
404 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
406 * arch/carbon/descent.r: swap min and max size to correct places
408 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
410 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
412 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
414 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
416 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
418 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
419 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
421 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
422 link) on MPW on Mac OS 9 (carbon)
424 * include/mono.h: disable mprintf on carbon to avoid significant bloat
426 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
428 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
430 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
432 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
434 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
436 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
438 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
439 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
440 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
441 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
442 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
444 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
445 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
446 new files for supporting compilation with MPW for carbon (Mac OS 9)
448 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
450 * main/playsave.c: do not seek while writing, carbon does not like it
452 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
454 * cfile/cfile.c: use portable ffilelength in cfile_size
456 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
457 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
458 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
459 unsigned and signed char, MPW does not like these
461 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
463 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
466 2004-06-01 Bradley Bell <btb@icculus.org>
468 * libmve/mve_main.c: cast malloc function pointer
470 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
471 target to XCode project
473 2004-05-31 Bradley Bell <btb@icculus.org>
475 * include/pstypes.h: fix accidental solaris breakage
477 * main/object.c: fix crash caused by death-cam code
479 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
480 XCode project simplifications, network enabled
482 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
483 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
485 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
488 * English.lproj/InfoPlist.strings, d2x-Info.plist,
489 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
490 d2x.xcode/project.pbxproj: added XCode project files
492 2004-05-22 Bradley Bell <btb@icculus.org>
494 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
497 * rpm/d2x.spec.in: Changed descriptions
499 2004-05-22 Matthew Mueller <donut@dakotacom.net>
501 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
504 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
506 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
507 the win32 code (d1x r1.8, key_arch.c r1.2)
509 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
510 use 32bpp screen mode by default, add option to use 16bpp (d1x
513 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
514 replacement texture paletted->rgb conversion alpha problem (d1x
517 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
518 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
519 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
522 * arch/ogl/gr.c, include/loadgl.h: fix win32
523 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
525 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
526 include/ogl_init.h, main/render.c: opengl hardware
527 super-transparency support using GL_NV_register_combiners (d1x
528 r1.38, r1.41, r1.6, r1.26, r1.7)
530 2004-05-22 Bradley Bell <btb@icculus.org>
532 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
535 2004-05-22 Matthew Mueller <donut@dakotacom.net>
537 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
538 include/ogl_init.h: use GL_RGB for non-transparent textures, and
539 fix fonts not having transparent flag set (wouldn't get paletted)
540 (d1x r1.15, r1.37, r1.40, r1.25)
542 * arch/ogl/ogl.c: don't try to use paletted textures with
543 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
545 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
546 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
549 * 2d/font.c: memset ogl font bitmap data since the copy function
550 leaves some (unused) parts uninitialized, which aggravates
553 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
554 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
557 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
558 screenshots if the entire thing wasn't written in one call to
561 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
562 info not being updated on win32 (d1x r1.11)
564 * arch/win32/digi.c: remove some redundancy by not needing to do
565 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
566 clean up some indenting of DS_release_slot calls. And make
567 DS_release_slot return 1 when a sound is already not playing, in
568 addition to when a sound was killed. (d1x r1.10)
570 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
571 linux version (d1x r1.5)
573 * main/kconfig.c: make next axis config key skip currently
574 allocated axes (d1x r1.11)
576 2004-05-22 David Cleaver <wraithx@morpheus.net>
578 * main/kconfig.c: joy configuration next axis key from WraithX
581 2004-05-22 Bradley Bell <btb@icculus.org>
583 * main/game.c, main/inferno.c: typo
585 2004-05-21 Matthew Mueller <donut@dakotacom.net>
587 * main/game.c, main/game.h, main/inferno.c: make rear view
588 leave_time variable with -rearviewleavetime argument (d1x r1.25,
591 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
593 * main/inferno.c: change -udp documentation to d2x behaviour
595 2004-05-21 Bradley Bell <btb@icculus.org>
597 * include/gr.h: added missing define for menu fullscreen toggle
599 2004-05-21 Matthew Mueller <donut@dakotacom.net>
601 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
602 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
604 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
606 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
607 arch/linux/include/joystick.h: patch from Steven Mueller for using
608 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
610 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
612 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
613 main/physics.c, main/render.c, main/wall.c: file-line for segfault
614 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
616 * arch/win32/digi.c: digisound fixes (d1x r1.7)
618 2004-05-21 Bradley Bell <btb@icculus.org>
620 * main/inferno.c: added -udp documentation from d1x
622 2004-05-20 Bradley Bell <btb@icculus.org>
624 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
626 2004-05-20 David Cleaver <wraithx@morpheus.net>
628 * main/controls.c, main/gamecntl.c, main/kconfig.c,
629 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
630 game.c r1.21, r1.6, r1.4, r1.3)
632 2004-05-20 Bradley Bell <btb@icculus.org>
634 * main/inferno.c: document -ihaveabrokenmouse
636 2004-05-20 Matthew Mueller <donut@dakotacom.net>
638 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
640 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
642 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
643 mouse driver problems (d1x r1.2, r1.2)
645 2004-05-20 Matthew Mueller <donut@dakotacom.net>
647 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
648 join list score crash (d1x r1.8)
650 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
652 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
653 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
656 2004-05-20 Bradley Bell <btb@icculus.org>
658 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
660 * main/inferno.c: integrated some niceautomap stuff from d1x
662 2004-05-20 Matthew Mueller <donut@dakotacom.net>
664 * arch/win32/joyhh.c: fixed the config bug where it'd always put
665 in some weird axis (d1x r1.3)
667 * arch/win32/init.c: set win32 icon to icon from resource file
670 * arch/win32/key.c: win32: fixed space key not working in messages
673 2004-05-20 Bradley Bell <btb@icculus.org>
675 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
678 2004-05-20 Matthew Mueller <donut@dakotacom.net>
680 * main/inferno.c: document -gl_refresh (d1x r1.20)
682 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
683 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
686 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
687 change the arg type for (d1x r1.5)
689 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
691 * arch/win32/digi.c: altsounds (d1x r1.6)
693 2004-05-20 Matthew Mueller <donut@dakotacom.net>
695 * arch/win32/digi.c: fixed a major memory leak and removed a bit
696 of redundancy (d1x r1.5)
698 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
699 fix crashing (d1x r1.4)
701 * arch/win32/digi.c: win32's digi_start_sound was not calling
702 DS_release_slot after setting .playing=0, resulting in a
703 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
705 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
706 apparently it was somehow causing some joysticks (Sidewinder
707 Precision 2) to only turn when the stick was moving, but not when
708 at turned but held stationary. And it was completely unused
709 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
712 * main/game.c: add alt+enter to toggle fullscreen (in addition to
713 previous key combos (d1x r1.29)
715 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
716 g, and b values (d1x r1.15)
718 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
719 sometimes (didn't handle negative palette steps) (d1x r1.34)
721 * arch/ogl/ogl.c: add caching of weapon inner models, screen
722 shatter effects, robot explosions and weapons, and some more
723 always present stuff. Also clean up ogl_cache_weapon_textures
726 2004-05-20 Bradley Bell <btb@icculus.org>
728 * main/kludge.c, main/game.c: move gr_renderstats and
729 gr_badtexture back to game.c
731 2004-05-20 Matthew Mueller <donut@dakotacom.net>
733 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
734 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
736 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
738 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
739 loaded after texture caching stage (d1x r1.34)
741 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
742 for renderstats (d1x r1.33)
744 2004-05-19 Matthew Mueller <donut@dakotacom.net>
746 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
747 main/inferno.c: add anisotropic texture filtering suport (d1x
748 r1.33, r1.32, r1.23, r1.32)
750 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
753 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
754 include/ogl_init.h: utilize hardware multitexturing support if
755 possible (requires GL_NV_texture_env_combine4 extension) (d1x
756 r1.32, r1.30, r1.4, 1.22)
758 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
761 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
763 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
764 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
765 effects in OGL using SetGammaRamp, much faster than the hack that
766 was being used. currently SDL only (though not too hard to add to
767 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
769 * main/menu.c: allow arbitrary (custom) resolution entry in
770 change_res menu (d1x r1.14)
772 2004-05-19 Bradley Bell <btb@icculus.org>
774 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
775 d1x-style res change menu (mostly works)
777 * misc/args.c: use strnicmp instead of strncasecmp
779 2004-05-19 Matthew Mueller <donut@dakotacom.net>
781 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
782 command-line option (d1x r1.27)
784 * main/inferno.c: restore inferno.c initialization of
785 screen_compatible and use_double_buffer to 'normal' values, broken
786 long long ago in one of the high res menu patches (d1x r1.30)
788 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
789 resolutions to be specified on command line (d1x r1.2, r1.29,
790 r1.4) -- doesn't work yet
792 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
794 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
797 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
798 volume song stop/starting (d1x r1.7)
800 2004-05-18 Matthew Mueller <donut@dakotacom.net>
802 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
805 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
806 ogl_ulinec (d1x r1.29)
808 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
810 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
811 bottom are inclusive not exclusive (d1x r1.28)
813 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
814 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
816 * arch/sdl/digi.c: fix typo
818 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
820 * arch/win32/init.c, arch/win32/win32.c: move win32 window
821 creation code from arch_init_start into arch_init to fix weirdness
822 with --help (d1x r1.5, r1.6)
824 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
825 sync issues and lack of midi reset (d1x r1.5)
827 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
830 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
831 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
833 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
836 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
838 2004-05-18 Bradley Bell <btb@icculus.org>
840 * include/vecmat.h: comments/formatting
842 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
844 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
845 include/test.lnk: remove unnecessary files
847 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
848 This enables compilation with gcc 3.1
850 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
852 * main/switch.c: took care of switches triggering single-sided
853 walls (don't try to access the nonexistent adjacent wall via NULL
854 pointers or negative array indices)
856 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
858 * main/wall.c: fix invalid memory access for d1 levels which
859 don't have a corresponding wall behind.
861 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
863 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
864 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
865 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
866 interface header to new header file internal.h
868 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
870 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
871 bitmask for each joystick axis that has sent input data,
872 and will not crash Windows anymore during joystick setup because
873 of for() loop over axis being executed once too often.
875 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
876 gr_remap_mono_font() and call it after loading saved level.
878 * main/laser.c: limit homing missile turn rate
880 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
881 centers (work like fuel centers but provide shield)
883 * main/gameseg.c: fix endless loop in some levels with a
884 certain (complicated) structure
886 2004-05-13 Bradley Bell <btb@icculus.org>
888 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
889 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
890 updated project files for SDL 1.2.7
892 * Makefile.am: add VisualC, VisualCE dirs to tarball
894 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
896 * arch/sdl/digi.c: formatting
898 2004-05-12 Bradley Bell <btb@icculus.org>
900 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
903 * 2d/palette.c, include/palette.h: added function to create blend
906 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
908 2004-05-11 Bradley Bell <btb@icculus.org>
910 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
912 2004-05-10 Bradley Bell <btb@icculus.org>
914 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
915 g3_draw_transp_poly had the fade level backwards, decided to just
916 fix g3_draw_poly so it behaves correctly, transparency or not,
917 reverted changes to render_face
919 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
921 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
922 rendering transparent (e.g. cloaked) walls
924 * main/render.c: render_face now calls g3_draw_transp_poly() for
925 cloaked walls in OpenGL
927 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
929 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
930 that from other apps, had "static" distortions.
932 2004-04-22 Bradley Bell <btb@icculus.org>
934 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
936 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
937 aligned version of PUT_INTEL_* macros
939 2004-04-15 Bradley Bell <btb@icculus.org>
941 * main/inferno.c: comment out unused checksum variable
943 2004-04-14 Bradley Bell <btb@icculus.org>
945 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
947 2004-04-14 Terran Melconian <terran@consistent.org>
949 * main/gameseg.c: use portable rand function (fixes #1118)
951 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
953 * main/songs.c: uncomment calls to RBAStop (fixes #473)
955 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
957 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
958 get rid of warnings (now compiles with -Werror on SunOS)
960 * main/piggy.c: fix (really) wierd SunOS bug
962 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
963 caused by not allocating enough mem for rle bitmaps
965 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
967 * include/pstypes.h: sun OS typedef fixes
969 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
971 * main/piggy.c: fix bug 1067
973 * main/piggy.c: fix bugfix for 1067
975 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
976 with descent.pig of mac registered)
978 2003-12-18 Bradley Bell <btb@icculus.org>
980 * main/kconfig.c: fixes for linux-native joystick
982 * main/kconfig.c: bunch of fixes (esp. for non linux-native
985 * arch/include/joy.h: comments/formatting
987 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
989 * compilerdefs.txt: added FreeBSD defs
991 2003-12-08 Bradley Bell <btb@icculus.org>
993 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
996 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
998 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
999 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1001 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1003 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1004 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1005 get rid of silly ulongs
1007 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1008 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1009 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1010 change relevant __linux__ macros to __ELF__
1012 2003-11-27 Bradley Bell <btb@icculus.org>
1014 * include/ogl_init.h: added proto for ogl_check_mode
1016 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1017 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1020 2003-11-26 Bradley Bell <btb@icculus.org>
1022 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1023 3.3 compiler warnings
1025 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1028 * include/pstypes.h: OS X fixes
1030 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1031 main/newmenu.h: linux fixes
1033 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1034 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1035 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1036 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1037 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1040 * arch/sdl/gr.c: fix sdl gr_update
1042 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1043 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1044 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1045 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1046 include/error.h, include/pstypes.h, include/strutil.h,
1047 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1048 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1049 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1050 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1051 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1054 2003-11-25 Bradley Bell <btb@icculus.org>
1056 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1057 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1058 libmve/VisualC/mveplayer.dsp: updated project files
1060 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1061 working w/Visual C++
1063 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1064 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1065 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1066 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1069 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1070 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1073 2003-11-24 Bradley Bell <btb@icculus.org>
1075 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1076 libmve/mveplay.c: stuff to play mve's in WinCE
1078 * arch/win32/findfile.c: unused functions...
1082 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1083 enabled mouse control of menus
1085 * main/mission.h: oops, didn't mean to change this.
1087 2003-11-21 Bradley Bell <btb@icculus.org>
1089 * VisualCE/d2x/d2x.vcp: updated project file
1091 2003-11-20 Bradley Bell <btb@icculus.org>
1093 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1094 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1095 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1098 2003-11-17 Bradley Bell <btb@icculus.org>
1100 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1101 main/menu.c: added option to disable kalinix under unix
1103 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1105 2003-11-14 Bradley Bell <btb@icculus.org>
1107 * main/automap.c: fix automap background image
1109 * main/automap.c, main/automap.h: delete cruft
1111 * main/automap.c: fix level number position
1113 * main/automap.c: simplify g3_draw_line hack
1115 * main/menu.c: stop pointless vid mode changes
1117 2003-11-07 Bradley Bell <btb@icculus.org>
1119 * NEWS, installation.txt: s'more documentation
1121 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1123 * configure.ac: fix .exe extension problems
1125 2003-11-07 Bradley Bell <btb@icculus.org>
1127 * arch/ogl/ogl.c: disable texture format verification for OS X -
1130 2003-11-06 Bradley Bell <btb@icculus.org>
1132 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1133 use more traditional Alt+Enter for toggling fullscreen
1135 * 2d/ibitblt.c, main/mission.h: comments/formatting
1137 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1139 2003-11-06 Bradley Bell <btb@icculus.org>
1141 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1142 resolution change, use kludge to avoid repetitive res changes
1144 2003-11-04 Bradley Bell <btb@icculus.org>
1146 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1147 structures and i/o routines back to piggy.c
1149 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1151 * installation.txt: tell to install d1 .pig for better textures
1153 2003-11-04 Bradley Bell <btb@icculus.org>
1155 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1156 oem d1 v1.0 and registered d2 v1.0, comments
1158 2003-11-03 Bradley Bell <btb@icculus.org>
1160 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1161 all d1 shareware - even though files are different!
1163 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1166 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1169 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1172 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1174 * main/movie.c: when no movies are found, divide by six the
1175 number of warning lines sent to stdout
1177 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1179 * include/byteswap.h: fix stupid copy/paste error
1181 2003-10-24 Bradley Bell <btb@icculus.org>
1183 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1184 gr_linear_rep_movsd_2x instead of almost identical
1185 gr_linear_movsd_double. Better since we have assembly versions.
1187 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1189 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1192 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1194 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1195 error with --disable-network, move reset_network_objects()
1196 from gameseq.c to multi.c
1198 2003-10-14 Bradley Bell <btb@icculus.org>
1200 * AUTHORS, NEWS: stuff
1202 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1204 2003-10-12 Bradley Bell <btb@icculus.org>
1206 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1207 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1210 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1212 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1213 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1214 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1215 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1216 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1217 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1218 arch/win32/ipx_win.c, arch/win32/winnet.c,
1219 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1220 main/multi.h, main/network.c: add IPv4 multicasting support
1222 2003-10-11 Bradley Bell <btb@icculus.org>
1224 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1226 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1227 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1228 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1229 main/weapon.h: lots of shareware and oem fixes
1231 2003-10-10 Bradley Bell <btb@icculus.org>
1233 * arch/win32/winnet.c: fixed stupid win32 network bug
1235 2003-10-10 Bradley Bell <btb@icculus.org>
1237 * main/piggy.c: increased D1_MAX_TMAP_NUM
1239 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1241 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1242 which are animated in d2, refactorizes d1 texture reading
1244 2003-10-10 Bradley Bell <btb@icculus.org>
1246 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1247 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1248 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1249 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1250 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1251 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1252 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1253 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1254 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1255 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1256 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1257 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1258 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1259 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1260 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1261 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1262 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1263 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1264 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1265 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1266 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1267 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1268 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1269 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1270 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1271 main/wall.h: comments/formatting
1273 2003-10-09 Bradley Bell <btb@icculus.org>
1275 * main/text.c: fix text when using old datafiles
1277 * main/laser.h: comments/whitespace
1279 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1280 mines w/shareware data
1282 * include/DT_drawtext.h: deleted unused file
1284 2003-10-08 Bradley Bell <btb@icculus.org>
1286 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1288 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1290 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1291 main/menu.c: Disabled 'd2x keys' weapon selection
1293 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1295 * main/object.h, main/multi.h: get rid of most warnings issued by
1296 cpp-precomp of gcc from Mac OS X dev tools
1298 2003-10-05 Bradley Bell <btb@icculus.org>
1300 * NEWS, configure.ac: increment version number
1302 * cfile/cfile.c: better handling of CRLF text files (when that is
1305 * utilities/hogcreate.c, utilities/hogextract.c,
1306 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1307 reading/writing files
1309 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1310 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1313 2003-10-04 Bradley Bell <btb@icculus.org>
1315 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1317 * main/netmisc.c: change byte to sbyte, comments/whitespace
1319 2003-10-03 Bradley Bell <btb@icculus.org>
1321 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1323 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1326 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1327 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1328 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1329 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1330 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1331 main/object.c, main/object.h, main/paging.c, main/player.h,
1332 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1333 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1334 main/weapon.c, main/weapon.h: change byte to sbyte,
1337 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1338 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1339 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1340 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1342 * configure.ac: better checking for timeval
1344 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1346 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1347 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1348 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1349 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1350 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1351 main/multibot.c, main/network.c: Make network architecture
1352 choosable from game menu, add support for UDP/IP on Mac OS X and
1355 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1357 * include/byteswap.h: added macros for coping with alignment
1360 2003-10-02 Bradley Bell <btb@icculus.org>
1362 * main/multi.h: added padding to little-endian version of
1365 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1367 * main/netmisc.c: delete duplicate function
1369 2003-10-01 Bradley Bell <btb@icculus.org>
1371 * main/bm.c: make sure d1_texture_indices gets freed between
1374 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1376 * main/piggy.h: fix size of d1 shareware descent.pig
1378 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1380 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1381 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1382 replacements for non-animated textures
1384 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1386 * main/controls.c: use fixed 20fps wiggle
1388 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1390 * Makefile.am, debian/changelog.in, debian/control,
1391 debian/d2x-common.dirs, debian/d2x-common.install,
1392 debian/d2x-common.manpages, debian/d2x-gl.files,
1393 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1394 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1395 utilities/Makefile.am, utilities/hogcreate.1,
1396 utilities/hogextract.1, utilities/mvlcreate.1,
1397 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1398 add man pages, distribute utility programs in new d2x-common deb
1400 * rpm/d2x.spec.in: updated rpm spec file
1402 2003-08-02 Bradley Bell <btb@icculus.org>
1404 * cfile/cfile.c: update raw_position in cfputc and cfputs
1406 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1408 * main/piggy.c: make error message more friendly
1410 * main/piggy.c: simplify copying of bitmap flags
1412 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1415 * cfile/cfile.c: revert to always using custom fgets
1417 * main/endlevel.c, main/mission.c: handle missing exit sequence
1418 components gracefully
1420 * main/playsave.c: comments
1422 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1424 * cfile/cfile.c: update raw_position in cfwrite
1426 * main/network.c: comments/formatting
1428 2003-06-22 Bradley Bell <btb@icculus.org>
1430 * cfile/cfile.c: use standard fgets for non-archive files
1432 * main/movie.c: use con_printf for missing movie warning
1434 2003-06-18 Bradley Bell <btb@icculus.org>
1436 * main/movie.c: fixed cfile conversion of movielib code
1438 * main/console.c, main/hud.c: strip out colors, etc when printing
1441 * include/u_mem.h: fix NDEBUG calloc macro
1443 2003-06-15 Bradley Bell <btb@icculus.org>
1445 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1448 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1449 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1450 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1451 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1452 main/scores.c, main/state.c, main/text.c, misc/args.c,
1453 misc/strio.c: convert file i/o to cfile
1455 2003-06-14 Bradley Bell <btb@icculus.org>
1457 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1458 writing and other modes besides "rb" (mostly taken from
1461 2003-06-09 Bradley Bell <btb@icculus.org>
1463 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1466 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1467 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1470 2003-06-07 Taylor Richards <taylor@icculus.org>
1472 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1474 2003-06-07 Bradley Bell <btb@icculus.org>
1476 * main/console.c: fix non-console build
1478 * main/gamesave.c: comments
1480 * main/bm.c: remove redundant break
1482 2003-06-06 Bradley Bell <btb@icculus.org>
1484 * main/gauges.c, main/kconfig.c: comments/formatting
1486 * console/.cvsignore: added .cvsignore
1488 * main/console.c: can't write to console after it's closed
1490 2003-06-05 Bradley Bell <btb@icculus.org>
1492 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1493 console/internal.c, console/internal.h, include/CON_console.h,
1494 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1495 finish console conversion away from SDL
1497 2003-06-04 Bradley Bell <btb@icculus.org>
1499 * console/CON_console.c, include/CON.console.h, include/console.h,
1500 main/console.c, main/game.c: console conversion to native gr,
1503 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1504 put prototype for gr_bm_bitblt in gr.h
1506 2003-06-03 Bradley Bell <btb@icculus.org>
1508 * console/CON_console.c, console/DT_drawtext.c,
1509 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1510 main/console.c: use native fonts for console
1512 * main/playsave.c: use shorts for short data
1514 2003-06-02 Bradley Bell <btb@icculus.org>
1516 * configure.ac, main/console.c: set console background, fix
1519 2003-06-01 Bradley Bell <btb@icculus.org>
1521 * Makefile.am, arch/sdl/event.c, configure.ac,
1522 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1523 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1524 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1525 main/gamerend.c: added console code (from SDL_console)
1527 2003-05-30 Bradley Bell <btb@icculus.org>
1529 * README: minor update
1531 2003-05-28 Bradley Bell <btb@icculus.org>
1533 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1538 2003-06-06 Bradley Bell <btb@icculus.org>
1540 * main/kconfig.c: fix crash in control menus
1542 * main/gauges.c: force cockpit redraw in opengl
1544 * main/gamerend.c: move ogl swap, so cockpit and console get
1547 2003-06-01 Bradley Bell <btb@icculus.org>
1549 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1553 2003-05-12 Bradley Bell <btb@icculus.org>
1555 * configure.ac: increment version number
1557 * main/bm.c: use con_printf for exit model warnings
1559 * configure.ac: must check for timespec after setting -mno-cygwin
1561 * main/inferno.c: added -nohogdir and -userdir options
1563 * NEWS, main/titles.c: use briefings with no extension
1567 2003-04-30 Bradley Bell <btb@icculus.org>
1569 * configure.ac: have to include time.h when checking for nanosleep
1571 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1574 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1575 increment version number
1577 * main/Makefile.am: make dist fix
1581 2003-04-29 Bradley Bell <btb@icculus.org>
1583 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1586 2003-04-24 Bradley Bell <btb@icculus.org>
1588 * configure.ac: increment version number
1590 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1593 2003-04-24 Ingo van Lil <inguin@gmx.de>
1595 * main/render.c: fix misspellings of NDEBUG
1599 2003-04-14 Bradley Bell <btb@icculus.org>
1601 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1603 2003-04-11 Bradley Bell <btb@icculus.org>
1605 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1610 2003-04-11 Bradley Bell <btb@icculus.org>
1612 * libmve/mveplay.c: use _sleep instead of sleep on win32
1614 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1615 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1616 include/cfile.h, include/error.h, libmve/Makefile.am,
1617 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1618 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1619 utilities/Makefile.am: comments/formatting/dist problems
1621 * configure.ac: use different defines for os x
1623 2003-04-07 Bradley Bell <btb@icculus.org>
1625 * include/error.h, misc/error.c: put some old stuff back in,
1626 eliminate duplicate error messages
1628 * main/text.c: don't die on text not found
1631 * main/inferno.c: print some useful info if hog not found, allow
1632 -help to work if no text available
1634 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1636 * arch/linux/Makefile.am: revert to previous version, so linux
1639 2003-04-03 Bradley Bell <btb@icculus.org>
1641 * main/endlevel.c: fixed exit model scheme yet again
1643 2003-04-02 Bradley Bell <btb@icculus.org>
1645 * misc/error.c: call Int3 on Assert
1647 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1650 * main/wall.c: don't die when trying to toggle nonexistent
1651 segment... vertigo level 10 is buggy!
1653 * main/gamemine.c: comments/formatting
1655 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1657 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1658 main/inferno.c: Allow use of 22K sound samples
1660 2003-03-29 Bradley Bell <btb@icculus.org>
1662 * arch/ogl/gr.c: default to bitmapped reticle
1664 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1665 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1668 * arch/sdl/joy.c: fixed text seen for hats in control config
1671 2003-03-28 Bradley Bell <btb@icculus.org>
1673 * main/bm.c: heh, model nums in vertigo are hardcoded,
1674 N_D2_POLYGON_MODELS can't change
1676 * configure.ac, include/d1x.xpm, include/descent.xpm,
1677 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1680 2003-03-27 Bradley Bell <btb@icculus.org>
1682 * main/text.h: fixed text references for hat directions
1684 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1686 2003-03-26 Bradley Bell <btb@icculus.org>
1688 * main/playsave.c: make d2x keys backward compatible
1690 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1692 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1695 2003-03-26 Bradley Bell <btb@icculus.org>
1697 * main/piggy.c: fix crash when d1 data not present
1699 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1700 read/write from plr file
1702 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1703 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1704 added escort.h header
1706 2003-03-25 Bradley Bell <btb@icculus.org>
1708 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1709 D1_PIGFILE ("descent.pig") macro
1711 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1712 models from d1 pig file
1714 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1715 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1716 really) from d1 pig file
1718 2003-03-23 Bradley Bell <btb@icculus.org>
1720 * main/bm.c: stop extra robots from overwriting exit models
1722 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1723 texture list doesn't get full
1725 * main/bm.c: fix mem leak when reading extra robots
1727 2003-03-21 Bradley Bell <btb@icculus.org>
1729 * main/menu.c: Added option to set movie resolution (mostly works)
1731 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1733 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1734 replacement functions to piggy.c
1736 * main/gameseq.c: attempt to support mac d1 descent.pig
1738 * main/bm.c: fix mem leak
1740 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1741 files, both d1 and d2 oem briefing where showed
1743 * main/inferno.c, main/movie.c: Change the default movie
1744 resolution to "high", implement the option -lowresmovies
1746 2003-03-20 Bradley Bell <btb@icculus.org>
1748 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1750 * main/piggy.c: comments
1752 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1754 * main/gameseq.c: delete duplicate function
1756 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1758 2003-03-19 Bradley Bell <btb@icculus.org>
1760 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1761 (cddb discid) support
1763 * arch/sdl/digi.c, main/kludge.c: implemented
1764 digi_link_sound_to_object3 for looping sounds, other looping stuff
1766 * arch/sdl/gr.c: removing dependencies on stuff in main/
1768 * arch/linux/Makefile.am, arch/linux/init.c,
1769 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1770 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1771 other header cleanups
1773 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1775 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1777 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1778 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1779 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1780 load d1 textures for d1 levels
1782 2003-03-19 Bradley Bell <btb@icculus.org>
1784 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1785 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1786 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1787 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1790 * README: added some OS X info
1792 2003-03-17 Bradley Bell <btb@icculus.org>
1794 * main/newdemo.c: simplify DEMO_FILENAME macro
1796 * main/console.c, main/game.c: enable experimental console support
1798 * main/gamerend.c: fixed location of fps meter in multi
1800 2003-03-16 Bradley Bell <btb@icculus.org>
1802 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1803 also look in shared data dir for demos
1805 * main/newdemo.c, main/newdemo.h: comments/formatting
1807 2003-03-15 Christopher Thielen <chris@luethy.net>
1809 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1810 thinking d2 cd is always present
1812 2003-03-15 Bradley Bell <btb@icculus.org>
1814 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1817 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1820 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1821 gr_init. don't really know why this works, though
1823 2003-03-14 Bradley Bell <btb@icculus.org>
1825 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1827 * unused/bios/rbaudio.h: removed duplicate file
1829 2003-03-14 Christopher Thielen <chris@luethy.net>
1831 * arch/sdl/rbaudio.c: stop cd audio when exiting
1833 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1835 * main/gamecntl.c: add comments to the "only matt knows" cheats
1837 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1839 * main/gamemine.c: formatting, better texture conversion for d1
1842 2003-03-14 Bradley Bell <btb@icculus.org>
1844 * main/piggy.c: must swap all mac version pigfiles
1846 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1847 main/multi.c: formatting, minor cleanups
1849 * 2d/rle.c: need to swap line_size on bigendian machines
1851 * main/mission.c, main/mission.h: detect mac full version hogfile
1853 2003-03-13 Bradley Bell <btb@icculus.org>
1855 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1856 added joy/mouse sensitivity slider, increased range to 16, and
1859 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1862 * arch/linux/Makefile.am: removed extra backslash
1864 * TODO, installation.txt: updated some documentation
1866 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1867 menu, with maxfps option
1869 2003-03-12 Bradley Bell <btb@icculus.org>
1871 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1873 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1874 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1875 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1876 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1877 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1878 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1879 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1880 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1881 arch/linux/include/music.h, arch/linux/include/serial.h,
1882 arch/linux/include/ukali.h: formatting
1884 2003-03-11 Chris Arena <ccarena@cox.net>
1886 * main/menu.c: fixed brightness slider
1888 2003-03-01 Bradley Bell <btb@icculus.org>
1890 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1891 robots and animated bitmaps work, but colors are messed up
1893 2003-02-28 Bradley Bell <btb@icculus.org>
1895 * main/player.h: whitespace
1897 * main/automap.c, main/cntrlcen.c, main/collide.c,
1898 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1899 descent.hog is present, d1 becomes mission 0)
1901 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1902 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1903 arch/win32/winnet.c: MinGW compiles with network enabled again,
1904 but still doesn't work
1908 2003-02-28 Bradley Bell <btb@icculus.org>
1910 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1911 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1912 many opengl glitches
1914 2003-02-27 Bradley Bell <btb@icculus.org>
1916 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1917 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1918 main/network.c, main/network.h: noted that hoard.ham is only needed
1919 for multiplayer HOARD games, and should not be equated with
1920 "vertigo". put HoardEquipped() back in network.c.
1922 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1923 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1924 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1925 use timer_delay instead of d_delay
1927 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1929 * main/render.c: added replacement qsort for solaris
1931 2003-02-26 Bradley Bell <btb@icculus.org>
1933 * main/gamemine.c: texture conversion for d1 shareware
1935 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1937 * main/gamemine.c: better texture conversion for d1 levels
1939 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1941 * main/kconfig.c: fix joystick support under MinGW
1943 2003-02-26 Bradley Bell <btb@icculus.org>
1945 * main/playsave.c: fix swapping glitch
1947 * configure.ac, readme.txt: clean stuff up, getting ready for
1950 * main/titles.c: begin support for rendering spinning robots in
1953 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1956 * main/gamemine.c: load d1 shareware levels!
1958 2003-02-25 Bradley Bell <btb@icculus.org>
1962 * autogen.sh: add warning about old auto* versions, use
1965 2003-02-24 Bradley Bell <btb@icculus.org>
1967 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1968 briefings mostly working
1970 * main/movie.c, main/titles.c: fixed some more briefing glitches
1972 2003-02-23 Bradley Bell <btb@icculus.org>
1974 * main/movie.c: fixed crash when using shareware data files
1977 * arch/sdl/digi.c: fix crash on non-existent sounds
1978 (i.e. shareware data)
1980 2003-02-22 Bradley Bell <btb@icculus.org>
1982 * main/titles.c: fixed fullscreen toggle in briefings
1984 2003-02-21 Bradley Bell <btb@icculus.org>
1986 * configure.ac: check for mingw when enabling nasm
1988 * main/playsave.c: enable loading player files of either byte
1991 2003-02-20 Bradley Bell <btb@icculus.org>
1993 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1995 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1996 #343, not "rest of solution to bug #344"
1998 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2001 * main/kludge.c: partial solution to bug #344
2003 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2005 * compilerdefs.txt: added linux/mips info
2007 * ChangeLog: clean up changelog
2009 2003-02-19 Bradley Bell <btb@icculus.org>
2011 * libmve/mveplay.c: os x needs nanosleep prototype.
2013 2003-02-18 Bradley Bell <btb@icculus.org>
2015 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2017 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2018 to disable/enable audio
2020 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2022 * main/: movie.h, titles.c: make sure movie's palette is set before
2023 writing briefing text. Fixes bug #359
2025 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2028 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2029 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2032 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2035 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2036 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2037 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2040 * include/libmve.h: blah
2042 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2044 * main/render.c: 2nd attempt to fix solaris qsort bug
2046 2003-02-18 Bradley Bell <btb@icculus.org>
2048 * configure.ac, include/pstypes.h: put alignment detection in
2051 2003-02-17 Bradley Bell <btb@icculus.org>
2053 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2054 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2055 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2056 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2057 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2058 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2059 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2060 moved mve stuff to separate subdir
2062 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2063 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2064 mve code. Fixes (at least) bugs #41, #348, and #350.
2066 2003-02-14 Bradley Bell <btb@icculus.org>
2068 * main/Makefile.am: no more Makefile.mveplay. again
2070 * main/mveplay.c: typo
2072 2003-02-13 Bradley Bell <btb@icculus.org>
2074 * utilities/mvlextract.c: uint -> unsigned int
2076 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2077 standalone mveplayer, win32 support
2079 * main/movie.c: random bugfixes, win32 support
2081 * arch/sdl/Makefile.am: formatting
2083 * configure.ac: disable networking on mac/win for now
2085 * main/newmenu.c: comments
2087 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2089 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2090 redundant swap functions.
2092 2003-02-13 Bradley Bell <btb@icculus.org>
2094 * ChangeLog: update changelog
2096 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2098 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2099 polymodel alignment issues.
2101 2003-02-13 Bradley Bell <btb@icculus.org>
2103 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2104 fix various little bugs
2106 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2107 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2109 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2112 * README.utils: new file
2114 * main/: mve_main.c, mveplay.c: more movie fixes
2116 * README: updated README
2118 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2120 2003-02-12 Bradley Bell <btb@icculus.org>
2122 * utilities/mvlextract.c: bigendian mvl support
2124 * main/mveplay.c: formatting, stuff
2126 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2127 truecolor mve support, standalone mveplayer
2129 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2130 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2131 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2132 standalone mveplayer
2134 2003-01-22 Bradley Bell <btb@icculus.org>
2136 * include/: interp.h, interp.h: restore prototype for
2137 swap_polygon_model_data
2139 2003-01-21 Bradley Bell <btb@icculus.org>
2141 * main/piggy.c: use memcpy to avoid alignment problem
2143 * compilerdefs.txt: updated some defs, added sunos/sparc
2145 2003-01-15 Bradley Bell <btb@icculus.org>
2147 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2149 * main/gamemine.c: attempting to support d1 shareware
2151 * compilerdefs.txt: update defs
2153 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2155 * main/mveplay.c: fix several bugs, comments, formatting.
2157 2003-01-15 Bradley Bell <btb@icculus.org>
2159 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2160 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2161 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2162 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2165 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2166 formatting, comments
2168 2003-01-11 Bradley Bell <btb@icculus.org>
2170 * main/: mission.c, mission.h: attempt to support d1 for mac
2173 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2175 * main/object.h: foo
2177 2003-01-09 Bradley Bell <btb@icculus.org>
2179 * main/movie.c: use ifdef around gr_toggle_fullscreen
2181 2003-01-07 Bradley Bell <btb@icculus.org>
2183 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2184 main/mission.h: don't need .msn file for descent.hog anymore
2188 2003-01-06 Bradley Bell <btb@icculus.org>
2190 * main/mission.h, main/mission.c: comments
2192 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2195 2003-01-03 Bradley Bell <btb@icculus.org>
2197 * utilities/: txb2txt.c, txt2txb.c: remove old files
2199 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2201 * main/polyobj.c: attempt to make read_model_file
2204 * main/menu.c: move vertigo text
2206 2003-01-02 Bradley Bell <btb@icculus.org>
2208 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2209 main/polyobj.h: cleanup alignment changes
2211 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2212 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2213 main/object.h: fix alignment issues on sparc
2215 * cvshowto.txt: update cvs info
2219 * 2d/rle.c: make rle_swap handle RLE_BIG
2221 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2223 * main/render.c: workaround solaris qsort bug
2225 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2227 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2228 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2230 * arch/linux/Makefile.am: enabled linux joystick, kali
2232 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2233 arch/sdl/event.c: enabled linux joystick
2235 2002-12-31 Bradley Bell <btb@icculus.org>
2237 * main/gamemine.c: simplified warning msg
2239 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2241 * main/render.h: fix compiler warning
2243 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2245 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2247 2002-12-24 Bradley Bell <btb@icculus.org>
2249 * main/mission.c: fixes an infinite loop which was caused by d2x
2250 thinking d2demo was a descent 1 mission
2252 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2254 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2256 2002-12-24 Bradley Bell <btb@icculus.org>
2258 * main/render.c: comments
2260 2002-10-30 Bradley Bell <btb@icculus.org>
2262 * main/inferno.c: add help for -hogdir option
2264 * main/inferno.c: added -hogdir option
2266 2002-10-28 Bradley Bell <btb@icculus.org>
2268 * main/: inferno.c, menu.c: enabled Vertigo displays
2270 * include/3d.h: typo
2272 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2274 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2275 main/netmisc.c, main/network.c: simplify and eliminate redundant
2278 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2280 * maths/fixc.c: fix infinite loop in quad_sqrt.
2282 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2283 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2285 2002-10-12 Bradley Bell <btb@icculus.org>
2287 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2289 2002-10-11 Bradley Bell <btb@icculus.org>
2291 * main/hud.c: make hud_message work correctly
2293 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2296 * main/network.c: formatting, small fixes
2298 2002-10-10 Bradley Bell <btb@icculus.org>
2300 * main/netmisc.h: no swap_object for little-endian
2302 * main/: netmisc.h, network.c: use macros to simplify network
2305 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2308 * main/inferno.c: enable loading screen for mac shareware with
2311 * main/netmisc.c: whitespace
2313 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2316 * main/hud.c: whitespace
2318 * configure.ac: remove shareware build, add macdata build
2320 * main/songs.c: whitespace
2322 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2323 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2326 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2329 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2331 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2332 comments, formatting, etc.
2334 * iff/iff.c: fix bigendian iff loading.
2336 2002-10-03 Bradley Bell <btb@icculus.org>
2338 * utilities/txb2tex.c: typo
2340 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2341 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2344 * arch/sdl/mouse.c: whitespace
2346 2002-09-19 Bradley Bell <btb@icculus.org>
2348 * main/kconfig.c: fix a oops, add old logs
2350 * main/kconfig.c: support for >3 mouse buttons
2352 2002-09-18 Bradley Bell <btb@icculus.org>
2354 * include/gr.h: fix palette swap define
2356 2002-09-14 Bradley Bell <btb@icculus.org>
2358 * main/titles.c: load hires briefing screen if lores doesn't exist
2359 (i.e. vertigo) and MenuHires=0
2361 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2363 * main/: multi.h, network.h: pack some structures for ipx
2366 2002-09-14 Bradley Bell <btb@icculus.org>
2368 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2369 and load_endlevel_data() to expect newline-terminated strings, fix
2370 load_game_data to read null-terminated string for
2373 2002-09-07 Bradley Bell <btb@icculus.org>
2375 * main/newmenu.c: added error message
2377 * main/menu.h: enable -nohires with mac shareware
2379 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2381 * 2d/font.c: enable 0/255 palette swap for fonts
2383 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2386 * 2d/2dsline.c: fix ogl blooper
2388 2002-09-05 Bradley Bell <btb@icculus.org>
2390 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2393 * include/strutil.h: need string.h for strcasecmp
2395 * include/rle.h: okay, maybe it needs to be this way
2397 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2399 * 2d/scalec.c: more stuff from d2src
2401 * 2d/rle.c: more stuff from d2src, formatting
2403 * 2d/font.c: useless cruft
2405 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2407 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2410 2002-09-04 Bradley Bell <btb@icculus.org>
2412 * include/grdef.h: fix compiler warnings
2414 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2416 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2419 * main/game.c: we want the mac ibitblt for everything but dos and
2422 * main/texmerge.c: these routines are in tmerge.c
2424 * main/credits.c: enable credits for mac and oem data
2426 * main/bm.c: use either exit.ham or exit.pofs
2428 * include/ibitblt.h: enable some more code from d2src
2430 * include/gr.h: enable mac ubitblt_double
2432 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2434 * include/grdef.h: moved some inline asm from linear.h
2436 * 2d/ibitblt.c: brought in line with original d2 version
2438 * 2d/bitblt.c: reverted to original d2 version of this file, then
2439 added d1x enhancements
2441 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2443 * 2d/linear.h: moved these back to their original locations
2446 * main/mveplay.c: close some memory holes, speed up palette loading
2448 * main/movie.c: added fullscreen toggle while playing movies
2450 * main/inferno.c: comment out -superhires help text (always on)
2452 * include/timer.h: added approx_fsec_to_usec macro
2454 * arch/sdl/joy.c: fix compiler warning
2456 2002-09-01 Bradley Bell <btb@icculus.org>
2458 * main/network.c: oops
2460 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2462 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2463 timer_get_fixed_seconds
2467 2002-08-31 Bradley Bell <btb@icculus.org>
2469 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2472 * main/multi.h: network endian stuff
2474 * 2d/font.c, include/gr.h: fast file i/o for font headers
2476 * arch/win32/arch_ip.cpp: unused file
2478 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2479 bigendian networking fixes
2481 * main/menu.c: make net menu more accurate, also make superhires
2484 * include/pstypes.h: better to have __pack__ all the time, I think.
2485 needed for networking, e.g.
2487 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2490 * arch/win32/Makefile.am: unused file
2494 2002-08-30 Bradley Bell <btb@icculus.org>
2496 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2498 * main/: newmenu.h, titles.c: formatting
2500 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2501 main/multi.h: networking works, finally
2503 * TODO: added TODO file
2505 * arch/linux/arch_ip.cpp: unused fine
2507 * README: network sorta working
2509 * main/: Makefile.am, multi.c, network.c, network.h: more
2512 * main/menu.c: load builtin mission correctly
2514 * main/inferno.c: documentation
2516 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2519 * main/Makefile.mveplay: don't need no more
2521 2002-08-29 Bradley Bell <btb@icculus.org>
2523 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2524 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2525 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2528 * include/ipx_drv.h: more network fixing
2530 * arch/linux/include/ipx_drv.h: more network fixing
2532 * include/ipx.h: formatting
2534 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2536 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2537 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2538 main/inferno.c: fixed networking fuck-up?
2540 * Makefile.am: moved mingw info to README
2542 * README, mingw32.txt: moved mingw info to README
2544 2002-08-27 Bradley Bell <btb@icculus.org>
2546 * utilities/mvlextract.c: allow specifying file to extract
2548 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2551 * utilities/hogextract.c: allow specifying file to extract
2553 * main/mission.c: Have to get mission_num _after_ promoting...
2555 * main/: gameseq.c, titles.c: beginning d1 briefing support
2557 * descent.msn: beginning d1 briefing support
2559 * main/: titles.c, titles.h: d1-style mission briefings
2561 * main/piggy.h: whitespace
2563 * main/movie.c: beginning robot movie support, fall back on lo/hi
2564 res if hi/lo not available
2566 * main/mission.c: added Builtin_mission_num for builtin mission,
2567 D1Hogdir, d1-style mission briefings
2569 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2572 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2573 (for d1 missions that need d1 data)
2575 * 2d/ibitblt.c: whitespace
2577 2002-08-26 Bradley Bell <btb@icculus.org>
2579 * utilities/mvlcreate.c: oops
2581 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2584 * utilities/hogextract.c: added [v]iew option
2586 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2588 * main/titles.c: fix writable string, disable DumbAdjust thing
2590 * main/polyobj.h: whitespace
2592 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2595 * main/movie.c: read movies from AltHogDir, other fixes
2597 * main/: mission.c, mission.h: fix bug w/mission filename
2599 * main/gameseq.c: comments
2601 * main/digi.h: whitespace n stuff
2603 * include/mve_audio.h: added audio flag macros
2605 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2610 2002-08-23 Bradley Bell <btb@icculus.org>
2612 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2615 * Makefile.am: remove d2demo.mn2
2617 * cfile/cfile.c, include/cfile.h: add cfile_size function
2619 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2620 eliminate need for .mn2 files for oem and demo
2622 2002-08-22 Bradley Bell <btb@icculus.org>
2624 * main/bm.c: fix for vertigo
2626 * main/menu.h: make OEM menu pcx available
2628 * 2d/rle.c: merge with original d2 file
2630 * Makefile.am, configure.ac: let mission files get installed by
2633 2002-08-17 Bradley Bell <btb@icculus.org>
2635 * configure.ac: make FAST_FILE_IO the default on little-endian
2638 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2640 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2643 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2645 * main/: game.c, menu.c, mission.c: promote builtin missions.
2647 2002-08-15 Bradley Bell <btb@icculus.org>
2649 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2650 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2652 * utilities/.cvsignore: added cvsignore
2654 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2657 * main/piggy.c: mac data file loading
2659 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2660 transparency and swap 0/255 correctly for mac data files
2662 2002-08-13 Bradley Bell <btb@icculus.org>
2664 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2665 to utilities to avoid conflict with c++ std lib <utility>
2667 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2668 txt2txb.c: moved utility to utilities to avoid conflict with c++
2671 * Makefile.am, configure.ac: add utilities
2673 2002-08-09 Bradley Bell <btb@icculus.org>
2675 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2678 2002-08-08 Bradley Bell <btb@icculus.org>
2680 * main/inferno.c: comments
2682 * main/: newmenu.c, songs.c: mac demo datafile support
2684 * installation.txt: update
2686 * main/gamesave.c: use lowercase for consistency
2688 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2689 models for other than d2demo
2691 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2693 * main/gamemine.c: formatting, better d1 texture conversion
2695 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2696 main/mission.h: recognize .msn mission files.
2698 2002-08-07 Bradley Bell <btb@icculus.org>
2700 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2701 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2702 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2703 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2704 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2705 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2708 2002-08-06 Bradley Bell <btb@icculus.org>
2710 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2712 * main/Makefile.am: formatting
2714 * 2d/font.c: make gr_remap_font just reload the whole thing
2716 * configure.ac: formatting
2718 * Makefile.am: added d2demo.mn2
2720 * d2demo.mn2: mission file for shareware
2722 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2723 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2725 * main/sounds.h: shareware stuff, whitespace
2727 * main/: polyobj.c, polyobj.h: more fast i/o macros
2729 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2732 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2733 endlevel stuff to non-shareware, allow movies/endlevel for
2736 * main/cntrlcen.c: typo
2738 * main/bm.h: use global Piggy_hamfile_version
2740 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2741 macros, use global Piggy_hamfile_version
2743 * main/Makefile.am: terrain and movie stuff always used now
2745 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2748 * main/: gamemine.c, gamesave.c: load DMB levels
2750 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2751 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2753 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2755 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2757 2002-08-04 Bradley Bell <btb@icculus.org>
2759 * main/inferno.c: shareware stuff, formatting
2761 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2763 * arch/sdl/gr.c: don't need to set mode in gr_init
2765 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2767 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2770 * Makefile.am, descent.mn2: added mission file for descent 1
2772 2002-08-02 Bradley Bell <btb@icculus.org>
2774 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2775 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2776 main/piggy.h, misc/error.c: junk
2778 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2779 render.h, scores.c, scores.h, terrain.c: shareware stuff
2781 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2782 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2783 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2784 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2785 main/weapon.c, main/weapon.h: fast i/o macros
2787 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2789 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2790 main/gamemine.h, main/gamesave.c: load d1 levels
2792 2002-07-30 Bradley Bell <btb@icculus.org>
2794 * configure.ac: oops
2796 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2799 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2800 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2801 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2802 main/piggy.c, main/titles.c: support shareware datafiles!
2804 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2805 piggy.c: SHAREWARE fixes
2807 2002-07-29 Bradley Bell <btb@icculus.org>
2809 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2810 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2811 misc/fileutil.c: Portability - OS X support
2813 2002-07-27 Bradley Bell <btb@icculus.org>
2815 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2816 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2817 segment.h: portability
2819 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2820 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2821 main/wall.h: portabilization
2823 * 2d/font.c, include/gr.h: portability
2825 2002-07-26 Bradley Bell <btb@icculus.org>
2827 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2829 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2831 * main/player.c: foo
2833 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2835 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2836 misc/fileutil.h: portable file i/o utils
2838 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2839 writable string anymore... / formatting
2841 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2842 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2843 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2844 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2845 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2846 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2847 portable-izing file loading routines
2849 2002-07-24 Bradley Bell <btb@icculus.org>
2851 * main/mveplay.c: correctly play files with 16bit uncompressed
2852 audio, mem checking, etc
2854 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2857 2002-07-23 Bradley Bell <btb@icculus.org>
2859 * misc/Makefile.am: unused file
2861 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2862 main/sounds.h: remove experimental nmovie stuff
2864 * main/movie.c: add some debugging output
2866 2002-07-22 Bradley Bell <btb@icculus.org>
2868 * main/: console.c, state.c: simplified header
2870 * main/movie.c: enable mveplay audio
2872 * main/old/movie.c: moved to main/
2874 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2875 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2876 main/mvelib.c, main/mveplay.c: initial movie support
2878 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2879 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2880 include/ogl_init.h, include/pstypes.h, main/console.c,
2881 main/state.c, mem/mem.c: OS X stuff
2883 * configure.ac: OS X and movie stuff
2885 2002-07-19 Bradley Bell <btb@icculus.org>
2887 * compilerdefs.txt: OSX defs
2889 2002-07-18 Bradley Bell <btb@icculus.org>
2891 * main/inferno.c: use simpler rcs tags
2893 * autogen.sh: keep Changelog in cvs (and use --accum)
2895 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2896 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2897 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2898 main/songs.c: changed cdrom->rbaudio
2900 * include/rbaudio.h: moved to /include
2902 2002-07-17 Bradley Bell <btb@icculus.org>
2904 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2905 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2906 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2907 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2908 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2909 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2910 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2911 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2912 3d/setup.c: use simpler rcs tags
2917 2002-07-17 Bradley Bell <btb@icculus.org>
2919 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2921 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2923 * debian/rules: don't need readme's
2925 * debian/rules: move d1x license to COPYING, license clarifications
2927 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2928 license to COPYING, license clarifications
2930 * debian/rules: fix debian docs
2932 * debian/rules: fix debian manpages
2934 * debian/d2x-sdl.menu: fix debian menu
2936 * debian/rules: link to undocumented man page for debs
2938 * Makefile.am, configure.ac, debian/control, debian/copyright,
2939 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2940 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2941 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2944 2002-07-16 Bradley Bell <btb@icculus.org>
2946 * debian/: rules, changelog.in: deb stuff
2948 * configure.ac: cleaner nasm detection
2950 * debian/: changelog.in, control, rules: deb stuff
2952 * README, installation.txt: typos, stuff
2954 * configure.ac: better #defines
2956 * configure.ac: whitespace
2958 * configure.ac: better documentation
2960 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2961 SDL_JOYSTICK not needed
2963 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2965 * configure.ac: need higher SDL for joystick
2967 * debian/: control, rules: deb stuff
2969 * arch/sdl/joy.c: old junk
2971 * Makefile.am, configure.ac: automake updates
2973 * main/: inferno.c, text.c: don't use althogdir on non-unix
2975 * configure.ac: more autoconf updates
2977 * misc/strutil.c: better strrev
2979 * main/inferno.c: need limits.h on mingw also
2981 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2984 2002-04-19 Bradley Bell <btb@icculus.org>
2986 * main/network.c: let hoard.ham be a cfile
2988 * main/text.c: better error message when hog not found
2992 2002-03-23 Bradley Bell <btb@icculus.org>
2994 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2995 arch/sdl/Makefile.am: Use SDL joystick automatically
2997 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2999 2002-03-05 Bradley Bell <btb@icculus.org>
3001 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3004 2002-02-23 Bradley Bell <btb@icculus.org>
3006 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3008 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3009 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3010 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3011 main/editor/Makefile.am: moved includes to include
3013 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3015 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3016 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3017 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3020 * main/game.c: disabled cockpit for OGL, formatting
3022 * 2d/ibitblt.c: formatting
3024 2002-02-16 Bradley Bell <btb@icculus.org>
3026 * include/oldsdl.h: check for older macros
3028 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3029 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3030 allow older sdl versions
3032 2002-02-15 Bradley Bell <btb@icculus.org>
3034 * main/: automap.c, automap.h, inferno.c: automap resolution now
3037 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3039 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3040 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3041 win32/include/key_arch.h: never mind - that would be pointless
3043 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3044 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3045 win32/include/key_arch.h: copied files from d1x
3047 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3048 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3050 * main/multipow.c: need conf.h
3052 * arch/win32/Makefile.am: new file
3054 * include/pstypes.h: added u_int16_t (needed in base_ip)
3056 * arch/win32/arch_ip.cpp: copied from d1x
3058 2002-02-14 Bradley Bell <btb@icculus.org>
3060 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3062 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3063 main/netlist.c: Added hotkeys to toggle fullscreen mode
3065 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3066 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3068 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3069 reorder.h: Lotsa networking stuff from d1x
3071 2002-02-13 Bradley Bell <btb@icculus.org>
3073 * include/gr.h, main/game.c: Fullscreen toggle stuff
3075 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3078 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3079 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3082 2002-02-11 Bradley Bell <btb@icculus.org>
3084 * main/bm.c: use portable loader if bigendian
3086 * include/pstypes.h: don't define bool for c++
3088 * include/cfile.h: extern AltHogDir stuff
3090 * include/byteswap.h: use WORDS_BIGENDIAN
3092 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3094 * main/vers_id.h: added D2X_IVER
3096 * misc/args.c: don't use d1x.ini
3098 * Makefile.am: rpm stuff
3100 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3103 2002-02-09 Bradley Bell <btb@icculus.org>
3105 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3107 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3109 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3112 2002-02-06 Bradley Bell <btb@icculus.org>
3114 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3115 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3116 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3118 * debian/: changelog.in, control, copyright, d2x-gl.files,
3119 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3123 2002-02-02 Bradley Bell <btb@icculus.org>
3125 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3127 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3128 Enabled RELEASE option
3130 2002-01-31 Bradley Bell <btb@icculus.org>
3132 * Makefile.am, configure.ac: specify prerequisite versions of
3133 autoconf and automake
3135 2002-01-29 Bradley Bell <btb@icculus.org>
3137 * main/mission.c: RCS header added
3139 * main/inferno.c: update copyright date
3141 * main/mission.c: allow missions to be in AltHogDir
3143 * configure.ac: Display results of configure
3145 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3148 2002-01-28 Bradley Bell <btb@icculus.org>
3150 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3151 Data files now go in DATADIR/games/d2x, user files now go in
3154 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3156 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3157 files now go in ~/.d2x
3159 2002-01-24 Bradley Bell <btb@icculus.org>
3161 * configure.ac: fix nasm not found error message
3163 2002-01-18 Bradley Bell <btb@icculus.org>
3165 * configure.in: getting rid of old configure.in
3167 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3168 main/movie.c: Movie playing kludgey stuff
3170 * misc/args.c: formatting
3172 * main/inferno.c: allow -h for help
3174 * include/error.h: don't die on int3, unless -debug given
3176 * mingw32.txt: more stuff
3178 2001-12-29 Bradley Bell <btb@icculus.org>
3180 * Makefile.am: Got rid of thinking.txt
3182 * main/inferno.c: document -nomovies option
3184 2001-12-28 Bradley Bell <btb@icculus.org>
3186 * main/titles.c: formatting, put some code into place for rendering
3187 of robots during briefings
3189 2001-12-27 Bradley Bell <btb@icculus.org>
3193 2001-12-23 Craig Hadady <chadady@iglou.com>
3195 * 2d/rle.c: fixed bug in dummy array.
3197 2001-12-03 Bradley Bell <btb@icculus.org>
3199 * arch/sdl/init.c: fix formatting
3201 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3202 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3203 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3204 and sdl joystick stuff
3206 2001-11-30 Bradley Bell <btb@icculus.org>
3208 * thinking.txt: not needed
3210 2001-11-27 Bradley Bell <btb@icculus.org>
3212 * cygconf, mingw32.txt: use sdl from source on cygwin
3214 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3215 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3216 SDL_CFLAGS to CFLAGS
3218 2001-11-27 Bradley Bell <btb@icculus.org>
3222 2001-11-14 Bradley Bell <btb@icculus.org>
3224 * texmap/scanline.c: use optimization flags as texmap default
3226 * NEWS: mouse wheel, etc
3228 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3229 wheel to emulate 3rd axis
3231 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3233 * include/error.h: kludge to ungrab mouse when we hit an int3
3235 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3236 __ENV_MSDOS__ to __MSDOS__
3238 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3241 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3244 * arch/sdl/digi.c: implemented digi_set_volume
3246 * include/grdef.h, main/config.c, misc/d_io.c: change
3247 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3249 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3250 main/piggy.c: use MAKE_SIG
3252 * installation.txt: update
3254 * configure.ac: new file
3256 * arch/sdl/joydefs.c: #include pstypes.h
3258 * arch/sdl/init.c: SDL joystick stuff
3260 * acconfig.h: adjust MINGW defines
3262 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3263 controls menu now works
3265 2001-11-13 Bradley Bell <btb@icculus.org>
3267 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3270 * Makefile.am: New file
3272 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3275 * compilerdefs.txt: New file
3277 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3279 2001-11-12 Bradley Bell <btb@icculus.org>
3281 * main/playsave.c: load player files regardless of byte order of
3284 2001-11-11 Bradley Bell <btb@icculus.org>
3286 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3289 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3291 * NEWS: GL savegame thumbnails
3293 * acconfig.h, configure.in: make option for NMOVIES, default to off
3295 2001-11-09 Bradley Bell <btb@icculus.org>
3297 * main/state.c: Enabled savegame thumbnails under OpenGL
3299 * unused/pa_null/pa_enabl.h: remove duplicate header
3301 * misc/args.c: use d2x.ini for option file
3303 * mem/mem.c: Move mem_realloc inside the ifdef
3305 * main/menu.c: fix 640x400 menu text
3307 * main/inferno.c: added documentation
3309 * main/endlevel.c: fix warnings
3311 * arch/ogl/gr.c: Get rid of gl spew
3313 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3315 * acconfig.h: Define __SDL__ for mingw
3317 2001-11-08 Bradley Bell <btb@icculus.org>
3319 * 2d/font.c: free OGL font data when rereading
3321 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3322 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3323 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3324 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3325 main/weapon.h: Enabled shareware build, endlevel flythrough
3328 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3329 of use for shareware build
3331 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3334 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3336 2001-11-05 Bradley Bell <btb@icculus.org>
3338 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3341 * include/3d.h: Add comment
3343 2001-11-04 Bradley Bell <btb@icculus.org>
3345 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3348 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3351 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3353 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3354 main/hudmsg.h: Enable d1x-style hud_message
3356 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3358 * 2d/font.c: re-init ogl fonts after remapping colors.
3360 2001-11-02 Bradley Bell <btb@icculus.org>
3362 * misc/Makefile.am: remove byteswap.h (duplicate header)
3364 * 2d/font.c: fixed gr_remap_font, minor stuff
3366 * configure.in: take out -O2 if doing debug build
3368 * main/bm.c: formatting
3370 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3372 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3373 macros, get rid of functions
3375 2001-11-01 Bradley Bell <btb@icculus.org>
3377 * misc/byteswap.h: removed duplicate header
3379 2001-10-31 Bradley Bell <btb@icculus.org>
3381 * NEWS, main/automap.c: automap works in opengl
3383 * NEWS, configure.in: Added news
3385 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3387 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3389 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3390 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3391 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3393 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3395 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3397 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3398 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3400 2001-10-27 Bradley Bell <btb@icculus.org>
3402 * main/inferno.c: added some documentation
3404 2001-10-25 Bradley Bell <btb@icculus.org>
3406 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3409 * Makefile.am, configure.in, arch/Makefile.am,
3410 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3411 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3412 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3413 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3414 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3415 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3416 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3417 it's ugly, but It'll be easier to sync with d1x.
3419 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3420 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3421 main/editor/Makefile.am: attempt at support for editor, makefile
3424 * misc/d_delay.c: formatting fix
3426 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3427 tmappent.S, tmapppro.S: adding support for runtime selection of
3430 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3431 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3432 including multi.h and network.h, fix backslashes, fix compiler
3435 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3436 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3437 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3438 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3439 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3440 including multi.h and network.h, fix backslashes
3442 * include/pstypes.h: added typedef for u_int64_t on mingw
3444 * include/3d.h: added prototype for g3_uninit_polygon_model
3446 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3448 2001-10-24 Bradley Bell <btb@icculus.org>
3450 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3451 arch subdirs, as in d1x.
3453 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3454 earlier style until i understand automake 1.5 better. remove input
3457 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3458 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3459 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3460 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3461 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3462 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3463 Moved input stuff to arch subdirs, as in d1x.
3465 * NEWS, configure.in: blah blah
3467 2001-10-23 Bradley Bell <btb@icculus.org>
3469 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3471 * texmap/tmapppro.S: no need for #include <conf.h> here
3473 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3476 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3477 file. RCS header added
3479 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3480 #ifdef'ing out the whole file. RCS header added
3482 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3483 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3484 fixes. Now works with automake 1.5 and autoconf 2.52.
3485 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3486 mingw (-grabmouse now works on win32).
3488 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3489 These don't belong in cvs
3493 2001-10-20 Bradley Bell <btb@icculus.org>
3495 * 2d/font.c: Don't free unused variables...
3497 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3500 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3501 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3502 main/Makefile.am: make dist more sensible
3504 * Makefile.am: Kludge for linking on mingw
3506 2001-10-19 Bradley Bell <btb@icculus.org>
3508 * Makefile.am, configure.in, arch/win32/Makefile.am,
3509 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3511 * include/ipx_drv.h: Check for __MINGW32__
3513 * include/i86.h: Imported from d1x
3515 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3517 * arch/dos/modex.asm: Fixed %include
3519 * main/console.c: RCS headers added
3521 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3524 * Makefile.am, main/Makefile.am: Moved final link to top-level
3525 directory instead of main/
3527 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3528 __ENV_LINUX__ to __linux__
3530 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3531 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3532 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3533 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3534 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3535 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3536 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3537 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3538 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3539 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3542 * configure.in: add --enable-xploader, support arch/linux subdir,
3545 * main/inferno.c: conditionalize conf.h
3547 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3549 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3550 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3551 misc/fileutil.h: Partial application of linux/alpha patch.
3553 2001-10-19 Bradley Bell <btb@icculus.org>
3555 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3556 networking in line with d1x, moved some arch/linux_* stuff to
3559 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3560 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3561 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3562 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3565 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3566 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3567 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3568 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3569 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3570 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3571 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3572 linux/include/ukali.h: Brought linux networking in line with d1x,
3573 moved some arch/linux_* stuff to arch/linux/*
3575 * include/ipx_drv.h: Imported from d1x
3577 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3579 * main/ipx_drv.c: Imported from d1x
3581 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3582 main/network.h, main/Makefile.am: Trying to get network working on
3585 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3586 main/Makefile.am: build fixes
3588 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3589 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3590 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3591 starting to get net working.
3593 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3594 conditionalized min,max macros
3596 2001-10-18 Bradley Bell <btb@icculus.org>
3598 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3599 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3600 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3601 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3604 * 2d/2dsline.c: RCS headers added/changed
3606 * configure.in: fix NASMFLAGS bug
3608 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3611 2001-10-17 Bradley Bell <btb@icculus.org>
3613 * NEWS: Fixed the invulnerable robots bug!
3615 * main/collide.c: Fixed the invulnerable robots bug!
3617 2001-10-14 Bradley Bell <btb@icculus.org>
3619 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3622 2001-10-13 Bradley Bell <btb@icculus.org>
3624 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3625 arch/Makefile.am, arch/dos/Makefile.am,
3626 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3627 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3628 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3629 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3630 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3631 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3632 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3633 arch/win32/include/Makefile.am, iff/Makefile.am,
3634 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3635 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3636 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3637 unused/bios/Makefile.am, unused/lib/Makefile.am,
3638 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3639 unused/ui/Makefile.am, unused/vga/Makefile.am,
3640 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3641 automake stuff from "inert" subdirs. And there was much rejoicing.
3643 * Makefile.am, NEWS, configure.in: Stuff
3645 * ChangeLog: removing auto-generated file
3647 * cygconf: Added instructions for mingw32 build
3649 * Makefile.am: renamed INSTALL to installation.txt
3651 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3653 * mingw32.txt: Added instructions for mingw32 build
3655 * configure.in: Enable assembly under mingw32
3657 2001-10-12 Bradley Bell <btb@icculus.org>
3659 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3661 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3662 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3663 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3664 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3665 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3666 to __DJGPP__, since it's built-in.
3668 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3670 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3671 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3675 2001-10-12 Bradley Bell <btb@icculus.org>
3677 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3679 * Makefile.am: make sure cygconf gets archived
3681 * configure.in: Increment version number in preparation for release
3683 * configure.in: Fix detection of opengl
3685 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3686 cygconf, arch/Makefile.am, arch/include/joy.h,
3687 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3688 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3689 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3690 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3691 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3692 Vastly improved compilability.
3694 2001-10-11 Bradley Bell <btb@icculus.org>
3696 * Makefile.am: Added macros/sdl.m4
3698 * autogen.sh: Added macros/sdl.m4
3700 2001-10-09 Bradley Bell <btb@icculus.org>
3702 * main/vers_id.h: Added DESCENT_VERSION constant
3704 * main/inferno.c: Added command-line help.
3706 * include/ogl_init.h: opengl improvments (following d1x changes)
3708 2001-10-07 Bradley Bell <btb@icculus.org>
3710 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3711 arch/ogl/Makefile.am: Remove duplicate headers.
3713 2001-08-02 Thimo Neubauer <thimo@debian.org>
3715 * mem/mem.c: totally crippled the memory manager because it does
3716 not make sense for non-DOS-systems and it would have been too
3717 complicated to get it 64bit clean
3719 2001-06-19 Bradley Bell <btb@icculus.org>
3721 * cvshowto.txt: updated anonymous password
3723 2001-02-08 Bradley Bell <btb@icculus.org>
3725 * COPYING, license.txt: Added d1x license
3727 2001-02-01 Bradley Bell <btb@icculus.org>
3729 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3731 2001-01-31 Bradley Bell <btb@icculus.org>
3733 * configure.in, arch/include/mouse.h, include/pstypes.h,
3734 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3736 * main/polyobj.c: fix typo
3738 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3739 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3740 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3741 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3742 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3743 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3744 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3745 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3746 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3747 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3748 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3749 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3750 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3751 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3752 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3753 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3754 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3755 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3756 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3757 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3758 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3759 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3760 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3761 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3762 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3763 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3766 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3767 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3768 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3769 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3772 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3775 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3776 cross-compiling, and cygwin fixes
3778 2001-01-30 Bradley Bell <btb@icculus.org>
3780 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3781 include/pstypes.h, include/strutil.h, main/Makefile.am,
3782 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3783 needs --without-assembler and --without-network to compile
3785 2001-01-29 Bradley Bell <btb@icculus.org>
3787 * configure.in, main/Makefile.am: Fixes to build system
3789 * main/kconfig.c: fix for non-linux joysticks
3791 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3792 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3793 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3794 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3795 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3796 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3797 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3798 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3799 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3800 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3802 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3803 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3804 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3805 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3806 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3807 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3810 * arch/dos/include/joy.h, arch/dos/include/key.h,
3811 arch/dos/include/mouse.h: Unified input headers.
3813 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3815 2001-01-28 Bradley Bell <btb@icculus.org>
3817 * conf.h.in, configure.in, arch/Makefile.am,
3818 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3819 arch/include/key.h, main/Makefile.am: More header unification...
3821 * main/newdemo.c: Added <ctype.h>
3823 * arch/include/event.h, arch/include/joy.h: unified input headers.
3825 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3826 OpenGL now uses SDL-GL instead of gii
3828 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3830 2001-01-25 Bradley Bell <btb@icculus.org>
3832 * autogen.sh: use "set -e" so execution stops if something goes
3835 2001-01-24 Bradley Bell <btb@icculus.org>
3839 * Makefile.am: Add ChangeLog to dist
3843 2001-01-24 Bradley Bell <btb@icculus.org>
3845 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3847 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3848 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3851 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3852 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3853 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3854 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3855 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3856 arch/Makefile.am, arch/dos/Makefile.am,
3857 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3858 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3859 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3860 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3861 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3862 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3863 unused/Makefile.am, unused/bios/Makefile.am,
3864 unused/lib/Makefile.am, unused/novga/Makefile.am,
3865 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3866 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3867 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3868 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3869 make dist, VPATH builds, ...
3871 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3872 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3873 arch/dos/Makefile.in, arch/linux/Makefile.in,
3874 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3875 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3876 misc/Makefile.in, texmap/Makefile.in: cruft removal
3878 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3881 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3883 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3885 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3888 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3889 added -grabmouse option
3891 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3892 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3893 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3894 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3895 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3896 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3897 main/songs.c, misc/args.c: changed args_find to FindArg
3899 2001-01-22 Bradley Bell <btb@icculus.org>
3901 * configure, main/Makefile.am, main/Makefile.in: configuration
3904 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3905 fix compiler warnings w/opengl
3907 * include/console.h: ggi support
3909 * arch/linux_init.c: svgalib support
3911 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3912 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3913 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3914 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3915 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3916 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3919 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3921 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3922 main/render.c: fix warnings and enable NDEBUG *
3923 arch/svgalib_init.c: svgalib support
3925 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3927 * main/kconfig.c: joystick support
3929 2001-01-21 Bradley Bell <btb@icculus.org>
3931 * cvshowto.txt: new file, taken from d1x webpage
3933 * AUTHORS, README: Taking over as maintainer of d2x
3935 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3937 2001-01-20 Bradley Bell <btb@icculus.org>
3939 * configure, configure.in: Turned -Werror back off by default
3941 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3942 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3943 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3944 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3945 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3946 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3947 main/laser.c, main/multi.c, main/network.c, main/network.h,
3948 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3949 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3950 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3951 warnings, for non-OpenGL on linux, anyway...
3953 2001-01-19 Bradley Bell <btb@icculus.org>
3955 * copying: remove duplicate file
3957 * Import of d2x-0.0.9-pre1
3959 * Import of d2x-0.0.8