1 2003-08-01 Martin Schaffner <martin.schaffner@epfl.ch>
3 * main/playsave.c: comments
5 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
7 * cfile/cfile.c: update raw_position in cfwrite
9 * main/network.c: comments/formatting
11 2003-06-22 Bradley Bell <btb@icculus.org>
13 * cfile/cfile.c: use standard fgets for non-archive files
15 * main/movie.c: use con_printf for missing movie warning
17 2003-06-18 Bradley Bell <btb@icculus.org>
19 * main/movie.c: fixed cfile conversion of movielib code
21 * main/console.c, main/hud.c: strip out colors, etc when printing
24 * include/u_mem.h: fix NDEBUG calloc macro
26 2003-06-15 Bradley Bell <btb@icculus.org>
28 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
31 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
32 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
33 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
34 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
35 main/scores.c, main/state.c, main/text.c, misc/args.c,
36 misc/strio.c: convert file i/o to cfile
38 2003-06-14 Bradley Bell <btb@icculus.org>
40 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
41 writing and other modes besides "rb" (mostly taken from
44 2003-06-09 Bradley Bell <btb@icculus.org>
46 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
49 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
50 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
53 2003-06-07 Taylor Richards <taylor@icculus.org>
55 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
57 2003-06-07 Bradley Bell <btb@icculus.org>
59 * main/console.c: fix non-console build
61 * main/gamesave.c: comments
63 * main/bm.c: remove redundant break
65 2003-06-06 Bradley Bell <btb@icculus.org>
67 * main/gauges.c, main/kconfig.c: comments/formatting
69 * console/.cvsignore: added .cvsignore
71 * main/console.c: can't write to console after it's closed
73 2003-06-05 Bradley Bell <btb@icculus.org>
75 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
76 console/internal.c, console/internal.h, include/CON_console.h,
77 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
78 finish console conversion away from SDL
80 2003-06-04 Bradley Bell <btb@icculus.org>
82 * console/CON_console.c, include/CON.console.h, include/console.h,
83 main/console.c, main/game.c: console conversion to native gr,
86 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
87 put prototype for gr_bm_bitblt in gr.h
89 2003-06-03 Bradley Bell <btb@icculus.org>
91 * console/CON_console.c, console/DT_drawtext.c,
92 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
93 main/console.c: use native fonts for console
95 * main/playsave.c: use shorts for short data
97 2003-06-02 Bradley Bell <btb@icculus.org>
99 * configure.ac, main/console.c: set console background, fix
102 2003-06-01 Bradley Bell <btb@icculus.org>
104 * Makefile.am, arch/sdl/event.c, configure.ac,
105 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
106 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
107 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
108 main/gamerend.c: added console code (from SDL_console)
110 2003-05-30 Bradley Bell <btb@icculus.org>
112 * README: minor update
114 2003-05-28 Bradley Bell <btb@icculus.org>
116 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
121 2003-06-06 Bradley Bell <btb@icculus.org>
123 * main/kconfig.c: fix crash in control menus
125 * main/gauges.c: force cockpit redraw in opengl
127 * main/gamerend.c: move ogl swap, so cockpit and console get
130 2003-06-01 Bradley Bell <btb@icculus.org>
132 * configure.ac, libmve/mveplay.c: define struct timeval if needed
136 2003-05-12 Bradley Bell <btb@icculus.org>
138 * configure.ac: increment version number
140 * main/bm.c: use con_printf for exit model warnings
142 * configure.ac: must check for timespec after setting -mno-cygwin
144 * main/inferno.c: added -nohogdir and -userdir options
146 * NEWS, main/titles.c: use briefings with no extension
150 2003-04-30 Bradley Bell <btb@icculus.org>
152 * configure.ac: have to include time.h when checking for nanosleep
154 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
157 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
158 increment version number
160 * main/Makefile.am: make dist fix
164 2003-04-29 Bradley Bell <btb@icculus.org>
166 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
169 2003-04-24 Bradley Bell <btb@icculus.org>
171 * configure.ac: increment version number
173 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
176 2003-04-24 Ingo van Lil <inguin@gmx.de>
178 * main/render.c: fix misspellings of NDEBUG
182 2003-04-14 Bradley Bell <btb@icculus.org>
184 * cfile/cfile.c: prefer files from d2 hog over d1 hog
186 2003-04-11 Bradley Bell <btb@icculus.org>
188 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
193 2003-04-11 Bradley Bell <btb@icculus.org>
195 * libmve/mveplay.c: use _sleep instead of sleep on win32
197 * Makefile.am, README, README.utils, arch/sdl/digi.c,
198 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
199 include/cfile.h, include/error.h, libmve/Makefile.am,
200 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
201 main/endlevel.h, main/playsave.c, misc/fileutil.c:
202 utilities/Makefile.am: comments/formatting/dist problems
204 * configure.ac: use different defines for os x
206 2003-04-07 Bradley Bell <btb@icculus.org>
208 * include/error.h, misc/error.c: put some old stuff back in,
209 eliminate duplicate error messages
211 * main/text.c: don't die on text not found
214 * main/inferno.c: print some useful info if hog not found, allow
215 -help to work if no text available
217 2003-04-07 Steffen Pohle <stpohle@gmx.net>
219 * arch/linux/Makefile.am: revert to previous version, so linux
222 2003-04-03 Bradley Bell <btb@icculus.org>
224 * main/endlevel.c: fixed exit model scheme yet again
226 2003-04-02 Bradley Bell <btb@icculus.org>
228 * misc/error.c: call Int3 on Assert
230 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
233 * main/wall.c: don't die when trying to toggle nonexistent
234 segment... vertigo level 10 is buggy!
236 * main/gamemine.c: comments/formatting
238 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
240 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
241 main/inferno.c: Allow use of 22K sound samples
243 2003-03-29 Bradley Bell <btb@icculus.org>
245 * arch/ogl/gr.c: default to bitmapped reticle
247 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
248 main/polyobj.c: rewrote endlevel stuff to reread exit model info
251 * arch/sdl/joy.c: fixed text seen for hats in control config
254 2003-03-28 Bradley Bell <btb@icculus.org>
256 * main/bm.c: heh, model nums in vertigo are hardcoded,
257 N_D2_POLYGON_MODELS can't change
259 * configure.ac, include/d1x.xpm, include/descent.xpm,
260 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
263 2003-03-27 Bradley Bell <btb@icculus.org>
265 * main/text.h: fixed text references for hat directions
267 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
269 2003-03-26 Bradley Bell <btb@icculus.org>
271 * main/playsave.c: make d2x keys backward compatible
273 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
275 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
278 2003-03-26 Bradley Bell <btb@icculus.org>
280 * main/piggy.c: fix crash when d1 data not present
282 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
283 read/write from plr file
285 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
286 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
287 added escort.h header
289 2003-03-25 Bradley Bell <btb@icculus.org>
291 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
292 D1_PIGFILE ("descent.pig") macro
294 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
295 models from d1 pig file
297 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
298 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
299 really) from d1 pig file
301 2003-03-23 Bradley Bell <btb@icculus.org>
303 * main/bm.c: stop extra robots from overwriting exit models
305 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
306 texture list doesn't get full
308 * main/bm.c: fix mem leak when reading extra robots
310 2003-03-21 Bradley Bell <btb@icculus.org>
312 * main/menu.c: Added option to set movie resolution (mostly works)
314 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
316 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
317 replacement functions to piggy.c
319 * main/gameseq.c: attempt to support mac d1 descent.pig
321 * main/bm.c: fix mem leak
323 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
324 files, both d1 and d2 oem briefing where showed
326 * main/inferno.c, main/movie.c: Change the default movie
327 resolution to "high", implement the option -lowresmovies
329 2003-03-20 Bradley Bell <btb@icculus.org>
331 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
333 * main/piggy.c: comments
335 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
337 * main/gameseq.c: delete duplicate function
339 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
341 2003-03-19 Bradley Bell <btb@icculus.org>
343 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
344 (cddb discid) support
346 * arch/sdl/digi.c, main/kludge.c: implemented
347 digi_link_sound_to_object3 for looping sounds, other looping stuff
349 * arch/sdl/gr.c: removing dependencies on stuff in main/
351 * arch/linux/Makefile.am, arch/linux/init.c,
352 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
353 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
354 other header cleanups
356 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
358 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
360 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
361 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
362 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
363 load d1 textures for d1 levels
365 2003-03-19 Bradley Bell <btb@icculus.org>
367 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
368 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
369 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
370 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
373 * README: added some OS X info
375 2003-03-17 Bradley Bell <btb@icculus.org>
377 * main/newdemo.c: simplify DEMO_FILENAME macro
379 * main/console.c, main/game.c: enable experimental console support
381 * main/gamerend.c: fixed location of fps meter in multi
383 2003-03-16 Bradley Bell <btb@icculus.org>
385 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
386 also look in shared data dir for demos
388 * main/newdemo.c, main/newdemo.h: comments/formatting
390 2003-03-15 Christopher Thielen <chris@luethy.net>
392 * main/kludge.c: set CDROM_dir back to "." - tricks game into
393 thinking d2 cd is always present
395 2003-03-15 Bradley Bell <btb@icculus.org>
397 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
400 * arch/sdl/rbaudio.c: formatting, enabled volume control under
403 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
404 gr_init. don't really know why this works, though
406 2003-03-14 Bradley Bell <btb@icculus.org>
408 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
410 * unused/bios/rbaudio.h: removed duplicate file
412 2003-03-14 Christopher Thielen <chris@luethy.net>
414 * arch/sdl/rbaudio.c: stop cd audio when exiting
416 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
418 * main/gamecntl.c: add comments to the "only matt knows" cheats
420 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
422 * main/gamemine.c: formatting, better texture conversion for d1
425 2003-03-14 Bradley Bell <btb@icculus.org>
427 * main/piggy.c: must swap all mac version pigfiles
429 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
430 main/multi.c: formatting, minor cleanups
432 * 2d/rle.c: need to swap line_size on bigendian machines
434 * main/mission.c, main/mission.h: detect mac full version hogfile
436 2003-03-13 Bradley Bell <btb@icculus.org>
438 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
439 added joy/mouse sensitivity slider, increased range to 16, and
442 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
445 * arch/linux/Makefile.am: removed extra backslash
447 * TODO, installation.txt: updated some documentation
449 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
450 menu, with maxfps option
452 2003-03-12 Bradley Bell <btb@icculus.org>
454 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
456 * arch/linux/alsadigi.c, arch/linux/findfile.c,
457 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
458 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
459 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
460 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
461 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
462 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
463 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
464 arch/linux/include/music.h, arch/linux/include/serial.h,
465 arch/linux/include/ukali.h: formatting
467 2003-03-11 Chris Arena <ccarena@cox.net>
469 * main/menu.c: fixed brightness slider
471 2003-03-01 Bradley Bell <btb@icculus.org>
473 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
474 robots and animated bitmaps work, but colors are messed up
476 2003-02-28 Bradley Bell <btb@icculus.org>
478 * main/player.h: whitespace
480 * main/automap.c, main/cntrlcen.c, main/collide.c,
481 main/gamerend.c: use Builtin_mission_num instead of 0 (if
482 descent.hog is present, d1 becomes mission 0)
484 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
485 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
486 arch/win32/winnet.c: MinGW compiles with network enabled again,
487 but still doesn't work
491 2003-02-28 Bradley Bell <btb@icculus.org>
493 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
494 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
497 2003-02-27 Bradley Bell <btb@icculus.org>
499 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
500 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
501 main/network.c, main/network.h: noted that hoard.ham is only needed
502 for multiplayer HOARD games, and should not be equated with
503 "vertigo". put HoardEquipped() back in network.c.
505 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
506 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
507 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
508 use timer_delay instead of d_delay
510 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
512 * main/render.c: added replacement qsort for solaris
514 2003-02-26 Bradley Bell <btb@icculus.org>
516 * main/gamemine.c: texture conversion for d1 shareware
518 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
520 * main/gamemine.c: better texture conversion for d1 levels
522 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
524 * main/kconfig.c: fix joystick support under MinGW
526 2003-02-26 Bradley Bell <btb@icculus.org>
528 * main/playsave.c: fix swapping glitch
530 * configure.ac, readme.txt: clean stuff up, getting ready for
533 * main/titles.c: begin support for rendering spinning robots in
536 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
539 * main/gamemine.c: load d1 shareware levels!
541 2003-02-25 Bradley Bell <btb@icculus.org>
545 * autogen.sh: add warning about old auto* versions, use
548 2003-02-24 Bradley Bell <btb@icculus.org>
550 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
551 briefings mostly working
552 * main/movie.c, main/titles.c: fixed some more briefing glitches
554 2003-02-23 Bradley Bell <btb@icculus.org>
556 * main/movie.c: fixed crash when using shareware data files
558 * arch/sdl/digi.c: fix crash on non-existent sounds
559 (i.e. shareware data)
561 2003-02-22 Bradley Bell <btb@icculus.org>
563 * main/titles.c: fixed fullscreen toggle in briefings
565 2003-02-21 Bradley Bell <btb@icculus.org>
567 * configure.ac: check for mingw when enabling nasm
568 * main/playsave.c: enable loading player files of either byte
571 2003-02-20 Bradley Bell <btb@icculus.org>
573 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
574 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
575 #343, not "rest of solution to bug #344"
576 * arch/sdl/timer.c, include/timer.h: revert to more accurate
578 * main/kludge.c: partial solution to bug #344
579 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
580 * compilerdefs.txt: added linux/mips info
581 * ChangeLog: clean up changelog
583 2003-02-19 Bradley Bell <btb@icculus.org>
585 * libmve/mveplay.c: os x needs nanosleep prototype.
587 2003-02-18 Bradley Bell <btb@icculus.org>
589 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
590 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
591 to disable/enable audio
592 * libmve/: mve_main.c, mveplay.c: bigendian fixes
593 * main/: movie.h, titles.c: make sure movie's palette is set before
594 writing briefing text. Fixes bug #359
595 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
597 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
598 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
600 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
602 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
603 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
604 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
606 * include/libmve.h: blah
608 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
610 * main/render.c: 2nd attempt to fix solaris qsort bug
612 2003-02-18 Bradley Bell <btb@icculus.org>
614 * configure.ac, include/pstypes.h: put alignment detection in
617 2003-02-17 Bradley Bell <btb@icculus.org>
619 * Makefile.am, README.utils, configure.ac, include/libmve.h,
620 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
621 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
622 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
623 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
624 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
625 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
626 moved mve stuff to separate subdir
627 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
628 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
629 mve code. Fixes (at least) bugs #41, #348, and #350.
631 2003-02-14 Bradley Bell <btb@icculus.org>
633 * main/Makefile.am: no more Makefile.mveplay. again
634 * main/mveplay.c: typo
636 2003-02-13 Bradley Bell <btb@icculus.org>
638 * utilities/mvlextract.c: uint -> unsigned int
639 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
640 standalone mveplayer, win32 support
641 * main/movie.c: random bugfixes, win32 support
642 * arch/sdl/Makefile.am: formatting
643 * configure.ac: disable networking on mac/win for now
644 * main/newmenu.c: comments
646 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
648 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
649 redundant swap functions.
651 2003-02-13 Bradley Bell <btb@icculus.org>
653 * ChangeLog: update changelog
655 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
657 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
658 polymodel alignment issues.
660 2003-02-13 Bradley Bell <btb@icculus.org>
662 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
663 fix various little bugs
664 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
665 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
666 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
668 * README.utils: new file
669 * main/: mve_main.c, mveplay.c: more movie fixes
670 * README: updated README
671 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
673 2003-02-12 Bradley Bell <btb@icculus.org>
675 * utilities/mvlextract.c: bigendian mvl support
676 * main/mveplay.c: formatting, stuff
677 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
678 truecolor mve support, standalone mveplayer
679 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
680 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
681 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
684 2003-01-22 Bradley Bell <btb@icculus.org>
686 * include/: interp.h, interp.h: restore prototype for
687 swap_polygon_model_data
689 2003-01-21 Bradley Bell <btb@icculus.org>
691 * main/piggy.c: use memcpy to avoid alignment problem
692 * compilerdefs.txt: updated some defs, added sunos/sparc
694 2003-01-15 Bradley Bell <btb@icculus.org>
696 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
697 * main/gamemine.c: attempting to support d1 shareware
698 * compilerdefs.txt: update defs
700 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
702 * main/mveplay.c: fix several bugs, comments, formatting.
704 2003-01-15 Bradley Bell <btb@icculus.org>
706 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
707 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
708 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
709 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
711 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
714 2003-01-11 Bradley Bell <btb@icculus.org>
716 * main/: mission.c, mission.h: attempt to support d1 for mac
718 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
721 2003-01-09 Bradley Bell <btb@icculus.org>
723 * main/movie.c: use ifdef around gr_toggle_fullscreen
725 2003-01-07 Bradley Bell <btb@icculus.org>
727 * Makefile.am, descent.msn, installation.txt, main/mission.c,
728 main/mission.h: don't need .msn file for descent.hog anymore
731 2003-01-06 Bradley Bell <btb@icculus.org>
733 * main/mission.h, main/mission.c: comments
734 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
737 2003-01-03 Bradley Bell <btb@icculus.org>
739 * utilities/: txb2txt.c, txt2txb.c: remove old files
740 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
741 * main/polyobj.c: attempt to make read_model_file
743 * main/menu.c: move vertigo text
745 2003-01-02 Bradley Bell <btb@icculus.org>
747 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
748 main/polyobj.h: cleanup alignment changes
749 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
750 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
751 main/object.h: fix alignment issues on sparc
752 * cvshowto.txt: update cvs info
754 * 2d/rle.c: make rle_swap handle RLE_BIG
756 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
758 * main/render.c: workaround solaris qsort bug
760 2003-01-01 Steffen Pohle <stpohle@gmx.net>
762 * arch/linux/linuxnet.c, arch/linux/ukali.c,
763 arch/linux/include/ukali.h, main/inferno.c: enabled kali
764 * arch/linux/Makefile.am: enabled linux joystick, kali
765 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
766 arch/sdl/event.c: enabled linux joystick
768 2002-12-31 Bradley Bell <btb@icculus.org>
770 * main/gamemine.c: simplified warning msg
771 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
772 * main/render.h: fix compiler warning
774 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
776 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
778 2002-12-24 Bradley Bell <btb@icculus.org>
780 * main/mission.c: fixes an infinite loop which was caused by d2x
781 thinking d2demo was a descent 1 mission
783 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
785 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
787 2002-12-24 Bradley Bell <btb@icculus.org>
789 * main/render.c: comments
791 2002-10-30 Bradley Bell <btb@icculus.org>
793 * main/inferno.c: add help for -hogdir option
794 * main/inferno.c: added -hogdir option
796 2002-10-28 Bradley Bell <btb@icculus.org>
798 * main/: inferno.c, menu.c: enabled Vertigo displays
801 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
803 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
804 main/netmisc.c, main/network.c: simplify and eliminate redundant
807 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
809 * maths/fixc.c: fix infinite loop in quad_sqrt.
810 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
811 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
813 2002-10-12 Bradley Bell <btb@icculus.org>
815 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
817 2002-10-11 Bradley Bell <btb@icculus.org>
819 * main/hud.c: make hud_message work correctly
820 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
822 * main/network.c: formatting, small fixes
824 2002-10-10 Bradley Bell <btb@icculus.org>
826 * main/netmisc.h: no swap_object for little-endian
827 * main/: netmisc.h, network.c: use macros to simplify network
829 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
831 * main/inferno.c: enable loading screen for mac shareware with
833 * main/netmisc.c: whitespace
834 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
836 * main/hud.c: whitespace
837 * configure.ac: remove shareware build, add macdata build
838 * main/songs.c: whitespace
839 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
840 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
842 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
845 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
847 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
848 comments, formatting, etc.
849 * iff/iff.c: fix bigendian iff loading.
851 2002-10-03 Bradley Bell <btb@icculus.org>
853 * utilities/txb2tex.c: typo
854 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
855 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
857 * arch/sdl/mouse.c: whitespace
859 2002-09-19 Bradley Bell <btb@icculus.org>
861 * main/kconfig.c: fix a oops, add old logs
862 * main/kconfig.c: support for >3 mouse buttons
864 2002-09-18 Bradley Bell <btb@icculus.org>
866 * include/gr.h: fix palette swap define
868 2002-09-14 Bradley Bell <btb@icculus.org>
870 * main/titles.c: load hires briefing screen if lores doesn't exist
871 (i.e. vertigo) and MenuHires=0
873 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
875 * main/: multi.h, network.h: pack some structures for ipx
878 2002-09-14 Bradley Bell <btb@icculus.org>
880 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
881 and load_endlevel_data() to expect newline-terminated strings, fix
882 load_game_data to read null-terminated string for
885 2002-09-07 Bradley Bell <btb@icculus.org>
887 * main/newmenu.c: added error message
888 * main/menu.h: enable -nohires with mac shareware
889 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
890 * 2d/font.c: enable 0/255 palette swap for fonts
891 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
893 * 2d/2dsline.c: fix ogl blooper
895 2002-09-05 Bradley Bell <btb@icculus.org>
897 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
899 * include/strutil.h: need string.h for strcasecmp
900 * include/rle.h: okay, maybe it needs to be this way
901 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
902 * 2d/scalec.c: more stuff from d2src
903 * 2d/rle.c: more stuff from d2src, formatting
904 * 2d/font.c: useless cruft
905 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
906 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
909 2002-09-04 Bradley Bell <btb@icculus.org>
911 * include/grdef.h: fix compiler warnings
912 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
913 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
915 * main/game.c: we want the mac ibitblt for everything but dos and
917 * main/texmerge.c: these routines are in tmerge.c
918 * main/credits.c: enable credits for mac and oem data
919 * main/bm.c: use either exit.ham or exit.pofs
920 * include/ibitblt.h: enable some more code from d2src
921 * include/gr.h: enable mac ubitblt_double
922 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
923 * include/grdef.h: moved some inline asm from linear.h
924 * 2d/ibitblt.c: brought in line with original d2 version
925 * 2d/bitblt.c: reverted to original d2 version of this file, then
926 added d1x enhancements
927 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
928 * 2d/linear.h: moved these back to their original locations
930 * main/mveplay.c: close some memory holes, speed up palette loading
931 * main/movie.c: added fullscreen toggle while playing movies
932 * main/inferno.c: comment out -superhires help text (always on)
933 * include/timer.h: added approx_fsec_to_usec macro
934 * arch/sdl/joy.c: fix compiler warning
936 2002-09-01 Bradley Bell <btb@icculus.org>
938 * main/network.c: oops
939 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
940 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
941 timer_get_fixed_seconds
944 2002-08-31 Bradley Bell <btb@icculus.org>
946 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
948 * main/multi.h: network endian stuff
949 * 2d/font.c, include/gr.h: fast file i/o for font headers
950 * arch/win32/arch_ip.cpp: unused file
951 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
952 bigendian networking fixes
953 * main/menu.c: make net menu more accurate, also make superhires
955 * include/pstypes.h: better to have __pack__ all the time, I think.
956 needed for networking, e.g.
957 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
959 * arch/win32/Makefile.am: unused file
962 2002-08-30 Bradley Bell <btb@icculus.org>
964 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
965 * main/: newmenu.h, titles.c: formatting
966 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
967 main/multi.h: networking works, finally
968 * TODO: added TODO file
969 * arch/linux/arch_ip.cpp: unused fine
970 * README: network sorta working
971 * main/: Makefile.am, multi.c, network.c, network.h: more
973 * main/menu.c: load builtin mission correctly
974 * main/inferno.c: documentation
975 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
977 * main/Makefile.mveplay: don't need no more
979 2002-08-29 Bradley Bell <btb@icculus.org>
981 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
982 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
983 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
985 * include/ipx_drv.h: more network fixing
986 * arch/linux/include/ipx_drv.h: more network fixing
987 * include/ipx.h: formatting
988 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
989 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
990 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
991 main/inferno.c: fixed networking fuck-up?
992 * Makefile.am: moved mingw info to README
993 * README, mingw32.txt: moved mingw info to README
995 2002-08-27 Bradley Bell <btb@icculus.org>
997 * utilities/mvlextract.c: allow specifying file to extract
998 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1000 * utilities/hogextract.c: allow specifying file to extract
1001 * main/mission.c: Have to get mission_num _after_ promoting...
1002 * main/: gameseq.c, titles.c: beginning d1 briefing support
1003 * descent.msn: beginning d1 briefing support
1004 * main/: titles.c, titles.h: d1-style mission briefings
1005 * main/piggy.h: whitespace
1006 * main/movie.c: beginning robot movie support, fall back on lo/hi
1007 res if hi/lo not available
1008 * main/mission.c: added Builtin_mission_num for builtin mission,
1009 D1Hogdir, d1-style mission briefings
1010 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1012 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1013 (for d1 missions that need d1 data)
1014 * 2d/ibitblt.c: whitespace
1016 2002-08-26 Bradley Bell <btb@icculus.org>
1018 * utilities/mvlcreate.c: oops
1019 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1021 * utilities/hogextract.c: added [v]iew option
1022 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1023 * main/titles.c: fix writable string, disable DumbAdjust thing
1024 * main/polyobj.h: whitespace
1025 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1027 * main/movie.c: read movies from AltHogDir, other fixes
1028 * main/: mission.c, mission.h: fix bug w/mission filename
1029 * main/gameseq.c: comments
1030 * main/digi.h: whitespace n stuff
1031 * include/mve_audio.h: added audio flag macros
1032 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1036 2002-08-23 Bradley Bell <btb@icculus.org>
1038 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1040 * Makefile.am: remove d2demo.mn2
1041 * cfile/cfile.c, include/cfile.h: add cfile_size function
1042 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1043 eliminate need for .mn2 files for oem and demo
1045 2002-08-22 Bradley Bell <btb@icculus.org>
1047 * main/bm.c: fix for vertigo
1048 * main/menu.h: make OEM menu pcx available
1049 * 2d/rle.c: merge with original d2 file
1050 * Makefile.am, configure.ac: let mission files get installed by
1053 2002-08-17 Bradley Bell <btb@icculus.org>
1055 * configure.ac: make FAST_FILE_IO the default on little-endian
1057 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1058 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1061 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1063 * main/: game.c, menu.c, mission.c: promote builtin missions.
1065 2002-08-15 Bradley Bell <btb@icculus.org>
1067 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1068 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1069 * utilities/.cvsignore: added cvsignore
1070 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1072 * main/piggy.c: mac data file loading
1073 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1074 transparency and swap 0/255 correctly for mac data files
1076 2002-08-13 Bradley Bell <btb@icculus.org>
1078 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1079 to utilities to avoid conflict with c++ std lib <utility>
1080 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1081 txt2txb.c: moved utility to utilities to avoid conflict with c++
1083 * Makefile.am, configure.ac: add utilities
1085 2002-08-09 Bradley Bell <btb@icculus.org>
1087 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1090 2002-08-08 Bradley Bell <btb@icculus.org>
1092 * main/inferno.c: comments
1093 * main/: newmenu.c, songs.c: mac demo datafile support
1094 * installation.txt: update
1095 * main/gamesave.c: use lowercase for consistency
1096 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1097 models for other than d2demo
1099 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1101 * main/gamemine.c: formatting, better d1 texture conversion
1102 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1103 main/mission.h: recognize .msn mission files.
1105 2002-08-07 Bradley Bell <btb@icculus.org>
1107 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1108 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1109 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1110 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1111 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1112 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1115 2002-08-06 Bradley Bell <btb@icculus.org>
1117 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1118 * main/Makefile.am: formatting
1119 * 2d/font.c: make gr_remap_font just reload the whole thing
1120 * configure.ac: formatting
1121 * Makefile.am: added d2demo.mn2
1122 * d2demo.mn2: mission file for shareware
1123 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1124 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1125 * main/sounds.h: shareware stuff, whitespace
1126 * main/: polyobj.c, polyobj.h: more fast i/o macros
1127 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1129 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1130 endlevel stuff to non-shareware, allow movies/endlevel for
1132 * main/cntrlcen.c: typo
1133 * main/bm.h: use global Piggy_hamfile_version
1134 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1135 macros, use global Piggy_hamfile_version
1136 * main/Makefile.am: terrain and movie stuff always used now
1137 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1139 * main/: gamemine.c, gamesave.c: load DMB levels
1140 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1141 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1143 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1145 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1147 2002-08-04 Bradley Bell <btb@icculus.org>
1149 * main/inferno.c: shareware stuff, formatting
1150 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1151 * arch/sdl/gr.c: don't need to set mode in gr_init
1153 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1155 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1157 * Makefile.am, descent.mn2: added mission file for descent 1
1159 2002-08-02 Bradley Bell <btb@icculus.org>
1161 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1162 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1163 main/piggy.h, misc/error.c: junk
1164 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1165 render.h, scores.c, scores.h, terrain.c: shareware stuff
1166 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1167 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1168 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1169 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1170 main/weapon.c, main/weapon.h: fast i/o macros
1172 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1174 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1175 main/gamemine.h, main/gamesave.c: load d1 levels
1177 2002-07-30 Bradley Bell <btb@icculus.org>
1179 * configure.ac: oops
1180 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1182 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1183 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1184 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1185 main/piggy.c, main/titles.c: support shareware datafiles!
1186 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1187 piggy.c: SHAREWARE fixes
1189 2002-07-29 Bradley Bell <btb@icculus.org>
1191 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1192 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1193 misc/fileutil.c: Portability - OS X support
1195 2002-07-27 Bradley Bell <btb@icculus.org>
1197 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1198 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1199 segment.h: portability
1200 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1201 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1202 main/wall.h: portabilization
1203 * 2d/font.c, include/gr.h: portability
1205 2002-07-26 Bradley Bell <btb@icculus.org>
1207 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1208 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1209 * main/player.c: foo
1210 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1211 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1212 misc/fileutil.h: portable file i/o utils
1213 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1214 writable string anymore... / formatting
1215 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1216 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1217 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1218 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1219 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1220 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1221 portable-izing file loading routines
1223 2002-07-24 Bradley Bell <btb@icculus.org>
1225 * main/mveplay.c: correctly play files with 16bit uncompressed
1226 audio, mem checking, etc
1227 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1230 2002-07-23 Bradley Bell <btb@icculus.org>
1232 * misc/Makefile.am: unused file
1233 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1234 main/sounds.h: remove experimental nmovie stuff
1235 * main/movie.c: add some debugging output
1237 2002-07-22 Bradley Bell <btb@icculus.org>
1239 * main/: console.c, state.c: simplified header
1240 * main/movie.c: enable mveplay audio
1241 * main/old/movie.c: moved to main/
1242 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1243 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1244 main/mvelib.c, main/mveplay.c: initial movie support
1245 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1246 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1247 include/ogl_init.h, include/pstypes.h, main/console.c,
1248 main/state.c, mem/mem.c: OS X stuff
1249 * configure.ac: OS X and movie stuff
1251 2002-07-19 Bradley Bell <btb@icculus.org>
1253 * compilerdefs.txt: OSX defs
1255 2002-07-18 Bradley Bell <btb@icculus.org>
1257 * main/inferno.c: use simpler rcs tags
1258 * autogen.sh: keep Changelog in cvs (and use --accum)
1259 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1260 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1261 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1262 main/songs.c: changed cdrom->rbaudio
1263 * include/rbaudio.h: moved to /include
1265 2002-07-17 Bradley Bell <btb@icculus.org>
1267 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1268 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1269 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1270 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1271 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1272 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1273 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1274 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1275 3d/setup.c: use simpler rcs tags
1280 2002-07-17 Bradley Bell <btb@icculus.org>
1282 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1283 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1284 * debian/rules: don't need readme's
1285 * debian/rules: move d1x license to COPYING, license clarifications
1286 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1287 license to COPYING, license clarifications
1288 * debian/rules: fix debian docs
1289 * debian/rules: fix debian manpages
1290 * debian/d2x-sdl.menu: fix debian menu
1291 * debian/rules: link to undocumented man page for debs
1292 * Makefile.am, configure.ac, debian/control, debian/copyright,
1293 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1294 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1295 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1298 2002-07-16 Bradley Bell <btb@icculus.org>
1300 * debian/: rules, changelog.in: deb stuff
1301 * configure.ac: cleaner nasm detection
1302 * debian/: changelog.in, control, rules: deb stuff
1303 * README, installation.txt: typos, stuff
1304 * configure.ac: better #defines
1305 * configure.ac: whitespace
1306 * configure.ac: better documentation
1307 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1308 SDL_JOYSTICK not needed
1309 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1310 * configure.ac: need higher SDL for joystick
1311 * debian/: control, rules: deb stuff
1312 * arch/sdl/joy.c: old junk
1313 * Makefile.am, configure.ac: automake updates
1314 * main/: inferno.c, text.c: don't use althogdir on non-unix
1315 * configure.ac: more autoconf updates
1316 * misc/strutil.c: better strrev
1317 * main/inferno.c: need limits.h on mingw also
1318 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1321 2002-04-19 Bradley Bell <btb@icculus.org>
1323 * main/network.c: let hoard.ham be a cfile
1324 * main/text.c: better error message when hog not found
1327 2002-03-23 Bradley Bell <btb@icculus.org>
1329 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1330 arch/sdl/Makefile.am: Use SDL joystick automatically
1331 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1333 2002-03-05 Bradley Bell <btb@icculus.org>
1335 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1338 2002-02-23 Bradley Bell <btb@icculus.org>
1340 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1341 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1342 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1343 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1344 main/editor/Makefile.am: moved includes to include
1345 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1346 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1347 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1348 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1350 * main/game.c: disabled cockpit for OGL, formatting
1351 * 2d/ibitblt.c: formatting
1353 2002-02-16 Bradley Bell <btb@icculus.org>
1355 * include/oldsdl.h: check for older macros
1356 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1357 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1358 allow older sdl versions
1360 2002-02-15 Bradley Bell <btb@icculus.org>
1362 * main/: automap.c, automap.h, inferno.c: automap resolution now
1364 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1365 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1366 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1367 win32/include/key_arch.h: never mind - that would be pointless
1368 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1369 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1370 win32/include/key_arch.h: copied files from d1x
1371 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1372 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1373 * main/multipow.c: need conf.h
1374 * arch/win32/Makefile.am: new file
1375 * include/pstypes.h: added u_int16_t (needed in base_ip)
1376 * arch/win32/arch_ip.cpp: copied from d1x
1378 2002-02-14 Bradley Bell <btb@icculus.org>
1380 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1381 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1382 main/netlist.c: Added hotkeys to toggle fullscreen mode
1383 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1384 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1385 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1386 reorder.h: Lotsa networking stuff from d1x
1388 2002-02-13 Bradley Bell <btb@icculus.org>
1390 * include/gr.h, main/game.c: Fullscreen toggle stuff
1391 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1393 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1394 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1397 2002-02-11 Bradley Bell <btb@icculus.org>
1399 * main/bm.c: use portable loader if bigendian
1400 * include/pstypes.h: don't define bool for c++
1401 * include/cfile.h: extern AltHogDir stuff
1402 * include/byteswap.h: use WORDS_BIGENDIAN
1403 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1404 * main/vers_id.h: added D2X_IVER
1405 * misc/args.c: don't use d1x.ini
1406 * Makefile.am: rpm stuff
1407 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1410 2002-02-09 Bradley Bell <btb@icculus.org>
1412 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1414 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1416 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1419 2002-02-06 Bradley Bell <btb@icculus.org>
1421 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1422 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1423 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1424 * debian/: changelog.in, control, copyright, d2x-gl.files,
1425 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1429 2002-02-02 Bradley Bell <btb@icculus.org>
1431 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1432 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1433 Enabled RELEASE option
1435 2002-01-31 Bradley Bell <btb@icculus.org>
1437 * Makefile.am, configure.ac: specify prerequisite versions of
1438 autoconf and automake
1440 2002-01-29 Bradley Bell <btb@icculus.org>
1442 * main/mission.c: RCS header added
1443 * main/inferno.c: update copyright date
1444 * main/mission.c: allow missions to be in AltHogDir
1445 * configure.ac: Display results of configure
1446 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1449 2002-01-28 Bradley Bell <btb@icculus.org>
1451 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1452 Data files now go in DATADIR/games/d2x, user files now go in
1455 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1457 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1458 files now go in ~/.d2x
1460 2002-01-24 Bradley Bell <btb@icculus.org>
1462 * configure.ac: fix nasm not found error message
1464 2002-01-18 Bradley Bell <btb@icculus.org>
1466 * configure.in: getting rid of old configure.in
1467 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1468 main/movie.c: Movie playing kludgey stuff
1469 * misc/args.c: formatting
1470 * main/inferno.c: allow -h for help
1471 * include/error.h: don't die on int3, unless -debug given
1472 * mingw32.txt: more stuff
1474 2001-12-29 Bradley Bell <btb@icculus.org>
1476 * Makefile.am: Got rid of thinking.txt
1477 * main/inferno.c: document -nomovies option
1479 2001-12-28 Bradley Bell <btb@icculus.org>
1481 * main/titles.c: formatting, put some code into place for rendering
1482 of robots during briefings
1484 2001-12-27 Bradley Bell <btb@icculus.org>
1488 2001-12-23 Craig Hadady <chadady@iglou.com>
1490 * 2d/rle.c: fixed bug in dummy array.
1492 2001-12-03 Bradley Bell <btb@icculus.org>
1494 * arch/sdl/init.c: fix formatting
1495 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1496 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1497 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1498 and sdl joystick stuff
1500 2001-11-30 Bradley Bell <btb@icculus.org>
1502 * thinking.txt: not needed
1504 2001-11-27 Bradley Bell <btb@icculus.org>
1506 * cygconf, mingw32.txt: use sdl from source on cygwin
1507 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1508 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1509 SDL_CFLAGS to CFLAGS
1511 2001-11-27 Bradley Bell <btb@icculus.org>
1515 2001-11-14 Bradley Bell <btb@icculus.org>
1517 * texmap/scanline.c: use optimization flags as texmap default
1518 * NEWS: mouse wheel, etc
1519 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1520 wheel to emulate 3rd axis
1521 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1522 * include/error.h: kludge to ungrab mouse when we hit an int3
1523 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1524 __ENV_MSDOS__ to __MSDOS__
1525 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1527 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1529 * arch/sdl/digi.c: implemented digi_set_volume
1530 * include/grdef.h, main/config.c, misc/d_io.c: change
1531 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1532 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1533 main/piggy.c: use MAKE_SIG
1534 * installation.txt: update
1535 * configure.ac: new file
1536 * arch/sdl/joydefs.c: #include pstypes.h
1537 * arch/sdl/init.c: SDL joystick stuff
1538 * acconfig.h: adjust MINGW defines
1539 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1540 controls menu now works
1542 2001-11-13 Bradley Bell <btb@icculus.org>
1544 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1546 * Makefile.am: New file
1547 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1549 * compilerdefs.txt: New file
1550 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1552 2001-11-12 Bradley Bell <btb@icculus.org>
1554 * main/playsave.c: load player files regardless of byte order of
1557 2001-11-11 Bradley Bell <btb@icculus.org>
1559 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1561 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1562 * NEWS: GL savegame thumbnails
1563 * acconfig.h, configure.in: make option for NMOVIES, default to off
1565 2001-11-09 Bradley Bell <btb@icculus.org>
1567 * main/state.c: Enabled savegame thumbnails under OpenGL
1568 * unused/pa_null/pa_enabl.h: remove duplicate header
1569 * misc/args.c: use d2x.ini for option file
1570 * mem/mem.c: Move mem_realloc inside the ifdef
1571 * main/menu.c: fix 640x400 menu text
1572 * main/inferno.c: added documentation
1573 * main/endlevel.c: fix warnings
1574 * arch/ogl/gr.c: Get rid of gl spew
1575 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1576 * acconfig.h: Define __SDL__ for mingw
1578 2001-11-08 Bradley Bell <btb@icculus.org>
1580 * 2d/font.c: free OGL font data when rereading
1581 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1582 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1583 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1584 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1585 main/weapon.h: Enabled shareware build, endlevel flythrough
1587 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1588 of use for shareware build
1589 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1591 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1593 2001-11-05 Bradley Bell <btb@icculus.org>
1595 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1597 * include/3d.h: Add comment
1599 2001-11-04 Bradley Bell <btb@icculus.org>
1601 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1603 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1605 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1606 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1607 main/hudmsg.h: Enable d1x-style hud_message
1608 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1609 * 2d/font.c: re-init ogl fonts after remapping colors.
1611 2001-11-02 Bradley Bell <btb@icculus.org>
1613 * misc/Makefile.am: remove byteswap.h (duplicate header)
1614 * 2d/font.c: fixed gr_remap_font, minor stuff
1615 * configure.in: take out -O2 if doing debug build
1616 * main/bm.c: formatting
1617 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1618 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1619 macros, get rid of functions
1621 2001-11-01 Bradley Bell <btb@icculus.org>
1623 * misc/byteswap.h: removed duplicate header
1625 2001-10-31 Bradley Bell <btb@icculus.org>
1627 * NEWS, main/automap.c: automap works in opengl
1628 * NEWS, configure.in: Added news
1629 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1630 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1631 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1632 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1633 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1634 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1635 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1636 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1637 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1639 2001-10-27 Bradley Bell <btb@icculus.org>
1641 * main/inferno.c: added some documentation
1643 2001-10-25 Bradley Bell <btb@icculus.org>
1645 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1647 * Makefile.am, configure.in, arch/Makefile.am,
1648 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1649 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1650 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1651 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1652 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1653 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1654 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1655 it's ugly, but It'll be easier to sync with d1x.
1656 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1657 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1658 main/editor/Makefile.am: attempt at support for editor, makefile
1660 * misc/d_delay.c: formatting fix
1661 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1662 tmappent.S, tmapppro.S: adding support for runtime selection of
1664 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1665 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1666 including multi.h and network.h, fix backslashes, fix compiler
1668 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1669 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1670 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1671 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1672 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1673 including multi.h and network.h, fix backslashes
1674 * include/pstypes.h: added typedef for u_int64_t on mingw
1675 * include/3d.h: added prototype for g3_uninit_polygon_model
1676 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1678 2001-10-24 Bradley Bell <btb@icculus.org>
1680 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1681 arch subdirs, as in d1x.
1682 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1683 earlier style until i understand automake 1.5 better. remove input
1685 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1686 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1687 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1688 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1689 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1690 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1691 Moved input stuff to arch subdirs, as in d1x.
1692 * NEWS, configure.in: blah blah
1694 2001-10-23 Bradley Bell <btb@icculus.org>
1696 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1697 * texmap/tmapppro.S: no need for #include <conf.h> here
1698 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1700 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1701 file. RCS header added
1702 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1703 #ifdef'ing out the whole file. RCS header added
1704 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1705 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1706 fixes. Now works with automake 1.5 and autoconf 2.52.
1707 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1708 mingw (-grabmouse now works on win32).
1709 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1710 These don't belong in cvs
1714 2001-10-20 Bradley Bell <btb@icculus.org>
1716 * 2d/font.c: Don't free unused variables...
1717 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1719 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1720 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1721 main/Makefile.am: make dist more sensible
1722 * Makefile.am: Kludge for linking on mingw
1724 2001-10-19 Bradley Bell <btb@icculus.org>
1726 * Makefile.am, configure.in, arch/win32/Makefile.am,
1727 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1728 * include/ipx_drv.h: Check for __MINGW32__
1729 * include/i86.h: Imported from d1x
1730 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1731 * arch/dos/modex.asm: Fixed %include
1732 * main/console.c: RCS headers added
1733 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1735 * Makefile.am, main/Makefile.am: Moved final link to top-level
1736 directory instead of main/
1737 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1738 __ENV_LINUX__ to __linux__
1739 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1740 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1741 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1742 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1743 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1744 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1745 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1746 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1747 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1748 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1750 * configure.in: add --enable-xploader, support arch/linux subdir,
1752 * main/inferno.c: conditionalize conf.h
1754 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1756 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1757 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1758 misc/fileutil.h: Partial application of linux/alpha patch.
1760 2001-10-19 Bradley Bell <btb@icculus.org>
1762 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1763 networking in line with d1x, moved some arch/linux_* stuff to
1765 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1766 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1767 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1768 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1770 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1771 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1772 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1773 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1774 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1775 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1776 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1777 linux/include/ukali.h: Brought linux networking in line with d1x,
1778 moved some arch/linux_* stuff to arch/linux/*
1779 * include/ipx_drv.h: Imported from d1x
1780 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1781 * main/ipx_drv.c: Imported from d1x
1782 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1783 main/network.h, main/Makefile.am: Trying to get network working on
1785 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1786 main/Makefile.am: build fixes
1787 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1788 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1789 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1790 starting to get net working.
1791 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1792 conditionalized min,max macros
1794 2001-10-18 Bradley Bell <btb@icculus.org>
1796 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1797 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1798 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1799 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1801 * 2d/2dsline.c: RCS headers added/changed
1802 * configure.in: fix NASMFLAGS bug
1803 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1806 2001-10-17 Bradley Bell <btb@icculus.org>
1808 * NEWS: Fixed the invulnerable robots bug!
1809 * main/collide.c: Fixed the invulnerable robots bug!
1811 2001-10-14 Bradley Bell <btb@icculus.org>
1813 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1816 2001-10-13 Bradley Bell <btb@icculus.org>
1818 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1819 arch/Makefile.am, arch/dos/Makefile.am,
1820 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1821 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1822 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1823 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1824 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1825 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1826 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1827 arch/win32/include/Makefile.am, iff/Makefile.am,
1828 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1829 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1830 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1831 unused/bios/Makefile.am, unused/lib/Makefile.am,
1832 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1833 unused/ui/Makefile.am, unused/vga/Makefile.am,
1834 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1835 automake stuff from "inert" subdirs. And there was much rejoicing.
1836 * Makefile.am, NEWS, configure.in: Stuff
1837 * ChangeLog: removing auto-generated file
1838 * cygconf: Added instructions for mingw32 build
1839 * Makefile.am: renamed INSTALL to installation.txt
1840 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1841 * mingw32.txt: Added instructions for mingw32 build
1842 * configure.in: Enable assembly under mingw32
1844 2001-10-12 Bradley Bell <btb@icculus.org>
1846 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1847 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1848 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1849 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1850 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1851 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1852 to __DJGPP__, since it's built-in.
1854 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1856 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1857 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1861 2001-10-12 Bradley Bell <btb@icculus.org>
1863 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1864 * Makefile.am: make sure cygconf gets archived
1865 * configure.in: Increment version number in preparation for release
1866 * configure.in: Fix detection of opengl
1867 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1868 cygconf, arch/Makefile.am, arch/include/joy.h,
1869 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1870 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1871 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1872 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1873 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1874 Vastly improved compilability.
1876 2001-10-11 Bradley Bell <btb@icculus.org>
1878 * Makefile.am: Added macros/sdl.m4
1879 * autogen.sh: Added macros/sdl.m4
1881 2001-10-09 Bradley Bell <btb@icculus.org>
1883 * main/vers_id.h: Added DESCENT_VERSION constant
1884 * main/inferno.c: Added command-line help.
1885 * include/ogl_init.h: opengl improvments (following d1x changes)
1887 2001-10-07 Bradley Bell <btb@icculus.org>
1889 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1890 arch/ogl/Makefile.am: Remove duplicate headers.
1892 2001-08-02 Thimo Neubauer <thimo@debian.org>
1894 * mem/mem.c: totally crippled the memory manager because it does
1895 not make sense for non-DOS-systems and it would have been too
1896 complicated to get it 64bit clean
1898 2001-06-19 Bradley Bell <btb@icculus.org>
1900 * cvshowto.txt: updated anonymous password
1902 2001-02-08 Bradley Bell <btb@icculus.org>
1904 * COPYING, license.txt: Added d1x license
1906 2001-02-01 Bradley Bell <btb@icculus.org>
1908 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1910 2001-01-31 Bradley Bell <btb@icculus.org>
1912 * configure.in, arch/include/mouse.h, include/pstypes.h,
1913 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1914 * main/polyobj.c: fix typo
1915 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1916 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1917 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1918 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1919 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1920 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1921 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1922 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1923 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1924 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1925 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1926 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1927 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1928 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1929 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1930 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1931 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1932 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1933 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1934 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1935 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1936 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1937 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1938 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1939 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1940 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1942 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1943 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1944 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1945 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1947 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1949 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1950 cross-compiling, and cygwin fixes
1952 2001-01-30 Bradley Bell <btb@icculus.org>
1954 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1955 include/pstypes.h, include/strutil.h, main/Makefile.am,
1956 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1957 needs --without-assembler and --without-network to compile
1959 2001-01-29 Bradley Bell <btb@icculus.org>
1961 * configure.in, main/Makefile.am: Fixes to build system
1962 * main/kconfig.c: fix for non-linux joysticks
1963 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1964 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1965 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1966 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1967 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1968 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1969 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1971 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1972 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1973 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1974 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1975 sdl_timer.c: Fixed build system, minor fixes
1976 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1977 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1979 2001-01-28 Bradley Bell <btb@icculus.org>
1981 * conf.h.in, configure.in, arch/Makefile.am,
1982 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1983 arch/include/key.h, main/Makefile.am: More header unification...
1984 * main/newdemo.c: Added <ctype.h>
1985 * arch/include/: event.h, joy.h: unified input headers.
1986 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1987 OpenGL now uses SDL-GL instead of gii
1988 * arch/include/: key.h, mouse.h: Unified arch headers
1990 2001-01-25 Bradley Bell <btb@icculus.org>
1992 * autogen.sh: use "set -e" so execution stops if something goes
1995 2001-01-24 Bradley Bell <btb@icculus.org>
1998 * Makefile.am: Add ChangeLog to dist
1999 * ChangeLog: Putting this here so automake doesn't complain
2003 2001-01-24 Bradley Bell <btb@icculus.org>
2005 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2006 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2007 for building ChangeLog from RCS entries
2008 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2009 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2010 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2011 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2012 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2013 arch/Makefile.am, arch/dos/Makefile.am,
2014 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2015 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2016 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2017 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2018 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2019 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2020 unused/Makefile.am, unused/bios/Makefile.am,
2021 unused/lib/Makefile.am, unused/novga/Makefile.am,
2022 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2023 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2024 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2025 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2026 make dist, VPATH builds, ...
2027 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2028 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2029 arch/dos/Makefile.in, arch/linux/Makefile.in,
2030 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2031 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2032 misc/Makefile.in, texmap/Makefile.in: cruft removal
2033 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2035 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2036 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2037 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2038 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2040 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2041 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2042 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2043 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2044 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2045 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2046 main/songs.c, misc/args.c: changed args_find to FindArg
2048 2001-01-22 Bradley Bell <btb@icculus.org>
2050 * configure, main/Makefile.am, main/Makefile.in: configuration
2052 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2053 fix compiler warnings w/opengl
2054 * include/console.h: ggi support
2055 * arch/linux_init.c: svgalib support
2056 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2057 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2058 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2059 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2060 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2061 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2062 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2063 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2064 warnings and enable NDEBUG
2065 * arch/svgalib_init.c: svgalib support
2067 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2069 * main/kconfig.c: joystick support
2071 2001-01-21 Bradley Bell <btb@icculus.org>
2073 * cvshowto.txt: new file, taken from d1x webpage
2074 * AUTHORS, README: Taking over as maintainer of d2x
2075 * ChangeLog: Grab mouse with SDL/X11
2076 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2078 2001-01-20 Bradley Bell <btb@icculus.org>
2080 * configure, configure.in: Turned -Werror back off by default
2081 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2082 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2083 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2084 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2085 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2086 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2087 main/laser.c, main/multi.c, main/network.c, main/network.h,
2088 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2089 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2090 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2091 warnings, for non-OpenGL on linux, anyway...
2093 2001-01-19 Bradley Bell <btb@icculus.org>
2095 * copying: remove duplicate file
2096 * Import of d2x-0.0.9-pre1
2097 * Import of d2x-0.0.8