1 2003-02-25 Bradley Bell <btb@icculus.org>
5 * autogen.sh: add warning about old auto* versions, use
8 2003-02-24 Bradley Bell <btb@icculus.org>
10 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
11 briefings mostly working
12 * main/movie.c, main/titles.c: fixed some more briefing glitches
14 2003-02-23 Bradley Bell <btb@icculus.org>
16 * main/movie.c: fixed crash when using shareware data files
18 * arch/sdl/digi.c: fix crash on non-existent sounds
21 2003-02-22 Bradley Bell <btb@icculus.org>
23 * main/titles.c: fixed fullscreen toggle in briefings
25 2003-02-21 Bradley Bell <btb@icculus.org>
27 * configure.ac: check for mingw when enabling nasm
28 * main/playsave.c: enable loading player files of either byte
31 2003-02-20 Bradley Bell <btb@icculus.org>
33 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
34 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
35 #343, not "rest of solution to bug #344"
36 * arch/sdl/timer.c, include/timer.h: revert to more accurate
38 * main/kludge.c: partial solution to bug #344
39 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
40 * compilerdefs.txt: added linux/mips info
41 * ChangeLog: clean up changelog
43 2003-02-19 Bradley Bell <btb@icculus.org>
45 * libmve/mveplay.c: os x needs nanosleep prototype.
47 2003-02-18 Bradley Bell <btb@icculus.org>
49 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
50 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
51 to disable/enable audio
52 * libmve/: mve_main.c, mveplay.c: bigendian fixes
53 * main/: movie.h, titles.c: make sure movie's palette is set before
54 writing briefing text. Fixes bug #359
55 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
57 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
58 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
60 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
62 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
63 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
64 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
66 * include/libmve.h: blah
68 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
70 * main/render.c: 2nd attempt to fix solaris qsort bug
72 2003-02-18 Bradley Bell <btb@icculus.org>
74 * configure.ac, include/pstypes.h: put alignment detection in
77 2003-02-17 Bradley Bell <btb@icculus.org>
79 * Makefile.am, README.utils, configure.ac, include/libmve.h,
80 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
81 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
82 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
83 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
84 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
85 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
86 moved mve stuff to separate subdir
87 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
88 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
89 mve code. Fixes (at least) bugs #41, #348, and #350.
91 2003-02-14 Bradley Bell <btb@icculus.org>
93 * main/Makefile.am: no more Makefile.mveplay. again
94 * main/mveplay.c: typo
96 2003-02-13 Bradley Bell <btb@icculus.org>
98 * utilities/mvlextract.c: uint -> unsigned int
99 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
100 standalone mveplayer, win32 support
101 * main/movie.c: random bugfixes, win32 support
102 * arch/sdl/Makefile.am: formatting
103 * configure.ac: disable networking on mac/win for now
104 * main/newmenu.c: comments
106 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
108 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
109 redundant swap functions.
111 2003-02-13 Bradley Bell <btb@icculus.org>
113 * ChangeLog: update changelog
115 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
117 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
118 polymodel alignment issues.
120 2003-02-13 Bradley Bell <btb@icculus.org>
122 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
123 fix various little bugs
124 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
125 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
126 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
128 * README.utils: new file
129 * main/: mve_main.c, mveplay.c: more movie fixes
130 * README: updated README
131 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
133 2003-02-12 Bradley Bell <btb@icculus.org>
135 * utilities/mvlextract.c: bigendian mvl support
136 * main/mveplay.c: formatting, stuff
137 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
138 truecolor mve support, standalone mveplayer
139 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
140 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
141 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
144 2003-01-22 Bradley Bell <btb@icculus.org>
146 * include/: interp.h, interp.h: restore prototype for
147 swap_polygon_model_data
149 2003-01-21 Bradley Bell <btb@icculus.org>
151 * main/piggy.c: use memcpy to avoid alignment problem
152 * compilerdefs.txt: updated some defs, added sunos/sparc
154 2003-01-15 Bradley Bell <btb@icculus.org>
156 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
157 * main/gamemine.c: attempting to support d1 shareware
158 * compilerdefs.txt: update defs
160 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
162 * main/mveplay.c: fix several bugs, comments, formatting.
164 2003-01-15 Bradley Bell <btb@icculus.org>
166 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
167 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
168 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
169 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
171 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
174 2003-01-11 Bradley Bell <btb@icculus.org>
176 * main/: mission.c, mission.h: attempt to support d1 for mac
178 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
181 2003-01-09 Bradley Bell <btb@icculus.org>
183 * main/movie.c: use ifdef around gr_toggle_fullscreen
185 2003-01-07 Bradley Bell <btb@icculus.org>
187 * Makefile.am, descent.msn, installation.txt, main/mission.c,
188 main/mission.h: don't need .msn file for descent.hog anymore
191 2003-01-06 Bradley Bell <btb@icculus.org>
193 * main/mission.h, main/mission.c: comments
194 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
197 2003-01-03 Bradley Bell <btb@icculus.org>
199 * utilities/: txb2txt.c, txt2txb.c: remove old files
200 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
201 * main/polyobj.c: attempt to make read_model_file
203 * main/menu.c: move vertigo text
205 2003-01-02 Bradley Bell <btb@icculus.org>
207 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
208 main/polyobj.h: cleanup alignment changes
209 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
210 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
211 main/object.h: fix alignment issues on sparc
212 * cvshowto.txt: update cvs info
214 * 2d/rle.c: make rle_swap handle RLE_BIG
216 2003-01-01 Bradley Bell <btb@icculus.org>
218 * main/render.c: workaround solaris qsort bug
219 * arch/linux/linuxnet.c, arch/linux/ukali.c,
220 arch/linux/include/ukali.h, main/inferno.c: enabled kali
221 * arch/linux/Makefile.am: enabled linux joystick, kali
222 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
223 arch/sdl/event.c: enabled linux joystick
225 2002-12-31 Bradley Bell <btb@icculus.org>
227 * main/gamemine.c: simplified warning msg
228 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
229 * main/render.h: fix compiler warning
231 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
233 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
235 2002-12-24 Bradley Bell <btb@icculus.org>
237 * main/mission.c: fixes an infinite loop which was caused by d2x
238 thinking d2demo was a descent 1 mission
240 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
242 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
244 2002-12-24 Bradley Bell <btb@icculus.org>
246 * main/render.c: comments
248 2002-10-30 Bradley Bell <btb@icculus.org>
250 * main/inferno.c: add help for -hogdir option
251 * main/inferno.c: added -hogdir option
253 2002-10-28 Bradley Bell <btb@icculus.org>
255 * main/: inferno.c, menu.c: enabled Vertigo displays
258 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
260 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
261 main/netmisc.c, main/network.c: simplify and eliminate redundant
264 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
266 * maths/fixc.c: fix infinite loop in quad_sqrt.
267 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
268 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
270 2002-10-12 Bradley Bell <btb@icculus.org>
272 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
274 2002-10-11 Bradley Bell <btb@icculus.org>
276 * main/hud.c: make hud_message work correctly
277 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
279 * main/network.c: formatting, small fixes
281 2002-10-10 Bradley Bell <btb@icculus.org>
283 * main/netmisc.h: no swap_object for little-endian
284 * main/: netmisc.h, network.c: use macros to simplify network
286 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
288 * main/inferno.c: enable loading screen for mac shareware with
290 * main/netmisc.c: whitespace
291 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
293 * main/hud.c: whitespace
294 * configure.ac: remove shareware build, add macdata build
295 * main/songs.c: whitespace
296 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
297 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
299 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
302 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
304 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
305 comments, formatting, etc.
306 * iff/iff.c: fix bigendian iff loading.
308 2002-10-03 Bradley Bell <btb@icculus.org>
310 * utilities/txb2tex.c: typo
311 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
312 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
314 * arch/sdl/mouse.c: whitespace
316 2002-09-19 Bradley Bell <btb@icculus.org>
318 * main/kconfig.c: fix a oops, add old logs
319 * main/kconfig.c: support for >3 mouse buttons
321 2002-09-18 Bradley Bell <btb@icculus.org>
323 * include/gr.h: fix palette swap define
325 2002-09-14 Bradley Bell <btb@icculus.org>
327 * main/titles.c: load hires briefing screen if lores doesn't exist
328 (i.e. vertigo) and MenuHires=0
330 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
332 * main/: multi.h, network.h: pack some structures for ipx
335 2002-09-14 Bradley Bell <btb@icculus.org>
337 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
338 and load_endlevel_data() to expect newline-terminated strings, fix
339 load_game_data to read null-terminated string for
342 2002-09-07 Bradley Bell <btb@icculus.org>
344 * main/newmenu.c: added error message
345 * main/menu.h: enable -nohires with mac shareware
346 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
347 * 2d/font.c: enable 0/255 palette swap for fonts
348 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
350 * 2d/2dsline.c: fix ogl blooper
352 2002-09-05 Bradley Bell <btb@icculus.org>
354 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
356 * include/strutil.h: need string.h for strcasecmp
357 * include/rle.h: okay, maybe it needs to be this way
358 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
359 * 2d/scalec.c: more stuff from d2src
360 * 2d/rle.c: more stuff from d2src, formatting
361 * 2d/font.c: useless cruft
362 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
363 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
366 2002-09-04 Bradley Bell <btb@icculus.org>
368 * include/grdef.h: fix compiler warnings
369 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
370 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
372 * main/game.c: we want the mac ibitblt for everything but dos and
374 * main/texmerge.c: these routines are in tmerge.c
375 * main/credits.c: enable credits for mac and oem data
376 * main/bm.c: use either exit.ham or exit.pofs
377 * include/ibitblt.h: enable some more code from d2src
378 * include/gr.h: enable mac ubitblt_double
379 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
380 * include/grdef.h: moved some inline asm from linear.h
381 * 2d/ibitblt.c: brought in line with original d2 version
382 * 2d/bitblt.c: reverted to original d2 version of this file, then
383 added d1x enhancements
384 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
385 * 2d/linear.h: moved these back to their original locations
387 * main/mveplay.c: close some memory holes, speed up palette loading
388 * main/movie.c: added fullscreen toggle while playing movies
389 * main/inferno.c: comment out -superhires help text (always on)
390 * include/timer.h: added approx_fsec_to_usec macro
391 * arch/sdl/joy.c: fix compiler warning
393 2002-09-01 Bradley Bell <btb@icculus.org>
395 * main/network.c: oops
396 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
397 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
398 timer_get_fixed_seconds
401 2002-08-31 Bradley Bell <btb@icculus.org>
403 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
405 * main/multi.h: network endian stuff
406 * 2d/font.c, include/gr.h: fast file i/o for font headers
407 * arch/win32/arch_ip.cpp: unused file
408 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
409 bigendian networking fixes
410 * main/menu.c: make net menu more accurate, also make superhires
412 * include/pstypes.h: better to have __pack__ all the time, I think.
413 needed for networking, e.g.
414 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
416 * arch/win32/Makefile.am: unused file
419 2002-08-30 Bradley Bell <btb@icculus.org>
421 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
422 * main/: newmenu.h, titles.c: formatting
423 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
424 main/multi.h: networking works, finally
425 * TODO: added TODO file
426 * arch/linux/arch_ip.cpp: unused fine
427 * README: network sorta working
428 * main/: Makefile.am, multi.c, network.c, network.h: more
430 * main/menu.c: load builtin mission correctly
431 * main/inferno.c: documentation
432 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
434 * main/Makefile.mveplay: don't need no more
436 2002-08-29 Bradley Bell <btb@icculus.org>
438 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
439 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
440 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
442 * include/ipx_drv.h: more network fixing
443 * arch/linux/include/ipx_drv.h: more network fixing
444 * include/ipx.h: formatting
445 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
446 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
447 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
448 main/inferno.c: fixed networking fuck-up?
449 * Makefile.am: moved mingw info to README
450 * README, mingw32.txt: moved mingw info to README
452 2002-08-27 Bradley Bell <btb@icculus.org>
454 * utilities/mvlextract.c: allow specifying file to extract
455 * utilities/: tex2txb.c, txb2tex.c: use default extension to
457 * utilities/hogextract.c: allow specifying file to extract
458 * main/mission.c: Have to get mission_num _after_ promoting...
459 * main/: gameseq.c, titles.c: beginning d1 briefing support
460 * descent.msn: beginning d1 briefing support
461 * main/: titles.c, titles.h: d1-style mission briefings
462 * main/piggy.h: whitespace
463 * main/movie.c: beginning robot movie support, fall back on lo/hi
464 res if hi/lo not available
465 * main/mission.c: added Builtin_mission_num for builtin mission,
466 D1Hogdir, d1-style mission briefings
467 * main/: gameseq.c, mission.h: added Builtin_mission_num for
469 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
470 (for d1 missions that need d1 data)
471 * 2d/ibitblt.c: whitespace
473 2002-08-26 Bradley Bell <btb@icculus.org>
475 * utilities/mvlcreate.c: oops
476 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
478 * utilities/hogextract.c: added [v]iew option
479 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
480 * main/titles.c: fix writable string, disable DumbAdjust thing
481 * main/polyobj.h: whitespace
482 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
484 * main/movie.c: read movies from AltHogDir, other fixes
485 * main/: mission.c, mission.h: fix bug w/mission filename
486 * main/gameseq.c: comments
487 * main/digi.h: whitespace n stuff
488 * include/mve_audio.h: added audio flag macros
489 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
493 2002-08-23 Bradley Bell <btb@icculus.org>
495 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
497 * Makefile.am: remove d2demo.mn2
498 * cfile/cfile.c, include/cfile.h: add cfile_size function
499 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
500 eliminate need for .mn2 files for oem and demo
502 2002-08-22 Bradley Bell <btb@icculus.org>
504 * main/bm.c: fix for vertigo
505 * main/menu.h: make OEM menu pcx available
506 * 2d/rle.c: merge with original d2 file
507 * Makefile.am, configure.ac: let mission files get installed by
510 2002-08-17 Bradley Bell <btb@icculus.org>
512 * configure.ac: make FAST_FILE_IO the default on little-endian
514 * NEWS, README, compilerdefs.txt, readme.txt: documentation
515 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
518 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
520 * main/: game.c, menu.c, mission.c: promote builtin missions.
522 2002-08-15 Bradley Bell <btb@icculus.org>
524 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
525 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
526 * utilities/.cvsignore: added cvsignore
527 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
529 * main/piggy.c: mac data file loading
530 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
531 transparency and swap 0/255 correctly for mac data files
533 2002-08-13 Bradley Bell <btb@icculus.org>
535 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
536 to utilities to avoid conflict with c++ std lib <utility>
537 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
538 txt2txb.c: moved utility to utilities to avoid conflict with c++
540 * Makefile.am, configure.ac: add utilities
542 2002-08-09 Bradley Bell <btb@icculus.org>
544 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
547 2002-08-08 Bradley Bell <btb@icculus.org>
549 * main/inferno.c: comments
550 * main/: newmenu.c, songs.c: mac demo datafile support
551 * installation.txt: update
552 * main/gamesave.c: use lowercase for consistency
553 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
554 models for other than d2demo
556 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
558 * main/gamemine.c: formatting, better d1 texture conversion
559 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
560 main/mission.h: recognize .msn mission files.
562 2002-08-07 Bradley Bell <btb@icculus.org>
564 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
565 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
566 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
567 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
568 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
569 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
572 2002-08-06 Bradley Bell <btb@icculus.org>
574 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
575 * main/Makefile.am: formatting
576 * 2d/font.c: make gr_remap_font just reload the whole thing
577 * configure.ac: formatting
578 * Makefile.am: added d2demo.mn2
579 * d2demo.mn2: mission file for shareware
580 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
581 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
582 * main/sounds.h: shareware stuff, whitespace
583 * main/: polyobj.c, polyobj.h: more fast i/o macros
584 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
586 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
587 endlevel stuff to non-shareware, allow movies/endlevel for
589 * main/cntrlcen.c: typo
590 * main/bm.h: use global Piggy_hamfile_version
591 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
592 macros, use global Piggy_hamfile_version
593 * main/Makefile.am: terrain and movie stuff always used now
594 * 2d/pcx.c, include/pcx.h: make pcx header available to other
596 * main/: gamemine.c, gamesave.c: load DMB levels
597 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
598 segment.c, segment.h, switch.c, switch.h: fast i/o macros
600 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
602 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
604 2002-08-04 Bradley Bell <btb@icculus.org>
606 * main/inferno.c: shareware stuff, formatting
607 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
608 * arch/sdl/gr.c: don't need to set mode in gr_init
610 2002-08-02 Bradley Bell <btb@icculus.org>
612 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
614 * Makefile.am, descent.mn2: added mission file for descent 1
615 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
616 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
617 main/piggy.h, misc/error.c: junk
618 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
619 render.h, scores.c, scores.h, terrain.c: shareware stuff
620 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
621 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
622 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
623 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
624 main/weapon.c, main/weapon.h: fast i/o macros
626 2002-08-01 Bradley Bell <btb@icculus.org>
628 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
629 main/gamemine.h, main/gamesave.c: load d1 levels
631 2002-07-30 Bradley Bell <btb@icculus.org>
634 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
636 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
637 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
638 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
639 main/piggy.c, main/titles.c: support shareware datafiles!
640 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
641 piggy.c: SHAREWARE fixes
643 2002-07-29 Bradley Bell <btb@icculus.org>
645 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
646 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
647 misc/fileutil.c: Portability - OS X support
649 2002-07-27 Bradley Bell <btb@icculus.org>
651 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
652 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
653 segment.h: portability
654 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
655 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
656 main/wall.h: portabilization
657 * 2d/font.c, include/gr.h: portability
659 2002-07-26 Bradley Bell <btb@icculus.org>
661 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
662 * arch/linux/findfile.c, include/pstypes.h: os x fixes
664 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
665 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
666 misc/fileutil.h: portable file i/o utils
667 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
668 writable string anymore... / formatting
669 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
670 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
671 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
672 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
673 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
674 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
675 portable-izing file loading routines
677 2002-07-24 Bradley Bell <btb@icculus.org>
679 * main/mveplay.c: correctly play files with 16bit uncompressed
680 audio, mem checking, etc
681 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
684 2002-07-23 Bradley Bell <btb@icculus.org>
686 * misc/Makefile.am: unused file
687 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
688 main/sounds.h: remove experimental nmovie stuff
689 * main/movie.c: add some debugging output
691 2002-07-22 Bradley Bell <btb@icculus.org>
693 * main/: console.c, state.c: simplified header
694 * main/movie.c: enable mveplay audio
695 * main/old/movie.c: moved to main/
696 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
697 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
698 main/mvelib.c, main/mveplay.c: initial movie support
699 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
700 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
701 include/ogl_init.h, include/pstypes.h, main/console.c,
702 main/state.c, mem/mem.c: OS X stuff
703 * configure.ac: OS X and movie stuff
705 2002-07-19 Bradley Bell <btb@icculus.org>
707 * compilerdefs.txt: OSX defs
709 2002-07-18 Bradley Bell <btb@icculus.org>
711 * main/inferno.c: use simpler rcs tags
712 * autogen.sh: keep Changelog in cvs (and use --accum)
713 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
714 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
715 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
716 main/songs.c: changed cdrom->rbaudio
717 * include/rbaudio.h: moved to /include
719 2002-07-17 Bradley Bell <btb@icculus.org>
721 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
722 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
723 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
724 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
725 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
726 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
727 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
728 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
729 3d/setup.c: use simpler rcs tags
734 2002-07-17 Bradley Bell <btb@icculus.org>
736 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
737 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
738 * debian/rules: don't need readme's
739 * debian/rules: move d1x license to COPYING, license clarifications
740 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
741 license to COPYING, license clarifications
742 * debian/rules: fix debian docs
743 * debian/rules: fix debian manpages
744 * debian/d2x-sdl.menu: fix debian menu
745 * debian/rules: link to undocumented man page for debs
746 * Makefile.am, configure.ac, debian/control, debian/copyright,
747 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
748 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
749 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
752 2002-07-16 Bradley Bell <btb@icculus.org>
754 * debian/: rules, changelog.in: deb stuff
755 * configure.ac: cleaner nasm detection
756 * debian/: changelog.in, control, rules: deb stuff
757 * README, installation.txt: typos, stuff
758 * configure.ac: better #defines
759 * configure.ac: whitespace
760 * configure.ac: better documentation
761 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
762 SDL_JOYSTICK not needed
763 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
764 * configure.ac: need higher SDL for joystick
765 * debian/: control, rules: deb stuff
766 * arch/sdl/joy.c: old junk
767 * Makefile.am, configure.ac: automake updates
768 * main/: inferno.c, text.c: don't use althogdir on non-unix
769 * configure.ac: more autoconf updates
770 * misc/strutil.c: better strrev
771 * main/inferno.c: need limits.h on mingw also
772 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
775 2002-04-19 Bradley Bell <btb@icculus.org>
777 * main/network.c: let hoard.ham be a cfile
778 * main/text.c: better error message when hog not found
781 2002-03-23 Bradley Bell <btb@icculus.org>
783 * acconfig.h, configure.ac, arch/linux/Makefile.am,
784 arch/sdl/Makefile.am: Use SDL joystick automatically
785 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
787 2002-03-05 Bradley Bell <btb@icculus.org>
789 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
792 2002-02-23 Bradley Bell <btb@icculus.org>
794 * texmap/ntmap.c: fix bug preventing higher res sdl modes
795 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
796 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
797 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
798 main/editor/Makefile.am: moved includes to include
799 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
800 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
801 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
802 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
804 * main/game.c: disabled cockpit for OGL, formatting
805 * 2d/ibitblt.c: formatting
807 2002-02-16 Bradley Bell <btb@icculus.org>
809 * include/oldsdl.h: check for older macros
810 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
811 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
812 allow older sdl versions
814 2002-02-15 Bradley Bell <btb@icculus.org>
816 * main/: automap.c, automap.h, inferno.c: automap resolution now
818 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
819 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
820 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
821 win32/include/key_arch.h: never mind - that would be pointless
822 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
823 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
824 win32/include/key_arch.h: copied files from d1x
825 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
826 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
827 * main/multipow.c: need conf.h
828 * arch/win32/Makefile.am: new file
829 * include/pstypes.h: added u_int16_t (needed in base_ip)
830 * arch/win32/arch_ip.cpp: copied from d1x
832 2002-02-14 Bradley Bell <btb@icculus.org>
834 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
835 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
836 main/netlist.c: Added hotkeys to toggle fullscreen mode
837 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
838 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
839 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
840 reorder.h: Lotsa networking stuff from d1x
842 2002-02-13 Bradley Bell <btb@icculus.org>
844 * include/gr.h, main/game.c: Fullscreen toggle stuff
845 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
847 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
848 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
851 2002-02-11 Bradley Bell <btb@icculus.org>
853 * main/bm.c: use portable loader if bigendian
854 * include/pstypes.h: don't define bool for c++
855 * include/cfile.h: extern AltHogDir stuff
856 * include/byteswap.h: use WORDS_BIGENDIAN
857 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
858 * main/vers_id.h: added D2X_IVER
859 * misc/args.c: don't use d1x.ini
860 * Makefile.am: rpm stuff
861 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
864 2002-02-09 Bradley Bell <btb@icculus.org>
866 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
868 2002-02-09 Paolo Ulivi <pulivi@libero.it>
870 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
873 2002-02-06 Bradley Bell <btb@icculus.org>
875 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
876 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
877 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
878 * debian/: changelog.in, control, copyright, d2x-gl.files,
879 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
883 2002-02-02 Bradley Bell <btb@icculus.org>
885 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
886 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
887 Enabled RELEASE option
889 2002-01-31 Bradley Bell <btb@icculus.org>
891 * Makefile.am, configure.ac: specify prerequisite versions of
892 autoconf and automake
894 2002-01-29 Bradley Bell <btb@icculus.org>
896 * main/mission.c: RCS header added
897 * main/inferno.c: update copyright date
898 * main/mission.c: allow missions to be in AltHogDir
899 * configure.ac: Display results of configure
900 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
903 2002-01-28 Bradley Bell <btb@icculus.org>
905 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/inferno.c,
906 main/newdemo.c: Data files now go in DATADIR/games/d2x, user files
909 2002-01-24 Bradley Bell <btb@icculus.org>
911 * configure.ac: fix nasm not found error message
913 2002-01-18 Bradley Bell <btb@icculus.org>
915 * configure.in: getting rid of old configure.in
916 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
917 main/movie.c: Movie playing kludgey stuff
918 * misc/args.c: formatting
919 * main/inferno.c: allow -h for help
920 * include/error.h: don't die on int3, unless -debug given
921 * mingw32.txt: more stuff
923 2001-12-29 Bradley Bell <btb@icculus.org>
925 * Makefile.am: Got rid of thinking.txt
926 * main/inferno.c: document -nomovies option
928 2001-12-28 Bradley Bell <btb@icculus.org>
930 * main/titles.c: formatting, put some code into place for rendering
931 of robots during briefings
933 2001-12-27 Bradley Bell <btb@icculus.org>
937 2001-12-23 Craig Hadady <chadady@iglou.com>
939 * 2d/rle.c: fixed bug in dummy array.
941 2001-12-03 Bradley Bell <btb@icculus.org>
943 * arch/sdl/init.c: fix formatting
944 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
945 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
946 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
947 and sdl joystick stuff
949 2001-11-30 Bradley Bell <btb@icculus.org>
951 * thinking.txt: not needed
953 2001-11-27 Bradley Bell <btb@icculus.org>
955 * cygconf, mingw32.txt: use sdl from source on cygwin
956 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
957 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
960 2001-11-27 Bradley Bell <btb@icculus.org>
964 2001-11-14 Bradley Bell <btb@icculus.org>
966 * texmap/scanline.c: use optimization flags as texmap default
967 * NEWS: mouse wheel, etc
968 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
969 wheel to emulate 3rd axis
970 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
971 * include/error.h: kludge to ungrab mouse when we hit an int3
972 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
973 __ENV_MSDOS__ to __MSDOS__
974 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
976 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
978 * arch/sdl/digi.c: implemented digi_set_volume
979 * include/grdef.h, main/config.c, misc/d_io.c: change
980 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
981 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
982 main/piggy.c: use MAKE_SIG
983 * installation.txt: update
984 * configure.ac: new file
985 * arch/sdl/joydefs.c: #include pstypes.h
986 * arch/sdl/init.c: SDL joystick stuff
987 * acconfig.h: adjust MINGW defines
988 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
989 controls menu now works
991 2001-11-13 Bradley Bell <btb@icculus.org>
993 * main/Makefile.am: Make sure bmread.c and terrain.c get included
995 * Makefile.am: New file
996 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
998 * compilerdefs.txt: New file
999 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1001 2001-11-12 Bradley Bell <btb@icculus.org>
1003 * main/playsave.c: load player files regardless of byte order of
1006 2001-11-11 Bradley Bell <btb@icculus.org>
1008 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1010 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1011 * NEWS: GL savegame thumbnails
1012 * acconfig.h, configure.in: make option for NMOVIES, default to off
1014 2001-11-09 Bradley Bell <btb@icculus.org>
1016 * main/state.c: Enabled savegame thumbnails under OpenGL
1017 * unused/pa_null/pa_enabl.h: remove duplicate header
1018 * misc/args.c: use d2x.ini for option file
1019 * mem/mem.c: Move mem_realloc inside the ifdef
1020 * main/menu.c: fix 640x400 menu text
1021 * main/inferno.c: added documentation
1022 * main/endlevel.c: fix warnings
1023 * arch/ogl/gr.c: Get rid of gl spew
1024 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1025 * acconfig.h: Define __SDL__ for mingw
1027 2001-11-08 Bradley Bell <btb@icculus.org>
1029 * 2d/font.c: free OGL font data when rereading
1030 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1031 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1032 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1033 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1034 main/weapon.h: Enabled shareware build, endlevel flythrough
1036 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1037 of use for shareware build
1038 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1040 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1042 2001-11-05 Bradley Bell <btb@icculus.org>
1044 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1046 * include/3d.h: Add comment
1048 2001-11-04 Bradley Bell <btb@icculus.org>
1050 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1052 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1054 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1055 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1056 main/hudmsg.h: Enable d1x-style hud_message
1057 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1058 * 2d/font.c: re-init ogl fonts after remapping colors.
1060 2001-11-02 Bradley Bell <btb@icculus.org>
1062 * misc/Makefile.am: remove byteswap.h (duplicate header)
1063 * 2d/font.c: fixed gr_remap_font, minor stuff
1064 * configure.in: take out -O2 if doing debug build
1065 * main/bm.c: formatting
1066 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1067 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1068 macros, get rid of functions
1070 2001-11-01 Bradley Bell <btb@icculus.org>
1072 * misc/byteswap.h: removed duplicate header
1074 2001-10-31 Bradley Bell <btb@icculus.org>
1076 * NEWS, main/automap.c: automap works in opengl
1077 * NEWS, configure.in: Added news
1078 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1079 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1080 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1081 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1082 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1083 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1084 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1085 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1086 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1088 2001-10-27 Bradley Bell <btb@icculus.org>
1090 * main/inferno.c: added some documentation
1092 2001-10-25 Bradley Bell <btb@icculus.org>
1094 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1096 * Makefile.am, configure.in, arch/Makefile.am,
1097 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1098 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1099 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1100 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1101 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1102 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1103 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1104 it's ugly, but It'll be easier to sync with d1x.
1105 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1106 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1107 main/editor/Makefile.am: attempt at support for editor, makefile
1109 * misc/d_delay.c: formatting fix
1110 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1111 tmappent.S, tmapppro.S: adding support for runtime selection of
1113 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1114 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1115 including multi.h and network.h, fix backslashes, fix compiler
1117 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1118 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1119 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1120 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1121 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1122 including multi.h and network.h, fix backslashes
1123 * include/pstypes.h: added typedef for u_int64_t on mingw
1124 * include/3d.h: added prototype for g3_uninit_polygon_model
1125 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1127 2001-10-24 Bradley Bell <btb@icculus.org>
1129 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1130 arch subdirs, as in d1x.
1131 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1132 earlier style until i understand automake 1.5 better. remove input
1134 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1135 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1136 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1137 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1138 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1139 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1140 Moved input stuff to arch subdirs, as in d1x.
1141 * NEWS, configure.in: blah blah
1143 2001-10-23 Bradley Bell <btb@icculus.org>
1145 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1146 * texmap/tmapppro.S: no need for #include <conf.h> here
1147 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1149 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1150 file. RCS header added
1151 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1152 #ifdef'ing out the whole file. RCS header added
1153 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1154 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1155 fixes. Now works with automake 1.5 and autoconf 2.52.
1156 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1157 mingw (-grabmouse now works on win32).
1158 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1159 These don't belong in cvs
1163 2001-10-20 Bradley Bell <btb@icculus.org>
1165 * 2d/font.c: Don't free unused variables...
1166 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1168 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1169 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1170 main/Makefile.am: make dist more sensible
1171 * Makefile.am: Kludge for linking on mingw
1173 2001-10-19 Bradley Bell <btb@icculus.org>
1175 * Makefile.am, configure.in, arch/win32/Makefile.am,
1176 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1177 * include/ipx_drv.h: Check for __MINGW32__
1178 * include/i86.h: Imported from d1x
1179 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1180 * arch/dos/modex.asm: Fixed %include
1181 * main/console.c: RCS headers added
1182 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1184 * Makefile.am, main/Makefile.am: Moved final link to top-level
1185 directory instead of main/
1186 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1187 __ENV_LINUX__ to __linux__
1188 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1189 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1190 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1191 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1192 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1193 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1194 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1195 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1196 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1197 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1199 * configure.in: add --enable-xploader, support arch/linux subdir,
1201 * main/inferno.c: conditionalize conf.h
1203 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1205 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1206 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1207 misc/fileutil.h: Partial application of linux/alpha patch.
1209 2001-10-19 Bradley Bell <btb@icculus.org>
1211 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1212 networking in line with d1x, moved some arch/linux_* stuff to
1214 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1215 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1216 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1217 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1219 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1220 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1221 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1222 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1223 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1224 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1225 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1226 linux/include/ukali.h: Brought linux networking in line with d1x,
1227 moved some arch/linux_* stuff to arch/linux/*
1228 * include/ipx_drv.h: Imported from d1x
1229 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1230 * main/ipx_drv.c: Imported from d1x
1231 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1232 main/network.h, main/Makefile.am: Trying to get network working on
1234 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1235 main/Makefile.am: build fixes
1236 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1237 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1238 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1239 starting to get net working.
1240 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1241 conditionalized min,max macros
1243 2001-10-18 Bradley Bell <btb@icculus.org>
1245 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1246 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1247 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1248 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1250 * 2d/2dsline.c: RCS headers added/changed
1251 * configure.in: fix NASMFLAGS bug
1252 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1255 2001-10-17 Bradley Bell <btb@icculus.org>
1257 * NEWS: Fixed the invulnerable robots bug!
1258 * main/collide.c: Fixed the invulnerable robots bug!
1260 2001-10-14 Bradley Bell <btb@icculus.org>
1262 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1265 2001-10-13 Bradley Bell <btb@icculus.org>
1267 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1268 arch/Makefile.am, arch/dos/Makefile.am,
1269 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1270 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1271 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1272 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1273 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1274 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1275 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1276 arch/win32/include/Makefile.am, iff/Makefile.am,
1277 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1278 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1279 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1280 unused/bios/Makefile.am, unused/lib/Makefile.am,
1281 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1282 unused/ui/Makefile.am, unused/vga/Makefile.am,
1283 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1284 automake stuff from "inert" subdirs. And there was much rejoicing.
1285 * Makefile.am, NEWS, configure.in: Stuff
1286 * ChangeLog: removing auto-generated file
1287 * cygconf: Added instructions for mingw32 build
1288 * Makefile.am: renamed INSTALL to installation.txt
1289 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1290 * mingw32.txt: Added instructions for mingw32 build
1291 * configure.in: Enable assembly under mingw32
1293 2001-10-12 Bradley Bell <btb@icculus.org>
1295 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1296 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1297 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1298 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1299 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1300 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1301 to __DJGPP__, since it's built-in.
1303 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1305 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1306 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1310 2001-10-12 Bradley Bell <btb@icculus.org>
1312 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1313 * Makefile.am: make sure cygconf gets archived
1314 * configure.in: Increment version number in preparation for release
1315 * configure.in: Fix detection of opengl
1316 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1317 cygconf, arch/Makefile.am, arch/include/joy.h,
1318 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1319 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1320 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1321 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1322 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1323 Vastly improved compilability.
1325 2001-10-11 Bradley Bell <btb@icculus.org>
1327 * Makefile.am: Added macros/sdl.m4
1328 * autogen.sh: Added macros/sdl.m4
1330 2001-10-09 Bradley Bell <btb@icculus.org>
1332 * main/vers_id.h: Added DESCENT_VERSION constant
1333 * main/inferno.c: Added command-line help.
1334 * include/ogl_init.h: opengl improvments (following d1x changes)
1336 2001-10-07 Bradley Bell <btb@icculus.org>
1338 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1339 arch/ogl/Makefile.am: Remove duplicate headers.
1341 2001-08-02 Thimo Neubauer <thimo@debian.org>
1343 * mem/mem.c: totally crippled the memory manager because it does
1344 not make sense for non-DOS-systems and it would have been too
1345 complicated to get it 64bit clean
1347 2001-06-19 Bradley Bell <btb@icculus.org>
1349 * cvshowto.txt: updated anonymous password
1351 2001-02-08 Bradley Bell <btb@icculus.org>
1353 * COPYING, license.txt: Added d1x license
1355 2001-02-01 Bradley Bell <btb@icculus.org>
1357 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1359 2001-01-31 Bradley Bell <btb@icculus.org>
1361 * configure.in, arch/include/mouse.h, include/pstypes.h,
1362 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1363 * main/polyobj.c: fix typo
1364 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1365 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1366 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1367 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1368 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1369 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1370 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1371 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1372 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1373 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1374 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1375 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1376 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1377 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1378 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1379 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1380 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1381 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1382 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1383 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1384 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1385 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1386 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1387 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1388 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1389 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1391 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1392 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1393 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1394 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1396 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1398 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1399 cross-compiling, and cygwin fixes
1401 2001-01-30 Bradley Bell <btb@icculus.org>
1403 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1404 include/pstypes.h, include/strutil.h, main/Makefile.am,
1405 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1406 needs --without-assembler and --without-network to compile
1408 2001-01-29 Bradley Bell <btb@icculus.org>
1410 * configure.in, main/Makefile.am: Fixes to build system
1411 * main/kconfig.c: fix for non-linux joysticks
1412 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1413 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1414 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1415 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1416 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1417 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1418 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1420 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1421 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1422 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1423 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1424 sdl_timer.c: Fixed build system, minor fixes
1425 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1426 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1428 2001-01-28 Bradley Bell <btb@icculus.org>
1430 * conf.h.in, configure.in, arch/Makefile.am,
1431 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1432 arch/include/key.h, main/Makefile.am: More header unification...
1433 * main/newdemo.c: Added <ctype.h>
1434 * arch/include/: event.h, joy.h: unified input headers.
1435 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1436 OpenGL now uses SDL-GL instead of gii
1437 * arch/include/: key.h, mouse.h: Unified arch headers
1439 2001-01-25 Bradley Bell <btb@icculus.org>
1441 * autogen.sh: use "set -e" so execution stops if something goes
1444 2001-01-24 Bradley Bell <btb@icculus.org>
1447 * Makefile.am: Add ChangeLog to dist
1448 * ChangeLog: Putting this here so automake doesn't complain
1452 2001-01-24 Bradley Bell <btb@icculus.org>
1454 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1455 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1456 for building ChangeLog from RCS entries
1457 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1458 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1459 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1460 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1461 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1462 arch/Makefile.am, arch/dos/Makefile.am,
1463 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1464 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1465 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1466 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1467 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1468 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1469 unused/Makefile.am, unused/bios/Makefile.am,
1470 unused/lib/Makefile.am, unused/novga/Makefile.am,
1471 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1472 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1473 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1474 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1475 make dist, VPATH builds, ...
1476 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1477 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1478 arch/dos/Makefile.in, arch/linux/Makefile.in,
1479 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1480 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1481 misc/Makefile.in, texmap/Makefile.in: cruft removal
1482 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1484 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1485 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1486 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1487 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1489 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1490 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1491 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1492 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1493 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1494 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1495 main/songs.c, misc/args.c: changed args_find to FindArg
1497 2001-01-22 Bradley Bell <btb@icculus.org>
1499 * configure, main/Makefile.am, main/Makefile.in: configuration
1501 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1502 fix compiler warnings w/opengl
1503 * include/console.h: ggi support
1504 * arch/linux_init.c: svgalib support
1505 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1506 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1507 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1508 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1509 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1510 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1511 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1512 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1513 warnings and enable NDEBUG
1514 * ChangeLog, main/kconfig.c: joystick support
1515 * arch/svgalib_init.c: svgalib support
1517 2001-01-21 Bradley Bell <btb@icculus.org>
1519 * cvshowto.txt: new file, taken from d1x webpage
1520 * AUTHORS, README: Taking over as maintainer of d2x
1521 * ChangeLog: Grab mouse with SDL/X11
1522 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1524 2001-01-20 Bradley Bell <btb@icculus.org>
1526 * configure, configure.in: Turned -Werror back off by default
1527 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1528 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1529 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1530 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1531 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1532 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1533 main/laser.c, main/multi.c, main/network.c, main/network.h,
1534 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1535 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1536 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1537 warnings, for non-OpenGL on linux, anyway...
1539 2001-01-19 Bradley Bell <btb@icculus.org>
1541 * copying: remove duplicate file
1542 * Import of d2x-0.0.9-pre1
1543 * Import of d2x-0.0.8