1 2003-04-07 Bradley Bell <btb@icculus.org>
3 * main/text.c: don't die on text not found
6 * main/inferno.c: print some useful info if hog not found, allow
7 -help to work if no text available
9 2003-04-07 Steffen Pohle <stpohle@gmx.net>
11 * arch/linux/Makefile.am: revert to previous version, so linux
14 2003-04-03 Bradley Bell <btb@icculus.org>
16 * main/endlevel.c: fixed exit model scheme yet again
18 2003-04-02 Bradley Bell <btb@icculus.org>
20 * misc/error.c: call Int3 on Assert
22 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
25 * main/wall.c: don't die when trying to toggle nonexistent
26 segment... vertigo level 10 is buggy!
28 * main/gamemine.c: comments/formatting
30 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
32 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
33 main/inferno.c: Allow use of 22K sound samples
35 2003-03-29 Bradley Bell <btb@icculus.org>
37 * arch/ogl/gr.c: default to bitmapped reticle
39 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
40 main/polyobj.c: rewrote endlevel stuff to reread exit model info
43 * arch/sdl/joy.c: fixed text seen for hats in control config
46 2003-03-28 Bradley Bell <btb@icculus.org>
48 * main/bm.c: heh, model nums in vertigo are hardcoded,
49 N_D2_POLYGON_MODELS can't change
51 * configure.ac, include/d1x.xpm, include/descent.xpm,
52 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
55 2003-03-27 Bradley Bell <btb@icculus.org>
57 * main/text.h: fixed text references for hat directions
59 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
61 2003-03-26 Bradley Bell <btb@icculus.org>
63 * main/playsave.c: make d2x keys backward compatible
65 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
67 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
70 2003-03-26 Bradley Bell <btb@icculus.org>
72 * main/piggy.c: fix crash when d1 data not present
74 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
75 read/write from plr file
77 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
78 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
81 2003-03-25 Bradley Bell <btb@icculus.org>
83 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
84 D1_PIGFILE ("descent.pig") macro
86 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
87 models from d1 pig file
89 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
90 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
91 really) from d1 pig file
93 2003-03-23 Bradley Bell <btb@icculus.org>
95 * main/bm.c: stop extra robots from overwriting exit models
97 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
98 texture list doesn't get full
100 * main/bm.c: fix mem leak when reading extra robots
102 2003-03-21 Bradley Bell <btb@icculus.org>
104 * main/menu.c: Added option to set movie resolution (mostly works)
106 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
108 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
109 replacement functions to piggy.c
111 * main/gameseq.c: attempt to support mac d1 descent.pig
113 * main/bm.c: fix mem leak
115 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
116 files, both d1 and d2 oem briefing where showed
118 * main/inferno.c, main/movie.c: Change the default movie
119 resolution to "high", implement the option -lowresmovies
121 2003-03-20 Bradley Bell <btb@icculus.org>
123 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
125 * main/piggy.c: comments
127 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
129 * main/gameseq.c: delete duplicate function
131 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
133 2003-03-19 Bradley Bell <btb@icculus.org>
135 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
136 (cddb discid) support
138 * arch/sdl/digi.c, main/kludge.c: implemented
139 digi_link_sound_to_object3 for looping sounds, other looping stuff
141 * arch/sdl/gr.c: removing dependencies on stuff in main/
143 * arch/linux/Makefile.am, arch/linux/init.c,
144 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
145 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
146 other header cleanups
148 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
150 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
152 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
153 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
154 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
155 load d1 textures for d1 levels
157 2003-03-19 Bradley Bell <btb@icculus.org>
159 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
160 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
161 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
162 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
165 * README: added some OS X info
167 2003-03-17 Bradley Bell <btb@icculus.org>
169 * main/newdemo.c: simplify DEMO_FILENAME macro
171 * main/console.c, main/game.c: enable experimental console support
173 * main/gamerend.c: fixed location of fps meter in multi
175 2003-03-16 Bradley Bell <btb@icculus.org>
177 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
178 also look in shared data dir for demos
180 * main/newdemo.c, main/newdemo.h: comments/formatting
182 2003-03-15 Christopher Thielen <chris@luethy.net>
184 * main/kludge.c: set CDROM_dir back to "." - tricks game into
185 thinking d2 cd is always present
187 2003-03-15 Bradley Bell <btb@icculus.org>
189 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
192 * arch/sdl/rbaudio.c: formatting, enabled volume control under
195 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
196 gr_init. don't really know why this works, though
198 2003-03-14 Bradley Bell <btb@icculus.org>
200 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
202 * unused/bios/rbaudio.h: removed duplicate file
204 2003-03-14 Christopher Thielen <chris@luethy.net>
206 * arch/sdl/rbaudio.c: stop cd audio when exiting
208 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
210 * main/gamecntl.c: add comments to the "only matt knows" cheats
212 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
214 * main/gamemine.c: formatting, better texture conversion for d1
217 2003-03-14 Bradley Bell <btb@icculus.org>
219 * main/piggy.c: must swap all mac version pigfiles
221 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
222 main/multi.c: formatting, minor cleanups
224 * 2d/rle.c: need to swap line_size on bigendian machines
226 * main/mission.c, main/mission.h: detect mac full version hogfile
228 2003-03-13 Bradley Bell <btb@icculus.org>
230 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
231 added joy/mouse sensitivity slider, increased range to 16, and
234 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
237 * arch/linux/Makefile.am: removed extra backslash
239 * TODO, installation.txt: updated some documentation
241 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
242 menu, with maxfps option
244 2003-03-12 Bradley Bell <btb@icculus.org>
246 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
248 * arch/linux/alsadigi.c, arch/linux/findfile.c,
249 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
250 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
251 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
252 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
253 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
254 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
255 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
256 arch/linux/include/music.h, arch/linux/include/serial.h,
257 arch/linux/include/ukali.h: formatting
259 2003-03-11 Chris Arena <ccarena@cox.net>
261 * main/menu.c: fixed brightness slider
263 2003-03-01 Bradley Bell <btb@icculus.org>
265 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
266 robots and animated bitmaps work, but colors are messed up
268 2003-02-28 Bradley Bell <btb@icculus.org>
270 * main/player.h: whitespace
272 * main/automap.c, main/cntrlcen.c, main/collide.c,
273 main/gamerend.c: use Builtin_mission_num instead of 0 (if
274 descent.hog is present, d1 becomes mission 0)
276 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
277 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
278 arch/win32/winnet.c: MinGW compiles with network enabled again,
279 but still doesn't work
283 2003-02-28 Bradley Bell <btb@icculus.org>
285 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
286 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
289 2003-02-27 Bradley Bell <btb@icculus.org>
291 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
292 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
293 main/network.c, main/network.h: noted that hoard.ham is only needed
294 for multiplayer HOARD games, and should not be equated with
295 "vertigo". put HoardEquipped() back in network.c.
297 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
298 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
299 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
300 use timer_delay instead of d_delay
302 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
304 * main/render.c: added replacement qsort for solaris
306 2003-02-26 Bradley Bell <btb@icculus.org>
308 * main/gamemine.c: texture conversion for d1 shareware
310 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
312 * main/gamemine.c: better texture conversion for d1 levels
314 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
316 * main/kconfig.c: fix joystick support under MinGW
318 2003-02-26 Bradley Bell <btb@icculus.org>
320 * main/playsave.c: fix swapping glitch
322 * configure.ac, readme.txt: clean stuff up, getting ready for
325 * main/titles.c: begin support for rendering spinning robots in
328 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
331 * main/gamemine.c: load d1 shareware levels!
333 2003-02-25 Bradley Bell <btb@icculus.org>
337 * autogen.sh: add warning about old auto* versions, use
340 2003-02-24 Bradley Bell <btb@icculus.org>
342 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
343 briefings mostly working
344 * main/movie.c, main/titles.c: fixed some more briefing glitches
346 2003-02-23 Bradley Bell <btb@icculus.org>
348 * main/movie.c: fixed crash when using shareware data files
350 * arch/sdl/digi.c: fix crash on non-existent sounds
351 (i.e. shareware data)
353 2003-02-22 Bradley Bell <btb@icculus.org>
355 * main/titles.c: fixed fullscreen toggle in briefings
357 2003-02-21 Bradley Bell <btb@icculus.org>
359 * configure.ac: check for mingw when enabling nasm
360 * main/playsave.c: enable loading player files of either byte
363 2003-02-20 Bradley Bell <btb@icculus.org>
365 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
366 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
367 #343, not "rest of solution to bug #344"
368 * arch/sdl/timer.c, include/timer.h: revert to more accurate
370 * main/kludge.c: partial solution to bug #344
371 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
372 * compilerdefs.txt: added linux/mips info
373 * ChangeLog: clean up changelog
375 2003-02-19 Bradley Bell <btb@icculus.org>
377 * libmve/mveplay.c: os x needs nanosleep prototype.
379 2003-02-18 Bradley Bell <btb@icculus.org>
381 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
382 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
383 to disable/enable audio
384 * libmve/: mve_main.c, mveplay.c: bigendian fixes
385 * main/: movie.h, titles.c: make sure movie's palette is set before
386 writing briefing text. Fixes bug #359
387 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
389 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
390 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
392 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
394 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
395 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
396 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
398 * include/libmve.h: blah
400 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
402 * main/render.c: 2nd attempt to fix solaris qsort bug
404 2003-02-18 Bradley Bell <btb@icculus.org>
406 * configure.ac, include/pstypes.h: put alignment detection in
409 2003-02-17 Bradley Bell <btb@icculus.org>
411 * Makefile.am, README.utils, configure.ac, include/libmve.h,
412 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
413 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
414 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
415 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
416 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
417 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
418 moved mve stuff to separate subdir
419 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
420 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
421 mve code. Fixes (at least) bugs #41, #348, and #350.
423 2003-02-14 Bradley Bell <btb@icculus.org>
425 * main/Makefile.am: no more Makefile.mveplay. again
426 * main/mveplay.c: typo
428 2003-02-13 Bradley Bell <btb@icculus.org>
430 * utilities/mvlextract.c: uint -> unsigned int
431 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
432 standalone mveplayer, win32 support
433 * main/movie.c: random bugfixes, win32 support
434 * arch/sdl/Makefile.am: formatting
435 * configure.ac: disable networking on mac/win for now
436 * main/newmenu.c: comments
438 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
440 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
441 redundant swap functions.
443 2003-02-13 Bradley Bell <btb@icculus.org>
445 * ChangeLog: update changelog
447 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
449 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
450 polymodel alignment issues.
452 2003-02-13 Bradley Bell <btb@icculus.org>
454 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
455 fix various little bugs
456 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
457 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
458 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
460 * README.utils: new file
461 * main/: mve_main.c, mveplay.c: more movie fixes
462 * README: updated README
463 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
465 2003-02-12 Bradley Bell <btb@icculus.org>
467 * utilities/mvlextract.c: bigendian mvl support
468 * main/mveplay.c: formatting, stuff
469 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
470 truecolor mve support, standalone mveplayer
471 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
472 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
473 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
476 2003-01-22 Bradley Bell <btb@icculus.org>
478 * include/: interp.h, interp.h: restore prototype for
479 swap_polygon_model_data
481 2003-01-21 Bradley Bell <btb@icculus.org>
483 * main/piggy.c: use memcpy to avoid alignment problem
484 * compilerdefs.txt: updated some defs, added sunos/sparc
486 2003-01-15 Bradley Bell <btb@icculus.org>
488 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
489 * main/gamemine.c: attempting to support d1 shareware
490 * compilerdefs.txt: update defs
492 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
494 * main/mveplay.c: fix several bugs, comments, formatting.
496 2003-01-15 Bradley Bell <btb@icculus.org>
498 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
499 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
500 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
501 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
503 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
506 2003-01-11 Bradley Bell <btb@icculus.org>
508 * main/: mission.c, mission.h: attempt to support d1 for mac
510 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
513 2003-01-09 Bradley Bell <btb@icculus.org>
515 * main/movie.c: use ifdef around gr_toggle_fullscreen
517 2003-01-07 Bradley Bell <btb@icculus.org>
519 * Makefile.am, descent.msn, installation.txt, main/mission.c,
520 main/mission.h: don't need .msn file for descent.hog anymore
523 2003-01-06 Bradley Bell <btb@icculus.org>
525 * main/mission.h, main/mission.c: comments
526 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
529 2003-01-03 Bradley Bell <btb@icculus.org>
531 * utilities/: txb2txt.c, txt2txb.c: remove old files
532 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
533 * main/polyobj.c: attempt to make read_model_file
535 * main/menu.c: move vertigo text
537 2003-01-02 Bradley Bell <btb@icculus.org>
539 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
540 main/polyobj.h: cleanup alignment changes
541 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
542 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
543 main/object.h: fix alignment issues on sparc
544 * cvshowto.txt: update cvs info
546 * 2d/rle.c: make rle_swap handle RLE_BIG
548 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
550 * main/render.c: workaround solaris qsort bug
552 2003-01-01 Steffen Pohle <stpohle@gmx.net>
554 * arch/linux/linuxnet.c, arch/linux/ukali.c,
555 arch/linux/include/ukali.h, main/inferno.c: enabled kali
556 * arch/linux/Makefile.am: enabled linux joystick, kali
557 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
558 arch/sdl/event.c: enabled linux joystick
560 2002-12-31 Bradley Bell <btb@icculus.org>
562 * main/gamemine.c: simplified warning msg
563 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
564 * main/render.h: fix compiler warning
566 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
568 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
570 2002-12-24 Bradley Bell <btb@icculus.org>
572 * main/mission.c: fixes an infinite loop which was caused by d2x
573 thinking d2demo was a descent 1 mission
575 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
577 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
579 2002-12-24 Bradley Bell <btb@icculus.org>
581 * main/render.c: comments
583 2002-10-30 Bradley Bell <btb@icculus.org>
585 * main/inferno.c: add help for -hogdir option
586 * main/inferno.c: added -hogdir option
588 2002-10-28 Bradley Bell <btb@icculus.org>
590 * main/: inferno.c, menu.c: enabled Vertigo displays
593 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
595 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
596 main/netmisc.c, main/network.c: simplify and eliminate redundant
599 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
601 * maths/fixc.c: fix infinite loop in quad_sqrt.
602 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
603 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
605 2002-10-12 Bradley Bell <btb@icculus.org>
607 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
609 2002-10-11 Bradley Bell <btb@icculus.org>
611 * main/hud.c: make hud_message work correctly
612 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
614 * main/network.c: formatting, small fixes
616 2002-10-10 Bradley Bell <btb@icculus.org>
618 * main/netmisc.h: no swap_object for little-endian
619 * main/: netmisc.h, network.c: use macros to simplify network
621 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
623 * main/inferno.c: enable loading screen for mac shareware with
625 * main/netmisc.c: whitespace
626 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
628 * main/hud.c: whitespace
629 * configure.ac: remove shareware build, add macdata build
630 * main/songs.c: whitespace
631 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
632 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
634 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
637 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
639 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
640 comments, formatting, etc.
641 * iff/iff.c: fix bigendian iff loading.
643 2002-10-03 Bradley Bell <btb@icculus.org>
645 * utilities/txb2tex.c: typo
646 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
647 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
649 * arch/sdl/mouse.c: whitespace
651 2002-09-19 Bradley Bell <btb@icculus.org>
653 * main/kconfig.c: fix a oops, add old logs
654 * main/kconfig.c: support for >3 mouse buttons
656 2002-09-18 Bradley Bell <btb@icculus.org>
658 * include/gr.h: fix palette swap define
660 2002-09-14 Bradley Bell <btb@icculus.org>
662 * main/titles.c: load hires briefing screen if lores doesn't exist
663 (i.e. vertigo) and MenuHires=0
665 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
667 * main/: multi.h, network.h: pack some structures for ipx
670 2002-09-14 Bradley Bell <btb@icculus.org>
672 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
673 and load_endlevel_data() to expect newline-terminated strings, fix
674 load_game_data to read null-terminated string for
677 2002-09-07 Bradley Bell <btb@icculus.org>
679 * main/newmenu.c: added error message
680 * main/menu.h: enable -nohires with mac shareware
681 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
682 * 2d/font.c: enable 0/255 palette swap for fonts
683 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
685 * 2d/2dsline.c: fix ogl blooper
687 2002-09-05 Bradley Bell <btb@icculus.org>
689 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
691 * include/strutil.h: need string.h for strcasecmp
692 * include/rle.h: okay, maybe it needs to be this way
693 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
694 * 2d/scalec.c: more stuff from d2src
695 * 2d/rle.c: more stuff from d2src, formatting
696 * 2d/font.c: useless cruft
697 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
698 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
701 2002-09-04 Bradley Bell <btb@icculus.org>
703 * include/grdef.h: fix compiler warnings
704 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
705 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
707 * main/game.c: we want the mac ibitblt for everything but dos and
709 * main/texmerge.c: these routines are in tmerge.c
710 * main/credits.c: enable credits for mac and oem data
711 * main/bm.c: use either exit.ham or exit.pofs
712 * include/ibitblt.h: enable some more code from d2src
713 * include/gr.h: enable mac ubitblt_double
714 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
715 * include/grdef.h: moved some inline asm from linear.h
716 * 2d/ibitblt.c: brought in line with original d2 version
717 * 2d/bitblt.c: reverted to original d2 version of this file, then
718 added d1x enhancements
719 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
720 * 2d/linear.h: moved these back to their original locations
722 * main/mveplay.c: close some memory holes, speed up palette loading
723 * main/movie.c: added fullscreen toggle while playing movies
724 * main/inferno.c: comment out -superhires help text (always on)
725 * include/timer.h: added approx_fsec_to_usec macro
726 * arch/sdl/joy.c: fix compiler warning
728 2002-09-01 Bradley Bell <btb@icculus.org>
730 * main/network.c: oops
731 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
732 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
733 timer_get_fixed_seconds
736 2002-08-31 Bradley Bell <btb@icculus.org>
738 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
740 * main/multi.h: network endian stuff
741 * 2d/font.c, include/gr.h: fast file i/o for font headers
742 * arch/win32/arch_ip.cpp: unused file
743 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
744 bigendian networking fixes
745 * main/menu.c: make net menu more accurate, also make superhires
747 * include/pstypes.h: better to have __pack__ all the time, I think.
748 needed for networking, e.g.
749 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
751 * arch/win32/Makefile.am: unused file
754 2002-08-30 Bradley Bell <btb@icculus.org>
756 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
757 * main/: newmenu.h, titles.c: formatting
758 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
759 main/multi.h: networking works, finally
760 * TODO: added TODO file
761 * arch/linux/arch_ip.cpp: unused fine
762 * README: network sorta working
763 * main/: Makefile.am, multi.c, network.c, network.h: more
765 * main/menu.c: load builtin mission correctly
766 * main/inferno.c: documentation
767 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
769 * main/Makefile.mveplay: don't need no more
771 2002-08-29 Bradley Bell <btb@icculus.org>
773 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
774 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
775 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
777 * include/ipx_drv.h: more network fixing
778 * arch/linux/include/ipx_drv.h: more network fixing
779 * include/ipx.h: formatting
780 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
781 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
782 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
783 main/inferno.c: fixed networking fuck-up?
784 * Makefile.am: moved mingw info to README
785 * README, mingw32.txt: moved mingw info to README
787 2002-08-27 Bradley Bell <btb@icculus.org>
789 * utilities/mvlextract.c: allow specifying file to extract
790 * utilities/: tex2txb.c, txb2tex.c: use default extension to
792 * utilities/hogextract.c: allow specifying file to extract
793 * main/mission.c: Have to get mission_num _after_ promoting...
794 * main/: gameseq.c, titles.c: beginning d1 briefing support
795 * descent.msn: beginning d1 briefing support
796 * main/: titles.c, titles.h: d1-style mission briefings
797 * main/piggy.h: whitespace
798 * main/movie.c: beginning robot movie support, fall back on lo/hi
799 res if hi/lo not available
800 * main/mission.c: added Builtin_mission_num for builtin mission,
801 D1Hogdir, d1-style mission briefings
802 * main/: gameseq.c, mission.h: added Builtin_mission_num for
804 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
805 (for d1 missions that need d1 data)
806 * 2d/ibitblt.c: whitespace
808 2002-08-26 Bradley Bell <btb@icculus.org>
810 * utilities/mvlcreate.c: oops
811 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
813 * utilities/hogextract.c: added [v]iew option
814 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
815 * main/titles.c: fix writable string, disable DumbAdjust thing
816 * main/polyobj.h: whitespace
817 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
819 * main/movie.c: read movies from AltHogDir, other fixes
820 * main/: mission.c, mission.h: fix bug w/mission filename
821 * main/gameseq.c: comments
822 * main/digi.h: whitespace n stuff
823 * include/mve_audio.h: added audio flag macros
824 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
828 2002-08-23 Bradley Bell <btb@icculus.org>
830 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
832 * Makefile.am: remove d2demo.mn2
833 * cfile/cfile.c, include/cfile.h: add cfile_size function
834 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
835 eliminate need for .mn2 files for oem and demo
837 2002-08-22 Bradley Bell <btb@icculus.org>
839 * main/bm.c: fix for vertigo
840 * main/menu.h: make OEM menu pcx available
841 * 2d/rle.c: merge with original d2 file
842 * Makefile.am, configure.ac: let mission files get installed by
845 2002-08-17 Bradley Bell <btb@icculus.org>
847 * configure.ac: make FAST_FILE_IO the default on little-endian
849 * NEWS, README, compilerdefs.txt, readme.txt: documentation
850 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
853 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
855 * main/: game.c, menu.c, mission.c: promote builtin missions.
857 2002-08-15 Bradley Bell <btb@icculus.org>
859 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
860 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
861 * utilities/.cvsignore: added cvsignore
862 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
864 * main/piggy.c: mac data file loading
865 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
866 transparency and swap 0/255 correctly for mac data files
868 2002-08-13 Bradley Bell <btb@icculus.org>
870 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
871 to utilities to avoid conflict with c++ std lib <utility>
872 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
873 txt2txb.c: moved utility to utilities to avoid conflict with c++
875 * Makefile.am, configure.ac: add utilities
877 2002-08-09 Bradley Bell <btb@icculus.org>
879 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
882 2002-08-08 Bradley Bell <btb@icculus.org>
884 * main/inferno.c: comments
885 * main/: newmenu.c, songs.c: mac demo datafile support
886 * installation.txt: update
887 * main/gamesave.c: use lowercase for consistency
888 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
889 models for other than d2demo
891 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
893 * main/gamemine.c: formatting, better d1 texture conversion
894 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
895 main/mission.h: recognize .msn mission files.
897 2002-08-07 Bradley Bell <btb@icculus.org>
899 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
900 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
901 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
902 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
903 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
904 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
907 2002-08-06 Bradley Bell <btb@icculus.org>
909 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
910 * main/Makefile.am: formatting
911 * 2d/font.c: make gr_remap_font just reload the whole thing
912 * configure.ac: formatting
913 * Makefile.am: added d2demo.mn2
914 * d2demo.mn2: mission file for shareware
915 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
916 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
917 * main/sounds.h: shareware stuff, whitespace
918 * main/: polyobj.c, polyobj.h: more fast i/o macros
919 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
921 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
922 endlevel stuff to non-shareware, allow movies/endlevel for
924 * main/cntrlcen.c: typo
925 * main/bm.h: use global Piggy_hamfile_version
926 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
927 macros, use global Piggy_hamfile_version
928 * main/Makefile.am: terrain and movie stuff always used now
929 * 2d/pcx.c, include/pcx.h: make pcx header available to other
931 * main/: gamemine.c, gamesave.c: load DMB levels
932 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
933 segment.c, segment.h, switch.c, switch.h: fast i/o macros
935 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
937 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
939 2002-08-04 Bradley Bell <btb@icculus.org>
941 * main/inferno.c: shareware stuff, formatting
942 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
943 * arch/sdl/gr.c: don't need to set mode in gr_init
945 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
947 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
949 * Makefile.am, descent.mn2: added mission file for descent 1
951 2002-08-02 Bradley Bell <btb@icculus.org>
953 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
954 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
955 main/piggy.h, misc/error.c: junk
956 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
957 render.h, scores.c, scores.h, terrain.c: shareware stuff
958 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
959 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
960 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
961 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
962 main/weapon.c, main/weapon.h: fast i/o macros
964 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
966 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
967 main/gamemine.h, main/gamesave.c: load d1 levels
969 2002-07-30 Bradley Bell <btb@icculus.org>
972 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
974 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
975 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
976 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
977 main/piggy.c, main/titles.c: support shareware datafiles!
978 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
979 piggy.c: SHAREWARE fixes
981 2002-07-29 Bradley Bell <btb@icculus.org>
983 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
984 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
985 misc/fileutil.c: Portability - OS X support
987 2002-07-27 Bradley Bell <btb@icculus.org>
989 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
990 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
991 segment.h: portability
992 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
993 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
994 main/wall.h: portabilization
995 * 2d/font.c, include/gr.h: portability
997 2002-07-26 Bradley Bell <btb@icculus.org>
999 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1000 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1001 * main/player.c: foo
1002 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1003 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1004 misc/fileutil.h: portable file i/o utils
1005 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1006 writable string anymore... / formatting
1007 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1008 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1009 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1010 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1011 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1012 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1013 portable-izing file loading routines
1015 2002-07-24 Bradley Bell <btb@icculus.org>
1017 * main/mveplay.c: correctly play files with 16bit uncompressed
1018 audio, mem checking, etc
1019 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1022 2002-07-23 Bradley Bell <btb@icculus.org>
1024 * misc/Makefile.am: unused file
1025 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1026 main/sounds.h: remove experimental nmovie stuff
1027 * main/movie.c: add some debugging output
1029 2002-07-22 Bradley Bell <btb@icculus.org>
1031 * main/: console.c, state.c: simplified header
1032 * main/movie.c: enable mveplay audio
1033 * main/old/movie.c: moved to main/
1034 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1035 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1036 main/mvelib.c, main/mveplay.c: initial movie support
1037 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1038 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1039 include/ogl_init.h, include/pstypes.h, main/console.c,
1040 main/state.c, mem/mem.c: OS X stuff
1041 * configure.ac: OS X and movie stuff
1043 2002-07-19 Bradley Bell <btb@icculus.org>
1045 * compilerdefs.txt: OSX defs
1047 2002-07-18 Bradley Bell <btb@icculus.org>
1049 * main/inferno.c: use simpler rcs tags
1050 * autogen.sh: keep Changelog in cvs (and use --accum)
1051 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1052 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1053 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1054 main/songs.c: changed cdrom->rbaudio
1055 * include/rbaudio.h: moved to /include
1057 2002-07-17 Bradley Bell <btb@icculus.org>
1059 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1060 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1061 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1062 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1063 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1064 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1065 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1066 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1067 3d/setup.c: use simpler rcs tags
1072 2002-07-17 Bradley Bell <btb@icculus.org>
1074 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1075 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1076 * debian/rules: don't need readme's
1077 * debian/rules: move d1x license to COPYING, license clarifications
1078 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1079 license to COPYING, license clarifications
1080 * debian/rules: fix debian docs
1081 * debian/rules: fix debian manpages
1082 * debian/d2x-sdl.menu: fix debian menu
1083 * debian/rules: link to undocumented man page for debs
1084 * Makefile.am, configure.ac, debian/control, debian/copyright,
1085 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1086 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1087 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1090 2002-07-16 Bradley Bell <btb@icculus.org>
1092 * debian/: rules, changelog.in: deb stuff
1093 * configure.ac: cleaner nasm detection
1094 * debian/: changelog.in, control, rules: deb stuff
1095 * README, installation.txt: typos, stuff
1096 * configure.ac: better #defines
1097 * configure.ac: whitespace
1098 * configure.ac: better documentation
1099 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1100 SDL_JOYSTICK not needed
1101 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1102 * configure.ac: need higher SDL for joystick
1103 * debian/: control, rules: deb stuff
1104 * arch/sdl/joy.c: old junk
1105 * Makefile.am, configure.ac: automake updates
1106 * main/: inferno.c, text.c: don't use althogdir on non-unix
1107 * configure.ac: more autoconf updates
1108 * misc/strutil.c: better strrev
1109 * main/inferno.c: need limits.h on mingw also
1110 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1113 2002-04-19 Bradley Bell <btb@icculus.org>
1115 * main/network.c: let hoard.ham be a cfile
1116 * main/text.c: better error message when hog not found
1119 2002-03-23 Bradley Bell <btb@icculus.org>
1121 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1122 arch/sdl/Makefile.am: Use SDL joystick automatically
1123 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1125 2002-03-05 Bradley Bell <btb@icculus.org>
1127 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1130 2002-02-23 Bradley Bell <btb@icculus.org>
1132 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1133 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1134 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1135 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1136 main/editor/Makefile.am: moved includes to include
1137 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1138 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1139 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1140 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1142 * main/game.c: disabled cockpit for OGL, formatting
1143 * 2d/ibitblt.c: formatting
1145 2002-02-16 Bradley Bell <btb@icculus.org>
1147 * include/oldsdl.h: check for older macros
1148 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1149 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1150 allow older sdl versions
1152 2002-02-15 Bradley Bell <btb@icculus.org>
1154 * main/: automap.c, automap.h, inferno.c: automap resolution now
1156 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1157 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1158 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1159 win32/include/key_arch.h: never mind - that would be pointless
1160 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1161 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1162 win32/include/key_arch.h: copied files from d1x
1163 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1164 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1165 * main/multipow.c: need conf.h
1166 * arch/win32/Makefile.am: new file
1167 * include/pstypes.h: added u_int16_t (needed in base_ip)
1168 * arch/win32/arch_ip.cpp: copied from d1x
1170 2002-02-14 Bradley Bell <btb@icculus.org>
1172 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1173 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1174 main/netlist.c: Added hotkeys to toggle fullscreen mode
1175 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1176 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1177 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1178 reorder.h: Lotsa networking stuff from d1x
1180 2002-02-13 Bradley Bell <btb@icculus.org>
1182 * include/gr.h, main/game.c: Fullscreen toggle stuff
1183 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1185 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1186 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1189 2002-02-11 Bradley Bell <btb@icculus.org>
1191 * main/bm.c: use portable loader if bigendian
1192 * include/pstypes.h: don't define bool for c++
1193 * include/cfile.h: extern AltHogDir stuff
1194 * include/byteswap.h: use WORDS_BIGENDIAN
1195 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1196 * main/vers_id.h: added D2X_IVER
1197 * misc/args.c: don't use d1x.ini
1198 * Makefile.am: rpm stuff
1199 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1202 2002-02-09 Bradley Bell <btb@icculus.org>
1204 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1206 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1208 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1211 2002-02-06 Bradley Bell <btb@icculus.org>
1213 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1214 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1215 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1216 * debian/: changelog.in, control, copyright, d2x-gl.files,
1217 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1221 2002-02-02 Bradley Bell <btb@icculus.org>
1223 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1224 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1225 Enabled RELEASE option
1227 2002-01-31 Bradley Bell <btb@icculus.org>
1229 * Makefile.am, configure.ac: specify prerequisite versions of
1230 autoconf and automake
1232 2002-01-29 Bradley Bell <btb@icculus.org>
1234 * main/mission.c: RCS header added
1235 * main/inferno.c: update copyright date
1236 * main/mission.c: allow missions to be in AltHogDir
1237 * configure.ac: Display results of configure
1238 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1241 2002-01-28 Bradley Bell <btb@icculus.org>
1243 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1244 Data files now go in DATADIR/games/d2x, user files now go in
1247 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1249 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1250 files now go in ~/.d2x
1252 2002-01-24 Bradley Bell <btb@icculus.org>
1254 * configure.ac: fix nasm not found error message
1256 2002-01-18 Bradley Bell <btb@icculus.org>
1258 * configure.in: getting rid of old configure.in
1259 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1260 main/movie.c: Movie playing kludgey stuff
1261 * misc/args.c: formatting
1262 * main/inferno.c: allow -h for help
1263 * include/error.h: don't die on int3, unless -debug given
1264 * mingw32.txt: more stuff
1266 2001-12-29 Bradley Bell <btb@icculus.org>
1268 * Makefile.am: Got rid of thinking.txt
1269 * main/inferno.c: document -nomovies option
1271 2001-12-28 Bradley Bell <btb@icculus.org>
1273 * main/titles.c: formatting, put some code into place for rendering
1274 of robots during briefings
1276 2001-12-27 Bradley Bell <btb@icculus.org>
1280 2001-12-23 Craig Hadady <chadady@iglou.com>
1282 * 2d/rle.c: fixed bug in dummy array.
1284 2001-12-03 Bradley Bell <btb@icculus.org>
1286 * arch/sdl/init.c: fix formatting
1287 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1288 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1289 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1290 and sdl joystick stuff
1292 2001-11-30 Bradley Bell <btb@icculus.org>
1294 * thinking.txt: not needed
1296 2001-11-27 Bradley Bell <btb@icculus.org>
1298 * cygconf, mingw32.txt: use sdl from source on cygwin
1299 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1300 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1301 SDL_CFLAGS to CFLAGS
1303 2001-11-27 Bradley Bell <btb@icculus.org>
1307 2001-11-14 Bradley Bell <btb@icculus.org>
1309 * texmap/scanline.c: use optimization flags as texmap default
1310 * NEWS: mouse wheel, etc
1311 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1312 wheel to emulate 3rd axis
1313 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1314 * include/error.h: kludge to ungrab mouse when we hit an int3
1315 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1316 __ENV_MSDOS__ to __MSDOS__
1317 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1319 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1321 * arch/sdl/digi.c: implemented digi_set_volume
1322 * include/grdef.h, main/config.c, misc/d_io.c: change
1323 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1324 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1325 main/piggy.c: use MAKE_SIG
1326 * installation.txt: update
1327 * configure.ac: new file
1328 * arch/sdl/joydefs.c: #include pstypes.h
1329 * arch/sdl/init.c: SDL joystick stuff
1330 * acconfig.h: adjust MINGW defines
1331 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1332 controls menu now works
1334 2001-11-13 Bradley Bell <btb@icculus.org>
1336 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1338 * Makefile.am: New file
1339 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1341 * compilerdefs.txt: New file
1342 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1344 2001-11-12 Bradley Bell <btb@icculus.org>
1346 * main/playsave.c: load player files regardless of byte order of
1349 2001-11-11 Bradley Bell <btb@icculus.org>
1351 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1353 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1354 * NEWS: GL savegame thumbnails
1355 * acconfig.h, configure.in: make option for NMOVIES, default to off
1357 2001-11-09 Bradley Bell <btb@icculus.org>
1359 * main/state.c: Enabled savegame thumbnails under OpenGL
1360 * unused/pa_null/pa_enabl.h: remove duplicate header
1361 * misc/args.c: use d2x.ini for option file
1362 * mem/mem.c: Move mem_realloc inside the ifdef
1363 * main/menu.c: fix 640x400 menu text
1364 * main/inferno.c: added documentation
1365 * main/endlevel.c: fix warnings
1366 * arch/ogl/gr.c: Get rid of gl spew
1367 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1368 * acconfig.h: Define __SDL__ for mingw
1370 2001-11-08 Bradley Bell <btb@icculus.org>
1372 * 2d/font.c: free OGL font data when rereading
1373 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1374 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1375 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1376 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1377 main/weapon.h: Enabled shareware build, endlevel flythrough
1379 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1380 of use for shareware build
1381 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1383 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1385 2001-11-05 Bradley Bell <btb@icculus.org>
1387 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1389 * include/3d.h: Add comment
1391 2001-11-04 Bradley Bell <btb@icculus.org>
1393 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1395 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1397 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1398 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1399 main/hudmsg.h: Enable d1x-style hud_message
1400 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1401 * 2d/font.c: re-init ogl fonts after remapping colors.
1403 2001-11-02 Bradley Bell <btb@icculus.org>
1405 * misc/Makefile.am: remove byteswap.h (duplicate header)
1406 * 2d/font.c: fixed gr_remap_font, minor stuff
1407 * configure.in: take out -O2 if doing debug build
1408 * main/bm.c: formatting
1409 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1410 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1411 macros, get rid of functions
1413 2001-11-01 Bradley Bell <btb@icculus.org>
1415 * misc/byteswap.h: removed duplicate header
1417 2001-10-31 Bradley Bell <btb@icculus.org>
1419 * NEWS, main/automap.c: automap works in opengl
1420 * NEWS, configure.in: Added news
1421 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1422 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1423 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1424 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1425 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1426 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1427 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1428 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1429 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1431 2001-10-27 Bradley Bell <btb@icculus.org>
1433 * main/inferno.c: added some documentation
1435 2001-10-25 Bradley Bell <btb@icculus.org>
1437 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1439 * Makefile.am, configure.in, arch/Makefile.am,
1440 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1441 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1442 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1443 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1444 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1445 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1446 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1447 it's ugly, but It'll be easier to sync with d1x.
1448 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1449 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1450 main/editor/Makefile.am: attempt at support for editor, makefile
1452 * misc/d_delay.c: formatting fix
1453 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1454 tmappent.S, tmapppro.S: adding support for runtime selection of
1456 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1457 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1458 including multi.h and network.h, fix backslashes, fix compiler
1460 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1461 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1462 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1463 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1464 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1465 including multi.h and network.h, fix backslashes
1466 * include/pstypes.h: added typedef for u_int64_t on mingw
1467 * include/3d.h: added prototype for g3_uninit_polygon_model
1468 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1470 2001-10-24 Bradley Bell <btb@icculus.org>
1472 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1473 arch subdirs, as in d1x.
1474 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1475 earlier style until i understand automake 1.5 better. remove input
1477 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1478 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1479 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1480 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1481 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1482 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1483 Moved input stuff to arch subdirs, as in d1x.
1484 * NEWS, configure.in: blah blah
1486 2001-10-23 Bradley Bell <btb@icculus.org>
1488 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1489 * texmap/tmapppro.S: no need for #include <conf.h> here
1490 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1492 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1493 file. RCS header added
1494 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1495 #ifdef'ing out the whole file. RCS header added
1496 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1497 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1498 fixes. Now works with automake 1.5 and autoconf 2.52.
1499 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1500 mingw (-grabmouse now works on win32).
1501 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1502 These don't belong in cvs
1506 2001-10-20 Bradley Bell <btb@icculus.org>
1508 * 2d/font.c: Don't free unused variables...
1509 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1511 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1512 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1513 main/Makefile.am: make dist more sensible
1514 * Makefile.am: Kludge for linking on mingw
1516 2001-10-19 Bradley Bell <btb@icculus.org>
1518 * Makefile.am, configure.in, arch/win32/Makefile.am,
1519 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1520 * include/ipx_drv.h: Check for __MINGW32__
1521 * include/i86.h: Imported from d1x
1522 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1523 * arch/dos/modex.asm: Fixed %include
1524 * main/console.c: RCS headers added
1525 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1527 * Makefile.am, main/Makefile.am: Moved final link to top-level
1528 directory instead of main/
1529 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1530 __ENV_LINUX__ to __linux__
1531 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1532 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1533 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1534 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1535 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1536 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1537 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1538 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1539 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1540 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1542 * configure.in: add --enable-xploader, support arch/linux subdir,
1544 * main/inferno.c: conditionalize conf.h
1546 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1548 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1549 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1550 misc/fileutil.h: Partial application of linux/alpha patch.
1552 2001-10-19 Bradley Bell <btb@icculus.org>
1554 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1555 networking in line with d1x, moved some arch/linux_* stuff to
1557 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1558 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1559 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1560 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1562 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1563 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1564 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1565 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1566 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1567 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1568 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1569 linux/include/ukali.h: Brought linux networking in line with d1x,
1570 moved some arch/linux_* stuff to arch/linux/*
1571 * include/ipx_drv.h: Imported from d1x
1572 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1573 * main/ipx_drv.c: Imported from d1x
1574 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1575 main/network.h, main/Makefile.am: Trying to get network working on
1577 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1578 main/Makefile.am: build fixes
1579 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1580 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1581 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1582 starting to get net working.
1583 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1584 conditionalized min,max macros
1586 2001-10-18 Bradley Bell <btb@icculus.org>
1588 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1589 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1590 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1591 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1593 * 2d/2dsline.c: RCS headers added/changed
1594 * configure.in: fix NASMFLAGS bug
1595 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1598 2001-10-17 Bradley Bell <btb@icculus.org>
1600 * NEWS: Fixed the invulnerable robots bug!
1601 * main/collide.c: Fixed the invulnerable robots bug!
1603 2001-10-14 Bradley Bell <btb@icculus.org>
1605 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1608 2001-10-13 Bradley Bell <btb@icculus.org>
1610 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1611 arch/Makefile.am, arch/dos/Makefile.am,
1612 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1613 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1614 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1615 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1616 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1617 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1618 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1619 arch/win32/include/Makefile.am, iff/Makefile.am,
1620 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1621 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1622 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1623 unused/bios/Makefile.am, unused/lib/Makefile.am,
1624 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1625 unused/ui/Makefile.am, unused/vga/Makefile.am,
1626 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1627 automake stuff from "inert" subdirs. And there was much rejoicing.
1628 * Makefile.am, NEWS, configure.in: Stuff
1629 * ChangeLog: removing auto-generated file
1630 * cygconf: Added instructions for mingw32 build
1631 * Makefile.am: renamed INSTALL to installation.txt
1632 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1633 * mingw32.txt: Added instructions for mingw32 build
1634 * configure.in: Enable assembly under mingw32
1636 2001-10-12 Bradley Bell <btb@icculus.org>
1638 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1639 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1640 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1641 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1642 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1643 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1644 to __DJGPP__, since it's built-in.
1646 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1648 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1649 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1653 2001-10-12 Bradley Bell <btb@icculus.org>
1655 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1656 * Makefile.am: make sure cygconf gets archived
1657 * configure.in: Increment version number in preparation for release
1658 * configure.in: Fix detection of opengl
1659 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1660 cygconf, arch/Makefile.am, arch/include/joy.h,
1661 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1662 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1663 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1664 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1665 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1666 Vastly improved compilability.
1668 2001-10-11 Bradley Bell <btb@icculus.org>
1670 * Makefile.am: Added macros/sdl.m4
1671 * autogen.sh: Added macros/sdl.m4
1673 2001-10-09 Bradley Bell <btb@icculus.org>
1675 * main/vers_id.h: Added DESCENT_VERSION constant
1676 * main/inferno.c: Added command-line help.
1677 * include/ogl_init.h: opengl improvments (following d1x changes)
1679 2001-10-07 Bradley Bell <btb@icculus.org>
1681 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1682 arch/ogl/Makefile.am: Remove duplicate headers.
1684 2001-08-02 Thimo Neubauer <thimo@debian.org>
1686 * mem/mem.c: totally crippled the memory manager because it does
1687 not make sense for non-DOS-systems and it would have been too
1688 complicated to get it 64bit clean
1690 2001-06-19 Bradley Bell <btb@icculus.org>
1692 * cvshowto.txt: updated anonymous password
1694 2001-02-08 Bradley Bell <btb@icculus.org>
1696 * COPYING, license.txt: Added d1x license
1698 2001-02-01 Bradley Bell <btb@icculus.org>
1700 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1702 2001-01-31 Bradley Bell <btb@icculus.org>
1704 * configure.in, arch/include/mouse.h, include/pstypes.h,
1705 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1706 * main/polyobj.c: fix typo
1707 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1708 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1709 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1710 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1711 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1712 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1713 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1714 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1715 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1716 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1717 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1718 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1719 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1720 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1721 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1722 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1723 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1724 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1725 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1726 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1727 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1728 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1729 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1730 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1731 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1732 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1734 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1735 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1736 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1737 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1739 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1741 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1742 cross-compiling, and cygwin fixes
1744 2001-01-30 Bradley Bell <btb@icculus.org>
1746 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1747 include/pstypes.h, include/strutil.h, main/Makefile.am,
1748 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1749 needs --without-assembler and --without-network to compile
1751 2001-01-29 Bradley Bell <btb@icculus.org>
1753 * configure.in, main/Makefile.am: Fixes to build system
1754 * main/kconfig.c: fix for non-linux joysticks
1755 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1756 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1757 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1758 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1759 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1760 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1761 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1763 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1764 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1765 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1766 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1767 sdl_timer.c: Fixed build system, minor fixes
1768 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1769 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1771 2001-01-28 Bradley Bell <btb@icculus.org>
1773 * conf.h.in, configure.in, arch/Makefile.am,
1774 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1775 arch/include/key.h, main/Makefile.am: More header unification...
1776 * main/newdemo.c: Added <ctype.h>
1777 * arch/include/: event.h, joy.h: unified input headers.
1778 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1779 OpenGL now uses SDL-GL instead of gii
1780 * arch/include/: key.h, mouse.h: Unified arch headers
1782 2001-01-25 Bradley Bell <btb@icculus.org>
1784 * autogen.sh: use "set -e" so execution stops if something goes
1787 2001-01-24 Bradley Bell <btb@icculus.org>
1790 * Makefile.am: Add ChangeLog to dist
1791 * ChangeLog: Putting this here so automake doesn't complain
1795 2001-01-24 Bradley Bell <btb@icculus.org>
1797 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1798 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1799 for building ChangeLog from RCS entries
1800 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1801 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1802 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1803 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1804 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1805 arch/Makefile.am, arch/dos/Makefile.am,
1806 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1807 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1808 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1809 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1810 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1811 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1812 unused/Makefile.am, unused/bios/Makefile.am,
1813 unused/lib/Makefile.am, unused/novga/Makefile.am,
1814 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1815 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1816 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1817 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1818 make dist, VPATH builds, ...
1819 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1820 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1821 arch/dos/Makefile.in, arch/linux/Makefile.in,
1822 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1823 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1824 misc/Makefile.in, texmap/Makefile.in: cruft removal
1825 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1827 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1828 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1829 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1830 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1832 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1833 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1834 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1835 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1836 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1837 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1838 main/songs.c, misc/args.c: changed args_find to FindArg
1840 2001-01-22 Bradley Bell <btb@icculus.org>
1842 * configure, main/Makefile.am, main/Makefile.in: configuration
1844 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1845 fix compiler warnings w/opengl
1846 * include/console.h: ggi support
1847 * arch/linux_init.c: svgalib support
1848 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1849 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1850 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1851 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1852 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1853 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1854 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1855 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1856 warnings and enable NDEBUG
1857 * arch/svgalib_init.c: svgalib support
1859 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1861 * main/kconfig.c: joystick support
1863 2001-01-21 Bradley Bell <btb@icculus.org>
1865 * cvshowto.txt: new file, taken from d1x webpage
1866 * AUTHORS, README: Taking over as maintainer of d2x
1867 * ChangeLog: Grab mouse with SDL/X11
1868 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1870 2001-01-20 Bradley Bell <btb@icculus.org>
1872 * configure, configure.in: Turned -Werror back off by default
1873 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1874 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1875 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1876 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1877 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1878 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1879 main/laser.c, main/multi.c, main/network.c, main/network.h,
1880 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1881 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1882 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1883 warnings, for non-OpenGL on linux, anyway...
1885 2001-01-19 Bradley Bell <btb@icculus.org>
1887 * copying: remove duplicate file
1888 * Import of d2x-0.0.9-pre1
1889 * Import of d2x-0.0.8