1 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
3 * include/byteswap.h: added macros for coping with alignment
6 2003-10-02 Bradley Bell <btb@icculus.org>
8 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
10 * main/netmisc.c: delete duplicate function
12 2003-10-01 Bradley Bell <btb@icculus.org>
14 * main/bm.c: make sure d1_texture_indices gets freed between
17 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
19 * main/piggy.h: fix size of d1 shareware descent.pig
21 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
23 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
24 main/gameseq.c, main/piggy.c: fix loading of d1 texture
25 replacements for non-animated textures
27 2003-08-02 Matthew Mueller <donut@dakotacom.net>
29 * main/controls.c: use fixed 20fps wiggle
31 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
33 * Makefile.am, debian/changelog.in, debian/control,
34 debian/d2x-common.dirs, debian/d2x-common.install,
35 debian/d2x-common.manpages, debian/d2x-gl.files,
36 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
37 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
38 utilities/Makefile.am, utilities/hogcreate.1,
39 utilities/hogextract.1, utilities/mvlcreate.1,
40 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
41 add man pages, distribute utility programs in new d2x-common deb
43 * rpm/d2x.spec.in: updated rpm spec file
45 2003-08-02 Bradley Bell <btb@icculus.org>
47 * cfile/cfile.c: update raw_position in cfputc and cfputs
49 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
51 * main/piggy.c: make error message more friendly
53 * main/piggy.c: simplify copying of bitmap flags
55 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
58 * cfile/cfile.c: revert to always using custom fgets
60 * main/endlevel.c, main/mission.c: handle missing exit sequence
63 * main/playsave.c: comments
65 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
67 * cfile/cfile.c: update raw_position in cfwrite
69 * main/network.c: comments/formatting
71 2003-06-22 Bradley Bell <btb@icculus.org>
73 * cfile/cfile.c: use standard fgets for non-archive files
75 * main/movie.c: use con_printf for missing movie warning
77 2003-06-18 Bradley Bell <btb@icculus.org>
79 * main/movie.c: fixed cfile conversion of movielib code
81 * main/console.c, main/hud.c: strip out colors, etc when printing
84 * include/u_mem.h: fix NDEBUG calloc macro
86 2003-06-15 Bradley Bell <btb@icculus.org>
88 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
91 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
92 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
93 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
94 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
95 main/scores.c, main/state.c, main/text.c, misc/args.c,
96 misc/strio.c: convert file i/o to cfile
98 2003-06-14 Bradley Bell <btb@icculus.org>
100 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
101 writing and other modes besides "rb" (mostly taken from
104 2003-06-09 Bradley Bell <btb@icculus.org>
106 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
109 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
110 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
113 2003-06-07 Taylor Richards <taylor@icculus.org>
115 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
117 2003-06-07 Bradley Bell <btb@icculus.org>
119 * main/console.c: fix non-console build
121 * main/gamesave.c: comments
123 * main/bm.c: remove redundant break
125 2003-06-06 Bradley Bell <btb@icculus.org>
127 * main/gauges.c, main/kconfig.c: comments/formatting
129 * console/.cvsignore: added .cvsignore
131 * main/console.c: can't write to console after it's closed
133 2003-06-05 Bradley Bell <btb@icculus.org>
135 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
136 console/internal.c, console/internal.h, include/CON_console.h,
137 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
138 finish console conversion away from SDL
140 2003-06-04 Bradley Bell <btb@icculus.org>
142 * console/CON_console.c, include/CON.console.h, include/console.h,
143 main/console.c, main/game.c: console conversion to native gr,
146 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
147 put prototype for gr_bm_bitblt in gr.h
149 2003-06-03 Bradley Bell <btb@icculus.org>
151 * console/CON_console.c, console/DT_drawtext.c,
152 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
153 main/console.c: use native fonts for console
155 * main/playsave.c: use shorts for short data
157 2003-06-02 Bradley Bell <btb@icculus.org>
159 * configure.ac, main/console.c: set console background, fix
162 2003-06-01 Bradley Bell <btb@icculus.org>
164 * Makefile.am, arch/sdl/event.c, configure.ac,
165 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
166 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
167 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
168 main/gamerend.c: added console code (from SDL_console)
170 2003-05-30 Bradley Bell <btb@icculus.org>
172 * README: minor update
174 2003-05-28 Bradley Bell <btb@icculus.org>
176 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
181 2003-06-06 Bradley Bell <btb@icculus.org>
183 * main/kconfig.c: fix crash in control menus
185 * main/gauges.c: force cockpit redraw in opengl
187 * main/gamerend.c: move ogl swap, so cockpit and console get
190 2003-06-01 Bradley Bell <btb@icculus.org>
192 * configure.ac, libmve/mveplay.c: define struct timeval if needed
196 2003-05-12 Bradley Bell <btb@icculus.org>
198 * configure.ac: increment version number
200 * main/bm.c: use con_printf for exit model warnings
202 * configure.ac: must check for timespec after setting -mno-cygwin
204 * main/inferno.c: added -nohogdir and -userdir options
206 * NEWS, main/titles.c: use briefings with no extension
210 2003-04-30 Bradley Bell <btb@icculus.org>
212 * configure.ac: have to include time.h when checking for nanosleep
214 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
217 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
218 increment version number
220 * main/Makefile.am: make dist fix
224 2003-04-29 Bradley Bell <btb@icculus.org>
226 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
229 2003-04-24 Bradley Bell <btb@icculus.org>
231 * configure.ac: increment version number
233 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
236 2003-04-24 Ingo van Lil <inguin@gmx.de>
238 * main/render.c: fix misspellings of NDEBUG
242 2003-04-14 Bradley Bell <btb@icculus.org>
244 * cfile/cfile.c: prefer files from d2 hog over d1 hog
246 2003-04-11 Bradley Bell <btb@icculus.org>
248 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
253 2003-04-11 Bradley Bell <btb@icculus.org>
255 * libmve/mveplay.c: use _sleep instead of sleep on win32
257 * Makefile.am, README, README.utils, arch/sdl/digi.c,
258 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
259 include/cfile.h, include/error.h, libmve/Makefile.am,
260 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
261 main/endlevel.h, main/playsave.c, misc/fileutil.c:
262 utilities/Makefile.am: comments/formatting/dist problems
264 * configure.ac: use different defines for os x
266 2003-04-07 Bradley Bell <btb@icculus.org>
268 * include/error.h, misc/error.c: put some old stuff back in,
269 eliminate duplicate error messages
271 * main/text.c: don't die on text not found
274 * main/inferno.c: print some useful info if hog not found, allow
275 -help to work if no text available
277 2003-04-07 Steffen Pohle <stpohle@gmx.net>
279 * arch/linux/Makefile.am: revert to previous version, so linux
282 2003-04-03 Bradley Bell <btb@icculus.org>
284 * main/endlevel.c: fixed exit model scheme yet again
286 2003-04-02 Bradley Bell <btb@icculus.org>
288 * misc/error.c: call Int3 on Assert
290 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
293 * main/wall.c: don't die when trying to toggle nonexistent
294 segment... vertigo level 10 is buggy!
296 * main/gamemine.c: comments/formatting
298 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
300 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
301 main/inferno.c: Allow use of 22K sound samples
303 2003-03-29 Bradley Bell <btb@icculus.org>
305 * arch/ogl/gr.c: default to bitmapped reticle
307 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
308 main/polyobj.c: rewrote endlevel stuff to reread exit model info
311 * arch/sdl/joy.c: fixed text seen for hats in control config
314 2003-03-28 Bradley Bell <btb@icculus.org>
316 * main/bm.c: heh, model nums in vertigo are hardcoded,
317 N_D2_POLYGON_MODELS can't change
319 * configure.ac, include/d1x.xpm, include/descent.xpm,
320 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
323 2003-03-27 Bradley Bell <btb@icculus.org>
325 * main/text.h: fixed text references for hat directions
327 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
329 2003-03-26 Bradley Bell <btb@icculus.org>
331 * main/playsave.c: make d2x keys backward compatible
333 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
335 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
338 2003-03-26 Bradley Bell <btb@icculus.org>
340 * main/piggy.c: fix crash when d1 data not present
342 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
343 read/write from plr file
345 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
346 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
347 added escort.h header
349 2003-03-25 Bradley Bell <btb@icculus.org>
351 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
352 D1_PIGFILE ("descent.pig") macro
354 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
355 models from d1 pig file
357 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
358 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
359 really) from d1 pig file
361 2003-03-23 Bradley Bell <btb@icculus.org>
363 * main/bm.c: stop extra robots from overwriting exit models
365 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
366 texture list doesn't get full
368 * main/bm.c: fix mem leak when reading extra robots
370 2003-03-21 Bradley Bell <btb@icculus.org>
372 * main/menu.c: Added option to set movie resolution (mostly works)
374 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
376 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
377 replacement functions to piggy.c
379 * main/gameseq.c: attempt to support mac d1 descent.pig
381 * main/bm.c: fix mem leak
383 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
384 files, both d1 and d2 oem briefing where showed
386 * main/inferno.c, main/movie.c: Change the default movie
387 resolution to "high", implement the option -lowresmovies
389 2003-03-20 Bradley Bell <btb@icculus.org>
391 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
393 * main/piggy.c: comments
395 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
397 * main/gameseq.c: delete duplicate function
399 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
401 2003-03-19 Bradley Bell <btb@icculus.org>
403 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
404 (cddb discid) support
406 * arch/sdl/digi.c, main/kludge.c: implemented
407 digi_link_sound_to_object3 for looping sounds, other looping stuff
409 * arch/sdl/gr.c: removing dependencies on stuff in main/
411 * arch/linux/Makefile.am, arch/linux/init.c,
412 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
413 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
414 other header cleanups
416 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
418 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
420 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
421 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
422 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
423 load d1 textures for d1 levels
425 2003-03-19 Bradley Bell <btb@icculus.org>
427 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
428 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
429 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
430 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
433 * README: added some OS X info
435 2003-03-17 Bradley Bell <btb@icculus.org>
437 * main/newdemo.c: simplify DEMO_FILENAME macro
439 * main/console.c, main/game.c: enable experimental console support
441 * main/gamerend.c: fixed location of fps meter in multi
443 2003-03-16 Bradley Bell <btb@icculus.org>
445 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
446 also look in shared data dir for demos
448 * main/newdemo.c, main/newdemo.h: comments/formatting
450 2003-03-15 Christopher Thielen <chris@luethy.net>
452 * main/kludge.c: set CDROM_dir back to "." - tricks game into
453 thinking d2 cd is always present
455 2003-03-15 Bradley Bell <btb@icculus.org>
457 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
460 * arch/sdl/rbaudio.c: formatting, enabled volume control under
463 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
464 gr_init. don't really know why this works, though
466 2003-03-14 Bradley Bell <btb@icculus.org>
468 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
470 * unused/bios/rbaudio.h: removed duplicate file
472 2003-03-14 Christopher Thielen <chris@luethy.net>
474 * arch/sdl/rbaudio.c: stop cd audio when exiting
476 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
478 * main/gamecntl.c: add comments to the "only matt knows" cheats
480 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
482 * main/gamemine.c: formatting, better texture conversion for d1
485 2003-03-14 Bradley Bell <btb@icculus.org>
487 * main/piggy.c: must swap all mac version pigfiles
489 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
490 main/multi.c: formatting, minor cleanups
492 * 2d/rle.c: need to swap line_size on bigendian machines
494 * main/mission.c, main/mission.h: detect mac full version hogfile
496 2003-03-13 Bradley Bell <btb@icculus.org>
498 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
499 added joy/mouse sensitivity slider, increased range to 16, and
502 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
505 * arch/linux/Makefile.am: removed extra backslash
507 * TODO, installation.txt: updated some documentation
509 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
510 menu, with maxfps option
512 2003-03-12 Bradley Bell <btb@icculus.org>
514 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
516 * arch/linux/alsadigi.c, arch/linux/findfile.c,
517 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
518 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
519 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
520 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
521 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
522 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
523 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
524 arch/linux/include/music.h, arch/linux/include/serial.h,
525 arch/linux/include/ukali.h: formatting
527 2003-03-11 Chris Arena <ccarena@cox.net>
529 * main/menu.c: fixed brightness slider
531 2003-03-01 Bradley Bell <btb@icculus.org>
533 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
534 robots and animated bitmaps work, but colors are messed up
536 2003-02-28 Bradley Bell <btb@icculus.org>
538 * main/player.h: whitespace
540 * main/automap.c, main/cntrlcen.c, main/collide.c,
541 main/gamerend.c: use Builtin_mission_num instead of 0 (if
542 descent.hog is present, d1 becomes mission 0)
544 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
545 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
546 arch/win32/winnet.c: MinGW compiles with network enabled again,
547 but still doesn't work
551 2003-02-28 Bradley Bell <btb@icculus.org>
553 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
554 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
557 2003-02-27 Bradley Bell <btb@icculus.org>
559 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
560 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
561 main/network.c, main/network.h: noted that hoard.ham is only needed
562 for multiplayer HOARD games, and should not be equated with
563 "vertigo". put HoardEquipped() back in network.c.
565 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
566 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
567 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
568 use timer_delay instead of d_delay
570 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
572 * main/render.c: added replacement qsort for solaris
574 2003-02-26 Bradley Bell <btb@icculus.org>
576 * main/gamemine.c: texture conversion for d1 shareware
578 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
580 * main/gamemine.c: better texture conversion for d1 levels
582 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
584 * main/kconfig.c: fix joystick support under MinGW
586 2003-02-26 Bradley Bell <btb@icculus.org>
588 * main/playsave.c: fix swapping glitch
590 * configure.ac, readme.txt: clean stuff up, getting ready for
593 * main/titles.c: begin support for rendering spinning robots in
596 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
599 * main/gamemine.c: load d1 shareware levels!
601 2003-02-25 Bradley Bell <btb@icculus.org>
605 * autogen.sh: add warning about old auto* versions, use
608 2003-02-24 Bradley Bell <btb@icculus.org>
610 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
611 briefings mostly working
612 * main/movie.c, main/titles.c: fixed some more briefing glitches
614 2003-02-23 Bradley Bell <btb@icculus.org>
616 * main/movie.c: fixed crash when using shareware data files
618 * arch/sdl/digi.c: fix crash on non-existent sounds
619 (i.e. shareware data)
621 2003-02-22 Bradley Bell <btb@icculus.org>
623 * main/titles.c: fixed fullscreen toggle in briefings
625 2003-02-21 Bradley Bell <btb@icculus.org>
627 * configure.ac: check for mingw when enabling nasm
628 * main/playsave.c: enable loading player files of either byte
631 2003-02-20 Bradley Bell <btb@icculus.org>
633 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
634 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
635 #343, not "rest of solution to bug #344"
636 * arch/sdl/timer.c, include/timer.h: revert to more accurate
638 * main/kludge.c: partial solution to bug #344
639 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
640 * compilerdefs.txt: added linux/mips info
641 * ChangeLog: clean up changelog
643 2003-02-19 Bradley Bell <btb@icculus.org>
645 * libmve/mveplay.c: os x needs nanosleep prototype.
647 2003-02-18 Bradley Bell <btb@icculus.org>
649 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
650 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
651 to disable/enable audio
652 * libmve/: mve_main.c, mveplay.c: bigendian fixes
653 * main/: movie.h, titles.c: make sure movie's palette is set before
654 writing briefing text. Fixes bug #359
655 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
657 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
658 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
660 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
662 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
663 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
664 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
666 * include/libmve.h: blah
668 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
670 * main/render.c: 2nd attempt to fix solaris qsort bug
672 2003-02-18 Bradley Bell <btb@icculus.org>
674 * configure.ac, include/pstypes.h: put alignment detection in
677 2003-02-17 Bradley Bell <btb@icculus.org>
679 * Makefile.am, README.utils, configure.ac, include/libmve.h,
680 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
681 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
682 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
683 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
684 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
685 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
686 moved mve stuff to separate subdir
687 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
688 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
689 mve code. Fixes (at least) bugs #41, #348, and #350.
691 2003-02-14 Bradley Bell <btb@icculus.org>
693 * main/Makefile.am: no more Makefile.mveplay. again
694 * main/mveplay.c: typo
696 2003-02-13 Bradley Bell <btb@icculus.org>
698 * utilities/mvlextract.c: uint -> unsigned int
699 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
700 standalone mveplayer, win32 support
701 * main/movie.c: random bugfixes, win32 support
702 * arch/sdl/Makefile.am: formatting
703 * configure.ac: disable networking on mac/win for now
704 * main/newmenu.c: comments
706 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
708 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
709 redundant swap functions.
711 2003-02-13 Bradley Bell <btb@icculus.org>
713 * ChangeLog: update changelog
715 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
717 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
718 polymodel alignment issues.
720 2003-02-13 Bradley Bell <btb@icculus.org>
722 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
723 fix various little bugs
724 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
725 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
726 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
728 * README.utils: new file
729 * main/: mve_main.c, mveplay.c: more movie fixes
730 * README: updated README
731 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
733 2003-02-12 Bradley Bell <btb@icculus.org>
735 * utilities/mvlextract.c: bigendian mvl support
736 * main/mveplay.c: formatting, stuff
737 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
738 truecolor mve support, standalone mveplayer
739 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
740 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
741 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
744 2003-01-22 Bradley Bell <btb@icculus.org>
746 * include/: interp.h, interp.h: restore prototype for
747 swap_polygon_model_data
749 2003-01-21 Bradley Bell <btb@icculus.org>
751 * main/piggy.c: use memcpy to avoid alignment problem
752 * compilerdefs.txt: updated some defs, added sunos/sparc
754 2003-01-15 Bradley Bell <btb@icculus.org>
756 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
757 * main/gamemine.c: attempting to support d1 shareware
758 * compilerdefs.txt: update defs
760 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
762 * main/mveplay.c: fix several bugs, comments, formatting.
764 2003-01-15 Bradley Bell <btb@icculus.org>
766 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
767 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
768 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
769 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
771 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
774 2003-01-11 Bradley Bell <btb@icculus.org>
776 * main/: mission.c, mission.h: attempt to support d1 for mac
778 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
781 2003-01-09 Bradley Bell <btb@icculus.org>
783 * main/movie.c: use ifdef around gr_toggle_fullscreen
785 2003-01-07 Bradley Bell <btb@icculus.org>
787 * Makefile.am, descent.msn, installation.txt, main/mission.c,
788 main/mission.h: don't need .msn file for descent.hog anymore
791 2003-01-06 Bradley Bell <btb@icculus.org>
793 * main/mission.h, main/mission.c: comments
794 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
797 2003-01-03 Bradley Bell <btb@icculus.org>
799 * utilities/: txb2txt.c, txt2txb.c: remove old files
800 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
801 * main/polyobj.c: attempt to make read_model_file
803 * main/menu.c: move vertigo text
805 2003-01-02 Bradley Bell <btb@icculus.org>
807 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
808 main/polyobj.h: cleanup alignment changes
809 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
810 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
811 main/object.h: fix alignment issues on sparc
812 * cvshowto.txt: update cvs info
814 * 2d/rle.c: make rle_swap handle RLE_BIG
816 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
818 * main/render.c: workaround solaris qsort bug
820 2003-01-01 Steffen Pohle <stpohle@gmx.net>
822 * arch/linux/linuxnet.c, arch/linux/ukali.c,
823 arch/linux/include/ukali.h, main/inferno.c: enabled kali
824 * arch/linux/Makefile.am: enabled linux joystick, kali
825 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
826 arch/sdl/event.c: enabled linux joystick
828 2002-12-31 Bradley Bell <btb@icculus.org>
830 * main/gamemine.c: simplified warning msg
831 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
832 * main/render.h: fix compiler warning
834 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
836 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
838 2002-12-24 Bradley Bell <btb@icculus.org>
840 * main/mission.c: fixes an infinite loop which was caused by d2x
841 thinking d2demo was a descent 1 mission
843 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
845 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
847 2002-12-24 Bradley Bell <btb@icculus.org>
849 * main/render.c: comments
851 2002-10-30 Bradley Bell <btb@icculus.org>
853 * main/inferno.c: add help for -hogdir option
854 * main/inferno.c: added -hogdir option
856 2002-10-28 Bradley Bell <btb@icculus.org>
858 * main/: inferno.c, menu.c: enabled Vertigo displays
861 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
863 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
864 main/netmisc.c, main/network.c: simplify and eliminate redundant
867 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
869 * maths/fixc.c: fix infinite loop in quad_sqrt.
870 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
871 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
873 2002-10-12 Bradley Bell <btb@icculus.org>
875 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
877 2002-10-11 Bradley Bell <btb@icculus.org>
879 * main/hud.c: make hud_message work correctly
880 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
882 * main/network.c: formatting, small fixes
884 2002-10-10 Bradley Bell <btb@icculus.org>
886 * main/netmisc.h: no swap_object for little-endian
887 * main/: netmisc.h, network.c: use macros to simplify network
889 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
891 * main/inferno.c: enable loading screen for mac shareware with
893 * main/netmisc.c: whitespace
894 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
896 * main/hud.c: whitespace
897 * configure.ac: remove shareware build, add macdata build
898 * main/songs.c: whitespace
899 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
900 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
902 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
905 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
907 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
908 comments, formatting, etc.
909 * iff/iff.c: fix bigendian iff loading.
911 2002-10-03 Bradley Bell <btb@icculus.org>
913 * utilities/txb2tex.c: typo
914 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
915 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
917 * arch/sdl/mouse.c: whitespace
919 2002-09-19 Bradley Bell <btb@icculus.org>
921 * main/kconfig.c: fix a oops, add old logs
922 * main/kconfig.c: support for >3 mouse buttons
924 2002-09-18 Bradley Bell <btb@icculus.org>
926 * include/gr.h: fix palette swap define
928 2002-09-14 Bradley Bell <btb@icculus.org>
930 * main/titles.c: load hires briefing screen if lores doesn't exist
931 (i.e. vertigo) and MenuHires=0
933 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
935 * main/: multi.h, network.h: pack some structures for ipx
938 2002-09-14 Bradley Bell <btb@icculus.org>
940 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
941 and load_endlevel_data() to expect newline-terminated strings, fix
942 load_game_data to read null-terminated string for
945 2002-09-07 Bradley Bell <btb@icculus.org>
947 * main/newmenu.c: added error message
948 * main/menu.h: enable -nohires with mac shareware
949 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
950 * 2d/font.c: enable 0/255 palette swap for fonts
951 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
953 * 2d/2dsline.c: fix ogl blooper
955 2002-09-05 Bradley Bell <btb@icculus.org>
957 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
959 * include/strutil.h: need string.h for strcasecmp
960 * include/rle.h: okay, maybe it needs to be this way
961 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
962 * 2d/scalec.c: more stuff from d2src
963 * 2d/rle.c: more stuff from d2src, formatting
964 * 2d/font.c: useless cruft
965 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
966 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
969 2002-09-04 Bradley Bell <btb@icculus.org>
971 * include/grdef.h: fix compiler warnings
972 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
973 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
975 * main/game.c: we want the mac ibitblt for everything but dos and
977 * main/texmerge.c: these routines are in tmerge.c
978 * main/credits.c: enable credits for mac and oem data
979 * main/bm.c: use either exit.ham or exit.pofs
980 * include/ibitblt.h: enable some more code from d2src
981 * include/gr.h: enable mac ubitblt_double
982 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
983 * include/grdef.h: moved some inline asm from linear.h
984 * 2d/ibitblt.c: brought in line with original d2 version
985 * 2d/bitblt.c: reverted to original d2 version of this file, then
986 added d1x enhancements
987 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
988 * 2d/linear.h: moved these back to their original locations
990 * main/mveplay.c: close some memory holes, speed up palette loading
991 * main/movie.c: added fullscreen toggle while playing movies
992 * main/inferno.c: comment out -superhires help text (always on)
993 * include/timer.h: added approx_fsec_to_usec macro
994 * arch/sdl/joy.c: fix compiler warning
996 2002-09-01 Bradley Bell <btb@icculus.org>
998 * main/network.c: oops
999 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1000 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1001 timer_get_fixed_seconds
1004 2002-08-31 Bradley Bell <btb@icculus.org>
1006 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1008 * main/multi.h: network endian stuff
1009 * 2d/font.c, include/gr.h: fast file i/o for font headers
1010 * arch/win32/arch_ip.cpp: unused file
1011 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1012 bigendian networking fixes
1013 * main/menu.c: make net menu more accurate, also make superhires
1015 * include/pstypes.h: better to have __pack__ all the time, I think.
1016 needed for networking, e.g.
1017 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1019 * arch/win32/Makefile.am: unused file
1022 2002-08-30 Bradley Bell <btb@icculus.org>
1024 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1025 * main/: newmenu.h, titles.c: formatting
1026 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1027 main/multi.h: networking works, finally
1028 * TODO: added TODO file
1029 * arch/linux/arch_ip.cpp: unused fine
1030 * README: network sorta working
1031 * main/: Makefile.am, multi.c, network.c, network.h: more
1033 * main/menu.c: load builtin mission correctly
1034 * main/inferno.c: documentation
1035 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1037 * main/Makefile.mveplay: don't need no more
1039 2002-08-29 Bradley Bell <btb@icculus.org>
1041 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1042 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1043 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1045 * include/ipx_drv.h: more network fixing
1046 * arch/linux/include/ipx_drv.h: more network fixing
1047 * include/ipx.h: formatting
1048 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1049 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1050 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1051 main/inferno.c: fixed networking fuck-up?
1052 * Makefile.am: moved mingw info to README
1053 * README, mingw32.txt: moved mingw info to README
1055 2002-08-27 Bradley Bell <btb@icculus.org>
1057 * utilities/mvlextract.c: allow specifying file to extract
1058 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1060 * utilities/hogextract.c: allow specifying file to extract
1061 * main/mission.c: Have to get mission_num _after_ promoting...
1062 * main/: gameseq.c, titles.c: beginning d1 briefing support
1063 * descent.msn: beginning d1 briefing support
1064 * main/: titles.c, titles.h: d1-style mission briefings
1065 * main/piggy.h: whitespace
1066 * main/movie.c: beginning robot movie support, fall back on lo/hi
1067 res if hi/lo not available
1068 * main/mission.c: added Builtin_mission_num for builtin mission,
1069 D1Hogdir, d1-style mission briefings
1070 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1072 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1073 (for d1 missions that need d1 data)
1074 * 2d/ibitblt.c: whitespace
1076 2002-08-26 Bradley Bell <btb@icculus.org>
1078 * utilities/mvlcreate.c: oops
1079 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1081 * utilities/hogextract.c: added [v]iew option
1082 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1083 * main/titles.c: fix writable string, disable DumbAdjust thing
1084 * main/polyobj.h: whitespace
1085 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1087 * main/movie.c: read movies from AltHogDir, other fixes
1088 * main/: mission.c, mission.h: fix bug w/mission filename
1089 * main/gameseq.c: comments
1090 * main/digi.h: whitespace n stuff
1091 * include/mve_audio.h: added audio flag macros
1092 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1096 2002-08-23 Bradley Bell <btb@icculus.org>
1098 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1100 * Makefile.am: remove d2demo.mn2
1101 * cfile/cfile.c, include/cfile.h: add cfile_size function
1102 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1103 eliminate need for .mn2 files for oem and demo
1105 2002-08-22 Bradley Bell <btb@icculus.org>
1107 * main/bm.c: fix for vertigo
1108 * main/menu.h: make OEM menu pcx available
1109 * 2d/rle.c: merge with original d2 file
1110 * Makefile.am, configure.ac: let mission files get installed by
1113 2002-08-17 Bradley Bell <btb@icculus.org>
1115 * configure.ac: make FAST_FILE_IO the default on little-endian
1117 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1118 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1121 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1123 * main/: game.c, menu.c, mission.c: promote builtin missions.
1125 2002-08-15 Bradley Bell <btb@icculus.org>
1127 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1128 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1129 * utilities/.cvsignore: added cvsignore
1130 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1132 * main/piggy.c: mac data file loading
1133 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1134 transparency and swap 0/255 correctly for mac data files
1136 2002-08-13 Bradley Bell <btb@icculus.org>
1138 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1139 to utilities to avoid conflict with c++ std lib <utility>
1140 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1141 txt2txb.c: moved utility to utilities to avoid conflict with c++
1143 * Makefile.am, configure.ac: add utilities
1145 2002-08-09 Bradley Bell <btb@icculus.org>
1147 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1150 2002-08-08 Bradley Bell <btb@icculus.org>
1152 * main/inferno.c: comments
1153 * main/: newmenu.c, songs.c: mac demo datafile support
1154 * installation.txt: update
1155 * main/gamesave.c: use lowercase for consistency
1156 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1157 models for other than d2demo
1159 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1161 * main/gamemine.c: formatting, better d1 texture conversion
1162 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1163 main/mission.h: recognize .msn mission files.
1165 2002-08-07 Bradley Bell <btb@icculus.org>
1167 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1168 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1169 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1170 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1171 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1172 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1175 2002-08-06 Bradley Bell <btb@icculus.org>
1177 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1178 * main/Makefile.am: formatting
1179 * 2d/font.c: make gr_remap_font just reload the whole thing
1180 * configure.ac: formatting
1181 * Makefile.am: added d2demo.mn2
1182 * d2demo.mn2: mission file for shareware
1183 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1184 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1185 * main/sounds.h: shareware stuff, whitespace
1186 * main/: polyobj.c, polyobj.h: more fast i/o macros
1187 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1189 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1190 endlevel stuff to non-shareware, allow movies/endlevel for
1192 * main/cntrlcen.c: typo
1193 * main/bm.h: use global Piggy_hamfile_version
1194 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1195 macros, use global Piggy_hamfile_version
1196 * main/Makefile.am: terrain and movie stuff always used now
1197 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1199 * main/: gamemine.c, gamesave.c: load DMB levels
1200 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1201 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1203 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1205 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1207 2002-08-04 Bradley Bell <btb@icculus.org>
1209 * main/inferno.c: shareware stuff, formatting
1210 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1211 * arch/sdl/gr.c: don't need to set mode in gr_init
1213 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1215 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1217 * Makefile.am, descent.mn2: added mission file for descent 1
1219 2002-08-02 Bradley Bell <btb@icculus.org>
1221 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1222 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1223 main/piggy.h, misc/error.c: junk
1224 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1225 render.h, scores.c, scores.h, terrain.c: shareware stuff
1226 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1227 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1228 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1229 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1230 main/weapon.c, main/weapon.h: fast i/o macros
1232 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1234 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1235 main/gamemine.h, main/gamesave.c: load d1 levels
1237 2002-07-30 Bradley Bell <btb@icculus.org>
1239 * configure.ac: oops
1240 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1242 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1243 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1244 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1245 main/piggy.c, main/titles.c: support shareware datafiles!
1246 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1247 piggy.c: SHAREWARE fixes
1249 2002-07-29 Bradley Bell <btb@icculus.org>
1251 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1252 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1253 misc/fileutil.c: Portability - OS X support
1255 2002-07-27 Bradley Bell <btb@icculus.org>
1257 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1258 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1259 segment.h: portability
1260 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1261 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1262 main/wall.h: portabilization
1263 * 2d/font.c, include/gr.h: portability
1265 2002-07-26 Bradley Bell <btb@icculus.org>
1267 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1268 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1269 * main/player.c: foo
1270 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1271 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1272 misc/fileutil.h: portable file i/o utils
1273 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1274 writable string anymore... / formatting
1275 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1276 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1277 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1278 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1279 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1280 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1281 portable-izing file loading routines
1283 2002-07-24 Bradley Bell <btb@icculus.org>
1285 * main/mveplay.c: correctly play files with 16bit uncompressed
1286 audio, mem checking, etc
1287 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1290 2002-07-23 Bradley Bell <btb@icculus.org>
1292 * misc/Makefile.am: unused file
1293 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1294 main/sounds.h: remove experimental nmovie stuff
1295 * main/movie.c: add some debugging output
1297 2002-07-22 Bradley Bell <btb@icculus.org>
1299 * main/: console.c, state.c: simplified header
1300 * main/movie.c: enable mveplay audio
1301 * main/old/movie.c: moved to main/
1302 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1303 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1304 main/mvelib.c, main/mveplay.c: initial movie support
1305 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1306 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1307 include/ogl_init.h, include/pstypes.h, main/console.c,
1308 main/state.c, mem/mem.c: OS X stuff
1309 * configure.ac: OS X and movie stuff
1311 2002-07-19 Bradley Bell <btb@icculus.org>
1313 * compilerdefs.txt: OSX defs
1315 2002-07-18 Bradley Bell <btb@icculus.org>
1317 * main/inferno.c: use simpler rcs tags
1318 * autogen.sh: keep Changelog in cvs (and use --accum)
1319 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1320 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1321 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1322 main/songs.c: changed cdrom->rbaudio
1323 * include/rbaudio.h: moved to /include
1325 2002-07-17 Bradley Bell <btb@icculus.org>
1327 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1328 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1329 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1330 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1331 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1332 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1333 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1334 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1335 3d/setup.c: use simpler rcs tags
1340 2002-07-17 Bradley Bell <btb@icculus.org>
1342 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1343 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1344 * debian/rules: don't need readme's
1345 * debian/rules: move d1x license to COPYING, license clarifications
1346 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1347 license to COPYING, license clarifications
1348 * debian/rules: fix debian docs
1349 * debian/rules: fix debian manpages
1350 * debian/d2x-sdl.menu: fix debian menu
1351 * debian/rules: link to undocumented man page for debs
1352 * Makefile.am, configure.ac, debian/control, debian/copyright,
1353 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1354 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1355 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1358 2002-07-16 Bradley Bell <btb@icculus.org>
1360 * debian/: rules, changelog.in: deb stuff
1361 * configure.ac: cleaner nasm detection
1362 * debian/: changelog.in, control, rules: deb stuff
1363 * README, installation.txt: typos, stuff
1364 * configure.ac: better #defines
1365 * configure.ac: whitespace
1366 * configure.ac: better documentation
1367 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1368 SDL_JOYSTICK not needed
1369 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1370 * configure.ac: need higher SDL for joystick
1371 * debian/: control, rules: deb stuff
1372 * arch/sdl/joy.c: old junk
1373 * Makefile.am, configure.ac: automake updates
1374 * main/: inferno.c, text.c: don't use althogdir on non-unix
1375 * configure.ac: more autoconf updates
1376 * misc/strutil.c: better strrev
1377 * main/inferno.c: need limits.h on mingw also
1378 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1381 2002-04-19 Bradley Bell <btb@icculus.org>
1383 * main/network.c: let hoard.ham be a cfile
1384 * main/text.c: better error message when hog not found
1387 2002-03-23 Bradley Bell <btb@icculus.org>
1389 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1390 arch/sdl/Makefile.am: Use SDL joystick automatically
1391 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1393 2002-03-05 Bradley Bell <btb@icculus.org>
1395 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1398 2002-02-23 Bradley Bell <btb@icculus.org>
1400 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1401 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1402 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1403 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1404 main/editor/Makefile.am: moved includes to include
1405 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1406 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1407 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1408 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1410 * main/game.c: disabled cockpit for OGL, formatting
1411 * 2d/ibitblt.c: formatting
1413 2002-02-16 Bradley Bell <btb@icculus.org>
1415 * include/oldsdl.h: check for older macros
1416 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1417 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1418 allow older sdl versions
1420 2002-02-15 Bradley Bell <btb@icculus.org>
1422 * main/: automap.c, automap.h, inferno.c: automap resolution now
1424 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1425 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1426 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1427 win32/include/key_arch.h: never mind - that would be pointless
1428 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1429 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1430 win32/include/key_arch.h: copied files from d1x
1431 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1432 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1433 * main/multipow.c: need conf.h
1434 * arch/win32/Makefile.am: new file
1435 * include/pstypes.h: added u_int16_t (needed in base_ip)
1436 * arch/win32/arch_ip.cpp: copied from d1x
1438 2002-02-14 Bradley Bell <btb@icculus.org>
1440 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1441 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1442 main/netlist.c: Added hotkeys to toggle fullscreen mode
1443 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1444 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1445 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1446 reorder.h: Lotsa networking stuff from d1x
1448 2002-02-13 Bradley Bell <btb@icculus.org>
1450 * include/gr.h, main/game.c: Fullscreen toggle stuff
1451 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1453 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1454 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1457 2002-02-11 Bradley Bell <btb@icculus.org>
1459 * main/bm.c: use portable loader if bigendian
1460 * include/pstypes.h: don't define bool for c++
1461 * include/cfile.h: extern AltHogDir stuff
1462 * include/byteswap.h: use WORDS_BIGENDIAN
1463 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1464 * main/vers_id.h: added D2X_IVER
1465 * misc/args.c: don't use d1x.ini
1466 * Makefile.am: rpm stuff
1467 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1470 2002-02-09 Bradley Bell <btb@icculus.org>
1472 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1474 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1476 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1479 2002-02-06 Bradley Bell <btb@icculus.org>
1481 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1482 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1483 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1484 * debian/: changelog.in, control, copyright, d2x-gl.files,
1485 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1489 2002-02-02 Bradley Bell <btb@icculus.org>
1491 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1492 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1493 Enabled RELEASE option
1495 2002-01-31 Bradley Bell <btb@icculus.org>
1497 * Makefile.am, configure.ac: specify prerequisite versions of
1498 autoconf and automake
1500 2002-01-29 Bradley Bell <btb@icculus.org>
1502 * main/mission.c: RCS header added
1503 * main/inferno.c: update copyright date
1504 * main/mission.c: allow missions to be in AltHogDir
1505 * configure.ac: Display results of configure
1506 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1509 2002-01-28 Bradley Bell <btb@icculus.org>
1511 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1512 Data files now go in DATADIR/games/d2x, user files now go in
1515 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1517 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1518 files now go in ~/.d2x
1520 2002-01-24 Bradley Bell <btb@icculus.org>
1522 * configure.ac: fix nasm not found error message
1524 2002-01-18 Bradley Bell <btb@icculus.org>
1526 * configure.in: getting rid of old configure.in
1527 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1528 main/movie.c: Movie playing kludgey stuff
1529 * misc/args.c: formatting
1530 * main/inferno.c: allow -h for help
1531 * include/error.h: don't die on int3, unless -debug given
1532 * mingw32.txt: more stuff
1534 2001-12-29 Bradley Bell <btb@icculus.org>
1536 * Makefile.am: Got rid of thinking.txt
1537 * main/inferno.c: document -nomovies option
1539 2001-12-28 Bradley Bell <btb@icculus.org>
1541 * main/titles.c: formatting, put some code into place for rendering
1542 of robots during briefings
1544 2001-12-27 Bradley Bell <btb@icculus.org>
1548 2001-12-23 Craig Hadady <chadady@iglou.com>
1550 * 2d/rle.c: fixed bug in dummy array.
1552 2001-12-03 Bradley Bell <btb@icculus.org>
1554 * arch/sdl/init.c: fix formatting
1555 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1556 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1557 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1558 and sdl joystick stuff
1560 2001-11-30 Bradley Bell <btb@icculus.org>
1562 * thinking.txt: not needed
1564 2001-11-27 Bradley Bell <btb@icculus.org>
1566 * cygconf, mingw32.txt: use sdl from source on cygwin
1567 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1568 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1569 SDL_CFLAGS to CFLAGS
1571 2001-11-27 Bradley Bell <btb@icculus.org>
1575 2001-11-14 Bradley Bell <btb@icculus.org>
1577 * texmap/scanline.c: use optimization flags as texmap default
1578 * NEWS: mouse wheel, etc
1579 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1580 wheel to emulate 3rd axis
1581 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1582 * include/error.h: kludge to ungrab mouse when we hit an int3
1583 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1584 __ENV_MSDOS__ to __MSDOS__
1585 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1587 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1589 * arch/sdl/digi.c: implemented digi_set_volume
1590 * include/grdef.h, main/config.c, misc/d_io.c: change
1591 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1592 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1593 main/piggy.c: use MAKE_SIG
1594 * installation.txt: update
1595 * configure.ac: new file
1596 * arch/sdl/joydefs.c: #include pstypes.h
1597 * arch/sdl/init.c: SDL joystick stuff
1598 * acconfig.h: adjust MINGW defines
1599 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1600 controls menu now works
1602 2001-11-13 Bradley Bell <btb@icculus.org>
1604 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1606 * Makefile.am: New file
1607 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1609 * compilerdefs.txt: New file
1610 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1612 2001-11-12 Bradley Bell <btb@icculus.org>
1614 * main/playsave.c: load player files regardless of byte order of
1617 2001-11-11 Bradley Bell <btb@icculus.org>
1619 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1621 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1622 * NEWS: GL savegame thumbnails
1623 * acconfig.h, configure.in: make option for NMOVIES, default to off
1625 2001-11-09 Bradley Bell <btb@icculus.org>
1627 * main/state.c: Enabled savegame thumbnails under OpenGL
1628 * unused/pa_null/pa_enabl.h: remove duplicate header
1629 * misc/args.c: use d2x.ini for option file
1630 * mem/mem.c: Move mem_realloc inside the ifdef
1631 * main/menu.c: fix 640x400 menu text
1632 * main/inferno.c: added documentation
1633 * main/endlevel.c: fix warnings
1634 * arch/ogl/gr.c: Get rid of gl spew
1635 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1636 * acconfig.h: Define __SDL__ for mingw
1638 2001-11-08 Bradley Bell <btb@icculus.org>
1640 * 2d/font.c: free OGL font data when rereading
1641 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1642 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1643 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1644 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1645 main/weapon.h: Enabled shareware build, endlevel flythrough
1647 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1648 of use for shareware build
1649 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1651 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1653 2001-11-05 Bradley Bell <btb@icculus.org>
1655 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1657 * include/3d.h: Add comment
1659 2001-11-04 Bradley Bell <btb@icculus.org>
1661 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1663 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1665 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1666 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1667 main/hudmsg.h: Enable d1x-style hud_message
1668 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1669 * 2d/font.c: re-init ogl fonts after remapping colors.
1671 2001-11-02 Bradley Bell <btb@icculus.org>
1673 * misc/Makefile.am: remove byteswap.h (duplicate header)
1674 * 2d/font.c: fixed gr_remap_font, minor stuff
1675 * configure.in: take out -O2 if doing debug build
1676 * main/bm.c: formatting
1677 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1678 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1679 macros, get rid of functions
1681 2001-11-01 Bradley Bell <btb@icculus.org>
1683 * misc/byteswap.h: removed duplicate header
1685 2001-10-31 Bradley Bell <btb@icculus.org>
1687 * NEWS, main/automap.c: automap works in opengl
1688 * NEWS, configure.in: Added news
1689 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1690 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1691 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1692 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1693 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1694 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1695 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1696 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1697 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1699 2001-10-27 Bradley Bell <btb@icculus.org>
1701 * main/inferno.c: added some documentation
1703 2001-10-25 Bradley Bell <btb@icculus.org>
1705 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1707 * Makefile.am, configure.in, arch/Makefile.am,
1708 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1709 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1710 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1711 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1712 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1713 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1714 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1715 it's ugly, but It'll be easier to sync with d1x.
1716 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1717 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1718 main/editor/Makefile.am: attempt at support for editor, makefile
1720 * misc/d_delay.c: formatting fix
1721 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1722 tmappent.S, tmapppro.S: adding support for runtime selection of
1724 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1725 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1726 including multi.h and network.h, fix backslashes, fix compiler
1728 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1729 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1730 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1731 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1732 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1733 including multi.h and network.h, fix backslashes
1734 * include/pstypes.h: added typedef for u_int64_t on mingw
1735 * include/3d.h: added prototype for g3_uninit_polygon_model
1736 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1738 2001-10-24 Bradley Bell <btb@icculus.org>
1740 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1741 arch subdirs, as in d1x.
1742 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1743 earlier style until i understand automake 1.5 better. remove input
1745 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1746 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1747 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1748 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1749 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1750 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1751 Moved input stuff to arch subdirs, as in d1x.
1752 * NEWS, configure.in: blah blah
1754 2001-10-23 Bradley Bell <btb@icculus.org>
1756 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1757 * texmap/tmapppro.S: no need for #include <conf.h> here
1758 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1760 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1761 file. RCS header added
1762 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1763 #ifdef'ing out the whole file. RCS header added
1764 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1765 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1766 fixes. Now works with automake 1.5 and autoconf 2.52.
1767 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1768 mingw (-grabmouse now works on win32).
1769 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1770 These don't belong in cvs
1774 2001-10-20 Bradley Bell <btb@icculus.org>
1776 * 2d/font.c: Don't free unused variables...
1777 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1779 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1780 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1781 main/Makefile.am: make dist more sensible
1782 * Makefile.am: Kludge for linking on mingw
1784 2001-10-19 Bradley Bell <btb@icculus.org>
1786 * Makefile.am, configure.in, arch/win32/Makefile.am,
1787 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1788 * include/ipx_drv.h: Check for __MINGW32__
1789 * include/i86.h: Imported from d1x
1790 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1791 * arch/dos/modex.asm: Fixed %include
1792 * main/console.c: RCS headers added
1793 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1795 * Makefile.am, main/Makefile.am: Moved final link to top-level
1796 directory instead of main/
1797 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1798 __ENV_LINUX__ to __linux__
1799 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1800 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1801 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1802 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1803 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1804 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1805 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1806 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1807 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1808 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1810 * configure.in: add --enable-xploader, support arch/linux subdir,
1812 * main/inferno.c: conditionalize conf.h
1814 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1816 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1817 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1818 misc/fileutil.h: Partial application of linux/alpha patch.
1820 2001-10-19 Bradley Bell <btb@icculus.org>
1822 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1823 networking in line with d1x, moved some arch/linux_* stuff to
1825 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1826 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1827 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1828 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1830 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1831 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1832 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1833 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1834 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1835 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1836 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1837 linux/include/ukali.h: Brought linux networking in line with d1x,
1838 moved some arch/linux_* stuff to arch/linux/*
1839 * include/ipx_drv.h: Imported from d1x
1840 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1841 * main/ipx_drv.c: Imported from d1x
1842 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1843 main/network.h, main/Makefile.am: Trying to get network working on
1845 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1846 main/Makefile.am: build fixes
1847 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1848 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1849 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1850 starting to get net working.
1851 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1852 conditionalized min,max macros
1854 2001-10-18 Bradley Bell <btb@icculus.org>
1856 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1857 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1858 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1859 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1861 * 2d/2dsline.c: RCS headers added/changed
1862 * configure.in: fix NASMFLAGS bug
1863 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1866 2001-10-17 Bradley Bell <btb@icculus.org>
1868 * NEWS: Fixed the invulnerable robots bug!
1869 * main/collide.c: Fixed the invulnerable robots bug!
1871 2001-10-14 Bradley Bell <btb@icculus.org>
1873 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1876 2001-10-13 Bradley Bell <btb@icculus.org>
1878 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1879 arch/Makefile.am, arch/dos/Makefile.am,
1880 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1881 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1882 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1883 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1884 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1885 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1886 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1887 arch/win32/include/Makefile.am, iff/Makefile.am,
1888 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1889 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1890 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1891 unused/bios/Makefile.am, unused/lib/Makefile.am,
1892 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1893 unused/ui/Makefile.am, unused/vga/Makefile.am,
1894 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1895 automake stuff from "inert" subdirs. And there was much rejoicing.
1896 * Makefile.am, NEWS, configure.in: Stuff
1897 * ChangeLog: removing auto-generated file
1898 * cygconf: Added instructions for mingw32 build
1899 * Makefile.am: renamed INSTALL to installation.txt
1900 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1901 * mingw32.txt: Added instructions for mingw32 build
1902 * configure.in: Enable assembly under mingw32
1904 2001-10-12 Bradley Bell <btb@icculus.org>
1906 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1907 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1908 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1909 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1910 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1911 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1912 to __DJGPP__, since it's built-in.
1914 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1916 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1917 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1921 2001-10-12 Bradley Bell <btb@icculus.org>
1923 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1924 * Makefile.am: make sure cygconf gets archived
1925 * configure.in: Increment version number in preparation for release
1926 * configure.in: Fix detection of opengl
1927 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1928 cygconf, arch/Makefile.am, arch/include/joy.h,
1929 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1930 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1931 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1932 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1933 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1934 Vastly improved compilability.
1936 2001-10-11 Bradley Bell <btb@icculus.org>
1938 * Makefile.am: Added macros/sdl.m4
1939 * autogen.sh: Added macros/sdl.m4
1941 2001-10-09 Bradley Bell <btb@icculus.org>
1943 * main/vers_id.h: Added DESCENT_VERSION constant
1944 * main/inferno.c: Added command-line help.
1945 * include/ogl_init.h: opengl improvments (following d1x changes)
1947 2001-10-07 Bradley Bell <btb@icculus.org>
1949 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1950 arch/ogl/Makefile.am: Remove duplicate headers.
1952 2001-08-02 Thimo Neubauer <thimo@debian.org>
1954 * mem/mem.c: totally crippled the memory manager because it does
1955 not make sense for non-DOS-systems and it would have been too
1956 complicated to get it 64bit clean
1958 2001-06-19 Bradley Bell <btb@icculus.org>
1960 * cvshowto.txt: updated anonymous password
1962 2001-02-08 Bradley Bell <btb@icculus.org>
1964 * COPYING, license.txt: Added d1x license
1966 2001-02-01 Bradley Bell <btb@icculus.org>
1968 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1970 2001-01-31 Bradley Bell <btb@icculus.org>
1972 * configure.in, arch/include/mouse.h, include/pstypes.h,
1973 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1974 * main/polyobj.c: fix typo
1975 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1976 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1977 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1978 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1979 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1980 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1981 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1982 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1983 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1984 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1985 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1986 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1987 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1988 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1989 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1990 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1991 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1992 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1993 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1994 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1995 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1996 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1997 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1998 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1999 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2000 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2002 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2003 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2004 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2005 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2007 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2009 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2010 cross-compiling, and cygwin fixes
2012 2001-01-30 Bradley Bell <btb@icculus.org>
2014 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2015 include/pstypes.h, include/strutil.h, main/Makefile.am,
2016 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2017 needs --without-assembler and --without-network to compile
2019 2001-01-29 Bradley Bell <btb@icculus.org>
2021 * configure.in, main/Makefile.am: Fixes to build system
2022 * main/kconfig.c: fix for non-linux joysticks
2023 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2024 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2025 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2026 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2027 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2028 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2029 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2031 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2032 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2033 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2034 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2035 sdl_timer.c: Fixed build system, minor fixes
2036 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2037 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2039 2001-01-28 Bradley Bell <btb@icculus.org>
2041 * conf.h.in, configure.in, arch/Makefile.am,
2042 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2043 arch/include/key.h, main/Makefile.am: More header unification...
2044 * main/newdemo.c: Added <ctype.h>
2045 * arch/include/: event.h, joy.h: unified input headers.
2046 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2047 OpenGL now uses SDL-GL instead of gii
2048 * arch/include/: key.h, mouse.h: Unified arch headers
2050 2001-01-25 Bradley Bell <btb@icculus.org>
2052 * autogen.sh: use "set -e" so execution stops if something goes
2055 2001-01-24 Bradley Bell <btb@icculus.org>
2058 * Makefile.am: Add ChangeLog to dist
2059 * ChangeLog: Putting this here so automake doesn't complain
2063 2001-01-24 Bradley Bell <btb@icculus.org>
2065 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2066 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2067 for building ChangeLog from RCS entries
2068 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2069 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2070 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2071 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2072 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2073 arch/Makefile.am, arch/dos/Makefile.am,
2074 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2075 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2076 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2077 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2078 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2079 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2080 unused/Makefile.am, unused/bios/Makefile.am,
2081 unused/lib/Makefile.am, unused/novga/Makefile.am,
2082 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2083 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2084 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2085 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2086 make dist, VPATH builds, ...
2087 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2088 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2089 arch/dos/Makefile.in, arch/linux/Makefile.in,
2090 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2091 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2092 misc/Makefile.in, texmap/Makefile.in: cruft removal
2093 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2095 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2096 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2097 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2098 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2100 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2101 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2102 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2103 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2104 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2105 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2106 main/songs.c, misc/args.c: changed args_find to FindArg
2108 2001-01-22 Bradley Bell <btb@icculus.org>
2110 * configure, main/Makefile.am, main/Makefile.in: configuration
2112 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2113 fix compiler warnings w/opengl
2114 * include/console.h: ggi support
2115 * arch/linux_init.c: svgalib support
2116 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2117 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2118 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2119 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2120 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2121 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2122 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2123 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2124 warnings and enable NDEBUG
2125 * arch/svgalib_init.c: svgalib support
2127 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2129 * main/kconfig.c: joystick support
2131 2001-01-21 Bradley Bell <btb@icculus.org>
2133 * cvshowto.txt: new file, taken from d1x webpage
2134 * AUTHORS, README: Taking over as maintainer of d2x
2135 * ChangeLog: Grab mouse with SDL/X11
2136 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2138 2001-01-20 Bradley Bell <btb@icculus.org>
2140 * configure, configure.in: Turned -Werror back off by default
2141 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2142 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2143 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2144 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2145 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2146 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2147 main/laser.c, main/multi.c, main/network.c, main/network.h,
2148 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2149 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2150 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2151 warnings, for non-OpenGL on linux, anyway...
2153 2001-01-19 Bradley Bell <btb@icculus.org>
2155 * copying: remove duplicate file
2156 * Import of d2x-0.0.9-pre1
2157 * Import of d2x-0.0.8