1 2003-04-07 Bradley Bell <btb@icculus.org>
3 * include/error.h, misc/error.c: put some old stuff back in,
4 eliminate duplicate error messages
6 * main/text.c: don't die on text not found
9 * main/inferno.c: print some useful info if hog not found, allow
10 -help to work if no text available
12 2003-04-07 Steffen Pohle <stpohle@gmx.net>
14 * arch/linux/Makefile.am: revert to previous version, so linux
17 2003-04-03 Bradley Bell <btb@icculus.org>
19 * main/endlevel.c: fixed exit model scheme yet again
21 2003-04-02 Bradley Bell <btb@icculus.org>
23 * misc/error.c: call Int3 on Assert
25 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
28 * main/wall.c: don't die when trying to toggle nonexistent
29 segment... vertigo level 10 is buggy!
31 * main/gamemine.c: comments/formatting
33 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
35 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
36 main/inferno.c: Allow use of 22K sound samples
38 2003-03-29 Bradley Bell <btb@icculus.org>
40 * arch/ogl/gr.c: default to bitmapped reticle
42 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
43 main/polyobj.c: rewrote endlevel stuff to reread exit model info
46 * arch/sdl/joy.c: fixed text seen for hats in control config
49 2003-03-28 Bradley Bell <btb@icculus.org>
51 * main/bm.c: heh, model nums in vertigo are hardcoded,
52 N_D2_POLYGON_MODELS can't change
54 * configure.ac, include/d1x.xpm, include/descent.xpm,
55 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
58 2003-03-27 Bradley Bell <btb@icculus.org>
60 * main/text.h: fixed text references for hat directions
62 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
64 2003-03-26 Bradley Bell <btb@icculus.org>
66 * main/playsave.c: make d2x keys backward compatible
68 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
70 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
73 2003-03-26 Bradley Bell <btb@icculus.org>
75 * main/piggy.c: fix crash when d1 data not present
77 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
78 read/write from plr file
80 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
81 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
84 2003-03-25 Bradley Bell <btb@icculus.org>
86 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
87 D1_PIGFILE ("descent.pig") macro
89 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
90 models from d1 pig file
92 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
93 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
94 really) from d1 pig file
96 2003-03-23 Bradley Bell <btb@icculus.org>
98 * main/bm.c: stop extra robots from overwriting exit models
100 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
101 texture list doesn't get full
103 * main/bm.c: fix mem leak when reading extra robots
105 2003-03-21 Bradley Bell <btb@icculus.org>
107 * main/menu.c: Added option to set movie resolution (mostly works)
109 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
111 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
112 replacement functions to piggy.c
114 * main/gameseq.c: attempt to support mac d1 descent.pig
116 * main/bm.c: fix mem leak
118 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
119 files, both d1 and d2 oem briefing where showed
121 * main/inferno.c, main/movie.c: Change the default movie
122 resolution to "high", implement the option -lowresmovies
124 2003-03-20 Bradley Bell <btb@icculus.org>
126 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
128 * main/piggy.c: comments
130 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
132 * main/gameseq.c: delete duplicate function
134 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
136 2003-03-19 Bradley Bell <btb@icculus.org>
138 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
139 (cddb discid) support
141 * arch/sdl/digi.c, main/kludge.c: implemented
142 digi_link_sound_to_object3 for looping sounds, other looping stuff
144 * arch/sdl/gr.c: removing dependencies on stuff in main/
146 * arch/linux/Makefile.am, arch/linux/init.c,
147 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
148 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
149 other header cleanups
151 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
153 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
155 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
156 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
157 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
158 load d1 textures for d1 levels
160 2003-03-19 Bradley Bell <btb@icculus.org>
162 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
163 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
164 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
165 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
168 * README: added some OS X info
170 2003-03-17 Bradley Bell <btb@icculus.org>
172 * main/newdemo.c: simplify DEMO_FILENAME macro
174 * main/console.c, main/game.c: enable experimental console support
176 * main/gamerend.c: fixed location of fps meter in multi
178 2003-03-16 Bradley Bell <btb@icculus.org>
180 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
181 also look in shared data dir for demos
183 * main/newdemo.c, main/newdemo.h: comments/formatting
185 2003-03-15 Christopher Thielen <chris@luethy.net>
187 * main/kludge.c: set CDROM_dir back to "." - tricks game into
188 thinking d2 cd is always present
190 2003-03-15 Bradley Bell <btb@icculus.org>
192 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
195 * arch/sdl/rbaudio.c: formatting, enabled volume control under
198 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
199 gr_init. don't really know why this works, though
201 2003-03-14 Bradley Bell <btb@icculus.org>
203 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
205 * unused/bios/rbaudio.h: removed duplicate file
207 2003-03-14 Christopher Thielen <chris@luethy.net>
209 * arch/sdl/rbaudio.c: stop cd audio when exiting
211 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
213 * main/gamecntl.c: add comments to the "only matt knows" cheats
215 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
217 * main/gamemine.c: formatting, better texture conversion for d1
220 2003-03-14 Bradley Bell <btb@icculus.org>
222 * main/piggy.c: must swap all mac version pigfiles
224 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
225 main/multi.c: formatting, minor cleanups
227 * 2d/rle.c: need to swap line_size on bigendian machines
229 * main/mission.c, main/mission.h: detect mac full version hogfile
231 2003-03-13 Bradley Bell <btb@icculus.org>
233 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
234 added joy/mouse sensitivity slider, increased range to 16, and
237 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
240 * arch/linux/Makefile.am: removed extra backslash
242 * TODO, installation.txt: updated some documentation
244 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
245 menu, with maxfps option
247 2003-03-12 Bradley Bell <btb@icculus.org>
249 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
251 * arch/linux/alsadigi.c, arch/linux/findfile.c,
252 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
253 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
254 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
255 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
256 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
257 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
258 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
259 arch/linux/include/music.h, arch/linux/include/serial.h,
260 arch/linux/include/ukali.h: formatting
262 2003-03-11 Chris Arena <ccarena@cox.net>
264 * main/menu.c: fixed brightness slider
266 2003-03-01 Bradley Bell <btb@icculus.org>
268 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
269 robots and animated bitmaps work, but colors are messed up
271 2003-02-28 Bradley Bell <btb@icculus.org>
273 * main/player.h: whitespace
275 * main/automap.c, main/cntrlcen.c, main/collide.c,
276 main/gamerend.c: use Builtin_mission_num instead of 0 (if
277 descent.hog is present, d1 becomes mission 0)
279 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
280 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
281 arch/win32/winnet.c: MinGW compiles with network enabled again,
282 but still doesn't work
286 2003-02-28 Bradley Bell <btb@icculus.org>
288 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
289 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
292 2003-02-27 Bradley Bell <btb@icculus.org>
294 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
295 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
296 main/network.c, main/network.h: noted that hoard.ham is only needed
297 for multiplayer HOARD games, and should not be equated with
298 "vertigo". put HoardEquipped() back in network.c.
300 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
301 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
302 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
303 use timer_delay instead of d_delay
305 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
307 * main/render.c: added replacement qsort for solaris
309 2003-02-26 Bradley Bell <btb@icculus.org>
311 * main/gamemine.c: texture conversion for d1 shareware
313 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
315 * main/gamemine.c: better texture conversion for d1 levels
317 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
319 * main/kconfig.c: fix joystick support under MinGW
321 2003-02-26 Bradley Bell <btb@icculus.org>
323 * main/playsave.c: fix swapping glitch
325 * configure.ac, readme.txt: clean stuff up, getting ready for
328 * main/titles.c: begin support for rendering spinning robots in
331 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
334 * main/gamemine.c: load d1 shareware levels!
336 2003-02-25 Bradley Bell <btb@icculus.org>
340 * autogen.sh: add warning about old auto* versions, use
343 2003-02-24 Bradley Bell <btb@icculus.org>
345 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
346 briefings mostly working
347 * main/movie.c, main/titles.c: fixed some more briefing glitches
349 2003-02-23 Bradley Bell <btb@icculus.org>
351 * main/movie.c: fixed crash when using shareware data files
353 * arch/sdl/digi.c: fix crash on non-existent sounds
354 (i.e. shareware data)
356 2003-02-22 Bradley Bell <btb@icculus.org>
358 * main/titles.c: fixed fullscreen toggle in briefings
360 2003-02-21 Bradley Bell <btb@icculus.org>
362 * configure.ac: check for mingw when enabling nasm
363 * main/playsave.c: enable loading player files of either byte
366 2003-02-20 Bradley Bell <btb@icculus.org>
368 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
369 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
370 #343, not "rest of solution to bug #344"
371 * arch/sdl/timer.c, include/timer.h: revert to more accurate
373 * main/kludge.c: partial solution to bug #344
374 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
375 * compilerdefs.txt: added linux/mips info
376 * ChangeLog: clean up changelog
378 2003-02-19 Bradley Bell <btb@icculus.org>
380 * libmve/mveplay.c: os x needs nanosleep prototype.
382 2003-02-18 Bradley Bell <btb@icculus.org>
384 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
385 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
386 to disable/enable audio
387 * libmve/: mve_main.c, mveplay.c: bigendian fixes
388 * main/: movie.h, titles.c: make sure movie's palette is set before
389 writing briefing text. Fixes bug #359
390 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
392 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
393 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
395 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
397 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
398 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
399 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
401 * include/libmve.h: blah
403 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
405 * main/render.c: 2nd attempt to fix solaris qsort bug
407 2003-02-18 Bradley Bell <btb@icculus.org>
409 * configure.ac, include/pstypes.h: put alignment detection in
412 2003-02-17 Bradley Bell <btb@icculus.org>
414 * Makefile.am, README.utils, configure.ac, include/libmve.h,
415 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
416 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
417 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
418 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
419 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
420 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
421 moved mve stuff to separate subdir
422 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
423 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
424 mve code. Fixes (at least) bugs #41, #348, and #350.
426 2003-02-14 Bradley Bell <btb@icculus.org>
428 * main/Makefile.am: no more Makefile.mveplay. again
429 * main/mveplay.c: typo
431 2003-02-13 Bradley Bell <btb@icculus.org>
433 * utilities/mvlextract.c: uint -> unsigned int
434 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
435 standalone mveplayer, win32 support
436 * main/movie.c: random bugfixes, win32 support
437 * arch/sdl/Makefile.am: formatting
438 * configure.ac: disable networking on mac/win for now
439 * main/newmenu.c: comments
441 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
443 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
444 redundant swap functions.
446 2003-02-13 Bradley Bell <btb@icculus.org>
448 * ChangeLog: update changelog
450 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
452 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
453 polymodel alignment issues.
455 2003-02-13 Bradley Bell <btb@icculus.org>
457 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
458 fix various little bugs
459 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
460 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
461 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
463 * README.utils: new file
464 * main/: mve_main.c, mveplay.c: more movie fixes
465 * README: updated README
466 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
468 2003-02-12 Bradley Bell <btb@icculus.org>
470 * utilities/mvlextract.c: bigendian mvl support
471 * main/mveplay.c: formatting, stuff
472 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
473 truecolor mve support, standalone mveplayer
474 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
475 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
476 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
479 2003-01-22 Bradley Bell <btb@icculus.org>
481 * include/: interp.h, interp.h: restore prototype for
482 swap_polygon_model_data
484 2003-01-21 Bradley Bell <btb@icculus.org>
486 * main/piggy.c: use memcpy to avoid alignment problem
487 * compilerdefs.txt: updated some defs, added sunos/sparc
489 2003-01-15 Bradley Bell <btb@icculus.org>
491 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
492 * main/gamemine.c: attempting to support d1 shareware
493 * compilerdefs.txt: update defs
495 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
497 * main/mveplay.c: fix several bugs, comments, formatting.
499 2003-01-15 Bradley Bell <btb@icculus.org>
501 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
502 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
503 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
504 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
506 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
509 2003-01-11 Bradley Bell <btb@icculus.org>
511 * main/: mission.c, mission.h: attempt to support d1 for mac
513 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
516 2003-01-09 Bradley Bell <btb@icculus.org>
518 * main/movie.c: use ifdef around gr_toggle_fullscreen
520 2003-01-07 Bradley Bell <btb@icculus.org>
522 * Makefile.am, descent.msn, installation.txt, main/mission.c,
523 main/mission.h: don't need .msn file for descent.hog anymore
526 2003-01-06 Bradley Bell <btb@icculus.org>
528 * main/mission.h, main/mission.c: comments
529 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
532 2003-01-03 Bradley Bell <btb@icculus.org>
534 * utilities/: txb2txt.c, txt2txb.c: remove old files
535 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
536 * main/polyobj.c: attempt to make read_model_file
538 * main/menu.c: move vertigo text
540 2003-01-02 Bradley Bell <btb@icculus.org>
542 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
543 main/polyobj.h: cleanup alignment changes
544 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
545 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
546 main/object.h: fix alignment issues on sparc
547 * cvshowto.txt: update cvs info
549 * 2d/rle.c: make rle_swap handle RLE_BIG
551 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
553 * main/render.c: workaround solaris qsort bug
555 2003-01-01 Steffen Pohle <stpohle@gmx.net>
557 * arch/linux/linuxnet.c, arch/linux/ukali.c,
558 arch/linux/include/ukali.h, main/inferno.c: enabled kali
559 * arch/linux/Makefile.am: enabled linux joystick, kali
560 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
561 arch/sdl/event.c: enabled linux joystick
563 2002-12-31 Bradley Bell <btb@icculus.org>
565 * main/gamemine.c: simplified warning msg
566 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
567 * main/render.h: fix compiler warning
569 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
571 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
573 2002-12-24 Bradley Bell <btb@icculus.org>
575 * main/mission.c: fixes an infinite loop which was caused by d2x
576 thinking d2demo was a descent 1 mission
578 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
580 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
582 2002-12-24 Bradley Bell <btb@icculus.org>
584 * main/render.c: comments
586 2002-10-30 Bradley Bell <btb@icculus.org>
588 * main/inferno.c: add help for -hogdir option
589 * main/inferno.c: added -hogdir option
591 2002-10-28 Bradley Bell <btb@icculus.org>
593 * main/: inferno.c, menu.c: enabled Vertigo displays
596 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
598 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
599 main/netmisc.c, main/network.c: simplify and eliminate redundant
602 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
604 * maths/fixc.c: fix infinite loop in quad_sqrt.
605 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
606 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
608 2002-10-12 Bradley Bell <btb@icculus.org>
610 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
612 2002-10-11 Bradley Bell <btb@icculus.org>
614 * main/hud.c: make hud_message work correctly
615 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
617 * main/network.c: formatting, small fixes
619 2002-10-10 Bradley Bell <btb@icculus.org>
621 * main/netmisc.h: no swap_object for little-endian
622 * main/: netmisc.h, network.c: use macros to simplify network
624 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
626 * main/inferno.c: enable loading screen for mac shareware with
628 * main/netmisc.c: whitespace
629 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
631 * main/hud.c: whitespace
632 * configure.ac: remove shareware build, add macdata build
633 * main/songs.c: whitespace
634 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
635 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
637 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
640 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
642 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
643 comments, formatting, etc.
644 * iff/iff.c: fix bigendian iff loading.
646 2002-10-03 Bradley Bell <btb@icculus.org>
648 * utilities/txb2tex.c: typo
649 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
650 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
652 * arch/sdl/mouse.c: whitespace
654 2002-09-19 Bradley Bell <btb@icculus.org>
656 * main/kconfig.c: fix a oops, add old logs
657 * main/kconfig.c: support for >3 mouse buttons
659 2002-09-18 Bradley Bell <btb@icculus.org>
661 * include/gr.h: fix palette swap define
663 2002-09-14 Bradley Bell <btb@icculus.org>
665 * main/titles.c: load hires briefing screen if lores doesn't exist
666 (i.e. vertigo) and MenuHires=0
668 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
670 * main/: multi.h, network.h: pack some structures for ipx
673 2002-09-14 Bradley Bell <btb@icculus.org>
675 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
676 and load_endlevel_data() to expect newline-terminated strings, fix
677 load_game_data to read null-terminated string for
680 2002-09-07 Bradley Bell <btb@icculus.org>
682 * main/newmenu.c: added error message
683 * main/menu.h: enable -nohires with mac shareware
684 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
685 * 2d/font.c: enable 0/255 palette swap for fonts
686 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
688 * 2d/2dsline.c: fix ogl blooper
690 2002-09-05 Bradley Bell <btb@icculus.org>
692 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
694 * include/strutil.h: need string.h for strcasecmp
695 * include/rle.h: okay, maybe it needs to be this way
696 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
697 * 2d/scalec.c: more stuff from d2src
698 * 2d/rle.c: more stuff from d2src, formatting
699 * 2d/font.c: useless cruft
700 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
701 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
704 2002-09-04 Bradley Bell <btb@icculus.org>
706 * include/grdef.h: fix compiler warnings
707 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
708 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
710 * main/game.c: we want the mac ibitblt for everything but dos and
712 * main/texmerge.c: these routines are in tmerge.c
713 * main/credits.c: enable credits for mac and oem data
714 * main/bm.c: use either exit.ham or exit.pofs
715 * include/ibitblt.h: enable some more code from d2src
716 * include/gr.h: enable mac ubitblt_double
717 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
718 * include/grdef.h: moved some inline asm from linear.h
719 * 2d/ibitblt.c: brought in line with original d2 version
720 * 2d/bitblt.c: reverted to original d2 version of this file, then
721 added d1x enhancements
722 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
723 * 2d/linear.h: moved these back to their original locations
725 * main/mveplay.c: close some memory holes, speed up palette loading
726 * main/movie.c: added fullscreen toggle while playing movies
727 * main/inferno.c: comment out -superhires help text (always on)
728 * include/timer.h: added approx_fsec_to_usec macro
729 * arch/sdl/joy.c: fix compiler warning
731 2002-09-01 Bradley Bell <btb@icculus.org>
733 * main/network.c: oops
734 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
735 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
736 timer_get_fixed_seconds
739 2002-08-31 Bradley Bell <btb@icculus.org>
741 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
743 * main/multi.h: network endian stuff
744 * 2d/font.c, include/gr.h: fast file i/o for font headers
745 * arch/win32/arch_ip.cpp: unused file
746 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
747 bigendian networking fixes
748 * main/menu.c: make net menu more accurate, also make superhires
750 * include/pstypes.h: better to have __pack__ all the time, I think.
751 needed for networking, e.g.
752 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
754 * arch/win32/Makefile.am: unused file
757 2002-08-30 Bradley Bell <btb@icculus.org>
759 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
760 * main/: newmenu.h, titles.c: formatting
761 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
762 main/multi.h: networking works, finally
763 * TODO: added TODO file
764 * arch/linux/arch_ip.cpp: unused fine
765 * README: network sorta working
766 * main/: Makefile.am, multi.c, network.c, network.h: more
768 * main/menu.c: load builtin mission correctly
769 * main/inferno.c: documentation
770 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
772 * main/Makefile.mveplay: don't need no more
774 2002-08-29 Bradley Bell <btb@icculus.org>
776 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
777 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
778 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
780 * include/ipx_drv.h: more network fixing
781 * arch/linux/include/ipx_drv.h: more network fixing
782 * include/ipx.h: formatting
783 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
784 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
785 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
786 main/inferno.c: fixed networking fuck-up?
787 * Makefile.am: moved mingw info to README
788 * README, mingw32.txt: moved mingw info to README
790 2002-08-27 Bradley Bell <btb@icculus.org>
792 * utilities/mvlextract.c: allow specifying file to extract
793 * utilities/: tex2txb.c, txb2tex.c: use default extension to
795 * utilities/hogextract.c: allow specifying file to extract
796 * main/mission.c: Have to get mission_num _after_ promoting...
797 * main/: gameseq.c, titles.c: beginning d1 briefing support
798 * descent.msn: beginning d1 briefing support
799 * main/: titles.c, titles.h: d1-style mission briefings
800 * main/piggy.h: whitespace
801 * main/movie.c: beginning robot movie support, fall back on lo/hi
802 res if hi/lo not available
803 * main/mission.c: added Builtin_mission_num for builtin mission,
804 D1Hogdir, d1-style mission briefings
805 * main/: gameseq.c, mission.h: added Builtin_mission_num for
807 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
808 (for d1 missions that need d1 data)
809 * 2d/ibitblt.c: whitespace
811 2002-08-26 Bradley Bell <btb@icculus.org>
813 * utilities/mvlcreate.c: oops
814 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
816 * utilities/hogextract.c: added [v]iew option
817 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
818 * main/titles.c: fix writable string, disable DumbAdjust thing
819 * main/polyobj.h: whitespace
820 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
822 * main/movie.c: read movies from AltHogDir, other fixes
823 * main/: mission.c, mission.h: fix bug w/mission filename
824 * main/gameseq.c: comments
825 * main/digi.h: whitespace n stuff
826 * include/mve_audio.h: added audio flag macros
827 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
831 2002-08-23 Bradley Bell <btb@icculus.org>
833 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
835 * Makefile.am: remove d2demo.mn2
836 * cfile/cfile.c, include/cfile.h: add cfile_size function
837 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
838 eliminate need for .mn2 files for oem and demo
840 2002-08-22 Bradley Bell <btb@icculus.org>
842 * main/bm.c: fix for vertigo
843 * main/menu.h: make OEM menu pcx available
844 * 2d/rle.c: merge with original d2 file
845 * Makefile.am, configure.ac: let mission files get installed by
848 2002-08-17 Bradley Bell <btb@icculus.org>
850 * configure.ac: make FAST_FILE_IO the default on little-endian
852 * NEWS, README, compilerdefs.txt, readme.txt: documentation
853 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
856 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
858 * main/: game.c, menu.c, mission.c: promote builtin missions.
860 2002-08-15 Bradley Bell <btb@icculus.org>
862 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
863 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
864 * utilities/.cvsignore: added cvsignore
865 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
867 * main/piggy.c: mac data file loading
868 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
869 transparency and swap 0/255 correctly for mac data files
871 2002-08-13 Bradley Bell <btb@icculus.org>
873 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
874 to utilities to avoid conflict with c++ std lib <utility>
875 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
876 txt2txb.c: moved utility to utilities to avoid conflict with c++
878 * Makefile.am, configure.ac: add utilities
880 2002-08-09 Bradley Bell <btb@icculus.org>
882 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
885 2002-08-08 Bradley Bell <btb@icculus.org>
887 * main/inferno.c: comments
888 * main/: newmenu.c, songs.c: mac demo datafile support
889 * installation.txt: update
890 * main/gamesave.c: use lowercase for consistency
891 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
892 models for other than d2demo
894 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
896 * main/gamemine.c: formatting, better d1 texture conversion
897 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
898 main/mission.h: recognize .msn mission files.
900 2002-08-07 Bradley Bell <btb@icculus.org>
902 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
903 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
904 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
905 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
906 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
907 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
910 2002-08-06 Bradley Bell <btb@icculus.org>
912 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
913 * main/Makefile.am: formatting
914 * 2d/font.c: make gr_remap_font just reload the whole thing
915 * configure.ac: formatting
916 * Makefile.am: added d2demo.mn2
917 * d2demo.mn2: mission file for shareware
918 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
919 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
920 * main/sounds.h: shareware stuff, whitespace
921 * main/: polyobj.c, polyobj.h: more fast i/o macros
922 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
924 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
925 endlevel stuff to non-shareware, allow movies/endlevel for
927 * main/cntrlcen.c: typo
928 * main/bm.h: use global Piggy_hamfile_version
929 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
930 macros, use global Piggy_hamfile_version
931 * main/Makefile.am: terrain and movie stuff always used now
932 * 2d/pcx.c, include/pcx.h: make pcx header available to other
934 * main/: gamemine.c, gamesave.c: load DMB levels
935 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
936 segment.c, segment.h, switch.c, switch.h: fast i/o macros
938 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
940 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
942 2002-08-04 Bradley Bell <btb@icculus.org>
944 * main/inferno.c: shareware stuff, formatting
945 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
946 * arch/sdl/gr.c: don't need to set mode in gr_init
948 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
950 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
952 * Makefile.am, descent.mn2: added mission file for descent 1
954 2002-08-02 Bradley Bell <btb@icculus.org>
956 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
957 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
958 main/piggy.h, misc/error.c: junk
959 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
960 render.h, scores.c, scores.h, terrain.c: shareware stuff
961 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
962 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
963 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
964 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
965 main/weapon.c, main/weapon.h: fast i/o macros
967 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
969 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
970 main/gamemine.h, main/gamesave.c: load d1 levels
972 2002-07-30 Bradley Bell <btb@icculus.org>
975 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
977 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
978 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
979 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
980 main/piggy.c, main/titles.c: support shareware datafiles!
981 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
982 piggy.c: SHAREWARE fixes
984 2002-07-29 Bradley Bell <btb@icculus.org>
986 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
987 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
988 misc/fileutil.c: Portability - OS X support
990 2002-07-27 Bradley Bell <btb@icculus.org>
992 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
993 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
994 segment.h: portability
995 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
996 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
997 main/wall.h: portabilization
998 * 2d/font.c, include/gr.h: portability
1000 2002-07-26 Bradley Bell <btb@icculus.org>
1002 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1003 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1004 * main/player.c: foo
1005 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1006 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1007 misc/fileutil.h: portable file i/o utils
1008 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1009 writable string anymore... / formatting
1010 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1011 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1012 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1013 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1014 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1015 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1016 portable-izing file loading routines
1018 2002-07-24 Bradley Bell <btb@icculus.org>
1020 * main/mveplay.c: correctly play files with 16bit uncompressed
1021 audio, mem checking, etc
1022 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1025 2002-07-23 Bradley Bell <btb@icculus.org>
1027 * misc/Makefile.am: unused file
1028 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1029 main/sounds.h: remove experimental nmovie stuff
1030 * main/movie.c: add some debugging output
1032 2002-07-22 Bradley Bell <btb@icculus.org>
1034 * main/: console.c, state.c: simplified header
1035 * main/movie.c: enable mveplay audio
1036 * main/old/movie.c: moved to main/
1037 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1038 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1039 main/mvelib.c, main/mveplay.c: initial movie support
1040 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1041 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1042 include/ogl_init.h, include/pstypes.h, main/console.c,
1043 main/state.c, mem/mem.c: OS X stuff
1044 * configure.ac: OS X and movie stuff
1046 2002-07-19 Bradley Bell <btb@icculus.org>
1048 * compilerdefs.txt: OSX defs
1050 2002-07-18 Bradley Bell <btb@icculus.org>
1052 * main/inferno.c: use simpler rcs tags
1053 * autogen.sh: keep Changelog in cvs (and use --accum)
1054 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1055 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1056 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1057 main/songs.c: changed cdrom->rbaudio
1058 * include/rbaudio.h: moved to /include
1060 2002-07-17 Bradley Bell <btb@icculus.org>
1062 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1063 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1064 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1065 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1066 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1067 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1068 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1069 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1070 3d/setup.c: use simpler rcs tags
1075 2002-07-17 Bradley Bell <btb@icculus.org>
1077 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1078 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1079 * debian/rules: don't need readme's
1080 * debian/rules: move d1x license to COPYING, license clarifications
1081 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1082 license to COPYING, license clarifications
1083 * debian/rules: fix debian docs
1084 * debian/rules: fix debian manpages
1085 * debian/d2x-sdl.menu: fix debian menu
1086 * debian/rules: link to undocumented man page for debs
1087 * Makefile.am, configure.ac, debian/control, debian/copyright,
1088 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1089 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1090 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1093 2002-07-16 Bradley Bell <btb@icculus.org>
1095 * debian/: rules, changelog.in: deb stuff
1096 * configure.ac: cleaner nasm detection
1097 * debian/: changelog.in, control, rules: deb stuff
1098 * README, installation.txt: typos, stuff
1099 * configure.ac: better #defines
1100 * configure.ac: whitespace
1101 * configure.ac: better documentation
1102 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1103 SDL_JOYSTICK not needed
1104 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1105 * configure.ac: need higher SDL for joystick
1106 * debian/: control, rules: deb stuff
1107 * arch/sdl/joy.c: old junk
1108 * Makefile.am, configure.ac: automake updates
1109 * main/: inferno.c, text.c: don't use althogdir on non-unix
1110 * configure.ac: more autoconf updates
1111 * misc/strutil.c: better strrev
1112 * main/inferno.c: need limits.h on mingw also
1113 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1116 2002-04-19 Bradley Bell <btb@icculus.org>
1118 * main/network.c: let hoard.ham be a cfile
1119 * main/text.c: better error message when hog not found
1122 2002-03-23 Bradley Bell <btb@icculus.org>
1124 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1125 arch/sdl/Makefile.am: Use SDL joystick automatically
1126 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1128 2002-03-05 Bradley Bell <btb@icculus.org>
1130 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1133 2002-02-23 Bradley Bell <btb@icculus.org>
1135 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1136 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1137 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1138 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1139 main/editor/Makefile.am: moved includes to include
1140 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1141 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1142 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1143 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1145 * main/game.c: disabled cockpit for OGL, formatting
1146 * 2d/ibitblt.c: formatting
1148 2002-02-16 Bradley Bell <btb@icculus.org>
1150 * include/oldsdl.h: check for older macros
1151 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1152 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1153 allow older sdl versions
1155 2002-02-15 Bradley Bell <btb@icculus.org>
1157 * main/: automap.c, automap.h, inferno.c: automap resolution now
1159 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1160 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1161 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1162 win32/include/key_arch.h: never mind - that would be pointless
1163 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1164 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1165 win32/include/key_arch.h: copied files from d1x
1166 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1167 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1168 * main/multipow.c: need conf.h
1169 * arch/win32/Makefile.am: new file
1170 * include/pstypes.h: added u_int16_t (needed in base_ip)
1171 * arch/win32/arch_ip.cpp: copied from d1x
1173 2002-02-14 Bradley Bell <btb@icculus.org>
1175 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1176 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1177 main/netlist.c: Added hotkeys to toggle fullscreen mode
1178 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1179 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1180 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1181 reorder.h: Lotsa networking stuff from d1x
1183 2002-02-13 Bradley Bell <btb@icculus.org>
1185 * include/gr.h, main/game.c: Fullscreen toggle stuff
1186 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1188 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1189 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1192 2002-02-11 Bradley Bell <btb@icculus.org>
1194 * main/bm.c: use portable loader if bigendian
1195 * include/pstypes.h: don't define bool for c++
1196 * include/cfile.h: extern AltHogDir stuff
1197 * include/byteswap.h: use WORDS_BIGENDIAN
1198 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1199 * main/vers_id.h: added D2X_IVER
1200 * misc/args.c: don't use d1x.ini
1201 * Makefile.am: rpm stuff
1202 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1205 2002-02-09 Bradley Bell <btb@icculus.org>
1207 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1209 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1211 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1214 2002-02-06 Bradley Bell <btb@icculus.org>
1216 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1217 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1218 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1219 * debian/: changelog.in, control, copyright, d2x-gl.files,
1220 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1224 2002-02-02 Bradley Bell <btb@icculus.org>
1226 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1227 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1228 Enabled RELEASE option
1230 2002-01-31 Bradley Bell <btb@icculus.org>
1232 * Makefile.am, configure.ac: specify prerequisite versions of
1233 autoconf and automake
1235 2002-01-29 Bradley Bell <btb@icculus.org>
1237 * main/mission.c: RCS header added
1238 * main/inferno.c: update copyright date
1239 * main/mission.c: allow missions to be in AltHogDir
1240 * configure.ac: Display results of configure
1241 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1244 2002-01-28 Bradley Bell <btb@icculus.org>
1246 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1247 Data files now go in DATADIR/games/d2x, user files now go in
1250 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1252 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1253 files now go in ~/.d2x
1255 2002-01-24 Bradley Bell <btb@icculus.org>
1257 * configure.ac: fix nasm not found error message
1259 2002-01-18 Bradley Bell <btb@icculus.org>
1261 * configure.in: getting rid of old configure.in
1262 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1263 main/movie.c: Movie playing kludgey stuff
1264 * misc/args.c: formatting
1265 * main/inferno.c: allow -h for help
1266 * include/error.h: don't die on int3, unless -debug given
1267 * mingw32.txt: more stuff
1269 2001-12-29 Bradley Bell <btb@icculus.org>
1271 * Makefile.am: Got rid of thinking.txt
1272 * main/inferno.c: document -nomovies option
1274 2001-12-28 Bradley Bell <btb@icculus.org>
1276 * main/titles.c: formatting, put some code into place for rendering
1277 of robots during briefings
1279 2001-12-27 Bradley Bell <btb@icculus.org>
1283 2001-12-23 Craig Hadady <chadady@iglou.com>
1285 * 2d/rle.c: fixed bug in dummy array.
1287 2001-12-03 Bradley Bell <btb@icculus.org>
1289 * arch/sdl/init.c: fix formatting
1290 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1291 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1292 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1293 and sdl joystick stuff
1295 2001-11-30 Bradley Bell <btb@icculus.org>
1297 * thinking.txt: not needed
1299 2001-11-27 Bradley Bell <btb@icculus.org>
1301 * cygconf, mingw32.txt: use sdl from source on cygwin
1302 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1303 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1304 SDL_CFLAGS to CFLAGS
1306 2001-11-27 Bradley Bell <btb@icculus.org>
1310 2001-11-14 Bradley Bell <btb@icculus.org>
1312 * texmap/scanline.c: use optimization flags as texmap default
1313 * NEWS: mouse wheel, etc
1314 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1315 wheel to emulate 3rd axis
1316 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1317 * include/error.h: kludge to ungrab mouse when we hit an int3
1318 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1319 __ENV_MSDOS__ to __MSDOS__
1320 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1322 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1324 * arch/sdl/digi.c: implemented digi_set_volume
1325 * include/grdef.h, main/config.c, misc/d_io.c: change
1326 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1327 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1328 main/piggy.c: use MAKE_SIG
1329 * installation.txt: update
1330 * configure.ac: new file
1331 * arch/sdl/joydefs.c: #include pstypes.h
1332 * arch/sdl/init.c: SDL joystick stuff
1333 * acconfig.h: adjust MINGW defines
1334 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1335 controls menu now works
1337 2001-11-13 Bradley Bell <btb@icculus.org>
1339 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1341 * Makefile.am: New file
1342 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1344 * compilerdefs.txt: New file
1345 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1347 2001-11-12 Bradley Bell <btb@icculus.org>
1349 * main/playsave.c: load player files regardless of byte order of
1352 2001-11-11 Bradley Bell <btb@icculus.org>
1354 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1356 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1357 * NEWS: GL savegame thumbnails
1358 * acconfig.h, configure.in: make option for NMOVIES, default to off
1360 2001-11-09 Bradley Bell <btb@icculus.org>
1362 * main/state.c: Enabled savegame thumbnails under OpenGL
1363 * unused/pa_null/pa_enabl.h: remove duplicate header
1364 * misc/args.c: use d2x.ini for option file
1365 * mem/mem.c: Move mem_realloc inside the ifdef
1366 * main/menu.c: fix 640x400 menu text
1367 * main/inferno.c: added documentation
1368 * main/endlevel.c: fix warnings
1369 * arch/ogl/gr.c: Get rid of gl spew
1370 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1371 * acconfig.h: Define __SDL__ for mingw
1373 2001-11-08 Bradley Bell <btb@icculus.org>
1375 * 2d/font.c: free OGL font data when rereading
1376 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1377 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1378 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1379 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1380 main/weapon.h: Enabled shareware build, endlevel flythrough
1382 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1383 of use for shareware build
1384 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1386 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1388 2001-11-05 Bradley Bell <btb@icculus.org>
1390 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1392 * include/3d.h: Add comment
1394 2001-11-04 Bradley Bell <btb@icculus.org>
1396 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1398 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1400 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1401 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1402 main/hudmsg.h: Enable d1x-style hud_message
1403 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1404 * 2d/font.c: re-init ogl fonts after remapping colors.
1406 2001-11-02 Bradley Bell <btb@icculus.org>
1408 * misc/Makefile.am: remove byteswap.h (duplicate header)
1409 * 2d/font.c: fixed gr_remap_font, minor stuff
1410 * configure.in: take out -O2 if doing debug build
1411 * main/bm.c: formatting
1412 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1413 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1414 macros, get rid of functions
1416 2001-11-01 Bradley Bell <btb@icculus.org>
1418 * misc/byteswap.h: removed duplicate header
1420 2001-10-31 Bradley Bell <btb@icculus.org>
1422 * NEWS, main/automap.c: automap works in opengl
1423 * NEWS, configure.in: Added news
1424 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1425 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1426 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1427 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1428 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1429 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1430 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1431 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1432 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1434 2001-10-27 Bradley Bell <btb@icculus.org>
1436 * main/inferno.c: added some documentation
1438 2001-10-25 Bradley Bell <btb@icculus.org>
1440 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1442 * Makefile.am, configure.in, arch/Makefile.am,
1443 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1444 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1445 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1446 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1447 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1448 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1449 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1450 it's ugly, but It'll be easier to sync with d1x.
1451 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1452 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1453 main/editor/Makefile.am: attempt at support for editor, makefile
1455 * misc/d_delay.c: formatting fix
1456 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1457 tmappent.S, tmapppro.S: adding support for runtime selection of
1459 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1460 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1461 including multi.h and network.h, fix backslashes, fix compiler
1463 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1464 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1465 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1466 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1467 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1468 including multi.h and network.h, fix backslashes
1469 * include/pstypes.h: added typedef for u_int64_t on mingw
1470 * include/3d.h: added prototype for g3_uninit_polygon_model
1471 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1473 2001-10-24 Bradley Bell <btb@icculus.org>
1475 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1476 arch subdirs, as in d1x.
1477 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1478 earlier style until i understand automake 1.5 better. remove input
1480 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1481 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1482 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1483 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1484 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1485 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1486 Moved input stuff to arch subdirs, as in d1x.
1487 * NEWS, configure.in: blah blah
1489 2001-10-23 Bradley Bell <btb@icculus.org>
1491 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1492 * texmap/tmapppro.S: no need for #include <conf.h> here
1493 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1495 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1496 file. RCS header added
1497 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1498 #ifdef'ing out the whole file. RCS header added
1499 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1500 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1501 fixes. Now works with automake 1.5 and autoconf 2.52.
1502 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1503 mingw (-grabmouse now works on win32).
1504 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1505 These don't belong in cvs
1509 2001-10-20 Bradley Bell <btb@icculus.org>
1511 * 2d/font.c: Don't free unused variables...
1512 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1514 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1515 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1516 main/Makefile.am: make dist more sensible
1517 * Makefile.am: Kludge for linking on mingw
1519 2001-10-19 Bradley Bell <btb@icculus.org>
1521 * Makefile.am, configure.in, arch/win32/Makefile.am,
1522 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1523 * include/ipx_drv.h: Check for __MINGW32__
1524 * include/i86.h: Imported from d1x
1525 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1526 * arch/dos/modex.asm: Fixed %include
1527 * main/console.c: RCS headers added
1528 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1530 * Makefile.am, main/Makefile.am: Moved final link to top-level
1531 directory instead of main/
1532 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1533 __ENV_LINUX__ to __linux__
1534 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1535 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1536 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1537 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1538 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1539 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1540 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1541 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1542 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1543 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1545 * configure.in: add --enable-xploader, support arch/linux subdir,
1547 * main/inferno.c: conditionalize conf.h
1549 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1551 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1552 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1553 misc/fileutil.h: Partial application of linux/alpha patch.
1555 2001-10-19 Bradley Bell <btb@icculus.org>
1557 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1558 networking in line with d1x, moved some arch/linux_* stuff to
1560 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1561 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1562 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1563 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1565 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1566 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1567 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1568 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1569 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1570 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1571 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1572 linux/include/ukali.h: Brought linux networking in line with d1x,
1573 moved some arch/linux_* stuff to arch/linux/*
1574 * include/ipx_drv.h: Imported from d1x
1575 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1576 * main/ipx_drv.c: Imported from d1x
1577 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1578 main/network.h, main/Makefile.am: Trying to get network working on
1580 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1581 main/Makefile.am: build fixes
1582 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1583 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1584 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1585 starting to get net working.
1586 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1587 conditionalized min,max macros
1589 2001-10-18 Bradley Bell <btb@icculus.org>
1591 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1592 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1593 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1594 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1596 * 2d/2dsline.c: RCS headers added/changed
1597 * configure.in: fix NASMFLAGS bug
1598 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1601 2001-10-17 Bradley Bell <btb@icculus.org>
1603 * NEWS: Fixed the invulnerable robots bug!
1604 * main/collide.c: Fixed the invulnerable robots bug!
1606 2001-10-14 Bradley Bell <btb@icculus.org>
1608 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1611 2001-10-13 Bradley Bell <btb@icculus.org>
1613 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1614 arch/Makefile.am, arch/dos/Makefile.am,
1615 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1616 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1617 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1618 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1619 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1620 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1621 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1622 arch/win32/include/Makefile.am, iff/Makefile.am,
1623 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1624 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1625 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1626 unused/bios/Makefile.am, unused/lib/Makefile.am,
1627 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1628 unused/ui/Makefile.am, unused/vga/Makefile.am,
1629 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1630 automake stuff from "inert" subdirs. And there was much rejoicing.
1631 * Makefile.am, NEWS, configure.in: Stuff
1632 * ChangeLog: removing auto-generated file
1633 * cygconf: Added instructions for mingw32 build
1634 * Makefile.am: renamed INSTALL to installation.txt
1635 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1636 * mingw32.txt: Added instructions for mingw32 build
1637 * configure.in: Enable assembly under mingw32
1639 2001-10-12 Bradley Bell <btb@icculus.org>
1641 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1642 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1643 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1644 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1645 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1646 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1647 to __DJGPP__, since it's built-in.
1649 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1651 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1652 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1656 2001-10-12 Bradley Bell <btb@icculus.org>
1658 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1659 * Makefile.am: make sure cygconf gets archived
1660 * configure.in: Increment version number in preparation for release
1661 * configure.in: Fix detection of opengl
1662 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1663 cygconf, arch/Makefile.am, arch/include/joy.h,
1664 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1665 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1666 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1667 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1668 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1669 Vastly improved compilability.
1671 2001-10-11 Bradley Bell <btb@icculus.org>
1673 * Makefile.am: Added macros/sdl.m4
1674 * autogen.sh: Added macros/sdl.m4
1676 2001-10-09 Bradley Bell <btb@icculus.org>
1678 * main/vers_id.h: Added DESCENT_VERSION constant
1679 * main/inferno.c: Added command-line help.
1680 * include/ogl_init.h: opengl improvments (following d1x changes)
1682 2001-10-07 Bradley Bell <btb@icculus.org>
1684 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1685 arch/ogl/Makefile.am: Remove duplicate headers.
1687 2001-08-02 Thimo Neubauer <thimo@debian.org>
1689 * mem/mem.c: totally crippled the memory manager because it does
1690 not make sense for non-DOS-systems and it would have been too
1691 complicated to get it 64bit clean
1693 2001-06-19 Bradley Bell <btb@icculus.org>
1695 * cvshowto.txt: updated anonymous password
1697 2001-02-08 Bradley Bell <btb@icculus.org>
1699 * COPYING, license.txt: Added d1x license
1701 2001-02-01 Bradley Bell <btb@icculus.org>
1703 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1705 2001-01-31 Bradley Bell <btb@icculus.org>
1707 * configure.in, arch/include/mouse.h, include/pstypes.h,
1708 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1709 * main/polyobj.c: fix typo
1710 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1711 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1712 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1713 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1714 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1715 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1716 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1717 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1718 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1719 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1720 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1721 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1722 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1723 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1724 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1725 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1726 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1727 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1728 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1729 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1730 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1731 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1732 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1733 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1734 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1735 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1737 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1738 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1739 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1740 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1742 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1744 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1745 cross-compiling, and cygwin fixes
1747 2001-01-30 Bradley Bell <btb@icculus.org>
1749 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1750 include/pstypes.h, include/strutil.h, main/Makefile.am,
1751 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1752 needs --without-assembler and --without-network to compile
1754 2001-01-29 Bradley Bell <btb@icculus.org>
1756 * configure.in, main/Makefile.am: Fixes to build system
1757 * main/kconfig.c: fix for non-linux joysticks
1758 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1759 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1760 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1761 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1762 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1763 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1764 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1766 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1767 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1768 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1769 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1770 sdl_timer.c: Fixed build system, minor fixes
1771 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1772 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1774 2001-01-28 Bradley Bell <btb@icculus.org>
1776 * conf.h.in, configure.in, arch/Makefile.am,
1777 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1778 arch/include/key.h, main/Makefile.am: More header unification...
1779 * main/newdemo.c: Added <ctype.h>
1780 * arch/include/: event.h, joy.h: unified input headers.
1781 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1782 OpenGL now uses SDL-GL instead of gii
1783 * arch/include/: key.h, mouse.h: Unified arch headers
1785 2001-01-25 Bradley Bell <btb@icculus.org>
1787 * autogen.sh: use "set -e" so execution stops if something goes
1790 2001-01-24 Bradley Bell <btb@icculus.org>
1793 * Makefile.am: Add ChangeLog to dist
1794 * ChangeLog: Putting this here so automake doesn't complain
1798 2001-01-24 Bradley Bell <btb@icculus.org>
1800 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1801 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1802 for building ChangeLog from RCS entries
1803 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1804 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1805 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1806 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1807 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1808 arch/Makefile.am, arch/dos/Makefile.am,
1809 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1810 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1811 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1812 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1813 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1814 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1815 unused/Makefile.am, unused/bios/Makefile.am,
1816 unused/lib/Makefile.am, unused/novga/Makefile.am,
1817 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1818 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1819 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1820 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1821 make dist, VPATH builds, ...
1822 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1823 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1824 arch/dos/Makefile.in, arch/linux/Makefile.in,
1825 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1826 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1827 misc/Makefile.in, texmap/Makefile.in: cruft removal
1828 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1830 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1831 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1832 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1833 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1835 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1836 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1837 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1838 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1839 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1840 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1841 main/songs.c, misc/args.c: changed args_find to FindArg
1843 2001-01-22 Bradley Bell <btb@icculus.org>
1845 * configure, main/Makefile.am, main/Makefile.in: configuration
1847 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1848 fix compiler warnings w/opengl
1849 * include/console.h: ggi support
1850 * arch/linux_init.c: svgalib support
1851 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1852 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1853 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1854 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1855 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1856 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1857 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1858 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1859 warnings and enable NDEBUG
1860 * arch/svgalib_init.c: svgalib support
1862 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1864 * main/kconfig.c: joystick support
1866 2001-01-21 Bradley Bell <btb@icculus.org>
1868 * cvshowto.txt: new file, taken from d1x webpage
1869 * AUTHORS, README: Taking over as maintainer of d2x
1870 * ChangeLog: Grab mouse with SDL/X11
1871 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1873 2001-01-20 Bradley Bell <btb@icculus.org>
1875 * configure, configure.in: Turned -Werror back off by default
1876 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1877 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1878 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1879 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1880 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1881 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1882 main/laser.c, main/multi.c, main/network.c, main/network.h,
1883 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1884 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1885 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1886 warnings, for non-OpenGL on linux, anyway...
1888 2001-01-19 Bradley Bell <btb@icculus.org>
1890 * copying: remove duplicate file
1891 * Import of d2x-0.0.9-pre1
1892 * Import of d2x-0.0.8