1 2003-03-19 Bradley Bell <btb@icculus.org>
3 * arch/linux/Makefile.am, arch/linux/init.c,
4 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
5 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
8 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
10 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
12 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
13 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
14 main/piggy.h: if descent.pig available, load d1 textures for d1
17 2003-03-19 Bradley Bell <btb@icculus.org>
19 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
20 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
21 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
22 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
25 * README: added some OS X info
27 2003-03-17 Bradley Bell <btb@icculus.org>
29 * main/newdemo.c: simplify DEMO_FILENAME macro
31 * main/console.c, main/game.c: enable experimental console support
33 * main/gamerend.c: fixed location of fps meter in multi
35 2003-03-16 Bradley Bell <btb@icculus.org>
37 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
38 also look in shared data dir for demos
40 * main/newdemo.c, main/newdemo.h: comments/formatting
42 2003-03-15 Christopher Thielen <chris@luethy.net>
44 * main/kludge.c: set CDROM_dir back to "." - tricks game into
45 thinking d2 cd is always present
47 2003-03-15 Bradley Bell <btb@icculus.org>
49 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
52 * arch/sdl/rbaudio.c: formatting, enabled volume control under
55 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
56 gr_init. don't really know why this works, though
58 2003-03-14 Bradley Bell <btb@icculus.org>
60 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
62 * unused/bios/rbaudio.h: removed duplicate file
64 2003-03-14 Christopher Thielen <chris@luethy.net>
66 * arch/sdl/rbaudio.c: stop cd audio when exiting
68 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
70 * main/gamecntl.c: add comments to the "only matt knows" cheats
72 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
74 * main/gamemine.c: formatting, better texture conversion for d1
77 2003-03-14 Bradley Bell <btb@icculus.org>
79 * main/piggy.c: must swap all mac version pigfiles
81 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
82 main/multi.c: formatting, minor cleanups
84 * 2d/rle.c: need to swap line_size on bigendian machines
86 * main/mission.c, main/mission.h: detect mac full version hogfile
88 2003-03-13 Bradley Bell <btb@icculus.org>
90 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
91 added joy/mouse sensitivity slider, increased range to 16, and
94 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
97 * arch/linux/Makefile.am: removed extra backslash
99 * TODO, installation.txt: updated some documentation
101 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
102 menu, with maxfps option
104 2003-03-12 Bradley Bell <btb@icculus.org>
106 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
108 * arch/linux/alsadigi.c, arch/linux/findfile.c,
109 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
110 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
111 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
112 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
113 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
114 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
115 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
116 arch/linux/include/music.h, arch/linux/include/serial.h,
117 arch/linux/include/ukali.h: formatting
119 2003-03-11 Chris Arena <ccarena@cox.net>
121 * main/menu.c: fixed brightness slider
123 2003-03-01 Bradley Bell <btb@icculus.org>
125 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
126 robots and animated bitmaps work, but colors are messed up
128 2003-02-28 Bradley Bell <btb@icculus.org>
130 * main/player.h: whitespace
132 * main/automap.c, main/cntrlcen.c, main/collide.c,
133 main/gamerend.c: use Builtin_mission_num instead of 0 (if
134 descent.hog is present, d1 becomes mission 0)
136 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
137 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
138 arch/win32/winnet.c: MinGW compiles with network enabled again,
139 but still doesn't work
143 2003-02-28 Bradley Bell <btb@icculus.org>
145 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
146 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
149 2003-02-27 Bradley Bell <btb@icculus.org>
151 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
152 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
153 main/network.c, main/network.h: noted that hoard.ham is only needed
154 for multiplayer HOARD games, and should not be equated with
155 "vertigo". put HoardEquipped() back in network.c.
157 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
158 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
159 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
160 use timer_delay instead of d_delay
162 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
164 * main/render.c: added replacement qsort for solaris
166 2003-02-26 Bradley Bell <btb@icculus.org>
168 * main/gamemine.c: texture conversion for d1 shareware
170 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
172 * main/gamemine.c: better texture conversion for d1 levels
174 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
176 * main/kconfig.c: fix joystick support under MinGW
178 2003-02-26 Bradley Bell <btb@icculus.org>
180 * main/playsave.c: fix swapping glitch
182 * configure.ac, readme.txt: clean stuff up, getting ready for
185 * main/titles.c: begin support for rendering spinning robots in
188 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
191 * main/gamemine.c: load d1 shareware levels!
193 2003-02-25 Bradley Bell <btb@icculus.org>
197 * autogen.sh: add warning about old auto* versions, use
200 2003-02-24 Bradley Bell <btb@icculus.org>
202 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
203 briefings mostly working
204 * main/movie.c, main/titles.c: fixed some more briefing glitches
206 2003-02-23 Bradley Bell <btb@icculus.org>
208 * main/movie.c: fixed crash when using shareware data files
210 * arch/sdl/digi.c: fix crash on non-existent sounds
211 (i.e. shareware data)
213 2003-02-22 Bradley Bell <btb@icculus.org>
215 * main/titles.c: fixed fullscreen toggle in briefings
217 2003-02-21 Bradley Bell <btb@icculus.org>
219 * configure.ac: check for mingw when enabling nasm
220 * main/playsave.c: enable loading player files of either byte
223 2003-02-20 Bradley Bell <btb@icculus.org>
225 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
226 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
227 #343, not "rest of solution to bug #344"
228 * arch/sdl/timer.c, include/timer.h: revert to more accurate
230 * main/kludge.c: partial solution to bug #344
231 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
232 * compilerdefs.txt: added linux/mips info
233 * ChangeLog: clean up changelog
235 2003-02-19 Bradley Bell <btb@icculus.org>
237 * libmve/mveplay.c: os x needs nanosleep prototype.
239 2003-02-18 Bradley Bell <btb@icculus.org>
241 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
242 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
243 to disable/enable audio
244 * libmve/: mve_main.c, mveplay.c: bigendian fixes
245 * main/: movie.h, titles.c: make sure movie's palette is set before
246 writing briefing text. Fixes bug #359
247 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
249 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
250 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
252 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
254 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
255 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
256 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
258 * include/libmve.h: blah
260 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
262 * main/render.c: 2nd attempt to fix solaris qsort bug
264 2003-02-18 Bradley Bell <btb@icculus.org>
266 * configure.ac, include/pstypes.h: put alignment detection in
269 2003-02-17 Bradley Bell <btb@icculus.org>
271 * Makefile.am, README.utils, configure.ac, include/libmve.h,
272 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
273 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
274 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
275 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
276 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
277 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
278 moved mve stuff to separate subdir
279 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
280 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
281 mve code. Fixes (at least) bugs #41, #348, and #350.
283 2003-02-14 Bradley Bell <btb@icculus.org>
285 * main/Makefile.am: no more Makefile.mveplay. again
286 * main/mveplay.c: typo
288 2003-02-13 Bradley Bell <btb@icculus.org>
290 * utilities/mvlextract.c: uint -> unsigned int
291 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
292 standalone mveplayer, win32 support
293 * main/movie.c: random bugfixes, win32 support
294 * arch/sdl/Makefile.am: formatting
295 * configure.ac: disable networking on mac/win for now
296 * main/newmenu.c: comments
298 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
300 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
301 redundant swap functions.
303 2003-02-13 Bradley Bell <btb@icculus.org>
305 * ChangeLog: update changelog
307 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
309 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
310 polymodel alignment issues.
312 2003-02-13 Bradley Bell <btb@icculus.org>
314 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
315 fix various little bugs
316 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
317 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
318 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
320 * README.utils: new file
321 * main/: mve_main.c, mveplay.c: more movie fixes
322 * README: updated README
323 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
325 2003-02-12 Bradley Bell <btb@icculus.org>
327 * utilities/mvlextract.c: bigendian mvl support
328 * main/mveplay.c: formatting, stuff
329 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
330 truecolor mve support, standalone mveplayer
331 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
332 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
333 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
336 2003-01-22 Bradley Bell <btb@icculus.org>
338 * include/: interp.h, interp.h: restore prototype for
339 swap_polygon_model_data
341 2003-01-21 Bradley Bell <btb@icculus.org>
343 * main/piggy.c: use memcpy to avoid alignment problem
344 * compilerdefs.txt: updated some defs, added sunos/sparc
346 2003-01-15 Bradley Bell <btb@icculus.org>
348 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
349 * main/gamemine.c: attempting to support d1 shareware
350 * compilerdefs.txt: update defs
352 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
354 * main/mveplay.c: fix several bugs, comments, formatting.
356 2003-01-15 Bradley Bell <btb@icculus.org>
358 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
359 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
360 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
361 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
363 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
366 2003-01-11 Bradley Bell <btb@icculus.org>
368 * main/: mission.c, mission.h: attempt to support d1 for mac
370 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
373 2003-01-09 Bradley Bell <btb@icculus.org>
375 * main/movie.c: use ifdef around gr_toggle_fullscreen
377 2003-01-07 Bradley Bell <btb@icculus.org>
379 * Makefile.am, descent.msn, installation.txt, main/mission.c,
380 main/mission.h: don't need .msn file for descent.hog anymore
383 2003-01-06 Bradley Bell <btb@icculus.org>
385 * main/mission.h, main/mission.c: comments
386 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
389 2003-01-03 Bradley Bell <btb@icculus.org>
391 * utilities/: txb2txt.c, txt2txb.c: remove old files
392 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
393 * main/polyobj.c: attempt to make read_model_file
395 * main/menu.c: move vertigo text
397 2003-01-02 Bradley Bell <btb@icculus.org>
399 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
400 main/polyobj.h: cleanup alignment changes
401 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
402 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
403 main/object.h: fix alignment issues on sparc
404 * cvshowto.txt: update cvs info
406 * 2d/rle.c: make rle_swap handle RLE_BIG
408 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
410 * main/render.c: workaround solaris qsort bug
412 2003-01-01 Steffen Pohle <stpohle@gmx.net>
414 * arch/linux/linuxnet.c, arch/linux/ukali.c,
415 arch/linux/include/ukali.h, main/inferno.c: enabled kali
416 * arch/linux/Makefile.am: enabled linux joystick, kali
417 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
418 arch/sdl/event.c: enabled linux joystick
420 2002-12-31 Bradley Bell <btb@icculus.org>
422 * main/gamemine.c: simplified warning msg
423 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
424 * main/render.h: fix compiler warning
426 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
428 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
430 2002-12-24 Bradley Bell <btb@icculus.org>
432 * main/mission.c: fixes an infinite loop which was caused by d2x
433 thinking d2demo was a descent 1 mission
435 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
437 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
439 2002-12-24 Bradley Bell <btb@icculus.org>
441 * main/render.c: comments
443 2002-10-30 Bradley Bell <btb@icculus.org>
445 * main/inferno.c: add help for -hogdir option
446 * main/inferno.c: added -hogdir option
448 2002-10-28 Bradley Bell <btb@icculus.org>
450 * main/: inferno.c, menu.c: enabled Vertigo displays
453 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
455 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
456 main/netmisc.c, main/network.c: simplify and eliminate redundant
459 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
461 * maths/fixc.c: fix infinite loop in quad_sqrt.
462 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
463 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
465 2002-10-12 Bradley Bell <btb@icculus.org>
467 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
469 2002-10-11 Bradley Bell <btb@icculus.org>
471 * main/hud.c: make hud_message work correctly
472 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
474 * main/network.c: formatting, small fixes
476 2002-10-10 Bradley Bell <btb@icculus.org>
478 * main/netmisc.h: no swap_object for little-endian
479 * main/: netmisc.h, network.c: use macros to simplify network
481 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
483 * main/inferno.c: enable loading screen for mac shareware with
485 * main/netmisc.c: whitespace
486 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
488 * main/hud.c: whitespace
489 * configure.ac: remove shareware build, add macdata build
490 * main/songs.c: whitespace
491 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
492 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
494 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
497 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
499 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
500 comments, formatting, etc.
501 * iff/iff.c: fix bigendian iff loading.
503 2002-10-03 Bradley Bell <btb@icculus.org>
505 * utilities/txb2tex.c: typo
506 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
507 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
509 * arch/sdl/mouse.c: whitespace
511 2002-09-19 Bradley Bell <btb@icculus.org>
513 * main/kconfig.c: fix a oops, add old logs
514 * main/kconfig.c: support for >3 mouse buttons
516 2002-09-18 Bradley Bell <btb@icculus.org>
518 * include/gr.h: fix palette swap define
520 2002-09-14 Bradley Bell <btb@icculus.org>
522 * main/titles.c: load hires briefing screen if lores doesn't exist
523 (i.e. vertigo) and MenuHires=0
525 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
527 * main/: multi.h, network.h: pack some structures for ipx
530 2002-09-14 Bradley Bell <btb@icculus.org>
532 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
533 and load_endlevel_data() to expect newline-terminated strings, fix
534 load_game_data to read null-terminated string for
537 2002-09-07 Bradley Bell <btb@icculus.org>
539 * main/newmenu.c: added error message
540 * main/menu.h: enable -nohires with mac shareware
541 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
542 * 2d/font.c: enable 0/255 palette swap for fonts
543 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
545 * 2d/2dsline.c: fix ogl blooper
547 2002-09-05 Bradley Bell <btb@icculus.org>
549 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
551 * include/strutil.h: need string.h for strcasecmp
552 * include/rle.h: okay, maybe it needs to be this way
553 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
554 * 2d/scalec.c: more stuff from d2src
555 * 2d/rle.c: more stuff from d2src, formatting
556 * 2d/font.c: useless cruft
557 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
558 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
561 2002-09-04 Bradley Bell <btb@icculus.org>
563 * include/grdef.h: fix compiler warnings
564 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
565 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
567 * main/game.c: we want the mac ibitblt for everything but dos and
569 * main/texmerge.c: these routines are in tmerge.c
570 * main/credits.c: enable credits for mac and oem data
571 * main/bm.c: use either exit.ham or exit.pofs
572 * include/ibitblt.h: enable some more code from d2src
573 * include/gr.h: enable mac ubitblt_double
574 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
575 * include/grdef.h: moved some inline asm from linear.h
576 * 2d/ibitblt.c: brought in line with original d2 version
577 * 2d/bitblt.c: reverted to original d2 version of this file, then
578 added d1x enhancements
579 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
580 * 2d/linear.h: moved these back to their original locations
582 * main/mveplay.c: close some memory holes, speed up palette loading
583 * main/movie.c: added fullscreen toggle while playing movies
584 * main/inferno.c: comment out -superhires help text (always on)
585 * include/timer.h: added approx_fsec_to_usec macro
586 * arch/sdl/joy.c: fix compiler warning
588 2002-09-01 Bradley Bell <btb@icculus.org>
590 * main/network.c: oops
591 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
592 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
593 timer_get_fixed_seconds
596 2002-08-31 Bradley Bell <btb@icculus.org>
598 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
600 * main/multi.h: network endian stuff
601 * 2d/font.c, include/gr.h: fast file i/o for font headers
602 * arch/win32/arch_ip.cpp: unused file
603 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
604 bigendian networking fixes
605 * main/menu.c: make net menu more accurate, also make superhires
607 * include/pstypes.h: better to have __pack__ all the time, I think.
608 needed for networking, e.g.
609 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
611 * arch/win32/Makefile.am: unused file
614 2002-08-30 Bradley Bell <btb@icculus.org>
616 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
617 * main/: newmenu.h, titles.c: formatting
618 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
619 main/multi.h: networking works, finally
620 * TODO: added TODO file
621 * arch/linux/arch_ip.cpp: unused fine
622 * README: network sorta working
623 * main/: Makefile.am, multi.c, network.c, network.h: more
625 * main/menu.c: load builtin mission correctly
626 * main/inferno.c: documentation
627 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
629 * main/Makefile.mveplay: don't need no more
631 2002-08-29 Bradley Bell <btb@icculus.org>
633 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
634 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
635 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
637 * include/ipx_drv.h: more network fixing
638 * arch/linux/include/ipx_drv.h: more network fixing
639 * include/ipx.h: formatting
640 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
641 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
642 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
643 main/inferno.c: fixed networking fuck-up?
644 * Makefile.am: moved mingw info to README
645 * README, mingw32.txt: moved mingw info to README
647 2002-08-27 Bradley Bell <btb@icculus.org>
649 * utilities/mvlextract.c: allow specifying file to extract
650 * utilities/: tex2txb.c, txb2tex.c: use default extension to
652 * utilities/hogextract.c: allow specifying file to extract
653 * main/mission.c: Have to get mission_num _after_ promoting...
654 * main/: gameseq.c, titles.c: beginning d1 briefing support
655 * descent.msn: beginning d1 briefing support
656 * main/: titles.c, titles.h: d1-style mission briefings
657 * main/piggy.h: whitespace
658 * main/movie.c: beginning robot movie support, fall back on lo/hi
659 res if hi/lo not available
660 * main/mission.c: added Builtin_mission_num for builtin mission,
661 D1Hogdir, d1-style mission briefings
662 * main/: gameseq.c, mission.h: added Builtin_mission_num for
664 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
665 (for d1 missions that need d1 data)
666 * 2d/ibitblt.c: whitespace
668 2002-08-26 Bradley Bell <btb@icculus.org>
670 * utilities/mvlcreate.c: oops
671 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
673 * utilities/hogextract.c: added [v]iew option
674 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
675 * main/titles.c: fix writable string, disable DumbAdjust thing
676 * main/polyobj.h: whitespace
677 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
679 * main/movie.c: read movies from AltHogDir, other fixes
680 * main/: mission.c, mission.h: fix bug w/mission filename
681 * main/gameseq.c: comments
682 * main/digi.h: whitespace n stuff
683 * include/mve_audio.h: added audio flag macros
684 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
688 2002-08-23 Bradley Bell <btb@icculus.org>
690 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
692 * Makefile.am: remove d2demo.mn2
693 * cfile/cfile.c, include/cfile.h: add cfile_size function
694 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
695 eliminate need for .mn2 files for oem and demo
697 2002-08-22 Bradley Bell <btb@icculus.org>
699 * main/bm.c: fix for vertigo
700 * main/menu.h: make OEM menu pcx available
701 * 2d/rle.c: merge with original d2 file
702 * Makefile.am, configure.ac: let mission files get installed by
705 2002-08-17 Bradley Bell <btb@icculus.org>
707 * configure.ac: make FAST_FILE_IO the default on little-endian
709 * NEWS, README, compilerdefs.txt, readme.txt: documentation
710 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
713 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
715 * main/: game.c, menu.c, mission.c: promote builtin missions.
717 2002-08-15 Bradley Bell <btb@icculus.org>
719 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
720 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
721 * utilities/.cvsignore: added cvsignore
722 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
724 * main/piggy.c: mac data file loading
725 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
726 transparency and swap 0/255 correctly for mac data files
728 2002-08-13 Bradley Bell <btb@icculus.org>
730 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
731 to utilities to avoid conflict with c++ std lib <utility>
732 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
733 txt2txb.c: moved utility to utilities to avoid conflict with c++
735 * Makefile.am, configure.ac: add utilities
737 2002-08-09 Bradley Bell <btb@icculus.org>
739 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
742 2002-08-08 Bradley Bell <btb@icculus.org>
744 * main/inferno.c: comments
745 * main/: newmenu.c, songs.c: mac demo datafile support
746 * installation.txt: update
747 * main/gamesave.c: use lowercase for consistency
748 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
749 models for other than d2demo
751 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
753 * main/gamemine.c: formatting, better d1 texture conversion
754 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
755 main/mission.h: recognize .msn mission files.
757 2002-08-07 Bradley Bell <btb@icculus.org>
759 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
760 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
761 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
762 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
763 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
764 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
767 2002-08-06 Bradley Bell <btb@icculus.org>
769 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
770 * main/Makefile.am: formatting
771 * 2d/font.c: make gr_remap_font just reload the whole thing
772 * configure.ac: formatting
773 * Makefile.am: added d2demo.mn2
774 * d2demo.mn2: mission file for shareware
775 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
776 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
777 * main/sounds.h: shareware stuff, whitespace
778 * main/: polyobj.c, polyobj.h: more fast i/o macros
779 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
781 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
782 endlevel stuff to non-shareware, allow movies/endlevel for
784 * main/cntrlcen.c: typo
785 * main/bm.h: use global Piggy_hamfile_version
786 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
787 macros, use global Piggy_hamfile_version
788 * main/Makefile.am: terrain and movie stuff always used now
789 * 2d/pcx.c, include/pcx.h: make pcx header available to other
791 * main/: gamemine.c, gamesave.c: load DMB levels
792 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
793 segment.c, segment.h, switch.c, switch.h: fast i/o macros
795 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
797 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
799 2002-08-04 Bradley Bell <btb@icculus.org>
801 * main/inferno.c: shareware stuff, formatting
802 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
803 * arch/sdl/gr.c: don't need to set mode in gr_init
805 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
807 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
809 * Makefile.am, descent.mn2: added mission file for descent 1
811 2002-08-02 Bradley Bell <btb@icculus.org>
813 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
814 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
815 main/piggy.h, misc/error.c: junk
816 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
817 render.h, scores.c, scores.h, terrain.c: shareware stuff
818 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
819 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
820 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
821 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
822 main/weapon.c, main/weapon.h: fast i/o macros
824 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
826 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
827 main/gamemine.h, main/gamesave.c: load d1 levels
829 2002-07-30 Bradley Bell <btb@icculus.org>
832 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
834 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
835 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
836 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
837 main/piggy.c, main/titles.c: support shareware datafiles!
838 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
839 piggy.c: SHAREWARE fixes
841 2002-07-29 Bradley Bell <btb@icculus.org>
843 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
844 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
845 misc/fileutil.c: Portability - OS X support
847 2002-07-27 Bradley Bell <btb@icculus.org>
849 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
850 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
851 segment.h: portability
852 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
853 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
854 main/wall.h: portabilization
855 * 2d/font.c, include/gr.h: portability
857 2002-07-26 Bradley Bell <btb@icculus.org>
859 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
860 * arch/linux/findfile.c, include/pstypes.h: os x fixes
862 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
863 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
864 misc/fileutil.h: portable file i/o utils
865 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
866 writable string anymore... / formatting
867 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
868 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
869 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
870 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
871 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
872 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
873 portable-izing file loading routines
875 2002-07-24 Bradley Bell <btb@icculus.org>
877 * main/mveplay.c: correctly play files with 16bit uncompressed
878 audio, mem checking, etc
879 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
882 2002-07-23 Bradley Bell <btb@icculus.org>
884 * misc/Makefile.am: unused file
885 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
886 main/sounds.h: remove experimental nmovie stuff
887 * main/movie.c: add some debugging output
889 2002-07-22 Bradley Bell <btb@icculus.org>
891 * main/: console.c, state.c: simplified header
892 * main/movie.c: enable mveplay audio
893 * main/old/movie.c: moved to main/
894 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
895 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
896 main/mvelib.c, main/mveplay.c: initial movie support
897 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
898 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
899 include/ogl_init.h, include/pstypes.h, main/console.c,
900 main/state.c, mem/mem.c: OS X stuff
901 * configure.ac: OS X and movie stuff
903 2002-07-19 Bradley Bell <btb@icculus.org>
905 * compilerdefs.txt: OSX defs
907 2002-07-18 Bradley Bell <btb@icculus.org>
909 * main/inferno.c: use simpler rcs tags
910 * autogen.sh: keep Changelog in cvs (and use --accum)
911 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
912 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
913 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
914 main/songs.c: changed cdrom->rbaudio
915 * include/rbaudio.h: moved to /include
917 2002-07-17 Bradley Bell <btb@icculus.org>
919 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
920 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
921 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
922 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
923 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
924 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
925 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
926 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
927 3d/setup.c: use simpler rcs tags
932 2002-07-17 Bradley Bell <btb@icculus.org>
934 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
935 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
936 * debian/rules: don't need readme's
937 * debian/rules: move d1x license to COPYING, license clarifications
938 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
939 license to COPYING, license clarifications
940 * debian/rules: fix debian docs
941 * debian/rules: fix debian manpages
942 * debian/d2x-sdl.menu: fix debian menu
943 * debian/rules: link to undocumented man page for debs
944 * Makefile.am, configure.ac, debian/control, debian/copyright,
945 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
946 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
947 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
950 2002-07-16 Bradley Bell <btb@icculus.org>
952 * debian/: rules, changelog.in: deb stuff
953 * configure.ac: cleaner nasm detection
954 * debian/: changelog.in, control, rules: deb stuff
955 * README, installation.txt: typos, stuff
956 * configure.ac: better #defines
957 * configure.ac: whitespace
958 * configure.ac: better documentation
959 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
960 SDL_JOYSTICK not needed
961 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
962 * configure.ac: need higher SDL for joystick
963 * debian/: control, rules: deb stuff
964 * arch/sdl/joy.c: old junk
965 * Makefile.am, configure.ac: automake updates
966 * main/: inferno.c, text.c: don't use althogdir on non-unix
967 * configure.ac: more autoconf updates
968 * misc/strutil.c: better strrev
969 * main/inferno.c: need limits.h on mingw also
970 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
973 2002-04-19 Bradley Bell <btb@icculus.org>
975 * main/network.c: let hoard.ham be a cfile
976 * main/text.c: better error message when hog not found
979 2002-03-23 Bradley Bell <btb@icculus.org>
981 * acconfig.h, configure.ac, arch/linux/Makefile.am,
982 arch/sdl/Makefile.am: Use SDL joystick automatically
983 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
985 2002-03-05 Bradley Bell <btb@icculus.org>
987 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
990 2002-02-23 Bradley Bell <btb@icculus.org>
992 * texmap/ntmap.c: fix bug preventing higher res sdl modes
993 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
994 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
995 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
996 main/editor/Makefile.am: moved includes to include
997 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
998 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
999 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1000 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1002 * main/game.c: disabled cockpit for OGL, formatting
1003 * 2d/ibitblt.c: formatting
1005 2002-02-16 Bradley Bell <btb@icculus.org>
1007 * include/oldsdl.h: check for older macros
1008 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1009 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1010 allow older sdl versions
1012 2002-02-15 Bradley Bell <btb@icculus.org>
1014 * main/: automap.c, automap.h, inferno.c: automap resolution now
1016 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1017 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1018 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1019 win32/include/key_arch.h: never mind - that would be pointless
1020 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1021 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1022 win32/include/key_arch.h: copied files from d1x
1023 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1024 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1025 * main/multipow.c: need conf.h
1026 * arch/win32/Makefile.am: new file
1027 * include/pstypes.h: added u_int16_t (needed in base_ip)
1028 * arch/win32/arch_ip.cpp: copied from d1x
1030 2002-02-14 Bradley Bell <btb@icculus.org>
1032 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1033 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1034 main/netlist.c: Added hotkeys to toggle fullscreen mode
1035 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1036 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1037 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1038 reorder.h: Lotsa networking stuff from d1x
1040 2002-02-13 Bradley Bell <btb@icculus.org>
1042 * include/gr.h, main/game.c: Fullscreen toggle stuff
1043 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1045 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1046 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1049 2002-02-11 Bradley Bell <btb@icculus.org>
1051 * main/bm.c: use portable loader if bigendian
1052 * include/pstypes.h: don't define bool for c++
1053 * include/cfile.h: extern AltHogDir stuff
1054 * include/byteswap.h: use WORDS_BIGENDIAN
1055 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1056 * main/vers_id.h: added D2X_IVER
1057 * misc/args.c: don't use d1x.ini
1058 * Makefile.am: rpm stuff
1059 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1062 2002-02-09 Bradley Bell <btb@icculus.org>
1064 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1066 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1068 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1071 2002-02-06 Bradley Bell <btb@icculus.org>
1073 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1074 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1075 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1076 * debian/: changelog.in, control, copyright, d2x-gl.files,
1077 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1081 2002-02-02 Bradley Bell <btb@icculus.org>
1083 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1084 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1085 Enabled RELEASE option
1087 2002-01-31 Bradley Bell <btb@icculus.org>
1089 * Makefile.am, configure.ac: specify prerequisite versions of
1090 autoconf and automake
1092 2002-01-29 Bradley Bell <btb@icculus.org>
1094 * main/mission.c: RCS header added
1095 * main/inferno.c: update copyright date
1096 * main/mission.c: allow missions to be in AltHogDir
1097 * configure.ac: Display results of configure
1098 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1101 2002-01-28 Bradley Bell <btb@icculus.org>
1103 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1104 Data files now go in DATADIR/games/d2x, user files now go in
1107 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1109 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1110 files now go in ~/.d2x
1112 2002-01-24 Bradley Bell <btb@icculus.org>
1114 * configure.ac: fix nasm not found error message
1116 2002-01-18 Bradley Bell <btb@icculus.org>
1118 * configure.in: getting rid of old configure.in
1119 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1120 main/movie.c: Movie playing kludgey stuff
1121 * misc/args.c: formatting
1122 * main/inferno.c: allow -h for help
1123 * include/error.h: don't die on int3, unless -debug given
1124 * mingw32.txt: more stuff
1126 2001-12-29 Bradley Bell <btb@icculus.org>
1128 * Makefile.am: Got rid of thinking.txt
1129 * main/inferno.c: document -nomovies option
1131 2001-12-28 Bradley Bell <btb@icculus.org>
1133 * main/titles.c: formatting, put some code into place for rendering
1134 of robots during briefings
1136 2001-12-27 Bradley Bell <btb@icculus.org>
1140 2001-12-23 Craig Hadady <chadady@iglou.com>
1142 * 2d/rle.c: fixed bug in dummy array.
1144 2001-12-03 Bradley Bell <btb@icculus.org>
1146 * arch/sdl/init.c: fix formatting
1147 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1148 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1149 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1150 and sdl joystick stuff
1152 2001-11-30 Bradley Bell <btb@icculus.org>
1154 * thinking.txt: not needed
1156 2001-11-27 Bradley Bell <btb@icculus.org>
1158 * cygconf, mingw32.txt: use sdl from source on cygwin
1159 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1160 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1161 SDL_CFLAGS to CFLAGS
1163 2001-11-27 Bradley Bell <btb@icculus.org>
1167 2001-11-14 Bradley Bell <btb@icculus.org>
1169 * texmap/scanline.c: use optimization flags as texmap default
1170 * NEWS: mouse wheel, etc
1171 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1172 wheel to emulate 3rd axis
1173 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1174 * include/error.h: kludge to ungrab mouse when we hit an int3
1175 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1176 __ENV_MSDOS__ to __MSDOS__
1177 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1179 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1181 * arch/sdl/digi.c: implemented digi_set_volume
1182 * include/grdef.h, main/config.c, misc/d_io.c: change
1183 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1184 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1185 main/piggy.c: use MAKE_SIG
1186 * installation.txt: update
1187 * configure.ac: new file
1188 * arch/sdl/joydefs.c: #include pstypes.h
1189 * arch/sdl/init.c: SDL joystick stuff
1190 * acconfig.h: adjust MINGW defines
1191 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1192 controls menu now works
1194 2001-11-13 Bradley Bell <btb@icculus.org>
1196 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1198 * Makefile.am: New file
1199 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1201 * compilerdefs.txt: New file
1202 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1204 2001-11-12 Bradley Bell <btb@icculus.org>
1206 * main/playsave.c: load player files regardless of byte order of
1209 2001-11-11 Bradley Bell <btb@icculus.org>
1211 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1213 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1214 * NEWS: GL savegame thumbnails
1215 * acconfig.h, configure.in: make option for NMOVIES, default to off
1217 2001-11-09 Bradley Bell <btb@icculus.org>
1219 * main/state.c: Enabled savegame thumbnails under OpenGL
1220 * unused/pa_null/pa_enabl.h: remove duplicate header
1221 * misc/args.c: use d2x.ini for option file
1222 * mem/mem.c: Move mem_realloc inside the ifdef
1223 * main/menu.c: fix 640x400 menu text
1224 * main/inferno.c: added documentation
1225 * main/endlevel.c: fix warnings
1226 * arch/ogl/gr.c: Get rid of gl spew
1227 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1228 * acconfig.h: Define __SDL__ for mingw
1230 2001-11-08 Bradley Bell <btb@icculus.org>
1232 * 2d/font.c: free OGL font data when rereading
1233 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1234 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1235 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1236 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1237 main/weapon.h: Enabled shareware build, endlevel flythrough
1239 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1240 of use for shareware build
1241 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1243 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1245 2001-11-05 Bradley Bell <btb@icculus.org>
1247 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1249 * include/3d.h: Add comment
1251 2001-11-04 Bradley Bell <btb@icculus.org>
1253 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1255 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1257 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1258 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1259 main/hudmsg.h: Enable d1x-style hud_message
1260 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1261 * 2d/font.c: re-init ogl fonts after remapping colors.
1263 2001-11-02 Bradley Bell <btb@icculus.org>
1265 * misc/Makefile.am: remove byteswap.h (duplicate header)
1266 * 2d/font.c: fixed gr_remap_font, minor stuff
1267 * configure.in: take out -O2 if doing debug build
1268 * main/bm.c: formatting
1269 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1270 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1271 macros, get rid of functions
1273 2001-11-01 Bradley Bell <btb@icculus.org>
1275 * misc/byteswap.h: removed duplicate header
1277 2001-10-31 Bradley Bell <btb@icculus.org>
1279 * NEWS, main/automap.c: automap works in opengl
1280 * NEWS, configure.in: Added news
1281 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1282 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1283 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1284 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1285 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1286 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1287 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1288 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1289 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1291 2001-10-27 Bradley Bell <btb@icculus.org>
1293 * main/inferno.c: added some documentation
1295 2001-10-25 Bradley Bell <btb@icculus.org>
1297 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1299 * Makefile.am, configure.in, arch/Makefile.am,
1300 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1301 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1302 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1303 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1304 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1305 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1306 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1307 it's ugly, but It'll be easier to sync with d1x.
1308 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1309 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1310 main/editor/Makefile.am: attempt at support for editor, makefile
1312 * misc/d_delay.c: formatting fix
1313 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1314 tmappent.S, tmapppro.S: adding support for runtime selection of
1316 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1317 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1318 including multi.h and network.h, fix backslashes, fix compiler
1320 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1321 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1322 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1323 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1324 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1325 including multi.h and network.h, fix backslashes
1326 * include/pstypes.h: added typedef for u_int64_t on mingw
1327 * include/3d.h: added prototype for g3_uninit_polygon_model
1328 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1330 2001-10-24 Bradley Bell <btb@icculus.org>
1332 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1333 arch subdirs, as in d1x.
1334 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1335 earlier style until i understand automake 1.5 better. remove input
1337 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1338 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1339 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1340 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1341 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1342 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1343 Moved input stuff to arch subdirs, as in d1x.
1344 * NEWS, configure.in: blah blah
1346 2001-10-23 Bradley Bell <btb@icculus.org>
1348 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1349 * texmap/tmapppro.S: no need for #include <conf.h> here
1350 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1352 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1353 file. RCS header added
1354 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1355 #ifdef'ing out the whole file. RCS header added
1356 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1357 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1358 fixes. Now works with automake 1.5 and autoconf 2.52.
1359 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1360 mingw (-grabmouse now works on win32).
1361 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1362 These don't belong in cvs
1366 2001-10-20 Bradley Bell <btb@icculus.org>
1368 * 2d/font.c: Don't free unused variables...
1369 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1371 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1372 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1373 main/Makefile.am: make dist more sensible
1374 * Makefile.am: Kludge for linking on mingw
1376 2001-10-19 Bradley Bell <btb@icculus.org>
1378 * Makefile.am, configure.in, arch/win32/Makefile.am,
1379 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1380 * include/ipx_drv.h: Check for __MINGW32__
1381 * include/i86.h: Imported from d1x
1382 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1383 * arch/dos/modex.asm: Fixed %include
1384 * main/console.c: RCS headers added
1385 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1387 * Makefile.am, main/Makefile.am: Moved final link to top-level
1388 directory instead of main/
1389 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1390 __ENV_LINUX__ to __linux__
1391 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1392 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1393 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1394 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1395 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1396 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1397 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1398 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1399 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1400 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1402 * configure.in: add --enable-xploader, support arch/linux subdir,
1404 * main/inferno.c: conditionalize conf.h
1406 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1408 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1409 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1410 misc/fileutil.h: Partial application of linux/alpha patch.
1412 2001-10-19 Bradley Bell <btb@icculus.org>
1414 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1415 networking in line with d1x, moved some arch/linux_* stuff to
1417 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1418 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1419 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1420 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1422 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1423 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1424 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1425 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1426 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1427 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1428 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1429 linux/include/ukali.h: Brought linux networking in line with d1x,
1430 moved some arch/linux_* stuff to arch/linux/*
1431 * include/ipx_drv.h: Imported from d1x
1432 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1433 * main/ipx_drv.c: Imported from d1x
1434 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1435 main/network.h, main/Makefile.am: Trying to get network working on
1437 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1438 main/Makefile.am: build fixes
1439 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1440 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1441 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1442 starting to get net working.
1443 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1444 conditionalized min,max macros
1446 2001-10-18 Bradley Bell <btb@icculus.org>
1448 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1449 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1450 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1451 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1453 * 2d/2dsline.c: RCS headers added/changed
1454 * configure.in: fix NASMFLAGS bug
1455 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1458 2001-10-17 Bradley Bell <btb@icculus.org>
1460 * NEWS: Fixed the invulnerable robots bug!
1461 * main/collide.c: Fixed the invulnerable robots bug!
1463 2001-10-14 Bradley Bell <btb@icculus.org>
1465 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1468 2001-10-13 Bradley Bell <btb@icculus.org>
1470 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1471 arch/Makefile.am, arch/dos/Makefile.am,
1472 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1473 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1474 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1475 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1476 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1477 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1478 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1479 arch/win32/include/Makefile.am, iff/Makefile.am,
1480 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1481 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1482 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1483 unused/bios/Makefile.am, unused/lib/Makefile.am,
1484 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1485 unused/ui/Makefile.am, unused/vga/Makefile.am,
1486 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1487 automake stuff from "inert" subdirs. And there was much rejoicing.
1488 * Makefile.am, NEWS, configure.in: Stuff
1489 * ChangeLog: removing auto-generated file
1490 * cygconf: Added instructions for mingw32 build
1491 * Makefile.am: renamed INSTALL to installation.txt
1492 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1493 * mingw32.txt: Added instructions for mingw32 build
1494 * configure.in: Enable assembly under mingw32
1496 2001-10-12 Bradley Bell <btb@icculus.org>
1498 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1499 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1500 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1501 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1502 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1503 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1504 to __DJGPP__, since it's built-in.
1506 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1508 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1509 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1513 2001-10-12 Bradley Bell <btb@icculus.org>
1515 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1516 * Makefile.am: make sure cygconf gets archived
1517 * configure.in: Increment version number in preparation for release
1518 * configure.in: Fix detection of opengl
1519 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1520 cygconf, arch/Makefile.am, arch/include/joy.h,
1521 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1522 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1523 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1524 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1525 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1526 Vastly improved compilability.
1528 2001-10-11 Bradley Bell <btb@icculus.org>
1530 * Makefile.am: Added macros/sdl.m4
1531 * autogen.sh: Added macros/sdl.m4
1533 2001-10-09 Bradley Bell <btb@icculus.org>
1535 * main/vers_id.h: Added DESCENT_VERSION constant
1536 * main/inferno.c: Added command-line help.
1537 * include/ogl_init.h: opengl improvments (following d1x changes)
1539 2001-10-07 Bradley Bell <btb@icculus.org>
1541 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1542 arch/ogl/Makefile.am: Remove duplicate headers.
1544 2001-08-02 Thimo Neubauer <thimo@debian.org>
1546 * mem/mem.c: totally crippled the memory manager because it does
1547 not make sense for non-DOS-systems and it would have been too
1548 complicated to get it 64bit clean
1550 2001-06-19 Bradley Bell <btb@icculus.org>
1552 * cvshowto.txt: updated anonymous password
1554 2001-02-08 Bradley Bell <btb@icculus.org>
1556 * COPYING, license.txt: Added d1x license
1558 2001-02-01 Bradley Bell <btb@icculus.org>
1560 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1562 2001-01-31 Bradley Bell <btb@icculus.org>
1564 * configure.in, arch/include/mouse.h, include/pstypes.h,
1565 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1566 * main/polyobj.c: fix typo
1567 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1568 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1569 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1570 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1571 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1572 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1573 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1574 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1575 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1576 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1577 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1578 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1579 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1580 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1581 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1582 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1583 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1584 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1585 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1586 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1587 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1588 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1589 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1590 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1591 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1592 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1594 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1595 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1596 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1597 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1599 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1601 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1602 cross-compiling, and cygwin fixes
1604 2001-01-30 Bradley Bell <btb@icculus.org>
1606 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1607 include/pstypes.h, include/strutil.h, main/Makefile.am,
1608 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1609 needs --without-assembler and --without-network to compile
1611 2001-01-29 Bradley Bell <btb@icculus.org>
1613 * configure.in, main/Makefile.am: Fixes to build system
1614 * main/kconfig.c: fix for non-linux joysticks
1615 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1616 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1617 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1618 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1619 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1620 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1621 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1623 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1624 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1625 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1626 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1627 sdl_timer.c: Fixed build system, minor fixes
1628 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1629 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1631 2001-01-28 Bradley Bell <btb@icculus.org>
1633 * conf.h.in, configure.in, arch/Makefile.am,
1634 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1635 arch/include/key.h, main/Makefile.am: More header unification...
1636 * main/newdemo.c: Added <ctype.h>
1637 * arch/include/: event.h, joy.h: unified input headers.
1638 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1639 OpenGL now uses SDL-GL instead of gii
1640 * arch/include/: key.h, mouse.h: Unified arch headers
1642 2001-01-25 Bradley Bell <btb@icculus.org>
1644 * autogen.sh: use "set -e" so execution stops if something goes
1647 2001-01-24 Bradley Bell <btb@icculus.org>
1650 * Makefile.am: Add ChangeLog to dist
1651 * ChangeLog: Putting this here so automake doesn't complain
1655 2001-01-24 Bradley Bell <btb@icculus.org>
1657 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1658 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1659 for building ChangeLog from RCS entries
1660 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1661 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1662 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1663 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1664 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1665 arch/Makefile.am, arch/dos/Makefile.am,
1666 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1667 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1668 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1669 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1670 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1671 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1672 unused/Makefile.am, unused/bios/Makefile.am,
1673 unused/lib/Makefile.am, unused/novga/Makefile.am,
1674 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1675 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1676 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1677 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1678 make dist, VPATH builds, ...
1679 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1680 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1681 arch/dos/Makefile.in, arch/linux/Makefile.in,
1682 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1683 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1684 misc/Makefile.in, texmap/Makefile.in: cruft removal
1685 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1687 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1688 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1689 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1690 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1692 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1693 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1694 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1695 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1696 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1697 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1698 main/songs.c, misc/args.c: changed args_find to FindArg
1700 2001-01-22 Bradley Bell <btb@icculus.org>
1702 * configure, main/Makefile.am, main/Makefile.in: configuration
1704 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1705 fix compiler warnings w/opengl
1706 * include/console.h: ggi support
1707 * arch/linux_init.c: svgalib support
1708 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1709 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1710 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1711 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1712 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1713 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1714 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1715 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1716 warnings and enable NDEBUG
1717 * arch/svgalib_init.c: svgalib support
1719 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1721 * main/kconfig.c: joystick support
1723 2001-01-21 Bradley Bell <btb@icculus.org>
1725 * cvshowto.txt: new file, taken from d1x webpage
1726 * AUTHORS, README: Taking over as maintainer of d2x
1727 * ChangeLog: Grab mouse with SDL/X11
1728 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1730 2001-01-20 Bradley Bell <btb@icculus.org>
1732 * configure, configure.in: Turned -Werror back off by default
1733 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1734 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1735 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1736 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1737 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1738 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1739 main/laser.c, main/multi.c, main/network.c, main/network.h,
1740 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1741 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1742 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1743 warnings, for non-OpenGL on linux, anyway...
1745 2001-01-19 Bradley Bell <btb@icculus.org>
1747 * copying: remove duplicate file
1748 * Import of d2x-0.0.9-pre1
1749 * Import of d2x-0.0.8